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a resident eval like no other and may never see again. the game is sheer amazing. grafics are great and the story line is top notch. i have never seen such impressive ai. as you may have heared re4 is a zombie free game and i could not be any more happy. sure looking after ashley may be a pain in the ass but the game is worth playing. it will take about 20 hours to beat the game but i dare you to play it once. starting a new difficaulty is worth doing. once you start a new difficulty with the dsame file you will be able to buy new weapons to mow down your foes. the weapon you want to save up for is the type writer. it has great fire power and has unlimited bullets. so you can blast away. well thats it for now? | video-games_retro-gaming-microconsoles |
Fun game but not as expected. I've been a Tony Hawk Pro Skater fan for years, every game seems to get better than the last and Tony Hawk's Pro Skater 4 is no exception, the addition of the spine transfer is genious, it allows for much more interesting lines and combo's than ever before. I find myself playing this game almost every day, the goals are much harder than Tony Hawk 3 and also alot more fun. unfortunately the PC version has many flaws that make me almost wish i haden't purchased it. in the bigger levels like san fransisco and kona i get alot of lag (im running a 2.5 ghz system w/128mb geforce T1-4200 w/8x agp and 1gb of ddr ram) even on the lowest setting 640 x 480 i experience it. the only way to get rid of it is to use distance fog which makes finding the skate and combo letters nearly impossible, not to mention distance fog is just plain sucky. setting the spin and switch buttons can't be done because you are forced to have them be shared as 1 button and this can't be changed.
Online play is the worst, you have to download and login to use gamespy arcade instead of how thps3 was where you had a lobby built into the game. so your constantly starting and shutting down your game just so you can find a decent room with people to skate with... not cool at all. the least they could have done was have a "skip intro" option like 3 did. oh and did i mention you can't kick people from your game if your the host? so if you find you have a cheater in your game (which will happen in the future) your forced to play with them.
To sum it all up the game itself is fun but has very little replay value once you finish all the goals due to the ... online play. ... | video-games_retro-gaming-microconsoles |
A 3 1/2 star if there was. Luigis Mansion was supposedly to sell the gamecube. When I first got this game it was amazed by the graphics and the gameplay and how fun it is. I had been researching this game a lot before the cube came out, by the way I got the gamecube and mansion on the first day it came out. 5 days later I have beaten the third boss out of four and I haven't been playing that much. I expected this game to be another Mario 64(by the way which was the best nintendo 64 game ever made). I thought this game would be extremely fun(which it is), extremely interesting, exploring new levels and everything and just an increadable game that would take me a couple mounths to beat. I was completely bummed that it lost its interest so quickly. There is undoubtedly no other word for this game : DISSAPOINTING. When I looked at how many levels there was on this game(which there is 5)I thought this game would talk a long time, like mario 64 which took me probobly 3-4 months to beat it fully. It is interesting though the boss' and the different paintings people that you can suck up. This game is very fun in the beggining then it sort of losses its juice after awhile. I would rather rent this game instead of buying it. | video-games_retro-gaming-microconsoles |
Cute enough, but I just can't get into it. Super Mario World 2: Super Mario Advance 3: Yoshi's Island. Phew! How about that for a title. I admit I found it a bit confusing putting these Mario Advance games in order but I think I've figured it out now. You gotta admit it's a bit convoluted.
This game is a simple 2D platformer like most of the retro Mario games only it has four more levels than the SNES version released in 1995. It's got easy-going gameplay in the typical Super Mario style, gorgeous graphics, generic sounds and not much to keep me interested. Yoshi IS impossibly cute but even for a guy who likes cute stuff this game is just TOO childish.
Graphics A
Sound C
Gameplay B-
Lasting Appeal C | video-games_retro-gaming-microconsoles |
Hand in Hand with Metroid Fusion. THE GOOD: Classic 2D platformer Metroid; crips controls and gameplay; sweet graphics and awesome remixed music; challenging
THE BAD: Non-priority storyline; too many power-ups without equal payoff; almost equivelant to Metroid Fusion; short
DIFFICULTY: Medium
Zero Mission is basically a re-telling, or re-imagining of the original Metroid that came out for the NES back in the late 80's. Now, don't go expecting the EXACT same level design with simply gussied up graphics. While some areas look familiar, there is a lot of new stuff in this one, a more reasonable challenge, more responsive controls, and greatly improved graphics and sound. Additionally, the vertical portions that were notorious for their length in the original Metroid are now reasonably smaller, mostly because the platforms are way bigger as well as is Samus Aran.
While Metroid Fusion was a lot more of a story-driven game, this one has a basic storyline the same as the original Metroid - go off and investigate an alien race brewing no good in some far off planet of Zebes. This gives way to further exploration, thankfully unlike the more force-ahead storyline of Fusion, which left much less time to go and explore areas that were not yet attainable. The fundementals still lie within: start off weak, explore the areas, gain new abilities to open up new paths, and also be given both a map AND icons for which to follow throughout the game, this way you always know where to go next. Sure as hell beats the no-map-for-you approach of the original, near impossible to defeat, Metroid. Now, while fans of Fusion definitely will notice a small step behind graphically, as more pixels are present and backgrounds aren't as polished, they'll most definitely appreciate the gameplay, which remains just as iron tight as all 2D Metroids. The music is a remixed bunch from the original NES Metroid, and quite nostalgic and enjoyable to listen to (albeit more repetitive). So because of all this new stuff, the game is A LOT easier to go through and beat than the original NES version... not to mention shorter, on first try, it took me just under 4 hours to beat the game.
So, what does this game in fact give to you that Fusion didn't? Not much. If you've played Fusion, you've played this game. And if you've played the original NES version to death, don't bother with this one. The cut-scenes aren't as pretty or dramatic, and Samus herself lacks personality as a result. BUT if you're thinking of buying the "classic NES series" of Metroid for the GBA, don't bother, just get this one. With its new lower price and unlockable original Metroid within, there's no point in getting a different copy for a few dollars less. Still, once you beat this game though, playing through the original Metroid will be so unappealing you probably won't make it past the first room.
One final complaint to make about Zero Mission is the power-ups. Now, while it's great that Samus eventually gets all her powers back, it's annoying that once they're all back, you don't really get to exploit them as much as you'd like to. There just aren't all that many enemies at a time to kill or tough obstacles to overcome.
My complaints are pretty minor though, and I have to admit to having a lot more fun at some points playing this game that I did with Fusion. There's simply a bigger sense of freedom with this one because of the non-prioritized storyline.
BOTTOM LINE: If you've played through Fusion or the classic NES Metroid, this is a waste. If you haven't and would love some good, challenging Metroid, buy this. It's not long, but handhelds aren't really meant to be. | video-games_retro-gaming-microconsoles |
Not Worth Your Money. Overall Mario Pinball Land is a boring game that lacks depth. The graphics and the whole idea of making a pinball game with mario in in are the only two postive features. The gameplay gets boring after the first coupple of minutes because all you have to do is hit mario in the into alll the bad guys that are walking around the feild.
Pros
*Graphics are box art are pretty good
*The sound is what you would expect from apinball game
*Items make the gameplay a little intresting
Cons
*Boring plot
*Gameplay lacks depth
*Not worth more than $10
Overall
The game is not worth your money unlees you spend $10 or less on it. After about 5 plays of the game you will find you will not play it much more. | video-games_retro-gaming-microconsoles |
A Can't-Miss, Can't-Lose for Fans of the Racing Genre. For over a decade, the F-Zero games have made up one of the most intense racing franchises around. Now, Nintendo has teamed up with Sega to bring fans F-Zero GX, the fourth and undoubtedly best incarnation of the series.
Rather than simply reincarnate the gameplay of old, F-Zero GX continues a story established in its predecessors (This takes place four years after the events of F-Zero 64), making it new in every retrospect save its racing style, which is as intense and addictive as always. F-Zero has always offered some of the most extreme courses ever, and GX is no exception. Every track offers its own unique challenge, whether its clearing a U-turn, hitting a series of turbo boosters, or flying a few hundred feet through the air onto one of two landing strips below. You can even attack and destroy other racers, which provides for some extra fun when passing to the front of the pack. If you've mastered one track, you're hardly prepared for the rest. You have a choice of 30 racers (Though you start with just the four featured on the cover), and as you complete races and challenges, you'll earn tickets with which to customize your racers, buy special items, and even purchase chapters to the game's Story Mode, a new feature that takes you inside the story that establishes GX as a sequel.
The sound department is a mixed bag. The effects are clear and befitting, while the music, which includes themes for all 30 racers, ranges from lame to catchy; More often the latter, but too often the former. Voice acting is well-done, but the dialogue often rivals Attack of the Clones, especially when it comes to the oddly-executed interviews at the end of a Grand Prix.
Graphics are often what make or break a game in today's world of gaming, and even for the demands put forth by F-Zero GX's gameplay, the graphics here are truly stunning. Detailed vehicles, crisp visual effects, beautiful tracks and an excellent frame rate provide the smooth, stylish gameplay that's crucial to extreme racing. The cut scenes in Story Mode are beautifully rendered, almost giving you the feel of a CGI-animated film. The only strike against the graphics in F-Zero GX would be the character models, which are a still smooth, bit rigid and on the blocky side. The focus of the game is on racing, though, so its hardly anything to be concerned about.
If there's any one racing game to buy for the Gamecube, it's F-Zero GX. Even when the story mode is complete and the races have all been won, you can still go back for more, over and over again. The options are so endless, you could be playing the game for months before you've covered everything, and you'll still have plenty more to do. This is easily one of the greatest racing experiences to date. | video-games_retro-gaming-microconsoles |
Epic classic that will grip you from beginning to end. I must say that this RPG is and clearly is the best RPG game ever made. I have played this game countless times before. I own the original SNES cartridge and PS1 game. The game in itself is tale like no other, never in a game have I felt the way these characters capture you with their story. Everyone in this game has reason for being there and you will want to be there also to see them through. The music score in this game is phenominal even though it was created on a system had little audio advancement but it still pulled through to keep the music humming in your head for days (in my case years after I put down the controller).The artistry is one the best ever and effects are beyond. It's too bad this game didn't get the remake it really deserved like a full 3D version not some slapped up CG cut scenes like on the PS1 or a better face lift like FF3 on DS (shame on you SquareEnix).With all that aside though I wouldn't recommend any other game that has the visual,emotional & musical attraction that is Final Fantasy VI. | video-games_retro-gaming-microconsoles |
Resident evil you got competition. This review is actually for the original arcade version of the first splatter house. The game is really difficult with out cheats. The bosses in stages 4 to 8 took at total 113 blows more or less to beat. This game should be fine for those that want a challange but expect it to take a while to master unless you put on infinite continues or infite health and lives. I highly this recommend for splatter house 2 and 3 as well. The world record for the mane version of the orginal is all seven stage in about 23 minutes with infinte health and lives on. Those of you that do master this fairly I admire your dedication to this difficult game. This game should be fine for 13 up due to mild gor and disturbing images. But don't take my world plays this game you will have a fun time. This game I recommend for any fans of resident evil or similar series. Now go forward and save your girl friend and may the undead trembled before your fists of furry. | video-games_retro-gaming-microconsoles |
NO BUFFERS. It arrived on time on time but, the only problem my son has with it is that when he went to go play it in the dreamcast it actually wouldn't play. it would either not boot or it would get stuck right at the "Sega" part after it booted but, the game itself would never start or come up. where with his other games like soul reaver he has no problems with any of them.
Which isn't the only time this has happened buying games from sellers off amazon. I'm starting to believe what I was told about when people buff their games before selling 'em. during the process they tend to also buff off the info on the game disc only making the good for a couple uses if any at all.
So, my advice to a seller:
Don't buff any game disc you decide too sell!!!!!!!! | video-games_retro-gaming-microconsoles |
X-Men Lengends 2: Rise of the Apocolipse. In my opinion this is one of the best games out to find today. In the last game you have to stop the evil Magneto from destroying the wolrd (what else is new?). Well now you must team up to defeat Mr. Apocolipse(a.k.a Apocolipse) from well starting up an apocolipse. In this game the X-men must team up with the Brotherhood to defeat the ultimate evil. When you are going through the game there will be boss fights with Sauron, Mr. Sinsister, Sugarman, Deadpool, and more. In the first level in the game YOU start out with Wolverine. The X-men and the Brotherhood are "mutants" so the get super powers. Wolverine's is the ability to heal himself (Healing Factor) and he has retactiable claws made of a substance called adamante. In the previous game you could only be the X-men and you must defeat the Brotherhood. You now have about 7 new moves that you could never do in the first X-men Legends. There are 16 playable characters in this game including Magneto, Wolverine, Storm, Cyclops, Nightcrawler, Scarlet Whitch, Juggernaut, Sunfire, Collosus, and more. In the game you can customize your team and now you can even chose what outfit your team wears (in the first one you had to beat thegame and you can only chose 1 or 2 costumes). You can pick for X-men or Brotherhood characters and then fight through the open level area field. You can even customize what moves you want to get good. All the mutants have specail abiltys that only they can use (like Magneto can fly) and you can make one move the most powerful move you have. Another new feature is all the characters have a move that helps out there teamates. Well this game is the best. To enhasing its color and graphics (oh yeah did I metion that?) to making the gameplay better than ever this game is a "legendary" choice. | video-games_retro-gaming-microconsoles |
Yeah, it's pretty repetitive, but it's a great party game. When I purchased my GameCube, one of the games I recieved with it was "CrazyTaxi." Now believe me, I am not the greatest video game player in the world, but I managed to conquer this game within a week, doing pretty much everything you can possibly do with this game. I sort of shrugged my shoulders after doing that and just popped in Madden 2002. Another thing I have against this game is that there is no handling difference between the cabbies. Their driving styles are basically clones of one another.
Well, then why the three star rating you ask? Well, basically because the pro's of this game DO slightly outnumber the cons. This is probably one of the best non-multiplayer games that you can play with your friends. It is actually very fun to watch your friends ram into cars amoung other things and race to pick people up and drop them off as quickly as possible. This is a great game to just simply play while you blast the stereo, (that is, after you get tired of the best video game soundtrack of all time) order a pizza, and just talk and take turns having great fun with this game. I would reccomend this game if you will be playing the GameCube with friends often, but stay away of the majority if your Gamecube playing will be by yourself. | video-games_retro-gaming-microconsoles |
Didn't Work For Me. I was disappointed with this product. Feeling nostalgic, I pulled my old N64 out of retirement, but couldn't find the connection for the TV. I bought this product off Amazon. The cord I was sent just didn't work. It certainly fit nice and snug to the N64 and had the proper connections to the TV. But, the picture just would not show up on the screen no matter what I did. I made sure the N64 still worked of course...borrowed a cord from a friend and it worked without any issues. So, the cord I was sent was defective. I returned it, but didn't buy a new one since my friend let me keep his cable. Returning the cable was easy and without complication, so considering it's such a great price, I wouldn't hesitate buying one and giving it a shot if you need this cable. If it doesn't work, just return it! | video-games_retro-gaming-microconsoles |
Gamecube explodes back into action with double dash. First off, I would like to say that this is one of the best games for game cube. Single player mode has great replay value, actually the game itself has the best replay value out of any game i've ever played. The game itself is improved - more stuff to unlock -> karts, players, battle stages. And the game is much more intense. I find it a lot harder to catch up from 8th place - The 150CC mode is so much harder than the old mario kart, and I find it more fun (yet sometimes frusterating). The power sliding with L and R is so amazingly good that I can't stop using it.
