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Nintendo, once again, remains THE innovator. If you are a GameCube owner, chances are you chose your console partly because of the innovations usually found in titles produced by Nintendo itself. Nintendo's track record for first party titles is virtually untainted and is completely un-challenged. While owners of Nintendo's consoles may have less titles to choose from than competitors, the percentage of garbage titles to appear on other consoles far outstrips that of Nintendo's systems. That being said, Pikmin is an innovative masterpiece that should not be over looked. The gameplay is fantastic and very addictive. I read many reviews referring to the game as being short. While I cannot say the game is long, I must admit that it wasn't as short as I thought it would be, based on other's feedback. It incorporates two genres (platform and strategy) successfully into what is really a unique new play experience. You do have to think about how you will go about several tasks, or you won't be able to complete them. Pikmin's graphics are wonderful as well. It is a game that makes me smile rather than feeling down after playing. Many thanks to Nintendo for not re-hashing the same stuff over and over again as competitors do. Just when I think innovation in the game market is becoming dull, a title like Pikmin, or Animal Crossing, or Metroid Prime comes along to challenge this notion. I only hope there is a sequel. Until then, lets hope the Legend of Zelda: The Wind Waker delivers.
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Short and to the point review. I'll make this as short and simple as possible as I can for such a great game. First of all, for those of you put off by the graphics, I would say get over it quick if you want to experience one of the best games ever made. Just trying to understand the amount of imagination in this game is mind-boggling. Everything fits perfectly in this world that Nintendo has created, and the game just keeps you going and going, and it keeps giving and giving. Just in the few hours I played, I feel like there is so much I am missing, which will make me come back again and again to search for every last treasure. If you don't buy it on Amazon, buy it somewhere...NOW!
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All he wanted with all his sweet lil heart was Sonic Advance 3. We ordered this two weeks ago for a young boy recovering from surgery. All he wanted with all his sweet lil heart was Sonic Advance 3. We waited and waited and when we received it, we were gutted to find we had been sent Super Mario 4 instead. To add insult to injury, I had to bend over backwards to return it before we could reorder and hope that the right cartridge would be sent out. And it was. Finally. But it unfortunately doesn't erase what we had to go through because someone wasn't paying attention. I highly recommend you take care to fill orders correctly. You never know who's waiting on the other end, what their story is. What you do know is someone who orders Sonic, doesn't want Mario.
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AMAZING WITH FEW ERRORS. KH:CoM is a game that is very complex with an incredibly moving storyline, which makes it all the more enjoyable. There are only a few problems with the game, however. 1. The graphics, while still very good, are not what I would prefer. The PS2's 3D polygons are much more preferable to the GBA's 2D sprites and pixels. 2. The room synthesis mode is quite frustrating and repetitive, I often burn through cards required for a door at an earlier door, with the enemy fights very frustrating due to the reduction to the 2D plane. 3. The game lacks true voiceovers, and I would rather hear dialogue rather than read it. Still, with these errors, CoM is a very enjoyable game with lots of replay value. I personally can't wait for the PS2 remake to come out in September!
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One of the best Genesis games. Sonic 1 was awesome, Sonic 2 was awesomer, and Sonic 3 blew the Genesis over the roof! For the first time, you get to save/load your game from 6 different save files to choose from, also letting you choose your character (You can choose characters in Sonic 2, but that was in the Options menu). Sonic 3 improves upon the previous games' graphics and gameplay, introduced us to different kinds of shields and amazingly detailed zones and characters. The music is good, too. Speaking of which, Micheal Jackson helped compose the music (However, he wasn't credited)! Once again, SEGA helped the blue blur's popularity increase by making another great game.
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Fun... But a little mean. This game is great fun! I don't want to sound too critical, So I'll give some pros and cons. Starting with the pros, I love this game! It has great character variety in looks, and the events are awsome! I love how seasonal it is so I can feel right at Home! I loooove getting to see new things daily, and the weather changes too! Sorry for uh... Droning on. Now for the cons, The things I can think of are fairly minimal, The most annoying thing is that some animals are quite mean, insulting outfits, calling names, and pretty much degrading you for no reason. I also wish the animals could be more responsive to things you say and letters you write. In conclusion, I think the game, (aside from very mild language,and a few mean comments) Is good, clean fun for any age! A best Buy!
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Same as last game. Ultimatly I feel this is basically the previous game with more of everything (levels, bonus levels, storylines and ships). There are bonus such as on foot segments and co op of the previous game also. However none of the weaknesses from the previous game have been fixed. You still can get killed very easily it's even tougher to defend allies in this game and you can get overwhelmed by the visuals easily (which is a shame as the levels here are less cliche then the last game). There's not much else to mention except the camera work and controls for the on foot segments don't really work. And battle droids really??? So there you go, no difference.
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Great if you are a fan of Tokyo Xtreme Racer series, otherwise pass. This game is not for everyone. A lot of gamers will decide: Graphics are blocky (I say, yeah, but pretty good for GBA) gameplay is repetitive (driving the freeways, challenging cars at 160mph? sound fun to me) car customization options are few. (good point here, I wish the cars looked different and had more tuning options) However, if you are a fan of the tokyo Xtreme Racer series that started (in the USA anyways) on the Dreamcast, and then the PS2, you will LOVE This game. It really captures the feelng of the consoole games, and you can have a quick battle/race on the go anytime. If you are not a fan of TXR already, I would say either steer clear of this for GBA, and check out NFS Underground or whatever. Or get a copy of TXR Zero or 3 for your PS2, get hooked, THEN get it for GBA.
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Fun Fun Fun for the whole non-religious family. I received this game for Christmas, and it's one of the best games ever!! My family and I play this game all the time, the multiplayer is fun for the whole family! This game is very high in replay value, because you have to raise 1 million$ to buy back the bus system from Mr. Burns. Along the way, you'll be able to unlock new levels and cars. The city of Springfield is jam-packed with familiar locales, like The Simpsons house, Kwik-E-Mart, Moe's Tavern, Springfield Elementary, The Nuclear Power Plant, Springfield Mall, Krusty Burger, even Moe's ramshackled house, and many many many many more! You can fly through the streets, crashing cars and flipping them, drive off bridges and highways, run over pedestrians, smash through trees,mailboxes,playground equipment, even Groundskeeper Willy's shack, and practically anything you see. You can pick as your driver Homer,Marge,Bart,Lisa,Flanders,Moe,Snake,Rev. Lovejoy,Prof. Frink,Otto, and many more, who all have their signature cars, like Homer in the station wagon, Marge in the Canyonero, Otto in his bus, Snake in Lil' Bandit, Krusty in his clown car, Mr. Plow (Homer) in his snow plow, and Moe in his flower sedan. Everybody you see in the show is practically in the game, either as drivers, passengers, or pedestrians, and they all say hilarious phrases, like Homer saying "Did I do great or really great" or "D'oh!", Frink saying "There is so much driving, and crashing, and the hoy-glavin!" or "The collision! It hurts mee!" and Moe saying "Hope you didn't puke" or "Ow! I sat on my 'roids!" which will keep you laughing the whole trip through town. This is immediatly worth buying, and no Gamecube owner should be without this game. BUY! IT! NOW!
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Great finale for the series. This is the final game in the Zero series, and I must say that it is my favorite after Zero 2. They have changed the elf system for the better, in my opinion, because now you don't have to find multiple elves, or use e-crystals on more than one elf. Now you get one elf and can "upgrade" her abilities, whether they're animal(running faster, slower sliding, etc), nurse(more health, etc.) or hacker(strengthen weapons, etc.), so that you don't need to find and feed tons of elves anymore. I also like the addition of the Zero knuckle, which enables you to steal your opponents weapons; but don't worry, you can still stick to the classic saber/buster combo if you want. All in all I think this is a great game and great addition to the Megaman franchise.
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The remake of the remake of the remake. Commonly, Nintendo releases a Mario game with each new console (Super Mario Bros. 1 for the NES, MArio World for the SNES, Mario Land for the original GB, Mario 64 for N64), but instead of releasing a "new" Mario game for the GBA, they decided made another remake from an old game (the third) This game is a remake of the SNES version that came with the "Super Mario all Stars", this was the remake of the original "Super Mario Bros. 2" for the NES, and that was the remake of "Doki Doki Panic", that was only released in japan, they just added the Mario characters and viol! Super Mario Bros 2. The japanese Super Mario Bros 2 was very similar to SMB1 (in graphics and sound) but one of the hardest mario games outthere (maybe the hardest of all)... i don't know if that game was "to difficult" for america, or maybe because it used a peripheral that never arrive here (Famicom Disk System), but it never arrived for the old NES, instead of that, Nintendo of america took Doki Doki and made some changes here and there and released the new game as SMB2 (in japan, this game was released 4 years later with the name "Super Mario USA"). Don't get me wrong, the original SMB2 is a good game in the tradition of the Mario franchise (not as good as SMB3, but certainly far superior to Doki Doki), and the SNES remake was very faithful to the original; i mean, the game is fun, but the GBA version is VERY modified from the original SMB2 (and the added voices are anoying) but the challenge is almost the same than the original, so, i only recomend this game if, and only if, you lived in a cave the last two decades and NEVER played this game, but i doubt it so much. I recommend Super MArio advance 3 instead of this game (is almost a carbon copy to the original Yoshi's island, and less known than SMB2, so maybe a lot of people never have played it), or maybe SM Advance 4 (SMB3) that is a much better game than this.
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Super Mario Bros 2 is revitalized for the better. A . Now I for one didn't care about the original Super Mario Bros 2 for NES because it didn't have any way you could save your progress like you could in Kid Icarus,Metroid and The Legend Of Zelda and the graphics were cardboard. The only thing I liked about that game was the music. I admit I used to have a Game Genie and that accesory made this game a whole lot better but that doesnt count anymore cause theres no way to buy a Game Genie for the original NES anymore. This Advance version is incredible. They made things easier by giving you health hearts for throwing bigger enemies and the graphics are much much better as well. Really,really similar to Super Mario World which is to this day 2 dimensional eye candy. The voices for the bosses are very excellent but the voices for the playable characters are pretty annoying but you tend to tone them out when you get absorbed in the graphics,music and gameplay. I have to admit this game is going to be extra special cool once I get my Game Boy Player hooked up to the Game Cube and its on the television screen.
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Out and Out awful, stay away from this sucker, buy the sequel Belmont's Revenge instead and save yourself a headache. This game blows and is the black sheep and worst Castlevania game in the entire series. Yes this game is even worse than Castlevania 64. Other reviewers have pretty much summed up the game nicely. Christoper Belmont is sluggish and slow. Play control is awful. You don't get any optional weapons besides the whip. Each time you get hit you go back to the weakest whip. Jumping on simple platforms is a monumental task. There is no password or save feature. Therefore you have to continue to do a life loop to save up enough lives to progress in the game. In every Castlevania game you usually die quiet a bit, that is part of the fun. The only good thing about this game is that it had a cool cover. You can't whip upwards or in any direction but forwards. The raven above the staircase on the 2nd level is ridiculous and just bad overall programming in general. The game is so frustrating because of the controls it is no fun at all. The game did have a nice level design and layout. I compare this to similar successful series of NES games like Double Dragon and Ninja Gaiden that transitioned nicely to Gameboy. Both of which are 4 level side scrollers with no passwords or save features. Both of those games are challenging and difficult but not impossible because the play control is there making the games worth playing. Castlevania Adventure came out early in the original Gameboy's lifespan. Playing this game it felt like Konami just rushed it out the door to have a game out for the Gameboy system without several basic Castlevania elements not in the game. In contrast Castlevania 2 Belmont's Revenge is outstanding and one of the best games on the Gameboy system. How they butchered this so badly I will never know. It is truly a 1 star game and not worth you time. The game should only be for completest or collectors only. Buy the excellent sequel Castlevania 2 Belmont's Revenge instead. Gameplay 3/10 Play Control 2/10 Story 7/10 Challenge 8/10 Replay Value 2/10
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A fun blast from the past. First off I am new to the GBA and have been a PC gamer for 20 years. I played the original EOB on the PC so I can't help but compare it a bit. The game plays very well and offers a good amount of 3rd edition D&D rules, but it assumes you already know and understand those rules so be ready. The graphics are pretty much like the original, which is nice. I like the fact that they decided to go for the isometric view for battles, it works much better on a tactical level. The sounds are nice too. There are only a few monsters that you fight but the battles are fun. The puzzles aren't so hard that you can't figure them out with some effort. All in all I very much enjoyed this game. I only have two complaints. One is that is is too short. Now since I'm new to the GBA maybe this is par, but it only took me about 14 hours to finish the game. That doesn't bother me too much since I think it will be fun to play through again with a different party. My other complaint is a major bug that I experienced. At some point about half way through my two front characters all of the sudden had Armor Classes of over 100. This is not possible with the armor and magic items in the game yet no matter what I did I couldn't get the ACs to go back to what they should be. This made the game too easy because basically those two characters could never be hit by any monster. This is a pretty glaring bug that should have been found in development. So.... my recommendation is that if you like D&D and you know the rules.... and you want a nice little dungeon romp.... this is a great game to get. If you're not too keen on D&D you may want to think hard about whether or not you're going to buy it.
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Looney Tunes. If you like Looney Tunes, this game will not disappoint. There have been so many attempts at character racing games, but very fun have been a pleasure to play. The game has great characters and great graphics. The controls are easy to learn, but the characters are all fairly even. You often find yourself neck-and-neck with everyone else for the whole race. The game becomes all about picking up "gags" and using them against your opponent. The "gags" are humorous and heighten the experience. Black holes, falling anvils, and my personal nemesis the extendo glove. Great multiplayer fun!
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Really Fun. This video game is awesome, the graphics aren't even that bad. If you have a Dreamcast, I totally recommend it. If you don't have a Dreamcast, you can just get the Gamecube version for your Gamecube/Wii. It's almost the same just the graphics are enhanced and there's more to do. If you can get it for under $20, then you should get it. There's still a lot to do, and I don't think it finishes fast. It took me a while to beat all of the bosses. Tails isn't stuck in a machine, either-he can fly around easily. The chao are also awesome, I really recommend this game, you can't have a Dreamcast collection without it.
