text
stringlengths
503
33.4k
labels
stringclasses
23 values
Best game I've played in a loooong time. I will say this, it was very difficult for this game to live up to the hype. I heard a great deal about this being a great game and all that, so I was pretty skeptical. However, it did live up to expectations. Some have called it groundbreaking, some call it a mish-mash of genres, I call it addictive. It literally does feel like excaping to a Japanese town in the 80's. The only detail I noticed was that Ryo, the main character, owned a Sega Saturn. I think in the 80's, we were still kicking it 8-bit style, but nonetheless, it is rich in detail. The control is great and the story is fun and complex once you get into it. My only complaint is that the story doesn't really end, it leads into the next "Chapter", so I have to wait to see what Ryo will do next. Still, I heard Shenmue 2 is expected soon, so here I am waiting. Oh, and my favorite part of the story is a huge brawl where you literally fight like 70 people! That was great.
video-games_retro-gaming-microconsoles
Why is Animal Crossing a good game. People kewp asking "Whats isn so special about this game? They think its stupid. Ask most of them "Have u played it for more than two hours? and most will reply no. Animal Crossing has bad graphics and sound. All N64 Japanese ports have that charicteristic. What makes Animal Crossing special? 1. It has an enormous amount of stuff u can do 2. It comes with a slew of classic NES games 3. It is real time 4. ITS NOT THE SIMS!! ITS NOT SUPPOSED TO BE REAL!! (Hech, all ur neighbors are ANIMALS! 5. It dosent easily get repetitive (Play for short incriments each day. This way, u won't "Burn Out" And you can play for years and see all the cool new stuff each day. 6. It comes w/ a free memory card 7. Its only $20 bucks!
video-games_retro-gaming-microconsoles
A game like Metroid, side platform adventure. This game seems to be based off of the Evolution cartoon show and not the Evolution movie. You are David Duchovney's character, alone sent out on several missions to find data, keycards and so on. Each level is quite big and detailed like a cartoon and it is full of dozens of aliens! So many aliens it can get tedious destroying them all, which is why there is a nice variety of guns and special weapons where you push select to chose a standard weapon and L to throw a special bomb. The game has cartoon segments between levels, much like a game based off of a comic book. The graphics are great, and the animations run smooth, however depending on where the player is facing the screen jerks to where the player faces, which might get very dizzying after a while! Also for older players, this game is far too easy to beat, so you might want to skip this game.
video-games_retro-gaming-microconsoles
Absolutely Thrilling. When I popped this in, I was amazed. I cannot stress enough how amazing this title is. It is so well done that it's hard to pin down a certain element that makes it undeniably one of the best games ever. Perhaps the most obvious trait is the graphical level. These are the best graphics to grace the Cube yet, or any other system for that matter. The realism and dynamic lighting make an enormous contribution to the horror that you experience every second you play this game... And every night afterwards. Let me tell you something that I honestly have never been able to say before: You will have to look very hard to see any polygons on these characters, even on close-ups. The zombies are terribly gruesome, the dogs curl and twitch their lips with ferocity, and Jill looks so cute that you just can't blame those poor undead folks for chasing her around. The graphics definately, definately get a 10 out of 10. The music is absolutely wonderful. There are so many parts that are scary enough with no BGM, but the when the music goes into an insane crecendo, the scare of whatever comes out behind that corner is delightfully enhanced. There's just enough score to support the game and increase the suspense. Along with that, the sound is superb, too. Your foosteps on creaking boards shatter the dreadful silence. The dogs' breath is so real that you smell it. And if you listen, you can hear the sick, slimy, uneven steps of a zombie stalking you. Yeah. The sound rocks. Music and FX get a 10, too. The play control is probably the only downside of this game. It is very challenging. But this drawback is a VERY small price to pay for all the other wonderful things about this new RE. After a while, mastery to whatever control scheme you select is easily obtained. It is, however, a pity that Capcom thought it unimportant to improve the character control. Control, I sadly give a 6 out of 10. A Survival Horror needs scary elements, and RE GCN gives us just that. An old, creepy mansion, with mindless, merciless, mutated horrors stalking you. There is a point in the game where a creature capable of opening doors WILL hunt you throughout the many areas of game, and the terror is extreme. There are surprises everywhere. A few hours playing the game teaches you to NEVER assume that ANYthing is dead for good. Running Zombies, half decayed dogs, and of course the hair-raising, absolutely unspeakably terrifying Lisa Trevor... The fear factor blazes beyond any movie ever made. The story is great, too. Looking for your friends and finding unimaginable creatures instead always makes for a great theme. 10 out of 10 for the story and theme. An enormous 10 for the fright factor! Which makes this game WAY too scary for people under 17. Yes, there are exceptions. I realize that there are some 14-15 year-olds that have been numbed to the point where they can't be disturbed. But the Mature rating on Resident Evil is very much justified. Even if you are older than 17... If you are the type of person who is easily stirred emotionally, this game probably will really mess you up. Parents: Do NOT get this for your children. Yes, this is Nintendo. But this is NOT Mario. If you give this game to your child, he/she will not get any sleep for a long time... And neither will you. It is very fun. It's very creative. But it is REALLY scary. One more piece of advice... Don't get this game if you live by yourself (snicker). I did, and... Heh, heh... I'll admit it. I was scared one night for a little bit. I was! But it was fun. Go it alone, or invite some friends over. Lock the doors. Be sure to turn out the lights. Scare yourself half to death. Have fun!
video-games_retro-gaming-microconsoles
TRICKY. SSX Tricky is an awesome game, personally, my 2nd favorite (My all time favorite is Super Smash Bros Melee just so you know). I love the game play, the graphics are sensational, pretty much as life-like as can be. There is only one thing that separates it from the preqel SSX, when your character comes flying off his or her board and does an Uber Trick (A special trick that no one else can perform). The Uber Trick can be performed once your boost meter is full. (Pay close attention to the right hand side of the screen.) The Insane tricks are what makes this game special. As far as the game play goes, there are a total of 12 characters, (However you start out with the folloing 4 [Their age is also listed]) Mac Frasier-16 Elise Riggs-24 Moby Jones -19 Eddie Wachowski-19 But you can later access 8 more riders by earning gold medals in the World Circut mode (NOTE: there are two modes of play, Showoff-Where you earn points by doing tricks or race mode-where you race against other racers. [Which mode you do it on doesn't matter]). The characters trick/riding style depends on what board they use Alpine Boarder/Board=longboard-Focuses mainly on speed Freestyle Boarder/Board=shortboard-Focuses mainly on tricks BX Boarder/Board=Mid-Sized board-Focuses on every area You also have this thing called a Trick Book, where you do tricks to earn a new outfit. If you mannage to complete the whole Trick Book, you earn an UberBoard (The Best Board in the whole game). If I was to rate this game on a scale of 1 to 10, I'd give it an 11. Hey, what can I say? I'm addicted to this game!!!
video-games_retro-gaming-microconsoles
Not What I Expected. I have played all of the Mario Party Games for the Gamecube, and when 7 came out, I went ahead and got it for Christmas thinking it would be the best Mario Party Game ever. I was wrong. Like all Mario Party games I've played, once you complete the game, it gets boring unless you have someone to play with, and even that gets boring after while. I noticed that the party mode is much more competitive than its predecessors and it requires a little more brain power to beat the minigames. I dislike the new Bowser Meter that fills up every turn and, once full, Bowser wreaks havoc on one or more of the players. Also, the DK games are definitely harder and less fun. The new 8 player option is ok, considering I have cousins and brothers who need more 8 player games. The solo mode option is too difficult for a kid to complete, especially the last Bowser's Enchanted Inferno map. My 8 year old twin brothers practically beat the solo mode on Mario Party 6, but couldn't get the elevator pass 50 on Mario Party 7. Overall, I think this game is intended for kids 12 and up, with the help of someone older. It's fun while it lasts.
video-games_retro-gaming-microconsoles
Great Flight Sim. I have only played flight sim games on pc and was really surprised to discover this great game on dreamcast. It's an old game which is almost a decade old, but i had to test my flight joystick(Panther). I had a problem loading the game because i bought it from ebay for $6 with some scratches. After i got past the main screen i had a choice of planes to purchase, but since i had no money which you get for shooting down enemies, i had to pick my default plane. I have completed the first couple of missions in about an hour because i picked the easiest setting. But about half was through the game i started having difficulty completing some missions because of time limit and more enemies. I finally got enough money to buy a descent plane and none of the enemy planes could touch me. There are escort missions,protect the target, and take out an enemy objectives. The real challenge came during the last two levels which i had to restart numerous times and by that time i could afford to buy most of all the planes. There are different variety of enemies such as ground,sea, and air. But the most challenging is the air targets, especially when you have to chase them and you have limited amount of time. I was using a Panther flight stick and didn't have a chance yet to try standard controller. The flight stick was awesome, it responded quickly and all buttons have its own distinct function. I would recommend playing this game with a flight stick, if you can find it. It just feels like you're in the game when using the joystick. The graphics are as you expect on console made in 1999, pixalated in some parts. The plane detail is pretty good for a console flight sim and looks very similar to real plane. The ground texture look good from above, but really pixalated when close. This game is on Dreamcast,so don't expect a real flight sim, this is just an arcade port. You can buy this game on Ebay or Amazon for under $10. Just have fun.
video-games_retro-gaming-microconsoles
Best Zelda Adventure Out There. If you really enjoyed the other Zelda games than you're definately going to love this new addition to the series. Yes the design is way different then the Ocarina of Time but it's still worth it. With the cel shaded graphics now Link has emotions which can sometimes really help understand what he's really thinking opposed to that stupid grin from the older games. In this game you can choose how long you want to play it. For example if you really don't like to play forever you can skip through and go through the dungeons and do all the required missions, or you can make it longer by filling out your entire sea chart, collecting all the heart pieces, playing mini-games, and using the new GBA link cable and finding "extras" in the dungeons. Another great thing about this is the fact that it has a little something from each of the older games. Ocarina of Time's legend, the eight pieces of the Triforce from the first, some music from the gameboy versions, and some classic weapons. So if you are a BIG ZELDA FAN then I really suggest this game.
video-games_retro-gaming-microconsoles
Good enough. I stayed away from WSB2k1 because of the universally poor reviews it received - no fielding, stupid batting interface, and basically no fun. I've been wanting a good baseball game for the DC ever since, and the last 3 weeks were torturous, what with all the delays. To my great astonishment and delight, I was able to snag a copy of WSB2K2 last night, and now I'm a much happier person. It's not a perfect game, but it's good enough... Before I delve full-bore into this review, let me stress that I have not gone online with it, and I probably won't go online with it; I'm just not really interested in online gaming. So I don't know how well the online game works. First, the bad news: 1. This is going to sound wierd, but the manual is horrendously incomplete. If you want to know how to pick off a guy at 1st, you'd better have some good eyesight, because it's barely mentioned. Franchise mode is totally unexplained, other than it exists - same with explanations of all the other modes, difficulty settings, etc. 2. The interface is clunky and non-intuitive. Last night my roommate and I played a quick exhibition game, and the score was something like 21-3. I wanted to see the box score when the game was over; it took me about 5 minutes to figure out how to get it. 3. The home-run derby is weak. Regardless of difficulty settings, you will always get an 85mph fastball right down the pipe. Also, the camera does a poor job of tracking your home runs - if I hit a 520-foot job, I wanna see it fly into the parking lot - I don't want the camera flying into the wall. Also, and most unforgiveable, I couldn't not figure out how to make it 2-player, besides just handing off the controller between batters. 4. The announcing is a wee bit out of sync with the action. At one point, I had just struck out a batter, and the announcer said, "A very nicely turned unassisted double play." But that isn't really that distracting. The announcer WILL make mistakes in Home Run Derby, though, and sometimes you can get pretty confused. I did a HRD at Enron field and hit a few short of the center field wall that the announcer called home runs, and I hit a few that were home runs, and were scored home runs, but the announcer said "He didn't get enough of that one." 5. If you have a season in progress, you can't play HRD unless you remove the VMU. I don't know why. Now, the good, and boy is it ever: Graphically, the game is really beautiful where it matters most - the player animations and the field itself. The stands are a little ugly, but I mean, come on, who cares what the stands look like when you're down 2 runs in the bottom of the 9th. Fielding is hard, but doable. I've played the game for a total of 1 day, so my outfielders tend to over-run a lot (I've never seen so many bloop triples); I would expect that as I get more adept at the game, I'll learn to anticipate where to go. You do have the options of positioning your defense, which is great, although I haven't really used it yet. When you're playing the CPU, it pretty much always hits rockets past your infielders; by the same token, they tend to do that when you hang fat juicy pitches over the plate. Pitching and batting are really easy to pick up, which is fortunate since the manual is so vague. In 2-player mode, against a human opponent in the same room, it's tough to hide your desired pitch location (unlike in NFL2k1, where it was really easy to disguise your formations and play selections). It would be nice to have pitch location on the VMU, instead. I'm a bit of a stat-head, and there are lots of stats to monitor, although I've only played one game in my season and haven't really hunkered down and studied them. Baseball has to be the hardest game to electronically recreate, as it has the most variables out of any sport. Anything can happen at any given moment, and a game can only be prepared for so much. This game is a very solid effort, one that I will enjoy as long as my DC continues to work; it does give me great hope for its future on other platforms. Some suggestions for 2k3 and onwards: 1. Wind and weather physics - how batted balls react to strong winds, hot/cold/rainy weather, etc. 2. "Smart" Commentary - noticing hitting streaks or other "odd" phenomena, having more vocal inflection when announcing a lopsided score, etc. 3. In franchise mode, have variable audience attendance. Yankees-Red Sox should be close to sold out, Devil Rays-Royals should be empty. And if you play the Rays for a season, and you start winning, the audiences should get bigger - thus generating more revenue with which to sign better players... that's very simplistic, of course, and I'd like to have it more realistic than that. Of course, I'm not expecting all that. I wanted a baseball game that looked great and played better, and WSB2K2 comes through. It's certainly not perfect, and I'm sure that they could have tweaked a few more things if they had more time (although I would have been miserable), but what's there is good enough and certainly doesn't diminish a fun baseball experience.
video-games_retro-gaming-microconsoles
The Greatest Fighting Game Ever. I've never owned Marvel vs. Capcom 2, but I've played it many-a-time. I can understand why you can't find it anywhere because I think you'd have to be crazy to give this game up. When I first played it on dreamcast, I was in awe. The graphics were fantastic, the game play was awesome, it seemed that it was flawless. This and the original (Marvel vs. Capcom) are games in which you can interchange the characters you choose. You choose three characters, which makes competition more interesting. The game even makes you work for more characters. You start out with 16, but you can get up to 56. You have to beat the game once to get all the characters. The settings are well-designed. The graphics are a lot better than the first game, though the first game is very good also. The game play is very intense, which would be necessary for any Capcom game, but this one exceeds the expectation of regular intensity. All in all, this is the greatest fighting game ever. I've played a lot of fighting games, and none can compare to Marvel vs. Capcom 2.
video-games_retro-gaming-microconsoles
Novel idea for video game. I grew up when this game and Game Boy system both caame out, and I recieved them as a birthday present. Then through the years I played it, lost it, played it again, got frustrated, lost it again, found it and got addicted, and finally beat the Elit Four. Then I lost it again and decided to by another set so I could go back to my youth and remember the innocence of that time. Honestly, the concept of a Pokemon edition Gameboy with a game modeled after the TV show/comic book is rather creative, and the strategic abilities it teaches kids is valuable to kids' learning curves. I have read others state that there is not enough difference between Yellow and Red/Blue to warrant another game, but I would argue that the familiar story line to the show, where the kids can enact their favorite Ash and Pikachu, and also get the three basic Pokemon (Charmander, Bulbasaur, and Squirtle) for free is well worth it. I would recomend this game as a fairly innocent way to show kids that they have to strategize sometimes to solve problems, and also to work towards something they want. I also like the game period--as one who's definately not a gamer, it appeals to me. GO PIKACHU!
