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Resident Evil 4 is a masterpiece. This game has awesome gameplay, realistic sound, stunning graphics (using the full power of the GameCube), and so much more. Really, this game has so many good points to mention, so I will keep this review short and sweet. The key thing to note is that Resident Evil 4 is just as good or even better than past Resident Evil games, despite the lack of zombies. Since this is a critical review, the only negative thing I can honestly mention is that Resident Evil 4 is only available on the GameCube at this time. It is an awesome game which should be accessible to any fan of this genre.
P.S. This game WILL be coming to the Xbox and Playstation 2 later in 2005. | video-games_retro-gaming-microconsoles |
A modern cult classic. The world of gaming is filled with been-there-done-that RPGs, sports titles that are the same year after year, button-mashing fighters, and racing games where you, um, just race. And it's sad to know that the only games that are still dominating the market are the usual noteworthy franchises. Because new revolutionary elements are sorely lacking nowadays, gaming always relies on the same familiar series to make sure it's up and running, which is fine but sometimes we need something to come along to get away from all that. I was in the store one afternoon and came across Odama for the Nintendo GameCube. If you thought you saw everything you could have possibly have seen in a game, don't make that thought official just yet.
In Odama, you play as a general in feudal Japan commanding troops to escort a bell across battlefields while using the Odama to your aid against opponents. As its description suggests, it's a unique combination of pinball and military wargame, so you can just imagine what type of action you`ll be expecting. You come equipped with a microphone, which you will speak commands to your soldiers, telling them to do various things including rallying to designated points or pressing forward against the enemy. Sounds easy, right? Not quite. While guiding your troops and combating enemy forces, you have to be careful not to kill your own troops or losing the Odama. It's pure hectic mayhem onscreen, and you'll be keeping on your feet most of the time with many things happening at once. It's a relatively short game (with only eleven levels and a free play mode), but the experience from being victorious each time makes up for the lack of length.
What impressed me the most was how the game, despite its simple premise, utilized virtually every button on the GameCube's controller. While this may sound like it's cumbersome, the frustration lends itself to something challenging and makes you want to tackle the level until victory. For a simple concept as this, the application of its control scheme was surprisingly more deep than previously imagined. Those who are looking for a gorgeous-looking game, look elsewhere. The graphics aren't anything to go gaga over, but they are appropriate enough that you won't notice. The sound, however, is top notch. Not only does soundtrack have a sweeping orchestral score, all the dialogue and audio is spoken in the Japanese language (with English subtitles, of course). It's pretty fitting with the game's thematic elements as well its visual flair. A decent overall presentation.
I can make a surefire bet right now that there will be gamers out there who are going to read this glowing review of mine and buy the game, only to spend little time with it and end up returning or selling it afterwards. Well that's their problem, and this is a game that isn`t for everyone. As far as I'm concerned, I've never had a frustratingly quirky yet fun outing like this for a long time, if ever. They took a classic arcade favorite and fused it with a culturally charged theme along with voice recognition. Now you can't get any more satisfyingly original and funky than that. Don't let the awkwardly clunky controls and reflex-oriented action deter you from playing all the way to the end. Despite its flaws, Vivarium and Nintendo managed to take a risk and come out with something new that works. It's fresh, innovative, and doesn't take too much of your time. And shouldn't that be the role of games anyway? | video-games_retro-gaming-microconsoles |
Best bond game so far. I have the bond games Agent under Fire and Night Fire, and this game blows them both away. From Russia with Love is the first bond game based on a movie. Graphics are great! This game has plenty to do, with extra footage on how producers created the game! There is plenty to unlock, and many missions and goals in three different difficulty levels. Also, It's not only a shooting game, but a little bit of adventure and action is also mixed in. The game is third person, which is different from most bond games, but still delivers the whole package of fun and exitment. Anyone can enjoy it, especially a James Bond fan. 5 stars! | video-games_retro-gaming-microconsoles |
Final Fantasy? Who needs that now that we have this on GC. I have edited this review after finishing the game. (...)
A long time ago, the tree of mana whithered away because of a ferocious war that raged across the lands. A hero gave his life to save the tree. This so grieved the goddess of mana that she left for the heavens asking her angels to awaken her for if she slept the world would whither away like the tree. Thus the angels job became to guide the "chosen one" to the heavens so that she/he may awaken the goddess and regenerate the world. Now A young girl named Colette the Chosen One, has recieved her calling and she must journey to regenerate the world. Her Best friends Lloyd (the main Character of the game), and Genis decided to go with her to protect her.
The plot starts off feeling eerily similar to Secret of Mana. Not only that it seems like a cheesier version of that to begin with. But as you delve deeper into Lloyd & Colette's journey it starts to come into its own. This game has depth. It deals with issues of politics, religion, discrimination, & friendship. There are many twists and turns all supported by a brilliant & complex cast of characters. Further every so often you have the option of following conversations between your characters as they journey which help add more depth to their characters.
Now on to the graphics & sound. The visuals are gorgeous. The Colors are bright, and the locations are lush. The animation is smooth, and after some major events you are treated to a hand drawn anime cut scene. The sound is pretty good too. Characters taunt and chatter as they battle. You can also hear them recite incantations as they cast spells. The music is nice but I felt the game lacked that one memorable piece that every single final fantasy (FF) game seems to have. My major complaint with the sound is the voice acting is pretty cheesy. It has its strong moments but for most parts I think it could have been done a lot better.
The Battle System is awsome. You can see enemies on the overworld map, or in dungeons. They will chase after you but you can avoid them 85% of the time. Once you do fight, it's a lot of fun. You can move around the field, choose a target and execute attacks. Its almost like SOM except cooler. You can jump to avoid attacks, or block if you wish. Further you have techs (magic attacks & skills) that you can execute, and you can unleash combined attacks on enemies using your party for super damage. And lets not forget combos! You can string together techs to hit the enemies a huge number of times. My highest is 72 hit combo but if you link your party's attacks properly you could go higher. Your party members do a pretty good job of fighting along with you, and even using techs (spells) to heal you etc. You can customize their behaviour using a myriad of options to set AI priorities for each of your team members.
Ok some negative things now. I think one thing that this game really lacks is that its missing that one great event, like the opera house in ff6, or the ballroom dance in ff8 that really made those game memorable (atleast for me). I wish there was that one great scene that I could go back to my GC, reload the game and watch over and over again. Regardless the game is still amazing and memorable as a whole if not for one event. I would highly recommend this game. It is a lot of fun. (...) Stop reading and start buying! | video-games_retro-gaming-microconsoles |
A Nintendo system with potential, but is it enough. After Nintendo's enormous failure (at least globally) with the horrible N64, they decided to get rid of the outdated cartridge format and use a CD-based format. The result is the Gamecube, a system with enormous potential to be one of the best console systems in existence. However, with everything the system has, is it enough to overcome the dominating grasp of Sony's PS2, the sky-high hype of Microsoft's Xbox, and the unfair prejudices that plague it?
First of all, the Gamecube is from Nintendo, the Big-N, so players know they are getting one thing: quality. Nintendo has never let down its rabid fanbase when it comes to the quality of its popular franchises. Even with the N64, Nintendo proves it could still make fantastic games with Mario, Link, Star Fox, and even new franchises that were just as successful. And because these franchises will never see the light of day on other consoles, it's a pretty safe bet for Nintendo fans to choose the Gamecube.
Another pro (at least for some people) the Gamecube has is Nintendo's policy with it: a focus on games. Unlike the PS2 or the Xbox, the Gamecube has no DVD player, no CD player, and can only play specially-formatted game discs. Because of this, I really admire Nintendo because it shows how dedicated they are towards the gaming experience. DVDs and CDs are meant to be played in their respective players, not in a gaming console. And the Gamecube is probably the smallest modern console ever created, making it extremely easy to carry from place to place.
However, Nintendo's newest console has suffered a serious backlash lately. The biggest backlash is the claim that the Gamecube is a kids' system, not meant for the more mature gamer that the Xbox and PS2 are trying to capture. Even with titles like "Eternal Darkness" and the remake of "Resident Evil" coming to the Gamecube, many players still see the Big-N's console as a kids' console. This bias is extremely unfair, as most of Nintendo's franchises have been appreciated by gamers of all ages. Unfortunately, with games like "Super Monkey Ball", this prejudice will be hard to overcome.
Several other cons lie in the Gamecube's design. The biggest design flaw is its controller. While by no means terrible, the Gamecube controller feels very awkward and can make a gamer feel like he's doing nothing but button-mashing. The fact that the right shoulder of the controller has two buttons and the left only has one makes the Gamecube controller questionable at best. Another design flaw is based upon Nintendo's policy towards online gaming. The Big-N believes that online gaming has little or no place in the console market, but the PS2 and Xbox sales are based partially upon this concept. While the future of online gaming on consoles is questionable, the fact that Nintendo doesn't plan to head in that direction anytime soon is hurting its reputation with some gamers.
As of now, the future of the Gamecube is uncertain. While it is second in sales globally, it is third in sales within the States. While Nintendo is known for its quality games, it's also known for its delays, and it has kept up that reputation with delays of some of its bigger franchises like "Star Fox". The one thing that could've saved the Gamecube at launch, a Mario title, never came (we were stuck with the Gamecube tech-demo known as the average "Luigi's Mansion"), so serious gamers these days are questioning the fate of the Gamecube and whether it will live up to its promise. If Nintendo can deliver its killer franchises, then the Gamecube's future is secure, but if it doesn't act fast enough, then it will be severely overshadowed by the PS2 and the Xbox. | video-games_retro-gaming-microconsoles |
I Choose Pokemon Ruby. Three words: Ruby is GREAT! I love the graphics, I love the intricate design of the enviroments, and I love the music, which is so lifelike that it sounds like there's a band in the GameBoy! There are lots of hidden, secret items, unique and perplexing puzzles, challenging battles, and the Mach Bike's speed is thrilling.
The only setbacks are 1. that you can't go to any other region other than Hoenn, 2. the trainers in the S.S. Tidal don't ever change, and 3. the Battle Tower is completely unconquerable. The only thing I absolutely hate is the Sealed Chamber. I THOUGHT that I had solved its riddle, but when I checked the Tombs, nothing. It's very weird.
All in all, Ruby is a 5-star game. It and its (almost identical) twin, Sapphire (both of which I have), are outstanding; they are both true breakthroughs in Nintendo technology. I hope that FireRed and LeafGreen will be as amazing as Ruby and Sapphire. | video-games_retro-gaming-microconsoles |
Intec GC Monitor: Good portibility, average functionality. I have read reviewers comparing the Intec GC Monitor, raving of how much better it is than the Interact one. While I believe this is true claiming one product is better than the other, doesn't mean it's necessary a good product. Read into what I've just said and make sure you understand my point. Now onto technical aspects of review.
I bought the 5.6" Intect GC Monitor about a month ago. Am I a happy customer? Not really. Note: I had to return the first unit to make sure that it wasn't a defect, but it turns out that's is just how the product is - at least for the two units I have touched.
Here's a breakdown of the categories.
Picture-Quality: Average
Reasons: Picture is off-centered. Mine the viewable game playing screen is shifted all the way to the left side, and there's no way I can adjust it. I returned for another one and they are both the same. It would be nice if the viewing screen is centered but I can live with it off-centered. As for the picture quality itself, it's what one can expect from a small LCD display -... Control wheels for brightness and color are available as expected. Lastly, the unit I bought had advertised a 5.6" screen size but viewable is less.
Sound-Quality: Poor
Reasons: Constant, annoying hissing noise in the background. There are two speakers and they do a decent job. A control wheel to turn them up quite loud, and it's a good thing to drown out the background hissing. Still, to me, there's just no excuse of having any other sounds other than the ones in the game.
Portability: Good
Reasons: Good portable gaming for long trip in car and stay at motel. Required only one connection for car DC adaptor, and another for AC outlet. Fitly and sturdily connected to Gamecube console. Small and light weight.
Overall: Average
Comments: ... In summary, if you are a desperate gamer or are shopping for one, think about other options. ... To me, packing a separate 15-25 lbs small size TV to a relative's home is worth the better gaming experience. ... But if you'd rather not deal with having a smaller TV and are serious only about GC gaming on the roads, than give the Intec GC monitor a try. ... | video-games_retro-gaming-microconsoles |
The first was amazing, Ocarina was compelling. And Wind Waker seems to be both! What I love about the first Zelda was the "Amazing" world I could travel around in, the dungeons weren't as challenging or interesting as I like, but the game was immense and huge. The story wasn't the best but it was ok for back then. I also want to mention the gameplay was awesome, and sound was supportive. (10/10 game)
Ocarina or Time was nearly the opposite when it came to a world and how the dungeons were. The world in the game was big enough to support the story, but when traveling around in it, I kept thinking,"Couldn't this be a little bigger? I mean, why the heck is everything so close together?" The whole world map was a field. What completely made up for this in my mind was how the dungeons and story was. Compelling as I would call it. The dungeons would be huge and you'd have to solve so many puzzles, with enjoyable music and perfected gameplay to back it up. Story would only give you reason in this game. Ocarina was one step closer to what I'd like to call a "real" game, but one big thing it was missing was the immense world the first had.
And guess what they do with Wind waker? Improve the gameplay from what Ocarina had, change the graphics to something very original, (Though I thought maybe if they would have just improved the Ocarina graphics it would have been better, but I'm not going to dock points for something like that, as I did enjoy the fluent and easy on the eyes graphics,) bring up an original story like Ocarina's, make huge dungeons, and then make that immense world that makes you want to do side quest because they are fun and enjoyable. I hear people whine about too much sailing around, but I find it making the game more "real." Overall Wind Waker is a big step forward to a game that will perfectin my mind. A few things that keep this game from being that would be 3 things 1. Graphics should have been improved from Ocarina rather then being completely changed. 2. The number of dungeons and the length of the game was a little lacking. 3. Not much Replay value, though I did play through it a second time for fun.(One good decision made by Nintendo was the GBA thing, though I don't have one, I very much feel better knowing that having one and using the capabilities of it with this game would have been what I call "cheating" Which was a much better feeling then I had when I saw what Metroid Prime did with Super Metroid.) | video-games_retro-gaming-microconsoles |
A terrific game that surpasses the latest title. Sparkster is an amazing series from the "Mascot war" where everyone was trying to copy the fame that Sonic and Mario paved. Sparkster is of that genre but doesn't copy, but instead delivers a solid game with great gameplay, visuals, music, and a good degree of challenge. This is the sequel to Rocket Knight Adventures and is also a complately different game than the Sparkster on the SNES, only the story seems to be vaguely the same.
Much like Rocket Knight Adventures and the recent Rocket Knight title you play as Sparskter an Opossum "with an attitude" who can walk, slash with his sword and more interestingly give short bursts of speed with his rocket pack allowing him to dash through enemies, bounce off walls or do a spindash like Sonic.
If you like Rocket Knight on the Genesis and Sparkster on the SNES, or just platformers in general this is a game worth grabbing, actually each Rocket Knight/Sparkster title is worth having. | video-games_retro-gaming-microconsoles |
THPS3 is an pop-shoving, rail-grinding, nose-grabbing game. When I played THPS 2 for the Nintendo 64, I was blown away! The graphics and all the moves stunned me. I thought I was in heaven.
Oh, how I was wrong.
THPS 3 is THPS 2 to the 10th power. Every element of THPS 2 has been taken and supersized. With over 50 more tricks, all new levels, it can't get much better.
What makes the new Tony Hawk Skater game so awesome is it's increased gameplay features. In 1P mode, you can choose from:
Single session
Play any levels unlocked in career mode or any park you have created you self in the "Park Editor" mode. This allows you to get a taste of what career mode will be like without effecting your score.
Career mode
Play levels one at a time. After a certain number of goals are completed, a new level will unlock. In order, the levels are Foundry, (a construction place) Canada, (lots of snow, lots of rails) Rio, (A skating contest. If you get enough points and come in 3rd place a new level will be unlocked) Suburbia, (a quiet town) Airport, (Not the outside, just the inside) skaters island, (another skating contest) Los Angeles, then Tokyo. (The final skating contest.) And, once you complete 35 goals you unlock a special level where you are a cruise-ship (SWEEEEET!)
