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AndersenSemenov/UTBotCpp
server/src/exceptions/CompilationDatabaseException.h
<gh_stars>0 /* * Copyright (c) Huawei Technologies Co., Ltd. 2012-2021. All rights reserved. */ #ifndef UNITTESTBOT_COMPILATIONDATABASEEXCEPTION_H #define UNITTESTBOT_COMPILATIONDATABASEEXCEPTION_H #include "BaseException.h" struct CompilationDatabaseException : public BaseException { explicit CompilationDatab...
AndersenSemenov/UTBotCpp
server/src/utils/KleeUtils.h
<reponame>AndersenSemenov/UTBotCpp<filename>server/src/utils/KleeUtils.h /* * Copyright (c) Huawei Technologies Co., Ltd. 2012-2021. All rights reserved. */ #ifndef CORE_KLEEUTIL_H #define CORE_KLEEUTIL_H #include <grpcpp/server_context.h> #include <string> #include <string_view> #include "Tests.h" namespace Klee...
hyqLeonardo/dsa
include/dsa/basic/stack.h
<filename>include/dsa/basic/stack.h #pragma once /* * stack header, 'generic' */ #include <stdio.h> #include <stdlib.h> #define MAXSIZE 50 #define TRUE 1 #define FALSE 0 /* * struct definition of array based stack */ typedef struct ArrayStack { void *data[MAXSIZE]; /* void pointer can point to any struct type ...
hyqLeonardo/dsa
src/dsa/basic/link_list.c
#include <stdio.h> #include "link_list.h" void init_l(LNode *head) { head->data = NULL; head->next = NULL; } void print_l(LNode *head) { while (head->next != NULL) { head = head->next; printf("-> %d ", head->data); } printf("\n\n"); } void insert_l(LNode *head, void *a) { while (head->next != NULL) hea...
hyqLeonardo/dsa
src/dsa/graph/graph_algo.c
#include <stdio.h> #include <stdlib.h> #include <string.h> #include "queue.h" #include "graph_adj.h" void graph_bfs(DirGraph *graph, int start, int *result) { /* start is the data in start vertex */ int i = 0; /* next result array index to put in */ int v_num = graph->vertex_num; int visited[v_num]; /* indexed b...
hyqLeonardo/dsa
src/dsa/basic/queue.c
<reponame>hyqLeonardo/dsa #include <stdio.h> #include "queue.h" /* array based queue */ void init_queue(ArrayQueue *queue) { queue->front = 0; queue->rear = 0; } int queue_empty(ArrayQueue *queue) { if (queue->front == queue->rear) return TRUE; else return FALSE; } int enqueue(ArrayQueue *queue, void *a) { ...
hyqLeonardo/dsa
src/dsa/tree/bst.c
#include <stdio.h> #include <stdlib.h> #include "bst.h" void visit_bst(BiTree node) { printf("%d ", node->data); } int search_bst(BiTree root, bst_elem_t a, BiTNode **x) { while (root) { if (root->data == a) { *x = root; return TRUE; } if (root->data >= a) return search_bst(root->lchild, a, x); el...
hyqLeonardo/dsa
include/dsa/tree/bst.h
<gh_stars>0 #pragma once /* make sure this header is included once, both stack.h and queue.h need this header */ #include <stdio.h> #define TRUE 1 #define FALSE 0 /* element type of data in node */ typedef int bst_elem_t; /* * struct definition of Binary Search Tree node */ typedef struct BiTNode { bst_el...
hyqLeonardo/dsa
include/dsa/graph/graph_algo.h
<reponame>hyqLeonardo/dsa<gh_stars>0 #include <stdio.h> #include <stdlib.h> #include "graph_adj.h" void graph_bfs(DirGraph *graph, int start, int *result); void graph_dfs_recur(DirGraph *graph, int start, int *result); void graph_dfs(DirGraph *graph, int start, int *result);
hyqLeonardo/dsa
src/dsa/basic/stack.c
#include <stdio.h> #include "stack.h" void init_stack(ArrayStack *stack) { stack->top = -1; } int stack_empty(ArrayStack *stack) { return stack->top == -1 ? TRUE : FALSE; } int push(ArrayStack *stack, void *a) { if (stack->top == MAXSIZE-1) /* stack is full */ return FALSE; stack->data[++stack->top] = a; ret...
