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So atmospheric that it gives you the creeps. I've beaten Metroid Prime on all the endings and now am starting the hard mode of the game to get even more unlockables. So i have played it enough to be able to judge the game. You're a bounty hunter named Samus Aran. You're clad in a powerful suit and have access to many deadly weapons. Metroid Prime is of course part of the very old Metroid Series. The first game was on the NES in 1986. Graphics The best graphics on the Gamecube, period. The environments are very detailed and are in stark contrast from icy drifts to molten caverns to crumbling ruins. From the enemies to the weapons, this game is very polished graphics-wise. But, what really made me appreciate how great the graphics are, are the different visors. For each visor they had to redo the graphics, and the thermal visor and X-Ray visor really make you feel like its the real thing. Also, subtle touches like bug guts splashing on your visor and steam condensing on your visor make this game shine and become very atmospheric. Gameplay This game is not a TRUE FPS. I would consider it an FPS/Adventure game. Of course FPS means First Person Shooter. The game nudges you in the right direction with the hint system, and from there you have to collect upgrades and weapons and visors. Also, thats all the game gives you, a nudge. Everything else you have to explore for yourself, which is a great feeling to have when after a long time exploring you finally find that upgrade/area. Don't ruin this game for yourself and use a strategy guide, be patient and don't use one because its more rewarding. Platforming(jumping) is very easy to do unlike most FPSs. Also, the visor selection and weapon selection is very accessible since it uses the D-Pad and the C-Stick. Another great feature of this game is scanning. Using the scan visor you can scan almost anything and find out info about it. Only by scanning alot of enemies, object, etc can you unlock galleries. Also, you can roll into the morphball to put things in a 3rd person perspective and navigate puzzles and mazes. Replay Value FPSs tend to be short, and this one is too. But, there ARE 3 different endings to get based on your completion percentage (although in reality if you get the 3rd ending you're seeing the first 2 endings put together plus a little extra). But, there is also a hard mode and galleries to unlock by scanning things. Features of the Game: 4 Beam Weapons 4 Visors Can roll into a ball and drop bombs Scanning object/enemies Huge and complex bosses Storyline told through realistic scannable runes 3 endings 4 Galleries 5 vivid areas Bottom Line: This is a great game for anyone and for fans of the Metroid series. This is a game that showcases the Gamecube's power and Nintendo's 2nd party Retro Studios and the potential they have. Also, since there are no humans other then Samus the whole game gives you a feeling of "you're being watched" and uneasiness. I would say this game is a definite buy unless you're very picky. If you are then i'd advise you to rent it and see if you like it.
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Overall good product, great for emulators. Works well, lots of options for working with a variety of input schemas. I personally use it for SNES emulation, but I imagine it would work well with any older game emulator. Battery lasts all week during my bus rides (1.5 hours/day M-F) and it fits my hands pretty comfortably. Loses a star for clumsy setup (it's easy enough once you figure it out; get ready to spend some time reading) and for the fact it won't hold a phone in a protective case. I have a Moto X in an Otterbox and it juuuust barely fits. The slightest bump pops the phone loose. I actually wound up using it with an older phone that I don't care about.
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If you don't like first person games don't even bother. I recently borrowed this game from a friend. While I don't like first person games I'd heard that a little ways in it became mainly third person and had some awesome battles. I thought "Okay I'll suffer the first few levels and then be treated to some great action.". Well I was wrong, I was tortured the first few levels and then only somewhat amused when the switch happened. I hardly even play 1st person games and can tell a good one from a bad one and this is bad. Also the controls in both perspectives use the control stick and the D-pad heavely. How on earth can I use both at the same time!!! This ones for Star Wars fans and FPS lovers only. Despite some cool battles in 3rd person it just wasn't that fun.
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Good and Bad. While playing this game, I found it much harder than any of the other pokemon games, which I found good. My fighting style is to get a ghost to put something to sleep, then get a dragon to finish it off in one move. If you evolve the bird Swablu then it is a dragon that can make stuff sleep. Sweet! 2 on 2 battle is very fun, but you can't trade in any pokemon from any of your other games unless it's ruby-ruby sapphire-sapphire, ruby-sapphire. That Tyranitar/Dragonite team you've spent weeks breeding into level 5 larvitar/dratini with the best TM moves are worthless, since you can't trade them. Berries don't grow one per tree per day, but you can grow your own, and there are beauty contests on pokemon now, but they'll probably be completely useless on the battlefield if you make them for showing off. Overall rating would have been 5 instead of 2, but after I beat the Elite Four and Pokemon Master, and still can't find most of the old 251 pokemon, the rating drops quick. Also, I can't find a way to get to Johto or Kanto, that might be where they are. Lastly, as a Dragon Fanatic, most dragons, aside from Gyarados, Tropius, and Sceptile (treecko) most of the dragons are found by Rock Smash. NOT EASY. Good luck, Trainers!
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Some things you should consider before you buy. The good: the magnifier really does help especially if you have bad vision like I do. It's not going to make the screen look huge but it does let me easily see what I'm doing without having to hold the GBA right up to my face. The bad: there is no mention that this product requires its own set of batteries. It needs 2 AAA batteries (which means you need 2 extra batteries that are not the same kind the GBA needs.) So, if you're use to worm lights that draw off the GBA's batteries this product is not the one you want. This fact also half defeats the purpose of having a rechargeable battery pack for your system (because you'll still need regular batteries to run the light.) The light also starts to dim significantly when the batteries say they are still a quarter charged. Also, the case makes it uncomfortable to push the start and select buttons because it snaps on so close to them. It's not a big deal unless you're playing an RPG or something where you need to get into menus all the time, then it gets annoying. The rest of the buttons are fine because the case is open on the sides of the magnifier. This allows your thumbs to glide across the buttons without being obstructed. Bottom line: I can't recommend it simply because of the battery issues. If feeding it 2 AAAs frequently doesn't bother you though, it is a decent product.
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A good way to play classic games wherever with few flaws. This is great even if you have the NES games. For one you can bring it anywhere and it doesn't have 2 player mode. It IS compatible with GBA SP because it does not require the game link port on the SP. The only flaw is you need to scan 10 cards to play one NES game and you can only save one at a time. Still, that won't stop you cuz when you get proficient at swiping them, its nothing. But the e-Reader does more than NES games; you may play e-Readers from Nintendo Magazines, you can play Game & Watch games, look at Pokemon (who cares about that feature???), connect to games like Super Mario Bros. 3 and get power-ups as well as new levels, and hook up to a Gamecube for double experience. The only problem is to connect to games you need 2 Game Boys and a link cable but that it isn't too much of a problem. Also, e-Reader packs are fairly cheap even in New York City. Gameplay and graphics are faithful to the originals, too.
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It looked soo good at first, What went wrong. A total waste of time!! Never has a game with such potential and mouth dropping graphics been soo horrible. I got the game thinkin I could get atleast a little enjoyment out of what seemed to be a great game. But as I began to play a little and realized how bad the game really was I started to wonder if it was the same game as shown on the case? But after minutes trying to convince myself that the store had made a mistake packaging, I realized I made the mistake of buying the awful game. No lie here, the worst baseball game to date, hands down. Just take my advice, stay away!
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Generic shooter. In fact, 'generic' is too fancy a word for this game. It tries to attempt the same sort of atmosphere seen in the recent film Sky Captain and the World of Tomorrow, with Jules Verne-type technology in a 19th century setting. But it's so dull and uninteresting. You have the choice of playing as biplane or a blimp (hardly the best kind of combat vehicle) as you fly through several slightly atmospheric stages blasting at generic enemies and catching generic power-ups. There's almost no skill involved in it at all. And the music is some of the most boring I've ever encountered in a video-game. I can't think of anything to recommend this game. The Gameboy Advance version features slightly improved graphics and altered cut scenes, but would still never ever consider paying full price for this. If you're desperately keen then pay less than half price for the GBA version if you can and ignore the Sega release. Graphics C+ Sound D+ Gameplay C- Lasting Appeal D
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POOR SOUND QUALITY AND SOUND LEAKS OUT A LOT. It looks very nice and had a lot of positive reviews. Because it was listed as a $100 pair of headphones on sale for $20 and all the positive reviews, I thought I was getting a really high quality pair for a bargain. After trying them out I found the sound quality to be very poor. The sound leaks out a lot as well even when its not playing that loud. It was nowhere near what I expected. I would return them but they were cheap and it's not worth the hassle but I don't plan on using them much. I prefer my regular apple headphones much more.
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Great for GBA RPG enthusiasts & anime lovers. Okay, "Golden Sun," it's not, but it's a great RPG, with a fairly in-depth story, nifty character sprites, awesome anime-style scenes, and some pretty decent gameplay. The only downside for hardcore RPG gamers is that the story is fairly linear--no wandering aimlessly and what little puzzles there are, are simple--I personally think they made it a little easier for the younger GBA owners, hence the ability to collect cards ("Yu-Gi-Oh," anyone?). If you're looking for a great story, cool spells, neat monsters and nice graphics, then look no further. If you want "Golden Sun," go buy the sequel.
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Ummm...Hello, I am A Resident Evil player. I have played all the Resident Evil games except for the origonal Resident Evil for Playstation. That is partially why I turned in my beloved Dreamcast for a gamecube, to play this game. I had high expectations, of this there is no doubt. But I have been amply rewarded so far for my move in a new direction. Some of the reviews I read complained about the strange or "[junky]" controls. I am not sure I understand this. Resident Evil offers a pre-set control that will be comfortable to any returning player. It also offers another default setting that may be more comfortable to newer players. And if I am not mistaken (I loved setting A so I didn't look into this too close), option C lets you set the controls however you like. Another complaint I read about was getting lost in the game or quickly running out of ammunition. This is a totally common experience to all Resident Evil players. It is part of the game style itself. The test is whether you drop the controller and run like a [WIMP] or you pick it back up and get BACK IN THE GAME! Honestly, it is survival horror, not Duke Nukem! What do you expect, a Gatling gun and red pointing arrows? On the plus side, YES! Resident Evil now has graphics on par with even the best of computer games. You can prepare to be amazed. It also has almost perfect physics, meaning the pistol acts like a pistol and your charactor moves like they are real (trust me on this). Heavy weapons have a very satisfying (i.e. zombie mutilating) effect as well. At first I was worried that the low weapon count would draw the game down in comparison to RE 2. But I was wrong. Each gun is fun and there is more than enough variety to please even a NRA President. New players beware! This Resident Evil is huge! It is much larger than any of the other Resident Evil games I have played yet. Not just in size but in complexity. Even on easy, I was struggling to slove the puzzles in the game. You will spend a lot of time exploring and backtracking. If this is not your bag, do like me and buy a strategy guide. I tried not to use it at first but...I am weak. Know if you are too when purchasing. As a final note and one thing I think is important, many players confess being scared by the Resident Evil games. I was never one. Even Code Veronica, with its great graphics and ominous tone did not scare me. Imagine my suprise when I realized I wasn't turning on the Gamecube after dark. Resident Evil Gamecube is actually scary to me, a vetran of the series. If you get the creeps and like it, then meet your new best friend....
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GET READY TO RUMBLE. Wow! This was like the best fighting game ever. I totally loved Streets of Rage 2. This was one of the true CLASSICS of the Sega Genesis. Whenever I fondly remember my beloved 16-bit console the fun I had playing SOR2 always comes to mind. Yuzo Koshiro's jazzy score was mind-blowing! It completely immersed you in the seedy nightlife and underworld the game took place in. Even with this simple 16-machine SOR2 showed just how cool the music could still be. Me and my best pal played this non-stop on 2-player mode. It was definitely the most fun you could have on the Genesis. What a game it is!!!
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Have I played this before. Let me start by saying that my favorite Zelda game is a Link to the Past. It had a light world and a shadow world and a plot I could grasp. Ocarina of time was a breakthrough. It introduced us to z-targeting and made believer out of me that 3D Zelda could work. I loved the puzzle solving elements, the use of light, fire, frost arrows. It felt like a Zelda game. Majoras mask was a continuation of what was before with many new twists to the gameplay and a compelling story. Also the masks were a hoot. Wind Waker was quite controversial. I must admit I loved the idea of cel shading on paper, but when I saw video deoms it looked very "kiddie". Since it was still a Zelda game I bought it, and was pleasantly surprised. It was a great game, though it felt less Zelda than OoT or LTTP. I had fun with it and did many of the side quests. The shortcomings of WindWaker were the lack of dungeons with only 5 I can remember and rather long travel sequences. Enter Twilight Princess. Nintendo heard the Zelda fan base...less "kiddie", more dungeons, less travel time, more action. So they took what was good from LttP, light and dark worlds, mixed in all of OoT. Basically that was it. This game felt like a graphic remake of OoT just without an Ocarina(use blade of grass here). Also Zora and Goron AGAIN!? No deku though, but could they add any new cool races to discover? And no those bird chicken mutant people don't count. Really they were Deku replacements that freaked me out! Also warping was a good idea. It made travel quicker, but it saddened me that I rarely used Epona. The story of Tilight Princess was the usual fare; evil tries to destroy good, Zelda needs help, you find out that you main character Link is the long promised hero. Shockers! The game played fine and was mildly amusing. I began to force myself to play through it as it was just too bland. The wolf sequences were so unlike anything I wanted in a Zelda game that I began to loathe them. Each dungeon made use of only 1 or 2 weapons to solve all the puzzles. Now that I look back I remeber the weapons and not the main story for each dungeon. OoT and WindWaker were superior games in story (more origin of the triforce telling), making the villian someone you genuinely wanted to erradicate, and reimagining Hyrule and its residents in fresh new ways not yet told. Really the Zelda series broke gorund in orginality with each new title. WindWaker was a grand experiement. But Twilight Princess was a safe bet and a boring one. It was way too similar to previous titles. I hope Nintendo works in a new fresh angle for Link, and a story that actually hits some origins of the tri-force and why the triforce embodies itself in the physical forms of Link, Zelda, and Ganon. It has been many years with this franchise with little added depth to the basic triforce mythos. That is what I was hoping this would be like. All in all the graphics were great for a GC title. The gameplay was responsive, the music was good (where was the overworld theme?), the story was boring with no real twists, the dungeon puzzles were linear and tedious. I would rent this game before buying to see if it suits you. I had 35hrs in the game and was about to go to the final boss but I found that I didn't care at all. The story never sucked me in to kill this final foe and the staisfaction I would of gotten from it would of been slight.