Free skate
Unlimited time. Just skate in any park created or level unlocked.
Tutorial
Learn some basics of the game. It's hosted by Tony Hawk himself.
In multiplayer (Only 2P maximum, which is still a downside) you can choose from games or just free skate. The games are:
Graffiti
By doing a trick off a certain object (Halfpipe, bench, trailer, ANYTHING!) it will turn to your color. If your opponent does a trick off the same object, but receives a higher score, it will turn to his/her color. The person with the most "tagged" objects after 1-10 minutes (depending on what you selected) wins.
Trick attack
Free for all. Choose any place. Rack up as much points as possible. Person with the most points at the end of the game wins.
Horse
You can select any word you want. (Horse, Skate, Loser, Superman, television...) A player goes first. He/she will do a trick, and, if landed, will receive a certain amount of points. If the next player can match or get more points than the other one, the other person has to match or get higher, etc, etc, until someone pulls off a score and the opponent fails to beat the score, or bails. After the person fails the same number of times are there are letters in the word, that person loses.
Slap
Anyplace, anywhere. When 2 skaters collide, the person with the faster skater knocks the slower one down and gets a point. The person with the most points at the end of the game, wins.
King of the hill
There's a crown out there somewhere, and the 1st person to find it becomes king. While you're the king, your time will start counting down. (From whatever time you selected) To make things fair, you skate slower while wearing the crown. If your opponent is faster than you and collides into you, he/she is now the king, and your clock has stopped and there's has started up.
Basically, it's amazing. However, the still only limited 2-person multiplayer bugs me. I'll give it a 9/10, which is still very, very, good.
Graphics? You want Graphics? I'll show you graphics. THPS 3 is amazing with every detail in the visual. The levels look amazingly 3D, along with every player. Every move has made it to look real and stunning. I couldn't make it better. With not a single 2D image, there is no way I can't give it less than a 10/10.
This is skating we're talking about. You'd think all you hear is a WHACK when the skateboard lands. As the grinch would say: Wrongo! There are about 7 different sounds the game will make when a player lands the board. When a player bails, the sound of the board flying away and hitting something is heard. When a cool trick is performed, another SFX occurs. It's great. With GRRRRRREAT music to go along with it, sound gets 10/10
Speed is an important element in THPS 3. I'm not talking about how fast you can travel; I'm talking about loading the game. I can't say I love it when it takes about 10-15 seconds to start a level, or to go to the park editor, or to save, or to go to the skateshop. Other GCube games don't take as long, so I'm going to stick with an 8/10 on speed. Sorry Tony!
If you ever played Tony Hawk 2 for the N64, you know how annoying the controls where. With the design of the controller, you where stuck with sloppy movement. This is a BIG improvement. The revolutionized GCube controller makes THPS 3 a breeze. Every move can be executed with ease, and grinding is the Y button, which is very close to your fingers. I must say I'm much better at 3 than 2. 10/10 is awarded to the controlling.
Replay ... Obviously! I'm not going to buy a skateboard game and play it once! I think all sports game need to have a 10/10 for replay or they just aren't worth buying. So, of course, Tony Hawk gets a 10/10.
As you can see, if you're going to get a skateboarding game, get Tony Hawk's Pro Skater 3.
Cheats? Well, lemme tell you, it's pretty great. Just enter in 2 codes to unlock all the cheats and secret characters. With cheats on, during any gameplay you can press START, then turn any code you want on or off. With this great cheat element, I'll give it's score a +5
Let's review:
Gameplay: 9/10
Graphics: 10/10
Sound: 10/10
Speed: 8/10
Controls: 10/10
Replay value: 10/10
Total: 57/60 giving Tony Hawk Pro Skater 3 a 95.
Bonus: With the +5 in cheats, Tony Hawk Pro skaters gets a perfect 100! (Wow, my 1st 100 given to a game. Now I'm even more convinced this a great game) | video-games_retro-gaming-microconsoles |
The Ultimate Ed Adventure... falls edcessively short. Got the game out of curiosity and because I liked the show. The game was pretty fun, but the controls felt clunky, so it made it harder to play in some parts of the game. There are six levels to play with and one final boss battle which makes the game fall short. Funny enough, it took me two years to beat the game because it never really caught my attention, so I hardly played it. I'm just trying to go through my library, so that I can sell off my Wii console and maybe get a Wii U. The cut-scenes were very cheaply made with crudely drawn characters and limited frames to animate the characters, but the voice dialogue still holds it true to the television show. The game play is a button masher combine with some strategy such as balancing and figuring out how to get from platform to platform. The game was overall somewhat fun to play, but it was certainly lacking in a lot of departments. I never bothered to collect all the jaw breakers and the only easter egg that in my opinion was worth getting was the short music video of Plank. The rest were to make the Eds head either small or large, wearing a space suit, and the rest were short video clips. Besides the Plank video clip, the two others was a game trailer for the game itself and a very short video showing a picture of each voice actor and some dialogue from their character. There are cheats for this game, but you have to collect ALL 40 JAW BREAKERS. If you have the time and patients, go for it, but I couldn't care less. I played the entire game and barely half way there getting all the jaw breakers.
Summery: This is just one big mini-game for fans of the TV show. If you're a fan of the show, I'd say pick it up for around $4, otherwise, you're probably be wasting your time and money getting this low budgeted game. | video-games_retro-gaming-microconsoles |
Great game for all ages. If you expect Sonic Adventure is just going to be another one of those typical Sonic games - think again. Sonic Adventure is loads of fun, essential for your Dreamcast collection. (Who can own a Sega system without a Sonic game?) I think that is a huge accomplishment for Sega, because it's really hard to find a game out there with a good story line that is appropriate for anyone. The graphics are great! Unfortunately, you will probably be paying more attention to the realistic scenery than beating the game (Sonic Adventure is rediculously easy). I beat it in 2 days, I'm 13 years old. However, my 9 year old cousin spent a lot more time on it, it took her about 6 weeks or so. It basically depends on your problem solving skills, and things like that. Oh - did I mention the camera problem? (This one hurts) Throughout the game, the camera is a MAJOR obstacle. You are CONSTANLY hidden behind some rock, pillar, or even the scenery! Sometimes this can give you a bit of a headache, the camera is so bad it makes you dizzy.
Overall, I give this game 4 stars - it would have been 5 if there wasn't that stupid camera problem. Also, I recommend this game for all ages, especially ages around 7-15. | video-games_retro-gaming-microconsoles |
Life on the Farm. What is this game about? Quite simply, you. It is at times challenging and quite frustrating and at others greatly rewarding but it all depends on the "life" you plan to lead in it.
You start off the game at your deceased father's farm; You stand to inherit... a single cow. Yep, for now Betsy's going to be your only source of income until you buy more animals for yourself. Animals usually bring in good money but cows are the most profitable as they give 2-10 milks a day each bottle going for about 120g. To get better milk, you must take care of the animals each day or else they'll rebel and give you a whine next time you try and milk them.
Building off of that, the money system for AWL is pretty small. Income and profit are gained very slowly by the use of an overweight peddler that will buy ALL of your unwanted items, but he only comes when he pleases. For instance the most expensive item is only 60,000g. Sure crops rake in income but the actual profit is laughably tiny.
Yes, you do get to marry a girl in AWL. Celia (easiest), Muffy (Somewhere in the middle), and Nami(Difficult. It makes NO difference who you marry in this game(However your son's appearance may differ and you may lose or gain a handful of cut scenes depending on the one you choose). Being married in the game really doesn't do anything for you except give you a son, however (Even if you don't want to, you must marry or your game will end after Chapter 1!). You can win the girl's hearts by giving them what they like (All that info can be found in the Instruction Booklet accompanied with the game)and reading their journals to see where you rank in their hearts.
Cut scenes in this game happen at a ratio of about 2-3 every game week. They can range from the game "life altering", to comic mischief between the characters. They are, however a nice temporary respite from the eventual monotony of the game in later chapters.
Building off of that, the graphics are crisp, the colors are rich and oily and sometimes You can catch yourself putting the game on Camera Mode just to let the aura of the sky sink in after a long day's work on the farm.
In conclusion, I do think you should buy this game. The replay ability is all there (You do have 2 different wifes to choose from which definitely can influence the events of the game in small but noticeable ways) and if you're a sucker for this stuff like I am, you will probably spend hours on end playing in Forget-Me-Not Valley. | video-games_retro-gaming-microconsoles |
Gamecube port of Nemesis. I do enjoy having the entire Resident Evil series available for gamecube. Also I liked the Mercenaries game in this one. It was interesting though. This was one scary game though because of the fact that nemesis would always come back to try to kill Jill. Also I loved the decision making in the game. Me not having played it on the PS one, I loved it. I just wanted to see Nemesis in action. Although I do feel that Capcom could've at least updated the graphics on the game. The same with the RE 2 port. Also if you've played it on the PS one, there's nothing new here. So I would just reccomend it if you didn't play it on the PS one or if you're interested on how it would've worked on the gamecube. | video-games_retro-gaming-microconsoles |
Repetitive and boring. This game if fun for a while, but there are definitely some better ones out there to choose from. All the dungeons are randomly generated every time you enter them. They're all just long, thin almost above view hallways with hidden traps that connect larger rooms... with more annoying hidden traps. As you get further in the game they become longer and longer. They end up being about 40 floors of doing the same old fighting, finding randomly generated treasures and searching for the stairs to the next level. You may as well not even take the time to level up your characters unless they have huge gaps between them (ie: mag is level 50 and chain is level 30). The monsters only level up as you do. I think the bosses stay 5 levels ahead of you at all times. I know at least the final boss does. I had to level up to 100 just so he would have to reach his max level of 100 and be even with my characters. There are very few (if any) reasons to keep playing once you finished the game. No hidden characters, super weapons or bosses to search for. The game is basically spoon fed to you as you progress. I'll admit, I did have fun with it. But if you want a decent RPG for the dreamcast, I'd suggest you check out Skies of Arcadia.
All in all, The gameplay is pretty boring and the graphics and sound are mediocre. | video-games_retro-gaming-microconsoles |
Sega unleashes a beast. You know it was quite sad when I went to a friend who considers themselves a Hardcore gamer.. and I told them I just bought a Sega Dreamcast... they said a what?? I said you know the Dreamcast.. the last system Sega ever made... he told me I was wrong and said that The Saturn was the last system they ever made... we went on the internet where he found out he was wrong..at the end I could not blame him though... he became Hardcore off the PS2 generation.. and had never really heard of the Dreamcast.. which is not surprising because it seemed almost like a blink of the eye.. it was here.. and it was gone.. before it's proper generation had even really started the Dreamcast was doomed.. which is unfortunate.. Because with this last system.. Sega Unleashed a beast.. and it is awesome.. Now on to the pluses and minuses.
+ The Sega Dreamcasts design is awesome.. very compact... has four controller hook ups right out of the box.. a 56K modem to get on the Internet(This was the first system in which major consoles took Internet play seriously 56K was good for the time) and runs off GD's (Which I believe means Gigabyte Disc which is basically a CD dual layered that stores over a Gig worth of memory on it) it also comes with a memory card out of the box.. which goes into the controller..
- The 56K modem is really out of date.. you have to buy a adapter to be able to get online and play..
- The GD Rom itself is prone to disc read errors after a length in time. Some say that the Durability of the system is not great. (Will update this later)
-Because it runs off bigger versions of CD's (Well GD's) and not DVD.. you will not be able to play a movie off this.. (But Music seems to work fine)
- When you first touch the controller.. it may feel like your holding a piece of plywood.
+ However with that being said.. once you get used to the feel of the controller.. for some reason everything just feels natural... and you'll most likely love it.
- And this is one area... I am sorry.. I feel Sega Screwed the pooch on this one.. The Memory Card that comes with your system.. pending on the game.. may only be able to be used for that game.. and I am not talking like PS2.. where you can have multiple games saved on the card and "Choose" to dedicate it to the game.. I mean just saving a single game.. which means you will be running out buying memory cards left and right.. if you own games like NFL2K or Seventhcross.. and any form of library for the system.
+However the official Sega VMU's has cool features with some games.. like mini games you can play off them.. and important information you can use in some games.
+ Loading Times.. The Loading times to the Dreamcast are faster then those of PS2.. and compete with the more powerful systems like Gamecube and XBOX
+ Graphics.. Sorry but Dreamcast (Despite what Sony fans say) Blows the PS2 out of the water in this area... the cream of the crop games on Dreamcast.. are consistently better then the PS2.. and compare closely.. and beats at times the Gamecube.. the only system from this generation.. that can beat the Dreamcast is XBOX(And even then it is very close)
- Graphics.. However some games (Like Timestalkers for instance) Looks like someone threw a CD Rom on your N64.. (Oh don't get me wrong.. it looks better then a N64 game but so much in the way a Sega CD looked better then a Genesis game)
+ The Games... hands down there was a load of classics on this system.. and they still hold up today... it may be weird to some people though.. do to the time when this came out.. the library of games resembles what you could find on a Playstion or N64 instead of a PS2 or Gamecube... but in actuality... that is part of the charm of this system.. because alot of games.. from that era.. this is the only system you will find a next generation version of.. so you will get to see.. what a PS2 version of some of the great games from that time would look. like. it will bring back fond flashbacks.. and show you.. the updated version.. which makes this the system to own.. in addition.. Sega unleashed Masterpieces that are still in demand.. still highly sought after.. and since Sega went third party.. still played and enjoyed by Video Gamers around the world.. including Shenmue, Jet Set Radio, and Crazy Taxi (Along with several others) Plus truly Unique Games like Seventh Cross.. (Well maybe not truly unique.. Evolution has been done before on SNES.. but it is a rarity) and despite what most fratboys from other systems would say.. actually most gamers would agree hands down.. in total fun, graphics, controls, and playability this is still the only place to get these games (Despite updates and sequels) (The only exception may be Phantasy Star Online, and Skies of Arcadia remake) and believe it or not NFL2K.. along with some other sports titles.. are simply the best sports games out there.. hands down.. no amount of updates with Madden or others can compare to the games you get here.. simply put.. it is the best.. period..
In the end is a Dreamcast worth getting in this day and age.. Yes.. Yes Yes... hands down.. if your a hardcore gamer it is a must.. You will get to see some of the most innovative games of their time.. that still hold up today.. You will get Graphics that is simply jaw dropping.. and controls.. that feel natural ... the only downside is.. prepare to either delete a lot of games.. or get a lot of VMU's because you will need them.. and online play.. may be a hastle.. but still.. once you get past that.. this system is must own. | video-games_retro-gaming-microconsoles |
For nostalgia's sake alone. Mario's first appearance on the GBA came with the first Super Mario Advance game, which is an updated port of Super Mario Bros. 2 for the original Nintendo console. For those that don't know, Super Mario Bros. 2 was a departure from the classic, standard setting original game, as Mario now pulled radishes out of the ground to hurl at enemies among other changes (the reason behind these is because the original Super Mario Bros. 2 was deemed too difficult when originally developed, so another in-development game got a Mario facelift and was released as Super Mario 2 here in the states, while the other Mario sequel would see somewhat of a release as Super Mario All-Stars on the Lost Levels segment), but despite it all, the game still offered some solid platforming action and fun. Choosing to play as Mario, Luigi, Toad, or Princess Peach; you hurl radishes and other items at enemies, look for secrets, and more besides. The game is pretty simple to get into, and the graphics and sound have been updated for the GBA, but there are some flaws. The controls aren't as tight as we've seen on Mario games before and after this, and there are moments where the game really doesn't feel like a Mario game (and it's really not, for reasons mentioned above), but despite it's flaws, the first Super Mario Advance is a fun diversion, even though it is the weakest of the four Super Mario Advance games that came out for the GBA over it's lifespan. All in all, if you're still looking to get some quality, triple-A titles for your GBA before it completely bites the dust, here's one to pick up if you haven't already. | video-games_retro-gaming-microconsoles |
Tactical RPG. This game is a tactical RPG that is rarely seen anymore these days. The closest thing today you can play to this would be something like Fire Emblem. I have played Shining Force my whole life up until it stopped being "Shining Force" with the last one being Shining Force 3 for the Sega Saturn. I love the Shining Force series for it's rich story and engrossing gameplay. Also, I own all the games that encompass that era I stated previously. If you enjoy the "Shining" games after Shining Force 3 for the Sega Saturn I.E Shining Force EXA, Shining Force NEO, Shining Blade, etc this is not the game for you.
