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#include <string> #include <iostream> #include <iomanip> #include <numeric> #include <assert.h> #include <boost/foreach.hpp> using namespace std;
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/* * Simple (incomplete) test of pixel format conversions. * * This should be made comprehensive. */ #include <stdio.h> #include "allegro5/allegro5.h" #include "allegro5/allegro_font.h" #include "allegro5/allegro_image.h" #include "allegro5/allegro_primitives.h" #include "nihgui.hpp" #include "...
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/* * TUIO.h * * * Created on 2/2/09. * Copyright 2009 NUI Group\Inc.. All rights reserved. * */ #include "TUIO.h" TUIO::TUIO() { } TUIO::~TUIO() { // this could be useful for whenever we get rid of an object } void TUIO::setup(const char* host, int port, int flashport) { localHost = ho...
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// ServerDlg.h : header file // #if !defined(AFX_SERVERDLG_H__96531D59_ED78_42A4_811A_C40982E2B13B__INCLUDED_) #define AFX_SERVERDLG_H__96531D59_ED78_42A4_811A_C40982E2B13B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define WM_RECVDATA WM_USER+1 ///////////////////////////...
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#include <assert.h> #include "KeyBoard.h" #include "InputManager.h" //Inicialicación //Lo primero que se hace es inicializar el array de booleanos a false. Después se crea el objeto teclado y por último se registran los callbacks void cKeyboard::Init() { // Clear the input buffer memset(mabInputB...
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#include <QApplication> #include "Windows/MainWindow.h" int main(int argc, char* argv[]) { QApplication application(argc, argv); application.setApplicationName("Effex"); application.setOrganizationName("HEIG-VD"); MainWindow mainWindow; mainWindow.show(); return application....
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// Copyright (c) John Lyon-Smith. All rights reserved. #pragma once #pragma warning(push) #include <Pseudo\Compiler.hpp> #include <Pseudo\ValueType.hpp> namespace Pseudo { class Stream { public: Stream() { } public: virtual ~Stream() { } public: virtual void Read(Byte* pBu...
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#include "signals_tutorial/emitter.h" #include "kernel/nkernelserver.h" nNebulaScriptClass( Emitter, "nroot" );
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#ifndef VETOR_H_INCLUDED #define VETOR_H_INCLUDED #define GLUT_DISABLE_ATEXIT_HACK #include <windows.h> #include <GL/glut.h> class vetor { public: GLdouble x; GLdouble y; GLdouble z; vetor(){}; vetor(GLdouble x, GLdouble y, GLdouble z); }; #endif // VETOR_H_INCLUDED
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// MyPolygon.cpp: implementation of the CMyPolygon class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "MFCOpenGLTest.h" #include "MyPolygon.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ///////...
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//------------------------------------------------------------------------------ // mTutorial06/mTestapp.cc // (C) 2007 je.a.le@wanadoo.fr for nebula2 //------------------------------------------------------------------------------ #include "mtutorial06/mtestapp.h" #include "scene/nsceneserver.h" #include "m...
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/* Problem Statement      Consider 26 different substances, labeled 'A' through 'Z' (quotes for clarity only). Some of these substances can be created from the others by an alchemical reaction. Each alchemical reaction takes at least two different substances. Exactly 1 gram of each input substance is combined, causi...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pur...
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// gameswf_value.cpp -- Thatcher Ulrich <tu@tulrich.com> 2003 // This source code has been donated to the Public Domain. Do // whatever you want with it. #include "gameswf/gameswf.h" #include "gameswf/gameswf_value.h" #include "gameswf/gameswf_character.h" #include "gameswf/gameswf_sprite.h" #include "games...
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/** * @file MeshNode.cpp * @brief Implementation of the MeshNode class * * @date 12.01.2010 * @author: Ole Rehmsen */ #include "MeshNode.h" #include "GraphicsLayer.h" #include "d3d9types.h" #include <iostream> using namespace std; namespace Graphics { MeshNode::MeshNode(const string& name, ...
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// isctype.cpp // based on: // LIBCTINY - Matt Pietrek 2001 // MSDN Magazine, January 2001 // 08/12/06 (mv) #include <windows.h> #include <ctype.h> #include "libct.h" BEGIN_EXTERN_C int iswctype(wint_t c, wctype_t type) { WORD ret; GetStringTypeW(CT_CTYPE1, (LPCWSTR)&c, 1, &ret); if ((ret & ty...