hyqLeonardo/dsa
src/dsa/graph/graph_adj.c
<reponame>hyqLeonardo/dsa #include <stdio.h> #include "graph_adj.h" void init_graph(DirGraph *graph) { graph->vertex_num = 0; graph->edge_num = 0; } void visit_vertex(VertexNode *v, int print) { if (print) printf("%d ", v->data); } void visit_edge(VertexNode *v, EdgeNode *e, int print) { if (print) printf("(%...
hyqLeonardo/dsa
src/dsa/test/test_graph_algo.c
#include <stdio.h> #include <stdlib.h> #include <CUnit/CUnit.h> #include <CUnit/Basic.h> #include "queue.h" #include "graph_adj.h" #include "graph_algo.h" /* helper functions */ static int int_cmp(int *a, int *b, int a_len, int b_len); static void graph_example1(DirGraph *graph); static void graph_example2(DirGraph *...
hyqLeonardo/dsa
include/dsa/graph/graph_adj.h
/* * graph header, not 'generic' */ #pragma once #include <stdio.h> #include <stdlib.h> #define TRUE 1 #define FALSE 0 #define MAX_VERTICES 100 /* max number of vertices graph can hold */ // #define INFOTYPE int /* there 2 typedef have circular dependency, declare them first before define */ typedef struct Vertex...
hyqLeonardo/dsa
include/dsa/basic/link_list.h
<reponame>hyqLeonardo/dsa<gh_stars>0 #pragma once /* * linked list implementation */ #include <stdio.h> #include <stdlib.h> /* structure of single linked list with head node */ typedef struct LNode { void *data; struct LNode *next; } LNode; void init_l(LNode *head); void print_l(LNode *head); void insert_l(LNod...
hyqLeonardo/dsa
src/dsa/tree/tree_algo.c
<reponame>hyqLeonardo/dsa /* * traverse algorithms */ #include <stdio.h> #include <stdlib.h> /** "bst.h" already included from stack.h, so don't include again. If included, error message : bst.h:6:16: error: redefinition of ‘struct BiTNode’ To make it easier, just add "#pragma once" in front of every header file...
hyqLeonardo/dsa
src/dsa/test/test_graph_adj.c
#include <stdio.h> #include <stdlib.h> #include <CUnit/CUnit.h> #include <CUnit/Basic.h> #include "graph_adj.h" static void graph_init_test(void); static void graph_build_test(void); static void graph_init_test(void) { DirGraph *graph = (DirGraph *)malloc(sizeof(DirGraph)); init_graph(graph); CU_ASSERT(graph->ve...
hyqLeonardo/dsa
src/dsa/tree/tbt.c
#include <stdio.h> #include <stdlib.h> #include "tbt.h" void visit_thread(ThreadTree node) { printf("%d ", node->data); } /* use in-order traverse to construct threads */ void in_thread(ThreadTree p, ThreadTree *prev) // careful, prev must be a pointer to struct pointer, cause it will be // modified inside functio...
hyqLeonardo/dsa
include/dsa/tree/tbt.h
<filename>include/dsa/tree/tbt.h #pragma once #include <stdio.h> /* * struct definition of Threaded Binary Tree node */ typedef struct ThreadNode { int data; /* data */ struct ThreadNode *lchild; /* left child pointer */ struct ThreadNode *rchild; /* right child pointer */ int ltag, rtag; } ThreadNode, *Thr...
hyqLeonardo/dsa
include/dsa/basic/queue.h
<reponame>hyqLeonardo/dsa<gh_stars>0 #pragma once /* * queue implementation */ #include <stdio.h> #include <stdlib.h> #define MAXSIZE 50 #define TRUE 1 #define FALSE 0 /* * struct definition of array based queue */ typedef struct ArrayQueue { void *data[MAXSIZE]; int front; /* position of head element */ int...
Pulgit555/Modified_xv-6
ps.c
#include "types.h" #include "stat.h" #include "user.h" #include "fs.h" int main(int argc, char *argv[]) { if(argc!=1) { printf(1,"Please enter a valid command\n"); } else { getps(); } exit(); }
Pulgit555/Modified_xv-6
time.c
#include "types.h" #include "stat.h" #include "user.h" #include "fs.h" int main(int argc, char *argv[]) { int wtime=0, rtime=0; int pid = fork(); if(pid<0) { printf(1,"Failed to fork {time}\n"); exit(); } else { if(pid==0) { if(argc==1) { printf(1,"Please enter valid command\n"); exit(); ...