Shining Force: Resurrection of the Dark Dragon is a tactical RPG where you control up to 11 characters including you, the main character, in battles against the forces the evil in a story that actually do connect to each other if you played every game in the series and get into it. While RoTDD story line holds truer to the original japanese translation it is still not 100%. This game does not improve improve the story, the story just gets closer to the real one. If SEGA was to actually respect the North American public and release the series properly the proper order to play these games are Shining Force 1 (genesis), Shining Force Gaiden: Final Conflict (game gear japenese only), Shining Force 2 (genesis). If you were to play the games in that order you would get a very good story that would leave wanting for more.
P.S. if you look hard you could play the final conflict in english | video-games_retro-gaming-microconsoles |
The best handheld system just keeps getting better. Believe it or not, the GameBoy has been around for nearly 15 years. It has outlasted the Super Nintendo, the Genesis, the Game Gear, the Saturn, the Nintendo 64, and a few other systems. Over that time we have seen the original GameBoy, the Pocket version, and the GameBoy Color, and now the GB has made the leap from 8-bit to 32-bit, and the results are outstanding. The processing horsepower of the GBA makes it possible to play games like Doom, Mario Kart, Tekken, and the Tony Hawk series (in full 3-D I might add) without skipping a beat. The screen is wider than before, eliminating some problems with seeing the screen (though no proper lighting remains a big drawback), and the system is compatible with all 500 plus previously released GameBoy games. Best of all, you can toggle on and off the regular size screen for old GB games with the widescreen mode adding new dimensions to an old game. You can also link it up with other players with a Game Link (tell me playing a Doom deathmatch on a GameBoy isn't cool), and with new games on the horizon like Wolfenstein 3-D, Street Fighter Alpha 3, and the new Spider-Man, the GBA looks to have a bright future. However, not all the games for the GBA use the GBA to its' full advantage; Tony Hawk 2 & 3, Doom, and Tekken utilize the full 3-D power, but other games like NHL 2002 and Mat Hoffman's Pro BMX look like 16-bit games. Thats only a small complaint however, the GBA is a great system, and you should stop reading this and buy one now. | video-games_retro-gaming-microconsoles |
A Mistake. This game was a mistake, yeah sure there are new pokemon and some new features like the watch and backpack and cell but after that don't expect much. This game might go under the RPG catagory but if it did it would be an insult to the catagory. This might suit a 4-11 YEAR old but not older then that. Real gamers and hardcore RPG gamers would think that the level of diffulculty in this game is a joke. This first game was an pretty good RPG only because it was a kind of new thing but the theme in a sense of a video game got old fast. I'm not sayin that pokemon got old and boring, heck you coul put the word pokemon on anything from underware to breakfast cerial and it would be on every kids christmas list. What i'm trying to say is that the GAME theme got old and this is just a facy re-hash | video-games_retro-gaming-microconsoles |
Wicked. Soul Reaver is fantastic, but only if you're the right type of gamer. If you enjoy the dramatic; this one's for you. If goofy is your thing; don't bother.
SR boasts great graphics and equally great story, excellently interlaced cut scenes and voice overs, satisfying achievment levels, and absolutely wicked atmosphere. In fact, you might say it simply OOOZES atmosphere. Dark, ominous...vengful, atmosphere.
The only con of SR is its almost total adbandonment of classic big boss @$$ kicking. As most major opponents are invulnerable, the player must dicover his foes weakness. That, and several puzzle type situations that must be solved in order to progress may drive the player temporarily insane: But the game's drama content more than makes up for it.
A word about the ending: It's a little dissapointing. -the rising drama towards the climax of the game is exceptional, but the whole thing ends in a 'to be continued' fashion. Rather disheartening after so much fantastic gameplay.
Even so, this one is awesome. -Now Raziel, crawl up from the underworld, consume the souls of your brothers who cursed you, and the former master who cast you into the pit so long ago..... | video-games_retro-gaming-microconsoles |
Metroid Prime - Game of the year. Retro Studios and Nintendo have delivered a game that oozes quality and plays like a dream. There are more than enough graphical touches to keep the next-gen bods happy whilst the gameplay is seamless and utterly absorbing. It's not a FPS but you do spend quite a lot of time blasting things and it's more than just an adventure game.....Metroid is an experience. From the first intro level to the last big boss this game has more class than any other game this year. Nintendo and Retro have set the standard so let's see if the rest can keep up now! | video-games_retro-gaming-microconsoles |
Got a spare 10 minutes. If you do and you know your way around a Hold 'Em table you can chew them up with this game. Looking for anything more? Look elsewhere.
Game play is simple and brainless. The cardplay from the game appears to have been programmed by chimpanzees. The rest of the programming isn't much better. This the first GBA game I've played that shows small video flaws occasionally during the game. It also suffers from something I thought was gone a lonnnng time ago - passwords to track career progress??? I'm sorry - are we suddenly back in 1993? How about throwing a couple of extra kilobytes of memory on the cartridge and save the progress onboard?
Anyway - it's not like the game costs a small fortune or anything. Play it to pass the time but do NOT under ANY circumstances use this as a way to learn Hold 'Em. Unless, of course, you're playing at a table with me. | video-games_retro-gaming-microconsoles |
I don't think God is on our side. You would think, if you truly had God on your side, you'd be able to produce a better game. However Crave's The Bible Game appears to be mostly devoid of compelling content, or honestly, any kind of Christian message at all.
The video game is based around a game show. That pins you against either 4 human or computer controlled characters. It seems decent enough however until you realize there is very little order to how the game is run. Each player takes turns randomly jumping onto different points on the game board. One of these pieces is "The Wrath of God", where you lose all of your points for the round if you land on it. Just so we get this clear. The Wrath of God is completely random and the deserving and undeserving are likely to land on it. Nice way to spread the Love of God.
In the final round, Players have a chance to get some extra points from the Tree of Knowledge. If you pick any fruit, other than the apple, you get a lot of extra points. However if you pick the apple, you lose all of your points. Once again this is completely random and you wonder why you should even try. This game seems to favor focusing on the mean spirited God of the Old Testament and leave out Jesus altogether. Once again, Nice way to spread the love of God.
The challenges are both trivia and minigames which consist of questions that are repeated all too often. The game claims to have over 1500 Bible questions but you only have access to the questions based on the difficulty you set for the game at the beginning so players get ripped off by not getting the total game experience.
One of the best games is the tower of Babel. This has the feel of "stab your neighbor in the back". Otherwise, there's just not much fun to be had. Most of the games have a Christian soundtrack so either you'll enjoy the game because you like it or you'll enjoy it because the songs are so painfully annoying.
As a pastor, I'm embarrassed to see that this is what we Christians have to offer the public. If you just want to entertain the kiddies for a few minutes, this game is fine. honestly, Most stories in the Bible could honestly make for an awesome gaming experience if we focused on one character such as David. But considering we are to show the excellence of God, in all that we do, this game falls way too short. There seems to be no message at all about the core belief of Jesus and what our message is, The Great Commission. If we are to spread the word, we need to start by not making bad video games.
Pros:The Tower of Babel minigame is fun
Cons: Most of the other games are boring, The game mechanics are mushy | video-games_retro-gaming-microconsoles |
Good, but could have been Great. First off this is the Best Basketball game out there, but it could have been better! Graphics: Good, but I think it actually took a small step back when compared to last years. Some of the players look a little cartoonish, and the crowd (what crowd) was poorly done. Animations are great, the animation for a block shot is great with the ball flying into the stands, which gives cause for a little smack talking. New Dunks are crazy as well are the crossovers. The main menu is a joke. Grade:B-
GamePlay: Pretty much the same as last year. The crossover has been redone, which is a nice way to lose a defender, but can sometimes be a little tricky if not done correctly. A little more variety would of been nice (Iverson crossover vs J-Dub crossover vs T. Hardaway crossover)Grade:B
Extras: Online gameplay is a plus! Of course you have to find an opponent with a good connection, the lag affects game play significantly. The school yard parks are a nice addition to NBA2k1 as well as the Ol'skool legends! Franchise mode, is available, of course you can't have your created player in it ... Grade:A
Bottom line: Good graphics, good gameplay, online play, Franchise mode. Overall Grade:B+ This game gets a 3 1/2 from me. It is good, if you are looking for a basketball game, its the best one out there, but watch out for NBA Live on PS2, it just might give NBA2K1 a run for its money.
Gamer247 is OUT! GAME ON! | video-games_retro-gaming-microconsoles |
Don't miss out on this ultimate deal. Do you like X-BOX? DO you like PS2? Do you like Gamecube? Consider Gamecube the ultimate system. IS cost a problem, GameCube is the most cost-efficient of the three systems. The systems features stunning graphics and ultra fast loading. The controller is incredible. It is amazingly comfortable. I wouldn't mind play a day with it, and doesn't cramp your hands or your arms. The system in lightweight and simply to carry. If you don't like gamecube it's up to you, but gamecube offers fast loading time for those gamers who don't have time to wait. THis is the ultimate system with the best connectivity of any system. I highly recommend this for gamers of all ages. You'll find children games are just as fun as Mature rated games. IF you're planning to get a system, GET GAMECUBE. | video-games_retro-gaming-microconsoles |
Best game in the series - buy it. This is easily the best game in the Mega Man Zero series. It's not crushingly hard like the first two games, not too easy like MMZ4, and controls are very tight. The OST is some of the best in the series, as well as the Mega Man franchise as a whole. Gameplay itself is more reflex intensive than most other Mega Man games, or platformer games in general. This is not for someone new to platformers by any stretch. This is a game for experienced gamers who want to stretch their platforming skills to new limits.
Don't get this game expecting a grandiose plot and lore. It won't deliver that. It's fast-paced action that will last you only as long as it takes you to master both the gameplay and stages. Speed runs (playing through as fast as you can) take about 2 hours or less for experienced players. Most people will probably take 5 or so hours their first time. | video-games_retro-gaming-microconsoles |
Are you the Hunter or the Hunted. Metroid Prime 2 is the sequal to one of the best games I've ever played on the gamecube, It was criticly acclaimed as a "masterpiece" "amazing" and "Spectacular"...the reviews wern't wrong...Even Gamespot gave the original an extreamly good score seeing how it's really hard to get a perfect score on that site(it got a 9.7)...Metroid Prime braught fluid and yet very brilliant puzzles, extreamly amazing non linear fast paced action and some really amazing bosses...How does Metroid Prime 2 stack up?..was it worth the wait?...was it worth the hype....Well....YES!!!!!
Metroid Prime 2 is just as good IF NOT better then the Original Prime', it's longer, better, the visuals have bin abit tweaked, new visors, new puzzles to solve and so on. The game is just what the gamecube gamers were waiting for. The game is in no way Dissapointing. It's much more challenging the the original prime'. The challenge isn't hard or insainly hard but it will take a few times to get use too. Something that was really great is the new "Dark world, Light World" story which made me fall in love with this masterpiece. The game will get REALLY CONFUSING once you start going into alot of light world, dark world, areas and solving the puzzles arn't easy, did I mention some of the boss battles we put you in some frustraiting. Like the oh so famous "boss with no save station near it" part..which has been complained by alot of gamers, yes it's not fair but you'll get use to it......
Retro has also added something to the challenge...CONSERVING YOUR AMMO..Yes now Samus can run of ammo for both "Light world, Dark world" weapons but the combos you earn and new moves you get are oh so wonderul...Great job retro. The enemies are much more rough then PrimeS enemies like the DARK WORLD SPACE PIRATE, yes they are even harder then the original pirates...Other then Conserving ammo, new gameplay elements and visors, this is one of the best looking gamecube games available, it's just so fluid and pretty to look at..
Metroid Prime 2 is also a fairly long game, for a game like that I give credit for Retro. The game takes about 25 to 30 hours of gameplay IF you want to get 100% on it(my time was about 20 hours and 23 minutes). Sadly there was one thing that I was slightly dissapointed with..the boss battles. Metroid Prime had some amazing and very memerable boss battles and they were all place at great moments. Sadly Prime 2's bosses just felt uneven, seriously they did. The only true boss battle that was great was the giant Dark world boss that you fight at the end of the game, I won't spoil it for you...
lets get to it..
The good
-Great Visuals
-Controls are great
-Lots of places to explore
-another great addition to the metroid Series
-just as good as the original
-Story is superb, loved it
-The music in the game is amazing, very memerable
-Long game, should take about 25 hour or longer depending on how good you are
-The new weapons and visors are awesome!!
-Breathtaking cutscenes
The bad
-Multiplayer?...ok, I could care less for that..
-Some people will be turned off by the game seeing how its like Completley different compared to prime 1, mainly because alot of people didn't like the story for prime 2..
-Some people will not like the fact that most areas are small and seem claustaphobic
Overall Metroid Prime 2 on the Nintendo GCN is a fantastic follow up and stays true to the original, I can't say not more then the fact that is just plain..BETTER then Prime 1, I give it a fantabulous
5 out of 5 stars..
Lates | video-games_retro-gaming-microconsoles |
Is Gud. I love how this new shell looks and how the package came with a tri-wing screwdriver. If you are looking for a new shell, this is the perfect choice. One of the small problem I found with this product was that the hinges that came with the product were useless. If you want to change the hinges use the ones for you current Game Boy SP. The hinges would not go in, after using a hammer to get them in, they didn't work properly. However when I used the hinges that came for my current game boy, the fits snugly and worked flawlessly. I would give this four stars because even though the hinges didn't work very well, the product looks amazing and is perfect if you need a replacement shell. | video-games_retro-gaming-microconsoles |
The Virtually Impossible Original. THE GOOD: Takes you back to those early days of gaming - frustration and all; cool music, original idea... at the time
THE BAD: Difficulty is insane; why buy this when you can get Zero Mission?
DIFFICULTY: Impossible
The original Metroid introduced us back in the day to a game where exploration was key. Total exploration, without any clues or maps or even so much as a convenient save system (thankfully, this version saves automatically when you die). Now, while this sounds all well and good, the idea with the technology back then, was way ahead of itself. While it's great to provide such an idea, the challenge that went along with it was unpolished, mostly because controls back then just didn't provide an adequate job of what the game was supposed to represent. See the problem is that Samus back then jumped like a bouncy ball, a tap would do a small jump, but holding more than that would cause her to stay in the air longer than necessary, and since she flowed downwards like honey, landing on objects became an incredible trial of a person's frustation levels. This wasn't so bad at first, but once you get into the game and have to start landing on very small platforms, while trying to avoid enemy attacks, AND hitting enemies with your very limited shooting directions (later enemies move into spots which makes them near impossible to even shoot), it was an instant recipe for Anger Management courses that would later come. Now, unlike the remake, Zero Mission, Samus doesn't power up as quickly therefore making the game even unnecessarily harder. At some points you may scratch your head wondering where in the hell you're supposed to go, basically because you may have to blast some random wall you never knew needed to be blasted in order for you to progress.
Though all this is annoying, the graphics were killer at the time and the music is some of the most memorable in gaming history. Of course this all only lasts for so long.
In closing, this game really is unnecessary, because the MUCH better and more balanced Zero Mission is available for only a few dollars more, and this original NES game is unlockable after you beat that game. So this is pretty much a waste of money.
