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Sometimes A Memory. With the Nintendo Gamecube fading into obscurity, many gamers are flocking to buy the Wii in droves. Although that is unfortunate for those looking for great games, they can always still find great accessories for the system. This memory card handles well, carrying 128MB of memory, which can hold over 60 different games in memory, which works well for those who want to hold sports titles like Madden '07 and '06, or great classic titles like Super Mario Sunshine, and The Legend Of Zelda Twilight Princess (Gamecube edition). Although it isn't bad, it just doesn't work as well as the one Nintendo made. My Gamecube sometimes doesn't recognize this memory card. I really suggest you get one that Nintendo made instead.
Price: B-
Convience: C+
Overall: C+ | video-games_retro-gaming-microconsoles |
The Force is strong in this one. Have you been waiting for the perfect Star Wars experience on the GBA? Wait no longer, for Star Wars: Episode 2: Attack of the Clones is here and it rocks. The 3-D ship levels are astounding and the lightsabre-sidescrolling levels are excellent. Unlike Jedi Power Battles, you can control which direction your lightsabre slashes and blocks and slash air units. And the boss battles are like in the movies: you could be fighting one on one or fighting a boss while slashing battle droids at the same time. If you were disappointed with JPB, don't worry because THQ has fixed their mistake. The visuals and the sound is excellent. This game rocks. | video-games_retro-gaming-microconsoles |
An Experience More Than a Game. This is a game that does what you have most likely never seen in a game. It is a terribly twisted world that has many interesting characters (many of which you play as), but as far as gameplay goes, it is lacking. Killer 7 is played on rails; you press A to go forward, B to turn around, and hold R to aim your gun to shoot enemies. This severely limits gameplay, as you can go on a very limited amount of paths and makes the entire game extremely linear.
You can play as seven characters, each has their own personality and skill set. What it comes down to, sadly, is the fact that you will use only two or three of the characters throughout the game, except for the few times you need a specific characters special ability. This is due to some characters simply having better capabilities than others.
What Killer 7 lacks in actual gameplay, it makes up for in style, which is the main driving factor to keep you picking up the controller time and time again. The game is just so intriguing, with such odd visuals and characters. No other game looks like it.
Bottom line: the game's story and style are what will keep you playing, as the gameplay is fairly average. An all around good experience, with solid controls and outstanding visuals and sound. | video-games_retro-gaming-microconsoles |
this is hands down my all time favorite game. SMB 3 is the best of all mario games, and my all time fav game in the entire world. there are more items and cutest costumes (flying with a racoon tail beats a cape any day), and tons of chance games to get items and 1ups. the underwater levels are awesome, icy levels r slippery and every other terrane in between with a great story line and great maps. so many memorable enemies, more than any mario game before or after. the most amazing graphics ever (strongly influenced me as an illustrator). it's so well designed, it beats all 3d games i've seen. *sigh* i wish they would make great 2d side scrolling games again, i get so disoriented in 3d, and the poor camera angels has me running backwards. | video-games_retro-gaming-microconsoles |
Excellent, but. In the tradition of Super Mario Bros 3 to Super Mario World, Super Mario Sunshine pretty much picks up where Super Mario 64 left off. Which is not to say that the game is nothing short of extraordinary. SMS is an example of excellent game design, control, and sheer replay value. However, the graphics are a disappointment,they are often foggy, washed up and primitive textures are often plainly visible. Compared to the monumental step that was SM64 this is unacceptable. After seeing Resident Evil and Metroid Prime on GC there is simply no excuse for Nintendo's flagship series to have this unsightly blemish. (literally) The FLUDD (the water cannon/jetpack) is a welcome gameplay innovation however. But I did not like how mission objectives were far more linear than before. You can only earn one star (shine whatever) in each episode. Whatever episode you choose determines the shine you can earn. In addition, the levels were simply lacking the magic of previous games. I can remember playing games where I simply just looked around in awe at the 3-D environments. WHile the level design is creative and well done, it just doesn't suck you in completely, for reasons I cant pin down. What I can pin down is that while was addicted to this thoroughly excellent game, I couldn't help feeling that more could have been done and that the magic was gone. (Metroid Prime alleviated my fears somewhat) I wonder how much Miyamoto really has to do with his games, now that he is in more of an administrative role at Nintendo. I hope that Mario 128 rectifies these errors. Not to mislead you however, this game is still highly recommended and worth buying; I only knocked off one star because of the missing magic. | video-games_retro-gaming-microconsoles |
Disappointing. It has been said many times before and I am surprised at the overall rating of this product. It deserves worse than it is given. Granted my review is to warn you fellow gamers and consumers. The company that produces this garbage will never read it or care anyway. The stock IR controller is awkward. Poor range and reception are common complaints already mentioned. An easy fix would be to buy a old Sega Genesis controller but it won't play all your old cartridges. It even says so on the box. The list of real Sega games are great but I would recommend purchasing the PS3 or Xbox 360 Sega collection instead. Much better buy. Cheap Chinese knock off just trying to make a quick buck off of poor manufacturing and nostalgic gamers like myself. | video-games_retro-gaming-microconsoles |
this is NOT good condition. Everyone be wary of where and who . Stated there was a small scratch on the screen that will not affect gameplay, but it's actually a scuff on the inside screen which very much has an effect on gameplay, as well as a bunch of other *actually* small acratches. Also product was stated to be in "good" condition - this is obviously okay/fair condition, unless you're just ignorant, which I am not. If I buy a product in "good" condition, I don't expect it to have chips in it or have most of the paint missing. The third reason I returned it - it's broken - I put my own personal game in (not the "free" one I recieved) and almost broke my game due to a piece inside the port which is misplaced due to years of hard use. I repeat: this is NOT good condition. Everyone be wary of where and who you buy from. | video-games_retro-gaming-microconsoles |
A extroadinary leap in videogames. Let me see. Are you one of those gamers who never found a great game in your whole life that's portable. Well it's about time they have something good. See I already played this game in a import shop and I was blown away by the graphics. I couldn't believe that soemthing this small could be so powerful. It's like a dream way in the past I had and I finally found it. Buy this game as soon as it comes out because it will be a game that will strike a new era in handheld videogames. Plus it has two mario games in one and also link play for 4 player battle! That is amazingly fun. Buy it fast or else there might be shortages because no one else can find a game like it... | video-games_retro-gaming-microconsoles |
Genesis fans, now you can own 6 classic games in 1. New Genesis owner? Bam, now you can have 6 of the best Genesis titles ever, all in one cartridge! My friend owned this, and if it weren't for this game, then games like Shinobi, Golden Axe, and Streets of Rage would still be foreign to me. These games are some of the most well known Genesis titles ever to grace a console, now you can own them together.
Games include:
SONIC THE HEDGEHOG- What is there not to love? The most speedy video game character, as well as the highly known Sega character of all time is back! In his very first game too! Alot of cool power-ups that can range from 1-ups, invincibilty, and a power-up that let's you run twice as fast! The game isn't too long,and the bosses for the most part were easy, but collecting all the chaos emerlalds is something else! I would have preferred Sonic 2 or Sonic 3 over this, since you can do alot more and they were alot better, but this classic will have you wondering HOW it can get any better! One of my personal favorites in the Sonic series!
COLUMNS- The #1 Tetris contender is back! In columns, you need to control falling pieces in a board to align them diagonally to eachother to make them dissapear. You can change the color (Tetris was about shapes, columns was more about color) on the falling pieces to try and make a match. I always preferred Tetris, but Columns is a great challenge for any puzzle fans! Things get twice as fun with 2 players!
SUPER HANG-ON- Man I actually always loved this game! Alot of people found it rather difficult and lame, but this has got to be on of the coolest motorcycle racing games ever! Atleast it beat that Excitebike game by Nintendo... Anyways, Imagine you are at the arcades on a motorcycle infront of a screen, now picture yourself with a controller and looking at the game in 16-bit. You control your biker through various landscapes and send others in the dust. Watch out not to rear end them! You need to clear checkpoints before time runs out, and it get's even better when you are feeling brave to shift gears and go twice as fast! There is also a story mode that pits you against other racers to buy newer parts and become #1! The best racing game I have seen on the Genesis!
Golden Axe- Who could forget this medievil arcade beat em up? You take the role of one of three warriors to rid the land of Death Adder and his evil minions, along the way you collect magic (magic varies from each character), and the ability to ride on big purple chicken like beasts with deadly long tails, and fire breathing dragons! The game consists of 8 levels, but the action will have you coming back for more! 2 Player co-op mode doubles the action, but be sure to spare those potions...
Streets of Rage- This is it. The BEST beat em up ever to grace any console ever! You are 3 undercover young adult police officers. Lately there was a crime organization taking over cities and streets, and only you can stop them. Grab pipes, swing bats, even smash beer bottles and throw knives in your opponents throats! Pull off cool moves to show everyone why they should back off if they wanna mess with you! Call in support! Overwhelmed by enemies, or having a hard time with a boss? Send the coppers over with a rocket launcher which causes a circle of flame that will scorch your enemies! The game is longer than Golden Axe, as well has harder; the bosses are tough and sometimes require stragety, the stages are longer with hordes of enemies ready to take you down and cool levels like being on a ship sailing the rough stormy water in the night, to riding an elevator to the top of the city. This game has some of the coolest music on the Genesis, and any action fans will adore this game! 2 player co-op only makes things better! Do you have what it takes to save the city and clear the Streets of Rage?
THE REVENGE OF SHINOBI- Ahh Shinobi, my personal favorite video game Ninja, and my personal favorite in this collection as well. Although the far superior Shinobi III probably should have been the one to be in this collection, Revenge of Shinobi was always the most popular one (don't ask me why), but it will always have you wondering why you loved Ninja Gaiden so much! In Revenge of Shinobi, you are Joe Musashi, aka Shinobi; the most badass Ninja to take on a world of chaos! Your Master has been killed by the sinister Neo Zeed and his army of darkness, and worse, he captured your girl-friend! Are you gonna stand by and let the world you once loved fall to ruin? If not, strap on your Ninja uniform, equip your knives, and pack those shurikens (throwing knives)! This is one adventure you won't forget! In RoS, you, as a ninja of honor, must rid all the other wannabe ninja's, as well as samurai's, soldiers with machine guns, attack dogs, flamethrower men, and more. Your main arsenal is (with deadly ninja skill might I add) tossing shurikens at your opponents. Or, if you run out, ot if you are simply in close combat when things get personal, Musashi (Shinobi) will quickly slaughter anyone in his path with his deadly dagger. You can also obtain a power-up that increases the damage of your shurikens, and you get to use a sword in close combat! You can also use Ninja Magic known as Jitsu, and the ability to double jump and hurl several shurikens at opponents below you waiting to be slaughtered (no Ninja is complete without these abilities)! The bosses are tough, but Jitsu allows you to summon flames of death, barrier yourself in lightining, allow yourslef to jump freakishly high (with cool effects too!), or even sacrifice yourself to deal damage to your foes (takes 1 life after each use, be sure you have alot of lives when using this). Each Jitsu (exluding the sacrifice, which can be used unlimitedly, at the cost of 1 life per use) can be used once per every time you die, unless you find a power-up on a level, then the number of Jitsu's (ninja magic) you can use increases by 1. Jitsu comes in real handy during boss fights, speaking of which, the bosses are pretty cool! Some require certain methods to hit them, and you will meet unexpected foes such as the Terminator and even the web slinger SpiderMan himself! Lol I am not joking, they are bosses in this game! I bet their just jealous that they aren't skillful Ninja's like Musashi (you), so go out an teach em a lesson! Alright ninja, your mission is clear, your training has proved you nearly invincible. You fear no opponent, and you fight for honor and pride. Now, go, young Ninja, and save your Girlfriend!
Well there is the rundown. Alot to say, I know, but I love these games so much, and I'm so happy the genesis could bring together 6 games that stood out to be classics in the 16-bit days of gaming. With this being so cheap now to find, yet filled with hours of enjoyment, plus the genres range so there is something for everybody! You can't go wrong here! | video-games_retro-gaming-microconsoles |
An excellent video game classic. This video game is an absolutely amazing video game that still is a great memory on my part.
The graphics on this game were absolutely amazing for their time when this game came out somewhere around in 1994-ish. While it's definately a bit dated by today's standards the first X-Men game was the best Marvel COmic video game that I ever got to play.
I loved the sound the game would make then an X-Men character would lose a life and some of the sound effects were just so cool especially the air bomb sound effects when Storm would come down and wipe out the bad guys in the picture. So funny.
This game holds a special place in my memories and when I move on to heaven, I hope Jesus has my old Sega Genesis up there for me to play for a while before I take up form again in my next incarnation.
If you can find it, buy it! It's worth the price. They should re-release this on computer or the next video game system. | video-games_retro-gaming-microconsoles |
Nintendo continues it's reign in the handheld world. The Game Boy has always been the king of the hill, leaving Sega's Game Gear and any Tiger handhelds in the dust. But is it really all that it claims to be? Answer: Yes. With the new Game Boy Advance system out, fans and newbie enjoy hours of fun, I know I have. Here's some of the new things about it:
Features: Bigger Screen - Allows for better graphics than the original
Backwards compatibility: You can play all your old original Game Boy games on it so you can buy it and start playing right out of the box without having to buy a new game right away.
4-Player Mode - You can link up with 3 of your friends and play some of your games together. For some of the 4-player games you only need one game pack
Longer Lasting - Your battery game life up 50% so you can play more and get more juice out of you batteries.
Here's the pros and cons of the GBA:
Pro - Great graphics
Easy to pick up and play
Console is affordable
Great games like Golden Sun and Tony Hawk Pro Skater 2 out on it
Con - Poor backlight makes it so you can't play in the dark (this can be fixed by buy a worm light, they cost about $10)
Older games stick out funny out of the new system
Overall this is a great buy for anyone. And since this is the only handheld console out right now, there will be plenty of games coming out for it so you are sure to find something you like. | video-games_retro-gaming-microconsoles |
The best example to date of why Miyamoto stinks nowadays. Never have I seen a game more engulfed in "Miyamoto's Curse", a term I use to describe Shigeru Miyamoto's recent trend of mediocrity in his design. In fact, I'm beginning to wonder what happened: his early work was so fantastic, yet this is so... not.
The problem with Pikmin (the problem being Miyamoto's Curse) is too big a focus on innovation, so big that no room is left for anything else. The team that designed Pikmin completely forgot to make sure it was any fun to play! They didn't even care! All that mattered to them, it seems, was that their final product be innovative, unique, and full of fancy gimmicks never seen before. And while such things are indeed fine and good (I should know; I myself am a game designer/programmer), they alone can never make a good video game.
It looks as if all of Pikmin's levels were designed over the course of two or three days. The attention given to them is PITIFUL. I'll grant you that the engine is quite impressive, but so what? It means nothing to me as a gamer. (As a programmer, however, I'm very intriged, and I sure would love to see the source code. It's a shame Nintendo doesn't believe in the open source movement, eh?)
So since most people playing Pikmin aren't programmers, I'm guessing they'll get nearly nothing out of it. (Nothing but eye-candy, anyway.) | video-games_retro-gaming-microconsoles |
Star Wars comes alive on the Cube. Here's a mini-review of Rogue Leader. For more info on the game, head to Nintendorks.