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CART racing at its best. I first played this game on my demo cd that came with my Dreamcast. The controls took about a few laps to get proficient with, but afterwards, hurdling through turns at crazy speeds becomes almost second nature. I can't get enough of this game! Basically, this game has two modes: Career & Arcade. Unlike most other games I've played, this one I can play alone for hours without getting bored. I usually tire of playing single player mode with most games, and only play them with friends. This is Flag to Flag's strength. I can play an entire season and still come back for more. There are a lot of different tracks. From city streets to ovals to airport runways. I started this game on Easy mode, then eventually switched to the medium difficulty, and now play at the hardest level. Also, the AI for the other racers is excellent. Before the race, you can adjust almost every feature with the cars. From the tire types, to aerodynamics, to the gear ratio. This is one the most detailed racing game I've ever played. Worth buying for sure!
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Reiner and Me are Right. Before I write my review, I want to share with you all a review written about this game by Reiner of GameInformer magazine to prove to you that I am not the only one that thinks that this game sucks: "Wait... this game is mislabeled. This isn't Shadow the Hedgehog. It's that miserable Broken the Hedgehog! With the scent of a dirty diaper permeating from his speedy wake, this killer of classic gaming franchises does what he does best. He sucks. Not since Bubsy have I seen a mascot-based action game corner the market in unresponsive controls, disastrous level designs, inconsistent framerates, traumatizing character designs, and (my personal favorite) just being flat out broken. At the very least, this game has its place in the history of gaming for that. Shame on you, Sega." Now for my review: If you have any sense of self-worth or decency, don't buy this game. If you do, it's just a waste of your money. You ask, "Why isn't this review longer?" Frankly, because Reiner already said what needed to be said. Listen.
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Not the best FPS available. GHOST RECON manages to keep a pretty even pace with its only competition, CONFLICT: DESERT STORM. You manage a squad of four soldiers, and all of them must stay alive. Unlike CONFLICT: DESERT STORM, all of the missions are pretty similar. Mulitplayer is good for split-screen, but there is no online play. If you want to play online, buy SOCOM on PS2. Split-screen multiplayer is actually pretty good here; better than MEDAL OF HONOR: FRONTLINE or CONFLICT: DESERT STORM. Single player is just not as exciting. MEDAL OF HONOR has an awesome single-player experience, but if you own that, check out THE SUM OF ALL FEARS, SPLINTER CELL, or the upcoming RAINBOW SIX 3. Graphics are behind those of RED FACTION II or SPLINTER CELL. In the end, GHOST RECON is not a bad game, but there are better games available.
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Overpriced, Overrated, Over with this controller. I can't believe this piece of junk is satisfying customers. First off, I got it and it was clearly used. It had dirt and spots all over it, plus the analog stick was very loose due to being broken in. Second, I play Super Smash Brothers competitivley and I am always looking for new controllers so when I discovered this you could imagine how excited I was. I have purchased several different brands of controllers for gamecube and all of them either didn't respond approprietly, stopped working mid game, or just didn't work at all. When I got this one, although I was dissatisfied with the fact that it wasn't brand new, It worked well and I was doing great in tornaments and by myself, but in a month or so it all of a sudden it stopped working for no reason. This is just one of many controllers I have purchased that ended up being junk. I guess this contrloller like all the others is destined to be out dated because Nintendo is too busy you know whatting themselves with the stupid Wiimote that nobody likes. Now back to what I was saying, this controller also has an issue where if you try to input a second command right after another, the second input tends to be unresponsive. Also the Z and Y button has major issues. In some games that require moving from side to side, moving foward and pressing Z often responds inaccuratly by going the opposite direction. For example, in Super Smash Brothers Brawl, if you try to run up and grab someone, as soon as you press Z or Y you will turn around and go the other way. I had similar mishaps in games I bought from the Wii shop such as Street Fighter 2, StarFox, Super Mario 64 and many others. Although the controller worked well for a while, it broke fairly quickly and is most likley due to the fact that it is used (wether it looks like its brand new in the package or not) or poor design due to the fact that Nintendo doesn't care for the impact the discontinuing of Gamecube controllers has on gamers like myself. However seeing as how this product somehow has pleased many customers, it may still be useful to casual gamers who aren't looking for near perfection but, for competitive purposes this controller is unreliable.
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A great addition to a great console. I already loved the gamecube, but the gameboy player is a wonderful addition. As it turns out, being able to play gameboy games on a big screen is a lot more fun than you may expect. Yes, the games are in a painfully low definition, however the low quality and simple gameplay are reminiscent of a more classic era of gameplay. The classic feel is not just atmospheric, but there are a number of classic games that were rereleased for gameboy, color, and advanced that are available used for cheap. I also find the controller to be more comfortable than the gameboy. Installation is quick and easy. Click the unit into place and turn a couple of screws. The gameboy accessory should fit snug underneath the gamecube. NOTE: If you purchase the gameboy player make sure that you also have a boot disc. Without the boot disc the hardware is pretty useless.
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New system, same old game. I played the first Gunbird six years ago (1995) when it was released (import) on the Sony Playstation. Back then, I thought it was a great hectic-paced, old-school shooter with bright graphics and solid gameplay. If you weren't awed by the game itself, your socks were knocked off by the opening animation, which at the time was top-notch. Fast forward to 2001 and Gunbird 2. Much like Cannon Spike, Psikyo has teamed up with Capcom again to produce another fun but shallow game aimed at the old-school shooter crowd. However in the wake of games such as Treasure's magnum opus, Radiant Silvergun (Sega Saturn), Gunbird 2 feels less like nostalgia and more like complacent game design.
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Solid Strategy RPG. I purchased Gladius a few years back after reading some really positive reviews on it. The game puts you in the position of a gladiator who is participating in different arenas and trying to build his school of gladiators. You can recruite many different types of fighters into your school from archers, to bears, to bandits and ogres. There are in fact so many classes that you have to pick and choose carefully or your school will quickly fill up. The gameplay uses a swing meter which entails pushing the right button, or combination of buttons, at the proper time. Each time your characters level up your stats. improve and you earn points towards buying skills. Skills run the range from countering opponents, to using elemental attacks and other special skills. I personally love this game i have played through it three times and enjoyed it each time. The battles are reminicent of games such as fire emblem and there are tons of characters to use and equipment to buy. If you enjoy Strategy RPG's this is one of the best and you can usually find it very cheaply at this point.
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One of the hardest games ever made. It has tacky music and animation, becasue of how old it is. I first found it when I unlocked it on Sonic Mega Collection for Gamecube, and I found it was so tacky, cheesy, and old-looking I didn't know what to think of it, I didin't even think it could of possibly been sold in stores, the music and animation was funny enough to make me pee my pants laughing. But Flicky is one of the hardest (if not the hardest) video games ever made, for me and any normal person, and it is also one of the most annoying, if not the ultimate. A pain in the ass, even literally if you're patient enough to sit down and play it for hours without smashing the television set. For me, patience is even more the key than skill. It's honestly not as hard as it is a freaking pain in the ass. you are a blue bird named Flicky, and you collect chicks and escape from orange cats ,adn from round four on, you also have to avoid some iguanas, even though they are herbivores, adn they seem like you're best friend compared to these cats from hell , and they are also on every level, and you need to make it to one of the many doors with all the chicks to complete each round. The houses, which in no way, shape, or form, look like any other on Earth, are distorted looking as if the game designers were manic and had a deluded perseption of houses, each one just goes on and on and seems to be the size of California. But the creators also could of had a good imagination and see just a house, like a poet sees things. The cats, which all look the same and are all named Tiger, just pop out everywhere like cars on the freeway. I'm one of the most gentle and pacifistic people, but after playing this game for a while, I want those carnivorous cats, who seem like ultimate sociopaths slaughtering a pretty little bird, to die as horrible as possible. So if you work on your patience, or at least if I do, it's a really fun game, I do enjoy it, but it just goes on and on. My brother made it to round 50 and din't even get to the end of the game yet, it seems like it's neverending and levels just keep getting made and it's freaky, as if the the game is just an evil set-up from hell. But don't get me wrong, I'm still glad I found this game.
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Best Game Ever Made. When game consoles transitioned from offering primarily 2D games to polygonal 3D games about 10 years ago, all of the tricks and gameplay ideas that developers had been relying on for years flew right out the window. During this time, Nintendo quickly found its footing and released masterful takes on its old franchises that retained the fun and feeling of the older games while properly updating them in exciting and impressive new ways. 1998's The Legend of Zelda: Ocarina of Time was a prime example of this. It featured a more realistic take on the series' fantasy world than ever before, while implementing innovative new controls and offering a good sense of freedom without making the player feel lost. It's one of the greatest games of all time, so it's hard to fault Nintendo for revisiting that same formula. And that's precisely what the latest game in the series, Twilight Princess, does. For the most part, that's a very good thing, because Twilight Princess is a lengthy adventure packed with many well-designed puzzles and some interesting characters. But once you get over the rush of excitement from a big, new Zelda game having finally arrived, it's hard not to feel a tinge of disappointment--there's a very noticeable lack of evolution here, which makes aspects of the game seem more dated than classic. Even so, there isn't much out there that compares to Twilight Princess, except for the Zelda games that have come before it. Link is back! In wolf form! Even though Twilight Princess was released first on Nintendo's new console, the Wii, it was originally designed as a GameCube game. Now that both versions are available, it's easy to see how similar the two versions really are. Graphically, the GameCube version is roughly identical to the Wii release. The main difference comes from a lack of 16:9 widescreen support, resulting in many of the story sequences being letterboxed when viewed in 4:3. However, the game does have 480p support. If you're properly equipped with a GameCube component cable and a TV capable of handling the higher resolution, you'll get a slightly cleaner image. The combat controls are more conventional on the GameCube, since you won't be shaking the controller around to attack (though if you've already played the Wii version, expect to feel dumb when you start to shake your WaveBird and wonder why nothing's happening), but the Wii controls actually end up feeling more precise in a direct comparison. It's easier and faster to aim your arrows, boomerang, or other targeted items using the Wii Remote. It's easier to move the camera around with the Wii Remote, too. While the GameCube controller is more precise when it comes to swinging your sword, the easier aiming and faster access to the spin attack make the Wii version's combat controls superior, even though they have a few issues of their own. Also, in what has to be the weirdest change, the entire GameCube game is a mirror image of the Wii version. Actually, it's probably the other way around--Nintendo flipped the Wii version so that Link would be holding his sword in his right hand, which is the hand you're supposed to use to hold the Wii Remote. Link's a lefty on the GameCube, and the entire world is flipped around, as well. If you've played the Wii version, that'll trip you up a bit, but considering that the most likely candidate for the GameCube version of the game is someone that didn't get a Wii, this isn't a problem in any way. You can't go wrong with either version of the game, but if you're still trying to decide, the Wii version is just a bit better. Like most other Zelda games, Twilight Princess is a retelling of the same basic tale, though this one is not without its twists. There's a princess named Zelda, a land called Hyrule, and a world that's on the verge of destruction if you don't do something to save it. In this installment, there's a darkness creeping across the land, locking it in the eternal dusk of the twilight realm. You play as Link, a humble, pointy-eared boy who lives in a far-off village and herds goats for a living, yet he ends up getting involved in the conflict. The twilight that's infected the land is an alternate reality of sorts, serving as the game's equivalent of A Link to the Past's dark, alternate world, or in some cases, serving the same purposes as the adult Link/child Link differences in Ocarina. The difference here is that when you're in the twilight, you're transformed into a blue-eyed wolf. Early on in the game, you meet up with one of the shadow dwellers, an impish little creature named Midna. Midna rides around on your back while you're in wolf form and serves the same purposes as Navi in Ocarina, providing you with the occasional hint. Link's beast form behaves roughly the same as the human form, as far as combat is concerned, but you can't use items. You can, however, access otherwise unreachable areas by following set jump paths that Midna will lead you through. The wolf can also dig and go into a heightened-sense mode that shows off scent trails and other hidden objects. For the first portion of the game, you'll be forced back and forth between forms, but you eventually earn the ability to switch back and forth at will, and some of the game's later puzzles will require you to do just that. You can also ride around on horseback, if you like, but by the time you get to a point when you have large distances to cover, you'll also have the ability to warp around, limiting the horse's usefulness to a couple of combat-oriented sequences. Many of the early parts of the game take place outside in the game's overworld and in various outdoor areas as you try to clear the darkness from the land. But along the way, you'll also enter various temples and dungeons to collect new items, solve a wide variety of puzzles, and fight bosses. While most of the game's story sequences take place above ground, these temples are the core of the entire game, and they're very well done, even if they cover a lot of the same ground that you may have seen in past Zelda installments. You start out with a forest temple, make your way to a mine under Death Mountain for your fire temple, scratch your head and try to figure out the inner workings of moving water around in the water temple, and so on. That's not to say they're all taken from old blueprints, though, and some of the later temples take you to somewhat more interesting locales, like a sky temple that demands that you make precise use of your grappling hookshot. Most of the weapons and items you'd expect to see in a Zelda game are back in Twilight Princess. For the most part, the puzzles are great and rooted in logic. So if you stare at the map long enough and figure out what each lever-pull does, deducing what's going on in the water temple isn't impossible. And once you get movement-enhancing items like the hookshot, you'll be carefully looking at each wall and ceiling, hoping to see a grapple-friendly target that will move you along. You'll push blocks, you'll move cannonballs from room to room in hopes of finding a cannon and clearing a path, you'll fire arrows at targets that cause blocks to move--it's all pretty standard if you've been keeping up with the Zelda series, but the formula still works quite well. However, with the way the puzzles are designed, it's certainly possible for just about any of them to trip you up and cause you to spend an hour or so just wandering around, staring at everything and trying to figure out what to do next. However, none of the puzzles are especially fiendish, which means that you might catch yourself feeling a little foolish when you finally realize that the solution was staring you in the face the entire time. But really, figuring these puzzles out is where the majority of the fun and sense of reward comes from as you play, because most of it's designed extremely well.
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Buy. Okay. This is BY FAR one of the best Zelda games Nintendo has come out with. You play as one of four color-coded Links (Green, red, blue, or purple), and rescue the Princess & Co. from Ganon, and a new evil, Vaati. I admit, the plot does begin to get a little stale, but the multiplayer makes up for it. There are whole new elements, like one item at a time (this can be frustrating), and Level 2 items, and (SPOLIER!) things hidden underground, that you can't dig up (END SPOILER). Instead of Rupees, this time around you want Force Gems. They are not currency, and there are no shops, though. Sometimes you want to cooperate with your fellow Links, sometimes you want to compete (Thank God they put in a system specifically for this purpose). This will get you through. Occasionally, there will be tough bosses and tough puzzles, but teamwork will get you through these obstacles. And one more thing: you can only save at the end of three areas, instead of whenever you want (I say areas because there is a Mario world system, three areas to a level, and the traditional eight levels).
