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Echo Indeed. A fitting subtitle for a game that is nothing more than an echo of the original. Well, you do get different weapons, surely that warrants another $50? But you think not (and you should), this game is a rental - at best. The monsters *look* different, but they really aren't. The weapons *look* different, but they really aren't. And the powers don't even look different. They start you off with the same hokey excuse of getting your powers stolen at the beginning of the game so that you have to hunt for your missles, boost ball, space jump and different suits all over again. Samus should know by now to keep an extra suit in the ship. Ironically, for some "originality" the game designers threw Samus on a new planet with a "light" side and a "dark" side (which I have never heard of in a game before -_-). The "light" side is pretty much normal, but traveling to the "dark" side subjects Samus to dangerous atmospheric conditions that slowly drain your health unless you stand near a light beacon. These beacons are scattered throughout the "dark" planet, effectively giving you a path to follow to your objectives. Yahoo. If you've never played Metroid Prime before, this might be entertaining. Otherwise, I'd leave it alone.
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Awesome. Sonic Adventure 2 Battle is great! Graphics are nice, a bit better than the dreamcast version, but they're nothing big. The story rocks beyond anything else, though the end is sad it all gets better as soon as you play sonic heroes... but nevermind that. The music is so great I'm thinking about buying the soundtrack. The camera can be just slightly annoying, but you get used it. The chao garden is also fun. I once spent several hours messing around in the chao garden and only realised how long it had been when I looked at the clock, lol. I was a bit unhappy when I found out you only get to play as tails in the tornado, but it's not too bad. Definitely deserves a top-notch rating.
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Perfect for its time. I bought this game in the summer of 2006 after my hopes were dashed when Nintendo failed to announce the development of a rumored Kid Icarus Wii game. Taken in the context of what it is, a game for the old pea-soup GameBoy, this game was surprisingly well done. The game, gameplay, and graphics are very similar to the original NES game only better. First of all, you'll never fall to your death in vertically oriented stages because they can now scroll both up and down. Horizontal stages can also scroll in both directions while the NES original was locked into scrolling to the right. Pit is easier to control because he's larger in relation to the screen and now has the ability to "float" down with his tiny wings in a move similar to the Raccoon tail in Super Mario Bros. 3. If you remember the final stage of the NES version I'll just say that this game's equivalent stage is designed in the same spirit, but fits the context of the other stages much better. The final NES stage was just too far out there. This game tones it down a notch and it just seems to fit.
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An entertaining game. I do not have a Nintendo Wii and I was a bit sceptical about getting one to play Twilight Princess. After all, I would have liked to play Twilight Princess on the better system, assuming the Wii would put the game in the best light. However, I decided to get it for the Gamecube. I did not want to pay the full price for a Gamecube game though of $[...] at the stores that still had it in the area. I hear gamecube games are no longer being made really. So I went here, to Amazon and it WAS for $[...] so I bought it here. Unfortunately though, the game here on this site is up to $[...] for some reason. There are other sellers, but the price I bought it for was [...] for being new. That wasn't bad at all. I am enjoying the game. The colors and lighting are really nice. There are a bunch of side games to play. This game is a good purchase.
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NOT ANOTHER SIM GAME. I just had to buy this game, I got the PC game before the gamecube one, I loved the PC one, but after a while, it just got pretty flat and repetitive, I like the fact that you don't have to stick with the same clothes every single day, the sims in the console port look pretty more creative than the ones in the PC one. I so love the new under-shirts choices, and I love that you can pick out your shoes and stuff like that, and even choose which style you want it, like, cut it and stuff, but don't think that you can just cut them, the exact way you want them. It usually only has three styles. I love the new analog control, and I really hated it when the people refused to do anything in the PC one, I had seventeen babies in the game, the mom refused to call the nanny, and even take care of the baby, all of them died. I got so mad that I just killed the mom. I was a little disappointed that you couldn't have babies, and age, but you can age, in your way, like, hair colors, face looks, and after they just get too old, you can delete them and "make a new baby" of course she/he would have to be either a teenager or an adult, other wise you would have a very tall sim child. overall, this game is the best game that I have ever bought and played!
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Soul Calibor II for the Gamecube. Thanks to a very nice Amazon customer service rep, I was able to find this video game and add it to my growing Gamecube collection. I had heard the add on Tv sometime ago and forgot about it. Then I had seen a small clip of it on Tv with Link fighting another charactor and I was hooked even more. Namco did an excellent job with this game. I'm also glad that Nintendo lent Namco Link to be one of the selectable charactors within the game. Unlocking stuff is fun as well. I also like the fact that if your really upset and your day is going wrong, you can pop this in to your Gamecube and take out your frustrations on the game instead of a real person. And if you want to play with friends, you can. Go through and see if you can survive the extra Arkade mode. Do you have what it takes to unlock the hidden charactors in the game and get there profiles? It's all up to you in Soul Calibor II for the Game Cube.
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One of my favorite games, period. I can't think of a single game that caused as much hype and anticipation than this, except maybe Halo 2. But whereas that game had a set release date(famously confirmed when a game member got November 9 tattooed on his arm), Twilight Princess was pretty much delayed so often that people wondered whether the Gamecube would ever get it. Then came a surprise announcement: while it would still be in essence the Gamecube's final knockout blow, it would also be a launch title for Nintendo's recently released Wii system. But unlike let's say Halo or Super Mario 64 which got had an "anyone can play" accessibility, Twilight Princess seems mainly geared to the more hardcore crowd but you'll still find one of the best games on any Nintendo machine and probably any of them. Story: Arguably the most darkest storyline and the first one since Majora's Mask, the game tells the tale of Link living in Ordon Village who gets thrust into a battle between 2 worlds: his world and the "twilight world", a world full of vicious creatures and a foreboding atmosphere. With the help of familiar faces, new ones and a new gift, Link once again has to save Hyrule. There's a strange sense of melancholy in the game, like it's not as obviously uplifting like Wind Waker or a game for all seasons like Ocarina of Time with shifting atmospheres, this feels more darker, more epic and more compelling as a result. Graphics: One common issue brought up with the Wii version's reviews was how un-next gen they looked. On the Gamecube though, this is easily the most gorgeous game that to me even eclipses graphic powerhouses like Resident Evil 4 or Metroid Prime. Graphics look much sharper and detailed and facial expressions during cut-scenes give characters even more personality, including Link. If there is a quibble is that the unmistakable "Nintendo texture" pops up where things look kinda blurry up close. Sound/Music: I noticed a couple of soundbytes in regards to voices but it's strictly one word phrases although it did sound like new character Midna spoke a language. If there's one thing Zelda rarely disappoints in is the music and despite the fact it's not a fully orchestrated soundtrack, it's still got lively tunes and moments of serene gentle melodies. Gameplay: Since this is the Gamecube version, we don't have to deal with manually aiming, instead using the analog stick like always. You map items onto the Y or X(no Z this time, that's to talk to Midna, your new friend when you enter the twilight world). The major shift is that Link can transform into a wolf which will have controls that will feel at home with Okami fans. Also, Midna acts as a kind of jump helper where at certain points you can actually jump unreachable distances should Midna be over there. Speaking of which, she's not as famously annoying like Navi and will generally be a worthwhile character to have around. The main thing of course with a Zelda title is the puzzles and this game has some pretty big brain testers but then on the other hand, towering bosses are actually pretty easy so I guess we're exercising our brains more than our bloodlust. You'll find as much as at least 9 or 10 of these dungeons filled with puzzles and bosses, not to mention Hyrule itself is huge and there's plenty of sidequests to do, then of course the story itself can rack up the hours easily. By and large, this is a longer and epic game than we've seen and many will welcome it since it's an easy world to get lost in. Is it for everyone? Doubt it. Even Mario 64 and Halo had its detractors but as a swan song for the Gamecube, this was a fitting end but more importantly, just an all around perfect game.
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Quite possibly the best game ever made. I hate fighting games, Street Fighter bores me, Mortal Kombat is stupid, and Tekken is interesting but not really my cup of tea. Melee, on the other hand, has me more addicted than an Alcoholics Anonymous meeting held in a Budweiser factory. If you have a Game Cube and don't have this game, it's a crime against humanity. Buy it. Play it. Enjoy. Side note: I spent money I don't have and my friend spent money she doesn't have to buy Four Swords Adventures and a Game Boy Advance w/ cable so she could play too. Between the both of us, it was over $100. Somehow we ended up buying this game the next day (lack of self-control? OK, well, that and she wants to enter a Melee tournament next week around here, and I have a hard time renting a game TWICE, I might as well buy it) and we haven't played much Four Swords since. Four Swords is an awesome game, but for some reason, we can't stop beating the crap out of each other. Such a fun game.... so fun....
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I Love the Mario games. I'm new to rating but not new to Nintendo's Mario games. I feel this is such a colorful beautiful relaxing game. It's really cool that Yoshi is back in the game, seeing he was not in Mario 64. Also for the first time Mario isn't stuck in the castle so you get dfferent concepts of what Mario has to overcome. And also Mario has more interaction with different character within the game. I read other raters who said this game is so easy. I'm not a game expert, but I find this game very challenging for both children and adults. If you're thinking about buying this game I reccomend that you do. I read some reviews before I got the game discouraging people from buying it. I bought it anyway and am so glad that I did. Hopefully this review will help make your decision.
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It's a Classic. I remember the first time ever played this game. A long time ago, back when I was in grade school, I remember seeing this game advertised in a Nintendo Magazine issue. I of course ordered it immediately. It IS a very simple game, but it was one of the first I ever remember playing, so it holds a lot of great memories for me. This was the game that got me started on the whole Harvest Moon Franchise, and I am very grateful to have the opportunity to play it again. This game may not be for everyone, it's very repetitive. And since it's one of the older versions, and for the gameboy color, it doesn't have the great graphics or storyline that the current ones now do. But it is, and always will be, a game that pulls at my inner heart strings with the memories of the hours spent playing it. I greatly encourage any avid player of video games, classic and current alike, to look back into their pasts, and pull out the games that got them started being a gamer and replay them. It's certainly been a walk down memory lane for me!
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A True Legend. The Sega Genesis is the first video game system I ever played. I played this system before the NES. And I fell in love with it. It has classic titles that are still enjoyable today. With games like Sonic the Hedgehog, Road Rash 2, Ms. Pac-Man, NBA Jam, Castlevania, Street Fighter 2, Maximum Carnage, Comix Zone, Vectorman and many more, this console makes me want to switch it on and just play. At the time it was awesome, and today it's still a jewel. The simplicity of the Genesis is something any gamer (or non-gamer) should experience. If you don't own it, it's still not too late to get away from the complexity of today's consoles and just go back and play the titles you've always wanted to go back and play. As soon as I order an AC adaptor for it, you bet I'm going back and playing the classics. I remember getting frustrated that I lost at such a far point, and excited that I defeated the final boss. The Sega Genesis is awesome--every gamer should own it.
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GAME PRICE. I've been an RE fan ever since it 1st debuted on the old playstation but with this collection...I'd say its pretty fair...from the previous review w/o the addition of RE Code Veronica X makes this collection seem incomplete but the price for getting all the previous titles in "new" condition well...is reasonable. As of today 8April07 RE 0 - 34.99 RE - 33.49 RE 2 - 27.64 RE 3 - 22.86 RE 4 - 18.99 Total: 137.97 thats w/o including shipping and handling For this bundle to price at 144.00 is very reasonable if you want everything "NEW" but if you want to go with the Used/games prices it will be cheaper. I believe if they added Code Veronica X ...will probably sky rocket the total price of the bundle. Resident evil code veronica X is currently being sold New: $99.00 Used:$20.00 Choice is yours! thanks for reading
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THE BEST GAME EVER. After I recieved Metroid Prime for my Birthday Last Year, I fell in love with it, and the series for that matter. Having played AND beaten every Metroid game, I was anticipating this game since it was first confirmed. I went and played Prime trying to master it. My fastest time was 5 Hours and some odd minutes. Not the fastest, but still pretty good.<br /> When Echoes Came out, I tried the Multiplayer out. (Yes, Multiplayer, even better than Halo 2's.) After I tried that, I went straight for the Single Player. Having played the Demo Disc, I expected it to be the same. It wasn't.<br /> I played for a week, and finally beat it with 15 hours. Now, going through Hard Mode, I can say that this game lives up to its name. The Replay Value is there, the Graphics are the best for any console game, the Sound is mesmerizing, the areas are gorgeous, the story is perfect; EVERYTHING! Go get this game if you don't yet, and if you don't have a Cube, GO GET ONE AND GET THIS GAME! YOU WILL NOT BE DISAPPOINTED!<br /> One word here is that most hate this game because of the controls, but if they say that, then they must not be TRUE gamers, for they shall accomodate to any controls. I play all types of games, and am used to their controls. They fit with the game. Perfectly. Everything about this is perfect.