video-games_retro-gaming-microconsoles
Back to Kanto. Pokemon Fire Red and Leaf Green are remakes of the classic Red and Green games.(in America,Red and Blue). They are Nintendo's best remake,for a pokemon game. There isn't much changed with the story,but plenty of improvements. The pokemon craze was long gone,and one one cared anymore. Satoshi made a remake of Red and Green,called Fire Red and Leaf Green. In 2004,both in Japan and the US,Fire Red and Leaf Green were released for the Nintendo GameBoy Advanced. Some newer fan got the games to see how the original pokemon games were like. Older fans played it,and didn't enjoy it because not much was changed. However,it still was the 3rd best selling GameBoy Advanced game. The games were a huge disappoint for older fans because it didn't have much from Ruby and Sapphire. Instead,Fire Red ans Leaf Green had improved by itself. Walking pokemon from Yellow wasn't added,which really disappointed fans. No new pokemon or plot expect for faster pace and newer legendary pokemon. Besides that,the games are still great. For one thing,I love that this game has Running Shoes. Running Shoes are Shoes that let you run faster. A choice of being a Girl was added. Her name is Leaf. Of course Color was added. Shiny pokemon were added too. Remember the shiny Garadoes from Gold and Silver?(Aka,red Garasoes). Yes,that was a shiny. Shines were added. A new PokeDex was made,too. It says the habitat of a pokemon. Like River,Mountain,Forest,etc. Deyox,a Honnen Pokemon,was added. So was the three legendary Dog pokemon. New islands were made to find more rare pokemon. Ruby and Sapphire pokemon can be traded into Fire Red and Leaf Green,however,you have to beat the Elite Four to do that!!!!:(. Glitches like the Mew glitch and Glitch city is not able to do. This way,the game isn't a broken. Now thing that was really cool was Wireless communications. This is the first in any pokemon game. For one thing,these games can be great for trading. Once you beat the Elite Four,trading from Ruby and Sapphire is able to do. Trade a pokemon from Fire Red and Leaf Green into Ruby and Sapphire. Then,trade those pokemon into Diamond and Pearl migrating. Next,trade them back to Ruby and Sapphire. Then,trade them into Black and White. Next,trade them into White 2 and Black 2. Use the PokeBank,and trade it into X and Y. Use the PokeBank one more time,and trade them into Omega Ruby and Alpha Sapphire. This seems confusing,but,it's not to bad. Anyways,this is good for the PokeDex. If you are new to pokemon,Fire Red and Leaf Green are much faster then Red and Green,so try it out. These games are overall good remakes,so give them a try. The original ones have a slower pace(not that that's bad). So,the remakes are more recommended. For one thing,these games aged amazingly. They are still great,even if their 11 year old remakes. But one thing. Why is called Fire Red and LEAF GREEN? Well,Red and Green were the very first pokemon games. Even before Red and Blue. Red and Green were only in Japan,so that's why it's Fire Red and Leaf Green. Even in America. Fire Red and Leaf Green is a must buy for any pokemon game. One of the best RPGS ever made!!!!
video-games_retro-gaming-microconsoles
10 bucks extra, not too shabby for hard core RE fans. I bought the Resident Evil Bonus Tin and have to say that it "can" be worth it! If you're a resident evil fan and willing to blow 10 extra buck for the Tin case (Somewhat fragile), a limited edition "laser" cell art card along with a "CERTIFICATE OF AUTHENTICITY" which there are only 48000 of it out there, a 20 page prologue book, of course the game (2-disc), and a bonus CD containg samples from the Resident evil movies. Not too bad thinking about the cost of an extra $10 to get all that with the game. Again, Resident evil fans such as myself would use the extra $10 to get all that and keep as a collection item, not opening the laser cell art card, keeping all the items in the tin but of course, open the game and play it and just treasure something that's hard to find now! So buyers, if you're a Resident evil fan, why not use an extra $10 to get all the ones I mentioned above? It's nice to keep! To tell you the truth, all those items together should cost more than $10 but hey, maybe Capcom is being generous for such a wonderful game and comeback after all the other generic substitutions of other resident evil games out there such as "Outbreak" and "Dead Aim!" You might want to think about it before you go crazy that there are none out there except maybe on Ebay!
video-games_retro-gaming-microconsoles
This Will Be The Best Game In The History of Mankind. Up until now i have just played Legend of Zelda game as if they were like every other game, but after seeing Legend of Zelda: The Wind Waker I beleieve that i have become a Zelda finatic! I must admit that i have never actually played the game, but i have seen so many screen shots, watched videoclips, and read thousands of reviews on this game and I think that now I can really say this will be the best game ever created in the history of mankind. So many people cracked on this games cel shading when the news of it first hit the streets and one of them was me. But, now that i really see what the game is about i am hooked on getting it no matter what it takes I also think that the cel shading is really cool. The cel shading allows the characters to have facial expressions such as fear and joy, for example an enemy might get scared if link pulls out a bomb. The peole in the game also have AI (artificial intelligence) which allows them to think for themselves instead of walking around like a bunch of brainless idiots. For those of you who still don't know the story line of the game yet basically Link and his younger sister are on a small island relaxing when bird drops a mysterious girl onto the island and snatches up Link's sister. Link must begin his adventure by leaving everyone he knows on the island and go with some pirates to rescue his sister. Link must go to the island where his sister is held captive and sneak around trying to rescue her. I've also heard that there are areas in game that are in Ocarina of Time, i should mention that this game takes place 100 years after Ocarina of Time and that in every Legend of Zelda you play as a different Link that is why more than one game has a young Link. I found some screen shots of a statue of the Link from Ocarina of Time honoring him and i also found screen shots of Zelda and Gannondorf who are supposed to be important characters in the game. Well thats all i can offer you and i hope this information was helpful. Oh, hold on preorder the game so you can get a free disk containing a full version of Ocarina of Time and Ocarina of Time : Master Quest which is supposed to be a much harder version of the game that was never released in the United States. The disk also has previews of other games such as Wario World, Mario Sunshine, and Metroid Prime.
video-games_retro-gaming-microconsoles
Very fun game for the Tron fans especially. I just picked up this game the other day because I was looking forward to playing Tron on a handheld finally. The game has the voices of both Bruce Boxleitner(Tron and Alan themselves) and Rebecca Romign as Mercury from Tron 2.0 for PC. The game is played from isometric third person view(if you don't know what this is like, play Spyro or Everything or Nothing for GBA for an example). The game, while fun most of the time, can be frustrating as hell sometimes. The parts where you have to hack into a terminal can be very frustrating because sometimes where you put your piece to connect the nodes a time deductor will appear and take away precious time you need. Other than this part, I have thoroughly enjoyed playing it. The light cycle parts are awesome for a handheld. And better yet, you have the original TRON and DISCS OF TRON arcade game to play right from the start. These games are not only great but they are some of the best licensed movie games ever made. Tron fans will definitely want to have this in their collection. (Don't forget to get the XBOX version as well when it comes out!!)
video-games_retro-gaming-microconsoles
Doesn't live up to Zelda legacy. Pro: - Graphics(could use more detail in certain spots) - Soundtrack - Control - characters - most gadgets - Good dungeon design Cons: - Difficulty -1 star(imagine Madden only shipping with a rookie mode) - Length/Pace - You do a lot of nothing. Overall gameplay is on the short side. - Story - not fleshed out - Mechanics - Long WW animations kill certain parts. Overall the difficulty REALLY hurts the game, but a shortage of dungeons and non-optional fetch quests also are a pain. I find sailing kind of fun, but it's obvious that it was pushed on us to pad the length. If they would of put in difficulty settings and added a couple of dungeons(I heard two were cut, worst move ever) the other flaws would of been much more bearable.
video-games_retro-gaming-microconsoles
Gameboy Advance, Get It Today (If you can. Take it from me, a Toys 'R' Us R-Zone veteran, the Gameboy Advance is the gift to give or the thing to buy for yourself. The excitement built around this incredible, 32 bit system is amazing. And, the games for the system are even more incredible. If you are still trying to decide whether to buy it or not, go to Toys 'R' Us today and try Tony Hawk's Pro Skater 2. This game shows the true 3-D graphics ability of the system. Words cannot describe the reaction when one plays Tony Hawk 2 for the GBA. And, if you are trying to decide color, the most popular is Glacier, then Indigo, and the least popular is Arctic.
video-games_retro-gaming-microconsoles
Best Game on GameBoy Color. I got this game for Christmas a few years ago. I didn't want the game really, but I received it anyway, and I'm glad that I did. This game so much fun, that I have kept my GameBoy Color just so I can play this game. Yes, I know that you can play GameBoy Color games on GameBoy Advance or SP, but I don't feel like buying a GameBoy Advance or SP. Anyway, for a GameBoy Color game, this game has great graphics! When you start playing this game, you only have certain abilities. As you progess through the game, you unlock more places to go to and more powers for you to use. One thing that's great about this game is that you can't die. So, don't worry about getting killed! For each place in this game, there are four treasure chests to unlock. The object of this game is to find five music boxes. Trust me, it's not that hard. So, overall, this game is awesome! This game is most likely one of the best GameBoy Color games ever made. Buy This Game! IT IS AWESOME!!!!!!!!
video-games_retro-gaming-microconsoles
Sigh. Hype... excitement... these were the feelings as I waited for this game to be released. The Matrix, one of the best movies of all time, completely revolutionary in cinema world. Surely the game would be just as great... right? Enter the Matrix follows the story of Niobe, Ghost, and their operator Sparks, in an attempt to help Neo, Morpheus, Trinity and other humans defeat the machines that hold all humans captive in the fabricated reality known as the Matrix. Interesting, quite. The plot itself is great, with a nice story unfolding in a combination of computer rendered and real time cinematic sequences. Although, it does take some measure of knowledge to grasp the fullness of it... in other words, don't expect to know what anyone is talking about if you haven't seen the first Matrix movie. It will be awfully hard for someone to sit and play the game without knowing who Neo or any other major characters are. Gameplay is excellent, controls are fairly responsive. Sometimes they do seem a bit slow, and it's weird to not be able to shoot while doing bullet dodges. The interesting thing about the game is that it really does capture the feel of the Matrix. A fight without using focus (what allows players to bend the rules of the Matrix and do insane moves) moves incredibly fast, just like someone watching an actual agent versus human fight in the Matrix would move. Focus allows players to, in essence move so fast that time itself slows... allowing more time to react and dodge bullets, etc. Some may know this as bullet-time. Graphics... could have been better, especially in the computer rendered cinema scenes. Some of the objects and people look terrible, not crisp or anything. It doesn't seem like games take full advantage of what systems could most likely do. From the technical view and fun view, this game could be a five star game. Yet, for some reason... the producers and scripters felt some need to throw in all kinds of language. Mild language is the warning on the box... yet after playing this game and beating it once, mild doesn't cut it. While the "F" word is not used, they certainly made good use of all the others. Also, in a scene with Niobe and Persephone where they are in her bedroom or living room, they kiss! Suggestive themes... that's another warning on the box. Now to be honest, I didn't really know what that meant... and even in my ideas, I never thought it would be that. Finally, the game doesn't really have any blood or anything like that. Characters release some sort of green energy or something when they die... Matrix coding I would assume. Overall, as far as capturing the feel of the Matrix films and all, this game does it well. It is awfully cool to shoot someone, run up the side of the wall and flip off while shooting someone else. Great moments like that are what makes the game good. However, due the language and the suggestive themes thing, I personally would have given this game a Mature rating. Parents, others who don't like profanity or homosexuality, don't buy the game. If you must play it, rent it, it's not that difficult and doesn't take too long to beat. Could have been better, I think if they had made it a more Everyone title it would have been great. For those who would say that gamers are maturing and that companies must keep up with maturing audiences... the ability to use profanity, etc. doesn't show maturity, ever notice how the people who we think are dumb and laugh at are those who walk around doing it? A definite rental for fans if you want to do the moves, not really a keeper unless you skip pretty much all the cinema sequences and miss pretty much the entire plot.
video-games_retro-gaming-microconsoles
This IS interactive Star Wars. Rogue Leader is a truly great sequel to the original Rogue Squadron on N64. While the original was limited mostly to battles over the surfaces of planets, this new version features open battles in deep space. From mammoth Star Destroyers that you can actually attack, to AT-ATs you can bring down by wrapping your tow cable around their legs, to a level you can play as Darth Vader himself, this game totally immerses you in the feel of the movies. The graphics, like most GameCube games, are stunning, but you really have to see this game in action to appreciate just how much it looks like the movies. Your X-wing's lasers reflect off the walls of the Death Star's trenches...TIE fighters spin out of control and crash after you hit them. And Lucasarts filled the whole game disc with voices straight from the movies and music straight from John Williams' orchestra. If you are a Star Wars fan, you must own this game. It puts Starfighter and other recent entries in the franchise to shame.
video-games_retro-gaming-microconsoles
The universe of Star Wars in a little disc. Okay, I _have_ bought and played the game, and here's what think: Initially, I was really disappointed. I had never played any of the N64 games before, so I wasn't used to the controls. The TIE fighters blended in with the background too often. The radar was confusing. The missions were too hard -- TIEs would relentlessly pound me from behind, my tow cable would always snap while trying to down AT-ATs, I wouldn't understand the objectives of a mission sometimes. But I kept at it, and an hour or so later realized that this is the best Star Wars game ever made, and that this is probably the closest we'll get to flying in Luke and Wedge's cockpit for a long, long time. The visuals, of course, are spot on, and look like they were ripped straight out of the three movies. Movie fans are rewarded with cut scenes and dialogue that directly, eerily mirror the action of the movies, except that _you're_ the hero, and _you're_ the one to blame if the mission fails. The music is all very good, a blend of classic Star Wars and original Williamsesque tunes that work very well for the missions, adding further to the feeling of immersion within the Star Wars universe. The control -- it took me a while to get used to but now I can down TIEs with the greatest of ease. You learn to use your accelerator and decelerator to max effect. You learn to use the targeting computer to quickly highlight hard-to-see TIEs. And you learn the hard way which approaches work best on which types of enemies (hint: try to approach Star Destroyers from the side or the back rather than head-on). Yes, the missions are hard, and it can be frustrating. But the inescapable realization that you are _in_ the Star Wars universe, and the incredible fun will keep you pushing that "Replay Mission" button over and over again. And secrets: there are tons of secrets to reward the persistent gamer, including a rare opportunity to play a bit of the trilogy from the "other" perspective. Just a quick story to end: I was playing the Battle of Endor level, and the Rebel fleet was quickly doing a U-turn from the Death Star, Admiral Ackbar realizing too late that this was a trap. Suddenly, what appeared to be 200+ TIEs came screaming at me from the rear, lasers blazing and swarming around the surprised fleet. I was literally overwhelmed with targets, all trying to independently evade and fire with nary a slowdown. As in RotJ, one of the pilots shouted, "There's too many of them!" Star Wars gaming just doesn't get any better than that.
