text stringlengths 503 33.4k | labels stringclasses 23
values |
|---|---|
Horrid port of a classic game. The evil scum of the Bydo Empire are at it again. So it's up to you to climb into your R-9 Ragnarok vessel and blast off to defeat the mutant alien slime.
This second sequel (or third if you count the Japanese Arcade-only R-Type Leo) was originally just as solid as any other game in the series. This GBA version is tepid to the point of redundancy. The cut-scenes have been omitted so the game is just one level after another. While the graphics look good they have a tacky cheapness about them that is distracting. And don't get me started on the music. The R-Type series is famous for having some of the most coolest of the coolest tunes ever, sort of like a futuristic space-rave. Sadly, in this GBA version they have been cut down to the most horrible sounding and basic midi files. It almost feels like there is no music at all. The gameplay just sucks, plain and simple. Nothing is about skill, instead one must memorise their way around the levels. There is no fun to be had in risk-taking as you will always lose coz the odds are so heavily against you. And too often there are long gaps in which nothing happens, just the ship cruising through empty space. And when you inevitably die you get sent miles back and must do it all over again. Since finishing this near-impossible games requires doing levels over and over again it becomes very repetitive and tedious very quickly.
Anyone keen to check out R-Type III ought to get the SNES version and leave this disgrace be. Unless you like game that will make you tear the hair from your head in frustration and bore the pants off you with the dull levels.
Graphics B-
Sound D-
Gameplay D-
Lasting Appeal F | video-games_retro-gaming-microconsoles |
DO YOU WANT TO KNOW WHETHER IT IS WORTH GETTING THIS GAME. we'll lets put it this way i rate it 5 out of 5 of graphics
5 out of 5 on song selection and 3 out of 5 on characters
(because all the characters are ugly!!! their are no blonde girls!!!) and for difficulty 2 out of 5 lets put it this way the practise mode and first three auditions are made for toddlers!!! and the first and secound concerts are made for primary kids!!! and the last concert is made for intermediate kids and the last level to compete with britney well that is made for britney herself (because its impossible to get through the first time!!!) you have to try about 5 times and my final score to beat her was 8,0000!!! it wasn't easy it took me 3 nights!!! if you wanna know if its worth getting email me at stargirlnzl@hotmail.com | video-games_retro-gaming-microconsoles |
My son LOVES this game. My son spotted this game and the bongos at Toys R Us and started playing. I had a hard time getting him out of the store! He cried like crazy.(he just turned 5 and usually doesn't do that)I told him we'd go back and play again someday. Well, he kept bugging me and my husband everyday to PLEASE take him up there to play it.
(We have a Super NES that was mine and we have Donkey Kong 1,2,and 3 that he constantly plays, so he is familar with it)
So, I bought a game cube 2nd hand for 45 bucks and bought the game/Bongo combo at Toys R Us. He has played it ever since we got home (4 hours now) with no sign of slowing down. I'm sure it will keep him happy for a long time.
This game actually gives your arms a workout with all of the drum beating and clapping. I also can be in the other room and know "what he is up to" as long as I hear the drums beating, LOL. I'm glad I bought this. | video-games_retro-gaming-microconsoles |
Makes work awesome. I work at a call center where we have about 4-6 minutes between calls. We're not allowed to use electronic devices for security reasons, but no one fears the simplicity of the classic GameBoy. Everyone is taken by nostalgia the moment they hear Tetris or Zelda or Metroid. This thing turns heads and stops people in their tracks behind my shoulder, waiting to get a glimpse of their childhood. I love being able to jam out on some PokeMon while I wait for another call. By the end of the night, I've made a hundred bucks for working, and gotten my power levels up to like nine thousand (wut?). | video-games_retro-gaming-microconsoles |
any minute now this game will start being fun. Play Shenmue for five minutes and you'll be overwhelmed by the intensity of the graphic detail. You can take the pictures off the wall, you can lift the frying pan - hell, you can even look at Ryu's socks in the sock drawer.
But that's about where the fun starts and stops. You see -- I have a sock drawer of my own, and I've never found it much fun to look in (frightening at times, maybe, but never fun.) Does doing it virtually make it fun? I don't think so.
I played through this entire game with a feeling that at any moment things would start to be fun. Most of the game involves walking from character to character. "I should go ask so and so for advice." I won't spoil the ending except to say, don't expect any sort of satisfying resolution.
In terms of play control this game feels a bit more like steering a tank around than a human character. You'll constantly be standing up against a wall wishing you could strafe instead of having to back it up and come at the wall again. "I want to look at the sign! The sign! Look at the sign, Ryu!"
Throughout the game there are scenes where you must quickly press a particular button for Ryu to act fast in the way he's supposed to (catching a soccerball, dodging a truck, etc.) As inane as the whole idea seems, "When I say press d-pad left you press d-pad left! D-PAD LEFT!" You'll actually find yourself longing for these scenes as they introduce a rare moment of actual plot.
With regards to the combat system: If you're looking for a combat game, Shenmue is not it. Only by the third disk do you start to get into any fights that are in any way difficult. Think of Shenmue more as a simulated kitten feeding game with a splash of racism ("Hello Chinese man, are you involved in the Chinese Mafia?") and an undercurrent of repressed homosexuality (Am I too far out on a limb here? Consider how repulsed he is by the female love interest or "I should look for sailors in bars.")
A quick comment on sound design: They had the good sense to let you purchase (within the game of course) tapes that contain all the music from the game. Ryu has a tape deck on which to play the tapes back. Swell. But why must Ryu stare at the tape deck while it plays!? Wouldn't it have been nice if they'd let you walk around and play the game with the music selection of your choice!?
Try this little experiment: Play the game. Then go out and find a nice patch of grass and watch the way the edges are smoothly anti-aliased, the shadows perfectly shaded, and the light effects realistic over the coarse of a week. Is Shenmue more fun then watching grass grow? I doubt it. | video-games_retro-gaming-microconsoles |
this is the game for game boy color for everyone to love. People if you are looking for a great game get Kirby tilt'n tumble for it's innovative control and great for a gift to anyone it stands out above all the rest and is very fun with its tricks and motion sensor to control it as if was real. This is first game with the motion sensor. So don't miss out and even if you get board there are 5 mini-games included and with 8 levels its value is very exorbitant. So discover a new world of adventure and excitement as this game breaks through performance of next generation gaming. I hope you enjoy this extremely great game. =) | video-games_retro-gaming-microconsoles |
got nothing to say. I am speechless this game is gotta be the best game for the gameboy advance except advance wars. The game has three different difficulties and in my opinion 50cc is to easy. Anyway the game has 50 levels and who would think they could squeeze 50 levels in this small game chip. The controls are very easy the turning depends on how much the character weighs. For example Bowser weighs alot and therefore it is hard to turn with him but on the other hand toad does not weigh alot so he is very easy to turn with. And then of course there are lots of characters to play with Wario,Donkey Kong,peach you name the character they probably have the character. And last but not least if you have a link cable and you have a friend playing with you you will be hooked. The Multiplayer options are great,the legendary battle mode and then of course you can always race with your friend on a wide variety of tracks. The ghoast trade is pretty cool but it is not that fun. The game has so many options it's got me hooked,and besides even if it did not have alot of options it would get a 4 star rating from me. | video-games_retro-gaming-microconsoles |
Want to go out for a run? The arcade version is the only way to go. Outrun was a massive success when first released in the mid-80s. So much so that it was ported to every home console imaginable. Most of the conversions were utterly terrible. The TurboGrafx version was the best of these (with the Genesis version lagging behind it) but to really enjoy Outrun, one has to play it in the arcade.
If you have done you'll know what I mean when you recall the big machine with the seat, pedals, wheels and loud speakers. How wonderful were the three radio stations playing either 'Magical Sound Shower', 'Passing Breeze' or 'Splash Wave'?
Once you got going and took off on your trip across America, your Ferrari Testarossa would travel through all the different scenery America had to offer. The graphics were beautiful with big blue skies, gorgeous beaches and awesome sunsets. The game itself felt liberated and hedonistic and those tunes were so funky that they've lasted to this day as some of the best video game tunes ever. Anyone who knows Outrun will know 'Magical Sound Shower'.
Alas, this Sega Genesis version doesn't really do the game any justice. It's far, far too easy (I finished it in 5 minutes on my first go!) and does not show off what the Genesis was capable of. The sound, graphics and gameplay could/should have been much, much better than they were. Even a neo-classic such as Road Rash was far superior to the Genesis conversion of Outrun.
Find the arcade machine and spend all your pennies on that. And if you like it there is still Turbo Outrun, Outrun Europa, Outrun 2019, Outrunners and Outrun 2 for you to get into. | video-games_retro-gaming-microconsoles |
One of the best games ever, and YES I've played it. Being the happy owner of the best game on Gamecube and one of the best games of all time, I can only let others know what they're missing out on. In a sentence, it's a return to the escapism and wonder that the best video games have always embodied. This is a fantasy game, so Link's new look suits him perfectly. The cel-shading can't be compared to Disney (it's leagues above anything they've ever done). Rather, it's like playing a Hayao Miyazaki film (My Neighbor Totoro, Princess Mononoke), with beautiful detail and ambience complementing the dark undertones of the story as a whole. Finally the technology of gaming has risen to the point where it can do the Zelda series (and fantasy gaming in general) justice.
The gameplay itself is only the further refinement of the styles first explored in Orcarnia of Time and Majoras Mask, which for anybody having played those games is a great thing. Z-targeting has been held over (now called L-targeting), and the fighting itself has gone through a couple of encancements to make it even more thrilling than ever before, with counter and disarming attacks even being thrown into the mix. Trust me, your adrenalin will rush when you first clash swords and the symphonic tones surge with every swipe. The story, so far as I've seen is, is classic Zelda, a simple yet deliciously effective plot reflecting the themes of past Zeldas. In my opinion it's shaping up to be the best plot of the series so far.
The dungeons and fighting aren't too difficult from what I've seen so far either, yet they are by no means too easy, and the things to do are just ovewhelming. Fight, sneak (yes, stealth is a major component in this one), sail, search for chests, hidden items, do subquests. Practically the most free-form of all Zeldas as well.
Overall, I can't see how anybody, Zelda newcomer or hardcore fans who most likely have the Triforce tattoed somewhere on their bodily selves, would be disappointed by such a beautiful game of such dizzying scope. Play it. If you don't have a Gamecube, buy one, then this game, then the 10 or so other classics that are on this great system. You'll savor every minute. | video-games_retro-gaming-microconsoles |
decent game, absence of fun. this is a good, well made game. but it just isn't fun for someone who wants to buy a racing game that'll be good fun for himself and friends. the soundtrack is so bad that you need to turn it off, and then you realize that the sounds of the chainsaw engines isn't any better. the steering is hard, pretty much every time you go off the road to roll your car . there is about 10 ft on either side of the road in which you can actually drive, and then its just invisable wall. my advise for someone who isn't real serious on simulation, is do not buy this game and save you money and pick up 4x4 Evolution. i know i wish i did. | video-games_retro-gaming-microconsoles |
best ncaa football game ever made. this was the first ncaa football game i ever bought and had to say it was even better than a 2007 a nfl game. i mean you can win the heisman play as your favorite team in dynasty mode and have an undeafed season. the only bad thing is you'll lose your created player after 4 years in the game. you an also still make another player still. i'm trying to think of something bad about the game but nothing comes to mind. the game doen't come with the names on the jerseys but you can put any name under it that you would like. the recruiting is really fun too. here is a little tip when recruiting, do people close and that want to come to the university you can still try people far away put usually doesn't work unless you go undeafed alot of years. this game is so awesome its hard to explain so buy it. | video-games_retro-gaming-microconsoles |
An imported game, hmm. Now, Sonic Adventure 2:Battle, I loved that game very very much since it has great storyline and that they fixed major stuff, even if it was imported I loved it. But this game.... They indeed imported it, but they did a very VERY sad job on it. I actually run through floors while I played through levels. The result? A big bugged game. I found a huuuge FAQ (frequently asked question) guide on all the bugs you can find in this game. Folks, it was the biggest bug guide I have ever seen. The people who've imported it on GC didn't even check, or even fix the glitches.