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You can't make fun of magic in Asia. "Guilty pleasure" I was running low on ammo. The monster of an ape that stood between me and the batteries I needed to replenish my dying flashlight took two full cartridges of pistol ammo to take down. Now I was down to a precious few rounds. With desperation I use my last grenade round to blow open the door to the restroom in hope of finding a few meager supplies. Carefully, I check the stalls. In the second stall can't believe my luck as I find a few pistol rounds likely dropped by a nervous operative hiding from the horrors of the 'game.' I pause as I hear rustling in the stall next to me. I quietly replenish the ammo on my pistol. The neighboring stall is left unlatched but I'm not taking any chances. I ready my pistol and kick open the stall. A man-sized green meerkat is startled mid-dump for a slight moment. I see a hatred in its eyes. Fearless of the weapon pointed at it's jugular it prepares to pounce. One upping the toilet Russians in Goldeneye 007, The Ring: Terror's Realm actually contributes a cutscene to a monster on the toilet. In fact toilets are the favorite places to hide for the monsters in order to sneak up on you. Beware of the toilet. In the late 90's to early 2000's copying Resident Evil was a popular endeavor often met with limited success. The Dreamcast had a number of survival horror games that fall under the category of survival horror but accomplish little more than camp. These include Carrier, Illbleed, and Blue Stinger to name a few. The Ring: Terror's Realm may be the hardest of these to swallow. There is definitely camp for camp fans, including a fair number of laugh out load moments due to poor storytelling and translation foibles. However, the player will have to wade through a game containing a number of design flaws to get to these points. The Ring has one of the worst first impressions in gaming. The instant the start button is pressed you are greeted with the sound of boot stepping in fresh cow manure. Then, after a rather entertaining but quite poorly voiced introductory sequence, the downright most irritating and repetitive music I've heard since the advent of cd-rom attacks you like a gong hit with a sledge hammer. Or worse, like your baby brother repeating everything you say for hours. I endured this song for a good while in order to hear the other themes of the game, which are at least tolerable, and one or two that might be called fair. Chances are you will mute the game before you get to this point. The Ring's story is very loosely based on The Ring movie (the Japanese version). Rather than a cursed film, the story revolves around a computer program in which anyone that plays it gets infected and will die in 7 days. The story takes a number of campy twists and turns and falls in the so bad it's good category. I recommend that you visit 'The Spoony Experience' website for a wonderfully funny review of the story. The gameplay borrows a great deal from the early resident evil games. Like most early survival horror games the game has tank controls, fixed camera positions, areas that cannot be accessed until a key is found or a certain event occurs, ect. Most enemies include a lizard man that crawls on all fours, the man-sized meerkats I mentioned earlier, and apes. These enemies come in several different colors indicating how tough they are. One of the biggest problems with these enemies as they are incredibly stupid. The AI does little besides run directly at you and lunge when it gets close. They do have a line of site so you can get by them if they are not looking your direction. The enemies have particular trouble navigating obstacles. They will run directly into an obstacle between you and them and move back and forth trying to work their way around it. Obviously, this can often be used to your advantage. There are parts of the game you take unavoidable hits because you walk up a stairs and show up right on top of a monster, or you will have a short cutscene where a monster will run up and slap you on the back of the head (seriously). All in all this may be the only game I ever play where my favorite enemy was the flying crows, simply because they had an AI that worked. Of note, there are number of moments where you are searching a room and a monster will walk in the door and flick off the lights before it runs at you. I find this kind of horror quite humorous. There are actually a fair number of weapons in the game and surprisingly are fairly well balanced. They seem to draw a believable reaction from the enemies when they are shot as well. A very odd design choice is how a couple of the weapons are obtained very late in the game, then taken away from you for the last two bosses. In fact, you have to find three different parts to make a rocket launcher in order to advance the story, then almost immediately you lose all of your guns but your handgun. I never used the rocket launcher (or rocket lawn-chair for Medal Slug fans) once. Where this game really fails is that it completely misses the point on what makes traditional survival horror games fun. There are no real puzzles but use 'x' key on 'y' door and find object 'q.' The biggest problem with how this game handles this. It places items you have to find in places you've already been. It is counter intuitive to have gone through a room 4 times but have to visit it a 5th time to find a critical item (which will be sitting in plain site like it just appeared out of nowhere). Random enemies will respawn in rooms you previously visited as well, making it irritating looking for items in rooms that you've already visited. The Ring: Terror's Realm is by no means a good game but it can provide some entertainment to B-level survival horror fans. The best bet is saving your time and just watching some of the youtube reviews of the game.
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Official Controller Plus. This controller is an Official Nintendo made controller. That in and of itself is good, but it has some improvements over the original controller design. First off this particular model was made and sold in Japan to work with the Wii so people would have a better time playing Super Smash Brothers Brawl, while us Americans were left with whatever Gamecube controllers we had left or the classic controller. As such this controller actually has a copyright for 2008, because it was made more recently and with an improved design. The cord is about 3 ft longer over the original cord, which you WILL notice, and be very happy about as the original controllers had about a 6ft cord. Also the color is made to fit with the creamy white color of the Wii which isn't much, but it's the little things. Anyway if your looking for new name-brand Nintendo controllers and don't feel like spending 80+ dollars, you really shouldn't get anything, but these.
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Best...Game...EVER. I got this game with an SP, and it great!!! I have metroid prime 3 and are a metroid fan,and with zero mission and fusion stolen, i need to get them again. OK. now one of the great features about sidescrolling games (of metroid) is power grip. they did NOT put this in any other metroid non-sidescrolling games. period. I do agree that nintendo should have worked out the death sequence, that when you die, if you saved 5 hours ago, thats where you restart. nintendo also changed some other powers in the prime games.like the nova beam. but they added phazon mode, and the old X-ray vision. This is one of my favorite stolen games. (stolen FROM me!)
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Still the best. I had the pleasure of attending E3 (friends in low places) and one of the first games I wanted to get my hands on was Madden 2002. As I walked into the main display floor the first thing I saw was the EA booth and there, side-by-side on three plasma screens, was Madden on Playstation 2, X-Box and Gamecube. So, it was easy to compare the three versions of the game on three different platforms. The first thing that jumped out was the attention to detail. The players, the stadiums, the lighting effects, the sounds and the animations were all incredible. Player movements were very smooth in all phases of the game. There was so much detail in the player models that you could identify players by the way they moved. The video game version of Chris Carter actually moved like the real one. In terms of control and gameplay, I walked right up to the Gamecube version of the game and started completing passes almost immediately. It's very easy to navigate, but it also has enough play options to keep you inside your house for months. You have to get this game!
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Good selection, but too limited. I love strolling down "memory lane" when it comes to old school games. Whenever I purchase a compilation for any console (portable or otherwise), I've always expected to see great results. In this case, Atari did a wonderful job converting each of the 6 games to the Game Boy Advance. Although, I would have liked to see more of a selection -- oh well, I'll take what I can get. Asteroids, Centipede, and Super Breakout are the crme de la crops of this compilation -- so to speak. For those of you who may want a much bigger selection of Atari games, it might be wise to try Atari's Greatest Hits Volume 1 & 2 for the Nintendo DS. Second, you could purchase one of the four available Atari Flashback Consoles at your local retail stores. Or, even better, download your favorite Atari games a la carte onto your Wii/Wii U or Nintendo 3DS! :)
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The best baseball game you'll find on Game Boy Advance. Major League Baseball High Heat baseball is the best baseball game you'll find on Game Boy Advance. You can choose from 5 different realisitic game modes: Exhibition: This is perfect for people who want to take on game at a time. You can play as all the 30 Major League Baseball teams with up-to-date rosters. Season: You can choose to either play a 16-game season, 81-game, or the full 162 games with real scheudules for all MLB teams. Playoffs: This format is just like the one in baseball, 8 teams and 4 from both the American and National leagues. If you keep winning, you keep playing. Home Run Derby: Show off your power hitting skills in any ballpark of your choice. You can bat as any player, even pitchers. You can selected one of 9 distinct pitches to hit and you can pick the area in which they pitch the ball. Practice: This is great if you have trouble hitting a certain pitch in the game. This will help you increase your batting skills in the Season and Playoff modes. This game has other extra options too like music, sound effects, the number of innings you want to play, and whether or not you want automatic fielding. This is a "must buy" for all baseball fanatics.
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Excellent, fast-paced game. This game is pretty obscure, at least in the United States. It wouldn't have entered my consciousness at all if it weren't for a cheap MP3 player I used to use having a version of this game on it. After playing it once, I was hooked. I knew that I wanted to play an actual console version of this game, and now I've purchased the GameCube version. If you're unfamiliar with this game, it's kind of like Tetris as in pieces drop down on the screen in a vertical grid. Except you're not trying to clear a line; when Puyos (that's what they're called) drop down, you have to match up four of each color, then they go away and the ones above it fall. (In that respect, the game is kind of like Dr. Mario.) Chains/combos give you bonus points, and more importantly, they put more garbage pieces into your opponent's playing area. The two columns in the center (which have X's at the top to show this) cannot be filled past the top, and when they are, the game is over. Your goal is to essentially overload your opponent with garbage pieces so that they lose. There's a lot more to the game, like fever mode, but you can look up a gameplay video or tutorial to learn more. I personally found it pretty intuitive to learn just by playing. (Just remember that it's very important to make chains!!) After seeing videos of other versions of this game, the only thing that surprised me about the GameCube port was that when you do a chain, the game will move the camera in 3D space to look closer to it for added dramatic effect, but that's the only time it's not in the expected 2D perspective. In all other ways, it looks nearly identical to the PC and Dreamcast versions from what I've seen. As one last note, I am really not a fan of the English voice acting in this game, but the gameplay more than makes up for it. Also, you can switch the voices to the original Japanese, but unfortunately you can't turn the voices off completely. (Maybe I'm just used to having no voices from the MP3 player version of the game.)
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The only Gundam game you'll see on the US Dreamcast. There were a lot of Gundam games made for the Famicom (NES) Super Famicom (SNES), PlayStation, and some for Dreamcast in Japan. Gundam Side Story 0079 was the first Gundam game released in the US for the Dreamcast. Like one would expect from Bandai, Gundam Side Story has brilliant 3D graphics. For the first time ever, see those Mobile Suits go 3D like never before. The enviroments look great, but it suffers a horrid case of fog which will keep players guessing where the enemies are. Control wise, Side Story's controls are clunky, slow, and annoying, but fun ! If you play this a couple of times, the gameplay will suddenly become easy. Tackling an enemy Zaku and slashing it a couple of times will be a snap once you master the controls (I mastered it in a day already). Although this game sounds interesting, Gundam Side Story 0079 totally lacks depth. It only has 9 missions, but to make it longer, the AI is totally ruthless, making the game a little longer. If you're a big-time Gundam fan, get this game now ! But as a reminder, there are three other Gundam games for the Dreamcast in Japan like Mobile Suit Gundam: Ghiren's Greed, Gundam Battle Online, and the Gundam Side Story 0079 Premium Disc (additional missions for Gundam Side Story 0079, but the import version of the original Gundam Side Story 0079 is required to play). Note about the story: This game is probably telling about the beginning before the appearance of Amuro and his Gundam and the tragic events caused by the Zeon.
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Good Game, But Bad Rules. Overall its a good game, however there are some major flaws with the rules. There is now a hierarchy within the monster types (i.e. Water will always take out fire monsters etc). Although I understand these rules, I don't like them. I summoned a 2400 atk monster (including having to sacrifice 2 monsters as a tribute), only to have a 300 atk monster take it out. Good Idea but not that good. Maybe they should have given superior monster types only a 500 point bonus rather then it will always destroy it. Plus its a very hard game to get a better deck. You are playing NPC's a plenty and only getting lots of rather pathetic cards. All in all there is longievity but at what cost to the gamers sanity?
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A must have for any HDTV user. I can't believe I no one else has left a review on this little gem yet. I will start off by saying that the quality on both my flat screen and CRT has noticeably improved. This cable is the closest thing to a Component (the rgb cable) you will find and works with Super Nintendo, Nintendo 64, and GameCube. I bought it for my SNES specifically because without opening it up and modding it, there is no way to get a rgb signal to your television. In order of best to worst: Component, S-Video, Composite A/V, and then the RF cable. Like I said before this cable is great if you have a TV with S-Video, which most HDTV'S do nowadays, and want to enjoy a better quality picture on their older game systems. For me this is a must have!
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WELCOME TO THE SHOW. This game is killer. 5 different realms. 4 warriors representing the elements. THE WATER REALM(STAR BEARER), EARTH REALM (BEAST KING), AIR REALM (CELESTIAL), FIRE REALM(DEMON). The NIGHTMARE REALM (NIGHTMARE CHILD) Todd McFarlane's comic books gave the world a new view of legendary rock group KISS. This game is based on the comic books. All the enemy bosses are here. FORTUNADO, TIBERIUS, STAR GRAVE, BLACKWELL AND THE NIGHTMARE CHILD. This game is classic Good vs Evil. This game features music by KISS including SHOUT IT OUT LOUD, ROCK AND ROLL ALL NIGHT, GOD GAVE ROCK AND ROLL TO YOU AND THE TITLE TRACK PSYCHO CIRCUS. The PC version of this game is the recommended choice, the keyboard allows you more easier access to your weapons and has superior sound quality. GO FORTH AND DEFEAT EVIL LIKE YOU'VE NEVER DONE BEFORE. WELCOME TO THE SHOW AND WELCOME TO THE NIGHTMARE.
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User interface needs work. I purchased a GC with Splinter Cell, Metroid Prime and Zelda a few months ago. I really enjoyed SC and Zelda, but Metroid was a let down, especially with all the hype I'd read. Coming from a PC FPS background (mmm, Half-Life), I found the "toggle between move & aim" methodology of Metroid Prime to be extremely annoying. I can understand it for 007 on the N64 (only one analog stick on that controller), but there's no justification for it on the GC, unless MP was written for the N64 controller... What really surprised me was that Splinter Cell's use of the GC analog controller was _much_ better than Metroid Prime's (the left "main" stick to move, the yellow "C" stick to aim, the digital "+" pad for inventory).
