task_url
stringlengths
30
116
task_name
stringlengths
2
86
task_description
stringlengths
0
14.4k
language_url
stringlengths
2
53
language_name
stringlengths
1
52
code
stringlengths
0
61.9k
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Objeck
Objeck
  class Caesar { function : native : Encode(enc : String, offset : Int) ~ String { offset := offset % 26 + 26; encoded := ""; enc := enc->ToLower(); each(i : enc) { c := enc->Get(i); if(c->IsChar()) { j := (c - 'a' + offset) % 26; encoded->Append(j + 'a'); } els...
http://rosettacode.org/wiki/Bitmap/PPM_conversion_through_a_pipe
Bitmap/PPM conversion through a pipe
Using the data storage type defined on this page for raster images, delegate writing a JPEG file through a pipe using the output_ppm function defined on this other page. There are various utilities that can be used for this task, for example: cjpeg (package "jpeg-progs" on Linux), ppmtojpeg (package "netpbm" on Linux)...
#zkl
zkl
img:=PPM.readPPMFile("fractal.ppm"); p:=System.popen(0'|convert ppm:- jpg:"fractal.jpg"|,"w"); img.write(p); p.close();
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Scheme
Scheme
    ;generate a random non-repeating list of 4 digits, 1-9 inclusive (define (get-num) (define (gen lst) (if (= (length lst) 4) lst (let ((digit (+ (random 9) 1))) (if (member digit lst) ;make sure the new digit isn't in the ;list (gen lst) ...
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#OCaml
OCaml
let read_image ~filename = if not(Sys.file_exists filename) then failwith(Printf.sprintf "the file %s does not exist" filename); let cmd = Printf.sprintf "convert \"%s\" ppm:-" filename in let ic, oc = Unix.open_process cmd in let img = read_ppm ~ic in (img) ;;
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#Perl
Perl
# 20211226 Perl programming solution   use strict; use warnings;   use Imager;   my $raw;   open my $fh, '-|', 'cat Lenna50.jpg' or die; binmode $fh; while ( sysread $fh , my $chunk , 1024 ) { $raw .= $chunk } close $fh;   my $enable = $Imager::formats{"jpeg"}; # some kind of tie ?   my $IO = Imager::io_new_buffer $raw...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#OCaml
OCaml
let islower c = c >= 'a' && c <= 'z'   let isupper c = c >= 'A' && c <= 'Z'   let rot x str = let upchars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" and lowchars = "abcdefghijklmnopqrstuvwxyz" in let rec decal x = if x < 0 then decal (x + 26) else x in let x = (decal x) mod 26 in let decal_up = x - (int_of_char...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Scratch
Scratch
$ include "seed7_05.s7i";   const proc: main is func local const integer: size is 4; var set of char: digits is {'1' .. '9'}; var string: chosen is " " mult size; var integer: guesses is 0; var string: guess is ""; var integer: pos is 0; var integer: bulls is 0; var integer: cows is 0;...
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#Phix
Phix
-- demo\rosetta\Bitmap_Read_an_image_through_a_pipe.exw without js -- file i/o, system_exec(), pipes[!!] include builtins\pipeio.e include ppm.e -- read_ppm(), write_ppm() sequence pipes = repeat(0,3) pipes[PIPOUT] = create_pipe(INHERIT_READ) -- Create the child process, with replacement stdout. string cmd = sprintf...
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#PicoLisp
PicoLisp
(setq *Ppm (ppmRead '("convert" "img.jpg" "ppm:-")))
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Oforth
Oforth
: ceasar(c, key) c dup isLetter ifFalse: [ return ] isUpper ifTrue: [ 'A' ] else: [ 'a' ] c key + over - 26 mod + ;   : cipherE(s, key) s map(#[ key ceasar ]) charsAsString ; : cipherD(s, key) cipherE(s, 26 key - ) ;
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Seed7
Seed7
$ include "seed7_05.s7i";   const proc: main is func local const integer: size is 4; var set of char: digits is {'1' .. '9'}; var string: chosen is " " mult size; var integer: guesses is 0; var string: guess is ""; var integer: pos is 0; var integer: bulls is 0; var integer: cows is 0;...
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#Python
Python
  """ Adapted from https://stackoverflow.com/questions/26937143/ppm-to-jpeg-jpg-conversion-for-python-3-4-1 Requires pillow-5.3.0 with Python 3.7.1 32-bit on Windows. Sample ppm graphics files from http://www.cs.cornell.edu/courses/cs664/2003fa/images/ """   from PIL import Image   # boxes_1.jpg is the jpg version of b...
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#Racket
Racket
    (define (read-ppm port) (parameterize ([current-input-port port]) (define magic (read-line)) (match-define (list w h) (string-split (read-line) " ")) (define width (string->number w)) (define height (string->number h)) (define maxcol (string->number (read-line))) (define bm (make-object bi...