Tis was a very sad moment, indeed. I sold it for money afterwards though... went to try another game to enlighten me from this dissapointment. | video-games_retro-gaming-microconsoles |
At this price, there is no reason whatsoever NOT to get one. Yeah, we all know that Sega has stopped making Dreamcasts. They followed the somewhat questionable buisness formula of taking a loss on the console and hoping to make up for it with software sales. This, as you can guess, did not quite work right, and now Sega just makes software. Which is a pity, because this console is so good! I have a PS2 and a Dreamcast. They sit side by side in my room. I get, I'd say, about an equal amount of mileage out of each. Bear something in mind, though. I use my PS2 to play my original PSX games, PS2 games, AND DVDs. I use my DC for DC games only (some are imports since I have my console chipped to play them). Meaning, if you break it down console wise, I use my DC much more than my PS2. The Dreamcast is very quickly becoming the "hardcore" gamer's platform of choice, due both to the high quality of the games and the fact that it's the one console nobody thinks to get. It's every real fanboy's dream, really: An unused console that none of the mainstream press pays much attention to that has a wonderful stable of games that far exceeds that of the PS2 (at least so far). If you like fighting games, a Dreamcast is a MUST-OWN. The PS2, despite what people may tell you, is not as good at doing anything 2D as the Dreamcast is. All the good fighters are out on the Dreamcast, and they're there to stay. When Capcom vs. SNK 2 comes out, you can bet that I'll be pounding away happily on my imported Dreamcast version while everyone else boots up a PS2 to play it-and I OWN a PS2, so it's not like I don't have a choice! In fact, it'd be cheaper to get the domestic PS2 release (the import DC version is a flat $..., more than I'd pay for a PS2 game.) The Dreamcast is host to many innovative games that many developers won't risk on other platforms. Jet Set Radio, Shenmue, Crazy Taxi 2, and so forth. The system is almost on par with a PS2, and in many instances will get a better framerate. Rayman 2 is a good example of this. Looks great on the PS2 to be sure, but the DC version looks just a little better. The DC would be hard pressed to pull off something like Devil May Cry, but that wave of games is not here yet, and the games the DC has now will be good no matter when you play them. Shenmue is spectacular looking no matter what you stack it against. Don't get me wrong, I love my PS2, but I wouldn't give up my Dreamcast for the world If you don't own one and you even remotely consider yourself a gamer, you owe it to yourself to buy this console. Remember, once they're gone, that's it. Sega isn't making anymore after this, and you'll be kicking yourself later when you have to buy one... on E-bay 'cause you didn't act now. | video-games_retro-gaming-microconsoles |
Just Like the Title Says. The title of the game pretty much says it all, but not in the way I'd hoped. I bought this hoping for something stupidly funny, brought it home, popped it in, and found myself terribly shocked. The majority of the jokes are quite crude (one of the aliens is a transvestite and gets risque phone calls, there is a pipe-organ in one room in the house and a certain comment is made, etc.) I had to make sure my daughter was elsewhere while playing. The character designs and settings are in places very disturbing/creepy/depressing and the few jokes that actually were funny were too few and too far between to counter-balance this. The puzzles were not challenging, and having to very specifically place your pointer to do things and being unable to skip through certain scenes was incredibly frustrating. Overall I was very disappointed and the only reason I gave it a two is that I did actually finish the game before deciding I never wanted to see it again. I strongly suggest spending your money elsewhere. | video-games_retro-gaming-microconsoles |
This game is funny. The first time I picked it up I . This game is funny. The first time I picked it up I thought, there's not much to this game, walk and jump and that's it, seems to easy, etc. I was dead wrong, first of all, you acquire different abilities slowly throughout the game so it's not just repetitive, and it gets extremely difficult. And then even once you beat the game, you'll want to go back and find all of the hidden Electoon cages. It's exactly how a platformer should be. I think the funniest part is the first time you play a level or boss, you're like this is impossible! Then when you go back and replay the levels you become a pro and then the challenge becomes finding those cages. All in all, great game! I bought this as the Rayman 10th Anniversary which includes Rayman 3 which I highly suggest you do the same, best $11 I ever spent. | video-games_retro-gaming-microconsoles |
Extreme Greatness Guarenteed. This game is BY FAR the best RPG on the console. It's pure art, from the music, to the beautifully painted backgrounds, to the story and the gameplay.... If you're looking for a Zelda-like adventure with a Final Fantasy VII quality storyline-look no further. You've found it. It took about 20 minutes for me to fall in love with this game. With barely a step out the door aboard the robotic suit E.G.G., I was blown away. It's challenging and a feast for the senses. This game is a perfect example of why I love SEGA so much, and the Dreamcast. It had so many great titles and unique ones at that. I defy you to name a console that has produced so many masterworks in such a short period of time as the Dreamcast did. Forget the PS4 and the Xbox One, for now, and spend your money on a Dreamcast and Elemental Gimmick Gear. You'll find more enjoyment out of this console's library than you will perusing the dashboard of your new fancy console while waiting for the good games to be released. Seriously, do yourself a favor and buy this! | video-games_retro-gaming-microconsoles |
Best FPS I've ever played. Metroid Prime has, since the announcement that it would be first-person and in 3D, enjoyed the kind of controversial hype that only a first-party Nintendo game can enjoy. Once Nintendo announced that Retro Studios was going 3D with the title, it quickly joined the new Zelda in the "What are they thinking?" club. You (yes, you) most likely thought it would be ruined once it began to look more and more like a first-person shooter. You then read E3 impressions that said the game was good, but you probably didn't listen. Well, guess what, Mr. Smarty: Metroid Prime is good. Really good. While Prime's graphics lack a little polish and flair and the controls never really become second-nature, the game itself simply rules. If you're an old-school Metroid fanatic, you can skip the next paragraph or two as we explain the idea to the new folks. Metroid games have always been about exploration, secret areas, and collecting power-ups that are cleverly hidden in plain sight. You might see a door in the first room that you can't reach until much later in the game, and behind that door might lie an entire new set of rooms to discover. You'll do a lot of backtracking, but you'll do it with a purpose as you realize that the cliff that was too high to get to in the beginning is a piece of cake with your new Space Jump boots. Within a few structural limits, you have free reign of the place to come, see, and conquer as you will. As you play, the world unfolds before you, and you become the powerful warrior you need to be to end the threat that enfolds the world of Tallon IV. In the beginning, Metroid Prime suffers from its own expectations. Since it is a first-person game, you'll likely fumble around with the controls as you try to play the game like, say, TimeSplitters 2 or Halo. At some point, though, you'll realize that this is not Halo, and you'll adjust. When you do, you'll be surprised just how much like the old Metroids this game feels. You jump from platform to platform (always a pain in first-person games, but rather forgiving in Metroid), use your Ice Beam and Varia Suit, and fight the same enemies you remember from the older games in the series. Once you reach that point, you'll fall right back into the old Metroid groove, and it's all smooth sailing from there. There are a few minor problems with the game. First off, while the controls are great once you get used to them, the learning curve is pretty steep, and even once you know them pretty well, they never seem to feel natural. Ten hours into the game you'll still be accidentally firing missiles when you want to see the map, and the use of the triggers to look about and lock onto targets never feels completely right. Metroid's graphics are schizophrenic in a way; some minor details, like seeing Samus's eyes reflected in the visor in a bright glare, are spectacular, but others, like muddy shadows and simple enemies, are not. Lastly, Metroid Prime requires a lot of backtracking and going through places you've already seen, and that can get boring if you don't know where you're going. Hardcore Metroid players won't have a problem with that, but others might find it exhausting to keep revisiting the same old places over and over and over. Still, even with its minor problems, Samus's latest adventure is a perfect tribute to the Metroid we all know and love. Salute to Retro Studios and Nintendo for giving us the industry's Holy Grail-a next-gen game that significantly upgrades the genre while keeping all the classic feel of the original. Well done, folks, well done. | video-games_retro-gaming-microconsoles |
Have a sense of humor. Apparently the others here who've chosen to review this game have it out for this particular title, nor does it seem that they've played it much. No, Serious Sam: Second Encounter IS NOT a modern FPS; it's not going to compare well on a technical level to the Halo's, Half-Life 2's or the Battlefield's of the world, because it's a throwback to a simpler time. The engine is starting to show its age, enemy AI comes at you using the "brute force method" (endless wave after endless wave) and not everyone will like the art style, but if you take it for what it is, a white-knuckle, balls-to-the-wall FPS, where you're rewarded for blasting everything in sight (in a time when being stealthy is all the rage), you'll enjoy this game. To put it in a way some gamers will understand, there are moments in Serious Sam when it feels like I'm playing the classic Robotron from a first-person POV. There are enemies coming from all directions, suicide bombers, raging beasts, long-range machinegunners, etc., and here I am, one little character, having to destroy them all. If Serious Sam had a bird's-eye camera, it would look like Robotron in many instances, and that's a good thing.
If you still get a kick out of classic FPS games like DOOM and Duke Nukem 3D, the Serious Sam takes that style of gameplay to a whole new level. | video-games_retro-gaming-microconsoles |
Best sports game ever? Maybe. This was the very first game I got for GCN (I got it before I got GCN!), and I was impressed instantly. This one very smooth and high quality game! It has all the modes you could ask for, such as Situation, Practice, Franchise, Create-A-Player, and Two Minute drill just to name a few.
The graphics are amazing, and some of the best on GCN. There are over 100 faces for the players, so rarely will you see the same face twice. And the players faces aren't just paintings, their mouths move as if talking, eyes move, they blink, and everything. The game is so detailed that it throws on grass stains and helmet marks when a player gets slammed to the ground or takes a hard hit. The framerate is also very good, it only lags rarely when you down on your own 1 or something like that.
The controls are easy to pick up, too, of course. Each player has his own button for you to throw with him, and it is easy to scramble as a QB and juke people out as a RB/HB. Catching is automatic, so no worries about that. Madden 2002 has near flawless controls.
Of course, there is always one downfall of the game, and it is the difficulty. The game gets very easy up to All-Pro, and when you advance up to All-Madden, the game is just too hard (opposing players are extremely hard to tackle and break 70 yard runs every other play).
With all the factors and everything combined this game gets a...
A- (9.2/10)
(yes my scale is kinda odd) | video-games_retro-gaming-microconsoles |
An Old Pokemon Game Player Review. Hello, this review is by a guy that's been playing pokemon since it came out. I use to bring it to school and play it behind my large backpack as my teacher preached her head off. Got a B by copying girls. Life. Anyways.
If you are new to pokemon, then this game should be great, why? A whole bunch of new pokemon. New stuff excites people, simple as that.
However, unlike most people, I also see the negitive part in a game. Thats what makes a review useful.
Bad Stuff:
-For those who have been playing pokemon since the old times, you SHOULD be really bored with its game play now. Why? Let me ask you this. Has the game really change? To me, all it really did was add a girl rival, some new pokemons, new objectives, journey and settings, and new version name. TA DA. The game play is practically the same old game play it was from the first game. You catch pokemon the same way, pokemon fight the same way, same o same o. Just a little bit of added items.
-Looking at some of the pokemons, you can tell they are getting desperate in creating them. Like they were in a rush. "Oh I know, a bear pokemon, lets see, lets make it a teddy bear with weird patterns and call it this and that. Man I'm on a roll!". You should look at Gold and Silver version, wow! Desperate?
-The pokemons are new but their stats and moves don't make them new. If you get my point. In fact, I think most of their lvl up moves are plain messed up and weak. Therefore making the game hard and even frustrating. The bug, plant, and poison pokemons are still stuck with extremely weak special attacks. The creators should play the game more before releasing stuff.
Don't you ever wonder why the people with little imaginations are running the world and the ones with it are stuck on a computer typing reviews? The pokemon show is dying and they do nothing about it other than simply adding on more episodes. | video-games_retro-gaming-microconsoles |
Fun game for little girls and princess fans. My 5 year old daughter absolutely adores this game. There are few Gameboy Advance games available out there for young girls so I purchased this as soon as it was released. My daughter has been playing with this game since she received it back in October. She has since 'beaten' the game playing as Cinderella but she still continues to play it again and again. It has certainly held her interest even after so many months of owning it.
The gameplay basically revolves around Cinderella and her friends as she goes through various 'challenges' in order to move to the next level. This includes jumping over obstacles, feeding horses, watering plants and looking for keys. In the end, Cinderella realizes her 'happy ending' as she dances with Prince Charming. It follows the general plot of the film and also introduces characters from the movie.
I have played the game only briefly so my daughter is the final judge when it comes to the entertainment value of this game. If she likes it and sustains her interest, then it is good enough for me. And on a side note, we did not have any problems maneuvering around the game or getting Cinderella to move around.
If you are looking for other great GBA games for girls, I would also recommend "Barbie: Princess and Pauper" and "Barbie: Magic of Pegasus." This game is a winner in my daughter's eyes and is ideal for little princess gamers ages 3 and up. | video-games_retro-gaming-microconsoles |
Play the game first before jumping to conclusions. Wind Waker. Yeah, ok so it's cel-shaded. So what? The game makes it work
for itself and besides, it has tons upon tons of things to find and do. You could literally spend hours just sailing around finding secrets. The music-centred gameplay is also a fantastic idea! All in all, it's very fun and a very unique game.
For the Zelda purists reading this review, let me just say that I was once a purist, just like you (well, still am). I pissed and moaned about the cartoony look as well, but I just sat down and played it; 6 hours later I was deep into the game, loving everything about it. Think of this game as a lollipop laced with heroin, or some other equally addictive substance. That is, it may be brightly colored and childish on the outside, but take one lick and you're hooked for life!
First off, the seafaring system is a wonderful idea; however, when it usually takes 10-20 mins to get from point A to point B in the Great Sea, and you have to do that very often (before you get the warp tunes), it can suck the fun right out of the game. There are a lot of really annoying areas that also tend to suck the fun out of it. Aside from that, the gameplay is very smooth, the graphics and sound are phenomenal, and there a lot of very innovative ideas implemented in Wind Waker. | video-games_retro-gaming-microconsoles |
hot damn. the game really isn't that bad, only complaint is it's difficulty. i don't think i died at all when against the bosses, no strategy was needed either...just threw crosses wildly and the thing will find it's way to death. and another thing is that you start off with the dash move. now those are the only flaws of the game. an interesting thing about the game is having to find the remains of dracula like in simon's quest. finding these is actually one of the things that they make challenging. another thing that adds value is that there are two castles within the game, castle a and castle b. they have seperate enemies and different items. map completing has become one of the things i like about recent castlevanias. this game is good for anyone that has grown to love the series, but new players should consider aria of sorrow. aria of sorrow stands as the best gameboy game of the series. | video-games_retro-gaming-microconsoles |
One of the best games ever made. Amazing is what I have to say about Retro Studios masterpiece Metroid Prime which is based on the oh so popular Metroid Series and This carries the tradtion of the Metroid Games. I honestly thought Retro was gonna do a horrible job making a Classic nintendo game into a some what Fp perspective game with a 3d look but they sure proved me wrong. Metroid Prime is not only one of the best Gamecube games ever but it is simply a masterpiece. From the amazing 3d atomspheric graphics to doing some really great puzzle solving. Metroid Prime never loses its touch and just keeps gaining strengh at what it's best at. When I first got this game back when it first hit stores I was not that excited but after 5 minutes Lets put it this way.....wow. That is what came out of my mouth when I played this amazing game. I honestly don't know what you can find wrong about it. It has some awesome gameplay like the visors which are an awesome in this game. The beams are just oh so delightfull and keeps you on the game and won't let you go. Not many games keep me up at night just making me play through and keep goin on to see what's the next chapter but Metroid Prime is one of those games that kept me up alll night and that really shows how great this game is. I'll say it again it is simply amazing and I loved it. Lets get to it
The graphics is beautiful. The atmosphere in this game is pure and wonderful. The waterfall, the huge world your in it's just...wow. Retro proved to us what they can do with the Metroid series and the graphics are one of them. The graphics are very detailed and takes your breath away. If you have a problem with the graphics then you really are an idiot.
The gameplay is very well done. Scanning things are fun to do and there are lots of things to do in this huge world your in. You pretty much have to collect items like Missiles, Bombs, Upgrades, Combos for your weapons, and Beams and the best part...VISERS! There is filled with things to do in this game and gameplay just keeps getting better. The best part of the game play by far is the beams. You have selected choice of beams well it depends on how many you've gotten. There are some weapon beams you have to look for through out the game like the ice beam, lava beam and more. And then you can find combos for that beam which makes the game even more fun but it sucks cause it takes away your missile. The average amount of Missiles is like 250 I think but I beat the game with 215 and it's not easy and if you beat the game with less then 100 then you really are good. With all that great stuff to do how can you not like the gameplay? It's awesome!
The sound is wonderful. I loved the music in the game. It was breath of fresh air for me. Some of the songs are very memorable. Each music senario went with the room or location of the game that you are in. It really went well with it. I loved the sound of the creatures you fight. The sound and music is very detailed. Lemmi put it this way...THE SOUND IS GOOD.
The Good
-The visuals are just so beautiful
-The world is so atmospheric and beautiful
-A huge world to explore
-Getting 100% and everything = 26-30 hours of some of the best gameplay ever
-The Bosses acctually make you think!
-The level desighn for some of the areas are just brilliant as well as the puzzles
-who is complaining about Controls?...They're perfect, you probably stink at the game..
-THE MUSIC IT SELF IS 5 STARS!