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Awesome game and well worth having in your GB/GBC library. This game is awesome,most people feel that it's the black sheep of the RE games but as a fan of the series and as a collector I find it enjoyable. The graphics are great and the detail on the zombies is awesome. The music is really good for a GBC game and is genuinely creepy and sounds like The Exorcist theme. This game has a bit of history behind it for those who don't know,Capcom had originally intended to make a port of the first Resident Evil game for the GBC but instead due to system limitations decided just to make an original RE game for the GBC which than became Gaiden. If your a fan of the series or you just like to collect old games for old systems I'd say go for it. It's a rare and obscure title in the GBC and I highly doubt you can find it in a used gamestore or a place like Dimple but if you do it'll more than likely be cheaper there than on Amazon or Ebay. As for any gripes I have with the game there's really only one that being a lack of different enemies not just regular weak zombies,poisonous zombies,strong crowbar wielding zombies,and the B.O.W. I know the GBC had it's limits but don't tell me they couldn't put any Hunters, Cerberus',and other classic RE monsters in the game. With that aside however,it is still a fun and enjoyable game.
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New Batman game should please most fans. So let's admit it. Most of the previous Batman games have been lame, and the movies have been even worse. The only redeeming thing about the franchise is the animated series and some of the comics. So how does Dark Tomorrow compare? Graphics: 9/10 The graphics in this game are amazing. There is very good use of light and shadows, and I noticed no clipping (jaggies) or pop-up problems. Character textures and animations were very good, as well as combat animations and cut-scene graphics. Story: 10/10 Most superhero games have the plot of "villain has bomb or doomsday machine and you must stop him", and this game is no different. However, the way that they go about telling the story is worthy of a Hollywood movie script. Dark Tomorrow features most of the villains featured in the comic books, such as the Joker, Poison Ivy, and Killer Croc, as well as lesser known villains such as the Ratcatcher and Black Mask. The game also features characters such as Oracle, Batgirl, and Robin, although they are all unplayable. All of the characters are all very well incorporated into the plotline, which ends in a sword duel with the Demonhead himself, Ra's ah ghul. Absent however are the characters of Catwoman, Bane, The Mad Hatter, the Riddler, and Nightwing, although references to some of them are made. The story is further fueled by excellent use of cutscenes, a few of which are only thirty or so seconds long, but can last up to several minutes. Sound: 9/10 The score of this game is top notch. Conducted by the Royal Philharmonic Orchestra, the score adds a perfect element of suspense and heroism to the game. Gone is the movie theme that we are used to hearing from the Keaton Films and Animated Series, and in is a score that is just as good and fits the game perfectly. So why did I give the sound an nine instead of a ten? Well, the dialogue is done very well, but alot of it is repeated over and over again, especially when you are facing the bosses. The bosses only have one or two lines of dialogue when you are fighting them, and they repeat them over and over. It's a noticeable problem but something that is not too much of a hindrance to the gameplay experience. Controls: 6/10 Ok, this is where the game could have been polished a bit more. The game plays sort of like Resident Evil, in the way that you go so far, then the camera angle changes. But in Dark Tomorrow, every time the camera angle changes, you have to readjust the control stick or Batman will not go the way you want him to go, most of the time walking into a wall or going back the way he came. It was a huge problem during the early levels of the game but once I got used to it, I did not mind it that much. But many game players could find this very frustrating. The combat system is well done, especially once you get the hang of the "L+A or Y" combos, which are easy to execute. Replay Factor: 6/10 The replay factor could have been higher if they would have had an option to play through certain levels after you have beaten them, such as in Red Faction 2. But this game only offers three save slots, so you can only go back and play in the three places you saved. However, once you get the hang of the controls, the game is extremely fun to play, and many people, especially Batman fans, will want to play through the game several times, for fun, and to try and get all of the clues, bonus disks and artwork. What to expect: This game is very fun to play, and is the best Batman game to date. However do not expect to go into the game with batarangs blazing, because this is not your typical third person fighting game. There is much strategy involved, as well as alot of sneaking around, ala Splinter Cell. You will need to collect clues that will help you figure out whats going on in the plotline and to aid you in figuring out what to do next. The game does feature multiple endings, so be warned that towards the end of the game, what you choose to do, or what not to do, will effect the ending. You should never get too frustrated with the difficulty of this game, because if you die, you will automatically respawn at the last place the game loaded. I have noticed that alot of people have been reviewing this game poorly. And truthfully, I don't totally blame them. There are alot of people that no matter what, will hate this game. However, that said, there is alot of fun to be had with Dark Tomorrow, but you have to get used to the bad controls and camera angles. Basically, most people don't have the patience to give this game a fair shot. Hardcore Batman fans should run out and get this title now, otherwise wait until the price drops to twenty bucks. So here is how it breaks down: Pros: -Great Story -Truly makes you feel like Batman -Decent Graphics -Excellent Score -Nifty Gadgets -Really fun gaming experience (once you get used to the controls) Cons: -Bad Controls that require a high learning curve -Alot of bad camera angles -Game may be too short for some -Very limited first person view Overall Score: 80/100 (B-)
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Disney kinda screwed this up. Well, I purchased this game for something to play and have my three year old watch and to be totally honest, i was very dissappointed. The graphics are pretty and the little side quests are vaguely entertaining once you get over the little pointy hand interface. Good Things: Kid vs Normal. I liked the fact that there was a kid version and a normal version of the game. This is nice and the spacing out of the scarier stuff into the "normal" version was a good idea. They should have handled puzzles more in this fashion too (more later). In Kid mode ... Mickey runs around and does stuff on his own. I liked this ... the unattended play version. Good stuff. Big Problems: Ok. In some of the short puzzles ... if you run out of time ... the game says, "Time Out" and yer done. The syntax here is correct however, a lot of younger kids know those words as some sort of punishment phrase. Time Out ==> Off to a corner or your room or whatnot. I just didn't like that phrasing. Next big problem is the TV. Boggle. In the beginning of the game is a television that Mickey cannot turn on. (This is both in kid and normal mode) Ok ... So you push the button ... no luck ... then if you are fast, you can perform a "Trick" and try the remote ... this doesn't work as well. So ... later you shrink mickey mouse and low and behold he climbs under the television and TADA ... the solution ... Mickey plugs the television into the wall. Now the remote will work. Now ... my three year old, when seeing this immediately said, "Bad Mickey!" because he's not allowed to plug things into electrical outlets ... but that might not be a common rule. Overall, i thought the game was pretty, though there isn't a great deal of material here ... and there is a good amount of interactiveness in the game but as a parent, i found the content in this DISNEY title to be a little disturbing. It's cute. Rent it.
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Astounding, I can't believe my eyes. With the blockbuster success of Metal Gear Solid for the PS1, Konami decided to make the game portable for Nintendo's 8-bit GameBoy Color, and while many specualtions over the quality of the game were not very good at all, every GBC owner on the planet was shocked when this was released. For being an 8-bit system, the graphics and sound are simply astounding, and the controls are exact and dead on. Stealth is still the name of the game and you'll have to dodge guards and security cameras to complete your mission, plus VR missions and cut scenes are here as well, making this game play so unbelieveably close to it's PS1 counterpart that many a gamer will be left in awe when they see it in action. The storyline is a prequel to the PS1 game that would set up the events that take place in that game, and while it may start out as a run of the mill story, it quickly picks up and by the time you finish the game you'll be catching your breathe. All in all, Metal Gear Solid is essential to action fans and GBC owners everywhere.
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Portable Rage. The Gameboy port of Primal Rage is pretty good. Sure,it's not as good as the arcade or the other home versions of course,but it still holds up nice. The gameplay is simple and easy to control,since there are only two buttons to use. The graphics and sound are also decent in this port. Each character has got two attacks,four specials and one finishing move. There are six characters total. Unfortunatly,Vertigo has been removed in this version. Probally due to memory limitations. Overall,Primal Rage is a good old school fighting game,and this Gameboy port is worthy to be a part of your Gameboy collection.
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Looks great but not my thing. Don't get me wrong. I love RPGs and building up custom characters but I don't like them in the 2D world of the GBA. On the PC I have played awesome games like Dungeon Siege, where the RPG element is at it's best but I found Golden Sun to be really slow. It took ages to get going and there is an unbelievable amount of dialogue in it. But there is no way to skip past it. You will literally be sitting there hitting the button for 10 minutes reading bland word bubbles. Some have given this game a great review but I'm afraid this RPG just didn't do anything for me and I won't be checking out the sequel. Graphics A Sound A- Gameplay C- Lasting Appeal C-
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The fire power of Russia's most formidable fighter jet is at your command. MIG-29 Fighter Pilot is a truly accelerating simulator experience. A madman ruling a hostile nation in the middle east has declared all out war on the free world. As a pilot of the most powerful Russian fighter jet aircraft, your mission is to stop this dictator at all cost. At first you can only access the training mission and Operation Red Witch. If you complete Red Witch successfully you will earn a high score and a password to access the second mission Blue Seasprite. With each mission success plus bonus targets you'll go on to Yellow Dragon, White Pegasus and finally Iron Hand. In each mission be sure to complete the main objective and destroy other enemy targets while avoiding collateral damage and write down each new password. You'll need your password to access your high score and unlock the rest of the missions you've earned. Your aircraft is equipped with a cannon, rockets, air to air missiles and air to surface missiles. It has an autoland feature which will let you use the autopilot to land your jet safely, but you gain bonus points if you land it yourself. This game uses the 3 button or 6 button controller. If you're into aircraft simulators give this one a shot.
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Best Football Game On Gamecube Ever Period. I got my cube in 03 and quickly purchased the 03 version, obviously. Excellent football sim, best I had played to that point. Then got 04, which was basically the same but better. I then got 05 the next year and was very depressed at how much worse it had gotten as far as game play and graphics - more Maddenish which to me is worse - lack of control over the player is the best way I can describe it. Well its now going into the 2008 era and yeah I'm still playing this game, thats how perfect it is. Perfect graphics, perfect control, perfect dynasty mode, way better than 05, they must have changed programmers or something after this one.
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BEST GBA GAME AVAILABLE. I have played numerous GBA games, and owned 5 over the course of the past 6 months. And there are only TWO I have had the urge to purchase/keep... Tony Hawk 2 and Mario Kart. This game is incredable. Dont expect somthing better than the 64 version, but this is LEAGUES ahead of its SNES counterpart. some complainers have mentioned "bad steering" and "impossible star cup races" I have found those to be stupid complaints. ALL the chars have different steering abilities, (the fat ones are the worst... a good steerer is Peach or Mario...) and the differnnt cups are ALL staggered... for example... I found 50 CC too easy... in 150 cc (the hardest level) I ONLY NOW [after a month) beat the whole GP mode... some courses are chalenging... this game balances EASY and HARD... and has LOTS to do all the time! even for a 5 min break you can race against yourself in timetrial... so you know what to expect, imagine a number line where SNES M kart is -10 and 64 M Kart is + 10 this game would prob be somewhere like -2. GRAPHICS are amazing! best I have seen on the GBA, maybe aside from Tony Hawk 2 good sound, medichore 3d levels (like the SNES...) ~Andy
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More D.S.N.? Might as well try for a higher allowence. You are in control of your favorite Disney characters, with some sweet moves and good timing, you'll hit the game winning 3-point shot! Mickey, Minnie, Goofy, Max, Donald, Daisy, Huey and Bros., Pete, and Mortimer come out as super street ballers! Get your opponent's off guard and call "Cookies" on them when you steal the ball, "Stuffing" when you slam the ball back in to their FACE, "Ravioli" when you drain a slammer, and finally "POPCORN" FOR WHEN YOU NAIL J's and the tripples! "SUGAR" is for small victories by max 15 pts. and "CANDY" is for big victories by 16 pts. min! Peace OUT!
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Don't waste your money. I've played just about every single published GBA game (inc. japanese ones). ...and none of them are as disappointing as this one. The graphics quality would be acceptable if this were GBC game, but it's embarrassing to see such blocky graphics in GBA. The controls are unresponsive. ...and the sound. Words cannot describe how abysmal the sounds this game are. You'd have to hear it yourself to believe it - and once you have, you'd wish that you hadn't. Not to mention that this game is incredibly short. Only eight levels, and it took me less than ten minutes to complete each level. Avoid this sorry excuse for a game, and instead get Castlevania: Circle of the Moon, Wario Land 4 (not yet available in states), Super Mario Advance, or even Pinobee or Rayman Advance - any of those are more fun than this.
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A great compilation with some flaws. Overall, this collection of Megaman games isn't too bad. There are a few flaws, but the good overshadows the bad. Most people complain about the controls (with the B button being jump and A being fire). But if you're not giving this game a chance simply because of this, you've given up much too easily. I will concede that the controls should have been customizable, however, it doesn't take long to get used to this setup. All eight classic Megaman games are here, along with two unlockable bonus games, Megaman Power Fighters and Megaman Power Fighters (previously released only in arcades). While the remixed music from the Playstation 2 version is absent, this version still has the "Navi Mode", which features hints and improved in-game weapon menu graphics for the NES games. All the games play like their old selves, and while the graphics may be simple, the games are still a lot of fun. I recommend this to anyone who wants an old-school challenge or eight.
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best yet. this game has everything.it has great graphics and unbelevable gameplay. first off link can sail has music to do stuff like control caracters he can pick up enemy weapons has a leaf to blowstuff or glide in air. he can collect treasure on the ocean. its als a long long game trust me ive beat it. the best part in sailing isthat theres 56 islands to discover in the game. each with somethin to find. and thers like 7 main huge islands to find a lot of stuff. beatin ganondorf is not beating the game. beating the game isbeating over 500 secrets and discoverin all islands all 56 maps and getting the treasure.the game is populated with tons of people so youll never feel alone. theres also hard bosses and tough puzzles that take weeks to figure out. a new feature is link sometimes wil help u with a puzzle by lookin at somethin that will help u. thers also tons of enemies in the game in a world non like any other.you caneven use gameboy advne to call tingle so you cn get hnts ride a ballon or to get secret treasure. the story is also great just like zelda for n64. its a must have game collection. this game won a award for best story.