video-games_retro-gaming-microconsoles
retcon i can agree with. metroid's second adventure on the gameboy advance. this game came out in february of 2004. i had purchased it originally that summer but didn't get the chance to finish it. i recently played 'metroid fusion' so i wanted to go back and beat this game too. i liked 'metroid fusion' in part for its quick play-through time, i believe i gave it five stars but i may have to change it to match the review for this one. 'metroid fusion's game-play was different than the classic 'super metroid' style so it was a bit more challenging. 'metroid zero mission' is more in line with the game-play from 'super metroid' so it was a bit easier to play through. you can beat this game in five hours, maybe sooner if you're not hung up on getting everything. this game re-tells the story of what happened in the first metroid game for the NES. due to technological limitations, the first metroid was unable to tell the same story show in 'zero mission'. in 'metroid fusion' the X parasites were a large part of the puzzle-solving/advancing. this time around, a significant chunk of the game-play involves freezing baddies, in order to reach areas, solves puzzles, etc. you get essentially the same power-ups from 'metroid fusion'. this game does have its challenging moments and bosses though. be prepared for metroid, mother brain and ridleys. pretty good game, but quick play-through time combined with easy game-play stop it from hitting five stars.
video-games_retro-gaming-microconsoles
A Game Where You Watch TV With Pikachu. I got this game as a kid and I'll say this right now. The game is very short and there isn't much you as the player can do. Its the predecessor of Hey You Pikachu and while Pikachu responds better due to just clicking on Pikachu to get a reaction instead of Pikachu not listening to your commands, there isn't much you can do with Pikachu that stands out. The game is relatively short since all you're doing is watching TV. The goal is to get all 5 parts of the Pichu Brothers (and just for a heads up, the Pichu Brothers originally appeared in the Pokemon Movie 3 short and is very memorable to old Pokemon fans like me), so you get to hear the familiar theme and see what the gang is up to. Of course, you can go to other channels to earn money and shop. Its to be noted that this game has a lot of Pokemon trivia so you actually learn more about the Pokemon Pikachu chats to as well as the television channel. Other than that, there isn't much strategy to this and only those who really know their Pokemon can get the cards (and its necessary in some situations but alas there's a lot of trial and error). For me as a kid, it was very fun and I played it a lot and enjoyed the Japanese version of the Pichu Brothers (and this is the first time hearing some of the Pokemon Japanese voices) but now, it's just something to pass the time if you're bored.
video-games_retro-gaming-microconsoles
HE GOES DEEP INTO THE END ZONE. OK, I'm not a huge Football fan, and I'm not really into sports much at all. BUT, I have always wanted a fun Football video game, and I got one! I recently bought this game, and I must admit, it's some SERIOUS FUN! The bone crunching noises, injuries on the feild, the quaterback sacks, awesome tackles, total control of each play, audience cheers, the voice commentary, instant replays & awesome graphics & gameplay....For me, it's one FUN GAME, and was worth every penny! Even better to play this while using your home-theatre surround-sound system! You really feel like you're in the game! There's even a "Franchise Gameplay Mode", and your choice of not only today's teams, but AFC, NFL, NFC teams & teams of years ago! Some dating back o the 1960's! A whole lot of fun! The best thing is that unlike many games where you'll play for a week, beat the game & sell it, a sports game is always different each time you play! No boredom here! Better to play with friends, but, playing it alone can be just as fun! Only thing missing is your coach calling you filthy names from the sidelines, when you miss a play! hehehe
video-games_retro-gaming-microconsoles
Best price for the Wii U adapter so far. I just bought this version of the adapter, as it looks the same as all other posted on Amazon, but at a better price. I will update this review when the item arrives and let everyone know my thoughts and answer the most important question we all have, does it have any input lag, or does it affect Smash bros gameplay in any way? Stay tuned... UPDATE: I received the adapter today and the box looks almost identical to the Official Nintendo Adapter. The only notable differences are the box background color (purple instead of blue) and non printed Nintendo logo. I also tested out this adapter and it works the same as the Nintendo adapter. NO INPUT LAG and NO DEAD ZONES. I am currently making a You Tube video showing proof of this. At the time of this writing the price was still $24.99, but as more people buy it im afraid it might go up in price. Hopefully we can still get a good deal after it gains popularity. UPDATE 2: Here is the link for the unboxing of this adapter: https://www.youtube.com/watch?v=jlUObuxkemo&feature=youtu.be Video with actual footage of the adapter being tested on its way.
video-games_retro-gaming-microconsoles
Old School Fun. I recieved this as a gift and its a nice flashback to when video games were a new phenomenon. Amazing to think these classic games ran on very primative .75 or 1 megahertz processors, but are still fun to play after 20+ years. The control panel and joystick control is better and less bulky than the Jakks Pac-Man games, and having 4 nicely spaced action buttions along with a jack for a AC power converter (not included) so you won't have to use batteries are nice extras too. If you have freinds who are left handed they won't have any problems playing this game. My major gripe is the version of Space Invaders is nothing like the original arcade version. The invaders are spaced wider apart, look nothing like the originals and the sound effects are different too. It reminds me more of the Nintendo NES version than anything else. Its a fun game, but not the same as the arcade. If you're looking for the original, do a google for mame roms. On the other hand, the versions of Phoenix and Qix are just like the old arcade games. Phoenix is one of the most overlooked shoot-em-ups of the early 1980's and still a challenging and entertaing game, love the music too. Qix knocked me out back then with its inventive but super-addictive game play. It's a tricky game to learn but once you figure it out you won't be able to put it down. The only other problem was Taito wasn't that successful a video game company like Midway or Atari. They released a truckload of unsucessful games that usally wound up in the back of the arcade, convenience stores in the bad part of town or converted with bootleg rom kits into unlicenced versions of Pac-Man, Galaxian and Donkey Kong. Lunar Rescue and Colony 7 have attractive graphics but just aren't great games. Taito had better games like Elevator Action, Zoo Keeper, Stratovox, Zarzon and even Space Invaders Deluxe that would have been better choices than the ones they picked here. Despite these gripes I still reccomend buying picking it up when its on sale. Its a sweet blast from the past.
video-games_retro-gaming-microconsoles
Thps3...or 2. This is truly a great game and will be awesome for those who have boughten Tony2 for Gba the reason are because the levels are much more expansive, and if your like me you memorized the Tony2 levels pretty easily. The game however has a much different setup from any of the other ones such as you cant buy decks, but unlock them in levels, then find them in level. you can buy stats ( we found out that was way to easy in Tony2) but rather you find them in the levels. the hidden tapes are much harder to get to, as well as doing certain moves on, over, or in certain things. Guess what its a game where one thing effects another. for example once you find the four earthquake challenges an earthquake errepts, and thats the only way to get the hidden tape! Let me tell you about the other aspect of the game. The camera angle is the same os Tony2 for gba, as well as the controls. YOU CAN MAKE YOUR OWN PLAYER! ( every stat he has starts out at at the same level, which i like) There are people and cars in this game, such as find the five pickpockets, one of your quests if you will. Choppy graphics for people, but very fluent for eveything else. (the reason i gave it four stars is the player graphic, i mean come on you see him all the time right?) Good game buy it please.
video-games_retro-gaming-microconsoles
SONIC FANS HAVE YET ANOTHER REASON TO GO CRAZY. Sonic Mega Collection is this version two of Sonic Jam - the late 90's Sonic collection which featured Sonics 1-3 & Sonic & Knuckles. Sonic Mega Collection includes all of the other Sonic games...or does it? It includes a lot of awesome games, comics, and other stuff for Sonic fans to go crazy about, but misses a few great Sonic games. Overall, Sonic Mega Collection as a whole is an awesome buy because it includes most of the Sonic games which made him so successful. Even though the graphics of the games are not that good, they're better not revamped and just there as the classics that they are known for. I'll list everything else for each game. THE GAMES: Sonic the Hedgehog (B) - The original Sonic game is a pure classic - the game that started the huge Sonic franchise. The graphics are "eh", but it was the early 90's! What are you expecting? DOOM 3 style graphics? No. But the gameplay is fun, high-speed, and includes much replay value. I wish Sonic Mega Collection implemented a save feature (like in Sonic 3), but it's more fun to just replay the game to win it anyway. OK, no, but whatever. Awesome music, also. Overall, awesome game. Sonic the Hedgehog 2 (B+) - Much better than the original - not in the graphics, but in the levels. Many more levels, much more variety. More awesome music, but no save feature still. Another fun, fast Sonic game in the franchise. Sonic the Hedgehog 3 (A) - Despite being really short, Sonic 3 is probably the best Sonic game in Mega Collection. Its graphics are MUCH better, and so is the music. The save feature is introduced and is very helpful because ALL of the levels here are hard. Play this game or you're missing out. Big time. Sonic & Knuckles (A-) - Second best in the series, continues from where Sonic 3 left off. Kind of empty without Sonic 3 involved because there is no save feature, but the levels are really fun. More great graphics & music. Sonic 3D Blast (B-) - The first 3D sonic game by a different publisher - Travellers Tales (I almost wrote 'Tails'). Decent, but the viewpoint of the whole game is kind of wierd, ruining the whole experience. The speed is kind of lost in the mix, so this game is not as good as the others. Listen to the Panic Puppet music, though :-) . Dr. Eggman's Mean Bean Machine (C) - Tetris-style game which is not very good. Bad graphics, sound is kind of "eh" and, well, basically, the whole game is "eh". Dissapointment. Sonic Spinball (C) - Pinball-style game which is known for being horrible. Bad graphics, slow-moving, too tough, 'nuff said. UNLOCKABLE GAMES Knuckles in Sonic 2 (B+/A-) - Same as Sonic 2, only with Knuckles. His ability to fly and stick to walls makes a lot of levels easier, therefore raising the score a bit. Fun game to play as Knuckles. Sonic 3 & Knuckles (A+) THE REASON TO BUY SONIC MEGA COLLECTION. A fourteen level classic which is the best in the series. Now you can play as Knuckles or Tails also, and the save feature lets you explore Sonic & Knuckles after Sonic 3 is completed. Really fun...every single level is great. Blue Sphere (B+) Remember that minigame in Sonic 3 where you had to collect all of the blue spheres on the outside of a 4x4 grid to unlock rings? Yeah, it's back. Play through endless levels of this game, each level extremely hard but they get progressively harder each time. Really fun, but really hard. Also, that music just repeats and repeats, somewhat coming off as annoying after hours on end of playing it. Ristar (A) Fun, long game which almost was Sonic, but wasn't. Really fun and different from the sonic games. Nice music, decent graphics, and fun gameplay. Hard to unlock though. THE MISSING SONIC GAMES: Sonic R - The computer racing game with the cheesy lyrics. Sonic CD - The second-best sonic game ever on Sega CD and the PC. Why isn't this here? Sonic Game Gear Adventures - Short but fun sonic games on the 'unknown portable Sega console'. Sonic Chaos - Another fun GameGear adventure. Sonic on NeoGeoPocket - I don't really know about this one. Why weren't those games there? Anyway, Sonic Mega Collection is an awesome collection of (mostly) awesome games - just exclude Sonic 3D Blast, Sonic Spinball, and Eggman's Mean Bean Machine or whatever it was called. Buy this game if you loved the classics or are an avid Sonic fan. OVERALL SCORE OF THE GAME AS A WHOLE: A-
video-games_retro-gaming-microconsoles
its surprising how fun it is. Strangely, one of my best memories of the Genesis era. it plays in a standard 2d side scroller style. you control Ronald McDonald through 4 worlds full of levels with unique sites and environments. you jump, throw what looks like magic fireworks at your enemies and use a ribbon as a sort of grappling hook. Basically the story goes like this, you were walking through the Magical Forest when you stumbled across a treasure map. the only problem is that most of it is missing. its up to you to hunt down all the pieces track down the treasure. the graphics hold up to any other game on the system, with much more variety than many other games. not too much of a challenge. it was one of the only games i could actually finish as a kid. maybe thats why i liked it so much. a ver good, nostalgic way to spend an afternoon.
video-games_retro-gaming-microconsoles
Put those old wired GameCube controllers to good use. As a Wii owner, I bought this product so that I don't have to set the Wii out in the middle of the floor to use my old wired controllers. I'm sure you know, but there's two specific games from Nintendo that employ the use of the GameCube controller: Super Smash Bros. Brawl and Mario Kart Wii. If you've got WaveBirds, wires are not a problem. But... for the wired GCN controller, this product is ESSENTIAL, considering most gamers now have HD televisions (including myself) and don't sit close enough to it for the GCN controller's wire to reach. This extension cable is 6 feet in length, which will double the length of the GCN controller's cable. That's about 12 feet, and should give you enough leeway to sit with the controller comfortably in hand. I have 2 cables on 1 controller (yes, 18 feet of wire) so that passing it around the room is no real hassle (I like the wires on the floor and not dangling so that my nephew won't walk into it). On the plus side, you have the rumble feature, which the WaveBird lacks. I'm sure you read this purely out of interest. But, it's simple enough =)
video-games_retro-gaming-microconsoles
The Greatest Sonic game ever. And when I say this is the best Sonic game ever, I mean it. First of all, the graphics are way improved. Sonic's colors are brightned and the backgrounds are more lush. Next, the gameplay. This still has the "go-get-em' quickly in 10 minutes while collecting rings" Sonic theme, but now Sonic has new moves like the Insta sheild, and Tails can fly and swim. Also, the three new barriers have special abilities, and when Sonic has them, he can perform a special attack. There are six zones with only two acts, but both acts have a boss at the end and are way longer than Sonic 2 acts. Next thing, is the music. Sonic has always had good music and themes, and this is no exception. The music perfectly fits each stage, and I love that theme. Also, this game introduces one of my favorite characters....Knuckles the Echidna! Overall, this game is great. But I prefer it either locked on to Sonic & Knuckles cartridge or on the PC on Sonic & Knuckles Collection. This also works good on the Sega Genesis 3 system, because of stereo sound.
video-games_retro-gaming-microconsoles
Minor Malfuntions. It's a gamecube controller, with a long cord. edit; After a few months of gameplay, I noticed the controller stick was always trying to input to the left. Even at neutral, on some menus and games with specific input (smash), it will still input to the left - ever so slightly. In addition, if I pull the control stick out (pull out till click), and push it in the down position, the control stick completely sticks in the downward position (although no one ever uses the 'pull out' of the control stick for gameplay). These two minor defects severely effect my gameplay. I bought another one because of this. I have never had a problem with Nintendo brand Gamecube controllers, this is the first time ever. I was pretty disappointed, but I can let my friend use the defect controller when they come over to game. Hope fully the new one works, I just got it today.
video-games_retro-gaming-microconsoles
Puzzling Minds. I always seem to find that one of the most addictive kinds of games of all time has to be puzzle games. Since those late 80's beginnings with Tetris, so many people have been going on the puzzle bandwagon. While there have been some well-recognized iones like Columns, Yoshi's Cookie, the target practice puzzler Bust A Move, and the recently released puzzle masterpiece Meteos, the classics like Dr. Mario have absolutely maintained a constant into how a good puzzle game lasts. Dr. Mario was released previously for the Game Boy Advamce last year as part of the limited edition classic NES series, and now it has a makeovered partner to share it with. Dr. Mario and Puzzle League 2-pack for the Game Boy Advance is a pair of addictive games onto one cartridge. Dr. Mario is a unique puzzler that test your mind and connections against viruses that infect yur bottle. The object is to connect 4 of a kind of the same color, inorder to extract the viruses fair and square. This still remains as addictive as it was made years ago. The other game is also very unique, Puzzle League, is agame similar to Dr. Mario. This game however, places all the blocks into one place to where you'd have to connect across or vertically inorder to score big points. The game is also as addictive as it originated a few years ago. The control for the games are very simple and easy to responsd to. The graphics and the sound for both of these games also are simple and maintain their value into the original gameplay, especially Dr. Mario. All in all, while people would rather maintain other puzzle game these days, you still can't deny the classics. Dr. Mario and Puzzle League for the Game Boy Advance is a great 2-pack, and still delivers after all that time they originated. This is a great buy for Game Boy Advance owners, definitely, and that is not a puzzling answer. Graphics: B+ Sound: B 1/2+ Control: A 1/2- Fun & Enjoyment: B+ Overall: B+
video-games_retro-gaming-microconsoles
Much better suited as a GBA game. I played the free flash "demo" of the game and it was so great I picked this one up right away. While it's really fun and I enjoyed it, it is also pretty short; part of this is because it doesn't make you replay the whole game to get past a boss; you can jump to a level with your lives back after you die. I found this VERY nice as a change from some of the old Contra games where you had to play 20 minutes just to go up against the boss you died to again. Of course, you could avoid doing that yourself if you want more challenge. Even factoring in that you're cutting time off by allowing people to progress faster, it's still a little light on levels. There are PDA games to try afterward, but they're just boring. I would have simply LOVED this game for a hand-held system. It's absolutely perfect for that platform. My biggest complaint is it really just feels a little too much like a Sega Genesis game to be on today's consoles. I think it did come out for GBA, but only in the UK? In any case, this is a great little game for the money. It's funny, well done, and enjoyable to play despite its shortcomings.