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ideal. I travel, I need a gameboy! its that simple. this is no kids toy (im a 30something) and the range of games means there really is something for everyone. the controls are easy and the size and weight are just right. battery life is excellent. my only gripe is that the gameboy is very intolerant of different levels and angles of light. it needs a good strong light shining from above. in low light it is unplayable. therefore the clip-on light is probably a worthwhile purchase, though it adds to the overall cost. im no gameboy addict - i just use mine on long haul flights and while sitting around waiting for someone - but id be lost without it!
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Not much different then the first one. Except of coarse you can unlock secret players(shaq, M.jackson, Bill and Hilliary Clinton) through winning in arcade mode, the game play is the same as the first one, the championship mode is very differnt, altough I would have prefered that you could be able to defend your title after winning it. a minus is that the credits play after you win in championship and arcade mods, they are extremely long!! this gets cumbersome when your tring to unlock secret players. Over all it's an ok game, kinda funny and cute, if you have some one to play it with I believ you'll get more satisfaction from it.
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Average. First let me start off by stating That ever since I Had a N64 I have had First person shooters such as Golden Eye 007 and Perfect dark. ANd let me also state That This game does not even come close to perfect Dark. The weapons are Not unique and the Multiplayer is just downright boring. However the single player mode is not bad. I will even go as far as to say that it is quite refreshing, especially the levels where driving is nessasary. For all you Perfect Dark and Golden eye 007 fans don't expect much from this game. You might consider renting this game before you use your hard earned money to buy it.
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Take it from an experienced gamer. I've had about four years of experience with gamesharks in the past, and this is one of the best ones I've had! This model (Madcatz Gameshark GBA Carabiner) is an improved design from the older boxier versions. I have been using this on my Final Fantasy Tactics Advance, and it is a huge timesaver! I would suggest though, that you be careful when using it. Some codes can have a high chance of possibly ruining your game and/or gameshark. I suggest looking up a gameshark guide on sites such as gamefaqs or ign to get more info on which codes are the safest to use.
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Remove the trash...please. I enjoy action games a lot, but this one will frustrate you more than anything. I truly think that the only reason anyone is giving it positive reviews is because they hope to dupe you into suffering the same as they are. The game is utterly revolting. You will notice that if you play single-player boss battles, you will be given an option to play with a CPU partner. Not bad, unless they have terrible AI. I literally shook my head in laughter as my partner run off the cliffs versus the last boss, not just once, but continually...The only way to stop him was the power button. Which reminds me, a lack of going back in menus, if you choose one mode the only way to get to the main menu again is that lovely power button. Also must get use to the fact you will die a lot and I do mean a lot. A boss can kill you will one or two hits. Guns are a little too powerfully, you will find yourself getting stuck in a barrage of bullets that will stun you and push you away from the shooter. And of course by time you get back up and your hit again with more bullets...lovely. Speaking of guns, what the hell are they doing in a battle between heaven and hell? Spawn with all his glorious undead powers is stuck with a machine gun. How sad. Camera is yucky to some I've played with, but it really isn't all that bad. Before you buy, RENT IT! Really rent it!
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The game's right, it is Imperfect. I pre-ordered the Imperfects in May along with the Twikight Princess, seeing that in my Game Informer issue it looked superb. I'm thinking this game looks pretty 'bangin'. So, when I click the start button on my cube I was looking for super, but I recieved sucky. The story is made of 2 minuit missions which absouluty have no point at all. Though you do play as the evil Imperfects, it still sucks, the level design is pretty shallow, although the detail is extremly deep. You are always fallowed horeds of brain-dead aliens with collosal size guns, who don't even use them half of the time. The movies look like they were made by Speilburg at age 9, with the most cheesy voice-over you've ever heard. The 'Advengers' are all the Marvel comic heros and villains, but that dosen't make sense, Venom and Magnito as the good-guys? What gives? The multi-player I think is something EA can brag about. Marvels finest have never looked better in any game. The inverments are fully interactive, the characters moves so fine looking. Even the entering and closing one-liners are great(mabey not Iorn-mans), and of corse, the finishing move are so incridibly inginous. Overal this is one of the games that your cousin who dosin't know crap about games thinks is cool. I'd say rent it, if need too buy it, don't anyone see it. Peace out.
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Best Game of 2002. Retro Studios did a remarkable job on this Metroid game. I have never played a Metroid game and dislike First Person Shooters, but this game...this game is just awesome. From the graphics to the gameplay, this game is sure to please all. Retro Studios were extremely skillful with the graphics: even the tiniest little details ( like fogging of your visor ) were taken very seroisly and made perfectly. The visor effects were pulled of wonderfully, and make the whole game seem real. It seems every thing in the visor has a use, from the Enviromental Threat Meter to the little yellow word WARNING when your almost dead. The sound for this game is fantastic. Every little sound and type of music fits it's seen perfectly. The length of this game is nice. It's not short at all, but has different climates and enemies, which ensures it won't get boring. This game is a GREAT BUY for all.
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Delightful, fun game with no laser blasters or mayhem. Really an endearing little game, the robot is adorable and there's plenty of play value wandering around exploring the robot's new home and taking care of its new family. A game like this, with no Star War tie-ins or laser blasting mayhem is really something to be cherished when you've got a couple of young kids at home. Watching them play together to solve the puzzles in the game rather than trying to virtually slaughter one another is a real treat. Excellent graphics, clever gameplay -- this game is a good example of why Nintendo is the best value of the three big consoles -- THEIR TITLES ARE BETTER, more original, more inventive, with greater long-term play value. Find a copy of this game TODAY! It's a good one!!
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No game in the past 5 years deserves a perfect score more. From the very beginning this game will hook you in with its new formula of survival horror. Some say its more Action/Horror but I guarantee that you are trying to survive horros like: legions of villagers, gigantic bosses, monks, chainsaw wielding freaks, prisoners with claws that make Wolverine's seem imputent, and much much more than I will spoil here. The tosses out the old and brings in a new age of Survival Horror, the series has needed an overhaul for years! Purists will always whine about any change made, they would rather see a franchise run itself into the ground by repeating the same formula with a new coat of paint. But to re-invision a franchise and make it better is what keep players interested in buiying the games. CAPCOM is understandably excited about this game, and GameCube owners over the age of 17 should defintely buy it if they like gore, guns, and a challenge. In a way I find myself reminded of old-school CAPCOM action games, because the game is obviously a game for once instead of trying to mimic a too realistic model that isn't as fun to play. For instance there is this demon guy you can buy weapons and upgrades from found in different locations throughout the game. When you kill things, they leave behind ammo, heal items, or sell items. The end of each chapter sees a screen totalling your kills, hit percentage, and other stats that you can try to perfect. This is what gaming is all about people! It boils down to one of the best games ever made, and if you don't have a Cube (too bad) it will eventually be out for PS2 this fall/winter.
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Pretty damn good. This game is very good, it's got all the cool story and features of your average Zelda game, and the graphics are really well done, the art production is amazing! Also, the whole concept of getting around the world by sailing from island to island is really original, although sometimes it gets a little boring. One thing to keep in mind is that it's puzzle based, if you're the kind of person that likes to shoot ... everything that moves, this might not be your cup of tea... Unfortunately, it doesn't have a whole lot of replay value because of the lack of multiplayer, etc... but if you're in the mood for a big fun adventure, this is your game!
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Great Cable for Scart/Jamma configurations. Excellent Third Party Dreamcast Scart RGB cable. I have experienced no audio buzz, ghosting or image distortion. I use this Dreamcast Scart cable with Viletim's Scart2Jamma adapter connected to an arcade "candy" cabinet and experience great picture quality. While there is another review here stating bad shielding and cheap construction , the particular cable I received was NOS still in the original packaging and appeared to be well made. Now, I am using the cable with an arcade monitor set up without any RF interference, so my particular configuration is less prone to certain possible niggles. The cable works perfectly. On a side note, the progressive native 240p Dreamcast titles, including Gunbird 2 and Neo XYX look great and come through RGB with nutritious scan lines. In total, an incredible buy for such a low price point.
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Troubles connecting it to the actual GC. Recently started playing Smash with some friends and since our controllers were old and kind of laggy I decided to purchase a new one. This is the cheapest I could find that stayed true to the original layout and feel of a GC controller. The controller works great and I didn't have to break it in. As others have pointed out already the L and R buttons are springy and the Z is clicky but I haven't experienced an issue with this while playing. It's very lightweight, which I personally love, but for someone who gets easily outraged and can't control their strength and treats it harshly or this would be pretty flimsy. However, I'm giving this product 2 stars because it only worked flawlessly the first time I plugged it into the GC. Now I have to tape it still somewhere after finding it's sweet spot because it won't connect as firmly as the original GC controller. Kind of like when your phone charging cable gets beat up and you have to keep moving it around until it works.
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Limited game choice for novice players, headphones require extra adapter. I have limited exposure to this device. We bought it and tested it with a game, we then decided not to give it to our son. We found out that most of the currently available games are quite demanding. I think a high IQ 8 - 10 yo, or an average IQ 1-14 yo would be alright with this device and the available games, but otherwise I'd be very cautious about this purchase. There used to be games sold for the 6-8 yo range, but most of those are no longer available. Before you buy this game, carefully consider whether your child would enjoy it or be frustrated by it. One other thing is astoundingly annoying. If you want a child to listen with headphones (the sounds are insanity provoking) you need to buy a separate adapter. This is clearly a cheap ploy to extract additional revenue.
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Absolutely Amazing, The Best Game Ever Made. Resident Evil has been a good series in the survival horror genre but nothing in the series can compare with this game. It is almost as if the game itself evolved into something much more than it was. The biggest change in the series has to be dumping the zombies from the game. Now we have hostile villagers who will come at you with whatever is lying around, things like pitchforks, knifes, torches, or just their bare hands. You play Leon Kennedy again who is searching for the President's daughter in Europe. Once you arrive in town you notice the villagers are not friendly and obviously want you dead for no apparent reason. Capcom has finally realized that there are things scarier than zombies moaning at the moon. The thing that makes these villagers scary is the fact that they have brains. If they realize they can't fight you, they'll get others who are around and then try to trap you. Fortunately, you have a great arsenal this time around and the ability to interact with the environment. Want to block the door with a shelf, hold the A button and stop when it's there. Want to make sure those people don't get you on the second floor, knock down their ladders. Of course, they'll still find a way to get to where you are or at least attack you. Whatever safety you felt on the other end of a door in previous titles, is lost in this game, doors are as flimsy in the game as they would be in real life. They can be knocked down, destroyed, or even broken apart. Windows can be broken and the enemies know that crawling in like zombies in the previous games is only a waste of time. Capcom has taken out the fixed camera system (thank goodness) and replaced it with one that follows behind Leon making it easier to see things in front of you. As mentioned earlier, the arsenal of this game is huge and the selection will make you want to buy all of them at once. However you have to have enough room to place it in, just like the previous games, with a certain twist. Items are as big as they would be in real life. Don't have enough space for that shotgun, well then move your green herbs over. That's right, you can actually manage your items in a much better fashion and even discard those that are not needed. However, this is not RE0, once you drop an item its gone. Ammo is not scarce in this game due to the huge change in action but if you are bad at aiming or managing it, you'll have trouble with swarms of people. There's also a feature to upgrade your weapons to become extremely powerful. My favorite is upgrading the handgun to have the strength of a shotgun. Another cool feature is the character you have to escort around. Ashley, the president's daughter, will follow you around at a certain part of the game, but she's not stupid. She'll duck when you aim in her direction, point out things to you if you hadn't caught them, scream when she gets abducted, and will hide when you tell her to. Capcom knows that one enemy type is not enough to please everybody so you'll run into real creepy things. I will not spoil them because they are very cool to see and just writing it down would not be enough. But, I will say one thing, these other creature will scare the crap out of you when you first see them. The detail that went into each is amazing and none are reused from the other games. The storyline is great, the best in the series and its interesting to find out what has happened to the village. The game follows 5 chapters and can be completed rather quickly. However, I bought the game when it first came out and I still play it to this day. There are many things that can be unlocked, which adds to the already replayability factor. Pick this game up, no matter what, you must have this game if you own a GC no questions asked. There is nothing wrong with this game. I do feel sorry for those PS2 owners though who will have to wait a little on this one because this is one of the best games that has ever been released, but if you can't wait, go out and buy a GC, they don't cost much and they don't take up much space. Pros - The best game ever made - Better Camera system - Best Storyline in all the games - Very Smart AI - No more zombies - Great Graphics - Great Sound - Awesome item system - Huge Arsenal - The ability to upgrade weapons - The unlockables add to the already great replay value - The escorting in the game is the best ever done in a game - The character you do escort is smart and reacts to situations well - We get to see Leon again after all these years
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It's just one more harvestmoon game . It's a spin off of 'a wonderful life' but for a girl. If you play hm games like I do (I own just about all of them) then you know what to expect. If this is your first hm game then you may be a little slow at first. Imo: this is one pf the harder hm game out there. It also has lower character personalities but it still is fun none the less. I would suggest a newer game suxh as tree of tranquility for wii or magical melody for gamecube or wii if you want to get more in depth game wise. More to do and to choose. Example in tot or mm you get to choose where to builld your house a spouse out of 10 people and if you want to be a boy or a girl. Your child can either be boy or girl. In this game here the storyline is a tad stale and you can only build so much of it up. However if you are a true hm fan then you'll take its positive aspects and go with it. It's just how it goes :) I own: tree of tranquility, animal parade, save the homeland, magical melody, ds cute, ds, (another) A wonderful life, 64 friends of mineral town. I've basicaly played them all. Currently on the quest to get two towns and the new 3ds one :)
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Good start to GB Advance RPG's. Golden Sun is what I would call a good starting rpg for GBA. Okay, there might not be alot out there if at all by now, but Golden Sun should be one title to buy if you are an rpg fan. It has the standard complement of four characters in your party. Of course, you can customize your characters professions depending on the type of Psynergy you equip them with. You also find a whole slew of special items and weapons in the game that'll help you in your quest. Storywise, it's a pretty average tale. Young hero sets off to right wrongs. No big deal, but it's not a boring tale so it'll keep you entertained. Graphics-wise, it's one of the better looking games out there. The summons are done pretty well for an Advance game although like the FF games, I got tired of doing summons and opted for just the regular critical atacks. One word though is that the game won't seem complete as you only really finish half of your mission. Supposedly, there'll be a second part soon. But don't let that stop you from buying this game as it easily takes about 20-30 hours to complete. A far cry from some on the newer, more "good looking" games that only last 4-8 hours at most. Buy it. You'll like it and really have time to enjoy it.
