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WARNING for Resident Evil 4 fans. This is NOT Resident Evil 4. It isn't even close. It is a micro-management nightmare. Coming off of the "high" of RE4, I went right out and got RE0 and RE1. RE4 is one of the best games I have EVER played, on any system... period. And I thought I would continue the fun with all the previous games. NOT SO! It is a very different game. Usually, when you kill all the bad guys in a room, you have the fun, "reward", of picking up all the "goodies" in the room. Not in this game though... Because of your very limited cary space, you have to start deciding what you are willing to drop, in order to get the new item. And to me, that sucks. Sure, you can go back and pick things up, but it still sucks, and takes away from the atmosphere of the game. Rather than being able to fully sink into this world and feel like you are really in the situation, you are stuck always fighting micro-management puzzles... which completely takes you OUT of the feel of the game. Now, if that is what you are used to, it may very well be worth your time. But, for me, it just ruined everything. Graphics, music, sound, story, atmosphere??... I would give it 10 stars if I could in those areas... but, TO ME, the game shoots itself in the foot, and take you OUT of this incredible wold, by creating silly ass micro-management problems.
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A Step Up From EDS. This game is a step up from Eternal Duelist Soul (EDS). In general, the AI for opponents is much better (for example, they put monsters in defense position when in trouble). As others mentioned, some opponents are easy to beat, but that is by design. After all, the easiest way to get cards in the game is by beating opponents, so there have to be some that are easy since the starter decks aren't overly strong. It definetly reinforces the basic ideas behind object oriented programming, because it's obvious that certain modules/objects were reused from EDS. Most (if not all) of the music is the same, and some of the graphic sequences are the same (like paper/rock/scissors, and most of the game play sequences, such as dealing, playing cards, and when monsters battle). Also, your opponent's comments before and after duels are very limited compared to the first game (not that it is a real concern). The graphics are better in many respects. The cards are much more detailed in this game than in EDS. Opponents are also slightly more detailed. The biggest reason to get this game is the move to Battle City, and the small gameplay tweeks. For example, you can duel pretty much anyone at the very beginning, including Kaiba, Yami Bakura, and others. Also, many more booster packs are available at the beginning, and booster packs seem to rotate depending on what opponent you beat. Should be interesting to see how the story/gameplay develops and if it keeps the game interesing.
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A Masterpiece of Gaming. Metroid Fusion is a game that grabs you and does not let go. A compelling storyline coupled with innovative graphics and gameplay make for a fantastic adventure. Although it is the fourth outing in the popular Nintendo series, any newcomer (like myself) can appreciate the story and grasp the real danger behind the game's namesake, a parasitic lifeform known as Metroid. The story seens to come straight from a sci-fi movie (in fact, there are striking similarities between the earlier Metroid games and the Alien series.) - Samus is infected by a parasitic life-form known as the X. Near-death, and after having to undrgo surgical removal of pieces of her Power Suit because they were so integrated with her body, scientists try a radical procedure - a vaccine made from the last known Metroid, the natural predators of the X on their homeworld of SR388. It works, but she is now part-human, part-Metroid. When an explosion rocks the Biologic Space Labs station orbiting SR388, Samus is sent there. She soon discovers her mission - race against time to stop the X from destroying the B.S.L. station, infecting all the lifeforms aboard, and threataning the entire known universe. Samus is also threatened by a creature called the SA-X - an exact copy of her formed from the pieces of the suit sent to the B.S.L. station. You are guided by a computer called Adam, and Samus occasionally compares it to an old CO she once served under. The computer directs you and gives you advice, but lets you also follow your own course to the objective. The game controls are simple and intuitive. You'll find controlling the main character, female intergalactic bounty hunter Samus Aran, is easy and rather enjoyable. Graphics are top-notch, especially on the dark GBA screen. The colors are bright and vivid, and the game, althogh a 2-D side scroller, has a real sense of depth to it. The gameplay never gets repetitive, or as soon as it does, Samus gains a new ability. The main way to restore abilities is by a data download or by absorbing the X parasites. It's exciting to try and find the next boss and get a new ability. It's also frightening to hear the sound of the SA-X as it patrols the hallways, waiting to destroy your weakened form. And with 5 different endings - based on game time and item collection - the game has high replay value. Parents, if your child has good gameplay skills, this game is a great game. There is some violence, but no blood is ever spilled. There are no other humans on the station, so no human violence is ever depicted. The game builds memory and logic skills as you try to find hidden items, and it also encourages problem solving when trying to beat enemies. Text is displayed slowly, and you have a lot of time to read it. The words are not difficult, and the game directs you to locations instead of endless wandering. The game also encourages children to always strive for their goals and not to give up, thanks to later events in the game. There is no sex or vulgar language. In fact, you have a chance to save some cute little creatures along the way, which gives one a sense of responsibility for others. Plus, the lead character is a female, which helps give girls a role model and teaches boys respect for the opposite sex. This game is fantastic. You will not be sorry if you purchase this game. Whatever genre you like, this game will thrill you and take you on a journey to the edge of space... and beyond. Buy Metroid Fusion. For any gamer, recommended 10 and up. It's incredible.
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SUPER BOWL CHAMP...AGAIN. Another year, another great Madden. This franchise has now reached the status of dynasty. Since Madden 2000 this series has been THE football game to own on the next gen systems, and this one is no exception. If you are a huge football fan like me you want opions, and this game has them out the wahzoo, that's right, I said the wahzoo. Create-a-player, Create-a-team, Create-a-play, Create-a-playbook, Create-a-coach, Franchise mode, Tournaments, tutorials, training camp, and the all-new Owner mode. You can even select which songs you want it to play(which is good if you hate rap like me, it's also good if for some reason like rap and not rock, not that the rock songs are all that but some of them are OK, anyways). The gameplay is still top notch. They've added some new stuff like being able to change the route of your reciever to get open, or guide a blocker if your rushing. The presentation is great, this is a game that is so well put together, it's hard to find any fault in it. Not to say there is none. Two things flaw this game, and they are minor. One is this version has no online play, but chances are if you have a gamecube thats not an issue. The second is it takes so much memory to save everything. If you save just one of each thing there is to save, it wouldn't all fit on a 251 memory card. Those are minor things and should in no way make you not get this game, so get it. If you have 2003, you may or may not want to go ahead and get this one, that's a personal choice, but if you decide to, you won't be disapointed.
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The Wave Bird is amazing. Nintendo's Wave Bird is the first wireless controller to be made by a first party company (the console maker). This controller is also the BEST controller ever made. It's lightweight, free-roaming, and stylish. You can also have four Game Cubes with four people playing each of them, all using Wave Birds in the same room with no problem at all thanks to the 16 station presets. The controller doesn't have to be directly in front of the receiver (like you did with older wireless controllers) and it has a battery saing on & off button. If a long cut scene comes up you can turn the controller off to conserve batteries. The controller also comes with two AA batteries which will last 100 HOURS. It's plain and simple: Wave Bird = greatest controller ever made.
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Dreamcast = Truly a Dream. [...] The PlayStation 2 was weaker in every way, the ONLY reason it won out over the Dreamcast is the Dreamcast was poorly promoted and had no hype to back it up. Sony used a nasty strategy to wipe out the Dreamcast, they said it would be WAAAAAAY more powerful, it turned out to be slightly WEAKER then the Dreamcast... But little 9-year-old Timmy gets "HOLY CRAP POWER" stuck in his head and he's going to want a Playstation 2. It really made me sad to see the Dreamcast fail, and I wish it hadn't. The Dreamcast had the most unique set of games ever for a console.. The only console that's come even close to the Dreamcast's greatness was the Xbox. (which I thought of as Dreamcast 2, with the similar controller).. To encourage you to buy a Dreamcast, with a little bit of reading up you can play EVERY NES (first Nintendo console) on the Dreamcast with no modifications to the system, and the information is readily available online on how to do so. Rest in Peace Dreamcast, you were better in every way.
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Almost reshaped my skull. UPDATED: I originally gave it 2 stars, but I'm downgrading it to 1. I would give ZERO stars if possible. I would rather wear $2 Walmart glasses than wear this. After 5 minutes I get throbbing headache and can't use anymore. I'm going to attempt to file down the legs and see if I can get them to be more wide. Original review (2/5): "It's a bit narrow and the legs don't bend out due to the glasses' materials being very rigid. If I wear it for extended period of time it gives me headache because it compresses on my sides too much - oh the irony. Otherwise, does its job.
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and while its a great controller for your basic needs. This is such a phenomenal product. It came with very straightforward instructions for set-up, and it worked immediately with my DS Emulator (DraStic) right out of the box--without any key-mapping at all. Even Zenonia 1+2 which has no controller software support works with this controller right outta the box. I've purchased the Moga Pocket in the past, and while its a great controller for your basic needs, it isn't nearly as user-friendly and fully capable for PC, Apple, and Android (Moga Pocket only works on PC with a third-party software, Zeemouse). I'd definitely suggest dropping the extra dollars on this one if you're an Emu/Mobile device player like me!
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MuSt ReAd ReViEw. OK so you're browsing the isles looking for a controller for your House Of The Dead 2 video game(or other shooting game), and you stumble across 2 different shooting controllers one is InterAct the other is MaddCatz (I own both).Obviously you have a decision to make. Lets take a look at the Features..MadCatz:smaller,a grip,better control,better accuracy, better buttons, easier manuvering between modes. InterAct:Just a piece of crap put together a waste of time and money the buttons suck, there is no grip, it is gruesomely oversized, and to top it off the accuracy is about as good as a blind woman trying to shoot you. Bottom Line you have to buy the MaddCatz gun if you want the best because this is the best. If i see find a better gun i will retract this review so you as a consumer won't have to be worried about outdated reviews. Just buy the controller and you will see. If you have any questions or comments...
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Zombie Pinball - cool. This is a perfect example of an area where the GBA shines and the backlit screen of the SP model does it great justice. It's a cross of pinball and the arcade shooter HOUSE OF THE DEAD. You kill zombies walking around a pinball machine with the ball. It's easy to learn, fast fun! Good for a 10 minute break or an hour of smash em up time killing. The game is a little dark for the normal GBA, but the SP handles it very well. The graphics are good, and I liked how the zombies explode into a bloody mess. It's violent pinball, and very twisted and fun. I could see Goth kids screaming "Finally, a game made for me!" I really liked it. It was as if Rob Zombie and Marilyn Manson made a video game.
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It's thinking" even after all these years. The Sega Dreamcast was/is the last system that Sega released. If I remember right, the Dreamcast is a 128bit system. The Dreamcast system also came out in black (Sports edition) which both versions are cool! The dreamcast was ahead of it's time in my opinion. Sega implemented the 4 player ports built into the console, like N64. Sega also did something that Nintendo eventually became known for. Which is making a controller that seemed/seems gimmickey. The controller has a hollowed out mid-section, which has a port for for a memory car. The N64 had already had the memory card slot in their controller. However, the Sega Dreamcast controller had a open space, which would allow gamers to use a special memory card (VMU card). The special memory card had a screen & buttons on it. Which would allow you to see things on the screen that wouldn't not appear on your TV screen. For example, if you we're playing NBA 2K, and you slam dunked....The screen would have a animated reaction to the dunk! The screen would also show you your in game stats,ect... It was a very cool idea. The Dreamcast is not a HD system. It has the RF and AV capabilities. However, a cool thing with Dreamcast is that there is a device (VGA box) that allows you to hook up the Dreamcast to it, & then the VGA box to your LCD/plasma TV's & it comes in super sharp! You have to buy the VGA box seperately & most to my knowledge are not Sega brand. I recommend getting itto play Dreamcast on the current TV's! The Sega Dreamcast had many awesome titles to play. Some of the best games for this system are: Marvel vs Capcom 1 & 2 Giga Wing 1&2 Resident Evil 2 (it's rare) Outtrigger NBA 2K1 Tony Hawk's Pro Skater 1&2 GTA 2 Soul Caliber Plasma Sword Sonic Adventure Expendables Ready 2 Rumble Sega Rally Virtua Fighter 3 Crazy Taxi Also I recommend buying the extension cords for your controllers. It's like an extra 6FT of cord! There are other great-good games for this system, which I can't think of at the moment. If you have yet to own a Sega Dreamcast, but love collecting various systems, I recommend getting one! The Dreamcast is a classic game system. Which is still fun to play to this day! Long live Sega & all other gaming!!!!
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Tekken 3 for Game Boy, see. This game is great! No, it's stupendous. It may have been stripped down a bit, so it would fit on the Game Boy, but it is fun and full of cool action and bad-@$$ fighters nonetheless. It has awesome and slick graphics, cool sounds and music, and of course some nifty and wicked controls such as multiple punch, high power kick, and even a way to pound on your opponent and deal a ton of damage. Also, all of the very best characters are in this game. Here's how I rank all of them, from best to worst. Or favorite to least. Same thing. 1. King-Always been my favorite character, still is to this day. His punches and kicks are devastating, and he is part jaguar. 2. Yoshimitsu-This is a robot and a ninja put together. He wields a glowing sword and has many punishing moves. He's a must have. 3. Nina-She's one of the best villainesses of all time. Very well trained in the martial arts and has lots of tricks up her sleeve. 4. Jin-Where to begin? He is a tough, no nonsense karate fighter, and is utterly intrepid and never gives up. Also is cool looking. 5. Paul-Cool getup, cool hair style, cool moves. And he is a very strong man. This guy is a challenge to nearly any Tekken player. 6. Gun Jack-He's a hero, but he's an engine of destruction. He is the strongest fighter and real tough. Not too fast, but powerful. 7. Heihachi-He's a cool and dastardly villain, and he's trained in the best karate. He's also the final boss in this very game. 8. Hoawrang-This is a really good fighter. He has awesome powers and cool combos and is very challenging. Nice look to him, too! 9. Forest Law-I like Marshall Law better, but this guy's still pretty good. I mean, he's got a way of getting around fights. 10. Xiaoyu-I still think she's pretty good. Unfortunately, none of the handful of Tekken fighters I like less than her are in this game, so she has to be at the bottom. But at least it goes no lower than one that I like pretty good, instead of awful/bad. All in all, this is a terrific game and I highly recommend it to anyone who likes Tekken, Mortal Kombat, or any other fight game. Trust me-it is well worth your time, effort, and of course money.
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Just as good as Halo for xbox! By: A 12 year old. I have found out that the best systems to get this game on are gamecube and xbox. They will have the same graphics. Ps2 is not as good good on this game as the other consoles. But xbox and Ps2 will have online action plus original multiplayer when you play on the same console. Gamecube won't have online but will have multiplayer. But... Gamecube will have extra weopons and a longer single player mode. Ubisoft said each console with have something special on this game. Gamecube has better single player mode and ps2 and xbox have online. I stronly recomend buying this game for gamecube. I own an xbox and a gamecube so I hope I helped your desision on which console to get it on. So.... GET IT ON GAMECUBE!! ITS THE BEST BEST GAME TO HALO!!