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/* * Copyright 2001-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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////////////////////////////////////////////////////////////////// // // FileName : GDISurface.h // Author : SakuraSinojun // Description : this is the cavans on which we draw use GDI. // // Version : 1.0.0.1 // Date : 2009.9.6 // // Copyright(c): 2009-2010 Sakura // //////////////////////////////////...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop //--------------------------------------------------------------------------- USEFORM("main.cpp", MainForm); //--------------------------------------------------------------------------- WINAPI WinMain...
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#include "World.h" #include "AppUtilities.h" using namespace std; float World::TRI_AREA_THRESHOLD = 9999.0; float World::TIME_STEP = 0.001; //----------------------------------------------------------- World::World(SceneManager* sceneMgr) : mSceneMgr(sceneMgr) { mProcessState = PS_INITIAL; mAllHairs...
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/MovieVis/src/include/Movie.hpp
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awshepard/movievis
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/** * \file Movie.hpp * \author Douglas W. Paul and Adam Shepard * * Declares the Movie class */ #pragma once #include "Person_pre.hpp" #include <vector> #include <string> #include <boost\smart_ptr\shared_ptr.hpp> #include <boost\smart_ptr\weak_ptr.hpp> #include <boost\date_time\gregorian\gregorian...
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ArnCarveris/directui
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#include "UIElem.h" #include "WinUtf8.h" namespace dui { static Graphics *SetupGraphics(Graphics *g) { g->SetPageUnit(UnitPixel); g->SetCompositingMode(CompositingModeSourceOver); g->SetInterpolationMode(InterpolationModeHighQualityBicubic); g->SetSmoothingMode(SmoothingModeHighQuality); ...
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#include "Texture.h" #include "IORead.h" #include "Color.h" #include "ddslib.h" #include "RenderSystem.h" void DecompressDXTC(int formatDXT, int w, int h, size_t size, unsigned char *src, unsigned char *dest) { // sort of copied from linghuye int bsx = (w<4) ? w : 4; int bsy = (h<4) ? h : 4; /* if (...
[ "rpgsky.com@97dd8ffa-095c-11df-8772-5d79768f539e" ]
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/osgViewerSL/main.cpp
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seafengl/osgtraining
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This application is open source and may be redistributed and/or modified * freely and without restriction, both in commericial and non commericial applications, * as long as this copyright notice is maintained. * * This application is ...
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/******************************************************************************** ** Form generated from reading ui file 'dcmDlg.ui' ** ** Created: Mon Nov 24 15:37:26 2008 ** by: Qt User Interface Compiler version 4.4.0 ** ** WARNING! All changes made in this file will be lost when recompiling ui file! ***...
[ "hari.sundar@siemens.com" ]
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/tags/051101/dingus/dingus/renderer/RenderableSkin.cpp
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BackupTheBerlios/dingus-svn
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #include "stdafx.h" #include "RenderableSkin.h" #include "RenderContext.h" #in...
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/passageiro.h
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Highvolt/AEDA-Projecto-Parte2
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#ifndef PASSAGEIRO_H_ #define PASSAGEIRO_H_ #include <iostream> #include <vector> #include "Plano_de_voo.h" #include <list> #include <hash_set.h> using namespace std; class passageiro { string name; unsigned long int n_BI; vector<Plano_de_voo> viagens_realizadas; public: /** * creates a new pass...
[ "highvolt16@gmail.com" ]
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dice2019/alexlabonline
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#if !defined(AFX_COLPLIST_H__58C88277_A5AA_4ABA_ABA6_EAAD94427918__INCLUDED_) #define AFX_COLPLIST_H__58C88277_A5AA_4ABA_ABA6_EAAD94427918__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ColPList.h : header file // #include "matrix.h" ////////////////////////////////////////////////...
