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yo this is a must have if you cant afford like X-box OR PS2. YAAA HAAA LOL OOOKAYYY WELL I CANT BELEAVE!!!! THAT MY OLD ASS REVEIW IS STILL ON HERE WHERE I SAID THAT KID TADPOLE IS DUMB AND I DONT JERK OFF TO LITA WELL JUST TO TELL YOU HIS NAME IS THOMAS NOW ON AMAZON DONT LISTEN TO HIS REVEIWS AND LITA HARDYZ 4 LIFE V1 NAAA LOL WELL ABOUT THIS GAME IF YOU HAVE A CUBE AND CANT REALLY AFFORD PS2 OR X-BOX YOUR USED TO GAMECUBE SO YOUR GONNA BUY IT AND IT'S GONNA BE AWESOME WATHER YOU PLAY PS2 OR X-BOX THIS GAME IS BETTER THEN X8 .X8 SUCKED CHEAP GRAPHICS THERE ARMS LOOK LIKE CHICKEN BONES!!! WELL IN THIS THERES HELL IN THE CELL BETTER THEN SMACKDOWN 5 HELL IN THE CELL TRUST ME IT'S BIGGER AND 4 THINGS TO BREAK AT THE TOP THERES NOT ALOT OF STADIUMS WHICH IS A DISSIPOINTMENT!!! THERES ONLY 4 COME ON GET SOME MORE ARENA'S GOD SDOWN! 5 HAS LIKE 20 ARENA'S I SWER THERES ALOT OF MATCHES TOO COMPARED TO X8 BUT NOT ALOT MORE THOW WELL THE ONLY THING I CAN SAY ABOUT THIS IS IT'S A GREAK SUPER PERFECTION COMPARED TO X8 IT'S LIKE IT'S A HOLD DIFFERENT GAME BUT THE GAMEPLAY AND GRAPHICS DONT COMPARE TO SMACKDOWN! 5 TRUST ME SMACKDOWN! 5 IS THE BEST OUT THERE YET UNLESS WRESTLEMANIA 20 CAME OUT TO BE BETTER THEN SMACKDOWN! 6 WILL COME OUT AND BE BETTER THEN THAT PROBALY!! BUT IN THIS THE DETAIL IS BETTER IN X9 THEN SMACKDOWN! 5 IF THEY GET HIT INT HE STOMACH OR BALLS OR HEAD THEY HOLD IT LIKE IT HURTS EVEN ON THE GROUND SMACKDOWN! SERIES JUST LAY THERE LIEK NOTHIN HAPPEND BARALY! AND WHEN YOU CLIMB THE CAGE YOU DONT GO 10 MILES PER HOUR LIKE SMACKDOWN IT'S REALLY YOU HOLD UP AND THEY START CLIMBLING IT LOOKS ALOT REALER THEN SMACKDOWN! WELLL GET THE GAME IT'S SWEET TRUSTT MEEE!!!! OH YEAH V1 NAAA 4 LIFE WORD LIFE THUGONIMICS WHAT!!! YOU CANT SEE MEE!!!!! VOTE 4 ME CHARLIE V1 NOT THOMASS!!!! HAAA
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great game. As cedon said, this game is set in medieval times. You have your different types of units which are: Pegasus Knights/Riders, Dragon Knights/Riders, (be especially careful with these two types of units, if they're shot by archers, chances are they'll die because the arrow will have a berzerk hit!) Social Knights,(basically a knight that can use a sword or lance) Lance Knights, (only able to use a lance) Paladin, (class change for social knights), Duke Knights, (class change for lance knights), Lord, (your leader unit, use him/her to conquer castles) Mage Knights, (I believe this is class change for a mage), Mages,(they can use magic) Priests, (use staffs to heal people), High Priests, (class change for priests) Sword Masters/Fighters, Archers, Snipers, Hunters, Sisters, (basically same as priest), Armor Knights/Generals, Freelance Knights, Axe Knights, Arch Knights, Fighters (ground axe fighter), Thieves/Theif Fighters, (they open doors/treasure chests)Bow Axe Fighters, (archers on horseback)Mountain Thieves, Torubadors, (female knights that can heal others)Great Knight, (class change for axe knight)Forest Knight, (class change for freelance knight)Warrior, (basically an axe fighter) Axe/Bow Armor, (armored knights with axes/bows) Mercenary, (basically a sword fighter) Bard, (like a mage, higher speed and skill, can also use light magic) Sage, (EXTREMELY powerful mage) Dancers, (give people back their turns, I'm not sure if they're on this game as I haven't beaten it yet on the Japanese one, same goes for bard and sage) Piper? (boy with teal hair, he gives people back their turns, but is not a dancer, also cannot use weapons). I believe this is all the units the player can have. I may have missed a few. Rough terrain slows down movement. Weather conditions also come into play on this game. When you start playing you'll have to enter a name, gender, birthdate, and element for your "Commander", in case you're wondering that's you! It'll also do a tutorial thing once you have all that done. It'll show you how to attack, use potions, (healing items) and conquer places. You can recruit characters on this game by having certain characters talk to them. If they're an enemy and they say something about a character you have on your team, try to talk to them with that character to recruit them. Don't let your Lord character die. If she/he dies, you'll game over. Be wary of the auto-save function on the game as well. If your Lord character dies, it'll save that happening, so proceed with caution. You can also level up your characters on your game and hook up your GBA system to another GBA and battle against their characters. Lin is the 1st female Lord character on a Fire Emblem game, and she's awesome. Same goes for Elwood. Normally your Lord characters really suck, (Ex. Marth, Leaf, Roy)the only reason why Roy and Marth were worth keeping around is because they had special swords which you needed to kill certain bosses. Celis and Sigurd were good, (Celis is Sigurd's kid). They were on Fire Emblem 4. Leaf was on 5, Roy is on 7, Marth is on 1 and 3. I never played Fire Emblem 2. The other Fire Emblem games are awesome too. If you can understand Japanese, you should think about playing them. This game series is definitely my favorite for RPGs. You should give them a try!!
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Resident Evil Reborn. Raccoon City, Umbrella Corporation, and the S.T.A.R.S. never looked or played so good! Resident Evil Zero begins with these wierd ameaba creatures attacking a commuter train. When the S.T.A.R.S. (kind of a para-military elite S.W.A.T. team) goes to investigate, agent Rebecca Chambers is sent to explore the train while her comrades look around the tracks. Poor Rebecca--right place, wrong time. When the not-so-dead train mysteriously takes off, some of the very dead commuters re-animate, and her only chance of survival is to pair up with an escaped prisoner. Yes, Zero still has that clunky Resident Evil control scheme that sometimes leaves you funbling to run or shoot in the right direction. Yes, Zero is still stingy with the typewriter ribbons and save spots, leaving players struggling to survive as long as possible before saving their progress. Other things have changed. You can now jump from Rebecca to Billy (the escaped maniacal killer who's not really so maniacal after all) just by pressing the > button. The game includes special puzzles for both Billy and Rebecca. Though I have not finished this game, I can say that it is considerably larger than RE-2. Zero does still has the pre-rendered backgrounds. But the graphics in Zero are amazing, even better than the GameCube remake of the original game. Overall, I would say that Resident Evil Zero is Capcom's best nightmare so far. Incredible graphics, great story with lots of surprises, and some new devices that bring new live to survival horror.
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A long and enduring swan song for the Gamecube. I bought this game one year ago. I usually finish games within a few weeks, so this game just sat in my gamecube wasting away. This game is long, sometimes frustrating, but very, very rewarding. Completing the game takes about 60 hours, and that is with some help from a gamefaq's walkthrough. The first thing that strikes you is the atmosphere and graphics. Even for a last generation game, it is impressive. This and Resident Evil 4 really showed that the Gamecube was quit the superb little graphical powerhouse. The lighting, the water, all show new breakthroughs previously unseen in other games at that time. Each realm in the Zelda countryside all have an atmosphere that is both real and fitting. The game has an open feel encompassing all of the countryside. You get snow, castles, villages, canyons, underwater residences, lakes, etc. The variation and the look is amazing. The amount of things to explore, like all Zelda games, is massive. There are plenty of things to do and plenty of places to explore. This brings the most important thing - gameplay. Each dungeon is unique in its presentation and gameplay. Many of them are quite ingenious. For example, to pass a certain level, you need to hit a switch with an arrow, which would then turn on an electric current that turns a metallic cave's roof into a giant magnet, which you can climb when you put on magnetic boots. These are the types of "puzzles" that need to be solved. This game rewards thought, not just reflexes. There are some problems though. I hate bosses in all games, because if you die in the middle, you have to restart it. Also, bosses tend to have one gimmick which you must find out about, and you will just die and die until you figure out the gimmick. Zelda's bosses fit this description. Fortunately, they are not difficult. Also, many levels require you to look at a certain place, or hook into some place that you would have never thought of. For example, in the last level, you have to shoot a painting, which looks like it's just part of the background. If there weren't any walkthroughs on the Internet, I would still be stuck there. Finally, this is game is long. Way too long. For some people, that is a good thing. For me, not so much. I stopped caring about the story after a while. Not because it's wasn't compelling, but just I wanted to get this game over with. All in all, a great adventure game that lives up to the Zelda name. Pros: Great graphics for a last gen game Beautiful atmosphere Nice looking cutscenes Very balanced Unique, inventive, and well thought out dungeons Cons: Needs a walkthrough at a few points Could have been shorter Time for Zelda to have voice acting Difficulty: Medium Time to Complete: 60 hours Frustration level: Medium
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Excellent, Scary and Addictive. First of all i am new to game playing, having only brought and x box back in Nov 2002. Since then i have played Silent Hill 2 (great game)and Project Zero (atmoshphere plus) on x box. Two great games which gave me a taste of survial horror. Through this experience i decieded to invest in a game cube so i could play the RE games. Infact this was the only reason i brought the console. My love for survial horror as made me open my wallet and invest in ANOTHER console , which i thought i would never do. When i brought the console i brought RE remake and RE0 straight away. Was it worth my purchase just for these games ????? HELL YESSSSS !!!! RE0 has got to be one of the best games i have every watched and played. The game play is both absorbing and immersive. The cut scenes are basically movie quality and the overall look of the environments and characters is mind boggling. This is the closet, (even over Silent Hill)that i have come to actually feeling like im in a movie. An example of the high level of detail in the graphic come from the little things. a handbag sitting on a chair, rain on the skin of yah characters, walking across the top of a train in a down pour and so forth. The opening sequence, which begins on a train, is all i needed to realise that this was going to be a highly developed game with the best graphics and gameplay avalible for the GC. I knew i was in for a treat visually in the first 10 min of the game. When one of the main characters encounters a zombie in an upstairs dining cart and Billy saves the day. This is only ONE of the many scenes that i won't forget for a while. Infact visually this was one of the best games i have played even over some of the xbox games (which we all know by now does have better graphics than alot of the other consoles). As mentioned u get to play two character in this and the system is very easy to use. The controls are similar to all survival horror games and really don't take very long to get use to and when u do u will be playing like a pro. The story is intriguing and will keep you going till the end and with multiple cut scenes this game moves along as fast as the runaway train you begin on. Sound wise, zombies moan, dogs groan and leeches, well leeches just suck and bite. The overall difference with this survial horror to me is the long breaks between music. I really noticed the music in this game when it did play cause it rarely does. Most music starts when u are in a room with a save typewriter but otherwise all u hear is the rain, lighting, thunder and of course.......your enemies. This is a fantastic way to play the game and for me added to the spookiness of the game. I also have to mention the lighting effects....amazing. I loved being in a darken room and have bright white flashes streak across the room. It really added something. Overall this game should please most teens and adult and is certaintly not recommended to kids under 12. This is a buy not a rent and Amazon offer the bests prices on this game that i can find so even if your not into horror games buy this to simply show off the capabilities of the GC, however u will get addicted to this game. Just buy it ok, every review for this game tells you its brillant and it is.....................!!!!!!
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Lots Of Fun for More Than One. Any animal rights activist will tell you, there is nothing funny about a monkey trapped in a ball... until now. Super Monkey Ball is Sega's first attempt on the Nintendo GameCube and it quickly became a must have at system launch. What is the premise of Monkey Ball? Well you have this monkey in a ball, add a crazy and dangerous floor. At first glance, you assume you control the monkey, but you do not. You control the tilt of the floor. It makes for some nail biting scenes, and some awful monkey deaths. Graphically, the monkeys are bright and cartoony, and the Dole bananas (that can be collected for 1-ups) actually look better than the ones that are typically available in the supermarket. The level designs are complex to get the monkey through, but not graphically complex. The game is not revolutionary in terms of graphics. I can see this running on the Dreamcast as well, but the power of the GameCube does shine through in the detail. In levels with water, the water effects are top notch. The monkey in the ball never becomes clouded, all of the lighting effects stay solid, and of course, there is a solid frame rate. The sound in the game very simple and not at all engaging. It never hinders the game, but it lacks a certain spice to make it interesting or memorable. In Mini-Games the sound is extremely simple, sounding like 4 chords on a synthesizer. There are few short tunes that repeat in the one player modes. Despite the soundtrack, the sound effects are top notch and save the game in this category. The wind as you hurl your monkey over the ocean... the harsh crack as your monkey ball crashes into a wall... It all gets you into the feeling of rolling monkeys around in balls! The controls in the game are absolutely beautiful. Ultra responsive and smooth. You will never ever blame the controller for your monkey falling off the level. It's also extremely simple. All you need is the control stick for the main game. For the mini games, L and R come into play for games that include tilting the ball. Let's say you get Super Monkey Ball, but you only have one controller. What do you do when friends come over? Well, Super Monkey Ball lets you alternate the one controller for most of the games. Obviously, you can only use this feature during turn-base games. This game has GameCubes best Control and Control Set-Up so far. The main game in Super Monkey Ball is divided into three difficulties: Beginner, Advanced, and Expert. Ninety boards await you in this mode; 10 in Beginner, 30 in Expert, and 50 in Expert. If that wasn't enough, there are bonus levels after you complete all of the floors in the difficulty level. Of course, you can't use a continue. Just you try to get bonus stages in Expert, we dare you! When you play single player, you acquire points to use to unlock Mini-Games. Initially available are the three Party Games available to play: Monkey Race, Monkey Fight, and Monkey Target. Monkey Race lets up to four players race on six different tracks. The concept sounds pretty simple, but to mix it up a bit, players can collect special items, including bombs and ball morphs (ie, turn the sphere into a cube). In Monkey Fight each monkey has a large boxing glove attached to his ball via a spring. The monkeys then roll around for a minute at a time, trying to punch their opponents off of the platform. Again, power-ups make it all the more fun and some of the power-ups here are just plain wacky! In Monkey Target monkeys roll down a long ramp and fly into the air. Once airborne, pressing the A button will open the ball to form a pair of wings. The monkey can then be steered toward the targets floating in the water, and dropped onto them by hitting A again. Its not as simple as it sounds, add in the wind factor, power-ups and the Wheel Of Death (!), and you got yourself a great party game. All three of the party games are an absolute riot to play, especially Monkey Target; not only are they well done, but for the record, what is funnier than seeing a monkey rolling in a ball at 500mph. As if those weren't enough, players can unlock three additional Mini-Games by accumulating Play Points in the main levels. These three games include Monkey Billiards, Monkey Golf, and Monkey Bowling. Again, these games are pretty much exactly what they sound like; Billiards presents the monkeys in a classic billiard setting, and Golf puts them through 18 holes of miniature golf. Monkey Bowling is hands down, the best of the Mini-Games. It may take you a little while to get used to the idea behind controlling the monkey, but it makes bowling on a screen fun. The idea is to tilt and spin the monkey as much as you can to get it into the center of the pins. It becomes a science as you lightly squeeze L and R to put the correct spin on the monkey. The responsive controls are absolutely perfect.