BOTTOM LINE: Buy Zero Mission instead. It's actually, get this, FAIR, and you get more for your money. | video-games_retro-gaming-microconsoles |
It Made Our Holiday Fun. This Christmas we got a GameCube, and several games... Pac-Man World 2 was an impulse buy from the $20 rack at Wal-Mart. Boy, was I glad I picked it up! It almost instantly became our favorite of the 3-4 games we've started out with. We've had a great time playing, and although from time to time we will get stuck on a particular screen (I must have played the end of the ice skating screen... the part where you start by going into a cave mouth complete with fangs and finish with a long jump over a bottomless canyon... I must have played it 50 times before I made it over the canyon!) but I've never gotten fatigued trying to get past or through something. Maybe, as a few other reviewers have said, it IS a little on the easy side... I would definitely not say there's no challenge at all, but for people who aren't hard-core gamers it could be just what you're looking for. Fun stuff to do, nothing truly frustrating (some of the boss levels were tricky, but never seemed impossible), and the chance to play classic maze Pac-Man on your GameCube!
This is an excellent first GameCube game. Even my 3-year-old likes to go to the pond level and swim around, or go to the Pac-Village and jump on roofs for a while! | video-games_retro-gaming-microconsoles |
OK Graphics, Disgusting Gameplay. Pass this one up. I expected much more from a 32-bit platform. The gameplay is just horrid, after about 15 minutes of play, you begin to realize that this is going to be more annoying repetition than anything else. After the first two levels, the game gets incredibly difficult. Not the welcome "challenging" kind of difficult, but the annoying "impossible difficult" that requires you to go through each level 30 times and memorize where every monster comes from just so you can survive and do it again, then start all over from the beginning if you didn't find all the gems or hostages. The controls are difficult; the game requires you to have fast reflexes, but Sia's attacks take way too long to recover from, often resulting in an unavoidable loss of life. The game's sound effects are tolerable, but you'll quickly want to turn the bland and repetitive music off. Younger children may enjoy this game, it's simple enough, and they don't mind playing for hours on end and not getting anywhere. Save your money, or spend it on one of the more popular and playable GBA games out there. | video-games_retro-gaming-microconsoles |
Too much fighting not enough adventure. I am giving this review 3 stars because I like the extra interview features and the fact this game has so many elements of the movies such as the voice actors, movie clips, scenery from the movies etc. It's being in middle earth which is really cool.
What I don't like is that this game just drops you from one major battle to the next with little adventuring. There are so many monsters to hit eventually you're just pressing buttons and it's hard even on the very easy setting.
Without cheat codes I wouldn't be able to make it through the levels.
What I like about reading the books of the Lord of the Rings is the adventuring and the fatastic enchanted places and peoples. That seems to be lost on these game developers. They focus only on the fighting. What a pity.
How about a real role playing game set in middle earth? The game should be 80% adventuring and 20% fighting. | video-games_retro-gaming-microconsoles |
Classic Zelda, With A New Twist. If you've played any previous Legend Of Zelda games, particularly any of the ones found only on various incarnations of the GameBoy (Oracle Of Ages/Seasons, Link's Awakening), then you already know much of what you need to in order to grasp the dynamics of this game. I didn't even bother to read more of the manual then the story part. Because really, the gameplay is as simple as it is brilliant - use your sword and different combinations of weapons or items to solve the many puzzles, defeat the enemies, and save the world, as well as a beautiful princess. On the GameBoy, you'll know the controls if you've played the other games; and even if you haven't, they are not hard to learn.
However, this game comes with a new twist; very early on, you acquire a companion, one who enables you to shrink to miniscule size. While this doesn't sound like much at first, the way it affects you & your surroundings is fascinating. I haven't gotten far enough in the game to give a well-rounded opinion of this new ability, but so far it adds a new dimension to gameplay that is hard to even describe. The first time you shrink down and walk through a forest that dwarfs you, only to find yourself on a path where the nuts you previously hacked easily away with your sword are now hanging high over your head, is such a strange, weird experience. You'll find yourself staring around in awe, much as though you yourself were stuck in the suddenly huge world with Link.
As for the graphics that accompany this journey - flawless. The colors are vivid, everything is a cute kind of lovely, as stunning as anything the GameBoy is capable of. The looks of Link, Zelda, & even the King of Hyrule are extremely reminiscent of how they appeared in The Legend Of Zelda: The Wind Waker (available on the Nintendo GameCube). If you enjoyed - or even just didn't mind - the graphics in that game, then this one may be as pretty to you as it is to me.
All in all, I'd say if you enjoy Legend of Zelda games, then you'll enjoy this one. (And if you've never played Zelda before, then this game is not a bad place to start; any adventure fan will probably love it, and as with all Zelda games, the difficulty increases slowly as you go along, so you aren't immediately overwhelmed and frustrated.) Though if you are as big a fan as I am of Link's quests, then you probably already went out and bought it. | video-games_retro-gaming-microconsoles |
Cannot Add New Codes to Latest AR. Beware that the latest shipping version of the AR for GameCube (1.20) does not allow you to enter in new codes. This means no codes for new games which are relased after this AR, and no updated codes for existing games.
It also means NO homebrew!
If you expect to be able to update the codes or use the AR for homebrew on you Wii or GameCube, make sure you get a pre 1.20 version of the action replay disk. The disk version is printed on the ring on the back of the disk.
Also make sure if you buy an AR disk used, you get also the dongle, or have the ability to get the AR codes onto a GC memory card somehow. 1.20 does not require the dongle but older versions of the disk will not function without either the supplied dongle or a GC card pre-loaded with AR codes. Beware!
I am guessing the reason Datel disabled this feature on the 1.20 version is that they recently released the SD Media Launcher package. So if you want codes + homebrew you have to pay twice. Thanks for sticking it to me, Datel! | video-games_retro-gaming-microconsoles |
good collection of sonic classic. pretty cool! between this and that other ps2 sonic collection (not the xbox 360/ps3 one as much) you get a lot of game gear and sega sonic classics-i like these this one and ps2 collection! although the other collection took forever to unlock ristar and the xbox 360 had ristar already unlocked so that one did have that going for it thats positive..this one had saturn i think and dif rare ones i think is cool idea to reissue some of those especially if on system that barely had any games i liked at least on to since i only like animal grated type games..so convenient idea to buy them this way if don't want to get a console for the one grated game you like on it? | video-games_retro-gaming-microconsoles |
Easily the best game on the Nintendo GameCube. As I mentioned in the title, this game is the best and most long-lasting Nintendo GameCube game released so far. If you have a favorite Nintendo game, chances are there is at least one mention of that game in here. For those who don't know, the Smash Bros. games are fighters where Nintendo characters battle it out and try to knock eachother off the stage. They aren't like normal fighters, as they don't feature a Health meter, but a damage meter. The higher the damage meter, the faster and farther you'll fly. Nintendo games featured include Mario(of course), Zelda, Metroid, Earthbound(my fav), Kirby, Game and Watch, Fire Emblem, Pokmon, and countless others. If you're having a party, and want some fun, buy this game. 4-player support is included, and a 64-player tournament mode is also included. So it's obvious that this game is an AWESOME party game. All that said, you must accept the fact that this game will get old after a while. But this takes a LONG time. I got this game on December 7, 2001, and I still am not even close to finishing, and I don't even think it's possible to finish, unless you beat the game in every mode with every character, on the hardest difficulty, while getting all 290 trophies in the process. This is a VERY tough thing to do, and most owners will never accomplish this.
Overall, this game is a must for any Nintendo fan. And if you don't think you're a big enough Nintendo fan to enjoy this game, well, you're totally wrong. My advice: Get Smash. | video-games_retro-gaming-microconsoles |
Silver. Play as David, a head-strong, sometimes over-confident knight on a mission to reclaim the wife who was taken from him. Wander through the amazingly rendered world of "Jarrah". Throughout the game you are free to roam the land without the constraint of having to complete one mission to move on to the next. There is no given sequence that you have to follow which makes the game more realistic than most RPG's. There is a wide array of weaponry, all with upgrades. Many different types of magic to wield, which only get stronger with frequent use.
The downside to this game would have to be the distance at which you view the action. Being so far away can make battle difficult, especially when trying to take on many creatures at once. The battle controls seem rather awkward at first but become more comfortable in time. All in all this is a really great game, a must buy for an avid action/RPG fan. | video-games_retro-gaming-microconsoles |
Great game, but I wouldn't recommend it for a purchase. First off, I'm a big fan of the original star wars movies, I loved them! But the game disappointed me in several key aspects. And while I may not have enjoyed this title as much as others, it was still a nice game to experience.
The graphics were excellent, the music true to the movies, and the game was incredibly easy to control. So what made it take a turn for the worse? The basic gameplay. It seemed like every mission I started, I would end up attacking the ship I was supposed to be escorting, or spending half an hour trying to fire my secondary weapon (I still don't know how to fire a tow cable). The problem is that the only instructions you get come in verbal form that would seem to only serve as a reminder to those who already know what to do. I really came close to throwing my controller out the window several times.
Once you realize what the objective actually means (for me that meant looking at an online guide), you can appreciate the game for what it is. I may not have played many flying games, but the ships all seemed easy to control. I ended up enjoying the levels where you could just fly around attacking Tie's for target practice. Since a large part of the game consists of collecting medals for achieving objectives, it should last you a respectable amount of time (assuming you eventually understand the instructions). There are also many unlockable levels, so it felt like you got a lot of variety (complete with visually amazing and unique scenery).
Overall a great flying game, but maybe not quite worth a purchase. Great for a weekend rental, but unless you are a hardcore Star Wars fan, I wouldn't recommend buying it. | video-games_retro-gaming-microconsoles |
My Erection For Robots Has Become Enlarged and Engorged. Virtual On, one of the best mech games ever created, only second or third to games like ZOE2. Prior to its reputation being humiliated, degraded, and shat on, with the release of "Virtual On: MARZ", Virtual On Oratorio Tangram was one of the best mech fightings games available on the market (and with its release on the Xbox market place it is yet again). This version in particular lacks the spice which the Japanese version packed but its still a very good game in itself. Also one thing I'd like to point out is the controls, many people like to say its twinsticks or no go, but really thats just being absolutely anal! The only things that are impossible would be moves that require rotation+ button to be performed and the use of basic rotation itself. If facing the enemy is an issue you can just use an extremely (and I mean EXTREMELY) quick jump cancel to reset your view onto the opponent, or you can just attack while performing a turbo boost. As for rotation attacks you're probably only missing out on 1 or 2+ moves depending on the mech, and this may or may not be a loss depending on whether or not the move(s) is useful.
Outside of the controls, the game itself is still fast paced fun, with a few mechs to choose from, if there are unlockables, I haven't gotten them yet. While the game features an arcade mode where the ultimate boss is a giant eye, it really shines in multiplayer. So if you have friends force them to play with you NOW! Oh, and also in terms of the arcade, some people seem to think that the AI opponents are difficult, this is really only the case if you don't know how to manuever, however, the AI can still pose a good challenge, I just wish most of them weren't such panzies when it came to melee. Speaking of melee, depending on the range the game changes. At mid to long range its a fast-paced competitive shooting game with several weapons and moves at your disposal, however at close combat, it suddenly becomes like a fighter game with a quick-step function combos and sequences for attacks and a blocking mechanism. It really is quite impressive. All in all I really enjoy this game and reccomend it. | video-games_retro-gaming-microconsoles |
Wonderful game. I don't understand why people give this game a bad review. Granted the single player story mode can be a little slow at times, and there is that one level where you can't be invinsible, because you have to be able to die at the end, but once you beat it, you can just warp to any level you want(I personally like to skip, Nar Shadda and go straight to Bespin), and once you beat it, you can play multiplayer, grab a friend or play alone, with 10 bots, there is a capture the flag mode where you can activate invulnerability go to the warring factions level and set human (1 or 2) against computer (1-10), but don't worry because you won't be totally invinsible, that map has narrow pathways and a deep hole under all the map, and you can be affected by force push and grip(you just can't choke to death, but at a high enough level it can be used to move people off a cliff). Now I seem to have forgotten my point, so I'll leave the desicion making up to those who do not have it, but I like the game, I've had it for almost 2 years, and few games could even be considered a rival to it for me. | video-games_retro-gaming-microconsoles |
Incredibly comfortable and would buy again. I use them as my gym headphones and they generally work out great, but they are clearly not designed for such use. They are incredibly comfortable, but will have a tendency to move a bit when performing certain movements, but running seems to be alright. My only real complaint (although only because of unintended use) is that they tend to retain sweat that proves hard to clean off entirely. They have a microphone for phone-use, but I have honestly not been able to test these headphones in that capacity and do not know how it performs in that regard. Really wish it was designed for gaming, because I feel they definitely have the comfort and durability. If Sentey makes gaming headsets, I would definitely buy from this company without hesitation.
I would definitely recommend this product for its great sound and amazing comfort as a way to listen to music, videos, or podcasts, but not so much for using at the gym. | video-games_retro-gaming-microconsoles |
great western outlaw. This game is fun iam not really into that whole western cowboy stuff but this game is fun. Its a great fun shooter great grapics and just very fun, when i first played this game like 2years ago i was impressed on how they can relate to real cowboy history and shooting most games can't capture the effect but this did. I still have this game and its still very fun, gamecube comes out with more funner games then just shooting games like games like sonic, mario, super smash brothers, naruto clash of ninga 1 and 2 kirby, time splinters 1 2 and 3, and more fun games, Shooting games you get board of but it depens on what shooting game it is, like this game gun its very fun with realistic design and background and shooting its kinda like you're actually in this game cause its realistic and very fun to handle, so this game is fun. | video-games_retro-gaming-microconsoles |
Great For Hacking. Ah the Dreamcast may be a distant memory now, but it's legacy will live on forever. That is why I chose to buy a Dreamcast (better late than never) and chose this controller to hack for my Arcade control buttons I bought from Happcontrols.com.
Rather than only having just 4 digital buttons and two analog, this controller comes with two additional reprogrammable buttons to map out those two analog buttons. What a treat it is to us curious minds, who are trying to relive the arcade spirit of the 90's.
The good: Digital buttons for easy hacking into a TRUE 6-button layout. (ever heard the saying, it's the inside that counts?)
The bad: If you're actually using it to play games, this isn't the way to go. It's big and fat, not to mention ugly looking.
Bottomline: Ask not what it can do for you, but what you can do with it! | video-games_retro-gaming-microconsoles |
Its time for an upgrade. I give it a 4.5. First of all its an excellent game. The cell shading its not notisable after a while, I think it wouldn't play that smooth if it wasn't cell shaded. Its got great detail, and i really like going from island to isalnd. The script its much much much better then all other zelda games. I fact its so good that its been its undoing. It would have been much better and far less stressful if the characters had dialog, much like the star fox game. There are many characters that i wich i could hear their voices. Its time for a voice up great, I don't want to see letter through the whole game, i want to see all the nicely shaded graphics. Get some Dialog. ok the its a perfect game, it just need a little push. | video-games_retro-gaming-microconsoles |
Correction-- there is nothing wrong with this product. But don't use this with the Ortz adapter. I bought this in conjunction with the Ortz GameCube adapter for my son. After hooking up the adapter to his WiiU and connecting the GameCube controller, the purple Z shoulder button on the right side of the controller did not work. We mistakenly thought that the controller was defective and returned it, only to find that a second newly purchased controller also had the same failure. We took both items to a friend's house who had purchased the same controller and the Nintendo-specific GameCube adapter. After mixing and matching experiments, the issue was clearly diagnosed as a problem with the Ortz adapter. I apologize for the previous 1-star review. there is nothing wrong with this product. | video-games_retro-gaming-microconsoles |
Stylish and fun, but not without its faults. Jet Grind Radio is truly an original game. In its plethora of innovations, there are only a few faults to be found. First of all, I should warn any would-be buyer that JGR is not exactly the type of game it appears to be. Although the game's concept certainly revolves around skating about different urban settings, it is not, at its heart, a racing or skating game (I would highly recommend Tony Hawk 1 or 2 for those who want a true skater). After playing for a while it becomes obvious that JGR is really more of a platform game in most ways, since the majority of the levels involve reaching new areas in which to leave your mark in the form of graffiti. The game has control that I can only describe as somewhat "floaty", and the execution of tricks is automatic, and without the variety I would have expected from a game that, at first, identifies itself as a skater.