[ "damoguyan8844@3a4e9f68-f5c2-36dc-e45a-441593085838" ]
[ [ [ 1, 54 ] ] ]
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/CS_153_Data_Structures/assignment5/btn.h
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Mr-Anderson/james_mst_hw
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#ifndef BTN_H #define BTN_H ////////////////////////////////////////////////////////////////////// /// @file btn.h /// @author James Anderson CS 153 Section A /// @brief Heder file for node class for assignment 6 ////////////////////////////////////////////////////////////////////// /////////////////////////...
[ "jra798@mst.edu" ]
[ [ [ 1, 31 ] ] ]
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/Source Codes/MeshUI/MeshLib/MeshModelAdvancedOp.h
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pizibing/noise-removal
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2016-09-06T17:40:15.754799
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/* ================== Library Information ================== */ // [Name] // MeshLib Library // // [Developer] // Xu Dong // State Key Lab of CAD&CG, Zhejiang University // // [Date] // 2005-08-05 // // [Goal] // A general, flexible, versatile and easy-to-use mesh library for research purpose. // Support...
[ "weihongyu1987@f7207f0a-2814-11df-8e46-3928208ddfa0" ]
[ [ [ 1, 82 ] ] ]
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/trunk/CodeLite/variable.cpp
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no_license
BackupTheBerlios/codelite-svn
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#include "variable.h" Variable::Variable() { Reset(); } Variable::~Variable() { } Variable::Variable(const Variable &src) { *this = src; } Variable & Variable::operator =(const Variable &src) { m_type = src.m_type; m_templateDecl = src.m_templateDecl; m_name = src.m_name; m_isTemplate = s...
[ "eranif@b1f272c1-3a1e-0410-8d64-bdc0ffbdec4b" ]
[ [ [ 1, 51 ] ] ]
b251dbe70457b53a67f308a77bd232f898ccdac8
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/GlobeFactory/src/game/menu.cc
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[]
no_license
wavs/pfe-2011-scia
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refs/heads/master
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#include "menu.hh" /* FIXME (TEST) */ #include "../gfx/vertex_writer.hh" #include "../gfx/vertex.hh" #include "../gfx/gfx_engine.hh" #include "../gfx/renderer_2D.hh" #include "../gfx/texture_mng.hh" #include "../gfx/render_string.hh" #include "../ui/interface_mng.hh" #include "../ui/ui_button.hh" #include "...
[ "creteur.c@8e971d8e-9cf3-0c36-aa0f-a7c54ab41ffc" ]
[ [ [ 1, 114 ] ] ]
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/core_billiard/CameraMatrix.h
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[]
no_license
newpolaris/mybilliard01
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#pragma once namespace my_render { MY_INTERFACE CameraMatrix { virtual ~CameraMatrix() {} virtual NxVec3 getPosition() PURE; virtual void setPosition( const NxVec3 & newPosition ) PURE; virtual NxVec3 getRightVector () PURE; virtual NxVec3 getUpVector () PURE; virtual NxVec3 getD...
[ "wrice127@af801a76-7f76-11de-8b9f-9be6f49bd635" ]
[ [ [ 1, 36 ] ] ]
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/PROJECTS_ROOT/SmartWires/SystemUtils/Pop3.h
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meiercn/wiredplane-wintools
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/* Module : POP3.H Purpose: Defines the interface for a MFC class encapsulation of the POP3 protocol Created: PJN / 04-05-1998 Copyright (c) 1998 - 2001 by PJ Naughter. (Web: www.naughter.com, Email: pjna@naughter.com) All rights reserved. Copyright / Usage Details: You are allowed to incl...
[ "wplabs@3fb49600-69e0-11de-a8c1-9da277d31688" ]
[ [ [ 1, 385 ] ] ]
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/topcoder/topcoder/BomberMan.cpp
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karanjude/snippets
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#include "stdafx.h" #include <iostream> #include <sstream> #include <string> #include <vector> #include <queue> #include <string> #include <stack> #include <map> #include <algorithm> #include <utility.cpp> using namespace std; int bomber_man_dx[4] = {0 ,1,0,-1}; int bomber_man_dy[4] = {-1,0,1,0};...