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Classic. This is one of the best games ever made. It's the only EA game that's actually fantastic, and a completely underrated game in general. As a kid, I played this game daily solo or with friends and I even still do. It is one of the sole reasons I bring out my GameCube when I do. I probably have around 2000 hours on this game and still will never get bored. This game combines the multiplayer elements of N64's brilliant goldeneye with a very well put together campaign. The graphics are not outstanding for its time, but they aren't bad either. The multiplayer has over 25 characters to pick from, around 10 maps, 15 game modes, and 20 weapons classes. It is a multiplayer that holds with the likes of super smash bros and Mario kart, one that will never get old. 100% worth it, classic, and you will not be dissapointed.
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Once again, The Best Shames the Rest. Believe the hype: when I began watching and playing the Legend of Zelda: The Twilight Princess on my Game Cube, I couldn't believe that this was a Game Cube game. By and far, nothing compares to it in graphics, but more importantly like in every Nintendo game it's the quality aspects of the game that make it shine. Not much as changed in terms of storyline as the ever-forward Legend of Zelda continues to go forward. Once again Link eventually finds that in order to save the land of Hyrule, he must save Zelda, and he must do so by conquering the most elaborate of puzzles and tough, broad enemies. Many enemies are from games old; others are totally new. The weapons Link can also inherit as the game goes on have their moments, such as the Ball and Chain. An old favorite, the oil lantern, makes a return and becomes an essential tool, not just there for eye candy. The other difference to game play is the transformation into Wolf form. At first you have no control over when you transform, but later in the game you can transform at will to achieve goals and gain advantages in certain situations. You can 'memorize' scents, dig for hears and rupees and even underground enemies, and with your enhanced senses see things in NightVision-like visuals that you can't see with your normal eyes, such as missing statues and poes. Visual the game is what the Wind Waker was supposed to be before Nintendo abandoned it. Graphically, even for a Game Cube game, this game impresses with detail and each character with their own facial movements as well as unique body types. Though there really isn't any voice acting in this, the artists and programmers once again convey great silent movie emotion from the characters during cut scenes: there are more scenes in this that rival the famous cut scene from the N64 Ocarina of Time when Link leaves his village for pure emotion. A lot of the controller layout is the same from the N64 on through to this game, but with the change of putting the Items control on the D-Pad with the Map, separating it from the Start/Pause button. A few times I hit the Start button to change things, which you can't and it gets annoying, but that's me not adapting to the layout. To date I have been playing it everyday and I'm not bored with it. Every time a Zelda game comes out it always rates high in quality and this does not disappoint. A great game. A Must Have!
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Dreamcast is still the best. 9/9/99. The day Sega released the most powerful console ever in the U.S. Some of the games at launch(or shortly after) were: Sonic Adventure, NFL 2k, House of the Dead 2, Hydro Thunder, Soul Calibur, etc. All of these games had graphics better than anything seen on a console before. The revolution was about to begin. But shorly after I purchased this console way back in April 2000, I heard about the Playstation 2, and wondered if I made the right decision. Then the PS2 came out. All doubts were gone. And by Christmas, I realized that the Dreamcast was far superior. Even though the DC didn't quite stand up to the PS2 specifications-wise and in therms of hype, it dominated in other categories. The DC (at the time) had better graphics, more v-ram(visual memory), full anti-aliasing, 4 controller ports instead of 2, more games(better games I might add), better accesories, more support, a 56k modem, and truckloads of truly great titles being released. Yes, December 2000 was a great time to be a DC owner. But the great times were about to end... In January 2001, due to insufficent funds and low world-wide sales, Sega decided to pull the plug on the DC and simply become a 3rd party developer. Many wondered if Sega could survive as a 3rd party developer, but once again, Sega proved everyone wrong. Even though Sega was no longer producing the DC, they would still support it until March 2002, and some of the better games came out between these times. Daytona USA, NFL 2k2, NBA 2k2, NHL 2k2, WSB 2k2(sort of), Crazy Taxi 2, Phantasy Star Online ver. 2, and best of all, Sonic Adventure 2(which is possibly the best title on the system, next to Shenmue). But now it is March 2002. The last game for the system, NHL 2k2, was released, and the era of the DC is over. But who knows? Maybe is a few years, a company will buy the rights to it and will begin producing more games for it, just like Majesco did with the Game Gear. Considering the fact that the DC game flow has stopped, you can still pick up a system(if you can find one), at least 10 or 15 games, a second controller, and a memory card or two for the same price, or less, than a PS2 or X-Box, which come with no games whatsoever. Even though the DC is dead, I still support it in saying that it is the best console on the market, considering what it has done in the past. And if you own one, I'm sure you will too.
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Better than link to the past. Yes this was segas answer to Zelda. I love Zelda games to this day, but as far as the 16 bit era goes this was better than any action rpg at that time including link to the past. Graphically this game is beautiful it looks almost like it should have been a neo geo or sega saturn game. The only snes game that compares is Castlevainia Vampire Killer. This game looks like a cartoon. Just hard to believe tht a 16 bit system let lone the genesis could produce such a graphically superior game. Well aladdin is the other game that looks like a cartoon. The sprites are huge and detailed and the bosses are even bigger. To me its like Zelda on steroids set in an arabian type theme with some medevil knight flavor thrown in. Even the environments are colorful and huge. The controls are deep yet streamlined with multiple attack variations from kicks to flip kicks to various sword swings to almost combo attacks it far beyond what link to the past had to offer not to mention many weapon types to use and you get a magical entity to aid you and help you pass or solve puzzles. The sound is pretty good but not great. I am currently playing this and can't put it down. I don't understand how this gem never got the attention it deserved. I plan on following it up with legend of Oasis which also is an awesome game but I never finished it. In my opinion this is the best 16 rpg game.
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fun and addictive. In this game, you live in a town populated by anthropomorphic animals. The game has no end and there is no winning or losing. It is an open-ended communication game. A main emphasis of the game (in true Nintendo fashion) is on collecting. You can collect sets of furniture and other decorations for your character's house. You can also try to catch all the different types of fish and insects, or dig up all types of the weird, music-making, clay figurines known called gyroids. The game follows the real time clock. So special days in real life, such as Halloween, New Years, and even meteor showers are also observed within the game. Your town's appearance changes with the seasons as well. For example, in Spring the trees are pink to denote the presence of cherry blossoms. While the game is very fun for adults (my husband and I both play), it is also very child friendly. It even has some educational value of sorts. A couple examples: the game encourages you to write letters to your animal villagers (thus resurrecting the dying art of letter writing). Also, there is a turnip trading aspect to the game which introduces the concept of investing. The game only allows one person to play at a time, but up to four people can share a town. A town takes up an entire memory card, but the game comes with a free one. You can visit other people's towns by plugging their memory card into the second slot on the game cube. In conclusion, this is a very fun and addictive game. The game offers a very long play time (to see everything you have to play at many different times during the year) and, since it is open-ended, the game allows for many different play styles and personal objectives. On the down side, the game is a little weak at night since most of your animals go to sleep fairly early and the shop closes at 10pm. The peak hours to play the game are more attuned to a child's schedule. It seems like Nintendo did not forsee the popularity this title would have with teens and adults.
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Addictive. I have read the reviews many people have wrote. And i can tell that the 1 star people put no effort into playing the game. This game never ends. You can catch different types of fish, buyand sell furniture, run errands, gossip, plant gardens and trees, play old nintendo games, catch bugs, dig up fossils, build snow men, hunt mushrooms, go to holiday events, make or break relationships with the neighbors(who are animals), and many other things. This game is a completly different type of game. Its not that your killing somebody, raceing, skateing, etc. You are simply liveing out a virtual life in a real time world. It has simple graphics, but they are okay. There is no violence, no wrong-doings, nothing. The game only gets repetitive about every 5 hours of play. And then you can simply go do something else and things kind of spice up again. If its inconvinient for you to play at a certain time, then simply adjust the time so its convinient. It seems as though must people who gave this 1 star where completly wrong. the game is not about running errands for 7 animals and paying off your 20,000 dollar house. I have nearly 15 neighbors in my game, and as described above theres alot more to do than that. My house has a basment and a attic, along with a ground floor. And your morgatge increases everytime you pay it off. This game is a nice cool down game. Its calm atmosphere allows you to relax. Its truly unlike any other. I like Vice City, True crime, Soul Calibur 2, Tony hawk underground, etc. But this is completly different from them. It brings a new meaning to replay value. A awesome must buy. If you do not like it at first you eventually will. With the abililty to play NES (Famicon) Games on this GAME is a awesome feature. I'am not easily entertained either. So do not say i'm simple minded. Great game, a must buy.
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A reasonable turn-based RPG. Okay, so I got a GameCube a decade late and a dollar short and I'm now picking up games for it. I wanted an RPG, so I decided to pick up Lord of the Rings: The Third Age. I generally prefer actioners and platformers like&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Baldur-s-Gate-Dark-Alliance/dp/B00007E1OH/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Baldur's Gate: Dark Alliance</a>&nbsp;or&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/The-Legend-of-Zelda-Ocarina-of-Time/dp/B0009XSMNA/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">The Legend of Zelda: Ocarina of Time</a>. Immediately apparent in Lord of the Rings: The Third Age is that it's not an actioner. You don't run around bashing things and throwing ball lightnings into a crowded room. This is a turn-based RPG, which to me borders on the insanely boring and repetitive... But it seems to have your typical standard leveling system with 5-6 skills you can level up, and a few different abilities you can train up in over time. So, I'm giving it a chance. It's growing on me. But that's not to say it isn't repetitive. It is... Effectively, the game is you running around an empty map (no bad guys shown) and kind of "building up" an enemy meter of sorts as you move around. Basically, there's an icon in the upper left that gets brighter as an encounter gets closer and closer to happening in a given area. IF you leave the area the icon disappears, which in some cases is itself annoying, if you're spoiling for a fight. In some cases I've found that if you're spoiling for a fight and are in an area where a fight is spoiling for you too, it's best just to run around in circles until the icon gets bright enough and a random fight erupts. I don't feel like it's the best system for fights. If you're not paying attention to the impending fight icon, the fights seem pretty darned random. You're just running along and boom! you're in a battle you can't get out of until it's over one way or the other. Especially annoying if you're running towards treasure chest and you're like 3 pixels away from getting into range of opening it and "poof"! Nope, you have to defeat 3 orcs before you can open the chest. Argh! Irritating! So, yeah, not a fan of the randomly dropped fights or the turn-based fighting system. I'd rather be running around, maneuvering for position and throwing off lightning or fireballs and all manner of Hell at my opponent, as fast as I can button mash, than just sitting there selecting from menus what ability I want to cast on which guy, etc. etc. Like battles are ever that 'orderly!' And there's currently a bit of frustration as I've gotten to the end of the first level / area and want to move on to Moria, but it seems like the boss battle won't trigger for some reason. I've completed all the objectives for Eregion (the first area you run around to get the hang of the game), but the boss battle won't drop and there's no indicator of what needs to happen to make it drop. Do I have to be at a certain 'level,' do I need a specific object? Do I need to have learned a certain skill? I haven't a clue. I keep running around and nothing is happening... It really needs a better system for telling you the requirements for things like progressing to the next area or triggering the boss battle. I've tried looking at some walkthroughs, but they don't seem to have anything for "troubleshooting why a boss battle won't start." I really hope I don't have to start the game over. I was really just starting to kind of dig it despite the rote turn-based gameplay and the seemingly random nature of triggering battles. One other annoyance is the camera angles. They're inconsistent. In both map transitioning and in battles. When map transitioning, the camera doesn't always point you in the same direction you were traveling when you get to the next map. Sometimes it points you in he opposite direction, making you think you need to travel the wrong way and you end up going back the way you jut came from. Sometimes you have to map transition a couple times before you end up going the right way to get where you need to go. In battles, it sometimes positions the camera behind you, and sometimes behind or off to the side of enemies. Depending on exactly where the camera gets positioned, it can be difficult to see your characters or who is currently selected or who you're targeting. You can usually figure it out. It's just kind of annoying it's not consistent. So, I guess I'll say: if you like turn-based RPGs, you may enjoy this. If you find turn-based RPGs extremely boring, you'll probably not like this as much. That said, it's one of the few RPGs for GameCube, so your choices are limited. If you prefer actioners. Baldur's Gate is probably your best bet. I've heard good things about&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Tales-of-Symphonia/dp/B0001OK7VW/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Tales of Symphonia</a>, but haven't yet had a chance to play it. If I can find it cheaply enough, it may be one of my next acquisitions. Though the aftermarket isn't exactly friendly on popular GameCube games these days... I've also heard&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Paper-Mario-The-Thousand-Year-Door/dp/B0002ILS1K/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Paper Mario: The Thousand-Year Door</a>&nbsp;is good too, though I also hear it has turn-based elements, which makes me wary of being bored by it. I might also mention the gameplay in this seems awfully linear. It's not really an overly "open map" like many of the Zelda games are, etc. You seem to largely progress in linear fashion along twisting but not particularly branching paths. Most of the "branches" so fart seem to simply dead-end (often at a treasure chest or game-progression significant battle). Again, a little boring. But not much better / worse than Baldur's Gate in that regard, I suppose.
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The Little Video Game System That Should Of Beat Sony+Nintendo. The Dreamcast is awesome. It has a solid controller, good library of games, and has good hardware. Problem was that it wasn't as famous as the upcoming PS2 at the time. Games like Shenmue, Sega GT, and Sonic Adventure make the Ps2 look like a paperweight. Today in 2010, there are many many good homebrews dedicated to this little white box. IF you are looking for a console with many good underrated games or just want it in memory of Sega, the Dreamcast is for you. Bought mine in 2010 at the L.A Harbor City College Swamp Meet/Flea Market with 3 Games for $15. TRY IT OUT, YOU WILL LOVE IT!
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Disappointing. Being a huge Buffy fan, I was rather excited when I found out about this game. Unfortunately, it was a huge disappointment. On the plus side, the storyline is very Buffy-esque and the dialogue in the comic book style cutscenes fits the characters perfectly. Therefore, playing through the game and watching the story unfold is sort of like seeing an episode of the show play out..albeit through poorly drawn comic book pages. Unfortunately, the game itself is quite bad. The backgrounds are about par for Gameboy, but the character graphics are rather blocky. The gameplay is repetitive and mind-numbingly simple. Here's how things play out: You walk a bit on the screen. A vampire shows up. You trip and/or hit said vampire so he/she falls down. Walk over to the vampire on the ground and stake him/her. Repeat one or two dozen times. Go to the next level. Start the process over again. Some vampires are a little more powerful or difficult, but the technique basically remains the same. The first (and only) time I played the game, I beat it without dying once. I think it took less than an hour. Like I said, Buffy fans might still enjoy reading through the storyline, but don't expect much (if anything) from the gameplay, which offers maybe a few minutes of mindless fun before becoming tedious. I'd recommend a rental at most since, in all likelihood, it'll last about an hour and you'll never play it again.
