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/rzpctrl/src/ctlitems.cpp
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#include "ctlitems.h" ctlitems::ctlitems(QTreeWidget *parent, int type) : QTreeWidgetItem(parent, type) { } ctlitems::ctlitems(ctlitems *parent, int type) : QTreeWidgetItem(parent, type) { } ctlitems::~ctlitems() { }
[ "cai@localhost" ]
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/*!@file MediaSource.h @brief Copyright (c) 2009 HUST ITEC VoIP Lab. All rights reserved. @author Wentao Tang @date 2009.3.25 @version 1.0 */ #pragma once #include <string> using std::string; #define MILLION 1000000 class MediaSource { public: MediaSource(void); virtual ~MediaSource(vo...
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#ifndef CBMPFont_h__ #define CBMPFont_h__ #include <vector> #include <Windows.h> using namespace std; class CBMPFont { RECT m_rLetterRects[256]; int m_nStartChar; int m_nImageID; float m_fScaleX; float m_fScaleY; int m_nKerning; DWORD m_dwFontColor; public: void Initializ...
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#include <iostream> #include <fstream> using namespace std; uint32_t z=1; uint32_t n=10000; uint32_t m=n*10; uint32_t l=10000; uint32_t p; int main(int argc,char **argv) { ios_base::sync_with_stdio(0); ofstream wyj(argv[1]); ifstream wej("/dev/urandom"); wyj<<z<<endl; while(z--) { w...
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#ifndef SCIWRAPPER_H #define SCIWRAPPER_H #include <Qsci/qsciscintilla.h> #include "../net/ConferoNet.h" #include "Edit.h" #include "Document.h" #include <Qsci/qscilexer.h> #include <Qsci/qscilexerbash.h> #include <Qsci/qscilexerbatch.h> #include <Qsci/qscilexercmake.h> #include <Qsci/qscilexercpp.h> #in...
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/****************************************************************************** The NTK Library Copyright (C) 1998-2003 Noritaka Suzuki $Id: screen.cpp,v 1.4 2003/11/11 12:07:08 nsuzuki Exp $ ******************************************************************************/ #define NTK_BUILD #include "ntk/i...
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#include "test2.h" namespace { /*$GPBS$$!globals!*/ // put global variables and funcs here /*$GPBS$*/ }
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/////////////////////////////////////////////////////////////////////////////// // FILE: LeicaDMI.cpp // PROJECT: MicroManage // SUBSYSTEM: DeviceAdapters //----------------------------------------------------------------------------- // DESCRIPTION: // // COPYRIGHT: 100xImaging, Inc. 2008 // LICE...
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#ifndef _CGAMEMODESELECTIONSTATE_H #define _CGAMEMODESELECTIONSTATE_H #include "IGameState.h" #include <vector> using namespace std; class CSGD_TextureManager; class CPrintFont; class CSGD_FModManager; class CSGD_DirectInput; class CXboxInput; class CPlayer; class CGameModeSelectionState : public I...
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// Copyright (c) Microsoft Corporation. All rights reserved. #include "stdafx.h" #include "D3D10Blob.h" using namespace Microsoft::WindowsAPICodePack::DirectX::Direct3D10; IntPtr Blob::GetBufferPointer() { return IntPtr(GetInterface<ID3D10Blob>()->GetBufferPointer()); } UInt32 Blob::GetBufferSize()...
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////////////////////////////////////////////////////////////////////// // InPlaceEdit.h : header file // // MFC Grid Control - inplace editing class // // Written by Chris Maunder <cmaunder@mail.com> // Copyright (c) 1998-2002. All Rights Reserved. // // This code may be used in compiled form in any way you des...
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/* Copyright (C) 2008,2009 Nokia Corporation and/or its subsidiary(-ies) Copyright (C) 2007 Staikos Computing Services Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Found...