[ "karan.jude@737fc9ef-4d2d-0410-97ed-4d0c502f76d2" ]
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/oberon/Scanner.cpp
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joycode/oberon-0
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#include <cstdio> #include <cassert> #include <string> #include "scanner.h" #include "KeywordTable.h" using namespace std; Scanner::Scanner(FILE *fp) : m_sourceLocation() { m_fp = fp; m_currentSymbolKind = SymbolKind::ERROR; m_peekChar = '\0'; m_number = 0; m_ident = ""; m_sourceLocation.m_x = ...
[ "lethway@gmail.com" ]
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/TreeHierarchy/ServerSocket.cpp
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cecilerap/3dbipedrobot
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////////////////////////////////////////////////////////////////////////// // ServerSocket.cpp ////////////////////////////////////////////////////////////////////////// #include <winsock2.h> #include <assert.h> #include "ServerSocket.h" CServerSocket::CServerSocket(void) : m_sock(INVALID_SOCKET) { } CS...
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/HW3/main.cpp
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adirzim/HW3
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/* * main.cpp * */ #include "memPool_t.h" #include <iostream> using namespace std; //********** Class Person**********/ class Person { public: Person (); Person (int age, double height); int age; double height; }; Person::Person(int age, double height) { this->age = ag...
[ "nitzanbar@gmail.com", "adirzim@gmail.com" ]
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/TEST_MyGUI_Source/MyGUIEngine/src/MyGUI_VScrollFactory.cpp
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MyGUI/mygui-historical
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/*! @file @author Albert Semenov @date 11/2007 @module */ #include "MyGUI_VScrollFactory.h" #include "MyGUI_VScroll.h" #include "MyGUI_SkinManager.h" #include "MyGUI_WidgetManager.h" namespace MyGUI { namespace factory { VScrollFactory::VScrollFactory() { // регестрируем себя MyGU...
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// Copyright (c) 2009, Object Computing, Inc. // All rights reserved. // See the file license.txt for licensing information. #include <Common/QuickFASTPch.h> #define BOOST_TEST_NO_MAIN QuickFASTTest #include <boost/test/unit_test.hpp> #include <boost/filesystem.hpp> #include <Codecs/XMLTemplateParser.h> #in...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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#ifndef CBEAR_BERLIOS_DE_WINDOWS_COM_STATIC_ICLASSFACTORY_HPP_INCLUDED #define CBEAR_BERLIOS_DE_WINDOWS_COM_STATIC_ICLASSFACTORY_HPP_INCLUDED #include <cbear.berlios.de/c/in.hpp> #include <cbear.berlios.de/c/cpp_in.hpp> #include <cbear.berlios.de/c/out.hpp> #include <cbear.berlios.de/c/cpp_out.hpp> #include <cb...
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////////////////////////////////////////////////////////////////////////// #ifndef _TIMER_H_ #include "timer.h" #endif ////////////////////////////////////////////////////////////////////////// #include <boost/date_time/posix_time/posix_time.hpp> ///////////////////////////////////////////////////////////...
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#include <cppunit/extensions/HelperMacros.h> #include <text/regex/RegexCompile.hpp> #include <typeinfo> #include <iostream> #include <fstream> #include <iterator> #include <typeinfo> #include <limits> class RegexScannerTest : public CppUnit::TestFixture { private: CPPUNIT_TEST_SUITE(RegexScannerTest); C...
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// // Copyright (c) 2000-2002 // Joerg Walter, Mathias Koch // // Permission to use, copy, modify, distribute and sell this software // and its documentation for any purpose is hereby granted without fee, // provided that the above copyright notice appear in all copies and // that both that copyright notic...
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/*! @file @author Albert Semenov @date 01/2009 @module */ #ifndef __GRAPH_NODE_SIMPLE_H__ #define __GRAPH_NODE_SIMPLE_H__ #include <MyGUI.h> #include "BaseGraphNode.h" namespace demo { class GraphNodeSimple : public wraps::BaseGraphNode { public: GraphNodeSimple(const std::string& _name)...
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/*********************************************************** * --- OpenSURF --- * * This library is distributed under the GNU GPL. Please * * contact chris.evans@irisys.co.uk for more information. * * * * C. Eva...
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/* ============================================================================== This is an automatically generated file created by the Jucer! Creation date: 2 Jul 2008 4:05:42 pm Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections will...