video-games_retro-gaming-microconsoles
Pokemon only with nothing but ghost types. The game Shaman King Legacy of Spirits: Soaring Wolf plays a lot like Pokemon. That is somewhat wrong, it plays like Pokemon and Shin Megami Tensei Demi Kids only it uses the Shaman King Liscence. Overall the battle animations are not exsistant, harking back to a time on the older consoles when all your enemies did was flash. Which is alright, since I like those older console games. Overall if your experienced with Pokemon and you like Shaman King pick up this title. So far I like the setup though like I said it reminds me of Pokemon...only with nothing but Ghost types.
video-games_retro-gaming-microconsoles
It's a beautiful console if you can get one in good condition. The case and face markins were in overall very good condition. The only issue I have had with it at all is that the battery cover seems to be loose and the unit won't remain on if there is nto pressure placed on the battery or if it is plugged in. While this wasn't in the description, I don't think its that big of a deal, I have ti for show anyway. While appearance is probably the biggest thing with this model, perfect working condition is also wanted. If you are someone planning to buy one of these, make sure you ask the seller to send you pictures of the unit liek I did, so you can be sure you are getting one with good physical condition. And to cover your bum if it doesn't come as described.
video-games_retro-gaming-microconsoles
Ahh! Need Water! O_o. Breath of Fire 2 was originally released for the Super Nintendo. Somehow, I managed to miss it when I had that system, so buying it on the GBA seemed like a natural move considering I'd heard a little about it from other gamers who played it, as well as some online reviews. ...This was a poor game to start the system off with (yes, this was my first GBA game)... I know this was a direct port of the SNES version, so I went into this knowing it would retain SNES quality. For the most part, graphics and sound are average here. Nothing super extravagant, but nothing too bland either (sound is a bit below-average, though). Gameplay is what killed me throughout playing this. Comparing this to several other RPGs (anything from Dragon Warrior games, to Final Fantasy games and so on). I'm still not able to figure out where this one went wrong. Here are my guesses, though: - Horribly high amount of random battle encounters (and they even have an icon that tells you how high your probability of lots of encounters are). - Unbalanced gameplay. Combat is more of a chore in this game compared to any other old school RPG. - Weak attacks. A huge majority of the characters are practically useless, and what's even worse is the shaman system employed partway through the game, which fixes some of these issues, is dispersed if your characters get too low on HP. Not to mention most of the spell casters good attacks are just magic, and even then Ryu (the main character) still does more damage than them. - Over-reliance on certain attacks. Even though most RPGs tend to make you favor certain attacks, this one does it to the point of monotony. - Poor exploration. Somehow, this world just wasn't all that enjoyable to journey across. In fact, somehow even the residents of the world aren't that interesting either. A shame, because it had lots of potential in my eyes because of the interesting diverse races (such as the winged people of Windia, and the dragon clan). There are only two reasons I don't outright give this game the lowest score ever. For one thing, the story was quite interesting (even though the translation seemed to be mauled a bit). For another, it had a bit of humor in it, but nothing worth writing home about. So, to sum this up, I cannot recommend this game to anyone. Whether you've been playing RPGs since before they were cool, or never heard of them, it would be best to skip this. There are lots of other much better RPGs on the GBA.
video-games_retro-gaming-microconsoles
A Child Harnesses the Wind to Save Hyrule. As a gamer who's really enjoyed the Zelda series in the past, I enjoyed Windwaker as the newest title in the series, even though it was so different from previous approaches. Aside from a few minor nitpicks, I wholeheartedly recommend this as a great game for kids or adults alike. The new cel animation look for Windwaker is certainly somewhat jarring for previous Zelda fans -- it's cartoonish and young, as light and bright and "cute" as the previous games (and especially "Ocarina of Time") were majestic, dark, and realistic. The animation is lovely, though, and gameplay moves along pretty seamlessly, with some beautifully rendered environments and situations. The new "Link's" expressions are also very human, and often really funny (he occasionally resembles a bratty, if brave, toddler). Windwaker takes place many years after the last game, so that the original Link and his heroics in Ocarina of Time are now simply the stuff of legend. A new young boy, an honorary "Link," now takes up the quest -- and Sword -- to try to battle evil, rescue Zelda, and save the world. You're very quickly swept into the action, across an ocean that's gorgeous, although on occasion it does seem endless. As Ocarina really played with the concept of time in all its guises, Windwaker really utilzes the concept of wind, in Link's sailing across the ocean (and the sailing is very realistically controlled by the gamer), and in the melodies he plays that control it in various ways. The puzzles are smart (and only occasionally tedious "Fetch" quests), the islands are pretty and very detailed, the inhabitants are chatty and often funny, grumpy, etc. The whole universe is interesting, enjoyable, and great fun. The boss battles are the perfect mix of toughness and doability, and the game controls are (as always with Zelda games) a joy. Once again, the battles aren't just button-mashers, but instead rely on a series of specific actions for swordplay. I especially love the way the game teaches new users how to use their game controllers, and is able to do so without pulling you out of the game (as a result, most will never even need to glance at the instruction booklet). The only down sides I would mention, and they are few, would include: * The ocean-crossing back and forth can get pretty tiresome. You will eventually have the ability to "warp" your boat to where you want to go, but unfortunately that's not until at least 1/3 of the game has passed (and you kind of have to hunt around for an annoying and constantly moving oceanic character in order to make that step). Navigation also really takes some getting used to. * Battles at sea can be annoying, as (unlike Ocarina of Time), you must STOP the boat completely to fight your enemies at sea while enemy after enemy continues to attack you. Which often means you're stopped indefinitely or the enemies aren't worth engaging at all (it's better just to take slight health damage and get on past them). Overall, and just IMHO, Windwaker is wonderful but also feels like a small step back. The game itself is superb compared to most titles, but the dungeons aren't nearly as detailed, lengthy, or interesting as in previous Zelda games, and the replacement of teeny tiny islands for locations often means you get the feeling that you're visiting "rooms," not locations, on your quest. (There are a few exceptions to this -- the island forest of the Great Deku is awesome, as is a gorgeously rendered lava dungeon.) The talking boat is nice, but he also just doesn't measure up to the brave and faithful Epona, Link's horse from the last game (and who actually had to be met, tamed, raced, and won before becoming a faithful companion for the rest of the game--cool stuff). And the experience of sailing constantly across an empty ocean just isn't as realistic or as soaring as galloping across the fields of Hyrule, leaping fences, or fighting on horseback. But this is all just nitpicky stuff, and measuring Zelda against itself. The most important thing is that Windwaker will (I'm sure) enchant gamers new to the Zelda franchise, as well as providing an enjoyable return for fans. It's a huge game with dozens of hours of gameplay, and is easily one of the best current adventure games out there, and a real gem in the Gamecube crown. A worthwhile purchase (versus rental) for the whole family, and for any adventure gamer. (Just make sure you don't forget to purchase OOT too.)
video-games_retro-gaming-microconsoles
super monkey ball is it the best by a 13 year old gamer. You have a ball and a set of platforms, and the goal is to tilt the entir world to manuver the ball from point a to point b. Well their is also a monkey trapped inside the ball, but for gameplay purposes it's irrelevent. The characters are cute and interesting; they actually respond to their environment in a variety of surprising ways. For exempale, when the ball rolls down an incline, the monkey inside runs in the same direction, like a hamster in a wheel. If the speed is to much for the monkey to handle, it trips over itself and starts rolling around in circles! If you roll the ball close to the edge of a platform, you can see the monkey begin to lose balance. These little details add a great deal of personality to a game. If you are not a good gamer than you can play multi player games instead of the adventure. Some of them are monkey race, monkey fight, and monkey target. Additional mini games can be unlocked by earning points in the main game. Those are monkey billiards, monkey bowling, and monkey golf. I would give Super Monkey Ball 5 out of 5 stars for being one of the best multi or single player games ever.
video-games_retro-gaming-microconsoles
Good game, but not worthy of Legend of Zelda. Okay, despite hating the cel-shading (it looks terrible), that is not the main reason for my mediocre rating. The reason is the ridiculous amount of downtime. If you're expecting another great adventure with the Link from Ocarina of Time and Majora's Mask, look elsewhere. This new adventure takes place with a "new" Zelda and Link, who (in my opinion) aren't half as likeable as the old ones. Also prepare to be disappointed if you're expecting the beautiful, fully rendered environments of the other games. Here's the deal: The world is a sea with a bunch of tiny islands, and you use a boat to travel between them. An okay idea, but you'll spend more time sailing (which consists of moving over bland, repetitive seas) than playing on the islands, with the exception of a few large islands with lots of activity. The story is seriously underdeveloped. There aren't any twists, turns or surprises. You just move from island to island, over and over. Other bad things: The treasured ocarina has been replaced with a funny baton thing; the end boss battle is a complete joke; and there are only five small dungeons. There are good things, though. The sidequests are great. There are some beautiful environments; the dungeons, although short, are the best part of the game. That's the main reason I'm giving this game three stars instead of two; if your expectations are for a good game, not something that can stand next to Ocarina of Time and Majora's Mask, then you will get a good time out of this. Which is why they should drop the Legend of Zelda name and just let this game stand alone.
video-games_retro-gaming-microconsoles
EXTREMELY Overrated. I have play every single Final Fantasy game out other than 2, X-2, and XI, and this is by far my least favorite. Not to say that it sucks, because I know I am in the minority, but hear me out. 1. If you want nostalgic effect, go ahead and play this game. You may like it because of your bias. 2. Final Fantasy V did a better job of AP distribution. Although what makes FF VI good is that you keep whatever you learn in terms of spells, you can only use summons once per battle (when they aren't even that helpful), magic is easily better than weapons, and only a few characters will have a high enough magic stat to make it worthwhile. 3. I played this hearing that is was better than FFVII (which people say is overrated; I've played it and to be honest, it was my first FF game, but even after playing most other FF games, I still think it's the best), I decided to buy it and play it. If you are a completionist in terms of game series, then it'd be a good experience. I am one of those people, and this game was really disappointing. I was expecting much more than FFVII quality than this, and I got less. 4. Character development sucked. People say it's good because there are a ton of characters and each character is defined, but I want quality of quantity. You couldn't grow on a character since they weren't built upon very much. The only good thing I can say about this game is that this FF sports probably the GREATEST villain of ANY game I've played; he actually SUCCEEDS and is the most cold-hearted character to meet. I really only enjoyed this game whenever HE was around (or IT). TL;DR, If you want something of FFVII calibur (or if you think FFVII sucked), don't consider buying this game. If you liked it waaay back and you want to play it again, don't bother. It isn't that different.
video-games_retro-gaming-microconsoles
It doesn't get any better than this. Man, this game has to be the best game I have played so far on the Dreamcast and is certainly the best football game I have every played. It's pure enjoyment watching my friends who aren't so good at this game yet lobbin' the ball up to any receiver like they could in NFL2K and me picking them off with sam madison. Anything that [was not good] about NFL2K is better in NFL2K1. The running game is excellent. You look for the holes in the middle and if you pick the right one you just may get a few yards, sometimes you may even break out for a 60 yard gain. Running to the outside is not my expertise like running up the middle is but it's not to the point where you can get 10 yards everytime or just 1 yard everytime. The passing game could use a little more combing through. Every once in awhile you'll be passing the ball and the ball will bounce off the receivers hands even though the nearest defender is 5 yards away, even with Randy Moss. But that's usually if you bomb the ball downfield. 10-15 yard passes are more easier to complete. Another thing I like about it is that you have to decide if lobbin' the ball up or throwing a bullet is the best thing when passing. It takes quick thinking but hey, so does the real NFL. Overall, I absolutely love this game and will never get sick of it.
video-games_retro-gaming-microconsoles
Almost perfect. This is currently the best external GBA light available in my opinion. It has the brightest light and the best coverage I've seen. It is also fully adjustable to completely eliminate glare. It does have a few drawback however. its bigger and heavier than many other lights, which has never bothered me since its easily removable, but some people has issues with this. It also takes 3 AA batteries and eats them like candy. I'd seriously recommend a good set of NiMH rechargables to go along with this light. Power consumption and size are definitely its biggest drawbacks but I think its worth it for the best lighting available without opening the GBA up to install an internal frontlight like the Afterburner.
video-games_retro-gaming-microconsoles
Review. I've never played a series quite like Resident Evil, and the third installment only served to reinforce my perception. Sure, zombies are pretty run of the mill, but Nemesis was unlike any monster I've ever had to face. He was quick, tough, and I had to suffer many deaths by his hand before I was able to finally come out on top, but once I did, I found that I wanted him to come back for more. I've only played through the game once, but I have every intention to play through it several more times: there are so many things that I've yet to try. The only complaint I could make would be with the dated graphics, but everything else was simply phenomenal.
video-games_retro-gaming-microconsoles
Fun Puzzle Game. Like the Sonic the Hedgehog version of Wario's Woods (although it's really based on Puyo Pop, which is still a fun game), this game (although pretty old) is a blast and a classic. It's good to also have a game not based on the video game storyline, using one with the cartoon instead. This game is VERY challenging (for me) because I'm not too good with puzzle games. If you like Tetris, I highly recommend it, but if you're not the kind of person that likes puzzles, be warned. The highest level I can get up to is five,(thirteen levels in all) but it's still fun, so, even if you're not a puzzle fan, it's a fun game. I still play over and over, even though it came out in 1993. There are a lot of enjoyable classics out there, and this is one of them.