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3 SEGA classics in one tiny cartridge. One of the best collection for the GBA. I'll review each game separate. Golden Axe: This is a great Arcade style classic. You get to choose to be a wind powered muscle man, a fiery woman, and ( My personal favorite ) a electric powered dwarf. It takes place in a medieval setting. Each character has there own magic power. I believe it is based off the Sega Genesis version. This maybe be the best one on the cartridge. 5/5. Ecco the Dolphin: This game is about a dolphin who saves the ocean from aliens. It is very unique game, it is very hard to explain. All I can say some people love some hate it. 3.5/5 Sonic the Hedgehog Spinball: This a pinball game where instead of a ball you use Sonic the Hedgehog. This maybe the best pinball game, at the very least on the Sega Genesis. The cool thing about this pinball game is if you fall you could jump back in if you do it fast enough. There are multiple zones and you have to get the chaos emeralds. Some people I know actually call this their favorite Sonic game. It is very hard game, that's for sure. I think I would preferred Sonic 2 but with bad reviews of Sonic Genesis on the GBA ( It seems good to me though ). It might have been a good Idea to choose Sonic Spinball. If Golden Axe was not the best this one is. 5/5 This is a must for any former Sega owner. 5/5
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Addicting puzzlers. ===Dr. Mario=== When you think of Mario, you would, of course, think of his romping through the Mushroom Kingdom, stomping on baddies and rescuing Peach from Bowser. Are you going to expect the same thing from Dr. Mario? Actually, no. The game is a simple 4-in-a-row type of puzzler. You match up sides of vitamins to the colors of viruses or other pills. As simple as it sounds, like any puzzle game with a winning formula, it gets REALLY addicting. Dr. Mario contains 20 levels of virus-bustin' difficulty. ===Puzzle League=== This one's also a line-them-up kind of game, but as much as I wanted to like it as much as Dr. Mario, it seems to have a bit of a slower pace. It's still crazy fun. Just not AS much fun as Dr. Mario. I only give this collection a 4 stars because there isn't much to this other than the 2 games, obviously. What I mean is that there are better deals for the Game Boy Advance. Plus, the soundtrack in Dr. Mario is less robust here.
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Fantastic arcade style space shooter. Easily one of the best titles for the Gamecube and among the best produced for the Star Wars franchise. If you own a backwards compatible Wii or the original console and don't happen to own this title you are missing out. The game has a forgiving learning curve while always maintaining a decent skill cap for seasons gamers through it's medal system, if you find clearing the levels and finding the hidden items to be easy odds are you'll still find challenge in trying to gold every mission. There's plenty of replayability to be had in this game, it's a light pick up and play title that can act as a great starting point for introducing Star Wars to younger folk. Graphically it holds up well today, I'd say, though it did seem to suffer from a lack of anti aliasing on an HD display. Overall it really is just a great title to pick up if you can.
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A world of dungeon-exploring adventure. Exclusive to Nintendo GC, Evolution Worlds is a action-oriented, turn-based RPG based on Evolution and E2 for DC. Join treasure hunter Mag Launcher as he takes on assignments for the Society in an effort to restore the reputation of his adventurous family. Mag can take two characters on every adventure, choose from the mysterious heroine, Linear, helpful butler Gre Nade, or rival adventurer, ChainGun. Each character has his/her own set of special skills and talents to boost the stats of the team. Mag uses his power-packed Cyframe, essential equiptment for all serious adventurers, to defeat hordes of dungeon -dwelling enemies. As the story progresses, Mag learns about a Cyframe known as Evolutia and the efforts of the evil Eighth Empire to claim the prize. all of the games dungeons feature ramdomly generated layouts and enenmy configurations, which means that your experience will be different every time you return to a location. You'll return to dungeons often, too, because the number of treasures that you can hold is limited. With anime-style graphics, fully voiced dialogue(w/subtitles)and play that works well with the games style, EW is a fun and satisfying RPG experience.
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This was a hit with my son. I purchased this Link adventure at the request of my son who collects Zelda video games in different formats. He had originally passed on this one because he thought it could only be played by four players on the Game Cube. When he read recently that it was playable by one player controlling the four characters he decided he wanted it. He loved the game and said that it favorably compares to Link to the Past in animation and world play. He enjoyed every minute of game play and played it almost non-stop until he finished it. He said that he would recommend this game to anyone who found Link to the Past enjoyable.
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Final Fantasy on Cube? Not quite but very unique. Baten Kaitos could be considered as another most anticipated RPG for Cube owners. Developed by the same minds behind Xenosaga and Chrono Cross, it could be understood why it is an anticipated title. Baten Kaitos returns to the turn base RPG but with cards. Though most card battle systems are disappointing, the card battle system in Baten Kaitos provides the player both intuitive and strategic options in the battle. Players started off with a small number of cards they card hold and wield in the battle and as they "class up" the number of both increased. However, a "class up" also change the initially infinity time limit for wielding the first card to as short as 5 seconds. That means you have to make sure you get the right cards in the decks before the battle starts, for changes are not possible once it is started. Kills are relying on combos. Pairs and same cards in no matter what order increases your chance of scoring bonus, nonetheless, it is the straight numbers, no matter ascending or descending that counts most. The numbers are written on the cards, from initially one on the right to over all four corners. A good combo can triple damage to 300% of the face values. Further different characters have different speed in finishing one move. For example Savyna is extremely fast but devastating. So if you want her to kill fast, you have to think fast for once the action of the last card is finished, the string is broken and the turn is finished. On top of that, the elemental factor plays a huge part in the game. To improve your kills, you have to have the right elements in your deck. So fire against water and vice versa. Nonetheless, in terms of defence, it is more difficult to predict for a water based enemy could cause more than one elemental damage, which mean you might need different armours to protect yourself, especially if the attacks on you are multiple. The downside of this card system is the randomness in the cards available in each round. There could be a chance that you only have attack cards in your defence round, which means if your attack cards can't act as defence cards, you would just be standing there to be hit. Of course you can forfeit certain cards to hope that defence cards will come up, but that will also mean that you are losing attack cards in the next round. Cards in the game could be purchased from shops but prices are steep. So the best will be getting them from the enemies. However, this would require players to spend huge amount of time to create their dream decks. Certain enemies drop certain cards repeatedly, so you can decide whether you would want to stay in one area for a long time just to level up your character and your cards. Levelling up is done through visiting the church. Level up, as mentioned is by experience points but class up requires certain items that you could find throughout the adventure. In terms of dungeons designs, there are areas that could be annoying especially considering your enemies will reappear if you leave one place and go back later. There are a number of dungeons requiring backtracking, which if you are not a levelling up fan you could find it annoying. Puzzles are pretty straight forward though. The graphic designs are lavishing and full of style. Different islands have different cultures and they are fully exhibited and exploited. Every bit of details that you could think about were attended to. The only downside is some of the non playable characters are quite unobvious that you can't see them. This would be annoying when you need to finish certain side quests. The opening scene is phenomenal and can rival to all current FF series. Story wise, it is in fact very clich and there are some really annoying bits. It is very typical Japanese style and some of the chauvinistic aspect would put some people off. Nonetheless, having said that there are still a number of twists that could impress you a lot in the plot. However, it is quite linear at certain points for you won't be able to do anything but what you are asked to do. The most innovative part comes in when you are actually playing the role of a guardian spirit. Characters will ask you for your opinion and advice and a good advice could increase your tie with your character. This improves the interactivity of the game. In the department of music, the tunes are well composed but they are recycled too many times in the game. Sometimes after listening to the same tune again and again in different areas you would just want to switch the music off. The voice acting is even worse with cheeky tones connecting cheeky conversation, the best solution will be turn the voice off, though you still could not cut the voice off in battles, as you could do with Arc The Lac. In all Baten Kaitos does offer a whole lot of good game plays. The battle system is good and the side quests are interesting, though pretty standard. It is more interactive and it definitely offers a different and unique experience in game plays. However, the story itself and the voice acting taxed out quite a bit of the game. Hopefully in the remaining a year or so for the Cube before the Revolution, Nintendo would be releasing more new and good RPG titles. Probably a lot of Cubers are looking forward to Zelda, Advance Wars on GC, Fire Emblem and Golden Sun. But at the meantime, just enjoy a good game with Baten Kaitos.
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A FINAL SHOWDOWN TO THE END OF THE 16 BIT ERA. As most people know Ultimate Mortal Kombat 3 was the last 2-d Mortal Kombat to come out of the 16bit era (Sega Genesis and Super Nintendo) But it does not disappoint. I have all four Mortal Kombat games available on Sega Genesis. I've had the first three for quite some time before managing to finally find UMK3, and I have been having fun with it since. All it really comes down too is that is MK3 but with extra characters, some new levels, combos, and even the everlasting glitches to appear every now and then. In my opinion UMK3 on the Genesis was my favorite port of the game, but the Sega version will have its downfalls especially being the arcade version is incredible. Some of the downfalls include: Some fatalities changed, animalities are taken out and replaced with brutalities, game will crash but not too often, some combos that can be done in the arcade version (12-20 hits, more then 100% damage) are hard and if not in way impossible to pull off in this port. Mostly from the fact your using a d-pad instead of the famous joystick, system slow done compared to the arcade version, and plain just controller in general. Im not saying they cant be done but i find it very hard to do sometimes. Now on to the computer, it is somewhat harder to beat compared to MK3 but still not all that hard. They added another tower on this with one with a harder difficulty level, but the experienced player can make it through pretty easy. Now about the sound quality of the game, the levels music are somewhat alright but kinda close to being unbearable. The announcer does not say any of the kombatants names which may not seem like a big deal to anyone, but personally i used to love how the pronouncer said some of their names. Scorpion doesnt do this famous get over line when doing his spear move, and you will just notice little sound glitches here or there but nothing to major. Overall i would say if your looking for a game that is tons of fun, and can open a lot of doors in the video game world, then this would be it.
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Really Good Game. Hello all, I got this game a few weeks ago and I am still playing it. I've just reached the 60% done mark. This game is so fun and challenging that it's a must have! I am someone who loves to play games when I get the chance. I play some everyday. I have played Harry Potter and the Prisoner of Azkaban and beat it in less than a week. I also played Super Mario Land THE GOLD COINS and beat it in several hours. The game CABELA'S BIG GAME HUNTER was such a disapointment and I beat it in 2 days. But this game I just keep going back to and each time I get a little more done. The hocky part I just beat last night, phew that was hard! LOL. But anyways the games, features and graphics are awesome! This is such a cool game. It's so life like and full of vibrant colors. But the game itself is easy to follow, you can't get stuck for long. You have to clear the levels, simple as that....yet its hard to find everything so the challenge is there....Just a fun game...recommend it to kids as well my 10 and 13 y.o. play it and love it too. GREAT GAME A+
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Sega is dead... and the porting of these shows a darker side to thier history. Everybody says "Sonic was perfect when the Genesis was around". WRONG! This collection has all the proof you need. They included half a dozen Lame-gear (Gamegear) stuff, which made me want to cry. Tail's Adventure was awful... so was Tail's Sky Patrol and Sonic 2 (Gamegear version, not the Genesis masterpiece). I did enjoy Triple Trouble, but I liked the 3DS port better. Then the other "games": Sonic CD- 5/10 Sonic CD is very average and dull... and the time travel function was really GLITCHY in Sonic Gems. I ended up stuck in a cliff when I traveled into the future. Even worse, I CAN'T CHANGE THE MUSIC! Sonic CD on the Playstation Network, iPhone, Android, and Xbox arcade (I think it's on XBLA) all had an option to switch the music between the Japanese and American version, but all you could have on Gems was the USA version.&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Sonic-CD/dp/B0009OGJ02/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Sonic CD</a>, I wrote a full review for the REAL Sonic CD, just click 1 Star and look for TDL. Sonic Fighters- 6/10 A 3D fighting game that was so bad I enjoyed it. It was a port of some arcade game, so the controls didn't match up (The last time I checked, the Gamecube had no K button.). The game itself was VERY creepy. Tails made the scariest face ever when he won a match, Knuckles stole Amy's hammer and smashed her, and Eggman (who's obesity was extreme due to the poorly made 3D polygons) came and cloned Sonic. Sonic R- 2/10 An interesting idea... but it cleary failed. It is another poor 3D pre-adventure Sonic game, with terrible controls that make Sonic 06's controls seem smooth by comparison. The problem with all of these ports is that the Gamecube has a very... "tough" controller. A joystick was never on the Saturn's controller, so it just fell apart when it reached the Gamecube's "C-stick". Also, the game only has 5 tracks (Did I mention it is a racing game?), so it can't be compared to Mario Kart's 20 tracks, or Sonic Drift 2's 15 tracks (THAT IS A GAME GEAR GAME! Couldn't Sega have found more room ON A 32-BIT SEGA SATURN CD DISC!?). The soundtrack was also wierd, a lady is singing "Can you feel the sunshine, takin' away the rain?" while you are racing... not to mention that person sounds almost like the lady who sang "I want to fly high!" in Sonic Adventure, and I loved the voiced over music in Sonic Adventure, but it does not belong in a 32-bit racing game that has enough issues.