With these few criticisms aside, Jet Grind Radio is an exceptional game in almost every category. Utilizing a new technique dubbed "cel shading", the multitude of characters and environments in this game come across as wholly unique. Although this graphical method seems simple enough (objects and characters are enveloped in a black outline), it gives the entire world and its inhabitants an almost hand-drawn feel. Expect to see this feature in many more games in the future as its presence here is simply gorgeous at times.
In addition to its graphical achievements, JGR delivers in the sound department too. Of all the tracks on the album, I found only the Rob Zombie song to be out of place and somewhat obnoxious. Don't be fooled by the description of the game music on the back of the jewel case; JGR's music can more accurately be called Quirky Hip-Hop, and not "Industrial". Regardless of its nomenclature however, JGR delivers hip beats that compliment both the graphics and style of the game even if you don't consider yourself a fan of the musical genre.
All in all, Jet Grind Radio is a very strong game in most aspects, and its lack of depth or tightness in control fade away in the presence of the sound and especially the graphics. This game was obviously created in pursuit of a unique style, and the developers have succeeded totally in this arena. JGR is highly recommended to all those looking for a very slick package that falls somewhat short in just a few areas. Have fun. | video-games_retro-gaming-microconsoles |
Only for the enthusiast. This is a great game, but really only one I'd recommend for those who pay attention to detail and can appreciate the "little things", like commentator accuracy, player/stadium authenticity, etc. HOWEVER, don't get this game if you're looking for something you can just jump into and be competitive right away. It's fairly difficult to get your bearings and learn the controls, even if you've mastered past baseball games. Some controls come naturally, but actions like chasing down a fly ball, diving or jumping for a ball, etc, are difficult. As for hitting, you'd be better off getting used to disappointment for a while. Learning the pitch timing isn't so bad, but in an attempt to be more authentic, you pretty much have to guess where the pitch is going, even in rookie mode. They do have an "easy hit" mode where all you have to worry about is the timing, but then all you do is give the opposing team little pop flies and grounders that they'll automatically field without an error. And as for errors, you can forget about the computer getting an error that often. It happens once in a while, but not enough to be realistic. Overall, it's a great looking/feeling/sounding game- just don't expect to rent it and have it mastered without adding up some late fees. | video-games_retro-gaming-microconsoles |
If its a drgon that can fit in your pocket. Then its cool. I would have to say all of the Spyro games that have came out are great. Spyro enter the Dragonfly was not as succesful for it had many subquests, and personally the idea of finding about so many dragonflies in 1 level (usually 10-25) wasn't as good as finding about 5-6 eggs per level. I have played the Spyro GBA games and they should be in every GBA owners collection. While season of ice you could only use spyro;This game you can also play as Agent 9, and Srgnt. Byrd. I know for sure I will get this game(if I can't wait I whil buy seson of flame.).
Over-All:
Graphics
5/5 You cant really judge a game boys graphics, but when there 3-d, There good.
Sound
5/5 I havnt heard it yet but due to the current games and how it will improve I would say excellent.
Gameplay
5/5 It is a 3-d game boy advance game. And the levels are big; about 7 levels per world. 7-8 worlds. You collect gems and (either eggs,fairies, or dragonflies.) to complete the mission 100%. (Though you don't have to get 100% just enough to make it to the next world.)
Storyline
The link form the Rhynocs world and the Dragon world has been opened; and by Rypto's command the Rhynocs are flooding in and invading.
I hope this helped. | video-games_retro-gaming-microconsoles |
Link's thougths of 10/9/04 4:30 p.m. Wow, this is one of the best games I've ever done, and I've got some of the best games for the cube like Spider-man 2, Bounty Hunter, and Terminator 3(redemption).
Now you should know that Smash Bros. is thousands of mind-numbing hours of blowing your best bud off the screen. But did you know that you could go to lengendary locations from Princess Peach's Castle to F-Zero Grand Prix? Well you can.
With all these levels, your thinking "who am I going to use" well you can use the heroes like Link or Mario, or the bad boys like Bowser or regular 'ol Joes like Samus Aran.
Now your thinking "With all these characters and levels how can it get any better" Guess what, there is more! You can unlock new homies like Ganondorf, Luigi, Pichu ect (For those of you who are playing at home, that's a good thing).
I'm going to let you in on a secret. You can get these pimps and more if you beat the 1p-classic or adventure mode or doing enough Melees. The 1-p classic is waging an all out war against other melee men you already have. Adventure mode is going around doing pointless tasks, like going around beating up Goompas(don't ask). When you get a sign on the screen that says "new challanger" you'll see the outline of the challenger. You go head to head against whoever. When you beat 1-p or adventure you will get a trophy with the biography of the character. You can do a melee against 64 friends, yes 64, no I'm not drunk. It is not internet linked eather. It's hard to explain. | video-games_retro-gaming-microconsoles |
My 10 Year Old Son is in Heaven. My 10 year old son gets frustrated with many game cube games - not because they have problems, but because he just isn't that good at them, especially compared to his older sister. This game is a dream come true to him. There're no catchy puzzles or "dying" over and over again if he doesn't figure out the "way" to get around an opponent. And, best of all, he gets to be King Kong and a T-Rex and other assorted monsters. He was also careful to point out to me that though it is based on destruction & mayhem, its rating is E-10 because there's no gore or blood and it is make-believe monsters doing the destruction. When a monster eats someone, it gulps them down whole!
Happy Reader | video-games_retro-gaming-microconsoles |
The Critics Were Right This Time. This time, I have to say, "I wish I would have listened to the cridics." This game was totally overrated by the pros. I expected a fun game, with lots of action. But, I found it was hard for me to interact with the game because of the (not so good) control concept. Example: when using the look key "L", as soon as you release the "D" butten, the view springs back to the direction your facing. Which can seem like a "Tug of War" match (against the computer) when your trying to zero in on something you're not directly facing.
And I'm sorry, but the characters are dorky looking and that really has alot to do with taking the game serious. It has a strong plot and you've gotta be this goofy looking guy who can't even jump.
If it had controls like the "Tomb Raider" games and a plot more like the "Mario" or "Zelda" games, or mabye even "Double Dragon", I'd have given it 4-stars. | video-games_retro-gaming-microconsoles |
0 is the bomb. Resident Evil 0 is a step above Resident Evil Remake for a lot of reasons:
1. Item Boxes are gone - you can leave items anywhere you want in this game. But there is a minor problem with this because if you drop an item somewhere and you need later than you have to backtrack and find it.
2. Partner Zapping - This is totally awesome. You can play with two characters at a time and follow their story together. You will need do this often in order to solve puzzles in the game.
I haven't gotten very far only since I got it on the 13th. I'm still on the train.
Graphics 5.0/5.0 - The graphics are awesome. Curtains blowing from the wind and bottles moving about the train floor. It looks awesome. Plus there is no pause in the cutscenes like there was in Res Evil.
Control 4.5/5.0 - I'm giving it this high of a score becuase I am used to the controls and they don't bother me. Some people who have never played will complain because they are not use to it.
Fun Factor 5.0/5.0 - What's more fun than wasting zombies or blowing dogs out of the air with your handgun.
There are also plenty of new enemies including the scorpion, leeches, leech zombie (which you'll have to see for yourself) and many others.
I would definitely recommend RE0 to anyone. And it's ONLY on Gamecube. | video-games_retro-gaming-microconsoles |
Fun For The Whole Family. We are having so much fun with this video game! The songs are catchy, the graphics are amazing, the story is cute and most importantly, the kids are getting some exercise while playing. The only drawback, in my opinion, is the Storybook Mode. We found it extremely easy to solve and you only get to choose between Easy and Normal mode. However, once you get past that disappointment, the other features are great! Free Mode is where you can pick any song/dance you like at any level of difficulty from Easy to Super Hard. You can also choose to add Mush Mode where fun little Mario characters are thrown into the dance moves. The Free Mode is much more challenging and you are graded for your effort. (We have yet to get past a "D" on the Hard Level). There is also a calorie chart where you can keep track of how many calories are burned while playing.
Overall, this is a great family game!!! | video-games_retro-gaming-microconsoles |
Absolutely the highest quality system I have ever owned. I admit to loving Sega games for quite a few years. Ever since the Sega Genesis, Sega has been my favorite software company. I don't think they always make the best hardware, but their stength has always been their amazingly varied and quality software. With the Dreamcast, I feel that they have finally created probably the best system possible at the time, and one that has an amazing ability to endure. The Dreamcast is a marvel of design, and has aged incredibly well. This is clearly evidenced in the really small difference between a PS2 game and a Dreamcast game. The PS2 is undoubtably a powerful system, and will someday have very nice and worthwhile games... but at this point, I don't know of any real good reasons to choose it over the Dreamcast.
Truly, if you just played the Dreamcast, then compared it to the PS2, you would be hardpressed to justify the 150 extra spent on the PS2. Everyone seems to mention the 4meg VRAM bottleneck and lack of texture compression when compared to the Dreamcast's 8meg of VRAM and 8X on-chip texture compression, I think this and the fact that the Dreamcast does deferred rendering are the reasons why the Dreamcast can even compete with a system almost two years newer. The system was just well thought out...
The PS2 is definitely in a hard situation with the XBOX and Game Cube comming out next year. I don't see the Dreamcast's future as being in jeopardy when those newer systems come out, as by then it will be 100 dollars is just completely in a different competitive bracket. The point of the last statement is that I genuinely feel that the Dreamcast has a lot of life left! Fears of its untimely demise at PS2 domination has come and gone, and the Dreamcast still stands as the gamer's machine.
In the last few months I truly believe I have played probably some of the finest games ever created. For example:
Ferrari F355 (unquestionably the greatest racer ever, and there has never been a more beautiful racing gamer, arcade, PS2, computer or otherwise. This game is utter magic, and should be looked at as art)
Samba De Amigo (the most addicting and hilarious game I have. If you ever get the chance to see someone shake their bootie to Samba you'll understand why. It penetrates your soul!. You know a game is wonderful when Nintendo Guru Miyamato says he loves it.)
Skies of Arkadia (I admit to detesting turn based role playing games, I think they can be tedious. This game is special, it genuinely trasports you into a different world. I haven't felt this much from a games since the legendary Phantasy Star II. It's that good!) NBA 2K1 & NFL 2k1 (both are the best in their genre, and ground breaking as they are the first online playable console sports games. The great thing is they are completely playable and an absolute blast! They never get old because there is always someone to challenge.)
Soul Calibur (I'm a fan of VF3TB, but this game when it came out, and even to this day is just untouchable in almost every regard. It has the most draw dropping graphics, motion capture, the deepest gameplay, and just completely destroys anything and everything that came before or after. If you buy a Dreamcast, make this your first purchase.)
Shenmue (Yu Suzuki is unmatched when you look for playable and realistic games. His AM2 team have been the originators of so many new and amazing gaming ideas and conventions, its amazing the world has not taken more notice of them. Shenmue is argueably Yu Suzuki's masterpiece, and it puts almost any other game I have seen to shame. You don't play this game so much as live it. )
All of the above games are art, magic, and pure hardcore gaming bliss. Sega fans, and well, gamers in general have never seen this much quality in such a short ammount of time.
Future games: I'm looking forward to Phantasy Star Online: I have been waiting for this game for near 7 years. It is Phantasy Star, and its original creator (Yuji Naka) is back.
Daytona 2001: Online 8 people. Remember how this game was such a blast in the arcade? Mainly because you were trading paint with your friends... well, now you'll be trading paint with someone, anytime.
There are many more, but I'm sure if you've read this far, you're probably tired of my banter.
I just want to close by saying that even if the Dreamcast closes shop after Daytona 2001 (which it won't), the Dreamcast has pretty much been the highlight of console history. It simply has the games, and oh what GAMES it has. | video-games_retro-gaming-microconsoles |
INCREDIBLE SONIC GAME AND BEST OF THE ENTIRE COLLECTION. IN SHORT, THIS GAME IS AMAZING. THERE ARE TWO SIDES TO CHOOSE FROM, HERO OR DARK. HERO MISSIONS HAVE SONIC, TAILS, AND KNUCKLES, WHILE DARK ADVENTURE HAS SHADOW, EGGMAN AND ROUGE THE BAT. SONIC AND SHADOW MISSIONS ARE FAST PACED, NEVER STOP TO REST TYPE OF MISSIONS. TAILS AND EGGMAN USE HEAVY ARMED WALKERS AND USUALLY U NEED TO BE VERY SMART AND QUICK TO BEAT MOST LEVELS. ROUGE AND KNUCKLES HAVE TREASURE HUNTING MISSIONS WHERE THEY LOOK FOR PIECES OF MASTER OR CHAOS EMARALDS OR KEYS FOR ENTRANCE TO HIDDEN BASES. I LIKE SONIC AND SHADOW MISSIONS THE BEST CAUSE THEY HAVE MATRIX LIKE JUMPS, TURNS, AND GOOD FIGHTING SCENES. AS U GO ALONG IN SONIC ADVENTURE 2 BATTLE, U SEE BRILLIANT CUT SCENES JUST LIKE A MOVIE. YOU ALSO GET A BRIEF GLIMSPSE OF PRESIDENT BUSH AT THE END OF THE LEVEL, ROUTE 101.
NOW, THE CHAO WORLD. CHAO WORLD IS MADE UP OF FOUR PARTS. U START OFF WITH CHAO GARDEN AND KINDERGARTEN AND IF RAISE A DARK OR HERO CHAO YOU WILL GET DARK GARDEN AND HERO GARDEN. OTHER STUFF U CAN DO R CHAO KARATE AND CHAO RACE WHERE U COMPETE IN TOURNAMENTS TO WIN TOYS, MEDALS, ETC. I HAVE 8 CHAO AND MY HIGHEST LEVEL CHAO IS,
POWER: L: 49
STAMINA: L: 41
SWIM: L: 52
FLY: L: 39
RUN: L: 55
I HAVE 82 MEDALS IN THE GAME ANDI LUV IT. I RECOMMEND THIS GAME FO SHO. PEECE | video-games_retro-gaming-microconsoles |
First Impressions can be Decieving. First, I agree with a lot of the criticisms that have gotten this game its negative reviews here on Amazon.com I did find this game dissapointing and frustrating for the first few days. Once I got the strategy guide and played through the first few levels, things started to get a lot better. Combat is not as limited as some of these reviewers think. Batman can backflip away from enemies, does a nice scissor kick, and is even able to deliver a crushing judo chop if you can sneak up behind an enemy. In addition you have long-range options of the batarang (which you can often retrieve) and smoke bombs. I think Kemco brought a lot of negative reaction on themselves by not giving the slightest clue of how to play the game in the booklet that comes with it. Shame on you Kemco!
The graphics are awesome and the variety of environments is a nice plus. There are more ways to utilize a first person view more conveniently than some of these reviewers realize. The sound and the cut scenes are first rate. On the negative side, some of the boss battles are way to easy once you know the trick. Camera angles are at times frustrating but some are very clever such as the ability to lean back against a wall and peak around the corner undetected. I'm finding that the "clues" are a little lacking in relevance. The game developers could have taken a lesson from Eternal Darkness: Santiy's Requiem in terms of how to weave clues and detective work into a game.
The bottom line is this game is FUN if you love Batman. I got chills when I saw the batsignal in the foggy night sky for the first time. It brings back vivid memories of reading the comics as a teenager in the 80's for me. And if I had had this game as a child in the 70's I probably would never have left the house! This beats the hell out of playing with action figures and colorforms which is all that was available to me as a kid. | video-games_retro-gaming-microconsoles |
A rare RPG gem in a sea of mundane. Way before they went overboard on stupid gimmicks with Super Paper Mario, but after they learned their lessons on what worked and what didn't from Paper Mario, we have the Thousand Year Door. The pinnacle, in my opinion, of the Paper Mario series. I'll simply break the game down into bite-size chunks:
Story: This is a far different story than the typical 'Bowser' is the main villian mythos. You are sent to a vastly different land that is the polar opposite of the bright and cheery Mushroom Kingdom. You are sent to investigate the disappearance of Princess Peach and the reason why she asked you to Rogueport to find a 'treasure.' The treasure is rumored to be behind a door that's been shut for a Thousand Years, sealed by seven crystal stars. The final end result of the story is something more deadly and terrifying than Bowser could ever be. Although he does make frequent appearances as comic relief.