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#Raku
Raku
class Pixel { has UInt ($.R, $.G, $.B) } class Bitmap { has UInt ($.width, $.height); has Pixel @.data; }   role PPM { method P6 returns Blob { "P6\n{self.width} {self.height}\n255\n".encode('ascii') ~ Blob.new: flat map { .R, .G, .B }, self.data } }   sub getline ( $proc ) { my $line = '#'; # ski...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#OOC
OOC
main: func (args: String[]) { shift := args[1] toInt() if (args length != 3) { "Usage: #{args[0]} [number] [sentence]" println() "Incorrect number of arguments." println() } else if (!shift && args[1] != "0"){ "Usage: #{args[0]} [number] [sentence]...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#SenseTalk
SenseTalk
repeat forever repeat forever put random(1111,9999) into num if character 1 of num is not equal to character 2 of num if character 1 of num is not equal to character 3 of num if character 1 of num is not equal to character 4 of num if character 2 of num is not equal to character 3 of num if chara...
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#Ruby
Ruby
# frozen_string_literal: true   require_relative 'raster_graphics'   class Pixmap def self.read_ppm(ios) format = ios.gets.chomp width, height = ios.gets.chomp.split.map(&:to_i) max_colour = ios.gets.chomp   if !PIXMAP_FORMATS.include?(format) || (width < 1) || (height < 1) || (max_colou...
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#Tcl
Tcl
package require Tk   proc magickalReadImage {bufferImage fileName} { set f [open |[list convert [file normalize $fileName] ppm:-] "rb"] try { $bufferImage put [read $f] -format ppm } finally { close $f } }
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#PARI.2FGP
PARI/GP
enc(s,n)={ Strchr(Vecsmall(apply(k->if(k>96&&k<123,(k+n-97)%26+97, if(k>64&&k<91, (k+n-65)%26+65, k)), Vec(Vecsmall(s))))) }; dec(s,n)=enc(s,-n);
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Shale
Shale
#!/usr/local/bin/shale   maths library file library string library   n0 var n1 var n2 var n3 var g0 var g1 var g2 var g3 var   init dup var { c guess:: var } =   getNum dup var { random maths::() 15 >> 9 % 1 + } =   game dup var { haveWon dup var false = ans var i var c var b var   c guess:: 0 =   n0 ...
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#Wren
Wren
import "graphics" for Canvas, ImageData, Color import "dome" for Window, Process import "io" for FileSystem import "plugin" for Plugin   Plugin.load("pipeconv")   import "pipeconv" for PipeConv   class Bitmap { construct new(fileName, fileName2, fileName3, width, height) { Window.title = "Bitmap - read imag...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Pascal
Pascal
Program CaesarCipher(output);   procedure encrypt(var message: string; key: integer); var i: integer; begin for i := 1 to length(message) do case message[i] of 'A'..'Z': message[i] := chr(ord('A') + (ord(message[i]) - ord('A') + key) mod 26); 'a'..'z': message[i] := chr(ord('a') + (ord...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Sidef
Sidef
var size = 4 var num = @(1..9).shuffle.first(size)   for (var guesses = 1; true; guesses++) {   var bulls = 0 var cows = 0   var input = read("Input: ", String).chars \ .uniq \ .grep(/^[1-9]$/) \ ...
http://rosettacode.org/wiki/Bitmap/Read_an_image_through_a_pipe
Bitmap/Read an image through a pipe
This task is the opposite of the PPM conversion through a pipe. In this task, using a delegate tool (like cjpeg, one of the netpbm package, or convert of the ImageMagick package) we read an image file and load it into the data storage type defined here. We can also use the code from Read ppm file, so that we can use PP...
#zkl
zkl
p:=System.popen(0'|convert "fractalTree.jpg" ppm:-|,"r"); img:=PPM.readPPM(p); p.close();
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Perl
Perl
sub caesar { my ($message, $key, $decode) = @_; $key = 26 - $key if $decode; $message =~ s/([A-Z])/chr(((ord(uc $1) - 65 + $key) % 26) + 65)/geir; }   my $msg = 'THE FIVE BOXING WIZARDS JUMP QUICKLY'; my $enc = caesar($msg, 10); my $dec = caesar($enc, 10, 'decode');   print "msg: $msg\nenc: $enc...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Smalltalk
Smalltalk
Object subclass: BullsCows [ |number| BullsCows class >> new: secretNum [ |i| i := self basicNew. (self isValid: secretNum) ifFalse: [ SystemExceptions.InvalidArgument signalOn: secretNum reason: 'You need 4 unique digits from 1 to 9' ]. i setNumber: secret...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#11l
11l
T Colour Byte r, g, b   F (r, g, b) .r = r .g = g .b = b   F ==(other) R .r == other.r & .g == other.g & .b == other.b   V black = Colour(0, 0, 0) V white = Colour(255, 255, 255)   T Bitmap Int width, height Colour background [[Colour]] map   F (width = 40, height = 40, back...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Phix
Phix
with javascript_semantics sequence alpha_b = repeat(0,255) alpha_b['A'..'Z'] = 'A' alpha_b['a'..'z'] = 'a' function caesar(string s, integer key) integer ch, base for i=1 to length(s) do ch = s[i] base = alpha_b[ch] if base then s[i] = base+remainder(ch-base+k...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Smart_BASIC
Smart BASIC
  'by rbytes, January 2017 OPTION BASE 1 P(" B U L L S A N D C O W S")!l P("A secret 4-digit number has been created, with") P("no repeats and no zeros. You must guess the number.") P("After each guess, you will be shown how many of your") P("digits are correct and in the matching location (bulls),") P("and how m...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Action.21
Action!