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Best Fighting Game EVER. I was very leary of buying this game at first, but after I did, I found out what I was missing out on with it. In Soul Calibur II, you have a decent number of choices as far as characters go. The women are very lifelike during their various movements and are built like athletes, but keep their feminine appearance. Some even jiggle and bounce, which is something that will make any 13-year-old boy want this game even more (I know that sounds sexist, but it's true). My main reason for buying SCII wasn't the women, though. I bought because of Link from the Legend of Zelda. He looks more human here than in the Zelda games, but doesn't say much. He just yells things that sound like "Hell, yea" and "Sega". He's the best part of this game. If you own a GameCube and like Zelda, buy this game. If you like beautiful women who won't take any crap from anyone, buy this game. Either way, it's worth the money at any price!
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The huge world and amount of things to do is great, it's just pretty repetitive. Positive: + swinging around the city is thrilling + voice acting for major characters is great + big story with many cool side paths along the way + lots of stuff to do + it's fun to watch Spidey beat up thugs Negative: - people ALWAYS screaming for help gets a little bothersome - the same 5 or so tasks are reused way too much - battles are pretty repetitive too Spider-man had three extremely successful movies, one of which wasn't even said to be very good. Today we land in the middle of that trilogy to look at the game based on the second film. Movie cash-in games are often a pain to play as there is often little effort going into the gameplay particularly, but can Spider-man 2 stand out from the majority and actually be good? The game's story loosely follows the movie on which it is based, which involves Spider-man trying to stop Doc Ock, a scientist whose experiment gets the best of him. But the game doesn't entirely stick to the movie's plot: it takes many sidebars and throws in a bunch of other villains to add to the story and make it pretty big. The game progresses in chapters, each of which has a pretty straightforward to-do list, which is nice for getting through the game. But moving on with the story won't occupy nearly all your time with the game. As you move about the city, people will constantly be screaming for help, and when you first start playing you find it hard to turn anyone down, but later you get tired of it and just move on when you don't need the hero points to progress in the story. This isn't helped by the fact that the same five or so tasks are reused way too much; you'll find yourself chasing down stolen cars and saving guys about to fall from rooftops way too often. The little variation in the tasks is disappointing, but thankfully you get most necessary hero points by doing cool special events so you're not stuck helping people for long increments of time. Unfortunately, though, the repetition doesn't stop with the overused tasks. Once you arrive at your destination and find a bunch of bad guys, there's little to do with them except mash the B button until they're all gone or get them all caught in your webs, turning them into punching bags when you will simply keep mashing the B button again. There are combos to be bought but they're extremely difficult to execute because later on you don't have a couple seconds to just stand there pushing a three-button combination because the masses of thugs will beat you up before you get that far. The fighting is more fun to watch than to play, I mean who wouldn't enjoy watching Spidey beat up a bunch of bad guys with great sound effects? With all this repetition one would assume this is quite a boring game, but thankfully it somehow manages to be quite fun despite that. The best thing about the game is probably swinging around the city. When you're in the air, press R to make Spider-man shoot a web at the nearest building and you're off. There are a few techniques to master with this too, such as perfecting the jumps and making use of the slingshot move. This part of the game is nothing short of thrilling and extremely fun, and this is one of the main reasons it's so worthwhile. And even though the game's tasks are repetitive, the bright side is that you never run out of things to do. Helping civilians screaming at you isn't the only thing you can do anyways: there are several challenges around the city and about 200 help markers to find, plus a ton of extremely rare secrets to pick up. And since the city is so huge, this makes for a lot of good playtime. The game's visual style isn't bad, but there are a few flaws in it. During gameplay the graphics look nice and simple, especially on the buildings that don't have much detail on them. This may be for the better, though, because when the animators tried to add a bit of detail to peoples' faces up close, they sometimes look pretty poor. Thankfully you don't look at those for long, and the rest of the visual package is pretty nicely done. As a movie based game, Spider-man 2 wouldn't quite be complete without some authentic voice acting, which it does have. Peter Parker/Spider-man, M.J., and Doc Ock are all played by the same actors/actress as in the movie. Spider-man has several witty lines up his sleeve, but like the missions, it won't be long before you've heard them all and start wondering why he's saying the same things every once in a while. The rest of the sound is also great, with the cool punching effects and web slinging sounds and some pretty epic music too. Overall, Spider-man 2 is pretty much the ultimate last-gen fan service to people who love the superhero. Swinging around the city is nothing short of thrilling and while beating up thugs and criminals is pretty repetitive, it never loses its entertainment in simply watching. There are a lot of villains in the game too, such as Mysterio, which is pretty neat. So yes, Spider-man 2 does manage to stand out in the world of movie cash-ins, and clearly some actual effort went into this nicely done game. Gameplay: 8.5 Graphics: 7.5 Sound: 8.5 Value: 8.5 FINAL SCORE: 8.2/10
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This game started it all for me. Like the title states, Shining Force I and II were my first RPGs. I started the former in 2nd or 3rd grade and I can't remember how many times I've played them both through. There's no comparing either one of these with Final Fantasy Tactics. In SFII there are nothing but improvements. Graphics, music, weapons and even the ability to shake up the order of play a bit. (I would say the first one is a little bit harder b/c of the boss battles). Def. a must buy if you're looking for a great game that's just really fun. I also recomment Vandal Hearts for the PS1. Similar style with a battle system that rivals (maybe tops) the Shining Force series.
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Should be great. Keep in mind that this is a preview and not a review, but I will tell what I know and think that this game will be like. This game, as many have said before, is a complete remake of the PSX classic, Metal Gear Solid. The game includes the story of MGS, and the amazing graphics and extra gameplay options of MGS2: Sons of Liberty. Also, the game is to use all of the same voice actors from the original, and all the dialog is being re-recorded. If you have played either of those two games and enjoyed it, you will definitely love this one. This game is a Gamecube exclusive, and for anyone wondering why, it is because Shigeru Miyamoto, the legendary Nintendo game designer who created game franchises such as The Legend of Zelda series and the Mario series, approached Hideo Kojima, the creator of the Metal Gear series, about producing a Metal Gear Solid exclusively for the Gamecube. Kojima liked the idea, but because he was already so busy with MGS3: Snake Eater for PS2, he asked Nintendo second-party developer Silicon Knights to produce a complete remake of the original MGS. Hence, MGS: The Twin Snakes was born. It has nothing to do with Sony not wanting to fund the project. Anyway, I would say that this game will be a must have, so make sure you pick up a copy! (P.S. Also, I would like to state that in terms of hardware, Gamecube is not in fact the weakest system. X-Box is the most powerful system, followed by Gamecube, with PS2 being the weakest system.)
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Integral to the glory days of SNK. When I was a kid, my brother and I used to head to our local supermarket just to play Street Smart. They had a cabinet set up near the cash registers, and we used to spend a fortune playing the game in co-op mode. It was so innovative for the time, a fighting game that was 2 on 2 simultaneously; and the losers get hauled off in an ambulance. This little unknown game was developed by SNK, and had a very limited run. It was almost pointless going up against all the Street Fighter hype, but this game was a blast. Anyone who spent a quarter or 2 on it can attest to that. Well, later rather than sooner, it hit the home console. You can bet we were enthralled. We picked it up on day one for the Genesis, and were psyched. The shrink wrap gets torn asunder, cart savagely jammed into the model 1 Genesis. Then we realized something. This version doesn't have co-op. That was the entire draw of the original coin-op! How could they do this? Well, it was 2 players, but you had to take turns fighting. That's right. Why even bother? That's like bringing an arcade racer to console and forgetting to program the track you drive on. Still, we made the best of it. (Growl later satiated our blood lust for 2 player simultaneous action. Well, the arcade version anyway. The Genesis version was single player.) The game itself played a bit smoother than its arcade counterpart. The graphics also seemed a bit more bright and colorful, and the music "pops" a bit more. There were a couple extra fights added, and a new versus mode as well. The ridiculous difficulty of the original was watered down a tad, making for a more enjoyable and rounded experience. Sure, the lack of Street Smart's infamous 2 player mode is jarring, but once you start to play it you'll forget all about it. It's a unique title, one worth checking out. Give it a fair shot; you won't be sorry. At least you can still put your opponent in an ambulance. Oh wait; no you can't.
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A great rent, not a great buy. This game is fun and addicting, despite the frequent load times you have to endure, but once you've completed all the goals there's not much interest in it anymore. I would definitely recommend renting because I had a blast playing it, but after two rentals I finished all the goals and was about ready to call it quits. I definitely would not recommend buying it. Customizing your Urbz with outfits, tattoos, and piercings is fun, but be warned: every time you change districts, you have to change your outfit, and it has to be done piece by piece, reselecting all the colors, etc. This got a little annoying after a while.
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Possibly the BEST GAME IN EXISTENCE. Nintendo got something right when they were brainstorming and came up with the idea for the Warioware games. These games are among the zaniest, craziest, and funnest single/multiplayer games available on ANY console/system. I own three Warioware games myself: "Warioware: Twisted (GBA)", "Warioware: Mega Micro Games (smartphone emulator)", and this one: "Warioware, Inc: Mega Party Games! (GC)". All have proven to be extremely fun, and I most definitely rate all of them within my top ten games list right next to "Smash Bros (melee or brawl)", "The Legend of Zelda: the Wind Waker", and the "Mass Effect (the trilogy)" just to name a few. While this game's "micro-games" overlap a lot with the ones on the GBA "Mega Micro", it still has plenty of original levels as well. So if you already have this game, you may not want "Mega Micro" unless you just want the 1-player version of this game on the go. However, if you already have "Mega Micro", then this game is a MUST-HAVE! There are numerous multiplayer game modes as well as classic single-player warioware gameplay, and all have proven to be fantastic! I really just can't say enough about all of the good things about this game! Seriously, probably the best $25 I've ever spent (tied with the $25 I spent on Warioware Twisted on the GBA).
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Lara Croft revived and alive. For all Tomb Raider fans this is the swan song for the series. To start with the sound, graphics, and controls are are improved and updated. The graphics this time around in the four new worlds are oustanding that feeling of exploration is alive and well in this installment. Also the controls feel a little more intuitive than the last time out (dreamcast version). It is a very large game world rife with strange exotic sounds and visuals also this time around they have added a little thief technology and your stealth skills will allow you to pass by enemies that normally would have started a J. Woo style gunbattle in older versions of TR. I just saw the ad this morning for Angelina J. as Lara C. it appears as if the Motion Picture of TR is not going to disappoint fans of the series. The level editor is not available in the DC version like the above blurb states so beware. For all of us yearning for a real TR title for the DC strap on the 45s and start exploring its fun in here!
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The best multiplayer game ever. This game is by far the best Mario Party game ever! It is better than Mario Party 6. However, it it more fun to play with human players. The more people, the better. I see some people are complaining that this game is too hard and that it is too violent. It isn't! Punching and kicking without gore is not violent. Get used to it. Also, this game is much harder than the other Mario Party games. But if you think it is too hard, there is something wrong with you. If this game were easy like the other Mario Parties, it wouldn't be fun. The Bowser Time is a great addition. It makes the game more fun. P.S. Who needs a handicap when the CPU is on weak? Pathetic.
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Make an enemy sandwitch with this puzzle game. This game fits into whatever genre Tetris does. Please note this is not Yoshi's Cookie, that's a different game. In this game, there are four colums that enemies and half eggs fall from the sky just like Tetris. Here's the catch, you don't control the items, you control Mario at the bottom of the screen. You must rotate around the four columns (switch the columns). To prevent the enemies from piling too high, you can match the enemies and make them disappear (blooper with blooper, boo with boo). The objective is to make an enemy sandwitch between the lower half of an egg and the upper half. It starts out easy enough of course, then grows in difficulty. Its a fun G-rated puzzle game for all ages :-)
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Not the classics you remember. I have enjoyed classic gaming since the time the classics were being ported to the Atari 2600. This collection of four games on one GBA cartridge represents an attempt to recreate four retro games for the portable player. Unfortunately, each title has shortcomings and the overall package is featureless. Sinistar has never peaked my interest much to begin with, but I did test drive it a bit in the Treasures collection so I do know how it should run. This GBA version plays too fast, resulting in almost continuous collisions with asteroids, which clutter the screen as it is. The wonky control scheme has the player rotating his ship using the directional pad, which might work except for the crowding asteroids and the stopping point for each rotation at a 45 degree angle from the direction being pressed. Joust has almost equally disappointing game play in that it runs too slowly. the player's ostrich floats downward through the air, and the enemy mounted buzzards appear to stay at the same speed as the initial levels. Despite the slower speed, once 4-5 buzzards are flying in the same tier, they become glitchy with the constant bumping into each other. The "unbeatable" pterodactyl does not hunt the player, it only patrols the screen. I think I accidentally killed the pterodactyl while standing and facing away from it. Finally, there appears to be a bubble surrounding the player that when burst causes the player to expire. Robotron 2084 was never intended for a Game Boy. The unique control scheme, duplicated in Smash TV, is perfect for this game. A clever attempt was made to modify this title for two buttons by using one to fire and one to keep the player in one place while changing the shot direction with the D-pad. That alteration might have been acceptable (since it was necessary), but the game also plays more slowly, and the floor mines do not affect any of the enemy robots like in the original. Defender in this collection is just as difficult as the original, but it does not look like the original after the first level. This title also plays slightly slower than it should, especially in the shots fired by the landers. With other cartridges out there offering only two titles, this would have been a great deal at $5-$10. However, there is no redeeming value in the presentation whatsoever. There are no options, generally basic title screens, and no game tips or game history, and no high scores will be saved. If you are hankering for some retro gaming, look for a different collection or just buy the two or three games you really want.
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My first wireless controller. Or at least it was, a long time ago. I ended up getting rid of my original one long ago and when I decided to buy a Wii, I needed one of these so I didn't have to sit in front of my tv. After plugging it in, it's still just as good as ever. The range is great, the buttons all work as expected and there aren't any odd quirks that plague 3rd party controllers like they do today. If you have own a Gamecube, this is a must have accessory. It works great, the battery life is probably gonna last longer than my truck's, and overall, it is nigh perfect at what it does.
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Not even close to Sinistar. My wife and daughter got me this cartridge for Christmas, since they know I'm a big fan of the arcade version of Sinistar and home conversions of that game are hard to find. This version should be avoided at all costs. It is absoutely horrible. You can only fly your ship at a handful of angles, none of them useful - you can't fly up, down, left or right, only shades of northeast, southeast, etc. The ship flies constantly and at a constant speed - you can't speed up, slow down, or come to a stop. The guns fire either continuously (creating a headache-inducing noise) or not at all. The collision detection is terrible - I've flown straight through the crystals you need to pick up to make bombs without picking them up, and I've flown straight though enemies without damage. On the other hand, you'll bounce off asteroids that are nowhere near your ship. The Sinistar does not announce his presence once he's completed - he just appears and immediately kills you. Imagine a Sinistar port where everything was done badly and/or incorrectly, and this game is even worse than that. It's just horrible. I haven't even bothered trying to play the three games.
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Mario games will never go out of style. Fred's Review: 3.75/5 stars This pinball adventure is a good game for the GBA. It has good graphics and over thirty boards of gameplay. You play through a level until you beat the boss(you have to get stars to open doors by killing all the enemies in the room.) after you beat the boss a cannon appears where you can choose your next level. You get used to the unorthodox hitting system. A lot of this game relies on precise hitting which i don't like. Not much to say really about this game, but you should probably get it if you like pinball games.
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DK IS BACK. I was very excited to hear that the 94 classic SNES game which i loved so much was coming to GBA. The worlds are identical to the ones in the original which means you don't have to learn any new worlds if you played the original. The sound aint too great but wat can you expect for a GBA game which only has 1 speaker. Unless you have SP or worm light or something like that it might be a little difficult to see your DK and Diddy(i mean it takes place in a jungle with a lot of dark colors). The gameplay is great, the bosses aren't a pretty easy except for like the last 2, and overall its fairly easy. Despite its few problems I still gotta say its as good or maybe even better than the original. You have to buy this one, you won't regret it.