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So Many new things... or are there. With the new Ruby and Sapphire games coming out everyone's rushing to buy one... Or are they? Is this game worth getting? Well, lets look at the new things.. There are new 2 on 2 battles. Unfourtuanly, you can only do this in trainer battles and link cable battles(up the four people can battle now!). There are nice new effects like leaving footprints in the sand when you walk, rain on some routes, sunlight when you release the legendary, Groudon, trainer lookup(look at almost all the trainers you've battled and see if they want to battle), pokemon contest, special fruits, you can find latios or latias(depending on which version you're playing) in the wild random after beating the Elite 5, legendary Kyorge(only in sapphire), legendary Groudon(only in ruby, new snake legedary, 3 rock, steel, and ice legendarys, secret bases where you can put up to 16 rugs, dolls, and other things you buy, and more. I really recommend this game even though you can't catch most of the old pokemon(Bulbasaur-celebi, etc), but there is a way to get them... Wait and see...
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The Best Mario Advance Yet. Nintendo could learn a thing or so from its past. Being a gamer of the NES generation, I was never really taken in by Yoshi's Story, Super Mario 64, or even Super Mario Sunshine. The concepts in those games seem remote, complicated, and foreign. I don't doubt that these are great games in someone's mind, but then again, I was exposed to Super Mario Bros. 3. And after you've played SMB3, you realize that Mario probably hit his peak in this amazing title. In SMB3, we learn that beyond the Mushroom Kingdom lies the Mushroom World. True to his nature, King Koopa abducts Princess Toadstool. And this time, Koopa isn't alone. He unleashes the seven Koopalings - his ill-mannered children - to wreck havoc in their airships all across the Mushroom World. And to add insult to injury, they've used their Magic Wands to transform the rulers of the Mushroom World's seven realms into animals! Naturally, it's up to Mario to restore the peace. Unlike SMB2 which had you throwing vegetables around, SMB3 gets back to basics by making Mario stomp on enemies to destroy them. Of course, traversing 87 levels would be uninteresting if this were the only gameplay mechanic and Nintendo knew this. In addition to Fiery Mario (who can shoot fireballs), SMB3 marked the introduction of Raccoon Mario and flight in general. That's right - Mario can fly in this game and you'll need this ability to reach the multitude of secret areas here. But that's not all. There are also the special Frog, Tanuki, and Hammer suits, Lakitu's Cloud to float over troublesome areas, P-Wings to allow constant flight for one level, Anchors to prevent airships from escaping, Music Boxes to put the Hammer Bros. to sleep, and the list goes on! Needless to say, there is a ton of stuff to do in SMB3, and I haven't even touched on the mini-games. This version of SMB3 primarily borrows graphics from the 16-bit Super Mario All-Stars interpretation, but adds some new features of its own. Aside from various graphical embellishments (the walls closing in when you approach Boom-Boom the fortress guard, or the new intro sequence), some gameplay elements have also changed. Coins seem sprinkled more liberally now. Additionally, the spade square on the world map is now complemented with heart squares and others that allow you to get up to seven extra lives rather than three. Personally, I never found SMB3 to be that difficult and it's somewhat mysterious that Nintendo would make it even easier. Sound is akin to All-Stars once again, but most of the sound effects are lifted from Super Mario World. Like the other Advance titles, Mario has the gift of gab here and speaks in his pseudo-Italian accent. Lastly, you can save your progress on the world map (something that was conspicuously missing in the original SMB, but resolved in All-Stars). Overall, this is a superb game and argubly one of the best NES titles period. I still remember buying that big yellow box about ten years ago and how I couldn't wait to play SMB3 on the NES. Now that it's on the GBA, I can do it all over again. And this game is just as sweet today as it was ten years ago and I would recommend it to everyone who owns a GBA. Truly an astonishing game. 5/5 stars.
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Nintendo did it again. Its so awesome to see one of the best NES games ever come back on a different console. I was a huge fan of Deja Vu back in the days of the NES, and took me awhile to beat it. It is challenging and tons of fun. I could just imagine how much fun it would be to be playing Deja Vu while i'm travelling. The game is worth the first deja vu alone, but it even comes with a second one. While the second one is a far cry from the replay value and fun that the first one did, it still is pretty good. The reason i'm giving this 4 stars is because of how they tried to fit it all into one screen. They did an alright job of getting everything in there, but i can see how a new Deja Vu player would be confused and overwhelmed. Hope i helped.
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Ugh. Why the Game Boy. This game is horrid! The graphics and the framerate are too choppy! The sound's okay (sound effect wise), but MKII was never known for it's music. The control is absolutely horrid; there aren't enough buttons on the Game Boy and special moves are nearly impossible to pull off (much less FATALITIES, as there's only one per character). But the worst of it all happens to be the gameplay. Seriously, I beat this game in half an hour! And when did blood ever become an ink error? Not worth the price. I suggest that you should dust off your Super NES and buy that version. Avoid Mortal Kombat II on the Game Boy at all costs. The only thing worse than this is the Game Boy port of Mortal Kombat 3.
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Is Streets of Rage 2 the best beat em' up ever. I first got Streets of Rage 2 for the Sega Genesis when I was 8 in 1998, and have played it ever since. Graphics: The graphics are much, much better than in SoR1. They are drawn to perfection and are much clearer than in the first game. There are also many detailed backfrounds, enemies, and weapons you can use along the way. The characters are drawn to perfection, especially Mr. X's (the main boss) body guard, who looks like someone out of Street Fighter. 9/10Gameplay: You can choose from 4 different characters in SoR 2, and they are: Max, a huge wrestler with no shirt. Also the most powerfull character in the game that you can choose. Axel, an average, powerful but slow character with normal build. A great first choice for beginners and experts alike. Blaze, the woman character. She is fast but weak, and she wears a red dress. Also a good first choice. Skate, a kid on rollerblades. He's extremely weak but very fast. Hard to use but is overall my favorite character. There are 8 total levels you can play on, each with several mini-levels in side of them. They range from a baseball field, to a pirate ship, to Mr. X's main hideout. You can also you various weapons to smack the enemy thugs with, such as a lead pipe (my favorite) to knives, swords, and even ninja stars. Each character also has a special move that is unique from them, but also costs some life to use. 10/10Music/sound: The music in this game is hands down, the BEST music EVER in a Genesis game. Shiva's theme (number 13 in sound test) is the best theme ever heard in a videogame in my opinion. Mr. X's theme is also really well done. The sounds are also good too, but nothing to have a heart attack about. THWACK PUNCH and SMACK are your basic sounds when you hit thugs, but the sound it makes when you hit a thug with a lead pipe is priceless. 8/10 Replay value: There are no secrets in this game at all, but the superb gameplay and excellent music will keep you coming back for more. There is also an extremely hard difficulty level called mania, which seems impossible to beat. This game also has great challenge, if you want it to. To buy or not to buy: This game is worth a buy, because it was great gameplay and some of the best music ever heard in a videogame. It shouldn't cost more than $10 so this is worth it, even more so if you can get a friend over to battle you or do 1-player mode with 2 people. Final Score: 9/10 (5 stars)
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Frustrating with multiple controllers. The instructions are obviously written by someone for whom English is a second language. There are contradictions, as they state to "Plug only one receiver into the GAMECUBE" but the next line tells you to "Plug the second receiver into the GAMECUBE". While experimenting, if we only use one receiver, the other controllers cannot connect. If you use multiple receivers, they interfere with each other and drop the connection, or make your player continuously move to the left or right. If you are only planning on using one of these controllers, then it may work for you. I have three kids and purchase three of these controllers. When more than one kid is playing, each controller has intermittent problems. In my opinion, you are better off buying a better quality controller, as this one is not worth the aggravation.
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A Word Of Advice. I'm a gamer who prefers adventure type games akin to "Banjo Kazooie/Tooie" or the "Spyro The Dragon" series, so this game definately caught my eye. I wasn't sure what to expect with this one because so many can be disappointing, but I was pleasantly surprised with how much I liked it. It's pretty straight forward for your seasoned adventure gamer, and it has a good mixture of puzzle solving, collecting, and fighting skills. It can be convoluted at times, I.E. you can't choose when you're going to switch between the Mummy and Sphinx characters, some of the boards involve a lot of long distance running for seemingly no good reason, and there's not as MUCH good stuff to find hidden in corners like some other games. Still, if you're like me, it's hard to find good adventure games among all the tons of first person shooters and sports games dominating the market out there, so this is a pretty good find for the money. It has some decent replay value as well. HOWEVER, like a few reviewers mentioned previously, it DOES have a MAJOR glitch as far as saving is concerned. I played for a good six hours worth only to be stuck at the same point as one of the reviewers before me, with absolutely no way out of it. To continue into the rest of the game where I left off, I'll have to go back and repeat about six hours of game play which, I think you'll agree, takes away A LOT of the fun of it. So I give the same advice as the other gamers before me. When you switch between characters in this game, SAVE AS SOON AS POSSIBLE. Once you're finished with any big mission as the Mummy, save immediately when you return to being the Sphinx and you'll enjoy this game. If you don't, you might wind up losing all of your progress and it just HURTS. That's the only thing in this game that I dislike but at least it's a glitch that's easily remedied if advice is taken. This game isn't as classic as "Banjo Kazooie" or the Spyro games but it really is fun for those who enjoy these types of games. There's lots to look at, puzzles to solve, cool places to explore and fun skills to learn. The main skill being finding those save points and doing it as often as possible!!!
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Maybe good for youngsters, but if over 15 avoid. This game is simply much too easy for anyone that has experience in RPG's, and much to kiddiesh for anyone over 15. I am an adult in my 30's. looking for an RPG for my sons Gamecube. Reviews were great, so I gave this a try. I should have paid attention to the person who wrote a review here saying how easy it is. I have played about 8 hours so far, and have not failed yet. I have not lost one single battle, of which there are way too many. This plays like an adventure game, with battles thrown in to make the game longer. The battles are really pointless, just an obstacle in the way of continuing the story. Now, I know you could argue most games are designed like this, but when the combat is fun, then that becomes part of the game. When the combat is so easy, no strategy is needed what-so-ever. Most battles just click attack over and over again, and wait. Forget the color scheme. It doesn't matter, as you will still win (plus, good luck seeing the opponenets color, it is so so small on the screen). I bet kids would like this, as they would feel like they were succeeding. Great for them - but stay away if you can legally order a beer.
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Don't be fooled by the name. Like I just said, the name REALLY throws people off and makes them think this is a babys game. No baby could handle this. This is a very fun game with incredible Dreamcast graphics. The music makes this more suspensful and more fun. the gameplay is sweet and the puzzles can confuse and frustrate you. Play online or with a couple of friends. (of course you can play by yourself) So, if the name is stopping you from buying this game, don't let it. I did until my brother bought it and now I always want to barrow it. So, don't be fooled by the name and don't miss out on this incredible game.
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ONE OF MY FAVES. This is one of the greatest games made for the sega genesis. I have the two sequels(JUNGLE STRIKE The Sequel to Desert Strike & URBAN STRIKE The Sequel to Jungle Strike)in that order. While JS is probably the best this one started it all an hooked me on the others. In case you tried any of the sequels after US on ps1 or ps2 don't be fooled those were not good. The 3D look of the game was ruined on the superior systems making it look like a 2D side scroller and very cluttered trying to add to much detail. The 3D look of this game is awesome I still own it today as well as the sequels and play them from time to time. Desert Strike Return to the Gulf was based on the first gulf war and made for a very entertaining game. You may find it hard at 1st but it has a save/password feature and some of the levels farther in to the game are easier(the second campaign is really tough)The different campaigns are the levels and each one has several objectives that must be completed in order to move on to te next campaign. Sometimes the order can be changed but the enimies who are nearby the current objective are tougher to defeat. You are flying an apache helicopter eguipped with a gattling gun,hydra rockets,and hellfire missles and must continue refueling,reloading your ammo,and repairing your armor by collecting the diffirent icons which will be lifted by winch into your copter. You pick a copilot at the begining of the game who have better/worse skills with the gun & winch. As you progress through the game rescueing MIAs & POWs you will unlock other copilots with better skills with both the gun & winch that you can select when you continue with a password. You fly around rescueing MIAs,POWs,& civilians,destroying enemy structures & vehicles,(they hold valuble icons)enimies on foot and completing your objectives. In some ofthe campaigns the fuel and armor and ammo is really scarce but for every MIA/POW/civilian,& captured enemy you drop of at somtimes various/somtimes scarce base camps you get more armor that is really the hardest icon to find and while at the base camps there is ammo and fuel also but use it only if you need it you can see you status of everything by looking at a HUD(head up display)that also shows your objectives completed and remaining. The graphics and 3D look are what really make ths game great and although by todays standards they don't look that good I don't or don't remember any games with the same kind of feel and I am really glad that I purchased this game from some guy who was selling his games in a newspaper ad. As I said JS is the best because electronic arts added the feature of changing vehicles that you must do to complete some of the campaigns and US also had diffrent vrhicle and even some campaign where you had to go on foot. Overall this is a great game I suggest you try JS which is also more challenging than DS but I like to play games 1,2,3(DS,JS,US)in order,take if from someone who still owns a genesis,sega cd,32x,and nearly 300 games last time I counted thi is a great game.
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This harvest moon fan was sorry she bought it. Okay, if you've played lots of other harvest moon games before...maybe you should skip buying this one, and wait for the newest installment for DS coming out in June. The controlls are confusing to figure out, and the beginning story and music you will hear during the games are VERY cheesy. Like, 'I couldn't stand it and had to turn it off' cheesy. I liked Wonderful Life for Gamecube much better. Magical Melody tries to be kinda like Friends of Mineral Town, which I've already played, so I was looking for new imporvements in the game! The improvements weren't enough to maintain my interest in this one. Yah, you earn music notes, but you earn a music note just for FALLING DOWN. Like I said, I was unimpressed.
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Game Boy Printer- Excellent. I have this printer for my GBC, GBA, and GBA SP and yes it works on all three systems the only thing is if your getting this remember to get: 1. Link Cable that will hook up to any of those systems I mentioned above. 2. Printer Paper 3. Six Double AA Batteries and your set to go. The quality of the pictures are great even if they come out in black and white who care's heck personally me I think it's actually cooler that way that's just me I'm kind of old school/new school I dig both the old stuff and some of the new stuff. Well if your getting the printer you'll really like it. It's worth every penny I paid for it. You should get this it can hook up to: 1. Game Boy 2. Play it out loud Game Boy 3. Game Boy Pocket 4. Game Boy Color 5. Original Game Boy Advance 6. Game Boy Advance SP The Game Boy Printer can not hook up to: 1. Nintendo DS 2. Nintendo DS Lite 3. PSP Get this Game Boy Printer you'll really enjoy it and besides they sell it here on amazon for good reasonable and cheap prices. You'll absolutely love this Game Boy Printer you can print out anything on it: 1. Text messages 2. Pictures 3. Pokemon 4. Any saved data from the Game Boy, Game Boy Color, Game Boy Advance to the Game Boy Advance SP. Game Boy Printer Cheats Game Boy Printer Secret Picture Unhook your Game Boy Printer from your Game Boy. Press and hold the feed button when you turn on the printer. Release the feed button when you see a picture printing.