INCLUDE "H6:RGB2GRAY.ACT" ;from task Grayscale image   PROC DecodeSize(CHAR ARRAY s BYTE POINTER width,height) BYTE i   width^=ValB(s) i=1 WHILE i<=s(0) AND s(i)#32 DO s(i)=32 i==+1 OD height^=ValB(s) RETURN   PROC LoadHeader(RgbImage POINTER img CHAR ARRAY format BYTE dev) CHAR ARRAY line(255...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Ada
Ada
with Ada.Characters.Latin_1; use Ada.Characters.Latin_1; with Ada.Integer_Text_IO; use Ada.Integer_Text_IO; with Ada.Streams.Stream_IO; use Ada.Streams.Stream_IO;   function Get_PPM (File : File_Type) return Image is use Ada.Characters.Latin_1; use Ada.Integer_Text_IO;   function Get_Line return String ...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#PHP
PHP
<?php function caesarEncode( $message, $key ){ $plaintext = strtolower( $message ); $ciphertext = ""; $ascii_a = ord( 'a' ); $ascii_z = ord( 'z' ); while( strlen( $plaintext ) ){ $char = ord( $plaintext ); if( $char >= $ascii_a && $char <= $ascii_z ){ $char = ( ( $key + $...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Swift
Swift
import Foundation   func generateRandomNumArray(numDigits: Int = 4) -> [Int] { guard numDigits > 0 else { return [] }   let needed = min(9, numDigits) var nums = Set<Int>()   repeat { nums.insert(.random(in: 1...9)) } while nums.count != needed   return Array(nums) }   func parseGuess(_ guess: St...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#AutoHotkey
AutoHotkey
img := ppm_read("lena50.ppm") ; x := img[4,4] ; get pixel(4,4) y := img[24,24] ; get pixel(24,24) msgbox % x.rgb() " " y.rgb() img.write("lena50copy.ppm") return   ppm_read(filename, ppmo=0) ; only ppm6 files supported { if !ppmo ; if image not already in memory, read from filename fileread, ppmo, % filename   ...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Picat
Picat
main => S = "All human beings are born free and equal in dignity and rights.", println(S), println(caesar(S,5)), println(caesar(caesar(S,5),-5)), nl.   caesar(String, N) = Cipher => Lower = [chr(I): I in 97..122], Upper = [chr(I): I in 65..90], M = create_map(Lower, Upper, N),  % If a char is not in a...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Tcl
Tcl
proc main {} { fconfigure stdout -buffering none set length 4   puts "I have chosen a number from $length unique digits from 1 to 9 arranged in a random order. You need to input a $length digit, unique digit number as a guess at what I have chosen "   while true { set word [generateWord $len...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#11l
11l
T Colour Byte r, g, b   F (r, g, b) .r = r .g = g .b = b   F ==(other) R .r == other.r & .g == other.g & .b == other.b   V black = Colour(0, 0, 0) V white = Colour(255, 255, 255)   T Bitmap Int width, height Colour background [[Colour]] map   F (width = 40, height = 40, back...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#BBC_BASIC
BBC BASIC
f% = OPENIN("c:\lena.ppm") IF f%=0 ERROR 100, "Failed to open input file"   IF GET$#f% <> "P6" ERROR 101, "File is not in P6 format" REPEAT in$ = GET$#f% UNTIL LEFT$(in$,1) <> "#" size$ = in$ max$ = GET$#f%   Width% = VAL(size$) space% = INSTR(size$, " ") ...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#C
C
image get_ppm(FILE *pf);
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#PicoLisp
PicoLisp
(setq *Letters (apply circ (mapcar char (range 65 90))))   (de caesar (Str Key) (pack (mapcar '((C) (cadr (nth (member C *Letters) Key))) (chop (uppc Str)) ) ) )
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Transd
Transd
  #lang transd   MainModule: {   contains-duplicates: (λ s String() -> Bool() (with str String(s) (sort str) (ret (neq (find-adjacent str) (end str)))) ),   play: (λ syms "0123456789" len 4 thenum String() guess String()   (shuffle syms) (= thenum (substr syms 0 len)) (texto...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#Action.21
Action!