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// stdafx.cpp : source file that includes just the standard includes // CamControl.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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// BEGIN CUT HERE // END CUT HERE #line 5 "StairClimb.cpp" #include <iostream> #include <string> #include <vector> #include <sstream> using namespace std; class StairClimb { public: int stridesTaken(vector <int> flights, int stairsPerStride) { if(flights.size()==0) return 0; int steps = 0; in...
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#pragma once class Block { public: Block(int *structure, int w, int h); ~Block(); Block *clone(); void rotate(); int getWidth() { return m_width; } int getHeight() { return m_height; } int *getStructure() { return m_structure; } private: int m_width, m_height; int *m...
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////////////////////////////////////////////////////////////////// // FRACTAL.CPP // ////////////////////////////////////////////////////////////////// #include "fractalobject.h" // also includes glu and gl correctly //#include "materials.h" extern LPDIRECT3DDEVICE9 g_pd3dDevice; // stuff for the env...
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#include "precompiled/pchrnsgameplay.h" //------------------------------------------------------------------------------ // ncagentmemory_cmds.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "ncagentmemory/ncagentmemory.h" //----...
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// Copyright 2010 the V8 project authors. All rights reserved. // // Tests of the unbound queue. #include "v8.h" #include "unbound-queue-inl.h" #include "cctest.h" namespace i = v8::internal; using i::UnboundQueue; TEST(SingleRecord) { typedef int Record; UnboundQueue<Record> cq; CHECK(cq.IsE...
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/*---------------------------------------------------------------------------- TAPESTREA: Techniques And Paradigms for Expressive Synthesis, Transformation, and Rendering of Environmental Audio Engine and User Interface Copyright (c) 2006 Ananya Misra, Perry R. Cook, and Ge Wang. ht...
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#include "gfeedbackdelay.h" GFeedbackDelay::GFeedbackDelay( Module* mod ) : Gui( mod ) { delayEntry.AttachFloatParameter( (ParameterFloat*)module->GetParameter( 0 ) ); slFeedback.SetParameter( (ParameterFloat*)module->GetParameter( 1 ), 0, 0.99, 0.01 ); delayButton.signal_clicked().connect( sigc::...
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/************************************************************************************************* * * Modeling and animation (TNM079) 2007 * Code base for lab assignments. Copyright: * Gunnar Johansson (gunnar.johansson@itn.liu.se) * Ken Museth (ken.museth@itn.liu.se) * Michael Bang Nielsen (bang@dai...
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// // ConstDevice.h // #ifndef CONSTDEVICE_H_ #define CONSTDEVICE_H_ // ECRobot++ API #include "LightSensor.h" #include "SonarSensor.h" #include "SoundSensor.h" #include "TouchSensor.h" #include "Motor.h" using namespace ecrobot; // Constant(read-only) devices extern const LightSensor& crLight; // L...
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// stdafx.cpp : 只包括标准包含文件的源文件 // FilterSetting.pch 将成为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
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// Centipede Shield Library // Controls MCP23017 16-bit digital I/O chips #include "WProgram.h" #include "Centipede.h" #include <Wire.h> uint8_t CSDataArray[2] = {0}; #define CSAddress 0b0100000 Centipede::Centipede() { // no constructor tasks yet } // Set device to default values void Centipede...
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//////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004 Sergey Solozhentsev // Author: Sergey Solozhentsev e-mail: salos@mail.ru // Product: WTL Helper // File: SizeListCtrl.h // Created: 13.01.2005 14:32 // // Using this software in commercial applica...
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/Game/ObjectDLL/ObjectShared/Fire.h
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rickyharis39/nolf2
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// ----------------------------------------------------------------------- // // // MODULE : Fire.h // // PURPOSE : Fire - Definition // // CREATED : 5/6/99 // // (c) 1999 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------------------- // #ifnd...
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/cursovideojuegos/theflostiproject/3rdParty/boost/libs/config/test/has_sgi_type_traits_fail.cpp
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bugbit/cipsaoscar
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// This file was automatically generated on Sun Jul 25 11:47:49 GMTDT 2004, // by libs/config/tools/generate // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.b...