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Super Smash Brothers Melee. This game is a real classic the first time I got this game was when I saw this at a used store called "Purple Monkey" which sold used music soundtracks, movies, and video games. I saw this game one day and I wanted it. However at the time the case was in bad condition but it had the advertising cover art, the disc was not clean but still worked on my system and on top of that the manual and safety precautions booklet was missing. So a few years after I bought it, I later on found it at a local store where I live called "O-Nett-Gaming Company" the owner is someone who I know and goes to my local church. So anyway again I saw it, only this one I found was in great condition the box was perfect had the Advertising cover art, a manual and the precautions booklet, the disc was scratched but the place I bought it from had a disc cleaning service which if you buy a game that is disc format and it shows signs of any scratches or doesn't work on a console then one can have the disc cleaned. So I did and the game works great and more importantly I have a manual with this game. I love this game and this game is fun for everyone. Though parents should be advised this game does have a T for Teen rating. But if the whole family is involved so that parents watch their kids while they play this game then there should be no worries. I personally never saw any blood in the game, but then again this game is violent. So that does make sense. As far as what I paid for this game, I think I paid originally the first time $8.00 maybe less then that but it was a long time ago. The second time around, the game I saw on the shelf was originally $10.00 since the one I saw at O-Nett was in great condition in comparison to the previous one I originally bought. So the owner made me an offer I could not refuse he offered $3.00 and I took it. I would pay that price all day long for this game and any other popular title on the Gamecube. I highly reccomend this game used since the price is way cheaper. Compared to if you were to buy new.
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Great game once you get past the first few levels. Warning! If you have this game but have only tried the first couple of levels, read this before you decide to return it to the store or put it up for auction. I opened Turok yesterday, put it into my Gamecube, played for about an hour, and got a horrible feeling of regret for buying this game before trying it out first. I was on the verge of putting it on Ebay. These levels are terrible, and quite possibly some of the most painful gaming moments I've ever had. I decided to bite the bullet and play out the first 2 chapters anyway. Then things got much, much better. Apparently, chapters one and two (each with 3 to 5 sub-levels) are designed to ease you into the controls and mechanics of the gameplay- they are designed poorly, the computer AI is atrocious (they just stand in one spot firing a steady stream of bullets until you shoot them down), and overall they are just a chore to play through. From chapter three on, however, things change. The levels are bigger, the difficulty gets a boost, and the computer AI gets unbelievably smart- the soldiers and animals react in a realistic way, and you'll never see the same pattern of combat more than once. They hide behind rocks, kill dinosaurs to use as cover, and will occasionally gang up on you when your life meter gets too low. It's very similar to the AI in Halo. Amazing. Also, there are plenty of weapons to choose from- my personal favorite is the sniper rifle. My point- give this game a try, and don't judge it based solely on the first few levels. Trust me- it will get exponentially better as you play, and the fun factor goes through the roof.
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Great Game. If you liked any of the Mega Man X games, this is a must buy. Zero, MegaMan's partner in the past X games, is the protagonist in this action side scroller. Although he cannot absorb boss attacks like his popular blue counterpart, he still has a wide range of attacks, including a sword, pistol, and throwable shield. Graphically, this game is on par with the X games from the super nes, which is pretty damned good for any game boy advance game Do not believe that this is an extremely hard game. It is only hard if you want it to be. Within the game are powerups called cyberelves, and if you are patient and upgrade them enough, they will eventually make the game much easier for you by giving you advantages such as cover fire, extended health, etc. In fact, this game can be OBSCENELY easy if you use all of the cyber elves!
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CAUTION: CURVES AHEAD!! . ok - lets get the reasons i gave it only 4 stars out of the way: - you can't play two player with one as the cop and the other as the racer (this drawback is why the 4 stars really) - after unlocking cars the game sometimes dosen't leave them unlocked - crashes and bangups do not damage your car very much now for why its a great game: - the action is pretty real - the handling of the cars is pretty real as well and small things like going over a wooden bridge and driving on brick roads gives 'rumble' feedback (in variable according to how 'rough' the road is of course) - its an actual challenge - tons of maps and tons of really awesome cars - being the cop is really fun! - getting away from the cops is REALLY satisfying :D - no two cars are alike all in all this was definitly a great buy and worth every penny for the avid car racing game enthusiast.
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For whoever considered this game realistic. Perhaps you have to be born in... to find any kind of realism integrated into this game, where you are given a world of overly-drawn out and extremely tedious back and forth game-play. Don't get me wrong I am a big fan of adventure games, in fact they are my most perferred genre of gameplay. The acting in this game is completely off the wall and at times becomes intensely boring. Such as the scene with that one guy at the port, (he looks like some Elvis type punk), who acts so weird its almost horrifying. You're telling me that this same guy who earlier in the game tried to beat me up now wants to be friends, that makes a lot of sense. And what is with having to go back to your house every night, this guy must be really whipped. I could count probably 30 times when I was told to visit some restaurant, but it wasn't open until like six hours after I was told. So what am I supposed to do; use the pointless shops and games that simply take up memory. Or I could talk to the many many old people who tell me they know nothing. This idea of getting a job is stupid too. I was ok with it the first time, but after a while it becomes so repetitive that I start to go into convulsions. These mourning races, if you want to call them that, looks like old men riding in electric wheelchairs to a finish line for no purpose at all. Half of the videos in this game are pointless. Like talking to the little girl about her kitty, ahh, how cute. Whatever! Not once did that fortune teller lady give me any concrete help either. The fight scenes in this game hardly have anything to do with the real plot line. They seem to be there simply to show that he's a "cool guy." And lastly to help and get a little good out of the game I will end with the positive points. There are definitely somes points in the game where you are aching to see what will happen, but of course this will only end in another set of "ask the hotdog guy" or "talk to the crazy old man who eats pigeon crap in the park" scenes. Don't buy it unless you have extreme control for overly-praised, overly-la-la-land realism, and "ooo let's throw in a bad word" to boost someone's image gameplay! Love and kisses Shenmue.
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Fantastic Quality and Overall Value. I used to own a GameCube with original OEM controllers, so I know how they perform. I recently picked up a Wii and bought this controller starter kit so that I could play GameCube games once again. I was a little apprehensive because of the price (seemed low for everything you get), but was extremely pleased to find that the feel and performance of the controller was completely like that of the OEM version! Realistic vibration, heavy-duty look and feel. And the extension cable that comes with this package is a very nice addition. My system is probably 10 or 12 feet from the couch, so the extension cord allows me to keep the Wii where it is while I play from my couch. No need to sit on the floor. The memory card works just fine as well (4MB = approx 59 blocks). Overall, if you're looking for a controller that looks and plays like the original Nintendo GameCube controllers but you're not looking to pay the price then this is the perfect alternative. You can't beat the price for all that you get. Highly recommended!
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Fantastic for Mario Party 6 and 7. This microphone works about 70% of the time. The rest of the time you say something it does something else. I use it for Mario Party though which isn't the most fair game anyway so I'm not really complaining. The mistakes the mic makes in picking up our voices just makes for more laughs! (Could be our enunciation also) Also, laughter also makes it respond. Just pure laughter makes it randomly pick something to do sometimes. It's pretty awesome. My friends and I love doing or saying random things and seeing what will happen. It's generally very picky and wants one word or phrase and only that (as the mic should behave), but it's surprised us a few times.
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none. I gave Burnout 1 star beacause it didn't use the car's names. It used the janaric name of the cars like sportscar and pickup. That alone cost the at least one star. Second, I didn't think that the game presented a real chalange like other racing games such as Need For Speed do. In those games you get points for doing things like placing in races, but you don't get that in Burnout. You also have different options in NFS that you don't get in Burnout. You can Be the Cop and catch the annoying speedsters. In my opinion, you just get a better quality of game in NFS. I would say not to buy this game. If you like a real racing game, Burnout is a poor choice.
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Link is Back. This game once again proves that Nintendo is the master of the gaming industry. Hailing from arguably the best series ever, Wind Waker can also be called one of the best. The gameplay is very similar to that introduced in Ocarina of Time. While some may call this unoriginal, many are familiar with the system and it is easy to catch on. There are a few new items and abilities, and the fighting system has been tweaked. Many people were upset that the game would feature cell-shaded graphics, which make it look "kiddie." I for one believe that the graphics are amazing. For people that don't know, cell shading requires huge graphics processing power. All the lighting and effects are perfect. Link is amazing. The story is similar to previous Zelda titles; you have to save Princess Zelda. However, the writers began the story much differently. You learn more about the origins of Link, who is the "legendary hero". Also, while in previous games exploration and travel was mostly land based, in this world Link travels from island to island via boat. The only downpoint to the game is that it is not very challenging. After you get about 8-10 hearts, it is nearly impossible to die. However, it does have a few tough puzzles that I had trouble solving, and I am by no means or new to gaming. IGN.com voted this game the GameCube game of the year and GameStop.com voted it Game of the year across all systems. If you don't have a copy, it is definitely something you should pick up ASAP. It will keep you busy a good 30+ hours and more if you choose to complete the Nintendo Gallery and play it again with the new twists after you beat it the first time. Games like this are what make GameCube stand out.
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Just good graphics, the rest is very very POOR. Well, I made the mistake of purchasing this game without reading reviews first. The ONLY good thing about this game is the ENVIRONMENTAL GRAPHICS, all the rest is junk. Why I say this? Well, some of the reasons are that even that it has ARCADE mode, you first have to complete a whole Championship (and school mode), if you don't, you CAN'T play ARCADE, neither the Argentina and other tracks, you are limited to play only in 3 tracks!! That's UK, France and Italy, that's it for single player mode. The only multiplayer mode is VERSUS, the other option is also LOCKED. The car options are OK, you can choose from several cool looking cars, but BEWARE, they are JUST GOOD LOOKING, <<they SOUND and PERFORM identical>>, yes, there are no different engine sounds or a sense of change on performance. For example, if you drive a Subaru Impreza and then a Seat Ibiza, you will not notice ANY changes, just the color and the physical aspect of the cars. So, the final ratings from me (1 - 5 scale, 1 = Worst, 5 = Best): FUN = 2 GRAPHICS = 5 SOUND = 1 CAR SELECTION = 1 TRACK SELECTION = 2 PRICE VRS. FUN = 1 Rent it before you buy it, you'll se I'm not lying.
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I'm going to review each game separately. I bought each of these games separately when they were first released, and I liked them both fairly well. They both had their flaws, but then again what game doesn't? First I'll start with Legacy Of Goku DRAGONBALL Z: LEGACY OF GOKU This is the first in a series of three games for the GBA, and follows the storyline, from the Saiyan Saga to the Freiza Saga. The only twist is that instead of following the whole story, the game goes by Goku's perspective, hence the name. At the time of its release I was very disappointed with this fact, because they had already finished the Cell Games Saga. Other flaws in the game were soon apparent (e.g. you can only level up to LV 25). The graphics for this game (at the time) were the best they could be, but there are still a few problems with the looks of some attacks. First off all the energy attacks are yellow, when everyone, who knows anything about the show, knows that the Kamehameha is blue. Instead there's just a bold yellow line coming out of Goku's hands. It's not even shaped like anything either!! Then there's the weirdness of the Solar Flare. When you use this attack a series of big and small balls come out of Goku's hands accompanied by a zapping sound. The controls are as simple as they could be. Press L to switch between energy attacks, R to fly (note: this game is the only game in which you can fly at any time), A to Punch, and B for an energy attack. Holding B will gather energy into your attack, making it stronger. When you have gathered enough energy simply release B to attack. (secondary note: just keep your energy ball, since it's the only one that you can use from long distance, and because the other attacks don't do that much anyway, as far as I can tell without an enemy health meter.) Overall this game had the most flaws of all the three. At the time of release it was pretty cool, for die-hard fans of the anime, and manga series, but now it hardly stands the test of time. It had way too many side games, and even with them it was still too short. Again, and I can't stress this enough, FIX THE ENERGY ATTACKS!! For this individual game I would give it 3/5 stars. DRAGONBALL Z: LEGACY OF GOKU II This game was much better than the first. They fixed many of the first game's flaws, including the energy attacks problem, but with a new game comes a new set of flaws. First off the game is supposed to be the Legacy Of GOKU, but for this game you have a variety of characters including Piccolo, Trunks, Gohan, and Vegeta. More flaws later. The story now goes from just before the Trunks Saga to the end of the Cell Games Saga. I had kind of expected that since, they hadn't finished the Buu Sagas yet (They had hardly started). In this game you can also, for the first time turn Super Saiyan any time you want (or Super Namek), which in my book is a big plus. The grapics in this second game, are much improved from the first. As I said they fixed the energy attacks problem, for all the characters. You also now have a boss health meter, but you still have to guess and check for regular enemies. You'll get used to doing this though, because there are a few doors hidden throughout the game, that can only be accessed by a certain character at a certain level. Because of this you can level up faster, and there are more levels to go to. The controls of this game are almost identical to the first one, except that now R is your scouter, or map, which is usually useless. Each character plays exacly the same way, with the exception of their energy attacks. Of course each character has their own signiture energy attacks, plus one other attack for variety. Again you can turn Super Saiyan any time you want, so you now have a Super Saiyan meter at the side of your screen. You have to be careful when you're Super Saiyan though, because it drains your energy, so time is limited. Overall the game was much better than the first (probably since it was the first time Funimation worked with Atari), since it was longer, and more characters adds variety. There are still a fair amount of challenging side quests, but now you can ignore most of them. For this game I would give it a 4/5, there are still flaws but they are also easily ignored.
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Official Case good, but by no means great. This is the official case for the GBA and its pretty good. It has a padded compartment for the GBA itself and a small zippered pocket on the front flap. Its good points are its nice and compact, and its official. There are a couple of major downsides though. Its so small you can only fit in the Game Boy Advance and about 3 games! Theres NO room AT ALL for any link cables, AC adaptors, spare batteris, or lights. Its ok if you don't have any accesories and you only want to carry a couple of games with you, but if you want more than that you'll need a bigger, better and more functional one than this. I live in the UK and I have an HMV one which is very good but im not sure if you can get them in the US.
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This Game is Incredible. FIRST OFF THIS GAME HAS BEEN RENAMED PROJECT JUSTICE FOR ITS AMERICAN RELEASE. SOME OF YOU MIGHT KNOW IT BETTER AS RIVAL SCHOOLS III!!! IT IS THE BEST FIGHTING GAME OUT THE BARNONE, YOUVE NEVER SEEN ANYTHING LIKE IT. WHILE IVE ONLY PLAYED THE JAPANEESE VERSION IT IS MY UNDERSTANDING THAT THE AMERICAN VERSION IS EXACTLY THE SAME. I HIGH RECOMEND THIS GAME TO ANY SOULCALIBUR, BUSHIDO BLADE FANS WHO HAVE A LITTLE SENSE OF HUMOR. EACH CHARACTERIN THE GAME HAS A THEME, HENCH THEIR SPECIAL MOVES ARE A REFLECTION OF THAT. FOR EXAMPLE, THEIR IS A BASEBALL PLAYER WHO WHEN TAGED WITH ANOTHER FIGHTER WILL ENTER THE GAME UPON THE FIGHT DOING A CERTAIN MOVE AND HIT THE OPPONENT 20 FREAKIN FEET. YOU ALWAYS SELCT THREE FIGHTERS TO A TEAM AND THEIR A OVER 30 FIGHTERS ONCE YOU UNLOCK ALL OF THEM. UNFORTUNETELY OR FORTUNETELY DEPENDING ON HOW YOU LOOK AT IT, YOU WILL SOMETIMES HAVE TO FIGHT OPPONENTS WHO YOU HAVENT UNLOCKED YET, THEY TEND TO BE MORE DIFFICULT.ANYWAY THIS GAME IS GREAT AND NEVER LOOSES ITS FUN, THEIR ARE SO MANY WAYS TO PLAY. TRADITIONAL ARCADE MODE, STORY MODE, FREE MORE(UNLIMTED CONTINUES), TOURNEMENT, AND IT IS THE FIRST FIGHTING GAME WITH LEAGUE PLAY. INCREDIBLE IS ALL I CAN SAY!!!!!!!!
