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Great game... not too easy. I found this game to be quite a challenge. On each level there are 3 energy spheres that you must find to activate the teleporter and there is a given number of stars to collect. First you must find the magic book associated with each energy sphere, and when you find it a timer is activated and you have to get to the sphere before the timer runs out. Once you activate all 3 of the spheres, the teleporter is activated and you can get to the next level. The energy spheres are not hard to find and activate, however it is difficult to collect all of the stars. Collecting all of the stars is just a secondary goal which enables you to view a special photo in the gallery, but for each 100 you gain an extra life. Donald can run, jump, double jump and punch. There are enemies to defeat and collect stars from. Sometimes you need to jump off the enemies to gain height. There is a checkpoint part way through each level and a password for each level. Several levels do not have energy spheres, you must out run an enemy. I really enjoyed this game and feel it is well worth the money. (Still trying to collect all of the stars.)
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This is the best taste of what we could see in KH2. Back in 2001 when it was announced that Disney Interactive and Squaresoft (now known as Square Enix) were teaming up to create a RPG exclusively for the PS2 featuring Disney characters, both Disney fans and gamers probably had the exact same thought running through their collective heads: "WHAT THE HECK ARE THEY THINKING?!?!?" Doubters on both sides of the fence were silenced when Kingdom Hearts was released the following year and received rave reviews from game sites and magazines all over the place. The apparent marriage of Disney fun to a RPG scenario was a marriage made in heaven and left gamers clamoring for a sequel to KH thanks to the ending. Well, Square Enix has given gamers a little teaser of the future of KH2 with the release of Kingdom Hearts: Chain of Memories, but this game is being made exclusively for the Game Boy Advance portable system. KH:COM is a "bridging" game, meaning that it takes place virtually after the end of KH1 and sets events in motion for KH2, which should be out HOPEFULLY this year. Sora, the Keyblade-wielding hero of KH1, has returned to his world after virtually saving 2 worlds from utter destruction by the Heartless that threatened his world and the Disney world. Donald and Goofy have also returned with him, but Sora feels as if something is missing since the others that help him in the final battle did not return with him. A mysterious stranger appears and tells Sora that he can regain what he wants but in return he must be willing to lose something valuable and warns that when he returns from the adventure he may not be himself. Sora, Donald and Goofy later finds themselves in a place called Castle Oblivion which somehow replicates the worlds and people that Sora visited in KH1 and so the quest begins to regain what he wants, unaware of the loss that is soon to come in return. The graphics of KH:COM are stunning for a GBA game, especially the opening cutscene movie. Also, the play system is a real-time card system where you use cards to attack and execute special abilities like healing and freezing enemies. You'll run into more than 100 different Disney characters and build Sora to prepare hime for the final battle to take down the Castle and prepare for the future (KH2) All in all, Kingdom Hearts: Chain of Memories could be considered KH 1.5 but this game is definitely a great taste of what is to come in KH2...
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Simplicity, excellence, and challenge. There is a purity to this game that has yet to be captured by any other racing title I've played. While some may want 300+ cars to choose from and an insane sense of speed (ie, Tokyo Extreme2 says you're going 150 mph, yet feels more like 400), F355 is restraint and perfection at it finest. There's plenty to jigger with when it comes to customizing your car, don't get me wrong, but this racer has eliminated excess or anything that isn't necessary which is an amazing achievement these days. Yu Suzuki is a master! The game's simplicity is strangely compelling. Graphics, physics, control, challenge, are all top notch. The only drawbacks I've found are the inability to save along the way during a world championship quest (who wants to keep their noisy DC humming for 3 days straight?), the music sucks bigtime (that could have been eliminated!) and the instant replay is regrettable at every level. Other than that, F355 is an amazing feat. The way the environments move past you is simply astonishing. The billboards scrolling by at a silky 60 fps will make your eyes water. If you want a sophisticated sim and a racing title that's stripped down to the bare, perfected essence, get out your plastic and add this to your shopping cart now! Go for the next day delivery! It'll be worth it!!!
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Resident Evil is ................................................ Resident Evil. Resident Evil games are awesome.... not so much the movie. The game features an over the back Shooting system. No more Zombies killing you for the back side. Now you can see them. You can never relax in this game watching out for traps the Zombies put out. Or the new gameplay using the controlls to dodge and run away from objects. You cant even rest during the Cut-Scences, having to dodge a knife attack or watch out for a boss. The new gameplay will keep your hands on the controller at all time playing this game. The Graphics are perfect and Leon is still a fag, but who cares. I give it 5 stars
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Pandora Tommarow: another great game from Tom Clancy. One thing: I have never played the prequel to this game and do not intend to. I loved this game and I thought the graphics were great. The graphics were much more solid than Prince of Persia, which is a good fact since this game was very serious and present. I didn't actually buy this game but I rented it and intend to buy it soon. Even though I only played it for a week I understood the plot, gameplay, and idea of the game pretty well. I love how this game was realistic so that on some levels you couldn't kill opponents. I also loved the dark/light aspect of it. If you were in light you'd probably be seen and if you were in dark you probably wouldn't. It's so realistic you have to actually hide the bodies of unconsious people and they don't just "dissapate" like in other games I'm Colton and I loved this game
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Best Mario Game...EVER. I love the GameCube, from looks and design alone, it's one of the best game systems ever. This game was the best game on it, for me by far, and is still held among my favorites of all time. It can be easy enough to finish a mission in less than a minute. It can be hard enough to make you yell at the TV. And everything in between. But no matter what, it's always fun! It is a true nostalgic experience. I truly feel that this game holds a very innocent part of my life. P.S. Nearly half of the 1 star reviews are about how their order was scratched or late, ect. and should not reflect on the buyers decision.
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Best Bond game yet. James Bond 007: Everything or Nothing is by far the best James Bond game yet. The graphics are great, although it is viewed from a 3rd person view (where you see yuor entire character, not just the gun). At first, this might not seem great. However, it ends up working very well. James Bond 007: Everything or Nothing has great varity. The third person view makes stelth easier. The manual aim feature (like in Nightfire) puts you in frist-person ofr precies aiming. There is a fairly forgiving auto-aim feuture, as well. There are driving levels, with a better variety of cars. There are also more explosions, more opportunities to use tight-ropes, and the levels have multiple ways of being beaten. James bond 007: Everything or Nothing is one of the best games around. The multiplayer mode offers 4 players, with lots of levels, but obviously, no online, but Gamecube gamers' top priority is not online. It is a must buy title.
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Third times a charm. Having been a MK fan since the first one I was anxious to see where Midway would take the franchise after the frenetic MK II. The good? The run button and the accompanying growling noise from the running character is highly amusing. Great graphics, slightly less frantic gameplay than MK II. More emphasis was placed on "dial a combos" instead of the juggling in MK II. It was cool to watch someone pull off a huge combo string but it made MK a little less skill based than MK II. The fatalities are back as well as the animalities. More characters, Sub Zero unmasked. Loved the new comers, Kabal, Cyrax, and even the ultra cheap Stryker. All in all a great follow up to MK II and it took the franchise in some interesting new places. Recommended.
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This is the Best game EVER. If for any other reason you consider buying a Gamecube, this is it. I bought this game the first day it was released and haven't stopped playing. The graphics are spectacular, the different worlds are awsome...and by the way I am 33 years old. Many other good games have been given 5 stars, and many deserve that rating; however, it does this game no justice because I cannot give it any more stars. This game deserves at least 10 stars; it is at least twice as fun as the second best game. I own both the Gamecube and Playstation2, and I have played over 100 games on both systems combined. SUPER MARIO SUNSHINE IS THE BEST GAME I HAVE PLAYED PERIOD!! You will love this game, if you don't believe me, rent it first. I'm convinced after you play for a few hours, you will know this is one of those games you have to actually buy.
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A Bitter Beginning: Resident Evil (Reissue. This game was a huge step for survival horror in my life. as a 16 year old boy. I played my first RE game when I was 8 and it was RE4 for PS2 and it was amazing. every step I took was horrifying. I loved the anxiety when I tried 2 years later to beat it on GC. but after that I searched for more RE games and I was aware of this one until I pulled it off the shelf and threw it in (not literally) the dusty old GC. I was hooked.... Graphics- 9.7/10 amazing! Nintendo really took this game to different places. the characters and cut scenes were killer! (literally) ESPECIALLY the opening cut scene where joseph frost is killed....lol Local's and setting- 10/10 my favorite part of this game were the levels and the locations. every angle was creepy and beautiful at the same time.. especially the backwoods paths to lisas cabin. reminded me of slender man. story- 10/10 gets you captured and involved emotionally as most RE games do.. greatly written. even the cheesy one-liners. weapons- 8/10 there were a few step ups from the original weapons from the PS1 version. but I enjoyed using the upgraded handgun.
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The Reason I Still Own a Genesis. I must of had 30 genesis games back in the early 90's i gave almost all of them away but i kept the Genesis for 2 of my all time favorite games Phantasy Star 4 and Sonic the Hedge Hog 2 Still Own them and play to this day. This game was easily one of the best of the 16 bit era if not the best it even compared to the playstation rpgs that came soon after it. A must play for every big rpg fan! (It is worth noting for those who do not own a Genesis and would like to play those 2 games Sonic's Ultimate Genesis Collections has both of them for ps3 and xbox 360 owners or sega genesis collection if you own psp or ps2.
