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abcweizhuo/Test3
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#pragma once //================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #ifndef __MD_HEADERS_H #include "md_headers.h" #endif //----------------------------------------------------------------...
[ "paul.hannah@syscad.net", "chris.moreton@syscad.net" ]
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lcianelli/compgraf-marble-madness
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#pragma once #ifndef MARBLE_Rampa_H #define MARBLE_Rampa_H #include "ObjetoEstatico.h" #include <list> #include <SDL_opengl.h> #include <gl\GL.h> #include <gl\GLU.h> #include "Vector.h" class Rampa : public ObjetoEstatico { protected: GLMmodel* objeto; public: float l, w, h; //dimensiones de...
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#pragma once //#include <afxwin.h> class CDib : public CObject { public: // 讀入檔案 // CDib ( const char* bmpfile ); CDib ( CFile& file ); // 轉換自 DDB // CDib ( CBitmap& ddb, CPalette* palette ); // 建立空白 DIB // CDib ( int Width, int Height, int BitsPerPixel ); ~CDib ( ); // DIB 相關資訊 // // 傳回像點陣...
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#include "Cnet.h" Cnet::Cnet(void) { } Cnet::~Cnet(void) { } /************************************************************************/ /* 创建套接字 /************************************************************************/ bool Cnet::CreateSocket() { socket = ::WSASocket(AF_INET,SOCK_STREAM,0,NULL,0,WSA_F...
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/** * Project Name : FP_Attendance * description : a fingerprint based attendance(work with moodle attendanc * e module) * Copyleft : This program is published under GPL * Author : Yusuke(Qiuchengxuan@gmail.com) * Date : 2011-5-11 20:29 */ #pragma once #include "mdl...
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////////////////////////////////////////////////////////////////////////////// // // Author : Josh Grant // Date : November 26th, 2001 // File : MarchingCubes.cpp // Description : Header file defining the MarchingCubes class // //////////////////////////////////////////////////////////////...
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#include "Observable.h" #include "Observer.h" void Observable::addObserver(Observer *o) { observers.push_back(o); } void Observable::notifyObservers(const Observable *o) { for (size_t i = 0; i < observers.size(); ++i) { observers[i]->update(o); } }
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// DLGEnterNumber.cpp : implementation file // #include "stdafx.h" #include "wcremind.h" #include "DLGEnterNumber.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CDLGEnter...
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#include "stdafx.h" #include "../Display/NormalProcess.h" #include "../Display/Display.h" #include "../Display/Effect.h" #include "../Display/Texture.h" #include "../Display/RenderTarget.h" #include "../Display/camera.h" #include "../Core/Scripting.h" namespace ElixirEngine { //----------------------------...
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/***********************************************/ /* buildmnu.h: construction du menu principal */ /***********************************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "wx/spinctrl.h" #include "kicad.h" #include "protos.h" #define BITMAP wxBitmap...
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blockspacer/transporter-game
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#ifndef __ZIPFILE__H__ #define __ZIPFILE__H__ #pragma once #include <map> #ifndef FILE_CONTROL_CLASS #include "zip/zip.h" #include "zip/unzip.h" #endif //该文件不能处理有密码的压缩文件 //HZipFile暂时不能用,UnZipFile可以解压winRar压缩起来的Zip文件 struct ZipEntryInfo { int m_nIndex; long m_nSize; CString m_sName; }; //...
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#ifndef CBEAR_BERLIOS_DE_WINDOWS_COM_ITYPELIB_HPP_INCLUDED #define CBEAR_BERLIOS_DE_WINDOWS_COM_ITYPELIB_HPP_INCLUDED #include <boost/filesystem/path.hpp> #include <cbear.berlios.de/windows/hmodule.hpp> #include <cbear.berlios.de/windows/syskind.hpp> #include <cbear.berlios.de/windows/com/pointer.hpp> #includ...
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#pragma once #include "Cloth.h" class Boat { private: Model *boat; Cloth *sail; GLfloat sailAngle; glm::vec4 bomEnd; glm::mat4 translateBomMatrix; public: Boat(Model *boat, Cloth *sail); ~Boat(void); void Draw(); void DrawReflection(); void Update(glm::mat4 P, glm::mat4 V, glm...
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#include <QGraphicsScene> #include <QTransform> #include <stdio.h> #include <math.h> #include <QLineF> #include <QPointF> #include "pixmapitem.h" #include "edgesextractionscene.h" PixmapItem::PixmapItem(QPixmap pix): QGraphicsPixmapItem(pix), _rotateAngl(0), _scale(1), _enter(false), _isForA...