OVERVIEW:
PROS: Everything - more intense, amazing graphics, more characters, modes, battles. Play with TWO players on a kart. Work as a team - have fun for hours - great replay value
CONS: OK, I am absolutely serious that the ONLY con i find in this game is the BLOCK FORT level in battle mode. I must say the old one had so much excitement - you could have your own bases, and travel up on the 1st or 2nd tier. The battle in the new mario kart lacks this presence - you will agree if you have played both games. It is something you just can't explain.
(even that was long it was only one con)
I must say though, that there is a new "bomb-omb" battle that is very addictive.
BREAKDOWN: Get the game- you will have fun with until gamecube is long outdated. | video-games_retro-gaming-microconsoles |
ehhhhhhh not horrible. but no where near good. as with everyone else's gripe, the sound. it's way off. i first turned on golden axe II. and i was stunned just how bad the sound was. being that i also have the cartridge i put it into the console. and i couldn't believe it. IT WAS STILL BAD! as a control, i plugged it into my FC3+ and sure enough, i was right. but you can't say it's all that bad. for the money, you're getting 40 original sega games and 40 bootleg games. the only downside is you're not getting the genuine game feel. i'm still waiting on my passport cartridge. i'm gonna see how this thing works with the SD games. but until then, i'll be putting this thing off to the side. i think any hardcore sega fan would do the same. | video-games_retro-gaming-microconsoles |
SA2. He does tricks. He runs at super sonic speed. He saves the world. He's none other than Sonic the Hedgehog! Run through awesome loops, grind rails, or play against your friend. Let me start out by saying this game has awesome graphics. You can play as 6 different characters. The oldies, Sonic, Knuckels, or Tails( in his Tornado2) or as the new villians, Dr. Eggman, Rouge, or Shadow, the mysterious black hedgehog. Unlock hidden charecters. With new moves to learn, this game is great. Even though some characters have the same moves, they're still great. Unlock more secrets with the Mystic Melodies. And you can't forget the cute, adorable Chao, who you can raise, feed, and play games with. Take them to the doctor if they're sick and much more. I love playing against my friend in the 2-player mode. There are 4 diffrent things you can do in it: Race with Sonic and Shadow, Go emerald hunting with Rouge and Knuckels, battle with Tails and Dr. Eggman, and race in kart mode. With many emblems to capture and diffrent missions on each level, you'll be playing your SA2 (Sonic Adventure 2) for many hours. It's worth the 5 stars. | video-games_retro-gaming-microconsoles |
A Fantastic Remake For Old Fans. Few games have been able to captivate me the way the original Shining Force did the first time I played it actually as a port on the Sega Dreamcast. Given that, in addition to the fact that certain older game mechanics were rather annoying, the experience really wasn't everything that it could've been.
However, all of the little things that somehow managed to go wrong in the original (mostly buttons and menus. You now simply press "A" to talk rather than open a menu and choose an option) which makes the overall gameplay better.
The core gameplay is, basically, 100% EXACTLY the same, right down to the maps and enemy positioning. Even the experience cap, or most you can get at one time, 48, remains intact. However, graphical updates give it a whole new feel. That said, though, fans of the original will still find the somewhat choppy movement highly nostalgic.
At it's base, the story is exactly the same, but has been touched upon to feature certain other things. Kain and Max (you, the main character) now have new very important roles and backgrounds, along with Darksol. There are new areas to explore, a few new enemies to fight, but most notable are the inclusion of epilogues to the chapters that include further story to the manipultion of the king of Runefaust and, as a result of that, his daughter running away and, with time, teaming up with two others and meeting you a few chapters into the game.
So that's all for old-school fans. For new fans looking for an interesting play, what is SF?
It's a strategy RPG. Your positioning of characters and the way they battle coupled with their equipment serves almost as a RTS (real time strategy for casuals) style game. It's very engrossing, even though at times the story may feel a little too simplistic.
Even if you're just looking for something to pass the time, I honestly cannot recommend this title enough. Chances are if you're looking at this, you're looking for a good RPG title. With a few exceptions (FFVI, Zelda, Phantasy Star) this is the best you will find on the system. | video-games_retro-gaming-microconsoles |
Awesome Game. Star Wars Trilogy:Apprentice of the Force is one of the most greatest games on the gaming market. First you have to select the language, then you move on to the option screen, select one of the options. That's when you put a three-letter name in. Finally, a Introduction comes in. From there on your Original Trilogy adventure begins. These are most of the characters in the game: Luke Skywalker, Owen Lars,Obi-Wan (Ben) Kenobi,R2-D2, C-3PO,Han Solo, Chewbacca,Princess Leia,Yoda,The Ewoks,Tusken Raiders (Sand People), Boba Fett,Stormtroopers,Snowtroopers, Scout Troopers,Seeker Droids,Wampas, Gamorreans, Swarm (tiny insects found on Endor), Insectoids (These insects are Native to Endor),Borra (These are highly agressive quadrupeds native to Endor), Darth Vader, and of course the rancor.
The ammo bar tells you the number of special bullets Luke has left. The Life Bar tells you about Luke's health. The Jedi Force Bar Is the amount the of Jedi Force Luke possesses. Items such as Jedi Potion, Life Containers, Blue Blaster Powerup, Green Blaster Powerup, and Purple Blaster Powreup.
The Jedi Powers are a noble order of protectors unified by their belief. I love the game and highly reccommend! | video-games_retro-gaming-microconsoles |
Best. Handheld. Ever. Ok. First off, everybody complains about that there's no backlight, and its impossible to see. Now the pros of this system. Its got GREAT graphics for such a tiny little thing. Plus, it already has a huge library of games. The only thing a i don't like is the D-Pad. Its so tiny! I mean for little kids its not a problem. The best part is. THE SCREEN. Oh my god. You guys might not care. But that is like the best improvment for me because i would not be able to see the darn screen on the Gameboy Color or Gameboy. I could hardly see! and if you ever play a gameboy game on the gameboy advance and look at it on the regular size, not the big screen. Oh Yah. Huge Difference. And its lightweight and fits easily in your pocket.
So if you plan on getting a gameboy advance for your kids. Get them each their own. Or they'll be fighting till the get it. trust me, its worth the price. | video-games_retro-gaming-microconsoles |
One Step Forward & One Step Back. Graphics - 5/5
Either the best or one of the best looking Genesis games. There is some slowdown, but not enough to dampen the experience.
Game Control - 4/5
Tight and responsive, but limited by the Genesis controller itself.
Gameplay - 4/5
The same as Thunder Force III with some minor differences. Plays fast and smooth, but it can be difficult to tell when you are actually damaging an enemy's weak point.
Story - 2/5
The instruction book setup is intriguing, but there's nothing of substance in the game itself; although, that's kind of par-for-the-course with games from this era.
Music - 5/5
Yet another stunning soundtrack from Tecnosoft. Even sounds a little BETTER than Thunder Force III's already excellent tunes.
Overall Score = 4.0 / 5
The same as Thunder Force III in most respects, but with slightly better graphics and slightly less intuitive gameplay. Still an excellent purchase for any shooter fan. | video-games_retro-gaming-microconsoles |
Fun game, but overall feels like a rerun. Paper Mario, as the title suggests, is a 2D version of Mario. He runs around in a 3D world, fighting enemies in typical RPG fashion but with a flair, and occasionally using his 2D-ness to solve puzzles. This fairly standard formula would be death (or doomed to the bargain bin) for any other game, but Paper Mario rises above this with it's charm and humor.
The game itself feels like a redo of the previous game in the series: Paper Mario (for the Nintendo 64), but plays fairly well. Mario travels through various areas finding friends to help do battle against an evil menace (who kidnapped the princess). Along the way, there's plenty of humor and the occasional alternate scene to break up the gameplay. This works okay, but at times all you want is another bowser stage, or to get out of the princess stage (or vise versa). Likewise, as the game progresses, the formula stales a bit, leaving the gamer invested due to the time put in, but no longer (as) interested to finish. Thankfully, this occurs late into the game, at least not draining the player too much.
Ultimately, this game, while fun, doesn't live up to some of the previous games in the Mario RPG family, such as Mario RPG for the Super Nintendo, or Mario and Luigi for the Gameboy Advance. By itself, it's still a decent title that's worth picking up, especially if you're dying for a fairly lite role playing game.
Difficulty (out of 10): 5
Time to Complete: in the 25-30 hour range
Requires basically no backstory, except for the typical Mario setting.
Good for someone that doesn't like RPGs? Not really.
Good for a kid? Yes. 8+ (who likes either Mario or RPGs) | video-games_retro-gaming-microconsoles |
Wasted potential on a cold game. I really, really wanted to love this game. It looked like so much fun, so I bought it. Well, I played it for a few hours, and things were fine and dandy, and them the game froze. I thought it was a fluke (it's not common for DS games to freeze, is it?), and then played some more. So, I'm playing and playing, and get to next turn, the same one where it froze the first time, and yet again the game froze. I was not happy. I tried again, and it froze in the same spot. I did something different, and the game still froze. This game looked awesome, but they needed to work out the bugs for a few months before releasing, and not release a game you can't even play. | video-games_retro-gaming-microconsoles |
Horrible Game. I love first person shooters, and when I saw some of the screen shots for the new Turok game I was excited. I rented this game last weekend and I was thourghly disappointed. First, the game takes forever and a day to load up, which I have never experienced before on a console. Second, while the graphics are not bad, they are not a great use of the gaming systems capabilities. As for the game play, well, it's horrible. It takes one forever to get used to the controls and then the play is unispiring and boring. The game goes from insanely difficult and times to just plain easy. The AI is also sometimes too hard, then just too easy. I did not like the flow of the game or it's style. While I did not get to use the multiplayer function, I'm assuming it to not be bad, so this maybe a good rental, but if you are looking for a good first person shooter, don't get this. | video-games_retro-gaming-microconsoles |
A real fighting game for GC owners. Throughout all its previous incarnations, Activision's flashy, fun, but not particularly well-balanced fighting franchise has always rested just below the threshold of greatness. This GameCube upgrade of Bloody Roar 3 brings the series a bit closer to the top-though if it plans to survive in a jungle filled with DOA3s and Virtua Fighter 4s, it still has some evolving left to do. Since its first PlayStation inception, Bloody Roar's game mechanics have remained pretty much the same: Fight as a human being using two simple attack buttons, and then when your Beast Meter fills up a bit, transform into a giant, ferocious Tiger, Insect, or Bunny Rabbit and whoop some [tail] using your new third Beast Attack button. It's a pretty great gimmick, supported by a solid, fun fighting engine that relies on quick close-in combos and ridiculous automatic super-special feral freakouts. The game, however, isn't all that deep, varied, or balanced: some characters are just way too good, and button mashers will often fare just as well as veterans. Even though its basic set of characters and moves are the same as in Bloody Roar 3 for the PS2, Primal Fury is still a pretty substantial upgrade: Two new boss characters have been added, certain stages have been replaced, the single-player game balance has been more finely tuned, and-above all-the graphics have been given a very impressive overhaul. Character models are far superior with better (though fewer) costumes and highly polished textures, and the arenas boast a much greater level of detail and depth. The special effects are much more special, too, and gone is the tragic jagginess that constantly plagues the PS2. But even with all the improvements, Bloody Roar can't compete with the cool factor of a game like DOA3. The arenas are just flat squares (reminiscent of Sega's Fighting Vipers series) and feature nothing even close to DOA3's ridiculous multitiered castles or nifty shifting snowfields. And while Bloody Roar's character models certainly are pretty, they still don't match the level of detail of those found in Tecmo's premier fighter. The music is mediocre-forgettable faux hard rock-and the sound effects are solid, but barely leave an impression since characters don't yell, roar, squeak, or bleat anything particularly fun or interesting. And so Bloody Roar for the GameCube remains exactly where it's always been in the fighting game kingdom food chain: just below the best and far above the worst. It's instantly fun and boasts a really strong gimmick-but it lacks the gameplay depth, balance, and attention to detail that make top fighters shine. As the only real "traditional" fighter available for the 'Cube (no, Super Smash Bros. Melee doesn't count), it works just fine for now-though it probably won't be long before you're wishing Soul Calibur 2 were here. | video-games_retro-gaming-microconsoles |
Amazing game! Loved it as a kid. Awesome game! If you are looking to get this or Snes version go with this one! I have both and the Genesis destroys the half asked Snes port. I was surprised because most of the time the Snes beats out the Genesis in graphics and sound but this time it's no contest and Sega did what Nintendon't! The Genesis has better sound, more sound and music, smoother framerates by a mile. I could not play the Snes version after playing the Genesis version. I bought the Snes version because i thought it would be better. I was wrong once more in life. What else is new. Lol. | video-games_retro-gaming-microconsoles |
Kirby Rocks. The Reason I Like Kirby? There are 3 main factors (1) The tilt technology. It is very responsive and can be set to 2 different settings via the Options menu, (2)The minigames. They are great, and the challenges the pose for the master tilter can be excruciatingly hard if you don't know what to do. (3) The Replay value. On a scale of 1-10 with 1 being the worst and 10 being the best. I'd give it a 10! Once you've beat the game, you can choose which level you want to PLAY! All in all, a really great game, I also recommend all the other Kirby games... but if you're not into Kirby, try it anyways. Who knows? You just might like it!! | video-games_retro-gaming-microconsoles |
Still fun in 2009. This game for its time had a lot going for it and its still fun to play years later. When I got this game I played it quite a bit. Beat the single player and it was fun. Some friends came over so we tried out the multi player and it was a blast. I think the greatest thing about this game is the fact your not in just one typical setting instead you move around in time. Also take note but I am not 100% but I think the people that made this might have worked on Perfect Dark or Goldeneye as the death match is much the same but I am not 100 % if its the same team of developers. Over all out of last generation this is probably one of the best FPS to come out and especially for the Gamecube. There is a lot to unlock and plenty of characters for multi. I think the single greatest aspect of this game is in multi player getting the monkey its simply awesome! | video-games_retro-gaming-microconsoles |
The one puzzle game that never gets old. Tetris for the Game Boy was one of the first original Game Boy games to be released. In fact, there was a time when it actually shipped with the system itself, though of course, this was back in 1989. Even though the game is probably older than I am, I really enjoy playing it on my GBA SP and GameCube a great deal. It is just of the very few old games out there that never gets old. It is still a blast to play, even after all this time. Sure, it's not Tetris DS for the Nintendo DS, but it is still well worth playing, especially if you still own an original Game Boy system. | video-games_retro-gaming-microconsoles |
This game ~ROCKS. Well starting out this review I would like to say this game is ~COOL~. I got this game a couple days ago and I beat it in 3:16 min. It's still fun after you beat it because you still got to get 101% and I haven't gotten that much. The graphics are like the same as the one for SNES and the sound is pretty good too but I don't like how it saves after you beat a level it just makes it too easy. The bonus levels are also pretty good but the graphics arn't that good in them except for the sniping game. Their are also different options like DK Barrels off/on or Save Barrels off/on which means you have to beat the game three times. You also need to get all the stamps to get up to 101% well I'm not going to say anymore or I might give the rest away. I would recommend this game to anyone. | video-games_retro-gaming-microconsoles |
very dissapointing. I was very dissapointed in this game. The games listed are some of my favorites. First let me say battleship is FUN. It always has been, however the game does have problems with the two flagship games in the line-up. Chess and checkers. The problem with checkers is that it forces moves, if you can jump the computer you have to jump the computer even if it sets you up for a triple jump thats the move you have to make. Now when the game your playing is a strategy game and you not allowed to strategize there is a serious problem. Chess has a lot of move glitches, i've had pawns move diagonally when there is no piece to attack and pawns move vertically and capture pieces to there right or left, lots of problems. As for the rest of the games you get what you expect to get nothing more and nothing less | video-games_retro-gaming-microconsoles |
Perfect Smash Controller. Perfect controller. If you are an avid smash player like most of us here, this controller doesn't disappoint. Only thing bothering me was the triggers, they would get stuck depending on where you put pressure, but i just swapped them out for some old ones. Never settle for a 3rd party no matter the price, they are likely to break on you within the first month.