"Those familiar with the Rogue Squadron series will feel right at home in Rogue Leader II. Its menus are nearly identical to its predecessors with the addition of some memorable movie clips playing at certain places. And yes, Leia in the slave outfit is one of them. Missions are also much like the N64 version in terms of length and difficulty. The missions span the story of the first trilogy (Eps. 4-6), beginning with the destruction of the Death Star and finishing with the destruction of Death Star 2:The Wrath of Lando. There are 11 standard missions in the game, with about five being too easy for a Rogue Squadron veteran. Sure, you can always go back and play the level twenty times...trying to shave three seconds off your time and get the gold medal. Somehow I just find that less satisfying than trying over and over to beat a truly challenging mission.
Much to no one's surprise, Rogue Leader is an awesome game and an excellent launch title for the Gamecube. Graphics and sound have made leaps and bounds over the original. Considering that this is a launch title, the beauty of this game speaks volumes for the talent over at Factor 5. Controls and gameplay are also top-notch, but don't really offer enough of that intangible "something more" that those who have beaten this series to death may be craving. But the reasons those games have been beaten to death is because they are damn good games, and Rogue Leader is certainly no exception." | video-games_retro-gaming-microconsoles |
Can't wait for this to come out. This is not your average, get scared up, shoot 'em up game. No it is not. This game spans 2000 years, taking on about 13 different characters. And the part in the title, "Sanity's Requiem," is what the game is about. In addition to your average health and magic meters, there is a "sanity meter." If your sanity meter drops too far, well, you start having "gruesome" hallucinations.
The graphics look great on this one, too, but not as good as "Resident Evil." The lighting is good. Overall, this is NOT a clone of Resident Evil. It may look the same from the outside, but it is barely the same. As the saying goes, "Don't Judge a Book by it's Cover." | video-games_retro-gaming-microconsoles |
A game that has aged decently well over time. What can you say? The Road Rash series is the definition of classic when it comes to the Sega Genesis. If you aren't familiar with it and are buying it on a whim, the game basically goes like this: You ride a motorcycle down a very long road avoiding oncoming vehicles, pedestrians, animals and other racers. You are able to punch, kick and back-hand other racers to knock them back and get ahead in the race. Some racers will have weapons like crowbars or chains which can be stolen and used to do insane damage and attacks. You gain money from race to race to buy better, upgraded bikes which gives this game a very slight rpg feel since it remembers your progress.
If you are trying to decide between 1, 2 or 3, I'd say three simply because 2 looks exactly like 1 and 3's graphics are a bit better. | video-games_retro-gaming-microconsoles |
So much more than a typical first person shooter. Such an excellent game. And so much richer than any FPS I've ever played. Now don't get me wrong, I love the classic FPS's like Goldeneye and Perfect Dark, and at first I was a little bummed that Prime was going to be a FPS, but the game turned out to be brilliant. Don't listen to the negative reviews: it's either from people who weren't up to the challenge of the game, or were simply looking for a mindless shoot 'em up game. Prime actually requires some brainpower.
A couple important points here:
Some complain about the excessive scanning of everything around you, but really this is what makes the game so excellent. It is through your scanning of creatures, data files, computers, etc. that you unfold the story of the game. If you completely ignore all the scanning, not only will the game be harder, but you'll miss out on a really interesting plot line.
Graphics and music are beautiful. Not to be missed.
Controls are relatively easy once you get the hang of it. It makes battle less frustrating than other games, but by no means easy.
Speaking of difficulty, the normal mode is fairly challenging, and should satisfy most people. The hard mode (available only after you beat normal) is VERY tough. Have fun with it.
If there's a downside to this game, it may be that the world is too vast, with too many areas to explore and many upgrades to find. I found the players' guide invaluable, but the game is certainly doable without it. Just expect to do a lot of backtracking and experimentation.
Overall a superb game. Give it a shot. | video-games_retro-gaming-microconsoles |
Deviated, yet Good enough. This is a very typical imitated Tony Hawk game. What it seems to be a imitation, however it offers pretty solid game play. This game can turn you off right away if you are just looking at kiddy graphic with scooter instead of skateboard (and you might think this is just a way to cash-in some profit with the recent popularity of scooter, but not at all) If you can manage to play this game long enough, then you will be able to enjoy it with enough challenges and fun factor. I would recommend this game for those who are looking for something cheap yet good enough to kill time. | video-games_retro-gaming-microconsoles |
Gameboy Advance SP. I am a hardcore gamer and I would just like to inform the people who have been thinking about purchasing one of these I highly recommend it. The screen is well lit,there is no glare or hot spots and the layout is pretty comfortable. I have heard many complaints about the layout of the GBA SP, but the people who are making these complaints probally had a gameboy color and most of the people I know didn't complain about the layout on that. In my opinion I would gladly give up a little bit of comfort for a well lit screen and a sleek design. The fact that the screen closes is a blessing because the origional gameboy advance would tend to get scratches and would make it harder for the gamer to see the screen. Gameboy advance SP is a good investment,I have also heard complaints about the price on the SP,when the origional GBA came out people bought it with little complaints yet they are complaining even though it is the same price as the origional GBA started off but this unit has more features like : a rechargable battery,lit screen,sleek design,fold in screen to prevent scratches,and a portable design. It doesn't get much sweeter than this! | video-games_retro-gaming-microconsoles |
XIII - Buy This Game Now. Ok, like you I thought that XIII might be a little cheesy at first, but I got a great buy at a holesale aution that I could not pass up! When I got home and played it, I discovered just how much fun it is! The graphics are amazing, I just love the live action meshed into a comic-book style anamation backedrop. The story is great, this is not a mindloess shoot em-up. The in game and cut sceen movies are great, you can really tell that this game took a lot of work! If i would have knowen how good this game was, I would have paid full price the day it came out! This game is worth what you pay for it, it is really, really, long. This will kep you buzy for a long while. - And i am an avid gamer! | video-games_retro-gaming-microconsoles |
Sky Pirates! Need I Say More. Back when I was first researching Final Fantasy XII, I'd read reviews that would say things like "I'm disappointed that this isn't more like Skies of Arcadia" or "I was expecting a Skies of Arcadia feel to this game". I even saw references to Skies of Arcadia when I researched Grandia III (yep, the Grandia III reviewers were also disappointed that the game wasn't more like Skies of Arcadia). Eventually I got curious enough to actually research the infamous game, itself, and wouldn't you know it? It's considered an RPG classic in some circles. A classic and I've missed it?! Well, I've played it now! Is it any good? Well, here's a hint - it's better than the other two games I've mentioned!
Graphics (score 8/10): I don't have a whole lot of experience on the gamecube yet, but the graphics seem pretty average to me. There aren't any fancy cutscenes here a la Final Fantasy VII through Final Fantasy X, as everything looks pretty similar to the actual in-game graphics during the scenes. Graphics aren't everything, though; it's what you do with them! Skies of Arcadia doesn't disappoint here; there's loads of creatively designed environments to keep things visually interesting. I just love the look of Skies of Arcadia - there are all these floating islands in the middle of a vast sky and it's just awesome! This is a lesson that Final Fantasy XII should have picked up on - it doesn't matter how technically gorgeous your graphics are if you don't give us anything creative and interesting to look at.
Music (score 8/10): The music itself is pretty good - I have no complaints at all. However, I do have some issue with the voice acting. I don't mind the phrases they shout in battle - that's pretty standard in an RPG. However, there is a sort of limited voice acting for cutscenes where the dialogue will be in text, but characters will occasionally shout a phrase during their turn of the conversation. This really irked me at first because the phrase they'd shout was related to - but never the same as - the written dialogue. For example, the text will read "I'm really grateful to you" and the voice over will say "Thank you so much". As the game went on, though, I sort of got used to it so it didn't bother me as much.
Characters (score 9/10): The main characters (Vyse, Fina, Aika, etc.) are fairly well-developed in that they have distinct personalities and back-stories. They aren't the most complex characters I've ever seen, but that's okay. They serve their purpose to the story and they are all likable. As for the villains, they all possess their own distinct personalities and some of them show a bit of complexity to their character (like Ramirez, for example). Furthermore, the side characters (such as the ones who join your ship's crew later) even have their own back-stories and likable characterizations! If you consider all three categories of characters, this game deserves a high score in the character section. As a side note, there's one side character who you can recruit for your crew named Lawrence who's always intrigued me. I always got the feeling that there was a whole back-story to him that you never get to learn about. I mean, he's rather introverted and antisocial, and keeps to himself, and at the end of the game (once you've beaten it), he just disappears to sell his services elsewhere. He sort of reminds me of what it would be like if Squall from FFVIII were in this game as a side character and you never got to hear any of his thoughts. Sigh... Lawrence, I wanna know what makes you tick...
Story (score 9/10): You play as Vyse (a sky pirate) who goes off in search of adventure but winds up chasing down magical crystals in an attempt to keep them from an evil empire that's trying to take over the world. Yes, I know it sounds familiar, but the writers managed to make it feel fresh and fun. I really enjoyed the storyline for this game - not because it's particularly complex (like Final Fantasy VII) or particularly deep and philosophical (like Xenogears), but because the pacing is phenomenal. I don't normally comment on an RPG story's pacing unless it's dismally bad, but in this case, it's so good it's worth mentioning. Even though the story itself isn't groundbreaking (it's filled with the usual RPG tropes, but just enough twists to keep it interesting), it moves along at such a brisk pace that I wasn't bored at all. In fact, I remained completely eager to find out what was going to happen next. So, the story basically is action-focused rather than deep and philosophical, but the game knows how to play up its strengths. I mean, the story does a good job of keeping things from getting stale - just when you think you know what's going to happen next, the story throws you for a loop (for example, you think you're just going to go retrieve another crystal, but you wind up shipwrecked instead). Overall, I'm quite satisfied.
Battle System (score 9/10): There are basically two types of combat in this game: character battles and ship battles. The standard character battles where up to four members of your party fight monsters in turn-based combat should be pretty familiar to anyone who's ever played another typical RPG. There's the usual aspects such as regular attacks, special attacks, items, and magic. This is fairly standard stuff and it works just fine. The only little complaint I have with the character battles is that the strengths and weaknesses of the various types of magic aren't terribly intuitive. In fact, I can never remember which element is strong against which without pulling out my notes I've written on it. Now, let's talk about ship battles. For the most part, these control similarly to character battles - you choose about four commands and then they are carried out that turn. My only complaint with ship battles is that they can feel rather tedious. The camera pans out every turn to show shots of the ships circling around each other. While this makes the battles feel more dynamic and visually interesting and realistic, it also slows the battles way down. I can't really complain about this too much because the game doesn't throw that many ship battles at you compared to the regular battles. In addition, I can't think of any other way to carry out these battles that would look nearly as good. Maybe the developers knew it would get tedious and decided to minimize the actual number of ship battles you have to do? Well, either way, I appreciate it.
Gameplay (score 9/10): This is a bit of a catch-all category for me. Well, first off, let's start with my random complaints. The camera swings a bit too slowly for my liking, and it can be a bit funny in places, almost like it doesn't want to turn for me. The encounter rate at the beginning of the game is a little bit high, but you can remedy this by doing the moonfish sidequest and getting the White Map, which reduces the encounter rate. Also, I wish the airship could fly a bit faster as it can feel rather slow going back and forth to places you've already been. And, um, well I guess that's all my complaints! Now, let's talk about the good stuff! The game is nice enough to give you a fully functional and nice map! Also, there are plenty of sidequests available to give you some replay value. There's also the "Swashbuckler Rating" which is basically a point system that awards you points for proving your dashing adventurousness by correctly answering certain dialogue options. This can give you some replay value since you can try out different dialogue options if you replay the game. Lastly - and this really deserves mentioning - the game never feels like your being forced to grind. Grinding is one of my least favorite parts of most RPGs. I know it's sort of part and parcel to RPGs and it can feel very rewarding once you reach that desired level, but the grinding isn't really the fun part to me. I haven't had to grind once the whole game, which really compliments the brisk pacing of the storyline. In other words, it's been smooth sailing the whole way!
Overall (score 9/10): NOTE this score is not an average; it's my subjective overall score. You know, I'm starting to understand why people refer to this game as a classic. I don't know if I've been playing crap recently, or if this game is just awesome, but I haven't had this much fun in ages! I understand now why people who played this previously were disappointed by Final Fantasy XII - compared to Skies of Arcadia, Final Fantasy XII is a grind-filled bore-fest. This may not be a particularly philosophical work of art, but Skies of Arcadia knows how to keep it light and fun. If you're a jaded RPG veteran who's played just about everything over the years but you haven't played this game yet, I strongly suggest you pick it up. Even if you have to buy a gamecube just to play this game, just do it (gamecubes are pretty cheap now anyways) - it's totally worth it. Skies of Arcadia will remind you why you fell in love with the RPG genre in the first place. | video-games_retro-gaming-microconsoles |
Great game, not-so-great Star Fox game. I'll say this simply - I am an enormous fan of the Star Fox series. While I found this game highly entertaining, it was sort of a let-down after the last Star Fox. I was expecting more with the switch to Namco (especially after playing Namco greats like Ace Combat 5). The game wasn't bad; let me make that clear. The graphics were good, the musical score was amazing, and the physics were acceptable.
Some of the aesthetic values of the game, however, were not so good. The voice acting was only tolerable (it was far better in the previous game by Rare), and the dialogue script performed like a badly-written fanfiction that could have been written by a fourth-grader. The only thing that made the script marginally acceptable was the quality of the actual story. It seems to me that they tried to recapture the spirit of the old Star Fox 64. This was a good idea, but they tried too hard.
One of the positive points of the game is its numerous modes of play - in Star Fox 64, you could only play in the vehicles. Star Fox Adventures was almost entirely on foot. Assault has a little of both. I would definitely recommend this game to returning fans of the series, but don't expect any "wow". | video-games_retro-gaming-microconsoles |
All Time Favorite RPG. I'm still playing this game after 17 years. It has tremendous replay value and it's one of the most extensive cartridge video games that I have ever seen. I also like it because you're just in charge of one character and don't have to worry about controlling a group of a dozen characters.
P.S.- Yes, I have played the game through to the end several times. I didn't want you to think that I hadn't finished it even once after 17 years. LOL Now I play it on a system called "RetroN 3." It plays Sega Genesis, original 8 bit Nintendo, and Super Nintendo games.....all on the same system. I got it for only $70. | video-games_retro-gaming-microconsoles |
Rent it... Don't Buy it. Honestly, I did not enjoy this game very much. As first person shooters go, frankly, it's on the lower end. I do not see how a Bond game could be so horribly bad. The only... ONLY good thing about the game are the graphics. The eye powers are nifty for maybe... two seconds? The multiplayer was the worst form I've seen in years for a Bond game. No bots? We have the technology. Beating your little brother a million times gets old. This game could definitely have been spiced up. It had potential, and it did not realize this potential. This game is only for the most diehard of fans. | video-games_retro-gaming-microconsoles |
Great Product. I absolutely love my new batter cover and it blends really well with the kiwi colored gameboy color (the one i have)
BUT!!! the service was horrible sad to say :( they promised a free smartphone pen. i never got it. the shipping was slow and the time it arrived was 3 weeks after i place my order. ive ordered things all the way from japan and they arrive way sooner than 3 weeks (i believe the facility is located in Florida and i live in California.) Within that time i ordered three more items from different vendors which arrived sooner than the batter cover did.