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SSBM. If you love Nintend and have grown up with it just like me (got a NES when I was six months old-now I'm 16) and you love the characters you'll really love this game. The characters have all been updated with thier looks and attacks, but some of their voices have changed which is sort of a down side. Each character, even the slow ones, are alot faster with the game being on Game Cube but thing I like the most is the game play. Each of the main characters you start out with has their own speical qualities. So even if Bowser could knock Peach for a loop she could always come back and kick his tail becasue of her life saving umbrella. The down B and the up B attacks are the same on the original Smash Brothers characters but they all have new ones too. Instead of A or B just being little attacks, if used right, they are actually really powerful, especially when it comes to Jigglypuff. Zelda and Peach are great new additions to the game. Samus was the only girl in the first game as we all know but just because the new girls are princesses doesn't mean they are not strong. Princess Peach Toadstool attack's prove that if it really came down to it she could really take on Bowser. The same with Pricess Zelda. Three of her main moves come from the 3 magical attacks Link got from the faeries in Ocarina of Time. Remember them? Well there was Din's Fire, Nayru's Love, and Farores (pardon my spelling) Wind. Each is now an attack of Zelda which also proves that she could take on the King of Darkness... but we don't know if he is going to show up in SSBM ;) Well the game is great! Trophys-adventure mode-invisible melee, that are all great parts of this wonderful addition to Nintendo history. P.S. Some of the new worlds added to the game are classic worlds visited throughout all Nintendo games. So when you go to Yoshi's world be sure to remember that when the little blocks are hit, they spin. And when they spin, you can't stand on them anymore. :)
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An interesting game that shows off the Genesis capabilites. Wow this game hit me hard. I thought "A Sega Genesis is not that powerful. The Super Nintendo is far better" before purchasing this game. I bought a Genesis specifically for Sonic games, but then I ran out of Sonic games to buy. Then I saw this game, World Series Baseball. I liked baseball, so I bought it. I turned it on and was greeted by cheers and a logo that said Sega Sports. Then the title screen came up and I was greeted with a voice saying "Welcome to World Series Baseball!". I started a match and the game started spouting full paragraphs on the team status. Then the pitcher did a wonderful 3D pitch animation. I missed the ball and the game went to the scoreboard, which had a little animation just like the real baseball games. The only issue was that it showed a lollipop and called me a sucker. The game went on with super precise controls. If your looking for a retro baseball game, this is the best option. Perhaps the Genesis had just as much power as a Super NES but did not have enough games to show it. This is one game that really shows the power, though.
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CRAZY FUN. One of my favorite reasons for still owning a Dreamcast is this game. I love this game because it is so much fun. I love racing games. Even though this isn't a typical racing game you do have to race to get your taxi customers to their destinations in a certain amount of time. I love the scenery and I like that it is suppose to resemble San Francisco because that is an awesome city with all of the hills. It's also cool how you get to pick up some people under water. Even though I don't usually listen to the kind of music that is featured in this game, I like it in the game because it fits well with the fast paced craziness of the game.
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a technical masterpiece. this game requires focus on the building of a railroad dynasty; it requires careful planning coupled with risk taking; it requires observation of the layout of terrain to verify that its a profitable undertaking to run a railroad and build a station in a particular area. Even when its profitable to do so the player still has to monitor the costs of upkeeping tracks, stations & rails to make sure that profitability is retained. As if that isn't enough....the economy goes through periods of depression and boom times and the player has to adjust railroad activity to suit these times. The game can become overwhelming especially if you've got several trains to keep track of, but the control interface allows for easy adjustments and tracking to be done. Not for the casual gamer only the specialist. Environments look good in aerial 3D. Soundtracks are not spectacular but suit the historic periods in which the game is set. Train sounds are realistic to the historic setting of the periods also. All in all a rather nice game to patiently sit down and play
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one of the best action games ever. This game is one of the most intense and wonderful action games I've played in a long time. Its completely interactive from characters to the world around the Prince. This game was beautifully engineered and constructed. It moves flowingly and the humans are very characteristic and move just like a real human. The sand creatures are varied and have thier own persona and functions which keeps your interest. The story is detailed and mind capturing. Also, the way the Prince tells his story keeps you from leaving it. The game is challenging and the puzzels are difficult. However, they are also intruiging and fun, which is good because I haven't found a game that could leave you so saticfied after you completed something. I'm actually having a hard time explaining the greatness of this game and all of its glory. All in all, this game is very very fulfilling and I recomed it to anyone, even if you like action games or not.
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2 Words: My Childhood. This is something that has been through everything with me, through thick and thin, my childhood. It was my escape, my paradise. Just looking at the image and the shiny pearl blue brings me back to the days of connecting with friends and trading Pokemon. I still have mine to this day, and occasionally play it. It's as fun as it was the day I got it. Just the fact that this still works after years of being in the hands of a clumsy kid should give you a feel of the quality. Very nice. I miss the days when 8-year olds were using these to communicate through connecting games than chatting on Facebook. Just as people of the 70s get excited chills hearing the sound of a light saber powering up, I get the same feeling when I hear the recognizable "ding!" of the Game Boy turning on. You won't be disappointed with it - trust me.
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It's a great game. The missions are great, you get awsome weapons, high tech gadgets the best graphics, and if you complete the mission well enough you can get up to 2 cheat codes for getting a gold or platinum medal on the mission, but don't worry the game isn't that hard overall I beat it the day I got it. That makes it fun but doesn't last as long. The only drawback is the multiplayer gamemode, It's okay but the levels are extremly small and you get shot by the AI's or other players everywhere, theres nowhere to go. You can get cheats like infinite missles, golden gun, multiplayer maps, golden accuracy, gold rocket launcher, etc. This is a great game and is a must get.
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The highly anticipated sequel to the Dreamcast hit. Soul Calibur 2 is a game worth paying 50 dollars for. If you think this is some slow paced fighting game, get your act together. Soul Calibur 2 give each character so many moves, I doubt you'll be able to remember them all. Also, the stages on this game are amazing. They look so real(considering they are mostly based on real places). The game has alot of cool modes that are all really fun. But, mostly the best part of this game is the Weapon Master mode. What you do is you travel around and beat levels and buy weapons. You even gain levels and you get different ranks after every level up. It's a very long mode because i've looked on magazines and some guys at level 77 and im like at level 12 :-P. Anyways this game is a awesome fighter. Go and buy it now. I was so [angry] when I went to purchase the game at [my local video game store] and they said that they had 100's. I was expecting sell out, but i guess a lot of you aren't convinced to buy it. Another good game is F-Zero GX :-) go buy em both, ill rite a review when i buy it. Later
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DO NOT BUY. do not get this game if you have played the orignal red AND BLUE. mY FRIEND WAS SO HYPED ABOUT THIS GAME WHEN HE LET ME BORROW IT IT TURNED OUT TO BE A TOTAL REMAKE.THE TOWN LAYOUT OF THE GAME IS EXACTLY THE SAME AND THE BUILDING LAYOUT IS THE SAME TOO.tHE STORYLINE IS THE SAME ALSO. FIRE RED AND LEAF GREEN ARE RED AND BLUE STORYLINE AND LAYOUT WITH SAFFIRE AND RUBY'S GRAFICS. aLL THE NEW FEUTURES NITENTO SAYS ARE JUNK THE EXTRA ARE PURE STUPID. ALL THEY DID WAS PUT THREE EXTRA BATTLE MOVES AND ADDED 9 ISLANDS THOUGHT U CAN ONLY 7 OF THEM WITHOUT GAMESHARK. bUT IF U HAVE NEVER PLAYED RED,BLUE OR YELLOW GO AHEAD GET THIS GAME IT IS WORTH IT. FOR THE PEOPLE THAT HAVE PLAYED IT DO NOT WASTE $30 ON THIS CRAP.
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it's not as bad as everyone says it is. i've read at least 10 reviews of [Industrial Spy], and every single one of those authors did NOT enjoy this game at all. This fact made me very reluctant to play the game, but since I'd already bought it - i thought i might as well try it. It would be an understatement to say that I thoroughly enjoyed this game!! ^^ It was very mind-challenging (although sometime a bit too tedious) and had excellent character designs. Unlike many other games I've played, this one actually made me think. hard. ^0^~ Gameplay is easy and quickly understood, and it is quite interactive. :) the cons of this game are the poor sound/background effects. Although the character designs are gorgeous, the same thing cannot be said for the 3-dimensional figures: they really could have added more detail and been more careful with the body shapes. Sometimes, it is hard to control the characters; for instance - if 2 characters collided into eachother, and they would continue "running" into each other, as in LITERALLY running..`` ^^`. You would have to waste a few precious minutes (each game has time limits), trying to get them back on target. (did this example make sense...``??) overall, i think the plot and style of the game really outshone everything else. I probably won't ever want to play the game again, but it was a LOT of fun while it lasted. ^^
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Great image output but terrible build quality. I'm on the fence with this cable. This is my second one as the last came apart and the metal connector fell out of the plastic casing when I unplugged it from my Dreamcast. This replacement wasn't even working at first until I wiggled it around a few times, it didn't seem to even fit properly in the AV slot. It's pretty clear these cables have awful quality control and are poorly made if you check the other reviews. On the other hand the image quality is fantastic once connected, huge upgrade over composite. No problems at all there. So it's fine if you leave it alone once hooked up. Just avoid plugging/unplugging it unless you have to and be very careful. Sadly the only other alternative is a Retro-Bit cable which appears to have the exact same quality issues. So you're stuck using either these or an overly expensive VGA box which will net you the same image quality. Good luck.
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Drive, Throw, Switch, Drive, Throw, Switch, Battle, Race. You know what's hard to come by these days? A game that you play when you feel like playing games. Sometimes you'll be sitting in your room, and you wanna kick back and enjoy a game. You think you'll play one game, nope, you've beat it. You decide on another, no your stuck on it. You decided to play this one! Now there ya go. This game just can't get old, especially in multiplayer, and much like SSX or Super Smash Brothers, you can play it anytime just because it's fun, not really challenging, just good ol' fun. You would think that the controls are confusing, but they aren't, and unlocking new karts gives the game good replay value. Needless to say, Nintendo did it right this time, and they are keeping on a great franchise that I hope exists for a long time!
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Perfect Alternative. This is better than any memory card you bought as a kid, don't let "128MB" fool you, you'll be able to save ALL of your games on this thing. I currently have 20ish games all saved on this little thing and there's STILL more room for more games. This is really the better alternative rather than buying a new one from Nintendo (VERY costly) or buying a used one that might have the chance of not working or you would have to erase it yourself. Overall I am very impressed with this and would highly reccomend it to anyone considering getting a new memory card or upgrading to a bugger one.
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Yu Suzuki is the Master. Developed by CSK's AM2, and procuded and directed by the legendary game creator, Yu Suzuki, Shenmue is nothing short of absolute brillance in the history of gaming. To the overwhelming amount of graphical detail (Nothing comes close folks. Not even PS2; not by a mile.), and the beautifully realized theme song. Imagine a game where you can go where you want, do what you want, almost any time you want to; and you too, will get the idea of how much you can make this game be either an unforgettable experience, or a bland attempt at doing whatever you want. Yes, you choose how this game is to you. If you stand around in real life, you'll be bored. You stand around in Shenmue, you'll also be bored. If you do stuff, you'll have fun. It's up to you to make this the experience it was sought to be, and there's nothing more fun than going to a virtual-arcade! Shenmue will become part of your life, you will want to learn Japanese, and yes, oh yes... you will remember this game. One of my personal favorites.