Update:
After almost a year using this controller for Melee, the control stick STILL holds up, I swapped the bottom casing for a clear case and put some color changing LEDs inside and it look/works perfect | video-games_retro-gaming-microconsoles |
the spice orange Gamecube is awesome. This is a great edition of the Gamecube to own. Certainly beats the black, blue, and silver models! ;)
The Spice Orange color really makes this stand out(especially with the white and black colors being the only choices for modern consoles). The build quality is typical of Nintendo, which is to say, that this thing is built like a brick. Feels very solid, and nothing is flimsy at all. The controller is just as 'spice orange' as the main console, and all the buttons feel very solid and 'clicky'. This Japan only model will of course only play Japan region games(unless you mod it), but the AV cables and the power outlet can be used in the United States without need for any kind of adapters and/or converters. There are tons of great games for the Gamecube, and I'd definitely recommend this to fans of retro gaming. | video-games_retro-gaming-microconsoles |
I really wanted to give this game a higher rating, but it did not deserve a higher rating. Spider-Man the Movie game for Game Cube had the potential to be great, but falls short due to the fact that Spiderman is a wimp and a sucka that can be beaten up by a street thug in this game. By the way, I have had to write this review more than once as it seems like my previous review has been accidentally deleted or something of the sort so I am going to keep it short this time. The game follows only parts of the movie and has a few additional supervillians: Shocker, Scorpion, and Vulture. These additional villians are a good thing since they make the game new and refreshing from the movie. Spiderman is one of the best 3D designed models out there and the movie-like cinematics are fantastic. Play this game on Normal difficulty and everything is fine, but play it on Superhero difficulty and it is atrochious. The enemies on Superhero difficulty seem to have a constant lock on Spiderman even when Spiderman is attached to a ceiling way above them and they cannot see him. Plus, three hits or so from an ordinary street thug and Spiderman's health reaches zero. It is a bunch of crap. This matter is only made worse by the fact that Spiderman's combos are much less effective on Superhero difficulty than on Normal difficulty. The camera angles during web-swinging particularly when you have to make tight turns while chasing an enemy are atrocious at times. Spiderman can unlock oodles of three-button combos in this game, but only a few of them are actually effective, especially in the final fight against the Green Goblin. And I found at least one case in which a combo was identical to another combo with completely different buttons and name. I doubt that this crap with identical combos is a gliche that simply occurred on my Spiderman copy that I purchased from Sam Goody for $20. Spiderman has no sort of fighting skills in this game because he is a wimp and a sucka in this game. Spiderman does have some cool abilities though like web-zipping and web tactics such as the web dome and impact webbing. This game was still fun while it lasted, but it also was far from the spectacular game it could have been. By far my favorite Spiderman games are Maximum Carnage and Separation Anxiety on the Sega Genesis. Nintendo, Sega, or whoever should remake these games for the Game Cube as I would be willing to pay $50 or more for these games. However, please do not come out with some port of a Sega Genesis game. | video-games_retro-gaming-microconsoles |
Adapter Not 100% Functional. Ok, technically, the adapter works. Audio works perfectly. However to get the video takes some doing, and it only works for computer monitors.
I tried this adapter with two different TVs of different brands and size. One TV said "Invalid Format", the other says "Not Support" (RCA for "Not Supported").
Using it with a monitor displays the reason: Video is displayed off center. It does not automatically adjust to the device you plugged the cable into.
Maybe it'll work with RGB component cables. I'll update this review if anything changes. But even if it does work, it's no better than a 3 star as it's not completely functional out of the box. | video-games_retro-gaming-microconsoles |
3.5 Stars out of 5 - This game could have been better if. This game was recomended to me by several people and I went to the store the next day to get it. They didn;t have it so I bought Test Drive Le Mans. Then I went to "Best Buy" and they obviuosly had MSR so I purchased that as well. So here I was heading home with two new racing titles, anxious to try them out. MSR paled in comparisson to Test Drive Le Mans. TDLM is by far and away the best game for DC (Go read my review for it) and sadly, MSR had some smewhat major frustrations. I will start with the good points: A lot of people complaimed or praised the music in the game. I will give a hearty thumbs up. It varies from country, which I hate, to almost techno/acid jazz european beats. The only people I think who wouldn;t like the music are Alternative or punk fans. Secondly, the cars look very real. Extremly smooth and easy to drive. The cities are very detailed and the ever-changing environmental effects are gorgeous.
Now the bad: First of all there is a sysytem of "Kudos" used. In other words when racing, if you do power slides and keep ot real clean then you are given kudos. They are a lot like money because you need a certain amount to advance in the game. When you begin a race you also have to decide how many kudo points you would like to gamble. I think this aspect is not only tremendously confusing, but distracts from the playability. The tracks are also way too small and there are only three cities to race in. And again, the whole system of kudos really ruined the game for me. I am a huge racing game fan so I will definetly keep it and tackle it later, but as we speak Test Drive Le Mans sits in my Dreamcast, as it has since I purchased it, just begging me to play again, again, and again. If you need a new racer for your DC, buy TDLM. If you already have TDLM, then this might be a good purchase. If you don;t have either, make sure you buy TDLM before MSR. | video-games_retro-gaming-microconsoles |
Not bad for the portable. With a 32-bit processor and up to 250MB of storage space there is only so much Destination software could do with this game. For what they did do, they did a good job of.
This game is not as sophisticated as the versions for the Playstation and this is one of the reasons why many people seem disappointed with this game. Eventually game companies may be able to fit a DVD's worth of data on a small GBA chip, but not today. This game has impressive graphics for a portable and very realistic sounds. It does not play well in not perfect lightening conditions, and I would not recommend you use a Game Boy external light. | video-games_retro-gaming-microconsoles |
A nice quick and simple review for those looking to buy . A nice quick and simple review for those looking to buy this USED (like i did)
I like starting with cons first :)
Con:
1. no game art. Bummer but not a deal breaker (got this game for $18 so idc that much)
2. HEAVILY SCRATCH. Now they are LIGHT scratches but there are a lot of them, BUT that doesn't hinder the game (have not had a game freeze AT ALL since I got it)
3. Game items could have been better but no biggie (haven't played the game for more than 10 hours so i have yet to see everything)
Pros:
1. Hella fun for kids (and some teens)
2. Good mini games.
3. a must have (or any mario party game for NGC) if you are buying gamecube games. | video-games_retro-gaming-microconsoles |
As good as Boardwalk itself. You'd be hard-pressed to find someone that doesn't know America's Favorite Board Game. It's a timeless classic for families that like to gather around and pull out a physical non-electronic game to play with each other. Should you decide to play Monopoly on a video game device, however, various companies have been willing to oblige for decades now, as there still continue to be video game versions of the board games to this very day. This Game Boy Color cartridge is one of those many versions released over time.
This particular take on Monopoly is actually the same thing as the original Game Boy version of Monopoly, which in itself was a handheld port of the conversion on the NES. This time, Monopoly on the go has its own brand of color, but that's really the only difference, which is nice and actually underwhelming at the same time. I've played the NES version of Monopoly, and after having experienced this portable counterpart, I realized that there are actually several sound effects and jingles missing. No jingle plays when accessing a menu or hitting a Chance/Community Chest card, and the house-building is practically devoid of anything eventful-sounding.
That isn't to say this isn't fun. After all, this is Monopoly we're talking about, and these oldschool takes on the game do function like Monopoly should; everything gameplay-wise is there and accounted for. You buy properties, build houses, go around the board and land on spaces, etc; it's indeed Monopoly as anyone that's played the game knows it. That is, unless you've always played with House Rules, which this game lacks; you're going to have to auction off properties you don't want to buy, and there's no money pot for Free Parking. Other than that, if you've had fun with playing the actual board game, you'll have fun with this. It's the same game as the real thing, just squeezed into a small cartridge, which is definitely great for not having to keep track of paper play money. You can even play with friends and family simply by sharing your Game Boy! | video-games_retro-gaming-microconsoles |
Coming from a Gamecube fanatic. When I bought this game, I had high expectations because of the reviews on Youtube and various game sites, and I was not disappointed. If you have a Gamecube or a Wii and do not own this game, you need to get it. Being a Gamecube game, you may expect the graphics to suffer a little, but the widescreen format and just overall atmosphere of the game totally pull your attention completely away from nit-picky graphic flaws. The game is just overall well done, from the heavy breathing the Regenorators make to the tense music that gets your heart rate up when there are non-zombies around.
bottom line, get this game. | video-games_retro-gaming-microconsoles |
Last's years best game not enough people played. Prince of Persia: Sands of Time was probably one of the most funnest and coolest games of last year. Yet it didn't have those huge sales it should've got, it only got "fairly successful" sales. Coming on no less than 4 systems(I think there was a PC version too), it allowed anyone owning a game console to play it no matter what you have.
Story: The Prince of Persia(I don't think you catch his name) finds the mysterious Dagger of Time. Tricked by an evil Vizier to opening this huge hourglass, it turns the entire populace into sand mummy things except for the Vizier, the Prince and a stranger named Farah.
Music/Sound: The Prince has a british accent which works quite well. He tends to talk to himself a bit during the game which makes things lighthearted. What little music there is as an obvious Egyptian feel with bit of rock elements like the fighting scenes.
Graphics: Coooool. The world here is quite detailed and the parts where you turn on the Dagger is so neat. When the camera gets stuck at time, there's a slight blur effect which kind of got annoying.
Gameplay: Normally I like fighting in games but the platforming was a lot more funner than the fighting. The Prince has an almost superhuman ability to run across walls(yes I said across). If you run at the wall from the side, you can actually run along for a slight time. There's some puzzle solving but nothing too difficult.
The ability to rewind saves yourself from certain deaths although I have one complaint: sometimes, rewinding you're not allowed to block or dodge an attack as soon as the rewind stops(a few seconds) he might get hit right away which negates the use of rewinding. One area where you have to rescue Farah and fight off big baddies just got really frustrating.
I beat the Gamecube version and didn't notice anything like lots of slowdown or framerate, the rest of the versions may vary but you should definately pick this up before the upcoming Warrior Within | video-games_retro-gaming-microconsoles |
Well, It's good, but I expected a little better. Well, I have had this game for a while and beaten it many times. I am a big DBZ fan, so when this game came out I bought it as soon as I could. The only problem was I had beaten it the next day. Now, that might be understandable if I had been playing non-stop, but I beat it in about 5-6 hours.
I is a good game, good music, game play, graphics, good villains, and I love when Goku goes SSJ at the end. But I don't reccomend that you buy it. Rent it! you will beat it before you return it. I guarentee it. Don't waste the monet on buying it(unless you want to beat it over and over again). | video-games_retro-gaming-microconsoles |
10 Years and having dc go out with a bang. Considering how many reviews there already were for this game, I considered not adding my two cents worth of opinions. But the game is just too great not to deserve some praise from me. ^_^ I have always been a Sonic fan and all I have to say is this is the greatest thing Sega could have done for Sonic and the dreamcast system. When Sonic Adventure first came out I was one of those people that coughed up the money for the japanese dreamcast in May (of 1999) and rumaged around for the import version. Let's just say after the opening intro to that game I was once again forever hooked on Sonic the Hedgehog. The graphics are no playstation 2 graphics or the like, but they are very good especially for the characters. The expressions of the characters are very well done. The voices of the Japanese dialogue are simply incredible and they fit the characters perfectly. Shadow's and Sonic's voices are simply perfect, I just wish I could find out which seiyuu (japanese voice actor) plays them o_O... The American voice overs.... ah, how ... to explain them... ... um... Shadow's voice has some coolness, but forget everyone else. Unless you are desperate, I recommend the japanese voices with the english subtitles. Yeah, if you don't know any japanese you won't be able to understand the FMVs (which seem to be pretty rare) because they do not include any subtitles. Lucky me that I know enough to know what's going on, but... well, pick your poison, I suppose. Camera angles can be a little annoying as I have found out but a minor flaw if you learn how to work with the disadvantage rather than always trying to fix it. (If you continue moving with Shadow or Sonic for an example the camera angle usually fixes itself.) Now you have the option of playing the hero side (consisting of Sonic, Knuckles, and Tails) or the villian side [including Shadow, Rouge (my bad, I thought it was "Rogue" ^^;;), and Eggman]. The new black hedgehog - Shadow - is also very refreshing to see... and his shoes are just awesome! Wish I knew what kind of soap shoes he's got his based off of! Sonic's and Shadow's levels are great. Fast paced, quick reactions, grinding rails (^_^!), everything. Those have to be the highlights of the game. I personally find Eggman's and Tails' levels to be boring and a little agitating... but Knuckles' and Rouge's levels... how I HATE them! They take forever and get annoying. Let's just say if I wasn't planning on getting all the emblems in the game to unlock whatever it unlocks, I would NEVER play the levels again. You WILL want to replay the Sonic and Shadow levels though. Trust me. @_@ The music might annoy some people, but personally I like most of it (except for Knuckles' rap music, argh!!!!) and Shadow's theme is very cool. The main theme to Sonic Adventure 2 - "Live and Learn" is great and I have the lyrics on my webpage just because they are so true and my friends who need advice only need to look at those words sometimes to figure it out. ^_^ I would recommend this game to anyone who has ever been a Sonic fan. This game combines the old school with the new (there is no world map for you to run around in like the first Sonic Adventure but the stages are 3d) and has just got to be described as one thing: It's Sonic.... and it's great. ^_^ I have just purchased the Imported 10th Anniversary pack along with the japanese game despite already having the english version I am such a Sonic fan ^_^. Best yet, Sonic isn't done yet from what I've heard. He will be appearing in a supposedly confirmed Sonic Adventure 3 (though I am not sure of which platform it will be taking) and various others it seems (something seems to be coming out for Game Boy Advance). It makes me and hopefully other Sonic fans give a sigh of relief that Sonic will continue to be around. ^_^ Happy Birthday Sonic, this game is definately worthy of having your name stuck on it. | video-games_retro-gaming-microconsoles |
A game with brains. Not only does this game challenge your brain in the gameplay, but in the story as well. Inbetween strategizing, there is a an awesome story about class and race; its political and social strife, rife with emotion. While the story is complex and convoluted, it never loses its logical train of thought.