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The Most Thrilling and Fear-Provoking Game Ever Conceived. ... An all-new renovation has taken place with Capcom's second greatest franchise (the first being Street Fighter). Titled Biohazard (truly a better name than the laughable "Resident Evil") in Japan, the latest installment makes its way onto the Nintendo machine. And let me be among the first to say, this is probably the most thrilling and fear-provoking game ever conceived. Past attempts haven't hit this mark of steep graphical horror nor haul up the sensation of numbing dread. Konami's Silent Hill 2, eat your heart out and whimper, Capcom's Resident Evil has never felt or looked so gosh-darn spectacular. Don't listen to those who believe that the GameCube's version is merely a rehash of the PS1, half of the game is based on totally new areas, and not to mention even more explosive, edge-of-your-seat restlessness. The initial thing players will react to (after noticing the graphical tour de force) is that those brainless, sauntering zombies past games expounded are gone. Replacing them are deadlier packs who hound your tail in a startling game of cat and mouse. Crammed with smarter AI, a host of zombie fiends make an appearance. Such menaces are the ones with elongated claws that cleave wind and flesh, chasing the player down hallways. RE's arsenal of the undead just don't know when to quit either. Not only frighteningly grotesque, the undead are relentless, no longer stopping in front of staircases, adding a deeper depth of suspense. Oh, and if you still assume that refuge is taken behind a door, think again, these zombies crash right through them and continue their chase for Jill's voluptuous. . .um, brain. The combat and puzzle system work in much respect of its predecessors. Surely, Resident Evil fans will dive headfirst but find the surprise of all-new challenges. At the start, the player decides a role to choose, in this case Chris Redfield or Jill Valentine, and a difficulty level. Depending on the difficulty level, the game will not be as simple as before, however Redfield's scenario is generally tougher. Jill's less taxing scenario is just the icing on the cake, whereas Redfield's scenario is plagued with an escalation of unforgiving fiends, reduced amounts of health and ammo, and strict puzzle advancement. Players now have the access of 3 different control schemes. Because I easily adapted to the default control , I ignored the concept altogether. Also, a knife defense system, an inventive tactic, has been implemented onto the game. It works when a zombie gets a hold on the player, then mechanically Chris or Jill will thrust the zombie's attack off with his or her knife, and stab it directly in its skull. This allows an opportunity for the player to break free before the zombie bars its teeth on some flesh. Like bullets, the knife defense can be exhausted and are collected all through the mansion. For those who like to conserve, the player may set it on manual mode. Quite an additional number of moves are whipped out, such as slipping a grenade in a zombie's maw and watching its head detonate. Picturesque, indeed. Fastened with fresh lineups of innovation, Resident Evil swims in a whirlpool of excellence. While hard-hitting with obstacles every so direction, the game doesn't go into a point of hopelessness. Such moments are when hordes of rushing undead, along with brand new creatures and bosses, come into the fray. Scare moments are back, and even more unsuspecting than ever. Currently in a time where the big screen has fails to make me [excited], Resident Evil on the GameCube goes well beyond that and wins legendary status. Kiss your senses goodbye and place a bib on your lap. The visuals will daze you, leave you drooling, and inflate your own personal wow factor into the heavens. This stuff is mind-blowing. I thought I seen it all when I sat through Episode II: Attack of the Clones's trailer , but this is proof that computer technology is boundless. Unbelievably detailed and decisive with every graphical effect, the atmospheric tone behind RE is gorgeously macabre. I have to admit, after playing the original RE, I zipped through the other offerings without a trace of fear. Bursting with GameCube muscle and a physically charged environment, this is a whole different story. All around, the surroundings actually work against you, playing tricks of illusion. Illumination from flickering candles or hanging light bulbs emit shadows and at times it's hard to distinguish if the movement is simply nothing or a creature stirring all too near. Layers of rolling fog obscures insinuations of approaching fiends charging at you. Our favorite canines are back, quicker, and realistically crash into the environment when they miss the player. Detailed to the extreme, from the audio of guttural moans to masterfully designed backgrounds, the game's aesthetic nature is seamlessly provocative. Originating from thousands of polygons, mixed with dazzling special effects, and just the right amount of gore, this is the best looking game in which all others of the genre will now be measured by. I could ramble on and on about the spine-chilling venues, but I'll leave that for you to ensue. Shinji Mikami, the man with the vision of the Resident Evil dream, must be gloating right now. Of all the RE games released, this is probably what his vision truly was. Refining his skill from all prior games, he finally hones perfection in his franchise. In terms of audio, graphics, gameplay, but most importantly in scaring the soul outta' gamers, RE gains pounds of its novel trademark. Mark my words, DO NOT MISS OUT on this masterpiece.
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nice gfx, nice gameplay, just a little too easy. When I first played this game I was stunned by the amazing gfx. This game was made by the same ppl who made the great Sonic which was why I bought it. The gameplay was fun and all but really, can it be a little more challenging? I'm not even sure what I was doing during the game. I just flew around to the next house-thing and went through the door to the next level. There weren't really any challenges. The game was still amusing to play but it would be a lot better if it just was a little challenging. But I guess this is for the smaller kids and all...
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Ghost Recon is the best game. Ever. This has to be the best game ever made. It is by far my favorite. Incredibly realistic graphics (you DO need a high performance video card). With it's unothidox fighting, it is unlike any game you will ever play. It takes an incredible amount of strategy to figure out just how to get through without being killed. Very tedious, with a strong emphasis on patience. You can't just rush in with guns blazing...you'll get capped in the head long before you ever know there was 1 hostile 200 yards away who knew you were there the whole time. If you think the controls might be hard...you will get used to them. After a while they become very natural. For ANYBODY who says this game is easy, I have no idea what they are thinking. Just try it on 'Elite', and with 1 man (what my friend and I do to test our skills)...and you will have a new definition for 'hard'. There is a vast online collection of mods for the game (PC). But I will say, Ghost Recon is definitely not for everyone. It takes dedication. You have to still want to find out how to survive after being killed more times than you can remember. Its for the skilled gamer who knows that precision counts, and in real life there's no such thing as health packs and random ammo clips. I invite you to try it out and see if it's for you, and you may just become one of the few, one of the Ghosts.
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A classic rare title for your Sega Genesis. I would have to agree with the first reviewer about what a great game this is. Of all the game systems I've played on, the Sega Genesis had all the simulator games that were the most fun and this one is no exception. It plays pretty much like most first-person aircraft sim titles, but I find it a little more difficult to evade enemy missiles in this game more so than with other similar titles I've played. It offers a challenging campaign, selectable skill levels and password game save for your high score. If you like F-22 Interceptor, LHX Attack Chopper, MIG-29 Fighter Pilot and F-117 Night Storm, grab this one.
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Sonic and Knuckles. This is one of the best Sonic games ever made. No kidding. Especially since the new ones suck. Erm...ahem. Anyways. Gameplay in this is wonderful--as smooth and sweet as the other Genesis Sonic games. The new powerups took some getting used to--I didn't realize that you could do things with them until a while after I began playing. The graphics are lovely--although the sprites of Knuckles, while thorough, leave a little to be desired. Sonic's story is very well put together, but Knuckles' is a bit short. Overall, however, this is a wonderful game. Also, this is (I believe) the only Genesis cartridge that can link to others--it can hook up to Sonic 2 and Sonic 3 so that you can play those games as Knux. If you have a Genesis, I would recommend that you buy this game as soon as possible.
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Great Hand-Held Adventure for LOTR Fans. Are you a fan of the Lord of the Rings series? Then you definitely need to pick up The Hobbit, to learn how Bilbo found that magical ring. As you might expect, The Hobbit is set in Middle Earth and involves Bilbo the quiet, country hobbit getting dragged into an adventure by that meddling wizard, Gandalf. Before he realizes it, he's off to help a band of strange dwarves save their treasure from the cruel dragon Smaug. There's the usual mix of strange mindless quests and puzzles. You fetch medicine, carry messages, and give assistance. But it never gets tedious - you're always learning something new about your abilities and stretching your brain to figure out how to get through a puzzle. The game is nice in its pathway. You don't waste hours trying to roam the entire map figuring out what to do next. It's usually fairly obvious which WAY to go next, but it's up to you to figure out how to get there. For people who haven't read the hobbit, it's a good way to get a background on who Bilbo is, how the ring was found and what the world was like in the years before the Lord of the Rings series. The graphics are reasonably OK for a GBA - I did have to complain about the pink insides of the hobbit homes! But still you usually can figure out what everything on the screen is pretty easily. Not really a game with high replayability, but with Tolkein being so popular right now, you should find it easy to find some friends to trade it with when you're done!
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An Exhilarating Experience with Replay Value. This is an exciting game from start to finish. The third-person shooter is about constant survival and strategy, and yet it is never too serious or too hard. It is "light" entertainment in the middle of a war. It is basically you versus the evil mil bots because the occasional assistance you receive never lasts long. Their are even levels with creatures whom possess an unquenchable thirst for fresh oil to keep you on your toes. The game has a multiplayer mode with no CPUs to battle, but their is still endless replayability as the single-player levels are so much fun to play over and over again. The music is great too.
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Only one positive. The only enjoyment I got from this system was when I returned it. Even then I didn't have much fun because I only received 1/3 of what I paid for it in return. Where to start? Technical problems: 1. the switch used to select which system to play does not work properly. I would decide to play genesis, so I'd flick the switch over and instead my NES would be activated. Quality: 1. system, remotes, and light gun are all flimsy pieces of plastic. 2. When you place and remove cartridges it feels as though your intention is not to play the game but instead to ruin the pin connection thus rendering your entire game collection useless. If you really want to play your old games don't take shortcuts with cheap all inclusive systems that seem like a good deal. Save your money and buy all three authentic systems separately or buy this piece and regret your decision. GET OUT WHILE YOU STILL CAN!
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Great for collectors, stupid by incompatibility. You open up that package, and there you have it: the 20th Anniversary Edition Game Boy Micro! It has this gold-looking faceplate with a Famicom look to it, you're so happy, you go on Wikipedia, look up the GBM.. ..and you find out how ridiculous and incompatible it is. If you're a collector, it doesn't matter at all. But if you'd seriously buy it just because you want to play Game Boy games, DO NOT, as you cannot play Game Boy original games or the Color games, in addition to: - Game Boy or Game Boy Advance Game Link cables* - Game Boy Advance Wireless Adapter* - Game Boy Advance e-Reader - Nintendo GameCube Game Boy Advance cable - Game Boy Printer - Game Boy Camera *You have to buy a Game Boy Micro-compatible version You also have to buy a special GBM-only adapter, which makes even MORE inconvenience. So when you think about it, why was this even made? It came out at the time the Nintendo DS was out, which already played GBA games. The GBM costed $99 at the time, and the DS was at $150 (soon lowered to $130), basically saying you'd rather be short of $30 to lose the functionality of some really great 3D games with touch screens and a bigger, not-pixelated screen. But of course, this is not 2005, so all of these reasons don't matter anymore, but it still confuses me just as much as the Nintendo 2DS. I really did not want to buy this, but because it was the last Game Boy I needed to get in order to have every single GB console out there, I had to. Now this thing is really, really small. The length of it is *almost* as big as an iPhone 4. But when I first turned this on, I did feel this "premium experience" with it, however, and that really changed my thoughts on it. It has a great screen, not really pixelated, the golden faceplate makes it even cooler, and it is as bright as a DS Lite. (Hey, that rhymed!) So to top this off, if you seriously want functionality, don't buy this, buy a GBA SP or something. But if you're a collector, and care to spend your money on this, buy it. If this was 2005 right now, I'd rate this 2 stars, but because it's more of a value item now, I'm giving it 4 stars.
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GO LotR!!! J.R.R. Tolkien ROX! . This game is sooooo awesome! Once you start playing the game, all you want to do is kick some orc butt! The graphics make you feel like you're in the movies. At the beggining of each level, I have to check the corner of the screen, to see if my health bar has popped up yet. This game is great because it lets you choose from the strongest fighter of almost every race,(f.y.i. elves, dwarves, men). Once you beat certain levels, your map will let you open special features, like interviews of actors, and some awesome pics from the movie. Get this game, or you will be BORED for the rest of your life!!! ;(
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This is GameCube at it's finest! Is Pikmin the next Mario. Pikmin is finally here. The breath of fresh air that was supposedly going to change the way we look at strategy games is in stores as I type this. Everyone always asks, "What is Pikmin about, anyway?" Yet, no one seems to know. So, by reading this review, you will not only find out what the hell it's about, but you will also receive the green light to go pick up this awesome game. Pikmin is about a strange, size-of-a-Quarter alien-creature named Captain Olimar. The good ol' Captain seems to live a normal human life, as we are told throughout his adventure on this even more strange planet than his. He has a family, and is apparently a Spaceman. He's also a very intelligent being. A meteor hit the Dolphin, which is Captain Olimar's trusty rocket, thus destroying the poor guy's spaceship. Once he lands on this odd planet, he has noticed that he only has 30 Days to stay on this planet, as the air is highly polluted, and his fresh air system will fail in that amount of time. The Captain is also missing 30 Pieces of his Spaceship, the Dolphin. He finds a contraption that sprouts seeds, which he names an "Onion." The seeds, you ask? They are called "Pikmin." These Pikmin are half animal-half plant creatures that will help Mr. Olimar find his ship pieces, and return him home safely. Well, now that we got that out of the way, let's cut into the beefy center of the game... Pikmin is a strategy game that will control your boredom hours for several days. If you actually have a life, then it will control your boredom hours for several weeks. It's about 12 Hours long, so it's not as short as Luigi's Mansion, but it could be a lot longer. Nonetheless, the game is a MUST OWN if you have a GameCube, and gets my vote for GameCube Game of The Year, without a doubt. Okay, so now that I've given you the story and the green light to buy this bad boy, I guess you want details, eh? Okay. You can have up to 100 Pikmin on the screen and under your control at once. Pretty nifty, huh? This will come in handy for boss battles. Certain monsters are tiny, some are huge, some roam the land, some swim in shallow water, and some like to fly. What you will have to do is send a pack of 60 or more Pikmin to defeat huge monsters, as they can become a pain in small numbers, and kill most of your poor, innocent little Pikmin. There is nothing more frustrating than planting 60 seeds and having 70 dead Pikmin in return. Tsk, tsk. Speaking of seeds, once you kill enemies, drag their dead, lifeless bodies back to your "Onion" to sprout more Pikmin! That's right, not only will you get parts to your ship for defeating bosses, but if you have enough Pikmin to carry parts and carcasses, then send one pack of Pikmin for a part, and one pack for the seeds. There are three types of Pikmin; Red Pikmin, which are land animals! They can defeat enemies in a jiffy without dying as much as the blue or yellow, and they are immune to fire. Blue Pikmin, which can swim without a problem, but die easier than the rest, and Yellow Pikmin, who are known for their incredible strength to lift Bombs! How do you get different seeds, you ask? Whichever color Pikmin lifts an object to get de-seeded, that is the color of Pikmin you will get out of that object. Enough of the mushy-stuff. The real fun lies in Pikmin's amazing perspective on making you think before you do anything. If there is a piece of the Dolphin on a ledge that Captain Olimar cannot get to, throw some Pikmin on top of the ledge, and guide them from there! I would explain more of this incredible feature that makes you use your brain like no game has in years, but that would spoil the fun for you, and why would I want to do that? You have a clock in the game, and the Pikmin can only be outside from Sunrise to Sundown, as the planet isn't very lit up. So each day, you have around 14 hours to roam around and collect parts. However, these 14 hours go by very fast, and you will find yourself on the next day in no time. Just ask anybody that played Legend of Zelda: Majora's Mask. They will tell you how fast the time goes. Make sure you have collected all of your Pikmin before time runs out, or the loose Pikmin will become Ladybug-Food. Worried about the time limit? Don't worry! It's what makes the game fun, and this is coming from me, who disliked Majora's Mask because of the same problem. If you own a GameCube, you must own this game. It's too short, and that is my only complaint. It's still longer than, let's say, Resident Evil, so don't worry on the length of the game. The game also has tons of replay value, and it's so charming, that you will be playing this one for years to come. The game also has that classic Miyamoto "charm" in it's writing and feel. The best game on the GameCube. Period.