I love the quality of the product and and very satisfied with it, but i am not satisfied with the service. | video-games_retro-gaming-microconsoles |
It's Great if You Can See It. We bought two of these for our children and were very dissapointed. How in the world can anybody play these things? The screens are so dark as to almost seem inopperable. I really thought there was something wrong with our units when we first tried them out. Bought two lights, two magnifying lights, two AC adapters, and game protectors. Units, 3 games, plus assessories probably set us back around $375 and you still cannot see the screen. Sure, a light assessory helps a bit, but be warned, you must otherwise sit in bright light to play these things. | video-games_retro-gaming-microconsoles |
Everthing on FireRed and GreenLeaf. Go into the Future with Pokmon FireRed and Pokmon LeafGreen!
Category: RPG
Players: up to 4 players
Release Date: Sep 2004
Multiplayer: Multi-Pak Publisher: Nintendo
Developer: Nintendo/Creatures Inc./GAME FREAK Inc.
September 7 will change everything. Pokmon technology will make its next quantum leap. We've seen the future, and it's all about Pokmon FireRed and Pokmon LeafGreen.
The new games are set in Kanto, the region where Pokmon first took root and exploded into a major phenomenon, and the latest titles stuff in tons of exciting new features. One thing's for certain: when Pokmon FireRed and LeafGreen get into Trainers' hands, Pokmon fans stand to become the coolest, most connected gaming community in the world.
Features:
* Cut the cords! The newest Pokmon adventure lets players battle, trade, collect and more, all without the need for connecting cables. Players simply attach the Game Boy Advance Wireless Adapter, which comes bundled with both versions, to their Game Boy Advance systems and communicate directly with one another. When visiting a special area (the Union Room), connected players appear directly on one another's screens.
* Pokmon chit-chat! Players who gather in a Union Room can send text messages directly to each other. Up to 40 people can share the environment and up to five people can buddy up at once to join a chat session. Trainers can select pre-set messages to send, or type in messages of their own creation. They can also exchange game challenges, talk battle strategy or just shoot the breeze.
* More than 100 Pokmon are out there for players to discover. Pokmon FireRed and Pokmon LeafGreen are compatible with Pokmon Ruby, Pokmon Sapphire and Pokmon Colosseum. Pokmon fans can access, trade and battle the Pokmon from their favorite games -- all in one place.
* Experience expanded gameplay with new adventures, new challenges to face and new territory to explore.
Pokmon is the coming-of-age story of an 11-year-old boy or girl who is given his or her first Pokmon and sets off on a quest to become the best Trainer in the world -- an ultimate Trainer. Enter the region of Kanto, where you start your journey in your home town of Pallet Town, aided only by your first Pokmon and your Pokdex, given to you by Professor Oak.
From there you travel the region, raising and training your Pokmon for battle. You compete against other Trainers at the Pokmon Gyms and earn badges toward your goal. The Pokmon you collect come in all shapes and sizes, from many different types with different strengths and weaknesses -- Fire, Water, Grass, Psychic, Electric and more.
Bottom Line:
Pokmon FireRed and LeafGreen will revolutionize the Pokmon universe when they hit store shelves on September 9, 2004. Stay tuned to nintendo.com for more information on these titles as the fall gaming season draws near! | video-games_retro-gaming-microconsoles |
The 6 Greatest Mega Man games in one collection. Cool. Everyone has a favorite game in any genre. For me, in the action/adventure department, these 6 excellent games are my absolute favorites. No matter how many times I have beaten the games, I come back for more. I still remember playing the first X game for the SNES, I literally hogged my friend's SNES (sadly I didn't have one and my parents didn't let me have one). Then when X4 came out (not much to explain about X2 and X3 since they have similar gameplay), I beat the game so many times that I eventually got bored with it, which took a few years. X5 and X6, the last 2 great ones, were great but starting to make the future X games fall apart. The sad thing is that because 2D gameplay is pretty much extinct, some game series just aren't the same in 3D (mainly the later X games and other non-Capcom games like Castlevania, however there are some I like, Megaman Legends, Street Fighter EX plus alpha, The Mortal Kombat games (non fighting ones make me sick)) and people just want more realistic games. because of this once the 128 bit era ends, I am not getting anymore future systems. anyway, for those who love Mega Man get this collection. for those who like Mega Man but didn't like the X series look else where and for those who either don't like Mega Man or don't like 2D gameplay do the same thing, but it's just sad with the fact that some of these games' stuff have made other games us that specific option (for instance I think that when X3 came out, which had that map screen before you start the level, was later used in some non-Mega Man and Capcom games like Castlevania Symphony of the Night when it came to looking at the map of the huge castle.) Also, sometimes not all 3D gameplay isn't great. It made some game series more improved but some of them failed and the series was never seen in public again (Earthworm Jim and Bubsy 3D to be specific). | video-games_retro-gaming-microconsoles |
Not even a port of the originals. I have never enjoyed Gauntlet so I won't even talk about it, but I have always loved playing Rampart until this release. This edition of Rampart is horribly buggy and far more difficult than any previous rendition. The cursor for firing is very difficult to control, making it difficult to target specific items, especially infantry; killing infantry is not worth risking damage to your own structures. As previously mentioned, the building phase grinds to a halt every time you place a wall piece. Despite all older versions doing so and even the manual for this game stating so, when you wall in one of the bad guy infantry units, it does not get destroyed; instead, you have a little infantry unit all set up to destroy your castle the first chance they get. If you want to play Rampart, go find a different version (e.g., the SNES version was much more fun than this). | video-games_retro-gaming-microconsoles |
Only Lazy People Hate It. I Loved this game! I have played it number of times and it doesn't get boring! This game is just as good as Paper Mario 64! The story, characters, and even the action is all new! I recommend this game to any Mario fans.
For the complainers:
I like to read the one star reviews just for fun. But they all had something in common. All of them were stupid! One thing that got me was how they hated the graphics! The point is paper! How much 3-D do you want with paper? Another thing was absolutely sad... They didn't like to read the words! Are they going to complain about a book because it has words? (At least I don't have to worry about them reading this!) It just shows how lazy they are. Another guy gave up on the game because he couldn't pass Chapter 7. I know that I'm not a game master so at least try buddy! You were so far to give up!
Anyway I hope everyone else likes the game because I had a great time playing it. I also can't to play Super Paper Mario when it comes out! | video-games_retro-gaming-microconsoles |
Wario Land 4. The widely popular Wario Land series makes its 4th installment on the GameBoy Advance. This time around, our greedy 2-D friend is inside of a golden pyramid that supposedly holds a wealth of untold treasure. The gameplay is similar to past Wario games, & this time around Wario is no longer invicible, meaning you'll half to be a bit more careful while looking for gold. & the bright, colorful graphics show up much nicer on the GBA's screen then the past Wario Land 3 for GBC did. & last but not least, you can take a break from stealing & play mini games to earn extra coins. Bottom line: This one should be one to look forward to. | video-games_retro-gaming-microconsoles |
What the cat dragged in. ChuChu Rocket is a fun and fast paced puzzle game. It has great multiplayer and loads of puzzles. This game can never get old even if you've beaten and mastered it's puzzles you can make your own puzzles and you can make new chracters for it too. The whole concept of the game is to get ChuChus whch are space mice into their rocket ships and you must avoid KapuKapus which are space cats. You place arrows on a grid to the help the ChuChus on their way to their rocket ships but evil KapuKapus might eat them while they run around the grid. A must have game for puzzle fans and people who are just tired of your everyday fighting or racing games. | video-games_retro-gaming-microconsoles |
a beggining but no middle and no end. Animal Crossing is one of those non shooter lifestyle games. You get on a train where you meet a friendly cat (really friendly! if you insult her she basically laughs). And you choose your nameifyour a guy or a non-guy and the name of your town.she calls a racoon called tom nook. Then you get of the train and see what you look like and your town. As you leave the staition tom nook comes over and shows you four houses.(Did i mention you're moving???). You pick a house and get ready to face a surprise."WHAT 19,800 BELLS?!I CAN'T AFFORD THAT"!!!!!! "Calm down buddy. You can work in my shop to pay off the rest". And that's how it happened. You meet every one in town. And improve it to attract more people or chop down every tree to drive them away or go fishing or go shoping or somthing else you can think of. So what are you doing sitting here in front of the computer?! GO GET THAT GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | video-games_retro-gaming-microconsoles |
I really wish I'd read the reviews first. News Flash! The Original Is Better Than The Sequel!
I won't bother to go through a diatribe. Simply search for "red faction ii review" in google.com to get as many as you like. Let's just hit the high (or as it may be, LOW) points of this game:
1) No thought required - just shoot. No puzzles, no intrigue, no story to speak of. Just kill, kill, kill. Yawn.
2) Short - very short. I paid money for this?
3) No saving your game. The game only saves at the "transistion" point between levels. If you're in a tough spot and die, you're going to have to go through the entire level again to get to that spot - at which point if you die again, you have go through the entire level again...repeat ad nauseum. Who thought this was a good idea? Having to repeat long stretches of "easy" parts to get back to where you died...but I said no diatribe, didn't I?
4) No real thought required...but I said that already didn't I? It bears repeating.
5) No saving your game - yes, I know I just said that too, but it REALLY IS ANNOYING. I think this just sucks all the joy (what there was, anyway) right out of the game.
6) THQ, the publishers of this disappointing sequel have no support section for this game on their site! Their website simply says "We have not yet posted any Knowledge Base articles for this product." What, they thought no one would have questions? Or maybe they figured there was no point, since no one was going to buy the game after the reviews came out. You can contact their support section through email, though. Presumeably they will answer.
7) Volition, the developers of this game, have no support and no way to contact them that I could find. That's your first clue to the quality of the product, folks. Their website just loops you back into the redfaction2.com site, which has no useful information on it - just a sales pitch. BTW - Volition is a wholly owned subsidiary of THQ, Inc. Hmmm - like father, like son.
One gets the impression that this was a rush job to take advantage of the fond memory that we all had of the original Red Faction.
In conclusion, pass on this one. Maybe if enough people DON'T buy this, the next game will be better. I'm pretty sure that enough people have already complained about it. I really wish I'd read the reviews before I bought this turkey - it would have saved me some bucks, and a lot of dissapointment. | video-games_retro-gaming-microconsoles |
Enter the Matrix: Worth It. I purchased this game the day it came out, and needless to say i was very impressed. First off the game engine is stellar; the focus mode, the martial arts moves and the gun play were all great. The music and sound was adequate leaving nothing more to be desired. Hearing the guards talk and the chatter of their walkie talkies was a nice effect. The graphics are ok. The character models are somewhat blocky, and the backgrounds seem very bland. I was very dissappointed in the length of the game; it only took 6 hours or so to beat it on Easy mode. The replay value makes up for that, being that you can beat the game in 3 different modes (Easy, Normal, Hard) and with 2 different characters (Niobe and Ghost). Both characters have similair missions, but they usually have different objectives or jobs and such. One of the greatest features of the game that goes unmentioned is the "hacking" mode. It works very much like DOS does on your PC, and through hacking mode you can access cheats, weapons, different characters etc... although staring at this text base mini game can get boring. This game will make a killer rental, but if you're a Matrix fan then go pick it up.
Pros
- Bullet time
- Integrated FMV scenes
- hacking
- replay value
Cons
- sub par graphics
- repetitive gameplay at times
- can be too easy
- Agents. | video-games_retro-gaming-microconsoles |
The Product Description Is Wrong. The product description you see on this page is for the BATMAN BEYOND GameBoy cartridge. BATMAN: CHAOS IN GOTHAM gives game players the opportunity to drive Batman's vehicles, employ his weapons, and also direct both Batman and Batgirl in adventures against major adversaries like the Joker, Two-Face, and Poison Ivy. More than just a modest scroller, this game will entertain you for a long time (and game play is challenging, too). To top it off, the graphics have been inspired by the excellent Dini-designed animated Batman of the mid-late 90s. If this gave had a rumble pack with it (like that on the SW: POD RACERS game), it would be perfect. | video-games_retro-gaming-microconsoles |
I wouldn't pay more than $5 for this. Spongebob Battle For Bikini Bottom is a very good game, when it's on consoles. The PC version is absolutely dreadful.
Its storyline feels like a butchered version of the console version. It follows the same "Plankton created a bunch of robots and you have to stop them" plot but it's way more two-dimensional.
The graphics are horrendous. The characters have no facial expressions and they move very little. The dialogue is the only way to tell what's happening most of the time.
This game is little more than a bunch of poorly made mini-games stringed together. Most of the mini-games are uninspired and generic, and few have anything to do with the robots.
This game might be an enjoyable little trinket for a young child who loves Spongebob. This game can be beaten in 1 to 3 hours easily, compared to the console version where it can take several days or even weeks. This game does however suffer from random difficulty spikes. Some mini-games are very easy while others are extremely hard to figure out or get through.
The dialogue is funny and the scenes have that Spongebob flare but that can't save this game. I say, spend your money elsewhere. | video-games_retro-gaming-microconsoles |
The most hated videogame of all time and greatest betrayal of a fanbase in gaming history. The greatest bait and switch betrayal of a fanbase in videogaming history and most hated game of all time.
To begin I will provide Amazon's customer base the "tale of the turd" as I call it in relation to this abomination's "quality" or rather lackthereof:
Gameplay: Utterly challengeless. A lobotomy patient, a two year old drooling baby in a feces filled diaper or even an individual with a severe case of down syndrome could easily complete this game in a single sitting with minimal effort. Just mash buttons or "spam" the controls as PC gamers would say and you'll eventually complete this atrocious slap in the face Disney level Aonuma dreck.
Graphics: Hideous, vomit inducing, ridiculous, teletubbies-esque, bait and switch from what we were originally promised at Spaceworld 2000 (realistic style epic, cool and beautiful graphics with a decidedly Lord Of The Rings style flare) Also there are ugly and gaudy white lines that appear all throughout Wand Wacker indicating Nintendo was not able to polish this turd before release. Oh what a shame.
Sound: The only redeemable inspiring thing about this Aonuma dud is the ocean music likely composed by Koji Kondo. The rest is detestable Saturday morning cartoon level kiddy drivel. Soccer moms and grandparents should approve. Real Zelda fans can only vomit at this level of disrespect Nintendo has stooped to in order to insult us.
Theme: Near total rip off of Kevin Costner's Water World to such a great extent I fully believe Costner could probably win a lawsuit against Nintendo for royalties if he so desired. Needless to say this watery environment is not what true Zelda fans look forward to when we go to pick up a new Zelda game. No, what we're looking for is the green forests and fields of Hyrule proper, not some watery grave that sits atop it for reasons likely relating to Aonuma's child learning how to bathe for the first time and Aonuma getting inspired to make Zelda into a giant bathing simulator via Wand Wacker. I've said it before and I'll say it again Nintendo needs to fire Eiji Aonuma and his entire Zelda team and get normal people developing the Zelda series again for it to return to health.
Commentary: The online game journalists also known as professional liars can attempt to re-write history all they like but The Legend Of Celda: Wand Wacker will go down as the most hated videogame of all time and the greatest betrayal of a fanbase in gaming history.
This was Nintendo, Miyamoto and Eiji Aonuma's Vince Mcmahon esque "Screw you!" to the true Zelda fanbase and by true Zelda fanbase I'm not referring to the scumbag sycophants that populate online gaming message forums but the market in general who determines whether videogames become massive successes or massive failures and the true Zelda fans spoke loud and clear not once but twice.