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#ifndef _CLIENT_HANDLER_H #define _CLIENT_HANDLER_H #include "../3rd/cef_binary/include/cef.h" #include "cef_util.h" extern void exec_js_str(WCHAR *str); extern void exec_js(const WCHAR *function_name); class ClientHandler : public CefClient, public CefLifeSpanHandler, ...
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#ifndef REPLAY_H #define REPLAY_H #include <stdio.h> #include <memory.h> #include "ActionList.h" #include "unpack.h" using namespace std; class Replay { public: Replay(char * filename); ~Replay(); ActionList actionList; char header[0x279]; char gameName[29]; char playerName[8][26...
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/// \file /// \brief Types used by RakNet, most of which involve user code. /// /// This file is part of RakNet Copyright 2003 Kevin Jenkins. /// /// Usage of RakNet is subject to the appropriate license agreement. /// Creative Commons Licensees are subject to the /// license found at /// http://creativecommons...
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//---------------------------------------------------------------------------- template<class Type> inline void StaticArray<Type>::operator=(const StaticArray<Type>& rOriginal) { CopyArray(rOriginal); } //---------------------------------------------------------------------------- template<class Type> inli...
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// game.hpp #ifndef __game_hpp__ #define __game_hpp__ #include <algorithm> #include "base.hpp" #include "window.hpp" #include "player.hpp" #include "manager.hpp" #include "zombie.hpp" #include "object_manager.hpp" using namespace Base; class Game { enum GameState { TITLESCREEN, GAMEMODE, ...
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#include "Camera.h" Camera::Camera(void) { } Camera::Camera(vec3 lookFrom, vec3 lookAt, vec3 upv, float fovY, float znear, int width, int height) { eye = lookFrom; center = lookAt; up = upv; //fovx = nv_to_deg * 2 * atan(width/(2.0 * znear)); fovx = fovY; fovy = fovY; screenWidth = width; scre...
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /// File: AMCTool.cpp /// Description: AMC Tool application starting code. /// Author: Chiuta Adrian Marius /// Created: 07-01-2010 /// /// Licensed under the Apache Licens...
[ "ChiutaAdrian@gmail.com" ]
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/** *\file Caravelle.h *\brief File containing the attributes and function declarations of the Caravelle class *\author Maxime HAVEZ *\author Gareth THIVEUX *\version 1.0 */ #ifndef CARAVELLE_H #define CARAVELLE_H #include "Bateau.h" class Caravelle : public Bateau { public : /** *\fn vir...
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#include "StdAfx.h" #include "NxaControllerDescription.h" NxaControllerDescription::NxaControllerDescription(NxControllerDesc * ptr) { nxControllerDesc = ptr; } NxaControllerDescription::~NxaControllerDescription() { this->!NxaControllerDescription(); } NxaControllerDescription::!NxaControllerDescript...
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#ifndef WHO_TILER_H #define WHO_TILER_H #include "ipgui.h" #include "../common/my_thread.h" #include "../common/my_inet.h" #include "../common/my_mru.h" #include <string> #include <list> #include <map> #include <boost/functional/hash.hpp> #include <boost/shared_ptr.hpp> #include <boost/function.hpp>...
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#include <boost/castor.h> #include <boost/test/minimal.hpp> #include "test_ile.h" using namespace castor; int test_main(int, char * []) { { // Simple Prefix increment/decrement lref<int> li = 1; BOOST_CHECK((++li)() == 2); BOOST_CHECK(*li == 2); BOOST_CHECK((-...
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// MoveTab.h: CMoveTab クラスのインターフェイス // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_MOVETAB_H__EE715D23_BE8D_4F82_97D5_ADA875E1F162__INCLUDED_) #define AFX_MOVETAB_H__EE715D23_BE8D_4F82_97D5_ADA875E1F162__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER...
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/****************************************************************************************************************** 모듈명: 작성자: ...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, i...