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Fun family game. This game is so innocent and so additive and so fun! It is definitely a nice break from shooters, rpgs, and racing for me. Warning though..it's very addictive! lol My wife and I got hooked on it! =) It's a very long game though and pretty typical of the past HM titles...farming, fishing, mining, getting married, etc... I won't post any spoilers here except that you don't have to acquire all 100 notes to beat the storyline. If you are like me and don't want to play for umpteen hours, then you will more than likely stop after the main storyline is over b/c by that time you will have played so many hours already! lol But if you are hardcore and want 100%, you will be there for quite a while and definitely get your money's worth. Graphic-wise this game is so cute! Defintely a nice break from Far Cry and Halo and such. Just a nice, easy-going, do what you want at your own pace type of game. I highly recommend this title to exiting HM fans and to newcomers as well. Enjoy! =)
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It's Not As Bad As Everyone Says. If you've kept any track of Crash of the Titans, you probably know that most people hate this GBA version. Don't be fooled by critics or people with critic mentalities. Among GBA games, this one's actually pretty good. Naturally the main and DS versions are better. But this isn't so terrible. The story begins when Crash is sleeping in a hammock outside his house on the beach of Wumpa Island. Aku Aku (a magical mask that's been around for a really long time now) communicates to Crash through telepathy that he needs Crash to wake up and rescue him from Dr. Neo Cortex, the long-time villain of the series. Crash, of course, does and rescues Aku. His sister, Coco and best friend, Crunch have also been captured. Aku tells Crash of this and teaches Crash to hijack the large enemies (Titans), the hook of the game. As you can tell, the rescue mission's on. To hijack, or "jack", Titans, Crash must beat them with his combat moves till they're stunned. Then he can take Aku, throw it on the Titan's face, and transform into the Titan, using its powers against the other enemies. All the Titans have basic pummeling moves like Crash, but they each have a special ability that's unique to their kind. This jacking hook's really cool and fun to use, as are the Titans and their moves. Since you get to use this all the time, it's good that it's such an amazing hook. There are also enemies that can't be jacked (Fodder), but they're only purpose is really to collect Mojo, which is a small cluster of orbs that have magical power. Crash collects these to get upgrades, like increased strength for his attacks or new moves. Though it's under-exaggerated, it's still a nice system that works well. The other collectibles are Wumpa Fruit and Tiki Masks. Wumpa Fruit replenish health to Crash (oddly, though, not to Titans) and they grant extra lives when you collect enough of them. Tiki Masks give increased attack power for a set number of seconds (though this is hardly noticeable) and they come in three colors. Green, Silver, and Gold. Collect all of them in one Island to access that Island's arena. An arena is where you fight enemies and Titans till you get to the recently-defeated boss. Bosses can be jacked too, but this is only good for collecting Mojo and getting a hold of a Titan to help you finish off the rest of the boss' health. This is helpful 'cause bosses are tough little [...] and can be very hard to defeat. I mentioned Islands without telling you what they are, though you can certainly guess easily enough. They're the way the game's divided up. At the end of every Island is the boss you fight and a special kind of mini-game called Crash Rush, where Aku transforms into some kind of vehicle for Crash to use to get to the next Island. There's only 5 things to do on an Island. Three levels, the arena, and the Crash Rush. "Three levels?" you're saying. "Sounds like a short game". Not exactly. Every level's divided into several sections that you have to cross before you can get to the next Island. This is kind of a bad thing, because if you miss things in the level and you want to collect everything or if you die a game over, you have to replay the long levels all over again. Would've been better to shorten the levels and not divide them into sections or at least make it so you could choose a section to play through. The levels have multiple paths to be taken, but only one that actually leads to the end of a level. These alternate paths lead to Tiki Masks and other goodies. There's so many of them it's kinda hard to find the right way sometimes, and if you happen to go the wrong way and come to a Checkpoint, you're screwed if you're trying to collect things for 100%. You can't backtrack after that. Needless to say, a little less complication would've been better. Crash controls loosely, making it hard to stop and turn and even harder to execute jumps. Crash jumps pathetically low and he doesn't handle good in the air unless you double jump. Fortunately, the Titans handle better and you spend almost all the time controlling them, so this isn't terrible. The Titans are necessary to get past a lot of areas and things, but a little more attention could've been given to this whole mechanic. For one thing, if you dismount then jack a Titan, the Titan's health is completely restored. The special attack meter fills so fast once it's been emptied that you could practically fight using the specials. It's pretty hard to directly jack another stunned Titan from the one you've already transformed into, so it's a bit of a process getting switching Titans. Once you find a Titan you like, you can just keep using that same Titan, which diminishes the already low variety even more. The audio, too, could've used some work. The music get's a little repetitive and isn't particularly interesting to listen to. There's only a handful of sounds present, like the voice clips which sound clear, but are so few. Graphically, the game's only real problem is how big the sprites are. They're not so big that they present a problem with the surroundings, but if you're claustrophobic or you just like having a wide view of your surroundings, this might make you uncomfortable or annoyed at the very worst. The backgrounds are beautiful. As there's no voice work, everything's done with subtitles and MUGs (or icons of the characters' heads to indicate who's speaking). These are hideous, but the actual characters in the cutscenes look and animate very nicely. Every game has its ups and downs, of course, but the ones in this game aren't so terrible as too make the game unplayable or not enjoyable. True as it is that I'm a very "different" person, I at least know a good video game when I see one (in fact, video games are what make me so "different"). This game isn't a bad one or a boring one. It's a good one weighed down by its faults. Fortunately, faults don't make up an object or a person.
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One of the finest Zelda games ever. I've been a hardcore Zelda mark ever since I first popped that gold cartridge into my NES way back when. I've followed Link up Death Mountain time and again, from the NES to the GameBoy to the SNES to the N64 to the Philip's CD-I.....okay, let's not mention that travesty of a game again, shall we? I've got the comics, I've got the cartoons, I ate the cereal...I had the friggin' board game and watch for God's sakes! Anyway, the point is...when I got my GameCube, the first game I had to have was Wind Waker, and it did not disappoint! Like many Zelda fans, I was shocked to see the graphic difference, but instead of moaning about how childish it looked, I realized just how great of a game this could be, and I was dead on the money! Flat out, if you only get one 'Cube game this Holiday season, make it Wind Waker!
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This game is the BOMB. Ok, it goes like this your a spaceman that crashed on a strange planet. The air on the planet is hostile there for you must use your suit for oxygen since you ship is damage and can not provide for for you. You suit will only give you oxygen for 30 days after that well... you die lol. While your on the planet you come in contact with pikim little creatures that you can command to execute different task. You can control up to 100 of these pikim at one time. They come in three viraties Red pikmin which are strong and resist fire, Yellow who are light weight and able to carry bombs, and Blue pikmin which can swim and do well in water enviorments. So using the strengths of these pikim you must find all the parts of your ship before 30 days are up. Point blank the game is amazing the graphics are Wow! Nintendo has out done themseleves again. Pikmin is a one of a kind game. You have never played anything like this before. That only should be worth buying the game. It's different not a rehash of something. You must know how to use your pikmin in different situations. That's what makes the game so much fun. Commanding these little boogers it's awesome. You realize strength in numbers lol. This is a must buy game it's so much I can't put it words. It's a very rewarding experience very different. Nintendo always changing the game. Pikmin and Smash bros both very unique and fun. That's why I love the gamecube because of games like this. Games on the Xbox you will find on PS2 maybe 2 to 3 months later so no point buying a xbox if you already have a PS2. Dead or alive 2 is already on the dreamcast and PS2 to believe that Dead or alive 3 won't appear on gamecube and PS2 in the future is lying to yourself. Halo has been on the PC forever lol, don't know why not it's Xbox's biggest game. So like I was saying why you get a Gamecueb is because you will never play Pikmin, Mario, Zelda, Smash bros so on and so forth on Xbox and PS2. But with PS2 and Xbox most of their games will be multi platform. (...)
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An okay game. Top Gun: Combat Zones is a game that, on the back cover, claims to allow you to master the Navy's top 5 planes, which I disagree with. First, four of the planes available aren't in the Navy. The MV-22 and AV-8 are Marine aircraft. The F-22 Raptor is Air Force, and the YF-23 lost the contract to the F-22, and isn't in any branch of the military. Second, This game only seems to focus on fighter/attack roles. Combat Zones failed horribly in capturing different aspects of Naval aviation. A good selection of Navy aircraft would probably include the F-14D, F/A-18C, E-2C Hawkeye, S-3B Viking, EA-6B Prowler, HH-60H Seahawk, and P-3C Orion. This would've allowed mission variety, including air to air combat, special forces insertion, anti-surface and anti-sub roles, AWACS (Airborne Warning and Control System), and the ever-popular air-to-air combat. But, unfortuneately, the designers made a game that gets old after a while because the only thing different in each mission is the scenery. I loved the control setup for this game, though. That is, I loved the Expert controls. Expert controls allow you to control the airplanes with realistic three-axis movement (pitch, roll, and yaw). One big flaw, though, was throttle controls. The throttle controls really stunk. While the control setup was near-perfect, the way the aircraft handled was very unrealistic. I mean, paint dries faster than the time it takes for you to roll completely around one time. Another complaint I have is that you can't really dive inless you roll on your back and pull up. Nothing like real aircraft. Sound effects were okay, although the explosions sound muted. My favorite sound in this game was your 20mm cannon. The gun in the game almost sounds like the gun in real life (believe me, the real life guns sound a lot different than in the movies. I did appreciate the graphics. The planes were very detailed, right down to the markings. Everything was in the right spot. One thing is, I like to play flight sims from a cockpit view that actually looks like a cockpit, and I also like to be able to take off and land. This game didn't have any of that. Half the challenge of flying is taking off and landing, especially for a Navy pilot. IT's been said over and over that it is incredibly unnerving to have to land a 50,000 pound jet on a floating airfield moving away at 30 knots, no matter how experienced you are. This game failed terribly in even giving you an inkling of what flying in the Navy feels like. Anyone can just slap together a "fly in and blow everything up" game. Tsk, tsk. Overall, this was an okay game. You have to give it a lot of credit because it is the only semi-realistic flight sim for GameCube (hint, hint, Nintendo bigwigs), but I really felt that it didn't do naval aviators justice. Only buy it if you really truly want a flight sim for GameCube. Otherwise, rent it or wait for a realistic sim to come out.
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Brilliant for old and new fans. To those not familliar with Mario party: Mario party is a turn based board game, with 4 players collecting coins to buy stars, to win the game. This is the basic objective of the game where the most stars wins, however items (or in this case orbs) can be brought and used to sabotage other peoples chances of winning whether it be a space that sets you on fire when you pass it, costing you ten coins, or a smug goomba who declares you must pay another player the number on the dice roll. After everyone has had a turn moving, a mini game is played after every turn. The minigames on mario party 6 are exceptionally fun and take the form of 1v3 2v2 0r 1v1v1v1, meaning players may be teaming up or all out fighting for the prize of 10 coins ( a star costs 20 coins). A personal fave was 'Snow Brawl' a 1v3 mini game which is basically a snow fight with 'shy guys' helping out the person on their own. The controls for these minigames are usually quite easy and the instructions are very clear, with advice given. Beware of computers though, in this version of mario party they are very clever and competitive. In conclusion i would say that if you could rent or even buy cheaply, an early version of mario party, then this would give you a feel of whether you can put up with this different version of gameplay. Just remember that mario party 6 is a lot more involving and the minigames are much better than earlier games. Also included: Orbs (each has a different effect, some are used on you, other are traps placed on 'character spaces' for other people to land on) Miracle spaces Duel Spaces ? Spaces (where random things happen) For those that know Mario party, i don't think much has changed, more orbs that don't affect the person who uses them, more minigames, and according to my friends, Mario party 6 has the better ones too. All in All this makes this an essential purchase, not only for fun gameplay but a good solo mode and other extras that gives this game a long lifespan.
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What the ... Sega has done to its baseball game. This is the worst baseball game I ever played. I had moreenjoyment reading the negative reviews on this than actually playing this game. Every negative review about this game is 100% correct. The only good thing about this is graphics. Game play stinks (I don't want the computer fielding for me or running bases)and what ever happen to the infield fly rule. I was cought up in 5 tripple plays because the batter popped up in the infield with two men on base. This is crazy! A total waist of money. I'm putting this game up for sale after only having it for 1 day. ... Sega need to be sued for false advertisment. Most of the info on the back of this game is false. No hot or cold zones, no 32 different pitches (if there is, the game book doesn't tell you how to throw them), can't control base running, the men on base are running on every hit ball no matter what base they're on or the amount of outs in the inning. SEGA, CAN I GET MY MONEY BACK AND AT A 10% INCREASE OF FUNDS FOR PUTTING UP WITH THIS FOR A DAY. Pedro, I like you as a Red Sox Pitcher but disappointed that you got your face on the cover of this game. oNe
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Absolute perfection. This is the best Dreamcast game. Ever. Period. Everything about this game is superbly done....graphics, playability, control....unbelievable. The PSX version (never played it) was good from what I heard, so at the time I had just gotten a Dreamcast and I noticed this game was out for it....so I picked it up and i was instantly sucked in to the world of Nosgoth. You don't believe me, just get to the edge of the pit Raziel was thrown into in the opening cinema and look down. Unreal!!! Not only does this game look good, but it plays like a dream....no quibbles whatsoever about the control, except the occasional mess-up trying to claw into blocks trying to move them around. Actually, if this game had a flaw- that would be the only one....the tedious nature of the many blocks puzzles....especially in the level with those dad-gum white spider enemies....! The difficulty of the game is right up there too....nothing to turn your nose up at, you have to be on your toes. As for the length of the game? Depending on if you try to get all the glyphs and health pieces....expect to take upwards of 25 hours to beat this game. I'm a perfectionist, so the first time through this one I took a good 35 hours.... Overall, 10 out of 10. I rarely give a perfect score....so this is definitely one game you can't pass up on....and now for less than 10 bucks, it sure is a steal!