Two whole times on that Wand Wacker piece of dog excrement first with its original Gamecube release and second with its Wii U HD re-release that this is not the way that they envisioned the Legend Of Zelda series, this is not the way they wanted it to go and as a result Wand Wacker flopped mightily BOTH times as such a Benedict Arnold or Rosenbergs esque betrayal is destined to do.
To rephrase a quote from Ridley Scott's Gladiator: "Marcus Aurelius had a dream that was Zelda and this is not it, THIS IS NOT IT!"
We were lied to and led to believe that the epic, cool, badass, Spaceworld 2000 realistically presented Zelda would be what we would soon be getting on the Gamecube but then much later the bait and switch hideously deformed Celda Wand Wacker made its debut to boos and hisses worldwide and massive hate on the internet was poured it and Nintendo's way (before the damage control brainwashing took effect which has left a dishonest internet forum gaming community in its wake who pretends to love Wand Wacker in order to shill and run damage control for Nintendo while real Zelda fans have abandoned Nintendo due to its betrayal of them for the other consoles or PC gaming if they haven't simply upped and left gaming in disgusting over this nasty unnecessary debacle and betrayal of Zelda's true fans.
Eiji Aonuma the hack no talent Jimmy Fallon Of Japan enabled by the out of touch Shigeru Miyamoto has been ruining the Zelda series since he took up its reigns to create the embarrassment known as Majora's Mask.
Aonuma's first game "Marvelous" failed (MARVELOUSLY!) and he had no credentials at all to be given the Zelda series but insanely Nintendo gave it to him and ever since he's been driving Zelda along with it's sales figures into the ground making one boring puzzle filled bad NPC filled faux Zelda game after another.
When the truth of the matter is Zelda is supposed to be an arcade action adventure sword and sorcery game with light RPG elements thrown in for good measure.
Aonuma completely butchers this formula in favor of the boring garbage gameplay elements he prefers and the market lets him know what it thinks of his efforts by making sure his version of Zelda ends up in the bomba discount gaming bins where such low quality trash belongs.
In anycase to re-iterate so as to set this very important point in stone once more:
Wand Wacker offers up literally no gameplay challenge whatsoever and can be completed by a lobotomy patient (as is typical of Aonuma offerings).
Conclusion: My rating of this turd is 1 star since I can't give it lower due to how Amazon's system is set up. | video-games_retro-gaming-microconsoles |
Playing in the dark. Be careful buying this light. The invoice and order just say Tyko Light. We ordered the Game Boy "Nyko Worm Light", but was delivered a Game Boy Color light instead. The genius who designed the GB and GBColor flipped the connectors 180 degrees so you can't use the same light on both GBoys. So, no proof on what we ordered (the invoice just said "Tyko Worm Light") and shipping cost of more than the worth of the light, we continue to play in the dark. I have learned a couple of times now that it's best to buy from brick & mortar.
Dissappointedly,
Playing in the dark!! | video-games_retro-gaming-microconsoles |
Unbelievably bad. It's been a while since we had a licensed MLB game on the GBA (let alone a good one), and if you played MLB 2K7 on the DS, which was possibly one of the worse games ever for the system, and thought you'd get a different experience on the GBA, you are dead wrong. MLB 2K7 features every single bad element from the DS, making this one of the absolute worst games to pick up for Nintendo's stalwart handheld. First of all, there is no season mode, which alone is inexcusable to say the least. Not to mention that there is only one stadium, yes one stadium, to play in. All of the players look exactly alike regardless of the team (how can the Yankees not have pinstripes? Blasphemy!) and the fielders move slower than molasses in the winter time. The pitching and fielding mechanics are a joke to say the least, making it a wonder how this game ever passed quality control. If there's one good thing to say about the GBA version of MLB 2K7, it's that the player models themselves look pretty good in the catcher's view (and actually better than the DS version), but that is the only positive thing to find here. Avoid MLB 2K7 for the GBA at all costs, and send off your GBA with some dignity. | video-games_retro-gaming-microconsoles |
Pokemon Classic. Never have I played a game which made me as nostalgic as this. Along with Emerald and the original 3, they are the only ones I have played (never wanted to try out pearl from gameplay videos) I give this a 5/5 mainly because my parents got me this the day it came out (I was 7) and I remember not actually getting kinda-bored of it until I hit 10 or 11. Yes it is based around Silver and Gold, but who cares? If you liked either and haven't burnt yourself out on them give it a go! (even though people try to rip you off massively for these new) *laughable $600 new on Amazon*.
Anyway, along with Emerald this is the only version I loved and wish my brother hadn't lost. | video-games_retro-gaming-microconsoles |
Who decided to dig up THIS corpse. Just a word of caution, or rather a year:
1987
That is when Cinemaware originally released this game for PC waaay back in the day. Now I fully realize that Nintendo has really climbed aboard the reissue bandwagon with its Game Boy Advance (Final Fight One, Street Fighter II, F-Zero, etc) but do we really need to be plumbing the depths of 1st-generation PC games for new old material?
I gave this game 3 stars because, as far as gameplay goes, it isn't totally bad. The game is made up of several mini-games, most of which are very simple and child-friendly. Except for the Trivia portion, which I don't believe they actually left in the game, bizarre! It's fun on a very base and whack-a-mole level. Do well enough in each mini-game to earn enough money to save the orphanage.
I honestly thought it was a joke the first time I read that this game was being released, but here it is. I think we all need to start being very scared about what direction Nintendo is taking with its cutting-edge portable. Hint: "It's the opposite of forward." | video-games_retro-gaming-microconsoles |
THE BEST SYSTEM IN THE CONSOLE WARS. Ok to start out with I know gamecube does not have many games yet however new titles such as star fox metroid mario sunshine wario and a whooooooole lot more will be released before Christmas.
I've been true and loyal to Nintendo since the release of the origional NES and have owned every system it has ever released(except virtual boy, that was just a flop of a failure).
Besides virtual boy nintendo has never failed us with its superior releases and has been the king of the video gaming world since 1985.
So why should ps2 and xbox(the most crappiest systems on the face of the earth)think they can take the throne without a fight. Hearby i present you the gamecube our defender who is underrated because it is said to be a childs toy. No nintendo system ever made was a childs toy and this one is no exception.
All that those ps2 and xbox fans want is violence in their video games because they don't believe in FUN.
...Therefore i say this system and nintendo has shown its support since 1985 and is for ALL AGES.
LONG LIVE NINTENDO THE RULER OF THE VIDEO GAMING WORLD!!!!!!!!!!! | video-games_retro-gaming-microconsoles |
The Greatest Blue Hedgehog comes to GBA. Sonic the Hedghog for the GBA rocks! One of the best handhelds I have ever played. With many different worlds and different levels within those. You can play as four different characters including: Sonic, Tails, Knuckles & Amy Rose. Many different moves and a very cool feature called the "Tiny Chao Garden." This is especially fun if you have the GCN and Sonic Adventure 2: Battle (as well as the GCN/GBA link cable). In the tiny chao garden you can get some rare and exclusive eggs with the rings you have collected in the two mini-games and adventure mode. Such as the Gold, Silver & jewel eggs. If you love sonic and have a gba, I would definetly recommend this game. I would have to say the levels are a little bit shorter and more simple than I would like them, but it's still a cool game for your collection.
Thankyou,
*Vapor* | video-games_retro-gaming-microconsoles |
A early Rare Interactive home console title. Who Framed Roger Rabbit? is a retro NES title that really gets no respect
It's not as bad as so many make it out to be
Graphics: extremely good this is a super early Rare home console game
Graphically it's impressive
Audio is very good too
Controls are really bad somewhat broken (The driving is so bad and broken) there's also odd hit collision in some areas
the controls can easily turn people off on this game
Fun factor/Story it's a condensed version of the movie
you play Eddie Valliant with Roger being your shadow and following you like a lost puppy you have to collect clues to progress
The difficultly is also stacked against you even for a NES title it can be super hard
Is this title worth playing it all depends if you are a massive Rare fan this is a very interesting time capsule
But, make sure you have cheat codes or a game genie to help you progress
There are also plenty of horrible NES titles much more worthless then this game that's for sure 6.5/10 | video-games_retro-gaming-microconsoles |
The Best Football Game I Have Played. This is definetly the best football game I have ever played. I think anyone who likes football games will love this one. The graphics are amazing it's like your watching a game on t.v. I can't wait to see the improvements in nfl 2k2. The playability is very good. The only little flaw is that the game is a little too easy on the easy level but to hard on the next level up. A great plus is the replays. Another good part of this game is that you can create your own player. I suggest you should buy this game it is definetly worth the ptrice. | video-games_retro-gaming-microconsoles |
a little late, but i need to make sure you realize how amazing this game is. My older brother (21) AND i (17) have been obsessed with soccer our whole life. The skill involved, the team work, the tricks, the quick plays... If you believe like me that super mario sports games are the best title of sports games out there, then this game is definitely meant for you. Every super mario sports title is well thought out with smart cpu opponents, there's never a "cheap" way to score or a repetitive move that's always successful. Super Mario Strikers combined love for soccer with love for Mario sports titles. The game is fantastic. Solid four on four soccer (you choose 1 of 9 captains and then 3 other players). Initially your amazed by the brutallity of the game, shells and bombs, tackling and showboating, and like alot of reviews said that aspect is alot of fun, but it gets old... No no no, as long as you see past the items you'll realize the amount of skill the game takes. Hitting a player withotu the ball fives the opposing team an item, the game's equivalent of giving a penalty (tons of skill there, no items if you don't hit). Plus you can turn the items off, and the game stands as a five star game without it. Guy complaining about certain options not working; in the options there's cheats, to use the cheats you must unlock by winning tournaments, which makes sense because the cheats simply add extreme's to the games. This is the game that nobody beats me at, and this is the game my brother and I play together everytime we see each other. The game's fantastic, fun to master, and even then, the computer can suprise you. Different levels of difficulty, Legend being the highest (and it will take you alot of time to reach this level). GAme's incredible, flawless, not repetitive whatsoever (as long as you realize there's more to it than throwing items)and is (in my oppinion) THE BEST TITLE ON GAMECUBE. I've played gamecube, first person shooter's and horror's are normally my style of game, this game is number 1. IF YOU HATE BUTTON MASHING, PERFECT, BECAUSE THE PEOPLE WHO HATE THIS GAME PROBABLY BUTTON MASH. THIS IS A GAMES OF SKILL, AND IT's BRILLIANTLY MADE, MY FAVORITE GAME YET INVENTED.Graphics are decent, brilliant game. Buy this game if you hate button mashing, or love soccer, or loce mario sports titles. | video-games_retro-gaming-microconsoles |
Great, but could have been greater. The Gameboy Player is quite possibly my favorite feature on the Gamecube. I like that you can leave it on and don't have to unplug it as with Super Gameboy. Best of all, if your Gameboy Player is the same color as your Gamecube, it doesn't look like there's anything attached to the console at all.
I wish it didn't require a boot disc, but I understand the reasoning behind its necessity. The disc tray has priority when the machine is booted, and unlike the PS2, the Gamecube's menu system does not provide access to peripheral devices without additional software.
While the variety of gaming you get with the Gameboy Player far exceeds that of its predecessor, the Super Gameboy, it seriously lacks in the special feature department. The Super Gameboy was a full-on bag of tricks to the previously black-and-white Gameboy format, and it provided a host of features for specially-enhanced Gameboy cartridges. In contrast, the Gameboy Player's selection of extras are rather unimpressive.
Not that I could expect much. There's not much enhancing that can be done to Gameboy Advance games, aside from rumble support, which is present on games like Mario & Luigi Superstar Saga. What more could you ask for? Maybe anti-aliasing scaling-and-rotation effects.
Many people have cried foul that the Gameboy Player (as well as Gameboy Color and Gameboy Advance) provides absolutely no support for Super Gameboy enhancements. Instead, games with SGB enhancements are played in the regular black-and-white Gameboy mode. I understand this complaint, but I also understand why Nintendo doesn't provided Super Gameboy support for the Gameboy Player.
The reason is because the color enhancements in Super Gameboy were done utilizing the SNES hardware; not the Gameboy hardware. The enhancements in Space Invaders, for example, won't work on Gameboy Player, because those enhancements were programmed to work with the SNES hardware. In fact, one of the enhancements was a full-screen SNES version of the game built into the Gameboy cartridge. Support for such a feature on the Gameboy Player would have required emulation of the SNES hardware, which is certainly asking way too much of Nintendo.
Color enhancement on the Super Gameboy was remarkably poor anyway, so unless you have games like Donkey Kong 94 or Space Invaders, both of which pushed the limits of what could be done with SGB, you're really not missing much by not having SGB support on Gameboy Player. If you're that much of a classic gaming nut, perhaps you still have your SNES anyway, in which case, you can pick up a used Super Gameboy for relatively low money these days.
It's nice that you can swap Gameboy carts without turning off the console. I also like the screen resize feature.
I'm guessing that the screen filter option is made for high definition televisions, as it doesn't seem to do anything to picture at all, whether I choose, Sharp, Normal, or Soft.
I was really disappointed by the border feature. Like Super Gameboy, Gameboy Player has a series of borders to choose from, but none of them are nearly as cool as the ones on Super Gameboy. The only two I like are the space border and the black background (number 20). The rest of them are far too bland to be seen while you're trying to defeat Ganon.
Speaking of borders, there are no border options for games of the lower-resolution Gameboy and Gameboy color games. You're forced to choose from the ones made for the GBA games, which leave your playing area on the screen surrounded by a huge black area which is then surrounded by the border. I think this could have been remedied easily.
I wish the controller configuration was a little more accomodating, although I suppose the two configurations that it gives are the best.
And finally, I just love the eject button. It kind of spits out your games. It doesn't launch them like some people have claimed, but you should definitely hold out your hand while ejecting.
Also, contrary to other reviews, you CAN adjust the color palette of monochrome Gameboy games. You have to do it while the Gameboy logo is still on the screen. You do it by pressing either A or B along with a direction on the D-pad.
What you can NOT do, however, is customize your own palettes. | video-games_retro-gaming-microconsoles |
Addictive procrastination tool. Wario Ware is one of the most original games to come out of Nintendo in years, and it's also one of the most addicting. I played it a few rounds at a time between studying for my exams and came down with the "just one more try" syndrome. If you're looking for a quick and easy way to stifle boredom or waste time, Wario Ware is for you.
There's only the thinnest of plots; Wario wants to make money by creating his own video games, so he gets a bunch of friends to help him. The gamer must help them through their misadventures by playing through various 3-second mini-games. These games test your reflexes and skill with some truly bizzare scenarios: cut through a piece of meat, help a power ranger-esque fighter defeat bad guys, draw a line with a crayon, pull turnips, even help a cute anime girl snort her snot back. There are over 200 of these mini-games, and scoring the required points on them will open up even more. Even though the games are short, they're entertaining and beg for you to replay them to beat your own score.