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Game had action but too easy. Legend of Mana is one the game that ends relativley fast. Out of all the Mana series games I have played its was not up there on the top. Heres my pros and cons about the game: Pros: Easy to learn battle system Lots of weapons and the ways you can forge them Is a fun game while on the road Many puzzles to solve Cons: The game was too short Since the game was easy to learn and play, you can finish relatively quick The story was pretty lame too Overall, I do reccomend it even though I'm not particulary fond of it. It was fun and you can collect and make stuff such as weapons. If you want a gameboy long and challenging try final fantasy tactics advance which I also reccomend.
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GameBoy Advance SP - Now THIS is What I'm Talking About. Let's go over the bad stuff about the GameBoy Advance SP. Now lets go over the good stuff. The backlight helps a lot when you're in an area with little or no light at all, perfect for children who has to go to bed but are not tired enough to go to sleep. They can sneak an SP in their bed and play all their favorite GameBoy, GameBoy Color, and GameBoy Advance games in the dark. It's also perfect when you're traveling on the road, so you can see what you're doing. The rechargable battery saves you money on annoying batteries that you would normally buy with any other GameBoy system. You can even charge while you're playing, and that's pretty awesome. The AC plug-in prongs fold in so that when you're traveling, they don't bend over, which is totally cool. The battery life is long, so you don't have to worry about the batteries for too much. All in all, an excellent product from nintendo
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Finaly, Mario Party on the cube. Ah, finally Mario party is back, and all freshened up and new for the game cube. But what really makes this any better than the previous games in the series? Some would agree that a game gets old by the 4th sequel if it's still the same generally gameplay, but I'm not one of those people. In my opinion, Mario Party 4 is new in many ways. For one thing it has a great assortment of new and creative mini games, all of witch are fun and different. Also it has a lot of cool features like large and small mushrooms, (Large allow you to trample you opponents for coins, wile small allows you to gain access to special paths.) While I have not yet played it I have played the prequels, therefore having a feel for the generally gameplay. And after reading many reviews and watching many gameplay movies I can get a good feel of how this game will be. If you are a fan of Mario party I would defiantly suggest this game. If you have a few friends over one night, I would suggest you at least rent it and give it a try. Overall, I believe this game will be quite good, and a great asset at small parties. My overall rating of the game would be an 8.5 I hope my review was helpful.
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Game Gear is the Best Bang for the Buck. My children and I have game gear, gameboy, gameboy color, and gameboy advance. The favorate of EVERYONE is gamegear! It doesn't matter how sharp gameboy advance graphics are, it does no good if you cannot see them! The game gear system is by far the easiest to see portable gaming system. The price of the "Core" system is now only about $ amount. Many "new in box" games are under $ amount, and a multitude of used games are available on the web, including EBay, for under $ amount including shipping. For the price of a gameboy advance system and one game, you can get a game gear system and 10 games! As mentioned by other reviewers, the only downside to game gear is that it does take 6 batteries, and the batteries last only about 2-4 hours. If you purchase game gear, also buy rechargable batteries or battery pack, and purchase an AC power cord for use at home. In the world of portable game systems, game gear is truely the biggest "Bang for the buck!"
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Old game brings back great memories. I haven't played this game for a long time but I remember it clearly. You have a story mode to complete with up to four team members. You control each member. But the best part about the campaign is that you can actually have 4 real players control the 4 squad members. You get a real assortement of weapons and have to blow your way through tanks, heavy defenses, and of course lots of terroist. I would give the graphics a pretty good review from that time. They don't burn your eyes out. Then the gameplay is exciting but choose your human players carefully. You don't want to get separated. And if one member is injured he will eventually die. But you have a limited time to heal partners so stay close! But overall this is a really good game that you should buy. I had fun when i rented it 5 years ago now. And now its 5 years later and im getting it again for real! :)
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A pleasantly innovative game. This game is very innovative. It is from Capcom, and feels like a mixture of Devil May Cry and Resident Evil, set in a generic space theme. The graphics are excellent. The game is third person, meaning you can see yuor character. She is animated in great detail, as well are all the enimies. I only have one complaint about the graphics: the indoor levels look way too much the same, and they make up over half the game. Sound effect are good, but the music is adequate. Controls are very fluid, but the setup could use some work. The whole game is very fast. A lot of moves are available, such as running as walls, jumping high, and even Matrix-style dives sideways, but no slow-motion. You control your play with the analog sitck, but it uses a Resident-Evil stye setup. Pushing left or right will turn your character, you have to push forward to move her. Pushing down will turn your character completely around. However, this is much easier than in Resident Evil. First, your character runs, instead of walking slowly. Also, the camera is excellent, and will turn to behind your character when you start moving. The game is about 12-13 hours long, and is only on 1 disc. However, it is good enough to replay. There levels are exciting, with a focus on action over storyline and puzzles. It is not perfect, but this Gamecube exclusive is still worth playing. I really enjoyed it, and this could definately become a major series for Capcom.
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Gravity is the law - obey or die. This game is still one of the hottest titles for the Sega Genesis. The trick here is to use the force of gravity to your advantage in order to conserve fuel. In the first six missions of the game in addition to completing the objectives, you need to collect a sub module to proceed to the next one. You need all six sub modules to equip your ship for underwater exploration in missions 7,8 & 9. In the final mission you must defeat Svin, the alien leader to achieve victory. If you succeed in completing the game in easy and normal level,(which are difficult enough) hard level is going to give you the most challenging time of your life. If you do well with Genesis games like Bio Hazard Battle, this one is for you.
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Short and sweet. What do you get when you cross Zelda, Splinter Cell, a kung-fu movie, and The Matrix? Aparently an awesome game. Beyond Good and Evil takes the best of every genre, even racing and gambling, and crams them into one neat little package. Pros: 1) Fluid combat system: pull off combos and quickly fight off enemies that surrond you, rather than slowly engaging them one by one by "targeting them" (as in Zelda). 2) Enough facets to the game that any gamer can find an aspect they like. For instance, players can take the offensive against gaurds, or stealthily sneak by them. 3) Work in unison with an accomplice: NPC's (non-player charecter) not only help you through dungeons, allowing for original puzzles that add the aspect of team work to the mix, but also fight alongside you. 4) As far as games go, the plot to this one is up there with my favorites. Atleast three great twists in this one. Con: 1) It took me three days to beat this game (probably because I was so addicted to it). For $20, thats fine by me. 4 stars: Great adventure/photography/stealth/futuristic/vehicle ... you get the point. Solid plot, solid fight engine, solid game. Short and sweet.
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Complex gameplay, endless customization, gorgeous city - I want to live here. Of the early NFS games, this one is the clear winner for those who love to customize and tune cars, as well as those of us who like to free roam and explore without being hassled by pursuits. The gorgeously-drawn and diverse city environments yield continuing discoveries, and the serious player who goes deep into this game will enjoy hydraulic jumping to peek beyond walls, finding ways around race barriers to explore new areas, and increasing your skills to become proficient at each type of race. It's easy to get "stuck" on one level of this game and end up driving around in frustration because there are no more races to do, but Start/Jump to Garage/World Map should help you find one or more undone races to attempt. There are five levels, and Coal Harbor West is worth the wait. Keep in mind this game has several aspects to it - you must visit all the shops and win races to unlock items and customize your car, and you must customize your car to increase your points, so that you can get magazine and DVD covers, to increase your reputation. Only then will you be offered sponsorships. You must fulfill the terms of a sponsorship to advance to the next level and unlock the next area. Then you can visit its shops, unlock more items, etc. Most importantly (and this is somehow omitted from all the instructions they display while things load), you MUST race all the "outruns" on a level before you finish its races and advance, or there will be some items that you can't ever unlock. Hope this helps. After beating Most Wanted and Carbon, I came back to Underground 2, and I never want to leave.
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Interesting Buy. I used to have one of these when I was about 10. I'm 16 now. But, my point is that it's really cool you can take pictures with your Gameboy Color or Gameboy Advance. The downsides are that there is no flash on the camera, and the pictures aren't in color. Plus, it's not really an actual game, so young players might get bored easily with it. The camera is cool; it can swivel around. The downside about that is that young players might accidently twist it off completely, or just damage it out of frustration. The lens can be cleaned with eyeglass cleaner and a soft cloth, preferably the kind you get with your glasses at the eye doctor's office. A young kid could poke a pencil inside and penetrate the lens. My final thought is that is very interesting, very fun, but I would not recommend you to buy this for children under the ages of 8.
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Very Stylish. I think this is great! I have the GBA SP and I love it, but it's hard to put in my small purse. Also as a mother of two I sometimes feel foolish with the SP and so don't use it as much as I would like, but the micro is sleek and stylish. I love the ladybuf face plate. The screens picture is much brighter and sharper than the SP and I don't mind at all that the sceen size is smaller. It's just so darn cute! Now my kids want one too, althought ther not getting one. It's just for mom. I recommed it for anyone looking for something smaller and stylish. Although I would worry about durability with children, but for adult/teens it's a good buy.
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ADDICTIVE. My little brother owns nearly every gaming system possible...while at my mom's house one day I decided I was going to play one of his games out of boredom...Animal Crossing just happened to be in his gamecube so I gave it a try! Talk about an addictive game!! You get to name your town and pick which house you want to live in out of 4 that are for sale...then you work at the local store to pay off your debt...after it's paid off you can continue expanding your house by taking out loan's from the store owner...however you do have to find other ways to make money b/c you only work for him to pay off the initial house debt...but you can go around and interact with all of the animals that live in the town...if you do work for them they will give you items in return if you don't want them you can sell them and make money...since it is on a real time clock they have holidays and the seasons change...they even have community events that you can get involved in...for example everyone gathers for the harvest moon and this summer they had an aerobics class for a couple of weeks...it's just a fun game...I would highly recommend it to people of all ages...AWESOME!!!
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Best Sonic game ever? It's possible. When the Dreamcast tanked in 2001, I was shocked and worried that I'd never get to play the 128-bit games that I'd been wanting to for so long, among them Sonic Adventure and its sequel. Fortunately (or unfortunately, depending how you look at it), everyone's favorite hedgehog found a new home at Nintendo, where his popular Dreamcast games would be re-released for the pleasure of those of us who hadn't gotten our hands on Sega's last console. Sonic Adventure 2 was the first DC game to be converted over to the GameCube, with enhanced graphics, bonus mini-games, and an all-new 2-player battle mode. Sonic Adventure 2 Battle rightfully deserves all the credit it has gotten. Here's a basic rundown of the game: -Two new playable characters are introduced. Shadow the Hedgehog, the ultimate life form, created by Professor Gerald Robotnik (Dr. Robotnik's grandfather), can use a little thing called Chaos Control to temporarily freeze time. Rouge the Bat, a government spy and persistent treasure hunter, can glide through the air and dig into the ground to find whatever she is looking for. -Play as either the Hero side (Sonic, Tails, and Knuckles) and save the world or the Dark side (Dr. Robotnik, Shadow, and Rouge) and take over the world. -Stages alternate between characters with three different types of stages. There's the classic run to the goal ring as fast as possible for Sonic and Shadow, treasure hunting missions for Knuckles and Rouge, and lock on and shoot stages for Tails and Robotnik. -Various level-up items for each character scattered throughout the stages. -Between levels, if you find a blue box with a Chao key, you can go to the Chao garden and raise your own Chao. Also race your Chao, take it to Chao Karate, and drop it off at Chao kindergarten to learn various lessons. (To me, the Chao serve no purpose to the game except to add a few emblems you need to collect.) -Speaking of emblems, there are 180 in the entire game (five for each of the 31 action stages, an extra emblem for each side of the story completed, an extra emblem for each character which receives all A ranks in their stages, and a few for Chao races and karate.) -16 stages for the Hero Side, 14 for the Dark Side, and one gigantic Last Level in which each of the six characters must perform certain tasks to complete the mission. -A fun Kart Racing mini-game that can be unlocked very easily (I won't tell you how, you can figure it out for yourself). -A cool 2-player battle mode in which you can fight your buddies head-to head in shooting, treasure hunting, run to the finish, Kart Racing, and Chao Racing and karate. Extra characters available for these games are Amy, Metal Sonic, Tikal, Chaos Zero, Chao Walker, and Dark Chao Walker. -Upon collecting all 180 emblems, you will unlock one final bonus level that will be sure to please hardcore old school gamers (like myself). If you want to spoil it for yourself and find out what it is, read someone else's review. Well, those are some of the pros. Here are the negatives: -A very, very, VERY BAD camera that can easily get stuck behind walls or other large objects, obstructing the view of your character and sometimes leading to certain death. You can change the camera angle when standing still, but after even the slightest move it will return to the default position. -The treasure hunting levels can often be long, tedious, and frustrating, especially when you are close to something but just can't quite figure out where exactly it is. -Shadow only gets four action stages, compared to five for everyone else (Sonic gets six). -Getting A rankings for certain stages is quite difficult, sometimes even impossible. You just need to practice to get really good at this thing. All in all, this game is a breath of fresh air, something I've been waiting for since Sonic 3 and Knuckles. To see Sonic in 3-D is truly wonderful, and this game gives the entire cast the chance to shine like never before. This is a must-have for any Sonic fan.
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Very good. This game is similar to the old Mike Tyson Punch Out. It's a little hard at first, but after a while you get the technique down and you can win. Use your jabs a lot, watching your stamina meeter (green one) and remember to cover up/dodge the punches when your stamina is low. Save the upper cuts for when you really need to put the opponent away. I scored a KO in the first round once, which is pretty tough to do (there was 1 second left). The computer players have special moves (while you don't, just like MTPO) and you need to cover up or duck from those moves to win against the tougher opponents. It would get 5 stars if there was more depth to the game and the opponents were more real, they look more like cartoon characters than boxers. I also wish they let you pick the type of character you can be (you are white with green hair).