Pulgit555/Modified_xv-6
setPriority.c
<gh_stars>1-10 #include "types.h" #include "stat.h" #include "user.h" #include "fcntl.h" #include "param.h" #include "memlayout.h" #include "mmu.h" #include "x86.h" #include "proc.h" #include "spinlock.h" int main(int argc, char *argv[]) { if(argc!=3) { printf(1,"Please enter a valid command\n"); } else { int ...
Pulgit555/Modified_xv-6
1.c
<filename>1.c #include <stdio.h> int main() { sleep(2); return 0; }
xiujiekeman/LJTCamera
LJTCamera/Classes/LJTCamera.h
// // LJTCamera.h // LJTCamera // // Created by 休杰克曼 on 2019/8/20. // #import <Foundation/Foundation.h> NS_ASSUME_NONNULL_BEGIN @interface LJTCamera : NSObject - (NSString *)ljttest; @end NS_ASSUME_NONNULL_END
michaelpantazoglou/cpp_plugin_architecture
src/plugin_addition/addition_plugin.h
#ifndef ADDITION_PLUGIN_H #define ADDITION_PLUGIN_H #include "operation.h" #include <string> /** * Implements the addition operation plugin. */ class AdditionPlugin : public Operation { public: /** * Constructor. */ AdditionPlugin(); /** * Destructor. */ ~AdditionPlugin(); /** * Execu...
michaelpantazoglou/cpp_plugin_architecture
src/api/operation.h
<gh_stars>1-10 #ifndef OPERATION_H #define OPERATION_H #include <string> #include "abstract_plugin.h" /** * This abstract class defines the interface of the Operation plugin. */ class Operation : public AbstractPlugin { public: /** * Constructor. */ Operation() {} /** * Destructor. */ virtu...
ozgunkaratas/mastersthesis
StreamRecorder/Mag.h
<reponame>ozgunkaratas/mastersthesis #pragma once #include "researchmode\ResearchModeApi.h" #include "Tar.h" #include "TimeConverter.h" #include <mutex> #include <winrt/Windows.Perception.Spatial.h> #include <winrt/Windows.Perception.Spatial.Preview.h> class Mag { public: Mag(IResearchModeSensor* pMagSensor, HA...
ozgunkaratas/mastersthesis
StreamRecorder/AppMain.h
<gh_stars>1-10 #pragma once #include "Cannon/Common/Timer.h" #include "Cannon/DrawCall.h" #include "Cannon/FloatingSlate.h" #include "Cannon/FloatingText.h" #include "Cannon/MixedReality.h" #include "Cannon/TrackedHands.h" #include "HeTHaTEyeStream.h" #include "SensorScenario.h" #include "VideoFrameProcessor.h" enum...
ozgunkaratas/mastersthesis
StreamRecorder/SensorScenario.h
<filename>StreamRecorder/SensorScenario.h<gh_stars>1-10 #pragma once #include "researchmode/ResearchModeApi.h" #include "RMCameraReader.h" #include "Accel.h" #include "Gyro.h" #include "Mag.h" class SensorScenario { public: //constr SensorScenario(const std::vector<ResearchModeSensorType>& kEnabledSensorTypes); ...
khalladay/VkMaterialSystem
VkMaterialSystem/rendering.h
#pragma once namespace Rendering { void init(); void draw(uint32_t materialId); }
khalladay/VkMaterialSystem
VkMaterialSystem/mesh.h
<gh_stars>10-100 #pragma once #include "stdafx.h" struct MeshAsset; struct MeshRenderData; struct VertexRenderData; struct Vertex { glm::vec3 pos; glm::vec2 uv; glm::vec4 col; }; namespace Mesh { void make(Vertex* vertices, uint32_t vertexCount, uint32_t* indices, uint32_t indexCount); MeshRenderData getRender...
khalladay/VkMaterialSystem
VkMaterialSystem/material_creation.h
#pragma once #include "stdafx.h" #include <vector> #include <map> //this is in it's own file so that unless you want to manually //create a Material Definition, you don't need to know about any of //the enums / structs required to load a material. namespace Material { enum class ShaderStage : uint8_t { VERTEX, ...