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#pragma once class CVirtualINS { public: CVirtualINS(void); public: ~CVirtualINS(void); public: double m_X; double m_Y; double m_Speed; double m_SpdX; double m_SpdY; int m_bEnd; CPtrList *m_Path; POSITION m_CurPos; CPoint m_Start , m_End; void Init(CPtrList *path , double spd ); int Mov...
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// ----------------------------------------------------------------------- // // // MODULE : GameBase.cpp // // PURPOSE : Game base object class implementation // // CREATED : 10/8/99 // // (c) 1999-2002 Monolith Productions, Inc. All Rights Reserved // // ---------------------------------------------------...
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//****************************************************************************** // RCF - Remote Call Framework // Copyright (c) 2005 - 2009, Jarl Lindrud. All rights reserved. // Consult your license for conditions of use. // Version: 1.1 // Contact: jarl.lindrud <at> gmail.com //*****************************...
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ajantis/opengltetris3d
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/* * * Authors: Miracle and Ajantis * mailto: MirraMax@yandex.ru id.ajantis@gmail.com * * 06.04.2010 * */ #include <stdlib.h> #include <string.h> #include <iostream> #include <GL/glut.h> #include "text3d.h" #include "figures.h" #include "game_logic.h" #include "imageloader.h" #include "simple_cube.h"...
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#ifndef __GLGUI_VIEW_H__ #define __GLGUI_VIEW_H__ ////////////////////////////////////////////////////////////////////////////// // // VIEW.H // // Copyright © 2007, Rehno Lindeque. All rights reserved. // ////////////////////////////////////////////////////////////////////////////// /* ...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #include "pch.h" #include <moaicore/MOAILogMessages.h> #include <moaicore/MOAIThread.h> //----------------------------------------------------------------// /** @name blockOnAction @text Skip updating current thread un...
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#include <agnespch.hpp> int pParam_v2::entries_count(void){ return(entry_manager.entries_count()); } void pParam_v2::entries_clear(void){ entry_manager.clear(); } CString pParam_v2::get_name(int index){ if (method_post) return(entry_manager.get_name(index)); else { return ""; } } CStrin...
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#include "precompiled/pchnnetwork.h" //------------------------------------------------------------------------------ // nsessionclientcontext_main.cc // (C) 2003 RadonLabs GmbH //------------------------------------------------------------------------------ #include "network/nsessionclientcontext.h" nNebulaS...
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#include "SanConfig.h" #include <tinyxml/tinyxml.h> #include <orz/Toolkit_Base/EventSystem/EventWorldUpdate.h> void LoadSingleChipPort(void) { TiXmlDocument document("SingleChip.xml"); document.LoadFile(); TiXmlElement* port = document.FirstChildElement("SingleChip_Port"); std::string COM_N("COM4"); ...
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#ifndef GSLIDER_H #define GSLIDER_H #include "gui.h" #include "mygtkslider.h" #include "mygtkfloatentry.h" #include "../../modules/slider.h" #include <gtkmm/button.h> #include <gtkmm/table.h> #include <gtkmm/label.h> /** * No description */ class GSlider : public Gui { public: GSlider( Module*...
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#include "StdAfx.h" #include "Subscriber.h" Subscriber::Subscriber(void) { } Subscriber::~Subscriber(void) { StopSubscribing(); } void Subscriber::AddSubscriber(Subscriber* _subscriber) { subscribers_.push_back(_subscriber); } void Subscriber::RemoveSubscriber(Subscriber* _subscriber) { subscr...
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#include "project.h" #include <QString> #include <QStringList> Project::Project() { } Project::Project(QString stringToConstructFrom) { QStringList theSettings = stringToConstructFrom.split("%FL_PROJECT_INFO_SEPARATOR%"); this->name = theSettings.at(0); this->path = theSettings.at(1); if ...
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//------------------------------------------------------------------------------ // nGetProfileAttr.cc // (C) 2006 RadonLabs GmbH //------------------------------------------------------------------------------ #include "network/ngetprofileattr.h" #include "network/nbuddyclient.h" //------------------------...
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/* * Copyright (c) 2008, 浙江亿蛙技术股份有限公司 * All rights reserved. * * 文件名称:TPUDPClient.h * 摘  要:UDP客户端功能类 * * * 取代版本:0.1 * 原作者 :Peng Dongfeng * 完成日期:2008年8月6日 * 修订记录:创建 */ ////////////////////////////////////////////////////////////////////// #ifndef _TPUDPClient_H_ #define _TPUDPClient_H_ #include "ITPO...