INCLUDE "H6:RGBIMAGE.ACT" ;from task Bitmap   PROC SaveHeader(RgbImage POINTER img CHAR ARRAY format BYTE dev)   PrintDE(dev,format) PrintBD(dev,img.w) PutD(dev,32) PrintBDE(dev,img.h) PrintBDE(dev,255) RETURN   PROC SavePPM3(RgbImage POINTER img CHAR ARRAY path) BYTE dev=[1],x,y RGB c   Close(dev) ...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#Ada
Ada
with Ada.Characters.Latin_1; with Ada.Streams.Stream_IO; use Ada.Streams.Stream_IO;   procedure Put_PPM (File : File_Type; Picture : Image) is use Ada.Characters.Latin_1; Size  : constant String := Integer'Image (Picture'Length (2)) & Integer'Image (Picture'Length (1)); Buffer : String (1..Picture'Length (2)...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#C.23
C#
using System.IO; class PPMReader { public static Bitmap ReadBitmapFromPPM(string file) { var reader = new BinaryReader(new FileStream(file, FileMode.Open)); if (reader.ReadChar() != 'P' || reader.ReadChar() != '6') return null; reader.ReadChar(); //Eat newline string ...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Pike
Pike
object c = Crypto.Substitution()->set_rot_key(2); string msg = "The quick brown fox jumped over the lazy dogs"; string msg_s2 = c->encrypt(msg); c->set_rot_key(11); string msg_s11 = c->encrypt(msg); string decoded = c->decrypt(msg_s11);   write("%s\n%s\n%s\n%s\n", msg, msg_s2, msg_s11, decoded);
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#TUSCRIPT
TUSCRIPT
  $$ MODE tuscript SET nr1=RANDOM_NUMBERS (1,9,1) LOOP SET nr2=RANDOM_NUMBERS (1,9,1) IF (nr2!=nr1) EXIT ENDLOOP LOOP SET nr3=RANDOM_NUMBERS (1,9,1) IF (nr3!=nr1,nr2) EXIT ENDLOOP LOOP SET nr4=RANDOM_NUMBERS (1,9,1) IF (nr4!=nr1,nr2,nr3) EXIT ENDLOOP SET nr=JOIN(nr1,"'",nr2,nr3,nr4), limit=10 LOOP r=1,limit...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#Aime
Aime
integer i, h, j, w; file f;   w = 640; h = 320;   f.create("out.ppm", 00644); f.form("P6\n~ ~\n255\n", w, h);   j = 0; do { srand(j >> 4); i = 0; do { 16.times(f_bytes, f, drand(255), drand(255), drand(255)); } while ((i += 16) < w); } while ((j += 1) < h);
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#Applesoft_BASIC
Applesoft BASIC
100 W = 8 110 H = 8 120 BA = 24576 130 HIMEM: 8192 140 D$ = CHR$ (4) 150 M$ = CHR$ (13) 160 P6$ = "P6" + M$ + STR$ (W) + " " + STR$ (H) + M$ + "255" + M$ 170 FOR I = 1 TO LEN (P6$) 180 POKE BA + I - 1, ASC ( MID$ (P6$,I,1)) 190 NEXT I 200 BB = BA + I - 1 210 BL = (BB + W * H * 3) - BA 220 C = ...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Common_Lisp
Common Lisp
  (in-package #:rgb-pixel-buffer)   (defparameter *whitespaces-chars* '(#\SPACE #\RETURN #\TAB #\NEWLINE #\LINEFEED))   (defun read-header-chars (stream &optional (delimiter-list *whitespaces-chars*)) (do ((c (read-char stream nil :eof) (read-char stream nil :eof)) (vals nil (if (or (null c) (char= c...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#PL.2FI
PL/I
caesar: procedure options (main); declare cypher_string character (52) static initial ((2)'ABCDEFGHIJKLMNOPQRSTUVWXYZ'); declare (text, encyphered_text) character (100) varying, offset fixed binary;   get edit (text) (L); /* Read in one line of text */ get list (offset); if offset < 1 | offse...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#uBasic.2F4tH
uBasic/4tH
Local(2) ' Let's use no globals   Proc _Initialize ' Get our secret number   Do ' Repeat until it's guessed Do Input "Enter your guess: ";a@ ' Enter your guess While FUNC(_Invalid(a@)) ' but make sure it's a...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#AutoHotkey
AutoHotkey
  cyan := color(0,255,255) ; r,g,b cyanppm := Bitmap(10, 10, cyan) ; width, height, background-color Bitmap_write_ppm3(cyanppm, "cyan.ppm") run, cyan.ppm return   #include bitmap_storage.ahk ; see basic bitmap storage task   Bitmap_write_ppm3(bitmap, filename) { file := FileOpen(filename, 0x11) ; utf-8, write file.se...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#D
D
  program BtmAndPpm;   {$APPTYPE CONSOLE}   {$R *.res}   uses System.SysUtils, System.Classes, Winapi.Windows, Vcl.Graphics;   type TBitmapHelper = class helper for TBitmap private public procedure SaveAsPPM(FileName: TFileName; useGrayScale: Boolean = False); procedure LoadFromPPM(FileName: TFile...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#PowerShell
PowerShell
# Author: M. McNabb function Get-CaesarCipher { Param ( [Parameter( Mandatory=$true,ValueFromPipeline=$true)] [string] $Text,   [ValidateRange(1,25)] [int] $Key = 1,   [switch] $Decode )   begin { $LowerAlpha = [char]'a'..[char]'z' $UpperAlpha = [char]'A'..[char]'Z' }   process { $Chars = $Text.ToCharAr...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#UNIX_Shell
UNIX Shell