khalladay/VkMaterialSystem
VkMaterialSystem/texture.h
#pragma once struct TextureRenderData; struct TextureAsset; namespace Texture { uint32_t make(const char* filepath); TextureRenderData* getRenderData(uint32_t texId); void destroy(uint64_t texId); }
khalladay/VkMaterialSystem
ShaderPipeline/shaderdata.h
<reponame>khalladay/VkMaterialSystem #pragma once #include <vector> #include <string> #include <rapidjson\prettywriter.h> #include <rapidjson\stringbuffer.h> struct BlockMember { std::string name; uint32_t size; uint32_t offset; }; struct InputBlock { std::string name; uint32_t size; std::vector<BlockMember> me...
khalladay/VkMaterialSystem
VkMaterialSystem/procedural_geo.h
#pragma once namespace Mesh { void quad(float width = 2.0f, float height = 2.0f, float xOffset = 0.0f, float yOffset = 0.0f); };
khalladay/VkMaterialSystem
VkMaterialSystem/hash.h
#pragma once uint32_t hash(const char* str); uint64_t hash64(const char* str);
khalladay/VkMaterialSystem
ShaderPipeline/filesystem_utils.h
#pragma once #include <vector> #include <string> #include <Windows.h> #include "string_utils.h" std::vector<std::string> getFilesInDirectory(std::string folder) { using std::vector; using std::string; vector<string> names; string search_path = folder + "/*.*"; WIN32_FIND_DATA fd; HANDLE hFind = FindFirstFile(s...
khalladay/VkMaterialSystem
VkMaterialSystem/timing.h
<filename>VkMaterialSystem/timing.h<gh_stars>10-100 #pragma once #define FPS_DATA_FRAME_HISTORY_SIZE 1000 struct TimeSpan { double start; double end; }; void startTiming(TimeSpan& span); double endTiming(TimeSpan& span); struct FPSData { TimeSpan curFrame; double totalTime; uint32_t numSamples; void(*logCal...
khalladay/VkMaterialSystem
VkMaterialSystem/vkh_stack_allocator.h
#pragma once #include "vkh_allocator.h"
khalladay/VkMaterialSystem
VkMaterialSystem/asset_rdata_types.h
#pragma once #include "vkh.h" struct MeshRenderData { VkBuffer vBuffer; VkBuffer iBuffer; vkh::Allocation vBufferMemory; vkh::Allocation iBufferMemory; uint32_t vCount; uint32_t iCount; }; struct UniformBlockDef { //every odd element is a hashed member name, every even element is that member's offset uint32_...
khalladay/VkMaterialSystem
VkMaterialSystem/material.h
<filename>VkMaterialSystem/material.h #pragma once #include "stdafx.h" struct MaterialRenderData; struct MaterialAsset { MaterialRenderData* rData; }; //right now, all the calls that take a material Id argument do a lookup into //a map to get the material. This is obviously terrible. You probably want to //store m...
khalladay/VkMaterialSystem
VkMaterialSystem/os_support.h
<reponame>khalladay/VkMaterialSystem<gh_stars>10-100 #pragma once #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif struct AppInfo { struct HWND__* wndHdl; struct HINSTANCE__* instance; int curW; int curH; }; extern AppInfo GAppInfo; struct HWND__* os_makeWindow(struct HINSTANCE__* Instance, const ...
khalladay/VkMaterialSystem
VkMaterialSystem/stdafx.h
<gh_stars>10-100 #pragma once //I would love to get rid of glm in the future so //we don't have to worry about including this here and can //just forward declare what we need #define GLM_FORCE_RADIANS #define GLM_FORECE_DEPTH_ZERO_TO_ONE #include <glm/glm.hpp> #include <glm/gtx/transform.hpp> #include <glm/gtx/quatern...
khalladay/VkMaterialSystem
ShaderPipeline/refl_info.h
<gh_stars>10-100 #pragma once struct reflInfo { };
khalladay/VkMaterialSystem
VkMaterialSystem/vkh.h
<reponame>khalladay/VkMaterialSystem<gh_stars>10-100 #pragma once #define VK_USE_PLATFORM_WIN32_KHR #include <vulkan/vulkan.h> #include <vulkan/vk_sdk_platform.h> #include <vector> namespace vkh { const uint32_t INVALID_QUEUE_FAMILY_IDX = -1; struct VkhContext; enum ECommandPoolType { Graphics, Transfer, P...
khalladay/VkMaterialSystem
VkMaterialSystem/os_input.h
#pragma once //these map to directInput keycodes //but I didn't want to have to include directInput //in any file that needed keycodes, so I redefined them enum KeyCode { KEY_ESCAPE = 0x01, KEY_1 = 0x02, KEY_2 = 0x03, KEY_3 = 0x04, KEY_4 = 0x05, KEY_5 = 0x06, KEY_6 = 0x07, KEY_7 = 0x08, KEY_8 = 0x09, KEY_9 =...