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i have played the game and ill tell u why its the best. I have played the game b/c my uncle worked on the spider-man movie game.it is a very soilld game,you could drop in the air and then land on the streets of new york and a crowd would come over and if they don't like u they would punch you.the webing attckes are the the same in spider man for ps1.the detail in the models are spectacular.the camara is much smarter now even if u are in a little space it would follow. Dont worry about if it would spoil the movie for you the only thing that is from the movie is when u battle green goblin.there is a lot of puzzles and your spidy compase u have to use these time! you always use ur spider-sense.the hardest battle is with green goblin.if u want to know to know more im my screen name is dr evil9280957
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Resident Evil newcomer... sort of. When I first heard of Resident Evil, I played it on my friend's PlayStation (having never owned one myself). I really enjoyed the promise that this new genre brought with it, though I was less than impressed with the graphics and how long it took to load. I never finished the game. I think I played about a third of it. Fast forward to 2002. I own a GameCube and want a new game. Reading reviews, I decide to give RE a try once again. There aren't enough words to describe how much better this game now looks and plays. I really is scary. The graphics and sound really are fantastic, and the mood that is set by the whole thing keeps you tense until the end. I can't wait for the sequel. The only downside is that it is really straitforward, and you probably won't want to play it more than once. The extra modes that are unlockable were not enticing enough to make me play through a second time. Anyway... if you need to be swayed into buying this title... this is a definite push in the yes direction.
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Great game for the GBA. The deep storyline is what really makes this game great. Each of its 21 chapters is a new battle, so if you don't like fighting, this isn't the game for you. If you enjoy leading virtual armies into battle, however, you'll love Sacred Stones. The fact that if a character is really gone if he/she dies in battle can be seen as either good or bad. On the one hand, it adds an emotional element rarely seen in rpg's. On the other hand, you'll really wish you had some of those deceased characters back during tougher battles *cough*chapter 19*cough*. The only bad point I can really think of is that the game saves automatically when the Gameboy turns off. It's good if you're doing well in battle and your batteries suddenly run out, but if you start out strong and lose several characters at the end of a battle, you have to start the entire chapter over if you want them back. Otherwise, this is a great game!
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setting the record straight. There are some people out there who have written reviews for the GBA SP who say you should wait to buy the upcoming Nintendo DS in November 2004. This may be somewhat true. You should wait if all you want to play are nintendo gameboy ADVANCE games, and nintendo DS games. However, if you want to be able to play original gameboy games, gameboy color games, and gameboy advance games, buy the GBA, or GBA SP, as the Nintendo DS WILL NOT play original gameboy games, or gameboy color games. Note to people who plan on purchasing the DS: The graphics on the Nintendo DS are slightly better than those found on the Nintendo 64, NOT the Gamecube. With that said, I'd just like to say that the GBA SP is one heck of a portable gaming system, and you should definitely think about buying one if you like backwards compatability.
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I bought this game for my 7 year old son. and we ended up arguing who should play it!!! Boktai 2 breaks my misconception that Gameboy Advance games are usually formulaic at best. The game combines Zelda-ish action RPG with irresistable fanboy themes of spaghetti westerns and vampire hunting. Add to that a very inventive solar element and inventive gameplay, I actually look forward and make some time to play it, as opposed to playing it because I'm just bored. This is the first Boktai game I've played, and although knowing the backstory helps, the game guides you enough so you won't feel lost. I must admit that my son is better at this game. But the addictive nature of Boktai 2 made me try hard (and admittedly, download a walkthrough) to finish it. It is satisfying and challenging, even for adults.
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pass the bedpan please. i rented this game to see what it was like. i live in a dorm. my "friends" decided to scare ... me and flip all the circits in the circit breaker and hide. it was 10:00 at night. im not going to finish for fear of more consuling. it's all true exept the last part with the consuling. this game is way to real to be good. and as for the complaining about the "bad" controls, do you think that they just meesed up or did thhat on porpus to make the game hard. ok mabye the [bad] camera angels should be fixed because you have to time you shots and swipes. but thats my only gripe with the game. and as for complaints about the lack of ammo and harder zombies, you probably put it on the moutian mode.(hard track but well rewording in the end) if you put it on the hike mode you get more ammo, eaiser zombies and less of them. an start with jill, you start with gun and 8 item spaces over crises 6. you get a lock pick that you can pick simple locks with over a canteen that you can fill up with kerossen to burn zombiies with.(you have to shoot heads off or burn bodies so they don't come back) you can find simple keys as chris and a guess find a canteen as jill. i'm getng eternal darknes in a few days. looks super cool and not as scary
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Still great after all these years. I purchased a Sega Genesis console back in November 1989. My Genesis is still in mint condition and I pull it out once in a while to relive the classics. If you do not own one of these gems, I highly recommend that you pick one up! There are hundreds of titles available, most of which sell for only a few dollars. Some of these titles are among the greatest video games ever created; you must own these if you're a collector. While playing these games, it's important to consider the limits the game developers were constrained to. Unlike today's consoles - with seemingly unlimited CPU power, bandwidth and memory - the developers were forced to work with a very small amount of storage capacity to hold graphics and sound data. Over time, the developers came up with some very clever techniques to overcome these limitations. I recall being "wowed" by the effects in games such as Gunstar Heroes and Earthworm Jim...effects I had no idea my little old Genesis could do more than five years after owning it! Over time, I came to really appreciate these efforts and continued looking forward to how much further the envelope would be pushed. Below is a list of must-own games for the Genesis. This is by no means a definitive list; these are just my favorites among those games I have played. Platformers: Sonic 1, 2 & 3, Chuck Rock 2, Castle of Illusion, Cool Spot, Ristar, Alex Kidd, Earthworm Jim, Aladdin, Ecco, Flink*(see bottom) and Shinobi 3. Fighters/Brawlers: Golden Axe, Streets of Rage 1 & 2, Eternal Champions, Street Fighter II CE and Two Crude Dudes. Shooters: Gunstar Heroes, Sub Terrania, Truxton, Gaiares, M.U.S.H.A., Ranger X and Raiden. RPGs: Phantasy Star 2, 3 & 4, Beyond Oasis, Shining Force II, Land Stalker and Crusader of Centy Sports: Arnold Palmer Tournament Golf, Madden and Tommy Lasorda Baseball. If you're inclined to pick up the Sega CD add-on, you should also consider the following:&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Flink/dp/B000B7CMZ8/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Flink</a>,<a data-hook="product-link-linked" class="a-link-normal" href="/Wonder-Dog-Sega-CD/dp/B0008JGU98/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Wonder Dog (Sega CD)</a>,<a data-hook="product-link-linked" class="a-link-normal" href="/Final-Fight-Sega-CD/dp/B0007U8A8M/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Final Fight (Sega CD)</a>, Sonic CD, Earthworm Jim SE, Robo Aleste, Silpheed, AH3 Thunderstrike and Batman Returns. *The Misadventures of Flink is available on cartridge in the Euro market only; however, it's available domestically on the Sega CD.
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In my all time top 10. Ahhhhhh I remember when this game first came out. The look alone hooked me. I ran out and bought it and.......the rest is history. I think a lot of people are missing the overall point of this game. It's a cross between a puzzler and a platformer. I'll discuss the negative aspects first. The fighting. The fighting for the most part is dull and repetitive. The enemies are basically the same throughout the entire game. The final boss is anything but inspiring and can be beaten with ease. The positive? I can ignore the fighting aspect as this isn't an action game nor a fighting game. This game is all about finding a way to get from point A to point B. Don't get me wrong, some of fighting is insanely difficult. Not that the enemies are difficult but during certain fights you have to beat a ton of them in order to advance. Everything else is just about as perfect as can be. The platforming is sheer perfection. The music is amazing. And the one thing this game does right that so very few do, is the overall atmosphere. One of the most gorgeous Gamecube games released, this game has stood up well over time. I'd say this one is right up there in the difficulty department with "Forgotten Sands" for Wii. Awesome music. Amazing atmosphere. Ingenious level design. Maddeningly difficult in a few areas. Overall, a game that, years later I have yet to tire of. One of my all time favorites. Highly Recommended
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Possibly the best RPG for Dreamcast. This is an Epic story of a young man who goes off to rescue his wife from evil emperor Silver. Alot of detail went into making this game. There is an unbelievable selection of weapons, aromor, health recovery items, and more. The graphics will amaze you, the background scenes are just beautiful. The semi Med-evil setting will keep you interested, along with the incredible story that goes along with it. The realtime battle strategy is a new approach to recent RPG's, so you won't get bored with those long battle sequences like in Final Fantasy. The controls are self explanitory so you can start playing right from the very start. All the different characters speak with their own personality so you will care about what happens to them. The bottom line is that this may go down in history as one of the best games ever. Nuff' said.
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My Personal Opinion of Course. I enjoy fighting type games. I can not really play them very well anymore, But I do still enjoy pitting 2 cpu characters against one another to see who wins. The controlls seem a little clumsy for my taste. You can't really let your fingers glide over the controller with smooth results. However I don't think the Gamecube is the best system for complex fight combos. The graphics are alright for a Gamecube game. I am not one who buys a game for how pretty it looks. it has to be fun to play not just look at. My favorite part is the Krypt. It has all the sounds you would expect from a horror flick. Plus I crreate my own post abbr. for each Koffin. i.e. the Koffin RO = Rip Off which is one of the hints.
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Mario comes with a bang to make his first game on the cube. Well i'd like to start off by saying i'm not some 7 year old person here to write about how I think Mario will be fun. I am a 12 year old who has every nintendo system and every Mario game released in North America. So I know what games are the best and what to expect from games in the future, and I think this new Mario game is going to be great. It seems like gadgets are common in Mario's recent games. Luigi has the poultergeist 3000 and mario has what appears to be a tank of water on his back in this adventure. I don't know much about the game, yet I can tell you what I do know. The graphics are bright and colorful. The framerate is smooth. The plot is that Mario and Peach went on vacation to a town on the beach. There someone disguised as Mario wrote Graffiti all over town. The townspeople are enraged at Mario. So Mario's mission is to clear his name by capturing the villain all the while avoiding the angry townspeople. I'm sorry if my review seems short but remember the game is still four months away and facts are scarce.
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Overly Simplistic, and Terrible Gameplay. I will admit this: I only played the game for a total amount of one hour. Why? That was about as long as I could stand playing Onimusha Tactics. Perhaps I was suckered in by the name "Tactics" in the game title, but I bought the game expecting to play something along the lines of Advance Wars or Final Fantasy Tactics Advance, but when I first started up the game and went through the training mode at the beginning and the first level and second level, I became more and more disgusted with the game. The main reason I did not like Onimusha Tactics is the dialogue. Since the game story was place in ancient times (from what I could tell from the surroundings and the buildings), I was expecting the main character and others to say more intelligent words than "Awesome!" and "Cool!" when speaking; however, I saw such words interjected time and time again: for example, when Onimaru speaks with his master during the training level. For me, at least, these kinds of inappropriate conversations distract me from being able to immerse myself in the game. Another thing that bother me was the gameplay. Too Simple and Annoying? Yes, especially right after playing games like FF:T Advance. I was frustrated with having to deal with not being able to play around with my characters, like with their equipment. There is no way to determine who wears what clothing and wields which weapon between battles, and even then, the best I can do is remove the clothing. I was also disappointed with the way the commands worked. They are the simple, generic "Move your character next to an enemy and attack them" kind of spiel, so generally, they were easy to learn. However, it is some of the smaller details that I did not like, like having no confirmation pop up before the end of a character's move (Are you sure? type) and the lack of hit/miss percentages. Not having these basic elements in combat detracts from the gameplay; leaving, what seems to me, an empty shell of what a good turn-based strategy game should be like. Overall, I bought the game expecting good things, and turned off the game having only bad memmories of what the game lacks, in both the story and the gameplay. The money I spent on this game would have bought me a used copy of the original Advance Wars or a decent RPG: both of these choices would have been a better decision than buying Onimusha Tactics, used or *shudder* brand-new.
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Hysterical in more ways than one. My friend rented this game on a whim when a bunch of us were just hanging out. We always had 4 people playing and a room full of people watching. Either way, the game is so much fun. The gameplay is confusing at first, but you can pick it up pretty quickly. And even if you can't figure it out, the insanity of it all is hilarious. 5-second mini-games with one word commands for instructions play against back drops of dance music growing constantly faster, balloons being inflated at rapid speed to blow you clear to the moon, or the sight of your friends stealing your cards while your back is turned. There are 3 party versions and a one-player version. I suggest playing as a group. I laughed so hard my stomach ached. We stayed up for hours playing this game. We didn't even care who won, we enjoyed it so much. There are even classic Nintendo games thrown into the mix. Anyone remember that fly-swatter game from Mario Paint? Ok, I won't say anymore. If I give too much away, it won't be as funny when you see it. Great for any age person, with a room full of good friends.
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Most movie games suck, but this one takes the cake. I bought this when I was a kid, and playing it now, this game sucks. Graphics: Bad for a GameBoy game! It doesn't look detailed to me. Health bar is kind of hard to see on my GBA SP, so I can imagine how bad it is on the original Gameboy, and I'm not talking about the Gameboy Color, either. Controls: Awful! You jump with the B button, which is also the run button. If you jump and hold, all you'll do is keep jumping, but press B while walking, you run, and pressing B while running will do a useless hop. Gameplay: It's just like any platformer back in the day, but some things don't make sense. Why are Buzz's friends the enemy in this game? Seriously, why? It's like the developer want the kids not to trust anybody. I received damage from Ham on the first level, and he was just standing there. Doesn't make sense to do that. Sound: The only good thing about this game is the music. The music is catchy to me, and I didn't find any problems with the sound effects. Too bad the rest of the game sucks. Recommendation: Do yourself a favor, and stay away from this game.