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#ifndef TP1_SIMULATION_1_H #define TP1_SIMULATION_1_H #include <vector> #include "color.h" #include "opengl_application.h" class ShaderProgram; class TextureUnit; class Window; class Tp1Simulation1 : public OpenGlApplication { public: Tp1Simulation1(CommandLine* commandLine, const Vector& initial...
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// ----------------------------------------------------------------------- // // // MODULE : ScreenSave.h // // PURPOSE : Interface screen for saving games // // (c) 1999-2001 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------------------- // #if...
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#include "i2c.h" #include "error.h" #include <iostream> #include <stdio.h> #include <time.h> #include <string> #include <stdlib.h> #include <windows.h> I2c::I2c(Sensor_port port, Connection* connection, Sensor_type sensor_type, unsigned char i2c_address, unsigned int wait_time):Sensor(port, connection, sensor...
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// Copyright 2004-2008 Roman Yakovenko. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include "duplicate_aliases_to_be_exported.hpp" namespace duplicate_aliases{ }//duplicate_aliases
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commer...
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#ifndef OGRECOMMON_H #define OGRECOMMON_H #define _OgreExport #include <iostream> #include <cassert> #define _USE_MATH_DEFINES #include <cmath> #define TWO_PI (M_PI*2) #define HALF_PI (M_PI/2) namespace Ogre { class Vector2; class Vector3; class Vector4; class Matrix3; class Matrix4; class...
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/************************************************************************* GI Joe *************************************************************************/ class gijoe_state : public driver_device { public: gijoe_state(running_machine &machine, const driver_device_config_base &config) : driver_devi...
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#if !defined(AFX_LOGINDLG_H__84AE5D0C_8DF3_4D6F_B860_5B96DB28441B__INCLUDED_) #define AFX_LOGINDLG_H__84AE5D0C_8DF3_4D6F_B860_5B96DB28441B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // LoginDlg.h : header file // /////////////////////////////////////////////////////////////////////...
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#include "precompiled.h" #include "InputManager.h" InputManager::InputManager(Ogre::RenderWindow* win, bool bufferedKeys, bool bufferedMouse, bool bufferedJoy) : mWindow(win), mInputManager(0), mMouse(0), mKeyboard(0), mJoy(0) { Ogre::LogManager::getSingletonPtr()->logMessage(...
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#include "../include/Player.h" #include <cstdlib> #include <cstdio> #include <cmath> #include <algorithm> #define PI 3.14159265 using namespace std; Player::Player(GLfloat PosX, GLfloat PosY, GLfloat PosZ, World *world) { m_pWorld = world; //ctor SetPosX(PosX); SetPosY(PosY); SetPosZ(PosZ); ...
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/************************************************************************/ /* LICENSE: */ /* */ /* GMAPI is free software; you can redistribute it and/or */ /* modify it un...
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#ifndef XL_UI_BITMAP_H #define XL_UI_BITMAP_H #include <memory> #include "../common.h" #include "DIBSection.h" XL_BEGIN UI_BEGIN class CBitmap; typedef std::tr1::shared_ptr<CBitmap> CBitmapPtr; class CBitmap : public CDIBSection { COLORREF m_rgbTrans; COLORREF *m_pTransColor; pub...
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#include <vcl.h> #pragma hdrstop #include "TestRunnerUI.h" #include "TestRunnerUnitForm.h" #include "TreeTestUnitForm.h" TestRunnerUI::TestRunnerUI() : m_dlg(0) { // m_dlg = new TTestRunnerForm(Application); m_dlg = new TTreeTestForm(Application); } TestRunnerUI::~TestRunnerUI() { delete m_dlg...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #include "pch.h" #include <uslsext/USDrawBuffer.h> #include <uslsext/USGLQuad.h> //================================================================// // USGLQuad //=======================================================...