I have but one gripe: the presentation is lacking. Though the character designs are top notch (the hawk king is awesome), the music is bland, and the gameplay and character interaction animation barely scratches what is possible on the Gamecube. I lived for the cutscenes, which were drop-dead gorgeous, but few and far between.
Overall, a good game. A must for starving Gamecube owners. So buy this game and then maybe the next home console iteration (Revolution, please?) of the game has a bigger budget that could improve the presentation. | video-games_retro-gaming-microconsoles |
Not that bad. The graphics tend to be a bit bland, but this is a port of a PC game from back in the day. You can't expect much to change.
The sound though is much better: from reloading your weapons to the sound of a flash bang, the atmosphere is lovely.
There are some minor glitches, such as getting stuck on walls while climbing or stepping; something very hindering when you get to later levels that require stealth.
And the difficulty may put some people off. First off, you must spend several minutes in planning before each mission. The problems come when you start the level and most of your teammates just run and get themselves killed, no matter how well you planned it out. I find myself just having everyone hold while I do it myself; which is difficult seeing as how the enemies will kill you the instant you see them, leaving you with the options of shooting them in the back, or tossing a flash-bang everytime you enter a room.
But that aside, the game is pretty fun. And you finally get to play as Ding.
Story: 5/10
Graphics: 6/10
Sound: 8/10
Fun: 7/10 | video-games_retro-gaming-microconsoles |
Is That Galaga in Your Pocket. It's like having my own portable Aladdin's Castle! If you don't know what that is you're too young to truly enjoy this collection. This is a great game(s)! Ms. Pac-man, Dig-Dug, and most importantly GALAGA! If you used to shovel quarters into these games as a kid, you won't be disappointed with this cart. The only reason I didn't give it 5 stars is that there really should have been more games on the cart. C'mon, you expect me to believe that the simple pixels that make up these games take up all that memory? I suspect this will not be the only "Museum" cart that Namco puts out...but I'll probably buy those as well. I was also surprised at how addictive these games still are. My wife tapped me on the shoulder last night and said, "Do you realize that you've been playing 'Galaga' for 2 hours straight?". Can't get enough of the classics! | video-games_retro-gaming-microconsoles |
almost fun all the time. when i bought this game, i had high expectations, as my friends all owned it and recommended it to me strongly. and it was fun, extremely fun... for about two days. the strategy and job-based roleplaying was unique and exciting, and it was relatively easy to get a feel for the combat system. it kept me completely engrossed for hours. however, after the first twenty or so battles, the whole things starts to feel repetitive, and the missions become somewhat monotonous. this is not helped by the less than interesting storyline. i would recommend this game to anyone, but these are just my words of caution. | video-games_retro-gaming-microconsoles |
Great game, but frustrating at times. I am not a real big fan of extreme sports or extreme sports games, but I have enjoyed Tony Hawk's Pro Skater 2. This is one of the best games graphic-wise right now for the Game Boy Advance. The graphics look very close to the original Tony Hawk game for Playstation. It is also very fun to play. The game has many modes, including career (where you pick any one of 15 skaters and do many tasks and enter competitions, which earn you money so that you can buy new skating areas, boards, skill points, and tricks, Free skate (the mode without a time limit, just go out and practice your moves), and the single session mode (the mode where you see how many points you can rack up in 2 minutes). Every game has its downsides, and this game is no exception. Because of the 3/4 camera angle it is sometimes hard to judge where to jump in order to get onto a pole to grind it, or grab an item you need to get in order to pass a task. Some of the tasks you have to preform can also be quite hard. This can lead to frustration when you have to attempt to pass a task for the 20th time. The game takes awhile to get the hang of, but if you've played a Tony Hawk game for any other game system you should have no problem getting the hang of it. I would not recommend it for any younger kids, as they might have a harder time figuring out the game. One example of this is, since I don't follow skateboarding, some of the tasks I had to complete were confusing to me, such as the task that told me I had to 5-0 the big rail in one of the levels I was skating in. I had to research what a 5-0 was and how to do it, before I was able to complete the task. Any kids 12 or over should have no problem with it though, especially those who follow skateboarding. This game is perfect for anyone who enjoys extreme sports games. Its by far the best skateboarding game on the market right now for the Game Boy Advance. | video-games_retro-gaming-microconsoles |
Great Game. Yu-Gi-Oh: Dungeon Dice Monsters is the 2nd YuGiOh game for the GameBoy Advance(GBA). It is different than the regular YuGiOh card games, but its still fun.
In Dice Monsters, you battle various opponents in tournaments and free duels using dice. Dice can be monsters or items. 15 dice are used for each battle.
The rules are pretty simple to learn. You choose 3 dice and roll them. If 2 or 3 of them match up with the same number of summon stars, you summon a monter and "dimension"(place) it on the field. Each dice has 6 sides, so even if you don't summon, you can still get attack crests or other ones to use later on.
Each monster is a certain type, and has 1 type that its strong against and 1 type its weak against. Very simple to remember, since there is only a few types of monsters in the game.
Your goal is to attack the "Die Master" of your opponent, and kill its 3 heart points. To do this, you must summon monsters and build a path to it.
There is over 100 dice in the game, and about 100 opponents in all in the game!
Opponents are fought in tournaments first, then once you beat them, they are in free duel. In free duel, you can battle them as much as you want. Each win, earns you 1 dice. You can buy or sell dice from Grandpa at the shop at anytime. Once you beat more tournaments, you will unlock more dice to buy at the shop, and even more tournaments will appear.
Alot of replay in the game, very fun for YuGiOh fans and non-YuGiOh fans also. Simple rules and pretty fast most of the time. Only downfall is some duels can last a while, the dice rolls are random and it sometimes can take a while to summon the right monsters. | video-games_retro-gaming-microconsoles |
Can you say OVERRATED. I'm sorry, but this is NOT the best Zelda of all time, nor is it fit to lick Ocarina Of Time's boots. First and foremost, the game is just NOT FUN. It's ridiculously linear. The towns, for lack of a better word, suck. Wait until you see what passes for Kakariko Village this time around. And the village you begin in will put you to sleep. There's too many boring cutscenes, for another thing. And the twilight segments just blow (again, for lack of a better word). They're extremely tedious. Admittedly, there's still a lot of the game left to play, but I doubt that it improves substantially. I can only hope, though. Why not just replay Ocarina Of Time or Majora's Mask, I wonder? | video-games_retro-gaming-microconsoles |
Wow. I have to admit, I, like so many others, was skeptical about this game, particularly with the sailing thing (but not about the graphics. For some reason, I liked the new graphics before I saw them!) and the "control the wind with this baton thingy." But, after playing this game for a while, I realized there was no reason to be skeptical. The game is great! The graphics allow for so much more emotion then anything I've ever seen! And controlling the wind actually is more fun than I expected, it allows you to navigate your world more freely, as without the "Wind Waker" (the name of the baton), you would be @ the mercry of the wind sailing. Did I mention the boat? Your boat is the "King of Red Lions" and it talks to you, giving you advice on different things. The fighting system is very addicting, as it's so fun!
Graphics: 10/10 Amazing!
Sound: 9/10 Some things could be improved on, like maybe adding voice talent, but other than that it's very good
Controls: 10/10 The controls fit like a glove, and they're very easy to get used to
Gameplay: 10/10 Some challenging puzzles, boss battles and just plain running around are very fun because of all the things you can do.
Overall: 10/10 This is a great addition (and addiction) to any GameCuber's library. Fun, heroic, and emotional all rolled into one package! | video-games_retro-gaming-microconsoles |
A bit of a let down. While this game is entertaining in its own right, it is a far cry from the quality of the game that inspired it. Final Fantasy Tactics on the original Playstation was one of the greatest games of its generation, if not all time. Final Fantasy Tactics Advance, on the other hand, pales in comparison. The deep, politically intriguing plot of the original is replaced with a much simpler, more kid-friendly tale of children playing as soldiers. The graphics are very nice for a Gameboy Advance Game, however the "cuter" art style leaves something to be desired.
My biggest complaint is the addition of the judge system, seemingly arbitrary rules that govern the battles. Most of the time I just found them frustrating to deal with, and could not see any way in which they added to my enjoyment of the game. The locking of certain classes to specific species is also disappointing as it limits the freedom you had in the original game to completely customize your team as you see fit.
Perhaps if this game stood on its own, with the "Final Fantasy Tactics" name, I would view it more positively. But when you try to stand on the shoulders of giants, you run the risk of falling a great distance. | video-games_retro-gaming-microconsoles |
Missing Levels - Why no Cement/Pie Factory. Okay ... okay... I get it now. This version of DONKEY KONG is NOT THE ARCADE version - it's a port of the NES version for that home system back in the day. So that is why the elusive 4th level seen in the arcades is not here. DONKEY KONG is a great game even at 3 levels, but consider that a previous GAME BOY edition had the cement/pie factory and 96 ADDITIONAL LEVELS AS WELL!
I'm still holding on to my $5 e-reader version as well as my e-reader versions of DONKEY KONG JR and DONKEY KONG 3! Why couldn't all 3 of these games been put into this cart? RETRO gaming is wonderful, but not when you feel cheated somehow. I suggest the true NES classics like SUPER MARIO BROS or LEGEND OF ZELDA! There's more bang for your buck! | video-games_retro-gaming-microconsoles |
old and fun. I actually have trouble remembering what Milon's Secret Castle is like since it's been 10 years since I last played it. I DO remember certain irritating things, such as numerous enemies coming at me from ALL locations, making it extremely hard to walk towards the next area of the castle.
The castle is like a big maze and, as a kid, it was definitely a difficult maze! I never got very far, but after I'd die I would keep coming back for more because it was always fun to see if i could discover a new area of the castle. And of course, after I'd discover a new area I'd die immediately because... SO MANY ENEMIES!!!
Pretty nifty game for a great price. If you want to look into some old NES games, give this one a try. | video-games_retro-gaming-microconsoles |
Play the game before you review it. I am so sick of everyone giving this game bad reviews. Quit your whining!
This is by afr the best baseball video game availible and the bets on the Dreamcast. What's up with people complaining abou the graphics? They are better than last years version.
Then they compalin about the defense. First of all they compalin about haivng auto fielding then they complain about fielding being too hard! Fielding is very easy.
The pitching is amazing. Every pitcher pitches exactly like they do in the Major League's. From Curt Schilling to Tom Glavine to Roger Clemens. They all pitch just like they actually do i the MLB. Also having hot and cold zones for each batter helps you get your opponents out much easier.
The hitting is also great. Last year it was impossible to score at all, but this year there's always a mix of pitching duels and games with a lot of runs. Hitting only takes the use of the joystick and one button unlike some other systems games where it takes 3 buttons to do one thing.
There are only a few things that bug me about this game 1) You are called out stealing a lot when you should bbe safe 2) After hitting a homerun wheter you're Sammy Sosa or Livan Hernandez they all run around pumping their fists int he air, no Sosa leap, no nothing. 3) Every once in a while you will hit several homeruns in a row, which leds to blow-outs against the computer 4) On rookie level you can see where the computer is going to pitch before they pitch, it is so easy I scored 22 runs before the ocmputer got an out
This is an amazing game and is a must-have for Dreamcast owners. This is by far the best Dreamcast baseball game. | video-games_retro-gaming-microconsoles |
And you thought that Playstation graphics and speed ruled. First of all, the graphics rule. The FMAs and opening title have perfectly smooth graphics. And for those of you that thought Stardust Speedway in Sonic CD was fast, wait until you try Speed Highway with Sonic. I was able to obtain the A Emblem with a time of 2:29.23 seconds. There are six characters to choose from, three of which are new. The old three are back. That's right: Sonic (duh) Tails, and Knuckles. The other three are Amy Rose, Big the Cat, and E-102 Gamma. If any of you like fishing, play as Big. And then there are the power-ups. They focus on making the characters more powerful. And there is a hidden character, Super Sonic. This game could use Hyper Knuckles, but who cares? And Chaos is a cool boss. The new moves, characters, and permanent power-ups make this game one of the best games on Earth! Reccommended for all that exist. | video-games_retro-gaming-microconsoles |
Metroid Prime & Super Metroid. While Metroid Prime was in development the hardcore Metroid fans (including me) where doubting if this new release could beat one of the best games ever made. It's clear that Metroid Prime is a must for every GC owner but is it better than it's big snes brother?
Gameplay : prime 9.5 snes : 10
What could I say, I enjoyed every bit of it. Loads of chambers, many items to find and rough action. The conversion from a 2D platform to 3D really went out good. Stuff like the morphing ball, enemies, platform jumping and environment seemed to fit nicer than many critici would have expected in this new 3D world. The further you proceed, the more interresting the game becomes. In this case don't look too much at the screenshots, you just have to experience the wonderfull world of Tallon IV by yourself. Screens are showing you explosions and action but the core lies at exploring the world and finding items. Sounds stupid but it's still great fun, believe me!
Graphics : prime 9 snes : 8.4
If you've seen Doom3 or the Resident Evil remake these graphics aren't that cool but they're still good. Notice all those small details like rain on your visor or all the cables and bricks in the chambers. Every chamber is unique and fun to explore and the visor gives you really the feeling that you're inside an armored suit. Although the graphics aren't a real revolution, they're loyal to the snes graphics and never bored me.