#!/bin/bash   rand() { local min=${1:-0} local max=${2:-32767}   [ ${min} -gt ${max} ] && min=$(( min ^ max )) && max=$(( min ^ max )) && min=$(( min ^ max ))   echo -n $(( ( $RANDOM % $max ) + $min )) }   in_arr() { local quandry="${1}" shift local arr=( $@ ) local i=''   for i in ${arr[*]} ...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#AWK
AWK
#!/usr/bin/awk -f BEGIN { split("255,0,0,255,255,0",R,","); split("0,255,0,255,255,0",G,","); split("0,0,255,0,0,0",B,",");   outfile = "P3.ppm"; printf("P3\n2 3\n255\n") >outfile; for (k=1; k<=length(R); k++) { printf("%3i %3i %3i\n",R[k],G[k],B[k])>outfile } close(outfile); }
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#BBC_BASIC
BBC BASIC
Width% = 200 Height% = 200   VDU 23,22,Width%;Height%;8,16,16,128 *display c:\lena   f% = OPENOUT("c:\lena.ppm") IF f%=0 ERROR 100, "Failed to open output file" BPUT #f%, "P6" BPUT #f%, "# Created using BBC BASIC" BPUT #f%, STR$(Width%) + " " +STR$(Height%) BP...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Delphi
Delphi
  program BtmAndPpm;   {$APPTYPE CONSOLE}   {$R *.res}   uses System.SysUtils, System.Classes, Winapi.Windows, Vcl.Graphics;   type TBitmapHelper = class helper for TBitmap private public procedure SaveAsPPM(FileName: TFileName; useGrayScale: Boolean = False); procedure LoadFromPPM(FileName: TFile...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Prolog
Prolog
:- use_module(library(clpfd)).   caesar :- L1 = "The five boxing wizards jump quickly", writef("Original : %s\n", [L1]),   % encryption of the sentence encoding(3, L1, L2) , writef("Encoding : %s\n", [L2]),   % deciphering on the encoded sentence encoding(3, L3, L2), writef("Decoding : %s\n", [L3]).   % encodin...
http://rosettacode.org/wiki/Bitwise_IO
Bitwise IO
The aim of this task is to write functions (or create a class if your language is Object Oriented and you prefer) for reading and writing sequences of bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence "S", "T", "R", "I", "N", "G", the output of a "print" of the bits ...
#11l
11l
T BitWriter File out accumulator = 0 bcount = 0   F (fname) .out = File(fname, ‘w’)   F _writebit(bit) I .bcount == 8 .flush() I bit > 0 .accumulator [|]= 1 << (7 - .bcount) .bcount++   F writebits(bits, =n) L n > 0 ._writebit(bits [&] 1 << (n -...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#VBA
VBA
  Option Explicit   Sub Main_Bulls_and_cows() Dim strNumber As String, strInput As String, strMsg As String, strTemp As String Dim boolEnd As Boolean Dim lngCpt As Long Dim i As Byte, bytCow As Byte, bytBull As Byte Const NUMBER_OF_DIGITS As Byte = 4 Const MAX_LOOPS As Byte = 25 'the max of lines supported by MsgBox ...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#C
C
#include <stdlib.h> #include <stdio.h>   int main(void) { const int dimx = 800, dimy = 800; int i, j; FILE *fp = fopen("first.ppm", "wb"); /* b - binary mode */ (void) fprintf(fp, "P6\n%d %d\n255\n", dimx, dimy); for (j = 0; j < dimy; ++j) { for (i = 0; i < dimx; ++i) { static unsigned char co...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#E
E
def chr := <import:java.lang.makeCharacter>.asChar   def readPPM(inputStream) { # Proper native-to-E stream IO facilities have not been designed and # implemented yet, so we are borrowing Java's. Poorly. This *will* be # improved eventually.   # Reads one header token, skipping comments and whitespace, and exac...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#PureBasic
PureBasic
Procedure.s CC_encrypt(plainText.s, key, reverse = 0) ;if reverse <> 0 then reverse the encryption (decrypt) If reverse: reverse = 26: key = 26 - key: EndIf   Static alphabet$ = "ABCEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyz"   Protected result.s, i, len...
http://rosettacode.org/wiki/Bitwise_IO
Bitwise IO
The aim of this task is to write functions (or create a class if your language is Object Oriented and you prefer) for reading and writing sequences of bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence "S", "T", "R", "I", "N", "G", the output of a "print" of the bits ...
#6502_Assembly
6502 Assembly
  define StringRam $1200  ;not actually used in the code, but it's here for clarity. define z_BC $00  ;fake Z80-style register for pseudo-16-bit operations. define z_C $00  ;6502 uses the low byte as the reference point for indirect lookups. define z...
http://rosettacode.org/wiki/Bitwise_IO
Bitwise IO
The aim of this task is to write functions (or create a class if your language is Object Oriented and you prefer) for reading and writing sequences of bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence "S", "T", "R", "I", "N", "G", the output of a "print" of the bits ...