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GBC goes out with a bang. This is truly an extraordinary game!! It is worth a play by anyone. It truly continues the great legacy of Zelda. It features all the things that have made Zelda great all these years, and more. The world is full of interesting people and sites. This title is more action-based while its sister game, Oracle of Ages (also an excellent game), is more puzzle-oriented. However, this game still contains some good puzzles. The link system between the two games is ingenious. I can't think of any reason why you would not buy this game. It is Game Boy gaming at its finest!
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NFL 2K3, giving Madden a run for the money . First of all I would like to start say that Sega has done very good job on this game. The things that make this game good is; the presentation, the graphics and the realism of fooball. There is no Madden cards at the end of the game, to give you power ups or anything, just like the pros. I would give this game 5 stars, but it if was not for the interception happy defense(use your judgement wisely when passing.) They put a little to much on the defense side of this game, like getting hit from 5 yards away, and QBs getting sacked to many times. There is no challenges for bad calls, if it had that it would have knocked off Madden.
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The ultimate Street Fighter . During the existence of the Dreamcast, Capcom has been releasing a whole lot of their best titles ever created like Power Stone, Tech Romancer, Street Fighter Alpha 3, Marvel VS Capcom, JoJo's Bizzare Adventure, Resident Evil: Code Veronica, and more ! When the Street Fighter III series came out starting with Double Impact, it has made every SF fan's dream come true and when Third Strike came out a year after Double Impact, it was agreed that it was one of the greatest SF titles among the series, according to the fans. Some people would say it's the worst Street Fighter ever, or as always, just another Street Fighter game. Whoever doubts this game or gives it a low score, is totally out of their mind. Street Fighter III: Third Strike in my opinion, is still revolutionary and arcade perfect even today. The graphics look even better than that of the two Street Fighter III titles featured in Double Impact. There are barely any pixels and the characters move at a smooth framerate. Furthermore, most characters look like they're featured in an anime. The backgrounds and special effects look great but some stages look kinda dull. The audio is improved and better than ever. The background music is pumped up with techno and hip-hop. It even has their own rap song about the game itself which sounds fairly catchy. The sound effects during fights still sound like the ones from the other SF3 series like the hitting and the hyper sound of executed super moves. The gameplay is much improved over the other Street Fighter III games and the fighting engine is much better. Now you can parry in any direction, even in the air. Plus, you get an arsenal of new moves for each character, but not all of them. The controls still remains faithful to the SF3 series, but it has more variety than the other SF fighting engines. And finally, in one of the Bonus Stages during the Arcade mode, you can hit an SUV Truck until it explodes. This was an old element featured in Street Fighter II where you hit a car in both directions. Now it's featured in this game. And you still get the Parrying stage where Sean throws numerous red, white, and blue Basketballs. When it comes to a selection of characters, it doesn't get any better than this. You still get classic characters like Ryu, Ken, Akuma, Yun, Yang, Alex, Dudley, Urien, Oro, Necro, Elena, Sean, Ibuki, and Hugo. Plus some new characters like Q, Remy, Twelve, Makoto, and the triumphant return of the first lady of Street Fighter, Chun-Li. So in the end, Street Fighter III: Third Strike is one of the greatest 2D fighters ever known in the Dreamcast's library of 2D fighting games. If you never bought this one, you have already missed out on one of the greatest 2D fighters, and you'll have to wait a little longer for a used version to arrive at your retailer. But by all means, if you still like Street Fighter, Third Strike will not dissappoint.
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Mario and Luigi are at it again. I remember playing Luigi's Mansion when I was younger. Maybe it's with age, maybe with experience, but I actually had a little bit of difficulty when I started up again! It seems that - in regards to games - young me was a lot more clever than older me. When I began playing now, I spent the first five or ten minutes just running around the top floor of the mansion trying to figure out what was going on. Since then, I've gotten into it a little bit more and I'm having a lot of fun with it. This is the type of game that might move fast once you get the hang of it but still presents certain challenges to the player. For example, the power of ghosts grows more and more with each passing one. While I still have plenty to go, I would imagine that options to save the game get more and more scarce depending on what level you're on. The game is still somewhat creepy and requires you to have some skill with the controller (I'm still surprised at how much better I was when I was younger than I am now). Although it's not a game that I would go out and rave about, I still think it's very fun and if you're looking for something fun and quirky to pass the time, definitely check this out.
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Works beautifully. The fact that I can play Sega Genesis/MegaDrive and Atari 2600 on a CRT is one thing with a real console...but given modern TV sets, the image doesn't look as good unless you're using an emulator (Kega Fusion for example). Installation was literally plug it in and set up the controler settings on your favorite app or emulator. It works with all standard Genesis/Megadrive hand held game pads weather they be 6 or 3 trigger button or turbo controls. The product works flawlessly and might even be useful for old Atari 800 8-bit computer periferals so long as there's an emulator that can use them.
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5.88 hours minimum on AGS101. I just received my battery earlier today and just finished testing it. Using an AGS-101 at the brightest setting and with the sound up. I got roughly 5.88 hours out of this battery on a full charge, which I think is pretty fair considering I was running at max brightness and sound. I think this battery could easily push 8 hours if brightness was on default and I had sound off. I'm pretty satisfied with this, -1 star though because the battery in picture is not the one I received, mine came in a similar but unbranded package, although still comes with the screwdriver.
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Pac is Back and it turns out to be a HIT. Pac-man has been a classic arcade since late 80's. Now it is available for any console (videogame)! I own it on Psx (playstation), it is called Pac-Man World 20th aniversary, it was great, it has a 3D environment and for the first time, Pac was turned into a 3D blast! When i heard Pac-Man World 2 coming for the gamecube (i own a gamecube and a psx) i decided to be one of the first ones to buy it, and i did! It is amazing, the 3D worlds are huge, which means you will have to explore alot. check out the good and bad things about it: The Good Things: -Huge 3D worlds -Pac never looked better -outstanding graphics and sound -arcade version is included -pretty difficult and challenging -awesome moves and powers -incredible enemies and story-line The Bad Things: -The music can get boring (not a big deal) -The cameras can get a bit rusty (you will get use to it) Overall, this game is a worth buying game to any arcade or plataform fan! A solid title! Note: I actually have it, not as many people who write reviews before the game is out.
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Good compact controller. Good compact controller. The "triggers" are more so buttons and you will find the left and right "trigger" (not the left and right buttons that would normally be above the triggers) are placed awkwardly on the bottom of the controller. I bought this to play GTA on my phone streamed from ym computer. Worked great except for the awkward trigger location. Ended up returning for the other model they make (https://www.amazon.com/dp/B01HCRL9US/) On the other one and this one I found that the top piece of the phone holder presses on my volume buttons. There is a rubber piece adhesives to it. I was able to pull it off pretty easy and then it stopped pressing on my volume buttons but still held firmly. You can always stick it back in there too.
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Small non-backlit screen, not good, I'm not happy. All N2gether now, The Game Boy color brought to you by the folks at Nintendo. Let me tell you. I owned the first Game Boy. It was fun and at the time seemed like a technological feet. This was the era of tiger toy games with 3 possible moves on the whole game. Stand in the middle left or right. It came a long way since the red LED games. In those days you had to be ingenious to create a game with only a few LEDs. Now it seems you can place the latest child marketing on a game and call it a day. The color game boy still suffers from a poor screen that must have overhead lighting at the most perfect angle. Didn't Nintendo learn? It's the lack or backlighting on the original that has most of us wearing glasses. It was, and still is horrible. It's like watching sea monkeys write calligraphy. What's next extreme hopscotch! Is a rechargeable battery to much to ask? Was Sega Game Gear so bad? Do yourself and your child a favor and buy some other nice product from Amazon.com
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The 1 and only good rpg for the gamecube. Tales of Symphonia (TOS) is the one and only good rpg for the gamecube. You play as the troubled adolecent Llyod Irving in his quest to regenerate the world. The world needs regenerating because the world lives off mana, and of course, the world is lacking it. So you team up with Collete, the "Chosen", who was born to regenerate the world. You, Collete, and the remainder of your group must travel the world to various "seals" and unlock them. During this quest you''l have to fight variuos monsters and bosse, using your wide variety of spells and attacks. After all the seals have been unlocked you can "regenerate the world" supposedly. Which leads to heart breaking cliched lines, and heart to hearts. Visual- The game is cell-shaded, which doesn't have quite the rep it desreves. Unfortunately, the graphics seem limited, most spells look similar and the monsters are usaually the same. Then there's the cut scenes, most are in cell-shade, but sometimes they throw in some anime during some of the key moments. A- Audio- What I don't understand is that they only put voice-overs during cut scenes, and battles. For everything else it's just text, which is put in places where voice-overs belong. The battles voices are usually the same, battle cries, spell casting, and an occasional remark. Probably could have used a couple bleeps for the younger players. B+ Gameplay- Of cousre as in any RPG there's LOADS of customization. You can decide, and change attacks, spells, and even how each chracter levels up. There's a wide variety of characters to choose from, healers, melee attackers, and spellcasters. Don't think your alone, you can hook up another controller so others can help you in this constant battle game. You can set the AI's settings, which is useful in differeent situations. There's also various "orders" you can assign so that AI will attck according to instructed list. Of course, a game like this involves many battles. Which is great, but sometimes you'll feel overwhelmed and frustrated by all the constant fighting. You won't always feel frustrated though, you can heal at any time in the game(as long as you got the right items or have enough tech points)which is VERY nice. All chracters have two very important stats that always need to be monitored. HP and TP (Hit Points and Tech Points)Hp represents how much damage your chracter can take before dying. Tp is somewhat like ammo, all spells and special attacks cost a certain amount of TP, you subtract the points it costs to perform the spell/attack from the totla TP your chracter has. Which is standard in any RPG, but what is also standrad is that you'll find yourself low on TP when you really need it. Otherwise battling is pretty straight forward, hack and slash most of the time. Then there's those puzzles. There's lots of going from room to room, fetching items, and switches to hit, and warps to take. It can get REALLY frustrating at times, you might even want to throw the conroller on the ground. Luckily, none of the puzzles are very long so if you do ever come across a problem, it's just a matter of guess and check. There's lots of Running around finding people, which is very unhealthy for a game like this. The rest is just buying items,(which is ridiculously easy.) and talking to people. A+ Even with 2 discs, the game seems a bit to short. Thankfully, there's TONS of replay vaule. You can transfer over various thing s from your old game to your next game, which can be used to tip the scale in your favor. OVERALL- A-
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Ooooh, that looked like it hurt. Nothing says simulation to me like playing a 3-on-3 hockey game between the Cleveland Barons and the California Seals in the rain in a disco. Yeah, if you're looking for realistic hockey action, don't even think about picking this title up. That's not a criticism, though, because NHL Hitz is full of awesome arcade-style action with high scoring games, elaborate fights, and eye-bugging painful body checks. Success lets you by throwback jerseys for current & defunct NHL teams, special rinks (like the Moon Base, Disco, or Wild West), and special teams (like the ultra powerful Midway team). The action is fast, and the control is good, but the Limp Bizkit music gets old pretty fast and the announcer has about 5 phrases he uses over and over again. There's no trade option, and you can't change your goalie, even if your team has a better goalie the game isn't using. Hitz is worth your money, especially now that it's only [price], but keep hoping and praying for a real simulation to satisfy the hockey fanatic in you.
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Probably the best GBA bargain. As a professional wrestling fan, I have always been skeptical about games which do not have official licences. However, despite this, I bought Fire Pro Wrestling based on the low price, the good magazine ratings, and to help my anemic GBA game collection. Truly, it was the best purchase I've made for the system. The gameplay is fantastic and tight, the controls are fantastic and responsive and a breath of fresh air for those annoyed by console wrestling games, the graphics are fluid (not flashy, but anyone familiar with the stress fluid animation places on a processor would be VERY impressed). The modes of play, as well, are various, and perfect for any amount of time you have to spare. You can pick up the game and play a quick four minute UFC style match, or a tournament that can go on for hours. And, although not licenced, EVERY wrestler is based on real-life stars. And, with the battery back-up, you can easily permanently rename these wrestlers and their federation affiliations. You can also rename the federations. And of course, you can make your own wrestlers and organizations. I have been able to create accurate versions of Brock Lesnar, several ECW and XPW wrestlers, and even myself. The customization options really impress me. In fact, everything about this game impresses me. I have played it more often than Castlevania and Mario Kart, and not because it is a wrestling game; I find it more fun to play. Highest recommendation.