Sound : prime 8.5 snes : 10
If there's one thing dissapointing it's the music and sound. It's still ok but I didn't got those goosebumps like in the old Metroid. Many old metroid music has been remaked but the result sucked in mine opinion. Too bad because the great sound and music of the old Metroid while fighting bosses for example were absolutely genious.
Difficulty & replay value : prime 8 snes 9.5
Most players including myself will need 20 hours to complete the game. 20 hours is pretty much but it's only because of the huge world. Most enemies and puzzles are pretty simple and the hint system will make it even easier. In the old metroid I got really stuck on some points so I desperately bombeb and scanned chambers over and over again. at that point. In this metroid items and secret passages aren't that 'secret'. Most items are quite easy to find if you have the right suit abillities otherwise you'll put it in your memory and return later. The hint system and easy-to-find-items are making the completition time of the game seriously shorter which is a pity. By the way, after completing you'll get access to some extra options and the NES metroid1 (but you'll need somebody with a GBA for that) which improves the replay value.
Conclusion : total rating prime = 9.3 snes = 9.9 (or maybe 10)
Maybe I'm an old whining grandpa but in mine opinion the snes Metroid was better. This metroid is good, awesome, but it's not in my top 10 best games ever while it's brother almost gets the first place. It are those little thingies, snes metroid was thougher, better music, more impressive bosses etc. But anyway, if you own a GC you'll have to buy this game. If you like it, download the snes metroid rom somewhere and compare. I think real metroid fans agree with me the old metroid was just a little bit better.
+Don't worry about the map size, I think it's even bigger than the snes map!
+many items to find, especially the different visors are cool (thermal visor, X-ray ).
+Learn more about space pirates, metroids and Samus while reading log-books. While the snes version didn't had a real story this metroid has one.
+So many details. Especially the chozo ruins are lovely to explore.
+You can link it with the GBA to find secrets and play NES metroid.
-Music could have been better. The snes 'remixes' are a little bit [messed] up.
-The hints you'll get makes the game maybe too easy.
-The 'atmosphere' is almost the same as in the snes metroid but a little less creapier.
-A few more bosses would have been nice. | video-games_retro-gaming-microconsoles |
Its one of the harder GBC games. i got this game for my GBC a while back and was worried that it would be stinky graphics and hard controls. But in fact, it's actually pretty fun! Though turning corners has never been harder, I cope with it and really enjoy it. Another thing I like about it is that I can have fun on long car trip and get glued to my GameBoy's screen. I hope that my Game Boy Color never breaks because to me, my two GameBoys are my trusty friends. And forget Droid and iOS, GameBoy is still the most enjoyable way to spend a travel without a TV or computer. And best of all, Nascar 2000 has Two-Player capabilities, so I can challenge my brother on his game boy when travelling. In Conclusion, this game is fun and simple, but not close to being easy, but still very fun and addicting! | video-games_retro-gaming-microconsoles |
ill representation. Ok,
First let me address all you guys (and girls) who feel like you need to write a freakin' novella in order to rate a video game. There are people who GET PAID to write more than a paragraph for a game rating. We usually defer to these people, seeing as it is their JOB to play and rate. Besides, this is Amazon.com for crying out loud, not GamePro. Moving on...
Simply put, this game disappointed me. I really enjoyed the original for PS1, and the graphics were done well for this one. But I purchased this game by what I read about it. Specifically, that it was a combination of MGS and Sons of Liberty (it says that on the back of the game, too). What they mean by this statement is that it's the original MGS with SoL graphics, gameplay, and platform interaction. It's the same old MGS. If I had known that, I would have saved my money and plugged in my old PS1. I thought I was getting two games in one.
Live, learn, rent first. | video-games_retro-gaming-microconsoles |
a whole lot of fun, and a whole lot of hard. hydro thunder is a speed boat racing game that has 13 courses all of which vary greatly from each other in design and locations. tropical islands to chinese water ways. the controls feel like they should, as you slide across water. there are also at least (probably more) 9 different craft to choose from each with distinctive handling which can be necessary on harder tracks. about that, this game is crazy hard to finish everything. you need to play decently and some how hit nearly EVERY boost power up in each course. the AI seems to pace things out so you're always just barely where you want to be. finishing in first is a rare thing and takes real skill, but at least you'll have a lot of fun getting that skilled. | video-games_retro-gaming-microconsoles |
Not Good alternative to the originals. They seem to be made pretty good. They are not as thick as the original cases, and have a glossier plastic sleeve. Overall all I am happy with the product and would consider getting more in the future if I need them.
Update: After maybe taking a game in and out maybe 2-3 times, 2 of the 3 case's tabs that hold the games have broke. Also the plastic liner has started to come off 1 of the 3. I have to downgrade my rating due to these factors. Also, I noticed a price increase of about $2 each to now about $3 each. I can no longer recommend this product due to craftsmanship and price. | video-games_retro-gaming-microconsoles |
Good...but. MM is certainitly an improvment over recent installments to the series. AWL did some things right, but the town was monotinus and the spose selection was dreadful. But it was certaintly better than Save The Homeland, which was an attempt of innovation, but in my opinion, a failure. Then of course HM64 is the benchmark of the series, the one that set the bar for all HMs to come, and a mark that so far none have reached.
But MM is admirable. The spose selection is impressive, especially when taken into account there are technically 20 options, depending on your gender. The gender option obviously adds a new dimension to the game to incorporate more players, so bravo there. The rival idea is also nifty.
But I think that the graphical quality has gotten progressivly worse since 64. I still think that 64s graphics are better then all since it, not because of the techincallity of them, but because they were so fitting. Save the homelands were good, but I've never been a huge fan of cell shading. AWL and MM, however, are just inexcusably bad graphics. Yes they're cute and adorable, but is there really where the developers want the game to be? Probably so, but I hope not. Its too the point that the characters hardley even look like people, but their own style of cartoon. The purpose of the game is simulation, and I for one think that the graphics should be less cartooney and more realistic, in the sense that they should have, I don't know, distinguishable body shapes. I believe that needs re-phrasing, I don't necessarily think that it does need to be more realistic per se, just a slightly more...mature cartoon style. I think all the children playing the game can handle that, don't you?
If the developers want a rough, easy to follow guideline on how to make a great new harvest moon, here it is. Take Harvest Moon 64 as a template. Improve the graphics technically, no cell shading or super-cartoonizing. The town should be big enough to incorporate everything it needs. Seasons, crops, animals, all that nonsense, its hard to go too wrong on that. Festivals are great, but if your going to have them, have them make some sense and purpose. Make girls/guys who look like girls/guys, not a big ball with hair and a face and a tiny body attached to it. Bring back the heart meter. Cutscenes. Lots of them. Theyre fun and rewarding. The more spose options the better, as long as they're distincly different enough. You can kill off the sprites as far as im concerned, but whatever.
The important part of this game has, and always will be in my eyes, the wooing of a spouse and marrige. The interactions with other people in the game. The rest, farming, raising, money making, is all a part of creating the life you want your character to have, not the games purpose itself. | video-games_retro-gaming-microconsoles |
One of the Best Games Available for the GC. After escaping from the clutches of 'King Boo' in LUIGI'S MANSION, Mario decides to treat himself to relaxing vacation on the beautiful 'Isle Delfino'. However, when he arrives, he is blamed for coating this rich land scape in a thick, greay sludge. Fortunately, he finds a talking machine called FLUDD to help him clean this once gorgous island.
As in the timeless classic SUPER MARIO 64, you have to unlock a number of 'alternate worlds' to beat the game. You can spend hours exploring the lush enviorments of each world, which are full of rollercoasters, tightropes, trampolines, and giant coral reefs. Mario's moves are almost unlimited: he can swim, surf, ride Yoshi (YEAH!), fight enimies (they range from mechanical Bowseres to giant squids), climb trees...and thats hardly a start. The first few levels are a little boring (they involve cleaning polloution...UGH) but the game's true charms do not become apparent until a bit later. Be patient with it, and you will be rewarded.
Overall, SUPER MARIO SUNSHINE is a gem of a game that would make an excellent addition to all GC libraries. ENJOY THE RIDE!! | video-games_retro-gaming-microconsoles |
Alone in the Dark New Nightmare for GBC Great game. Alone in the Dark The New Nightmare is based on successful, horror games by Infrogrames (which has been making games over 15 yrs).
Alone in The Dark featured breakthrough animation, cinematic
scenes, sound, scary storylines, and equally scary characters (ghost, zombies, killer plants to name a few). In fact, it's not wrong to say that Alone in The Dark might have inspired the Resident Evil series by Capcom. In the first Alone In The Dark games, you played a resident who was investigating the bizarre murders and supernatural activity of a eerie mansion.
In the Gameboy Color game, the plot revolves around Camby investigating a murder on an island where a fellow was murdered
by a tribe after a special statue.
All fingers point to Alan Morton who was living in a scary
mansion and who fiddling with voodoo and conducting secret expirements on the island.
Word is that Morton is dead, and has perhaps mutated in
a horrifying monster........
GRAPHICS 5
The battle scenes and scenes involving finding clues
are done through a series still, photographic images. The quality of the images is really good using a combo 2d pixels, shading , and sprites.
The backgrounds for the game are also quite including the shots of the mansion. The monsters in the game: Everything from spiders, to killer dogs, look like they drawn in a rush and could have used more detail, but overall, the monsters look allright.
However, there are certain parts of the game, where the scenery is drawn too dark and shaded so bad, that it makes it hard to tell in what area you are moving. For this fact, I gave the graphics a 5.
The intermission scenes with Camby discussing the situation and puzzles you encounter are amazingly smooth and clear. In fact, they are almost as good as the PC graphics and polygons of the original game.
The scenes in which Camby encounters the head monsters
in the game is really detailed and scary up to the point
where you do get a good scare at the very least.
SOUND AND MUSIC 6
Shotguns blast, secret levers, magical items all have their realistic sounds that suits them. In this regard, the game is good, it's not like other games I have played in which the same sound is played for all the items in the game (which is incredibly stupid from a programming and gaming point of view).
The sound and music in AD is great . In scenes that entail a battle or a scary sequence the music changes to it. In many cases, it happens so fast, that you do get a good scare or at the very latest a good laugh of it.
My biggest complaint of the music though is that there are only 2 or 3 soundtracks for the game, so it becomes repetitive in many areas, but since the music and sound is done well, it's not a big deal.
CONTROL 6
In AD you get through the Nightmare using a variety of different
weapons. Using the start and select buttons, a and b buttons you can switch between different weapons at once.
I found the control to be very easy and very good, a contrast between the Alone in The Dark pc games, where most of the control was done by mouse clocking and use of the keyboard.
This is ok, but taking the fact, that there are many controls, and weapons, the use of a gamepad, or d pad would have helped.
In that regard, Alone in The Dark The New Nightmare is a much better game.
Replay Value 5
It's a really interesting game to play the first
time as you encounter clues, secret passages and
fighting monsters. But unless you're a fan of Horror Game or Alone in the Dark, you're probably only play the game, finish it, and then never play it again. There is no random feature, or minigames included which would have made the game that much better. I personally would have added , a special section on the history of the game, to make gamers not familiar with All The Dark Games interested in the franchise.
Overall:
Alone In The Dark The New Nightmare is a great new story in the series. The graphics are respectable, though in some cases, the 2d backgrounds, and shading make some areas very ugly and dark to see. The sound and music is also good, for the most part it sets the tone in the game throughout, leaving you scared in some cases and leaving in suspense in others.
The Replay value is the biggest problem in the game. Once you finish the game, there is not much motivation to play it, unless you're a fan of the series.
However, from a game programming point of view, the game is done well and anyone wishing to program games, could learn a thing or too from this game. | video-games_retro-gaming-microconsoles |
Simply Amazing. When I first saw the remake of Resident Evil for GameCube one of my biggest hopes was that Nintendo would pursue remakes of other classic Playstation games for their system, and then seize the games (like they did with Resident Evil, with only Spin-off titles hitting other consoles). I hate to admit it, because I am an avid hardcore cross platformer, but deep down I'm still a Nintendo loyal, and I wanted Nintendo to take back what it lost last generation to Sony. I had hoped to see remakes of Silent Hill 1, ports of SH2, 3, and the forth-coming 4, and remakes or ports of the entire Final Fantasy series. Needless to say that the announcement of Crystal Chronicles had me in tears (not literally) over what might have been... At least Nintendo got one of the many Playstation games I'd like to see brought to their system... and it's a big one.
Argued by many to have been the single greatest game on the original Playstation Metal Gear Solid continued the story that began way back in the late 80s with Metal Gear on the original Nintendo. Although the true sequel Metal Gear 2 was never released domestically the NES was graced with an unofficial sequel called Snake's Revenge. As far as I can tell Snake's Revenge is not relevant to the plot of Solid, which is actually Metal Gear 3.
The storyline is well known by now, so I'll not review it, as it is sufficient to say that it remains one of the greatest games stories of all time. So good in fact, that even Metal Gear Solid 2 failed to eclipse it. What is relevant for the sake of this review is that aside from a few minor changes to the dialogue the story of the original is here and in tact.
Obviously some people wonder what's changed? Well not much, thankfully. Silicon Knights, Konami, and Nintendo must have felt that it wasn't necessary to fix what wasn't broken. Instead they took the elements of Metal Gear Solid 2 that made it so great (hiding in lockers, moving dead bodies, etc) and used it as the basis of the Twin Snakes. The only addition to the game play I would have liked to see is better use of shadows for cover.
Most of the voice-overs are done by the original voice actors, including David Hayter (Writer of the X-Men movie) as Solid Snake. So far the only voice that doesn't seem like the original is that of Mei Ling, and while I miss that adorable Chinese accent, one could point out that Silicon Knights was correcting a flaw of the original game... Mei Ling was born and raised in America, so it would make sense that she spoke with an American accent... even if her original voice was more fun.
The graphics have been given a major overhaul, and kudos to Silicon Knights for the accomplishment here. Their previous outings have not been graphically impressive, but always had a decent artistic flair to them anyway. In Twin Snakes they have both. True to the artistic style of the MGS series, and yet better looking on GameCube than on any other system. I was blown away by the animation in this game. It's simply breathtaking to see how fluid everything is. The game does contain very impressive lighting, shadows, and weather effects that simply had my jaw to the floor. Character models may not be as good as those found in the Resident Evil or Silent Hill Series, but they don't fail to impress either.
Silicon Knights proved with Eternal Darkness that they are champions of sound on the GameCube. MGSTS is no exception. Gun shots sound real, voice overs are phenomenal, little subtle sounds are very important in this game, and Silicon Knights did great with it. I was blown away by the sound, which tops 90% of the games out there.