#Ada
Ada
with Ada.Streams; use Ada.Streams; with Ada.Finalization;   package Bit_Streams is type Bit is range 0..1; type Bit_Array is array (Positive range <>) of Bit; type Bit_Stream (Channel : not null access Root_Stream_Type'Class) is limited private; procedure Read (Stream : in out Bit_Stream; Data : out Bit_Ar...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#VBScript
VBScript
  randomize timer fail=array("Wrong number of chars","Only figures 0 to 9 allowed","Two or more figures are the same") p=dopuzzle() wscript.echo "Bulls and Cows. Guess my 4 figure number!" do do wscript.stdout.write vbcrlf & "your move ": s=trim(wscript.stdin.readline) c=checkinput(s) if not isarray (c) then ws...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#C.23
C#
using System; using System.IO; class PPMWriter { public static void WriteBitmapToPPM(string file, Bitmap bitmap) { //Use a streamwriter to write the text part of the encoding var writer = new StreamWriter(file); writer.WriteLine("P6"); writer.WriteLine($"{bitm...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Erlang
Erlang
  % This module provides basic operations on ppm files: % Read from file, create ppm in memory (from generic bitmap) and save to file. % Writing PPM files was introduced in roseta code task 'Bitmap/Write a PPM file' % but the same code is included here to provide whole set of operations on ppm % needed for purposes of ...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Python
Python
def caesar(s, k, decode = False): if decode: k = 26 - k return "".join([chr((ord(i) - 65 + k) % 26 + 65) for i in s.upper() if ord(i) >= 65 and ord(i) <= 90 ])   msg = "The quick brown fox jumped over the lazy dogs" print msg enc = caesar(msg, 11) print enc print caesar(enc, 11, decode = True)
http://rosettacode.org/wiki/Bitwise_IO
Bitwise IO
The aim of this task is to write functions (or create a class if your language is Object Oriented and you prefer) for reading and writing sequences of bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence "S", "T", "R", "I", "N", "G", the output of a "print" of the bits ...
#ALGOL_68
ALGOL 68
# NIBBLEs are of any width, eg 1-bit OR 4-bits etc. # MODE NIBBLE = STRUCT(INT width, BITS bits);   PRIO << = 8, >> = 8; # define C style shift opertors # OP << = (BITS bits, INT shift)BITS: bits SHL shift; OP >> = (BITS bits, INT shift)BITS: bits SHR shift;   # define nibble opertors for left/right shift and append # ...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Vedit_macro_language
Vedit macro language
Buf_Switch(Buf_Free) #90 = Time_Tick // seed for random number generator #91 = 10 // random numbers in range 0 to 9 while (EOB_pos < 4) { // 4 digits needed Call("RANDOM") BOF Ins_Char(Return_Value + '0') Replace("(.)(.*)\1", "\1\2", REGEXP+BEGIN+...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#C.2B.2B
C++
#include <fstream> #include <cstdio>   int main() { constexpr auto dimx = 800u, dimy = 800u;   using namespace std; ofstream ofs("first.ppm", ios_base::out | ios_base::binary); ofs << "P6" << endl << dimx << ' ' << dimy << endl << "255" << endl;   for (auto j = 0u; j < dimy; ++j) for (auto i...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Euphoria
Euphoria
include get.e   function get2(integer fn) sequence temp temp = get(fn) return temp[2] - temp[1]*temp[1] end function   function read_ppm(sequence filename) sequence image, line integer dimx, dimy, maxcolor atom fn fn = open(filename, "rb") if fn < 0 then return -1 -- unable to op...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#QBasic
QBasic
LET dec$ = "" LET tipo$ = "cleartext "   PRINT "If decrypting enter 'd' -- else press enter "; INPUT dec$ PRINT "Enter offset "; INPUT llave   IF dec$ = "d" THEN LET llave = 26 - llave LET tipo$ = "ciphertext " END IF   PRINT "Enter "; tipo$; INPUT cadena$   LET cadena$ = UCASE$(cadena$) LET longitud = LEN(cade...
http://rosettacode.org/wiki/Bitwise_IO
Bitwise IO
The aim of this task is to write functions (or create a class if your language is Object Oriented and you prefer) for reading and writing sequences of bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence "S", "T", "R", "I", "N", "G", the output of a "print" of the bits ...
#AutoHotkey
AutoHotkey
file = %A_WorkingDir%\z.dat IfExist, %A_WorkingDir%\z.dat FileDelete %file% IfNotEqual ErrorLevel,0, MsgBox Can't delete file "%file%"`nErrorLevel = "%ErrorLevel%"   res := BinWrite(file,"000102030405060708090a0b0c0d0e0f00") MsgBox ErrorLevel = %ErrorLevel%`nBytes Written = %res% res := BinRead(file,data) MsgBox Er...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Visual_Basic_.NET
Visual Basic .NET
Imports System Imports System.Text.RegularExpressions   Module Bulls_and_Cows Function CreateNumber() As String Dim random As New Random() Dim sequence As Char() = {"1"c, "2"c, "3"c, "4"c, "5"c, "6"c, "7"c, "8"c, "9"c}   For i As Integer = 0 To sequence.Length - 1 Dim j As Intege...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#Common_Lisp
Common Lisp
(defun write-rgb-buffer-to-ppm-file (filename buffer) (with-open-file (stream filename :element-type '(unsigned-byte 8) :direction :output :if-does-not-exist :create :if-exists :supersede) (let* ((dimensions (array-dimensions buffer)) (width (first dimensions)) (height (second dimens...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#FBSL
FBSL
#ESCAPECHARS ON   DIM colored = ".\\Lena.ppm", grayscale = ".\\LenaGry.ppm" DIM head, tail, r, g, b, l, ptr, blobsize   FILEGET(FILEOPEN(colored, BINARY), FILELEN(colored)): FILECLOSE(FILEOPEN) ' Load buffer blobsize = INSTR(FILEGET, "\n255\n") + 4 ' Get sizeof PPM header head = @FILEGET + blobsize: tail = @FILEGET + F...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Quackery
Quackery
[ dup upper != ] is lower? ( c --> b )   [ dup lower != ] is upper? ( c --> b )   [ swap $ "" unrot witheach [ dup lower? iff [ over + dup lower? not if [ 26 - ] ] else [ dup upper? if [ over + dup uppe...