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// // Checkers Win/Loss/Draw Database Generation & Probing // by Jonathan Kreuzer // // note: This is rather poor database code in most ways... // #include "uncompress.cpp" const int SIZE2 = 32/4 * 32 * 2; const int SIZE3 = SIZE2 * 32; int SIZE4 = 0; unsigned char ResultsTwo [ 4 * SIZE2 ]; unsigned char R...
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// File: character.h // Written by Joshua Green #ifndef CHARACTER_H #define CHARACTER_H #include "../shared/shared.h" #include "../shared/db/row.h" #include "../shared/db/column.h" #include <string> #include <map> class darkmatter; class character { private: int _id; int _hp_base, _mp_bas...
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#include "compat.h" //#include "CThreadSafeDeque.h" #include "Kernel.h" #include "Global_error.h" #include "Media_const.h" #include "CMedia.h" #include "IKernelInterfaceNotify.h" #include "media_utilities.h" #include "log.h" Kernel::Kernel() { m_bInit = FALSE; m_pKernelInterfaceNotify = NULL; ...
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/** File: NxOgrePhysXRayCastReport.h Created on: 19-Apr-09 Author: Robin Southern "betajaen" SVN: $Id$ © Copyright, 2008-2009 by Robin Southern, http://www.nxogre.org This file is part of NxOgre. NxOgre is free software: you can redistribute it and/or modify it under the terms o...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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#ifndef CARD_H #define CARD_H enum Suite {HEARTS, DIAMONDS, CLUBS, SPADES}; class Card { public: Card() {}; Card(int v, int s) : value(v), suite(s) {} int get_value() const { return value; } int get_suite() const { return suite; } bool operator< (const Card &r...
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/* Copyright [2008] [Trevor Hogan] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or ...
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// MyProgressCtrl.cpp : 实现文件 // #include "stdafx.h" #include "TextProgressCtrl.h" // CTextProgressCtrl IMPLEMENT_DYNAMIC(CTextProgressCtrl, CProgressCtrl) CTextProgressCtrl::CTextProgressCtrl() : m_nPos(0) , m_nMax(0) { } CTextProgressCtrl::~CTextProgressCtrl() { } BEGIN_MESSAGE_MAP(CTextP...
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/** * @file SceneGraphNodeBase.hpp */ #pragma once #include "Peek_base.hpp" #include "Object.hpp" #include <handle_traits.hpp> #include <list_traits.hpp> namespace peek { /** * @brief The base class for a node in a scene graph */ class SceneGraphNodeBase : public Object { public: /** Draws ...
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/////////////////////////////////////////////////////////////////////////////// // Name: swFrameworkDependent/Widget/swTreeCtrl.cpp // Author: Yann Rouillard, Viet Bui Xuan, Reinhold Füreder // Created: 2002 // Copyright: (c) 2002 Yann Rouillard, Viet Bui Xuan, Reinhold Füreder // Licence: wx...
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/***********************************************************************************/ // File: ColPlane.cpp // Date: 25.08.2005 // Author: Ruslan Shestopalyuk /***********************************************************************************/ #include "stdafx.h" #include "ColPlane.h" #include "PhysicsSe...
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#include <iostream> #include <stdio.h> #include <string> #include "Instruction.h" #include <string.h> #define if_cmd(cmd) if (!strcmp(instr_string.c_str(), cmd)) using namespace std; Instruction::Instruction() { this->instr_word = 0; this->cmd_counter = 1; string branches[] = { "BR", "BL", "BGE", ...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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void ethernetSetup(); void ethernetSyncNTPTime(); unsigned long ethernetSendNTPpacket(byte *address); void ethernetUpdateNTPTimeStamp(); unsigned long ethernetGetTimeStamp(); char * ethernetGetTimeStampChar(); void ethernetPushLog(char *logString); void ethernetPushStatus(); void ethernetGetCommand(); /* Web client ...
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/* ============================================================================== This is an automatically generated file created by the Jucer! Creation date: 12 May 2008 2:04:09 pm Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections wil...