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when a friend brought up Chef's Love Shack for the Sega Dreamcast. Sitting around the other day, having a few drinks, playing some games, when a friend brought up Chef's Love Shack for the Sega Dreamcast. Had to play it, so we dug out the system and tried to plug it in, only to find the cord had been lost. Everyone sighed, and we went back to our drinks. Well, that couldn't stand, so I hit Amazon in hopes that they would have a cable for it. And there it was, nice and cheap. Ordered it, got it two days later, and scheduled the group for another get together. The cord is a tight fit, but it works perfectly, and much fun was had by all.
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Not the Super Metroid I was wanting, but comes close. I'll level with you... this game is fun. It's got style, and a story line that doesn't quit. But do I feel it's on par with it predesessors? Let me answer that by saying this: 1. The animated story sequences improve the game by a long shot, and it's needed for the Game Boy Advance's small screen. However some of these animated sequences I found to be annoying, especially when the computer just simply HAS to tell you what to do next. Don't go into this game thinking it's Super Metroid (SM), because it's not. There is no free exploration, at least not in the sense of SM. The computer tells you to enter certain areas and in doing so limits you from entering other areas by locking doors respectively. 2. The map layout is not on par. It's structure is very simple. At first all the different sections are distinctly seperated and not connected, although very late in the game they do become connected, but those passages are a nuisance when compared to anything in SM. Also the level layouts are not as advanced as SM. The puzzles are simpler, and not as much thought has been put into some of the redundant passageways. I must admit a few of the puzzles are tricky, but overall they don't conjure up as much problem solving. 3. The X. The X have replaced the normal health replenishment from earlier games. Anytime you defeat an enemy you must chase down your powerups to regain health. It can be annoying, but it's cool to see the X taking over parts of the ship. When you come back to that part of the ship later, you discover some have metamorphosed into bigger badder creatures. My own feeling is that the X was only created to make the elusive character SA-X, a clone of your character from SM (w/same suit!). It is VERY COOL to see SA-X romping around and you almost blundering right into it. I can recall at one point where I was dangling from a ledge being very quite and motionless, as SA-X was walking below me searching... listening... wanting to destroy something! It was awesome. 4. The bosses are pretty good. Although none are as rememberable as earlier incarnations of Metroid, or Super Metroid. The coolest boss that comes to my mind was the Gravity Phantom. Your missiles at one point literally get dragged to the floor. But besides that boss most are just generic unoriginal rehash. But their strategies on defeating them aren't bad, mind you. And another point, Metroid Fusion regurgitates a boss in this game. The second time around this boss is very annoying, and challenging. Well challenging isn't the right word. But you will need a lot of patience for the boss the second time around, let me just say it involves timing of your missiles and/or plasma wave beam. My overall feeling? Well I'm glad I played the game.. it WAS fun. But it does not have the replay value such as that of a classic. I could see myself playing this game again in another year. But beyond that, I wouldn't bother with it. Oh and surprise surprise..... If this game is about the X, then why don't they call it X Fusion? (Of course it's the name of the series, but..) Well I'll just end this with: The Metroids are back again, albeit late in the game. ...
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Best Multiplayer Ever. Don't be fooled by the 4 and a half stars you see on this game, it is pure 5 star material. The main reason it doesn't have five stars is all of those annoying people who say the game is great, yet forget to put ANY stars on it. Anyway, the one player mode is pretty fun, despite what some people may tell you; however, if you want to really see this game shine, have some extra controllers and a few spare friends handy, since multiplayer mode is what this game is centered around, unless you count the Nintendo nostalgia. The characters are quite well balanced (Jigglypuff is actually worth playing now, due in no small part to her new 'Rollout' attack). This way, you can pick any character you want and feel confident you can take on whoever your opponent picks, as long as you know what your doing, that is. I won't go over the other things that other reviews usually do, like graphics, sound, and story, because, as a REAL gamer, I know that those things have nothing to do with what makes a real game. My main concerns are gameplay, replay value, and, of course, how fun it is; SSBM cover each of these perfectly. The controls are so simple, even novice players will be dodging, throwing, and dishing out the damage like a pro. As for replay value, the options you get in multiplayer mode are so expansive, I haven't even gone through all the different variations you can try, and I've owned the game for over a year. First, you have the original option of timed battle and stock battle, but you now have two additional options: coin, where the object is to get the most coins, which appear when a player recieves damage, and bonus, which involves getting the most style points, like the bonuses you recieve after battles in one-player mode. In addition to this, there are several battle variations that are available, such as giant battle, where all the players are extra-large, and super sudden death, where every player starts with 300% damage. There are several other little things, but I don't want to list them all, and besides, you can look that kind of stuff up elsewhere. As for fun, let's just I can play SSBM for hours, if I had that many hours in a row free to play it. Bottom line: If you have friends that you could get to play video games with you, get this. If not, don't rule SSBM out, but give it some thought.
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not 5 out of 5, 10 out of 10. I am not just bigging up this game because I am a die-hard spiderman/marvel comics fan! I was elated to see how many characters this game incorporated from villains to heroes. Right from the get go, the updated retro theme song is very cool! Gameplay is very addictive, and difficulty is well set to be not boringly easy, but not insanely difficult. Sounds are excellent, movement is very fluid. The graphics, though well done, remind me of early tomb raider sprites; the faces/mouths don't move. There were a few times that i had to put down the controller and return later, though, because i got stuck at certain points. I have nominal cons for the game, however: the game often times leaves you asking "ok, now what?" the camera angles will sometimes mess you up too. Those who have played the sonic adventure series will understand what I mean. 1 helpful hint: PRACTICE YOUR WEB SLINGING!!!!! THIS IS VITAL TO YOUR SUCCESS IN THE FINAL ISSUE(LEVEL). BUY THIS GAME!!!!!!!! YOU WILL NOT REGRET IT.
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Originally a PC CD-ROM game. I am so thrilled that Game Boy has this game! My children (ages 7 & 10) have been playing computer games for years. I finally purchased Game Boy's now that they're responsible enough not to lose them. This game has been and will probably always be one of their favorites. It was a favorite on PC and is the most played on their Game Boys! As far as being a "rip off", the original Dogz on PC is at least 6 years old. We have Dogz 1, Dogz 3, Dogz 4, and Petz 5 (dogz AND catz interactive). They're all a lot of fun! Enjoy this game. Silly fun for dogs lovers of any age!
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Here is the deal about this game. If u have the n64 gamethen u know that u destroyed gannon right? Now this takes place a long time later when gannon has returned!!! So u get the stuff from ur grandma and then ur little sister gets kiddnapped!!!!! u meet this girl named Terra she is a pirate. U go to the fortress but the bird cattches u and u don't get ur sister back(u do later though). Then ur on windfall where u get ur boat. I won't spoil any suprises but this game is all right but the graphics r ahh ok but they could have been better. One thing that is funny though is that when u beat the game and start over u get differnt clothes like u keep ur pjs on instead of the link suit! So this wasn't the greates of the series but i still think it was ok.
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Reviewers are IDIOTS. Sorry all but I am about to step on a ton of Nintendo lovers with this brief review about the travesty known as Metroid Prime. If it weren't for the shoddy control and ridiculous save points, I would be sharing the opinions of every reviewer out there and say this game is a 5 out of 5 or a 9.5 out of 10 like IGN. Unfortunately, cool graphics, a great map, wonderful environments, super smooth 60FPS and a compelling story does not make up for the fact that you will be fighting the godawful controls all the way through. Admittedly , this game is from 2002--which would be the infancy of first person shooters on Consoles. This hardly excuses not using the damn second stick on the Gamecube controller to make this game livable!! Sure, the left trigger locks on which is great to straff and blast through enemies. The problem comes when you have to shoot at things which the game does not consider enemies--like exploding mushrooms, or that rapidly respawning killer grass, or the hives where those big flying bugs come out of. AIming is nearly impossible!! You hold the right trigger and try to move the left stick(the only stick used for control in this game) praying beyond everything that the damn reticule will stay in one place. YOU see the cursor does not stop when you release pressure on the stick!! So you have to do minute motions with the stick and basically fire blindly until random chance has the reticule go over the item you want to shoot at. All of these things were bearable for the first 5 or 6 hours of the game(I explored every nook and cranny I was loving the game so much) The first few bosses were not too bad and then I got to a big bug boss who would recharge with these mirrors. Here is the method. You shoot this boss(for some reason the lock on was very shoddy for this boss) until he gets kind of winded. You then have to shoot a little red spot on the base of the mirror(Sorry for the spoilers but if you want to play this game, you are probably not going to want to read this review anyway right?) To destroy the mirror you have to hold the fire button to do a power shot at it. But the aim is so crappy that you miss half the time!! The first boss of the game was real easy and you could lock and jump sideways. Not sure why but that method did not work with this boss and he absolutely raped me time and time again. To make matters ever worse, this game uses Save spots. This would be okay if the damn save spots were right next to the boss. NOOOOO. YOu respawn way the hell away from the boss and have to do a 5 minute platforming section to get back to him. Why do Japanese games not believe the the checkpoint system? Please tell me why?????? Uggh. I think I am just too used to modern games which are a lot more forgiving. So far my experience with the WII has been pretty bad. Should have just stuck with my PS3...
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Excelent, but not perfect. I give the game 5 stars 'cause the game's rating does not make justice to this great game... but talking with the truth I give the game 4 stars for some reasons. The game is a little short, like many games that are made today, but is does have the same length of his predecessors... wel this is a bit longer. Also the visuals don't amaze me, in Super Smash Brothers Melee you have some of the characters that appear in MKDD but the characters in SSBM are much more detailed than in MKDD. this two are the only things that I don't like from the game but in general: This game ROCKS! it does have many bonus as you can see don below in other review and is fun like few racing games. And the best part is that if you have more than 1 control you can multiply the fun 2X 3X or 4X by kicking your friend's butts haha. I enjoy making my friend and my brother eat my koopa's shells, stealing their baloons (oh yes you can do it now) make them crash with giant bananas and watch them suffer! Also the game have other two battle modes but I let you discover what are they about. A interesting thing of this game is that if you have the broad band adaptor every gamecube you will play this great game, then 16 humans can play at the same time (2 per kart) in 8 different GC and 8 defferent TV's... I hope one day I'll experience all that that excitment :D So if you like the other two Mario Kart, then you will love this one and you must buy it 'cause is one of the few games that Nintendo is releasing and worth the price you pay for it... I hope Nintendo starts climbing pronto from the hole they put themselves.