http://rosettacode.org/wiki/Bitwise_IO
Bitwise IO
The aim of this task is to write functions (or create a class if your language is Object Oriented and you prefer) for reading and writing sequences of bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence "S", "T", "R", "I", "N", "G", the output of a "print" of the bits ...
#BBC_BASIC
BBC BASIC
file$ = @tmp$ + "bitwise.tmp" test$ = "Hello, world!"   REM Write to file, 7 bits per character: file% = OPENOUT(file$) FOR i% = 1 TO LEN(test$) PROCwritebits(file%, ASCMID$(test$,i%), 7) NEXT PROCwritebits(file%, 0, 0) CLOSE #file%   REM Read from file, 7 b...
http://rosettacode.org/wiki/Bitwise_IO
Bitwise IO
The aim of this task is to write functions (or create a class if your language is Object Oriented and you prefer) for reading and writing sequences of bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence "S", "T", "R", "I", "N", "G", the output of a "print" of the bits ...
#C
C
#include <stdio.h> #include <stdlib.h> #include <stdint.h> #include <string.h>   typedef uint8_t byte; typedef struct { FILE *fp; uint32_t accu; int bits; } bit_io_t, *bit_filter;   bit_filter b_attach(FILE *f) { bit_filter b = malloc(sizeof(bit_io_t)); b->bits = b->accu = 0; b->fp = f; retu...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#Wren
Wren
import "random" for Random import "/set" for Set import "/ioutil" for Input   var MAX_GUESSES = 20 // say var r = Random.new() var num // generate a 4 digit random number from 1234 to 9876 with no zeros or repeated digits while (true) { num = (1234 + r.int(8643)).toString if (!num.contains("0") && Set.new(num)...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#D
D
  program btm2ppm;   {$APPTYPE CONSOLE}   {$R *.res}   uses System.SysUtils, System.Classes, Vcl.Graphics;   type TBitmapHelper = class helper for TBitmap public procedure SaveAsPPM(FileName: TFileName); end;   { TBitmapHelper }   procedure TBitmapHelper.SaveAsPPM(FileName: TFileName); var i, j, color...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Forth
Forth
: read-ppm { fid -- bmp } pad dup 80 fid read-line throw 0= abort" Partial line" s" P6" compare abort" Only P6 supported." pad dup 80 fid read-line throw 0= abort" Partial line" 0. 2swap >number 1 /string \ skip space 0. 2swap >number 2drop drop nip ( w h ) bitmap { bmp } pad dup 80 fid read-line ...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Fortran
Fortran
subroutine read_ppm(u, img) integer, intent(in) :: u type(rgbimage), intent(out) :: img integer :: i, j, ncol, cc character(2) :: sign character :: ccode   img%width = 0 img%height = 0 nullify(img%red) nullify(img%green) nullify(img%blue)   read(u, '(A2)') sign read(u, *) img%width, img%height ...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#R
R
  # based on Rot-13 solution: http://rosettacode.org/wiki/Rot-13#R ceasar <- function(x, key) { # if key is negative, wrap to be positive if (key < 0) { key <- 26 + key }   old <- paste(letters, LETTERS, collapse="", sep="") new <- paste(substr(old, key * 2 + 1, 52), substr(old, 1, key * 2), sep="") ch...
http://rosettacode.org/wiki/Bitwise_IO
Bitwise IO
The aim of this task is to write functions (or create a class if your language is Object Oriented and you prefer) for reading and writing sequences of bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence "S", "T", "R", "I", "N", "G", the output of a "print" of the bits ...
#C.23
C#
using System; using System.IO;   public class BitReader { uint readData = 0; int startPosition = 0; int endPosition = 0;   public int InBuffer { get { return endPosition - startPosition; } }   private Stream stream;   public Stream BaseStream { get { return stream; } ...
http://rosettacode.org/wiki/Bulls_and_cows
Bulls and cows
Bulls and Cows Task Create a four digit random number from the digits   1   to   9,   without duplication. The program should:   ask for guesses to this number   reject guesses that are malformed   print the score for the guess The score is computed as: The player wins if the guess is the same as the random...