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// stdafx.cpp : source file that includes just the standard includes // ImageShackAPI.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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// myapp.cpp: implementation of the myapp class. // ////////////////////////////////////////////////////////////////////// #include <afxwin.h> #include "myapp.h" #include "resource.h" #include "Display.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction /////...
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#include <pragma/types.h> #include <pragma/image/functions.h> #include <pragma/image/Image.h> #include <pragma/math/math.h> #include <stdio.h> namespace pragma { namespace impl { // this struct was taken from http://www.organicbit.com/closecombat/formats/tga.html // more info on http://en.wikipedia....
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/* Copyright 2003-2006 Joaquín M López Muñoz. * Distributed under the Boost Software License, Version 1.0. * (See accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org/libs/multi_index for library home page. */ #ifndef BOOST_MULTI_INDEX_DETAIL_H...
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// LinkerPage.cpp : 实现文件 // #include "stdafx.h" #include "CUGBLinker.h" #include "CUGBLinkerDlg.h" #include "LinkerPage.h" #include "AccountInfo.h" #include "AccountDlg.h" #include "global.h" #include "TrafficPage.h" // CLinkerPage 对话框 IMPLEMENT_DYNAMIC(CLinkerPage, CPropertyPage) CLinkerPage::CLi...
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/* © Vestris Inc., Geneva, Switzerland http://www.vestris.com, 1994-1999 All Rights Reserved ______________________________________________ written by Daniel Doubrovkine - dblock@vestris.com */ #ifndef ALKALINE_EQUIV_MANAGER_HPP #define ALKALINE_EQUIV_MANAGER_HPP #include <platform/inclu...
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/*----------------------------------------------------------------------------+ Copyright (c) 2007-2008: Joachim Faulhaber +-----------------------------------------------------------------------------+ Copyright (c) 1999-2006: Cortex Software GmbH, Kantstrasse 57, Berlin +------------------------------------------...
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#ifndef GUI_SCROLL_WINDOW_HPP #define GUI_SCROLL_WINDOW_HPP #include "GuiWindow.hpp" namespace Spiral { namespace GUI { class GuiSlider; class GuiManager; class GuiScrollWindow : public GuiWindow { public: GuiScrollWindow( const Math::Vector2f& position, const Rect<SpReal>& rect,boost::uint32_t...
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#pragma once #include "stdafx.h" #include "Utils.h" #include "RouterSocket.h" //Fwd declarations class RoutingTable; using namespace std; #define null 0 #define TIMEOUT_FAIL 82 #define TIMEOUT_SEND_MIN 20 #define TIMEOUT_SEND_MAX 40 #define SET_TIMEOUT(time, val) time.tv_sec = val; time.tv_usec = 0; ...
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#ifndef OL_INCLUDES_HPP #define OL_INCLUDES_HPP #include "Declspec.hpp" /* #if (OL_DRIVER == SDL) #define SCREEN_W "notspecified" #define SCREEN_H "notspecified" #define getr32 #define getg32 #define getb32 #define OL_MEMORY_IMG void #else // (OL_DRIVER == ALLEGRO_GL...
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// Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source: /cvsroot/boost/boost/libs/mpl/test/fo...
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// AboutDlg.cpp : implementation file // #include "stdafx.h" #include "StudentDetection.h" #include "AboutDlg.h" // AboutDlg dialog IMPLEMENT_DYNAMIC(AboutDlg, CDialog) AboutDlg::AboutDlg(CWnd* pParent /*=NULL*/) : CDialog(AboutDlg::IDD, pParent) { } AboutDlg::~AboutDlg() { } void AboutDl...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/** @file receiverscript_main.cc @author Luis Jose Cabellos Gomez <luis.cabellos@tragnarion.com> (C) 2005 Tragnarion Studios */ #include "signals_tutorial/receiverscript.h" #include "kernel/nkernelserver.h" nNebulaScriptClass( ReceiverScript, "nroot" ); //-------------------------------------------...
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#include "stdafx.h" #include "MemoryMessageStore.h"
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// Windows Template Library - WTL version 7.1 // Copyright (C) 1997-2003 Microsoft Corporation // All rights reserved. // // This file is a part of the Windows Template Library. // The code and information is provided "as-is" without // warranty of any kind, either expressed or implied. #ifndef __ATLMISC_H__ ...
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// ---------------------------------------------------------------------------- // Copyright (C) 2002-2006 Marcin Kalicinski // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // For more information,...