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Almost as good as the DC version. I first played this game on the Dreamcast. My brother and I were addicted to it for hours as it was a lot of fun! With the GBA version there were some differences. In the DC version you didn't fight Jar Jar Binks. There were parts of the first level that were difference. In the opening portion of the seconds level, you were trying to outrun a droid ship through a stampede of animals and of course the game perspective was 3rd person 3D and not isometric like the GBA version. One other thing to note is that missing in this game was the level where you could overtake a Droid tank and take control of the City of Theed with it. That was a very cool level in the DC version! The sound track, was different in the GBA version which I didn't enjoyed as much as the DC version sound track. Although the lasers and lightsaber sounds wer very similar! But all that aside, THQ did a decent job of recapturing the essance of the game. Game control wasn't that bad! One reviewer seemed to have trouble with jumping. granted, just like the DC version, jumping was a bit tricky at times, but once you get used to it it gets easier. I think it's one of the few Star Wars games, on the GBA that really gives you the feel of the Star Wars universe.
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Ok but overpriced. After years of computer programming my eyes started not being able to handle all day in front of the screen and I was getting blurry vision by 5pm and occassional light sensitivity issues and headaches preventing me from working into the night or just putzing around on the computer as usual. I'm on a mac and installed a program called Flux which tints your screen according to the time of day and changes the color spectrum towards the red at the same time as I started using these glasses and after 2 weeks I've noticed a big difference. My eyes don't hurt by the end of the day anymore and the night time blurriness seems to be getting better slowly. They're pretty comfortable for people with wide heads like me and I sometimes forget I have them on and leave the house with them. I think the reddish tint on the glasses also improves my mood a bit as it makes things seem sunnier than they actually are. --update 2016 Didn't really fix the problem. And I found cheaper sunglasses that work better. Like any of the 10$ LensCovers you can find on Amazon that you can also use while driving.
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One of My Greatest (game) Loves. I SOOOOOOO LOVE THIS GAME!!! Shoot, hook me up with college football and Madden Football, I am ONE happy camper! I enjoy Battletoads, Sonic the Hedgehog (it was the second or third, the one with a fox named Tails), an another on, it was called something "X", it had Motley Crue in it. It's been awhile since I played since I haven't played since I moved last year. But college ball is my FAVE! Seeing the crowd going wild, and a player getting "cussed out" by the coach (which, truthfully speaking, a coach shouldn't cuss at a player). Man. Oh, I've played Batman Returns as well. And basketball, I had a basketball game. When it comes to some things, I appreciate the older stuff better. I was first exposed to this in '96. Some years later, I bought one for myself. I'm glad to see some are still selling so if I unpack my game and it doesn't work, I can replace it. If you buy this, buy the college football and Madden.
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Perfect Pokemon Game? The Answer is Crystal Clear. These days it seems there's no middle opinion on the pokemon games, you either love 'em or loath 'em. The last few games have been good, I know some people would beg to differ, and say they're awful or even great; however this game seems to be the pick of the pokemon crop. No matter which side you're on you should pick this one up, rent it, buy it, steal it from your little brother, I don't care how you get it ,just play it. The world of pokemon has changed in the crystal version, dramatically from red,blue, and yellow; and quite a bit from gold and silver. For example if you've been burried underground for the last 3 years and haven't tried gold and silver; I'm glad to inform you that there is now a whole new world, called Johto, also there are one hundred new pokemon to catch. Not to metion there are two new pokemon types Dark and Steel. Also pokemon can now lay eggs and give birth to new pokemon species, such as the annoyingly cute pichu. If you have played gold and silver you probably thought that was all pointless that I told you that. Well I have good news in store for you too. Crystal gives you the oppertunity to catch the elusive water type, Suicune, in tin tower after defeating the wise trio. Also you will meat Eusine the excentric, purple plad wearing, Suicune fanatic. Not to mention the biggest change "The Battle Tower" in Olivine City, which allows you to compete for useful items in diferent level rooms. You get the prize after defeating seven consecutive trainers. Also trainers now have new pokemon, the gyms are more challenging, especially Claire's(Dragon trainer). Also after defeating Ash you meet the move teacher in Goldenrod City. The move teacher can teach thunderbolt, flamethrower, and ice beam to a pokemon for a low fee. Last but not least certain pokemon learn new moves now, like Suicune learns bubblebeam at level 11. Well obviously a lot has changed and I leave you with one statement. The choice is clear, Crystal
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Average Gambling Game. This game features blackjack, video poker, video keno, roulette, craps, and slots. It gives a good simulation of each of these games. I was a little disappointed that more games like paigow poker, baccarat, 5 or 7 card stud, big 6 wheel, etc. were not in this game. A lot of reviews I've read for this game claim that you can play video horse racing. This is the main reason I bought this game, but it's not an option. I emailed majesco and they replied that these reviews that list video horse racing were done when the game was in the development stage and video horse racing was pulled before the game was finalized. Aside from this disappointment for me, the games you can play are very good and realistic. There's 4 variations of video keno, video poker, and 3 variations of slots. There isn't much depth in the cartridge, just select the game you want and play. It would be nice to unlock other games video horse racing, paigow poker) if you won an X amount of money so you'd have something to play for. To continue your progress after you turn the game off, you receive a 10 character password, which some letters like b and h, and hard to tell the difference. A battery backup would have been better. If you love to gamble, pick this game up, otherwise it's not worth it.
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Make a sequil . . . and IMPROVE it. Congratulations: You found the GameCube version of Blood Rayne. Yep, it's still available... If you're one of those gamers who are looking for more blood and gore, you're going to find it here. The game takes place in the 1930's, but if Agent Bloodrayne is still alive (this may be just a game, but there is no proof that she doesn't really exist) and has a Gamecube herself, she's probably be hopping mad that this version got short-changed. When I played an X-Box demo, I noticed some things there that were missing from the GC version: extra textures on Rayne's costume and darthish (work with me here, people!) voices to match the slow-motion. I don't know about the extra textures, but you don't need an X-Box to slow the speed of someone's voice (play TUROK on N64 with a Big Heads cheat). + Female Hero; lot's of blood; Nazi-killing (if you're not a neo-nazi gamer); Rayne says "F--k" on a Nintendo console; Rayne's outfit; cheat codes; nice tunes (they're in there, you just have to listen carefully) - faulty controls (you have to press the shoulder buttons in until they click to get any response); lack of control options; can't rescue Jewish prisoners; can't fight Hitler; Rayne's lines can get repetative; missing textures from X-Box (and possibly PS2) version. Also, there is a sequil planned for X-Box and PlayStation 2, and PC, but a GameCube version is not likely. Sorry, GameCube fans, I love her too.
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Great for Small Children. I bought this for my 5 year old daughter. Although she can't grow the fruit (and neither can I!), she loves playing this game. My 3 year old loves playing it as well because the stages of the game are much easier than most. If they are getting it because they like Strawberry Shortcake or because you need an easy game for a small child, this is perfect. They don't care about growing fruit. For parents, if this game strikes you as lame or dumb, please keep in mind it was made for a small child, not and adult, and therefore doesn't need complicated plots or extravagant graphics.
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10 years later and still as fun as the original. Like many reviewers, I have a long history with Mario Kart, and I couldn't resist buying Double Dash as soon as I could find it... I was incredibly surprised with the graphics, the race courses and the unique two racer (driver, thrower) setup, and it's addictive nature gets both me (and my wife) immersed quickly. My only beef, (and this doesn't change my 5 stars!) is that they haven't made a battle mode similar to the original Mario Kart on the Super Nintendo. The new battles are fun but they get resolved very quickly, where with the original, two good players could stalk each other for 10-15 minutes before getting an upper hand... With all the new characters and weapons, maybe this could be considered for the next Mario Kart?