The bad
-.......um..lets get back to the good : )
This game is amazing, awesome and is not only one of the best GCN games but it is also one of the best games ever made. Metroid Prime is another classic in the Metroid series and with all the hard work Retro Studio has done why wouldn't you give them credit for this game? From awesome music to amazing graphics, Memorable Boss Battles like the Omega Pirate and Meta Ridley. Not to mention the hours of finding beams, beam upgrades, bombs, Visers, combos, scaning things. This game will have you up all night. It will probably take about 18 to 20 hours if your aiming for a 90-95% ending like the one I went for. Metroid Prime succeeds in aspect and that is why I am giving this amazing game a
5 out of 5 stars!!!
If you have a gamecube...GET THIS GAME!
Lates | video-games_retro-gaming-microconsoles |
sword of mana rocks a perfect remake. sword of mana is the greatest game in the world a true classic the best of the best square-enix are gods the greatest video game company in the world don't listen to to those evil so called mana fans,square-enix haters and video game critics saying that sword of mana was a awful remake to the original version of sword of mana for the original black and white gameboy the remake is really not as bad as those stupid evil so called mana fans,square-enix haters and video game critics say it was to me sword of mana was a awesome remake and a excellent entry to the game boy advance line-up if you have a open-mind and not one of those evil sword of mana haters and square-enix haters and love all the games that square made no matter what and want a really good action rpg for the gameboy advance then i promise you sword of mana is a worthwhile buy i promise you | video-games_retro-gaming-microconsoles |
A Very Underrated Game - A Fun Port. I got my copy on eBay (won an Auction) for $8.18 . From the reviews I read , I expected it to be a Glitchy mess , something I might not have been able to beat. When I got it , I found that all the Reviews had one thing in common : they were all WRONG.
When you first start the Game you get "Licensed by Nintendo" followed by the Classic "Say Guh!" that we all know ; something that you would never hear back in the 90's. The user is then greeted with the Start Menu. Just like the original version , the Game goes into Demo if the Start Button isn't pressed within a certain amount of time. Once Start is pressed , a Menu opens up allowing the player to choose Original Mode , where the original Classic is played , Anniversary Mode , where Sonic can Spin-Dash , and Options where the player can turn either the Sound Effects or BGM or both on or off . The Juke Box option is unlocked if the Game is beaten. Beating the Final Boss in Original Mode unlocks all the Sound Effects. Beating it in Anniversary Mode unlocks all the BGM (Back Ground Music).
If a Zone is beaten in one Mode , it is unlocked saved in its own data , and unlocked and saved on the other , so you don't have to beat the Game twice.
The Game saves your progress automatically , but if you want to delete it , hold the Left and Right Trigger and press Start while on the Title screen and you will be given the option to delete it or not.
This Game was criticized for its jerky and sometime slowed down Gameplay , bad Music , the fact that the Game was zoomed in a little to accommodate the GBA , the idea that the Game can't keep up with Sonic , making him unable to be seen , in which case he could get attacked by an unexpected enemy , and Glitches. All of these are untrue , except the slowdown and a few Glitches. Also the second (Music) is subjective so that doesn't really count , and the third (Zoom-In) is not a problem. Here is my Review of those:
Jerky Gameplay:
It is claimed that this Game has jerky Gameplay. This is not true. There is a little bit of "bouncing" when going up a slope , but that is not jerky.
Slowed Down Gameplay:
There are slowdowns if too many things are happening at once. This also happened with the original Genesis version , but not as easily as with this. To make it just as good as the original , go to "Options" and turn off the BGM and SFX.
Bad Music:
This Game's Music is a GBA remix of the SEGA Genesis original. The Music is very "GBA-y" and emulates the original Music. I could see how this would upset someone , but the Music is not bad at all.
Zoom In:
There is a bit of a Zoom-In to make up for the difference between a regular TV and the GBA's screen. This makes a little bit of the top and a little bit of the bottom of the Game appear to be cut-off , but it's only noticeable a few times throughout the Game. No problem at all.
Sonic speeding ahead of the screen? Not a chance , ever. I played the whole Game , Spin-Dashed , and matched (and sometimes even beat) my time records that I had on the original version with no screen being left behind.
Glitches:
In the Game there are very few "added" or "new" Glitches. The only real Glitch that I have found is that if you stand in between the Crusher and the floor in the Final Boss and the Crusher lifts , it will count as a crush and Sonic will lose a life. There is another Glitch where the lifting/falling steps in the Star Light Zone will "Crush" you if you stand on it wrong.
There are differences between this version and the original , like the Music , some of the Sounds and the Spin-Dash , but that's part of the fun of it! There are very little "physical" changes made to the Game , and the Graphics are perfectly intact .
Honestly , this Game is a good port of the original ; though it's not Arcade Perfect , it's a lot like the original while being a fun remix. In my opinion , this Game is VERY underrated , and I gave it the Review it deserves. Thank you for reading , GOD BLESS! | video-games_retro-gaming-microconsoles |
arent there yet. I think that nintendo could have done a better job with this. They could have allowed more games to be compatible with this but there are only few. Zelda: the Windwaker, Final Fantasy: crystal chronacyls, and animal crossing are one of the few games that can be played on this. maybe they will start making more games for this and if they do i say that you should buy this for sure, but for now i think they just 'arent there yet'.
for the cheap price if you have these games buy it but if you don't then i would say that you shouldnt buy it if you don't have atleast two of the games.
Thank you for reading my review,
random reviewer | video-games_retro-gaming-microconsoles |
I'd buy it . I just bought Advance Wars, even though some of my friends dissed it saying, "It's just not that exciting." Well, they must have been high. If you had the money to buy a GBA and one game only, I'd get a GBA (duh) and Advance Wars. My only complaints are that there is a fairly long learning curve, the somewhat-cutsie anime box-art doesn't scream "tanks and bombers are my friends," and that...okay, two complaints. The PS2 has Metal Gear Solid 2, the Dreamcast has Jet Grind Radio, the PC has Counter-Strike, and the GBA has Advance Wars. "Why should I pay ... for this??" I just answered that question... | video-games_retro-gaming-microconsoles |
Arcade Treasures 2 is a Keeper. Just like its predecessor this collection of arcade titles makes you dizzy with nostalgia and gives you 20 immediately playable games to keep you going for hours. The emphasis is on fighting games including : Mortal Kombat 2 & 3, Primal Rage (Dinosaurs fighting), and Pit Fighter. Also included are Gauntlet 2 (4 player D&D style shooter), Spy Hunter 2 (drive and shoot), Xybots, NARC (shooter), APB(drive), Cyberball 2072(futuristic football), Timber(arcade woodsman game), Wizard of Wor (fast paced Bezerk type game), Xenophobe (3 people at once shooter), Arch Rivals (NBA 2 on 2), Rampage World Tour (sequel to the monsters destroy cities), Kozmik Krooz'r (space shooter), Championship Sprint, Hard Drivin, and Wacko (puzzle shooter). It's all worth it just to have Mortal Kombat in its arcade form - insanely fast and hard. The thing you have to remember is these games were meant to eat quarters, so average play time may be 2-3 minutes until you learn all the tricks. But wow are they fun - like having an entire arcade jammed into your Gamecube. Awesome collection at a great price! | video-games_retro-gaming-microconsoles |
OK Case. Overall the case works. It is nicely constructed and holding up fine. The only two issues are the size - it is a little on the small side. The GBA SP fits, but it is kind of a tight fit. My 6 year old son kind of struggles with it and therefore doesn't use it as much as I would like. I think for an "older" user this wouldn't be an issue and keeping the case as small as possible could be a plus based on the user. The other size issue is a lack of space to carry games in the game pocket. Without the GBA already in the case you can squeeze 4 cartridges in there, but this makes it even harder to get the GBA in and out. If you only wanted to carry 2 games in there not a problem, but more than that it is kind of hard. For the price it is very good case, beside the size. | video-games_retro-gaming-microconsoles |
It satisfied my curiosity but I won't be spending much time . I got this game because I've always been curious about it and could never afford it when I was younger. It satisfied my curiosity but I won't be spending much time playing it.
Sadly instead of keeping the controls the same like Street Fighter did on the GBA by using the triggers for heavy kicks and punches, it used the triggers for grabs and mixes left and right kicks into a single button as well as combining left and right punches into a single button. This just about ruins the game.
I was impressed that they pretty kept the exact same engine as Tekken 3 on PSX, just lowering the graphics and frame-rate a lot. If they had just kept the controls the same, this could've still been a great game that would've been very similar to Tekken 3. | video-games_retro-gaming-microconsoles |
Still Better Than a Lot of the 3D Platformers Out There. The amazing thing about some older games is how well they age. Case in point--"Mega Man Anniversary Collection," a collection of Mega Man's 8 "Classic" series games, plus two unlockable arcade games that were never released in the U.S.
The formula for a "Mega Man" game is as follows: select a stage, defeat the boss, use their weapon to destroy some other boss, rinse lather, and repeat, until all bosses are defeated. Now, trek to Dr. Wily's fortress, go through the 3 or 4 stages there, and then meet up with a really huge robotic monstrosity at the end and defeat it. Now, try that for 8 games.
You know, viewing it as cut-and-dry as that, it seems like this might get tiring or even boring, but believe me, Capcom's little Blue Bomber manages to stay interesting and challenging all throughout the 10 different installments (though the arcade titles are a bit saccharine for my tastes). Considering the majority of these games were made ten to fifteen years ago, it speaks volumes on the integrity and experience that went into level design, character creation, and especially music. The older tracks may still be in their original 8- and 16-bit glory, but I dare you to listen to this masterful music and scoff. You'll be humming some of them the rest of the day, believe me.
These ports of the classic games run almost flawlessly, with most graphical glitches and flickering cut down to negligible or nonexistent levels. As far as changes go, there is now a hint-filled Navi mode for the first six games that eases younger or less-experiences players into Mega's big blue boots. You may use your shoulder buttons to flick through your special weapons' cache, a la "Mega Man"s 7 & 8, use in-game menus to manually save your game, or you can even dust off your old password notebook and use those to get right back to where you left these games years ago. One more interesting (and awfully helpful) feature is that a rapid-fire button has been added to your control set. Very handy indeed.
Also, one of the largest draws of this title, besides the classic gameplay stylings, are the unlockables that have been promised. Besides the aforementioned arcade games, original sketches of character art and remixed music can be unlocked after making certain amounts of progress through games. On the GameCube, you are also treated to a special unlockable video about the creation and history of Mega Man, complete with an interview with the creator himself, Keiji Inafune. On the PS2 version, I've been told you can unlock the first episode of the Saturday "Mega Man" cartoon show. Maybe we Kyoob owners did get a better deal here than the PS2 following...hmm...
But now comes the bad news. On the GameCube version (though I'm not sure this holds on the PS2), the button setup seems oddly reversed, and there is no option to change your control scheme. B is your jump button, and A fires your weapon. This makes no sense in the grand scheme of things, because it makes it very difficult to jump and fire at the same time, and due to the nature of the twitchy gameplay, the reversing of the buttons (and no option to change the settings) can get very, very frustrating. However, if you're willing to tough it out and face the fact that you won't get through those blasted snowboarding levels in "Mega Man 8" every time, you shouldn't slam your controller down too hard at the end of the day. Perhaps Atomic Planet should have taken a lesson from "Mega Man Network Transmission," and kept B as the traditional Fire button. At least that game got SOMETHING right.
Also, I noticed that some of the voice samples in MM8 (while--unfortunately--being as terrible as the originals) were either sped up or slowed down, for whatever reason. It's especially apparent in Aqua Man's voice--I mean, I knew it was high, but I don't think it was originally that high.
The look of these titles is spot-on with everything in the originals, which means if you want the graphical prowess that some games today offer (i.e. "Halo" or "Zelda"), take your money elsewhere.
The bottom line concerning MMAC: it's a collection of top-notch platforming titles that helped build Capcom's empire, a genuinely fun time-travel trip, and a worthy tribute to our buddy the Blue Bomber. | video-games_retro-gaming-microconsoles |
SP GLove. I got this to protect my new SP (yes, I am behind on the times) because I didn't want the top and back to get scratched. It was a little tight fitting, but once I got it in it fits perfectly and there isn't any motion restriction from the case.
As one reviewer stated, the holes that allow access to charge the SP and link out aren't quite cut in the right place, so that makes it a bit difficult to get the cable in, but it does work. Apart from that, it looks and feels great and I now feel more confident about taking my SP on long trips, sure that it won't get scratched by stuff in my purse! | video-games_retro-gaming-microconsoles |
Average. This game is another Hack'n'Slash game, is pretty annoying. It has no story at ALL! Me, as a LoTR fan, find this very stupid.
The game is about just killing thousands of enemies and, sometimes, pushing buttons in the right time.
The few things I like about this game is the Pelennor Fields stage, there's still thousands of enemies, but you have a much larger area to run around and kill all the enemies; you'll also have to climb of to the cliffs to shoot at the Mamukil and bring them down (which, at the beginning, can be very hard). I also like the fact that you can play with all the characters from the Fellowship and the "combo buying system" is quite unique and cool, as you kill enemies you win points that you can use to buy new movements to the characters but is not hard to master all the characters.
Gandalf spells sucks a lot, they could have made lots of more cool spells with more visual effects and so on.
But the worst of this game is the Barad-Dr level, Jesus... I cannot believe what they did... Can you imagine a hobbit beating up hundreds of orcs??? Yeah, neither do I. The final level sucks a lot also; you are ate Moria Gates in a 5m diameter circle while thousands of enemies just keep coming until the Nazgl comes and you beat them more easily than you beat up the thousands of enemies... The Nazgl are so lazy and easy I cannot believe!
The graphics are good and the sound is also ok. Gameplay sucks, just pressing over and over one or two buttons.
In resume:
*Buy this game if:
-You want to have the whole series of LoTR in your shelf,
-You like Hack'n'Slash style games,
-You'll do anything to have anything that haves an LoTR label on it,
-You have lots of money.
*Do not buy if:
-You expect a good and solid game with some story,
-You liked the first LoTR - FoTR game,
-You didn't liked the LoTR - TT game,
-You're a strict fan of LoTR. | video-games_retro-gaming-microconsoles |
Satisfies your need for speed. This is another successful installment in the Need for Speed franchise. You play a racer newly arrived in Rockport City, who loses his ride in a fixed race. To get revenge, you'll have to gain street cred and work your way up the blacklist, the 15 toughest racers in the city.
A good racing game needs solid controls and a steady framerate, and there's plenty of both in Most Wanted. Cars are varied and handle well, and the graphics maintain a high visual standard even when your car's at its top speed. You'll face numerous types of races in career mode, including the standard circuit, drag races, checkpoints, and sprints. The fun is in building street cred, which requires you to tangle with the fuzz and generally go crazy on the road (remember kids, drive safe in real life!). All of this is laid out on an open-ended city, the new standard for racing games. Adding to the polish is a fully licensed sountrack, and several videos with live actors that propel the story along (Josie Maran!!)