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this game reminds me of zoids new century zero and a little bit of chaotic century as well. I have the game although i didn't buy it from here and it's pretty cool it has my favorite zoid the liger zero I love tv shows that I have seen, so back to the game it gives you a wide variety of zoids to choose from and a huge cash of weapons and accessories provided you have the right money to buy the right zoid and equipment, now the game play is fairy easy but increases In difficulty rather quickly as I can attest to I haven't gotten too far in either the battle mode or story mode but I keep trying it can sometimes push your patients don't get me wrong I like the game a lot I wish you luck on your quest to become a zoids battle legends warrior enjoy
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The Best in the Paper Mario Series. I got this game almost immediately when the game came out and made a resolve to finish this game since I failed to do it with Paper Mario originally. I was not disappointed. The plot of this game is very generic like the first game with slight changes. Peach finds a treasure map and asks Mario to find the treasure behind the 1000 year old door. She sets him off to Rougeport where Mario quickly saves a female Goomba named Goombella who is attacked by these strange figures called X Nauts who demand that she tell them about the Crystal Hearts she's been researching. After saving her, she takes Mario to Professor Frankly who sets Mario off on his quest around the Rogueport area. Now I find it funny how Rogueport serves as the Mushroom Kingdom but seriously, when you look back on this game, there seems to be a lot more adult humor if you pay attention to the smallest things people say. The town overall is much darker and feels like the hood, but once you leave the port, you either go to a sunny side or a creepier town. Regardless, there is a lot to do in this game and it fears like leaving the Mushroom Kingdom (which is vast) the outside world is even wider. In this game, the gameplay remains the same but action commands are more important to pull off a perfect combo. Now you have the audience that give you star points to fill up the crystal star bar once you get it. Pulling off STYLISH (-insert Devil May Cry joke here-) moves to entertain the audience. By taking too much damage or failing to entertain them, the audience is capable of leaving. Also, the audience might throw helpful items at your or harmful items. You are allowed to attack the audience if you catch them. Hitting the wrong audience means a group of them leaving (like the Toads and Punnies) while attacking the X-Nauts attracts more people in. You always need to pay attention to the audience reaction beside the throwing of items. Bob-ombs explode killing people around it while some enemies will go and eat or the kill the audience for life force. As you level up, more people attend Mario's matches thus making it easier to regain star points (he can also appeal to the audience instead of praying like in the original game). The partners are pretty much recycled from the last game or expies. You got the Goomba, Koopa Troopa and Bob-omb followed by a baby Yoshi, Madam Flurrie, Vivian (who is Bow in terms of outside powers but is still the best party member in the game) and Ms. Mowz (an optional party member). Most of them don't really have a good backstory and usually just join Mario for connivence sake. Otherwise, Mario being nice to them and returning something or completing a side quest (Ms. Mowz) usually means they'll join you. Did I mention Vivian is not only more fleshed out than the other party members but she's the best one able to handle herself on her own. His (Vivian is a he in the Japanese version but changed the gender to female for obvious reasons...think Sailor Moon dub. -_-) fire magic is the best easily able to be stylish and do extra damage as well as helping Mario avoid the attack. Overall, you get a lot more hours into this game given there are more side quests to fulfill (some are tedious like getting Ms. Mowz where you have to go all the way to this one castle and get to the very end of the level and then use Flurry to find said item she wants) and then you get the 100 trial challenge (I manage to complete it~). If you complete the challenge before the final boss, you pretty won, but its best to do it post game with many items in hand. ..although the secret boss is disappointing compared to the final boss who proves to be difficult. Oh yeah! Bowser is just a side character now unaware that Peach is kidnapped by the X-Nauts until later and is just there to make it obvious it's a Mario game. Also, Luigi eventually shows up in Rogueport but like the first game, doesn't do much except talk about his own adventure (I demand a game with Luigi as a main character that isn't Luigi's Mansion). If you can find this game, pick it up. You won't be disappointed. It's one of the best Gamecube games made as well as the best in the series (gameplay wise).
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Batman Returns. Batman Returns on Genesis is a challenging game. The first couple of hours of play then death, repeat ad nauseum, I was too frustrated to continue for a while. All of what I chocked up to cheap deaths, bad collision detection, etc., really would have marred my opinion on this game. I've never been more happy to be wrong. I ended up picking it up not long after, and I'm glad I did. Though Batman Returns can manage to be a frustrating video game, it certainly isn't a bad one. You control Batman as you're trying to clear your name after Oswald Cobblepott, AKA The Penguin, frames you for murder, all the while thwarting off the Red Triangle Circus gang, moonlighting rooftop encounters with Catwoman, and dodging enemy Gargoyles and the like. Batman moves quite slowly across the screen for a 16-bit platformer, almost surprisingly so, but running and jumping will be the least of your worries. Combat is really the meat of the gameplay here. As Batman, you have an inventory of gadgets/weapons to choose from, all of which are absolutely necessary for completion of this immensely challenging game. From the batarangs to the smoke pellets, these weapons are necessary to deal with the barrage of enemies you'll be facing, and this was a great design choice from the developer's perspective. This is the first Batman game I played as a kid where I felt his arsenal was not only correct, but very well implemented. Most enemies, at first glance, seem to have erratic and unfair attack patterns. Since Batman moves slowly, dodging enemies, while possible, can be tough, and certainly shouldn't be relied on. Since you do have your gadgets though, you'll have to think your way through this one. You can't throw these weapons about just to waste them on lesser enemies that can be taken care of with kicks or punches. As Batman, you'll have to survive. You'll have to know when to use the smoke pellets, the heat seeking batarangs, the bat-call frequency, etc., and the enemies herein are varied enough that the game never becomes stale. The levels here are absolutely huge, and filled to the brim with hidden weapon pickups and extra-lives for the adventurous gamer. You'll really have to search these levels and know them forward and backward to get good at this game. Thankfully, level design is handled exceptionally well. Throughout, you'll fly through the sky with Batman's cape (off of buildings, no less), grapple onto chandeliers, traverse the top of a train, and battle your way through a deadly circus, to name a few. The best thing about these levels is that they're designed with Batman's arsenal in mind. When you reach the top of a trapeze and have scarce options of removing that clown from the next platform, you'll be thankful you saved those heat-seeking batarangs, and the game remains strategically challenging in its level design throughout the whole experience. The boss fights are another story, though. Some of these are not well though out in the slightest. You'll have 3 encounters with Catwoman, with each fight playing out nearly the same as it did before, as well as 3 fights with the Penguin. The first two being ridiculously easy, the last being one of the toughest challenges I've seen in a game. Batman Returns has balancing issues, to be sure, but makes up for it by simply being an otherwise wonderful experience. Graphically, the game looks nowhere near as good as its SNES counterpart, but the SEGA team deserves commendation for their visual design in respect to remaining faithful to the film, and the game is faithful enough in that regard that I have a hard time faulting it for its visuals. There are some impressive animations on not just Batman himself, but on the enemies as well. The spinning clown in the descending, broken down building comes to mind, lending a pseudo-3D effect to the game, and the levels themselves do look great, if a bit dark or grainy. The darkness I don't mind; it's faithful to the film in that aspect. The graininess, however, I don't care for. Simply put, there are much better looking Genesis games for the time, but that's almost not being fair to this game. Batman Returns does look good, and there's nothing that grossly offends me within its visual design. Just don't expect it to blow you away. Sound wise, the developers really knew what they were doing with the Genesis sound module. There are some really memorable tunes here, ranging from dark bell tones to almost a synth-pop sound in some level themes, and there are some great nods to Elfman's score here. This is easily one of my favorite soundtracks on the Genesis and it helps Batman Returns stand out. The bass sounds full, the treble melodies aren't grating and don't sound as tinny as other Genesis games, and most, if not all, of the soundtrack is memorable. This is really, really great stuff. The game's biggest problem, however, is its difficulty. While there are no difficulty settings, there is an option for extra lives, which I recommend cranking all the way up to get the most out of this game your first time through. There's also a stage select code if you feel like taking that route, but completing this game from start to finish without a stage select is really something you shouldn't pass up. Once you understand when to use your gadgets, how to avoid enemies to the best of your abilities and make it through levels without using up too many of the lives you have stocked, Batman Returns ends up being a really great, really challenging experience. For those uninitiated though, it's bound to frustrate, and I can see how that would turn a lot of people off to this game. All in all, Batman Returns is a great Genesis game. It's not quite up there with classics like Gunstar Heroes, or the other great movie tie-in game Aladdin, and it definitely doesn't look or play as well as either, but its overall charm, strategic gameplay elements, wonderful soundtrack and brooding visuals certainly make for a great game that deserves a better reputation than it has. Just don't expect to get through this one on your first, or even fifth, try.
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the classics never die. I still own this classic fighting relic, and it will always hold a place in my gaming heart. I was blown away the first time i played this in a local arcade as a young fellow, and have followed the series ever since, even up to the new xbox 360 version which is awesome as well. Genesis version was definatly the version to get unless you had a sega cd system, i found the cd version an almost arcade perfect port, but those aren't as common to come by anymore, and honestly the genesis version is almost arcade perfect itself! the blood was available in this version unlike snes (what was nintendo thinkin? lol the gore made this game!) with a simple abacabb code. I still love pulling out my genesis collection every now and then and stompin down on this classic and taking on some friends who had forgotten these games still existed! Hours of fun and 100% replayability, strongly reccomend this and all the other great MK games, the 2nd was always my personal fave, but this one started it all, i will always be fond of this game! Just a year or so back i was working in mississippi and went into a laundry mat to do my wash and they had an original MK arcade machine in there, i whupped it good on maybe 2 bux worth of quarters and even had the owner out there watching before i finally beat it, i even tried to buy the machine off of him, but he wouldnt sell! wouldve loved to have that in my living room!!
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Simply Amazing. wow. i just got my gamecaube as a very, very early christmas gift, and the first game i bought was NCAA 2003....i haven't stopped playing since i first popped that little mini game disc in my new GC system! it is i n c r e d i b l e! the graphics are silky smooth...the animations are fantastic...and the gameplay is superb. gone are the days of the "money" plays...gone are the days of the easy sack...this is college footabll gameplay on the highest level. the pagentry...the mascots...the cheerleaders on the sidelines! i can't say enough about this game! the running game can be very tough, and the passing game is very challenging...but, of course, EA Sports included "slider bars" so you can customize whatever you want about the gameplay. the commentary is terrific with Corso and Herbstreit (sp?) in the booth adding color...the stadium sound effects are insane...the crowd goes nuts... and the bands play on!! whew! did you get all that?? look, i bought the GameCube because i did alot of research, and everyone said how great the sports games were on this little miracle box, and they weren't lyin'. if there is one game you MUST own for the GameCube it is NCAA College Football 2003....it is simply an amazing game. Deep deep dynasty mode...creat-a-school, create-a-player, 50 all mascot teams (yes, you can battle it out on the grid iron with Testudo vs. the Nitanny Lion mascots!), career stats, tropy room, rivalry games with trophies on the line....the list goes on.....buy this game, now. GO PENN STATE! peace, cicatelli
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Great for all ages. Okay, we originally bought this for the five year old. But who has been playing it more is debateable. I am addicted to this game! Very cool game~! Teaches kids about relationships and how they need to take care of them, also teaches them about different languages. Please be aware though that the kids should have at least basic reading skills because you need to read a lot in this game. Okay enough of the teaching stuff, it is just a fun game. You can dress them up in little ham-ham clothes and take their picture. You can teach them to dance, it is totally hilarious! Great! Great! Great!
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Too Much Old, Not Enough New. Pokefans- the hype isn't worth it. This version doesn't come remotely close to Gold/Silver/Crystal. First, you can't trade with other versions or the Stadium series. Second, you can't go back to Kanto or Johto, which was the real stunner for me. Third, all this hype about "great 2-on-2 battles" is way overblown. You can only battle certain trainers 2-on-2 and NO wild pokemon. 99% of battles are 1-on-1. The only good gimmicks are contests and secret bases. Furthermore, this game is a clone of Red/Blue. It has a Safari Zone, a Victory Road, and even a sort of ghost tower (called Mt. Pyre) complete with gravestones inside. There are zero familiar faces- not even Team Rocket makes an appearance. In fact, not one character from Red/Blue/Yellow/Gold/Silver/Crystal is even mentioned. Pokefans, take it from one of your own- ditch this game and but Golden Sun: The Lost Age instead.
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wasted my money, errors in game, not easy to play. ok so your asking why would you give this a rating so poor I own the game and have been playing it. I expected the new players that's just a gimme Now going forward, When you put a bench player in and he plays for awhile and he sets back down and comes back in again when your guy gets tired the announcer says "seeing action for the first time tonight..." I am still wondering if the announcer was out eating a hotdog the first time he played or maybe he was taking a nap. The announcer has other issues and can be quite annoying at times. The announcer is not life-like enough Not a good year for EA sports Some of the modes are hard to play in such as dynasty it is quite confusing really As I try to play and have fun with the game I really can't as the majority of the fouls always go against me and never agaisnt the opposing team. The ball is taken alot and I am fouled and NO calls. this really makes for a NON-FUN situation. How can you go around the other players it's still a mystery but yet they easly move around me in a heartbeat. Now some of you say ok you just suck but that's really not the case I play 2K3 very very well and can beat the other team by quite a few points. However it's not the case here Since 2K3 and now 2k5 they have changed what the buttons do and stand for. How is this fun? So you have to learn it all over again. You should be able to sit down and not have to read an instuctional manul again to learn how to play a game you once where faboulous at My advice about my review: SAVE YOUR MONEY FOR 2K6
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Fun. Played this is in a retail store. My 7 and 5 year old were able to work the game, so it doesn't seem too difficult. It was lots of fun and one of the better sports game I've seen for Gamecube in a long time. Graphics are great and lots of characters to choose from. Will update this review once game arrives and kids get their greedy little hands on it. Hopefully Santa will deliver this on time!! Update: the review above was written when the game was not available to the public. Obviously, it is now and we own a copy. It's as fun as the preview we played... a little hard for my little ones,but it looks great and it a blast to play. I'd say get it and enjoy!