The controls are simple; Nintendo's philosphy on simplification at the expense of graphics and presentation hasn't always worked, but here everything's flawless. Controls don't get more complex than pushing the direction pad and A button. Graphics are intentionally simple, but full of style and humour. And again, the replayability adds a lot to the overall package. Like Tetris and Dr. Mario before it, Wario Ware will always entertain after other games have come and gone. | video-games_retro-gaming-microconsoles |
Not Grand Turismo. If U are like me you enjoyed Grand Turismo & G.T.2 for the way the cars drove! very realistic as video games go, but the graphic's could have been better, and no damage modeling? Now I bought a Dreamcast and this game hoping to get at least the better graphics, Well thebackground's are sweet! but the car's leave alot to desired. The game also left me cold with the way it drove,none to realistic. If U like your games heavy on the arcade side this game will please U, but if U have a drivers license and want to live out your racer's fantasies this game will disapoint! To bad, So much more power with the Dreamcast and except for Ferrari F-355 there does not seem to be a decent driving sim out there. | video-games_retro-gaming-microconsoles |
Definite difference than the original gamecube. The buttons work, but are not as touchy as the original GameCube controllers. As some other reviews on here said, the buttons are "stiff". When playing Mario Cart, you have to really press down on the A button to keep the car moving, and many times it will come to a complete stop. The left joystick is not touchy so the car will have to jerk left and right, pretty annoying. I can definitely tell a difference in the controllers, because you shouldn't have to press that hard on buttons for it to react. The x button is sometimes unresponsive as well so you have to push it multiple times for it to work. Honestly not too impressed, but is a cheap enough controller where you get what you pay for unfortunately... | video-games_retro-gaming-microconsoles |
Warning: NOT compatible with SoulSilver/HeartGold and those will erase your Sapphire/Ruby save. I'm completely editing this review and upping the rating on it because I have figured out the "save file deleted" glitch... or at least, one very big reason for it. If you load up SoulSilver or HeartGold while Sapphire or Ruby is in the GBA slot on a DS Lite (and I would assume any DS system), it WILL erase your Sapphire/Ruby saved game. I confirmed this through multiple tests on my end with Sapphire and SoulSilver, and my friend a few states away has now double-confirmed it with Ruby and HeartGold.
We had hoped to get the Sapphire/Ruby SS/HG set to trade via Nintendo's network, and get as many pokemon as possible into our respective copies of SS/HG. So much for that idea. It looks like it will take two DS's in the same room to trade from the Sapphire/Ruby generation to the SS/HG generation, if that even works... that's not something I know, being as I don't have two systems yet. I have heard it works with Pearl/Diamond/Platinum and SS/HG.
So, keep that in mind. The game itself is what Pokemon has always been, catch critters, obsess for way too many hours, you know the drill. xD I'm now playing Sapphire only when no DS cartridge is in the unit at all. | video-games_retro-gaming-microconsoles |
Pearl Blue GBA SP AGS-101. I recently bought a Pearl Blue GBA SP a few months ago. It arrived in a few days and it was in good condition and
even included a charger. This is only one of three GBA SP's AGS-101 models with 2 brightness settings. The 3 colors
are Pearl Blue, Pearl Pink, and Graphite(Dark Grey). Make sure when you buy one to ask the seller if it's the AGS-101
model and if it comes with a charger. These GBA SP's AGS-101 models are easy to find on Amazon.com and come in
a wide vareity of colors and models. The GBA SP AGS 001 has only one brightness setting and are less desirable than
the AGS-101 model. These consoles are made well and are durable, you can fit these in your pocket! There are people
that obviously neglect their GBA SP's by dropping them on the ground, slam it shut, place them outside, and just
don't take good care of their GBA's. I was fortunate to have received one from a seller whose previous owner took
good care of it. The GBA SP can play GBA games, there so many great games to choose from.
The GBA SP uses a lithium ion battery that charges in 2 hrs and can last up to 10hrs+ depending on the brightness
setting. One downside to the GBA SP is that there's no headphone jack, but you can buy an adapter on Amazon
that will work nicely. If you're looking to buy one of these, be sure to ask the seller questions. Ask them if it's the
AGS-101 model, condition, do all the buttons work good, back-light works well, battery holds a charge. If the seller
does not provide accurate info, look for another honest seller that will be happy to answer your questions.
Don't be in a hurry to buy a GBA SP, shop around and get the best deal you can. I've noticed recently, the GBA SP's
are somewhat in high demand, people want to play their old GB , GBC, and GBA games from their childhood.
There are good prices on Amazon, you just have to know what you're looking for and proceed with caution. | video-games_retro-gaming-microconsoles |
MEELE. This is the best game ever! You start off with 12 (i think) characters, each with their different moves, strength, and weaknesses. As you pass the game, you get even more characters (20+ in all) and hidden stages. Even trophies to collect and showoff with your friends. And the controls are simple. You basically only use a and b (and x if you use it to jump, i just press up in the control pad). a button is kinda weak, but if you join it with the control stick, it can be your finishing move (a.k.a the smash attack, tap (front) a or down a). The b button is even better. mainly for making them weaker, it can also save your skin with up b (just incase this make no sense, you lose if you fall from the arena, but you can double jump and the b attack to save yourself). ok, so i mainly just said how to fight, but the thing its, its very easy. and the best fighting/action game too. its only weak point is the 1 player mode. still fun tho..... boy if i could write like this on school stuff | video-games_retro-gaming-microconsoles |
Horrid. This is a truly garish platformer. You play the title character, who can detach he head and chuck it at people. That's how you kill the bad guys. He's not the best character ever and you won't have fun playing him.
The main problem with this game is that there are far too many backgrounds, sub-backgrounds, foregrounds, middle foreground etc. that you never really know where the character is or if it is safe to jump. Plus they are all moving which becomes very distracting.
The color scheme is simply horrid. Nothing buck sickeningly bright pastel colors that make the game look like a packet of skittles more than anything else. I can only see this game being popular in Japan. The english translation just doesn't work.
The story is something to do with an evil circus and rescuing your pals. Already done that in Rolo to the Rescue. Sorry.
Stay well and truly away from this. It's even worse than that game where the robots turn into blingwads. A truly appalling experience. | video-games_retro-gaming-microconsoles |
An alright multiplayer experience. This game is like Gauntlet, Xmen legends, ultimate alliance, shrek 2, and fantastic 4 rise of the silver surfer. You (and up to 3 other friends) can control up to 4 players on the same screen. The graphics are rather poor and the foreground can get in the way. The later levels become insanely hard; this game is way too difficult for people under age 13. Overall, it's a decent game and lets you have fun with several of your friends. Just a quick FYI- the game says there's a cheat code for unlimited lives, but there actually isn't. The programmers forgot to put it in. | video-games_retro-gaming-microconsoles |
Not the best 3D Sonic game, but definitely way up there. Sonic Adventure 2 Battle is the definitive way to play Sonic Adventure 2
As the sequel to the 1998 Smash Hit, Sonic Adventure for the Dreamcast, Sonic Adventure 2 was released 3 years later in 2001, to celebrate the 10th Anniversary of Sonic the Hedgehog, and it does it's job well for the most part as a sequel by improving on some aspects of Adventure 1... For the most part.
Improvements/Positives include:
-GREAT presentation! MILES BETTER than Adventure 1 (Aesthetics, character models, animation)
-Awesome Sonic/Shadow levels, while not as exploration based as Adventure 1, are more than made up for, with the stages being suited specifically for Sonic & Shadow and takes full advantage of their abilities.
-No hub worlds, while Adventure 1's hub worlds weren't bad, in a Sonic game, I'd rather go from stage to stage, blazing through that game as fast as I can.
-Extremely entertaining story: While it has some noticeable plot-holes, the story is very entertaining as whole, to make up for it.
-Sonic controls exactly like he did in Adventure 1, so yeah, still the best control out of all the 3D Sonic games!
-Better voice acting
Mixed/Can go either way
-Music is inferior to Adventure 1: I'm not saying that Adventure 2's soundtrack is bad, A Sonic game's soundtrack, bad?!?!? (Looks at Sonic Chronicles)... The music in Adventure 2 is AWESOME! So I should list this as a positive, but music is usually a subjective matter, because everyone has their own personal tastes, so I listed this here. Again, Adventure 2's soundtrack is AWESOME, I just think Adventure 1's soundtrack is THAT MUCH BETTER!
-Tails/Eggman mech-shooting levels are... odd. Maybe there's a better word for it, but like I said with Sonic & Shadow's levels, since each character has their own set of stages, specifically suited to their abilities, their's a great mixed of platforming and blowing things up here, which can lead to a lot of enjoyment. However, this is plagued by... a) cheap enemy placement in some stages. Enemies can outright blindside you out of nowhere a land a cheap shot. And b) clunky controls, Maybe they're playing up how they're in mechs, but I feel the struggle of trying to turn around with the analog stick, Adventure 1 got controls right with Gamma, so what happened here.
-Slightly better camera than Adventure 1, but it can still cause problems
Steps back/Negatives
-Sound mixing is still as bad as it was in Adventure 1, the music, while awesome, in cutscenes is WAY TOO LOUD! You can barely here what the characters are saying and do to translation issues from Japanese to English for the voice acting, some characters will outright interrupt each other.
-Knuckles/Rouge's treasure hunting levels SUCK! In terms of what Knuckles and Rouge can do, Knuckles is even faster and more acrobatic than his Adventure 1 counterpart, and Rouge is just as fast and acrobatic, so they can do some sweet things, and they control well.
But that doesn't make up for bad level design, levels such as Pumpkin Hill, Aquatic Mine, Meteor Herd, and Mad Space (ESPECIALLY, Mad Space) are WAY TOO DAMN BIG! To make matters worse, the radar & hint system have been significantly butchered from Adventure 1.
With the radar, you can only detect one Master Emerald piece at a time, so you can potentially be RIGHT NEXT to an Emerald piece, but if it's not the one the game wants you to find, you'll never know it was there in the 1st place, dragging the level out EVEN LONGER!
And with the hint system, the hints they give you require you to be familiar with the level design, which will be IMPOSSIBLE for the first time player, leading to some confusing thoughts, and adding to the frustration.
SEGA, you got the treasure hunting levels right in Adventure 1, so what happened here?!?
Overall:
Sonic Adventure 2 does just enough as a sequel to improve upon the aspects of Adventure 1 to be considered a better game. Many people will call this game overrated, others will call it the best 3D Sonic game ever made.
While I personally don't think it's the best, I believe Sonic Colors (if you can call 3D) and Sonic Generations are better Sonic games when it comes to 3D. But I wouldn't exactly call this game overrated either, I believe it deserved all of the praise it got when it was released and I can see why so many people love it.
I gave Sonic Adventure an 8.4/10
Now I give Sonic Adventure 2, an 8.7/10
If you haven't already, do yourself a favor and play this game, and witness the iconic blue blue in one of his greatest outings.
.... I just realized that this game is almost 15 years old, OH GOD I'M OLD!!!! DX | video-games_retro-gaming-microconsoles |
Classic Zelda. Classic Zelda.
The Legend of Zelda is one of the famous names in all of video gaming. It is one of those classic groundbreaking games that set a new standard in gaming upon its release on the NES in 1987. In 1998 Zelda went 3D on the N64 (Ocarina of Time) and earned game of the year for 1998. The latest incarnation, The Wind Waker, released in 2003, is a great addition to the Nintendo franchise with the addition of a cell shaded graphic style, which looks awful in screen shots but looks great in motion on your TV screen. Overall the game is shows off it's high degree of polish from the beautiful environments and animations to the lovely and memorable music score (which is available on a import CD.)
All the standard features of Zelda game play are present in Wind Waker. You start out as a little blonde boy named Link and you soon go on collection run for treasures, upgrades to weapons, health and equipment. Along the way you have enemies to defeat, a princess to rescue--Zelda, puzzles to solve and optional side quests to complete.
There are some annoyances. Such as the amount of sailing one has to do to get from island to island. After a while you get a quicker way to get from point to point but in the early going, it gets old quick. The economic system appears not have been properly thought out. When you start out you have a 200-rupee limit. Busting pots or cutting grass easily reaches that limit. The trouble is once you go over your 200-rupee boundary all of that extra wealth earned is lost till you upgrade your wallet for holding more. Also, most of the stuff you can buy you can easily pick up in various locations.
Even still, it's a fun and easy game to play and the difficulty setting is low. Parents should know the violence is cartoon-like and bloodless and there is the use of magic elements to control the wind--hence the name, "Wind Waker." | video-games_retro-gaming-microconsoles |
Stupid name, nice little attachment. Everyone who got into video games prior to 1990 most likely remembers SEGA CD. It was a great add-on and probably would have sold millions if not for two little problems: The $300 price tag and the fact that you couldn't use it without the then $150 Sega Genesis, sold separately. The Game Boy Player sells for about a half-a-Benjamin Franklin, requires no additional AC power plug, and can be secured tightly to the Gamecube's bottom with two metal screws.
Worried that the analog in the shoulder-buttons might make L&R actions a little slippery? Not a problem. You can assign the GBA's L&R fuctions to the Y and X buttons on the Gamecube controller.
Unfortunately for LAN (Local Area Network Fans), the manual states that connecting multiple GBP's together with link cables won't work. I haven't tested that theory, but I haven't known Nintendo to lie about these sorts of things. Luckilly, you can still plug other GBAs into the GBP via cables for multi-player fun. Remember, it's the game-link cable, not the GBA-to-GC cable.
Unfortunately, the GBP does not seem to work with PS2 controllers connected through third-party adapters from Nyko or Innovation.
Also, some games, such as Super Mario Advance 4: Super Mario Bros. 3 (confused yet?), allow rumbling. Cool.
Okay, that little piece from Children's Software Revue made absolutely zero sense. In case it's gone by the time you read this, it said, "This fun, complex, humorous and creative flying simulation sends players on missions to exotic places, as they compete in flying dogfights or stunt flying missions. "Pretty funny" content includes 13 characters, eight songs, and different locations. For 1 or 2 players in head-to-head combat. The Teen rating comes from the suggestive themes of the busty babes, and the overall fighting theme." It's not a flying similator, there are no busty babes, or what-have-you. It must be for some video game. Now I'm curoious. Must be a really diverse game. | video-games_retro-gaming-microconsoles |
It was fun.....until it died...**SIX** different games. So, I bought the game and played it for about 4 days and had a blast with it on a long car trip. Brought it home and the next day, it wouldn't restart. Just a black screen. So I took the game back. Since the retailer will replace the game, not refund it, I got GAME #2. GAME #2 played once, then wouldn't restart. Return--replace. GAME #3 played for about 10 minutes, restarted 3 times, then died. Return--replace. GAME #4 played 1 time, then wouldn't restart. By now, I have a clue, I did GAME #4 in the store. Replace. GAME #5 played for 5 minutes, then restarted 5 times. I went to the car, restarted it and black screen of death AGAIN. GAME #6 played once, wouldn't restart. The store had no more games, so the manager agreed to refund my money.
Obviously, there is a problem. | video-games_retro-gaming-microconsoles |
awsome edition system. i was lucky enough to get the last one of these at game stop and its great system. You will not regret to get one of these i have the japanese version of mario brothers and donkey kong for it its great fun. The top of the system kind of looks like the top of the NES its a great collectors item and you won't regret this machine. I also have the zelda edition of the DS there both really great systems. I like this one so much it doesnt leave the house if you have one i suggest you do the same. Get a regular color sp and leave this one at home i highly recommend it this one will be worth big money some day if in good shape | video-games_retro-gaming-microconsoles |
So Far, So Good. I got this game a couple of days ago, and started playing it right away. So far, the game is wonderful! I originally bought this game because it came with the extra bonus disc, with "Ocarina of Time" on it (another amazing game). But after playing this, I am starting to think it's even better than the others. I have only played three Zelda games, this one, and the two on Nintendo 64, so I was not sure what to expect. However it was easy for me to enjoy the game, because it is a lot like "Ocarina", but at the same time, very different. Here are my other all scores for the game.