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Miyamoto has scuplted the GameCube's first classic. What happens when gaming guru, Shigeru Miyamoto, is oppressed with the role as the integral man for masterminding the next Zelda and Metriod titles? From the production of Pikmin, it seems as if he seizes a deep, consoling breath and rips open a bag full of relaxation. Ah, finally all that dreadful anxiety and flagrant expectations from gaming fans everywhere wash away. His sheer brilliance veers into a jaunty, animated dream world. Conclusively, he creates a bizarre game where players are ferried onto a planet where replicas of giant onions come alive and spawn multicolored, cutesy creatures called Pikmin. Perhaps Miyamoto's latest game is a minor escape from the daunting task of transcending the GameCube into unreachable stratum? Whatever the case, Pikmin is not what would we ordinarily expect as a first-class launch title, but it doesn't even fall short to deliver one addictive gem. The player assumes the responsibility of Captain Orima who looks like a freshly baked character from Cartoon Network. With a big, round nose, a mini space outfit, and a fish bowl for a helmet, it's hard not to think about pummeling the daylights outta' the adorable twerp. Orima's story is basically a cakewalk. The captain opts to go on vacation through space, in the duration of his flight, he has a sensible meal of onions when a sudden meteor slams onto his rocket. Surviving the plunge onto an alien planet, Orima's ship has disintegrated into fragments spread across the land. He must now retrieve the primary ship parts with the aid of the affable and obedient Pikmin before his spacesuit loses function. Playing in Real Time, Pikmin, at the core, is a strategy game. At the start, the player sets off with a single, trusty Pikmin and is required to feed a three-legged onion with pellets or butchered insects. After a certain amount of nourishment, the onions plant seeds that'll eventually sprout as Pikmin. The essential objective to the game is to manage the carrot-shaped Pikmin and lead them on an expedition throughout the planet to recover Captain Orima's missing ship parts. There are three fundamental breeds of Pikmin, the red ones red are unscathed by fire, the blue ones wade over water, and the yellow ones cart one another and catapult themselves as organic grenades. Micromanaging elements are also supplemented for good measure. Bridges are to be constructed for faster mobilization, walls should be demolished for augmented exploration, and strategy preparation must be done to maintain the life of the Pikmin. Frequently, goliath-sized vermin like maggots intrude on the Pikmins` progression. With a whistle command, Captain Orima can order his army to quit their current task, huddle together and unite for a defensive onset. Also, the Pikmin may proceed in the offensive, attacking a monster when its simply dozing off. The maximum number of Pikmin a player can shepherd is a grand total of 100 with absolutely no slowdown whatsoever. Moreover, the game has a time limit. Working as a clock, the l6 circles atop the screen move from left to right, and once the furthest one is filled, the day draws to a close. At the end of each day, the Pikmin must rest overnight and an analysis of the player's personal army is evaluated. Not particularly lengthy, the addicting game can be whizzed within a jiffy of hours. Crammed with bonus and high score modes, the game retains a good, extended platter of replayability. What Miyamoto has done is sculpt the GameCube's first true classic. The GameCube's controller, feeling a bit tweaky at first, succeeds to superbly make a first-rate control scheme. Captain Orima can be directed individually or accompanied with personal escorts. The analog stick guides Captain Orima, the A button yanks Pikmin from the soil, the B joins Pikmin together, the X is used to distinguish Pikmin groups into separate colors, and the Y button looms the game information and map. Additionally, the game's camera can be modified in any direction the player fancies, whether it be overhead, side, or the front. The second Pikmin invades the television screen, the player will irrefutably remark on how the graphics are gorgeously crafted or converged with intoxicating vivacity. From what I have gathered from the many opinions of other gamers, players will either breath in revulsion or approval. Technology-wise, the rich world of Pikmin is matchless. With the control of the camera, the player can zoom in and out, screening through the huge landscapes. Even the tiniest of details will stimulate the players imagination, like the vast region of mountains and shrubbery. If not enchanting, the game's surroundings adequately present an overall smooth, graphical touch. From the lighting, various shadowing, and sheer multitude of animation on the creatures, Pikmin is what I imagine as a tingly trip to la-la land. Ironically, I felt a bit queasy after a few hours on this colorful madness. While marveling and vacuuming your life on Pikmin, the players will notice how well the music suits this type of genre. Indolent, tranquil sounds engulf the environment and is deliberately welcomed. There are the congenial tunes of a pristine day materializing, and the placid kind which hails approaching slumber. When an antagonistic intruder stumbles upon the Pikmins' camp, the music is swapped into a more rapid, upbeat tempo. The musical score proves to be finely executed. The eccentric yet delightful sounds from the Pikmin, the battle cries, and other noises add deeply to this already remarkable game. Pikmin's basic gist is to genuinely refresh audiences with entertaining amusement along with hours of nonstop gameplay. Throughout the game I found myself beaming at the antics of Captain Orima and how ridiculously hilarious the Pikmin behave. Initially when a tremendous, next-generation home console is released, a monster of a game convoys along, and although, Nintendo honcho, Shigeru Miyamoto should have unleashed godhood, a Zelda or Star Fox game, Pikmin does not disappoint and is well worth the ownership for the novel, bold GameCube.
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Opportunity lost. My 9 year old loves the game but, he also loves 1,2 and 3 on 64. Not much difference except for superior graphics on the Game Cube. The mini-games are more challenging or maybe it's just me but, the game seems to take longer than the previous ones because of the different challenges during game play. This is basically the same game as Mario Party 3 with different mini-games. All of the same players with the exception that Bowser is much tougher and the Chance Time space now expands to a pin-ball mode. The 20 turn mode is plenty for this game, beyond that, it becomes boring. Nintendo could have used the technology to have expanded this into the success of Super Mario but chose to use the same board game on a different year. Overall, however, for kids, it's an entertaining game for long time play.
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Still as challenging as it ever was. I remember playing this game on my Genesis years ago, and thankfully The Lost Vikings has been brought to the GBA almost seamlessly. You control a trio of vikings named Erik, Olaf, and Baleog; all of whom have been abducted by aliens and dropped into room after room after room of obstacles containing everything from enemies, traps, keys, secrets, and more. To navigate through the challenging 37 levels you must control all three vikings as a team to perform different tasks. All three vikings also feature their own unique abilities that will come in handy during the game. This feature was what attracted me to The Lost Vikings all those years ago, it was different and challenging, and it was a pretty fun game overall. The graphics are nearly identical to it's 16 bit counterparts and doesn't take on the GBA's horsepower at all. The audio is average GBA fodder with a few humerous soundbytes, but the control is pretty tight though it will take time to master when you need to make quick second decisions in the game. What's disappointing about this GBA coversion of The Lost Vikings is that there aren't any extras or multiplayer features that would have made the game even more fun. All in all, those who enjoyed the original Lost Vikings game will get a kick out of this, but younger gamers probably won't like it as much.
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Keeps You Hooked. This game is very different from the other Pokemon games. Instead of capturing pokemon and traveling, you are the pokemon, helping other pokemon like yourself from natural disasters while trying to solve the mystery as to why you became a pokemon in the first place. The quiz in the beginning is fun and it's very hard to cheat on it. The results are very accurate if you answer the questions truthfully. Most of the pokemon in the game(except the ones you battle in the dungeons)have real personalities, unlike past Pokemon games. You hvae your rival team who wants to be the best by cheating and causing mayhem, your loyal pokemon partner who sticks by you through thick and thin, and your more experienced pokemon who don't just rely on their physical skills but mental ones as well. The game progresses as you complete mission, manditory and optional, and takes an unexpectng turn in the middle, just adding to the plot. You beat bosses like the legendary birds and Mewtwo and can befirend them when you defeat them. The end is sad and sentimental and makes everything you have gone through worthwhile. Even after the main plot is over, there is still much to unlock and discover so the game does not get dull over time. This game is a must have for all Pokemon fans, kids and teens alike. Even as a fourteen year old, I find this game addicting and unable to put it down.
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oh how i miss thee. i can still remember the day i had one of these bad boys. this system, i believe, was the start of those shiny 3-d graphics that is in the new systems of today. the system came out i think in 98 or 99 and is still a good system to own. my pops bought it for me brand new from, at that time, funcoland. (yeah, you remember that video game store that used to rip people off, now replaced by gamestop. you probably still remember the song too) i forget what my first game was but i know i owned crazy taxi and hydrothunder at one point. loved both of those games. very fun. liked hydro thunder the most because of the way the boats "transformed" when you went over a power up. the graphics were amazing at that time and the games where very good. i even had a gameshark for it that you plugged into the controller. i didn't per say like the controller to much (the xbox seems to have modified the sega's controller a lil' bit, especiall considering the fact that the original xbox had memory units you plugged into the controller itself just like the dreamcast controller) the visual memory unit was probaby the best and is still the best memory card ever made in my opinion on any system from any year. the fact you can save and still play those games on it that you save is just amazing. no system has done that before and to tell you the truth probably never will since they all seemed to use hard drives now. i do remember some type of game disc that came out sometime in mid to late 99 or 2000 that you can use to play your playstation one games on the dreamcast. the man that created the disc had, i think, just one game and that was gran turismo 2. i had that disc and remember the graphics on gt2 and how so much more improved they were. the creator said on his web site that he was trying to get other stores to participate and sell his product if he can sell enough of them but that never happened. i remember going to his web site and seeing sonic the hedgehog standing by a tomb stone weeping at the death of the product he was trying to create. then the unthinkable happened. the dreamcast itself died. i think it was only in production for a year or so before sega pulled the plug. very sad situation. and to think that the dreamcast was on its way to become something big. but all isn't lost, maybe the dreamcast paved the way for playstation and xbox to be where they are today, maybe, i don't know. i kept my dreamcast for another year and traded it in for the ps2 in 2001 and traded my ps2 in for the xbox in 2002. i never forgot about the dreamcast, though, and how great of a system it was to me and seeing this on amazon not only brings me back to when video games where really starting to get good but also just bring me back to my child hood. i think i was like 13 or something. but to me this was one of the best game systems.
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Out Run with smashing. Chase HQ made for a brilliant arcade game but was always rather disappointing on home consoles. Chase HQ II here on the Genesis is actually the home version of arcade spin-off S.C.I.: Special Criminal Investigation. The REAL Chase HQ from Taito came out in the year 2008. Basically this is just your average racing game with the usual countdown clock, hazards and boosts. The twist is that instead of reaching a checkpoint you have to ram into a crooks car until it breaks down. You can do this kind of thing to much more satisfying effect in any modern GTA game, so the early Chase HQ games seem kinda primitive by comparison. You get a choice between a sports car, a 4x4 or a big rig truck at the start of each mission, they all have their ups and downs but all feel clunky and stiff. There's no real sense of speed, not in the least bit helped by the basic graphic design. Graphics C Sound C Gameplay B- Lasting Appeal B-
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Awsome but short. I love James Bond games, espeacily when they have great graphics with the new nintendo system GAMECUBE! This game has great graphics, sound, theme, story, and much more! Although there's always a catch to a great game. This game lacks extra features such as...extra missions, and more unlocking cheats. This game also lacks length. It only took me and my friends 7 days to fully complete this game and I was not pleased. If you do not mind if a game is short and you waste your money on a short enjoyment time, then this 007 AGENT UNDER FIRE is great for you...
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Good game with a decent difficulty. This is a classic. As a devout LOTR fan, I was looking at LOTR stuff when I saw 'The Return of the King for GBA!'. I bought it after carefully reading reviews for FOTR, TT, and ROTK. Seeing that FOTR was not very popular and ROTK was declared "too hard" by many, I settled for TT. I'm glad I did. TT is a solid game that runs pretty much along the story line (no Merry or Pippin!?). It is entertaining for those long car rides and if neither too difficult nor too easy. There are five different characters to choose from that employ a variety of strategies and tactics. You can be Legolas for the sniping attack, Aragorn for the hand-to-hand melee, Eowyn or Frodo for hit-and-run, and Gandalf, who can do just about everything. I really enjoy this game and think it was worth every penny. It will keep the gamer occupied for quite a while and isn't too frustrating when you have to start over.
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Perfect. Having opted for a Genesis/Mega Drive over a SNES during my youth, I never really had a chance to play Super Metroid and thus am not prey to the lingering nostalgia almost everyone who owned an SNES during that time now feels for this game. I had played the original Metroid on the NES many years back, but had never really explored it too deeply. And while I had played and loved the Prime series on the Gamecube, I've never owned a GBA and so missed the two Metroid games which were released on it. Boy, what a mistake that was. Which isn't to say that I don't still love the Prime games on the gamecube (I do), but they were an entirely different experience from the 2D bliss of the GBA Metroid titles: Metroid Fusion and Metroid: Zero Mission. While I enjoyed Fusion immensely, I find that the pacing of Zero Mission is just right to inspire in me a slavish desire to replay the game and achieve a better end-ranking. It isn't short, but it can be comfortably completed in a day when one had nothing better to do. The play mechanics are superb, with action and exploration never feeling awkward or unnatural. The level design is amazing (consider how deeply recent portable Castlevania games have been influenced by the style of play, which originated in Super Metroid, and, expanded over the two series, has come to be known as 'Metroidvania.' The essence of a Metroidvania is exploring a complex and highly interwoven environment where one must return to previous segments of the map to unlock new locations with some newly acquired skill.). The music and sound are not spectacular, but I found some tunes surprisingly catchy. Enemies are well-balanced with some clever boss fights. The whole game is a seamless and thrilling adventure. And it is one of the better remakes I've played: perhaps not as drastic in terms of quality shift as was the Gamecube remake of RE1, but this is still pretty impressive. Near the end of the game, there is even a new segment which surprised me with a new gameplay style. 2D games don't come better than this. Get it while you still can.
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Awesome...really. The shipping speed is fast, especially over the holidays, so that was a good point, and I was super excited to find it basically scratch free. It seemed like it was brand-new! I got one of my games and put it in, to test it, when suddenly the screen flashed and stayed frozen. I restarted it to make sure it wasn't the game, but it did it again. I removed the game and looked inside the slot and saw a HUGE gunk of grenn stuff lodged in the slot. It took me 15 gruesome minutes and a bent paper clip to get it out, and after that it was working just fine. My recommendation? Buy, but be careful of the possible surprise.
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Possibly The Greatest Classic Shooter. If someone were to ask me what are the greatest shooter games of all time I'd quickly reply, "Gradius V, DoDonPachi and Ikaruga". Though not necessarily in that order. Interestingly enough each of the aforementioned shooters embodies a particular play style and will appeal to a different breed of "shmup" player. DoDonPachi is a balls to the wall, million rounds a second, killathon. Ikaruga is a puzzle shooter which forces players to master shooting enemies (black or white) in groups of three while switching polarity (colors) to absorb enemy rounds. Gradius V is a mixture of the two, combining RPG elements with minor puzzle elements and intense shooting/high particle gameplay. It is important to note that both Gradius V and Ikaruga were developed by the gods at Treasure (look in the Gradius V manual if you don't believe me). I've played Radiant Silvergun, and although it is an amazing game I still like Ikaruga better. The only other game worth mentioning here is Battle Garegga which is the ultimate airplane shooter. If you are deciding whether to buy this game and you're a fan of the genre, just consider how unfortunate it would be if you didn't have a chance to play it.
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pspoo is done...lamecube never existed. Heres how it goes: XBOX- for real gamers who want the best graphics, gameplay, sound, and online play. For people who want to make their own soundracks and see their games in HDTV formats. ps2_ for people who want poor ports of XBOX games,a system with poor graphics, bad sound, no chat in online play, lag in online play, lots of disconnects online, and who want to spend lots of extra money on memory cards, multi-taps, keyboards, and ethernet adapters. Gamecube-for people under 16 years old. Without a doubt, the XBOX still remains the best gaming system to buy with it's incredible graphics, ability to rip cds and create soundtracks , play DVD movies and also music CDs, unlimited memory, superior online play, and dolby digital 5.1 and supports HDTV. Nearly all the games are superb and the performance is unmatched (However, the gamecube is probably it's biggest rival right now) I whole heartly agree with the reviewer that said that if you like playing baby video games like "Monkey Ball" go buy yourself a Gamecube. This system is for the big boys. The only complaint I have is that you have to buy a dvd remote(its still better than having to buy memory cards, keyboards, network adapters, multi-taps, etc). Oh well still an awesome system that towers over the others. At 200 bucks now (with 2 good free games), it's definently worth the money. Here are my recommendations for the best games on the XBOX HALO Panzer Dragoon Orta Tao Feng Dead Or Alive 3 Sega Gt Mortal Kombat: Deadly Alliance UFC Tapout Time Splitters 2 Hitman 2 Medal of Honor: Allied Assualt NFL 2K3-Online NBA 2K3-Online NHL 2K3-Online World Series Baseball 2K3 MECH ASSAULT-Online MOTO GP-Online Unreal Championship_Online
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The best Resident Evil on any platform so far. Resident Evil: Code Veronica on the Dreamcast has the same mutant/zombie killing and gore everyone would expect from a Resident Evil game. The graphics are considerably better in this latest installment of the series, and there are plently of new monsters to exterminate. As for the weapons, there isn't much new here...but at least it's kept relatively realistic with shotguns, pistols, and sub-machine guns, ect. The story is involved and although at some points predictable, it's executed well from start to finish. Unfortunately, as in the other Resident Evil games, there is a lot of back tracking that must be done to complete the game...and having limited item space makes it all the more time consuming. If you've played the previous Resident Evil games, you know what to expect. There's also plently of fun secrets to unlock (like Battle Mode), and they add a considerable amount of replay value. Resident Evil: Code Veronica is yet another great reason to own a Dreamcast.