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Worst product I've ever purchased. This is the worst product I've ever purchased, not just on Amazon, but in my entire life. I saw the cheap $10 price and already knew that it would probably not be as high of a quality as an official Gamecube controller, but I thought I could deal with it. I was so wrong. I started up a game of Smash Bros and made it literally 3 minutes into the match before the controller buttons all stopped functioning and the game thought I permanently wanted to go left. In addition, the buttons are much harder to press than an authentic controller and the Z trigger makes an audible click (and has to be pushed in to work). When I saw the reviews stating exactly what I just said, I thought, "Maybe that won't happen to me, I don't play roughly with controllers." This was a mistake, I gingerly moved the controls, and it just suddenly stopped working. DO NOT BUY THIS UNDER ANY CIRCUMSTANCES. Your money will be better spent on an official $30 controller.
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Cheap Card, but It Gets the Job Done. Although the packaging was different than what was shown in the picture, I got what I expected: A Gamecube memory card. 64 Megabytes is plenty for any persons use. My old cards were missing and most likely broken, and I wanted to re-live some old memories. This card has more than enough space to store some of my old favorites. It gets the job done, and it was cheap, but I have experienced a few problems. Sometimes the Gamecube says that the memory card isn't placed in Slot A, despite having the memory card securely in Slot A for weeks and not even touching it. This happens rarely, but because I have been playing the Gamecube so much, it is quite annoying when I have to blow inside the card and keep plugging it back into the Gamecube, hitting "Try Again" when it says there's nothing in Slot A, then eventually turning the system off and on and hoping that it will work. Every time, it will eventually work. I just hope that it will keep working. Anyway, it is what it is. Its a cheap Gamecube Memory Card, and it does its job.
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My Review of Metroid Prime. Metroid Prime is the first metroid game that brought Samus in the 3-D realm. Metroid Prime takes place on the plant Known as Tallon IV, much like other metroid games you lose all your upgrades such as: suits, beams, visors and missiles, so you'll need to find them again. The different suits you can find range from the Varia Suit, Gravity Suit, and the Phazon Suits, the beam upgrades you can find come in 4 different flavors, you can aquire the Power beam, Ice beam, Wave beam, and the Plasma beam. You have to aquire the morphball to get anywhere in the game, you can even find morphball bombs and power bombs. In order to reach the final area of the game you need the beat 4 bosses, once you beat the bosses you need to find all 12 chozo artifacts (you'll probably need a guide in order to find them) once you all find the 12 artifacts you can finally access the final area. Once you beat the final boss, metroid prime, you have about 3 minutes to escape the planet. Certainly anybody who loves first person shooters, or exploration games will love this game.
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Great item, shame about the availability. As soon as I heard that PSO episode I&II would come out on the GameCube along with a Broadband adapter, I was thrilled and bought the gamecube since I played this game to death on the dreamcast and was expecting to play even more on the new version along with the broadband adapter... ...but, Nintendo made the same mistake as Sega did back then with their Broadband adapter; It's hardly available anymore at this moment, and the only way to get it is to pay double the amount for a second-hand one! Because of this, I fear that the GameCube's online capabilities are doomed beforehand, since when the BBA is hard to get, why should developers invest in online capabilities in their game, when only a select view can play them? If Nintendo doesn't fix this fault REAL soon, they are going to lose the online battle against the PlayStation 2 and XBox, making the GameCube nothing more than a 'nice gametoy' and un-competeable against the big two.. so, NINTENDO WAKE UP!
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Looks good. Plays bad. I first bought this game thinking it was going to be somewhat close to pokemon stadium. I finally got it through the mail, set it up and turned it on. What i saw was a failed over hall on the idea. There's no rental pokemon, Elite four tower, or even a gameboy tower to put your hand held game on the big screen. You do get a single player story mode, which is kinda fun. but over all the stadium battle idea basic went out the door. This game tryed to put a shorter version of its hand held counter part on your gamecube. Its a neat idea i must say, but they seemed to have lefted it half finished. The story mode is basically you against an evil group of people. There is no wild pokemon to catch and you can only train your pokemon by battling the same trainers over and over. While I did enjoy play this game for a few hours. It did get repetitive. The game does give you a battle mode but you have to use your pokemon from ruby, sapphire, fire red, or leaf green, or your team from story mode. The game has pokemon from all past games but you can only use those four in this one. You cant trade poke from one to another like from ruby to fire red. You cant Play you gameboy games on your tv like in stadium. You only get to catch a small amount of pokemon in story mode. At the end of the day. Its a game that feels like it was halfway done, and was trying to do to many things at once. Its a fun game for your hardcore pokemon fans, but the lover of the game its a bad dream.
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Does Mr. Yakamoto Live Here. This game is one of the most time-consuming and frivolous games out there for the Dreamcast. The missions are dull with hardly any decent action. The one quest that stands out in my mind the most is one where you have to find Mr. Yakamoto. You are given no idea as to where he lives and go door to door trying to find him. It always happens that his house is the last you look at. Another problem is the fact that many of the quests are given to you at one time and you have to wait 24 hours before you can actually do them. There is no way to make time go forward so about 35 of the 40 hours needed to complete this game will be on waiting around for the place you need to go to open. This game is very disappointing and if you are somewhat interested in it, borrow it from a friend. If you don't have any friends, then only dish out the $6 to rent only if you think you might like it.
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Metroid Prime 2: Echoes, An Over hyped Sequel. Metroid Prime 2: Echoes brings you back to your favorite female bounty hunter Samus Aran. This time around, things got a bit "darker". Yeah, the "most anticipated GC sequel" keeps veterans, and new players from having that "ever anticipated" feeling. But there are perks, you'll be introduced to some new ammo systems, and a some what intriguing story. Once again Samus is just flying along, minding her own buisness, when she has to once gain save an entire race and planet from an apocalyptic-like doom. This "soon be gone" planet is known as Aether. The prospering peaceful planet inhabited by the Luminoth. Large moth like creatures that have ruled the land with a satin line fist. When a dark meteor from outer space makes a quick detour for Aether, EVERYTHING GOES WRONG. The meteor has caused the planet to split into two parallel dimensions consisting of a light side and a dark side. In the dark twisted version of Aether, known as Dark Aether (That is one of the most creative titles I've ever heard) the parasitic spiderish like Ing rule. Through the discovery of rifts and portals between the two dimensions, the Ing and the Luminoth rage war against each other. And of course sinsce there's a heroine in the game the dark side is obviously winning. And since Samus is still to blonde to figure out that if she brings all the big guns with her, then they will all get scattered about the entire planet. So the average story line here, kill bad creature, get weapons back, kill more bad creatures, save planet, the end. It would have been nice if they just would have made an actual story for a change. The whole "save the universe" thing is getting old, and it starting to show. Visual- Well, it doesn't look to much different than Metroid Prime, but there are noticibale upadates in the environments and chraracters. A- Audio- Same old, same old, remixed Metroid classics that are replayed over and over. Which I guess isn't so bad, because tha's pretty much the audio for every Metroid game. It's pretty good in the beginning, that is until the frustrating gameplay causes you to listen to the same boss music over and over. Metroid fans shouldn't be surprised, as for newbies, well, turn the volume down. B+ Gameplay- Where do I begin? Well, you start off as always with Samus' most basic abilties, the only way to the more latent abilities, your gonna have to kill things, and solve puzzles. The main gameplay developing weapons are put into the story, so you don't have to worry about missing them. As for aquiring more ammo and health, you'l have to solve some ridiculous puzzles, and go way off to nowhere to find them. Yes, yes "That's what Metroid's all about" but don't you think it's time for some change? For how long have we spent hours upon hours of our time trying to get that one energy tank, or that last missle expansion. Yes endless tedious, mind numbing hours. It would have been nice if they would have just made things a little simpler. Anyways, the gameplay is okay, but the sometimes confusing button controls, and the terrible save system, keep this game from fame. You'll accidentally change into a morph ball when you want to shoot missles, you'll switch to your Echoe visor when you want to change to light beam, this becomes annoying and it cuases you to die, FAST. Most of you out there would think that a gaming icon like MEtroid would have a easy accesible save system, but once again we are shot down. There's about, 12 save stations in the entire game. So you'll have to beat a boss, run back to the save room, go all the way back, get a new weapon, rinse and repeat. There are great new innovative weapons int his sequel, like the spiritualy awakening Light Beam, and the gothy suicidal like Dark Beam. These wil be your main weapoons, and wil be used in countless tedious puzzles. As if there wasn't enough item collecting in this game, you have to collect "temple keys". I'm noticing a Zelda-like influence here. You'll have to go back and forth between the two worlds, solve puzzles, kill things, jump, shoot, and a patridge in a pear tree. B- Overall this is still a great Metroid game, it will provide tons of hours of fun. There is a multiplayer, but it's not worth mentioning, since Nintendo's lack of Online capabilities and that you can lock on to your opponents is just another gimmick to make the game sell. Overall- B+
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Not bad for a $20 gamepad. It works as advertised, though the USB cable that came with it has a bad end. That's not that big of a deal as I have plenty of those cables. My main complaints are fairly niche. My first one is it doesn't support a standard PC gamepad API for when connected to a PC via bluetooth. It does use DirectInput when connecting through USB, but I don't want a bunch of cables when I'm on the go with my laptop. Since I'm using Linux Mint, I had to use Xboxdrv to translate the input to something my games will understand. My second main complaint is it will only keep one paired device in its memory at a time. I'm using this for both my Android and my laptop when on the go. Otherwise, it's a solid pad for the price. The D-Pad isn't the greatest, but it works well enough. Battery life is good and I haven't noticed any significant latency. Some Android games, like Shovel Knight, don't properly recognize the shoulder buttons, but that might be a problem with those games.
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Great graphics, but shallow gameplay. If any of you out there remember the old "Dragon's Lair" that was mainly in the arcades, but came out on SEGA CD, this reminds me a lot of that style of game. Batman:V is really nothing more than a narrowly interactive cartoon. The true gaming part of the game is nothing more than segues from cut scene to cut scene. In short, it feels like I am watching this game more than playing it. I felt much the same way when I played Sonic Adventure for Dreamcast. Some of the sections are nothing more than Batman finding something and picking it up. Horrible. On the plus side, the graphics are amazing, and if you are a fan of the new cartoons, you truly will enjoy this. The voice of Batman is the same person that does his voice on the cartoon, and the characters are all drawn like the cartoon. There are some sections of the game that are fun- don't get me wrong. But I enjoy playing a game more than watching it. Buy it if you love Batman, not if you love the true third, and sometimes first, person adventure games.
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still the best nascar game ever made. After all these years,this is still the best nascar game ever made. Hopefully now that EA's liscence has run out with nascar someone else will get back to making games like this updated. This game is probably the sole reason EA Sports bought exclusive lisence for Nascar games all these years. A little dated by today's standards, but still fun..Also,they should make all racing games where you pull into the pits, you save your game,that way you can run full races when you don't have all afternoon to spend playing. Save it and come back later.
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A great realistic fishing game. If you like bass fishing enough to buy a game where all you do is fish for bass, then this is your game. The fish are realistic looking and the weight and size of the bass you catch are realistic. Some of the other fishing games I've played only let you catch 14 pounders over and over until its lame. But in this game you can catch fish of all different sizes. This game is so realistic that you have to know a lot about bass fishing to win the tournaments. The fish move to different locations and hit different lures in depending on the weather conditions, time of day, and time of year. As the tournaments go on, they get harder and much more challenging so you feel great when you finally catch the big 20 pounder. And about not being able to move around the lake and only staying on the shore? If you know anything about bass fishing you'd know that the best bass fishing is on the shore and in weed beds so you only need to stay along the shore. This game is also very realistic because you can easily lose the big one if you play the fish wrong. You have to pay attention to the tension on the line or else the fish will break off. Overall a great exciting game that kept me and my best bud up all night playing it. We are avid bass fishermen and go everyweekend so I'd say were pretty experienced with fishing for bass. We couldn't get enough of this game and sometimes will talk about even when we're actually fishing for bass at a lake! A great recomended buy.
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A Change is Sometimes for the Best. In some ways, a classic video game series is both a blessing and a curse. On one hand, developers are carrying on a tradition, a legacy. They've earned thousands (dare I say millions?) of devoted fans, and their names will almost assuredly be carved deep into the halls of video game history. Their work will go out into a remarkable number of homes, almost immediately after release. But, by that same token, each individual follow-up title is met with ridiculous scrutiny and astronomical expectations. No longer are these developers and programmers merely entertaining the public, they're toying with electronic mythology. It's all black and white, they're either delivering "the best title since.." or they're raping their own legacy. Rarely will a highly anticipated sequel be met by a lukewarm response from fans of the series, they'll either love it or they'll hate it. And, for the most part, a major change to the status quo is viewed as a bad thing. So it should come as no surprise that many long time fans of the series were immediately turned off when early screens of Link on the GameCube, digitally rendered in all his glory, were replaced by a childlike, cartoony new appearance. When Miyamoto and the rest of the team trashed those old renders and went in an entirely new direction, fans felt alienated. Betrayed. I should know, I counted myself among them. Within the first three minutes, my worries were washed aside. Graphically, this is as much of a leap forward from "The Ocarina of Time" and "Majora's Mask" as those revolutionary titles were from "A Link to the Past." It's still filled with the same great gameplay experience you grew to love on the NES, SNES and N64, yet it's pleasantly a beast unto itself. Truly, this was the right step for the masters behind the Zelda series to have taken. The gameplay is a near-flawless translation of the system broken in by the N64 titles, at the same time benefiting from the modifications made to the GameCube's controller. Where the N64 controller offered four directional "C" buttons (which were used to activate items in your inventory), the GameCube offers a second analog stick, labeled the "C stick", which is used to control the camera angle. Items are now activated through the use of the X, Y and Z buttons, a layout which requires some minor adjustment due to the "Z" button's location, away from the other two. Assaults are performed with the "B" button, and various actions are all done with "A". Players may lock onto enemies with "L", and the "R" buttons gets Link down on his belly and enables him to parry attacks with his shield. Though the system remains magnificent, there remain two fairly glaring problems with this layout. For one, the player still cannot control if and when Link jumps or climbs. This particular flaw becomes critical when navigating small ledges or attempting to scale relatively short walls, as the little man on the screen will occasionally choose to plummet to his doom without a moment's notice. I've nearly lost my mind, standing in front of a three foot wall that my character simply refused to climb. The second problem I had was with the camera control. In "The Wind Waker," pulling back the camera also lifts it skyward. So, if I want a wider view of my surroundings, I also lose a lot of my range of vision and must maneuver Link from above. Needless to say, this is not ideal. My largest gripe with this new Zelda lies in its sound. As a next-gen system running custom DVDs, the GameCube has more than enough room to allow for high quality, dolby-style audio tracks. This system should be pumping out better sounding tracks than your average CD, as evidenced by the tight ambient soundtrack of Metroid Prime. Instead, Zelda falls back on the same old MIDI-sounding synth score we endured on the N64. Many of the songs are exactly the same as heard on "Ocarina", with only a few slight tweaks and modifications, which is an undeniable no-no for a title of this magnitude. Imagine if the Ocarina of Time had shipped with the same screeches and dings heard on the NES original. As far as graphics are concerned... I've seen cel shading done well in the past, but absolutely nothing can hold a torch to what's been accomplished with "The Wind Waker." Everything has been accounted for, from the big picture to the tiny details. Afterthoughts such as the water bursting off the front of your boat and tiny clouds of dust kicking up beneath your feet on a beach are attended to with uncanny attention to detail. When your character climbs from the water, he'll drip dry for the next few minutes. A monstrous enemy resembling a warthog marches through several dungeons on his hind legs. His lower lip juts out, flapping in the wind, and individual bits of saliva sail through the air with his every move. It's incredible. There are more frames of animation in that enemy's lip than in all of the original Zelda. Taking this game in is more than just an experience. It's a revelation. As one package, this is an unbelievable game. If it weren't for the mild, yet necessary tweaks required of the controls and the sore lack of acceptable music and audio, I might be tempted to call this perfect. As is, the remainder of the game is good enough to account for the inexcusable audio and then some. The storyline is utterly enveloping, while the gameplay is everything you'd expect. The Wind Waker is a tremendous step for the GameCube, reaffirming Nintendo's place in the industry and capturing the imaginations of anyone willing to give it a chance. Don't let your preconceived notions about the shift in visual style fool you, this belongs in your collection right alongside the other titles in the legendary series.