Story - 4/5 it has a very solid story. I would give it 5/5, but I want to finish the game before I say the story is perfect.
Characters - 5/5 Like all Zelda games, Wind Waker bring's us interesting, powerful, and fun characters. There are hundreds of different characters, including silly towns people, dark, evil, enemies, tough talking pirates, and a loving grandmother.
Controls - 5/5 the controls and motion's are easy to learn. You also have full control over the camera angles.
Fun factor - 4/5 Not only is the game fun to play, but almost everything about this game brings an element of fun into it. I gave it 4/5 because some areas, may be least exciting for some.
Game play- 4/5 The game will have you coming back for more.
Graphic's - 5/5 Originally I didn't want cartoon-like graphic's, but after playing the game, I see they work perfectly.
Music - 4/5 The music adds a lot to the game, and change's
when the scene or mood of the game changes. It was great for me, because a lot of the music is very much like "Ocarina of Time's" score.
overall rating - 4/5, since I haven't beaten this yet, I can't give it a perfect score. But all I can say this.... Wow, this game is amazing! | video-games_retro-gaming-microconsoles |
Great cooperative-style gameplay for all. Puzzle games exercise your mind without splattering blood all over the screen. Pikmin is a great game that emphasizes cooperation over gore!
The concept and plot are fun and child-suitable. A space explorer, Olimar, has crash-landed on a planet. He only has 30 days of "air" to fix his spaceship, and he's missing 30 parts. Luckily, he doesn't have to find them alone. He has up to 100 little flower-like Pikmin to help him out!
They're cute and cuddly, and different pikmin have different skills. Some swim. Some are resistant to fire. Each one alone isn't very strong, so sometimes you need multiple of them to do something. The game becomes a logic puzzle - how do you get to a spaceship part if it's guarded by a series of obstacles? It's very rewarding when you figure each puzzle out.
The time limit is both good and bad. On the good side, it keeps the game challenging and means that the overall game is relatively short to play. On the down side, if you have trouble with something (or if a younger child is playing) it can get very frustrating. So the game might be far too short for you (compared to something like Final Fantasy X that you play for months) or it might be impossible because of the time limit.
Still, practice makes perfect, and most players will be sure to enjoy this one's puzzles as a fun challenge! | video-games_retro-gaming-microconsoles |
Most unique game ever. In Shenmue you play as a young detective named Ryo who awakes to find his father 's been murdered by an evil fiend called Lan Di. Incensed by this, Ryo vows to exact revenge on those who killed his father and begins a journey of revenge, violence, and furious anger (a bit like Kill Bill). Ryo wakes up at 09:00 AM everyday, and depending on your mood, you can do a whole range of things with your day. Most day's, however, you will spend your time looking for clues. Go around asking people whether they remember anything about the day of your father's death, and soon you will have a whole notepad of clues which will help you on your adventure and gather more clues.
For the most part, the fight scenes are quick reaction fights where you have to quickly press corresponding buttons to protect yourself from defeat. A lot of the time, though, you engage in Teken-like fights where you have to rely entirely on your fighting skills to succeed and move on. By pressing a series of different buttons you can execute a huge array of different moves, just like in Teken.
If you're becoming bored with your mission, you can sidetrack and do other things like collect toys, play in the arcade, listen to your walkman, etc...!!! And it's this, among other things, which add's a glorious feel of realism to the game. All in all, the experience of this game is so potent that you will find no need to visit Japan at all, for this is Japan. There are hundreds of different elements that add to the realism of being in Japan: The friendly neighbours. The corner shops. The vending machines. The toy machines. The beautiful Japanese architecture. The arcades. The buses. The peaceful tranquility of the place. It's a small, spordically populated Japanese town, which I could easily be convinced actually exists (it probably does exist actually). I love getting up in the morning and occasionally discovering snow outside. I love the crowded streets in the day time and the isolated disquiet at night. I love the way people's attitudes change as you progress through the the weeks, months, seasons. I love getting up in the morning and going to bed at night. It really is like a really exciting version of real life.
The genius of Shenmue lies in it's ability to merge two worlds together: The mundane and the extraordinary! I've reviewed a lot of games that could arguably be called the greatest game ever, but if I were made to make choice, I'd probably choose Shenmue simply for it's uniqueness. | video-games_retro-gaming-microconsoles |
The Perfect Expression of Horror. Every part of this game has been permanently burned into the recesses of my brain. Maybe not the specifics of plot or location, only the fear, that sheer terror I had from beginning to end. This is what video games are all about - the ability to step inside a movie or novel and live those incredible moments as if they were your own. I forgot I was sitting safely in my house, my life was on that screen.
If that doesn't tell you this game is good, I don't know what to write. The plot is unbelievable, the graphics are unbelievable, the game is unbelievable, the only problem I have is that you aren't really motivated to play it again after you finish it, but the game is really long, so I'm not too disappointed. I've had a PS2 since Xmas, and I still haven't seen graphics to beat this game. The story rivals my favorite movies, and I HATE video game plots! | video-games_retro-gaming-microconsoles |
My favorite game of all time. Ok, so i have played many enjoyable games in my long lifetime. I would have to say by far that in my opinion this game is one of greatest games i have ever played! Although it doesnt follow the pattern of any mario game, then again why would it? Mario only shows a couple appeaences in this game, because this game is based on luigi! It plays more like a qwerky and fun version of ghost busters with a unique nintendo charm added to it
STORYLINE
It all starts out when Luigi recives a letter claiming that he won a mansion, as he arrives at the mansion he relizes that the mansion is deserted, besides all of the ghosts! With the help of your helpful freind "proffeser Egadd" you must rid the mansion of all the ghosts in order to find your lost brother mario. It is well paced and there are many moments that will make you laugh and you will enjoy yourself the entire experence.
This game replay value is high as I Play this game around once a year and it never gets old. I have also lend this game to many freinds and all of them have enjoyed it thourouly. .... But there is only one problem with this game it is so short! the average player could beat it in around 8 hours.
GRAPHICS
To me they don't really matter as long as the gameplay is great (as it is in this game!) but the graphics are GREAT and even better taking into consideration this was one of the few launch titles released with the Epic gamecube.
CONCLUSION
This is an underrated game that is truley spectaclar. Its a sure buy! thanks for reading i hope i helped :) | video-games_retro-gaming-microconsoles |
Do You Like Cars? Thought So. Do You Like Destroying Them. Thought so, too. This game is the ultimate stress reliever. If you're under a lot of pressure, is there anything more gratifying than destroying hordes of cars? Not unless they create a game where you can strap dolls to firecrackers.
The graphics are great, but not incredible. It's no Gran Turismo 3, but it's still pretty, with a good framerate to boot.
The soundtrack is ho-hum. At least it keeps the action going.
You'll keep wanting to come back and play it. Thank you, I'm done. Buy and destroy, friend. Buy and destroy. | video-games_retro-gaming-microconsoles |
SONIC'S BACK AND BETTER THAN EVER. WOW! SONIC'S BACK! OVER 30 LEVELS AND MISSONS! THE GRAPHICS ARE AMAZING. THE GAMEPLAY IS GREAT, TOO. THE ACTION STAGES ARE THE BEST EVER! THE SHOOTING STAGES ARE LONG, BUT SHOOTING FANS WILL GET THE MOST OF IT! (LIKE ME!) THE TREASURE HUNTS MAY GIVE YOU A HEADACHE, BUT FOR ME I LOVED THE CHALLENGE! THE 2 PLAYER MODES ARE AWESOME! I HAVE 122 EMBLEMS! THEY'RE SO ADDICTIVE TO COLLECT! EVEN THE CHAO ARE FUN! THE MUSICS GREAT! YOU'LL WANT TO SING ALONG! IF YOU LOVE GAMES WITH A HUGE REPLAY VALUE, YOU'LL LOVE SONICADVENTURE2BATTLE! I GARUNTEE IT!
PROS:
GOOD GRAPHICS, GOOD MUSIC, EVERYTHING ELSE!
CONS: NOTHING TO ME! | video-games_retro-gaming-microconsoles |
Perfect condition! Daughter loves it. I purchased this as a Christmas gift for my daughter and she absolutely loves it. I was worried about it arriving on time because I ordered it just 7 days before Christmas and the estimated arrival said 2-3 weeks. I contacted the seller asking if he thought it'd arrive before Christmas and he made sure it did. My daughter was ecstatic when she opened this on Christmas morning and I cannot thank the seller enough for that! On top of the him going out of his way to ensure we were completely satisfied, the product itself arrived in near perfect condition. It looks almost brand new with hardly a mark or scratch on it and everything works flawlessly too. Highly recommend!! | video-games_retro-gaming-microconsoles |
A Great Re-Release of the Classic. I can remember playing this game with my brother for hours and hours on end when we were kids. We memorized all the levels and how best to beat them and "wasted away" our youth in front of the TV.
When I saw this game on the shelf I knew I just had to have it.
When I started playing I was happily surprised that there are actually two versions on the gamepak.
The old version is the exact same game I played as a kid with the same graphics, sound, levels, same everything. It's exactly as I remember it (perfect in every way).
The New version is pretty much the same game again but with updated graphics.
I like to switch back and forth playing new one day and old the next and loving every bit of it.
But were they content with giving me everything I ever wanted with this game? Luckily they weren't. I was thrilled to learn they included multiplayer, and only requiring one gamepak no less. You can also get another pak and play an expanded multiplaer with both hooked up.
Playing the game I know Nirvana.
Buy it today and you'll never have to change the game in your GBA again. | video-games_retro-gaming-microconsoles |
Great fun for all ages. Chibi-Robo is a fun collecting game originally put out for the GameCube. It works equally well for the Wii. This is appropriate for all ages and quite fun!
The basic premise here is that you're a cute, shiny little robot (called Chibi for short) who wanders around a person's home exploring. You clean up stains with your toothbrush. You gather up spare change. When your little battery runs out, you find a nearby outlet and plug back in.
The game has a lot of fun upgrades you can do. With the money you gather you can buy items in the shop. You start out with only a little batter power, and with limited time, but you grow and expand those as you play the game. The available areas to explore widen as well.
You get cute outfits to wear, a variety of poses to go with them, and your world is populated with a variety of really cute things. This game came out at the very end of the GameCube cycle and it is impressively designed, given the limitations of the GameCube's system. You get vibrant colors, detailed walls and floors, and real personality in the various characters.
The sound fits the cartoon-like theme. There are little squeaks for footsteps, Charlie Brown like warbling for speaking (with subtitles to read) and odd little quirks and bangs as you do activities.
Gameplay is definitely suited for all ages. This is basically a puzzle solver and gathering game. You move around finding coins, pulling open drawers, figuring out how to glide or jump to new locations.
If there's an issue here, it's that sometimes the gentle prompts are a BIT repetitive. Yes, it's fine to go through an 8-step save process the first time we save - but to do it every time after that? OK, it's not really 8 steps but it feels like it sometimes.
Also, there are times you have to be in the EXACT right spot to do what you want to do. You want to pull open a drawer, but sometime your Chibi keeps climbing up on top of the drawer. You have to slide left and right to convince Chibi to do what you want.
Still, minor complaints in a game that's quite fun. Climb up cables, get bigger batteries and have fun exploring your world! Highly recommended.
NOTE: If you play this on your Wii, open the front panel on the top of your Wii. This is where you can plug your old-style GameCube controller in. I highly recommend getting a wireless one! | video-games_retro-gaming-microconsoles |
Carrying Cases for the Original GBA and tips on how to keep the original GBA in tip top shape for daily activities. Guess What I found out besides from the Game Boy And Game Boy Color this system the Original Game Boy Advance has a wide variety of Carrying Cases.
These types of carrying cases will fit the Original GBA with out any problem what so ever I know becuase I have the original GBA and I was tinkering around with a few of the carrying cases I had to see what all would work and what all would fit the original GBA as far as carrying cases go. So if you want to get something different besides from pokemon I've listed a wide variety of different style cases that will in fact fit the original GBA. I also researched what some of the carrying cases amazon has and these are the carrying cases they have. Each one of these carrying cases even though they are for different game systems that does not mean that they will not fit the original GBA because they will. So here are the different types and styles of carrying cases that will in fact fit the original GBA:
1. Barbie Organizer - Game Boy
2. Any Pokemon Carrying Cases - Game Boy
3. Any Pokemon Carrying Cases - Game Boy Color
4. SpongeBob Carrying Cases - Game Boy Advance
5. X-men Evolution - Game Boy Advance
6. Batman Begins - Nintendo DS
7. Cars Carrying Case - Nintendo DS Lite
8. Simpsons Carrying Cases - Nintendo DS Lite
9. Mario - Nintendo DS Lite
10. Kirby - Nintendo DS Lite
11. Zelda - Nintendo DS Lite
12. Guitar Hero - Nintendo DS Lite
These carrying cases I have just listed up above all fit the Original Game Boy Advance personally I would go for the DS cases they are better. But if your old school then go for pokemon they work just the same and they cost less.
As far as the original Pink Game Boy Advance goes it is with out a dout a very nice gaming system. I think personally one of the best for the original game boy advance systems they ever came out with just because you can look inside the game system and see all the mechanical parts. It's very interesting and this game system can play the Game Boy games, Game Boy Color games, and Game Boy Advance games too. As far as the screen being dark like what some of the other reviewer's have said just buy a goofy wormlight it fix's the problem really quickly or if you can't afford a wormlight then just play where there's light. Don't play in the dark if you don't have a wormlight and if your trying to conserve on batteries then buy a battery pack for the game system that's what I did I never have to worry about the batteries running low or nothing like that. Anymore and they say the wormlight eat's a little at the batteries, it doesn't so if you have heard that don't believe it. If your getting the pink game boy advance remember to get these with it to conserve on time and money.
First rule of thumb get your merchandise on amazon everything cost less and is more affordable.
Second here's what you need for this game system:
1. Wormlight Advance
2. GBA Rechargeable Battery Pack
3. A good sturdy carrying case you do not want to get a dirt cheap carrying case because it might fall apart a year later. Get a good strong carrying case that will last for a good few many years depending on how long you have the game system for.
4. Gel Shock Protector
5. Saitek Advanced Playable Protective Case - protect's the original GBA from:
(Water, Sand, Dirt, Smudges, Scratches, Plus you can play the original GBA with this protective case on the GBA system.
6. Link Cable (In case your playing pokemon or want to send a friend pictures or text messages).
7. Headphones (In case you have brothers or sisters who are really loud and you just want to tune them out).
8. Radio - (To listen to music. They have radio's for GBC, original GBA, GBA SP, and Nintendo DS Lite.)
9. Camera - There are several different styles of camera's for the GBA so have fun and take as many pictures as you want.