Most Wanted is definitely one of the top street racing games I've played, though it's hard to say if its the best. For example, the underrated Street Racing Syndicate takes into account real car damage when you race, forcing you to pony up for repairs if you drive recklessly. In contrast, Most Wanted magically restores your car to perfection after each race. It really depends on your preference, and how much realism you want (paying for car repairs, like in real life, is a pain). Street Racing Syndicate also features a more intricate upgrade system where each part affects individual cars differently, while Most Wanted sticks to the standard unlockables after every 'boss'. Both systems are fun, but definitely different.
If you enjoy fast cars but don't have the money to race em for real, Need For Speed: Most Wanted is a great way to get your thrill fix. | video-games_retro-gaming-microconsoles |
Another Great Mario Sports Game. This game is pretty fun. It does not have FIFA depth....but this is Mario. You should not expect that. Typically Mario sports games are pretty entertaining. While this is much more fun than baseball it does not meet the pinnacle which is Mario Golf. Though it does give Tennis some competition.
There are some cup modes which are simply progressively harder tournaments. One of my favorite features is getting to chose your captain
D.K
Yoshi
Daisy
Peach
Mario
Luigi
Wario
Waluigi
And you get your teammates
Hammer Bros
Koopa
Toads
etc.
Single player is great, but like any Mario game multiplayer is legendary. With the ability to play with multiple players and a vast arsenal of power ups from Bomb-Ombs to the dreaded Blue Koopa Shell you can get hours of enjoyment out of this. | video-games_retro-gaming-microconsoles |
The Best Kept Secret in Gaming. Dreamcast is no doubt the most underated console on the market...Everybody is talking about the "BIG" 3 PS2..Xbox..and gamecube...but they seem to forget that dreamcast is in the same league as those systems...The graphics are excellent, the game play of it's large library of games is excellent.. it comes with a build in 56k modem.... I have had a blast playing quake 3, Alien Front online, the NFL2k series etc over the internet..
The Dropped price of the dreamcast is more than amazing, I have had my dreamcast since may of 2000, I will buy me another one. Just in case the one I have breaks or get brokens...
I will soon own a playstation 2 (hopefully)..but i will not stop playing or buying new games for my dreamcast...
GET THIS SYSTEM, ESPECIALLY IF YOU HAVE NOT SEEN OR PLAYED THE NEXT GENERATION GAMES YET....DREAMCAST IS IN THE SAME LEAGUE WITH THE NEW SYSTEMS, AND IN SOME ASPECTS IT'S BETTER... | video-games_retro-gaming-microconsoles |
dont need to pause for rest. at first when i SAW the dreamcast controller... i was like..."it looks kinda weird." BUT after i bought the dreamcast... played games on it.. i was like "HEY! I don't need to shake my hand off with this thing." My point is... the Dreamcast Controller doesnt hurt ur two pointing fingers like the playstation and super nintendo controller do. I can play with the DC controller for hours! whoever made this controller was BRILLIANT!
but if u are used to playing playstation... the buttons are TOTALLY OPPOSITE... the A button where u would think the x button is... so u got to get used to the buttons first.. took me about 4 days. | video-games_retro-gaming-microconsoles |
eTopxizu G2000 LED 3,5mm Stereo Gaming Head set, budget price, Quality device. One jack for the Speakers (headphones) one for the mic, USB for the lights only. Braided cable seems durable enough. Sturdy over all.
I really enjoy these head phones and mic. The cord is long. 6ft or so I'm guessing. The headphones fit perfectly on my head (I'm an adult with an average sized head, maybe a bit larger). They sound great, the mic sits a bit off to the side but so far people are able to hear me clearly without having to shout and I can take a sip or eat without having to remove the mic out of the way. The sound quality is really above average. I've made phone calls on VOIP, Gaming, Skype, Hangouts etc, and every time I'm finished I ask how my sound quality was during the interaction, and not one person had a negative thing to say. Really outstanding headset.
They showed up in the Amazon box with no retail packaging but the device seems to be new and in working order. Meh, save a Tree.
Overall I'm good with this purchase. If you have a need for a gaming type headset and don't have a large budget these might be what you need. As a matter of fact, I say try these out first before any other headset.
Edit: 8 months later and these headphones have held well. I'm thinking about getting a second pair, and I don't need a second pair. | video-games_retro-gaming-microconsoles |
For kids or not. A game in which just about every classic Nintendo character beats the phooey out of every classic Nintendo Character. What is there not to like? No blood is exchanged here either. A fighter without blood that rocks ... Nintendo is innovative. Aside from the no blood, legendary characters and crazy fun locations, you have mini-games and power-ups out the yin yang. In short, the power ups and the mini games are way fun. The power ups rule the game. From baseball bats to the SNES light gun. WOW. Finally, the unlockable characters will have you playing forever and ever. This games shelf life will be limitless. I'm on board for whatever sequel they come up with at whatever price.
Bottom Line: Is it fun? Incredible game. Will I keep it? You bet. It has infinite replay value. Good for kids? Well it is just fighting. It is cartoony and fun, but that doesn't stop my kids from enacting the fighting scenes when they are done playing the game. | video-games_retro-gaming-microconsoles |
Your the only one who can use Virtua Souls. This game rocks. The game revolves around Sei, a young game player on a Phantasy Star online/Tron esque computer world called Nexus. Sei is a tresure hunter who goes into abandoned servers to collect data chips. Before Sei logs on to Nexus, He recives a special Hunter's Glove which allows him to use Virtua Souls. Virtua Souls are combat data from the Virtua Fighters which was gathered by Judgement Six (J6) at a world fighting tournament at the end of the 20th century. J6 wanted to use the data to create super fighting robots called Durals. However, the data was leaked onto Nexus. Now Sei must stop J6, discover the secrets of the Virtua Souls, and the secrets of his Hunter's Glove and the misterious girl, Toka. Hang on to your Hunter's Glove, It's goning to be a wild ride.
The game has excellent graphics. The control system is so simple that anyone can pick up the game and figure out how it works. The enimies you face in the game Derezz (Deresoulution) instead of dying, so parents havce very little to complain about. You also have virtual pet called "Bit" Bit can do anything from finding items, to helping Sei fight digital Durals. Buy this game and you'll love it for sure. | video-games_retro-gaming-microconsoles |
good game, but redundant. NHL 2003 is a good game, but it is not enough of an improvement or even difference over 2002 to justify buying it if you have 2002. I actually prefer 2002's graphics, but 2003's are good too. The differences in gameplay and look are very minor. The biggest differences are simply the updated rosters and ratings. As I say, they are both good games, but 2002 had room for improvement in gameplay, and 2003 simply didn't come through in the wanting areas. The powerplay gameplay is the most glaring weakness in the games. The offensive players all constantly and quickly cycle around, even if the puck is being held still, and no matter what PP system you're running. As a result, the defensmen can never get off a good one-timer - they're never square to the net. As another result, you can't execute any tic-tac-toe passing, or much passing at all, for that matter. On the whole, not just on the powerplay, the game is not very conducive to set offense, behind the net play - the players are constantly out of position. The game is still fun to play on offense, it's just not totally true to real life. Perhaps I'm asking too much, though. The fighting, of course has room for improvement, too. One thing that the fighting does do well, though, is have the players' toughness ratings play out in their fighing performances. For instance, you would have to be damn crafty to beat Sandy McCarthy with Michael Peca. Since this has basically become a review of both NHL 2002 and 2003, I'll say something specifically about 2002 alone: I love Don Taylor's commentary. A lot of people are complaining about Taylor dumming down the game and just not being funny. If you don't know the game and you need guidance, watch ESPN's NHL Rules. I thought Taylor was stupid for the first few games that I played, but then he started to get funny. Some of his humor is too intellectual for a lot of the people playing the game. Some of it is funny because of how stupid it is - but that's intentional by Taylor. In 2003 they've scaled way back on Taylor's commentary, and this is disappointing for me. All things considered, if you don't have a hockey game and want one, then NHL 2003 is a great choice. If you have NHL 2002, don't waste your money. | video-games_retro-gaming-microconsoles |
20 list for an inferior Pac-Man. As a Pac-Man fan, I can tell you the original is a genuine classic. However, I get pissed off when I see Nintendo testing the public's common sense.
Namco's PAC-MAN COLLECTION consists of the original Pac-Man from the Arcade, plus three other games.
Nintendo's CLASSIC NES SERIES: PAC-MAN is a graphically smashed NES version of Pac-Man with the flaws of the NES. Only ONE game in this cartridge.
Both are around the same price (I've seen the Pac-Man Collection for a cheaper price at some stores.) Nintendo must think we're stupid to pay money for this crap. Say no to this travesty. | video-games_retro-gaming-microconsoles |
Pretty cool. As of 2002, Mega Man has been around for 15 years. Needless to say, the little guy has been quite prolific, hopping deftly from game platform to platform and bravely exploring and acquiring the skills of new genres. Aside from numerous action outings, the Blue Bomber has raced carts, played soccer, and has even entered a few fighting tournaments. After testing the waters in the Legends series, Mega Man has donned an .exe file extension and entered the Battle Network in a traditional RPG for the Game Boy Advance. Battle Network is the story of a boy and his PET. In the year 20XX, humankind has entered the "network age." To navigate this high-tech world, it has become necessary for every man, woman, and child to carry portable exploration devices known as PETs. Each PET has a personality which manifests in the form of a Net navi. These trusty digital assistants help you navigate the Net, check your e-mail, and battle against malicious code. After deleting a nasty virus from his oven, which charred his breakfast and very nearly his own mother, fifth grader Lan and his best friend/Net navi Mega Man begin to investigate the nefarious WWW organization. While Lan searches the real world for clues, he'll be able to jack in to various computers and electronic devices. In the cyberworld, Mega Man takes over the active role. As Mega Man, you'll be able to do a bit of online shopping to upgrade your battle capabilities, visit your friends' computers, and do a liberal amount of virus busting.
Whether you're controlling Mega Man or Lan, you'll be able to talk to the character you're not currently playing as for direction and support. When you're at a loss as to where to go or what to do, your partner should be able to provide at least a vague idea of what you should be doing. At certain points, you'll have to switch control back and forth to accomplish your goal. For instance, Lan may have to reboot a crashed computer to open up the way for Mega Man. The battle system of Battle Network is probably its most original and compelling feature. Unlike in a traditional RPG, skill is a primary factor here. Mega Man does gain levels by installing upgrade programs to increase hit points and attack power, but in true Mega Man tradition, quick reflexes and recognizing attack patterns can take you far. Battles take place on a 3-by-8 grid, initially split in two, dividing your area from the enemy's. You and the enemy will move and attack in real time, which results in fast-paced but strategic encounters.
In addition to his tried-and-true buster arm, Mega Man will use battle chips to aid him in battle. Each has a different range and effect. He will have a multitude of damage-dealing chips, such as spreader and longsword, as well as chips that can steal or destroy tiles, recover life, or even call in another navi for help. You initially start with five chips randomly chosen from your folder, and when the battle gauge at the top of the screen is full, you will receive more battle chips. As in a card battle game, collecting new chips and managing your folder will give you an edge in battle. Choosing chips with similar names or codes can allow you to use more than one chip at a time or perform powerful special attacks. New battle chips can be traded, rewarded for efficient deletion of enemies, or found online. The game's battle system aptly captures the essence of Mega Man, and so does the colorful visual style. The boy in blue himself has been smartly redesigned, as have other classic characters like Roll, Guts Man, and Proto Man. There are an abundance of visual and verbal references that fans will immediately pick up on, and the accompanying music matches up just as well as the visuals. Largely due to the battle system, the game is quite engaging and is in many ways unique among RPGs. If there's something that might hold you back from enjoying the game, it's the lighthearted and somewhat goofy story. However, the game doesn't take itself too seriously, so neither should you. Filling your folder with rare and powerful battle chips, battling against Net crime, and reveling in the silliness of the "network age" can make for a very worthwhile gaming experience. | video-games_retro-gaming-microconsoles |
Enough to keep you busy until GT3. I have purchased this game the day it came out. It has been a blast so far. First off you get to pick 1 out of 3 cars to start with. The graphics are impressive. In your trunk you have CD changer where you can pick a radio station or 1 out of bunch of CD's to play. The choices are rock, techno, classical, country you name it. The game is pretty hard. Kudos system takes a little getting used to but once figured out it adds more fun and purpose to the game. there are about 40+ cars with great graphics and a different handling. You can tell each car differs from one another significantly. We have 3 cities in the game, London, San Fransisco and Tokyo. Each city is modeled after its real look. But the real fun kicks in with all kinds of courses. There are 20 chapters in the game with 10 races to participate each. Since they are all real cities the driving through narrow streets of Tokyo's market places, flying through the London's squares, driving up/down the stairs, going through tunnels (where the radio station turns to static) or driving through SF bay area is amazing. The cool thing about driving any car is once you learn how to drive you can actually stop looking at your map to see the turns or anything, you can actually just look at the road and adjust your speed, brakes and power slides. the feel of the speed in this game is real. I recommened this title to anyone who is remotely interested in racing games. Bizarre Creations did a great job! | video-games_retro-gaming-microconsoles |
Magnification makes them worthless. These had so much promise. I am insanely disappointed to discover that they are made with a slight magnification. This is a deal-breaker for me. I have vertigo as well, and the magnification, however slight, causes a visual distortion that is very disorienting to me. I am especially bummed by the fact that before I got up to walk around, before I noticed the magnification, they were actually helping to relieve the insane eye strain and headache I'd been experiencing all day at work. I don't know where to turn anymore. Gunnar was my last hope, but the magnification comes standard, so I guess I'm stuck. | video-games_retro-gaming-microconsoles |
Gamecube's Last Epic. Nintendo has really shown this past year, that there is so much hype going on with some of their greatest video games. Although more of the emphasis has been around the Wii, and the redesigned Nintendo DS Lite, the other systems still showed they had some light around for die hard gamers. That has been the case with great games like Need For Speed: Carbon, Madden '07, and especially the return of Link. Since the last major Zelda epic came out for the Gamecube a few years ago on The Wind Waker, eager Gamecube fans have wanted more. Twilight Princess made a smashing stand for the Wii as the premire launch title. Thankfully, Gamecube owners don't feel left out this time.
The Legend Of Zelda: Twilight Princess has been a long time coming for the Nintendo Gamecube. It has been a long time coming but it was worth it. The gameplay follows Link as he goes on a journey, trying to battle the fierce Ganondorf who has caused trouble around Hyrule. In the story, Link is transformed into a howling wolf, and uncovers the mystery of the twilight. The gameplay and the storyline are absolutely gorgeous, and the surroundings are absolutely filled with life. The control is also a bit easier to pickup for Gamecube, compared to the Wii, where it is more about accuracy from the controller. There is one main disadvantage with Twilight Princess for the Gamecube, compared to the Wii version. The maps and levels are all mirrored to seperate the two versions from one another. In other words, if you had to go left to a certain point on the Wii, Gamecube players would have to go right, which to Gamecube edition owners might find a bit confusing if they've bought the strategy guide Nintendo made.