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Just Like The Other Ports, Much Could Have Been Done With This One. Resident Evil: Code Veronica was probably the most advanced and beautiful game the RE series had ever seen when it was released on Dreamcast a few years ago. With the DC's popularity dying off rather quickly though, the game was ported to PS2 a year later, and given the Wester Report, and renamed "Resident Evil: Code Veronica X". However the version of the game which appears on the Playstation 2 and this version on the Gamecube, have no differences whatsoever. This is exactly the same game that most have already played through on the PS2 or DC, and as marvelous as it may be, it is not worth purchasing again on the GC if you already own the original. Capcom did get lazy when it came to rereleasing RE 2, 3 and CV on Gamecube, but they were simply hoping to capitalize on the market that had not played any of the RE games before they made their way to GC. If that's the case, and you don't own a PS2, then this is a good chance to play one of the best installments in the RE series. Story wise the game shifts back to Claire Redfield, who has never located her brother Chris Redfield after the events of the first or second game. Her quest leads her to a mysterious island which apparently has a few things going on that are less than normal. Her quest takes her across two continents, and through more zombies than you'll know what to do with. It's definitely the best story line since the first RE game, and is a major favorite among the RE faithful. The most interesting aspect of the game is that it was the first RE game to be featured in a full 3D environment. The camera follows you the majority of the time when you move (except in certain circumstances where it is static for scary effect), and creates wonderous lighting throughout the game. When you fire a weapon you will see the light on the surroundings of the room, which gives it a true to life genuine feel. The 3D world creates some beautiful graphics (at the time they were amazing) and a feel that is not only lifelike, but genuinely creepy. Control wise this is the same as every other RE game, just re-adjusted to suit to the GC control pad, much like Resident Evil and Resident Evil 0. If you've played any RE game before, especially on the Gamecube, then you should have no problems jumping right into the game and getting to things. If you're new to the series, then it might take some adjusting, but since you're buying the re-release on GC I'm guessing you've at least played one Resident Evil game on the Gamecube, so there should be no problems. However if you already own this game on the PS2 or Dreamcast, there is absolutely no reason to buy this one. It's just a port, no added extras, no enhanced graphics, no nothing. There's nothing different from this than the game you already played 4 years ago. This is mainly aimed at the audience who only played Resident Evil on the gamecube, and its Capcom's attempt to capitalize on that. Marketing the game at $40 though, is ridiculous, especially when you can buy the same exact game on PS2 for $15. Fans should definitely realize this before they go shelling out cash on a game that they can get for an unbelievably cheaper price. In the end, Resident Evil: Code Veronica is still one of the best games in the RE franchise, both story and game play wise. The addition of the 3D element added wonders to the game, and is still one of the reasons why this one should be played. This version is only a port, so if you own the original on either DC or PS2, it is wise to stay away from this one. If you don't own a PS2 or DC and have never played this game, then I would recommend buying it, if you can find it at a decent price ($20-$25). Otherwise stay away, because you're getting ripped off. Capcom exhibited a lot of laziness when it came to re-releasing these games, and it's pretty insulting to fans like myself who love the game and would have at least liked to have seen the game touched up a bit. Alas that didn't happen. Only buy if you can't get the original, and beware of ripoff prices.
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For the person who has everything, but can hook it all up. I bought this particular system selector for four reasons: because it's practical; because it fits the decor of my systems; and it's easy to hook up; and to help clear up the mess of wires behind my TV shelf. It is perfect for all of the above. What I like is the fact that you can press a button to access whatever system you wish. Before, I would have to unplug one to use another. It was a real pain. Now I can use my Playstation, DVD, VCR, N64, and Gamecube anytime I wish. Hooking everything up was a breeze, since all the jacks and wires are color coded. It even comes with name panels with all the newest systems, so if you are thinking of buying an Xbox, you can have a nice name tag for it over the selector button. Overall, this is a quality product that make sense of an otherwise crazy set up of multiple systems and media players. A good buy.
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Pokemon Crystal. It's a fun game to own and play just like Pokemon Yellow,its counterpart from the previous series of three pokemon games. Only certain aspects of game play are negatives such as the time aspect and daily events as well as having to chase the legendary pokemon unlike in Pokemon Yellow. Missing certain events and having to wait literally a week sometimes to return to them is slightly annoying as is having to capture certain pokemon during specific times of day as they are in some cases specifically nocturnal or their percent in a given area is extremely low. Other than these things the game plays very well and the improvement that you can select to be a male or female trainer unlike Pokemon Yellow is great. Seeing each pokemon in their given coloration is really nice just like it was in Pokemon Yellow too. The added new types and moves are also a plus. Overall a well worth buy for a Pokemon fan.
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A Classic story ruined by crude voice acting and cutscenes. The original Metal Gear Solid has been widely considered to be one of the greatest games of all time. It created a genre and for its time, gave us the best voice acting we'd ever seen! The story was well defined with its incredible plot twists, and well developed characters. Now, with the help of Silicon Knights, Metal Gear Solid is being presented to us the way it should be. The gameplay and graphics have been updated to perfection. Unfortunately, with these upgrades came other problems. Metal Gear Solid was a game that was obviously made to suit the Playstation. Bringing it to the Gamecube wasn't such a bad decision, but a lot of the mechanics added to the game just feel out of place. Terrorists have taken over a base in Alaska known as Shadow Moses Island. These terrorists are demanding that the government hand over the remains of the legendary Big Boss, and that if their demands aren't meant, they'll launch a nuclear warhead. Snake, called out of retirement, is the only man capable of taking on these terrorists and stopping their nuclear weapon known as Metal Gear. For anyone who has played the original, the story is unchanged. Every plot twist, every original guard, every original boss is still there. The gameplay this time around has been very much improved from the original game. Snake can now perform more tasks than he could in the original game. Anyone who has played Metal Gear Solid 2 knows exactly what to expect. Snake can now hang over ledges, hold up guards and shake them down for items. Likewise, Snake now has to hide bodies when he kills someone. The guards are also smarter in this version and do things such as make status reports, and will hear more too. You'd think all this would add much more challenge to the game, but since they also threw in the M9 and PSG1-T (both weapons put guards to sleep) the game is much easier. Since you can now hide in lockers and hang over ledges, the challenge presented from the original game has been taken out. Also, your life guage now starts out full. In the original you had to defeat bosses for your gauge to extend. This alone, makes the game several times easier. Not only that, but you take a lot less damage than the original game. A lot of the gameplay additions and changes make what was already an easy game even easier, and that's rather sad. Not all the changes are fantastic, however. The voice acting here is far worse than the original game. The original Metal Gear Solid had some of the best voice acting ever in a video game. They've brought back the original voice cast, but they're not full of as much energy and emotion and some of them just sound different. Any character that originally had an accent doesn't have one anymore. Then there are the cutscenes. All of the cutscenes have, like the voices, been redone. Not all are for the better, however. They look good and sound good, for the most part, but they lack the emotion of other Metal Gear Solid games. Metal Gear Solid has usually been a game series grounded in reality, but here even for a video game, the cutscenes are just all out unbelievable. In other words, fantastic storytelling is sacrificed for the premise of making cutscenes that look "cool". This includes putting in things like bullet time pauses and making Snake do things that he would otherwise be incapable of doing because of what the story has set up such as being able to jump off a missile and hurling it back to his enemy. Some of the dialog has also been changed, but for the most part it doesn't hurt the game. Though some of the more memorable scenes have been tampered with. The music has also been changed. For the most part most of the new tunes sound really good. Some of the music is remixed, but it sounds better than it did before. Each boss also has his or her own boss fight music. While most of the new stuff is forgettable, it's not bad by any means. Some will definitely miss the classic tunes like the boss fight theme, but there is a lot of good music here. Metal Gear Solid: The Twin Snakes is a good game, but messes too much with something good to try to make something better. It doesn't succeed because it tries too hard to do so. The Good +AMAZING GRPAHICS +New and improved gameplay +Same classic story The Bad -Clunky controls -Far easier than the original -The cutscenes have lost their emotion -The voice acting is changed for the worst
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Awesome. Since I grew up to the Metroid series, I was thrilled they released this on the GBA. While keeping the same side-scrolling SNES gameplay, they very much improved on the graphics and sound here (though they kept the feel, still). The story fits right in with the classic metroid theme (actually taking off on the original gameboy release). The thing that got me most about this game was that the boss fights are much faster paced than the previous releases. Also, when enemies drop "energy" or "missiles," they just don't leave them sitting there. They're in the form of a sort of parasite, and they often fly away if you're not quick enough to grab'em. If you like the other Metroid games, or if you like sci-fi adventure games, you can't go wrong here!
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Could this be any cooler . WOW!!! I love this thing so much. I wish I owned one. But I had the opportunity to play with my friend's brother's friend's one over one weekend one time. I was so confused because I thought that the gamecube was suppose to have the little cartage inserter. But then all he did was flip in over and then just plugged it in and it played as if you were playing on the TV. Although the size of the screen is small, I would want to buy this for car trips 2 hours or more. Oh, yeah if you do lose the cable adaptor & AC thing, you can buy them from any gaming store...
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Really fun. Star wars bounty hunter is really fun. There is noting better then scaning a bounty, flying at him with a jetpack, and then deciding weather you want him dead or alive? The game has trully spectacular cut scenes provided by ilm (industrial light and magic) The music is classic john williams, and the sound effects are pretty great. I just love fighting 5, 10, or 15 guys at once and killing them all. By the way there is many diffrent ways to take care of your foes. Including toxic darts(1 hit k.o)a flamethrower and duel blasters. This game is really fun you have to be dumb to hate this game.
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Fullcourt shot. Let me first tell you that I was so shocked when I got this game. The graphics are amazing! You feel like you're watching one of those sky cameras they had at the NCAA Tournament. <<<<<Goodside>>>>> Karl Malone, Shawn Kemp, Allen Iverson, Rasheed Wallace, everyone looks so amazing. You never get bored of this game if you always have it on either 2 of 3 diffuculty settings. There are rookie, pro, and all-star. The rookie is too easy even when you are just starting out. I'd either have it on pro or, as I always have it, all-star. Another good thing. You get to create teams, players, and have a fantasy draft. When you create a team you have to draft 12 players you created (which really stinks) and then you are able to take them through the season! At the beginning of a game, the loudspeeker anounces the players and they have it all dark for fireworks as they anounce the home players. Another good thing; you can trade any player you want to any team you want without hassle. NOW... <<<<<Downside>>>>> I really don't know if there is a downside. The only things I can think of are that when the All-Star game comes and you play it, the loudspeeker says 'And now the staring lineups for your... Western All-Stars' while the Eastern All-Stars are anounced as the visiting team. Oh, and also, sometimes when you throw a pass, it will go wild and the player just stands there. Just be careful when you throw a pass. <<<<<Overall>>>>> Overall, this is a very fun game. What it is now, $20, is a good price. I would get this game if you are just looking for a simple game to master. The NBA 2K1 is $35 I think. This is probably a better game for a person who is not really into basketball. I'm not. Baseball is my game. But back to what I was saying.....I'd rent this first to see if you like it. Anyway, I give it 5 stars. It might be worth more!
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First-Timer on Battle Network Finds Beauty in Game. I am a hard-core Mega Man Classic fan, known to those on Nintendo's N-Sider Forums as NintendoMasterGC. As such, I never really thought much of the Battle Network Series - until I got my hands on this game! Team Protoman has an amazing level of complexity - for those non-Pokemon fans out there like myself, this is a more-than-perfect substitute. In Battle Network, the world has been completely networked into a cyber-society. Each person carries something called a PET (PErsonal Terminal) which enables them to "jack-in" to the Web; in other words, they can link up to the Internet using this evolved cell phone. Best of all, each PET comes equipped with a special program called Internet Navigator, or NetNavi for short. NetNavis are actually digital robots that are sent into the cyberstream of the Net to perform tasks online. Computer viruses are rampant in cyber-society, and NetNavis must be equipped with fighting programs contained on Battle Chips in order to defeat these viruses. Collecting Battle Chips is reminiscent of the "Gotta catch 'em all" of the Pokemon games, and carries much the same depth of strategy. Certain Battle Chips contain evil data on them, and will adversely affect your Navi, Mega Man, if you use them. The producer of these DarkChips, the Nebula DarkChip Syndicate, and its leader, the nefarious Dr. Regal, are plotting to infect the entire world with evil data! You must pilot Mega Man through many harrowing escapades online to put a stop to this new threat. Battle Chips are the means of survival in this game, so get as many as you can. To activate these chips, place 30 of them in you Chip Folder, which holds the chips ready for use. During battles (which occur randomly and without warning), you'll need to select these chips from the Custom Screen, the chip selector area, and send their data to Mega Man. Fire away to destroy the enemies. All in all, this game is incredible. I highly recommend this game to Mega Man fans and non-Mega Man fans alike!
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It's a fake. I received this in February of last year, and I just found out now that it is fake! The Nintendo seal is wrong (it says "Official Nintendo Seal of Quality), the sticker isn't shiny, "Nintendo" is in the wrong font on not only the circuit board AND the logo on the front, but on the back as well. The plastic is also cheap and crappy. Finally, ad this is the biggest set-off, when I start up the game, I get a message saying, "the game can be played." That shouldn't appear on a real copy. I don't know if chadwulf was trying to sell me an illegal fake, or he just had it lying around and wanted to get rid of it, but one way or another, I'm NOT shopping with him again. The game was not an obvious fake; whoever "made" it tried to make it seem real (they'd definitely done their homework on piracy). Look on YouTube for videos of how to spot fake GBA games. I found out too late. Don't let it happen to you!
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I will write the 2nd review of this game if only to bring the rating up. I just picked this 2004 Gamecube title up tonight and I am impressed. The graphics are really good and the gore level is VERY high. As far as first person shooters go, Dredd is in the top 10 for Gamecube choices. I love the Call Of Duty series, but if you want some futuristic blood-letting, then Judge Dredd is the game to get. The arenas are HUGE and at times, beautiful. LOTS of textures and some cool voice acting help bring this game up above Red Faction II or Turok. Still not as amazing as Call Of Duty 2 or Medal Of Honor EU, but close. The game is worth 20 bucks, hands down. Besides, where else can you hunt down your friends and spill buckets of blood on a Nintendo made system? It earns the M rating.
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Solid First Generation GBA Title. Castlevania Circle of the Moon greatly resembles it's predecessor from the Playstation, Symphony of the Night(SotN). Anyone familiar with SotN knows that the game takes a nonlinear approach giving a great deal of freedom to the player. Instead of stages to complete, the player runs rampant throughout Dracula's castle finding secret areas, searching for special action and attribute cards that enable special abilities, and ultimately hoping to defeat Dracula himself. Although CotM is somewhat of a 2D side scroller, it also implements elements of an RPG including character building through experience points that are gained when enemies are defeated. Along the way the player will find items that can increase Defense and Offense as well as Luck and Intelligence. Armor, Magic Gauntlets, Silk Robes, and much more can be found to increase the players overall strength and attributes. The special cards discovered along the journey provide for numerous combinations of attacks as well. While the sound is quite excellent with earphones, especially the intro to the game, the graphics aren't anything special, yet they are solid for a first generation GBA title. The only gripe would have to be the darkness of the game. One must be in excellent lighting in order to see the game well enough to be played properly. Otherwise, Circle of the Moon is an excellent title to own for the Game Boy Advance as it will provide for hours of fun for anyone as they whip their way throughout Dracula's castle defeating evil, finding secrets, obtaining items, and growing ever stronger thoughout the exploration.