[ "ohernandezba@71d53fa2-cca5-e1f2-4b5e-677cbd06613a" ]
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/ParallelMergeSort/Randomizer.cpp
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chuanran/parallel-merge-sort
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#include "Randomizer.h" #include <stdlib.h> #include <time.h> int* Randomizer::GenerateArray(int N, int min /* = 0 */, int max /* = 10 */) { srand((unsigned int)time(NULL)); int* A = new int[N]; for (int i = 0; i < N; i++) { A[i] = (rand() % (max - min)) + min; } return A; } int* Randomizer::Cr...
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/Depend/Foundation/Distance/Wm4DistLine3Rectangle3.h
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daleaddink/flagship3d
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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juanjmostazo/once-upon-a-night
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#ifndef RenderComponentLightH_H #define RenderComponentLightH_H #include "RenderComponent.h" namespace OUAN { class RenderComponentLight : public RenderComponent { private: Ogre::Light * mLight; public: RenderComponentLight(const std::string& type=""); ~RenderComponentLight(); Ogre::Ligh...
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mrG7/mesecina
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/* This source file is part of Mesecina, a software for visualization and studying of * the medial axis and related computational geometry structures. * More info: http://www.agg.ethz.ch/~miklosb/mesecina * Copyright Balint Miklos, Applied Geometry Group, ETH Zurich * * $Id: Classified_vertex_base_3.h 365 200...
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fanopi/autoFloderSync
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/* * stdlib.cc * 增强的内存分配器 * 1)当开启__MEMORY_DEBUG__时,可以自动记录内存分配的对象和文件,判断其是否成功的释放了所分配的内存。 * 2)采用类似于SGI STL 的内存分配方式来对内存进行管理,当分配的内存较小时,可以有效的避免内存碎片。 * Created on: 2011-4-11 * Author: FanOpi */ #include <stdlib.h> #include "stdlib.h" #include <assert.h> #define __MEMORY_DEBUG__ #ifdef __MEMORY_D...
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intere/tmee
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// TestLogonDlg.cpp : implementation file // #include "stdafx.h" #include "TalkMasterConsole.h" #include "TalkMasterConsoleDlg.h" #include "TestLogonDlg.h" #include ".\testlogondlg.h" // CTestLogonDlg dialog IMPLEMENT_DYNAMIC(CTestLogonDlg, CDialog) CTestLogonDlg::CTestLogonDlg(CWnd* pParent /*=NULL*/)...
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/cursovideojuegos/theflostiproject/3rdParty/boost/libs/regex/performance/time_pcre.cpp
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bugbit/cipsaoscar
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/* * * Copyright (c) 2002 * Dr John Maddock * * Use, modification and distribution are subject to the * Boost Software License, Version 1.0. (See accompanying file * LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) * */ #include <cassert> #include <cfloat> #include "regex_compar...
[ "ohernandezba@71d53fa2-cca5-e1f2-4b5e-677cbd06613a" ]
[ [ [ 1, 176 ] ] ]
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/src/framework-ActiveX/Js2nPropPage.h
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xgc820313/js2n
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#pragma once // Js2nPropPage.h : Declaration of the CJs2nPropPage property page class. // CJs2nPropPage : See Js2nPropPage.cpp for implementation. class CJs2nPropPage : public COlePropertyPage { DECLARE_DYNCREATE(CJs2nPropPage) DECLARE_OLECREATE_EX(CJs2nPropPage) // Constructor public: CJs2nPropPa...
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/Image.h
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oneamtu/CG1
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/* * Image.h * * where all the projection magic happens * * Created on: Sep 30, 2010 * Author: oneamtu */ #ifndef IMAGE_H_ #define IMAGE_H_ #include "Common.h" #include <vector> #include <fstream> class Image; #include "Color.h" #include "Geometry.h" #include "Vector.h" #include ...
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/ocelot/ocelot/ir/test/SamplePTX.cpp
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[]
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antmanler/Benchmarking-CUDA
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/*! \file SamplePTX.cpp \author Andrew Kerr <arkerr@gatech.edu> \brief defines PTX programs useful for testing \date 24 Jan 2009 */ #include <string> #include <ocelot/ir/test/SamplePTX.h> using namespace std; using namespace ir; /////////////////////////////////////////////////////////////////////////////////...