Despite that one big difference, The Legend Of Zelda: Twilight Princess marks the near end of the Gamecube era, but it remains one must buy for die hard Zelda fans that is worth the effort. If you own a Gamecube, or the Wii, and you can't find the Wii edition, than I definitely recommend the Gamecube version. This is one that the tri-force is behind Link for eternity.
Graphics: A
Sound: B+
Control: B+
Fun & Enjoyment: B 1/2+
Overall: B+ | video-games_retro-gaming-microconsoles |
Extremely fun game; fair difficulty. As a genesis enthusiast, I would say this is one of the 'must have' games. During the 90's mascot wars, there were many knock-of attempts inspired by the popularity of Sonic and Mario. Some were successful (Ristar, Sparkster, etc), and some were not so successful (awesome possum).
This game certainly falls into the successful category; because like any 'mascot' driven game, its unique, charming, and most importantly, provides addictive but DISTINCT gameplay. Earthworm Jim has a powerful hand-machine gun that runs on limited ammo, but he can also swing his own worm-body (using his space suit) like a whip! Not only is this useful in preserving ammo, but you can use it also to latch onto hooks and the like, and swing across pits indiana-jones style. Good in theory, but does the gameplay work out? It does indeed; smooth and seamless, though personally I found jumping, and discerning just how high and far you can jump, to take a little getting used to, but it could just be me.
Like any good mascot game, it is also distinct in concept, not just gameplay. The character himself is an earthworm wearing a space suit much bigger than his body. As you might imagine, the rest of the game takes itself about just as seriously; which is to say not-at-all. You fight fat people who can barf out fish (weird), space chickens with twin-jet packs and harpoon guns, demonic cats in hell, and a whole range of other bizarre and comical enemies in beautifully detailed environments.
My only complaint is the lack of a story. This is minor;its a side-scrolling action plat former, not an RPG. Still, even games like Rocket Knight Adventures, Sonic the Hedgehog, and Mario have at least a very 'basic' story. It would have been nice to have one in Earthwrom Jim, since the game has such beautiful and distinct environments and characters. Its possible such a story was included in the instruction manual, but oh well.
It is a challenging game, but not as much as say Batman and Robin or Ninja Gaiden. But certainly harder than Sonic.
Final note; don't freak out if the game is missing connectors. My copy wouldn't work at first, but a q-tip with some rubbing alcohol does wonders and its really easy to fix in the unlikely case that it doesn't work. I had assumed it was broken due to 'missing' connectors, but in reality it came from the factor that way, so all was well. | video-games_retro-gaming-microconsoles |
A great game but has a couple problems. This game is THE best game made for dreamcast. a sequel to Sonic Adventure, they have done a very good job with it. the levels are better, more characters,dont have to sit through the little movie thingys between levels. there are a few problems though. you don't get to physically go to your next level, it just brings you there, there are a few camera problems, and you cant choose what characters you want to play with because it goes in order but i still give it five stars because over all its still a great game! This is a must buy for anyone who loves action games. | video-games_retro-gaming-microconsoles |
Okay...not at good as GoldenEye. I expected a lot from this game. Heard from reviews that this was as good if not better than GoldenEye from N64. Personally i didn't find this version of bond as good as the original for a few reasons. First i thought the missions just wasn't as good as goldeneye, they are just not as complex and original, and they are somewhat easy. I remember I used to spend hours trying to finish one level on goldeneye, but this version you could finish the game in a day or two. Second i couldn't get use to the controls. Unlike goldeneye the crosshair never returned to the original position, you have to adjust it yourself which is difficult when you have people shotting at you. Lastly there just isn't that many good secrets to uncover in this game, they are just small little weapons here and there.
On the other hand, this game has amazing graphics and movie clips. The characters actually speak and the music is very bond like. And bond can actually jump in this game making the mutiplayer game more intense. Also with bots its fun to play by yourself.
I give it four out of five because i still love bond and its fun. | video-games_retro-gaming-microconsoles |
A great port for a handheld. Mortal Kombat, like any game, would happen to have multiple versions of itself. It is even ported onto the Sega Master System, the Game Gear, and the Game Boy.
They are all the same game, but they differ by music and color.
The Game Boy version, however, suffered from one fatal flaw: The slow gameplay. The gameplay is REEEAALLLLYYY slow.
Thankfully, the Master System and Game Gear versions didn't have that problem, making them playable.
The gameplay is pure one-on-one fighting fun, although without the blood and gore. There are only 6 characters, unfortunately, so if you are a person who plays as Johnny Cage often or someone else that dropped out, then this is bad news for you.
The graphics are great and they almost match the arcade game's graphics style....kinda.
So after you fight several enemies, you would later fight a mirror version of your character. After that, you begin to fight one person after another. That will happen 3 times before you fight the final enemy. This makes the game stand out from the crowd.
There are 3 difficulty modes: Easy, Normal, and Hard, so everybody can have a shot at it.
Overall, this is a good game that you should purchase for your Game Gear. Or maybe you can get a Master System version, instead. Don't get the Game Boy version, though. I'm warning you. | video-games_retro-gaming-microconsoles |
The best Resident Evil, maybe one of the best modern survival horror games. That's a controversial opinion, I know.
If I were try to nail a single reason as to why it's so good, it's probably how the game progresses. The introduction to the game isn't a gruff Sergeant yelling at you to run through barricades. You're dropped off in the sleepy European wilderness, and any guidance given is quiet, nuanced. The developers wouldn't even let the tutorial spoil the atmosphere of the game. You grow slowly more and more powerful as the game world expands. The last third of the game is a lot weaker than the first, but is still generally better than other RE games.
RE4 introduced mechanics that were fairly revolutionary for it's time - you aimed in third person with a laser sight instead of a crosshair, and shooting at limbs would disable an opponent in specific ways and leave them open to a hand-to-hand attack. However, unlike the games that followed, hand-to-hand is supplemental, and you're still reliant on bullets and limited health items to survive, retaining the basic survival-horror roots.
There's puzzles, though not the typical 'shuffle soup cans to unlock a door' type, and you can backtrack to see easter eggs and find extra items, but it's not necessary. The game introduces a beloved Merchant to sell and buy weapons and equipment from, and there's a pretty in-depth upgrade system for every single weapon. The game doesn't punish you for playing a certain way or using certain guns. The inventory is a breath of fresh air compared to the other games, a grid-based system that actually has items be sized accordingly (a pistol is larger than a grenade or a first aid spray, a rocket launcher is a large item.)
There's just many things RE4 gets right that outright failed in the sequels. It's worth trying as a fun game, and also a strong influence on the survival horror / zombie genre. | video-games_retro-gaming-microconsoles |
good concept but ultimately doesn't satisfy. The premise of this game seems to be that some alien is trying to steal all the animals from the earth and you have to stop him by pairing the animals up thus releasing them.
To accomplish this you match shapes that look sort of like animal heads. The heads stack up on each side of a cube and you rotate the cube around to make the shape fall on the side you want it to. You can shuffle the heads that are already on the cube to shift a matching head to the outside which makes the matching heads disappear. At first there are about 6 different heads but later in the game there are at least 15, probably more. There are bonus pieces you can capture by floating a head over it but the effort doesn't seem worth it.
This game is very difficult. It isn't too bad at first as the heads start falling from 3 directions in a pattern that you can kind of get used to. But about half way through the levels you start getting shapes coming from the bottom of the screen and it is very difficult to identify them, plus you are no longer sure which direction the next head is coming from.. I finally worked my way through that level then shapes start coming from the other directions at well. At this point I stopped caring about the game enough to try to learn the new pieces and pattern.
The difficulty is again compounded when the heads stacked up on the cube get to be different lengths. Then you can't just move the cube to the side that matches the head because you will unintentionally pick up heads coming from another direction.
Finally, it is just too difficult to see. In order to play this game I have to get really close to my 32" TV in order to try to make out both the pieces on my cube that are turned to the back as well as to make out the pieces that are coming.
OK, if it stinks so bad why did I give it 3 stars then? Simple - it is fairly addicting. My GameCube is new and Zoocube has been the game that has stayed in it the most. If you enjoy games of this nature (Columns, Tetris, etc.) you will probably get some good play out of this game and I would recommend picking it up off the bargain shelf if you have the chance. But be prepared to be frustrated - I don't think I'll be returning to this game much now that I've really about had it.
Also I would recommend the GameBoy Advance version of this game over the GameCube version. The heads are made into shapes that are much easier to identify. It seems to control better also and it allows you to adjust the brightness of the background and pieces so it is easier to see what's going on. | video-games_retro-gaming-microconsoles |
Always go with official nintendo. Lasted about 14 months.
my original one lasted almost 14 years before I lost it.
this one just straight up died in the middle of a game session.
so stretching, no fraying,no dropping, only used a few times, it just gave out.
it did not kill my gc or anything.
(I found my old ac, and tested the gc)
This just goes to show,
if you want something that will last,
always go with official Nintendo brand.
If you need something cheap, to use for a few weeks, it will work..
but I'd say just bite the bullets and go with an official one for a little more. | video-games_retro-gaming-microconsoles |
At Least Good for Parties. Mario Party 5 is a great game and is definately worth purchasing if you do not have a Mario Party game for your Gamecube. If you have Mario Party 4, though, you might want to reconsider purchasing this game. The maps are nothing extraordinarily different and brand-new mini-games are few and far between. Maybe Nintendo should have delayed the game a year or two in order to make this game more different than Mario Party 4.
Another thing that irks me is that it seems like the computer cheats with the CPU characters. For example, it too-often places the next star location directly in front of the CPU player.
Of course, where Mario Party games really shine are at 4-player Nintendo parties. If you are a hardcore Mario Partier, then this game may be just what you are looking for. | video-games_retro-gaming-microconsoles |
I am hopelessly addicted. Let me start off by saying that I've never been a fan of the overhead space shooter genre. However, I have been a fan of games developed by Treasure, such as Silhouette Mirage or Bangai-O. With Treasure's reputation in mind and the somewhat lower price mark influencing my decision as well, I decided to pick up Ikaruga somewhat on a whim.
I have become hopelessly addicted. My view of life around me for the past two weeks has been that everything not pertaining to my Gamecube is simply a hindrance to my Ikaruga game playing time. Even now, I feel that I am sacrificing my Ikaruga time by writing this review.
Ikaruga's gameplay has an interesting gimmick based on color and polarity. There are two different colors of laser fire in this game, each of which correspond to a certain polarity: white and black. You can change the polarity, or color, of your ship at any time during game play between white and black by pressing the A button. When your ship is white, you can absorb white shots. When your ship is black, you can absorb black shots. If a shot of the opposite color/polarity hits you, then you die. You'll oftentimes find yourself navigating a sea of white and black fire, constantly having to switch back and forth while destroying enemies around you in order to maintain your life.
Ikaruga is one of the hardest games that I've played in a long while, but also one of the most rewarding. There are only five stages; an experienced gamer could probably beat the game in about 20 minutes. However, you will not be that good at the game until you know each level like the back of your hand. Expect to invest several hours to claim even the mildest degree of mastery over a given level (e.g. getting through the level). However, this game was certainly developed with replay value in mind, even after playing the same levels over and over, hour upon hour, they never get old.
By continuously playing the game, you begin to notice patterns in the enemy fire, or when, where, and how many enemies appear on-screen at any given time. At that point you form strategies, you begin to see visual patterns in enemy fire and you begin to see easy ways to dodge it, and you find ways to kill each enemy more efficiently while expending less lives. You notice your own skill increase each time you play, and there are few things more rewarding than slowly getting better at, and eventually defeating, such a game as Ikaruga.
Graphically, the combination of the black and white fire along with tons of on-screen enemies creates a presense that is as visually mesmerizing as it is visually overwhelming. The music and controls are simple and effective; it's clear that Treasure spent a lot of time, care, and planning into this game.
Get this game while you can. Treasure developed software is notorious for having limited appeal, and thus, limited releases. | video-games_retro-gaming-microconsoles |
a must have. i'm gonna try to make this short,sweet, and simple
this game is one heck of a game
basically (no spoilers) you're rollerscating in each level getting graffiti and spraying walls that need to be sprayed(and enimes as well)
this game has a good soundtrack,it addicting fun,big levels,and a cool story
not to mention the good graphics
the only thing that's kind of annyoing is the controls
but that doesn't change the fact that this game is a Thriller for the Dreamcast
parents don't worry
about the fact that it's rated T
there's only a little bit of mild language
and when you start to play the game
it says
graffiti is art
but it's against the law
bassically
it's one of the best games on the Sega Dreamcast | video-games_retro-gaming-microconsoles |
Great Game that still holds up. I never owned a gamecube, I bought this to play on the Wii after loving Metroid Prime 3. This game is a ton of fun that will easily give you about 30 hours of game play, with some stunning visuals (looks great on the wii). I agree with one of the reviewers about the save system. Scattered recharge stations are fine, but if I'm laying my money down for this game, I'd like the ability to save at will, especially if I may not have an hour to sit down and play. But that's a small negative for overall very excellent game play. For metroid series fans, there a lot of familiarity here, almost as if all the best features of Super Metroid were translated to 3D.
And for the people playing this on the Wii, first off, get a good Game Cube controller to play it b/c you can't use the Wii mote or the classic controller. I bought a wireless Nintendo Wavebird controller off Ebay and its perfect for it. Also, make sure you buy a Gamecube memory card first before playing otherwise you can't save your game. | video-games_retro-gaming-microconsoles |
Beautiful, realistic and fun. Two things about this game stand out above everything else:
- Control. Right out of the gate you should know that this game has a big learning curve in controlling the jet-ski. Some people who play the game for 2 minutes put the controller down and complain of stiff steering, but guess what? A real jet-ski can't turn on a dime either, and neither should these. What you have here is truly realistic jet-ski racing, and if you stick with it and learn how to control your racer, you've got a really rewarding experience ahead of you.
- Graphics. The game's water looks simply amazing. They really went all out in creating the wave physics in this game: the waves ripple, ebb and flow just like real water. It's not perfect: sometimes the water seems <i>too</i> crystal clear, and it lacks enough reflections on the surface to make it totally photo-realistic. But it is truly a thing to see, and the important thing is that the wave physics make the racing experience all that much more realistic.