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/////////////////////////////////////////////////////////////////////////////// // test9.cpp // // Copyright 2004 Eric Niebler. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <algorithm> #inclu...
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/****************************************************************************** The NTK Library Copyright (C) 1998-2003 Noritaka Suzuki $Id: entry.cpp,v 1.6 2003/11/11 12:07:09 nsuzuki Exp $ ******************************************************************************/ #define NTK_BUILD #include "ntk/st...
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#include "DXText.h" DXText::DXText() { italic = bold = textToggle = imageOn = false; fontSize=0; box = NULL; font = NULL; fontColor = NULL; textBox = NULL; } DXText::DXText(dxManager * a_dxMgr) { dxMgr = a_dxMgr; dialogText = new std::string; fontName = new std::string; box = NULL; fontColor ...
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// Copyright (c) 2005 Daniel Wallin and Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, mo...
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#include "Sand.h" #include "Ray.h" #include "Scene.h" #include "DebugMem.h" #include "AreaLight.h" #include "PerlinNoise.h" #include "WorleyNoise.h" Sand::Sand(float noiseMultiplier, const Vector3 & kd) : Lambert(kd), mNoiseMultiplier(noiseMultiplier) { m_type = Material::SAND; mNoiseMaker = new Customiz...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2006. ------------------------------------------------------------------------- $Id$ $DateTime$ Description: Implements a class which handle client actions on vehicles. -----------...
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#include "RelativePoseQueue.h" #ifdef __cplusplus_cli #pragma unmanaged #endif RelativePoseQueue::RelativePoseQueue(int iQueueSize, double iWXVar, double iWYVar, double iWZVar, double iVXVar, double iVYVar, double iVZVar) { /* Default constructor. Puts zeros in the queue. INPUTS: iQueueSize - numbe...
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/*============================================================================== Copyright (c) 2010 QUALCOMM Incorporated. All Rights Reserved. Qualcomm Confidential and Proprietary @file SampleUtils.h @brief A utility class. ==================================...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial...
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/* * Copyright 1999-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#ifndef HASH_RIPEMD256_H_ #define HASH_RIPEMD256_H_ /* the four basic functions F(), G() and H() */ #define RMD256F(x, y, z) ((x) ^ (y) ^ (z)) #define RMD256G(x, y, z) (((x) & (y)) | (~(x) & (z))) #define RMD256H(x, y, z) (((x) | ~(y)) ^ (z)) #define RMD256I(x, y, z) (((x) & (z)) | (...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use...
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/** * BasicObject * Thomas Shaffer * 16 September 2009 * Basic object class handles the creation of basic objects (triangles) for * the purpose of creating more complex objects. */ #if !defined (BASICOBJECT_H) #define BASICOBJECT_H #include "Pixel.h" #include "DeleteObject.h" #include "List....
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/** @file CQube.h @date 2011/09/06 @author @brief 블럭큐브 */ #pragma once class CCharactor; #include "CharCube.h" class CQube : public CCharCube { enum { GROUND = 0, }; private: D3DXVECTOR3 m_vMomentum; ///< 중력 가속도 누적 D3DXVECTOR3 m_vAccelerate; ///< 가속도 const FLOAT m_fItemLift; ///< 최소 가속도 ...
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/*! @file @author Albert Semenov @date 02/2008 @module *//* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at ...
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/* * RegistroIS.cpp * * Created on: 27/04/2011 * Author: Miguel Vicente Linares, Antonio Vicente Martin y Sergio Revueltas Estrada */ #include "RegistroIS.h" RegistroIS::RegistroIS() { this->claveSecundaria = -1; this->posPrimero = -1; } RegistroIS::RegistroIS(int claveSec, int pos) { th...
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#ifndef SQLNULLDATABASE_H_ #define SQLNULLDATABASE_H_ #include "SQLDatabase.h" class SQLNullDatabase : public SQLDatabase { Q_OBJECT public: SQLNullDatabase(QObject *parent) : SQLDatabase(parent, "NULL") { } virtual ~SQLNullDatabase() { } //virtual QSqlDatabase open(const QString& file); prote...
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#ifndef FUZZYGRAPHSTORAGE_H #define FUZZYGRAPHSTORAGE_H #include <map> #include <vector> #include <string> #include <iostream> #include "fuzzyGraph.h" #include "desirabilityMatrix.h" #include "fuzzyInput.h" class fuzzyGraphStorage { public: fuzzyGraphStorage(); ~fuzzyGraphStorage(); void addType(st...