[ "fccoelho@tiamat.(none)" ]
[ [ [ 1, 165 ] ] ]
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[]
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ishahid/smartmap
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#ifndef CONVERT_H #define CONVERT_H #include "point.h" #include <qpainter.h> #include <qcolor.h> #include <qmessagebox.h> class Convert { protected: static int screenx; static int screeny; static int xmax; static int xmin; static int ymax; static int ymin; static int dx; static int dy; stat...
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/PobotKey/Projects/Processing/libraries/rainbowduino/firmware/rainbowduino/Rainbowduino.h
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/* * Rainbowduino.h version 2.0 - A driver to run Seeedstudio 8x8 RBG LED Matrix * Based on Rainbow.h by Seedstudio.com -> http://www.seeedstudio.com/depot/rainbowduino-led-driver-platform-plug-and-shine-p-371.html * Copyright (c) 2009 Tobias Bielohlawek -> http://www.rngtng.com * */ #ifndef RAINBOWDUINO_h...
[ "julien.holtzer@c631b436-7905-11de-aab9-69570e6b7754" ]
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/webkit/WebKitTools/QtTestBrowser/webinspector.h
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azrul2202/WebKit-Smartphone
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/* * Copyright (C) 2009-2010 Nokia Corporation and/or its subsidiary(-ies) * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the a...
[ "sdevitt@rim.com" ]
[ [ [ 1, 56 ] ] ]
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BackupTheBerlios/slon
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#include "stdafx.h" #include "Log/Detail/Stream.h" namespace slon { namespace log { log::ostream& operator << (log::ostream& os, const indent& it) { os.flush(); (*os).set_indent(it); return os; } std::ostream& operator << (std::ostream& os, const indent& it) { if ( log::ostream* fos = dynamic_cas...
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Strongc/my001project
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// GenieCard.h : Interface of the ProciliCard class // // Copyright (c) 2007 zhao_fsh Zibo Creative Computor CO.,LTD ////////////////////////////////////////////////////////////////////////// // // Module :ImageCard // Create Date : 2008.01.24 // ////////////////////////////////////////////////////////////////...
[ "vincen.cn@66f52ff4-a261-11de-b161-9f508301ba8e" ]
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BackupTheBerlios/capircvd
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#ifndef CAPIMSG_H #define CAPIMSG_H #define UNUSED__ALERT_CONF 0x0181 #define UNUSED__ALERT_REQ 0x0180 #define UNUSED__CONNECT_ACTIVE_IND 0x0382 #define UNUSED__CONNECT_ACTIVE_RESP 0x0383 #define UNUSED__CONNECT_B3_ACTIVE_IND 0x8382 #define UNUSED__CONNECT_B3_ACTIVE_RESP 0x8383 #...
[ "alexbrickwedde" ]
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/WallPaper/WallPaperDoNotAskMore.cpp
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code4bones/crawlpaper
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/* WallPaperDoNotAskMore.cpp Luca Piergentili, 13/03/04 lpiergentili@yahoo.com WallPaper (alias crawlpaper) - the hardcore of Windows desktop http://www.crawlpaper.com/ copyright © 1998-2004 Luca Piergentili, all rights reserved crawlpaper is a registered name, all rights reserved This is a free sof...
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[ [ [ 1, 117 ] ] ]
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fanopi/autoFloderSync
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/* * tree.h * 为系统提供树形结构的抽象 * Created on: 2011-5-4 * Author: 代码基于 TinyXML项目 重构 原作者Lee Thomason */ #ifndef TREE_HPP_ #define TREE_HPP_ #include <assert.h> #include "../../typedef.h" namespace YF{ /* Nodes have siblings, a parent, and children. A node can be in a document, or stand on its own...
[ "fanpeijian@gmail.com" ]
[ [ [ 1, 465 ] ] ]
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// LedsCtrlApp.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols // CLedsCtrlAppApp: // See LedsCtrlApp.cpp for the implementation of this class // ...
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/* Copyright (c) 2008 NetAllied Systems GmbH This file is part of COLLADAFramework. Licensed under the MIT Open Source License, for details please see LICENSE file or the website http://www.opensource.org/licenses/mit-license.php */ #ifndef __COLLADAFW_PASS_H__ #define __COLLADAFW_PAS...