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4.5) Another Great Link Adventure. THE GOOD: Absolutely charming atmosphere; rock solid gameplay; clever puzzles; awesome music; great weapons THE BAD: May be too short and easy for Zelda veterans; backtracking through some areas can be tedious; some puzzles and objectives are too vague DIFFICULTY: Easy With the amount of countless Zelda games out there, it can be easy for one to overlook the gem on the GBA. Still, if you own a GBA, this Link adventure should definitly be on your wishlist. The story revolves around the again mute Link having to rescue princess Zelda (real original, huh?) from the evil mysterious Vaati (no Ganon here), who has won a sword tournament, but then turns the princess to stone in order to abstract the Light Force which she carries to use to gain great powers. Link meets up with Ezlo (the minish cap) who was once human. The cap has the power to shrink Link and to visit lands in which the Minish live (the Minish being tiny little mousy people). Anyways, Link must collect 4 sacred elements to fuse with his sword in order to undo Zelda's spell. On to the game! You'll start off with only 3 life hearts and a basic sword and shield. From this, you have to explore around 15 areas which are all connected but not yet accessible, each with their own brands of fantastic music, some remixed from older Zelda games. The game goes back to the top down view of the original Legend of Zelda game, so it's really easy to navigate around Hyrule and see various areas which you can view later. You will eventually meet with the Minish cap who will more or less guide you to what areas you're supposed to go (or just remind you, as he annoyingly doesn't offer much information beyond that). So in true Zelda game form, you must go from area to area, find certain items to upgrade your weaponry and strength, you learn various attack abilities, and even collect these pieces of Kinstones, which can be used to fuse with other people's (or things) Kinstones and offer various bonus items like money, health, secret passages, etc. Once you have certain items you must backtrack to other areas and progress from there. Thankfully the in-game menu is short and to the point, very easy to navigate through and the maps couldn't do a better job. What's great about all this is the game's ability to keep things fresh. Some objectives are more like puzzles, and although some may be too vague (prepare to sometimes have no choice but to check internet walkthroughs), the rewards are great. The ability for Link to shrink when walking upon certain stumps leaves another entire world to explore - the world of the Minish. The first time I stepped up onto the wood boarded ceilings of Hyrule town's shops and cafe's with candles and shoes towering over me, and able to look down up the store, I was absolutely charmed. It's really like living out some sort of kid's fantasy, like becoming as small as a bug and exploring a whole different world. This along with the game's cute sense of humor, and overall adorable townspeople will have you smiling all the way to the end. As stated before, there are 4 sacred elements to collect, each hidden behind dungeon levels. Now, the puzzles get a lot heavier during these areas, as you'll not only have to use certain weapons and abilities to figure out how to progress through these areas, but also have to figure out exactly how to beat each boss and exploit their cleverly disguised weaknesses. But what was a bit distressing about these areas is that at times progressing through them would be so vague that after you finally get the answer from some internet walkthrough you'll be telling yourself how you would probably NEVER have figured it out on your own. Fortunately, these times are few and far between. Most puzzles are extremely well designed and will give your brain a good dose of excersize (though never extremely heavy). Now, while going through this adventure was definitely enjoyable, it wasn't very hard. I would say through the entire playthrough of the game, I died only two or three times (once being a complete idiotic fluke). Money is VERY easy to find so being able to collect health power ups is never a problem. Zelda veterans may be dissappointed with this aspect, as well as that the game's overall scope isn't too big, the game will take roughly 10 or 15 hours to complete (maybe less if you don't partake in any optional side missions or backtracking). You can tell this game was trying to build a bridge between the hardcore and casual gamers. While some areas if the game may have been a bit of a bore to walk through again and again, most areas are very nice to look at, as everything's always very colorful and interesting in detail. But once you beat the game, you won't feel a huge urge to play through it again. Still, don't let this deter you, the vast majority of the game is incredibly fun and addicting, you'll really come to care for Link and his Minish cap and things always stay fresh enough to make you really want to get to the end. BOTTOM LINE: Given the GBA's current library, I would definitely put this down as a must buy. Accessible and somewhat challenging enough for gamers of all ages.
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Good Strategy game. This game should be very interesting. It is a tetris like strategy game that works through the ages building and destroying castles. You must build up your castle defensivley, and add weapons that correspond with the era that you are in to destroy your opponent's castle as he/she tries to demolish yours. Another great feature in this game is the multiplayer mode. You can not only fight against a computer enemy with generated results, but you can duel a human friend. This should be a very well like game. Majesco is becoming a very well known game making company very fast, with this and Iridion 3d.
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Worms... Back AGAIN. This is a great, and complex game that i, 14, and my 17 yr. brother can play as well. As of plot, theres not much, but there is a ton of strategy. Now personally, i love RPGs (roleplaying games) like baldurs gate and icewind dale, but MY computer, in my room doesnt allow them so i decided to get something more basic. let me tell you worms isn't basic its an in depth game play for almost all ages, excepy youngster. You play as 8 worms, for example you start, or the other team does, every worm at a time, off and on. you can use things like uzis, bazookas, longbows, kamakazis, teleports, and much more. the point is to kill the opponents worms, or knock them off into the water, ultimately killing them as well. Oh, and by the way single player kicks because the computer is hard to beat.
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shipping. I bought this on the 30th and it still hasn't arrived, it is now 1 day past the estimated delivery date and still hasn't shipped out yet, the current seller has NOT emailed me back, I bought this for my son and his birthday is tomorrow his mother has 2 other children and doesn't care about him at all. I was going to make him a package and forge his mother signature just so he has the birthday that he deserves but I don't think I will be getting it for some time thanks to the seller. im am currently very unsatisfied and depressed knowing my son is going to ask if his mom sent anything. thanks for the help I really appreciate it.
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A good remake for the best horror game-period. This game is- in a word- awesome. The graphics have to be the best that has ever been(with the exception of RE 0). The graphic changes from the original to the remake are simply breathtaking. While zombies look like colored-in walking blocks of annoying sound, the new zombies perform a too-smart-it's-almost-scary movement. The enviroments I could just stare in awe at for hours. This is a very challenging game with high replay value. There will be moments where you will piss your pants and go "Holy sh**! What the hell was that?" and sounds that will make you pause the game and go "Holy sh**! What the hell was that?" Never have I played a game with so much graphic detail and great gameplay at the sametime. One of the many Capcom's masterpiece's, this is a must-have.
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A Star Wars fan's dream come true. In terms of graphics, Rogue Leader is probably the most impressive launch title I've seen out of all the next-generation systems. Never before have I seen the world of Star Wars been re-created with such detail and accuracy in a video game. My favorite Star Wars games prior to playing Rogue Leader were the Super Star Wars games for Super Nintendo. However, there were ways this game could've been better. It would've been great if this game was multi-player, or if you had people on your side who actually helped out every once in a while, instead of making you feel like the rebellion against the empire consists of one person. Other than that, this game is perfect, and far superior to the Naboo Starfighter game for the Playstation2 and X-Box!
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SEWAGE. How anyone can give this title a solid 5stars is beyond me. This title is by far the worst RPG game ever created!!! "Time Stalkers" is everything gone wrong with an RPG, which had the potential of being a great title, if just a little more time and effort were put into the project. Dungeons are randomly picked, (which can be an either good or bad thing dependings on one's preference) can only carry 5 items when entering a dungeon (only level 1 weapons can be carried inside a dungeon since your character is started at level even time they enter a new) , and worst of all if you're defeated in a battle guess what, not only do have to start the entire dungeon from scratch, but you're also started back at level 1 and lose all of strong weapons which you had gathered during your voyage!! What were the creaters thinking?!! Not only that, but the list goes on and on!! Do not buy this title!! I'll make you want to play NES rpg titles!!! Which are better may I add, than this title!!
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Takes me back to my youth. I can't tell you how many quarters I dropped into many of the games on this collection back in the 80's! This is a great collection at a great price. I would suggest getting a 3rd party arcade stick for some of these games, they start around twenty bucks. Oh and the info is incorrect on the product description, some of the games support up to 4 players such as Gauntlet 1 - 4 players, and Rampage 1 - 3 players! And Robotron 2084 can be played using the Directional pad and C stick to make it close to the arcade experience. If you lived in the arcade in the 80s this is a MUST have!
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Gadd Zooks. Luigi wins a mansion in a contest he didn't enter. When he arrives at his new "haunted" home to meet his brother, he finds that Mario is nowhere to be found! The great Professor Gadd is on the scene to help Luigi find his brother. It's up to you to suck up the ghosts with a vacuum called the Polterghost 3000, designed by Professor Gadd. Anyone who thinks that this game is just for children is wrong. I'm 24 years old and I enjoy playing the game in my spare time. It's quite challenging, especially for someone who doesn't play Nintendo often. The controls are set up for even a novice to understand. In short, it's great for people of all skill levels and ages!
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Absolutly fun. At first, I tried renting this game because I was cautious about it, not knowing if it would interest me. I was dead wrong. This game is perfect for any collection, and also recommended for Final Fantasy lovers. While it may have a different battle simulator, it is still VERY strategic, you'll have to dodge those powerful attacks from countless bosses and land cool combos to finish them off. There's also an awesome option to fuse your magics to create more powerful ones (example: fuse one fire with another fire, it'll give you a stronger fire magic attack!) Also, another cool thing about it is the multiplayer mode. While you DO have to have 2 or more gameboy advances to play multiplayer, it is well worth it. Having the chance to defeat big bad guys with your strong buddies gives you a great feeling, if you know what I mean. There's also cool mini games you can play in the meanwhile, if you and your friends are tired of fighting for a while... Yet another wicked thing about this game, you can choose up to 4 different characters to play as, of course they each have specific strenghts and weaknesses. Also, you can choose to be in either 8 famillies, some being blacksmith, farmer, fisherman, etc. Oh, and of course you can do up to 8 characters in one file, so you can do all 8 famillies if you so desire. You can costumise your characters with weaponry, armor, accesories to help you beat up those baddies as well! A very excellent game, some may dislike it, some may not. For me, it's well worth playing!
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OK, not as good as it could be but not bad. I'll keep this short, the game isn't bad. There are only a couple of problems with it. The first problem is lousey AI. I saw a worm sit for maybe 5 turns in a row while sitting right next to one of my worms. Anything short of a stick of dynamite wouldn't have hurt it a bit; it could have used a Dragon punch even, but it just sat there doing nothing. I also did see one glitch, the computer's turn didn't end after it attacked; the attack ended when the timer ran down. The second problem is the ninja ropes. That's one of the biggest things in the PC version and it's almost worthless in the GBA version. They've let the worms jump higher now to compensate, but it's a big loss to have those handled so poorly. All in all, this is a game I'd recomend for the price. If they'd done it right it would be the best GBA I have, but as it stands it's still in the top three. The game is worth it.
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New Genre. It's a real-time adventure the object of the game is nothing. Initially your goal is to pay off your debt to a house you recently purchased, a clever way to coax you into a new gaming environment. Suddenly you find yourself hunting for fossils and donating them to the local musuem. It seems like a simple kids game. Top down view, items menu... But the games genius is its ability to provide refreshingly new play each day, literaly each day. Seasons change as they do in real world time, sun rise's and sets too. Stores close, special events occur. Soon you find yourself wanting running across town to Tom Nooks store before it closes to sell your fruit from a friends town so it doesn't spoil overnight. Yes you can visit your friends town. Even have some of his/hers inhabitants moved to yours. This game provides you with a world in which you choose what to do. You don't have godlike powers, your just an ordinary Joe. You set goals for yourself, like saving up enough money to expand your house again. With any game its crucial to never take the control away from the player. This game tackles that idea with letting the player decide what to control. Lets call it real life without the stress. If only there was something to complain about? Menus interface? Something? Yeah there's some things with the interface I could change/due without but thats not going to change how great this game is.
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Mario Golf: Advance Tour looks and should feel great. This game looks great. I saw a trailer of it and the game acts just like it's GAMECUBE counterpart, with the exception of the RPG Mode, and an even greater game play. Instead of controling one character, you control 2! That's right, in this game, just like Mario Tennis for GBC, you control 2 characters, but only in the overworld, "in-game" or while golfing, you only control your own character. You can hook it up to your GAMECUBE using the "GBA/GC Link Cable". You can transfer your "Custom Couple" to the game, but no word on if the characters "stay saved" or get removed and have to constantly replace the characters in the game EVERY time you turn on the game. (...) I hope this game meets my standards and musical hopes.