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Animal Crossing- A Second Life Part2. I wrote a review before and I see I gave great info and people enjoyed it. In this second review I will writ more. Animal Crossing is almost here (here in some states). I have reserved my copy and I'm getting it tommorrow. This game is the greatest. I seen some clips,pics, and some videos and it's supreme. This time I found out you can donate fossils to the local museum. If you don't want it in your house or don't want to sell it Blather( a penguin) in the museum will except your kind donations. Also some rare fish or painting or foot prints are great to. Also Tom Nook the raccoon who makes you work for him and sell you things in his general store will make his store bigger and bigger when you buy stuff from his store or when he is sold out. Also buy great items in a catalog in his store and you will recieve your item in the mail. If you want more info you can e-mail me but I'll post it soon or later. See ya with more info. If you want to know more see my other review in this same area at Animal Crossing Customre Reviews.
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The first RTS. The first real-time strategy game ever! The game basically deals with two armies, the red and blue, locked in a civil war to destroy one another. The war is fought over terrains ranging from sand dunes to a futuristic city, from steaming jungles to an underground network of caves. Your arsenal consists of infantry in full-environmental armor to massive TAX-52 tanks and SAM-42 missile launchers. As you progress over the terrain, you take-over factories, while trying to defend your base, and destroy your opponents. The main unit you control is a transforming mech which can land and transform into an armored soldier or remain in the air as a jet fighter or an air carrier. The game limits you you to a maximum of fifty units, so build carefully, as the troops can be expensive at times. Each stage of the game consists of four difficulties listed A through D, for a grand total of thrity-two games set in eight stages, with A being the easiest and D being the toughest. The game itself is set in an overhead, bird's-eye view. The graphics are very good and clear, allowing you to see the details very well, even on a small-screen TV. Asdie from what you can see on-screen, you are also given a radar to detect any nearby enemy units, as well as your own. So what are some drawbacks? Aside from the occasional lag when the screen displays multiple units of thirty or more, one of the big disadvantages was the fact that you had to purchase commands for units. The AI wasn't so great at times, that it is quite common for many unitsa to be trapped behind simple obstacles. All units outside of infantry and supply trucks require fuel, so if a vehicle was stuck, you can expect it to run out of fuel soon. This can be tedious if you are unaware of the unit's fate, as you must now search for it and it reduces the number of units avaliable to you. You could also only issue out commands one at a time, which severely limited the ability to attack your opponent in large forces at times. One reason, being units can get trapped as described as above. Two being the need to purchase commands could severely limit your offensive if you are low on cash. And third being some faster units would outpace your slower units, which gives your opponent time to form a defense or to attack your forces on their own. Still this game is a classic, and its a shame it was never updated to the future Sega consoles.
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Wrestling at its very best. Fire Pro Wrestling 2 is just awesome. It is the game all wrestling fans have wished for. **PROS** The game has 200 wrestlers, as well as the ability for you to create your own wrestlers (you can save up to 75) You can also create your own wrestling promotion and add or trade wrestlers to it. Why is this game so great? You have wrestlers from WWE, WCW, ECW, FMW, AJPW, NJPW, and many more Japanese promotions. Not only that, you also have a wide variety of shoot fighters from PRIDE to Ultimate Fighting. There are various match types including Hardcore, Deathmatch, 2/3 Falls, Gruesome, BattleRoyal, and more. No matter who your favorite wrestler is you can find him in this game, if not, you can MAKE him!!Once you get the hang of this game you will have nothing but fun and this will be the only game you will play for a long, long time. This game is better than those on PS2 and N64 in many aspects. **CONS** The game has a steep learning curve. At first, you will find yourself getting beat by the sorriest of wrestlers. Practice in the Dojo and you will get better. I owned Fire Pro 1 before this one and I never played it until I got part 2 because I got into it and took the time to learn it. After you get the hang of it you will love it. Another con is that you start of with 10 wrestlers, you earn more as you play the Ironman Road, BUT, you can use a cheat code to activate all 200 wrestlers from the get go. Also, all of the wrestlers are under fake names due to licensing issues, BUT you can change the fake names to their real names. **This game is suberb, it is well worth getting it, easily the best GBA wrestling game, even better than some of the next generation wrestling games. If you love wrestling in general whether it be Puroresu, American, Lucha Libre, Shootfighting, or Extreme Wrestling, this has it all in one package. You GOTTA love that!!!
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Much Better than earlier games. I had a 2003 version of this game. While I liked it, it didn't play well on my gamecube. So much for used games. I recently bought this one new and I've enjoyed it immensly. The graphics are excellent, better than before and the play is smooth and reliable. The franchise mode is well done and easy to navigate as it is true on almost any EA sports game. I even enjoy the total simulation and coach mode if you don't want to play every aspect of a game. My only fault is with the historical teams. Like all the earlier Madden games, I wish that they would use the actual names of the players on the historical teams. Calling Bart Starr quarterback #9 is a little lame. MVP Baseball calls historcal players by their real names, why can't they get the research right and do the same? But over all, a great game and worth the price.
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Worst mario game ever? Perhaps so. In my mind, there are two games that contend for the title of worst mario game ever, Super mario bros. 2 and the game I am reviewing. But since super mario 2 was just a bizarre japanese game with mario characters pasted in, this game could take the no. 1 spot easily. Story:1/10 This could have been so much more. After years of the same mario storyline over and over, it seemed at the beginning of this game that they were going to take a different route. I was wrong. Dress it up any way you like, princess peach STILL gets kidnapped and mario saves her and whups bowser. On the same note, it is time for a new villan as well. Graphics:5/10 Not a big boost from mario 64 really. Of course, everything is much smoother, and the textures are much better. Controls:7/10 Mario has the same moves from mario 64, nothing much different. Everything works well enough. Difficulty:2/10 Not low for low difficulty, but for high difficulty. I love a difficult game, but this one goes about it all the wrong ways. A game should not be difficult because of bouts with the immovable camera. Also, the platform stages can give anyone headaches. This is so similar to mario 64 that I almost have to believe that this was once in development for the nintendo 64, then ported over to the gamecube. Considering this game is so poor in the areas of originality and the lack of any improvment AT ALL in camera angles from mario 64 lead me to think that this might have been an early test sequel to mario 64 on the nintendo 64 but then perhaps scrapped, then ressurected later on the gamecube. I think its very well possible.
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A major step up in graphics, a major step down in gameplay. I LOVE Metroid. I hated Metroid 1 because it was too difficult, but I thoroughly enjoyed Metroid ][ because of the new abilities and the decreased difficulty (the game is now medium difficulty). The Spider Ball was unique and an excellent addition to the Metroid series that never made it back until Prime, where it was severely limited in its use. The Space Jump has continued on through the entire series, and I was sorely disappointed to see it so limited in Prime. I loved Super Metroid's ability to combine beams and turn off certain power-ups, but that never became a tradition. Even though beams are combined in Fusion and Zero Mission, they fail to even think of programming combinable beams for Prime. The Screw Attack won't be making it into Prime and we have to wait for it's limited return in Prime 2 where they FINALLY introduce wall-jumping, which Samus didn't learn until Super Metroid from the Etecoons on Zebes. However, all of these faults do not even possibly compare to the lack of Speed Boosting in Prime MUCH LESS THE ANGER THAT ENVELOPS ME WHEN I THINK ABOUT HOW SHINESPARKING HASN'T BEEN IMPLEMENTED. IT'S BECOME A STAPLE OF METROID'S GAMEPLAY SINCE SUPER AND THEY FAIL TO IMPLEMENT IT......... ... ... ...idiots. They could easily do it, but Retro doesn't want to. Anyways, I still think even with all its flaws that it honestly IS the best game on Gamecube and every Gamecube owner should outright buy it if they haven't already. Even with what it lacks from the series, it still is enjoyable since it retains the power-up hunting gameplay that made the rest of the Metroid series so addictive. The only other game like this on Gamecube is Wind Waker, which was thoroughly enjoyable, especially if you're into Zelda.
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highly reccomended if you can find for a fair price. These cables are, without a doubt, the only way to play a gamecube in my opinion. They are extremely rare and expensive and you can blame nintendo for always engineering their systems on a budget! The reason they are so expensive is because they cannot be replicated by any third party companies. The reason why they cannot be replicated is because inside the base of the connector there is a DAC (digital to analog converter)chip with a tiny integrated circut. What this chip does is take the gamecube's digital signal and convert it to analog signal that your tv can process via component connections. Once again you can blame nintendo for not embedding this chip on the gamecubes motherboard from the start! They say that nintendo did this because at the time there was still no wide support for hd and progressive scan tvs and because of that it did not financially pencil out. But japan has always been at least 4 or 5 years ahead of everyone else, technologically speaking. That being said, they already had progressive scan if not hdtvs so it really dissapoints me that they did not support progressive scan on the gamecube more. It would have at least made the system more competative with the xbox and ps2, whose component cables were and still are readily accessible and very cheap. Why? because unlike the gamecube that needs the DAC chip, the xbox and ps2 natively ouput analog progressive scan so the actual cables were just as cheap to manufacture as the regular AV ones. Anyways.. Are these cables worth it? YES. For me, I traded in my wii(backwards compatible with gamecube) for a wii U which is not backwards compatible, leaving me no way to play my gamecube games which I like way more than most of the wii games in the first place. I saw this cable at a local swapmeet for $5.00 and just about s*** myself when I saw it! I immediately picked it up and bought a used gamecube for $30 with a couple wavebird wireless controllers. If I diddnt find the cables there, I can honestly say that I would have gotten them from amazon or ebay even though they cost more than a wii itself! The sellers on this site are asking way way too much for them and would probably actually sell them (as well as some of their other items) if theyd drop the price at least %25! Come on! Ive seen some sellers hold on to their products for years because nobody will pay their retartedly high prices! Definately get these if you can find them cheaper or can afford them from amazon! Your gamecube deserves it.. Resident Evil 4 and all the mario games never looked so good! Im serious.
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Great game. This is one of the best games I have played in a while. The graphics are superb as is the storyline. Very challenging puzzles and top notch cut scenes make it a high quality and fun game to play. My only gripe with the game however, the reason I gave it only 4 of 5 stars, is that the save feature is really lacking. You have to find statues that serve as save points to save the game. I have no problem with this style of saving the game. The problem is ,however, that the statues are few and far between, so it gets really annoying when you're forced to go through a long period without being able to save and then you get killed and have to go all the way back to the previous save point again. In short, the save feature was poorly applied in this game. Other than that, it's an excellent game and well worth the money.
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Great, but, sadly, Miyomoto did not direct this one. Okey, this game is great, but since when does Shigeru Miyamoto-san (no I'm not trying to act like I know japanese, but Mr. Miyamoto disserves to be treated with respect) not direct Mario Game, MARIO WAS HIS IDEA. That's why this got 4 stars instead of 5. Now, onto the game. Graphics 9/10 Great graphics, fantastic water effects, When Mario steps in goo (you'll find out about that when you play, I make it a point not to give away the stroy, just to review it.) the goo will stay on you, untill you get wet or shake it off of course. You'll also leave footprints, and when you slide in it, the goo will cover any part of your body that touches it, it's funny seeing mario with green and yellow stuff all over his face. Sound 8/10 Fantastic, the opening scene has full voice acting, a first for mario games, a very tropicle soundtrack. You can even hear the wave hitting the beach. Just Amazing How Far Technolegy has brought us since the little beeps of the first mario game. Replay Value 10/10 There are 120 shine sprites to collect. And in order to get them all you must but 24 of them by finding 240 blue coins(10 blue coins each) No easy task, this will take months to acomplish even for veteran gamers. Mainly because there are ONLY 240 blue coins in the whole game, some are easy to find others just to hard. I suggest buying a Player's Guide, Which I am Usually Against Doing Overall 9/10 Great Game. Graet Graphis. Great Sound. Great Replay Value. But One Of My Favorite Things Is the return of Yoshi. And Mario's shirt is short-sleeved. For 20 years he's worn that old longsleeved shirt (most people don't know that his overalls used to be red with a blue shirt).Also, when you get 30 stars, you can go to this guy on the beach (he's also in most of the levels) And, he'll give you sunglasses. Most of all they darken the screen somewhat (which is good this game is way to bright) Ounce you beat the last boss (my lips are sealed) You can go to him for a hawaiin t-shirt (it's not really hawaiin, more like delfinoin because it has shine sprites not flowers). BUY THIS GAME NOW!!!
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A very good gaming machine, but with a few flaws. After owning a GBA, GBA SP and GB Micro, I can honestly say that the GB Micro is the best of the three. Yes, it's small, but it's still comfortable to hold. You can customize it with different faceplates, and it's very durable, as it's made out of metal instead of plastic. However, there are a few flaws. Because the unit is so small, many of the sliding switches feel flimsy, such as the power switch. Also, unlike all the other systems in the GBA line, the Micro isn't backwards compatible. It can only play the 300+ GBA games available on the market. Overall, the GB Micro is well worth the $80 if you want a very chic gaming system, and don't have a huge library of games.