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#pragma once // Dispositivo Generico : todas las clases de dispositivos de entrada derivan de aqui class cGenericDevice // clase abstracta (instanciación imposible) { public: virtual void Init() = 0; virtual void Deinit(void) = 0; virtual void Update(void) = 0; virtual float Check(unsigned luiEntry) = 0; ...
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/* ----------------------------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2010 Henry van Merode Usage of this program is licensed under the terms of the Particle Universe Commercial License. You can find a copy of...
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/* ** ClanLib SDK ** Copyright (c) 1997-2010 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this softwa...
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#include <stdafx.h> #include <stddef.h> #include <canopus/String.hxx> #include <canopus/ObjectAggregate.hxx> #include <canopus/Object.hxx> using namespace canopus; Object::Object() { } Object::Object(const Object& other) { } Object::~Object() { finalize(); } String* const Object...
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#ifndef VECTORLIST_H #define VECTORLIST_H #include <iostream> #include <vector> using namespace std; template< typename NODETYPE > class VectorList { public: VectorList(); // constructor ~VectorList(); // destructor void insertAtFront( const NODETYPE & ); void insertAtBack( const NODETYPE & ...
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#ifndef PAIOSOUND_H # define PAIOSOUND_H #include <iostream> #include <QObject> #include "AbsIOSound.hpp" #include "portaudio.h" #include "AudioThread.hpp" /*#define PA_SAMPLE_TYPE paFloat32 #define SAMPLE_SILENCE (0.0f) typedef float SAMPLE;*/ #define PA_SAMPLE_TYPE paInt16 #define...
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/* psx4cute * * Copyright (C) 2010 Summeli <summeli@summeli.fi> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later v...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#pragma once #include <d3dx9.h> #include <string> #include <sstream> #include <float.h> #include "Model.h" #include "Macros.h" #include "Vertex.h" #include "Joint.h" #define Gfx Graphics::Instance() #define CP_RADIUS 5.f #define CP_HEIGHT .5f #define CCD_MAX_ITERS 200 #define CCD_FAIL 0.f ...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== // SysCAD Copyright Kenwalt (Pty) Ltd 1992 #ifndef __VLV4PORT_H #define __VLV4PORT_H #include <sc_defs.h> #include "m_base.h" #inclu...
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/******************************************************************************/ /*! \file Delegate.hpp \author Chris Barrett \brief Delegate declaration. Copyright (C) 2009 DigiPen Institute of Technology. Reproduction or disclosure of this file or its contents without the prior written consent of ...
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/******************************************* * base.cpp * Created by Casey O'Donnell on Tue Jun 29 2004. * Copyright (c) 2004 Casey O'Donnell. All rights reserved. * Licence: wxWidgets Licence ******************************************/ #include "wxcurl/wxcurl_config.h" #include <wx/xrc/xmlres.h> #incl...
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/* * Buster.h * * Created on: Mar 8, 2010 * Author: fournierseb */ #ifndef THROWINGAXE_H_ #define THROWINGAXE_H_ #include "Entity.h" #include <stdint.h> class Environment; class ThrowingAxeState; class VideoMemory; class Collider; class Wave; class Random; class ThrowingAxe : public...
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/* File: Dialogs.cpp * Creation Date: 12/23/2009 5:17PM * Last Modified Date: 12/23/2009 5:17PM * Version: 0.0.1 * Contact: Adam Lamers <adam@millenniumsoftworks.com> */ #include "Dialogs.h" char* Dialogs::OpenFile(HWND parent, LPSTR filter) { OPENFILENAME ofn; char *szFileName = (char*)malloc(MAX_...
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#pragma once namespace P3D { /* Base class for all exceptions. */ class Exception : public std::exception { public: Exception(const String& message, const Exception* inner = NULL); const String& GetInnerExceptionMessage() const { return _inner; }; const Str...
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/* * The author of this software is Steven Fortune. Copyright (c) 1994 by AT&T * Bell Laboratories. * Permission to use, copy, modify, and distribute this software for any * purpose without fee is hereby granted, provided that this entire notice * is included in all copies of any software which is or includes a c...
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/* * Copyright (c) 2008 Samir Katti(samir.katti@gmail.com) * mycp.cc * This file is implements copy command * * FileStorage is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3...
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/** * Appcelerator Titanium - licensed under the Apache Public License 2 * see LICENSE in the root folder for details on the license. * Copyright (c) 2009 Appcelerator, Inc. All Rights Reserved. */ #include <kroll/kroll.h> #include "growl_module.h" #include "growl_binding.h" #if defined(OS_OSX) #include ...