That's all you really need for the game system unless your like me and like to accessorize the original GBA. PLEASE I CAN NOT STRESS THIS ENOUGH DO NOT GO AND PURPOSELY DROP THIS SYSTEM IT IS A HANDHELD DEVICE MEANT FOR PLAYING NOT MEANT TO TEST THE DURABLITY OF. The only reason why I stress that is because if you have ever read any of the reviews for the original Game Boy or Game Boy Color people in the review's that they wrote they said that they were trying to test the boundaries and durablity of the game system's these game systems are not meant for that type of experimentation if you have a warranty on the system when you first buy the game system then by all means if you don't care then go for it. But either me or my parent's got each of my game systems for me and I know how much each and indiviually they cost they are not worth trying to test the durablity of they cost way to much money to go and do something that stupid. So if you care about your game systems treat them right and take excellent care of them don't go and trash your game systems and if your game system doesn't work or you need a new part do not throw away the system buy new parts for it and take good care of the game system. | video-games_retro-gaming-microconsoles |
Wow! incredible. I've read some of the reviews, and I see that most people hate this zelda title because of the new look.
If they really hate it, so it must mean that they aren't really Zelda fans. Because despite the new look the adventure is still the same. YOu know fighting new bosses and stuff. And one more thing is that this game is more challenging because there's no one to help you, YOu know, like navy in OoT.
YOu have to figure out everything by yourself. ANd if you don't think hard you might not get to beat the bosses or prehaps solve the mysteries.
The new look:
For the new look personnaly, I think it's great because now Link can do stuff that he could never do before. HE can move more and his expressions are funny, he can be sad, happy, mad. And everything is so sharp.
Advantages.
With this cel-shaded game you can see the wind which is and important part of the game.
Sound.
In addition to the new sounds there are remixes of the old ones.
And I you played super smash bros melee you'll know what I'm talking about.
The bad stuff
The only thing I regrett is the ocarina, But the Wind conductor isn't that bad, and it's kinda hard to use it though
Overall score is 10/10 | video-games_retro-gaming-microconsoles |
Great SNES Game, Decent Game Boy Color Game. I have to start this review by saying that I love this game. I thought is was very fun and addicting. I do have some problems with it though. I thought that the SNES version was much better and didn't have as many control problems. I found my self ducking when I wanted to be going forward or rolling off cliffs trying to get a running start. The graphics are very good for a gameboy game but I couldn't stand the music. I didn't like how you turned into the animals when you opened the boxes. I remember on the SNES version when I was about to fall off a cliff I would simply jump of the animal to save myself. This cannot be done in this version and that's just one of the problems with the subtle changes they made. Overall it retains the fun and addictiveness of the original but has problems with the 2 button controls. | video-games_retro-gaming-microconsoles |
The Soul does still burn in Namco's swashbuckling brawler. In 1999, Namco released Soul Calibur on Sega Dreamcast, wich was, at the time, the best fighting game ever made. Now, Soul Calibur 2 is out, and while it hasn't changed much from it's predicessor, it lives up to the original, and I can truthfully say that it's the best fighting game avalible. (sorry Virtua Fighter 4 and Mortal Kombat: DA junkies, but that's just how I feel)
Many people will argue and gripe about wich version is best, but the GCN version is definately my favorite, thanks to the slick presentation of the exclusive character, Link, one of my favorite videogame heros. People may argue "The PS2 has a better controller" or "The Xbox version supports better graphics and sound", but when you're playing with an arcade stick (as I do), controllers become irrelivant, and so it really comes down to what you care about more: having a better exclusive character, or making slightly better use out of your home theater. The GCN version still looks and sounds great, it's just that the Xbox version looks and sounds slightly better.
And, I reccomend you pick up an arcade stick while you're at it, no matter wich version you intend to buy. Pelican's Universal Arcade stick is a decent stick for [the money], so I'd recommend it if you're looking for precise arcade-style control without breaking the bank. | video-games_retro-gaming-microconsoles |
What can you say? The original Sonic game remains a classic. Let's see....I think it was the Christmas of 1992 when I first got the Genesis (when it came with Sonic 1 as a bonus pack deal). Let me tell you...this game brings back memories. The gorgeous level designs, the many diabotical machines from Dr. Robotnik (and to think Labyrinth Zone was the only one where you had to keep from being crushed from the bottom as he just moved up towards the top! Pretty clever.), and the MUSIC! Once I found out about the level code, I would spend hours in the Sound Test area just listening to the music. And I loved the special stages (actually when it was easy to get to just by collecting rings and before it went 3-D). Even though I didn't understand what happened at the end of the game after getting the emeralds (new flowers grow in Green Hill....ok?), I guess that was a way of showing peace was restored, though I wish there was more.
Sega should get into the act of what Nintendo is doing now, re-releasing popular games for the GBA. All of the old Sonic games need a re-vamp. I'd love to play Sonic 1 on the Advance. But we'll see. Along with Mario and Mega Man, Sonic proved how fun the world was when it was in 2-D.
Long live the original Sonic the Hedgehog. | video-games_retro-gaming-microconsoles |
Super Hero Retsuden - Pure Japanese. Very odd and actually quite entertaining title this one. Based on those masked hero type shows that they have in Japan, Super Hero Retsuden is a real-time action adventure. This game is just packed to the brim with cheap nasty 70's style music, images and plot that make it so appealing. Even the intro is as cheesy as heck ! You don't need English to play it.
The game is played by mostly as a text adventure with battle sequences thrown in. The battle parts are placed on a grid that you are allowed to walk around on. Get a copy before they're gone. | video-games_retro-gaming-microconsoles |
It's a portable version of Tekken 3, but I still dig it. It's been said that it's not the size of the dog in the fight, but rather the the size of the fight in the dog. The same can be said for TA.Despite it's smallish stature, the game packs more than brawlers more than games 20x it's size. Although they won't floor you (c'mon it's a 16 bit system for cryin out loud)!! The games graphics are just good enough to get the job done. The characters are recognizable and perform all the attacks they did in Tekken 3 (as if u didn't notice!!!) You can also side step in 3-D thanks to some nifty pseudo 3-D effects. The game sounds great,too. Kicks and punches produce a satisfying thud while the thumping techno soundtrack provides the perfect musical accompaniment. All the familiar voices from King's roar to Yoshimitu's otherworldlycries are included too. On the down side, the character roster is a bit skecthy (where are Eddy and Law?)And you need 2 copies of the game to play vs. mode. Still TA more than does the series justice, and is a worthwhile diversion for those of us who are waiting on the ever anticipated Tekken4 . | video-games_retro-gaming-microconsoles |
Initial review. My initial review is as follows: I own a Gameboy advance sp since the day it came out. The OEM Nintendo battery finally went bad so I was looking for a replacement. This was one of the cheapest I could find so I said "why not?" The only downside is that there is absolutely NO branding on the battery. That aside, I opened the package up and discovered that this replacement is a 3.7 volt battery. No big deal since the OEM was 3.8 volt. However, the OEM is a measly 600mAh. The replacement is a whopping 1800mAh! This means the battery should last 3 times longer than the original. It came with a charge but I charged it up until the Gameboy showed full, waited 10 minutes and plugged it back in and waited for it to show full again (to calibrate the battery light). I started playing it and about 10 minutes into a game saw the dead battery light on the Gameboy. But it was still playing fine. I turned it off, and back on and it has been fine since. I have about 4 hours of gameplay with the light on. I will update this review is anything changes, but the battery seems great and seems to hold a charge (but we will see when I have to charge it next) | video-games_retro-gaming-microconsoles |
Sega Rulz. When you hear sega you think what? cheap, bad, old, etc. None of that applies to the Sega Dreamcast. I am a very experienced gamer as I own a genusis, saturn, SNES, XBOX, and a Sega Dreamcast. The best would be Sega Dreamcast. SNES is good but it is old. Last year I got an XBOX and I hated it. Dreamcast is much better. I can say that the controllers for dreamcast are better than the controllers for XBOX. Dremcast also gives u the ability to play online and to play CD's. The dreamcast has a wide variety of games. The gamecube is focused for kids 10 and under. The PS2 is a really bad platform. The loading takes forever and the design itself is ugly and it only has like sports games. The XBOX is focused for adults but the dreamcast if focused for everyone. So this XMAS don't me mad, be glad with a dreamcast. Dreamcast rulz!!... | video-games_retro-gaming-microconsoles |
Small screen, tinny sound, yet still lots of fun. It's better than an "okay" 3 star rating because it does pack a lot into a very light system. But it's a very low 4 star. The screen is small and the sound is extremely tinny, yet this is still fun to play so I like it. I bought this for my brother for his birthday, and of course, had to test it myself first. I played a bit of Streets of Rage II, Sonic Spinball and Mean Bean Machine, old favorites of mine from the Sega Channel days. The screen is on the line of being too small to play the system with any enjoyment. But it doesn't cross that line... just. I think it's worth maybe $40 at most. Still, it's a nice novelty to play. | video-games_retro-gaming-microconsoles |
Too Much From Origonal?? (Rating: 5 out of 10- -2.5 stars. Now I myself personally love me some Super Mario. If you checked my reviews, you'll see that I've given <a data-hook="product-link-linked" class="a-link-normal" href="/Super-Mario-Advance-4-Super-Mario-Bros-3/dp/B00009WAUO/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Super Mario Advance 4: Super Mario Bros 3</a> &<a data-hook="product-link-linked" class="a-link-normal" href="/Super-Mario-World-Super-Mario-Advance/dp/B00005UK88/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Super Mario World: Super Mario Advance</a> all high ratings. When I purchased those two games, I've noticed that Nintendo made some changes with those games since the last time I've owned them on Super Nintendo. So here I am with Super Mario Advance, which is Super Mario 2 on Game Boy Advance, and I have to say that I've not impressed at all with this one. I understand that video games "evolve" over time and creaters try to make them better, but there is a difference between making the game better than the origonal, and making it complicated than the origonal. Nintendo did the latter with this game.
Changes for the good are nice for me. On this one you can pick you character each time you die (actually you could do that since the <a data-hook="product-link-linked" class="a-link-normal" href="/Super-Mario-All-Stars/dp/B000050FBJ/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Super Mario All-Stars</a> game, and I didn't know you couldn't do that on the origonal NES game until I was playing my cousin's Wii a few days ago). Also it tells you each characters power under them on the select screen. Another helpful change is when you collect the star which makes you become invincible for a few seconds. Back then when you collect a certain amount of cherries, a star would just randomly float from the bottom of the screen. On here you'll hear some kind of tone which warns you the star is comming.
Not so good changes are very visible. First of all, what got me was during the beginning of the game, there is a long drop before you reach the bottom and start. They changed that too, which sucks. Also on the origonal game you started off big (the status you are when you have at least two hearts on the left side of the screen). Here you're small (with one heart on the left side), which really isn't a problem because you can find hearts anywhere to make you grow. Back then if you kill enough enemies, a heart will float from the ground and you gain more life. Here, hearts are inside the plants you pick up from the ground and sitting idle in high places on levels. And what really ticks me off is the red shell that you can pick up from the ground. Back then you threw the red shell at an enemie and it would have hit the wall and dissapeared. Here if you throw a shell, it will bounce off the wall and keep going, and if it hits you, you loose a heart or die (come on now!). And whats the deal with those huge Shy Guys and Turnip Plants? And like every Mario game, the characters speak (Peach doesn't know when to shut up). Hell even Birdo speaks (that purple dinosaur that shoot out eggs), and half the time I don't even knows what she is saying.
There you have it with Super Mario 2 on Game Boy Advance. What I believed happened was that Nintendo received feedback since 1993 when this game was reissued on SNES on how difficult the game was and tried their best to make it easier and more fun for new and younger Nintendo gamers, because I played the origonal on the Wii and it was the exact version on the NES and it was way harder. Older guys like me will definately find this game flawed if you've had it in different formats. Nintendo has made some great reissues with great modifications, but they shot a brick with this one big time. Peace.
P.S.- The Arcade game appears on all Super Mario Advance games. | video-games_retro-gaming-microconsoles |
Mega Man The Wily Wars finally comes to America. This is it, folks - Mega Man The Wily Wars is finally available in the United States! However, there are at least three problems with this version.
Problem 1: Although it is possible to play this game on a TV, the equipment for TV hookup as well as electrical plug-in are sold separately.
Problem 2: The audio in this version is dulled or lowered for some reason, however since this is the first official version released in America, this issue might be irrelevant.
Problem 3: This is the biggest problem of all: NO SAVE CAPABILITIES. That's right. The save menu doesn't work, and there are no passwords either, so that means playing an entire game in one sitting, or worse, never being able to unlock the exclusive Wily Tower game which is only unlocked after you beat Mega Man 1, 2 & 3.
Summery: It's fantastic that Capcom has finally released this game here in America, however the functionality (or lack thereof) of this version is another testament to just how much Capcom seems to hate or at least neglect the Blue Bomber these days. Capcom, if Mega Man is really important to you, or if you really want to win back his fans, then please release a version of this game that actually works! | video-games_retro-gaming-microconsoles |
One controller to rule them all: 10 years later. The Nintendo gamecube is a excellent system. The wired controller is one of the most comfortable controllers I have used to this date. The Wavebird is no different. It has a almost identical design , and works great. The receiver is small and fits perfectly, and so far in the 18 hours I've played, it hasn't lost or had a messed up connection. Many reviews state that the Wavebird is heavier. I haven't noticed a notable difference. I love this controller with all of my hear and would have bought four of them if I wasn't four when they were originally released in 2003 | video-games_retro-gaming-microconsoles |
Blast Processing goes up for a 3D-ish look. The 16-Bit wars were somewhat over when this game came about. The Nintendo 64 and the Sega Saturn were already coming under way, and the Playstation already bashed into the competition. The 8-Bit handhelds, however, were still duking it out and not one was replaced yet.
Sonic Blast, given the mid-90s release, was trying to take advantage of pre-rendered 3D graphics, while also providing the same fast-paced 2D action that the series was known for best.
The game plays a lot like Sonic Chaos and Sonic Triple Trouble. The improvements here are the double-jumping, the inclusion of Knuckles as a playable character, and entirely new level layouts, enemies, and bosses. Sonic Blast is exactly as fun as those games. The level designs are neat, the sounds are good, and the graphics are downright cool, considering the fact that this game is for an 8-Bit system.
There are also Special Stages, but they aren't really so great. They are easy and boring.