The enemy AI is nothing short of amazing as well. Though the original was no walk in the park by way of difficulty this game makes MGS 2 look like a kitten. The enemies are that smart. This game has me at the edge of my seat and I am a seasoned Metal Gear fan.
In closing I want to say thank you to Konami, thank you to Nintendo, and Thank you to Silicon Knights for this amazing masterpiece. There is very little to complain about. This game is great for both nostalgia, and for newbies alike. Whatever your thoughts about GameCube this is defiantly a must have title... Now lets get Silicon Knights on Final Fantasy VII! | video-games_retro-gaming-microconsoles |
Merely A Triumph. What was to rise in the 15th century would fall the following centuries after onward. Castlevania (Akumajo Dracula) is a symbolic series of immense proportions. The standing metaphors like the clock tower and whip show the detail and intelligence of the game. The music involving classical and baroque textures snatches the ear of the audience. This game is a continuation of the series, yet I know not whence it happened. I consider this a series of modern art as it has always brought both solace and invigorating thought. It is unignorable. I am very pleased with this installment. I read classic literature; I love music and excellent film. I know excellence when I see it. It is a gift that I've always had. | video-games_retro-gaming-microconsoles |
A very interesting game. So, I felt I should do a review on this product. Here we go.
Sound - 5:
The sound is amazing. Even better than the console version! I- I- can't describe it. Just watch a 'Let's Play' video and you'll understand.
Graphics - 4:
Yeah, they're pretty good. Not very easy to describe, though.
Characters - 5:
It seems that this game took out all the boring and pointless characters and replaced them with a few cooler ones. In the console game, no one cared about Imperial Spy or Sandtrooper. Though they don't have some of the cooler characters like the 'Ghost' characters or Beach Trooper, they have MSE-6 (Mouse Droid) and Baby Rancor!
Difficulty - 3:
The levels themselves took me a day to beat, but I am still working on the secrets. Does anyone know where the Minikits are in Endor Battle and Trench Run???
Note: Ratings based -/5 | video-games_retro-gaming-microconsoles |
Best one to date. I have played All-Star Baseball since N64 and this is by far the best to date. After the terrible 2002 and the improved-but-rough 2003 installments, this one is a pleasant surprise!
Gameplay:
The best feature is the much, much deeper FRANCHISE MODE, which follows the option/waiver rule--you can't just move players up and down the major and minor as you please-if a player has no more option left, you have to pass him through waiver, and likely some other teams will pick him up. You can also control the 40-man roster, trading block (let other teams know who you are interested in trading), sign long-term contract DURING the season, decide on coaching, scouting budgets, and high-and-low minor leagues.
In-game features:
The main gameplay is pretty much the same as 2003, but many details has been inproved.
INSTANT REPLAY: TV-like angles with more than a dozen to choose from and whenever you want, even to see if a check-swing has gone too far!
CHECK-SWING, REALISTIC ERRORS, EJECTION, CATCHER STOPS THE HITTER FROM CHARGING THE MOUNT, and OFF-THE-LINE THROWS: They probably learned quite a bit from High Heat Baseball, but it looks so much better.
MOUNT VISIT: Shows the condition of your pitcher (rattled, fatigued, etc.) and the coach's suggestion.
BETTER A.I.: It's much harder to get a triple because the CPU finally has learned not to throw everything to the second base from the outfield. CPU's pitching has also become tougher and it's possible to draw lots of walk if you are patient.
BETTER GRAPHIC: It's no Slugfest, but overall it's much cleaner and some faces are really life-like. Also the batter's head will follow the ball in the HR replay.
FASTER PACE: Again, don't expect the pace like Slugfest, but this is much finer gameplay.
Few things to complain about:
SLIGHTLY OLD LINEUP: I wish they could have waited for a month so they could at least include Matsui. If anyone can find Kevin Miller please tell me!
SOUND: Very minimum crowd noise and effect. The commentary is somewhat dry and repetitive. But VERY GOOD voices of the umpires (they are different).
ONLY ONE BATTING/HITTING CAMERA: There are simply no option to change this.
CPU Hitting: is a bit weak and too selective in general.
BASE STEALING: Too easy, as long as the pitcher does not use slide move. And many never do.
EJECTION: You can choose to pitch "bean ball" (usually above the neck) and that pretty much means ejection. But there are quite a few time I pressed the button (R1) by mistake--because R1 was the button to get a closer look at the runner on first for previous All-Star games--and was ejected in the first inning and had to start over. Also if you pitch very inside just twice, it's an ejection. Your hitter might also get hot too easy after being hit, and that also result in ejection. I think it's too sensitive.
LOOK ALIKE: Most players are not so different from each other in the batting box or pitching mount, but so do many other games. And you don't get the ritual dance of Nomar! | video-games_retro-gaming-microconsoles |
Don't believe any hype. First off, those stating how great this GBA game is obviously haven't played it or they find happiness in torture; this GBA version of Lord of the Rings: Fellowship of the Ring is one of the absolute worst games I've ever played and is a prime example of a licensed video game gone awry. You play as Frodo and you go through just about all the areas described in the original book while interacting with villagers and performing favors to get special items while also taking place in turn based battles with enemies. While this sounds good on paper (and like some old 16-bit RPG's that will remain nameless) there are so many glitches, bugs, and control issues (not to mention the battles take such an excruciating long time your head will spin in agony) that the overall feel of the game seems unfinished. All in all, this game will disappoint even the most hardcore fans of the Lord of the Rings series and they, along with any self respecting GBA owner, should avoid this at all costs. | video-games_retro-gaming-microconsoles |
Be warned, this game is not what you think. This game is by far the worset zelda game, it should not even be called zelda. First off this is not a game, its a interactive storybook. The whole game you are led around, the game tells you what to do at almost every turn, there is zero free will, hardly any if any figureing things out, none of that
the game is made so that a child will not be turned off because he/she cant figure out where to go
Prime example: in the boat, there is a small arrow behind it, that points in the direction you are supose to be traveling in, (see the map you have there is all for show ;p)
this is my favorite, you come to a ledge and before you even have a chance to look around the game pops up and says "do u see a narrow ledge you could inch across? to inch across face the wall and hod down "A" but be careful!..., other parts in a FMV it shows u just where to go, also tells you what you need to do consistently
Older gamers pls run and hide, don't waste your money on this,
this game should be like liquior only in reverse, (12 and under only!) | video-games_retro-gaming-microconsoles |
A must have for Bond fans. This game is amazing. The opening scene and mission it's just like enjoying a 007 movie. The cutscenes are great. The dialogues. Game play is great, you can play by foot, or get to drive cool vehicles. There is a mission you can either accomplish it driving a Porshe Cayenne or a Motorcycle, even better beat twice, once with each one. The missions are short, but it takes you a while to beat them, since they are challenging. Up until this moment my favorite Bond Moment is when you destroy a chopper with your missiles either with the Porshe or the Motorcycle, because it is followed by a great FMV, and then you resume your mission. Graphics and Locations are great. Another great thing is the voice acting and character models based on Hollywood stars, including 007 himself Pierce Brosnan, Willem Dafoe, Heidi Klum, Shannon Elizabeth, and another great element, Bond's Nemesis and one of his most memorable foes JAWS, Richard Kiel. The voices of M and Q are also included, Judy Dench and John Cleese.
This is an amazing game. I was never interested in playing Bond games, specially because I don't like FPS. This game always look great but when I knew it was going to be using Bond as a third person it was a no brainer to get it. EA did it again although gameplay is different this game is as good as the Lord of the Ring Games, produced also by them.
If you are a Bond Fan and Like gaming, You must own this game. You'll love it. If you are not a Bond fan, but are into gaming you'll enjoy it too. | video-games_retro-gaming-microconsoles |
Begun the Clone Wars Have"-Master Yoda. That is what this game is based on. If you know anything of Lucas Arts, and have played the two Rogue Squadrens and The Battle for Naboo on the N64, and loved them, then you'll be blown away by this one. It has incredible graphics, and an awesome storyline. You start out as Mace Windu, and take control of a battle tank in the Battle of Genois. You will be changing craft all the time in this game. The player will be able to pilot 4 types of craft, Land and Air, instead of just air. Being able to travle by Land and Air adds a whole new lv. of fun in the Gameplay, as you'll be able to see ground units upclose and personal without crashing into them. Another refreshing little tid bit added by LA was the Multiplayer. This is what most of the LA Nintendo games lacked, getting on the wrong side of many people. In the Clone Wars, however, you and your friends can go Head-to-Head in a four person compotition. Hope you buy this game, cause it is most deffinatly going to be awesome. | video-games_retro-gaming-microconsoles |
One of the best. If you can't resist fast-paced crazy driving games, then I definitely recommend that you pick up Crazy Taxi (and save some extra cash on the side, too). Great controls, 2 huge San-Francisco type cities with lots of traffic, and some fast-paced taxi-driving action make this a must-have title for Dreamcast.
The main point of the game is to zip around in one of four choosable drivers and his/her own taxi and pick up customers. They'll tell you where they want to go and a handy little arrow will point in the direction. The faster you get there, the more cash you rake in. This really puts an emphasis on mastering moves like the Crazy Dash, a turbo move, and some spin moves that you can learn in the game to improve your times. You can choose arcade mode, where the clock is always ticking but time increases as you get more customers, or play to a certain time limit.
But all this action, believe it or not, can get old in a couple of weeks. If it weren't for the mini-games in the game that are so fun and challenging, it would probably get old in a couple of days unless you have a friend to challenge on who gets more cash. But still, for ten bucks, you can't go wrong with picking this up. Seize the moment and buy it while you still can! | video-games_retro-gaming-microconsoles |
Mediocre attempt at a sim. After playing games like "Theme Park," I can't help but feel this game isn't very deep. There's no new buildings you can build over time, no employees to hire, all you have are dinosaurs that you can find by sending out an exploration team.
This may seem to give the game depth, but its not the dinosaurs that people come to see, its because of your advertisements. You can have one dinosaur for the whole game and it really wouldn't make a difference; as long as you keep advertising and buy new buses to maintain the visitor growth, you don't have to really do anything.
Right now, I've been watching more than planning and actually doing anything. Konami could have easily made a deeper, more complex sim than this. Sim City was done on the SNES, why not here? | video-games_retro-gaming-microconsoles |
Sega Pulls Free of Its Dark Past. Sega. The infamous game company. After the Genesis and the end of the 16-bit age, Sega fell. the Saturn was a fairly impressive system with a few massive flaws. it was designed to run 2D sprites at high speeds, which it did beautifuly (X-men Vs Street Fighter, Marvel Vs. Capcom), but the world was heading for the 3D generation. the Saturn's multiple processor and hardware was not really suited for 3D imaging, and made programming a real task. this does not encourage 3rd party support, which is VERY important, and in the end, killed the system. the PlayStation hardware was easier to use and more effective. the death of a good system.
enter the Dreamcast. Sega learned well. the DC not only has MASSIVE 3rd party support at its opening, it is Incredibly easy to work with. while it may not be the most state of the art hardware, it is incredibly good tech, and is easy to program. this attracts people, making impressive graphics as seen in Soul Calibur, and Blue Stinger, very easy to create. with such user friendly tech, the dreamcast is a very good example of a system done right, and for a price below ..., is an AWESOME deal.
that may also be the system's flaw. Sega released it earlier than the PlayStation2 and Nintendo's Project Dolphin. while this lets Sega get some of the market, it also means that the technical abilities of the Dreamcast are much lower than those of the PS2. the PS2 is simply newer and more powerful, like a Mac G3 vs a G4. but...
the Dreamcast is easy to work with. i wish the PS2 were so. the PS2's hardware is much more difficult to program. anti-aliasing and other techniques are nearly Twice as hard to do on a PS2 as they are on a Dreamcast. this means that for the begining, the Dreamcast will be able to pull off graphics as good as the PS2.
the Final LINE! Buy the Dreamcast. It seems that Sega got it right, and I think it will be able to hold it's own against the PS2, at least for the first 2-3 years. the PS2 may be bigger and better, but the Dreamcast Still has a lot going for it, and is availible now. in all, you would be foolish not to buy this spectacular system. enter the Dreamcast. its hardware is impressive, and with titles like Shenmue and Soul Calibur, you can't lose. BUY THE DREAMCAST. you WILL NOT regret it. | video-games_retro-gaming-microconsoles |
AWESOME. Sonic 2 Rocks! I love it so much! I'm such a sonic groupie ^_^ But this game is a lot of fun, especially Casino Night, that's a great level. The storyline is zero, but thats okay because you get to run around and have fun with Sonic! The bosses can get hard also, but I'll always love Eggman. Oh, when I was little I was sooo afraid of this game....I thought eggman would poison our city like in chemical plant...*end nostalgia moment* But then my Uncle threw away the Genesis and i got SO mad! Anyways, cool game, definetly recommended from me along with Sonic Adventure & SA2. | video-games_retro-gaming-microconsoles |
Great Game. I have been an avid video gamer since the days of Atari, and one of my favorite titles has been Mario. Each time a new Mario game comes out; a lot of my time is spent on it. And Super Mario Sunshine is no exception.
The game play is excellent, but there were a couple of times I had to battle the camera to get the view I wanted. The Graphics are supreme, but we all know that doesn't make a good game. The level design is awesome, I spent plenty of time just messing around in the levels as opposes to beating that mission.
Nintendo has some very talented programmers working for them, and it makes me warm inside knowing this.
If you are looking for a game that will keep you busy, and stays fresh the whole way through, then I can whole heartily suggest this game. | video-games_retro-gaming-microconsoles |
harvest moon rocks. my friend was always talking about how awesome harvest moon was, and i didn't really belive her. a farming game??! i mean, come on. that must stink as much as the cow poop.
i was SO wrong!
she let me play her old GBC version, and i loved it! it was one of the best games i'd played! since i love RPGs, it went in my gameboy...and stayed there. she gave the game to me ^_^
about the game:
you get to be a boy, or girl (unlike most other harvest moon games, where you must play a guy), and both have advantages: the guy is stronger and tires slower, but the girl gets extra seeds (i would recomend being the girl, since being stronger doesn't really do much). You get to plant and harvest seeds, and buy cows and chickens. making money at first is hard, so don't go out and buy a bunch of building materials, or a house esxpainsion, until you can really afford it!
i would recomend playing this version before any other harvest moon games, so you can get the basics down. for me, being thrown into HM-mineral town with only a days experiance at the game was very confusing. also, this could be the best bet for you if you don't want to spend time with relationships (like in other HM games). | video-games_retro-gaming-microconsoles |
Though I liked the first one, This is more than enough. I couldn't wait for the sequel after I've played the first one, so I got import version(had to sacrifice on backgrounds of every rival) and I'll have to say that I'm satisfied with this one also. I've enjoyed so much from reading each of beaten rival's background info from the first Tokyo Extreme Racer, but I was willing to sacrifice that since I truly liked the first one. It has improved in lot of areas, especially length of the course, but also lost little bit of magic from the first one.