If you enjoy racing games, don't pass this one up. It's the best water racing game I've played on any of the three systems. | video-games_retro-gaming-microconsoles |
Strangly addictive. I'm not even going to try and explain the purpose of this game or how you play it as it would probly only be confusing to you until you actually see it done, but basically its a puzzle game that offers a variety of scenarios with the same puzzle set. While some of the puzzles get esquishiatingly hard on higher levels, there is always a solution sometimes more and this game somehow draws you into keep playing it. The only thing keeping me from giving it 5 stars is its a tad repetive and shallow, its basically one puzzle on different scenarios or maps so to speak. The mp is very fun though and only requires one game pack. | video-games_retro-gaming-microconsoles |
This game has no balls and two strikes. This game is not a complete lemon, but it's clearly not all it could be. The promised hot-cold analysis of hitters is non-existent. There is no option to turn off the automatic fielding; this is especially irksome when outfielders don't actually try to catch the ball or do, and then stand around admiring the lush environs rather than making the play at the plate. Your baserunners are worse than T-ball players, taking off at full clip when a Texas-league fly goes up with no outs. Thus, you have to manually send them back EVERY TIME, which they don't even do with consistency, much less aplomb. Then when you want them to tag up and run, they don't go anywhere. On the plus side, the pitching interface is well-done and intuitive. The graphics, of course, are very good, and that's important, but even they seem incomplete. Baserunners seem to be missing a frame of animation, giving one the impression of waddling to first base. Create a player is good, allowing you to choose from numerous batting stances (some based on actual hitters) and pitching styles (for pitchers, obviously, and also with some based on actual players). The game generates fairly realistic scores, and can create some nail-biters, but really only in two-player mode. At least with two players, when your shortstop refuses to throw the ball or your rightfielder is too busy eating a hotdog to make a catch, there's an even chance of it going for or against you. I haven't played very many baseball videogames, so I feel like I'm fairly unpredisposed to harshness, but just play this one before you buy, and if you're a hardcore videogame baseball fan, I'm betting you'll want to take on this wild pitch of a game. | video-games_retro-gaming-microconsoles |
Mediocre game, short, too easy, and boring. First of all, I do like Narnia, the books and movie and all. I think this game doesn't do it any justice and a person who is just being introduced to Narnia may conclude that they don't like it just because they played this game. If you are a child under the age of ten, you may find this game much more exciting.
This game is about 3 hours long, maybe less. It is nothing like real Narnia, and is far too easy. You play as the different characters Ed, Susan, Peter, and Lucy, and each have their own way of attacking. It runs much like Spyro, which is neither side-scrolling, perspective, or first person.
Edmund punches at first, Lucy kicks (very ineffectively), Susan throws snowballs (what is that gonna do?) and Peter hits with a stick. Peter can kill any enemy almost instantly, but when he gets a sword it is LESS effective!
The game tries to follow the storyline, but goes off on its own paths sometimes, which can be incredibly boring. Since when did Edmund have to climb cliffs to reach the [Witch]'s castle? (P.S. Amazon won't let me write [witch] for real! But this is Narnia, the Lion, the [WITCH!!!] and the Wardrobe) Also, it follows some parts it shouldn't, such as Lucy and Aslan unmelting the creatures in the castle. That is a long, boring chapter.
And here is a warning to anyone who would buy this: If you find the squirrel's heirloom and then save the game and turn your unit off before the next chapter, when you begin to play again you will have to look for the heirloom again, but it won't exist anymore! Therefore you must begin the entire game over to get any further (it happened to me, anyone else happen to save the game at a horrible time?).
Overall, the game gets a little better as you progress into the un-snowy lands, but again it is simply too short. If you really want to spend money on this game, wait and spend as little as possible because you won't be enjoying it for more than a few hours. It could be a good game if there were more ideas involved, it was much longer, and more adventurous (and less easy to get lost in the snowy regions).
The enemies are very easy to defeat, especially the wolves when you play as Peter (and no, you can't choose who to play as). There are tiny goblins, big goblins, minotaurs, and almost every other enemy you saw in the movie. The White [Witch] Jadis IS easy to defeat, especially because you can stop every ten seconds and fully replenish your health!
One last bit is about the sound. The music is sleepy and dumb, it is not from the movie or anything, and only makes the game worse.
I have decided that if it were only a few dollars, it would be a better game, but it doesn't give you much Narnia experience or realistic battles. If they made a longer, 3D first person version for Nintendo DS.... | video-games_retro-gaming-microconsoles |
It's for kids. I was a little nervous about buying this for my 5 year old son because of the reviews on here. But I'm glad I did it anyway. It is tailored just right for him! Yes the minefield was hard. When he would get frustrated he'd ask me to help him. Same with the Shark chase. But both levels I made him overcome it on his own and he did! It took about 30 minutes for him to pass the Bruce shark chase. I like that it was a challenge. Usually when we buy games based on cute commercial character's they end up boring, or too easy. My son owns 4 games for his gameboy and this is the one his friends like to play when they borrow it. | video-games_retro-gaming-microconsoles |
You know you want this. ... if you're old enough to remember the NES, and remember it fondly. The Gameboy Advance SP has delighted casual and hardcore gamers alike for over a year as it saves them money on batteries and allows them to see GBA games at their full visual potential. It's portable, durable, comfortable to hold and fun to play games on.
The Classic NES Edition has all of these advantages in a slightly modified casing made to please the eyes and hands of older gamers. When closed, the system resembles a vintage NES in miniature, from the darker-grey lower portion to the mysterious rubbery streak along the right hand side.
When opened, players get the visual quality of an SP screen affixed to the look and feel of a classic NES controller, as the inner surface around the recessed D-pad and buttons has been coated with a textured black plastic that recreates the feel of original NES controllers, with the buttons restored to their rightful shade of red.
If you're a fan of retro video games or just Nintendo in general, you'll like the Classic NES Edition SP: it gives you the gaming power of a Playstation with the look of a vintange Nintendo in the size of a Klondike ice cream bar. | video-games_retro-gaming-microconsoles |
SELL THE FLASH CART AGAIN FOR GBA. Fact is, i have a TON of GBA games--BUT!!!! I hate carrying these around with me--DS, same thing. I got a flash cart for my ds so i KEEP THE GAMES AT HOME and carry them ALL WITH ME ON ONE CART!!! ITS VERY HELPFUL, but GBA? SO FAR NOBODY SELLS IT--what the heck???? SOMEBODY SELL ME ONE!!!! DARN IT!!!! I go to places, wait in meeting rooms, waiting rooms--get bored--and i got a bulged in my pocket like you wouldn't believe! Of all my gba games. Its annoying and hurts my thighs! Isn't it the point to make these portable systems so you can carry less? So, does it not defeat the purpose if i got a tone of GBA games to carry? Its easier this way to just load them all on a cart. SO!!! PLEASE!!! SOME SELLER OUT THERE, GET THIS MESSAGE AND SELL ME ONE!!! NOW PLEASE!!!! OY!!!!! By the way, its perfectly lawful to load rom games on to a flash cart if I OWN THE GAME--which i DO! SO, set aside the whole "LEGAL CRAP" and just sell me a darn flash cart please, for the GAME BOY ADVANCE!!! THANK YOU A MILLION TO WHATEVER SELLER SYMPATHIZES WITH ME. | video-games_retro-gaming-microconsoles |
The All-Star Series is BACK. Of course all of you baseball fans out there that have a nintendo system know about the game series of All-Star Baseball that has continued from 1999-2004. Everyone that has owned one of these games knows how great it is. There is no dissapointment when you've gotten your own addition of All-Star Baseball 2003. The graphics are great, the gameplay is good, and the commentary is outstanding. The 2003 addition has some more features for all of you All-Star fans.
Of course, since 1999, all the All-Star games feature the same diffeent types of gameplay including: Exhibition, Season, Series, Home Run Derby, Batting Practice, Create A Player, etc. Well get ready All-Star lovers because this 2003 version has a brand new feature never seen before. The new feature is called "Expansion Mode." This mode allows you to build your own baseball team. First, you chose from over a dozen major cities througout the US that have never been used before such as: Dallas, Hartford, Birmingham, etc. Then you choose your team's new stadium with 6 never before used staiums. Then you choose the team's logo which includes everything from: Aviators - Tornadoes. Then of course you have a player draft to put your team together and make it come alive. The last thing is choose your league either National or American. This features is awsome!
A new minor feature is in Season mode. First of all, you can create your own player and put him on the team roster before you start a season. Remember you couldn't create another player once your in Season mode? Well on this one you can! Anytime during the season you can create another player and add him to your roster. Another small feature is the Weather Forecast. On the main menu of your season there is an icon that says Weather Forecast. When you enter this option it shows you all the forecasts for all the scheduled games for that particular day. There is a huge US map that has a star on the location you're looking at the forecast for. It Below it displays the game of who versus who, the day's high and low temps with a weather picture next to it such as: Rain, Sunny, Cloudy, Overcast, etc. Then it displays the current temp, and also the wind speeds along with the precipitation percentage. This is a real cool feature.
The gameplay is outstanding. The game features accurately updated player batting and pitching stances. Also it features new throwing and fielding manuevers more and more like real life. The faces are so incredibly detailed that you actually think you're at the game! The stadiums look 10x better than ever before and also include the new stadiums for Expansion mode, Batting Practice and Home Run Derby.
However, there is a bit of a downside to the game's gameplay which is why I rated the game 4 stars instead of 5. In all the All-Star games the cathes are a little off to the side and not exactly lined up with the glove. That is basically the only downside to the game. Other than that this game is undoubtably amazing. This is the best of the All-Star series yet and it just keeps getting better and better from here. It's all up from here on! | video-games_retro-gaming-microconsoles |
Not for everyone. Gameboy Advance SP is simply Nintendo's way of giving people who don't already have a Gameboy Advance more options. By including a backlight, they erase the need for people who have trouble with lighting to buy afterburners or other lighting devices. Also the Gameboy Advance SP's screen is located so that it won't be in the way of fingers and therefore eliminates thumbprints on the screen. Also the Gameboy Advance SP features a lithium battery which is permanently encased in the system. This battery eliminates the need to buy double A's and dishes out more hours of play, about 18 hours on one charge, after only charging for three. Also the folding design helps protect the screen from being scratched from pockets, stairs, etc. Finally, although people are complaining that the buttons are too cramped, all the hands-ons I have read have actually said that it is quite comfortable. Besides from these new features, the Gameboy Advance SP still has the same sized screen, operating system, and everything else as a regular Gameboy Advance.
As I said in my title though, if you already have a Gameboy Advance and have no problems with lighting then it is really not necessary to purchase this system. | video-games_retro-gaming-microconsoles |
IT'S NOT JUST ABOUT THE GRAPHICS. Many writers seem to think that a reviewer's dislike of this game is based solely on the graphics, but this is only one of the many reasons I was so disappointed in Wind Waker. The entire mood of the game has gone from fantasy good-vs-evil to Saturday morning cartoon. In the previous games you are battling genuinely scary creatures (hair standing up on the back of my neck the first time I encountered the re-deads for example) and having to actually use a little brainpower to make your way through many places, instead of now having the whole process spelled out for you. We now battle cutesy enemies that vanish in a puff of Disney-esque smoke, play hide-and-seek with annoying kids, and collect butterfly necklaces. There's just no comparison. This game would be perfect for the gradeschool set who maybe haven't played the previous ones, but in the long run, I'll stick to the older games and hope there's more (better) Zelda planned for the future. | video-games_retro-gaming-microconsoles |
Okay, but not educational. My almost-5-year-old son likes the game, so I guess that's the main thing that matters as far as reviews. Of course he's never played a video game he didn't like. I do not think there are any truly educational toys for gameboy and that's what I was looking for. So, the game is fine, but I sure wish there were some that were educational (fortunately we have the Leapster L-max, so they DO have educational games). Franklin & Winnie the Pooh are the two other games we have and again, they're not exactly educational, but at least there is some reading to the game (though my son cannot read, so...). | video-games_retro-gaming-microconsoles |
Way Better Than a Box. If you take a peek at some of my other Amazon reviews it's obvious that I'm a huge fan of the Sega Dreamcast. It was the last console I believed in and felt was truly special, an experience that couldn't be replicated by Nintendo or Sony at the time on their respective machines; not for me at least. Maybe I was disappointed in Sega after their initial success with the Sega Genesis. As a company Sega was a witty and wildly eccentric, but ultimately unpredictable. They were the Mad Hatter of the video game kingdom and lacked focus, at least for a significant amount of time, always jumping from one thing to another in the blink of an eye. To say I was disappointed in Sega after the Saturn would be a massive understatement, so when they unveiled the Dreamcast, it was like seeing a blazing phoenix rising from the ashes of defeat reborn, even if it would ultimately be their last volley into the home video game console market. I never lost faith in the Dreamcast, even as far more powerful hardware because it was magical to me. Sega, for all their failures had somehow been able to capture lightning in a bottle and sell it for a modest price. It helps that the Dreamcast was ahead of its time and well designed with its online functionality, virtual memory units, or its ability to output a razor sharp VGA signal if you had the right stuff to connect it to a computer display. This is a key feature that in my opinion helps give the system a solid pair of running legs long after its unfortunate demise because even in the age of high definition, the Sega Dreamcast looks darn good and you no longer need a rare and potentially expensive VGA box to finally see it for yourself. I have a similar bundled cable that I purchased on Amazon, but it wasn't perfect. The VGA lacked thumb screws of the sides to help secure it to my television after it was connected and had a distinct homemade feel, something that never sat to well with me at the end of the day, even though it's a solid device. These VGA cables from Tomee are definitely a huge improvement with a quality fit and finish that blew away what I had and really surprised me, especially for a non-first party, or officially licensed product. Another thing that I liked about these is that it's coupled with a set of RCA cables for sound, and helps reduce the clutter and previous mess of wires I had to wrestle with every time I wanted to play my Sega Dreamcast. To sum it up folks, if you still have your Dreamcast, whether it's still hooked up to your television, ready for action at a moment's notice or retired somewhere in a bedroom closet, buy these cables now, knock the dust off and take your favorite Dreamcast games for a spin down memory lane with a fresh coat of sparkling paint. If you've only previously used an R.F. adapter, composite and even s-video cables you'll either be happy and pleasantly surprised or blown away. I know that I definitely was. I can't imagine these cables lasting to long, like the Sega Dreamcast, nothing that is ever truly does. | video-games_retro-gaming-microconsoles |
A great game. This is a great game that fixes many of the problems in the first Resident Evil games. Unlike in the others, the controls are much easier to get used to.
The game takes place in a village in Europe. Through part of the game you have to excort the presiden'ts daughter. While this could be annoying, for the most part it is well-done and does not feel like a bad excort mission. You can buy weapon using money you find in the areas you visit.
Like the previous Resident Evil games, this game is scary.
The main problems in Resident Evil Four is the fact that certain weapons, such as the knife, are not that useful and ammo can be a problem if you run out of it and have no way of getting anymore.