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Just call me, Viewtiful Joe. ' Henshin a go-go, baby!' ' Joe, why don't you show me some off-screen action?' 'How'dj you know this place was called Movie Land. I get it, you's some punk from the real world.' ' HA HA HA!! I WILL TAKE OVER THE WORLD!!' ' Um, hello! Something bad is supposed to happen before the good guy appears to bust out some moves and save the day!' ' Hmm, I not of what this idiot speaks.' ' I am Captain Blue.' ' Really!? Can I have you autograph!?' ' No.' Remember being a kid, playing Super Nes Beat em ups with your bro? I do, best times of my life, and Viewtiful Joe lets you relive them all. The story is that, Joe, while at the theater, watching a movie with his girl, Silvia, abou his favourite hero, CAPTAIN BLUE!!! Then his ladyfriend tries to make out with him the theater, but seriously, can't she be considerate, I mean, they're not the only ones who are going to sit there. Anyways, something weird happens with the film, and Suddenly, a huge Robot that Captain Blue says ' HA HA HA! The girl is mine!' Then grabs Silvia, and sucks her into the film. Then the robot Captain Blue is using sucks him into the movie as well. Joe then starts fighting these robots, and learns Kung Fu. Then Captain Blue appears and teaches Joe how to use the V-Watch, which unlocks the heroness within him. Some you'll begin to use some, qwhich will; let you see and dodge bullets, do detailed attacks, and gie an even stronger pummelling. After this. chances are, you'll fall hopelessly in love with the game. But that's not where it ends, then you'll get, Mach Speed, which will allow you to: Speed up time, pull fast as @$$ moves, create an aura of flame around yourself. Then just when you thought this ganme was th boss of all boss games, You'll get Zoom in, not only will you see Joe in a pose, but you'l also be able to do cool stuff by mixing powers. For instance, one of the coolest moves exclusive to zoom, is the sideways spin. Doing the Sideays spin in Zoom AND Slow Mo will let you do and totally cool, Slow Mo, even STRONGER Sideways Spin, this will score you BIG points! Then, when the going gets REAL tough, Go Zoom, Mach Speed and Sideways Spin, then, you'll do a move I like to call, The Sideways Helicopter. Let me just say this, the name of the move IS the the move. For those who are wonder, do Zoom and X to do the sideways spin. More Zoom moves include jump in a tornado, CRASHING to the floor, both of which ae the solution to the many of the very difficult puzzles in the game. As for the Sound, man, the sound, is tottally cool, it's got nice tunes,and STUNNING FX, just listen to that robot blow man! The graphics, well, the Cel Shaded may look (***), but trust me man, it makes Viewtiful Joe, a (...) lot more Viewtiful. Overall, just buy the (...) game.
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Sonic the Hedgehogs origins 1. This game is awesome Sonic the hedgehog is the best game that started a series of great games. u play as a small blue hedgehog called Sonic and u battle a villian called Doctor Ivo Robotnick who turned all the little woodlen creatures into robot minions as Sonic u must defeat Dr Robotnick and save the woodlen creatures. Sonic has speed 1 thing that makes things go faster there are items unlike mario u collect ring when u have 100 rings u get an extra life, there is the shield which can allow u to take an extra hit and still have rings. when u get hit with no rings u die with rings you can still play, extra lives there is a box with sonic's face in it that gives u extra lives. there is a box with a ring in it hit that and u get 10 rings at the end of a zone there is a giant ring when u have 50 rings there u can go to a special stage where u can get the six chaos emeralds which do nothing but make a better ending. Sonic the hedgehog has great music sound effects and great gameplay this game was so awesome they made a sequel to this game thats better but this one in my book is a 10/10 for the sega genesis.
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Good for people new to Metroid. This new installation of metroid plays like many of those in the past, With many of the same moves and improvements for your character as any player of metroid would come to expect, however, veteran players of metroid might be annoyed by the ease of the game and the way the game locks off certain areas as you finish them, at times. The beginning player of metroid is often shocked by its difficulty in the older versions of the game. This is because of the searching that the player had to do in order to move forward. This is removed by the computer system that always informs you of what direction you need to take and gives you very specific objectives throughout the game, taking out alot of the searching and guesswork that was originally there. That is the part that originally made the game interesting, but it seems that the development group tried to make it more difficult by increasing the amount of damage that bosses did and making it harder to avoid there attacks, whereas in many earlier versions of the game, someone who had done some intelligent searching and who knew the game mechanics well could beat a boss in one try after figuring in patterns, often has to fight that same boss many times and hope for luck (but this only happens a few times). Furthermore, when you have all of your abilities unlocked, the game makes it very difficult to go on a full deck search to find all of the items in the game, so that part of Metroid, which was often fun in itself, has been all but removed. However, for a quick blast of 2D metroid, which is always fun, and a new, interesting storyline, take a pop at this game. I certainly enjoyed it on my little brother's GBA, but I beat it over a vacation while I was visiting my family, which is a note to how short the game is.
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One of the best titles on NGC. GameCube owners are in for a treat because Godzilla is here. It dosen't matter if you like him or not, you'll still most likely enjoy his game. For a single player title, Godzilla is fun and dosen't get boring fast. For a multi player title, Godzilla offers basicaly endless, mindless fun for you and your friends. It's more entertaining then Super Smash Bros. Melee, and offers more of a gritty battle system. ... Godzilla is timelessly entertaining and is a much better buy than War of the Monsters, it is the best moster fighter out there. Not one you want to miss.
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One of those purchases I know I'll never regret. I'm sure that most of you reading this would just like know why you should consider buying a Dreamcast, so I'll try to be concise. First of all: when I bought this thing it costed like ...$ so that's one reason to why you should buy it - no way you're gonna find anything like the Dreamcast for this kinda money. I mean, ...$? Get real! Second: even though this console is dying now there are already hundreds of games out for it and most of them are not only REALLY REALLY GOOD, but they're getting pretty old as well so it's not like you'll first have to pay loads of money for the console itself ... and then even more for the games. And there are PLENTY of games in each genre, it doesn't matter whether you're in for action, adventure, racing, RPG, sports, platform or whatever - you WILL find more loads of attractive and fun games to play!! Third: Soul Calibur, Shenmue, Phantasy Star Online, Virtua Tennis, Grandia 2, Daytona USA 2001, Crazy Taxi 2, Sonic Adventure, Outtrigger and Metropolis Street Racer. These are all GREAT games that you'll have A LOT of fun with and belive me when I say that I WILL NEVER EVER REGRET purchasing a Dreamcast, not even for 229$ because it was SO worth it and I just know that I'll never get sick of playing it! Oh and one last thing - if the price had been as it is now when I bought it then I would have bought TWO Dreamcast's and link them together, because it really is a great console :)
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Upgrade from 2K1, but still some work to do. If you haven't looked at 2K1 yet let me save you some time, DON'T!!! We all know it stinks and all we Dreamcast gamers feel at least a little ashamed for SEGA. If you have looked at WSB2K1 here are the updates in this version. PROS: (1) Fielding! 2K1 was almost massacred with ratings saying that "automatic fielding was so boring". I admit I was one of them. Well, here it is. This was sort of a problem for me as it sometimes a pro and con at the same time. One minute your player makes a stupid dive right over the ball, the next a diving catch or snag of a line drive 10 feet in the air. HOWEVER, this manual fielding isn't so bad as everybody says, although sometimes I wish that automatic fielding was an option. (2) Graphics! WOW! If you gamers thought that 2K1 had some sweet microchips for graphics take a look at these. I'm talking about the view of stadiums here. I'll get to players' graphics a bit later... (3) "Oh, the selection of modes..."! This pretty much sums up this section. You can choose from Quick Start, Season, Playoffs, and Franchise gameplay modes. There are also, of course, Options where you CAN create a player. (4) STATS! If you play sports for none other than stats, get it on the spot. I love getting stats, and they show it all... (pitchers) ERA, I.P., Saves, W/L, and CG. (for batters) BA, HRs, Hits, RBIs, SLG%, SB, and Runs scored. Let me tell you, Mr. Ichiro Suzuki can sure rack up the stats in this game! CONS (don't be scared because I didn't put up enough pros up there!) (1) Graphics... I told you I'd be back for player graphics! The players don't look anything like the real thing. Although you rarely get close enough, unless in replay, to see their faces, Ichiro Suzuki looks more like Ronald McDonald! And Cal Ripken Jr. (which is retired now, of course, but the game doesn't know that: another con!) (2) Gameplay Realism... Have you ever seen Ichiro Suzuki throw a that little white ball before?? I'm sure you've seen his April 8th, 2001 throw to David Bell to nail Terence Long of Oakland at third base?? In this game Ichiro's throws are almost as good as mine! (No offense, Mr. Sultan of Swat!!) They just go up, up, up, etc., and then drop down perfectly to the base they are throwing to. Only 3 times (out of some 100 bil. throws) have I seen him throw a lazer beam, but only when he is standing perfectly still for about 2 seconds flat. (3) Create Mode... Now, of course, like most of you gamers, I like being fair to the CPU and try to make a well balanced team and it seems when SEGA made this they wanted that, too. COME ON! The trading won't let you trade for anyone else unless they have exactly the same ratin or you getting ripped off. You also can't trade more that I player at a time. If you want to get some superstar (I tried to trade for Scott Rolen to bring him to the Cardinals) you have to create a player literally a clone of a body-builder with 100% rating to get someone of that value!! Try trading for Ichiro now..!!! I also need to say that this clone will put a log-jam in the statistics with .400+ avg., 60+ HRs, 150+ RBIs, 100+ SBs, etc.!! Like I said if you are a statistics person like me, you have to hate that. (4) Celebration... We all want to make our favorite team suped up for the postseason to go all the way, of course! Unlike you NBA, NHL, and NFL 2K, 2K1, 2K2 you will find a mean suprise at the end of the World Series. (assuming you got the guts to go all the way to the big dance!) NO CELEBRATION, TROPHY PRESENTATION, ANYTHING!!!!! The least WSB2K1 had was a little sendtence in the season mode say "Congratulations, you are the WORLD CHAMPS!". In this game, they all just trot off the field (even after a Game 7, walk-off grand slam by Cliff Floyd of Boston: of which I was getting hoarse from yelling) as if this was a preseason game, which they would celebrate anyway! Also, as the review below me states, when you hit a walk-off HR, the player does not get credit for it. Only for the RBIs and Runs. Also, what happened to MVP, Gold Glove, and Rookie of the year awards?!?!?!?!? I could add more, but the reviews below me will probably fill the rest of you questions (and time) with useful answers. I hope this helps you, a fellow consumer, to be thrifty about spending money on video games. ...
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This one is in color. When I was five my sister recieved a GameBoy for her birthday; of course I wanted it. I wasn't allowed to have one until I was eight. So, my mtoher instead bought me the SNES version of Aladdin, as I was allowed to play with the SNES system since I was like two. Eventually eight came and I recieved the cool GameBoy Pocket edition; then my sister wanted mine. Lol. Aladdin was the first game I ever had to play on my new GameBoy and I loved it! Back then, of course, the games were all still in Black and White or Black and Gray if you want to be technical. But now, I'm in my twenties and to this very day I still play both versions of the game SNES and GBP. However, I did , at one point upgrade to a GBA but the orginal GameBoy game for the GBP fit just find in the GBA. It wasn't even aware, until five minutes ago, that that CapCom had made the game into color for GBA. I thought Aladdin had been left in the past with the way the video game industry pumps out these special effect games these days. Anyway, it's a really fun game, but if you stil have the old SNES version (and you system still works) or you have the orginal GameBOy edition in Black and White (Grey), unless you really hate B&W, I really don't recommend buying this becuase as it is the same exact game. But hey, it's your money. Game Hard and Play Fun!
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Bomberman Generation: Too cartoony. It won't take you long to realize that Bomberman is going with a new look. Unlike other Bomberman releases Bomberman Generation has more of a "cartoony" look. The first time I saw screen shots I was a little dissapointed but the more I looked at these "cartoony" pictures the more I began to like them. It gives Bomberman a brighter, more exciting lure. It is as if you are in the middle of a "Happy Doodle Fairy tale" but equipped with explosives and a destiny to save the world. Bomberman Generation will be a sure hit with its new graphics and traditional puzzling adventure, not to mention the bombs....the big exploding BOMBS!
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Harvest Moon 3 "Farming at its Finest. Well all you Harvest Moon fans out there are in for a treat. This fall natsume plans to realese the third Harvest Moon game in the exciting trilogy. With great new features like the ability to marry, new shops and items are available too. Guess what, farming fun is just getting started because there are many new townfolk to interact with as well. Yet another plus for the third outstanding game in this trilogy is, it allows more entertainment on the home front(with more animals to raise ,like horses, and new tools like the horse brush, this game has picked the Natsume standard up a notch.) On top of that the carpenter may have a few suprises for you as well. New areas to explore are a small treat compared to the joy you'll have exploring them. New annual events keep you on your toes(or should I say thumbs,) along with the classics. If you're looking for a game everyone will take in their hearts and love forever, this is the one. Moreover, you can upgrade your gaming experience by playing on the brand spankin' new GAMEBOY ADVANCE! If you're ready to get your hands dirty and dig in to Harvest Moon 3, it just might be your pick of the fall gaming crop!!
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The title says it all. One of the best first person shooters on the PC makes its way to the Dreamcast as the best PC to console game yet (next to Quake 3 for the DC). While I still hold Quake 3 higher than Unreal, Unreal has a lot of things that Quake 3 doesn't; your opponents have very good AI, when their low on health they'll run away, and the frame rate is less sluggish than Quake 3. The online multiplayer mode however, is the best online play you'll ever play on the DC. All in all, this is one of the best games available for the Dreamcast, and I strongly suggest picking this up along with Quake 3 and Maken X, two other great first person shooters that will give you a hell of a playing experience.