khalladay/VkMaterialSystem
VkMaterialSystem/vkh_initializers.h
<filename>VkMaterialSystem/vkh_initializers.h #pragma once #include "vkh.h" namespace vkh { inline VkPipelineShaderStageCreateInfo shaderPipelineStageCreateInfo(VkShaderStageFlagBits stage) { VkPipelineShaderStageCreateInfo info = {}; info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; info.stage...
khalladay/VkMaterialSystem
VkMaterialSystem/vkh_allocator_pool.h
<filename>VkMaterialSystem/vkh_allocator_pool.h<gh_stars>10-100 #pragma once struct VkhContext; //perhaps the only good part of c++17: nested namespaces, woohoo! namespace vkh::allocators::pool { void activate(VkhContext* context); void deactivate(VkhContext* context); }
khalladay/VkMaterialSystem
VkMaterialSystem/vkh_allocator_passthrough.h
#pragma once #include "stdafx.h" struct VkhContext; //perhaps the only good part of c++17: nested namespaces, woohoo! namespace vkh::allocators::passthrough { void activate(VkhContext* context); void deactivate(VkhContext* context); }
khalladay/VkMaterialSystem
ShaderPipeline/config.h
#pragma once const int GLOBAL_SET = 0; const int DYNAMIC_SET = 3;
khalladay/VkMaterialSystem
VkMaterialSystem/array.h
#pragma once #include <cstdint> #if _DEBUG #include <type_traits> #endif template <class T> struct Array { T* data; uint32_t num; uint32_t capacity; T &operator[](uint32_t i); const T &operator[](uint32_t i) const; //Array &operator=(const Array &other); }; template <typename T> inline T & Array<T>::operator...
khalladay/VkMaterialSystem
VkMaterialSystem/shader_viewer_app.h
#pragma once namespace App { void init(); void tick(float deltaTime); void kill(); }
khalladay/VkMaterialSystem
ShaderPipeline/string_utils.h
#pragma once #include <vector> #include <string> void splitString(std::string& str, std::vector<std::string>& splitTarget, std::string delim) { size_t last = 0; size_t next = 0; while ((next = str.find(delim, last)) != std::string::npos) { splitTarget.push_back(str.substr(last, next - last)); last = next + 1;...
Harshana-Rathnayaka/Modified-Advanced-Calculator
Parser.h
<gh_stars>0 #ifndef PARSER_H #define PARSER_H #include <string> class Parser { public: typedef double ValueType; public: Parser(); virtual ~Parser() = default; virtual void parse(const std::string &formattedExpression) = 0; virtual ValueType evalueate() = 0; ValueType value() const; void ...
Harshana-Rathnayaka/Modified-Advanced-Calculator
TreeParser.h
<reponame>Harshana-Rathnayaka/Modified-Advanced-Calculator #ifndef TREE_PARSER_H #define TREE_PARSER_H #include "Parser.h" #include "SymbolTable.h" #include "Operand.h" #include "NumeralFormat.h" #include <stack> #include <vector> #include <cassert> class TreeParser : public Parser { public: TreeParser(); ~...
Harshana-Rathnayaka/Modified-Advanced-Calculator
CalcResult.h
#ifndef CALC_RESULT_H #define CALC_RESULT_H #include "CalcError.h" #include <utility> #include <string> #include <deque> class ResultHandler { public: typedef std::pair<std::string, std::string> ResultType; public: ResultHandler(); void setCurrentResult(const std::string &expr, ...
Harshana-Rathnayaka/Modified-Advanced-Calculator
Calculator.h
#ifndef CALCULATOR_H #define CALCULATOR_H #include "Lexeme.h" #include "Scanner.h" #include "Parser.h" #include "CalcResult.h" #include "CalcError.h" #include "NumeralFormat.h" class Calculator { public: typedef double ValueType; typedef ResultHandler::ResultType ResultType; public: Calculator(Parser *p...
Harshana-Rathnayaka/Modified-Advanced-Calculator
Operand.h
#ifndef OPERANDS_H #define OPERANDS_H #include "ExprNode.h" class Number : public Operand{ public: Number(ValueType value); ExprNode::ValueType evaluate() override; ExprNode *newNode() const override; private: ValueType _value = 0; }; inline Number::Number(ValueType value) : _value(value) { } clas...