Other than these minor problems, this game is perfect and anybody should be able to enjoy it. | video-games_retro-gaming-microconsoles |
Sega Genesis Classic. Here's a worthwhile review from GameFAQs/Joeg19:
"Ecco The Dolphin, on the face of it, looks like a cute game. On first seeing it, you'd think of it as a platformer suitable for a younger audience, the sort of game you'd buy your kids.
But then you'll get home, play the game and immediately see how hard it is. Because Ecco The Dolphin is Hellishly difficult, but, beyond the hardship, an excellent game.
Graphics: Ecco never really pushes the genesis although the graphics are nice enough, appearing dull to match the game's overall sense of impending doom.
Sound: One of Ecco The Dolphin's real strengths is the sound. While the effects are fine, it's in the musical department where Ecco's sound really excels. A wonderful mix of melancholic, dread-filled pieces and techno-style beats, all of Ecco's music is superb and was even released as a soundtrack (Ecco- Songs Of Time). The MegaCD versions, music is even better as it was completely remixed for the crisper and much more powerful CD format.
Gameplay: Ecco The Dolphin is a mix of adventure and puzzles, in which you play (believe it or not) as Ecco, a young dolphin on a journey to save his friends and his home from Armageddon. You can talk to other animals with your Sonar, and destroy enemies by charging into them. You have to bars- a health bar and an oxygen bar. You can keep your oxygen bar up by regularly resurfacing (although this sometimes gets in the way of the gameplay) and you can refill your health bar by eating smaller fish.
Some puzzles are devilishly hard, as are some of the games adventure and exploration elements.
Lifespan: Ecco The Dolphin has to be one of the most fiendishly difficult video games of all time, so it'll take you a while to complete. In fact, one of the final levels, entitled Welcome To The Machine, has to rank among the hardest video-gaming experiences of my life. And, like me, you'll probably want to play through Ecco again after you first complete it, so there's plenty to keep you going.
OVERALL: Ecco The Dolphin is an excellent game, at times hindered by a solid difficulty level and minor gameplay niggles, although overall it has to rank among the Mega Drive's best games."
Rating - 9/10 | video-games_retro-gaming-microconsoles |
LOVE THIS GAME. I love this game! You play as the Grinch (the manual reads you can play as Max too, but I haven't gotten to him yet) I also have the Nintendo DS version (that one you only play as the Grinch)! I plan on getting the PS1 version too. I've heard people hated that one but who cares, I'm getting it anyway! Overall, this is a really great game! But geez is it hard! The one level you play as Max they expect you to get 50 something presents while Dobermans try to get you (You know the breed that Buster, the leader of the Junkyard Dogs from Lady and the Tramp II: Scamp's Adventure is). I can't get away that fast. Why can't Max just snag presents and that's it, why have Dobermans chase you?! | video-games_retro-gaming-microconsoles |
Best Zelda game yet. I have been playing this fame for about a month and can't seem to put it down. I was never a big video game person, but bought a gamecube on a whim along with this game. I remember playing Zelda on old school Nintendo when I was 9 and remember not wanting to put it down and just wanting to know what happens next- Twilight Princess makes me feel this way all over again. For a video game the graphics are amazing and the storyline isn't half bad. The game isn't super easy or super difficult- it's just right. I read other reviews that said "this game is crap- to much like Ocarina of Time." I played that game too but this new one totally out-did the old. If you like the Zelda games, and even if you're not a big video game person, this one is for you. | video-games_retro-gaming-microconsoles |
Absolutely Amazing Game. Wow, I can't believe I'm the first person to review this. This game is too good for words. I really can't say much about the story because it is best experienced by actually playing this game, but the gameplay is solid. Battles are conducted much in the same manner as in Mother 2/Earthbound, with minor refinements made. I can't say how it compares to the original Mother on the Famicom because i don't own that one yet, but it is a very worthy sequel to Mother 2/Earthbound. I really don't know what else to say about it, because it is just that good. The story is deep and compelling, and Mother 3 really delivers the goods as an RPG. If you can get the chance to play this game, by all means take it, but be warned that this game is only available in Japanese.
In short, if you are a fan of Mother 2/Earthbound, know that this game is very much up to the quality of its predecessor. It's amazing. If you can take shelling out the expensive price that it usually costs to buy this game, then I couldn't recommend it more. | video-games_retro-gaming-microconsoles |
Watch out for bootlegs. The game itself is great, almost no complaints other than the fact its probably one of the hardest in the series as the Elite Four and Gym Leaders are rather over-leveled and know really good moves.
However, when you're BUYING this game off Amazon, CONTACT THE SELLER AND ASK FOR A PICTURE OF THE LABEL IF POSSIBLE. Check that you don't buy a bootleg version by mistake. There are videos on YouTube that show you how to tell whether if your cartridge is a bootleg or the real deal just by looking at the label. Bootleg versions have faulty save functions no matter how long the cartridge has been used. They will save but your save file is always at a high risk of deleting itself, especially if you're playing it on a DS (in other words, a seller telling you that the game saves properly won't be enough). One sure fire way to tell if you have a bootleg version is if whether there is a message about your save file every time you start up the game. If the game ever says "The save file will be loaded..." or "The save file has been deleted..." when you get to the main menu, then you have a bootleg copy. | video-games_retro-gaming-microconsoles |
Four Stars for Simba's Mighty Adventure. Overall, I give this game 4 stars. The graphics are above average (though not great), and if you lose a life during one of the two overhead-view levels, they become scrambled for a moment. There are neat little stills from the movies before and after each level of the game, but to me it looks like someone stuck them in there without touching them up at all so that they'd look better on the Game Boy Color's display. The actual gameplay is pretty nice. Simba moves around at a reasonable speed (not too slow and not too fast), and the game's responsiveness to the controls is also pretty nice. I found the game overall to be pretty entertaining. I think younger kids might enjoy it the most, though. And, as a side note, it really bugs me that the adult Simba in the game is smaller than the young Simba. | video-games_retro-gaming-microconsoles |
Step aside, Ocarina - Twilight Princess has you beat. Zelda games are released so rarely that I await each release with a certain amount of anxiety, wondering if Nintendo has again managed to craft an experience worthy of the Zelda namesake; is the magic of Hyrule still there, or has it run dry? Fortunately, Zelda: Twilight Princess not only lives up to its predecessors, but surpasses every one of them - yes, including the Ocarina of Time - in terms of scope, storytelling, technical achievements, and entertainment value.
Looking at a map of Hyrule, the one of the first things that hit me about this Zelda was its massive scale. Everything about the game is grand, from the colossal Kingdom of Hyrule to the varied dungeons and gigantesque bosses. Exploring such a large game world should feel like a chore, but it never does. This is partly due to clever pacing, and partly thanks to your trusty steed and some convenient warping abilities acquired later in the game. Even with these shortcuts, this Zelda is one epic adventure; it took me 55 hours to beat Twilight Princess, and I didn't dawdle very much... there are some side-quests and mini-games that I haven't even tried yet.
Of course, Twilight Princess is visually and aurally delicious. Scenery is varied and detailed, striking a good balance between color and realism. The glare effect of bloom lighting is used masterfully to bathe objects and characters in either a moody glow or blinding brilliance, depending on the setting and time of day. This adds enormously to the ambiance of fantasy and magic; a few such treats are the bluish glint of moonlight on Link's sword at night and the fair glow of Princess Zelda's face. Moreover, character models are a vast leap over Ocarina and Wind Waker. Link is a convincing adolescent hero, Midna possesses a mischievous and animated charm, and Zelda is radiant with regal beauty; other characters are just as unique and memorable.
The music is a dynamic mix of moody beats, heroic themes, and emotional ballads, and accents both gameplay and story scenes nicely. A few dungeon themes felt a bit uninspired - I think Ocarina of Time had better dungeon music - and some of the midi voice tracks came off as cheesy to my ears. But everything else is exquisite, from the orchestral fanfare of Hyrule Field, to the restful harmony of Lake Hylia, to the numerous character themes. The context-sensitive music is also implemented impeccably; for example, a partial triumph in a boss battle is accompanied by a heroic crescendo. Sound effects are satisfying, especially the exaggerated echoes of the twilight realm. Voice-acted dialogue would have been nice, but I actually found Midna's gibberish charming.
Storyline has never been the strongest part of the Zelda experience, but I really shines in the Twilight Princess. The progression of events is a bit more linear than in Ocarina of Time, but I don't consider this a defect; this linearity gives rise to a much more engrossing storyline, with better pacing, more surprises, better character development, and even a few moments that tug at the heartstrings, particularly the game's ending. It's not perfect - the ending, for instance, came a bit too suddenly for my taste - and it's still not as complex as Final Fantasy, but it doesn't need to be. For the first time in a Zelda game, I really cared what happened to the characters; this, more than anything, is a sign that the Zelda series has finally grown up.
Of course, the gameplay is superb. This is an epic adventure with many secrets and surprises along the way. Earning money is more fun and feels more useful than in Ocarina. There is a good mix of new and old items to play around with. The environment is highly interactive, and the human/wolf duality is implemented very well. Puzzles are intelligent, sometimes frustrating, but usually logical. And the battle system is periodically made fresh as Link learns new techniques along the way. Some parts would surely be easier with the Wii controller, particularly battles that require precise aiming, but the Gamecube controller is still quite adequate. My one complaint is that boss fights could have been more difficult; ironically, some mini-bosses are harder than dungeon bosses! Nintendo should have included an optional difficulty setting for seasoned players, say, doubling the amount of damage dealt by enemy blows. Still, the game is never so easy as to be boring.
In summary, Twilight Princess is an absolute gem of a game, a beautiful and epic adventure that is nonetheless over far too quickly. My very highest recommendation. | video-games_retro-gaming-microconsoles |
NOT worth the money. While this cable does allow you to play Gamecube games in 480p, eliminating much of the blurriness present on widescreen TVs when using traditional composite cable, it is certainly not worth the cost. Unless you have a TV larger than 32", there's no way to justify buying this over the S-Video cable for Gamecube, which offers a similar picture quality at a fraction of the cost. As of this writing, this component cable is going for upwards of $100, and combined with the price of the system itself, you might as well go ahead and buy a Wii.
Recommended only for die-hard bigscreen Gamecube players who absolutely refuse to get a Wii. | video-games_retro-gaming-microconsoles |
Not Bad for a old gameboy game. I Rated this game on the fun level: 3 stars for O.K. & Rated the game ovarall and I gave it 4 stars cause I like it!
the gameplay issn't much different from Tony Hawk gameboy color game but its rollerblading not skateboarding BIG DIFFERENCE HuH!
not really I guess but the big Plus for me is the Music is all in it just like the Gamecube and Slaystation version wither the same songs I like the song by Student Rick - "Falling For You" can't erase all those memories from my childhood head of mine so I had to get this game on my DS cause it also plays on the DS Lite which is cool and I have them all on PS@ and finally the Gameboy Advance Version to pla on my DS Lite! | video-games_retro-gaming-microconsoles |
How could you give it anything but 5 stars. The Gameboy Advance is by far the most capable and versatile portable gaming device ever made! With the E-reader, camera (to be released soon), lights, battery packs, and hoards of other accessories, this gameboy can do just about everything! On top of all this we haven't even mentioned its awesome graphic capacity, or its system specs.
So, with all this said, if your going to get this amazing gaming machine why not buy the special edition? It is by far the most cool looking Gameboy Advance yet (even though the platinum runs a close second), if you're going to get one anyway why not get the best looking for the same price! | video-games_retro-gaming-microconsoles |
The Kids (Next Door) Are All Right. Compared to "Operation: S.O.D.A." for Game Boy Advance, "Operation: V.I.D.E.O.G.A.M.E." is really cool.
Oddly rated "E10+", it has very smooth gameplay, terrific graphics, and lots of great unlockables via secret codes and other "special" ways in the game. What's really neat is that I get to see a lot of the characters in a 3-D form; just like in "Ed, Edd, & Eddy: The Mis-EDventures".
In this game, you play as the KND operatives from Numbuhs One through Five battling every villainous villain known to these intrepid children. Not only you can get and utilize various 2x4 technology weapons like in the show, you get the other aformentioned unlockables including swell cut scenes, concept art, sneak peeks of the KND Trading Card Game, costume options for each character, boss simulations, and weapon upgrades. The key to getting these options in the "Top Secret" portion in the game is to collect enough Rainbow Monkeys and performing "special" feats in each and every level.
I like how they rendered it all together from the original show design to the authentic voiceovers from the show. It almost seems you're really watching the show itself. Apart from the somewhat brutal fighting agaist the minions and the high-flying shooter levels featuring Numbuh Two, this is one Cartoon Network game to have. That and the Eds' game, too.
No matter what console system you have, this is one game to own. And if that's not enough, an upcoming Kids Next Door DVD has some very useful secret codes for this game. Keep your eyes open for even more useful codes for the game. I know I will. | video-games_retro-gaming-microconsoles |
Tecmo-Junkie. This is probably the greatest football game of all time! Remember, all you gamers with your 6-8 button controllers and an infinate number of moves and button combinations, this game IS YOUR DADDY! There is no other football game out there that can replicate the hours of fun I get from playing all the games in the TECMO BOWL series. Companies continue trying to portray a "realistic" game, they have forgotten about creating games that are just plain FUN! I have a PSX, but I still have my old NES and Tecmo Super Bowl. I recently purchased NCAA Football 2001. I created a team and won the National Title. I breezed through each team. I averaged 50 points a game even a 77-3 thrashing of Nebraska, which is supposed to be the best team in the game. The point here is that it wasn't fun. With Tecmo, I still laugh at all the goofy animations, like players flying after getting a crushing chop block, or getting hit by a big RB! I still get a smile when the team throws two arms up and down after a TD! | video-games_retro-gaming-microconsoles |
YOU'VE GOTTA BE KIDDING ME. Ok, now if this game was the very first mario party game ever, then i would like it. BUT COME ON!!! There r already 4 MARIO PARTY GAMES!!! AND THEY R ALL EXACTLY THE SAME!!!! O sure, there might be a few differen't mini games and crap but ITS THE SAME EXACT CONCEPT!!! AHHHHH!!! IM GONNNA DIE!!! The only reason you should buy this game is if you have NEVER EVER played a mario party game before or if u don't have ANY mario party games. IT would just be wasting your money if u collected all these games. And if you've never played a mario party game but wanna buy one, i would say u should probably buy an older one becuase the older ones r ALOT CHEAPER and still EXACTLY THE SAME!!!! AHHHHHHHHHHHHHH!!!!! | video-games_retro-gaming-microconsoles |
Go Wildcats. I think Luigi's Mansion is just another example of great graphics thta we all know nintendo is capable of. But of course, once again, nintendo has put out yet another baby game out there. LUigi's Mansion was a game that I believe would certainly have been a good game if it took less than 3 hours to beat. Take it from me, I'm not a really big gamer who plays video games 24/7. So if I beat it that quick, then if you're a big gamer, than you'll hate this game. So if you have the attention span of a two-year old, or you are a two-year old, then buy this game. But if not, then just go out and donate your money to a better cause, New York. | video-games_retro-gaming-microconsoles |
DON-KEY KONG-GA. This game is different to many others because of its unique controller - a set of bongo drums. I originally bought this game for my mother who is a fan of Nintendo's characters and loves Bongos but this game was a little too hard for her and not fun.