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Best ever Mario Kart game. So here is another entry in the Mario Kart saga. Whoop-te-doo, some might say. Not so! This is THE Mario Kart game to get. The graphics are Da Vinci-esque (especially in such a small system), the play control is unrivaled, and all the different items you can use make this a true gamer's dream come true. It's also good that you can choose from eight different characters to race as as well. The variety of the courses (there are twenty of them) is enough to get any gamer excited, and any owner of the Game Boy Advance system should be without, let alone a true Mario fan!
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The grey joysticks are not quite the same as the original ones but are good nonetheless. The grey ones are also just slightly . I bought these for the worn out joysticks in 3 of my Controllers. The grey joysticks are not quite the same as the original ones but are good nonetheless. The grey ones are also just slightly shorter than the originals and they bump into the controller. I fixed that problem, after putting the controller back together, by pulling up on the grey joystick just a tad. This prevents it from bumping into the controller and now it feels just as good as the original. So if your joysticks are worn as flat as mine were, then these are suitable replacements.
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in)sanity. i chose to get a gamecube rather than one of the other systems because of this game (and mario sunshine). having now played eternal darkness makes me realize i made the right decision. the graphics are excellent, the sound amazing and the story totally involving. it's the little details that make the difference; when you're walking on hardwood then walk on carpet the sound of your steps changes accordingly. the best part is the gameplay. the menus are intuitive and moving around is not a chore like it is with resident evil. i was able to put it in and start playing without wading through a manual to learn the basics. it starts out slowly; i was concerned that it would be too easy and uninteresting. by the time you have completed the first couple of tasks with the first few characters the gameplay becomes a lot more involving and difficult. the sanity meter makes the game. when you face certain zombies they lower your sanity level; you can regain some of it back by killing them- but not all. once you're near the end of your sanity blood will start dripping on the floor, the camera angle will be tilted and the background effects become more spooky. the rest of the insanity effects i'll leave for you to experience first hand. you start to doubt your gameplay and, oddly, just after finishing up for the night i expected the same in real life- it's that surreal. there are minor things one could take issue with, but then show me a game that is perfect. i can't recommend this game highly enough. there is a perfect balance between logic, exploring and fighting. this is all coming from someone who is not usually a fan of these types of games; i generally enjoy games like ssx tricky, super monkey ball and tony hawk 3.
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For anyone considering buying SP.... please read. I'm writing to talk to anyone considering purchasing this sexy handheld but are ranting and raving about how Nintedo messed up. I know many people out there are quite upset about the change in design and the fact Nintendo forgot about the headphone jacks and apparently the "big hands" people. So read carefully if you are one of these people. Walk over to you coat rack or closet and take all your gripes and hang them up. Stop all the complaining and whining about how Nintendo messed this one up royaly, because to be honest, the people at Nintendo are innovative and creative. Sure they changed the design but why shouldn't they? They know many "adults" play games but we don't want to be seen in public with this huge pink or blue GBA annoucing to everyone, Hey look at me ima video game nerd. So what they decided to add the light to this one and not the older version, all the more reason to market and push this one off the shelves. Its technology people, open you eyes and smell the dirty air. It is all about companies making money and pushing the max amout of tech. into the smallest of space. And the earphone jack... its not that big of a deal, if your one of those who needs one, go out and hunt one down.. its a small price to pay for having the hottest peice of gaming equip. anywhere, that is ... if you can find it ;)
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Great glasses that reduce eye strain - for work or gaming. I can't express how much I LOVE Gunnar Optiks. I've had a pair for a few years, and I don't go a day without wearing them. My previous employer purchased them for all geoscientists in the company, as we spend all day squinting at little things on our computer screens. I can go about ten minutes at my computer without my Gunnars before I notice eye strain. I purchased this pair for my husband, who plays World of Warcraft for more hours a day than I care to admit publicly. He loves them for gaming as much as I love them for work.
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Be careful when buying GBA games. Whether you are the person playing these games or buying a gift, you need to know! There is a large market of FAKEs out there. you can guarentee you're buying a fake unless you buy from a seller who has a history of selling legitimate copies. (Like CMA gaming) If you buy these games from new sellers or sellers who have not sold GBA games before it is possible you will receive a FAKE. Where ever these fakes originate from (mostly hong kong) they have thoroughly invaded our retro markets here in america. Some boot legs are so convincing that even retail stores like console game exchange have been fooled and accidently sold bootlegs before they understood that these cartridges were fake. Let me explain a few things about GBA cartridges: These games have been out of print for, in many cases, a decade. The cartridge should not look new unless you're buying a $400 factory sealed copy. (in which case, how dare you remove it from the casing). Legitimate copies are becoming increasingly hard to come by, so expect to pay $40 dollars for a cartridge that looks beat-up. Quickest way to spot a fake is a brand new label. you may have come across a mint copy, but please, take a closer look! (for emerald, ruby and sapphire) is the label metallic? are there four embossed letters near the top right? is the ESRB rating skewed or the wrong font? Is the nintendo seal of approval crisp and clear? Look inside the cartridge (at the bottom, don't take it apart) can you read "2002 nintendo" clearly on the chip itself? Is the plastic of the cartridge the same color as the label? is it translucent? flip the cartridge over, is the screw a phillips head or a Y shape? If you answered no to any of these, you could have a fake copy! please test the game cartridge to see if everything is working. you should be able to: save and load easily, trade forward pokemon to Gen 4 using a DS lite. if you are unable to do those two things, this is a fake. (Firered and Leaf Green) Labels will not be metallic on legit copies, but they should be fairly shiny. Earlier copies won't have embossed letters near the right side like newer copies. (there were multiple printings of these games, earlier printings did not have as many security features.) the plastic should not be as transparent as ruby sapphire emerald. On the actual chip should still be "nintendo" and a serial number which should match up to the serial number on the label. the print year may or may not be present. besides that everything else should work the same. *****IF YOU ARE UNSURE OF A NEW SELLER****** Have a new seller, or a first time GBA seller, take pictures of the product they are selling, possibly even a video. If any of the security tests are failed, ask them to demonstrate that the cartridge plays fine by saving/loading and possibly even trading forward to gen 4 using a DS. PS thinking: "My kid won't know the difference" does not apply here. you kid may not be able to save their game! They WILL notice that and they will come crying to you asking you to fix it....
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Middle Earth is pretty darn fun. I just finished playing through the game and I gotta say I really enjoy it. At first, I thought this game was such a pain. I kept dying. I had many moments where I wanted to throw the controller at the screen and yell, "Oh c'mon!" But I kept playing and sure enough I can now play pretty well. Still working on getting those sword combos down, but I'm not too shabby. It just takes a little patience at first and then you will get the hang of it. The game gives you a lot of choices in your gameplay and it becomes pretty addicting too. The game looks really nice as well. As you complete missions you can unlock little tidbits like interviews with the stars behind the game, movie clips, and other extras which makes the game really charming in its own way. I miss when they made games like this :)
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60 to save your eyes. Frame is fragile and may break from the first drop. After owning mine and wearing them 8+ hours a day for about 3 weeks thusfar. I can honestly say that these glasses have reduced eye fatigue by about 80%. I no longer have pain in my eyes where I would HAVE to look away from my computer and rub them. Occasionally I would feel sudden onsets of pain or headaches but it may also be due to the fact that its getting late and I've been on the computer for 14 hours+ I picked the Cobalt intercepts because it follows the theme of my desk/PC as well as offering me 3 colors. Blue (frame) Amber (lenses) and Green when you look at the frame through the lenses. It took awhile my first 3-4 days to get use to the slight magnification which never did hurt my eyes to begin. But like all pairs of glasses it takes time to adapt to them. Just like the yellow tint on the glasses. It only takes me about 5-10 minutes to get use to the yellow and my eyes would compensate to a certain degree. These glasses are extremely clear even with the magnification. When taking off the glasses, everything is temporarily blue and purple . My only gripe is how dirty these glasses can get and how uncomfortable they are to wear with my G930 headset (after about 2 hours). In conclusion these glasses have allowed me to stay on the computer for a much longer duration during the day and especially at night. I also would like to add that I bought these glasses BECAUSE I had eye fatigue as well as headaches. If you're not feeling any negative effects, there's no reason to buy these especially when going for an hour walk outside can fix your vision just as well. Edit: March 27, 2016 I bought this in May of 2014 and it served me well every single day I was using the computer. Last year the metal hinge on one of the sides fell off from me opening it and it took a few hours for me to fix it (This material is NOT superglue friendly) I originally gave these a 5 star because they did in fact reduced eye strain but after this unfix-able damage I'm not sure what what my next step should be since it's past the 1 year warranty.
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Pretty freakin' sweet. I'm about five years late here but better late than never...just bought and played this game for the first time after seeing a bunch of great reviews for it. It took me about 25 hours to beat it and it was definitely pretty awesome, I had NO IDEA my Gamecube was capable of such graphics! I have a new-found respect for it! Everyone knows all the good things about the game, so here are my only complaints: --It's too damn long. The game just seemed to keep GOING and GOING and GOING and after about 20 hours I was ready for it to be over already. --The stupid cut scenes...most of them were pointless and even cheesy at times. The only thing worse than the cut-scenes were the cut-scenes that would require you to quickly mash random buttons in order to get past the stupid thing. --The ending. First off the end dude was way too easy--I beat him on my first attempt (yet I can't say that for any of the other bosses in the game). Then the stupid jet ski part...like I really wanted to spend 20 minutes figuring that out. And then you FINALLY get to the ending and it leaves you like, "THAT WAS IT!?" Other than that, sweet game!! I had dreams about it at night.
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I Thought This Game Was Good But. I like this game because you actually get to play as a Pokemon. But in reality, though, I am more anxious for Pokemon Diamond and Pearl instead. This game was fun, no offense, but I like games where you get the freedom to move around. Pokemon Dungeon hardly lets you move around alot. I also miss the feature where you get to save no matter where you are at. That's another reason why I want Pokemon Diamond or Pearl. You could be in the middle of nowhere and you would still get to save. I like the personality test at the beginning, though. Another feature I miss is pressing the START button to open your menus to select items and things like that. This game does not let you do that, you have to press the B button instead, and that's kind of hard for when you're in a hurry.
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Deep, but it can be inaccessable. ... I really like this game in spite of it's drawbacks, hence the four stars. I've held battles against friends that have been as intense as any of the more polished and refined fighters I own (and I own LOTS of fighters) and have had just as much fun. The game itself feels almost like a throwback. The controls are tight, but less so than, say, SFIII, and game feels kind of slow in comparison to other recent fighters. The fights are much more down-to-earth, so to speak, with no super jumps or overpowered super moves to speak of. Even Ryu's Shinku-Hadoken looks like a slightly bigger version of his normal Hadoken, whereas even in Alpha 3 it was a little more menacing than his normal attacks. Fans of the over the top style of previous vs. games like Marvel vs. Capcom will find this game abysmally slow and boring by comparison. As for SNK fans, they fare a bit better in that this game more closely resembles KoF than the more recent Capcom games, though it's not the same feel by a long shot. Also, they get wonderfully good looking redrawn sprites, whereas Capcom just recycled the Alpha sprites AGAIN. Bison, Ryu, Ken and Akuma got redrawn, however, and Akuma in particular looks very, very good. Of course, then we have the hidden characters like Morrigan that look absolutely AWFUL, especially when compared to the new sprites. Pit Morrigan vs. Akuma to really see the difference. If you were to see a screenshot of such a fight, you'd probably assume Morrigan was photoshopped on there from another game, she looks SO out of place. The fighting system itself is badly flawed in some areas(Honda, Yuri, Benimaru, Vice, and Blanka are all far too powerful for level 1 characters) but it's still oddly fun. 4 slots are available, and the player chooses characters depending on how powerful they are. Example: Player one chooses 4 weak characters (Blanka, Benimaru, Cammy, and King) and Player 2 Chooses one very powerful character (Akuma, or maybe Strung-Out Iori). Player 2 would have to defeat all 4 of Player 1's characters, but Player 2's character is much more powerful. In theory, this works fine. The reality of it, though, is that 4 weak characters will overpower 1 strong character each and every time. (In PRO this is fixed a bit in that the weak characters are now weaker and slower, and the strong characters much stronger and a little faster, but the disparity is still there. Still, PRO gives you the option of assigning power levels if you don't like the current choices-level 4 Dan here I come!) Despite some balance and speed issues, the game is still fun. It's almost like playing a newer Street Fighter II Turbo. None of the real looseness of the newer games, but a kind of Zen groove all it's own that can be gotten into fairly easily. Anyone who's ever made the transition from MvC2 to, say, Guilty Gear X can pull this off just fine. The problem is, this game was designed from the ground up as a hardcore fighting fan's fighter (hence the built-in grading system, very difficult secret unlocking system, and sometimes obscure groove settings), but many hardcore fighting fans will nitpick over the flaws a more casual gamer will overlook. Speaking for myself, I really like the game and find it addicting as..., but most real fighter aficionados I know dislike it for the exploitable gaps in the fighting system, while the casual fighting fans have either never heard of it or have no real interest since they don't recall any SNK fighters. This is a real niche game, to be sure. If you have fond memories of Street Fighter 2, you'll be able to get into this and will certaintly enjoy it. If you're a fighting game fan looking for something new and unique, you should enjoy it. If you're a newcomer to the genre, or if you're hell bent on only playing fighters with the highest quality craftsmanship, you MAY be let down. I reccomend it, with some reservations depeding on personal taste. If you're unsure, a rental will clear everything up.
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Pretty good. The deep fighting system that has become synonymous with the King of Fighters franchise is alive and well in The King of Fighters EX2: Howling Blood for the GBA. Among the 21 available characters, you'll find old favorites alongside three newcomers who are exclusive to this title. King of Fighters' classic three-on-three battles are the mainstay of this GBA version with a special story mode that lets you vie for the throne. The character art and animation are fantastic, as are the detailed backgrounds. The effects for special attacks are similarly striking. Unfortunately, the soundscape doesn't follow suit and is actively annoying in places. Each character's unique fighting style offers special moves and combos, though some of them are unreasonably difficult to execute. When you get it right, though, the results are sufficiently devastating. A "Striker" command lets you call in a teammate to make a quick attack on your behalf, which can also make a huge impact on the outcome. Cancels are a piece of cake and can lead to counters that annihilate your opponent. Due to the fast-paced action, the controls will leave you with aching hands and thumbs. It's especially noticeable if you play on the quadrangular GBA SP. Of course, this level of intensity means that there's a good game underway, and you'll want to keep at it despite the pain. It is a must have for KOF veterans on the go.
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Mario Tennis actually has some competition. Okay, first of all, I may be slightly biased because I am a fan of Peanuts and have been for decades. However, I think that is appropriately balanced with the fact that I was a state ranked tennis player and have worked in the tennis industry for several years, making me a very harsh critic of any tennis game. So on with the review! Take away Snoopy, Linus, Charlie Brown and all the other familiar characters you are able to play with, and do you know what you have? You still have a very solid tennis video game. The gameplay is actually very fun, and regardless of the sentimental value one may hold for Snoopy and the gang, it's an addicting game. As a tennis player, it's very nice to see actual mechanics used in the game (ie: when you swing earlier, you will pull the ball toward the forehand side). It's a pretty easy game once you get the hang of it (swing once you hear the ball bounce),however, the very hard mode is absolutely impossible (well... right now at least). I haven't tried the two-player link mode yet, so I don't know how that is. The single player mode consists of normal, squash (walls count, but it's no fun) and powerup mode, which has icons you can pick up (similar to Mario Tennis). Then there's championship mode, which allows you to unlock characters and stages after completing it with the different difficulties. The cons of the game - No doubles play. That's about it, really. I guess i could complain about the monotonous sound effects, but for a system that was made 12 years ago, I'm not complaining. But back to the Snoopy and Peanuts bit- they're absolutely adorable. For the first couple hours, you'll be more engrossed with the character movements and how cute they are than the actual game play. Kudos to Infogrames for not pumping out a commercialized piece of [junk]. I'm looking forward to their release of their Snoopy flight adventure game later in the year (for the PS2 I believe).