video-games_retro-gaming-microconsoles
Warioland 3, great as can be. Wario is back in yet another game. Don't get me wrong, this is the best and biggest one yet. There are four different sections to advance to, and after you beat a level, you could unlock one of four treasures found in every level. Don't worry, if you get frustrated, you can always go back to the temple to ask the mysterious figure where you should go next. Besides a weird storyline, Warioland 3 boasts many different moves including being turned into a vampire or a ball of string. Besides these, there are all the familiar points of the game, but Warioland 3 adds a new minigolf game to open passageways. This is a good buy for a fan of Nintendo
video-games_retro-gaming-microconsoles
Classic Castlevania. Castlevania, no matter how you look at it, has become a legendary series in the world of gaming. The first in the series may not live up to some of the future games (Symphony of the Night, if you get my drift) but that doesn't mean it doesn't live up. Castlevania soars wit the first in the series and even decades later its still fun. The game is all about a man named Simon. He is a descendant of the Belmont's, a family that has fought Dracula for centuries. He wields a magical whip and is ready to continue the Belmont legacy by dropping in on Dracula's home of Castlevania and banishing him once more. But his trip won't be easy for the Castle is full of Dracula's minions who will stop it nothing to make sure Simon doesn't make his way to the count. Castlevania, the first one, is comprised of six stages. Throughout these six stages you'll use your whip to defeat Dracula's minions. At the end of each stage is a boss monster and at the end of stage six is Dracula himself. Throughout the stages Simon can use more than just a whip. He can obtain sub-weapons such as an Axe, Dagger, Holy Water or the Boomerang. Each sub-weapon is fueled by hearts which Simon can pick up. The music, for its time, was incredibly good. Anyone who knows Castlevania knows that the series has good music. This one is no exception. It sounds really good. The graphics, again, a direct port. They're really colorful but because its a port we still have those glitches and whatnot that cursed the original NES cartridge. Also, in order to fit the GBA screen, some of the aspect ratio had to be reduced. Some things are very small and look almost a tad bit worse because of this. It's a simplistic game but lets be forewarned: This the Classic NES Series and anyone who owns a game from the classic nes series knows that this is a DIRECT port of the original game. The music, graphics and features are the same. And one thing that stays the same is the difficulty. Oh, it's a good game, but it's difficulty can feel unreal at times. Enough to turn away even the most hardened gamers. Castlevania also doesn't suffer from countless re-releases like others in the series do. But the game is short (only six stages) so it may or may not be worth forking over twenty bucks for some people.
video-games_retro-gaming-microconsoles
Almost perfect... but not quite. If you enjoyed this game, I highly recommend the PlayStation version. This is the only game I like better on the PSX then the DreamCast. The reason is the Options and Mini-Games available on the PSX are not available on the DC. The DC does have MUCH better graphics, sound, and full animations for each character, (Middler dances in the DC version for her standing pose!) but only one option, Kiddie Mode. The PlayStation mode has over 25 secrets to unlock, and 9 mini-games to keep you busy for quite some time! The Stands are transparent and the characters don't have full animation, but all of the attacks are there and the game-play is wonderful. So at least give it a try - you won't go away disappointed!
video-games_retro-gaming-microconsoles
Crystal clear picture. Well I was a bit skeptical when I bought this cable after reading the other reviews. I figured I had a 50/50 chance of getting a good cable. As soon as I received the package, I realized I didn't get what is shown in the picture. As other have said, mine has both the S-Video and composite cables all in one package. I was worried, because I would think combining these two video signals in one connection could be the cause of interference that many people have had. I hooked it up to my N64 in anticipation, and was not let down! The difference in sharpness was a night and day difference compared to the composite cables I had been using. I saw no interference or distortion in the picture at all. Now I'm not saying you will have the same experience as me, as many others on here have not. So it still may be a risk, but they're obviously not all bad cables.
video-games_retro-gaming-microconsoles
Outstanding controller, best ever. The GameCube controller. This controller is one of the best ever made. No doubt about it. Nintendo's previous controller, from the Nintendo 64, was good, but not great. It was a very different type of design. The GameCube controller is a million times better than that controller. It's really hard to believe. The very first time I held this controller in my hands, I knew it was a winner. Many people say this controller was made for people with small hands. I disagree with that. I have small hands myself, but I have a few friends who have huge hands, and they have no problems with it. The left and right triggers are in the perfect position for both of your index fingers. All the buttons on the right side of the controller are easily accessible with your right thumb. They button layout is nearly perfect; with an enlarged "A" button for games with repetitive pressing of a single button. The analog stick can be easily accessed with your left thumb, and it rotates smoothly every time. The C-stick has replaced the C buttons from the previous N64 controller, and it allows for much more precise control. The only problems I could possibly think of with this controller are that the control pad is a bit small, but it is very rarely used, so that really isn't too big of a problem and the second thing I could think of was that the length of the controller cable is a bit short, but that can be easily fixed with extension cables. And now that the WaveBird is out, you can enjoy the wonderful GameCube controller without all the trouble of cables! I've had this controller for nearly eight months now, and it is still extremely dependable. All the buttons are still firm, and the control stick is still nice and tight. Nintendo hardly needs to issue any kind of a warrantee with this controller; there is hardly any chance of anything bad happening to it. You would have to drop something heavy on it, or pour something on it. I've dropped my controller numerous times, and nothing has happened to it yet. It is still in nearly brand new factory specifications. I am truly amazed. Overall, this controller is better than any of its counterparts. It deserves the "best controller" award in my book. Nintendo has come up with another masterpiece, and it looks even cooler in the Orange Spice color! Mark Williams
video-games_retro-gaming-microconsoles
Donkey Kong- the best classic DK game of all time. When I say the best classic DK game, I mean the 80s style. I don't want to include the Donkey Kong Country series because while it's an awesome series, it's a different type of game. This is a thousand times better than Donkey Kong. It has all the original levels (and this is just the introduction). After completing those you begin to go through several world with 6-9 levels in each one. Plus you have boss battles that sometimes take up several screens (scrolling). This game is sure to please all the old-school gamers and some new players.
video-games_retro-gaming-microconsoles
WS2k1: a game for people who like a challenge & don't whine. I waited for this late release for over a week, and when I got it, it lived up to my expectations. The graphics are great, and, even though the fielding is automatic, I have found that you can get a better jump on the ball if you push the analog pad the direction of the ball as soon as it's hit. Hitting and pitching are challenging, which I like considering that in nba2K and nfl2k, I blow out the opponent every time, even on all-Star difficulty levels. If you want a realistic game that challenges you, get World Series Baseball 2K1 for Sega Dreamcast.
video-games_retro-gaming-microconsoles
A great game to get. I kind of despise the people who have no faith in nintendo. This game is my way to get back at them. As a big fan of the first metroid prime, this game brings back old memories. In a good way, and to a lesser extent, a bad way. In a good way, the ideas that made the first one good are there AND better. The graphics, if it can be possible, are more stunning than the first. The scan visor can stan hundreds of enemies and objects. The mechanics are just as intuitive as they used to be. The only problem is that the game feels slightly similar with you losing all your items and having to start from the beginning like the first one. But other than this slight insignificant remark, the game is perfect. NINTENDO RULES!!!!
video-games_retro-gaming-microconsoles
Greatest Handheld Ever, at least until Sony makes one. Right off the bat i'd like to address the screen issue. No it's not back light, but that also gives a HUGE boost in battery life. And quite frankly i'm tired of all these people saying they had to return it because the screen is too dark, that is just idiotic. If you can read a book with light you have, then you can play the gameboy. What did they think they could do, play it in the dark??????? But the screen is just fine, expecially when you get all of the other ups of these awesome system. The first thing you'll notice when you take it out of the box is it's weight, it's incedibly light. The batteries are the only thing that makes it very heavy. I also think it's designed very well erganomically speaking. They have alot of ridges and rest for you fingers whether your using the shoulder buttons or not. The screen size has also greatly increased. With the 32 bits, although as amazon said above, they could have packed more power in there, but it still puts out amazing graphics for a handheld. Overall I hope all this crap floating around about the so called "bad" screen doesn't stop you from getting this. There are just too many positive things about this to make that even a factor. Wait until you see Tony Hawk in action. Advance Wars and Golden Sun are two other great games to pick up. I've seen nothing i'd rather play on Gamecube, long live advance.
video-games_retro-gaming-microconsoles
Prepare To Die. Hey, looky here -- another fantastic 2D shooter for Dreamcast! Twitch gamers have certainly had their hands, er, thumbs full with several titles on the console, and Mars Matrix is the best of the bunch. Between Mars Matrix and Bangai-O, it's a toss-up, but whereas Bangai-O is a quirky, free-roaming 2D shooter, Mars Matrix sticks to the tried-and-true formula of the vertical scrolling shooter (a la Gunbird 2 and GigaWing), but is an exemplary example of this genre. Basically, the explosions are set up by a Mars colony revolting, and the Earth army (you) moves in to squash the irksome rebels. You choose between two ships -- the Mosquito 01, armed with a spread shot, and the Mosquito 02, faster but armed with a more powerful, narrow laser. The havoc begins. Six levels of the most chaos-filled shooting bliss ever conceived. You will die, and die often, but you'll take a lot of Mars rebels with you. The graphics are more refined than Gunbird 2, the backgrounds more active than GigaWing, and the sea of enemy fire seeking out your pitiful Mosquito is more than daunting. Did I say "pitiful?" Let me rephrase. The Mosquito is more than prepared for the challenge. As you destroy enemies, gold cubes are left in their wake. Pick enough of em up fast enough, and your ship's destructive potential increases, all the way up to Level 8, when you become a veritable fountain of death. Your ship is also equipped with a short-range, more powerful cannon attack (for those annoying enemies in close proximity) and the GHB. Aka The Gravity Hole Bomb. Oh yeah. When the GHB gauge on your screen is full, activate it. Your ship becomes surrounded with a glowing vaccuum, sucking up all enemy fire, and when it's full, you cut loose with a smart bomb that devastates everything on the screen, throwing the bullets back at the rebels. But take care using it, because the gauge recharges slowly. If this isn't enough to get the twitch gamer in you going, Mars Matrix offers a 2-player mode where two pilots can lay waste to the Red Planet in tandem. And then there's the glorious Shop Mode. Picking up the gold cubes also nets you experience points, which you can then spend in the extensive Shop to buy more levels, ships, continues (you'll need em!), options like ship speed and GHB gauge speed, and even ship and background colors. Mars Matrix has the highest replay value of any shooter to date. It'll be a loooong time before you unlock everything. A Score Attack mode, an Elite Mode (a rearragement of enemies -- basically another separate game!) and a Demonstration mode (where you watch a CPU-controlled Mosquito navigate through the levels with inhuman precision -- VERY HELPFUL) are also available for purchase. Mars Matrix is the best shooter on Dreamcast, and one of the best 2D shooters ever. Anyone remotely interested in twitch gaming, or getting their ego bumped down a few notches, is hereby required to try Mars Matrix. With the DC sadly on its way out, this may be one of the last great shooters. Don't miss it -- at the price (thank you Capcom AGAIN) it's a steal.
video-games_retro-gaming-microconsoles
Weird, Funny, and Fast. I began playing this game with my son and found it instantly addictive. It was even fun when I played it alone. Some people just won't get it. It's not a typical 'party' game. The best way to describe this game is "Here's a game, THINK FAST!". They throw game after game at you, giving you only seconds to succeed at a task (genres include sports, sci-fi, strange, Nintendo, I.Q.). In multi-player mode, this can be hilarious. Bodily function humor is part of this hilarity (too funny to get uptight about- for example you and a friend must compete to be the first to accurately stick two fingers up the nostrils as the nose spins round and round). I'm a 'gamer girl' who usually likes single player adventures, but this opened me up to the 'party' game concept. The graphics will be appreciated by those of us who grew up with Commodore 64s and such! :o) Oh, and a little hint. Instead of whining over games I don't like, I rent them from Hollywood Video first. Saves money and time!
video-games_retro-gaming-microconsoles
A forgettable puzzle game. I first played this back when it was released and thought it was fun. I then sold my entire Gamecube collection a few years later and recently rebought a Gamecube and a lot of games for it. Seeing as this game is now (in 2013) ridiculously cheap, I decided to pick it up again. Well, you know how sometimes you see a movie as a kid and you love it, but watch it again as an adult and you think to yourself "Why the heck did I like that?" Well that pretty much sums up my feelings for this game. It's not terrible, it's just mediocre. There are so many better puzzle games out there and this one tries to be Tetris and it definitely isn't. It's fun for about an hour then you'll probably leave it on your shelf and never play it again. Its only saving grace is the fact that it can be bought for well under $10. If you're looking for cheap entertainment for a night, here it is. But you definitely won't be playing this over and over.
video-games_retro-gaming-microconsoles
Great Addictive Hockey Game. All it took was a few days of play with this game and I got hooked. This is a fast-paced hockey game with excellent game-play. The controls are easy to learn, but difficult to master; making skill actually important when playing this game. The settings are highly customizable. You can set what kind of rules you'd like to call, length of the period, how loosely the refs call games. It also lets you go so far as to set how good the goalie is at defending certain types of shots. Also, the computer's skill level vary from allowing you to pretty much score on them at will to them coming out and kicking your butt. The graphics of the game are pretty decent. You can change the camera view as well, although it's mostly a matter of how much you want to zoom in from the top. I don't think there's an ice-level view. The in-game announcers are very good and provide pretty much seamless running commentary for the game. One feature that's great is that you can customize a team, and there is a list of pre-recorded names you can attach to the players, allowing the announcers to call the game with these customized players in it. I've read some of the other reviews and just don't agree with some of the negative comments. You are able to create a franchise and compete against real NHL teams. You just need to go through a brief 15 game season to qualify. You can also "lock" your controller on a specific player, which makes it MUCH easier when it's a multiplayer game. Having four people on one team trying to switch from one character to another would just be impossible. And yes, you can change goalies in the middle of the game. Some of the cons: One feature that was lacking is player substitutions. I would have also liked to be able to select who my extra attack is when I pull the goalie. Also, I thought the fighting mode was pretty lame. I have no idea what it was before since I'd never played another Hitz game, but from the sounds of other reviewers, it sounds like Hitz Pro downgraded this feature, which is kinda lame. Also, when playing against highly skilled computer opponents, I feel like the computer-controlled players are much worse than the other team, making the game much harder. The only other hockey game I own (not including the NES Ice Hockey) was EA's NHL '96. So it's been quite a while since I've played a hockey game, which may be why this exceeded my expectations.
video-games_retro-gaming-microconsoles
XGRA the perfect racing game. I love the XG series and this one for being the final closed game for acclaim really makes this game a great acclaimed title! Music is fabulous with Celldweller and much much more! I love the soundtrack so much I went to Vgtunes.com and downloaded it to listen to it on my iphone. A really really great game! graphics are superb for its time and the gameplay ad controls are somewhat tricky but once down you will know your XG vehicle and be best friends with it as if you were in the game! one of the fastest racing games I have ever played. But XG is known for its high speed action so to me its the fastest racing series with badass music of all time! I only wished acclaim got more recognition for what they have created.
video-games_retro-gaming-microconsoles
Electricfyingly fun ... Plug in your GameCube into Adventure. Beside the price being a little more than I expected the game is A LOT of fun. A little repetitive and annoying that you gotta keep charging so soon and the outlets are a little far distance. But overall this game is entertaining and keeps me occupied for hours at a time. I've heard negative reviews about this game in Nintendo Magazine that it's childish ... boring ... and not worth your dollar. I do agree the price is a little high maybe $29.99 but $49.99 ? I mean not even the classic Mario games are worth that much. I think this is probably the most expensive Gamecube Game out being it's all about the PS2 and XBox360 now. But if you do decide to indulge yourself and just get it. You won't be too disappointed. I saw rent it first from a Blockbuster or something then if you wanna continue playing it. GO FOR IT and buy it.