The very first thing you will notice is the improved graphic. I thought the first one had outstanding graphic, but Genki put more effort into details and overall graphic.
They have added realism into this sequel, which was not present in the first one. This time, your meter bar will be depleted if you make contact with any on-going traffic, rival, or environment, and instant lost if you bump into the wall while at a high speed.
They have quadrupled the length of the course, by adding more of Shutoko High Way to the first existing course. More cars to choose from and more rivals to race against.
However, the level of difficulty has been lowered somehow. Some boss weren't that hard to beat, in fact, some did instant death by bumping into wall, leaving me with easy victory, but bitter taste in my mouth. I make it sound that game has turned into an easy game, but it's not. Its final boss alone was something to talk about since it gave me sweaty palm, and it still offers great challeges.
If I have to sum it up, I would compare this sequel as Metal Gear Solid 2. Of course, Metal Gear Solid 2 was an excellent game with better graphic, music, and etc, but it lacked at its most crucial part, story line. And Tokyo Extreme Racer 2 also lacks the most crucial part of the game, which is the difficulty and racing being done instantly with instant lost. Like I utterly enjoyed very first Metal Gear Solid/Tokyo Extreme Racer over its sequel, still Tokyo Extreme Racer 2 is an excellent game. If you liked the first one, don't miss and I know you wouldn't miss it by all mean if you've played the first one. Enjoy it. | video-games_retro-gaming-microconsoles |
Great, but with flaws. The Tini Tuner is an FM Radio Adapter for the Gameboy Color. It does work with a GB Color AND Light, but it doesn't work with my GB Pocket. It doesn't fit on any newer Gameboys, so don't bother trying to fit it.
To let you know if its working, the light to the left of "Performance" turns on. seems pretty basic, but Reset just brings you back the first station when you turned it on. Scan goes on the the next station. "Vol" controls the volume with 3 settings.
One flaw is that the Tuner doesn't have speaker - You have to use headphones to heard things. Second, the lowest setting can be a little loud for SOME stations at times. The last flaw is that you can't access the GBC's volume when it's plugged in, which ia annoying when you choose a station, and realize you left the volume on you GB up.
Although there are flaws, there are some unique things about it. You can take it off and on during gameplay, and it won't affect the game. Another thing is that you can play it during gameplay, which is great if your a little bored of the music in the game. The tuner is small and portable, which is great for long car trips and vacations.
Overall, for a 3rd Party accessory, it's actually pretty good. These are cheap and easy to find, so you can get one before they start to go rare. | video-games_retro-gaming-microconsoles |
Action Replay VS Gameshark For GBA SP Also for Nitendo DS. I bought my AR system last week 1/12/05 and it claimed to also include codes for Poke'mon FireRed and LeafGreen but when I plugged it into my GBA SP system All I could find was the Poke'mon Ruby and Sapphire but not the afore mention FireRed or LeafGreen in addition when I go to the AR official site I can find the codes for these ok but there wasw no suggestion how to input them to my AR but to print off the list of codes and manually enter all 218 cheats and when I put the AR (with a game inserted) into my Nintedo DS I am unable to use it. Gamesshark though did not claim to have codes for any particular Pokemon game but it seemed to have a compairable list of games preinstalled and it also had Ruby and Sapphire but not FireRed or LeafGreen but I wasn't lead to believe by the box info that it would also the Gameshark seems to be so far perfectly compatible with the new Nitendo DS system as far as play GBA games and Running the Gameshark SW and Activating said codes for my GBA Game where as the Action Replay system locks the Nintendo DS up. the Action replay for GBA SP when Used in a GBA SP works great though and the cheats for the Action Replay goes further than activating just Items it will also let you ativate code to catch some of the Poke'mon in the wild and it put some in the PC you just have to rememer (which I could not find mentioned anywhere) you can only activate 1 Poke'mon at a time or you'll get bad eggs and you can only activate 1 PC Item at a time or it will display the items randomly and you might choose Rare Candy and actually get PP Max Instead but the activity items like inf money or all badges etc.., those don't seem to suffer from code conflicts if you activate more than one of them at a time | video-games_retro-gaming-microconsoles |
Tennis Anyone. I am NOT an avid tennis fan. That being said, anyone who owns a Dreamcast NEEDS to buy this game! The graphics are stellar, it looks like a televised broadcast. The difficulty is adjustible so that tennis impaired people like myself can still compete. Sure, the big names are missing and there are no female players but that's the only gripe I have. Singles tests your ability to read the other player's style and adjust. Doubles is great as you not only have to recognize the opponents' tendencies but also your partner's as well. And finally, there are MANY training sessions that not only help you hone your skills but are just plain FUN! In fact, I found the bowling pin training session to be so much fun I play it over and over just for fun. This game has it all. Strategy, coordination, technique, practice and training. Its actually quite addictive. I find myself losing a match and screaming at the TV while adjusting my strategy and when I finally beat him...I yell in victory! Yeah, my roommates are growing tired of my yelling and cheering but it is the most fun I've had with the dreamcast in awhile. | video-games_retro-gaming-microconsoles |
Fun While It Lasted. I really wasn't planning on ever playing Donkey Kong Country, but it came with the GameBoy SP that I bought so I thought I'd give it a try. The game is ok and there are some difficult levels, but on the whole it was pretty easy as it only took me 2 days to beat. Bonuses within the stages are extremely easy, and it won't take you more than 10 mins to get yourself 99 lives so you won't ever game-over. The mini games are fun though, you can either fish or play DDR; I think those kept me more entertained than the actual game. Even if you're a moderate gamer this game can't last more than a week, not worth the money in my opinion. | video-games_retro-gaming-microconsoles |
Poor Graphics. NHL 94 and Madden NFL 94 are two of my favorite games of all-time. Those were the the first EA games I owned. I played them until the controllers broke.
I purchased many EA sports games since then and was pleased by each purchase. For instance, NBA Live 2004 is great. The graphics are excellent and the controls are realistic. I enjoy playing the game.
I recently purchased NBA Live 2005 and am disgusted by what EA did to the series. The graphics are choppy, hard to see, and the players have a white reflection on them. It gives me a headache to play this game for more than an hour. I have gone back to playing NBA Live 2004, as it is a far superior game.
I am not going to say the cliche, "I'll never buy from them again", but I am going to look elsewhere first before I purchase another EA title.
NBA Live 2005 for the GameCube is just horrible. Buy something else. | video-games_retro-gaming-microconsoles |
A fun game but hard as hell. I purchased this game and was ready to relive my childhood since that was the only time I played this game. It's a fun game, but I'll admit it's hard. One of the things I didn't like was how slow Batman moved while everyone else gained the advantage on me with higher speed. It's a hassle to come up with a strategy to defeat enemies because they manage to damage you no matter how hard you try and dodge their attacks. You MUST pick up items that lay around the levels to help you for boss battles and other foes. Overall, it's fun but I feel the SNES version to this game was way better. | video-games_retro-gaming-microconsoles |
the fun but forgotten RPG on the Dreamcast. This game was actually a lot of fun & very enjoyable. In terms of RPG's on the Dreamcast, it's no Skies of Arcadia or Grandia 2 but it's far better than 7th Cross Evolution. This game is on par with Evolution: World of Sacred Device & Evolution: The Far Off Promise- a solid 7-7.5 out of 10. After completing this game, you can continue to play through dungeons, wander the world, search for hidden items, weapons, as well as capture enemies & have them join your party. You can even view any of the endings you've earned at anytime. There is also a nice variety of NPC's, time zones (dungeons), & even engage in secondary quests in dungeons for money by placing a bet with Mr. Noiman or his wife. More playable characters unlock as you complete dungeons and each of them has an ending as well. Definitely worth playing but check online for walkthroughs because you will need some help here & there- it's fun but it can be a bit treacherous at times. | video-games_retro-gaming-microconsoles |
comparing RE zero to RE 1, remake. Now I've played both Resident Evil titles for the gamecube( RE zero and the remake) and I'll have to say they've become one of my favorite games. Though, RE zero ain't as good as the remake. It's not a bad game, it's super fun and the size of it is bigger than the remake, it took almost 14 hours to complete the game, + I had to restart sometimes which made the total length even longer. But one of the key features I missed a little bit was fear. One I entered the mansion of the remake the first zombie I saw maded me scared and I didn't like to play the game further on this dark evening because, well, it was just scary. In this game I already knew how to kill/avoid zombies, spare ammo and ink ribbons and I also knew most parts of the the story behind Resident Evil. So, to be honest I never felt really scared. The music, the enemies, the story, they just aren't that surprising anymore.
RE zero: gameplay 9 RE 1: 9.9
Too bad the fear factor ain't as high as the remake. But the 2 player system and the length of the game are making this RE still great fun. I missed the crimson heads but the new leech zombies are a cool add-on. The controls and the door animations are still the same but personally I like them both. The game would be too easy if you could avoid zombies with super-mario or Doom controls. It makes you more uncomfortable when you're being attacked by stinking zombies.
RE zero: Graphics 9.3 RE 1: 9.3
Don't know if they're even better than the remake but they're awesome anyway!
RE zero: Sound 9 RE 1 : 9.5
Another point which scores lower than in the remake. The sfx are good but the music ain't that spooky as in the remake. In my opinion the makers could have put some more music in the game. I'm not saying music in every chamber would be good but in this RE I missed the sinister music on many places.
RE zero: Originallity 7.5 RE 1: 9
This game answered a lot off little questions I had after completing RE1 so it's a must if you want to know more about Umbrella and the T-virus. But now I know all the facts it's time that Capcom comes up with a whole new story instead of making another RE 4. I'm afraid that part just won't add interesting stuff anymore to the total RE storyline.
conclusion
I would say, if you're a RE fan, buy both titles and start with the remake. If you doubt, just buy the RE remake. RE 0 still contains good horror but if you have seen other Resident Evils before it ain't that scary anymore.
+ 2 player system works perfectly and adds a new dimension
+ Many places to explore
+ leave items anywhere
+ Various area's, a train, mansion, church, factory and more
+ Leech zombies!
- A little bit more would have been nice
- Zombies are easier to kill, they are just wandering around instead of jumping through windows and other tricks like that as in the RE1
- I miss the crimson heads. Zombies just dissapear after gettings killed
- The story fits many holes but what happens with Billy after completing the game? | video-games_retro-gaming-microconsoles |
Exactly the same as I remember. This is, for better or worse, EXACTLY the same as the original NES version of Super Mario Brothers.
That is what I wanted and it is what I got. The game is extremely difficult, there are no continues, and the slightest wrong move can kill you.
But that is what I remember. The 1up mushrooms are where I remember them being, the sound effects and music are the same.
For nostalgia alone, it is worth owning. For a young gamer, who has never played this game before, I doubt it will be so fun. But all young gamers should at least once learn what it was like to play video games when there was no 'save game' feature or 'continue'. Those were hard scrapple days indeed!
I have to admit, though, that after a month of owning the game, I rarely play it. It is more of a museum piece for me than a source of constant entertainment. | video-games_retro-gaming-microconsoles |
Bursting with coolness. There's a lot going on in this game and so many devices and sub-games to keep you addicted. Not so much a DX than an updated version of the Sonic Adventure, from the now obsolete Dreamcast, with better graphics, new missions and loads of extras.
You play the game as seven different characters: Sonic, Tails, Knuckles, Amy, Big the Cat, The Robot Dude and (much later) Super Sonic. The Sonic, Tails and Knuckles levels are the best. The Big the Cat levels are really boring and slow. Each character has their own story and their own power-ups, all happening at the same time. The result is almost an RPG-like game. If this were taken a few steps further who knows how great the game could have been. Though it's still brilliant as it is.
The structure is also genius and easy to get to grips with. As whatever character, you run around massive levels like Station Square and The Mystic Ruins which leads to many different action stages. The action stages can range between casinos, snowboarding, racing through sky-high circuits, go-carting, flying around in Tails' red bi-plane, flying through wind tunnels, chases across the city rooftops and racing across sandy beaches. As always the Sonic world (curiously earthlike and nothing like the planet Mobius from before) is absolutely gorgeous with an exotic feel, eternal sunshine and the bluest of skies.
What I like best about the game are the Chao. The cute little creatures you hatch and raise between levels. They are so great they became my reason for getting through the game. And as a bonus all Sonic games from the old Sega Game Gear are included. Each one is unlocked after every 20 emblems collected (1 awarded after each mission complete and others scattered about levels).
Some parts of the game can be awfully repetitive. Certain FMV sequences were used more than once and there was no point in that. And intros to certain parts of the game took too long and became quite annoying when losing a life and starting again.
The self-controlled camera was cool and useful. Though in cramped quarters it seemed to get stuck and being unable to see the character due to the spasming camera sometimes resulted in the loss of a life. That was quite annoying.
The music is great and I strongly suggest you get all the soundtrack CDs (I did). There are brilliant, fun-loving themes that totally carry the action along. The voices however, were a bit off from the original Japanese lip movements.
A totally brilliant game that you simply must get. Sonic Adventure DX will keep you entertained for ages. | video-games_retro-gaming-microconsoles |
It hard at first, but gets easier. The first time I played this game was back in 1993, I didn't read the manual and I had no idea what to do. I was renting at the time and on the day it was due...something clicked. Then the game went from confusing to...I'm a GhostBuster!!!
You can play 1 of 3 Ghost Busters...I don't think you get to be the black guy...now that I think about...hmm...so anyway. You get to make some house calls and there is 2 bosses at least in the 4 stages, a mini-boss and a Main-boss (You can change a bunch of different options to make the game easier). Getting your ghost trap down and ready takes skill that you can achieve. but there are many upgrades you can make by capturing ghosts, or finding safes with cash in the houses you are meant to protect (Obviously you blame the looting on the ghosts...because you know...their taste buds are set for simple metallics and gemstones...such as er...gold).
With great sound, pictures that almost look like ghost, and having actual stages...this game is worth it. Nothing like the ones for NINTENDO...NOTHING!!! No car chases, no fuel, but a giant turkey that refills your health. Also you can stock up on cash by leaving the house and going back to base before you actually finish the stage and the graphics remind me a little of Mega-Man.