Harshana-Rathnayaka/Modified-Advanced-Calculator
TableParser.h
<filename>TableParser.h #ifndef TABLE_PARSER_H #define TABLE_PARSER_H #include "Parser.h" #include "UnitTable.h" #include "NumeralFormat.h" class TableParser : public Parser { public: TableParser(); void setUnitTable(UnitTable *unitTable); void parse(const std::string &expr) override; ValueType evalu...
Harshana-Rathnayaka/Modified-Advanced-Calculator
CalcError.h
#ifndef CALC_ERROR_H #define CALC_ERROR_H #include "CalcFlags.h" #include <exception> #include <stdexcept> #include <string> enum ErrorState { ERROR_FIELD = 0xff, ERROR_NOERROR = 0x10, ERROR_INNER = 0x02, ERROR_SYMBOL = 0x04, ERROR_SYNTAX = 0X08, REPAIR_FIELD = 0xff00, REPAIR_NOREPAIR = 0x0100, ...
Harshana-Rathnayaka/Modified-Advanced-Calculator
Lexeme.h
#ifndef LEXEME_H #define LEXEME_H #include <string> class Lexeme { private: static const std::string numReal; static const std::string numBinary; static const std::string numOctal; static const std::string numDecimal; static const std::string numHex; static const std::string opReal; stat...
Harshana-Rathnayaka/Modified-Advanced-Calculator
Converter.h
<reponame>Harshana-Rathnayaka/Modified-Advanced-Calculator #ifndef CONVERTER_H #define CONVERTER_H #include "Calculator.h" #include "UnitTable.h" #include "TableParser.h" #include "NumeralFormat.h" // class Converter : public Calculator { public: Converter(); ~Converter(); void setNumeralFormat(NumeralFo...
Harshana-Rathnayaka/Modified-Advanced-Calculator
Scanner.h
#ifndef SCANNER_H #define SCANNER_H #include <string> #include <regex> class Scanner { public: void scan(const std::string &userExpression); void setLexeme(const std::string &lexemePattern); std::string formattedExpression() const; private: std::string _formattedExpression; std::regex _lexeme; }...
Harshana-Rathnayaka/Modified-Advanced-Calculator
SymbolTable.h
<reponame>Harshana-Rathnayaka/Modified-Advanced-Calculator #ifndef SYMBOL_TABLE_H #define SYMBOL_TABLE_H #include "ExprNode.h" #include <unordered_map> #include <string> class SymbolTable { public: typedef std::unordered_map<std::string, ExprNode *> TableType; public: ~SymbolTable(); void registerSymbo...
Harshana-Rathnayaka/Modified-Advanced-Calculator
ExprNode.h
<gh_stars>0 #ifndef EXPR_NODE_H #define EXPR_NODE_H #include "CalcFlags.h" #include <vector> #include <cassert> // The enum ExprAttr enum ExprAttr { ATTR_EMPTY = 0x0, // 1~2 bits of an int type number for associativity. ASSO_FIELD = 0x3, ASSO_LEFT = 0x1, ASSO_RIGHT = 0x2, // 3~20 bits ...
Harshana-Rathnayaka/Modified-Advanced-Calculator
BitwiseOperator.h
#ifndef BITWISE_OPERATOR_H #define BITWISE_OPERATOR_H #include "ExprNode.h" class BitAnd : public LeftAssoBinaryOperator { public: BitAnd(); ExprNode::ValueType evaluate() override; ExprNode *newNode() const override; }; inline BitAnd::BitAnd() { _attrs |= PRIO_BIT_AND; } class BitOr : public Left...
Harshana-Rathnayaka/Modified-Advanced-Calculator
RealOperator.h
<gh_stars>0 #ifndef REAL_OPERATORS_H #define REAL_OPERATORS_H #include "ExprNode.h" class Plus : public LeftAssoBinaryOperator { public: Plus(); ExprNode::ValueType evaluate() override; ExprNode *newNode() const override; }; inline Plus::Plus() { _attrs |= PRIO_PLUS; } class BMinus : public LeftAs...
Harshana-Rathnayaka/Modified-Advanced-Calculator
NumeralFormat.h
#ifndef NUMERAL_FORMAT_H #define NUMERAL_FORMAT_H #include "CalcFlags.h" #include <string> #include <cmath> enum NumeralFormat { // For science calculator NF_ANGLE_FIELD = 0x00f, NF_DEGREE = 0x001, NF_RADIAN = 0x002, // angle unit NF_NOTATION_FIELD = 0x0f0, NF_DEFAULT = 0x010, NF_FIXED = 0x020...