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Don't Try To Save The Money. I Bought this controller about 6 months ago, and it broke in 1 week. It doesn't even work with half of the games i've played. It's too big, and it is much harder to move the control stick. Every review i read said it broke for them too. There is one other thing that nobody mentioned. The cord for the standard controller is what, 5 feet? i seriously think this one is three. For anyone buying this to save money, you're just going to have to pay more money to buy a nintendo brand one when it breaks! Summarized in three words: Piece of Junk. DON'T BUY IT!
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A great Zelda game, but not the best. Yes, it is indeed another wonderful Zelda game. There are dungeon mazes, new characters (including Zelda, who comes in later on), a race to save the world from evil, and our lovable main character, Link. **This is what is different**: Link is still a child and the chibi-ish animation is weird. You can travel a vast world on your boat (once you get a sail) and meet dozens of inhabitants of various islands. You gradually get treasure maps, which are difficult to come but but mostly worth the effort. Various people will send you on little mini quests to find certain items for them. There is a post service, which means there is a post box on most islands and sometimes you can send letters for people. There is a traveling salesman whose boat is located in most sections so you can easily replenish your arrows, bombs, or hearts. Hyrule is a very different place, as you'll find out. In time, you'll acquire the master sword and speak with the king about Ganon, who is the all around bad guy of the game. It takes a while, but it's fun and well worth it (especially if you have patience). It may not be the traditional Zelda game, but it doesn't fall very short of it.
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a 29-year-old's perspective. wow, i feel like a geek even writing this since i seem to be so much older than all the others who have rated this game (and female)! i just recently got a GBA SP and decided my first game purchase would be a kirby game. i had played kirby: crystal shards on N64 and loved it. i have also played some of the older kirby games on NES and SNES. i am a recent kirby fan, but WOW, what a cool game! i love this game and kirby can do so many cool things. i haven't beaten the game yet, and in fact, have been playing it for hours (maybe i am just not smart enough to figure it all out). this game, even for a 29-year-old, is definitely challenging. the challenge? figuring out where you are, where you need to go and how to best get there. the levels aren't so hard themselves (esp. with the help of the other kirbys), but finding the boss to beat and get the mirror shards is kinda difficult! i would highly recommend this game for ALL ages. it's fun, challenging and it definitely keeps your attention.
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Great collectible. As a controller this one is kind of lame, it is a lot smaller than the standard 1st party GC controllers and the right analog (or "C") stick is too tight. Like many other Nubytech products, it feels kind of cheap. It comes in a real nice plastic dome, the top clear-blue part screws in and feels very secure but there are 2 clear stickers that were obviously not designed to stick on top of a curved surfaced and have small creases I would only recommend this to either hardcore Megaman X fans or GameCube collectors and only if you can find it for a decent price. A rare/uncommon display piece, only worth having as a collectible.
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Very good case for your GBA. This is a great case. If you get a GBA, getting a case is a very good idea. This is the one. First, it holds your GBA in the front pocket, and in the back pocket, it can hold about 8 GBA games, or 4 GBC games, or you can take out a couple games and put in some accessories. I was able to put in 2 GBC games, 4 GBA games, a worm light, and still had room to spare for an AC adapter, or a link cable, or extra batteries. It is also relatively small. There are larger cases that hold more, but they are pretty unwieldy to carry around. There are also smaller cases that carry the system and 2 games, but that hardly seems adequate. Also, this case has a terrycloth liner in the front pocket to protect the system's screen. Get this one. It's good.
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Even Zombies could play this game. Resident Evil 4 was the long-awaited sequel to Resident Evil 3. Development took a long time and had many hands. So what do we have here? Well, you have a handful of weapons that must now be manually aimed. These weapons can be upgraded in statistics such as reload speed, power and clip size. Aiming is done via a red laser that tags what you are looking at. Enemies are now infested Spanish villagers who will drop ammo once they are killed. Next, rather than being in the confined areas of the mansion, you get to roam larger, open areas with houses. These environments are done in full 3D, meaning they aren't background pastes. Also, you can interact with them by pressing the A button to do moves such as jumping out the window, opening doors, etc. Finally, the largest change is NOT the controls as many would believe. It's the camera. The camera now follows Leon behind his back. And this is how Resident Evil became truly 3D. Now are these changes good or bad? Lots of RE4 fans will tell you, "It improved the series." But the reality here is that, that's not the case. RE4 has lost the static camera, ammo fearing nature that it once was. It has turned into an action game. What largely happens throughout your play is that you enter an area, pick off multiple enemies, pick up ammo and proceed to the next area. Compare that to Resident Evil 1 on the Gamecube, where you would get a piece of one puzzle that would unlock when you beat another. Ammo is ridiculously plentiful and scattered everywhere, which further reinforces this new type of gameplay. How good is the storyline? I'll tell you a bit and you judge for yourself. The president's daughter has been kidnapped by Spanish villagers who are infested with a parasite that grows in their bodies. So they only send Leon, with no guns other than a pistol and with no backup like the army. Then you have Ada Wong randomly appear and do backflips and acrobatic moves in a dress and high heels. So yes, Resident Evil has turned from a game that was about conserving your ammo, figuring out how to solve puzzles and an atmosphere of fear, to a game of mindless blasting. The storyline is absolutely not related to the other REs and the cutscenes become over-the-top unrealistic. That seems to be the trend for RE5 and beyond so, if you are a fan of this, that's great. Otherwise, we've lost a great franchise in a dying genre.
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The First RPG for Dreamcast is a hit. Gameplay: 9/10 - A simple RPG game. Get a mission, buy some supplies, and fly to a dungeon. Then beat some monsters and win some stuff. It may seem boring, but it is actually very entertaining. Graphics - 9/10 - The graphics are great in this game. The characters look really nice. The market area is in full 3d, and the dungeons are nicely designed. The enemies look very different from each other. Sound - 5/10 - No dialogue. I don't even remember if there is sound in this game. All I know is there is a backround midi playing all throughout the game. Actually, I am pretty sure there is a midi playing. Replay Value - 7/10 - There is no two player mode. After going through the game once, you will probably put it on your shelf. The only thing that some people might do is keep on fighting enemies to higher than HP. Overall - 9/10 - The best American RPG at the moment for two reasons. 1) It's a great game. 2) It's the only RPG Game for Dreamcast. I would dish out the 50 bucks to buy this game.
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This isn't a game, it's an ordeal. OK, amazing graphics. Let's get that out of the way. Words simply cannot express how utterly, uselessly bad this game really is. It leaves you shaking your head in sheer disbelief - how could they have had the audacity to release this in the first place? The software company responsible for this travesty should give up making games, since they clearly have absolutely no ideas and no sense of fun... This game breaks all records for repetitive gameplay. Everything you're going to see throughout the game is apparent in the first few seconds. It is SO dull, lifeless and boring. Unbelievably so. Wow, I'm so shocked that this game was ever released. The music is truly horrible, irritatingly repetitive and just plain awful. It's the sort of sound that just goes straight through your head - a sickening them tune which sounds deceptively anthemic but which just ends up bolemic... Really, DON'T buy this thing, or you'll be sending game manufacturers the world over the wrong message. Japan, we need you more than ever.
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Not the best, but still good. As I read over the other reviews here, I find mixed reactions over several aspects of the game. I'm here to offer my own opinions if anyone really cares. First off, I stepped into WW understanding the tone was going to be much darker than Sands of Time. I accepted this, realizing the Prince wasn't likely to be the same character we met in SoT. After all, living on the run for several years from a mythical beast one cannot kill has a tendency, I would think, to ruin one's spirit and outlook on life. However, while I accepted the darker tone and understood the reasoning behind it, I found it hampered my ability to really enjoy the game. At times, it just felt downright depressing ... but then again, I think that was the point. And while the storyline was still intriguing, it lacked the coherency of SoT. Some parts just made me go huh, what the heck was that about? In addition, I missed the Prince randomly talking to himself and I missed Farrah, though it's unlikely her presence would've made any sense in WW. Okay, storyline aside, let's talk about glitches - another big complaint in WW. Honestly, I didn't run across a single one with the exception of the voice audio dropping out on some cut scenes. I don't know if there was something special I did to avoid the game stopping glitches I've read about or what. Bottom line, glitches weren't a problem for me ... thankfully. Background music was another aspect that seems to have drawn mixed reactions. Though I enjoyed the Middle Eastern compositions of SoT, the metal music in WW didn't bother me. I like Godsmack, and "I Stand Alone" is an appropriate theme for the game despite it being obviously out of place for the time period. So again, the music was not so much of a problem for me. Okay, let's move onto gameplay and combat. Platforming wise, the puzzles are still great and still an integral part of the game. There is a lot of backtracking, which can make some parts confusing, but, overall, I didn't find the backtracking tedious. In addition, the Dahaka chase scenes add intensity to the game, though some of the longer chase scenes are definitely a lot of trial and error. You don't have room for mistakes when the Dahaka is right behind you, so expect to run through these sequences a few times - at least - before getting it right. Combat has been significantly upgraded from SoT as many people have already pointed out. The Prince can wield duel weapons, and he has numerous combos at his disposal with which to dispatch enemies. And what's even better, you don't always have to fight the enemies if you don't want to, which is a great thing considering they pop up all over the place and get really annoying. In keeping with the darker/sadistic overtone of the game, Ubisoft decided to have our enemies become rather vocal ... repeating the same few lines such as the sadomasochist women ninjas who continuously say such classic lines as "There's so much pleasure in pain," "Hit me harder Prince," and "Can't we just talk this out?" Gag me. And let's not forget the freaky, doughy looking half naked leather clad men all dressed for some whips and handcuffs fun who bark at the Prince ... yes, they bark. At least, I think that's what they were doing. Aside from that, there's just a lot of yelling and screeching period, so yes, it's nice that combat can just be avoided at many points during the game. Boss battles have been upgraded significantly, which is a nice addition seeing as how the final battle with the Vizier in SoT was rather anticlimactic in the combat sense. In WW, the boss battles aren't throw-your-controller-across-the-room annoying difficult, but they are a nice touch. If you move around, use the sand tanks wisely, and know when and how to attack the bosses, it's never too difficult. Lastly, I would just like to address the mature rating for the game. In my opinion, if you're going to make it a mature rating, then give it a real reason to have a mature rating. The aspects that gave the game that rating were forced and could've easily been edited. Edit a few cuss words that served no purpose, throw some more clothes on the women, and eliminate the ridiculous sayings used by some of the enemies. Overall, WW is a four star game. It's not nearly as enjoyable as SoT or Two Thrones, but it's still a good game despite the darker tone, the annoyance factor of some of the enemies, and some minor flaws. Especially at twenty bucks, the game is worth the price.
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Gorgeous. Bottom line: Dreamcast has the goods, and it has it now. Numbers of polygons, vertex-lighted trianges, NURBS-aside... the system shells out some incredibly smooth and beautiful graphics, and nearly every game takes advantage of the system's power. Take some genre-busting games like Soul Calibur and Sonic Adventure (perhaps, the most fastest rollercoaster-like 3D platformer in existence) and you have one heck of a system. The games often revolutionize the curve (like Jet Grind Radio). Those who are waiting for PS2, give Dreamcast a try. There's more room than for just one system on top of the TV, and I guaranteed this system will not disappoint in tandem with its bigger brother.
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So many great activities in one game. This game is one that I can play for hours on end. In this game you care for your animals on a daily basis and are rewarded for doing a good job. Some of the animals you care for are chickens which give you eggs and cows that give you milk. In the game the player has the ability to make cheese with the cows milk with a machine. You also have crops to water with your handy watering can, which later you harvest the crops. You can cook in the game with the items you gather from your farm. There is also the ability to get married, go to festivals, socialize with other villagers, and go fishing. The game offers hours of fun.
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Underrated Zelda sequel, deserving of any fan's attention. This particular Zelda sequel has gotten the short end of the stick for far too long, it's time to set the record straight! The first thing to remark about this installment is that, for the most part, it is a side-scrolling platformer-esque title. It's OK, its differen't, doesn't mean it's bad, don't be afraid! Truth is I love jumping around, landing on baddies and all that good stuff. This is the first zelda to have a world map. The first one was essentially one large outdoor dungeon. It's the first zelda to make you interact with characters to get things done. Honestly I think the music is quite well done as well. All the attention seems to go to the original, Link to the Past or Ocarina. Adventures of Link is the middle child of the zelda franchise, but it has a lot to offer, if you can stick with it. It can be frustratingly hard as any good retro game can be, but stick with it and you too will learn the upward thrust, the downward thrust, a spell to turn you into a fairy (not that there's anything wrong with that) and how to use a simple hammer to break huge daunting roadblocks.
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Hours of fun, seriously. Have you ever wanted a ninty-hour-long ultra-addicting role-playing-game for the GBA? Then this game is perfect. The story is one of the most beautiful, brilliantly written story ever. It is toutching, epic, in simple terms it is perfect for almost anybods, save for the romance nuts. Gameplay is deep and enjoyable. You can play almost any technique to some efficency, you can muscle through most situations and think you way out of any and all bad prediciments. There is no vioce acting, GBA has limits, but the music is exceptional,, I can't really tell but it sounds like they used a full orchistra, the music was nailed. Epic and big, I guess, for big fight sceans, slow and eery for those sceans when you alone in the woods, and kinda depressing when... someone special abandons you, again. It is a brilliant game almost completly, the only thing that bugs me is that you have to name you lead charicter(Marche) who is not supposed to be called anything other than Marche, and that you can't rename you other charicters. That and the length, I got through the storyline in a little less than 30 hours, some kinda record, and I'm guessing it's gonna take around ninty seeing as how I'm around half way to 100% and almost sixty hours in. But a game this awesome lasting a hundred hours, you don't see this that much anymore, The anime style artwork pushed the GBA to it's limits and will rival some of the PS3 games. If your attention span is long enough and you can grasp the core gameplay this game is 100% worth it, perfect score.