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This Game Broke My Heart. It COULD have been great!! This Game is worth the trouble. (but it will also take out a huge chunk of your life.) Below may contain spoilers for some people and fair warning to others. Decide which you are before continueing. I have to begin by admitting that I this is really the first game that held my attention to the end. These games usually bore me but there isn't that much out there that appeals to a girl. I also did not play the other games that are mentioned in these reviews. I am first going to complain about the game and then tell you why it is worth buying. First of all, I would never want any teenage girl of mine to play it. She might subconciously pick up the idea that she should expect and accept this kind of treatment in life. (I hope that isn't the idea!) If you aren't in the know already, If you don't like any of the three choices for husband.. and if you refuse the really lame excuse for a proposal at the end of the first year..(Usually Rock cause he likes everybody.) The game ends! Without warning except an inadequate one tucked into the documentation. No matter HOW successful you have made the farm in that year you get kicked off without your horse, without anything but the backpack you wore in. End of story, no do-overs unless you were wise enough to keep another game saved before that point. (To be fair, I hear the male version does the same things.) I tried again and married Marlin.. just because he seemed the least annoying of the three dreamboats. To do this, you have to pursue HIM.. showering him with gifts even though he is obviously in love with another woman. You are cute, a hard worker and have your own farm.. but you cannot change this. He will not notice you till you buy his attention with lots of gifts. He treats you a little better after you bribe him, choose the most ingratiating option every time he asks you something and then propose to him. He grudgingly accepts. (SO romantic!) After you are married, he even says a couple of sweet things.. (About what a hard worker you are!) but can be suddenly insulting no matter how well you cook or how perfectly you keep the farm or how sweetly you treat him. You can't change this. ( If you marry him.. don't go to the Fall Festival. He will humiliate you in public. You have been warned.) It is suggested that he works on the farm.. but he doesn't do anything really but wander around looking morose and complaining how he can't help. If he ever feeds or waters anything, I never noticed it. The child that you have after you have done all this you better enjoy while he is a cute little baby...(I'm wif mommy!) cause that is the most fun he ever is. I understand that if you cuddle and play with him enough at that stage then the next chapter when he is a little boy he will treat you better, and the one after that when he is a teenager.. he gives you the minimum of static. The strange thing I noticed, is that although (Unlike your husband) you are given a button to push to give him a hug. Every time you do he tells you in no uncertain terms and often rudely to stop it. I was fully expecting and looking forward to the chapter when he is grown and presumably has attained a tiny bit of maturity and can accept an occasional hug from his hard working mother.. in VAIN! He NEVER wants you to show affection to him again. Except, like his father, he will accept gifts on occasion.. if you find something he likes and approach him when he is in the mood. At least he helps out a little bit in a real way.. but mostly he moons around. You can't change any of that either. The game ends when you die. Presumably, you dropped dead from hard work. Your husband, unsurprisingly, lives on to enjoy his grandchildren. He is in good shape because he never did any work. If this sounds like fun to you.. GO for it! You are gonna love this game. The cut scenes that you trigger by going somewhere at the right time are sometimes funny.. but usually they are rather.. pointless and kind of weird. I attribute most of this to bad translations from the Japanese or maybe some cultural differences that don't carry over. But they often leave you scratching your head and saying.. "huh?" My virtual son said a few really strange things. The most perplexing is when as a grown man he sometimes looked at my virtual self with this strange expression that I don't remember seeing any other time on his face.. he is blushing furiously and he says.. "You should start thinking about learning the joys of being a woman! well, maybe." What the heck does that mean? Even taking into consideration bad translations and culture differences.. I can't imagine this is an appropriate thing for a man to say to his mother. Anyway, the reason that I recommend this game is that it is incredibly beautiful. Your farm overlooks the ocean, is near a magic wood and a lovely waterfall where you can dig for an archeologist. (in your copious spare time between feeding and caring for cows, watering the crops and trying to get enough sleep.) The wind and weather change from day to day. The grass in your field blows with the breeze.. the shadows change as the sun comes up and there is a beautiful sunset that you should take time to watch. The seasons change.. the trees turn color and lose their leaves in winter.. The moon changes phases and moves across the sky (Even casting a moving moonshadow if it is full enough.) The stars come out and change, clouds drift overhead bringing rainstorms and snowstorms and the ocean and surf is lovely and peaceful. You can ride your horse on the beach (I wish it had been a longer one) and there is even a little jump course set up. I thought the background style fit the characters very well and was a work of art in itself. The animals are lots of fun to care for and manage.. (And the sequence when the helper gives the cow the "Miracle Potion" so she will have a calf is very funny.. not terribly misleading but not informative either.) I enjoyed this game despite the terrible and rather depressingly thankless relationship with boyfriend, husband and child. If the people who wrote this game could write a halfway decent little romance this would do better I think. (HIRE somebody!) And give this poor girl more and better choices then a hippie, a lazy playboy, and an introverted jerk! Play the game anyway. It's really pretty and amusing.
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well, I don't know. While the product I had received is indeed a GameCube controller, it does not match the pictures depicted for the product or give any indication that it is a licensed Nintendo product. First it had not come in any sort of box but was instead wrapped in a sort of loose packaging material, and has no Nintendo marker on the controller. While it works, the controller stick is stiff and has no dead-zone or analog signal for movement, so when playing it will immediately go from 0 to 100% allowing for no fine movement ( im unable to walk in smash bros and its near impossible to use any tilt attacks). So while i can say that it IS a GameCube controller im kind of disappointed in the product workmanship and that the description for the product was supposed to be a licensed nintendo controller and what i got was a cheaply made 3rd party brand.
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Don't expect too much. If you are a big fan of Smugglers Run for the PS2 and I am, don't expect the GBA version to be even close. The idea of the game is the same, but the graphics are choppy and weak. Colliding with other cars and items such as trees and rocks ruin the experience by making you lose total control or making you come to a complete stop. I was especially disappointed with how easy this game was to complete, there really was no challenge at all. There is no option to complete against other drivers, and the whole Smugglers Run feel is just not there. I would suggest somehow renting or borrowing this game before you buy to make sure it is what you want.
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Poor Port to the GBA. River City Ransom for the NES was a classic game. However, the port to GBA brought no effort into making this game better or functional for a handheld. Atlus Software looked to cash in on a popular title and spent the minimal effort necessary to create this cartridge. I'm not going to criticize what RCR is as a game. But here's what I think you should be aware of before purchasing the GBA version. - Poor menus. The game immediately begins with two choices, "Story" and "Manage Data." The Manage Data option doesn't even allow you to load a game...you first need to begin a new game and then load. I'd think this could have been improved. - Screen errors. The game plays in sort of a letterbox mode, but your computer partner and opponents are able to appear below this black bar, and run around offscreen. I believe I remember this bug from the original, but it shouldn't have made it into this updated version. - Dual-button jump. The GBA has 4 buttons A,B,L,R like the SNES...so I can't understand why I still need to push AB at the same time to jump. L and R aren't even used during actual gameplay. The GBA form makes dual-button moves trickier than a NES controller, and I wish Atlus would have considered that. I do enjoy River City Ransom as a game, but the presentation and delivery makes me reconsider this purchase. It's sad to see developers offering no effort in the delivery of a title like this, instead choosing to sell the name and hope to cash in with fans.
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Great Game! Much More Than I Had Expected. This game was purchased for our son who is in the 3-4 age group. He is a big fan of SpongeBob. The game has areas where he can play without many problems, but there are many areas where he needs assistance from his father. The game is rather detailed and has several levels. Once you are done with an area and begin to think this is the end, another area is found. You get to play other characters throughout the game and interact with other characters. We play this on our Wii and our son really enjoys it even though he isn't playing it by himself completely. I'd recommend this to children who are a little older, otherwise you'll be playing it as well.
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c'mon. True Crime is by far the worst Grand Theft Auto Copy. The bosses are ridiculasly hard. And the loading on the nitendo gamecube takes for ever, it would be understandable if it was for ps2, but for gamecube,.....its a mystery. This game has a terrible story and a terrible gameplay. The graphics are pretty cool for gamecube, but that still doesn't make up for the terribleness this game brings. I'll give activision credit for in the beggining I was addicted, but as the game kept going on I realized, this game sucks. Do not think of buying it. I would have gave this one star, but I like the graphics, and an extra star because some of it is fun being a cop and arresting people. Seriously, do not play this. If you are thinking of buying this don't waste your money. Do what I do and rent games before you buy them. But your just wasting time.
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DA BOMB. Does who says this game suck are @$$holes. You bulls**t. This rocks. The graphics are the best of all! Hey I know the amount of air you get by doing tricks is hard, but I'll list it for you. It's from lowest to highest. Key: GD= good landing, BD= bad landing TCS= tilt the control Stick Rank Air How to get: C 20 Any amount of tricks but BD R 30 Perform 1 trick and GD H 40 Perform 3 tricks by TCS right HH 45 Perform 2-3 tricks S 50 Perform 3 tricks TCS Straight SS 60 Perform 3-5 tricks X 100 Perform 5+ tricks As you can see, these are the trick ranking. So buy this game. It's the best. Those who rated 4-5, you're the best, those who rated it 1-3, you're jackas*es. Have fun and hope you find this review helpful! P.S Study the ranking chart PP.S I hate part of the story mode
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Fun at first, but beware: it gets boring. I first rented this game and soon thought that I needed to have it. So I bought it and played it as a substitute for The Sims (it had not yet been released for Gamecube) and for the two weeks or so of game time I was pretty much entertained. I enjoyed having my own house, trying to work off my debt and meeting people throughout the neighborhood. But unfortunately, the fun wore off quickly. So I found myself repeating task and finding items that I had already acquired. And money (or Bells in the game) is pretty easy to come by so I didn't feel like I was struggling to have to get money or find objects to sell. Some people might like the open-end-ness of the game attractive and I suppose it is to a point. But after a while I just want to complete the game and that is impossible for Animal Crossing. However, I would recommend this game for younger players, ages 5 and up because the premise of the game is fun and the controls are easy to master. If you don't have little kids in your house, avoid Animal Crossing.
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A gaming revolution. The DC version of PSO was one of the best online games of my entire gaming career. It makes me sad to think how great the game could have been if cheating was never present. Yet, even with the cheating I play this game like I did from day one. Im eagerly awaiting the GC version because Im thrilled with all the new features. I know you know all the obvious changes but heres some you may not know: The lobbies have been all designed different, if you go to PSO world you can see a pic. of a lobby with water fountains in them. Also the information board (Was also in DC version) now lets you actually POST messages to other players...For instance..if you wanted someone to join your clan you could advertise it over the information boards, cool huh? I hope that Sega really trys to make cheating as slim as possible for the GC, if they do then i guarantee all of you reading this that PSO WILL BE A GAMING REVOLUTION.
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la la la la la...... oh sorry about the game. hey all i've played soul calibur for dreamcaast and fell in love... and when i found out they were gunna make a sequil i was extatic...i've played the game demo at some stores and it was awsome...infact i'm gunna buy a gamecube (tommorow (which is the same day it comes out)) so i can play this game and all the others...i'm SO happy thers gunna be link in the game thats a MAJOR plus cuz i was thinkin of gettin it for PS2 and then though about heihachi and personaly i would like someone with a weapon to fight :]...any way this is what i boils down to; graphics: 9/10 they are really good replay value: 10/10 with all 23 characters and over 200 weapons you just gotta keep playin sound and music: 9/10 its,in the words of my grampa, purty darn good! all around: 10/10 i recomend this game too anyone who wants too play one of the best fighting games and anyone who just wants to have fun with there freinds/family or by them selves i hope this was helpful and i can't wait till tomorrow (unfortunatly i'm gunna have to)ok cya and have a good night!
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Handheld at it's best. I wasn't aware of how powerful the GBA was until THPS2. Let me just say, "Wow". This seems to have put all what is great about the PS and DC versions into the handheld version. Now, don't go running to the store thinking you are going to pick up the same game, not by anywhere far. The basic elements and game interaction were put into the game, most things are different in this game from PS and DC versions. First, let's not kid ourselves, it seems people compare this version to heavily with its PS and DC conterparts. You can't do that. The GBA is the most Advanced "Handheld" system, no company has been able to put the power of a PS, DC or PS2 into handheld...not yet anyway. The games works more like the original GB version, but pupped up. A couple of things that had to compinciate for was the small screen, so the characters look sort of like faceless people with obivious poligon edges. If you have the previous GB versions (and you liked them), then you are in for a treat. You play an angled overhead view, the framerate is smooth, and the sound is great. My breakdown: Graphics: I was amazed at this one. This is only my 3rd GBA game, so I haven't compared too much. The framerate is very smooth, no slow downs or fades out of the action. Sound: Superb, the one trully advanced feature of the GBA is the sound. Comparing GB to GBA, the sound is ten times better. And comparing the THPS2 sound from the DC and PS version, I say wow again. It takes all the little sound effects from the console games and condense them into the handheld without any obvious flaws that I can detect. And of course you are going to loose the great soundtrack from the PS and DC version only because those songs were running off the CD, does this look like a CD to you, I didn't think so.... Control: The only thing hard to get used to is the control. But it didn't take me long to figure the controls on the game. they are actually easier to master than the DC or PS versions. Playability: This is the first time I actually got ingrossed in a handheld game for longer than an hour. I haven't put this much attention in a handheld since I was 13 (when I first got the orginal GB). It took 10 years later to finally get me back into the handheld world. Things you may have to get used to 1)Small screen- of course the small screen will throw you off, but it is bigger from the GB version. It makes it hard to see what type of move you are pulling off at times (without knowing in advanced what you are going to do, if you just push buttons, then of course you may not know what you are doing).... Get THPS2
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Fun, Fast, Addictive as Heck. This really is the game for people with attention deficit disorder. Each level contains about 10 minigames, each of which you play for three seconds. It's cute, and fun, but it can also be very frustrating, because you're only allowed to mess up a certain number of minigames per level. Once you pass that, you have to start the level over. I originally gave this game only 3 stars, but after playing and playing and playing it I've had to edit my review and up my rating. It's truly addictive, lots of fun, and (despite what another reviewer said) appropriate for all ages. (Honestly, imagine being worried about your child seeing nose-picking. I don't know any little kid I haven't seen picking his or her nose at least once!) One bonus -- you can unlock the full version of the classic game Dr. Mario. It's even better than the original Gameboy game, because it's in full color, the viruses have faces, and it's Wario, not Mario, tossing the pills. Bottom line: this game is pure fun.
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One of the Best for Gamecube. When the earlier sim games were out, I wasn't too impressed. When this one came out, I was hooked the first 10 minutes. The game has a great storyline and the new unlockables and social moves are awsome! A few social moves are the moon walk, breakdance, slap yourself, and Burp in Face. You can only unlock social moves by becoming friends with people, so that adds another fun twist. You can make friends for your job and get social moves during it. There are also several new career tracks, and 5 special ones for freeplay. The ones in bustin' out mode are Gangster, Paramilitary, movie star, and alot more. Another neat twist is that as you move up in your career, you move to different houses and unlock special items. To unlock everything, you're going to have to do all the careers. But don't worry, once you choose a different career, if you want to go back to your old one, it will still be there and you won't be demoted. One of my favorite new things is the cars. You can unlock several new cars after you get your scooter. The last thing I want to talk about is the new design for making Sims. You can now choose skin color, hair, shoes, pants, shirts, body frame, and their colors! It's a great new improvement for the Sims series. GRAPHICS: 5/5 GAMEPLAY: 5/5 FEATURES: 5/5 IMPROVEMENTS: 6/5 MUSIC (turn on radio): 4/5 OVERALL: 5/5 Great game EA!
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Let's not get carried away. I waited a long time for this game. I was very excited, having played mario golf on the N64, to have a similiar game in a handheld format. Unfortunately it didn't live up to expectations. Pros: great graphics, cool side games that help improve your skills, being able to build your skills through winning tournaments and the sound is decent. There's a storyline to follow: if you care about that sort of thing. Cons: The AI cheats fairly early on. I'll give you an example: The third tourney is played on a desert course. The first hole is a 470+ par four. I get a birdie on the hole and when they go to the leader board I'm in 4th place! Two people are tied for first with -3! THREE UNDER??? AFTER ONE???? That means they both got a hole in one on a 470 yard hole. Now THAT'S cheap. Another problem is dicey physics. Sometimes you'll get a ball to roll up on the green or stop one with backspin, but most of time the green appears to be made of concrete with balls bouncing yards into the air and shooting off the green at high speeds. The flight path of your ball shown by a glowing line that sometimes looks as though it's clear of obstacles but really isn't. You end up putting balls into trees, cacti etc. that look as if you should be clearing them. If a ball is close to the edge of a fairway or fringe you invariably are put in the rough. And the rough appears to be made of some hybrid of grass and superglue, a cheap way to make holes tougher. Then we'll move on to the course designs. Now I'm all for making golf games challenging but this is where the game really falls apart. Trees and cacti are simply put randomly in the middle of fairways with no thought towards realistic or asthetic course design, again, a cheap way to make holes tough. Then there are the "hills". What they actually are, are shelves or steppes that eat up ball momentum and fail to represent real world physics or course design. Not too mention they make the course look silly. Putting is random at best, you can't rotate the green to read it, the game doesn't give you any info other than distance to hole and those stupid arrows that affect the balls motion at seemingly random intervals. A big hill will certainly slow you down if you're putting up it, but won't neccesarily help with a downhill putt. You always need to putt farther than the distance the computer gives you. All in all I was really disappointed. Maybe I'm expecting too much out of this game. I know it's not supposed to be a golf sim, it's an RPG. That's fine, I'm not opposed to adding a dimension to a game. However, if the basis of a game is golf, then it should play like a golf game, moreover, it should be a GOOD golf game. I'm not saying it should be Tiger Woods 2005, but games like Hot Shots and Swing Away do a fine job of incorporating stat building with a good arcade style of golf play. My copy of this game will be available at a used game store soon.