video-games_retro-gaming-microconsoles
Great Game But Could Of Been Better. Ok let me explain my point of view yes the racing tracks are laided out perfectly.....yes the new addition of characters is excellent.....the special items you can use as a team is superb....i was expecting some new items to slow down people on the track but the usual. And I find the degree of difficulty very hard on 150 cc i mean really hard. The part i really don't like that they change was the different kart selection i always loved how the way the character you picked had certain advantages and disadvantages for example....toad would be the fastest player....but with the new kart selection...the only advantage you have is if your bigger than the kart you slam into and if your a light kart...boy your in trouble with losing items when you get slammed into. 16 courses 20 characters Mario,Luigi,Donkey Kong,Diddy Kong,Daisy,Peach,Paratroopa,Koopa,Baby Mario,Baby Luigi,Yoshi,Birdo,Bowser Jr.,Bowser,Waluigi,Wario(the following need to be unlocked King Boo,Petey Piranha,Toad and Toadette I love the new point system they have created in the places following is the points you will recieve: 1st place:10 2nd place:8 3rd place:6 4th place:4 5th place:3 6th place:2 7th place:1 8th place:0 Battle Mode has changed a bit there is still the balloon battle but newly added is shine thief and bom-omb blast. 4 stages to choose from in battle mode if you unlock the rest there are 6. Graphics:10(amazing graphics) Control:8 (a little bit confusing at first with making turns) Sound:9 (music that will keep ya happy :)) Fun Factor:10 (unlimited fun if you with your frients via internet or in battle mode)
video-games_retro-gaming-microconsoles
Everything on Pokemon FireRed and GreenLeaf. Go Back to the Future with Pokmon FireRed and Pokmon LeafGreen! Category: RPG Players: up to 4 players Release Date: Sep 2004 Multiplayer: Multi-Pak Publisher: Nintendo Developer: Nintendo/Creatures Inc./GAME FREAK Inc. September 7 will change everything. Pokmon technology will make its next quantum leap. We've seen the future, and it's all about Pokmon FireRed and Pokmon LeafGreen. The new games are set in Kanto, the region where Pokmon first took root and exploded into a major phenomenon, and the latest titles stuff in tons of exciting new features. One thing's for certain: when Pokmon FireRed and LeafGreen get into Trainers' hands, Pokmon fans stand to become the coolest, most connected gaming community in the world. Features: * Cut the cords! The newest Pokmon adventure lets players battle, trade, collect and more, all without the need for connecting cables. Players simply attach the Game Boy Advance Wireless Adapter, which comes bundled with both versions, to their Game Boy Advance systems and communicate directly with one another. When visiting a special area (the Union Room), connected players appear directly on one another's screens. * Pokmon chit-chat! Players who gather in a Union Room can send text messages directly to each other. Up to 40 people can share the environment and up to five people can buddy up at once to join a chat session. Trainers can select pre-set messages to send, or type in messages of their own creation. They can also exchange game challenges, talk battle strategy or just shoot the breeze. * More than 100 Pokmon are out there for players to discover. Pokmon FireRed and Pokmon LeafGreen are compatible with Pokmon Ruby, Pokmon Sapphire and Pokmon Colosseum. Pokmon fans can access, trade and battle the Pokmon from their favorite games -- all in one place. * Experience expanded gameplay with new adventures, new challenges to face and new territory to explore. Pokmon is the coming-of-age story of an 11-year-old boy or girl who is given his or her first Pokmon and sets off on a quest to become the best Trainer in the world -- an ultimate Trainer. Enter the region of Kanto, where you start your journey in your home town of Pallet Town, aided only by your first Pokmon and your Pokdex, given to you by Professor Oak. From there you travel the region, raising and training your Pokmon for battle. You compete against other Trainers at the Pokmon Gyms and earn badges toward your goal. The Pokmon you collect come in all shapes and sizes, from many different types with different strengths and weaknesses -- Fire, Water, Grass, Psychic, Electric and more. Bottom Line: Pokmon FireRed and LeafGreen will revolutionize the Pokmon universe when they hit store shelves on September 7, 2004. Stay tuned to nintendo.com for more information on these titles as the fall gaming season draws near!
video-games_retro-gaming-microconsoles
Controllers can be fixed. I want to address two things I have seen in reviews; save games and wireless controllers. I have done only minor testing but the original style of saving (no save states like commonly used in emulators) DOES WORK. I don't know if it is maybe broken on some games? My Sword of Vermillion file was kept through a power cycling though. The "horrible" wireless controllers - yes. They were horrible. I did not get my system first hand, but it looks like the designer had a good idea and the manufacturers mutilated it. The infrared light on both of my controllers wasn't installed correctly to fit into the port on the back of the controller as intended. Five tiny screws for each controller and a total of twenty minutes later and I had rebent the infrared light to fit into the ports of both controllers. You still have to aim it more or less at the game system but there is more of the range of a standard remote than the horrible way it worked at first. You must be extremely careful if you attempt this mod. The screws are small and easy to lose and the infrared emitter is very delicate and easy to break. Also the whole controller innards will come out and move around and have to be put back "just so" to close again. Responsiveness seemed good. Played some Sonic games with no control complaints as long as I didn't start tilting the controller really far away from the system. If you have a child you sre giving this to, judge just how likely they are to get fristrated with the "point at tv" limitation and how often that child is likely to mess it up and suffer an "unfair" gaming death. If they are likely to throw the controller, I would rethink this purchase - there is no internal padding and the case is cheap plastic. These controllers will break in no time flat if abused. I suspect the same is true for the system itself. In short: Not generally worth the price point since it requires mods out of box to worth as advertised and is generally not sturdy enough for abuse from children. Three stars may have been to high of a review, but I *am* thrilled to be giving my kids "their own" game system.
video-games_retro-gaming-microconsoles
Don't believe the high ratings this game is awful only hurts the MK brand in general. This game straight up sucked. It should have been aborted at birth and not even made. MK for Gameboy was slow but not a bad game, MK2 had great play control but only had 2 stages. MK3 is basically an abomination. The play control seems worse, the run feature is useless. A lot of the fun characters are not included in the game. It does not help that MK3 was the black sheep of all the MK games to begin with. The AI would jump from being ridiculously hard to easy round after round. With only 2 buttons for the original Gameboy the developers would have been better off leaving out the run feature altogether. I understand the limited space available for the original Gameboy carts but the developers could have easily added Motaro character to the game as well to make it better. Not having the sub boss really hurts the game. If your going to alter a game to fit the portable console do it in a positive way and not like this game. I would rate this game 1 or 2 stars and avoid it at all costs. We all love Mortal Kombat but definitely stick away from this version. I am seeing all these high ratings for this game wondering if people are giving it a high score just for the MK name instead of actually playing the game. Out of a 10 scale Gameplay: 3/10 Play Control: 2/10 Story: 2/10 Challenge: 5/10 Replay Value: 2/10
video-games_retro-gaming-microconsoles
Fun until. This game is fun until you realize you don't care about a very thin plot line and the battles get very tiresome. It's cool to change jobs and get new skills, but that will only keep you occupied for so long. It is also frustrating to pick up a new guy and have to level him up to be as useful as your current guys. Basically, the only things that carried over from the PS version are the characters and the laws. There are some plus's to this game. First off, I bought it through Amazon for a decent price in good shape, so you could get a hold of it for about 20 to 30 bucks. It is fun to find/buy new weapons and equipment to give your guys new skills. Also, when you actually have to fight a challenging batlle. I found this game to be incredibly easy for the first half of it. If you play any other turn based strategy game on GBAdvanced, do not be deceived. They all have very similar mechanics and gameplay. I understand that this is on a Game Boy Advance, and should be played with that in mind. I guess I was sold on the name, and was hoping to be impressed. I am writing this review to let people know that this game is not half as good as the original, and should only be purchased after proccessing that in your brain.
video-games_retro-gaming-microconsoles
If only it worked on an Xbox360. I really loved this game when I was younger and decided to buy it for myself to have fun with in my spare time... My partner loves videogames and I want to know more and play some and things, but I don't dig violence, so I thought this could be a nice way to get myself acclimated and learn xbox controllers (wayback when I used a PlayStation2) and whatnot. Problem is... my partner's machine is an xbox360. A friend assured us the game would work, but I didn't look it up to doublecheck and this game is, in fact, one of the few that isn't supported. SO, I couldn't play it at all. I ended up ordering PacMan World 3, which IS supported, and giving this game to a kid I know who has a regular old Xbox. 3 stars because the game itself is a ton of fun... from what I remember anyways.
video-games_retro-gaming-microconsoles
A teen boy's review. Okay i started playing harvest moon way back when I was a young kid and let me tell These games are awsome. Espcelly this one, its funny in some scenes it has diverse span of charchters that change as the years go on. You can marry one of the three girls dependning on your tastes you can raise a child and also raise animals on a farm and plant crops. While the gameplay may get repetitve you can always get new things and also hook it up to harvest moon:Friends of mineral town and get new things and meet new people. The graphics are also amazing for a harvest moon game.
video-games_retro-gaming-microconsoles
The best comic hero game to date. X-Men clone wars 2 is the best comic hero/heroes game to be put on a console. Gameplay is the pinnacle of what games should of been during that time. From boss battles ranging from Apocalypse to Exodus, to stages ranging from Asteroid M to the Savage Land, gameplay is exciting and challenging. Graphics are the best as far as 16 bit games of the 90's, and it didn't hurt being released on the best 16 bit system of the world, the Sega Genesis. Controls are simple and responsive, so your frustrations will just be to the level of difficulty the game provides, and that is a good thing. I still have mine and my Sega Genesis, so it still gets played occasionally even though I own a Playstation 3, another high caliber system and game library. Hope this review helps for the nostalgic gamers and the hardcore gamers as well.
video-games_retro-gaming-microconsoles
Long, hard, and satisfying. Resident Evil Code: Veronica X is a port of the original Dreamcast game, and includes the extended cutscenes from the later PS2 version. You are Claire Redfield, and must escape from an island controlled by the Umbrella Corporation. You'll battle zombies, mutant animals and other abominations of nature. Halfway through the game you'll journey to the antarctic, and you'll take control of Claire's brother Chris as he tries to rescue her. I've completed all the Resident Evil games with the exception of the Rebecca Chambers prequel, and Code: Veronica is a rather lengthy and intricate, yet difficult adventure. This is the first game where I've had to restart from the very beginning multiple times because I simply used up my ammo and healing items too quickly. The programmers weren't shy about placement of many of the "harder" enemies (such as the Tyrant-esque Bandersnatches or the infamous Hunters), and while usual player instinct is to gun these creatures down, there are even tougher boss monsters further in the game that need the ammo. Also, the more powerful weapons and ammo seem to be hidden on optional sidequests and backtracking, so players who don't really explore every area to its fullest are outta luck later on. Otherwise, Code: Veronica has probably the most complex storyline of all the games, and it's set up in such a way that just when you think the game's coming to a close, you've only reached the halfway point. The voice-acting is typical Resident Evil, earnest in a deliberate B-movie kinda way but with one or two miscast actors (read: Steve). This is also the only game (excluding RE4) with full 3-D backgrounds and a dynamic camera. So should you buy the Gamecube port? If you have a Dreamcast or PS2, you can find those versions for much cheaper. Storywise the game is worth it, but of course the graphics are somewhat dated, even if the atmosphere is still convincing. Best bet for Gamecube owners is to find a cheaper, used version before shelling out big bucks for the retail price. Capcom has stopped production on this port, so don't expect it to come cheap.
video-games_retro-gaming-microconsoles
Big game, with a big down. Super Street Fighter II: Turbo Revival is a good game. I have played the game my self, so I should know. The grafix are not bad, smooth 2D like the klassik street Fighter games. A great veriaty of fighters this game has: Balrog,Blanka,Cammy,Chun Li,Dee Jay,Dhalsim,E. Honda,Fei Long, Guile,Ken,M. Bison,Ryu,Sagat,T. Hawk,Vega and Zangief. As for how long you will be playing this game, well with all the fighters available, I think it should last a while. This game is a great game, with many fighters, 2D console quality grafix, and is worth houres of amusment. The only problem in this game, is the controls. It will be very hard to win a match without using a combo such as Ryu's Dragon Punch, or using a special such as Ken's Shoryu Reppa. Hitting those moves requieres alot of skill and getting used to. It may take a while, but you should still get this game because it's very good.
video-games_retro-gaming-microconsoles
The only flaw is that it's too damned short. The comparisons with Grand Theft Auto are inevitable, and really there's no avoiding them. The open-endedness of the gameplay along with the free-range interface makes it very much like GTA. But this very modestly named game is definitely unique on its own, and fun... for as long as it lasts. With the gruff old voice of Kris Kristofferson guiding you in the opening tutorial, it's just a sampling of the marvelous voice acting talents you'll encounter along the way, along with the expertly directed cutscenes which actually makes you want to listen most of the time rather than skip ahead. Your arsenal of weapons is small, but highly effective for whatever you need. A variety of different choices of rifle, shotgun, pistol, sniper, and bow are available the further you progress in the storyline, while side quests and extra money earns you upgrades for everything from firepower to horse speed and quick-draw length. What really shines greatest in the gameplay is horse riding. Getting on a horse and speeding away is by far the most entertaining use of horses I've yet encountered in any game so far. You can speed it up, slow it down, fire from atop it, pull back the reins to draw it on its hind legs, use it to trample people, even kill it if you ride it too hard. Whether you're hunting someone down or being attacked by bandits or just looking to butcher buffalo, horse archery (or riflery) is an entertaining endeavor that works smooth and flawlessly in the game. Aside from the main quest, which is the most entertaining to play, there are side quests ranging from Pony Express missions, to acting as deputy of a town, to bounty hunting, even to hunting rare beasts which requires stealth, precision, and a lot of patience as opposed to barging up and blowing the crap out of the animal. Gunplay is rather easy even for the shoddy of shot. A large reticle and precise aiming system guarantees that anytime the reticle turns red, you're guaranteed a shot at your target, no matter how near or far or hidden behind a fence he or she is. Explosives are also highly realistic, with very unstable TNT barrels threatening to blow up if you chuck them too hard, and explosions threatening to scald you or kill you from a close distance if you aren't quick enough to get out of their path. An M rating really works not just for the violence but for a certain grittiness to the game that is really refreshing. From a fresh storyline full of twists and turns, including unexpected events regarding close people, to some really barbaric things to do, like slice up your horse, trample people, and scalp them (and their scalps really come off, exposing brain and skull underneath), there's lots of action packed into the game. For as long as that lasts. The only flaw with the game I can think of, the thing that separates Gun from Grand Theft Auto, is the shortness of the story. While sidequests are fun, there is a point where you get tired of shooting buffalo and starting high noon shootouts by raising hell in town simply gets stale. The storyline opens up new fun to be had, but once the story's over, you're stuck with the best of weapons, the lack of side quests (unless you skipped them earlier) means the end of the story sees the rather quick end of gameplay altogether, unless you want to go for 100% completion or start anew. Perhaps a result of the short storyline means the map is also very small as well. There are only two towns to visit---Dodge City and Empire---and very few stops along the way of any interest. While the game has surefire replay value, it's shameful knowledge to know that a game as great as this is too good to be true---or too short to be true. All in all, it's a great game and a definite buy---especially for the low cost Amazon merchants are offering---but the storyline's short length is a definite drawback to an otherwise extraordinary game
video-games_retro-gaming-microconsoles
HAPPY. This game is great, it has everything: Guns,Zombies,Monsters HOT GIRLS (ADA + CLAIRE). I have many childhood memories of this game for the PSX and was very happy to relive my misspent youth. The graphics by the way seem to be slightly improved when compared to the PSX version which is awesome, I guess that's because it's ported from the N64 version which I never played. The sound however seems to be just slightly sub-par with the PSX edition. On another note I ordered this and it was delivered the next day on expedited shipping. Great game + Fast shipping = Happy me!!!!! 10/10
video-games_retro-gaming-microconsoles
Could be worse... but not a whole lot. This game has some cool features--the batter/pitcher matchup is reasonably good; players are (except when they're sitting on the bench) very realistic-looking. It also doesn't eat an entire memory card like NFL 2K--just a little over half of one. The bad news, though, is that there are some INCREDIBLY big problems with gameplay. Number one: FIELDING FIELDING FIELDING. The worst are grounders through the "gap" between first and second. The first baseman is apparently unable to move even three feet to his right in order to snag the ball. Ugly. Number two: baserunning. How many major-leaguers have *you* seen running on an infield popup with less than two out? Play this game at all, and you'll see guys who get paid more than the GNP of some small countries making that very same bonehead move. The player has to physically remind his baserunners to return to base on a pop-fly. These two very large problems are enough to really take a lot of the enjoyment out of what would otherwise be a very good game. There are some other problems, too: the little graphic that shows where the ball (tiny white pixel), defensive players (tiny blue pixels) and runners (tiny yellow pixel that is nearly indistinguishable from the ball) is almost completely useless. The fans in the stands look like something out of a Nintendo 64 game. There's no way to skip past the incredibly awful renditions of the national anthem at the beginning of each game. The replays aren't very interesting. The commentary is wooden and nowhere near as well-done as in, say, one of the excellent NFL games. The controls are not always very intuitive or responsive (especially irritating when you're frantically pressing B to get your idiot baserunners to return to base while they blithely jog along, finally realizing that Oh! You want them to DO something!). These are all pretty petty little quibbles, really, and none of them would be enough to really make this a bad game by themselves, but when combined with the fielding and baserunning problems, the annoyances just mount and mount until you want to chuck your controller at the TV. (Barely) worth the $15 I spent on it used--for the graphics and to tide me over until WSB2K2 comes out in a couple of weeks.