Harshana-Rathnayaka/Modified-Advanced-Calculator
CalcWidget.h
<filename>CalcWidget.h #ifndef CALCWIDGET_H #define CALCWIDGET_H #include "Interpreter.h" #include <vector> #include <string> #include <regex> #include <QWidget> #include <QButtonGroup> #include <QLabel> #include <QFont> namespace Ui { class CalcWidget; } enum AngleUnit { DEG, RAD }; enum CountMethod { DLFLT, FIX,...
Harshana-Rathnayaka/Modified-Advanced-Calculator
CalcFlags.h
<filename>CalcFlags.h #ifndef CALC_FLAGS_H #define CALC_FLAGS_H #include <type_traits> // Parts of QFlags' source code. template <typename Enum> class CalcFlags { static_assert((sizeof(Enum) <= sizeof(int)), "CalcFlags uses an int as storage, so an enum with underlying " "long...
Harshana-Rathnayaka/Modified-Advanced-Calculator
UnitTable.h
#ifndef UNIT_TABLE_H #define UNIT_TABLE_H #include <unordered_map> #include <string> class UnitTable { public: void registerUnit(const std::string &id, double weight); double unitWeight(const std::string &id) const; private: std::unordered_map<std::string, double> _unitTable; }; inline void UnitTable::...
Harshana-Rathnayaka/Modified-Advanced-Calculator
ExprCalculator.h
#ifndef EXPR_CALCULATOR_H #define EXPR_CALCULATOR_H #include "Calculator.h" #include "SymbolTable.h" #include "TreeParser.h" #include "NumeralFormat.h" class ExprCalculator : public Calculator { public: ExprCalculator(std::string (*toString)(double)); ~ExprCalculator(); protected: SymbolTable *_symbolTa...
Harshana-Rathnayaka/Modified-Advanced-Calculator
Interpreter.h
<gh_stars>0 #ifndef INTERPRETER_H #define INTERPRETER_H #include "Calculator.h" #include "ExprCalculator.h" #include "Converter.h" #include <string> #include <unordered_map> #include <type_traits> #include <functional> enum COMMAND { // Switch calculator type // calculator CMD_SCIENCE, CMD_PROGRAMMER, ...
casanovg/nb-twi-cmd
src/nb-twi-cmd.h
<gh_stars>0 // ******************************************************** // * Nicebots TWI Command Set * // * ======================== * // * This file defines the comm protocol over TWI (I2C) * // * .................................................. * // * Au...
casanovg/nb-twi-cmd
examples/PlatformIO/timonel-twim-ss/include/timonel-twim-ss.h
<reponame>casanovg/nb-twi-cmd<gh_stars>0 /* timonel-twim-ss.h ================== Timonel library test header (Single Slave) v1.5 ---------------------------------------------------------------------------- 2020-07-13 <NAME> ---------------------------------------------------------------------------- */ #if...
evrythng/evrythng-marvell-sdk
apps/tests/src/main.c
/* * Copyright (C) 2008-2015, Marvell International Ltd. * All Rights Reserved. */ /* Sample Application demonstrating the use of Evrythng Cloud * This application communicates with Evrythng cloud once the device is * provisioned. Device can be provisioned using the psm CLIs as mentioned below. * After that, i...
evrythng/evrythng-marvell-sdk
apps/tests/src/CuTest.c
#include <setjmp.h> #include <string.h> #include <stdio.h> #include "CuTest.h" /*-------------------------------------------------------------------------* * CuStr *-------------------------------------------------------------------------*/ char* CuStrAlloc(int size) { char* newStr = (char*) platform_malloc( size...
evrythng/evrythng-marvell-sdk
lib/platform/marvell/platform_types.h
/* * (c) Copyright 2012 EVRYTHNG Ltd London / Zurich * www.evrythng.com */ #if !defined(_MQTT_MARVELL_) #define _MQTT_MARVELL_ #include <stddef.h> #include <wm_os.h> #include <wm_mbedtls_helper_api.h> #include "FreeRTOS.h" #include "task.h" typedef struct Timer { portTickType xTicksToWait; xTimeOutType xTimeOu...