The actual gameplay consists of a bar with a combination of either blue stars, yellow circles, red circles or purple circles, which stand for hitting the left drum, hitting the right drum, clapping and hitting both drums together.
The game itself features 30 songs from artists (always American, never Japanese which is VERY disappointing!) and Nintendo themes.
As the song plays, the different symbols run along the bar and you have to match the right action to get points (and coins in only one section to buy items/songs/etc.)
My mother got bored with the same repetitive motions all the time and stopped playing soon after I'd bought it for her. Even the multiplayer isn't interesting as it just features `get higher points'.
And if you want bonus games, bongo sounds, etc. you can only earn coins to buy these things in one section and you have to keep redoing the same songs to get up your coin total which can take along time when you earn around 100 coins each go and some music costs 9999.
Overall if you're a fan of Donkey Konga, I think you'll like this but it's not something to waste your money on, on a rainy day. Try Eyetoy on the PS2 instead. | video-games_retro-gaming-microconsoles |
Great track & field game. Awesome graphics and smooth gameplay make this a great game however there is not enough events and a lack of options which could make this game get old fast. There is only Chamionship or exhibition mode to choose from.
Not all events use button mashing: Trap shooting is played just like Duck Hunt except you shoot flying discs instead of ducks, Rythmic Gymnastics is just like Dance Dance Revolution and Horizontal Bar just takes good timing.
The best part of any track & field game is getting a couple of your friends to race against and this game is no exception.
Even with its obvious flaws I can still play this game everyday and still have fun.
You can choose from the following events:
100m, 110m Hurdles, Long Jump, Pole Vault, Weightlifting, 100m Freestyle Swimming, Javelin, Trap Shooting, Horizontal Bar, and Rhythmic Gymnastics. | video-games_retro-gaming-microconsoles |
Mario returns at his best. Do not be dismayed by the seemingly 'hippie'-like environmentally sound premise of the new Mario installment -- the only tree-hugging in this game occurs when you scale one of the many towering trees to better view the breathtaking landscape before you. Mario Sunshine's gaming environment can accurately be described in one word: staggering. From neck-straining roller coasters that would shame Six Flags, to underwater oceanic worlds worthy of a Discovery channel special, Mario's new adventure is a orgiastic feast for the eyes at every turn.
His adventure is no less satisfying. His new ability, the water jet-pack/nozzle gizmo, at first made me skeptical of the game, but upon picking up the FLUDD, one realizes the infinite range of motion and dimension it adds to the game. Mario can suddenly hover, attack in 360 degrees, backflip with a powerful frontal attack, and not to mention... annoy his friends by gratuitously squirting them in the face. He'll need all of those strategies and more as he faces his largest set of challenges yet: From battling gigantic elastic squid, to exterminating dozens of ghastly ghosts on a haunted beach, to hunting down your own shadowy clone (or so it would seem...), Mario faces task after task of the weirdest of the weird. And even after he's beaten the game, that represents just about half of the goals to be reached in the game, with tons of hidden missions and extra-difficult bonus missions. The replay value here is unmatched by any previous Mario game.
And, old-schoolers need not fear, there's plenty in this game for you as well. For any fans of the older platform-based puzzles that defined very early Mario's and even the last installment for the N64, you will be amazed and alternately befuddled by the "secret" missions embedded in your quest. Complete with 3-D rotating, bouncing and our old favorite VANISHING blocks, Mario will often find himself stripped of his new FLUDD device, facing infinitely complex platform puzzles to navigate with just his jumping abilities (which of course include wall-kicks, backflips, twirls and triple jumps). These unexpected throwbacks with their new amazingly difficult incarnations will leave you constantly changing your camera angle as you fight to balance yourself on a rotating beam or hang on just long enough to the dissolving blocks to see your goal narrowly escape you.
With so much to do and such a brilliantly constructed world to view it in, Mario Sunshine provides endless hours of fun and amazement for any video gamer. Without a doubt, if you own a GameCube, you MUST own this game. | video-games_retro-gaming-microconsoles |
One of the best video games ever. I recieved Monopoly as a gift and have had a time trying to stop playing it! It is a lot of fun. I like the fact that you can play against another player(s), or play against the computer. I also like the fact that instead of just passing on buying a property, you either buy it or auction it, so the other player can have a chance to buy it, even though the starting prices are always very, very cheap. The graphics are very specific, also. Also, you can have a chance to raise money by selling or trading properies, money, or houses or hotels if you go bankrupt during the game. You can also have a set time limit if you want to play for a certain amount of time. Overall, Monopoly is an excellent game I would recommend to anybody! | video-games_retro-gaming-microconsoles |
Great choice of games unfortunately one fatal flaw ruins it. The perfect compilation on one Disc. Compilation discs or games are nothing new. However, sometimes the games selection is meh. Not so here Sega picked some real winners and classics here. Theres RPG's, puzzle games, Sonic and Action games. One fatal flaw ruins the whole experience. The sound emulation is horrible. This ruins what would of been a retro gamers dream on one disc. There'es metallic boings, and pings and the whole thing has a metallic harsh sound to it. The impressive list of games is the only reason why i give it a 3 star review. | video-games_retro-gaming-microconsoles |
Decent adventure title for the GBA or DS. I remember how great Final Fantasy Adventure was, which was really part 1 of the mana saga, and how wonderful the Secret of Mana was for the Super Nintendo.
Now comes Sword of Mana, which is the 4th in the series, and its magic doesnt hold up to the older games.
The gameplay of sword play and magic is standard fare and does nothing to dazzle you. Same goes for the story which is a rehash of Final Fantasy Adventure. The game is fun but nothing memorable which is a departure from Square games which usually leave a dramatic lasting effect.
The main problem with this game is that a strategy guide is almost mandatory for all the items, spells, seeds, fruits, vegetables, etc. The crafting, forging, level up classes, and stats are all way too complicated for what they are.
It seems that Square thought we were all stat obsessed and item hunters/gatherers with this game.
All in all its a fun and short adventure but nothing that will go down as a classic like Secret of Mana or the Legend of Zelda games. | video-games_retro-gaming-microconsoles |
My 12 year old loves this game. This is the best gameboy game I've ever seen. My 12 year old son and all of his friends have been playing it non stop for the last couple of days. The hardest part for them is finishing the last "book" level #5. It keeps them coming back. I love the game too. The graphics are much more 3-d looking and colorful than any gameboy game I've ever seen. It's a classic Gumby adventure where I get to move Gumby through the Old West book level where Richochet Pete chases Gumby through a really cool mine cart chase similar to Indana Jones. The Africa level and Arctic level's are really fun too. I love being able to morph Gumby into a ball that can jump from wall to wall, sticking his way up an otherwise impassable climb. My son and I still haven't finished the Planet Astrobot level, but I'm glad it's challenging. He likes to go back to the other four levels and do them over a lot. It feels like a classic clay animation adventure, but better, because we can be Gumby. We love it! | video-games_retro-gaming-microconsoles |
Horrible quality. The controller is correct, but the quality is insanely poor; especially considering it was rated very good. The joystick, for instance, doesn't even go back to a normal neutral position; it defaults to nearly the bottom. This could've been because it was packaged super poorly with the joystick tight against the packaging in the bubble wrap, having the joystick very tightly in the same position it returns to now. If you were to try and use this for a game, let alone Smash Bros., it would be horrendous and I wouldn't recommend it to anyone.
Thankfully I know how to take them apart and can gut it and replace it with a different controller for the insides.
Still a very disappointing experience. | video-games_retro-gaming-microconsoles |
Give good consideration to these classics. This game compilation includes 5 arcade classics (Ms. Pac Man, Galaga, Galaxian, Pole Position, and Dig Dug) all on one cartridge, this cartridge also happens to be ...cheaper than most other games on the system. This game is perfect for older gamers who want to remember the good old days of arcade gaming and going for a high score and saving your initials into the arcade machine. For the younger gamers this is a a GREAT oppurtunity to play some classic games and to learn a little bit about the history of gaming. I must warn impatient gamers or those who NEED to have great graphics, these games are meant to be played for the stellar gameplay and not the visuals; Pole Position, for example, is pathetic (graphically) when compared to the likes of GT Advance. Only one other problems pops up and that is with Ms. Pac Man, due to the widescreen nature of the GBA screen it is neccesary to either play the game zoomed in so that the level scrolls (if this goes over your head it basically means the game is harder because you can't see the entire maze at once) or in a cropped and zoomed out mode where the playing field is tiny. I would have given this 4 1/2 stars if I could have. Please give these classics consideration. | video-games_retro-gaming-microconsoles |
Super nostalgia in your pocket. I am not sure what makes the Gameboy Pocket so appealing. The blurry, laughable graphics? THe fact that a cellphone has better graphics? It's superugly design? Well, I am not sure, but the Gameboy pocket has something about it. I will just say though that it's really cool to play black and white Space invaders and Pokemon, almost as much as playing GTA on the Go (GBA version, only a goof would skip VCS or LCS, or a stupid parent).
I can't explain it, but this was my first gameboy. While it may be SEVERLY outdated, it's the system that really helped the Gameboy line last almost a decade alone without a new release (well this was released, im talking aout this and the original Gameboy). With it's affordable price of only fifty bucks, it shows how Nintendo is so damn good at making portable gaming systems. With that price, along with the huge game library, I can't help but think why Sega even bothered. The Nomad and Game Gear were fine, but it showed that they should not have even tried.
Anyway, I still would pick it up, it's a classic. You may not be like me, but this is somebody that picked up a fourty dollar Game And Watch game. | video-games_retro-gaming-microconsoles |
Golden sun {translation, an upgraded version of final fanasy. This was the best game that I have ever played in my life. The story line is great, the graphics are fantastic, and the music is outstanding. It starts out were you{isach},garet, and jenna, go into mt. aleph. mt. aleph is the place were the elemental stars are hidden. the elemental stars are there gems that you throw into the right lighthouses. if all the lighthouses are lit, then great danger will come upon the world. A evil rio of four, santaros, menardi, felix, and alex, steal the elemental stars, and Its up to you to stop them from lighting the lighthouses.
this game was a trill, I highly reccomend you buy it. the only thing I don't like about it is that once you beat the game, then you can't continue it. But don't worry, in 2003 they are going to came out with a sequel called: Golden sun, the lost time.
if you have a gameboy advance,BUY IT!! | video-games_retro-gaming-microconsoles |
A simple review. Metroid Prime 2 isn't all its cracked up to be. Lots of people say its real fun but I don't see whats so special about it. There are good things but they are cancled out by bad ones.
pros: 1-good graphics make it look real. Some of the best graphics I've seen in a game.
2-Fight your friends to the death. Blast eachother, dodge around, zoom around into a morph ball, and bomb the crud out of them.
3-good music
cons: 1-locking on to eachoter makes it annoying. It involves little skill
2- Save station suck. They are to far apart for my liking. You have to put a good amount of time in to get anywhere
3-they need a bigger aray of weapons. A sniper would be nice
Conclusion: 7/10
Good game however single player is hard and multiplayer is lacking. | video-games_retro-gaming-microconsoles |
I can't hold it. If your a fan of the "shoot em up" or shmup genre in which a lone pilot or two attempt to save the world/galaxy/universe from whatever threatens it, then your more than likely a fan of the Sega genesis and it's decent number of good 2D shmups. There's the Thunder Force series, Fire Shark, Twin Cobra and Truxton, Forgotten Worlds, Gaiares and Sol Deace just to name a few. But as far as options go it doesn't get much better than Vapor Trail. Known in Japan as Khuga: Operation Vapor Trail and succeeded by Wolf Fang and Skull Fang, this game was the first in an awesome series of games by the arcade masters over at Data East. The graphics are above average for a genesis game of the time, and the game utilizes a special sound engine for the game that allows for the digitized speech and an absolutely amazing music track, even though it's the only one, it's good enough for extended listening. You have a choice of three aircraft each with different starting weapons and stats, one that's powerful, one that's fast and one that's a balance of both. Get used to hearing "I can't hold it!" a lot, because even though your ship can sustain three hits before turning into nothing but a vapor trail, your still gonna die quite a bit at first. That being said, this is a game that is put together so well that your almost not gonna mind getting shot down a lot. The game employs a hybrid checkpoint system, basically if you make it to the two thirds or so point of the stage without biting it you'll start where you die, die before then and it's back to the start of the level. This is a game that is easy to get good at if your patient enough with shoot em ups or have any earlier experience with the genre. Overall Vapor Trail is an amazing genesis game and one that no self respecting shoot em up fan should be without. | video-games_retro-gaming-microconsoles |
cool game with a couple flaws. Alright, ill start off with the bad,then the good. The first bad part of the game that plagues every sport game, it takes to much blankin memory. Good lord, the back says it takes 184.hey, they {were incorrect], 189.sounds like it doesnt make a difference, well it does.if it took as much as they say it did,i wouldnt have had to delete game files to play it.....another thing, although the games sound is excellent, the voive over becomes repetetive after some amount of hours in gameplay. Now to the good. The gameplay is great,decently fast, with varied difficulty levels. However, if you're playing rookie, then you move up to pro.its almost impossible, the learning curve is high. But the graphics look really great.im not comparing this game to its more famous counterpart nfl2k1. Im saying the graphics are great, sound is just as great,and gameplay is excellent. You can create your own player(it has a good create a player mode)or even a team!!however, what really stinks is you cant play with a created team in a season,thats stupid. Now the season mode is pretty cool.you could have fun with this even if you don't like football, and if you do like me, youll have ablast. And with the great price it has, it won't put a big bend in your wallet.solid. | video-games_retro-gaming-microconsoles |
A fun, simple gem. Somehow, despite being an avid Kirby fan since I was a wee lad playing Kirby's Adventure for the NES, I missed Air Ride when it came out, and only purchased it recently. I regret that now! Kirby Air Ride is a simple, one-button racer with smooth gameplay, lots of unlockables, three different game-types, and a sugary-sweet candy coating.
The three game modes include the straight-up kart-racing style Air Ride, the old-school aerial-view racer Top Ride, and City Trial mode, which sets Kirby down in a neat city environment to collect powerups and pummel his rivals in prepartion for a challenge mission at the end. Each mode is great fun, with plenty of unlockables and interesting little secrets. Where the game really shines, though, is in multiplayer, where up to four people can dash for the finish or duke it out in City Trial.
In all, Air Ride is a great, if somewhat simple, game, well worth getting if you're a Kirby fan or if you just like kart-racer style games. | video-games_retro-gaming-microconsoles |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.