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////////////////////////////////////////////////////////// /// /// @file SampleTestCalc.h /// /// @brief 利用CppUnit测试ICalculator接口 /// /// @version 1.0 /// /// @author 甘先志 /// /// @date 2009-07-22 /// ////////////////////////////////////////////////////////// #include <cppunit/extensions...
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/*! * \file OEUIRenderSystem_Impl.cpp * \date 19-2-2010 19:53:01 * * * \author zjhlogo (zjhlogo@163.com) */ #include "OEUIRenderSystem_Impl.h" #include <OECore/IOEShaderMgr.h> #include <OECore/IOEDevice.h> #include <OEBase/IOEMsgMgr.h> #include <libOEMsg/OEMsgList.h> #include <assert.h> COEUIRend...
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/* * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistri...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#ifndef TIMERDIALOGTEST_H #define TIMERDIALOGTEST_H #include "../Task2/timerdialog.h" #include <QObject> class TimerDialogTest : public QObject { Q_OBJECT public: TimerDialogTest(QObject *parent = 0); ~TimerDialogTest(); private slots: void testLogic(); void testInterfaceAndSignals...
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/*************************************************************** * File: Abstracts/ofxCacheable.h * Author: nickiannone (aka ShotgunNinja) * Status: Complete ***************************************************************/ #pragma once #include "ofxEngine.h" typedef unsigned int ofxCacheID; class ofxCache...
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/jingxian-downloader/NewDownload.cpp
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/////////////////////////////////////////////////////////////////////////// // C++ code generated with wxFormBuilder (version Apr 16 2008) // http://www.wxformbuilder.org/ // // PLEASE DO "NOT" EDIT THIS FILE! /////////////////////////////////////////////////////////////////////////// #include "pre_config.h" #...
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/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, i...
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#include <VFSPlugin_JPEG.h> #include <fstream> static bool jpeg_error; static void error_exit(j_common_ptr pcinfo) { // Create the message string char sz[256]; (pcinfo->err->format_message) (pcinfo, sz); static std::ofstream o("jerr.log"); o << sz << std::endl; jpeg_error = true; } static void...
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/* Name: 计算几何标准程序库 Copyright: LogicalMars Library Author: StarFish && Improved by LogicalMars Date: 12-10-08 12:11 */ #include <stdlib.h> #include <math.h> const double zero = 1e-6; const double infinity = 1e20; struct TPoint { double x, y;...
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// MyString.cpp #include <iostream> #include "MyString.h" #include <cstring> // CONSTRUCTORS //----------------------------------------------------- MyString::MyString() //defualt constructor ( no variables) { _capacity = 16; _length = 0; _string = new char[_capacity + 1]; _string[0] = '\0'; } ...
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#include <iostream> #include <stdlib.h> #define REP(a,b) for(int a=0;a<b;a++) using namespace std; int **time,n; int tot[1001]; int tim(int v) { REP(i,n) REP(j,tot[i]) if(v==time[i][j]) return i; } int main() { int fs,fe; int fila[1001]; int ja[200000]; int jatot = 0; time = (int **)...
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/*** Included Header Files ***/ #include "MetaAspect.h" #include "MetaGeneric.h" #include "MetaRole.h" #include "MetaPart.h" #include "MetaModel.h" // --------------------------- Public MetaAspect Methods --------------------------- // const Result_t MetaAspect::GetParentModel(MetaModel* &metaModel) cons...
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// EditorDeNiveles.cpp : Defines the entry point for the console application. // #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { return 0; }
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#pragma once #include "Stage.h" #include "LevelConfig.h" #include "IController.h" class Hud; class Board; class MainCharacter; class Enemy; class MovableController; /*! Represents game level. This is actually "game itself": board, obstacels, coins, main character, environment etc. */ class Level : ...