video-games_retro-gaming-microconsoles
Fun, but it can get a bit repetative as you progress through the game. Crazy Taxi was one of my favorite games to play at the arcade. When I heard it was on Gamecube, I barley got it. The game is still fun to play but it can get old quite easily. All you do is get someone, drive them to a location, drop them off and that is it. You can do crazy stunts to get more money but that idea is`nt too helpful to boost the mood. Also, there is a Cray Box, a series of minigames (some need to be unlocked) that steps away from the standard taxi driving but some of them feel impossible to complete as you play. I`d say you should rent the game for a week or 2 if you by chance see the game in a game store or anywhere else you can rent/purchase games.
video-games_retro-gaming-microconsoles
Genesis Continues To Deliver To Adult Gamers In The 16-Bit Age. The name is Rick, NOT Jason Voorhees. Jason does not own a monopoly on the mask. If you call him Jason, you sound ignorant. When any game reviewer attempts to canonize video games and video game violence, this title and franchise must be included. The SplatterHouse series is a unique one from the older days of video games. The original SplatterHouse by Namco was an arcade that few saw. This is because arcades bent to the wishes of conservatives that did not like youths playing a game with so much primitive video game violence and pseudo-satanic imagery, most notably, the cathedral boss that was an inverted crucifix. As a result, this game was only ported to the Turbografix 16, a console few even knew about. The inverted crucifix boss was replaced, and some copyright issues with Paramount Pictures must have been in play because Rick's mask appears to be covered in a purplish-goo. SplatterHouse 2 was only released on Sega Genesis, and like the original SplatterHouse arcade, the gameplay is a simple side-scroller where the player fights as Rick (possessed by the mask he wears) against a horde of demon-like monsters and bosses. Sega Genesis continued to cater to gamers seeking edgier games by supporting SplatterHouse 3, undoubtedly in an attempt to build a reputation as a system that refused to be limited to family friendly gaming like Super Nintendo (at least until SNES supported a bloody port of Mortal Kombat II). And it worked. SplatterHouse 3 was the most gruesome game of the series, and in 1993 this was one of the most gruesome home console video games ever made. Unlike SplatterHouse 1 and 2, the game is now non-linear as Rick once again is possessed by the mask he wears in order to save his wife (Jennifer) and son (David) from evil demon monsters in an infested mansion. The game offers the player the ability to choose which route to take to reach the boss of each floor of the mansion. Also, instead of just maneuvering Rick left or right, the player can now move Rick up and down. The game now feels like a true 16-bit beat 'em up since Rick now has fighting move combinations, the ability to grapple enemies (like in Streets of Rage) and attack them. Rick can only advance to the next room after defeating all the enemies in the room he currently occupies. But here's the kicker: Rick now has the ability to transform into a Super-Slayer by picking up crystals to charge up his Power. The amount of Power Rick has determines how long he can remain in his Super form. In his Super form, Rick can take more damage, is a hulk in terms of appearance, and can deal out more brutal punishment to the demon enemies. A fan favorite has always been the "guts" attack where Super Rick's guts stab outward against his skin and damage enemies in close proximity, as well as his brutal chokeslam move. Against bosses and in rooms plagued with the tougher enemies, transforming into Super Rick is key to surviving. After defeating all the enemies in a room as Super Rick, he will transform back into Rick with no Power. But this game is much more than that. The horror element is upped tremendously via the cut-scenes and scenarios Rick faces. On the first level, Rick has to save his wife from a grotesque worm monster. If you fail to do this before the clock runs out, Jennifer dies. The second level (unless the gamer blazes through the first with more than 3 mins. to spare or Jennifer is already dead) has Rick racing against the clock to save Jennifer from being killed by a boreworm that is under her skin and moving towards her brain. Every couple of rooms or so the player is treated to a haunting image of Jennifer becoming progressively more zombified. Later in the game, the player races the clock to save David from a ritualistic sacrifice inside a flaming pentagram (now THAT is what I call Satanic imagery!). Interestingly, as long as you beat the levels, you are permitted to lose both Jennifer and David. There are 3 endings to the game: The good ending where both Jennifer and David are saved, the medium ending where you save either Jennifer or David, and the bad ending where both Jennifer and David are dead. This stuff is really ahead of it's time, predating Resident Evil by a couple of years, and there is nothing on the Sega Genesis nor the Super Nintendo quite like this. The beat 'em up action is fun, although not nearly as fun as Streets of Rage, but coupled with all the horror elements the game is definitely a standout for it's time. The music during the cut scene images is very creepy and the images themselves are quite terrifying. Even the medium/bad endings have a haunting effect on the player. The images of Jennifer transforming are legendary to gamers. The graphics and animation all look very good for 16-bit, and there is a password system. The level design is pretty good, and the mansion has an "infested" and "rotting" look to it. The enemies and bosses are demonic and gross looking. When it came to appeasing a growing generation of adult video game players in the 16-bit age, Sega Genesis did what Super Nintendidn't.
video-games_retro-gaming-microconsoles
PokeMania at its peak. Pokemon Yellow is a great game. The Pokemon craze was still strong when Yellow was made in the US in 1999. Red and Blue were still huge,and the anime was craze on its own. Pokemon Yellow is alot of fun. If you have Red or Blue,then their isn't much of a point,but,it's still a classic. Yellow is more like the anime,making it more advance,but still enjoyable. Pokemon Yellow came out and fans were hyped. Pikachu,the franchises mascot is having its own game? No way!!!! Of course!!!! Red and Blue was so popular back in 1998,that Yellow version was made. Pokemon Yellow was huge. Anime fans loved it because traveling around with a pikachu makes it feel like your the the main character in the anime:ASH KETCHUM!!!! However,some fans were disappointed that Yellow had on new pokemon. Yellow version features Pikachu,Bublasaur,Charmader,Squrtial,and Eveve. Yellow was like Red and Blue,but better. You get a level 5 Pikachu. Your rival gets a level 5 Eveve. The Pikach walks around. You can talk it,too. Pikachu even has its own noise!!!! Pika!!!! Pikachu likes you more,the more you walk with it. The graphics were improved a little bit. The way the pokemon looks is much better then Red and Blue. There is also a new move known as Kenisis. The three starters are also available. I mean,ALL OF THEM!!!! Minor glitches were also improved. Pikachu can also learn surf by using Pokemon Stadium. Pikachu also will not evolve into Rachiu,just like Ashes Pikachu. You can also play a Pikachu game by teaching it surf. The game is about a little Pikachu surfing on the waves. Pikachu was everyone's favorite Pokemon,and now,you can own one without catching it. Pokemon Yellow also had its own glitches too. The Missingno Glitch is not possible to catch. The famous Mew Glitch,Glitch city,and others are still able to get. There is glitch that lets you teach Pikachu surf without using Stadium. I forget how to do it. Go to YouTube and watch a video about by a person named Missingnoxpert. He did a video on it. Search Lets Gltich Pokemon Yellow and it should show up. Anyways,another glitch called super glitch is in Yellow. 7 Words:This Glitch can corrupt your save file. Be very careful doing it. The glitch pokemon known as Q(yes,Q). Can do this glitch. It can cause a huge amount of health,a burn which kills the opponent with one shot,no music,and TM trainer. Never save after doing this. Still,a awesome glitch. Another glitch lets you have a level 100 ninoking. By doing this,have a escape rope with you. Go to Veridain forest. Go right in front of a trainer while quickly pressing start. Use the escape rope. Go back to Veridain forest. Just like the Mew glitch,you cannot talk to anyone nor use the start button. You must battle a level 4 Caterpie. After beating it,go back to Pewter City. Let the boy take you to the gym. Then,go back to the forest again. A battle should happen. A level 100 nidoking should appear. Now you have a level 100 pokemon before getting the first badge. I think that's how you do it. Go on YouTube to Missingnoxpert again. He has a video on it. If you have Red or Blue,then there is no need for this game. If you don't have Red or Blue,then get Yellow. For a huge PokeManic,then Yellow is good. Pokemon yellow is enjoyable,and is a classic. It is fun,highly recommended.
video-games_retro-gaming-microconsoles
This game really [stinks], from an expert wresting gamer. I was really excited to finally be able to play as the Hurricane, a main reason I was draw to this. And since I haven't found a good enough game to stand even close to No Mercy, I hate the Smackdown series, this was even a bigger dissappointment. It's just like Smackdown, a nice button mashing game where you just frantically press buttons which takes no skills what so ever. Forget about using low tier wrestlers against the Rock, I did about 20 Eye of the Hurricanes on him and he still got up. The more then 1 on 1 wrestlers matches [stink] cause there is no way to knock out the other wrestlers long enough to get a pin. If you're a newbie gamer who just loves the Smackdown games, this is for you, I highly recommend No Mercy on N64, I would even recommend the Akklaim games, Warzone and Attitude before this game.
video-games_retro-gaming-microconsoles
Wavebird takes controllers to a whole new level. When I first got the gamecube and logged onto Nintendo.com for more information, I received an outline for a new type of controller. A "wavebird" it was called. It was not until later did I find it was wireless. The wavebird is amazing. It fits just like you normally hold a gamecube controller. The range is incredible. The box says 20, but the controller goes 30, 50, and people have claimed even 100 feet sometimes. It comes with batteries, which is good because you will want to use it right away. IT has 16 radio frequincies, which can be annoying. You need to rotate the dial on the controller until it matches with the same position as the base and input of the radio signals. We'll take off -0.5 for that. The other problem is the no rumble. I understand the batteries get in the way of it, but it still would have been nice. We'll take off another -0.5 for that Everything else is perfect. You don't ever have to worry about being disconnected and can move around with it. Nintendo makes history yet again.
video-games_retro-gaming-microconsoles
Ok. This thing is really good, only takes about half an hour (for me) to change the color of the power to almost out to green. Yeah, these things can slip out (hate it when I was in a middle of a game, lost a good win), but at least it can last a long time. The charger should have a light to tell if the battery is fully charged or you will lose some power, maybe. It can be an AC adapter, which means you don't need to buy an AC adapter separately. Wish they had a kind for AAA batteries, so I can use it for my lightshield instead of wasting my Duracell Ultra batteries. So mainly: Pros: Lasts for a long time Rechargable Can act like an AC adapter Can last for over 10 hrs. Cons: Can pop out of your gameboy sometimes Shakes Flickers the light from green to red Makes the gameboy heavier Takes the whole battery slot (uncomfortable for some)
video-games_retro-gaming-microconsoles
Civilization III + Cruisin' USA = VIP. At first I thought this game was going to bum me out big time. Oh boy was I ever so wrong! This game is the best thing ever, and I'm talking about the best thing ever! This game makes me salivate 24/7, and yes, that includes the time I spend sleeping! I usually wake up covered in saliva! Of course, I rarely sleep, because I'm too busy playing this game! It's so amazingly good! I never thought I'd love a game this good! Pamela is really hot and so am I when I play this game! It's ultragood, in fact! If I could give it more than 5 stars, I'd give it eight!!! The action is so violent and awesome! Did I mention that this game is a good game? I doubt it! Buy this game or you will not get into Heaven! No joke! It's only $7.50!!! Don't waste your money on junk! Spend it where it counts! VIP FOREVER!!!
video-games_retro-gaming-microconsoles
It Surprised Me. Many people told me Fifa 2002 was the best soccer game available for the cube. I decided to try it out, eventhough i hated sports. The game was the same thing as all the other soccer games, boring, plain characters, simple stadiums, and plain teams from around the world. Then i heard of Soccer Slam, a game which you could kick, punch, or tackle your opponents. It sounded like a blast! I told my friends about it and they laughed and told me to grow up, that no soccer game could pass Fifa 2002. When it came out, i bought it. I started playing it and i was right, it was a blast. The teams were unique and had powers. The stadiums were amazing and unique too. The game was just perfect! I decided to call my friends over, so they could see how mistaken they were about it. They came in and saw it. The only word which my friends said was WOW. Sometimes i like to give my friends some of their own medicine, so i did. I didn't let them play and told them: "As you can see, you should grow up, because Soccer Slam kicks Fifa's [buttox]". They were beging me to let them play, but i said, "Why should i? didn't you told me i should grow up? And look at you, you are all crying and beging me to let you play a soccer game that is "not" better than Fifa". They didn't say a word and left. Now all of you know the true best game available for the cube: SOCCER SLAM! If my story wasn't enough, here are the facts about it: - Choose from 6 diffrent teams: El Fuego, Volta, Tsunami, Spirit, Toxic, and Subzero. - 3 unique characters with their own abilities, moves, and goal celebrations per team, plus goalie. - Over 1000 moves - over 7 unique locations - 5 modes of play, including Quest, Multiplayer, and Practice - 18 unique and different characters - Upgrade your team on quest mode Buy it and it will surprise you as it did to me!!!
video-games_retro-gaming-microconsoles
Not the cable pictured and only displays in black and white. I rarely write reviews, but I had to let you guys know that as cheap as this cable is, it's still a rip-off. I ordered two of these because I have a Game Cube, N64, and a Super Nintendo but only one AV cord. The cords I received were cheaply made and had an s-video out as well as the red, white, and yellow outputs. No problem, I thought, just extra output options. Wrong. These cords only displayed in black and white for all three of the systems I tested them on. I even double checked that the legitimate cord I did have worked on all three systems and of course it displayed color just fine. Don't waste your time on this item!!
video-games_retro-gaming-microconsoles
huge Disappointment. I'm not one to whine about games crashing when using a 3rd party program, its part of the risk you take. I will complain about beyond worthless construction. I made the mistake of buying one of these, WITHIN THREE HOURS the unit was broken due to poor construction, instead of using nice silicon chips for your game, it uses bronze maybe brass pins, very tiny, very thin, VERY BRITTLE, guess what, once they bend, its worthless, i sent it back to madcatz, got a replacement and SECOND TIME inserting a game the pins bent again. I had more fun destroying the replacement with plyers than i did the 6 hours of programming all the codes i wanted on there. Anyone foolish enough to heed my warnings, enjoy your blunder.