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The black sheep of the puzzle games. While most puzzle games are easy to pick up, hard to master, this game just is hard, period. Definitly the most obscure in terms of gameplay, Columns is much harder to master than Tetris. However though, it still may be a hard game, but it's very enjoyable. Don't mark this as a Tertis ripoff. While it's very hard to knock of a game as just a Tetris Clone, from Lumines (NOT a Tetris Clone, bull****), but this game is different. Just because a game has blocks dosen't mean it's a Tertis Clone. I would also like to point out how people can just label these things that. Insead of a whole line, you must match three blocks of the same type in a row up down or diagonally. They get deleted, and that's abhout it. It's much harder because it's harder just to get three in a row, and since you cannot move the lbocks in any shape (you can change the color, but they remain upright). The game takes more time to learn, and it's not quite the killer app Tetris was, but it's fun, stylish (the play area sure looked better than the Tetris field, that's for sure), and suprisingly addicting. It's a game that any puzzle fan should check out. YOu can find this game anywhere these days, but mostly in copies like Bejeweled. If you can find this game, get it, as it will keep you quite entertained especially if you are a puzzle fan. Just buy the game, it will entertain you. Like the black sheep, it dosen't exactly fit in thanks to it's abnoraml style (if you are a newbie, you might understand), but it's a great but overlooked game. Check it out.
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As Good As It Gets. Wowza! This Is One Of The Best Mario Games Of Them All! As Far As The Setting, Music And Overall Strategy Goes, This Game Is More Like Super Mario Bros Then Mario Party. By That I Mean That Sunshine Is A More "Grown Up" Mario Game Then The "Kiddie" Mario Party Games. Oh And Did A Say How Hard It Is???? This Is Way To Hard For Most Kids Under 10. Im 14 And I Have No Idea How To Get To The Next Level Sometimes, Even My 35 Year Old Sister Cant Beat It. And We've Been Playing It For A Few Years Now! Its Simple At First, But It Gets Difficult Fast. But Never Mind That. This Is Still A Great Game Overall. It Even Looks Realistic. Good CGI. Its A "Deep" Game Too. Lots Of Exploring. You Have To Check Every Little Nook And Cranny For Very Cleverly Hidden Things. Very Fun Tho. 4 Stars Easy.
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Got to add this one to your GameCube Collection. Ok, I read all the reviews in Nintendo Power before I bought it and it really got me interested. Then it came on sale with a free memory card and the free players guide. Which really is a must to know what this game is all about and tips on special days you need to be playing on. I can't wait for Halloween! You get lots of new neighbors every few days and picking up shells, fishing and bug catching is lots of fun. Don't forget to shake trees! Send gifts in your letters and you might get a gift in return. I have the basement now and I have all my clothes and umbrella's displayed there (you get alot of clothes!) It is much more fun when you have upgraded your house to put all your stuff in. I had a little bit of a hard time writing letters at first, I got a lot of mean letters back saying they couldn't understand me. So be sure to type normal and not run your words over to the next line. Also, this is the big kicker..... you CAN set the clock! I didn't play all week and when I played on Saturday I started back on past Monday's date and kept changing the clock until I was actually on the same date of Saturday. That part makes it much more fun instead of playing "actual time" every day. You can progress through the game much faster. I did learn my lesson when the power went out on me! I lost all my data since my last save. So I would suggest saving the game every now and then. Plus the mean old Mole dude comes out and gives you a lickin for resetting! If you couldn't change the clock each time, I would be bored with the game, but this feature lets me play a whole week over the weekend. And there is LOTS to do in a week.
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Yes buy it. Worth it. Even by 2011 standards. Even if your not a DBZ fan it is a enjoyable game. My son 13 and i 34 Love it. it is Zelda esc rpg with fighting and task. with Many playable switchable characters. Even by 2011 standards its a great game with a fun look. It looks great on tv thru the Gamecube gameboy player and fun on the go on Ds to Gameboy SP to gba. Me and son are new to DBZ. IT WAS FUNNY to know trunks is the son of ???WHAT??? BULMA IS YOUR MOTHER lol and shhh. this is cell saga with time traveling trunks and gero androids lol. after just after Frieza saga. wich is where me and son began watching. (i heart frieza (as a bad guy lol). Wow it even has some freiza and company in game. You haven't lived till you beat this game DBZ fan or not. Buy
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Play Control was much improved but lack of stage variety and no Kintaro hurts the game. This is actually a pretty nice version of MK2 for a portable console. The play control is responsive and fun. There is none of the slowdown lag of the first MK Gameboy game. Each character is able to do a fatality. The game has a nice variety of characters and is quick and fun to play. The game could have been a great portable fighting game if only the developers would have fixed the following 3 things. The 1st is the lack of the sub boss Kintaro, who is is not in this game. What a bummer battling Kintaro in the arcades and on the SNES is what really makes the game so much fun not Shoa Kahn. The previous Gameboy game MK1 was able to put Goro in the game why didn't they just delay the release and spend some more time to add Kintaro in the game. It could have paid a lot of dividends by boosting sales if they had been able to make it work. The 2nd big issue with the game is the lack of stage variety. There is only 2 stage backgrounds and 1 hidden one Goro's lair. So you end up looking at the same backgrounds over and over making you bored of the game. The previous GB game had 3 backgrounds and you really notice the difference when you play this game. The 3rd and final issue is lack of any endings for the game. Again this goes back to lack of effort on the game developers. They could have at least put in simple text of what happens when each character wins the tournament. MK1 for Gameboy did not do this either. Besides the boring old Congratulations and credits nothing to excite you are give you a reason to keep plying the game through with each character. It really hurts the replay value in the end. Overall it is a nice game to play for about 15 to 20 minutes when you are out and about but easily forgettable. I would rate it 3 1/2 stars if only they put Kintaro in the game I would have been so much happier. The game was 2MB and the Gameboy was able to hold up to 4MB at the time so to me Acclaim kind of shortchanged the product. They could have put in the Sewer stage or Tree Stage that would not take up that much more memory and would have made a huge difference in the game. Gameplay: 7/10 Play Control: 7/10 Story: 5/10 Challenge: 5/10 Replay Value: 5/10
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EA dropped the ball with this one . . . I am very dissappointed with this game. In the past the gamecube fifa franchise from ea seemed to improve with each new version but this one not only lacks improvements but features of previous versions weren't even included. I've played fifa on nintendo since world cup 98 for n64 so I tried to give this game a shot, but after about 20-40 hours of play I've given up. First they dropped the ability to curve the ball. You can curve the ball when doing free kicks provided you are close enough to the goal but otherwise cannot. Free kicks away from the goal provide no way to pass to a specific player and only let you choose a general direction. Next the great passing features of the last two nintendo fifas are also gone. Lob passes are basically uncontrollable, no give-and-go abilities, and very hard (maybe impossible) to do one-timers. It's also nearly impossible to win a header in the midfield let alone for a shot. The couple of times that I've scored off a cross at all the computer has done the work for me, I've just crossed it and the computer actually did the header for me (this is with the EA assistant turned off). Shooting is basically undefined, I have very little to no control as to where my shot goes no matter where I point the control stick. Also the instruction manual mentions individual moves that a player can do to get around the defender by using the c-stick. I've tried to do one of these moves by following the instructions in the manual about 100 times and haven't done a single move yet. Another drawback is the limited number of camera angles for gameplay as well as slow responses in the games menus. In addition to the gameplay limitiations I've noticed various bugs too. In fact just before writing this review the computer actually passed the ball back to the goalie to clear it while the goalie was out-of-bounds. Other bugs include a player on my team glitching and running straight off the field until he hit a wall and the goalie getting the ball stuck to his feet so that I couldn't pass it and could only let the opposing team steal it or run out of bounds to continue the game. Overall I feel that player and ball control has been seriously limited in this version and that much of the in-game action is out of the control of the player. I also think that this game could have spent much for time in development as there noticeable and oft-occurring bugs. EA should focus on gameplay improvements not cosmetic ones like player detail, extra kits, and extra stadiums. Don't buy this game if you like the last two fifa versions for nintendo.
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It works and is a pretty novel thing. This is basically a Genesis On A Chip (GOAC) cartridge that utilizes the Super Nintendo's power to keep it on. The sound on it is pretty cruddy, as expected on GOACs and once in awhile the screen may blip or scroll. But, honestly, if you just want to play Genesis games and don't care for sound much (at least lower your volume, some of the higher-pitched noises can hurt, and some sounds are pretty tinny!), then this works just fine. The Adapter plugs into your SNES (or an FC Twin, which is what I used... I didn't trust this in my SNES, but I can declare it safe now. YMMV.), and comes with its own A/V cable THAT PLUGS INTO THE CARTRIDGE ITSELF! A lot of people think the SNES can use its own cables when they go to purchase this, but that's wrong! You have to plug it into the cartridge -- It has a jack for the supplied A/V cable. Lastly, there are settings on the side that allow for format switching (NTSC, PAL, etc), but I have not had a chance to test those, nor any reason, really. To sum it up, it's good for the novelty and meh for the quality.
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A delightful surprise. So when I bought my used GBA, I needed a game to go with it so I could make sure it absolutely worked, so I decided to purchase Lunar Legend for it. I love anime-style RPGs and this one seemed fairly interesting, so I thought "Hey, why not give it a shot?" At first, I initially found the game to be pretty mediocre; it was just OK, nothing special, with your basic turn-based combat system. I mean, the characters are loveable at first sight, but other than that it just seemed 'meh' but not enough to make me stop playing. Then after the first boss battle, the story REALLY got interested. I started to really get into the game, it was not only becoming more fun, but the story was so engaging; you cared so much for the characters, and when stuff happens, it rattled your emotions. So for the story alone, this game now ranks high in my top 10 favorite games ever! The graphics are fluid and cute, the music was befitting, excellent stoyline. My only real complaint is sometimes the random encounters were a bit tedious, also something about the game felt condensed, I mean it flowed just fine but it felt like it could of been longer or was missing something....this was originally a Sega CD game and according to reviews, the GBA version is smaller, so that explains its condensed feel. However, even with being condensed, I still recommend because it's a really cool game to have part of your GBA collection.