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great rpg but not perfect. overall i loved this game wich kept me glued to my tv for several hours. let me give you a list of the pro's and the con's pro's 1.story is riveting although a bit predictable 2.graphics and music are great 3.battle system is inventive and a lot of fun although you have to rely on luck of the draw a lot wich can be frustrating at times but overall one of the best in the industry. 4.characters and character development is very well done 5.gameplay is great and the flows easily plus you decide how long you want to play by choosing side quests or not wich don't affect the outcome but makes it all more challenging. 6.not to many complicated puzzles just enough to keep it interesting knida like tales of symphonia. 7.fun for the whole family something in it for everybody no matter age or gender. now for the con's. 1.voice acting is below average 2.ennemy roster is small and very repetitive and becomes unchallenging and predictable after a while, especially since the same monsters return when you come back to any screen wich can be very monotonus. Even bosses that you have disposed of keep coming back wich shows a lack of creativity in the game. 3.some sidequests are extremely difficult and time consuming considering the rewards most of them are just not worth the time as far as im concerned. Plus i found that they did not give me enough info to complete them and i finished the game without finishing all of them because i couldn't figure it out. The actual storyline of the game is easier than the sidequests. 4.i had to waste a lot of time powering up my characters wich because of the above mentionned reasons can be long and very boring and unrealistic. 5.you are forced into fights that you don't want because the ennemys are always in the way and keep coming back even after you beat them in the exact spot to boot. 6.cannot buy key weapons and items anywhere or for any amount of money wich is a pity. 7.you cannot purchase or get info that you need to complete certain tasks wich for beginners or intermediate will make the game less enjoyable 8.the world map is too small and too simple compared to most rpg 9.finally the ending is kinda not what you expect. Wich i guess for some thats a good thing. thats it thank you for reading my revue and i hope it helped you to make an educated decision about buying this game wich i thouroughly enjoyed myself despite it's few flaws. have a good day
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The best of the GBA Rangers. with Ninja Storm, THQ learned from past mistakes concerning the previous two GBA Ranger games (Time Force and Wild Force), and actually put together a fairly decent game. Unlike the previous two incarnations on GBA, Ninja Storm plays just like a sidescrolling 16 bit beat-em-up. A good comparison could be Final Fight. You can play through the game as the Wind Rangers, the Thunder Rangers or the Green Samurai Ranger. With the Wind or Thunder level paths, you can switch to any ranger by pressing 'select', this is good when you play through as the Wind Rangers, and need the Blue Ranger to walk on water. The Green Samurai level path is the most difficult, yet he is the strongest of the Rangers, so it's an even trade. The show's fans will be very disappointed to find that this game was put together to correspond with the first few episodes of Ninja Storm, and due to that you won't see the sheer coolness of newer villains like Vexacus or Shimazu. Also, Kapri and Mara are strangely absent from the game entirely. Instead, you'll face Terrormole, Flourabundacus, Choobo, Zurgane and finally Lothor himself. The game is quite straight-forward, and hardcore gamers will finish it in less than three hours if they play through all three level paths (like I did). The one big plus of the game are the revamped Zord battles. They are more strategic, and demand that you time certain button combinations when prompted in order to land a successful hit on your foe. In the Zord battles, the Zord and the enemy share one life bar, and the more hits one side lands successfully, the more that side's bar takes up the other. If the Zord successfully weakens the enemy, you will be prompted to activate your finishing move by holding down the 'R' shoulder button and timing a sepparate button combo. Overall, Ninja Storm is a riot to play through the first time, but the lack of all the villains and a far too easy difficulty really keep the game from being a true GBA action classic
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My first favorite Strategy RPG. I will admit that, overall, the strategy-RPG genre has been very hard for me to get into. My first entry into the genre was with Tactics Ogre on the Gameboy Advance, which I thought was merely O.K., yet not enough for me to keep (that says a lot, since I rarely get rid of games). Final Fantasy Tactics on the PS1 I found rather... unbearable, to be quite frank, since it seemed to me to require more tedious power-leveling (e.g. beefing up your character's strength) and less strategy. Considering these views I had of the genre, it's easy to see how I could be apprehensive about getting another one, not to mention I wasn't too keen on Advance Wars either (which actually shares some similarities to Fire Emblem, including the same developer). Suffice to say, I was pleasantly surprised twice over! For those that don't know, Fire Emblem is, at its core, a turn-based strategy game in which you control a small army to complete certain objectives, which of course means you'll often fight your way through plenty of enemies. Initially you start with your main character, which in this game is Eirika (you have the option to switch to Ephriam after a handful of missions). As the game progresses, more and more characters will join your group--some automatically, some after you talk to them with the right character (the game will sometimes drop hints about who should talk with who by using dialogue)--which each have strengths and weaknesses of their own. For instance, in what has been dubbed the "weapon trio," there is somewhat of a "rock, paper, scissors" format. In this case, sword beats axe, axe beats lance, and lance beats sword. Bear in mind that it isn't nearly as simple as that. This only determines the initial advantage one has over the other, but a character's strength can be enough to go against the grain of this. Not to mention there are a few other items that have their own unique properties that are more or less effective depending on what they are used against, but the game does an extremely good job of telling you all these nuances and even has a guide handy that is accessible during missions with quick, concise info. In fact, pretty much anything you can highlight with the cursor has a quick access help topic associated with it that's as simple to use as pressing the R button--everything from getting info on ally or enemy units, right down to something as dumb as finding out what certain terrain does. Being able to learn the ins and outs of the game in such an easy manner is certainly a good thing, because there is one aspect of the game that is unrelenting and brutal. If you lose one of your characters, they are gone forever. Granted, you do have the option of not losing them... IF you don't mind starting that particular mission all over again. It seems like a perfectionist's nightmare, yet I didn't have that must problem with that aspect. If you're think you might be worried a lot about losing characters, start the game on Easy. The game will still provide a challenge without being overly gruelling (well, the last battle will still be pretty hard). However, for those who are a bit more confident, the game offers up Normal and Difficult settings, the latter of which I've heard can be especially brutal. Now, as far as visuals go, it's a bit of a mixed bag, but at the very least it's functional. The maps, which are setup in a chess-like grid with a bird's-eye view, are clear and concise. However, they lean a bit on the simple side, including how things are animated. Still, I actually prefer this setup compared to something like Tactics Ogre or Final Fantasy Tactics. One of the better parts of the visual presentation are the little attack animations that happen when two units fight each other. The game "zooms in" on the units, producing two characters that attack, the animation of which is insanely smooth and quite impressive (some of the critical hit animations drive home just how devastating the attack is, in a way surprisingly good for an E-rated game). The funny thing is those animations are entirely optional. They can be disabled through the menu, or you can even assign the game to allow animations for only specific characters that you chose. Sound, like the visuals, is also more functional than spectacular. The sound effect are geared more as a secondary way to tell you what's going on on the screen, which, despite being simplistic, adds surprisingly well to the effect. The music also blends well to the game, though I found a few tracks to be especially good in their own right. Oh, on a side note, there's one thing I really loved about this game in the technical aspect. It has one of the best quick save systems I have ever seen. The game sports a normal save system in between missions, but during missions it has a unique quick save feature that is so good that it saves automatically when you turn off the system. Seriously! No buttons to press, no menus to dig through. Just power off the system and you'll be able to start again from that same point (unless you decide to erase the save). Ironically, this save system is annoying in a way that is clearly intentional. If you ever get one of your characters killed and power off the system at that point, you'll find that upon starting the quick save that it saved right before that specific enemy unit's action, meaning you are left with two options. Either proceeding on without that character or restarting that mission from the start. It's harsh, but you didn't expect them to make it easy, did you? So, here's my summary of the pros and cons. Pros: + Simple, yet surprisingly in-depth strategy gameplay. + Game eases you into the controls, which will become second-nature quickly. + Great cast of characters, representing some well balenced classes with their own strengths and weaknesses + Challenging, yet rewarding. + Smart AI that tends to target weaker characters, making you think. + Surprisingly intelligent dialogue despite the broad audience (the fact that it's rated E). Cons: - Can be a bit of a perfectionist's nightmare In short, I recommend it to strategy fans out there.
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Fun for people of all ages. The concept of racing games always grabs the attention of everyone, even those who have never played on a game console. Mario Kart Double Dash (MKDD) not only grabs you, but also hooks you with its ingenous racetracks, colorful and funny karts and their favorite trademark characters. This game is one of the few to take advantage of the broadband adapter (sold separately). The broadband setup allows up to 8 players to play simultaneously using 8 separate TVs and consoles (requires an 8-port hub with patch cables), or 8 players on 2 TVs(4 players per TV) using 2 consoles (requires only a cross over cable to connect the 2 consoles). These kind of setups are fantastic for a LAN party or even a MKDD tournament. Racing in this game is now a cooperative effort, there's the driver and the thrower on the same kart. Characters are classified as light(e.g. Baby Luigi), medium (e.g. Yoshi) or heavy(e.g. Bowser). There are also three (3) corresponding kart types. Any combination of driver/thrower is possible but they can ride only on a kart as big as the heaviest character in the pair. Light karts accelerate fast, but are weak when colliding against heavier karts, and they don't have great top speeds. Heavy karts accelerate slowly, but they are strong and have the highest top speeds. This character/kart combination allows the player to experiment and find the best pair for him/her. The main event is the grand prix competition. In this event you race against human and/or computer opponents trying to reach the goal first not only with speed but by using your wits. Special items such as banana peels or green shells, among others, are scattered all over the tracks for you to pick up. Each item gives you a strategic advantage that if used wisely can make a difference at the end of the race. Apart from the grand prix competition there are also other race modes such as time trials (to measure how fast you finish a track), versus (race against human players only) and battle, which also has its own variations. These game modes combined with multiplayer capabilities makes this game entertaining for a long period. How many character are there to choose? Well, there are 16, but who knows if there is some kind of code to unlock others. How many karts? There are 8, but you unlock others as you start winning grand prix tournaments. If you want clean, fun entertainment for the whole family then this one is a winner.
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A Really Fun Game. This game is often compared to Super Smash Brothers which is a classic fighting game. But to compare the two is to compare apples and oranges. Viewtiful Joe Red Hot Rumble is an arcade type of game complete with bonuses and all the action. All of VJ's super powers like slow motion are there. If you like the feel of his action, you will like the feel of this game. But if you want to really see where this game is at its best, then invite a couple of friends over for a party. In this sense, it is like Mario Party in that it has mini games and some funny scenarios. This is definitely a worthy game to add to the Viewtiful Joe collection. If you like arcade games, then this one is for you!
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Don't Let Looks Hinder You. Many people can argue that Skies of Arcadia: Legends for the Gamecube isn't up to date with graphics in games today. Those people would be right. However, this is an INCREDIBLE game nonetheless. Its easy to follow, combat's innovative yet interesting, the Arcadia world is huge, and this game is overall plain fun. If you're not an RPG fan, I'm not entirely sure this would be the game for you. If you are, however, then have NO hesitation picking up this game. As said in the title, don't let looks hinder your decision. Even though there is no voice acting, there is a very interesting story line. I literally spent over 50 hours playing this game (the game tells you how many you've played). This is because the games length is unbeatable because there are so many extra things one can do. You can choose your path and maintain your crewship and everything. I myself am a huge RPG fan meaning I have played hundreds of RPG games. Hands down, this is in my top 5 favorite. If a game company remade this game with uptodate graphics and voice acting then this game would be the best.
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Good Game, BUT. Overall, An entertaining game but as a previous reviewer stated, you feel like the computer stacks it up against you. I've had my goalie go into the corner to get the puck and "penalty" is called. All this while not even moving my goalie voluntarily. Every other shot hits the post. Great players like Mario Lemieux and Joe Thornton can't get out of their own way while small , speedy players like Steve Sullivan and Saku Koivu can score at will. On breakaways in 2P mode, all you have to do is deke the goalie to get him to bite and he will fall down like he was shot almost every time.
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Best b-ball game out there. This game is simply the best game out there right now. I haven't played NBA Live 2000 on PS2 because well... it's pretty... hard to get your hands on one of those things. One thing that is really great about this game is the computer AI. Man, the computer is challenging to beat. When I first popped it in, and trying to figure out the controls, the rookie level was pretty tough for awhile, except for the fact that the computer always bites on pump fakes. So, I moved it up to the Pro level, ...,I've got a fight on my hands. And I'm glad the makers reduced the amount of blocks on layups and dunks that plagued NBA2k. They made it more realistic if there is a block by making the player swat the ball out of bounds which really happens in the game today. Graphics are a lot better and there are a whole bunch of dunks, they even included Rider's between the legs dunk... yes that's right, I called it Rider's dunk because he did it first. So if you are a hoops fan and are looking for a great game, this is the one to get, ....
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A dazzling experience on the Dreamcast. When I bought this game I already owned the playstation version and believed that this would be a terrible port much like Tomb Raider: The Last Revelation onto the Dreamcast. I was wonderfully surprised when I played this game finally, it was great. The graphics are surprisingly good, better even than some of today's releases on "superior" systems. The game controls well, the sound is well. . . its John Williams, and the replay value is seemingly endless. I have been truly won over to this game after initially being skeptical. One of the best aspects of the game is the two player mode(a seemingly lost art in the video game world). Here you can join forces with a friend or you can wield your lightsaber against one another. This game also serves as a great solution for the lightsaberless ps2 owners since one can now purchase a Dreamcast and this game for around $$$$, that's right the price of a brand new Playstation 2 game. This game is a must for any lover of Star Wars or anyone just looking for a fun 1-2 player action game.
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Incredible. When I bought this game used from a local game store I was wondering how long it would keep me entertained. When I first turned it on, I was expecting something similar to it;s predecessor, which I also own. First off, the 5 games instead of 4 was nice. Color really helped define things too. Then I got a few stars (every 200 points in a game earns one star) and so many extras got unlocked. There are three unlockable versions of Modern Ball. Mario, Yoshi, and Wario Versions. There is a museum of classic games which, although aren't playable, are a nice little history lesson. I give this game a 5 for being entertaining, innovative, and awesome. Good job Nintendo.