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Safe you money. I don't think this was a vary good game at all. I saw it on the shelf at toys R us and thought it whould be a fun game for my 5 year old. Wean i got home he beat it in about 20 minuits i whatched him play it thare wasent that much to do in it expect bulid a rocket avoid swiper drive a car and fly to the purple planet. After the game my son was vary upset so we went back after lunch and we saw a game called sonic the hedgehog it was alot more callengeing for him and it didn't take about 3 minuits to load like the other one did we also got are 30$ back wean we returend it. We have had to other dora games that wernt so good ether I think that Nick. Jr jest wants your money on these sort games that get you so upset. I think you should choose something else besides this
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every single castlevania game in existence from the 80s,90s,2000s,2010s,2015 and 2016 rocks . every single castlevania video game in existence from the 80s,90s,2000s,2010s,2015 and 2016 are the greatest video games in the universe there true classics the best of the best every single castlevania video game in existence from the 80s,90s,2000s,2010s,2015 and 2016 rocks,konami is the greatest video game company in the universe there true genius's the best of the best konami rocks,every single video game in existence that konami made from the 80s,90s,2000s,2010s,2015 and 2016 are the greatest video games in the universe there true classics the best of the best every single video game in existence that konami made from the 80s,90s,2000s,2010s,2015 and 2016 rocks,2015 and 2016 for konami are the greatest years for konami in the universe there true classics the best of the best 2015 and 2016 for konami rocks ^_^
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Best ever --- that is, until Ruby/Sapphire comes. Pokemon Crystal is a great game and with a GBC included, this is gonna be fantastic. Pokemon Crystal is just like its predecessors Gold & Silver. Pros: - The ability to choose to play as a boy or a girl - Defending Pokemon perform animations when sent into battle - New Suicune side-plot - New Unown side-plot - Game intro is different from Gold & Silver, and IMO more entertaining Cons: - GBC/A only - Like G/C, only has a certain amount of Pokemon - Not as good as the upcoming Ruby/Sapphire versions Overall Crystal is near perfect but still has the same flaws as Gold & Silver versions. I suggest saving money for the Ruby/Sapphire versions coming early 2003.
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I LUV IT. You know, the only reason I wanted Dreamcast was for this game. I didn't care for other games except this game. THIS GAME rockS!! The graphics are the best I have every seen and there are like 100 moves for each charator. The great thing about this is that you can unlock charactors after you have beaten the game with other charators. THere is also mission mode where you go on "small mission" and then you can unlock stuff like stages and special features There is practice mode which I find very useful because I can practice my moves without getting disturbed or attacked by other players. My personal favorite is Maxi because I luv the Nunchaku and the moves look so good and his moves are easy and powerful. My least favorite charactor is Yoshimitsu because he is weak and doesn't have very powerful attacks. I have the prima official strategy book and that tells be all the secrets about this awesome game. Let me tell you a little about the story line. THere was once a night of Cervantes and he had the soul Blade. He was a great Knight and ruled for many years until Taki and Sophita destroyed the(all these charators you can play in the game). So One day, a young german knight named Siegfried came across Cervantes body. THe body burst into flames and Siegfried is now Nightmare. You are trying to get the soul edge and deafeat inferno. This game is very interesting because of its story and the way the charactors battle. There is going to be a SOul CAlibur 2 for Playstation 2, Gamecube, and XBOX! I can't wait to get it because this game is the best game of all time. I still think that this game is the only good game for dreamcast! They sohld make this game for every system like the Tony Hawk series becase this is a great fighting game. Let me tell you about Maxi. His weapon is the nunchaku and it is very fast and only very experienced people could see his moves soming. They are also very coolto watch. You might find yourself trying to do those moves(I tried to do them) He has a lot of combos. The most powerful person is Nightmare. He has the Soul Blade and can destroy a lot of things in his way. But beware! His moves are sooo slow, everyone can counter them! The weakest person I would say is Taki or another chinese girl. THe are fast and efficient but you would find yourself trying to puch and pull. They aren't that strong. To make up their strengh, they have quick speeds and fast attacks. Here is a study for the boss, inferno. He is a flame and to my opinion the hardest to beat. He only has like 4 moves of his own but every time you battle him, he can be one of any of the fighters. When I mean that, He has a same weopon as that fighter and the same moves but He is still a ball of flame. His moves are really powerful and you can like take the person out in like 3 moves. His stage is in Space and very creepy compared to some of the other stages. Edge master is just like Inferno except he doesn't have any "only him" moves. He is the master of weapons but not as powerful as Inferno. He is a old man who has a very long beard. His hair is either red or white depending on his costume. AHH. Soul Calibur is a excellent game and I hope if you have a dreacast, BUY THIS GAME thanks for taking the time to read my review Alan Y.
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I am a little disapointed, but not much. I have looked high and low for this title. After many searches I finally found it. However after three hours and many deaths I was done. The game was beat. 3 hours. For an RPG that is to short, [heck] it takes me longer to beat something Legends of Wrestling or Contra. This particular game starts off with one [heck] of a bang. When you are first loading up they included (granted a little grainy and not with the origional music) the intro to Dragon Ball Z. From there you jump right into the game. THe game starts at the beggining of Raditz and goes all the way through Frieza. YOu start off tehnically at level 2 (After the first meaningless task) before you do any fighting. After Raditz shows up and kidnapps Gohan you are off to save him. However you arrive at your house and walk all the way there. YOu help out people and eventually learn the Solar Flare attack when you finally face off against Raditz. From there on it's just a matter of winning and than going to the afterlife. I won't continue that because people who play this probably know the story line. However I don't remember GOku on his way to Raditz picking flowers for a little girl, or getting a Dinosaurs Egg back. The tasks are fairly meaningles but they get you EXP and sometimes increase your speed (which is needed). You collect flight charges in order to fly. Also many characters make cameo appearences and just tlaking to them gets you 500 exp. Boss battles are the most disapointing. They are all the same. Once you learn Solar Flare (and that is just before facing Raditz) all boss battles are cake walks. Charge up SOlar flare slightly than charge up Ki Blast or Kamahmaha to at least 50% than release. Keep up that pattern and move around objects and you are guarenteed to win every time. SOme times they shoot at you but most times they wait to get in close range and than punch you. WHich brings me to the next point, Damage control. There is no way to tell how badly you are damaging your foes. Granted small things like snakes and squirles goe down in a single shot but from the crab on you have no way of knowing how badly you are damaging your foe. YOu may kill a foe in single punch one time than the next it takes 12 hits. I am seriouse that is the way it is. However the game does very closly follow the key points of the story. The only change was at the end with Frieza (in the show he faces frieza level 4 in the game you face all 4 forms). Beyond that you do get little clips at certain moments (like arriving on King Kais place or off to face Raditz). The music is also well done and they even included GOku yelling out KAmahamaha when he does the attack at least 50%. For a die hard Dragon Ball Z Fan this is a god send however for the average gamer this is a renter, to easy for novices but to hard for little ones.
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good graphics, but. I'll start off by saying that the graphics are really good for this game. But, there are major flaws. First, the hitting is darn near impossible. I'm in the middle of the season and I'm second to last in the ML in hitting. It's really hard to time the ball and predict where the ball is going to end up. But, the flip side is that the pitching is good. I'm leading the ML in that. It's not hard to get strikeouts and the strike zone for the most part is fair and you will get the pitch called if it even hits the corner of the plate. Autofielding is not bad expcept that when a ball is hit against the wall, the other outfielders end up fielding the ball instead of the outfielder where the ball was orginally hit and the runner will end up on third. I would have given it more stars, but the lack of hitting is really flawed and terrible in this game.
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A Good Game. This Jurassic Park game is not based on any of the movies, but I recommend it because of a good plotline. Though it's a little overpriced, I can say it's worth it. It's a mixture of the original Jurassic Park adventure games and a classic arcade game. The object is to escape dinosaurs while collecting DNA samples that have been scattered all over the island of Isla Sorna because of a plane crash. That's when the puzzle portion of the game comes in: at the end of each level, you have to use the DNA you collected to create DNA strands. Graphics feature realistic-looking people and dinosaurs, a nice change to the pudgy things in other Game Boy titles. I can vaguely compare this game to JURASSIC PARK: SURVIVAL, which was supposed to be released as a Playstation 2 title but never was. The game features 12 levels and 10 dinosaur species, and I have to warn you, they're not too generous with lives. You only get one.
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AFTER GANON WAS DESTROYED, IMPA TOLD LINK. **WARNING: CONTAINS SPOILERS** I just finished 'The Adventure of Link'. I just can't help but to be amazed by this timeless classic more and more I think about it. This 'amazement' does not come from the personal fact that it happened to be my favorite Nintendo game back in '80s, but comes from the way I was mesmerized and sucked into this old, outdated game, which happened to be 17 years old since it came out. Link doesn't have any flashy special attacks or special effect-filled magic like games these days, but does have something they don't; amazing gameplay. Frankly I bought this game as a collection since I bought the first one for GBA(and yes, for nostalgia sake as well). However, I couldn't believe myself for keep coming back to this game again and again...and finished it in couple days. May be I happen to like old school/simple games, BUT THIS SIMPLICITY WITH DEPTH SHINES AMONG COUNTLESS COMPLICATED YET SHALLOW GAMES OUT THERE, PERIOD. From the moment I found out how to get into the house of old wizard through the chimney, and to the moment of finding out that you have to fight your self at the end, was one heck of adventure in the eyes of thirteen years old teenager 17 years ago AND thirty years old man 17 years after. I just want to dedicate this review to those who created this incredible, incredible game, which made my confused part of teenager life more worthwhile and memorable. Thank you =)
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Simply Amazing. Okay, those few people that are dissing on this game are just trying to get a rise. I hope you people know that. But anyway, this game blew me away. It's fun, scary as hell, and the graphics are GROUNBREAKING! I mean, sometimes it looks photo-realistic. Plus, the new defense items really add something. They help you get away from the zombies which, by the way, are not such pushovers this time. For example, if you have a grenade defense item set, and a zombie or dog gets you, you stick the grenade in its mouth and pull the pen. Poor zombies! lol This game is worth buying the Gamecube for, which this is exclusive to. So is the upcoming Resident Evil 0 and Resident Evil 4. This is by far and easily the best Resident Evil yet! Get it, you won't be dissapointed, unless you just hate Resident Evil. Amazing!
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Awesome. I'll try to make this not much more of a spoiler than what you would get from the back of the box. It's actually scary like a good horror movies. Unlike other "horror" games, like House of the Dead and Resident Evil, where a big boss will make you think, "Bring it on", ED will have you (and your character) cowering in fear. The game begins as Alexander Rovias investigates her mysterious grandfather's death. Through solving puzzle hidden in the creepy mansion, you are able to find chapters. Once Alex reads the chapters, the character comes to life and you must complete the mission. The backgrounds are spectacular and the characters are pretty well done, but wilt in comparison to the backgrounds. Little things, like how characters turn there heads to look at things and jitter as a torch crackles add a lot, which would explain the games three year development time. If you keep running, your character tires out and has to rest. If injured, your character moves slower. If you keep slashing your character tires. The game would be pretty much a boring hack-and-slash game from there, but thanks to the addition of the sanity meter, it makes it one to remember. As you encounter monsters your sanity drops, causing hallucinations. Losing the first bit, you'll see some very subtle visions, which I won't spoil for you. Then as it drops further, big things start happening, that were not only intended for the character, but also to make the player freaking scared. Just be ready for anything when you play, and just remember,"It's not real,it's not real,it's not real" No matter what happens. Trying to find flaws in this game are hard. So far in my several hours of gameplay, I've only see about five different kinds of enemys. Attacking an enemy with a large sword in a narrow passage is difficult. I don't know why characters just bring it over their heads. Repeated slashing is hard because your character *sigh* realistically tires. Firing projectile weapons (guns) is difficult because the time for a character to reload. It's generally better to use a sword. The life and sanity meters are very small and *sigh* realistically short. If you die you better have saved because there's no mamby-pamby wimp checkpoint area. With it's excellent story and sanity meter, it's The Game of the Summer for me, possibly year depending on how other titles work out. Excuse me, I need to go play.
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one small step for nintendo one giant leap for mario. This game is entirely different from the original mario bros. but in a good way. This game does not follow the same guide lines as the other mario games. Instead of saving the princess you work with her. Along with other familiar characters such as Luigi and Toad. The bosses are really cool and instead of fighting King Koopa you fight Wart the most devious frog in all the land. The cast of characters are different too. Like instead of koopas [the most common bad guy] there are shy guys. This game also introduces famous characters like bob-bombs and Birdo in 3 different colors. This is a huge leap from other mario games but if I was you I'd buy it this instant.
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Loads of fun. Our daughter asked for the gameboy sp for Christmas and absolutly loves playing with it, as a matter of fact, so does everyone else in the house. It is a great tool to keep kids occupied during long car trips, extended restaurant waits and long drawn out appointments. It almost eliminates the famous question "Are we there yet?" So far all of the games we have purchased have been great. Yes, it does require you to be able to read to understand the storyline the game is telling you BUT if your child can not read yet, like ours, they can still figure out how to play the game. Our daughter who is 6, and has just begun to read, has figured out how to move through most of the games without any help. Some of the games that are obviously geared more for the older child have been a little more tricky but she has still mastered it on her own. The battery life seems to be lengthy. The screen is also easy to see and bright, which was one of our concerns.
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The system plus 20 games for the price of the PS2. I bought my dreamcast about a year ago for 100 dollars. Shortly after I purchased the system Sega decided to pull the plug and I wondered if I had made a bad decision buying it. What I realizied however is that I can purchase Dreamcast games for around [$] each. I now own almost 20 games, which is better than spending 3 to 4 times that for [other] games on top of a [costly] system price. So if you look at the real value , I think you'll find the Dreamcast a great buy. The difference in performance between the [other systems], and Dreamcast is marginal as far as I am concerned, and I'll wait for the [other sytems] to come out, while enjoying great gaming for many years to come on the Dreamcast.
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Super Monkey Ball = Fannnnnnnntastic. Ok, first off, look past the kiddy like looks of this game. To be totally honest I don't understand how a kid could even play this type of game! All you hardcore gamers out there that believe mature games are all blood, guts, and gore need a wake up call. All starting with you being a monkey in a ball and you also controlling the floor in order to reach the goal and collect the most bananas you can before time's up. This game is so much fun I don't know where to begin, either with the fantastic one player mode, or the very addictive mini games for four players. This game totally keeps you on your toes with the increasing difficulty, each time you complete a floor or stage rather, you are introduced with another but even more challenging than the last. In my humble opinion, this game should be in the hands of every Gamecube owner, and is one of the best launch titles. If you want a great game with almost infinate replay value then this is your game, in fact, when I played the Japanese version, I barely put it down. Please, consider this being your game at launch, I will almost bet you it won't disappoint you.