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If you like challenging games, this is for you. If not, don't buy it. Well. This game definitely has the good ol' original Frogger spirit in it. It is EXTREMELY hard at times, at this one point I simply turned it off, and said I'd never touch it again. You really need patience and skill to beat this game. In terms of gameplay, theres 15 levels (divided by 5 different areas, 3 levels each [2 levels in which you do what Frogger does best, HOP, that is, and 1 boss]), and 1 extra boss at the end of the game. Theoretically, the game can be beat in about 30-40 minutes, however, you'd have to be pretty amazing to do that. The game took me about 4 hours, since many levels take A LOT of tries. If you like challenging games, or are a die-hard Frogger fan, get it. Personally, I don't think it's worth the cost, but it's up to you. If you DON'T like challenging games (I mean, REALLY HARD games) then stay away from it.
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Extraordinary. Lara Croft on the tiny screen does some amazing things in a mighty small arena -- in the first half dozen panels of this sidescroller, she walks, runs, somersaults, jumps, grabs, pulls levers and shoots (with her magic Hollywood Special pistol that never runs out of ammo) scorpions, bats and snakes, and saves game at the first Silver Crystal to come along, with another crystal tantalizingly visible just beyond reach. It truly is amazing. The effect is like reading the Classic Comics version of Tomb Raider 3 -- lots of temples and jungles action, and every plot point and traditional Tomb Raider gimmick represented (or at least suggested) in the frame. Don't get me wrong, it's not a movie (even the "movies" are comic-style panels with dialog between still frames), and the graphics are primitive -- but Ms. Croft is rendered with character and flexibility intact. We get sucked into the game almost immediately, putting the GBC Tomb Raider (aka "The Nightmare Stone" but the 4-color printed paper label on this dark green transparent gamepak just says "Tomb Raider") in the same company as Link's Awakening. I was delighted to collect this, and even more delighted with the unexpected level of play.
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Great game, many hours of game play make it worth it. I am a fan of the Harvest Moon series. Well most of it's games. This one I have liked the most even more so than the special edition one they had for PS2...which in my opinion is special if you get what I mean. The PS2 version is very laggy and you don't have a clear view of everything. The camera angels are horrible and everyone seems to walk in slow motion. Time ticks by very slow so it seems like 1 day takes forever to complete. Gamecube version is where it's at. Crisp graphics, makes PS2 version look like is was drawn with crayons. As far as gameplay goes, it can be an addictive game if your new to it. Definately demands alot of time to complete the game so if your like me when you buy a game, you want to buy a game that will "last" and this one certainly does. This game is split into chapters. It's main focus is around your family and your child you have after your married. Still plenty of crop planting and taking care of animals like in the other Harvest Moon games but this one is more in depth and goes far behond just planting crops and making friends. You do watch the villagers get older..some die. Your child and wife age and you must try and help your child choose a career. He might even take over the farm for you when you die or he might just like being an artist..either way your kid is one of your main focuses in the game so doing things with him is important if you want him to turn out a certian way. Overall it's a great rpg (In my opinion also a good sim) game. It will last you a long time and it does have a high replay value since you can marry different women and have different kinds of children so it can have you coming back to play and follow a different path in the story. I would reccomend this game to anyone who enjoys the series or likes fun addicting games that last and keep you coming back for more.
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You Can Go Home Again. When Pokemon Blue was released in 1998, it was the impetus for me to buy my first-ever Game Boy, the also-just-released Game Boy Color. I loved my Pokemon like I loved my friends, and that whole year you couldn't have pried my thumbs off my Game Boy. I played the later Silver version, too, but the increased complexity of the game was slightly off-putting to me. Then, when Ruby and Sapphire came out, I said 'forget it- I'm too old for this' (secretly thinking, "What good is a Pokemon game without my favorite Pokemon from the first game, Nidoking?"). But Pokemon LeafGreen has turned that all around. It retains the more sophisiticated battle mechanics of Ruby and Sapphire- personalities for your Pokemon, abilities separate from attacks, plus all the new attacks introduced in Ruby and Sapphire- while eliminating the gameplay complications that those games, as well as the Gold/Silver generation, piled on. There are no days of the week, no night and day. The dizzying array of hold items and the bizarre alchemy of the berry system are held back until late in the game. All that remains is the simple story of a boy (or a girl) and his (her) Pokemon, with some extremely engaging battles. Everything that was wrong with the original Red and Blue is gone. Gone is the necessity of purchasing player's guides galore to tell you what the different attacks do or what a certain term means. By default, simply pushing one of the shoulder buttons on your Game Boy brings up an intuitive context menu, telling you what you can and cannot do in a certain situation. Plus, the graphics are beautiful. Each Pokemon is rendered with consistent style and flair, with fully realized front view, back view, and menu view- unlike the pre-GBA Pokemon games, where they were represented by icons that maybe vaugely sorta resembled them. The environments are no longer blocky and awkward, and the added touches such as entry screens for special areas and reflections in water are very impressive. All in all, a great buy for new and returning Poke-fans. The original game is great in itself, and being able to unlock the Gold/Silver-era Pokemon and import the Ruby/Sapphire Pokemon is like having two extra games added on to the top. This is all without mentioning the new Wireless Adapter, a 2"-1"-.5" link cable replacement which, combined with the game's simple word-selection safe-chat system, makes Pokemon truly the universal lanquage.
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Fast" Has Been Redefined. For all you gamers out there who crave high-speed action, F-Zero GX is the perfect game for you. Welcome to the world of over 2,000 km/h. I tried out the demo of this game months ago, and from the moment I ordered the full game, I waited anxiously until it arrived in my mail a few days later. Now, several months later, I'm still glued to the 2,000+ km/h action. That's right. There are moments when a player can actually reach and exceed death-defying speeds of over 2,000 kilometers per hour. That's over 1,242.74 miles per hour. If you don't think that's fast, then I don't know what is. Not convinced yet? You can also unlock custom machine parts with the tickets you earn from winning a Grand Prix and create your own customized racing machine which you can use in any game mode (with the exception of Story Mode). You can also attack your rivals and knock them out of the race, but be careful not to get destroyed yourself. You're going up against 29 other racers, all competing fiercely to become the champion. All in all, I highly recommend giving this game a try, at the very least. You will not be disappointed.
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The ultimate controller for the ultimate system. The Nintendo Gamecube's Wavebird: Wireless controller is a fantastic piece of art. Not only is it lighter than the original controller,you can play from up to 90 ft. away, and it marks the first time Nintendo has oficially released a wireless controller for one of its systems. The only major flaw is that it requires batteries, but don't think you'll have to run out to the store as much as you do for your Game Boy. THe wavebird is great for anyone that has lots of friends and has their GameCube in a large room, particularily the living room.
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4 1/2 stars for best Gamecub entry yet. It's challenging and has amazing graphics. That by itself wouldn't make Super Mario Sunshine fun. According to my kids, it is fun. The graphics and rendering make for an interesting distraction by itself but the challenges of beating the giant squid by pulling off it's tentacles (yes, it's cruel and that's part of the appeal I hate to say) or finding the Mario's evil twin make this the most involving of the games issued for Gamecube. A few tips for parents 1) This is for older yets (starting around tween age or for really advanced little gamers) 2) Buy the book on Super Mariou Sunshine. As a parent you'll appreciate it later when they come to you and can't solve a problem or figure something out. You can help them look it up and reason through why it would work. You can then see them put a plan into action. 3)Make sure you have a memory card (some of the bundles don't come with them)because of the variety of levels. Your kids (or you if you get sucked into it)will want to save various levels. Why? So they can revisit and prove how cool they are and because they can show that accomplishment to their friends. 4) Limit the amount of playing time with every game if you haven't had any in the house before. Otherwise it'll take over your Television and your kid's life. I've explained that my daughter is likely to be frustrated if she can come back to it and solve a problem later. Also, it allows for a variety of other activities. There are a variety of challenging levels. You as a parent should be prepared to help some of your kids with them. It also allows for more interaction with something other than the television. Super Mario Sunshine comes in handy on rainy days but doesn't act as a substitute for playing in the garage, basement or in the house. Since it's a single player game (at least from what I've observed and participated in)so if you have more than one kid, again, it will be helpful to have a memory card and to take turns. Limit their time to the game. Trust me on this if you haven't had one in your house before.
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Ready....Go. This game, is one of the best games for GC, and at an awsome price! I first played the old one at my friend's house last summer, and when I played this one, I was really happy. When you play in this game, the graphics acually made your experience more fun. There are many hidden secrets to some of the levels. And, they can be useful, or harmful to your character. My friends and I always put it on Camera mode and go to the Hyrule Temple, and play Link, Gandorf, and Zelda/Sheik. We come up with awsome pictures and we make up our own storylines. It's really cool. The one player can get boring, but, when doing it for Trophies, then it's kind of worth it. Overall, there are more things that make this game awsome, but I really can't say, for I don't own the game. I'm hoping to buy it soon, now that is cheeper.
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Lots of fun. I really enjoy playing this game with my friends. It is not so much fun to play alone, but it is better and more fun if you like the movies. The graphics are okay and the characters are cool. It follows the story line well. I like the items you can attack with, I like smashing OR crashing. I especially like to smash n' crash. The only downside is when it freezes and the lack of control you have over SOME of the characters. I like Puss in Boots because he is a cat but is hard to control. Fiona has onion breath so be warned. And all the characters will at some period of time fart out gas and it is horrendous. Prince Charming won't stop laughing.
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Hard to "bust out" of the addiction. When I first got the game, I was worried that sense it was on gameboy that the graphics would be hard to see and the game play would be limited. But luckily when I started playing, I found out that it wasn't that at all. The graphics are easy to see and clear,the Sims do not look as real as they do on the computer, but what can you expect since it's on gameboy? The game is for sure fun and will keep you entertained. There IS a free play option, but you just have to know what to do(once you have the choice to take the rocket, leave it in the barn). Although I wish you could finish all objectives and then have free play, but the end is still entertaining and surprising. I highly recommend it.
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I'm almost speechless. Not since ICO has a game hit me in the gut like Metroid Prime. The sense of isolation on Tallon IV is so strong it almost hurts, and really bonds you to Samus and her quest. And yet, discovery is around every corner, underneath every stone, behind every door, urging you onwards. And of course, you're not alone.....but you'll learn that soon enough. The scan visor is pure genius: reading the scattered documents speaks volumes, despite there being no voice acting at all. You'll get chills reading discarded files of the evil Space Pirates' terrible experiments, and feel sadness at uncovering long-lost writings of the vanished Chozo race. There are literally hundreds of items to scan - I mean, you can scan the GRASS, for goodness' sake. In spite of this, there's no shortage of running, gunning action: Metroid Prime is equal parts 30th-century Indiana Jones and Doom. The details make the game: tilt your visor upwards on the Tallon Overworld and watch the rain splatter on it. Tilt it downwards, and the rain runs off....and splashes off your energy cannon. Run through lava-filled Magmoor Caverns and watch your visor fog up. Detonate a bomb close-by, and Samus' eyes will reflect in the visor. There's so much to see, you can spend hours just fooling around taking in the sights. Metroid Prime is a master creation that will be remembered for years to come. It's technically brilliant on all fronts, constantly rewards, innovates and surprises, and is always coaxing you onward just...a little....longer. Combat is perfect. Control is perfect (once you get past what Halo and Quake may have taught you). The map won't let you get lost. Nintendo and Retro have not only created the best game of 2002 in Metroid Prime, they've crafted one of the best ever. Not much left to be said....highest possible recommendation - do yourself a favor and don the suit of Samus.
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Fun but not that fun. Sure, running through a level at top speed is super fun but you don't really get to do that when enemies are cleverly placed so you always hit them ruining the fun. The 2 character team was a nice idea but it'd be better if it was optional. Don't get me wrong I was as psyched as the next Sonic fan was for this game but came out disappointed. I took my cousin to the store soon after I got my last paycheck in 2004 to get 2 copies so we could have the experience together. And although playing with a real player is much more entertaining this game could've been much more. Nice music Nice graphics Gameplay is alright Sense of speed is nice (when you get a chance to keep it for a bit) Choice of characters is decent Now I don't hate the game but man I went out and spent 60 bucks! Not worth it at all. Buy them used if you have to! ^_^
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A solid VGA cable for your Dreamcast. While This is a bit expensive for something I could of paid probably 1/3 cheaper other places, the Retro-Bit name is something for the most part I trust and have heard of, unlike many of the 3rd party sellers of parts for older game consoles. This cable is really solid and feel well built. The only issues I had was that the connection you have to hook up on the back of the Dreamcast for this you really have to make sure it's all the way in and may even have to move it a bit to get a video signal at all. I learned this the hard way, after I hooked it up to my PC since my VGA to HDMI converter did not come in the mail yet. So make sure you have the Dreamcast connection in fully and move it around a bit or you may not see any video at all. I also get some audible buzzing from my TV when I have the Dreamcast on. No I have been unable to tell if this is due to the cable or my converter box, or just my TV having a issue with the signal.