The game is also short, too, but I wouldn't actually care. Even short games are awesome, including DuckTales, Star Fox, and Super Mario Land, to name a few. | video-games_retro-gaming-microconsoles |
Add it up. I have been awaiting the remake of my beloved Resident Evil for PSOne for quite some time now. And I have to say the results are decidedly mixed. While the graphics are the best for any system ever, the character models are stunningly realistic, and the environments are staggering in their detail, but for all this something is missing. Probably a little restraint on Capcoms part. The first Resident Evil for PSOne slowly unwinded a story that sucked me in even with the horrendous acting and dialogue. The mansion was a disturbing place, the whole situation was a nightmare come true. Now with the GC version, it seems Capcom really wants to scare you, but they show you way too much. The coffin room is probably the best example, for all the dancing lights and shadows, it just isn't scary, its just overwrought and tries too hard. Another example is the painfully pathetic "Lisa" character, I mean as you slowly realize the extent of her story, it just gets a little gratuitously disgusting for its own good. But now I'll get to the good parts, the labs from the first game hae been substantially overhauled, its nice to see, I was never convinced that an operation of the size that was presented was ever possible with the facilites present, but now I'm convinced. The most mind-blowing part of the game is the "Aqua-Ring" that part of the game on PSOne seemed like a tacked on afterthought, but here is becomes its own beast. But as I was saying, for all of the cosmetic changes, theres something missing, it just isn't frightening at all, seeing the snake and even tyrant in their higher polygon counts and high-resolution texture glory was an anti-climax to say the least. But still, most fans of the game should enjoy it, I'm just saying I was disappointed. | video-games_retro-gaming-microconsoles |
Game is awesome, but this pads aren't the best for it. I love DDR: Hottest Party, I play it all the time and have fun, while exercising. My parents wanted to play with me but couldn't so I looked up getting some extra pads. I was going to get the kind that came with the game but they were way too expensive and I didn't feel like spending the extra money. I went and got these types of pads and they work okay but are a BIG hassle when dancing. As you dance on these the fabric gets all bunched up causing you to either do bad or have to straighten your mat again and again. Every time a song is done the fabric is in a ball and you have to stop everything and it just causes problems. These mats aren't the best like, the one pad we got with the game, but they are decent for the time being. A note to everyone, just spend the extra money to get the pads like that were produced with the game. | video-games_retro-gaming-microconsoles |
This is a must have . Well, first of all if you played Castlevania Symphony of Night and U liked , then don't read more and get this title now, but if you don't played that then i will say something about this game: This is a 2d scrolling game, with some RPG features: kill enemies and get experience to gain levels, you can use combine diferent cards to create spells, you will need to get diferent items to access certains areas of the castle, and there are a lot of secrets as well. This is not the kind of game that U get , and finish rhe first time you play it. I am a gamer and i really recomend this title, in my personal opinion this is the best GBV title yet. | video-games_retro-gaming-microconsoles |
What a wonderful world. People often like to dismiss movie-licensed video game adaptations as trash quickly and hastily since the day <a data-hook="product-link-linked" class="a-link-normal" href="/E-T/dp/B0002VK8YA/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">E.T.</a> was partly responsible for destroying the home video game market....<a data-hook="product-link-linked" class="a-link-normal" href="/temporarily/dp/B00004SVYQ/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">temporarily</a>. However, if you were to look at certain development teams' histories with making stuff, notably talented people that have created games you may actually know and love, you could actually discover a couple decent titles that are meant to tie-in with the incoming blockbuster. Madagascar on the Game Boy Advance fits along those lines.
Created by the same development team that previously handled portable greats starring <a data-hook="product-link-linked" class="a-link-normal" href="/a-certain/dp/B00005V9NJ/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">a certain</a> <a data-hook="product-link-linked" class="a-link-normal" href="/orange-bandicoot/dp/B00007KUUE/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">orange bandicoot</a>, Madagascar is a side-scrolling platforming title that follows the storyline of <a data-hook="product-link-linked" class="a-link-normal" href="/the-animated-film-of-the-same-name/dp/B000AY74OG/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">the animated film of the same name</a>, and also plays along the likes of those games thanks to the simple pinpoint responsiveness in its controls as well as its use of pre-rendered 2.5D graphics. The player controls the four zoo animals, Marty (zebra), Alex (lion), Gloria (hippo), and Melman (giraffe) as they find themselves on the island of Madagascar after Marty runs for the wild from New York. The secret agent-like penguins are also playable, but only for one level, so they aren't really that relevant.
Having played <a data-hook="product-link-linked" class="a-link-normal" href="/the-Madagascar-game-on-consoles/dp/B0007RDM4M/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">the Madagascar game on consoles</a>, I was pleasantly surprised to see that the Game Boy Advance counterpart does a fine job of staying faithful to the film's storyline; the only exception I can think of is that they felt the need to have that warthog-ish NPC character in one level of this game. Not counting the levels where a character learns new abilities, there are 14 levels in the game, and while the game does end up being rather on the short side, that doesn't mean it's a bad game.
On the contrary, I found this game to be pretty enjoyable. For the most part, you're able to freely switch between the zoo animals at ease by tapping the L or R button, and they each provide their own unique abilities beyond the usual running and jumping; Gloria can swim, for example, and Marty can run faster and kick. Eventually, you'll earn an ability or two that makes a certain character more appealing to play as, such as Melman being able to sneeze downwards for an even higher double jump, and Alex enabling the use of claws. Some abilities are situational, while others can be beneficial to the player anytime and provide some fun elements.
The levels mainly follow the average "Go from Point A to Point B"-type design lots of games of the genre go for, but every now and then, the game would switch it up a bit by providing a couple stealth-based levels and a couple other levels where you go find lemurs to rescue. I personally tend to have the most comfortable time playing the regular platforming levels, though. They are far from the greatest levels in the history of mankind, but they are at least multi-layered, and the gameplay and graphics spice up the overall design nicely. That said, I'd say Madagascar is indeed worthy of your time. | video-games_retro-gaming-microconsoles |
Great. Since 'Angel of Darkness' isn't out yet, I'd say this is the best Tomb Raider game to date. The graphics aren't as good as the Playstation or PC but the control is so much tighter. The main problem with previous Tomb Raiders is that the control was so bad you'd find yourself fighting with landing a perfect jump onto a rope more than actually playing the game. In this game, the controls are very responsive and the GBA button layout suits this game perfectly. The graphics are also very good for GBA. The sound isn't all that great but what can you really do with Tomb Raider besides making Lara grunt? The puzzles get old but it keeps with the style and feel of past games only it's not near as difficult. 'The Prophecy' is a great title for GBA.
Graphics: 4.5
Control: 4.5
Sound: 4.0
Fun Factor: 4.5 | video-games_retro-gaming-microconsoles |
Very Childish. This game, when I first fot it, was the best. But now when I think over the plot, it is very stupid and immature. Goldeneye (the main character) turns evil because MI6 won't accept him as an agent. You can wield two guns at the same time, which is kind of cool, but what is he, some mutant evil cowboy. After you use up all your weapons you have to use and extremely weak pistol with unlimited ammo. And after under cover for 2 seconds your health goes back up! The multiplayer is extremely boring and confusing. And the game has an extremely weak plot that revolves around Goldeneye turning against Goldfinger and Oddjob. This game is extremely stupid. DON'T GET IT!!!!!!!!!!! | video-games_retro-gaming-microconsoles |
this needs a little work due to the nature of this product, but if you know how to use a screwdriver, then this is no problem. If you want to give life back to your gameboy advance sp, and make it pretty again, get these replacement housings/shells.
I've gotten a few of these and they work perfectly. A little work is needed when replacing, but the overall finish look of your gameboy will say it at.
also, ive read reviews about some parts missing, but my experience is different. I have about 4 of these shells put on my gameboy collection and none came with missing parts, everything was nicely packed and well shipped.
Overall, perfect product for the price, cant get any better. I am a big fan, thanks! | video-games_retro-gaming-microconsoles |
Kong Bashing. Donkey Kong has been one of those very few characters that has really brought down the house so much since his beginnings from Nintendo. Nevertheless, he keeps coming back for more, and even better too. When Donkey Konga came out for the Gamecube last year, it was alright, but not nothing to rave about. But so many, just missed a return to his classic era from the Donkey Kong Country days for the Super Nintendo. Yet, that was captured awhile ago, but there just wasn't anything for Gamecube owners to beat on. However, that has definitely all changed with the pounding of the bongo drums.
Donkey Kong Jungle Beat, is a wild and wooly game, where Kong must try to collect bananas and beats to unlock new worlds and challenges. The game features over 40 different levels to unleash, including boss levels with Hogs, Kongs, and gigantic birds. The graphics are amazing, and really portraited as a return to the style that made Donkey Kong Country a sensation. The control however is a mixed point for some. You can actually play the game without the bongos, by using the regular Gamecube controller. But, that really is a little more difficult to manuever Donkey Kong around. The specialty bongos from the Donkey Konga game, really hit the spot to control our hero around. It is much easiier to use those against so many bosses and wild nutty characters in the jungle. The music is also very upbeat, and definitely makes you want to go ape over.
Although you can get the game seperately, I really suggest you buy the game with the packaged bongo controllers. Unless you have either one of the Donkey Konga games that included those bongos, then this would be alright. This game right now is arguably one of the most innovative games ever developed by Nintendo. For anybody who happens to be a Gamecube owner, add Donkey Kong Jungle Beat to your collection and bongo the night away.
Graphics: B+
Sound: B
Control: C+ for using the Gamecube controller: A- for the specialty bongo controller
Fun & Enjoyment: B 1/2+
Overall: B+ | video-games_retro-gaming-microconsoles |
Can't get any better. Activison brings ID Software's classic FPS to the GBA, complete with all the frentic pace and carnage of a game that blistered thumbs, fried brains, and outraged parents back in 1993. Twenty-four of the original 29 labrinthine levels are back, complete with indoor and outdoor environments, sprawling staircases, satanic pentagrams, and secrect doors have been beautifully translated. The wall and floor textures are impressive, but tenebrous tones in some levels make it hard to see where you are going on the tiny GBA screen. Switching weapons with the shoulder buttons take some time to get used to, but the control scheme is like a virgin: nice and tight. Some players may find the games non-stop action a little repetitive, but gamers looking for a healthy dose of brutal nostalgia can do no better. | video-games_retro-gaming-microconsoles |
way better than the first one. hi God Bless ya'll.this game is perfect.the first one is good but man this one is the bomb,the first one had like 25 cars (I think) but this one has over 100 cars.this has theree class that you could buy your car:class a,class b and class c.in class a you could buy expencefe cars like the VIPER,MUSTANG COBRA,BMW,PORCHE,cars that in the first one you coludn't eveng see them in class a there's a maxium of 50 CARS,classb is difference you buy normal price cars like HONDA ACCORD,HONDA PREDULE and a bunch of other cars that in the first one you coluldn't even see,in class b there is a maxium of 30 cars (I think).class c is a very normal class.you could buy cars like HONDA CIVIC,HONDA CIVIC HACTBACK 93 and a whole bunch of other cars.you start with 25(i think) and to get other cars you need to win to a lot of cars if you like racing buy this game... | video-games_retro-gaming-microconsoles |
Best Game I've Played In Years. This is truly the best Game Cube game out there so far. The graphics are amazing, and the story line is more involved than with Goldeneye and TWINE. Comparing this game to the PS2 version, I'd say Game Cube has much smoother animation. There's plenty of characters in this game, unlike Goldeneye, and unlike Goldeneye, they actually talk! I admit, Goldeneye has it's place in video game history, but this one is way better! I especially like the fact you see Bond reloading his guns, like in TWINE, and the fact you actually drive a car! Anyway, if you don't own it, rent it, and if you like it, by all means, BUY IT! It's a great game! *****5 STARS!***** | video-games_retro-gaming-microconsoles |
A way to spend many hours. Simply put, this is a great game. The Sims Bustin' Out picks up in a general sense from where The Sims console game left off where Mom married Malcom, the richest sim in town. This time, Malcom and Mom have split up and Malcom is being mean-spirited and is taking things back from all of the sims in town. It is your job to recover these items for your friends and help them in their revenge to force Malcom to eat a few servings of humble pie.
The game provides many locales of which my favorites were Shiny Things Labs, Club Rubb and Casa Caliente because they offered the more unique experiences. Being able to promote through all of the career paths without losing status is unique amongst the various The Sims games. However after going through the first few career paths, the challenge fades because you'll have enough learned skills and friends to progress through the remaining careers and unlock object tasks without much effort. One improvement would have been to have a few career-dependent tasks that were not tied to a getting a promotion. I like the expanded social interactions this game includes and the fact that you have to make friends to learn them. This serves as an encouragement for not ignoring the social aspect of making friends in this game.
The Gamecube version of Bustin' Out interacts with the gameboy version of Bustin' Out. You can transfer your sime from the Gamecube into the Gameboy and play with as well as advance skills of your sim and then transfer your sim back to the Gamecube. This offers a bit more variety of game play as well as being able to carry your sim around with you.
There are a few places where fights occur, however this game does not rely on killing to progress through the plot. Sims can die but this is generally from inexperience rather than malice.
The only significant problem I encountered was during my first game. My saved game started to have problems that would lockup the system and these became more frequent over time. Working with tech support at Electronic Arts, the most likely cause was that I was using third-party memory cards and they weren't able to reliably save/reload the games huge 161-block save file and over time the saved game became corrupted. I restarted using a Nintendo-branded memory card and have not had this problem since.
(Nintendo Gamecube verison reviewed) | video-games_retro-gaming-microconsoles |
This is what a Daredevil game should be. The new movie looks great, the toy is very cool, and the first Daredevil video game is also quite fun. This game has very good graphics, with vibrant colors and detailed backgrounds depicting the street's of Hell's Kitchen. Play as Daredevil, utilizing his super senses, radar, acrobatic ability, billy club, and fighting skill to take down enemies ranging from your common thug to Bullseye, or the Kingpin himself. The game will lead player's through what is a loose adaptation of the movie story, implenting some comic book elements as well. The controls are good and the game is fun. A worthy preview of the movie. I don't know if you're willing ot ...on it, though. It's a somewhat short ride, and probably suited more to fans of the movie or of Daredevil. It's a fun game, but think before you buy. | video-games_retro-gaming-microconsoles |
I've missed side-scrollers. People keep harping on this game because it's short, or it's a side scrolling fighting game, or what have you. Personally, I've really missed side scrolling games. With all the ridiculously cute games on the N64, or the 3D schlock they pumped out just because they could do 3D games... I've been dying for some more good, classic, side scrolling action. Between this, Final Fight One, Castlevania, and maybe a new R-Type, I'm finally able to play new games in the style I loved and missed so much.
If you're one of these 12 year old kids who's grown up with more whiz-bang systems and uses words like "phat", then you're probably going to be pretty let down. At 24 years old and already wishing things were more like when I was a kid, the only thing I find wrong with this game is some of the character design. Maybe two more characters would be nice too, but out of all the costumes various X-Men have worn the costumes for Rogue and Cyclops are just terrible.
Anyhow, buy this if you're a comic fan, or if you've been missing what I consider "classic games". (Ok, it's not Dig-Dug or Dragon's Lair, but you know what I mean.) If that doesn't appeal to you, I'm sure a new Pokemon game will be out soon enough. | video-games_retro-gaming-microconsoles |
Works well with one caveat. The adapter works perfectly, HOWEVER, you should be aware of one very important thing. Really cheap TVs only accept on VGA resolution. If you TV does not allow you to set the resolution in PC mode/input (i.e. VGA input mode) then you will have trouble. Two different very cheap (Christmas door buster special) TVs did not accept the VGA output signal, but a very cheap PC monitor worked just fine. A more expensive TV did allow you to change the VGA to a mode that did work. So keep in mind this adapter only converts to a VGA resolution native to the device outputting the signal. A deeper search online finds many buys purchase this to connect to the Dreamcast and a separate converter box to go from VGA to HDMI signal. We just ordered one and will see how that works. | video-games_retro-gaming-microconsoles |
Fun For Fans. This game presents a fun challenge for people who are interested in exploring the dynamic world of Dragon Ball Z in an Action RPG cloak. Grinding is required as you will not be prompted to change to different characters when an event (like a boss fight) is coming up. For example, there was a boss fight against Android 17 that only Piccolo could accomplish, but I hadn't used him much up until that point, so I was forced to train him in order to overcome the boss.
The lack of any particular gear mechanic or item system as well as rather unimpressive menus and hud ruin the game's complexity, but the gameplay and story are still more than enough to entertain most fans of the series or genre. | video-games_retro-gaming-microconsoles |
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