#zkl
zkl
d:=Dictionary(); do{ d[(1).random(10)]=True }while(d.len()<4); abcd:=d.keys.shuffle(); while(1){ guess:=ask("4 digits: ")-" ,"; if(guess.len()!=4 or guess.unique().len()!=4) continue; bulls:=abcd.zipWith('==,guess).sum(0); cows:=guess.split("").enumerate() .reduce('wrap(s,[(n,c)]){ s + (d.find(c,False...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#Delphi
Delphi
  program btm2ppm;   {$APPTYPE CONSOLE}   {$R *.res}   uses System.SysUtils, System.Classes, Vcl.Graphics;   type TBitmapHelper = class helper for TBitmap public procedure SaveAsPPM(FileName: TFileName); end;   { TBitmapHelper }   procedure TBitmapHelper.SaveAsPPM(FileName: TFileName); var i, j, color...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Go
Go
package raster   import ( "errors" "io" "io/ioutil" "os" "regexp" "strconv" )   // ReadFrom constructs a Bitmap object from an io.Reader. func ReadPpmFrom(r io.Reader) (b *Bitmap, err error) { var all []byte all, err = ioutil.ReadAll(r) if err != nil { return } bss :=...
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Racket
Racket
  #lang racket   (define A (char->integer #\A)) (define Z (char->integer #\Z)) (define a (char->integer #\a)) (define z (char->integer #\z))   (define (rotate c n) (define cnum (char->integer c)) (define (shift base) (integer->char (+ base (modulo (+ n (- cnum base)) 26)))) (cond [(<= A cnum Z) (shift A)] ...
http://rosettacode.org/wiki/Bitwise_IO
Bitwise IO
The aim of this task is to write functions (or create a class if your language is Object Oriented and you prefer) for reading and writing sequences of bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence "S", "T", "R", "I", "N", "G", the output of a "print" of the bits ...
#Common_Lisp
Common Lisp
  (defpackage :rosetta.bitwise-i/o (:use :common-lisp) (:export :bitwise-i/o-demo)) (in-package :rosetta.bitwise-i/o)   (defun byte->bit-vector (byte byte-bits) "Convert one BYTE into a bit-vector of BYTE-BITS length." (let ((vector (make-array byte-bits :element-type 'bit)) (bit-value 1)) (declare...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#E
E
  -module(ppm).   -export([ppm/1, write/2]).   -define(WHITESPACE, <<10>>). -define(SPACE, <<32>>).   % data structure introduced in task Bitmap (module ros_bitmap.erl) -record(bitmap, { pixels = nil, shape = {0, 0} }).   % create ppm image from bitmap record ppm(Bitmap) -> {Width, Height} = Bitmap#bitmap...
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#Haskell
Haskell
import Bitmap import Bitmap.RGB import Bitmap.Gray import Bitmap.Netpbm   import Control.Monad import Control.Monad.ST   main = (readNetpbm "original.ppm" :: IO (Image RealWorld RGB)) >>= stToIO . toGrayImage >>= writeNetpbm "new.pgm"
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file
Bitmap/Read a PPM file
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.) Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
#J
J
require 'files'   readppm=: monad define dat=. fread y NB. read from file msk=. 1 ,~ (*. 3 >: +/\) (LF&=@}: *. '#'&~:@}.) dat NB. mark field ends 't wbyh maxval dat'=. msk <;._2 dat NB. parse 'wbyh maxval'=. 2 1([ {. [: _99&". (LF,' ')&charsub)&....
http://rosettacode.org/wiki/Boolean_values
Boolean values
Task Show how to represent the boolean states "true" and "false" in a language. If other objects represent "true" or "false" in conditionals, note it. Related tasks   Logical operations
#11l
11l
FALSE DC X'00' TRUE DC X'FF'
http://rosettacode.org/wiki/Caesar_cipher
Caesar cipher
Task Implement a Caesar cipher, both encoding and decoding. The key is an integer from 1 to 25. This cipher rotates (either towards left or right) the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to...
#Raku
Raku
my @alpha = 'A' .. 'Z'; sub encrypt ( $key where 1..25, $plaintext ) { $plaintext.trans( @alpha Z=> @alpha.rotate($key) ); } sub decrypt ( $key where 1..25, $cyphertext ) { $cyphertext.trans( @alpha.rotate($key) Z=> @alpha ); }   my $original = 'THE FIVE BOXING WIZARDS JUMP QUICKLY'; my $en = encrypt( 13, $orig...
http://rosettacode.org/wiki/Bitwise_IO
Bitwise IO
The aim of this task is to write functions (or create a class if your language is Object Oriented and you prefer) for reading and writing sequences of bits, most significant bit first. While the output of a asciiprint "STRING" is the ASCII byte sequence "S", "T", "R", "I", "N", "G", the output of a "print" of the bits ...
#D
D
import std.stdio: File; import core.stdc.stdio: FILE, fputc, fgetc; import std.string: representation;   /*********** Bitwise I/O, the file must be in binary mode, and its FILE* must be kept open during the usage of BitwiseFile. */ struct BitwiseFile { FILE* fp; uint accu; int bits;   this(File f) i...
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
Bitmap/Write a PPM file
Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered). (Read the definition of PPM file on Wikipedia.)
#Erlang
Erlang
  -module(ppm).   -export([ppm/1, write/2]).   -define(WHITESPACE, <<10>>). -define(SPACE, <<32>>).   % data structure introduced in task Bitmap (module ros_bitmap.erl) -record(bitmap, { pixels = nil, shape = {0, 0} }).   % create ppm image from bitmap record ppm(Bitmap) -> {Width, Height} = Bitmap#bitmap...