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Excellent, and about time. Many times as I've worked in the video game industry, I've had adults come to me, and ask for a game like this, so they could buy a GBA. Prior to this game coming out last year, the only truly adult themed game for people who aren't hardcore gamers was Caesar's Palace. This is a great game, not only for the variety of games it contains, but the quality and attention to detail. It's not as simple as say a black and white handheld dot matrix checkers game or something like that. This game actually challenges you to think, and is perfect to take along for those times where you have to wait or travel. The beauty of this game is that you can pick it up at any time, and also by that respect, you can easily put it down. With the invent of the GBA SP, I saw many professionals come in and buy a GBA SP with this game for their commute, or what not, as it is simpler and less expensive then a comparable Palm system. If this is your goal, then this is the game for you.
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Rucksack full of Gems. I've been a Harvest Moon fan for quite some time. I became addicted to HM64, was somewhat disappointed with HM for GBC, saw a glimmer of hope with HM2 for GBC, and now am blown away by HM3. The story is a little different than what was originally posted..this time around, you start right where you finished on the farm in HM2, then the mayor begs you to help on another farm that belonged to a friend of his that passed away. The child of his friend (the opposite of the sex you pick for your character) needs your help running the farm, and works with you. There's more people to interact with, the world is much larger than in the previous games, and some advanced planning is needed to get the job done. All of your seeds are bought in a store on the mainland, and the ferry only goes there 2 days a week (less if it's raining or snowing). Along with the standard animals, you can now raise race horses, and your rucksack can carry all of your tools, seeds, and alot of produce. The nicer you are to your partner, the more work they'll do for you - and they may even ask you to give up your old farm and marry them! With new pets to choose from, a mall to shop in and see all of your old friends from some of the previous games, and a lot of extra-money side jobs to do for the Farmers' Co-Op, this is one of the best HM titles yet.
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NES Classic Perfectly Ported to GAEMBOY ADV. If you want to buy one of the RETRO Classic NES carts Nintendo is offering this is definitely #1 on the list for sheer ease of play and memories. SUPER MARIO BROS is a perfect port of the NES game (minus one glitch at the end of the 3rd world that gave you infinite lives). Several have bemoaned you can not save your progress, and that's true ... but in the original game this was not an option. Learn the game well enough and you can WARP your way through the beginning levels anyway! You play as Mario or Luigi jumping your way through many worlds (levels) to get to save Princess Toadstool and her courtiers. Set in a land where evil mushrooms, turtles, fish and birds attack from all directions (okay 90% of them are on the right!). The graphics and controls are the same ... no embellishments or "lost zones" or challenge modes ... just straight up classic MARIO and LUIGI in their first adventure back in the NES days. It's a very nice port, and I like the ability to take it with me on the road in my SP. It also brings back memories when I hook it up to the TV and get to see it normal size! I've kind of gone off about paying $20 for Donkey Kong, Ice Climber, and Excite Bike (why not a compilation of those on ONE cart - especially when you can get the e-reader versions for $5). But this one is well worth it because you have many levels to play, and the ability to play 2 player! This is still a fun game, and I can't believe how instantly likeable it still is even after playing all the latest! Cute, simple, and fun! Any age can enjoy it! Highly reccommended - not just for nostalgia freaks. Though they will get a kick out of the perfect replica packaging - from the instructions, the cart, and the box -- it all looks old school! Trademark classic 80s game that helped build an empire around Italian plumbers attacking mushrooms! Wow!
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One of the most memorable video games you'll ever play. Sonic Adventure is truly one of the most memorable video games you'll ever play. I'm writing this review almost a year after I beat it, and, all I can say is that I still remember playing it for the first time just like it was yesterday. Let's face it, it's an old game now for a good price but it still beat's the hell out of even some of today's new releases. It's a game that you will always remember with it's stunning graphics and lovable characters and gameplay. Sonic Adventure is a true must have for any Dreamcast owner.
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Fun... when it ran. The premise of the game sounded great- a GBA version of LOTR. Just what I needed to relive the fun of the movie. Sure, there were a few glitches here & there, but initially I had a fun playing it. Plus it came with little cards of the characters, which was neat. Then came the big glitch. The glitch that made it impossible for me to continue playing. The glitch that froze up my game. At one point during the game, about 2/3 of the way through, I tried entering a new area. Evidently the game decided that I should've finished something else first, so it completely froze up- making further gameplay impossible. Since some parts of the game were incredibly frustrating due to glitches that made it very hard to complete, I just lost interest in trying to re-play to get to that spot in the game. I traded it in, only to discover that I wasn't the only one who was having this trouble. This could've been far better done. This was just a shoddily made game that was thrown together at the last minute. Save your money & don't even get this.
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ONLY 40/80 Games that were promised. They're a bunch of liars. Whoever told you this is a good product is trying to scam you of money. Don't bother. It contains only 40 Sega Genesis games on the console. Don't believe me? Check out the user manual on their site. atgames.net and search for the Sega. You'll find the user manual in the lower right hand corner. So what are the other 40 games then? Checkers, Chess, games you could play free on the internet at any time without needing to download and understand an emulator. The fact they just blatantly lie is what ticks me off. So don't bother. Don't be fooled by them, don't disappoint your kids this Christmas with a gift that doesn't deliver. Worst part is they don't have the best co-op game for the system, Toe Jam and Earl.
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One of the best ever. I just can't say enough good words for Eternal Darkness. It has to be one of the best if not THE best games on any system ever. I bought a Gamecube because Resident Evil moved on it. However, I was so shocked to play a game that just totally blew Resident Evil out of the water, and that's no easy task! I think the only 'bad' thing about this game is the fighting system. It's rather dull, nothing really new to add, and nothing stands out. You do get to aim it certain body parts, but that gets old real fast. There is also a very small amount of differant enemies. Though that's not worth taking any points off, because the rest of the game is so amazing that I didn't even notice the only 'decent' fighting system. The game is set across 2000 years, so you get to play as about a dozen differant characters, *a differant character for every chapter!* which keeps the game from getting boring. My favorite thing about Eternal Darkness though, is how frightening it is! Maybe it's just me, but I've never seen a movie or played a game or read a book that was as scary as Eternal Darkness. It isn't the monsters that are scary, it's what you don't see that gives you the chills. Plus there is a lot of shocking things that make you jump, I won't spoil anything though. But this game really keeps you on your toes. It also plays with you, meaning "you" as the player of the game. It all has to with the game characters sanity level. Again I don't want to spoil anything, but this game is just to clever! There are so many things that happen in this game that are so disturbing and wonderful at the same time. I'm amazed that anyone could give this game a bad review. The games graphics for the most part are really good. There are some little things that don't look great, and some of the effects aren't the best, however they are above average and not even worth complaining about. The control is simple and shouldn't get in your way much. I just hate when your character runs out of breath, much like in Silent Hill. My favorite part of the game is the sound. You must crank this one! Never before have the "things that go bump in the night" made you so nervous. Only thing scarier would be having this sort of thing happen in your own house. The sound programmers really pulled off something great! This was really an "impulse buy" for me. I hadn't planned on getting a game when I bought this one, I am so glad I did though. A great game, buy it! If you don't own a Gamecube, buy one, and then buy this game. Pick up the Resident Evil remake and you are in for a treat and a half. While I do recomend this game to everyone, those of you *myself included* who are into the supernatural will just eat this up. Plus, any game that begins with a quote from the Raven is ok by me!
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Get your Game Gear Display Working Like New. Terrific kit for getting your Sega Game Gear screen and audio working like new. After sitting in a box for nearly 20 years, I pulled out my Game Gear and turned it on to find the screen was very hard to see, that the brightness had to be turned up all the way, and that the unit had to be held at an extreme angle to see the picture. This kit gives you almost everything that you need to fix this problem. I say almost because the kit that I received did not contain a few of the capacitors that were called out on the instructions. There were other capacitors in the kit, for the audio I believe, that I was able to use in place of those missing. I was not having audio problems, so these capacitors would have gone unused otherwise. However, if I was unfamiliar with electricity and electronics I may not have known that I could have used the other capacitors for this purpose. The use of this kit also requires some basic mechanical skills for disassembly, and some basic soldering skills for making the connections of the new capacitors. In case the user has any troubles, a quick Google search can provide you with YouTube videos and web sites with detailed instructions on how to complete this project.
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good game. follows spidey story line well, fight goblin, scorpion, shocker, vulture, and a big ol' robot. See his life progress, many more techniques than the original spidey game with sweet combos. And no, you can't drop to the ground while your swingin round the city. Kinda short but with 4 dificulty levels your sure to play for awhile. Also with a narration by Bruce Campbell for the first 2 levels. He alco guids you through a funny training. Good bonuses and awesome airial fights, has great replay value and the cinematic seuences give great graphics that look exactly like tobey Mcguire's(Peter Parker) face. Grades:(out of 5) Gameplay:4.5 (controls are fairly simple and swift movements) Graphics:4 (really sweet) Replay value: 4 (swingin and airial combat is so fun!) Overall: 4 (awesome game!)
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Ruby Rocks!!! part 2-Contests and Pokeblocks. If you did your homework and read Ruby Rocks!!! part 1-PokeNavi, then you're all set! You see, in Pokemon Ruby there are contests. These contests make your pokemon like you more, which makes them stronger!!!! Make sure you enter your pokemon in them!! How can you win contests if you don't use pokeblocks? You can't!! Get the Pokeblock case at the Contest in Slateport and use the berry blenders in each contest to make a pokeblock!! You can also give Pokeblocks to Pokemon in the Safri zone, but that is farther into the game. You'll love this game!!! It is 20 times better than the previous games!!!!! Tune in next time for pat 3.......If there is one.
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Eliminated My Eye Strain. POSITIVES - eliminated eye strain and headaches NEGATIVES - look silly and require constant cleaning *I do not wear glasses or contact lenses for vision* Recently I started working at my first office job in a room with no windows, florescent lighting staring at two computer monitors for nine hours. A couple months in I began experiencing eye fatigue. About three quarters through my day my eyes would begin to hurt and I'd develop a slight headache. My first try to remedy this problem was to try Gunnars. The first reaction I got was the majority of female staff in my office bursting out in laughter at how silly they look. The glasses filter light subduing harsh colors. What I see through the glasses looks more like the movie/cinema preset on a TV as opposed to dynamic/vivid. Right away I also noticed I had to clean them often as they seem to become dirty quite easily (although I have nothing to compare it to not ever wearing glasses before). After using them for a while my eyes would not hurt part way through the day and I stopped developing headaches. THEY WORK. Five stars because not having my eyes hurt far outweighs the negatives of cleaning the glasses often and looking silly, and the girls stopped laughing by now.
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It ReAlLy is Da besT parTY gAME. yeA... mAN, i knoW you've PLayED those marIO parTY GAMes. The commercials say how that shiz is dA besT PARty game. HeyZ yeh, they right niGgZ, I'Ve plAYED all maRIO PArties, anD theY all da SAMe cePT foR soME gameS And Layout. It's Like A seqUEL, or moRE LikE ONE biG set of MARIO PARTY Encyclopedia, and It Just Keeps Gettin' BettA. This be the 4tH. First i Be like dIZ shIZ ghetto, but Now i change Mah Mind. nAH u seE, somE Nig suggeSt to PLay it and it Rocked AzZ. toO manY lafs, toO many baD lUcks.. ay.. ::You love Mario Party::You love Mario Party 2::You love Mario Party 3: You will love Mario Party 4.
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You may be able to resisist. on third thought, this game is too good Pros: -Crazy graphics -Addictive like cockane(Seriously Horror games aren't THIS addictive) -No more camera issues(Behind the back is freakin' awsome) -Upgrading weapons is nice, if u got mad cash -Pretty funny dialouge -Good Story -Challenging boss fights(Some of them are nothin fo $#%% with -Guiding and gaurding Ashley around reminded me of Ico(Ah.... memories) -Solving puzzles weren't very hard which was good -convincing music(Even when I'm walking around with my 45 with 7 bullets, I still felt like something was gonna get me) -With a 45 magnum, AWWWWW IT'S OVER FOR MY ENEMIES! -combining herbs can increase your regular health, fully restore health, or both(Nice) -Siniping is fun(It does modo damage, and it's pretty addictive) -19 hours is a bit long for a horor game(But with an addicive game like this I wish it went on longer -After beating the fun journey you get to unlock some nice goodies: --Assignment Ada(Which has some of her story told as to why she's on the island) --Mercinaries:An awsome level where you get to shoot up zombie mo-fo's and unlock characters if you get a high rank --And you get to buy a infinite Rocket Launcher from the merchent(OH YEA!! No more rockets with one shot, which makes you feel like you wasted $30,000) ---After asignment Ada is completed you get to buy an awsome weapon called the chicago typrewriter(A gubn thats strong and never runs out of ammo) ---If you get a S rank with everyone in mercinaries you get and awsom .50 caliber handcanon(Free of charge) --Did I mention this shoots the replay value up? -All weapons got nice lazer beams for percision -Nice voice acting -A couple of rememinices of Capcom's Devil May Cry -A lot of memories can be found in this game, ex. the main character -For those who thought this series would never get better 3 letters RE4, ok 2 letters and a number -This is by far the best game I have played on gamecube Cons: -Booby traps(AHH!! a snake in a crate!! Ow a motherfudgin' beartrap Ow-how-ow!!) -Protecting the girl can be bothersome(especially if you're fighting a hard enemy of some sort) -If I get too trigger happy, I'll be fighting off zombies with a knife -Wolf type zombies SUCK!! The charge you and even if you rotate fast, they geta good chunk outta ya. -Why spend $30,000 on something you're gonna use once(The Rocket launcher. Why can't you just pick up rockets, I mean even Zombies use rockets and guns sometimes) -When I beat it the game felt kinda short, cuz I just woke up and thought of 5-7 more hours of meyham, and iteas over in 1 hour, and it leaves you on somewhat of cliffhanger(Hopefully the next Resident evil might clear it up) -Some bosses leave you with hardly any ammo, or health(They leave a bit of cash tho, but I gotta wonder how long I'll last before I meet the merchant) -Weapon upgrades and stuff are expensive(the 2 bonus weapons cost 1,000,000 each, and it takes forever to get that cash) When Resident Evil was remade for gamecube, that felt like a big juicy steak going down my throat, it blew the PSX versoin away like an atomic bomb, Resident evil 0 was a nice addition that showed that the RE series was right at home on the cube, but then when Capcom the didn't even try on the remakes of resident evil 2, 3 and code veronica X, the meat was getting rotten, but Capcom got off their @$$es and wanted to make this game the best horror game avalible. I don't know about y'all but htis game was like a steak with perfect seasoning. It just landed everything right. But watch out, if you're in the dark playing this game, it might be a little hazardous to your heart. Not as scary as Fatal Frame 2, but pretty dang scary, and better. Anyone with a gamecube without plans to pick this up, you shound be slapped, cuz this is the best horror game I've ever played, and one of the greatest games of all time. Peace
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Frogger is back. I loved Frogger back in the early days of video games. This remake has brought back the arcade game with improved graphics and an adventure with fun puzzle solving trickery and traps. Being a frog has never been so much fun! This game successfully mixes simplicity and modern gaming. It is easy to learn and control, so friends of all ages can easily pick it up and join in for some four player fun! If you have been waiting for a great Frogger come back this is it. If you find it repetative, just save and put it down for a later time. It is not always a good thing for a game to suck up hours of time without opportunities to escape and live life for a while. A great game for families and friends.
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Super Metroid meets Game Boy Advance. It's been eight years since Nintendo last released a Metroid game. Now that Metroid Fusion and Prime have come out, I find it was worth the wait. All of the gameplay factors that were in Super Metroid are included with Fusion. Samus Aran is sent to a Space Station above the planet SR-388 to watch over Biologics reasearch team. There Samus is attacked by a parasitic organism known as X. Her suit was destroyed by the X parasite and almost killed her. To save her, she is injected with the Metroid vaccine, which kills any X in her bodie. Samus recieves a new Fusion suit, which protects her, but does not give her the abilites the Power Suit (the yellow one) gave her. After the incident, Samus is given a new mission: to go to SR-388 and hunt down the X parasites and along the way, find upgrades to give her a better chance of survival. The gameplay is the same as previous Metroid games and gives you the same eerie feeling as it did before. This is a must have Game Boy Advance title and one you should not miss. You can also unlock special features by conecting Metroid Fusion to Metroid Prime on the Nintendo GameCube. Have a blast!