video-games_retro-gaming-microconsoles
The best hockey game ever. I've played this game off & on for quite a number of years. It's very fun & very entertaining! Being able to kill off your opponents & the ref makes it totally worthwhile. You have 2 point goals, exploding pucks, rocket pucks - plus, when you get into a fight, the loser of the fight gets a longer penalty than the winner! You can bribe a ref, but there is on guarantee that he will do anything for you. I've had at least 2 perfect games - a game in which you kill off the entire opposing team. I realize that the graphics on the Sega Genesis are somewhat out of date now-a-days, but if you have access to a working unit & this game, you can't go wrong. It's a good way to cool off after a long &/or bad day at work or with someone in your family. This way you can take out your frustrations without getting into trouble.
video-games_retro-gaming-microconsoles
One of the best games ever released on Dreamcast. If you have been looking for a while for another good Dreamcast game to add to your collection, look no further. Jet Grind Radio is one of the best Dreamcast games ever. The first things you will notice about the game is its graphics. Sega made Jet Grind Radio the first cell-shaded game ever created. Another nice touch is the funky music they play while you're playing the game. The story behind this game is great. The city Tokyo-to is under control by four spray-painting gangs. The GG's (you're gang), Poison Jam, The Noise Tanks, and The Lover Shockers. Your goal is to wipe out Poison Jam, The Noise Tanks, and The Love Shockers. However, the police force in Tokyo-to has had it with all the graffiti all over the walls of the city, on buildings as well as on cars and buses. The police force is willing to do anything to capture you and your gang. The object of the game is simple, yet extremely fun. In each level you skate around, collect spray paint cans, find the red arrows and spray paint your tag. But you must be careful and pretty skilled to avoid the cops, tear gas, dogs, missle-launching helicopters, and even tanks. This makes the game much more challenging and will often leave you dead before being able to complete the mission. After you beat some of the levels you will often be challenged by rivals to show off your skills. Other times later in the game a few punks will want to join your gang, but for them to join you have to be them and copy what your gang's members do. This is definitely an awesome game with tons of replay value. If you never had a chance to pick this one up for your Dreamcast, you don't know what you're missing.
video-games_retro-gaming-microconsoles
ok for some people. when i bought this game, i expected it to be full of action, as well as puzzles, but when i popped it into my gbc i was disapointed. unlike past wario or super mario games , there is no action, only very difficult puzzles. you are invinsible, which might seem cool at first but, no you have to get hit by a certain ememy to get some dumb power like being flat to solve a puzzle. i cant even get past the 3rd level, and i DONT suck at video games. only buy this game if you like puzzle platform games, my friend loves it. i gave it 2 stars because some people will like this, just not people looking to replace a real SUPER MARIO game, such as mario word or mario 64.
video-games_retro-gaming-microconsoles
Star Wars: Rogue Leader-Good Game, but not the best. Star Wars: Rogue Leader is a classic game......it follows the path of the movies VERY closely, but the missions that weren't in the movies feel tacked on, especially the "Razor Rendezvous" level. The controls are good, the graphics are great, but that doesnt make a great game. The overall Fun Factor does. But this game is just TOO HARD. Sure, difficulty is good, but I get frustrated when for the 100th tiime in a row my transports get destroyed by TIE Interceptors on the VEngeance on Kothlis level. The game is very short too.....OK, thats about it...But now im going to post the best and the worst levels in this game, and the difficulty: BEST LEVELS 1. Battle of Endor- VERY HARD 2. Death Star Attack- EASY (If you're good) 3. Battle of Hoth- EASY (If you're good) WORST LEVELS 1. Prisons of the Maw- HARD 2. Ison Corridor Ambush- MEDIUM 3. Strike at the Core- MEDIUM (If you're good)
video-games_retro-gaming-microconsoles
More Challenging than Lego Racers 2. I bought this game (PC version) for my 5-year old son because he is absolutely hooked on Lego Racers 2. The combination of racing and shooting in that game plus the sheer number of tracks is addictive. Drome Racers is a bit more challenging and frustrating. First, it took me a week to figure out how to configure the game to use a joystick. Second, the cars in this game go much, much faster than in Lego Racers, and it's easy to lose control. Third, you have to go through many screens with many different options until you finally get to the race. Hopefully we'll get used to it with time.
video-games_retro-gaming-microconsoles
Very Innovative, but Very Difficult to Play. I waited about a year for this game to come out, and when it did came out I purchased it the first day. The first time I played I was amazed over the graphics, this game has the best graphics I have ever seen in a racing game. The sound is very good also, a neat feature it has is that you can create a custom CD to play while you're driving. The control is perhaps the best I've ever come accross in a racer, for those gamers out there who played Gran Turismo 1&2 for the playstation, you know about those annoying spin outs. I mean you're driving straight down the road on a straightaway and a turn comes up so you press the brakes, and the %$#ing car spins out. That's doesn't happen in real life, neither does it happen in Metropolis. If you're pressing the brakes before a turn and even during a turn the car does not spin out. On to the fun factor, this game is very fun to play, up until you need to reach the next level, then it becomes very hard, sometimes I think I'll never get to the next level. The Kudos point system gives you penalties for the slightest hit against the guard rails, the other cars, etc... What they should have done was make the point system more forgiving to gamers. That's the only flaw I found in the game, other than that it's has a very different approach from other racers. The developers did a great job making it, but forgot to realize one thing that this game is a game, we are supposed to enjoy it not worry about hitting the side of the road. There are times when I race 2 perfect laps, and on the third I hit the Guard Rail, there goes my 2 laps of perfection.
video-games_retro-gaming-microconsoles
Aria of Sorrow: Castlevania. The game is great. I am not. I am going to have to go to the Cheats you can find Online and figure out how to get anywhere in this game. Not their fault. The Game Boy Advance little compacts are the most beautifully designed pocket games ever made. Their charge lasts a long time, and the entire unit lasts and lasts. These little Warioland 4 and Zelda, and Castlevania cartridges are a joy to own. If you still have one, hang on to it. You can still buy a charging unit for not too much $ and too many kids let their parents talk them into trading them for the next new thing. The parents (too bad) did not apparently play them. The children were too young to know their value. I started playing Mario Pinball and Warioland 4 when I was 73. At 75, besides being an active harpist and trumpet player in community bands....I still play these games. They are exquisitely created and a joy to have! nancy morse
video-games_retro-gaming-microconsoles
Michael Jackson's moonwalker is one of my favorite games when i was a kid and i had the Sega genesis. Michael Jackson's moonwalker for the Sega genesis is based on his film now this game was one of the first Sega genesis games out there he helped Sega make the game back in 89 now i first got the game pre owned at a video store but now that i got it back i paid 50 dollars because this game is expensive right now beings he died and every one loved this game i mean i bet every kid had this game but i didn't play this game for a long.time so i had to remember to beat Mr.big at the end because the other parts were easy i used my game genie on it because you only get 2 lifes and 2 continues so it's hard
video-games_retro-gaming-microconsoles
so good. this is the first zelda game I ever actually played - and I think it's absolutely superb. First, I have to comment on the graphics. Usually I don't care much about graphics I think the most important factor of a good video game is the actual gameplay itself but with this game- it just makes playing so much more fun. I love the way the clouds are drawn - in a mulan/hercules-esqe style with swirly tresses. Well, graphics is only the beginning. I absolutely loved playing the game- - no words that i know of can describe the capacity of how good this game. So i'm forced to make up my own word - - zelda wind waker is scrumtrulescent. (best of will ferell) (( which is also scrumtrulescent by the way))
video-games_retro-gaming-microconsoles
is this really original. I picked this one up from a local retailer for no other reason than Sonic CD. (let's be honest now, is there any other reason?) Of course the game is great fun to play but do not be fooled, it is not the original that I know. The music in this is different. The Sonic CD that I know and love has crazy electronic music by a Japanese band (think they might have been called Miki...could be wrong...) but this has some generic crap being played over the back ground...1 or 2 of the "PAST" levels has original music but the rest is not....I am taking mine back for refund under the the complaint of false advertising. Call it pedantic if you like, but when I fork out money like that I expect it to be the genuine article.
video-games_retro-gaming-microconsoles
Does what it's suppposed to do. As long as you buy the Gamecube Broadband Adapter knowing what you're getting, it's worth the price of admission. Basically though, aside from Mario Kart Double Dash in LAN mode and Phantasy Star Online (which is only playable now on private servers), you can't do very much with it. There is a program called Warpipe that allows you to play some other games online, but since that requires a PC outside of your Gamecube, that's not something most people will ever use it for. As it is, it does what it's supposed to do, and when it comes to hardware, you can't ask for much more than that.
video-games_retro-gaming-microconsoles
Ultimate Fighting Championship - A Gaming Masterpiece. In the brutal world of UFC, combatants fight each other in the octagon until one man in either unconscious, or submits due to pain. The same can be said for the UFC video game, which takes the popular federation of Mixed Martial Arts (MMA) and puts it onto a game disc. Crave Entertainment has done an outstanding job on this game. The graphics are amazing and the character animations are almost up to par with the jaw dropping graphics of Shenmue. The controls are quite easy to master with proper practice. The gameplay is unlike any other fighting game in the way that every move has it's own counter move, which makes facing the computer an actual challenge and makes for more balanced fights. There are a few different modes to choose from in the game. There is UFC Mode, in which you take one of the many fighters of the UFC and go through a tournament to win the UFC Silver Championship. Then there is Champion Road which is available after completing UFC Mode. In this mode you must defend your title against 12 fighters in a row. The next mode is Career mode in which you create a fighter of your own and train him to the top. This create-a-fighter mode is not as detailed as the ones in THQ's most recent WWF games, but it is very good in it's own right. Other modes include exhibition mode, training mode, and tournament mode. This game is one of the many gems made for the Sega Dreamcast and if you are a fan of UFC you will not be disappointed. However if you are a fan of professional wrestling you may be turned off due to the fact that UFC does not use high flying tactics and it doesn't have the soap opera story-lines. I do feel though that if you are not a fan this game has the possibility to turn you into one.
video-games_retro-gaming-microconsoles
Buy This Cool controller ! You won't regret it . This Controller is the best! The thing that mostly atracked me is the cool clear bottom .I'll let you in on a secret. If by any chance you get damage in the game or do a spacial attack look in the front middle of the controller. You'll be surprised what you'll see. That is what makes the controller rumble. I bought the GameCube, Super Mario Sunshine , A memory card bundle along with this second controller and I can't take my hands of it!. By the way Super Mario Sunshine is GREAT. If you don't have it you really should get it. Trust Me, You'll REALLY love it! I HIGHLY recomend this controller! Some of you might think ALL the controllers are the same But this one I say, Makes you feel like you're in the game! It's like magic. It feels like you're NOT holding onto the controller! This controller is even better with Mario party 4. It doesn't depend on the game you buy to make you feel in the game. If you know the bottons on the controller, you will ABSALOTLY feel in the game. If you're a new shopper and don't know what do when you want to buy a Game Cube controller, THIS is the one to buy. P.S Don't EVER lend this controller to your Best friend Because he'll never give it Back. ;+}Have Fun!
video-games_retro-gaming-microconsoles
One of the best in the series. Just so everyone knows this, this is NOT a step down from Super mario 64. This is actually one of the best mario games ever! The game had awesome graphics, and made good use of the water jet pack. Best thing is, if your like me and like getting 100 percent in all my games, It gives a detailed map with the z button, telling you what shines are missing from each level. I honestly liked this way more than Super mario 64, but a little bit less than galaxy. The only things I didn't like about this game were the camera controls. Sometimes you end up dying just because you need to rotate the camera to a good angle. And sometimes there are glitchs which will cause you to die instantly. Other than that, I think this is a great pick up for the gamecube and Wii.
video-games_retro-gaming-microconsoles
My favorite Genesis game. Landstalker is bar none my favorite Genesis game. (Although, Phantasy Star 2, 3 and 4 come in close.) To say it's an action, platform RPG, while technically true, doesn't do it justice. The thing I think I love most about the story line is that, unlike a lot of RPGs, it's on a charmingly small scale. Instead of being about a bunch of hometown boys and girls saving the world by collecting the Great Easter Eggs of the World or something, you're just this treasure hunter who has gotten caught up in a huge plot on one specific island. Apart from the very opening scene, everything in the game occurs solely on that island, but what an island! It's a whole different approach to an RPG that concentrates on one area of the fantasy world, rather than the whole world. Now, you might be thinking that less is less, but I fell in love with this alternative to the RPG cliches because, instead of being impersonal, everything is more vibrant. The towns seemed to me to have more personality. I cared more about the struggles of individual townspeople. The non-town parts of the island seemed so much more full of mystery and wonder than a whole big fantasy world, I think, BECAUSE they zeroed in on one island rather than having you go all over the world. It also has a great balance between too serious and too silly and it has a plot that I actually remember and that made me care about the characters. It also has one of the best mixes of different types of things to do, from fighting monsters action game style, to typical RPG activities, like talking to people in towns, buying better equipment and the like, to jumping around on platforms, to solving puzzles and problems. My two favorite parts in it, that I don't think I've seen anywhere else, are a crypt in which you have to solve a series of riddles (though you may have to get an online walkthrough to solve a few of these) and a fairly long problem solving portion that takes place right in town and involves you actually going to different people and places to in town to solve it. This is a nice break from hacking up monsters and it makes it so that the town has more than just an armor and weapons shop, a potion shop and an inn. There IS a lot of jumping from moving platform to moving platform. I normally can't stand moving platforms, but I still love this game. There were times when I had to make 20 tries before I got across a pit of spikes or a lake of lava by jumping from moving platform to moving platform, but I still remember this game very fondly. Rather than wanting to jump up and down on the game cartridge, I felt pleasantly challenged. Although, one design flaw in the game was that, because of the way the 3 quarter perspective graphics work, it's sometimes hard to see exactly where a floating platform is. Anyway, if you're good at moving platform type scenarios, you'll do fine. If you're like me, you'll still get passed them and enjoy the challenge (and I'm mediocre to poor at this type of thing). But, if you're absolutely abysmal at jumping from one moving platform to another and would rather die than do it, this game probably isn't for you. But, provided you're not that dead set against moving platforms, I predict that you'll love Landstalker!
video-games_retro-gaming-microconsoles
Very nifty. Please forgive me if I am repetitive, or give too many spoilers. So far, I have finished the game as Legolas and Aragorn, I have played a little bit as Eowyn, and have almost finished as Frodo. The nice thing about this game is that you never get quite the same story lines for each character. The boys start out in Cahadras, but as soon as they're inside the Mines of Moria, the story lines start to change for each individual. For Eowyn, the story starts in Rohan, where Eowyn sets out with her brother and his soliders to find their wounded cousin, Theodred. The problem with the Eowyn game is in the town hall, where Eowyn has to defeat an Uruk-Hai seargeant (sp?) There is this red Uruk-Hai that cannot be knocked down, no matter how hard I try! It's nice that they are courting the female demographic (rare for games like these) but it doesn't have to be quite so difficult. However, that is the biggest problem that I have found with this game, and the male characters are a lot of fun to play as. There are many other features of this game that I like, but they have already been stated (except for the fact that the soundtrack is very nice and dramatic.)
video-games_retro-gaming-microconsoles
Great, but low replay value. I was absolutely blown away by the graphic and sound quality of this game. I loved that the entire game is within one huge castle, and that the names of each room pop up when you enter them. And I loved the music room, where you use instruments to "play" old Super Mario Bros. theme songs. Luigi even hums and whistles along (nervously) to the background music. The control also is incredible, and very natural-feeling, using both joysicks and all the buttons. However, my buddy and I finished it in one night, about 6 hours of playing (taking turns on rooms). And after that, we had no desire to play anymore. Rent this and wait for the first GameCube Mario game.
video-games_retro-gaming-microconsoles