Sound/Music: Improving upon the previous title in every way, the game remixes old tunes and comes up with fresh new ones for almost every area. Nothing ever gets repetative and everything suits well to the area it plays for. The sounds are also top notch and don't detract from the overall presentation.
Controls: After a few minutes of adjusting to the controls and literally being thrown into a battle 2 minutes of starting the game, you should slip right into a groove and have no complaints for the rest of the game.
Gameplay: This game has it in spades. There is simply so much to do not only in the secret-encrusted city of Rogueport, but in all the individual areas and towns you will visit. There are so many badges, star pieces, hidden question blocks, trade sequences, help quests, side quests, and mini-games that you won't be bored for a long time. The difficulty of the game is on the moderate side, nothing that you can't complete with a small amount of time spent for level grinding, which is a good thing. Only downside is that some of the help quests can be a bit mundane and boring having you travel back and forth multiple times through the same areas to complete it. Beyond this gripe, which is purely optional and not intended to be completed to finish the game, this game is very innovative, genius, funny and good in all aspects.
A highly recommended game for all RPG fans out there and Mario RPG fans in particular. Especially now since the Wii can play Gamecube games, there is no reason not to pick this up and pop it in the Wii for a great time. Don't rent, simply buy, it will be worth your money. | video-games_retro-gaming-microconsoles |
Historic, fun and unique, but not the first RTS. This game is a cult classic that used to retail for 80 bucks. I guess Gen X is finally getting over its nostaligia thing, which is good because, it's a great Genesis game but we didn't need to turn every element of our past into a flipping collectable.
Now, for the RTS thing: I'm not sure if Battletech: Crescent Hawke's Revenge was the first RTS (never played the previous Battletech strategy game - Crescent Hawk's Inception) but it was earlier than Herzog Zwei and, though jerky and on a grid, moved in real time. Not to mention a great game for it's time.
It was also Published by Westwood Studios the guys who eventually brought us Dune II and Command & Conquer and who were eventually bought out by serious collossal mega wankers, Electronic Arts, who promptly dissolved the company and walked off with its licenses.
But back to this game, yes, it's very cool and a damn shame it didn't catch on with the mainstream back when the SNES was a no-show and the Genesis was king. I have never played it in multiplayer but I've heard it's a blast.
Rather than the boilerplate RTS format most of us are accustomed to, in Herzog Zwei you took control of a transformable robot/jet that can also pick up units and drop them. Build infantry at your home base. Drop four of them off and they'll walk over to the nearest neutral or enemy base and take it over. Earn credits faster with your new base to build more units from any base you own. Rinse Repeat That is, until the other guy lies in wait or drops units to kill your infantry. You can kill just about anything in robot mode but the robot is not very fast and easily blocked by terrain. The jet can evade anti-air missiles but it'll get clobbered if you try to transform near a bunch of them.
Kill the enemy tranformer guy and he blows up only to reintegrate at his home base with zero fuel. Oh yeah. Forgot about the fuel. You can fill up at any base. It runs out fast. Sometimes its tactically worth suiciding to get something somewhere sooner than later. There's ammo too but that's mostly relevant to your units who can be refilled automatically by an ammo vehicle with the pathfinding ability of a blind lemming. Units can all be given order types which give them a certain role. As I recall, only 2-3 of them were particularly useful. Some orders cost more than others and can be swapped after a unit is created.
It's not an incredibly well-balanced game and I imagine it would probably end up boiling down to just a handful of the games units actually getting used if somebody ever ported the game for online play but it's a hoot in single player anyway and a very unique experience. Highly recommended and definitely worth 20 bucks. | video-games_retro-gaming-microconsoles |
Super Smash Bros. Melee's brand new features. Super Smash Bros. Melee is a sequal of Smash Bros. from the nintendo 64. This NEW game now has more effects, better music(played by a real orchestra), and a whole new set of characters, items,battling locations,one player mode, and also has some familiar faces from the original! The characters that I know of so far that are in this great multiplayer game are: Link, Sheik, Peach, Bowser, Gannondorf, Luigi, Mario, Pikachu, Kirby, Captain Falcon, Ness, Samus, Yoshi, D.K., Fox, Ice Climbers, and there are more to come!! This game will be a huge hit and it's release will take place December 3rd 2001!! -Ryan Dugan | video-games_retro-gaming-microconsoles |
BUYER BEWARE! Seller knowingly selling FAULTY units. This review was posted on 7/23/14! I do not know why it is showing as 7/10/14. I also think it's funny that my previous review was deleted. I have proof through emails with Louis International that they admitted a whole shipment of these units are faulty.
These units are faulty and do not hook up to a tv. The seller states that they tested the last shipment and discovered that almost the whole shipment of these units were faulty in that when hooked up to any tv (yes even newer HDTV's) with the cable, the picture is only black and white and rolls. They then state that they will take them home and test them and send me a replacement unit that works when hooked up to the tv. I was satisfied with that. They did so, except after trying to hook the second unit up to three different tv's (even my brand new HDTV Smart TV) in my home, it does not work either. I bought this for my daughter's birthday, and they had asked me to just return it for a refund. Ok, so you want me to take my daughter's birthday gift away from her? The reason we want to be able to hook it up to the tv is so that her little sister can watch her play as well, and there is no fighting over the game. This is all they are offering to do, is send the first unit back to them so that they can "test it" (like they did the first one that doesn't work?). At this point I am over dealing with this. I asked why they are still selling the remaining faulty units, and they stated that they tested the units and weeded out the faulty. I don't beleive this, because they sent me a SECOND faulty unit after they say it was "tested". The game itself works, however you CANNOT hook it up to any tv. The | video-games_retro-gaming-microconsoles |
LET THE TOURNMENT BEGIN. The best ported Version of any mortal kombat game for the Genesis. Mortal Kombat 2 aside from trilogy is for the most part my favorite but they pushed the 16-BIT powerplant to the test. Excellent sound, voice, graphics, and gameplay its all here. That's one thing I will say about mortal kombat games for the Genesis, some were great in many ways but always lacked something important like good sound and clear graphics, this version has all of that. Mind you its not exactly like the arcade and doesn't have the exact same sound and music but its very very close. The game play is really cool and with the long list of playable characters and features it offers insane re-playability. If your looking for a good mortal kombat game or just a good game period then this one is the title for you. | video-games_retro-gaming-microconsoles |
Similar, but inferior, to Paper Mario for N64. If you have never had the pleasure of playing Paper Mario for the Nintendo 64, you missed out. But this is a suitable replacement. It has an improved battle system, special paper moves, and you get to play as Bowser at some points. However, I thought it was a little too similar to its predecesor. There is a forest, a creepy old town, an ice world... just like in the last game. Many of the characters are similar, too. There also seems to be a lot of talking in this game which you are unable to skip. If you keep dying at a boss, you have to view the scene before it over and over. Perhaps it isn't as bad as I think and its just going through it twice. Either way, I was half tired of this game before I got very far. If you never played Paper Mario, you will like this just fine and you don't need to play both. It is a good game on its own, but if you didn't absolutely love Paper Mario when you played it, you may not enjoy this game so much. | video-games_retro-gaming-microconsoles |
Enjoyable Update. After picking up the Sonic Mega Collection to experience the classics I never owned years ago, I decided to shell out for a new 3D Sonic game to see how the character had translated to 3D.
There's a lot of good stuff here. When the characters pick up speed and start flying every which way, you're instantly reminded of what Sonic is really about. The levels are nicely varied, and some like the obligatory casino pinball stages are fantastic to look at and play through. The framerate never dips, and the levels guide you along on a set path without ever making you feel confined. Sonic isn't Mario, and subjecting him to exploratory missions wouldn't feel right.
However, Sonic Heroes will also test your patience. The team idea of switching between 3 characters is novel, but constantly rotating between them gets tiresome. Also, having four teams feels a bit unnecessary. Everyone wants to play as Sonic, Tails and Knuckles, and Amy and Cream are decent additions. But the alligator and bee? A bulky robot and an oversized idiotic cat? It doesn't help that Sega went with the voice actors from the 4Kids Sonic X series, who seem to match their roles appropriately but speak in shrill, high-pitched tones (and speak they do...the characters can't seem to shut up sometimes). There are other, technical annoyances. Some levels seem to guide you through on auto-pilot, while others have you line up odd jumps that have you falling to your death (the rail canyon stages). Also, at an average of 5-6min per level, you're left wondering if things will end soon. I know Sega wants to extend playing value, but I'm not sure if this is how to do it.
I've actually ended up listing more bad than good here, but this is still a fun game. The sense of speed and wonder outweigh the game's flaws, and it's worth the investment as a player's choice value title. It's a nice diversion from the more expansive rpg and adventure games in your collection. | video-games_retro-gaming-microconsoles |
ThE BesT GamE EveR. Resident Evil for nintendo gamecube is the best game I have played in a long while. The graphics, of course, are stunning and the mood set by the game is truly frightening. When I first played the game I was so amazed by the graphics. The characters and the environments were made with such detail. The light and shadow effects are fantastic. The zombies were really scary. Just the moan in the distance from them sends chills up my spine. The crimson zombies are even scarier because they chase and slash at you violently. The one and only flaw of this game is it's controls which leave you feeling disoriented in some cases. This happened to me very seldomly. After only a few minutes I got the hang of the controls. They're really not that hard at all. Some people exaggerate ALOT on how bad the controls are. The cut scenes are so awesome. They're like watching a computer animated film. The story is interesting and keeps you wondering as you look through records and files you find throughout the game. Though there are some cheap scares such as dogs or zombies braking through windows most of the horror is because of the mood this game sets. You're all alone and you don't know when you'll run into a zombie when you turn a corner. You see a bright flash of light and then hear a crack of thunder close by. The moans of the zombies and the sound of the crimson zombies loud huffing and puffing from around the corner leave you with much suspense. This game is the number one reason to buy a gamecube. I can't wait for Resident Evil Zero to come out! | video-games_retro-gaming-microconsoles |
Impossible. I bought this game used at Gamestop but it sure looked like it was taking me to level 1 when I tried playing it (for weeks) and never could pass the first level. All I could do was just walk around this industrial world and try to figure out what in the world I was supposed to do. Many times I would literally not be able to jump up to where I thought the game should take me somewhere. It made no sense. I kept trying it and trying. The graphics were great, but I thought it was a very dumb game if it didn't tell me at all how in the world you were supposed to play it. Now I know why the former owner traded it in! I traded it in for a better game after being dissappointed with no improvement. And I'm 27 and have played all my life, so I'm not a newbie at the gaming world. Don't buy it. It's a dissappointment! | video-games_retro-gaming-microconsoles |
Animal crossing. My 10 year old ordered this game with his birthday money. He loves it, as do his older brother (16yrs), and cousin (19yrs.). We received the game more quickly than anticipated. And they've all been playing it since.
My son loves to read things when his character is talking to someone, or when he reads notes left for him by his brother and cousin. They all like the little adventures their characters take, and the missions they do. It is only a one player game, But, they take turns. There is enough space available to make a few different memory spaces for each character. It's fun and not offensive. Children under 10 can play it, if they can read fairly well. All around it is a good game for many people, young and old | video-games_retro-gaming-microconsoles |
Great for ALL Ages. This is one of the most original games in ages. Play Billy Hatcher in a chicken suit rolling eggs through mazes and hatching eggs to free the Elder Chickens or morning will never return to the world. It sounds incredibly corny but it's amazingly cute and the music is very catchy.
One mode of play (described above) is Story Mode and there is also a multi-player battle mode. The only thing I wish it had was a cooperative multi-player mode and this is the only reason I did not give it 5-stars overall.
This is not a "button masher" and is good even for small children that don't read yet. If they can't read someone will need to help them out until they learn the controls but after that it's just non-stop fun! | video-games_retro-gaming-microconsoles |
Not the Same as the Super NES. While the main portion of the game is 95 percent the same as <a data-hook="product-link-linked" class="a-link-normal" href="/The-Original-Super-NES-Version/dp/B00002SVFZ/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">The Original Super NES Version</a>, There are a few flaws.
A. The music and sound effects are slightly different
B. The Graphics are slightly different
C. There are 2 new mini games.
Now, some people may not consider the mini games a flaw but I don't believe in updating the classics with new material. Now, An album re-released many years later with material recorded back in the day that was cut, different story.
Plus, when it comes to the main portion of the game, it's no different that the <a data-hook="product-link-linked" class="a-link-normal" href="/Game-Boy-Color-Release/dp/B00004S9A0/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Game Boy Color Release</a>, which I really didn't care for either. If this game was a straight transfer of <a data-hook="product-link-linked" class="a-link-normal" href="/The-Original-Super-NES-Version/dp/B00002SVFZ/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">The Original Super NES Version</a>, I would probably like it better. | video-games_retro-gaming-microconsoles |
Great for Audiobooks and Flying. I was looking for headphones that would cut out a lot of sound, but not so much that I had no idea what was going on around me. I wanted headphones with a cord so I didn't have to worry about battery life. The cord has a pause button so I can quickly pause if needed. I listen to audio books when I fly for work and I was also able to ware these for my 4 hour flight without my ears hurting or feeling uncomfortable. They also cut out enough sound so I could hear the book and didn't have to keep messing with the volume. These headphones were amazing for their price. | video-games_retro-gaming-microconsoles |
Much better than composite (Yellow video) or RF inputs, but not near perfect. Using with Super Nintendo on a CRT - Better than composite (Yellow video) or RF inputs.
Demonstrates improved signal quality over composite (yellow video RCA) with richer, cleaner colors and cleaner vertical lines.
However, there are diagonal lines through the image which is caused by signal noise from the audio.* On my CRT, it's barely noticeable except when the screen is dark and not in motion. It's much more obvious when viewed on my PC's LCD monitor through a video capture device, but still far superior to composite and RF signals which will have faded and bleeding colors, blurriness, fuzziness and also signal noise.
I was fully prepared for the signal noise when I paid the $8 for these cables, so I am pleased.
* You can tell audio interference by plugging the white or red audio cable into the yellow video female on a TV set and watching as the audio signal creates video noise on screen.
Also, MiniDin's protective clip (the part that plugs into the game console) was labeled Nintendo. However, the wires did not have the original white stripe and coding found on the outside of Nintendo video cables. | video-games_retro-gaming-microconsoles |
Hands down the best multiplayer game for the system. If you have somehow fallen asleep in the past few years in the video game department, let me fill you in. Super Smash Bros. was made to settle that age old argument of "I think Link can beat the crud out of Mario" "Nuhuh" "Yahhuh" This sequel to the original puts Nintendos trademark characters on the battle arena ready to duke it out. Special weapons, powerups and the occasional arena based obstruction will either help or hinder your quest at Smashdom. Special tournament mode will help you work out matches to have a tournament with your friends. It's pick up and play multiplayer appeal makes it excellent for parties. In Melee, graphics have been greatly improved and many more secrets and extra characters have been added. My advice: An absolute necesssity for the gamecube | video-games_retro-gaming-microconsoles |
Back in the day, this was the bomb. NOTE: the 4 star rating is taking into account the time the Sega Game Gear was released.
A lot of people will complain that the Game Gear has many issues and I agree.
Things I liked:
a) nice to hold
b) looks great
c) layout of buttons
d) Sonic games were more awesome to play on this system than any other.
e) great sound
f) the blue version (World Series Baseball) is jaw droppingly beautiful.
Things I didn't like
a) the back light wasn't very powerful after you've played it a bit.
b) broke easily when dropped.
c) a lot of people claimed the Game Gear wasn't very portable.