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Best Controller EVERRRRRR. I am actually looking into buying one. I still have my old one since the GameCube came out. Can you believe that???? Sucks it was discontinued. The original controller is too big for my small hands. And it helps out a lot when I play Brawl or Smash. This is seriously one of the best controllers around. I kept mine in horrible conditions. Fell on the floor numerous time. Yet it still works. Sure its not as good as it used to be, but the cursor doesn't go in one direction and it doesn't mess up while I play. The rubber sides have long been torn off but that's not the least bit of trouble. I hope the one I buy can keep me happy for many years to come just like my old one. Like I said, I've had it since it came out. Which was around the time the GameCube was out. Its been years. :) (Sorry for typos. Smart phones suck xD)
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Words are beyond the emotion. Shenmue is the amazing multimillion dollar creation for Sega Dreamcast. Every detail is strung into this spectacular game. This game was originally designed for Saturn, but was ported to Dreamcast because it was better. Yu Suzuki's masterpiece is so intricate and so detailed it leaves Squaresoft wondering why they didn't think of this before. TEhe game is so complicated it even gets down and dirty. This game is only the 2nd/3rd game (Pokemon Gold/Silver) to feature the 4th dimension: time. Yes, if you wanted to go into a store, you would have to check your watch to see if the store was open. If it wasn't, you'd have to wait for the store clerk to come down the street, clean up, and then open the gates before you can come in! Wow! This game is only Chapter One of a 20 chapter series. You don't even learn what Shenmue means until Chapter 8! Well, until then, you can kill time by going to the arcade and playing perfect ports of Space Harrier and Hang On! This is not a game for everyone, but if you want to play a game that is more gorgeous than...well...words are beyond the emotion.
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Perfect fun for the younger set. Shrek 2 was an amazingly funny movie, with all of the wit and graphic animation of the first. The game Shrek 2 is obviously geared towards kids, but is great fun too. The game lets you be one of four characters - Shrek, Fiona, Donkey and the Gingerbread Man. Each character has his or her strengths and weaknesses, and the graphics are rather nicely done. Shrek lands with a hard THUD, Fiona floats gently to the ground, and so on. You can play multi-player, or solo, easily switching between characters if you wish. This is great for family play, where parents can hop in to help out with a difficult puzzle, or just wander along behind the child to be there in case of trouble. Most of the game is about collecting items and solving simple puzzles. You slam on snails to get them out of their shells and get eyeballs. You slow down time so you can gather up the fairies. All along, there are fun jokes and riddles to keep you entertained. Not all games have to be high brainpower puzzles or super-fast lightning reflex challenges. Sometimes it's nice to have a simple game that kids can really enjoy. I'm really pleased that this game is out there. Highly recommended for the younger set, and parents might actually enjoy playing along with the tykes.
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You'll be playing it next year. I am a PC gamer, I love all of the top PC first person shooters (allied assault, wolfenstien, jedi knights, nolf 2, ect...). That said, THIS GAME ROCKS. I played it over at a friends house (he had the PS2 version) and drooled over the ownage that this game represents. It matches all of the great fps games on my computer. The gameplay is a A LOT like goldeneye, except more refined to perfection. If you have a gamecube or ps2, BUY this game. If you have an xbox, you might be striken with a "can't read hard-drive" error message, I have only heard of this problem. So I recommend you rent it to see if this happens to you.
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Nostalgic Entertainment. It's loads of fun playing old Game Boy Color games, which you can do on the SP. With the DS you can't play the Game Boy Color games, like the original Pokemon games, etc. Two more huge benefit of this product over the Game Boy Color is that it is rechargeable, meaning you won't be using thousands of pounds worth of AA batteries (which saves money), and it has a lighted screen, so you won't go blind whilst enjoying your games (although you can turn the light off for extra battery life). The SP is also probably the least bulky portable game system (but you'll still look like a loser if you carry it around in your pocket!). Finally, the Onyx coloring is classy to boot. In conclusion, I recommend it.
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The perfect game to waste time. Ok, if I hadn't played this game for the computer as much as I have, I'd never even consider buying this as it looks stupid. I watched people playing this game on the computers at work for months and months before I got bored enough to try, and the truth is it's extraordinarily addictive. I found myself downloading it on my home computer soon after learning to play. It's one of those games that end up knowingly wasting hours upon hours of your life on. I know when this comes out, I'll spend most of my day at work huddled in the corner Snooding instead of waiting in line for a computer....It's a Tetris - puzzle like game, match 3 or more pieces of the same type to destroy them. The object is to use as few snoods as possible. 5 difficulty settings as well as puzzle types. Curious as to whether they developed a multi-player function for the GBA version...
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Game boy advance looks better than this thing. I came home in much anticipation to breaking open my new portable screen for my game cube and the anticipation turned to disappointment after about 5 minutes of using this screen. The size of the screen didn't bother me, but suffice it to say....the best games on the game boy advance look better than the best games available for the game cube on this thing...that's how bad it is. The video is horrendous. The colors are totally washed out. The brightness control does virtually nothing to help it. The backlighting has horrible inconsistancy thoughout the entire screen, especially around the edges where it practically turns white. The car adapter is a nice idea and I was surprised to see that you could hook it up to all the other available systems on the market but with such poor video quality your better off waiting for something else.
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Great action/shooter for the GBA. Scurge: Hive puts you in the role of a female bounty hunter in space named Jenosa taking on alien parasitic organisms. Yes, that's Scurge: Hive, not anything with the word Metroid in the title. Despite the derivative storyline, Scurge: Hive for the GBA provides some great action and shooting elements that fit right at home on the GBA. The overhead isometric view of the game provides for plenty of fun shooting elements to go along with exploration and puzzle solving. Throw in some memorable boss battles to go along with the fluidly animated and colorful graphics and you get one of better action/shooters to come out on the GBA in a long time. What stops Scurge: Hive dead in it's tracks from being an instant classic is that you will backtrack a lot, and I mean a lot. Combine that with the fact that the shooting and puzzle elements will eventually get boring the longer you're in the game, and that stops Scurge: Hive from being a must own. Not to mention that there is a time limit tied into Jenosa's health, which you must constantly find medical stations to refill, which will either add degrees of challenge or frustration depending on the gamer. That aside though, Scurge: Hive is still a great game for the GBA that should be checked out by those still holding on to their GBA's and craving some solid action. The game is also available for the DS as well, which has the advantage of showing more on the screen as well as displaying the area map at all times. If you own a DS and want to check this game out, you may want to go for that version for those reasons alone, but if you want a cheaper game, the GBA version is sufficient.
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It's okay. I ordered 2 of these for my boys as one was going to get it as birthday present and the other was getting one just to keep the fighting down. My son opened it on his birthday and 2 days later, one of them gave out. I don't know if the issue is with battery or what but no matter how long we charge it, it doesn't retain any charge and upon turning on, the screen just flickers a lot and then freezes. It's really cheaply made and I get that the price is not much so you get what you paid for. However, paying almost $50 for it, won't you think it should last more than 2 days? I wouldn't really recommend it, ordering something cheap like this is a big risk, there is a good chance it'll break sooner than you might think. It has great collection of all those old school games but they are no good if you can't play them for more than 2 days.
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The Best F1 Racer for the GBA Thus Far. This is a very solid title, and I have almost zero complaint with it. The graphics are fast, clean, smooth, and clear. The sound (considering the modest GBA speaker) is excellent: The engines sound very real, and are very loud (Stereo headphones make this even better). It has wet tracks, with falling rain, dry races, 17 circuits (all real-life), 11 Teams, 22 drivers (all real) and 4 modes of play (Quick Race, 2002 Season, Custom Season, and Multiplayer.) Battery backup in the game keeps track of Season standings, and fastest lap times. You can use an automatic transmission, or a more challenging manual transmission. It also has a basic and expert mode of racing. Basic gives the opponents a bit less speed on the track, and also gives you a red ! mark at the top of the screen when you approach a turn too fast. The expert mode ups the difficulty by not only making the opponents faster, but by taking away the ! sign for turns, thus making it importnant to know the layout of each track. Control is smooth and easy as well. You have a choice of either 3, 5, or 10 laps. Ten laps is for those who want a long-feeling race, with a feel of realism to it. For a video game (as opposed to a PC game) 10 laps actually takes quite a period of time. I've never actually played a video game that has races as long as this! (The PC version of this game has the FULL laps of the real courses available, meaning races can literally take hours. For a handheld, 10 laps is very impressive!) The only cons I can think of would be that the mode 7 graphics used to render the tracks - while excellent overall - tend to render each track as flat as a board. Real tracks have up and downhill sections, and bumpy sections as well. The only thing simulated here is some bumpiness that you can see. The other negative would be a lack of more track-side objects. Grandstands, trees, and buildings ARE there, but very sparsely placed, and frequently repetitive. Some tracks, which are thickly forested in real life, have maybe 12 trees total in this game. This hardly detracts from the real fun, however, and is merely a technical complaint. Overall, if you want a F1 title with modest realism, and superb play value, this is it - especially with the current price mark of it!
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It Will Appeal to Some (namely huge Tales fans), but Definitely Not Everyone. Some of the Tales of...titles seem to generate comparisons to the Star Ocean series. While the two are completely different games, I, too, began to see similarities...and then the similarities grew as I progressed through this title. Graphics Cell shaded. The locales are quite nice, but some of them do appear rather flat and stale at times. The graphics during battle run very smoothly and are quite nice. The detail of the characters and monsters are quite nice. Gameplay You will love the combat engine. There are a few mini games scattered throughout the game that are quite easy to pick up and play. Also, navigation isn't too difficult; though, being on foot for almost the entire game on the world map can become quite tedious. The game has a short learning curve. You can easily compare it to Star Ocean. Story When is picks up, it gets good; however, when it slows down, its really slow. Even some of the main missions seem out of place as at times they do very little as regards to progression in the story. At times, the story does drag...The story, for the most part is solid, but not all that original. The story itself is somewhat predictable. Characters Entertaining, but not a bunch I would opt to travel around the world with. Some character's personalities are a little dry while some of the others are just plain annoying. Some of the characters are almost one-dimensional as there isn't much to their personality--story wise, there really is only one character who goes through a massive change. Overall There are some sidequests...and they take you way out of your way to complete them. It would have been one thing if your character had a faster means of transportation across the world map. With the amount of random encounters, its bound to annoy anyone who just wants to get the mission done. The story has a very light-hearted sort of feel; while not necessarily geared towards kids, the plot and progress may turn some players off as they may see it as somewhat immature. The game is good, but similar to Star Ocean in many aspects. The Good: -Short Learning Curve -Enjoyable Cast of Characters (some) -Nice Graphics -Fun Combat Engine The Bad: -Considered an "inferior" Star Ocean -Some parts of the game drag -Appears to be geared towards kids -Music is repetitive and forgettable The Ugly: -The character portraits during dialogue ---------------------------UPDATE--------------------------------------- The game is good in its own merits; however, if you're anything like me, you still won't find this game as appealing as other role-playing games out there. Being one of the few GOOD Gamecube role-playing games out there, I see it not ranking as high among others. My BIGGEST personal issue (which may apply to some others and may have to do with your style of RPGs) was its poor pacing. The game fleshes out a story I have come to like; however, there are breaks in the game where the story doesn't pick up for hours. I've logged a good 20 hours into the game and have just come across a shocking turn of events in the game; unfortunately, I'm back to running from town to town running through a series of events that are detracting from the MAIN and FAR MORE INTERESTING story. I could get past running through the same labyrinths/dungeons/Ranches twice--once to progress the story, the second time to obtain a summon (pertaining to the dungeons/labyrinths), but the world map isn't the most pleasant to stroll through as random encounters are far too often (the onscreen enemies often come out of nowhere and attack you slowing down the progress). The worst part of exploring the labyrinths and dungeons would be the respawning enemies patrolling its floor. Some of the dungeon's puzzles the game could have done without...it's as if they threw them in last minute. The overall objective of some of treks through these locations could have done away with some of the redundant puzzles (since there are so many enemy encounters) and the ring used to solve puzzles was more of a nuisance. It's a tough call with this game as I introduced myself to this series when I purchased my gamecube a little while back. It starts off good, it progresses well for a little while, it gets better, then it begins to drag. It picks up the pace very well with a very, very interesting plot twist or turn of events, then it drags again. You solve some puzzles--some pointless and some clever, you go through a series of events that are seemingly out of place, and so forth. The most disheartening part of the game (to me) was trekking the world map as I wanted to immediately jump back into the story. Newcomers MAY or MAY NOT enjoy this game, long time fans; however, will love this game. +Pros: +The story is GREAT +Engaging and Fun Battle system + -Cons: -Pacing is very poor and the progression of story is spaced out because of side-events, obtaining summons, and random characters -There is probably one or two characters whos personalities may wear thin with players -Revisiting the same areas twice can be a drag -No vehicle...scaling the world map can be a pain for the first...15 hours ??: -Graphic style may or may not appeal to everybody -Some may or may not be turned off by the character interactions
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Best GBA Racing Game I've Found. I've done Need For Speed: Porshce Unleashed, which was pretty good, but not as challenging; GT (a Japanese version), really lame; GT Advance, fair; GT Advance 3, pretty good, but poor graphics and low realism; Mario Karts, actually the most fun before I tried Top Gear Rally, although very low on realism. Top Gear Rally is by far the best, yet. The graphics are excellent (as far as GBA goes), the physics are very good, and the game is quite challenging. I like racing games that let me sit in the car. That's how I drive a real car, so that's how I want to drive a virtual car. Need For Speed gives me only the in-car option. GT Advance only shows the outside view. Top Gear offers a choice. I don't particularly like the music in some of the other games - it gets really annoying after the 50th time. The fact that Top Gear has no music while driving is not a problem for me. I prefer to hear my engine revs so I don't have to watch the tach or speedometer. The little pseudo-map in the corner is pretty useless to me. I'd rather have a full course map, or at least a larger section map, like GT Advance, but this is a rally, not a closed course, so the map thing is generally worthless. There are some limitations, but I think they are acceptable. For instance, the game obviously has no graphics for the rear view of anything. There is no rear view mirror and when the car spins past a certain angle, the view pulls out from in-car to above and behind until you get the car turned around. I think this is a good trade for the better graphics. Aside from the racing aspects, Top Gear Rally is a very well put together game. The general user interface is excellent. I can punch through all the splash screens to get right to the game. I wish all games were like this. The options and menus are simple and easy to figure out. It just looks and feels professionally made, unlike some games that seem like they were written by amateurs. I have spent a lot of time with Top Gear Rally, and I have only scratched the surface. I keep coming back for another try. This is the game I pull out of the dozens in my bag. I guess that's the best recommendation.
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I Hate Pokemon, But Good Game. Hey, I absolutely HATE Pokemon, but since at the time I had only not got the Crystal version I decided to get this one. I didn't get Sapphire though. Ok, first Amazon review, so I'm just gonna tell you what I think. I think this is the best Pokemon game I've played. I know one thing, just like with Gold and Silver, when you play it, then you play Gold, the graphics on Gold absolutely SUCK. I like how you can put two Pokemon out on the field and the controls are a lot better and easier. The graphics are awesome. The only reason I gave it a 4 is because of the childishness of the Title, Pokemon. But if you ignore the fact it IS pokemon, you'll love this game.
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A Definite Link to the Past. First of all, it doesn't look like Ocarina. However, that's not to say it doesn't look like Zelda. The scepticism that this game met at Space World has been blown away like so many things within the game. The expressive, fluid graphics add immensely to the grandeur and scale of the game. The smoke and bomb explosions are of particular note. All of the classic items return, too, along with some new, and pretty awesome, ones. For those of you who are basing your search for a Zelda game purely on graphics: shame on you. This is not a game to pass up because it looks different from the others. Get the game because it has everything the true gamer is looking for - and more.