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tries to improve on the past but fails. RE: code veronica X is all set up to go beyond raccoon city, provide more backstory and offers 3D movement. The problem? 1. Although many didn't like the old RE camera angles, movements, and so forth... they did add to the atmosphere. When you walked into a room and the camera angle switched to show from under a bed, you were cautious that something might just jump out at you from it. Code veronica's free movements means less shadows and creepy scenes (they try to improve on it by making most scenes hazy or foggy but it doesn't really work). They do add a vibrating heartbeat when going through certain doors but you quickly realize that it means nothing. When your heart starts pumping... it probably means aboslutely nothing is on the other side of the door. 2. The characters. Steven is annoying. Alexia has her moments but her brother (and his voice especially) make you wish you were being attacked by zombies for real. Wesker couldve been cool but seems more like a superhero villian who will never go away and isn't fully explained. 3. Certain places in the game make little sense other than forcing you to walk past each room. In a graveyard with a bunch of zombies?: No, you can't just walk or climb past a 2' crumbling tombstone, you have to walk all the way around. The machine used to make alloys or whatever... also annoying. 4. Equipment. More than in other RE games, it seems like you can run out of ammo and be stuck in unwinnable situations. If you don't have enough ammo in the plane when the tyrant is after you, well you might as well start the game over and try to conserve ammo a lot better. After conserving ammo before facing alexia, I thought I was ready, used everything on her and was out of ammo without a prayer. I didn't restart the game all over to see the ending, i was sick of it by now (and I've beaten all the others multiple times). On the upside, some of the cutscenes are very cool (especially in the beginning). The double guns are cool until you're out of ammo. And if you like RE, you'll probably just have to see it, but its my least favorite.
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The best racer on Gamecube. Let me start by saying that this is the best racing game on Gamecube. Much liek the original Burnout, you race through traffic at insanely high speeds. This time, getting boosts is easier, so the game is more enjoyable. If you played this game on PS2, you will know what to expect, and everything is perfectly in tact. The game is faster than Need for Speed: Hot Pursuit 2, but also more enjoyable. Unlike the first game, Burnout 2 has tons of modes for you to play in. There is the crash mode, where you try and cause the most damage. There are lots more races, a better selection of cars, and the option to play as cops. The game does get hard, but not to the point of frustration. The graphics are phenomenal, without any slowdown. Crashes are once again awesome. If you own a Gamecube, you must buy this game.
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if you like mega micro mini games you'll love twisted. THIS GAME LIKE THE LAST IS INSANLY ADDICTIVE! THOUGH THE TWISTING PART TAKES AWHILE TO GET USED TO I BELIVE THIS IS THE BEST GBA GAME THAT'S CAME OUT. IT'S PRETTY HARD TO PROGRESS THOUGH THE LEVELS NOW. LIKE ON THE FIRST ONE I GET UP IN TO LEVEL 80 BUT NOW I CAN'T GET UP TO LEVEL 30. I'M GLAD THEY DID THAT, BECAUSE IT PUTS MORE REPLAY VALUE ON IT. THE EXTRA UNLOCKABLES ARE GREAT. THERE ARE MANY NEW GAMES TO UNLOCK AND OTHER STUPID THINGS LIKE A YOGA MAN WHO KISSES HIS OWN BUTT (UNLOCK THE YOGA MAN AND YOU'LL SEE WHAT I MEAN) OVERALL THIS IS WORTH ANY AMOUNT OF MONEY(AS LONG AS IT'S UNDER $40) BUY IT NOW!!
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Looks like it does in the pics. Looks like it does in the pics, shell fits just fine and feels as good as the old one. Screen was a little scuffed but not anything horrible that couldn't be fixed. The buttons that come with this are, well, cheap. The D-pad didn't work as well as the old one and the rubber contact patches where to stiff so you ended up hitting up or down going right or left and vise-versa. The start and select buttons where also a tad to short for the shell, if you have all your old buttons and the D-pad contact is fine then this is a great upgrade for an old beaten gameboy.
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Best Party Game Yet. Being a huge fan of both the Muppets and the "party game" genre, I had to give this game a try. Even though it costs far less than competing games, this one is way more fun, pound-for-pound. Compared to other party games, this one gives each player a greater amount of control over their board moves and strategies. It's not just a simple laps-around-the-board or race-to-the-finish format in this game. Instead, it's a freeform structure that allows the players to determine how often they play minigames and how mean they want to be to each other. This feature is appealing for older players who are turned off by the dumbed-down, restrictive boards on games like Mario Party or Pac-Man Fever. Also, as you unlock larger boards, more features are also unlocked, allowing you new ways to harrass your opponents, such as hypnotizing their characters or draining their funds from the Automated Trouble Machine. As far as the minigames go, this game offers 30 quality 4-player minigames which all operate on a universal point system. They range from puzzle games to flying, first person shooting, sports, arcade, and driving games- and all with a silly Muppet twist. Fish tossing, stinky cheese gathering, and tomato throwing are all included, and that's just what you do with food. A great feature of the universal point system is that you can pre-purchase points in each game to gain an unfair advantage if you choose to, or you can horde your credits and try to cash them in at the end. If you save, look out for rock-paper-scissors, where an opponent can challenge you for half your stash. The tide can turn quickly if you aren't careful! I also should mention the music. Whoever wrote the tunes that play behind each mini game and the main floors did a superb job. I love listening to the songs in this game. I don't think I could say that about any other games. It really adds to the Muppet atmosphere hearing the kooky, brassy music behind the action. Overall, I can't recommend this game enough. So far, I've played it with quite a few friends, three of which went to purchase it themselves. You can't go wrong with under $20 for a game of this quality. A+
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Kinda Cool but not My Thing. I bought this not knowing what I was getting into. I learned that I am not a real big fan of the Japanese-style RPGs and more of a fan of the DnD style whether it's Diablo or the TSR Goldbox games. What can I say? I likes me some hackin'! I had quite a bit of fun at first exploring, fighting, solving puzzles, etc. The game does really have some unique twists on things as others have noted like the magic system, the Djinn, the class options. Some of the locations attracted my imagination quite bit. Many attack effects were just plain neat. You gain a power to mind read early on and that combined with the dialog is by itself pretty satisfying a lot of the time. I have no trouble believing this is a superb title in its genre. I finished the game but it proved to be a forced march and I was very ready for it to be over. I really wanted that satisfaction of beating it, plus there were some nifty items and combats at the end that eased the monotony. Things that took its toll on me were: A) Combat. The "Bad guys line up here, good guys line up here. Guy 1 jumps to other side, swings, jumps back. Guy 2 jumps to other side, swings, jumps back" style of fighting isn't inspiring. There was a lot to like about combat but the style in general makes me a lot less interested. B) Railroading. I don't mind not having any options. What drives me insane is you are given the chance to choose but rarely does the choice matter and the execution of that is so clumsy that it's almost insulting. Example: Very early on, your friend Jenna asks you to go get the Stars for your mentor, Kraden. You get a choice on whether to do it. If you say "Yes", she says "Cool!!!" and you're on your way. If you say "No", she says "Don't make me mad!" and asks you again. This repeats until you say "Yes" - you can't even cancel the dialog and walk around. Why even offer the choice? That was the first time I thought about reselling my copy. So after a while I got the feeling I was watching the story more than participating, with periodic puzzles and combat in between. That said, I thought the story was A-OK but I also haven't been so spoiled for (apparently) boilerplate RPG story lines like other reviewers. I wish I'd played around with the nifty-looking class system more. Golden Sun was some fun and some good genre edification but I'm real glad it's over.
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really darn good game. This was my first GBA game ever and it was probably one of my best choices. Although i admit that my stepfather chose the game (i like to take responsibility for things as good as this). This game has okay graphics(only if you play with a lighting attachment, though). If you have tried and liked symphony of the night you will love this one. This game is quite challenging and i suggest you play only with a lot of time on your hands. If you are one of those mario loving fanatics, don't get this game. i cant say that this is exactly like super mario land. the controlls are the usual, a= jump and b= attack. I assure you, if you have a lot of time on your hands and a lighting attachment you will love this game.
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Oracle of Ages...Ages of gamers. I've been a Zelda fan for the past 13 or 14 years. This game (along with it's counterpart Oracle of Seasons) makes for a very good old school feel of gameplay. I fell in love with it and I've yet to beat it (due to lack of knowledge of ...), but I have a very enjoyable time playing the game. Most of the dungons remind me of the good 'ole days where Keese flew around freely, Likelike's took your shield, Octorock's throwing rocks, Moblin's shooting you with arrows, dragons spiting fireballs, Dodongo's eating bombs, multiheaded drangons flying around trying to kill you. And the music grabs you once again. The land of Hyrule is under attack. Old school gameplay, incredible music, familiar characters and enemies...it dosn't get any better than this. Buy it, I know I will!
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Misleading. An avid PC point 'n' click fan, I was thrilled to find something that had been successfully converted to a GBA game. Reviews spoke of decent graphics and great transition of the puzzles for which p'n'c-ers are notorious. Sadly, it just didn't seem so. The graphics and entire gameplay reminded me of a text adventure and the first real puzzle didn't come about until I was halfway into the game. The only real similarity seemed to be in the use of items in conjunction with the environment. Gameplay wasn't intuitive as one was given multiple clues at a time, yet expected to follow only a specific one-- Both Spain and Syria are mentioned at one point; however, if you decide to hoof it to Spain, the game's over for you. Syria doesn't appear on the map, you lose without even the dignity of a "Game Over" screen. Essentially, "Broken Sword" seems to hold a lot of promise in terms of plot and adventure; but, as a hasty transition to the GBA system, it's just lost all its glitter.
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Zoo Cube Review. Let me just start out by saying that this is a highly addictive game. Easy to learn how to play, anybody can pick it up within a matter of seconds, yes, seconds. A simple concept of having to remove shapes from the screen. Shapes are constantly coming in from different sides of the screen, but the Heads Up Display (a.k.a. HUD), makes it easier to know which side they are coming from. The player also has the option of shutting the HUD off. However, the note of Gore for this game is uneeded. I have not yet seen an animal, and infact, the only animal in the game that I have seen, would be the monkey of the front of the box. I suppose, the note is there, because of the concept of animals being twisted into different shapes. But enough about that. The game gets harder as you move on (which games don't?), but again, it is a simple concept and anybody can play it. Highly recommended for puzzle and brain game buffs.
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A really addicitve game. This game is great. The graphics and sound are good. Basicly you conytrol a little space ship blowing aliens up and completing missions. The missions are cool but the thing I like nost is just flying around and trying to level up and make tons of cash. When my friends and I get together and play a four player game, it makes the game several times more fun. Don't believe the people that gave this game bad ratings. After reading thier reviews I can obviuosly tell that they didn't even know what they were doing when they played. "There is no RPG elements whatsover," my god people, didn't you realize that you gain XP and levels and can buy items. So don't believe them. Buy this game it is COOL.
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Fighting game for all. I am a huge fighting game fan, but I've never liked the button mashing variety of fighting games. Until now. Soul Calibur is a fun game that keeps me coming back for more. From powerful brutes like nightmare and asteroth to fast fighters like Sophitia and taki to everyone else in between, this game is one of my favorites. It's simple enough to pick up for anyone. 1 button for horizantal strikes, 1 for vertical strikes, 1 for kicks and 1 for blocking. But the strength likes in it's combo system. Even a newbie can get some combos by mashing buttons, but someone who knows what thier doing can wipe the floor with all challengers. In short, Best fighting game ever.
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Perfection. What can I say about this game that hasn't been said already? It's breath-taking. Amazing. Life-like. Addictive. Mind-boggling. Fun, even if you HATE fighting games. This is the only fighting game I have EVER truly loved. You can't help but develope a bond with your favorite character. Mine is Sophitia. Beautiful, fluid, precise, deliberate. You just HAVE to see this beauty, in her 3rd outfit, doing her Kata in Exhibition Theatre! (After you've "unlocked" that feature, of course) I finished everything there was to finish in this game, 5 months ago. I STILL play it all the time. I'll actually dump my saves on my VMU, and start all over. There is no way you can go wrong buying this game. None. Like I said, even if you don't like fighting games. You'll be hooked in the short amount of time required to learn the basic moves. My son pleaded with me to give it a try, and I was hooked 15 minutes later.
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Wait it out for a different game. This game is slow, predictable, and very much a "kid's game"... Granted, the title should've clued me in, but I've run across quite a few games that were originally intended for children that I've enjoyed very much. This, however, really isn't one of them. Don't get me wrong, the retro style graphics and gameplay brought me back to the days of the ol' PC game "4th And Inches", but really don't stand up to expectation with all the really attractive titles out there right now. I mean, Joe Montana Football was one of the greatest football games ever, and while I'm not saying that it should necessarily be brought back (make way for the new and all that) the expectation is that the game will at least LOOK like something more interesting that a mess of hard-to-differentiate pixels blinking across a green field. Play calling and execution is frighteningly simplistic and sometimes quite frustrating, the players move molasses-slow, and there's no such thing as the onside kick. On the positive side, you can straight-arm other players. But that's really it. My recommendation is that unless you're an 8-year-old, or want to play a very, very simple football game, skip this one. Madden 2002 is coming out soon, and promises to be quite superior to this. When I first picked this up, I thought "how bad can this be?" and that it would tide me over until the real sports games surfaced. Not so. I'm utterly disappointed. The only reason it got 2 stars instead of one is the whole "retro" value (I really loved 4th and Inches). I'm not sure what I expected, but it really, REALLY wasn't this.
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Batman: Not worth the wait. Holy mediocre games, Batman! Batman fans have been waiting a lot for a good Batman game; and it seems they might be disappointed again. Those who played Return of the Joker have suffered enough. Batman Vengeance was good but not exactly great. Batman Dark Tomorrow has really nice features but lacks even more. My favorite Batmam game is still The Adventures of Batman and Robin for the SNES. First of all, the first thing you notice is that the game doesn't look good enough. Let's face it, there is not much detail in the picture. Batman looks great, tough, but I think the model doesn't have enough animation. Gotham City is a dark, mysterious city but this is clearly not what I had in mind, it just looks simple, a few crates and boxes. The cinematics are great the only problem is that there are too many of them. At some point your watching the game rather than playing it. Second, the control is awful. Remember the sluggish Batman from Batman Forever? Batman just doesn't respond. It's similar to controlling Lara Croft in Tomb Raider. You just keep bumping onto walls, going the wrong way and feeling stupid (sometimes it seems like Batman really doesn't know where to go and spins). It is hard even to enter a door. Batman either runs too fast or walks too slow. In the end is frustrating. Third, gameplay is very repetitive. Enter a room, punch, kick, handcuff and repeat. The game is unnecessarily hard I think. If you die you can continue in a point close by but you will repeat this process a couple of times. Using your batarang or smoke bomb is useless, the thugs stand up very quickly and they corner you. The boss fights are more of the same. Batman Dark Tomorrow has some nice features like the original story and the cool cinematics, but being a good storyteller doesn't make a good game designer. I seems to me that the guys a Kemco spent all this time fixing the cinematics, and the have done a great job, but they didn't pay attention to the horrible camera angles, the boring and unispiring music, the repetitive gameplay, the unusefulness of the batgadgets,and the frustrating control. I had been expecting this game since it was announced, and I can say the have disappointed me again. It doesn't even have an atmosphere of it own, the music doesn't help and neither the visuals, the characters alone don't support the entire game, I think it relies to much on its story. Batman fans may be tired of waiting, maybe developers should quit.