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What the heck. I had not played earthworm Jim until recently and man I gotta say... What the heck is going on? This game has a very cartoony theme to it, which unfortunately detours more "mature" players. However, this does not mean this game is easy just because it appeals to younger ages. You have limited ammo (not an issue early on but it vanishes quickly during use) and a whip attack which can be a pain to aim at times. This game gives you plenty of health to withstand attacks but it adds up FAST. Some enemies are lined up so you will be instantly killed should one get ahold of you. There are many more challenges along the way with more wacky themes. Oh and I hope you like hearing the word "groovy" a lot
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Remake of an NES Classic. This is an updated version of the classic Kirby's Adventure for the Nintendo Entertainment System. The Gameboy Advance version has modern graphics and some added mini games. For those who played the original, this will be a nostalgic trip down memory lane. To those who haven't, you get to play one of the finest 2D platformers ever designed. Many of the enemies have abilities that you can use when you consume them. My favorites were the sword, fireball and spark forms. The game has a number of hidden exits in the levels that increases the replay factor. A great game back in the day, and an awesome experience for newcomers to the Kirby series as well.
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Don't buy if you expect to use it for homebrew. I don't even have this product, but I have SD Media Launcher for NGC and I know that the disc is a relabeled AR disc, but it actually comes w/ an adapter and has some homebrew support unlike the new AR (a list of AR codes appear on a background w/ the "Action Replay" logo using SD Media Launcher, if an SD card isn't inserted). If you're getting this new product for cheats go ahead (you can cheat on homebrew and/or the AR disc included w/ SD Media Launcher anyway... it makes this product less than pointless...), but keep in mind that only SD media launcher can boot homebrew (like dol files, some used for legal back-ups, and even bootable dol files for earlier versions of AR which aren't avaliable/discontinued!!) unlike this. I have SDLOAD, GCoS 1.5, AR 1.08, etc all in DOL files (homebrew) and it's all thanks to SD Media Launcher, so either get SD Media Launcher and/or AR 1.08 (real disc, however, it's discontinued..) + SD Gecko for booting homebrew on your NGC console!
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Great game! Terrible Customer Service. The game did not work at all. It is a great game and I highly recommend it. But when I purchased it for myself a few months ago, the day I got it and popped it in the perfectly functioning Gamecube it didn't work. I paid close to 100$ for it and it didn't work. I was really bummed by this fact, seeing that the description said that it was a functioning game. My brother, who was in charge of ordering it, failed to get in contact with the seller, who did not respond to his email. When the Gamecube was turned on with the game inside, it did the little Gamecube logo and then the screen went black.
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this game is ok, but go with fight night. KO kings is a pretty good game but it has its downsides. the meplay is pretty fun, its very addictive and it never seems to get old. but the features suck. the backgroun music is the worst ive herd in a lond time, and the graphics could use some improvement. it is unrealistic to real boxing, and its too easy. after just one or two rounds you win, it doesnt take thaT long to beat. the soun is alright i guess. also, the create your own boxer sucks! you can only customize a few things, you cant really decide what he looks like. overall, its pretty fun at first, but it has its downsides. if you want a real good boxing game, go with fight night. i guarentee youll like it better.
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Beautiful visuals, wonderfully fun gameplay. I really do hope Nintendo puts out another Zelda like this one, cel-shading and all! Honestly, when the game first debuted, I was among those who cried and whined about the cel-shading and the 'kiddy' style. However, after having played it, I can say now that I regard this as the most beautiful Zelda game I've played. The world is gorgeous, the visuals are beautiful, and it's an absolute delight to play. This title is a game worthy to be the latest Zelda installment on Gamecube. The story is tight and well-conceived, the characters are endearing, and it's done a wonderful job of taking serious situations and wrapped them in a veil of kid-friendliness. Like other Zelda games, it's fantasy, fun, and adventure for all ages. It's another story about the little boy who could. Gameplay is easy to grasp, as well, and like OoT, it starts off with some primer 'levels' to help you get started. So, by the time you actually embark on your adventure, you'll know the ropes. The next Zelda game will go back to the style we're familiar with from OoT and I'm excitedly anticipating its release, but part of me wishes we could have another one like Wind Waker. Considering the drop in price, if you haven't bought this title yet and you own a Gamecube, now is as good a time as any to get it and experience it for yourself!
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GTA Hits The HandHelds. Finally , GTA series hit the GBA handheld. We waited for this long time. This game is gonna be awesome. I know San Andreas will be the best but imagine going to school and playing GTA in your palm. After i found out all the features it had and that they fit in all the stuff in this little game i ordered it! So you better order it too! You have all the minimodes like taxi , vigilant and others. Alot of cars , i mean it alot. Tons of missions , free will , walk or ridew around doing anything. They even added some 3D. Also ALL the stats would be tracked like in GTA games. So believe me this game for GBA is gonna be off the hook! Get it now while you still can !
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Horrible, disc wouldn't work. I got the game and was really looking forward to it, however as soon as I put the game in my console it refused to work. It would start up but once it got to the loading screen to begin the game it would shut off. First and foremost it took way too long to get to me. Then when it finally arrived and this happened I tried everything. but absolutely nothing worked. Not only that but it came in this flimsy CD holder made of paper and with the way the package was treated (dented and ripped) I was very disappointed. I would give it zero stars if that was physically possible.
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Last of 3 reviews. I have written two other reviews where I gave this game 5 stars and 4 stars. But I just finished the game (well really the part were it gets boring). This game fallows the basic princaple of all the previous pokemon games, except for the obvious modifications. This can be a good thing, and a bad thing. I think it's bad because I got bored of this game faster than any of the other games before. The plot is not as good as the last 3 pokemons. The pokemon aren't as apealing as in the previous pokemons. When I say the principle of the game is the same as the other ones. I mean bad guys do something bad, you go battle them in about 3 places. You beat them, beat the elite 4, and by know the game is boring. The game does have the extra stuff at the end, like battling a ton of level hundred pokemon at a place called Battle Tower. They really should just get rid of the elite 4, and instead make a ternament you have to win. Then have to face a champion. The game is not worth [the money]
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Its a shame this game never got the attention it should have. I rember hearing about this game, and waiting for the (december 26?) release date, and on the day of its arival there were no local store that had it in stock! i had to travel around to get my copy andi belive it was well worth it. i ve read numerous comments about how this game isn't the same as silver story, and its 2 short, well have never played silver story i thinough this was a great introduction in the world of lunar, and althought the basic plots been over done, the exocution and the characters and the unfolding of event are almost flawless, and will drag you into the game if you can get past the only bad thing about any standerd RPG : RAndom Battles, curse them, The story was the only thing that made me play the game, and haveing completed it i can say it was well worth the effort, the battles become quicker and easier with progress through out the game, and navagating around shouldn't pose to much of a problem. its great for long trips, beside what can you expect from a gba?
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Come on really. I bought this gameboy first of all because i wanted to start playing my pokemon games again, but i was really disspointed at the gameboy i purchased. First of all i know it is a used gameboy and i expected some wear and tear, but when the gameboy was advertised as new screen and in good condition you would expect it to be as such, right? but no i got this gameboy and the screen is so scratched that you cant barely see the game in most light, and the back latch for the battery compartment broke off by day two. this is ridiculous and i will never purchase from this seller again.
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Great Buy, though not quite as advertised. I bought this to be used with my gamecube and I love it. I have 17 games, all of which fit into it just fine (the 17th would sit inside the gamecube since it only has 16 holders) and although I use it for travel, I mainly use it as an Organizer. I also like how compact it is. I can fit the whole thing secure inside a packpack. (though because it is so compact, it does not leave any room for extras. Any Gamecube add on going to the top or bottom would not fit right.) However, it is not perfect. There are 2 problems with it. First is the extra pocket. While I was able to fit 2 gamecube controllers into it, it was a very tght fit. Only the smallest brand controllers I have would fit, and even so, when the Memory cards are kept in their holders they are pressed firmly against the controllers in a manner that has me worry about shock damage to the memory. The second is the Game Manual Pocket. Not as many manuals as games would fit inside the pocket. 7 was a bit of a stretch. Literally. I found that with the manual pocket only half full, the discs holders were pushed out. That caused them to press against the gamecube when closed. It also made it VERY difficult to pull a disc out when full of manuals. However... I found that if I put the manuals in the controller pocket, and use a seperate bag for the controllers, it all works great, which is why I only deducted one star from my overall rating. oh! and a word of advice. While there are side vents, it is a bad idea to play with the flap down and the wires inside. I played once, with the flap down, and the powercable block inside with it and the console overheat. It was actually fun at first, since the overheating caused game glitches that let me do things I should not be able to do. But eventually there was a long steady "beep" comming from the console. It is the same sound a computer makes when the RAM is not working right. I just had to turn it off (and 2 hours without saving!) let it rest, and now I make sure not to leave the flap down. I also make sure the power cable block is on the outside of the case when in use.
video-games_retro-gaming-microconsoles
A vast and amazing game. ok, "pokemon snap" for the N64 used snapping pictures as a new idea for a video game. This game pushes that envelope even farther. You are Jade, a journalist on a planet that is being bombarded by alien atacks. The ALPHA group protect and serve the public, or so they are assumed to. Your mission is to infiltrate the ALPHA group, uncover the goverment secrets and bring back photographic proof to the public that a major conspiracy is underway. Day and Night pass quickly though they don't have much effect on your playing. One of the side missions is to photograph every speicies of alien life on the planet. Since there are over 500, you're gonna be doing alot of snapping between missions. the play controle is excelent, and the graphics are amazing. This world that UBiSoft has create is massive and ever changing. Many of the things you can interact with easily. There are lots of people to talk to, and you are given more than just 1 thing to ask for each one, giving you much more control over how you want to gather information. The picture taking aspect is really nifty and setup so that it's easy to switch back and fourth between the camera and stealth. There is a very nicely cast group of actors doing the voices and you never get bored with them (they very rarely repeat themselves, instead they are more action oriented: giving you advice and talking to you as you go through the levels). I give this game a 4 because of the picture ratings. unlike Pkemon Snap which graded you on the ability you had in taking pictures, this game just requires you to have the character centered. They don't even have to be pointing at the camera (something i've noticed when i've taken pictures of the back of people's heads and yet the pictures are accepted!) all in all, this game is very detailed. Their use of cinematic scenes are exceptionally well done and the modeling of the characters is top-notch. If you're looking for something different, i'd stronly recommend this game. Rated T for comic mischief and violence
video-games_retro-gaming-microconsoles
Good value for the money, but kind of hard. I picked this up on recommendations from others that this title was worth the bang for the buck. Well, even on easy level I found myself blindly frustrated by its ability to pull off tactics in chess or connect four that left me wondering if I was even playing the game correctly. For the amount of money you pay though, its hard to beat the fact that you get multiple games in one package (check out other titles for the GBA that have the same kinds of games, at higher prices, or only offer one of the games included in this cart, for the same price). The graphics and sound are good as well, although others here have mentioned the glitches that sometimes occur. If you really like a challenge and like the kind of parlor games offered by Ultimate Brain Games, I'd recommend that you try it out.
video-games_retro-gaming-microconsoles
now what happend midway please tell me why you would do mk3 injustice like this because mk3 deserves better. Now mortal kombat is okay for a portable system. But you can tell that it's for gameboy advanced now the graffics are good. But when you go to get up when your knocked down takes a couple of seconds for you to get back up. Now i bought mine used at a flea market without the instructions. And it's hard even on easy or easiest plus there is a handycapped mode if your really stuck. But hey you can't go wrong it's mortal kombat 3 on gameboy advanced.and if you want to buy a terrible version of it now game gear games are better than this.
video-games_retro-gaming-microconsoles
Forget GameBoy Advance. About two years ago I bought a GBC (GameBoy Color) for the Pokemon titles. Then I discoverd tons of other games that I enjoy! GBC is perfect for long and boring road trips. And if you have to go to a boring wedding or even church (amen) you can turn down the sound or stick in headphones and bother no one and help you to not fall asleep! It fits comfortably in your pocket. (even though it is slightly larger than the GameBoy Pocket) The graphics are wonderful!(for a system like this) Way better thn GBP or GB! You can play all GameBoy games on it (except for advance) and it adds a little color to regular games and a lot of color to GBC games. Lots of people are playing into the GameBoy Advance (GBA) but it isn't that much better. I've played one at the store. GBA is way heavier, it doesn't fit in your hands as easy as GBC and the graphics are barely better. So just buy a GBC it is cheaper and there are more color choices!!! (i like teal, kiwi and dandelion:)
video-games_retro-gaming-microconsoles
Simple graphics and yet lots of fun. I have really enjoyed playing a series beginnings and this game is no exception. I first thought years ago that this was a Final Fantasy game but instead it is a Mana game like Secret of Mana. I remember playing this game and really liking it. It has a story and the graphics are not so sparse that you do not have to pretend the blue is water and the green is land, but rather when you go onto land, there is texture like trees drawn and a cave opening. If you need color graphics then this and other games of this age will not be your cup of tea. I on the other hand had a great time playing it.
video-games_retro-gaming-microconsoles
Don't let the price fool you! These are pretty decent cans. As expected, these headphone were worth their price and more. I actually was very surprised at how sturdy, well built and clean looking these headphones are. Their midrange is a bit limited. As long I don't turn the volume up too high. Works perfectly with my iPhone 6 Plus. I tested the mic feature immediately after opening the package. These are good for gamers as well. I play Call of Duty. The only reason I gave it a 4 out of 5 is because I work with electronics daily and I noticed that when the headband is extended(see photo), there is a visible white insulated wire on the underside of the units going to each driver. I can imagine with constant extending and folding of the headband, this wire may be a weak link and cause an "open" later. This is just an observation. Only time will tell. I've used these on different systems and in different situations and they perform nicely to be so inexpensive. The case is made from a very smooth material and feels like a quality product. I especially like the removable mic input/output wire. I've already "tested" this feature accidentally by trying walk away from my docked phone while still being plugged in. A little over $25 US delivered. I would buy these again without hesitation.
video-games_retro-gaming-microconsoles