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// InterfaceSurfMgr.cpp: implementation of the CInterfaceSurfMgr class. // ////////////////////////////////////////////////////////////////////// #include "StdAfx.h" #include "ltbasedefs.h" #include "iclientshell.h" #include "InterfaceSurfMgr.h" #ifndef __PSX2 #include <mbstring.h> #endif ////////////////...
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/** * @file KeySymbols.h * * Declaration of class KeySymbols. * * @author Judith Müller */ #ifndef __KeySymbols_h_ #define __KeySymbols_h_ #include "../Symbols.h" #include "Representations/Infrastructure/FrameInfo.h" #include "Representations/Infrastructure/KeyStates.h" /** * The Xabsl symbols that ...
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#pragma once #include <QtGui/QDialog.h> #include <ui_connectionFailed.h> #include <QTime> class Game; namespace Ui { class Join; class ConnectionFailed : public QDialog, public Ui::connectionFailedDialog { Q_OBJECT public: ConnectionFailed(Join *join, Game &game, QWidget *parent = 0, Qt::WFlag...
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/*! * @file EmptyProject.cpp * @brief main()/WinMain() 함수가 있는 파일입니다. * * EP 전반에서 쓰이는 전역 변수의 할당/초기화/해제를 담당하고 있습니다. * EP는 DXUT(DirectX Utility Kit) 소스 코드를 기반으로 작성되었습니다. * DXUT는 DirectX 라이브러리를 좀 더 편리하게 사용할 수 있도록 도와주는 랩퍼 라이브러리라고 * 볼 수 있습니다. * DXUT는 화면 출력이나 입력, UI, 카메라 관련 클래스 및 비디오 게임에서 자주 사용되는 * 아주 많은 요소에...
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#ifndef DELTA_TIME_H #define DELTA_TIME_H #include <windows.h> namespace control { class CDeltaTime { public: CDeltaTime(); ~CDeltaTime(); void beforeUpdate(); void afterUpdate(); float getDelta(); private: DWORD dwLastFrame, dwCurrent, dwDelta; }; }; #endif // ...
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// Copyright (C) 2005-2010 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema // to C++ data binding compiler, in the Proprietary License mode. // You should have received a proprietary license from Code Synthesis // Tools CC prior to generating this code. See the license ...
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//------------------------------------------------------------------------------ // nsignalbindingset.cc // (c) 2004 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "precompiled/pchnkernel.h" #include "signals/nsignalbindingset.h" //-----------...
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#ifndef TEMP_H #define TEMP_H #include "objet.h" #include "typeproduit.h" namespace Core { class Temp : public QDjangoModel { Q_OBJECT Q_PROPERTY( QString code READ getCode WRITE setCode ) Q_PROPERTY( QString constructeur READ getConstructeur WRITE setConstructeur ) ...
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#include "../SockServExe/StdAfx.h" //arm-hismall-linux-g++ -o /work/Hi3511_VSSDK_V1.1.2.3/V8_rootbox/UdpTest ./test/UdpTest.cpp -lpthread -lComuServ -L./ComuServ #define PACK_SIZE 1024 int main() { int sock; BOOL blVal; int iVal; LINGER ling; struct sockaddr_in localaddr; struct sockaddr_in adr...
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#ifndef CBULLET_H_ #define CBULLET_H_ #include "CBaseProjectile.h" class CBullet : public CBaseProjectile { public: CBullet(void); ~CBullet(void); void Update(float fElapsedTime); bool CheckCollision(CBase* pBase); }; #endif
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of cond...
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// GumpPropertyPage.cpp : 구현 파일입니다. // #include "stdafx.h" #include "GumpEditor.h" #include ".\gumppropertypage.h" #include "gumpentity.h" // CGumpPropertyPage 대화 상자입니다. IMPLEMENT_DYNAMIC(CGumpPropertyPage, CDiagramPropertyPage) CGumpPropertyPage::CGumpPropertyPage() : CDiagramPropertyPage(CGumpPr...
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#ifndef PATL_IMPL_PARTIMATOR_HPP #define PATL_IMPL_PARTIMATOR_HPP #include "const_partimator.hpp" namespace uxn { namespace patl { namespace impl { template <typename Vertex, typename Decision> class partimator_generic : public const_partimator_generic<Vertex, Decision> { typedef const_partim...
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/* Copyright (c) 2009 David Bolcsfoldi Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, ...
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