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Back to the Best. The Gamecube, Nintendo's latest foray into the console market, is not the most powerful machine you can find. It does not have a hard drive, cannot play DVDs or even (gasp!)CDs. If you, kind reader, are looking for an all-in-one entertainment center, go for the PS2. However, if you are on the search for the best games ever made and ever to be made, the Nintendo Gamecube shines brightly as your choice. Let me simplify that. If you love games, get the Gamecube. Mario, Zelda, Metroid, all of these beloved francises have been given amazing sequels, issuing a feeling that one can only describe as going "back to the best times in gaming." But don't think that Nintendo, the greatest game-maker in the world would rest on it's laurels. Animal Crossing, Pikmin, and a host of other games have sprung from the minds over in Japan that keep the world guessing. Recent rumours of a Nintendo buy-out of Sega (Sonic) and Capcom (Resident Evil) takes the Gamecube from a must buy, to, for lack of a better expression, a must must buy. Final Word? If you are a lover of videogames, only Nintendo's Gamecube will satisfy.
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What a Game. WOW! I can't believe how much fun this game is! The whole 'real time' thing is really cool. You get on, and if it's dark outside, it's dark on the game. Tom Nook's general store "Nook's Cranny" closes at 10:00 and re-opens the next day at 9:00. When you get in the game you have to name your character and the town you live in, the only problem is that you only have 1000 bells (the currency in the game) and the teeny tiny house you get costs 19,800 bells. So you have to work part-time in Nook's store. He gives you lots of odd jobs to do, such as posting adds for his store and running packages to and fro. There are endless things to do, you can fish, shake trees for cherries, 100 bells and other things (but be warned! You can knock a beehive out... and I'll let you figure out what happens next!) You can change your clothes, do favors for neighbors, mail letters... There are lots of neighbors to talk to, and new ones are always moving in. Sometimes they'll send you letters with gifts attached! I'm yet to find the 'end' of THIS game! This is an awsome game I'd reccomend to ANYONE!
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An excellent outing with Mario. In all honesty, this game is better than just four, but not quite 5 stars. The Gamecube lacked a real Mario game for some time, and then finally Sunshine showed up. First of all, this game is so much better looking than its predecessor Mario 64. It is also so much smoother, and seems more entertaining as well. While the story (which I will not discuss) was a little weak and strange, the game is very clever and fun. As far as weapons, the FLUDD wins high marks for originality. It is easy to use and also fun. It's also more than a means of "doing in" enemies. It doubles as a method to get to areas it would be impossible to get to otherwise. The graphics, like most every Gamecube game I have, are fabulous. The large amounts of water in the game are really detailed and very beautiful. The only problem as far as graphics is the "slow-downs" when you fight Bowser at the end of the game. Otherwise, everything is smooth and a real pleasure to look at. Music and sound effects are very good too. The music really does capture the atmosphere of the levels they are in. Sunshine, like all the Mario games I can think of, uses the tried and true "Bowser kidnaps Toadstool" story, but it plays a little twist on it. This twist is interesting, a little disturbing, and not really necessary. It really could have had a better story, but the one it has works pretty good. In closing, if you like Mario games this is your only choice as far as a Mario platform game goes. But it's a very good only choice. It's got all kinds of fun stuff to do, and most people should really enjoy their time playing this game. I know I did.
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Good for the right price, or a rental. Well, after reading the reviews on here, and the last three having horrible spelling and being the most unhelpful I've seen, I thought I'd try and shed some light on the game. The fact is, this game was obviously made with intentions of being "eye candy" in hopes of selling lots of copies. As usual, that didn't do the company as well as say, putting more thought into the game could have done. The company that made the game, Terminal Reality, makes mostly medicore games, while this is the best of their franchises, it is still mediocre at best. Story: I really didn't know what was going on. At first I was killing monsters and mutants, then it went on to nazis, then monsters that were possessing nazi bodies. That seemed to be the entire storyline... they didn't really put much thought into this I guess. Graphics: Nothing amazing. They look like your typical graphics of a game from 2001/2002, but they are manageable. Music/Sound: Good, weird sounds. Whenever you feed off a nazi or a monster, Rayne makes "mmmmm" sounds that are somewhat funny as well as distracting. Game length: I started yesterday, and have almost beaten the game already. Estimated game play should be 5-8 hours on normal. Controls: I don't know what people's problems are on this site with the controls. It's like they never played a video game before or something, because I got used to everything instantly. They feel almost like an FPS, though the game is played in a third person view. It's a fun game while it lasts, and if you just want something quick to play through. Just don't pay more than $8 for it, and if anything, get the PC version instead. PC ports of games are almost always better than console ports.
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STILL ONE OF THE BEST,SEGA DESTROYS. Sonic The Hedgehog 2 is absolutely a worthwhile gaming experience. This game has it all killer gameplay,replay value,great controls,graphics,sound,awesome and crazy levels with high speed. In 2003 its hard to find a game this good these days with a few exceptions (Halo,Halo 2,Doom III) but besides a few titles the new games just don't impress me,so they have better graphics but where is the gameplay and such. Anyways back to the review Sonic The Hedgehog 2 can appeal to almost anyone young to old. Also checkout SONIC CD FOR SEGA CD it is by far the best Sonic game and Sonic The Hedgehog 2 is second in my opinion.
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It was well worth the wait. I had many reasons to buy a Nintendo Gamecube (state-of-the-art graphics, lightweight, doesn't use too much electricity, etc.) but by far the best reason was to get Super Smash Bros. Melee. This game is the sequel to the Nintendo 64's excellent Super Smash Bros. (which from here on I will refer to as "SSB"), and I had been waiting and waiting and waiting for a sequel until FINALLY one came out--on a different console. (Don't you hate it when that happens???) The gameplay is very similar to that of the original--try to knock your opponents around, then defeat them by sending them flying off the stage. The new feature that you'll notice first is the wide variety of characters. There are 25 characters--nearly half of which are secret--ranging from the floaty Princess Peach, to the ox-like Bowser, to the transforming Zelda/Sheik, to the Japan-only game Fire Emblem's heroes Marth and Roy, to even the quirky 2-D Mr. Game & Watch! Plus all your favorite characters from SSB (Mario, Kirby, Ness, Link, etc.) are ready for action again--though you'll have to unlock a few of them. There are also a great deal of maps, including three from SSB. It would be kind of redundant to list all of them, but my favorites are Fourside (where you fight on top of a city's skyscrapers), Big Blue (where you fight on speeding race cars and try not to fall on the track below), and Poke Floats (where you fight on top of drifting Pokemon blimps). This is also where the Gamecube's top-of-the-line graphics stand out; the backgrounds are so detailed and the animation so fluid that you'll swear you're watching a live-action movie. (The Hyrule Temple and Final Destination are miracles!) There are also many new items to use: from Warp Stars to Super Scopes to good old-fashioned FOOD! The old items from SSB are also back, but some have new features (I HATE IT WHEN I GET A HEADLESS HAMMER). I could go on all day! There are so many new features to this game that make it a blast to play even when your friends aren't around! These include the one player Event Match (a series of 51 progressively difficult 1-player matches--#51 is not impossible but INSANELY HARD), the trophies (try collecting all 293), and the Multi-Man Melee mode (can you stay alive for 15 minutes with one life and no recovery items?) And there are also lots of new versus modes too, including many versions of regular matches (Invisible Melee, Slo-mo Melee, Fixed Camera Mode, etc.), as well as the Camera Mode. This ingenious mode allows two or more players to take on-screen snapshots of the action from ANY angle. (This feature also makes it possible to photograph the female characters in...ahem...somewhat suggestive fighting poses, which is the sole reason why the game received a "Teen" rating from the ESRB.) One of the other improvments which I feel that I am the only one to spot is that the AI is vastly improved over that of SSB. One example: NPC's in SSB often picked up items and threw them down on the ground OVER AND OVER AND OVER AGAIN--even if they were set on level '9' difficulty (hardest). I would say that a level '9' NPC in SSB is about as challenging as a level '6' NPC in Melee. (However, this is not to say that Melee's AI is perfect--I once beat Event #48 in 18 seconds because an NPC came lunging at my character with a powerful attack, only to miss and fall into oblivion. But this only happened once.) And, last but not least, we have the credits. Even the credits are lot of fun; they take you into a Star Fox-like zoom through space in which you can fire lasers at the credits to read more about them. Very cool. Bottom Line: This is a wonderful game, and if you don't already own a 128-bit or higher gaming system, then this game is well more than reason enough to run out and buy a Gamecube right now! I just hope the next Super Smash Bros. sequel is coming in less than three years from now.
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Just like the originals. Got a sega genesis for Christmas that was loaded with 80 games. We have 16 grandchildren. I was afraid the wireless remotes would not last. They need batteries. They need to be pointed at the genesis at all times. It causes problems. I bought these but was afraid they would be too cheap. Each week they are used twice a week from Dec to Feb when I babysat my grandson. He is four. These controllers have held up well. I just wish the cords were longer. When other grandkids came over it was played with but probably not for more than 15 hours total since Feb. June 26, 2017 It hadn't been used for a month. My grandson and I plugged both in but only one would work. He was so disappointed we couldn't play together. Now I have to decide whether to buy these again or try to find a local store that sells retro stuff.
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Five-Star game but a three star package. Metroid is said to be one of the greatest series in gaming history. Not only did Metroid invent a genre that has constantly been used over and over again, but it had original gameplay that allowed you to explore the world without a set path. The classic NES series gives us all a chance to play the original Metroid again. Unfortunately, Metroid suffers from what other games in the Classic NES Series suffer from. The game, as you probably know, has already been re-released (you probably don't even know you have it) and the price to buy this classic is much too expensive. Metroid has a simple concept. You're Samus Aran, sent to the planet Zebes to destroy the Mother Brain and the Metroid threat and save the galaxy. Going through the midst of Zebes, Samus will gain new abilities to help her along the way. The gameplay is pretty basic: If anything moves, shot it. You're job is to explore Zebes, find all your abilities and destroy the Mother Brain. In my opinion this is the most challenging Metroid adventure. Nintendo has only added one new feature, and its pretty handy. You no longer have to enter a password as you can now save your game onto the cartridge itself. The password is stored in the system and is already on the screen when you choose to continue. Graphically, it looks no different than it did in 1986. Of course, this in itself presents problems. Since this is a direct port of the original Metroid, all the glitches and such are still there. Music wise: the game the still sounds pretty good. By now everyone should know the Metroid theme, and the original theme still sounds good even twenty years later. But of course this game does have its backdrops. I wanted so badly to give this game five stars but there's no possible way I can do it with how Nintendo is ripping people off. This game, as the previous reviewer mentioned, has already been re-released. If you have Metroid Prime, Metroid Fusion, a GBA and a GCN/GBA link cable you can unlock the original Metroid in Metroid Prime. Also, for just ten dollars more you can buy Metroid: Zero Mission and the original game (which is actually the EXACT SAME AS THIS) can be unlocked. So chances are, you've already got the original Metroid. This certainly isn't worth forking over $20 dollars for since its already out there enough as it is. Save your money and instead buy Metroid: Zero Mission and unlock the original Metroid game. That's more worth the money because you get two games as opposed to one.
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Full Reveiw of this AWESOME game. There are many things I like about this game. 1. The graphics are superb. The courses are the same stye as the ones for the Super Nintendo F-Zero, but it runs at a fantasticly smooth and fast framerate like the N64 F-Zero. Great lighting too. 2. Big game. There are 4 circuits with 5 tracks each, plus a championship track and a track for single-pak multiplayer games. There are 10 cars (you have to earn 6 of them) with differences you can really notice. 3. Challenging. I have beaten the first 3 circuits on standard difficulty and am struggling to beat them on expert. Not to brag, but I am a pro at F-Zero Games, and I think this is hard. 4. Replay value. It is very fun to replay the tracks, trying to get a better time, or seeing how you can do with different "cars" 5. Multiplyayer. I haven't actually used this yet (none of my friends have a GBA), but I'm sure it will be very fun for people who are already pros at beating computers. I know that there are two ways to play multiplayer. A: with one game pack. You may only play one course with the same "car" for each player and there is no music. B: with a game pack for everyone playing. You have full access to all vehicles and tracks that are unlocked in any one of the games. Up to 4 people can play at once in both modes, and the empty slots may be filled with computers. 6. Sound. I kind of miss the old F-Zero tunes, but the new ones are great too. Much, much better sound quality than any older gameboys. Overall rating from one to ten: 9.5 If you like racing games and have a GBA then this is a must buy!
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GCN Gamer. OK, let me get down to the nitty gritty right away. Eternal Darkness, is going to be the biggest title for the GCN till StarFox, and even that might not do it. Silicon Knights(Developer) has been working on this game for so long they deserve an award. If you've read the other reviews then you know that you play as 13 characters, with a story spanning over 2000 years. Along with that this game has excellent lighting at 60 frames per second. The insanity meter makes the game even better... All in all this game is going to be great. It has over 60 hours of gameplay not including alternate routes, making it the longest game for Gamecube so far. Even better, its exclusive to Nintendo. If you are craving an action-adventure RPG for the GCN, don't hesitate to pick up Eternal Darkness: Sanity's Reqiuiem.
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Animal Crossings: Better than humans. I hate GameCube, but I love Animal Crossings. This game NEVER gets boring. Im sure most of you know the game play, but for those who don't here's a quick run down on what the game is about. You are a human moving to a town that is owned, and occupied by none other than, animals. As soon as you get there you have to buy a house, which is owned by your friend, the raccoon. To pay off your debt you do odd jobs for the community members, catch and sell fish, harvest food and sell items. Every time you pay off your debt, Tom Nook (Racoon) builds onto your house, when you pay off your final debt he makes a statue in your honor. This game is great, not only do you do jobs and hunt, but you can also buy things to make your house better, beds, chairs, radios, stereos, statues, tables pretty much anything, plus you can buy mini NES games and play them, like Tennis and PunchOut. Not only that you meet up with a dog every saturday and he'll sing you a cool tune that you can save and play on your radio/stereo anytime, and its all techno! I highly, highly advise you to buy this game, you'll never want to put it down.
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