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// // init.cpp for freewar in /u/ept2/skondr_m // // Made by mael skondras // Login <skondr_m@epita.fr> // // Started on Tue May 11 18:22:22 2004 mael skondras // Last update Tue Jun 29 18:49:59 2004 jonathan huot // #include "freewar.h" // int init_sdl() // { // char err_msg[BUF_SIZE]; // i...
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/Depend/MyGUI/Tools/SkinEditor/SeparatorItem.cpp
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/*! @file @author Albert Semenov @date 08/2010 */ #include "precompiled.h" #include "SeparatorItem.h" namespace tools { SeparatorItem::SeparatorItem() : mPropertySet(nullptr) { mPropertySet = new PropertySet(); mPropertySet->createChild("Visible", "Bool", "False"); mPropertySet->createC...
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//////////////////////////////////////////////////////////////////////////////// // Filename : simple_color.hh // Authors : Creteur Clement // Last edit : 30/01/10 - 03h46 // Comment : //////////////////////////////////////////////////////////////////////////////// #ifndef MATERIAL_DEF_SIMPLE_COLOR_HH #defi...
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net-lisias-orbiter/transx
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#define STRICT #include <windows.h> #include <stdio.h> #include <math.h> #include "orbitersdk.h" #include "mfd.h" #include "intercept.h" //extern double debug; intercept::intercept() { iceptmethod=1; newintercept=true; gain=1; lasttimecorrection=0; fullorbits=halforbits=-1; } void intercept...
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/ModuleEx.cpp
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imcooder/publicwince
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#include "stdafx.h" #include "ModuleEx.h" #include "Ext_Type.h" #include "HWDebug.h" ////////////////////////////////////////////////////////////////////////// HWModule::HWModule() : m_hModule(NULL) { m_szModuleFilePath[0] = 0; } HWModule::~HWModule() { FreeLibrary(); } BOOL HWModule::LoadLibra...
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/trunk/nGENE Proj/DefaultFileArchive.cpp
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: DefaultFileArchive.cpp Version: 0.03 --------------------------------------------------------------------------- *...
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/* * debug.h * * Created on: Oct 8, 2009 * Author: shailesh */ #ifndef DEBUG_H_ #define DEBUG_H_ //#define DEBUG_FLAG 1 #define HEX_DEBUG_FLAG 1 #include <iostream> #include "../global/ExternDefOfGlobalVariables.h" //#ifndef DEBUG_FLAG //#define DEBUG(x) //#else #define DEBUG(x) \ if(COMMO...
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class MyCondition{ char* condition; char* op1; char* op2; char optr; bool _isInt; bool _isStr; bool _isCol; public: MyCondition(char* cond); bool isInt(); bool isCol(); bool isStr(); char* getOp1(); char* getOp2(); char getOptr(); bool judge(char* ctemp); };
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///////////////////////////////////////////////////////////////////////////// // Name: wx/richtext/richtextctrl.h // Purpose: A rich edit control // Author: Julian Smart // Modified by: // Created: 2005-09-30 // RCS-ID: $Id: richtextctrl.h 49804 2007-11-10 01:09:42Z VZ $ // Copyright: ...
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tack1/Casam
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkParallelopipedRepresentation.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.ht...
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#pragma once #include <wcpp/lang/wsiObject.h> template <typename E> class wsiEnumeration : public wsiObject { public: static const ws_iid sIID; public: WS_METHOD( ws_boolean , HasMoreElements )(void) = 0; WS_METHOD( ws_result , NextElement )(E ** ret) = 0; };
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#ifndef COOPERDB_H #define COOPERDB_H #include <sstream> #include <utility> #include <cassert> #include <ctime> #include <QDateTime> #include <QSqlDatabase> #include <QString> #include <QStringList> #include <QSqlQuery> #include <QSqlError> #include <QVariant> #include <QSqlRecord> #include "lib/imo...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2006 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Perl Artistic License. * * This program is distributed in the hope that it wil...