Just a note:
if you are planning on buying one of these used.
a) make sure it has both battery covers.
b) consider paying a bit more if the sound works. most don't have working sound, but sound usually works through headphone jack with headphones.
c) the backlight may not be very powerful anymore.
Two games I recommend on this system: Ms. Pacman and Vampire: Master of Darkness
HAVE FUN Retro Gamers! | video-games_retro-gaming-microconsoles |
Dreamcast Is Great. The Sega Dreamcast is in a word, awesome. The graphics that this system puts out are second to none, even with the debut of the PS2. Graphics are sharp and crisp on the Dreamcast, which cannot be said of Sony's offerings in the game system market. The lack of a variety of sports games in my only caveat. I only wish that I would have the option to choose between a few different varieties of baseball games, for example. It would have been nice to have had an option other than Sega's abysmal World Series Baseball 2K1 last year. That being said, most of the other games I have purchased have been outstanding. Games like Test Drive LeMans, Star Wars Demolition, and NFL 2K1 are really great games. I only hope that Sega will produce more versions of their games beyond this year. The [$] price that the Dreamcast is available at today makes it a great bargain that is well worth picking up, especially if you can live without the DVD player of the PS2. Check it out today... it's well worth it! | video-games_retro-gaming-microconsoles |
One of the best games I ever played. Splinter Cell is awesome! It has great graphics, kick-butt stealth tactics, and blow your-mind-off weapons! You can move in the shadows so no one can see you, you can pick up bodies, you can hack into computers, and use lethal or non-lethal force!
If you like strategy and/or stealth games, you'll love this! If you like an all out war, do not get this game! The story line is great but it could be longer. Still, the leves are long so it will keep you busy! There is a hard mode and normal mode. I suggest playing in hard mode. Normal mode is easy. Now, a message to all people who think that all shooters have to be 1st person:Splinter Cell is better in 3rd person! After you beat this on normal and hard mode, get Splinter Cell:Pandora Tomorrow! | video-games_retro-gaming-microconsoles |
Fire Emblem. This game is actually the seventh in the series. The first six games were only released in Japan. So this being the first game we can get a true feel for, I have to say they couldn't have done any better. If you're someone that worries about a game being too easy, you'll be very surprised. Fire Emblem is one of the toughest games to be released in quite sometime on ANY system. As the other reviewers have stated, once a character falls in battle, they will not return for that entire tale. This will cause you to restart the game plenty of times, as it will be difficult to persuade yourself into marching on without that character. Unlike everyone else though, I consider this a positive. It adds much more life to the game, rather then if you were to give the character a secret potion to bring them back right away. It's unique, and you get much more out of the game this way. The first 11 chapters are Lyn's Tale, which basically serves as a tutorial for the game. It gives you a chance to get used to the game and play without much trouble. Following the 11th chapter, chapter 12 starts off as Eliwood's Tale. This is really where the game starts. You'll be faced with plenty of missions and gaiden chapters (side quests). If you're able to beat the game here, then you will unlock Lyn's Hard Mode, Eliwood's Hard Mode, and Hector's Tale, if you didn't think it was hard enough the first time. You will also find some extras, like your Battle History, a Sound Test Room, and Support Conversations that certain characters could have with each other.
When a character levels up, the stats that get boosted are not already set. You could gain a level up which consists of your HP, POWER, SPEED, and LUCK raising, then need to reset the game, get the level up again, and this time only come away with your HP going up. This is where the Link Arena comes in. You can challenge other people, facing your characters against theirs. Since not everyone is guaranteed to have the same stats, anything can happen. You might find yourself wanting to start more files just to get better characters to use in the Link Arena.
Even all I have said really can't explain how great the game truly is. Once you start playing it, you'll see for yourself. The replay value for this game is the highest I've experienced in a GBA game, and one of the highest I've seen, pretty much in any game. So just know one thing...there will be something that keeps you playing this game. | video-games_retro-gaming-microconsoles |
Not Enthused. I was disappointed to see that Nintendo chose Super Mario 2, the lamest of all the Mario games, for this fabulous new Game Boy. Don't get me wrong, the graphics are beautiful and the game play is true to the original but I do get tired of the little exclamations and comments the characters make in the game whenever they get hurt or die. As for the other Mario game included on this game pak, there's not much point to it unless you have another player to play it with. Most people will probably like this game just fine, especially the younger players, but I just detest Super Mario 2 and I resent having it thrust upon me again (it came with the Game Boy Advance). | video-games_retro-gaming-microconsoles |
Scooby Doo and the Cyber Chase. As a Scooby lover I had been looking forward to this game for some time. But it was with disappointment that I first played it. First of all, I thought that writing down passwords would be long gone now with the new GBA games. Not with Scooby! The graphics are not very good either. And the adventure was really, really short. With only 7 levels I was done in just a couple of hours. I thought I was getting "a full game" like Rayman or Pinobee or any other like those, that takes some time to finish. No, the game developer have definitely given Scooby and the gang a bad name. Don't buy this one unless it's for a 3 year old! | video-games_retro-gaming-microconsoles |
More portable Crash Bandicoot. If you had a ball playing Crash Bandicoot: The Huge Adventure on the Game Boy Advance, then you're in luck: Crash Bandicoot 2 N-Tranced follows the same formula almost to a fault! Crash can do everything that he can do in The Huge Adventure, including moves that you previously had to unlock (except repeatedly spin attack for whatever reason), and the title contains plenty more levels full of super-smooth, graphically beautiful, two-dimensional platforming goodness.
The major difference between this and the first game (aside from different level layouts and designs of course) is the new set of non-platforming stages that have a psuedo-3D perspective. Admittedly, I didn't find rolling around in a ball to be as fun as I did in The Wrath of Cortex, and the missions set in space can be somewhat tiring. They can still be enjoyable to an extent, and in fact, I really liked the water skiing parts, but I prefer The Huge Adventure in this regard.
Even if you don't or do own that game, however, I still highly recommend this game, because it's Crash Bandicoot. And Crash Bandicoot is fun! Platformer fans should pick up games featuring Crash Bandicoot.............up to this game. | video-games_retro-gaming-microconsoles |
Pretty cheap, both price and controller. Looks like normal GameCube controller but in the end it's a cheap 3rd party controller. Veterans of the original controller will feel the difference immediately. The plastic feels different and more cheaper and not as smooth as the original. The same goes for the control sticks and buttons. The shoulder buttons feel even more different as you can feel and hear the spring when you press the L button. It plays pretty well nonetheless I can't complain even though I'm a hardcore melee player. The A button wasn't responsive as in I had to press down hard for it to read at the beginning and I was scared it would affect my gameplay but after a few matches I no longer had that problem and guesses I had to just brush it off. Anyways I'm satisfied with it but I think going the extra way for a used GameCube controller would have been more worth it for me since I'm a melee player. Anyways great price for those who are not sticklers for these things as well as cheap for a new controller. | video-games_retro-gaming-microconsoles |
short and not all that sweet. Well, let me start out the review by revealing that I'm one of the many twenty-something year old SpongeBob fans out there. So when I saw there was a SpongeBob game for Gameboy Color, I just had to check it out. What followed was almost a throwback to the old NES days of mediocre 1-hour games that dragged things out through mundane repetition and frustrating difficulty.
On the good side, the graphics are colorful and do a decent job of representing the look of the show. You also get to talk to various characters from the show (although the extent of the conversation is usually just a one-sentence comment). Unfortunately, the decent job of creating a SpongeBob look/feel is about the only good thing THQ managed to pull off here.
The gameplay is..well..rather poor. It boils down to standard platform gaming with fairly stiff controls. Usually, the levels scroll upwards or to the right, leaving you to jump from platform to platform while dodging and/or attacking enemies until you simply reach the end of the level. Platform jumping can be a nightmare as the screen will often scroll past moving platforms in mid-jump, leaving you trying to blindly guess where the platform is so you can attempt to land on it. Fighting enemies isn't much better. Despite several different weapons, some enemies are hard to kill (often due to sluggish controls), and getting hit is often unavoidable (usually knocking you off a platform and sending you hurling back to the bottom of the level so you get to experience the dull repetition of ascending the whole area over again). You can also only get hit twice, meaning you'll find yourself dying often despite the plentiful supply of healing items (extra pants) found in each level. In short, the areas themselves are boring and repetitive, the gameplay is frustrating, and you're usually forced to play the levels again and again until you manage to survive. Of course, there are a few bosses thrown into the mix, but they aren't exactly noteworthy and do little to add value to the gameplay.
So why did they make game so tough and frustrating? Well, it appears to be an attempt to drag out what is actually a rather short game. I'd say there are only about half a dozen short levels (hard to count since everything is sort of connected as one area), which probably took me somewhere between 1 and 2 hours to complete even with all of the repetition.
Well, the bottom line is that SpongeBob fans might want to cautiously check it out, but they shouldn't expect too much. Younger gamers will probably find the game too repetitive, difficult, and frustrating to hold their attention. Older gamers will probably find it dull, repetitive, frustrating, and short. Overall, the game does an extremely poor job of capturing the fun that most fans would expect from the SpongeBob license. | video-games_retro-gaming-microconsoles |
Great Game - when it works. First I will say the gameplay is very addicting, but having to complete missions many times in order to move on because of the save game issue is very frustrating. I have given up on my second cart after experiencing the problems and reading all the reviews on here. I had the exact same issues everyone else did. This in my mind is a recall situation where the game is unplayable to some degree after a very short time playing it, you can't go any further in the game and cannot save any of your missions. Shame on the vendor for not recalling this great game. | video-games_retro-gaming-microconsoles |
Bad image quality & quality control. I picked one of these screens up on clearance for $30, and I still feel kind of ripped off. The image quality is just not there. The size of the screen isn't really the problem. It looks like the screen isn't capable of displaying all of the colors in the games' video, and so the colors end up oddly dithered. Plus, the image is a bit fuzzy and faded like a TV with a bad analog connection. The only adjustment you can make is to brightness, which doesn't really help. It's usable with bright colorful games, but for the most part it makes even the best games look terrible. Some people have said that there are two versions of this product. If that's true, I hope I got the bad version.
Also, quality control seems a bit sketchy. The first one I bought was defective out of the box (the picture and sound were terribly distorted unless you pinched the plastic case of the screen together with your fingers. The second one worked, but has an inch-long mark of some kind inside the screen where it can't be wiped off.
Finally, a warning to people who bought their GameCubes after May 2004. The location of the video output on the back of the system was changed when they removed the component video port on these newer machines, and this means that the video cable for this screen will not reach. I have two GameCubes, and while the screen will work with my older model (with component video) it will not work with the newer one. I didn't see anything about this in the screen's one-page manual or on Intec's web site.
I do like the fact that this screen fits onto the GameCube, making a relatively compact semi-portable game system, but the lack of picture quality really makes me think that another product would be a better choice. Given how LCD screens have come down in price since this product was introduced, no one should buy this at full price under any circumstances. If you buy it at a steep discount, like me, it might be usable as a sort of toy (especially since it has an input for other video sources) but even then I can't recommend it very highly. | video-games_retro-gaming-microconsoles |
A Must Have For Any Pokemon Fan. Pokemon Sapphire and Ruby were two great games that got my interest back into Pokemon after mastering all the previous games!!! Pokemon Emerald is truly a breath of fresh air for the Pokemon franchise!!!
It has all of what Sapphire and Ruby had and more!!! The game is a updated and refurbised version of those two games with a new graphics engine and cooler environments with changes in the story and plot to spice things up!!! Their are also some changes with the gym leaders: with tougher pokemon and different gym design!!! When you get to the 8th badge the gym leader is different and it turns out Wallce has become part of the Elite Four. You also get a new updated pokedex and can now trade with: FireRed, LeafGreen, Ruby, and Sapphire whichs opens up the world of pokemon furthermore!!!
This is a must have for any pokemon fan, and opens up the world of pokemon to a new level!!! Heck you can catch Korge and Groudon in one game, along with the new Battle Frontier!!! I also like that they brought the breeding concept back to pokemon too!!!
Overall, I will give it a 4/5, I'm tire of Pokemon and think that they should come up with something more innovative to keep my attention, with lots of great RPG's in the market!!! If you love Pokemon this is the perfect game for you!!! This is a dream for any Pokemon fan!!! | video-games_retro-gaming-microconsoles |
My favorite game (next to Tony Hawk 1. I was pleasantly suprised by this game. The game play was excellent. I really enjoyed the puzzles, the fighting, bosses and everything else, however the ending lacked, severly lacked. That was my only complaint. I have played and played it again about 5 times and it keeps getting better. I am tired of those hack and slash games. I like a game that has a balance of both and this one takes the cake. The opening story sold me the most. I would recommend this phone to anyone who likes a challenge. It took me forever to beat it the first time(without the strategy guide). If you play it, play it first without the guide, then play it again with the guide. You will be suprised what lies beneath the game. | video-games_retro-gaming-microconsoles |
Just like brand spanking new. Just like brand spanking new!!!! Haven't had the chance to play it yet....'cause I have not gotten the used used console and adapter/ transformer, (for the newer televisions). But judging from the condition of not only the cartridge, but box/case & instruction Manual/book......l am quite sure it will play like I remember playing it back in the early-mid 90's at my buddy's place....com possibly with a slight improvement, due to the MAJOR change from tubes & crappy big "screens" that I think you lost picture detail/quality in place of bigger size.......to today's AWESOME flat panel technology!!! Thanks so much. | video-games_retro-gaming-microconsoles |
Best RPG for GBA. When i say theis is the best RPG i mean that it's the best RPG the game continues from the first Golden Sun, after Isaac and Co. have started to battle mernardi and saturos at the venus lighthouse. if you don't know what i'm talking about buy the first Golden Sun and find out. Anyway in this Game you get to play as Felix yes Felix the person who was said to have drowned in a storm more than 3 years ago. In this game there are up to 72 dijinni for you to get but if you don't have clear data in your first game you can only go to 44 dijinni, 11 of each element. i strongly reccomend buying this game, unless of course you don't have the first one, then i'd get the first one, beat it to get clear data and then buy this one so you can transfer the file. other than that this is a great game with great graphics and a great story line with great sound with a great main character who has a great name: Felix. All in all it's a great game. BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT | video-games_retro-gaming-microconsoles |
Good stealth side-scroller. We've played Splinter Cell on the XBox and PS2 and loved it. Even though the GBA version is far simpler, it's still quite fun!
First off, where the XBox and other platforms had an incredibly detailed 3D shooter with amazing lighting effects, this is the GBA. So you get a 2D side scroller. You have to accept right off that this isn't quite the same detail level.
Once you get past that hurdle and accept this as a "fun stealthy game", it really is quite enjoyable. There are the same general mission aims as in the other versions, so you have hostages to rescue, contacts to talk with and enemies to kill. You have to use stealth as much as possible, shooting only when necessary.
The graphics are reasonably good for the GBA system, and the music works quite well. The controls are extremely simple to master, so there isn't a lot of button mashing. Most areas are more like puzzles, trying to figure out exactly what the best way to get past an obstacle is.
Highly recommended for spy and stealth game lovers. | video-games_retro-gaming-microconsoles |
Riders may grab your attention with its hover boards, but it will dissatisfy you just as quickly due to its many issues. Sonic is among the older franchises in games, and also the more beloved, famous, and unpredictable. He has seen many good games and many bad games; his first racing game of this century falls somewhere in between. While Sonic Riders has enough cool moments to be somewhat interesting, it falls short in too many areas to be worthwhile.