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Bought this game the day it came out and I still love it. Wow, this game is really addictive a la the Sims. The basic premise is you are a human, and you move into a town that consists entirely of human like animals. These animals are all quirky, and their biggest concern is how they decorate their house. You accumulate "stuff", and work for the town store clerk - Tom Nook. The game is just really weird, but in the best possible way. If you try to explain this game to someone who has never played it, they wouldn't get it. Playing it is the only way to get an accurate description of the game. Awesome game! A++++!! PS - The game is good for all ages, although younger children who want to play it, should have a good grasp on basic reading to do so. The game, like Pokemon is very reading intensive.
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Better than you think! Especially for Sports Fans. I love my Sega Genesis 3. And when I bought it I was suprised how cheap it was. I bought it for [price] at retail store a few years ago, because my neighbor has one and I loved playing it. Also I can go to the mall and buy Sega games from Software Etc. And their SO cheap. But try not to freeze it because it is VERY fragile. I bought Madden '94 for $.49! And you can buy online. But anyway I mostly only play sports games for it. Alot of EA Sports games. And I have a bunch of games because their so cheap. I have a Nintendo 64, Game Boy Color, Super Nintendo, but Genesis is great for Sports fans. I think Super NES is better, but Genesis is great too!
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Three classic games from the 70s. This contains three games I used to play as a child in the 70s. Connect 4 is pretty much the same as the game. I find that I beat the 'easy' setting every time and almost always come to a draw on the 'hard' setting, I'll have to practice more. I loved Perfection as a child, but I can't play it on GBA because the pieces are too small for me to distinguish certain of the pieces from the other. My favorite of the three is Trouble. I'm getting addicted. The only problem I have is that in the single player game, the 'home base' is in the upper corner, where the slanted perspective of the board makes it a little difficult to distinguish the spaces. I wish the 'home base' was in one of the lower corners
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I cant believe it. Ok to start out with I purchased this game Sunday and i started playing and couldn't stop. i played this game for 14 hours strait and that is not a lie. i love this game. from the way enhanced graphics that are out of this world to the some hard parts of the game this game is great yea i know that pokemon used to be just a fad and i got over it and i thought this game would be so stupid but my friend said it looked cool and i started to look it u on here and he was right. pros enhanced graphics 135 new pokemon actual weather changes new trainers and gym leaders three new pokemon to start out with(mudkip my favorite,treeko,and torchic and the whole game cons byebye charizard and all the other pokemon from y r and b nothin else i started out with the water pokemon mud kip and im have already evolved him to marshtopm and then swampert the last evolution there aren't any rivals but you do have a friend who is kinda like it named may she gives you gifts you don't battle her to often cause you have to find her in the area that she is in and if you do find her you kno you are heading in the right direction in this game your dad is a gym leader he is pretty good but i can beat him he is the fifth gym leader so if you get stuck after your fourth badge go to your dads gym also in this game you have to think alot by wen you talk to people in there houses you have to watch what they say because they give you little hints to where you need to go to. well i don't want to tell you that much more so just go buy it ...
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Every Wrestling Game fans should own a copy. This game right here is one of the best game ever been put out there and for its time it was an exellent game no complains if you have an Nintendo game cube and have not played this game or you are having problems deciding if is a good game or not then let me tell you that this game it worth it, you also consider WWE Day of Reckoning 2 and WWE Wrestlemania XIX are the best of the gamecube wrestling games now WWE Wrestlemania X8 is not bad but that is up to you to decided I already enjoy but the other one fantastic games. look for some videos in youtube and also check out Legends of Wrestling and Legends of Wrestling 2
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This game is mega-fun, but short lived. This game is sooooooooo fun! You need to colect one million$ by delivering passengers to their locations. The money is to buy back Burns' flet of radioactive buses. It has 6 large neiborhoods, and there are at least 20 places in each level. The drivers are so funny. People say it is repetive. That is only if you use the same driver on the same level ever time. Chief Wiggum says "dont sit on my gun!" and "i'd tell you to buckle up, but someone stole the seat belts" There are tons of lines from every character and cool cars. I don't know if there are cheats or not, but after you beat all the missions, you get a special car made for Homer. There are seasonal characters, like new years Krusty and thanksgiving Marge. The game can be beaten in about a week, but is still loads of fun. The first 4 missions are so easy it is almost a joke. Missions # 8 and 10 are the only hard ones. The graphics are amazing, and the voices sound authentic. The whole game has that "cartoonie" look to it. You can make a lot more money on hard than easy. Unless you really, really hate the simpsons, get this game. I had never watched the simpsons before, and i loved this game. This game has some mild profanity, like "I'm Bart Simpson, who the hell are you? " and "damn straight!". Grandpa says "where are you taking me, to hell?!" This just adds to the fun of the game. There are some shortcuts, and passageways to help you get there faster. The faster you get there, the bigger the tip. If there is at least 35% of the trip timer left when you arrive, you get a *fast* rating, 20-35% of the timer will get you a *average* rating, and less than 20% will give a *slow* rating. At the end of each Road Rage, you get a rating on how much money you earned the ratings go like this Loser:$0 Grandma:$1 to $999 Timid: $1000 to $2999 Destructive: $3000 to $4999 (if you get less than $5000 you need a lot of practice) Reckless:$5000 to $6999 Insane: $7000 to $9999 Speed Freak:$10,000 to 12,499 Gazelle:$12,500 to $14,999 Madman:$15,000+ There are also Road Rage trips, this is where a passenger tells you to run over so many things before you get them to their destination. If you succeed, you get a $1000 bonus plus the tip and earnings. Safe Trips is where a passenger tells you to not hit any more than 2 cars before you get them to their destination. You get a $250 bonus on these. Knocking over bus stops gives you an extra 2 seconds on your overall timer. there is also Head to Head.this is when 2 players face off in one of the 4 districts. there is one passenger out at a time and the 2 players race to pick up the person. If player 1 has the passenger, player 2 can bump into the opponent to "steal" the passenger. the first player to get the person to the destination gets a $1000 fare. the first person to get 5, 10, or 15,000$ wins. its the most fun i ever had i would get the game for just this. No matter what system you own, this is a must-buy.
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Apoc's Insight. Overall, I'd say this game was pretty good. The only problems are minor ones; the stories take too long, and the movements of the characters are too slow. This game, quite literally, is generally an exact duplicate of Final Fantasy for the PlayStation. The only difference is the story changes, name changes, and a few other things. But the entire system is the same as Final Fantasy: the dialogue system, the battle screen... If you're a major Final Fantasy fan, this game would be great for you, because it could just be called Final Fantasy (#): Golden Sun, and it's portable. I, personally, have a slight disliking of the Final Fantasy series, although I don't know why. Despite all that, I would still recommend this addicting game filled with great graphics and a slow-paced action (people looking for a quick game to play every few minutes should not get this)
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ONE OF THE BEST MARIO SPORTS GAMES. MARIO STRIKERS IS ANOTHER MARIO SPORTS GAME. THIS ONE IS A SOCCER GAMES AND ITS GREAT!!!!!! MARIO,LUGI,PEACH,DK,WARIO,WARLUGI,AND MORE NINTENDO GREATS ARE IN THIS GAME. FIRST YOU CHOSE MARIO,LUGI,PEACH,DK,WARIO,YOSHI,WARLUGI,AND OTHER NINTENDO GREATS FOR A CAPTAIN. THERE IS WEAPONS IN THIS GAME TO YOU CAN USE LIKE SHELLS,BOMBS,A VERY POWERFUL ONE CALLED BOWSER ATTACK AND OTHER WEAPONS. THE CONTROLLS ARE A LITTLE HARD TO LEARN BUT ONCE YOU GET USED TO THEM THEY WILL BE EASY TO USE. IN THIS GAME YOU CAN ALSO STEAL THE BALL BY HITTING SOMEONE FROM THE OTHER THE OTHER TEAM AND ITS COOL WHEN IF YOU KNOCK THEM INTO THE WALL THEY WILL GET SHOCKED!!!!!!!!!! MARIO STRIKERS IS A MUST HAVE FOR GAMECUBE OWNERS.
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10 Dollars can be to much for a Dreamcast Game. Graphics are nice, running around and blowing everything up is nice, walking up to an enemy, beating the daylights out of him while his partner sits there and watches you isn't very nice. Having enemy's randomly span out of walls to run out an fight you isn't nice, repetative gameplay isn't nice, running back and forth over levels looking for the proper key/switch isn't nice. All in all, this game has more not so nice features then nice ones. How did this game get a decent rating from people? Well, alot of people bought Deer Hunter as well.
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Awesome. I have had this game for a while now, and no matter how many times you play it, it never gets boring!!! Well, im sure there's a limit, and it definetly becomes less challenging after a while, but there's still the fun in actually doing it. Besides, there's always something you forgot to do, as in collect all the faeries or get all the treasure charts. This game had pretty good animated graphics, there are slight problems with the 3-D 'ness' of cel-shading, but overall very good. Link has a variety of expressions which can be pretty funny at times. He also doesn't just stand there perfectly still, he moves slightly and looks around every so often. secondly, the soud is pretty good, each dungeon has a new song, but when your sailing, the repetitiveness can become pretty annoying. The plot is more...developed in this Zelda, because you are trying to save your sister, which, if you think about it, is more inclined to give someone in incentive to rescue her--rather than Zelda, whom you don't even know. Yes, along the way you do have to protect Zelda, but she's not entirely usless here, nor do you not know her at all. I won't give away who she is, but you do know her before it is revealed that she is Zelda. And I said she wasn't useless...well, let me revise...Tetra helps you, in the middle of the game, but Zelda helps you in the last battle against Ganon [i never did understand...is it ganon or ganondorf or both?--oh well] the characters are well developed, and link actually acts stupid and rash the first time he tries to save his sister. It brings out the reality of an action and the feeling that he has to save his sister. Also the...'people' like Valoo and Deku Tree are defined and have personalities--sort of. I mean, how much personality can you give a dragon that speaks the old language and a talking tree? Sailing, to me, is minor flaw. You sail alot, but there's nothing to do while you sail. Once you recieve the Ballad of Gales song for your windwaker, you can travel to one of about 8 spots, [Minus 1 for fire + Ice arrows because it's closed off] but in the beggining [once off the pirate ship] it can become incredible boring, with the only things to do are jump randomly [i don't understand how boats can jump while in the water] and occasionally collect rupees or haul up treasure [only if rupees are needed]which causes you to stop. The windwaker add something different to the line of Zelda games, it isn't a weapon but can be used for controlling people [and statues], used for moving around, and, of course, changing the direction of the wind [it can also open doors in the earth + wind temples, but you need to conduct the two descendents--won't give that away, either] Overall, everythng works together to create an awesome RPG game. I highly recommend this game.
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An Amazing Deal for the Sports Gaming Fan. This is certainly an awesome deal for anyone thinking of buying a Dreamcast. This will be a great deal for those who do enjoy sports games on any great system. There are some other bundles that you may want to look at if sports games are not your thing. But if you are even remotely interested in the sports games and a Dreamcast, this is a must buy. Here are a couple of things to look at if you are considering this system/bundle. First of all, it is very inexpensive and for the price, can not be beat. Second, the 3 games are very fun to play. I will not give too many details about the games as you can just as easily read many reviews about the games themselves right here on Amazon.com but here are a couple of points. The games: NFL 2K1 - unbeatable play, great graphics NBA 2K1 - great graphics and amazing gameplay World Series 2K1 - very underated game, unbelievable graphics, and very good gameplay with a couple of faults but to call it a bad game is extreme. Third, when purchasing this make sure to get a separate visual memory unit (VMU) for each game as well since that is what you will want to use to reliably save and access your game files. Each of these games will require 75 - 95% of the memory on a single VMU so you will want to have one for each. Forth, you may want to get at least one extra controller at the same time as well. Fifth, browse through games here on Amazon and get an idea of other games that you might be interested in getting at some point. Dreamcast truly has some absolutely amazing and unbeatable games out here and are reason enough to buy a Dreamcast if you are a gaming fan. If you are even remotely interested, don't pass up this great deal and buy this bundle before it (and Dreamcast) are gone.
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challenge me. For YEARS I've heard the stories how this game is supposed to be the hardest, most frustrating game ever made. Does it live up to the hype? Yes, and it delivers in enjoyable gameplay as well. It's not a forgotten masterpiece or anything (any game that has a difficulty THIS extremely high makes it very hard to call it a classic) but for a challenge that's guaranteed to satisfy anyone who dares to accept it, it's a quality game. If anything, Super Ghouls and Ghosts gives us a look back when Super NES games were short and sweet... oh I'm sorry, Game Boy Advance games.
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As good as its GCN counterpart (and that is saying something. F-Zero GX for the gamecube blew gamers away with its release, great graphics and truly challenging gameplay. The problem was the GBA release called Max Velocity, as another reviewer has stated was a pale shadow of a racer especially GX. It offered one gameplay mode essentially and was just too hard to control on the little system. Then last year Nintendo dropped F-Zero GP Legend to coincide with the Fox cartoon series. What a difference, excellent variety of gameplay modes with a diffuculty level that actually is playable. Last night challenging the time attack mode I was amazed to find that this game will save a GHOST of your run onto the gamepak for you to race against yourself, for every track IMPRESSIVE. The L and R triggers are a huge component of this game and as I am getting deeper into I am finding it much more fun to play on the GC GBA player as it allows for a little more control and visibility, but it still is playable on the GBA just a little more challenging. Really fun and deep just like I expect from the big N.
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PLAYER'S CHOICE? What is this world coming to. Seriously, when did this become player's choice? Let me tell you my story. I was interesting in buying finding nemo, but figured it would be like watching the movie, so I was not so sure. But we bought it, and I played it. About 5 minutes into the game, it starting loading. I figured it was only going to last 5 seconds like other games I have played. WRONG. I must've stared at nemo for 5 straight minutes! All he did was move around! Since it was nighttime, I got tired and just fell asleep. I went back to toys 'r us and told him it might be the disc, but this started happening as soon as I got it. But he told me I probably scratched it somehow, So he gave me a new one. But when I came home, the same crud happened again! 2 whole minutes staring at nemo swim...slowly...but surely...onto yet another loading screen. After playing this game, my eyes burned from staring and waiting so much.