-Thanks | video-games_retro-gaming-microconsoles |
NetNavis (Playable and Opponents. I may not have played or own this game, but on the Mega Man Home Page (by typing [...] under game list) it says that you play as either Lan and MegaMan, Maylu and Roll, Dex and GutsMan, Chaud and ProtoMan, Kai and TurboMan, and Mary and Ring. Not only do you fight Normal NetNavis, you also fight current NetOps like Arashi, Takeo, Maddy, Count Zap, Mr. Match (he has 3 NetNavis), and others with their NetNavis including AirMan, BeastMan, ColorMan/WackoMan, ElecMan, FireMan/TorchMan, FlameMan, FlashMan, FreezeMan, HeatMan, IceMan, KingMan, KnightMan, MagicMan, MagnetMan, MetalMan, NumberMan, PlantMan, QuickMan, SharkMan, SkullMan, SnakeMan, ThunderMan, ToadMan, and WoodMan.
Too bad you can't fight Bass, BombMan/BlasterMan, BowlMan, BubbleMan, CutMan, DesertMan, GateMan, MistMan, NapalmMan/MoltanicMan, PharaohMan, PlanetMan, Punk, ShadowMan and anyone else that was in past games that I forgot because they're not in this game. | video-games_retro-gaming-microconsoles |
spawn by dreamcast; simply addictive! (MATURE. i loved the animated series back then and now, and never delved into the comics then until as of late, so i'm no spawn fanatic/guru, but am a huge fan! this game is perfect for that purpose! any spawn fan, whether extreme or just avid, should seek out this title. and here's a few reason why:
1) spawn is in it!! not only that but has a bunch of playable characters from the comics! you start the game fresh with like 8 or something characters and unlock the rest by beating the game. this game is four players, AND tag team (capcom), for intense split-screen action!
2) the game play! it's not what you'd expect from the previous spawn games released. instead, capcom steps in to meld ingeniously with todd mcfarlanes creations, and hence, in demons hands exists. gameplay is very, very similar to heavy metal geomatrix, also on the dreamcast. heavymetal was fun( check it out) but was too much like saturday morning cartoons. spawn however is DARK, yet colorful( graphics-next). also maybe similar to power stone gameplay. there are a miriad of weapons (GUNS MOSTELY) to destroy and accessorize with through the game, and plenty of space in the levels to navigate with four players, with the exception of maybe a couple which are kinda small, which i could imagine get TOO intense for four players. NOW I'VE HEARD ALOT OF PEOPLE COMPLAIN ABOUT THE CAMERA. let me add, the camera works perfectomundo for me!! (controls-next)
3) graphics!!!! the dreamcast was such a beast of hard and soft wares!!! it definatley holds for today, july 2010! what i found especially eye grabbing were the enviroments! the levels are fantastic! with multi-leveled stages and plenty to explore! you won't believe this game is ten yrs. old! NOW, my only gripe is the character graphics, particularly spawn himself. WHERE'S HIS SHROUD/CAPE!!!! what the 'ef! i mean even if you couldn't use it as a weapon it would have looked awesome just to see move while jumping off some roofs blasting his guns! and the other characters, while very good, won't wow you to death either. not that you won't think, 'damn this look kick-ass'! atleast the level design is phenomonal and PLENTY of special effects that you'll be on the floor twithcing even if you don't have epilepsy. haa twitch.
OK HERE'S MY REVIEW:
GRAPHICS: 4 OUT OF 5
the graphics are tight! the only thing holding it back from that perfect score was what i mentioned earlier. even heavy metal geomatrix, being older, has better character graphics at times. but not better characters!!!!! ;]
GAMEPLAY: this game IS ARCADE STYLE, because it's an arcade port! LOTS of action, NOT action adventure. sooo many characters, and i believe mode correct me if i'm wrong, to keep you coming back for more and more. the four player mode is what it is all about!! ashame cant get online =( f'ing fossil >=), so
i give it a prestigeous 5 OUT OF 5!
CONTROLS: 4 out of 5
i don't know what some people are talking about camera being gay at times. i will admit it takes getting used to, like the controls of all good games, but it's not the controls, IT'S YOU! simply press Y and spawn will see whatever direction he is facing. that easy. and the above camera follows just right. i guess we all have those moments where it gets alittle heavy and we have a mind-fart/"control-issue"! the controls are great with plenty of functions to ensure victory! only thing keeping it from a perfect score is its age. the DC controls only have one analog, which they didn't even take advantage of! nonetheless, the DC CONTROL is one of the all time best, but n/e ways, controls are debatable. thats my verdict.
MUSIC: 3 out of 5
maybe it's just me. intro bgm was a bit cheesy, not the CG tho, and nothing throughout the game got me really pumped aside from the guns rattling and crys of pain! it features your run of the mill metal/hardrock intrumentals. even heavy metal geomatrix has a better soundtrack. i recommend having your own custom music playing in your background to set the mood. but DON'T mute the game. remember guns! and at the title screen hear a voice actor say, " SPAWN!!!" sounds kinda like keith david from the animated series
MY OVER ALL RATING:
GRAPHICS: 4 OF 5
GAMEPLAY: 5 OF 5
CONTROLS:4 OF 5
MUSIC/SOUND:3 OF 5
GAME: 4 OUT OF 5!!!
HIGHLY RECOMMENDED!!! | video-games_retro-gaming-microconsoles |
Very Good Game. First, once you get it, watch the intro movie. This is great game for those who like violent, role-playing, and strategy games. It starts out with a tutorial that is 10 chapters. Chapters are the individual levels you fight on. Anyways, after the tutorial you have 21 chapters you to beat to, kinda beat the game. And don't think the 31 chapters are easy. You get around 15 and it really gets difficult, unless you're good with strategy games like me. You can have a lot of different units with you: lords, heros, fighters, mages, clerics, archers, pegasus and wyvern riders, swordsmen and many, many more! You can also make them even more superior than before using certain items for each type of unit! Other things you can do are: fortune-telling and linking with friends or enemies to show off your unbeatable team of 5! You can also test them out in the practice arena also! One more thing before cons (pros are everything I've said). There's also the sound room you get starting chap. 11 where you can listen to your favorite music clips!!
Cons:
No actual cheats.
A very hard difficulty, as I have said. | video-games_retro-gaming-microconsoles |
Stupid Z button. It is a great controller. I have to admit that. Your hands were designed for this controller. But I bought FIFA2002 for the GameCube and I noticed a fatal flaw in this controller: the stupid Z button. I think Nintendo thought that this button wasn't supposed to be used or something because it is really hard to press it. It is above R button but your right index finger has a lot of trouble to reach it. You can actually hurt yourself trying to press the damn button. Everything else is fine. I like it. But I'm pretty sure that there are going to be a lot of games that are going to use the Z button and everyone will have problems trying to press it. | video-games_retro-gaming-microconsoles |
Does not work. Got the game shark plugged it up... did not work....misleading thought it was made by Nintendo....it's not! Called Nintendo and they warned me that they do not recommend the use of Game Shark, that it has fried a number of GBA's and has not been tested by Nintendo noris endorsed. Game Shark does not state on the package that it will not work w / color games, you have to open the package and THEN read thru, the directions to find this info out!! We tried Pokemon Gold and Nothing ....notta 40.00 is alott of $$.$$ for a product that does not work. We will try and get my money BACK | video-games_retro-gaming-microconsoles |
Xtreme Game Boy Color Action. Fun is what this game is all about! There is a contest being held by a major soft drink company and you must defeat several people to win the contest! The action includes roller blading, surfing, skateboarding, sky surfing, and other sports. Their is a small RPG mode for the game, but that is just walking around gathering information and to challebge opponents. The sports action is a side-scrolling journey where you have to match or beat your opponents time, tricks, and collected flags. If you beat your opponent you will receive a medal and that person will sit down indicating that you have beaten them! The remaining challengers will remain standing. Xtreme sports is indeed xtreme! | video-games_retro-gaming-microconsoles |
rockin game. this game is pretty sweet...one of few skateboarding games were made back in it's time but skate or die was definitely the one to have...this was before tony hawks pro skater kids....but ironicaly tony hawk was still a pro back in those times...poor tony, looks like you're getting older bud. i still think he'll be doing 540's when he's 80 thats just me though....not sure what the other reviewer was talking about as far as save feature goes..there really isn't. but if you get a game over you atleast don't have to start at the beginning levels...you don't have any weapons and can't do any tricks in this game but it's still fun to ollie and avoid stuff going through levels while thrashing on a skateboard and looking all cool..this was back before gaming was just shooters...do yourself a favor and explore more in the land of the oldschool...it just might inspire you. | video-games_retro-gaming-microconsoles |
Great gameplay, great visuals and design, makes pinball fun. Pinball of the Dead is a strange combination of a modern day pinball machine and the House of the Dead arcade shooter. The graphics and design are stunning and the gameplay is good too.
There are 3 different machines to play, and they are all pretty different from each other. Before you shoot any ball you get to shoot a zombie via roving cross hairs. Hitting the zombie will net you some type of bonus, like multipliers or lost ball kickbacks,etc.
Within each machine (not really levels) there are the standard pinball sequences to hit like spelling out words to get big bonuses. More interestingly though, is the House of the Dead flair. All kinds of zombies are roaming the table. If the ball is going slow enough the zombies can deflect the ball. If the ball is going fast enough it squishes the zombies in a great big splat of green goo (color is configurable).
There are also special zombie battles and boss battles. The zombie battles are engaged by squishing a bunch of zombies and then dropping the ball in a hole. This will take you to a mini-game in which you have to squish a variety of flying/running/floating zombies.
The boss battles are even better. By engaging the right combination of table features (hitting areas, balls in holes, etc), you can cause a boss to rear his...ugly head in the middle of the table. Your immediate task of couse is to pound his ugly mug with the ball until he dies/goes away.
Of the 3 tables, I like the 3rd one the best (has hands for flippers) although the 2nd table has this neat pulsating heart/molecule thing that grows/changes as your ball rides the rails around it as well as a 2nd level area with extra flippers underneath the main table that see via a glass window in the main table. The first table is good too although I seem to have difficulty getting the ball out of the bottom area and up into play. The 2nd table is definitely the hardest to play.
Game play is good. Flipper action is accurate as is ball motion. NOTE: you HAVE to use "nudge" to be good at this game. The other note is that pinball tables are vertical and the GBA (SP) screen is horizontal which makes for a bit of machine controlled scrolling. There are plenty of times that you ball will drop between the flippers too quickly because the scrolling is not fast enough to keep up.
All in all this is an addictive game with a broad area to explore. The unlockable elements just add to the exploration.
This is a game definitely worth owning. | video-games_retro-gaming-microconsoles |
Broke within first day of use. I used the adapter yesterday on the bus to school. It did work well; the sound quality was good, and, as far as I could tell, the stereo worked perfectly. However, I tried to take it out after turning the GameBoy Advance SP off, and, the port on the adapter broke, and part of it got stuck in the GameBoy's port. I luckily did get it out, but, I was still pretty angry. The adapter uses the charger port of the GameBoy, and, if it were to get stuck in there for good, I wouldn't have been able to charge the Gameboy. Overall, if you want a Gameboy adapter, I would avoid this one. | video-games_retro-gaming-microconsoles |
An Expansive Sonic Experience. Talk about a tour-de-force of a Sonic game. This was one of the first games introduced for the Dreamcast and it's still one of the greatest Sonic games ever made. Ignoring Sonic 3D - this is the first Sonic game that went for the full 3D experience and was done surprisingly well.
The game's plot isn't revolutionary by any means. Same ol' Dr. Robotnik doing his usual tomfoolery and it's up to Sonic and his friends to stop him.
[GAMEPLAY]
The gameplay, even though in full 3D, feels like it stays true to being a Sonic game. Obviously some moves have been added to make use of the Gamecube's controller, but even the additions feel appropriate and well polished. The thing that makes this game so expansive is that there isn't just one single player experience that you go through. You are treated to an additional 5 side stories each with their own secrets, unlockables, and bosses. Aside from Sonic, you get to play as Knuckles, Tails, Big the Cat, E-102, and Amy. Each character's experience is unique and fun. The pacing on each character's story is also different so that no two characters feel the same. Just when you thought you couldn't get enough goodies they throw in a mini-game in the form of the Chao's! These little creatures are like 3D tamagochis. You raise them, feed them, train them, and can have they enter tournaments and events. There are also secret color Chaos you can find while playing the game!
[GRAPHICS]
Such a surprise how polished this game is. The colors are vibrant, the models are crisp and the graphics perform well even with the constant action this game supplies. While the graphics might not be PS4 or XBOXONE quality, they still are extremely polished looking especially considering how old this game is. The graphics do fall short on the facial animations though, especially when the characters talk.. it just doesn't look natural.
[PACKAGING]
I bought mine as a two pack with Sonic Adventure 2, so mine came with extras, but the Director's Cut version of the game does include bonus Sonic games that you can unlock, which is great.
[SCORE]
Overall I would score this game a solid 9.0. Graphics are great, the stories are fun and get you involved and it's one of the reasons that the Dreamcast survived as long as it did. I knocked off one point for two reasons: 1) Some of the tasks get extremely repetitive, especially running from area to area and having to sit through all the loading screens and 2) Big the Cat's story felt mostly unnecessary and kind of boring. | video-games_retro-gaming-microconsoles |
If you care about storylines the stay away from this review. OH my God shoot me in the head for buying this game where do i start. I'm an old RPG fan every since Final Fantasy X hell i've played them all. well i was looking for just one more good RPG ya know. I thought this one could "take me back a few years". No NO NO it didn't do htat at all now let me tell ya why in 5 easy reasons.
1. The storyling is a rip off of Final Fantasy X I mean it's almost the same thing. it's about this girl who has to sacrife herselft to save the planet but then she and her rag tag party are double crossed about some fool wearing a night grown. Look if you guys have played Final Fantasy Z or even FFIX since it kind of rips off that storyline too becuse of the 2 planet crap, then don't buy this game. the only twist is that Kratos turns out to be Loyd's dad.......... woooooooooooooops looks like a spolied it for ya.
2. All the characters execpt one "Kratos" are really reallying annoying. the 2nd main character "the girl that has to save the plantet" might be one of the if not the most annoying game characters i've seen in my life.
3. Graphics are not that good. Look i've got nothing against cell shaded i mean i'll be the first to tell ya that when the wind waker came out i loved it but this game is just half baking it. it's like there kind of doing ot then again there kind of not. it's like looking at a saterday moring anime carton on fox kids channel.
4. I've got nothing aginst reading the text in games i mean FF1-9 was all about that. what i don't like is how they "the characters" talk at the same time. I guess i can let that slide thought i've seen a lot of games do this now like star ocean 3
5. look just don't buy this game you've got to trust me it has it's moments like whne ..... ok i don't know but there is one good thing about this game taht saves it almost. the figthing system is pretty cool and easy you are in a 2D background but you can move around the combos are easy to use and your team mates really do help out in the fight in this game so thats pretty cool. ok I'm done | video-games_retro-gaming-microconsoles |
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