The story in Sonic Riders is absolutely terrible. Sonic is made fun of mercilessly by the annoying Jet the Hawk, whose voice cracks every 3 syllables, for being SLOW, of all things. Jet leads the Babylon Rogues, who are basically a band of three annoying thieves who think they're all that. Eggman holds a tournament to see who's the fastest on extreme gear (hover boards): the entry fee? Oh, just a measly chaos emerald. You know, the ones he's ALWAYS trying to collect and take over the world with? Yeah, those ones. But, wait, Sonic and friends just give the chaos emeralds to Eggman this time, rather than protect them, so they can race in a silly tournament where the winner supposedly gets all the emeralds. Did Sonic suddenly lose his brain or something? This is just painful! Long story short, the ancient city of Babylon emerges when the seven chaos emeralds are united with Jet's mystical blue cube, and you go in and race a genie and that's the end of the game. The story is so not Sonic-like, has so many ridiculous plot holes, and is so totally unfitting to a racing game that it's just a pain to watch, and the absolutely DREADFUL voice acting drags it even lower. The story can be completed in less than 2 hours, which is bad because the game is so outrageously short but also good because it makes the story end sooner.
But seriously, who plays a racing game for story? I, for one, play for the races, and Sonic Riders has its strong points and weak points in that area. The races are mildly exciting as you perform cool tricks and boost your way through the game's 7 courses, or 14 if you count the juiced up night versions of each. The gameplay has some exciting moments, namely while performing flips and spins in midair, which are executed with simple tilts of the control stick. The concept of racing on hover boards is really cool in itself, too, and causes a little bit of fun on its own. It gives the game a futuristic feel, kind of like F-Zero, only without the overabundance of quality racing or sense of speed.
Like F-Zero, Sonic games are all about going fast, but Riders pretty much fails to deliver that sense of speed. The speedometer says you're going about 200 mph most of the time, but it feels like you're still flying through at less than 100 mph. The remaining gameplay mechanics don't work very well, either. Boosting barely increases your speed for more than a second, turning is a serious pain, you have to take pit stops, and riding turbulence (caused by other racers' boosts) causes too many frustrations that are out of your control. You often get caught in a strip of turbulence when you don't want to, causing you to miss a needed pit stop or rings. Pit stops also slow the game down considerably. You have an air meter, which increases as you level up by collecting rings, and when you run out of air your character gets off his or her board and starts running on foot until you get some more air (at a pit stop, or by going off a jump and doing some tricks). The concept of an air meter really hurts the concept of hover boards, making the gameplay hard to call good or bad. Consider that alongside the lack of a sense of speed, and really it's just average.
Sonic Riders also has a wealth of other modes, whose quality can only be judged by each individual player. Mission mode offers a lot of gameplay, but the missions are very repetitive and don't vary much at all. Earning gold medals on each mission can be fun, but it doesn't take long to get tired of mission mode all together due to the sheer repetition. Tag mode pairs you up with another racer and you share an air tank and can't get too far away from each other. I found this mode to be a pain for obvious reasons. Survival mode is probably Sonic Riders' strongest mode. The special race type here involves one player holding an emerald and going through gates while holding the emerald, and the other players frantically trying to get the emerald because once a player passes through 5 gates while holding the emerald, they win. There is also a battle mode under the Survival mode, which I didn't understand in the slightest but it appeared decent enough for some people to enjoy.
In action, Sonic Riders looks pretty nice. The graphics are very smooth, animations are very nice and everything looks good. During an average cutscene, the graphics look a tad choppy. In the rare CG cutscene, however, the visuals are very sharp, and look about as good as an animated movie (although nowhere near Pixar quality, of course).
Still, during the cutscenes it doesn't really matter how good they look because of the dreadful storyline and horrible voice acting, which brings us to the area of sound. The voice acting is dreadful; the lines are said in the cheesiest ways, the voices are really poorly done, and there are voice cracks galore. The sound effects sound good, though, catching turbulence actually has a really cool sound and everything sounds like it should. The music is really fitting to the game's semi-futuristic concept, but as far as fitting the courses they fail. Hearing the same kind of music on a jungle course as a city course just doesn't make much sense. None of the tunes are memorable by any means, either.
Overall, Sonic Riders is just not a very good game. The exciting moments and cool concept can't save it from its lack of control, shortness, and many frustrations. Riders doesn't bring Sonic down or up from where he is now, it just solidifies his position as a character who can star in a game of any sort of quality, whether it be good, bad, or just so-so. As far as Riders is concerned, it's just so-so.
Positive:
+ cool racing concept
+ some really fun moments
+ Survival Mode is pretty solid
+ animated cutscenes look great
Negative:
- TERRIBLE story starring even worse voice acting
- outrageously short story (although that can be a good thing, too)
- very few courses
- no real sense of speed
- too many things can happen that are out of your control
- pit stops
THE FINAL VERDICT: Sonic Riders has a cool concept and some fun moments, but that can't save it from the lack of control, general shortness, and plethora of frustrations. Riders is best left on the store shelf.
SCORE: 5.7/10 | video-games_retro-gaming-microconsoles |
Fairly Odd Fun. This game is so fun!!! I get to play as Timmy, Cosmo and Wanda!!! In the second level of A Titantic Problem, I saw a bust of Anti-Cosmo and his wife! Anti-Cosmo seemed to be smiling at me* hee hee hee*. It shows how handsome he looks. Really shows off his charm. I love Anti-Wanda because she is dimwitted but lovable. In my fave F.O.P. episode, "The Gland Plan", is is revealed that Anti-Cosmo loves his wife and Anti-Wanda also loves him too. Later in the episode, AC was cheering with his friends when Cosmo transformed into a key and unlocked the door to the prison. Good ole Cosmo and the gang!!!! | video-games_retro-gaming-microconsoles |
Didn't work for me. Well, the reviews for this thing are mixed and it looks like I'm just one of those people that got a defective product. As soon as I plugged this thing in and moved some files onto it, it corrupted my memory. No problem, I thought. Maybe it was just a one time thing. Maybe it wouldn't happen again. So, I tried creating new save data on it just to be sure and...it corrupted my memory. Needless to say, this thing didn't work for me. I personally wouldn't recommend it and would recommend you all go out and either try to get an official, first party GC memory card or at least one of the more expensive brands. The back of the box is plagued with Engrish, so maybe that was a good sign this thing wasn't going to turn out great... | video-games_retro-gaming-microconsoles |
Stealthy Thriller. Splinter Cell: Chaos Theory is one of the most fun games I've ever played. It is by far in the top end of the Splinter Cell series, although the first two were really good. I love the option to either knock out, or kill your opponent when you grab them from behind. I like sneaking up on enemies, and then just leaving them out cold. The graphics are insane and really build up an atmosphere of creepiness. The settings are all well done, with lots of detail and sensory information. It makes you feel like a ghost. Never seen, but felt right before the subject is knocked out. Good, clean fun. | video-games_retro-gaming-microconsoles |
Fun for All Ages. I experienced the same camera problem as the previous reviewer. There is a way around that. You have to jimmy with the left and right triggers, plus the direction pad (not the stick) until you get the right angle. Then you have to jump immediately. This isn't the first game with this problem. Every game I have has this problem.
What I liked most about this game is the missions and puzzles. They are so addicting. My husband and I sat in front of the TV for a great part of today, trying to beat this game. So far, we've reached Level 15: Prospector's Showdown. You have to collect 40 tokens to play this level, and you have to store up a bunch of lives and batteries (unless you're a video game guru and can beat three bosses in the first try). You can go back to the previous levels and pick up batteries and life tokens. For all novices, I would suggest returning to Andy's House again and again for the life token in the crib. If the tedium bothers you, there's another token and a battery in the garage. Do this until you have plenty of lives to spare.
There are two reasons I give this game a four-star review: the camera problem and the annoying screech of the characters when they call out for Buzz's attention. The latter is easy to fix, though. Simply turn down (or off) the sound effects. You don't need their noise in order to find them. Good luck! | video-games_retro-gaming-microconsoles |
It is the BEST lighting you can ask for, HOWEVER. Yes, indeed, this is THE best lighting system you can get for your GameBoyAdvance, no question about it. I had two other lights, which worked fairly well, but once I read all these reviews saying this is the best lighting system, I had to try it. And the results? I'm happy, but not totally.
The first lighting system I got was the most popular one from GameBoyColor, however, it wasn't strong enough to cover horizontally wider screen of GBA. Second one was very good, which I was very satisfied with, using power from GBA itself and you didn't have to worry about batteries (Of course, once you have rechargeable batteries for your GBA, this doesn't become any issue). This, Flood Light, was the most satisfying lighting system out there WHEN IT COMES TO BRIGHTNESS IT PROVIDES. However, it is flawed with the facts that you have to put 3 AA batteries, which does add to its weight, and the maximum brightness it provides with new 3 AA batteries doesn't last long. I mean, it's bright enough even when it starts to get dimmer, but I think, I think that the rate the battery is being drained is just insane, which makes sense if you think about the kind of brightness it provides.
It does provide adjustable angle to avoid glaring, but it somehow prevents you from having the maximum brightness it's capable of.
My suggestion is that if you are happy with your lighting system, i mean if it does cover all of your screen, having no problem with battery supply, and it is bright enough for you, then I wouldn't recommend you to get this 'another' lighting system. If you have plenty of batteries, or rechargeable batteries (by the way, you will have to use tool to open to replace the batteries, yeah..) and don't mind relatively heavy weight by other lighting system standard, (and don't have a lighting system or not satisfied with current one you have), then I do recommend this product. It's solid other than those flaws i mentioned. I'm thinking about getting either another powerstation or rechargeable batteries.
Choose your lighting system wisely. | video-games_retro-gaming-microconsoles |
What nintendo fans have been waiting for. Gamecube fans rejoice! Many of us bought a Gamecube knowing that games like Resident Evil were coming out and trust me, it was worth the wait. I have played Resident Evil games on other systems many times, and was never scared like this. If you were worried that it would be just like the original, think again. You will open doors where you think something is, and an entirely new room is waiting! New puzzles, hallways, and cutscenes add to the game's value. Plus an added storyline involving the mansion designer's family...well, you will just have to wait and see. It does not just become a game of walking around finding items, because these zombies don't stay down for long! From flash grenades and tazer guns, to walls that close in and ceilings that drop down, this game is all about survival. Try to remain calm when a zombie you thought was dead breaks down a door to come after you. And the graphics set the mood perfectly. The shadows and lightning flashes, splashing water and way too realistic zombies all make you want to hide under the covers. This is by far the best looking game I have seen on the gamecube, and I would have bought it even if I owned the other version. Because when you are standing in a dark hallway, frozen because that shadow through the window is distinctly the shape of a man, and you have only two bullets left and forgot to bring that herb with you; the chill going up your spine makes the game all worthwhile. | video-games_retro-gaming-microconsoles |
buy one b4 its gone everywhere. When I first saw this game, it didn't look too great. But after hearing so much about it, I decided to buy one and it came out to be the best GBA game out there, even better than Mario Kart. The game has an unlimited replay value because you can make maps. When I saw the back of the box, I saw little maps, but when you play the game, you can scroll to a map size of 30x20 squares. Not bad... I think the best feature is the Vs Mode because you can ally with computers, (this is where all the starcraft players read closer) you can play 3v1, 2v2, 2v1, 1v1. The only downfalls to the game is that it eats batteries TOO fast, I suggest to get an AC adapter or get a grip load of AA's. The map editor only makes maps at the size given and can only save 3 maps.. but what can you expect with a game pak that small? Another downfall is the difficulty... there's over a hundred levels and later in the game, it gets almost impossible that you have to do the exact moves that the game developer made it to be. The fog of war will make you scream and curse at the game But its a good challenege for chess players right? So this game is pretty much a Must-Get (...) Have Fun | video-games_retro-gaming-microconsoles |
So close, but.. okay, maybe not so close. This game kills me. Not because of how bad it is, but because of how GOOD it COULD have been. The original Klonoa had that special something that made me want to play it over and over, even though the game took only a scant few hours to complete. Maybe it was the pseudo 3-D look of the levels, the addictive gameplay, the character.. whatever it was, it was addictive, and fun.
Klonoa: Empire of Dreams lacks a lot of these, as well as being a painfully short game. Don't let the '40+ levels' fool you. 5 of those levels are nothing more than a simple boss screen, and to get to the boss in each of the five worlds, you can skip 2 of the stages over in each world. They've messed with the simplicity of the original, which involved jumping and throwing in different patterns to take you to where you needed to go, with limited puzzle solving. It kept thing going at a nice clip. This game is nearly all puzzle solving, with a couple of 'action' stages which are so easy it's laughable.
This wouldn't even be so much of a complaint if there were just MORE of them. Didn't they think there would be a problem of people turning the game inside out in three hours tops?
I loved Klonoa, it's just a shame this game didn't live up to it. The graphics are nice, sound is okay, but who cares when it's over so fast? At least Mario had the multiplayer aspect.
Rent this one, spend the 35 bucks you have left to get Advance Wars, you'll be happier. | video-games_retro-gaming-microconsoles |
Great teaching tool and fun for a party. We bought this for my son who is working on his speech and needed to learn to control his pitch. The game more then delivered. The arrow that shows your pitch as you sing the song was exactly what he needed. It has been a great learning tool along with his singing lessons.
We also love this for our weekend get togethers. 5 or 6 of us will pick a song and challenge each other to sing it. The scoring system in party mode makes this easy. The "Easy" setting is very forgiving as well so we can vary difficulty with the skill of the player to make it fair. No one has had the courage to try "Hard" yet as the skill level jumps quite a bit between "Easy" and "Medium". On the chance you have someone who can't keep up on easy either there is a Karaoke setting that can be sung along with without scoring. I don't think it saves your setting unlike the other levels of "Quickplay" or "Party" modes do. Since you save a file for each person who plays it keeps track of your progress on those levels whether you play alone or with a group.
The only flaws I can find in the game is the dancing of the avatars gets repetitive and it doesn't save the mic and music settings for each player like it does other settings so you have to reset them when switching players.
All in all we love this game and are looking forward to the new ones coming out on the PS3. | video-games_retro-gaming-microconsoles |
Finger-cramping fun. What's not to love here? You've got Wario, a bunch of off-the-wall characters, a couple hundred zany mini-games that will challenge your reflexes, unlockable bonuses (including a Wario-ized version of the original Dr. Mario!), retro Nintendo and olde style arcade games... This game is justification enough for owning a Game Boy Advance!
It's a rare event for me to find a game that I can't come up with at least *one* thing to gripe about. WarioWare, however, is flawless in my view. It is challenging, but not so insanely difficult that it will frustrate you to the point of hurling your $100 handheld across the room. It's wacky, it's fast-paced, and even after you've unlocked everything, it's a blast to see just how high a score you can get playing through all the games.
If you want a good outlet for your caffeine-induced bursts of energy, WarioWare is it. Hands down, one of the best games ever, for any system. Highly, HIGHLY recommended. | video-games_retro-gaming-microconsoles |
It feels so good to have my hands on a copy of this . This is a Gameboy Advanced game straight out of my childhood; this was my only Metroid game for quite a long time, and this left a huge impression on me. Samus, the bona-fide badass of the galaxy. It feels so good to have my hands on a copy of this again and playing it, especially since the only other game I had for my GBA SP was Pokemon Leaf Green.
Seller shipped the product quickly.
Onto the game itself.
Metroid Fusion features our heroine, Samus, who has been infected by a previously unknown virus. It quickly multiplies in her body until she is more X-virus than Samus; a vaccine is developed in time to save her life, but she is now physically deformed and has to have her body armor spliced from her form, removing many of her former abilities. Very shortly after she recovers, she is sent to a space station sustaining various ecosystems from the Metroid planet, which has been invaded by an all-too familiar new force...
This game is a bit more linear in its presentation than prior entries to the series, but it has a strong storyline and brings some interesting new things to the table. You retrieve old powers, get some new ones, and become even more of a badass than you were before as you run around helping to solve the problems of the distraught space station. The game has some very frustrating and sometimes unforgiving moments, but pushing through it and finding that next step is very rewarding. Exploration is not only very much encouraged, but required, as you will not only need to find hidden paths around blocked paths but also power ups for your health and missiles. You can skip the upgrades, but it makes the game quite a bit more challenging.
If it weren't for the nostalgia factor, this game would be getting a four. As it is, well...
If you're a fan of the series, or just interested in games in general, I would highly recommend this title. | video-games_retro-gaming-microconsoles |
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