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Finished over a year ago, but I still remember it. It's not often that you come across a game that is so good it still ranks among your favorites over a year after you played it. But Beyond Good and Evil was such a game for me. This game had it all...fun and varying gameplay, good music, great story, and likeable characters. You play as Jade (and as a girl gamer, I have to say it was nice to have a heroine to play as for once), who starts the game as a lowly photographer but ends up having to uncover a vast government conspiracy with the help of some comrades. There is a little bit of every type of gameplay in here -- puzzle solving, stealth, racing, hand-to-hand combat, and even a taste of Pokemon Snap! What really blew me away was the story, which was full of surpises (and stay tuned after the final credits for one more shocker). And you really feel for the characters, I remember there was one tragic cutscene where I almost cried. The music is catchy too. To this day I can still hum the theme to Mamago's Garage (sad, but I'm trying to make a point here) The bottom line is, buy this game!!! You won't be sorry
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got me addicted to mario. i bought this game a few years back and i have to say iv'e gotten really addicted to it. this game made me forget about any other gba title for years just because i didn't need to. ther's over 90 levels to find,great music,and simply fun and addictive gameplay. if you've never played a mario game, get it. if you have,but not this one, still get it. out of all my mario games,about 15 in all, this triumphs over the others.that's pretty good considering most of mario's games are great. you can even pick luigi who has superior jumping and flying abilities. i still like mario better.though you can't truly appreciate this game like i do unless you've gottten into later worlds and really,really looked at this game like i do and see it's unique gameplay and innovative levels.still this game is tons of fun and doen't get you bored
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Just goes to show you. Sequels CAN improve. Amazing. Is the only word I can say. This game is.... amazing. Why? I'm very glad you asked. Story mode. Remember Sonic Adventure's cutscenes... er... weren't exactly very good? SA2's _are_ good. Very good. Tails' voice actor is still a bit wooden, but the others have definitely been taking lessons, especially Amy's actor. The plot in SA2, for the first time since Sonic & Knuckles, goes beyond the traditional "Sonic good. Robotnik bad. Sonic attack Robotnik"-type. Indeed, you can play as the Hero or the Dark side. Bost must be finished before you can unlock the game's true ending. Both stories rock. Basically, it runs that Robotnik, or Eggman (as he has always been called in Japan, and has only recently been called elsewhere) has uncovered the "ultimate life form", a thing called Shadow. While Eggman and Shadow hatch world domination plots, a bat called Rouge, world-famed treasure hunter, takes a shine to the Master Emerald which Knuckles has spent a lifetime guarding. When Rouge, Eggman and Shadow make a deal, Sonic, Tails and Knuckles must get on the case... sounds fairly straightforward so far. However, there are actual plot twists worth having in this game! My jaw dropped just watching cutscenes on several occasions... I won't spoil it, but, just be prepared... Of course, cutscenes are all well and good, but not without gameplay to go with it. SA2 has the walk to go with the talk here. Sonic and Shadow zip around at high-speed, as ever. City Escape in particular could almost be directly lifted from Crazy Taxi, but it soon gets much more serious than that. Try trivialising Final Rush. Tails and Eggman go for a stroll in their death-dealing mechs. My highlight is Eternal Engine where you actually have to use your discretion in what you shoot. Knux and Rouge make you actually use your brain for once as you follow a trail of clues to the Emeralds. Rouge's Mad Space level literally span me out in particular. The only problem, really, in the gameplay is that camera angles can sometimes be a problem. It's not very common unless you start exploring off the beaten track, but it can get annoying sometimes. Sound is perfect all the way through, and while the music isn't always what I'd listen to on the radio, it all fits....
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Simple, Beautiful, Awesome. On design and looks alone, the GameCube may have been one of the greatest consoles ever. Small and yet powerful it was and is. So easy to unplug and carry over to your friends house in one hand! (on a side note, great weapon if need be) Everything about this console is nostalgic and satisfying. Just turning it on is pretty awesome. The graphics were some of the best of the time. Unlike the Xbox and PlayStation 2 at the time, which had more of a gritty look, this baby had more of a smooth feel. And it lasts forever. Mine has never had a problem. Jet Black was always my preference.
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Old School Game with a New School Style. I looked for a while for a game that could somehow mirror the time I spent into my childhood favorites Pokemon Red and Blue. I looked in systems like Xbox 360, PC games, and hand-held games, and it became apparent that the only way I'll ever recreate the magic I had when I was 7 at 17 was with, once again, Pokemon. But by now, I could no longer pick up the old Pokemon Red or Blue and play. I've played the game so many times and abused the Missing No. glitch too much to get anything new, so I took a risk in a newer Pokemon game. I'm still partial to the original 151 Pokemon, but I was drawn into the game just as quickly as I was for the original, and as a bonus, it's been weeks, and I STILL have so much to do in the game, and I have trouble setting it down. The only negative I can think of is losing some sleep due to playing it a bit too much at night.
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An incredible remake of an incredible game. Well, Capcom shows once again that they know what they are doing when it comes to survival-horror games and this one does not disappoint. This game is basically a remake of the original classic Resident Evil game on the PS1, now with beautiful graphics and sound that really make it a must have for horror fans. Although I personally like this and the original about the same, they both need to be played in order to appreciate the series to its fullest. Every single part of this game is brillant and if you've some how managed to avoid the original or this one, then you really need to get them both. This is easily one of my favorite Gamecube games and I'm sure I'll enjoy it for years to come.
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Gladius Is Worth The Time. LucasArts has produced another fine game in Gladius. Its the story of a brother and sister, who are looking for action and adventure. You form and recruit gladiators to your school, and then you power up by winning competitions. The more points you get, the greater your powers become. I've only made it about 1/3 or the way thru, but I love this game. The sound could be a bit better, but the graphics are very detailed. What I love most about this game, is you can either CHOOSE to do tutorials, or you can just skip it. It's not like some games where you have to watch every single cutscene to get to the next fight. You can just skip it if you prefer. You can detail your warrior with different outfits and weapons, and I don't think you'll get too tired of this game. Gameplay is a bit slow, but that's rpg for ya! Something I haven't done yet....yu can morph into a more powerful gladiator, but you have to have mega points to do that. Great gameplay, graphics, and the storyline is solid! This game is a SOLID 4 stars!
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This game must be experienced by every Sega fan old or newcomer looking to taste what a masterpiece this game will forever be. SNES players had R-Type, side scroller, very tough space shooter. This is one of the rare treasures, like Streets of Rage that brought out the best features of the Sega Genesis in every measurable category. SoundTrack - 10/10 Story and Animation - 10/10 Space Shooter Learning Curve - 90 degree angle - but IS/WAS beatable and unlike my experience with most R-Type games, this one kept me and my brother glued to punishment until we finally beat it. If you want a copy of this game with the original case, manual, and mini poster - be prepared to pay WAY more than even for opened acceptable quality item compared to most famous retro titles. That is telling. This game, must be experienced by any Sega fan, be it an adult looking to enjoy the good old days and a taste of childhood to new players alike. Just be warned new players - Games used to be HARD. You don't know HARD unless you walked a mile in this space combat side scroller genre's shoes.
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Nightfire: The Best Bond Game since 007 Goldeneye. I went into this title expecting Nightfire to be Agent Under Fire with new levels. Boy, was I wrong. Nightfire is the game Bond fans have been waiting for. Most people think this game is on the short side. Are you blind? Sure, it only has 12 levels, but with 4 medals to unlock on each level, three difficulty levels, and multiple ways to beat a level, it is a long game. This game is the closest you'll get to playing Goldeneye on Gamecube. The graphics are amazing. Bond moves, talks, and moves like Pierce Brosnan. The environments are gorgeus with combustable objects, and animated objects. Multiplayer is a delightful suprise. Sheer Bond nostalgia is present. I found myself playing as Oddjob, Jaws, May Day and even Nick Nack. There is also A plethorea of modes. I found myself finding the halves of the goldeneye key, and assassinating a random target. 1-10 Graphics:9.5 Sound: 8.5 Playability:10 Logetivity: 9.5 Overall:9.75
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Definitely Worthwhile. Kingdom Hearts: CoM is definitely a game worth playing. It explains the gap between the first two games and clears up a few mysteries that KH fans were wondering about. The graphics are very good for a GBA game. Although the 2D graphics are a little hard to move around in battles,(such as the big fat heartless that you can't even get behind to attack) overall it is fairly good. The cinematic cutscenes are very good. The scenes actually look like original KH graphics, just on a lower quality system. The sound quality is pretty good, though nothing outstanding. The gameplay is what caused me to just give this game a 4 out of 5. I was expecting the classic battle system that I fell in love with in the original games. Instead, it was an entirely new battle system incorporating cards. You could just attack with the same cards over and over...but that doesn't really help. There are times when you must use a combo of three cards, and when you do, the third card disappears for that battle. There is also a limit to how many cards you can have according to your CP (card points). Prime Cards cost less CP but you can only use them once per battle unless you use them in a combo. The cards also have different numbers and attack accordingly. I found the battle system rather frustrating and unreliable at times, but still managed to finish the game. There are times when you must strategize your cards for a while to get in some combo attacks so your enemy doesn't break your cards with a card with a higher number. I also find the 0 card very frustrating. When you're using your best cards in a combo against a boss, they will use a 0 card against you and null your combo. Then your 3rd best card will be gone and you can't even use it again. Besides the battle system, I found that going back to all of the worlds was quite annoying. Since Sora had lost his memory in Castle Oblivion, he doesn't remember ever visiting lands like Olympus Coliseum or Agrabah. Sora visits every single land in the first Kingdom Hearts which might upset people like me who don't want to go back and do everything they just did in the first game. What I did like, was that they showed you what happened with the other members of the Organization before the second game. I really liked seeing scenes with Marluxia, Vexen, Axel, and Larxene because it cleared up some of the storyline. After you complete the game with Sora, you can go back as a new character and see what happened with Lexaeus and Zexion. If you are a die-hard Kingdom Hearts fan, I would suggest playing this. It is definitely worth your time if you have a lot of patience.