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It's good but needs work. Number 1 I own this game on GCilike this game but I'm going to give you a two point perspective. I am 21 years old so I'm not some 13 year old kid just telling you it's cool because it's gc x box or ps2 We will start off with the Things I don't like about it. You have to shoot people alot to kill them, unless you shoot them in the head. No matter what gun you have. Levels are Short Aiming: It [no good] at first but you will get used to it. You will definitely hate the aiming the first couple of times you play it, but you will in time get used to it. Multi-player levels.....way to small Cut in movies in middle of gameplay. Very Annoying. I want to play a game not watch it. Thngs I like about the game. Graphics are great Makes you feel like your there Intense gameplay AI Bots in multiplayer New Devices and Guns Car Chases with Bond Cars. Overall I would recommend buying this game. It is fun and multiplayer is fun to have when you have friends over. Just remember the MP levels are very small but you wil still have fun. I am not dissapointed in this game but I am ready for Rave to take the Bond Franchise back. It is Time. My final score 7/10. Replay is good also. Hope you found this helpful
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Traveling back to The Past. When i first got my Game and watch collection from Club Nintendo i started playing and i was hooked and was bent on finding every game and watch game they've ever made so i went around looking and i found this one i was very surprised on how much they only wanted but i just got the game to Today Overall: i am overly excited to own this treasure you get 5 games actually 15 and you can play not only the retro old game and watch way but you can play the modern way for Ex. when you play Egg in the Classic edition you control a wolf grabbing eggs from chickens and catching them in your hat. While on Modern Mode your a Blue Yoshi eating cookies before they fall to the ground burnt to a black crisp or by eating bob-ombs if you get 3 misses your game ends but thats just the start this game has tons of replay value for the old fashion gamers of yesteryear if your a hardcore fan and you remember playing these back in the day this is one treasure you should not be without.
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Slightly dissapointing,still a game of high excellence. Okay this game is pretty much nothing like Super Mario 64 but the gameplay is equally as good. The music in Super Mario Sunshine isn't as impressive and snazzy as the music in Super Mario 64 but Sunshine is still lots of fun to play. Like Mario 64 all the missions run in kind of a pattern. In this one its usually fight the first boss, collect red coins,fight the boss in a harder setting, run after Shadow Mario. Instead of Bowser appearing as the bad guy more than once(he is in this game but at the very end) you are sent to chase Shadow Mario which is lots of fun. The graphics are glorius,the missions often very clever and my favorite challenges of all are the secret hidden levels. This is slightly dissapointing and I mean very slightly because the only gripe I have is that the music isn't as good as Mario 64 the rest is all equal. This is a game of high excellence. You shouldnt give up on it and you especially shouldnt write a review on it until you're finished beating it. In my opinion this is fun to the nth degree.
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Great Graphics, poor visability. The graphics for the Game Boy Advance are outstanding, and there are a lot of really good games for it too, but I do have a few problems with it. The major thing that really annoys me is the lack of backlighting. Why haven't the people at Nintendo figured that one out yet? I know it would probably add about 50 to 100% to the price, but the system is cheap right now, and I would be more than happy to pay the extra money to be able to see what I am doing. And don't tell me to buy a Worm Light, they aren't the solution. My Second complaint is the configuration. I know The GBA was designed with child sized hands in mind, and not for me, but that still doesn't exuse the fact that it is somewhat uncomfortable to try and play a game for any period of time (especially when you have to hole it at a certain angle to be able to see anything). The Third and final complaint is that there are not enough buttons. A lot of the games for GBA are adapted versions of old Super Nintendo games, but that is just it, they have to be adapted because there are not enough buttons on the GBA. There is plenty of empty space to fit at least 2 more buttons, but for some reason they are just not there. All in all, GBA is a great system, with amazing games and graphics. So until Sony comes out with their own handheld (yeah right) with Final Fantasy X on it (in your dreams), I guess we'll just have to settle for GBA. Maybe that's what they need is a little competition, they haven't had any since Sega's virtual flop that didn't last more than a year, and is impossible to find anymore.
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It could be worse. In the grand scheme of bad, this controller is only mediocre. I've had mine for a couple of years now. It's my only GameCube controller that I use on my Wii for GC and Wiiware games. Sometimes, the controller will work for hours on end with no major problems. When it's working, the only real problem with the controller is it's analog's sensitivity or lack thereof. For same games it doesn't really matter, but if you're playing something like Zelda or a first person shooter and need to aim around in first person, be prepared for a tough time. If the game doesn't have sensitivity settings, you're going to miss a lot. But often enough, the controller will lose it's connection to my Wii. Sometimes you can get by with just turning the power switch off and switching it back on, but most of the time you'll need to remove the batteries to get another twenty minutes of gameplay. Sometimes, you'll be doing something like running forward across the screen or firing off a shot and the controller will lose sync as you do it. If this happens, be prepared to fall off a cliff or lose all of your ammunition unless you can re-sync it quickly. I can deal with this controller's problems, and I don't really need to buy another one. However, my family and friends think it's unusable. There's a good chance you won't be happy with this product. This controller's battery life isn't particularly bad to me. The only problem I have with the battery life is that this syncing problem gets a whole lot worse when the batteries are low. I've bought and reviewed worse controllers for other consoles, and this one is substantially better than some of those. But having said that, it's still pretty bad. Get a WaveBird or better yet a wired GameCube controller.
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Keep rollin. This was one of my first GBA games, and let me tell ya, this is among the best so far. It's fun, fast, and good looking. The graphics are really good for a handheld, the sound is fair, and most of all it's fun. I'd never expected a skateboarding game to be this good (for handheld that is). THPS2 is perfect for trips too, and for the people who get carsick (like myself) don't worry, the music is not as annoing as the GB's and GBC's. So you'll be assured not to regurgitate for at least an hour. The game itself is awsome, you have plenty of skaters to pick from, with a large number of levels, goals, and so on. Although not as good as the Playstation version, ofcourse, it is worth the money especially if you like the Tony Hawk's Pro Skater games.
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Its too pleasant thats why I gave it 4 stars instead of 3. Buy this game if you like short single player games,colorful graphics,snappy music,easy gameplay, clever mazes and old arcade games. There are a few major flaws such as its too short,its not very original,and a few levels are bland but its too pleasant to give it anything under 4 stars. Pac Mania is addictive as is Pac Attack and Pac Man as well as the unlockable mazes. Plus the game itse;f is still fun no matter how many times you play it. So in conclusion this a pleasant game and hopefully there will be a Pac Man World 3.
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Complete Garbage. Ignore these other reviews that say their good cause they don't know what their talking about. This game is pathetic. I am a huge wrestling fan and I've played every THQ WWE game. This is one of the worst and it's obvious the other people who wrote reviews have never played the WWE Smackdown games. First off the game play in DOR2 is complete garbage just like the first. Second, they did nothing to make this game better than the first Day of Reckoning. Hardly any changes. The CAW feature was the only good thing about the first DOR. The CAW feature in DOR2 is not as good as the first. WWE should drop THQ. Sure they can make a great fighting style for the Smackdown games on ps2, but they can't make a good CAW on the Smackdown games for ps2. Then they can make a good CAW for the GameCube and the Xbox, but they can't make a good fighting syle for the GameCube and Xbox. What is wrong with THQ? Please help me boycot any THQ games until they get a wrestling game right.
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What a Brilliant Idea. We picked up this video collection this afternoon just because it's we have kids, we already have gameboys, and we have times when we just need to keep them amused in the car and don't want to shell out $500 for an in-the-car DVD player. 4 Episodes of one of our son's favorite shows on one GBA cassette! Brilliant! No need to buy that other proprietary black and white player - we already own the equipment. Plus this is in color! The quality of the video is actually slightly better than what I'd expected, as I wasn't setting the bar very high. I haven't compared the GBA version with the tv version to see if they've cut out any of the image at all, but frankly, even if they did, my son wouldn't have noticed. I plan to pick up a couple of others closer to the fall when we have a plane ride ahead of us. I'd have gladly paid twice what this costs.
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amazing overlooked game. this game maybe the best turtles in time game but for what ever reason genesis got this game hyper stone heist and snes got turtles in time both games are made by konami so i have no clue why there different but in some ways there the same in hyper stone heist there are five levels each one except level 4 have three parts. part of level part 2 in h.s.h is the intire second level in t.i.t level 2 part 2 h.s.h is level 6in t.i.t but the design isn't exactly the same. level 4 h.s.h is half of level 5 t.i.t minus the dinosaurs. level five h.s.h is part of level 4 and most of level 9 from t.i.t. level 2 part 1 h.s.h is level 3 t.i.t. the bosses are different except shredder and leatherhead. you fight baxter but in h.s.h hes human with a mouser machine, in t.i.t hes a fly. h.s.h is the only turtle game that has tatsu in it wich is strange since hes from the first and second turtle movie i recomend this game highly if you have a genesis pick it
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Just like the first one.. and by that I mean it's great. All I can really say is that I've had alot of fun with the mario RPG series. It was a great idea that square enix brought in, and nintendo has refined it well in the last 2 paper mario releases, the GBA's own "Mario & Luigi Superstar Saga" wasn't too shabby either. But anyway, from start to finish this game kept me glued. It's not short but I beat it within a week anyway. The game progresses through seperate "chapters" and almost every chapter has it's own uniqueness and quirkiness for you to discover. There are even little side-quests where you control peach and bowser's sides of the story in-between each chapter to make the transitions more seamless. It's a great setup and it works really well. The story's silly but very well done. As you might've expected, the princess gets kidnapped, and true to the other mario RPGs form, bowser kind of gets left out. There's quite alot of dialogue in the game to help explain the story and some of it can be quite funny at times. It might not have the best unexpected plot twists but it still delivers as it pulls you through wrestling tournaments, train mysteries, and much more. The gameplay is in classic RPG style. You run into baddies and proceed to the battle screen where you select your moves in a turn-based setup. What's always been fun in the Mario RPG series though is the way timed button pressed and small minigames play into it. For instance, one of the moves requires you to press a certain sequence of buttons as they pop up on the screen. Some of the more whacky ones include a game of hot potato with a giant bomb. I've always enjoyed the way nintendo has crafted the battle sequences and there's no disappointment here. I think I'm gonna end my review and just tell you to buy or rent the game. Chances are you won't regret it. I didn't. 5/5
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Excellent!! Nintendo...Redefining the Videogame. Though they have always been committed to the philosophy of constantly redefining the videogame experience, from the early days of the Power Glove to the recently released Nintendo DS, Nintendo has always tried to reinvent video gaming whenever possible. Warioware: Twisted represents another example of Nintendo's innovative mind at its best. I just bought the game yesterday and I can honestly say it delivers on is game packaging promise "It's easy to pick up but hard to put down". Just like Twisted's predecessor WarioWare Microgames, Twisted presents the player with a rapid fire barrage of mini-games but this time with a new "twist" (pun intended). Instead of using the gameboy's directional pad to control motion you now turn the gameboy itself much as you would a steering wheel to play most of the games. As "gimmicky" as this may sound, Twisted (furnished with a gyro-motion sensor) executes this feature flawlessly and makes the game ridiculously fun!! Expect the same crazy characters from the original but the graphics have improved to take advantage of GBA's capabilities. If you liked the original WarioWare or are interested at all in a new experience on your aging GBA, check this one out!! You won't regret it.
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Overall a very enjoyable game. I've never played any of the other games in the Battle Network series but as a occasional Mega Man fan, and with the recent price drop i decided to try it, and so far i haven't been dissapointed. Overall the battle system is very enjoyable. I've never been a big fan of the whole card based combat (I.E. Pokemon) but i have the say that with the often intense real time combat the card based combat makes for a great blend of real time strategy. I've always enjoyed tactical RPGs such as Final Fantasy Tactics but occasionally games like that can get a little boring. So for me Mega Man Battle Network brings a great change of pace to a genre i've always loved. If strategy games aren't really your thing then you probably want to look elsewhere.(The recently released MegaMan anniversary collection would be a better recomendation) If you want to be successful your going to have to spend some time restructuring your card folder and doing some other sometimes tedious tasks. The storyline also will turn off some gamers. The main characters are all elementery school children - and most of the plot lines, while usually interesting, involes stuff such as class fieldtrips ect. If you feel you can overlook the sometimes tedious gameplay and often childish plotline then by all means pick up a copy, it's definately an enjoyable game and i'm sure it won't be the last one i pick up in the series.
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Different Than Others. This version of Bustin Out is completely different from other versions of bustin out. I love that you can control your person while she drives her scooter around town. It is a bit more free play. You still have the goals to meet and objects to obtain. You visit a store in order to purchase items for your home. There is also a pet store to buy pets from and a gift store to buy gifts to give to friends. The design of your sim is very limited. They have tops and bottoms. You can change the colors but not the style. Same thing going on with the shoes. You pick a face and then the hair style and color. In the end it is a fun game to play. It is nice to have the portability of the gameboy. I love laying in bed with my gameboy and this game. It is easier to handle than a lap top and that puts it on the top of my list.
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Unbalanced. Unfair. Uncool. Wow, what a let down. Having played and enjoyed both Mario party games on the N64, I was looking forward to seeing what the dreamcast could do with a sonic board game. While Sonic and friends have never really reached the same level of character recognition as the Mario and Luigi crowd, I was hoping the graphic muscle of the DC would at least squeeze some light hearted fun out of Sonic Shuffle. What we found when we played for many hours last night was dissappointment and frustration. First, the graphics look just plain bad in my opinion. The opening shots and menus look promising but the actual game screens made me think I had seen better on the N64. In particular, some of the environmental effects like water looked awful, like the animations were running about 4 frames per second. Very choppy and unpleasant to stare at while you are waiting for the computer players to take their turns. You can't turn them off by the way, so there is no such thing as short game. Between that and the long load times, you can expect to be spending alot of time just sitting around yawning. It's the gameplay, stupid! Even with lousy looks, this game could have emerged from the depths if it had good, engaging gameplay. Instead, this is an example of what NOT to do in a video game. Without going into great detail, I will say the the computer players cheat, the mini-games leave you with no control over your characters, and ultimately the complete random, unexplained nature of why and when things happen will make you feel like you are completely out of control of your character's fate. You may as well just sit back and watch what happens, because nothing you can do will really effect anything. This game is one of the worst I have seen to come from the folks at SEGA, who recently have been putting out some fantastic games- Jet Grind Radio and Skies of Arcadia would make me buy my system all over again. I'm thinking that maybe Sonic Shuffle was made by some sub-team of developers working in some broom closet in the basement of the Sega building. They should be fired or sent back to game design school.
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