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// Clusterization.cpp : main project file. #include "stdafx.h" #include "MainForm.h" using namespace Clusterization; [STAThreadAttribute] int main(array<System::String ^> ^args) { // Enabling Windows XP visual effects before any controls are created Application::EnableVisualStyles(); Application::SetC...
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//-------------------------------------------------------------------------------------// //Module: CLog class //Author: Bezborodov Dmitry //Description: //-------------------------------------------------------------------------------------// #ifndef _CLOG_H #define _CLOG_H #include <string> #include "Singleton.hpp" ...
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#include "stdafx.h" #include "TP_DesktopTag.h" #include <GdiPlus.h> //#include "gdiplus.h" #define MAX_LOADSTRING 100 #define DT_WIDTH (100) #define DT_HEIGHT (30) #define DT_HDLWIDTH (5) TCHAR szDTClassName[MAX_LOADSTRING] = L"DesktopTagWndCls"; // Ö÷´°¿ÚÀàÃû TCHAR szDTWndName[MAX_LOADSTRING] = L"Desk...
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// 02562 Rendering Framework // Written by Jeppe Revall Frisvad, 2011 // Copyright (c) DTU Informatics 2011 #include <iostream> #include <optix_world.h> #include "mt_random.h" #include "Shader.h" #include "HitInfo.h" #include "RayCaster.h" using namespace std; using namespace optix; float3 RayCaster::c...
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// FootprintView.cpp : implementation of the CFootprintView class // #include "stdafx.h" #include "DlgFpText.h" #include "DlgAssignNet.h" #include "DlgSetSegmentWidth.h" #include "DlgEditBoardCorner.h" #include "DlgAddArea.h" #include "DlgFpRefText.h" #include "MyToolBar.h" #include <Mmsystem.h> #include <...
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#include "StdPlant.h" #include "WaitingPhase.h" WaitingPhase::WaitingPhase(ScienceAPI& scienceAPI, plantInterface& p, const string& stage_name) : Phase (scienceAPI, p, stage_name) { target = 10000000; }
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/* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/* * libjingle * Copyright 2004--2006, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of cond...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "RecordDetailFrm.h" #include "MainFrm.h" #include <Clipbrd.hpp> #include "FieldFrm.h" //--------------------------------------------------------------------------- #pragma package(smart_...
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/** * @file * @author Gruppe 2 * @version 1.0 * * @section DESCRIPTION * * The PairCount class holds and counts the occurrence of word-pairs. */ #ifndef __PAIRCOUNT_H__ #define __PAIRCOUNT_H__ #include <map> #include <utility> using namespace std; /** * The PairCount class holds and counts the occu...
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#ifndef DRAW_H #define DRAW_H class Ball; class Team; class Player; class Field; class Game; class Draw { public: virtual ~Draw() {} virtual void draw(const Ball& ball) = 0; virtual void draw(const Team& team) = 0; virtual void draw(const Player& player) = 0; virtual void draw(const Field& field)...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/*----------------------------------------------------------------------------------------------*/ /*! \file channel.cpp // // FILENAME: channel.cpp // // DESCRIPTION: Implements member functions of Channel class. // // DEVELOPERS: Gregory W. Heckler (2003-2009) // // LICENSE TERMS: Copyright (c) Gregory W. He...
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#include "yx_QianStdAfx.h" #undef MSG_HEAD #define MSG_HEAD ("QianExe-Socket ") void *G_ThreadSocketSend() { g_objSocket.P_ThreadSend(); } void *G_ThreadSocketRecv() { g_objSocket.P_ThreadRecv(); } ////////////////////////////////////////////////////////////////////////// CLN_Socket::CLN_Socket...
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#ifndef __GERROR_H__ # define __GERROR_H__ #include "GOStream.h" #include "GExport.h" class GEXPORTED GError : public GOStream { public: }; #endif
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// DevMgr.cpp: implementation of the CDevMgr class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "netsdkdemo.h" #include "DevMgr.h" #include <algorithm> #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ...
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