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The Fun Meter Could Blow In This Game. My whole life I have been a Mortal Kombat, Bloody Roar, Tekken fanboy and after purchasing this the other day I realized this type of game can get much better. The graphics are actually stunning and im use to Resident Evil. They look and run just a smooth if not better then Dead Or Alive 3. Everything in the game with the setup of moves and the controls to perform them are just perfect. It has the most replay value I have ever seen in a fighting game with the story mode lasting you well over 30hrs. There are so so many options in this game with over 200 weapons which is quite nice with each having there own power to help you out. The gameplay options with match types and extra bonus matches all add even more replay value to the game. Everything ties in to be one great very tight game. I would highly reccomend a purchase with this game don't even rent it. Hope this helped you out. A+ game.
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Ever watch "Game Sack" on youtube. Thanks to Joe and Dave on Game Sack for the constant running jokes about Greendog, my son became obsessed with it. I had a copy over 20 years ago... (Oh boy do I feel old)... and somewhat fondly remembered it. Begging my sister for any of my old games back has produced zero results as she is rather... disorganized. Besides, who knows if I held on to that one? I may have traded it in at Funcoland when I got my Sega CD ...(Oh boy do I feel old)... So we played Greendog recently on an emulator installed on my Xbox and that just confirmed what I feared, Greendog is actually pretty good! Now,every time my son and I go game chasing, he always looks for a copy of Greendog, among other things. But he doesn't want Crystal's Pony Adventure! I sure do!!! Anyway after over a year with no luck finding it locally, I decided to just get it for him. Half the fun of game chasing is the "chasing" and I have kept my eye on amazon and ebay the whole time, which isn't really game chasing because it's more fun to find it in a pile of old madden games than it is to find it in your mail box. So, waiting a year for a common game is too long, and the price has gone up a little since he started. But now he has a copy and can focus on other games to find. Like Crystal's Pony Adventure!!! As for Greendog, it is a bit of a hidden gem, good, not great, and is mentioned with odd nostalgia by a number of YouTube retro gaming shows, including Metal Jesus, Kim Justice, The Game Chasers, and the aforementioned Game Sack. Perhaps it's all nostalgia for a time long past, drinking Zema underage with my friends and wife playing Sega at our house with a new Nirvana song playing on the radio ...(oh boy do I feel old!)... But I still think Greendog deserves a score of 8.2/10. And my little gamechaser is happy!
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2D fighting at its fastest. Gosh, this game is such a great throwback. 10 years old and still a rock solid fighting game. Not another game like it on the market. The game is so great it had to be re-released for PS3 & XBox 360. And no wonder. Where else would you find 3 on 3 tag team fighting w/ high hitting combos, fast paced gameplay, and truly superb 2D graphics? I heard about Marvel vs Capcom 3 coming out for PS3 & XBox 360 next spring, but not sure if it's quite like this one. We'll have to wait and see. Until then, nab a copy or download it if you've got a PS3 or XBox 360. One of the best reasons to own a Dreamcast.
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Best Sega Genesis Game. This is definitely my favorite game for the Sega Genesis. I know you all love sonic but this game is gold. Don't be fooled by the first four stages, there is probably more game play in the "final stage" than the first four levels combined. Beware, if you get stuck and a friend joins, you share your life points with them. Most people combine the green tracking fire with the blue laser fire. I prefer double green tracking fire for ultimate damage and ease of shooting. That allows me to focus on avoiding enemy fire. Game is really good and it's old so it's getting harder to find at a low price. If you want it, there's no time like the present.
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DONT WASTE YOUR MONEY. I'm very disappointed the description on this item claimed the GBA was in good condition. I was carefully looking for the used item with no scratches and MINOR damage like the paint scratched or a little bit of paint worn off..so I ordered this one because it was the only one that had a good description. I was excited but as soon as I opened up my package that excitement quickly dropped. The GBA looked like it was picked up from the garbage can. The screen was so scratched there is hardly room to see the screen, the paint is so worn and faded you can hardly tell it was a platinum grey it looked more rusty than anything. The only reason I'm giving it a TWO star is for fast shipping and it AT LEAST turns on. I know it's used but damn at least put frown on the description that it has all that damAge or a picture so I don't waste my time. My advice just buy a new one.. You will have to replace the screen and shell anyways on a beat up used one and will spend just as much money restoring it.
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Master Quest is a blast from the past. For those of you who are like me, you've been replaying Ocarina every couple of years or so. In my book, this is the greatest game ever made. It is the only game I've ever played that keeps my attention for more than an hour (I'm not at all a "hardcore gamer"). So, when I heard about this Master Quest thing, I tried really hard to find one. Unfortunately, I could not initially locate one. But then, one day, a couple of months later, I ran across a used copy in a GameStop. This game is amazing. For me, it's a blast having new dungeons to navigate, and it's also amazing to have the same story I loved going on. It's also a chance to redeem myself, I guess. When I first beat the original on N64, I used a strategy guide for all the dungeons. Now, I can try and beat the game without any sort of outside help. For me, this is a chance of a lifetime of sorts. As corny as this sounds, Ocarina of Time has had an impact on my life. It really taught me to appreciate the artistic values of video games, and also shows that some of the best stories happen on a mini disc that cost me 20 dollars. PS: I also love the rest of the Zelda games, with Wind Waker and Link's Awakening tying for second behind Ocarina. Can't wait until Twilight Princess!
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Overlooked and largely underrated. I bought this game on a whim at JC Penny of all places. Not having any clue what to expect except psycic powers and guns, I was pleasantly surprised to find it to be a fun and engaging stealth/action game. Even as I laughed at the voice acting and animation of the cut-scenes I found it somewhat endearing (similar to the way Metal Gear Solid's cinematics were immensly entertaining despite their cheesyness). The story is interesting and unfolds well, the game rewards stealth well, even on easy difficulty, and, most of all, tossing people around with your mind is alot of fun. There are some glitches in the camera movement which can sometimes get in the way or simply give you a headache, but overall it's pretty easy to play. In under 20 minutes you'll beable to target that pesky guard shooting you, lift him up, and, if you're outdoors, send him sailing over the horizon. And yes, it's as satisfying as you would expect. Every time. But even after you gain all of your psycic powers the levels are challenging. You will need to come up with a clever, efficient plan of attack in order to overcome forces who, though none to bright, are numerous and can kill you quicker will all their machine guns trained on you than you can pick them off with simple 'chucking' methods. You can sneak past, if there isn't a computer terminal you need to use in their room. You can possess one of them and use their own firepower against them, which usually sets of one or two alarms. You can send simpleton guards in earlier levels cowering by making cupboard doors swing about or clocks spin wildly. In the maximum security, criminally insane level of the asylum you can even sneak around releasing the deranged prisoners from their cells. What really makes Second Sight stand out, however, are the little details. It's possible to avoid killing two of the guards in the first level by luring them into the cell you just escaped from, then locking them inside. They'll get into an argument which turns violent and then you can swipe their keys afterward. Later in the game, after you kill a guard in a cutscene when discovering the Psy-Blast ability, try opening the IM program on his computer, where he is still logged into a conversation with his wife. Replay value is fairly low, but maybe it's just me. At any rate, it is definitley worth the lowered price due to obscurity.
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The best fighting game to grace a console... ever. Let me start by saying that this is THE fighting game franchise that Namco should focus it's efforts towards. Screw Tekken and its generic, slow-ass fighters. Each character here sports their own unique fighting style, selection of weapons, and bad-ass personality. Choose a favorite and battle it out in one of a dozen or so modes, including the refreshingly challenging Weapon Master mode. Go into practice mode to learn a new fighter, and beat the crap out of the cheap b****** computer player whilst learning new moves. The game offers plenty to do. Again, I've broken the game up into categories: Graphics: The incredible detail poured into the arenas, weapons, and characters is stunning. While it doesn't completely dominate with its beauty in today's gaming era, it will surely impress. Sound: A mixed bag. First off, the music does not suit a fighting game. Sweeping, dramatic, orchestrated tunes just don't seem to fit into the game's speedy battling. The english characters voices are ho-hum, but not nearly as bad as other recent efforts. Stick with the Japanese voices, people. Sound effects, however, are amazing. The clang of two blades clashing, the sound of Kilik's wooden staff connecting with a poor sap's head, the crack of Ivy's whip as it sings through the air. It is indeed nice. Story: Each character here has there own weird little back story. Evil sword that can destroy the world, busty ninja wants to destroy it/capture it/demon pirate wants it, and so forth. That's what makes the game so amusing, it's kinda interesting to delve into the story. Can you find and claim the Soul Edge as your own??? Or will you be driven mad? Make you think, huh? Well, not really. Gameplay: Pole vault over an enemy's head with your staff, then crack them over the head with it. Entangle your foe with your bladed whip and slice them a new one (or two, or twelve.) Heft a demonic sword over your head and bring it down with earth-shattering force in a wave of flame. This game has too many memorable moments to keep track of. You can spend weeks here experimenting with new characters, learning their moves and stances and figuring out ways to string together said moves in dozens of devilish ways. With over twenty different characters to choose from, at least 30 or more moves for each, ten weapons for each, and a dozen modes to try out, there's a lot of replay value here. Weapon master mode is surprisingly deep; once you finish the far-too-easy normal chapters, you can fight in several new chapters and the aneurysm-causing-frustratingly-evil extra missions. That's another thing, a good game keeps you frustrated. The game sometimes pulls out all the stops to keep you from progressing, leading you to many stressful-but-ultimately-rewarding moments. The Bad Stuff: Albeit scarce, there are problems. The frustrating moments can be bad in addition to rewarding. Some of you will want to rip the disc out of the game and smash it to bits. The hugely touted Link, the GC's exclusive character, is the worst in the game. His moves are simply NOT cool, and his projectiles are the source of much of the stress I dicussed earlier. Most importantly, the game WILL get boring if you have no one to play with. Single-player lasts only so long. If you have a couple of friends to play with, this game could keep you going for years. Also, the game is addicting. VERY. As in you won't be able to get stuff done for days on end. So apart from a few flaws, this game is a true classic that shall endure through the ages. The problem is that now there is very little to improve on for Soul Cali 3. I'm sure they'll think of something.
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WARIO IS DA MAN. Hey this game is so tight ' it features wario who was once mario's enemy this is his GC debut what he must do is find all his tressure and statue pieces and such other's since some black jewel turned all his tressure into monsters ; now its up to wario to get his stuff back Pros Good Sound and cool music Only Four Course's graphics remind me of playing a snes game Cons Some bosse's are hard Levels are to long Overall the game is good and hopefuly they ll do a squeal and this time include Waluigi with short levels So buy this game you won't regret it :)
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Pika-tastic. Pokemon Yellow, the game that started it all for my nostalgia childhood. When I first obtained this game, I was simply astounded by the colorful pixel work of art, the memorable 8bit music and most importantly, Pokemon! Pokemon Yellow's storyline was very similar to it's previous versions (Red, Blue and Green), but with a major (but mostly minor) twist to the plot. Since this game was inspired from the anime respectively, these notable changes are; - Instead of picking one of the three starters from the previous versions (Bulbasaur, Charmander and Squirtle), the player will receive a Pikachu. - Instead of your rival picking his advantage starter Pokemon, he receives a Eevee. - Team Rocket members Jessie, James and Meowth appears in this game, replacing some Team Rocket members throughout the storyline. - During the introduction, the player and rival has default names Ash and Gary, which is the counterpart names from the anime series. I highly recommend this game to anyone who is new to the Pokemon world!
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Best version of Donkey Kong. I never played much of the Mario vs Donkey Kong series, and saw this on the Nintendo eShop on my 3DS and thought, "eh, looks like a port to the original arcarde game, only in black and white, which is lame." Like many others, I was so wrong! I read more into it and figured I'd shell out four bucks for the download. Best four bucks I have ever spent! You start out with the original four levels arcade, the last one included which was left out in the NES version. Other than the improved appearances of the characters and backgrounds of the original game, only in black and white (or if you're using the Super GameBoy peripheral for the SNES, color with the arcade cabinet and slightly improved sounds). At the end of the fourth level, you defeat Donkey Kong and save your girlfriend, Pauline. You can choose to turn off your GameBoy or exit the game on your 3DS... or you can let it play out as Donkey Kong rises back up, smashing the ground, making you, Mario (aka Jumpman), and Pauline fall. Poor Pauline falls into the arms of that donkey of an ape and chases off with your girlfriend (Mario's secret girlfriend... Don't tell Peach!)! You have to chase after him in 9 more worlds, resulting in 97 more puzzle-platforming. I have yet to beat this game, but I'm having a blast while doing so. If you have to go with one version of Donkey Kong, get this one. It has elements from the original Donkey Kong, Donkey Kong Jr. (who also makes an appearance), and, of all things, Super Mario Bros. 2. There are other notable improvements such as the ability to do backflips, performing a hand-walk to deflect barrels, and even jumping further down from one platform to another (just not too far). This game pretty much laid out the groundwork for the Mario vs Donkey Kong series and is the prequel to them. Yes, this is the first of this series, so if you loved those games, you will love this. 101 levels on a Mario platformer for less than 5 bucks is quite a bargain. Snatch this up when you can, whether it be for your GameBoy system, Super GameBoy for SNES, GameBoy Player for GameCube, or even on your 3DS. I found the cartridge of this game along with a Super GameBoy peripheral for around 11 bucks altogether so I could see how good the Super GameBoy improvements were. It's about as good as it gets, but even though it's only in black and white on the 3DS, I would recommend that one because you don't have to worry about the battery save dying and it has restore points you can bounce back on. I recommend either cartridge or download. Pick up this gem if you love Mario/Donkey Kong games. It's a great addition to add to your collection
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The goods and bads of street fighter alpha 3. Street Fighter Alpha is a very well rounded game with great graphics, good sound, and overall fun. There is only one minor dissapointment to the game, It is very very hard. I am at the easiest selection of the game and I still can't get very far. the special combo moves that you are supposed to do take too long because there are so many buttons you have to press in order to do the special trick your guy does. And you can never finish pressing all the buttons because your opponett gets to you before your done. You have to study the manual over and over just to remember on trick. But other than that minor problem it is a really enjoyable game and I would give it a five plus star rating if it didn't have that problem. And since it's very hard to understand and has a teen rating, I would not recomend it for people under the age of ten or eleven. I hope vthis review is very helpful to you!
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AAAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWWWWWWSOME. ssbm is the most action pack hand to hand combat for GCN the graphics show all that gcn has to ofer. ssbm is my favorite game, all other five star games [are bad]. the runner ups to ssbm is pikmin, waverace: blue storm ,luigi's mansion and nba courtside but there not as godd as ssbm. theres loads of new characters ,levels ,secret characters ,secret levels ,new moves, and new items .there are so many ways to play ;theres metel mode ,tiny mode, giant mode, lightning mode, slo-mo mode ,invisable mode, tournament mode, classic mode ,adventure mode .theres so many diferrent things to do ;like collecting trophies ,vs mode ,team mode ,multi man mode ,than theres the boss master hand he's easy but thats ok its still really fun. the only thing it needs is a harder boss. well thats what i think and u sould go to the store and buy it right now. o yeah my favorite characters are samus#1, ice climbers #2, zelda#3 and bowser#4. well goodbye go get it NOW!O YEAH I WOULD HAVE MADE NOW BIGER BUT I CANT GOODBYE!
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Thank God! This is not a FFT. Team Quest shines once again. Proving that a good game doesn't need fancy graphic, mini-games or 3D CG. The first Ogre series I played was "Tactic Ogre: Let us cling together". It was fun and good, with all the secrets and that hellish 100-level dungeon (not needed to finish the game but who would miss it :P). Then FFT came... A bitter failure on both ends, a bad final fantasy and a bad tactic. Although it does have fancy graphic and sound, the game itself is just bad... Not a person I know likes that game (all who played every FF series and Ogre series). Everyone was expecting a lot from FFT but it turns out to be a hollow Tactic wannabe w/ fancy graphic. Anyway, If you like Tactic Ogre: Let us cling together, you'll love this game. It's everything you dream what a Tactic ogre 2 should be. They should have this game on PS1 instead of that FFT. Too bad Team Quest get too little budget... Else they can put all the fancy graphic in (probably on GC) and this will sure be another classic hit in this genre. Final note: If you love FFT, you probably won't like this game. They may look the same but they're different.
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