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/*******************************************************************************/ /** * @file EffectParameter.h. * * @brief エフェクトパラメータクラスヘッダファイル. * * @date 2008/07/10. * * @version 1.00. * * @author Kentarou Nishimura. */ /************************************************************************...
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#ifndef AMDSPL_BUFFER_H #define AMDSPL_BUFFER_H ////////////////////////////////////////////////////////////////////////// //! //! \file Buffer.h //! \date 27:2:2009 15:51 //! \author Jiawei Ou //! //! \brief Contain declaration of Buffer class. //! /////////////////////////////////////////////////...
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/* * Copyright 2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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#ifndef DRAWENGINE_H #define DRAWENGINE_H #include <QHash> #include <QList> #include <QString> #include <qgl.h> #include "glm.h" #include "common.h" #include "glwidget.h" /* Common shader and texture names are defined as constants For all shots to use! */ #define ROPE_SHADER "ropetest" #define ROPE...
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#if !defined(AFX_SLIDELISTWND_H__EB404B07_8AC7_4FC8_9729_0EF01D4C2D10__INCLUDED_) #define AFX_SLIDELISTWND_H__EB404B07_8AC7_4FC8_9729_0EF01D4C2D10__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // SlideListWnd.h : header file // #include "ListWnd.h" /////////////////////////////////...
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#include "palette.h" #include "util.h" #include <fstream> namespace ufo { void Palette::load(string filename, Uint8 index, Uint16 paletteSize) { ifstream infile(filename.c_str(), ios::binary); if (!infile) throw runtime_error("error opening " + filename); Uint8 bufferSize = paletteSize == 256 ?...
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#include "DatReader.h" #include <string> /************************************************************************************************* Constructor *************************************************************************************************/ CDatReader::CDatReader(string fileName) { byteOffset = 0;...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it will...
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#pragma once #include "PathIndependantPayoff.h" #include "DegeneratedTrajectory.h" class Put : public PathIndependantPayoff { public: double K; //Strike Put(double=90); ~Put(void); double operator()(DegeneratedTrajectory*); };
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/********************************************************************** *< FILE: PIPJ.h DESCRIPTION: PHY File Format HISTORY: *> Copyright (c) 2009, All Rights Reserved. **********************************************************************/ #include <stdafx.h> #include "GFF/GFFCommon.h" #include "GFF/GF...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/**************************************************************************** ** Meta object code from reading C++ file 'UDPClient.h' ** ** Created: Fri Jul 2 18:37:30 2010 ** by: The Qt Meta Object Compiler version 62 (Qt 4.6.2) ** ** WARNING! All changes made in this file will be lost! *******************...
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/* * IGLU Iterfaz Grafica Libre del Usuario. (libre de usuarios) (Graphics user interface "free of users") * Copyright (C) 2005 Martin Alejandro Ribelotta * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by...
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// SvrListView.cpp : 实现文件 // #include "stdafx.h" #include "CommTest.h" #include "SvrListView.h" #include "SvrCommDoc.h" #include <algorithm> typedef enum SVR_GRID_COL { SVR_GRID_COLUMN_IDX, // 序号 SVR_GRID_COLUMN_IP, // SVR_GRID_COLUMN_PORT , // SVR_GRID_COLUMN_STATUS , //在线状态 SVR_GRID_COLU...
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/************************************************************************************************** //This code is part of QuanticVortex for latest information, see http://www.quanticvortex.org // //Copyright (c) 2009-2010 QuanticMinds Software Ltda. // //Permission is hereby granted, free of charge, to any pers...
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#ifndef NODEPROPERTIESDIALOG_H #define NODEPROPERTIESDIALOG_H #include <QDialog> namespace Ui { class NodePropertiesDialog; } class NodePropertiesDialog : public QDialog { Q_OBJECT public: explicit NodePropertiesDialog(QWidget *parent = 0); ~NodePropertiesDialog(); private: Ui...
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/* WallPaperUni.cpp Eseguibile per la disinstallazione di WallPaper (SDK). Usato durante la disinstallazione per eliminare la directory base del programma. Luca Piergentili, 29/05/01 lpiergentili@yahoo.com http://www.geocities.com/crawlpaper/ WallPaper (alias crawlpaper) - the hardcore of Windows deskto...
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