evrythng/evrythng-marvell-sdk
lib/platform/marvell/marvell.c
/* * (c) Copyright 2012 EVRYTHNG Ltd London / Zurich * www.evrythng.com */ #include "evrythng/platform.h" #include <stdint.h> #include <stdarg.h> #include <wm_net.h> #include <mbedtls/error.h> #include <mbedtls/net_sockets.h> void platform_timer_init(Timer* t) { if (!t) { platform_printf("%s: in...
evrythng/evrythng-marvell-sdk
apps/demo/src/main.c
<gh_stars>10-100 /* * Copyright (C) 2008-2015, Marvell International Ltd. * All Rights Reserved. */ /* Sample Application demonstrating the use of Evrythng Cloud * This application communicates with Evrythng cloud once the device is * provisioned. Device can be provisioned using the psm CLIs as mentioned below....
evrythng/evrythng-marvell-sdk
apps/tests/src/tests.h
/* * (c) Copyright 2012 EVRYTHNG Ltd London / Zurich * www.evrythng.com */ #ifndef _EVRYTHNG_TESTS_H #define _EVRYTHNG_TESTS_H void RunAllTests(); #endif
8bitpsp/handy
psp/psplib/psp.h
/** PSP helper library ***************************************/ /** **/ /** psp.h **/ /** **/ /** This file contains declarations for core PSP management **/ ...
8bitpsp/handy
psp/menu.h
<reponame>8bitpsp/handy #ifndef _MENU_H #define _MENU_H int InitMenu(); void DisplayMenu(); void TrashMenu(); #define DISPLAY_MODE_UNSCALED 0 #define DISPLAY_MODE_FIT_HEIGHT 1 #define DISPLAY_MODE_FILL_SCREEN 2 #define JOY 0x10000 #define SPC 0x20000 #define CODE_MASK(x) (x & 0xffff) #define SPC_MENU ...
8bitpsp/handy
C65c02.h
<filename>C65c02.h // // Copyright (c) 2004 <NAME> // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose,...
8bitpsp/handy
psp/psplib/audio.c
/** PSP helper library ***************************************/ /** **/ /** audio.c **/ /** **/ /** This file contains the audio rendering library. It is ...
8bitpsp/handy
Memfault.h
// // Copyright (c) 2004 <NAME> // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including comm...
8bitpsp/handy
Mikie.h
// // Copyright (c) 2004 <NAME> // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including comm...
8bitpsp/handy
Color.h
// // Copyright (c) 2004 <NAME> // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including comm...
8bitpsp/handy
lynxrender.h
// // Copyright (c) 2004 <NAME> // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including comm...
8bitpsp/handy
netobj.h
// // Copyright (c) 2004 <NAME> // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including comm...
8bitpsp/handy
Ram.h
<filename>Ram.h // // Copyright (c) 2004 <NAME> // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose, /...
8bitpsp/handy
psp/psplib/ctrl.h
<filename>psp/psplib/ctrl.h /** PSP helper library ***************************************/ /** **/ /** ctrl.h **/ /** **/ /** This file contains declarati...
8bitpsp/handy
psp/psplib/ui.h
/** PSP helper library ***************************************/ /** **/ /** ui.h **/ /** **/ /** This file contains declarations for a simple GUI **/ ...
8bitpsp/handy
psp/emulate.h
#ifndef _EMULATE_H #define _EMULATE_H int InitEmulation(); void RunEmulation(); void TrashEmulation(); #define MAPPABLE_BUTTONS 18 struct ButtonConfig { unsigned int ButtonMap[MAPPABLE_BUTTONS]; }; #endif
8bitpsp/handy
Machine.h
// // Copyright (c) 2004 <NAME> // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including comm...
8bitpsp/handy
lynxdef.h
<filename>lynxdef.h // // Copyright (c) 2004 <NAME> // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose...
8bitpsp/handy
psp/psplib/psp.c
/** PSP helper library ***************************************/ /** **/ /** psp.c **/ /** **/ /** This file contains core PSP management routines, such **/ ...
8bitpsp/handy
psp/psplib/font.h
/** PSP helper library ***************************************/ /** **/ /** font.h **/ /** **/ /** This file contains declarations for font manipulation **/ ...
8bitpsp/handy
psp/psplib/fileio.c
/** PSP helper library ***************************************/ /** **/ /** fileio.c **/ /** **/ /** This file contains file management routines **/ ...
8bitpsp/handy
Cart.h
// // Copyright (c) 2004 <NAME> // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from // the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including comm...