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Much improved sequel. Soul Reaver is much improved over Blood Omen, the graphics being the most notable improvement. The story line is grusome, yet completely involving. You can do alot of damage to your opponents and Kain is probably the most dynamic and pitiful character (appearance wise) to date. The dark, moody atmosphere is not only necessary, it is downright cool and adds a great deal to the game overall. The music score is fairly decent and controls are tight. Load times have been much improved as well. The only real problem with the game is lack of direction. It is never quite clear what you are supposed to do next so you spend alot of time wandering around waiting for something to happen. Other than that, its a good game. Also, replay value is fairly low because nothing really changes. All in all, a good, easy and fun game to kill a few hours with.
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ONE OF MY FAV GAMES. YOU have GOT to get this game!!! I got it last christmas and I loved it. The graphics are great, I love the battle mode and the mode where you have to press the buttons quickly to do something good. I love playing the raffle at the market and getting prizes. On my good game I have everything, like the games. i was a little disapointed about the length of the game cause I beat it before we went back to school from winter break. BUT overall its great, and if your thinking about getting it youll love when u get a job its the best part of the game!! GET SHENMUE
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A must own title for Gamecube/Wii. First off, this game is amazing! Normally, if a game has a movie tie-in title, I avoid it altogether. But the best part about this game is that it has nothing to do with the Haunted Mansion movie whatsoever. Instead, it's a platformer/adventure hybrid of a game with some touches of Luigi's Mansion tossed in; and it is good. Onto the review- Graphics- I was a little disappointed to find out that this game wasn't progressive scan compatible; but in 480i, it looks pretty good. The mansion's very detailed from room to room and again, even though it isn't progressive scan compatible, it manages to be a good looking game with solid textures and some impressive graphical effects I've yet to see on another game. Honestly, the in-game graphics can easily be ranked with some of Gamecube's top games. It also uses light sourcing quite well. With that said, I probably encountered one level (room) that may have been iffy being that it was a space level and the stars in the background did not look the prettiest. Other than that, solid graphics. Sound- I loved the voice acting; although a character or two can get a little annoying. Enemies shriek, footsteps tap, hosts howl, and music is very minimal. In fact, there was barely any music throughout Haunted mansion other than the usual jingles that are short lived in some rooms and mostly forgettable. Gameplay- You play as Zeke Holloway, an aspiring writer that stumbles into the Haunted Mansion. I won't get into the story being that I don't spoil, but the gameplay is worth breaking down being that it is the best part of the game; period. Haunted Mansion is very similar to Luigi's Mansion; except it requires you to use alot of brainpower. You progress through the game by solving puzzles in each room which can range from arranging furniture to playing on a chess board against knights. Along the way, you'll encounter enemies, but to be honest, this is where the game lacked being that there were about 8 different enemy types throughout the entire game. Couple that alongside the many bosses you'll encounter and the well crafted puzzles. Of course, Zeke being a normal human being cannot physically fight enemies, but you're given the ability to shoot light from a lantern that can "kill ghosts" or evil spirits. Without getting into really deep detail about the game and or spoiling it's overall experience, I can honestly say that the experiences found in Haunted Mansion are unique to the game. Rooms as simple as the "Children's room" transforms into a fiasco of terror in which Zeke ventures a closet that stretches into a long hallway with alternative routes while being chased by a Grim Reaper. There's the "Maid's room" which has a "one of a kind" element of shifting walls without you being able to see what lies ahead. Basically, you're chasing walls to reveal a path. There's playing chess against Knights on a giant board. Playing pool on a giant pool table and so on. Haunted Mansion requires that you obtain souls. The more souls you collect will also grant you an ability to visit a different room. The game has a total of 999 souls to collect and you're also given powerups throughout the course of the game. You're also able to collect Tarot cards which reveal hints by pressing the D-pad once obtained. With that said, my problem with Haunted Mansion is that it was such a good game; I actually finished it in about 10 hours or more over the course of 2 days. Once I beat the game, I was saddened to discover that there are no hidden unlockables besides an amp in difficulty which I'll take a stab at. (perhaps there are some different rooms on different difficulties. I beat it on normal) I also had another problem; and that was with control. While the c-stick is used to adjust the camera, at times the camera can be somewhat of a nuisance and reveal little of what you're looking for, especially when enemies are swarming the screen. The game also uses a lock on feature when firing at enemies, but at times, I found the lock on to actually hinder gameplay. At times, enemies would spawn right behind me or spiders would run almost under me and they'd end up hitting me quite a few times. Other than that, Haunted Mansion definitely delivers in the gameplay aspect and I highly recommend this game to any Wii/Gamecube owner. It is a must play/must own game. Score- 9.6/10
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Great game,but what are these people smokin' . "Splatterhouse 2" is an all time survival horror classic,no doubt about that. The game had cool levels,creepy music,blood n gore and outstanding graphics/animations. BUT WHAT IS WITH THE PRICE OF THIS GAME???? Sellers are asking some big money for it! The sad part is,alot of you customers on here are being foolish enough to pay it! There are sellers on here who are trying to sell this game in acceptable condition without a case and/or manual for like 40+ dollars! That is robbery! It's a great game and all,but that is just too much. You're SO MUCH better off buying the remake of "Splatterhouse" for XBOX 360 or PS3,because that includes all three of the original "Splatterhouse" games(Parts 1,2 and 3). So that will save you ALOT of money.
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The Biggest Disappointment I've ever experienced with Amazon. Honestly, I knew by first looks of getting this product that something wasn't right. The cord itself looked like it was just put together by a bunch of five year olds. That was my first red flag for this thing. The second big red flag for me was that the output ports themselves looked like they were just going to give me problems, even before I put them in the T.V. Its s video doesn't work at all, the audio it gives off is choppy & unappealing to the ears, and it's composite video comes out in this jumpy black & white, that just stinks to look at. It is the biggest P.O.S. that you could ever decide to purchase. Avoid my mistake and steer clear of this disaster.
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A Step Down from Super Mario 64. Okay, okay, this game isn't the best Mario game around. This doesn't make it a bad game. It's a lot more frustrating then any other Mario game before it and yeah the game gets a little boring at times because of the repetitive levels, but by no means should you miss out on this game. In my honest opinion, it's a classic Game Cube game that deserves to be played by all Nintendo fans. I read some negative reviews on this and while a lot were fair, I saw few saying, "DON'T BUY THIS GAME!!!" I really believe that it's definitely worth a buy, specially now that the price for it used is so low. It's a lot better than most games available today and is definitely worth a playthrough.
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Portable Sonic awesomism. (REDONE ON 12/22/2012) The original Sonic the Hedgehog on the Sega Genesis was, and always will be an all-time classic. However, who would've thought that Sonic would be so much fun on the 8-Bit Game Gear? As technically limited as the Game Gear was, Sonic was reworked to be a perfect fit for the handheld. The result was significantly different than the Genesis hit, but was nevertheless a great game. Players were treated to a pretty good variety of levels. We've got Green Hill Zone like in the original, but now Bridge Zone and Jungle Zone come to replace the Marble and Spring Yard Zones. Honestly, I prefer those zones over Marble and Spring Yard. They are just so much more fun to roam through (Although this game could've gone just fine without an autoscrolling level). There's also Sky Base Zone, which takes place after Scrap Brain Zone. It serves as an all-new challenge that Sonic enthusiasts need to triumph over to deal with Robotnik for the last time (Until a sequel comes around and then we'll have to beat him again)! The graphics look gorgeous on the Game Gear, and while it certainly can't beat the Genesis's graphics capabilities, they still look lovely and well-detailed. The music is arguably catchier in this version of Sonic, though. The all-new zones had really lively and upbeat tunes that just sounded so much better than the zones they replaced. Not to mention, the old zones that still exist on here (aside from Green Hill) have their tracks redone for the better! So how exactly does the game PLAY? After all, that IS the most important aspect in a video game. Well, it doesn't pack any loop-de-loops, nor the many multiple paths, or even the ability to recollect the Rings you dropped after being attacked, but it does offer plenty of the enemy-pouncing and Ring-collecting that we also adore so much in the original game. Plus, the Zones help affect certain elements of gameplay. Green Hill contains slopes, Bridge Zone features crumbling platforms (and autoscrolling in the second Act), Jungle Zone has some platforms being eroded by the waterfalls, as well as running on logs, and a level in which Sonic must keep going up and up and not fall down whatsoever (The bottom of the screen kills you), ETC. The game is not afraid to introduce players to new game mechanics as they advance through the levels, and it is all the more satisfying for doing so. One hook to the game is that there are 6 Chaos Emeralds Sonic has to collect in order for the player to access the game's "Good Ending". Where do you find these Emeralds? Well, apparently, you don't go into the Special Stages this time around to find them (Although the newly revamped Special Stages present here are pretty rad, and you can earn extra lives/continues in them), but rather do you go look IN THE LEVELS THEMSELVES. Yup, that's right. Exploration still manages to be a key element, but this time, for finding Chaos Emeralds! This quest for the Good Ending is nice way to add replay value. Overall, Sonic's portable debut is a pretty awesome game. Definitely pick this one up if you can! If you don't have a Game Gear, you're not out of luck - It's available on Sonic Adventure DX (as an unlockable game), Sonic Mega Collection Plus, and the Sega Master System version (Which is the same game with a few small differences) is on the Wii Virtual Console!
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Nice, but not the best. I am a portable games fan, since the sega game gear, game boy, etc. When I bought the game boy advance I was dissapointed because of the lack of light. So at that time I still considered the GAME GEAR the best. When I noticed about the new game boy advance SP, I bought it right away assuming that finally I found the perfect portable video game, great games, nice graphics, very portable, and with internal light. Unfortunatelly the light is not what I spected. I thought it would be at least as any new color pocket pc's,or portable tv's with a backlight almost as good as a notebook computer. But I read that because of the game boy design it is only possible to place a frontlight screen design, instead of backlight. Well, its better that no light but not as better than the SEGA GAME GEAR bright screen. White color has a little gray tone. Summary: not a bright screen! Well Nintendo, I know someday not far, you will be able to make the perfect game boy (with Backlighting, tv output, and headphones jack...
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Doom finally makes a return. I haven't played the game on Gameboy Advance yet, but I have played it on my computer. I remember back a few years ago, that this was my favorite game, and I used to play i for hours. Some say that Doom,t gave birth to first person shooters, it most certainly did. With awesome graphics, and an excellent gameplay which will strike much fear into your hearts, (especially when alone in a room), this game is made for nothing else but have fun. If you are an avid first person shooter fan, then you should definitly get this game. This game features all the classic gameplay and fun from the original game, all packed into a cartrige, for awesome 3D action on the go. The game also features a 4- player arena mode which should be really cool. So if you ask me, you should definitly add this game to your GBA library, for hours of fun. Also all those who cannot wait for Doom 3, should get this game!!!
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Controller Crazy. For Nintendo's Gamecube, there are really several choices you can choose from in the way of the controllers for the system. You can either choose the basic third-party controller from another company, that claims to be much better than the original controller's by Nintendo, or you can just stick with the traditional wired controller by Nintendo. The Gamecube controller is very simple and easy to master for several different video games for the Gamecube, and thensome. Nevertheless, many people may not want the original because of the price. It isn't the price, but the quality of the controller is what has to count. I like it in black, and Nintendo hits this nail on the head with controllers.
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The Greatest Game Just Got Better. Back when this was first shown in the movie "The Wizard" I knew it was going to be a great game, and I was right. To this day SMB3 is my favorite game of all times, and when I heard that it was being ported to the GBA I was ecstatic. For anyone who hasn't played this game, think of the original Super Mario Bros. and take it up a few...dozen notches. Just like the other SMA games they ported over the SNES/Super Mario All-Stars version, which is fine with me, but the inclusion of the e-Reader cards is what gives this version an advantage over the previous two versions (BTW, in regards to an earlier review, the e-Reader IS compatible with the GBA SP). There are three different types of cards. The first are new levels. Each level has a rating of difficulty, and the hardest of them is quite a challange, so this is a plus for anyone who thinks the game is a breeze. For those who still live in the past (like me) there is also a classic level within the first two packs released (I can't remember which pack) which is level 1-1 from Super Mario Bros. The next type of card is the demo card, which simply demostrates various techniques in the game. This can be anything from getting 99 lives in one stage to beating 1-1 in 11 seconds (game time, not real time). Finally there are item cards, which can accomplish one of three tasks: give you items for use in any world (imagine the Hammer Bros. Suit in Grass Land), give you new items not seen in SMB3 (like the cape feather from SMW), and activate new abilities using P-Switch cards (currently you can pick up and throw vegies like in SMB2 and turn enemies into coins like Super Mario World). Overall this game is a great port of an old classic that I still play to this day. For anyone who is a Mario fan, a fan of the NES, or even for those who just got their first GBA (or DS even) this game is an awesome one to own.
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THE MATRIX GAME HAS YOU. Hi, my name is andrew and I got this game the day it came out (I am a big matrix fan) and when I opened it up there were two discs one disk that had the game on and one dist that had speatial features on it. well the game is the best game I have so far (and I think it will be my favorite forver) this game is so cool, the only problem is that you can't foight as neo or anybody from the first movie. you can play as niobe or ghost. if you press the slowmotion button and press other buttons you do super moves and far out jumps and stunts, you get tons of guns and You get to beat the crap out of gaurds and swat teams. I could not stop playing untill I got a head ache, for staring at the scrren so long, it has the original score sound track and wen you get to really cool parts the music turns into cool techno music. it also has the sound effects form the movie and the real voices form the real actors who play their parts. graphics 10/10 it looks so real and when you are in slow motion you can see the buletes with the shock waves behind them. sound 10/10 it has great music greadt sound effects, it really sounds like your in the movie theater controls 9/10 I would give it a ten butt when you drave it hard to control and it is takes alittle while to get a hang of it, other than that they are perfect. loading time 10/10 it is very quick so there is not alot of waiting. Fun 100/10 thats right if you like a great action game with kunfu and shooting, and slow motion than you will love it bulettes flying past you head doing a flip off the wall and kicking I guy straight across the room, and blowing up helicopters, and flying upside down shooting gaurds in stow motion with a machine gun. if you like action games or if you just like the matrix get this game. p.s. I know what some of ;you are thinking "well I think I want to rent it frirst so I know what its like" well that is what I was thinking but I thought that it would be good I went and got it and it was the perfect game. if you think it is not going to be what you think than think again it is more that you could imagine. take my word for it just buy it. bye Andrew
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