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Lots of fun. This is a fun game. My daughter and I each have a character and its great to play together. While you can't play simultaneously, you can still interact via letters and gifts. I suggest getting the strategy guide as it adds additional depth to the game that one might not figure out on their own. You even get to try your hand at Fen Shui! The real time mode is great, but can get frustrating since most of us can't play every day and some events occur at a specfic time in a day. Nevertheless, its got a lot of game time play and different tasks are available at different times of the year. Bug catching in spring, building snowmen (not too easy)in winter and a fishing tournament in Summer. The game involves reading so it won't be good for little kids. Other than that, its lots of fun and can be played for a loooong time.
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Back from the sewers to kick some more turtle a. While the first portable TMNT game was easy as pie, the sequel steers far from it. Like many other console TMNT cover arts, the turtles look more serious and menacing, like in the comics. Once you pop the game in, the game once again takes after the cartoon series. Like the arcade game, The Manhattan Project, and Fall of the Foot Clan, it a sidescroller beat em' up adventure as you make your way to rescue April O'Neal (again...sigh) and put Shredder and Krang back into Dimension X to prevent them taking over the world. Like the TMNT on the NES, you have the opportunity in rescuing a fallen turtle, but instead of randomly finding the captured turtle in a secluded room, you have to defeat a Rex-1 clone in a minute and a half (after completing the level) to save your friend. I have to admit that I never beaten the game due to its extreme difficulty plus the turtle's hit detections are not the best (kinda stiff). Another annoying feature is that there's a annoying pause music (it sounds like an elevator version of the Turtles Theme song, aaarrrrggghhhhhh!!!). Pausing the game is suppose to mean no noise. The stage bosses and mini bosses are all from the cartoon series such as Rocksteady, Bebop, General Tragg, Granitor, Baxter Stockman, Pizza Monster, and two versions of both Shredder and Krang. Unlike the other games, continues are unlimited in Back From The Sewers to make up for the extreme difficulty. Use your ninja dexterity (with your control hands) to good use and look way ahead before you leap. Need to finish this game now.
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NCAA 2003...............IT'S IN THE GAME. NCAA Football 2003 is defenitely in the game! and these following statements show why it is! -Like in other EA Sports games (Madden) the announcer's repetition for saying the same thing over and over again is in this game. But a cool feature is when you create new characters their last name is actually said by the announcers! Of coarse it will not pronounce tough long names like Connaughton. -The names of players are not shown for all the teams and instead show the position abreveation and number like "HB #40". There is an easy way to put the names in for your favorite college team though by going to ROSTERS, doing EDIT and clicking on a players name. All you have to do then is change the players personal traits and Ba Da Bing! your all set. It is much easier if you create a team or you want to edit an already made team by doing this instead of going to the create new player mode (easy access to changing rosters/player info not in MADDEN). -MEMORY was a HUGE hassle for me and this game. To make a team/player and have a season or dynasty you must buy two 251 block memory cards. So including the game which is at a cheap $30 you need to pay $60 more for both memory cards combined (no wonder the game costs so little!). So in total you are paying $90 big ones! My suggestion is you by one memory card with your own money then ask for the game and another memory card for Christmas or something. ANOTHER THING YOU SHOULD KNOW is how to do a Season or Dynasty with a saved team/player. Put in one memory card into slot "A" and create you team/player. Then turn off your cube and put your memory card with your team/player on it into slot "B" and your blank memory card into slot "A". Then turn on your cube and start a season or Dynasty your team/player should be there. -If you keep your team/player saved memory card in slot "A" and put your blank memory card into slot "B" when you try to do a saeson/Dynasty a screen will simply pop up saying not enough memory (Dynasty not in Madden). -Dynasty mode is a cool new feature where you use either a real college or made up one by yourself and play a season with it. When the season is over, depending how well you do, you will be able to draft more players and start a new season with them. -The awesome playbooks relevent to ones used by certain colleges and lots of awesome QB option plays which are my personal favorite (option plays not in Madden). The running game is dominant in this game. -My friend notices when I do a QB option because he cheats by seeing what play I am doing and shifting all his guys over to block me. So now I just press "B" and then "A" which does an audible for a passing play which now totally throws mr friend off guard. -Graphics for NCAA 2003 is better then all other sports games for systems and its easy controls are great for when you invite a friend over who doesn't have the game. He will learn the controls so quickly that he'll be as challenging as any other opponent you have faced in minutes! The General never lies. NCAA FOOTBALL 2003 is the best sports game out there and if you don't believe me then you obviously did not read my review carefully enough. MADDEN 2003 does not even propose a threat to NCAA's AWESOME GAMING!
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Overall Not as Good as the Original. I wanted to love this game, I really did. The N64 original still stands as one of my favorite games for the system so i was looking forward to this update. The biggest flaw with this game is the newly added power shots. Each character has an offensive one that hits the ball in such a way its more dificult to return and a defensive one that you use to hit a ball you would've otherwise missed. Both kinds are accompanied by an animation such as Mario pulling out his hammer to hit the ball or Peach blowing a kiss at the ball to strike it back. These animations are fun the first few times, but they get annoying very quickly. They also distract from the actual tennis and they cause matches to drag on way too long especially the defensive ones. An example of a distraction I constantly encountered is Yoshi's offensive shot. He hits the ball and it is followed by a rainbow trail until the second bounce. The problem is the trail with all its bright colors and sparkly doodads immediatly catches the eye and your distracted. Many of the other character offense shots are the same. Worst of all you cant turn them off in the one player which is majorly frustrating. Thankfully the option is there for multiplayer so these aren't really a problem there. In both modes though character balance is a problem. To put it bluntly Bowser Junior is a cheap bastard. There are a few other characters who just seem better than others all around but he's the worst. The game does look gorgeous however and there is alot to unlock. The multiplayer is still a blast and its definately better then the firsts if you turn those dang power shots off. Unfourtunately the single player despite having more to offer falls way behind the first. Overall if you really like tennis games and all you have is a gamecube then yeah youll want to buy this mainly because there are no other good options on the system. If you can gurantee you're going to have people over to have matches with alot then go ahead and buy this also. Just know that when no one else is around it will probably be gathering dust. Definately rent this one before buying if you intend to play by yourself. Maybe some of you will be better able to handle the "improvements" these power shots supposedly add to the game than I.
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Video Games Reviewer. F-Zero: Maximum Velocity for the GBA is an excellent racing game based on a similar game for the Super Nintendo. F-Zero is a fast paced racing game that pushes the GBA Hardware. F-Zero has a unique 3D feel, but in reality it is only a 2 dimensional game. The game itself features many tracks, drivers, and circuits at your disposal. In addition to all the original tracks, drivers, and circuits, there are many more that can be opened. Hidden tracks, drivers, and circuits are one of the added bonuses for beating different aspects of the game. The game does take a little while to get accustomed to. The game itself has a relatively high difficulty level, and for beginners the driving mechanics may be hard to pick up on. The game features a "blast turn" style of racing. Blast turning consists of tapping the button while going around the corner instead of hitting the break or simply letting off the gas. It is a really cool idea and once it is mastered the games mechanics really shine. Varying difficulty levels makes this game a great game to pick up and play for fun but also hard to master. Battery back up, the availability to open extra features, and unique racing mechanics makes this game a must have game in everyone's GBA library.
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One of the most insane things you can experience on a 16-bit machine. Haunting Starring Polterguy has cult classic written all over it. If not for its solid, unique and innovative gameplay mechanics, then for its comedy/horror aesthetic, that really shines through the character of Polterguy perfectly. As you start the game, you take control of the titular character, Polterguy. You have one simple goal: scare the everliving hell out of the Sardini family. You see, Polterguy has a score to settle with these people, and he plans on doing it in the afterlife. Your goal as the green flat-topped ghoul is to act as a poltergeist. You walk around the Sardini home(s) and possess their every day material possessions. To do this, you simply jump into an object you see (this can be done with nearly everything you see in the game), and then sit back and watch as a spooky animation plays of a ghost, dead body, monster, or other spooky happenings take place as you scare the living daylights out of this greedy Italian family. With approximately 400 different animations and objects you can possess to scare these people, this system of haunting every day objects doesn't tend to get old. The game moves at a relatively brisk pace, regardless of hopping into and out of objects and watching some glorious 16-bit comedy take place over and over. This would be virtually all that happens in the game, if it weren't for the intelligently designed mechanics around it. You're given points for the scares you achieve, and the points are given to you based on quick succession of scares, proximity to the Sardinis when you trigger a jump scare (affectionately called "Fright 'ems" in the game), or activating two Fright 'ems at one time. It's a great system, and the points are more than just window dressing or bragging rights, here. During your time with the Sardinis, Polterguy has an Ecto Tank. This is effectively a life meter that runs on ectoplasm. However, when the tank runs dry, you don't die. Instead, you take a trip to the underworld to earn back your ecto. Since Polterguy isn't in ethereal form in the underworld segments, death is a real threat here. There are no continues and only one life. Die once, and it's game over. This is where the points system comes into place. Every 50,000 points, you'll be awarded with a health refill for the underworld segments, and this is a god-send. It's also very well balanced, considering when you're in the house, you want to keep your ecto up as much as possible to earn points as to not die later on in the game. To earn your ecto back while actually in the homes, you have to scare the Sardinis one by one out of rooms. For each Fright 'em you trigger on a Sardini, you're awarded with ecto. You'll earn more for more Fright 'ems, and even more for scoring larger points by combining Fright 'ems or setting them off in quick succession. I can't stress enough how well balanced a game this really is because of these mechanics. Your main objective in the house levels is to run every member of the Sardini family straight out of the house. You do this by triggering Fright 'ems over and over and raising their individual "fear levels". Once you've spooked these characters enough, and if you're in a room with an exit door, they'll bolt right out of there. To complete the house levels, you have to get every single family member out of the house. You're given a very functional map of these homes to show you the location of each family member, which is a godsend. Otherwise, you would find yourself wandering around aimlessly, wasting that precious ecto you have stocked up considering it depletes with the passage of time. There are a total of 4 house levels in total, and 12 underworld levels. You likely won't visit every underworld level if you know what you're doing, but if you happen to go through all 12 of them, they'll repeat. It's nice that there is a large variety of them, because toward the end of the game, you'll possibly be visiting these places a lot due to losing ecto, either because it depleted since you took too much time to scare the Sardinis, or the family dog was barking at you. The dog will also drain your ecto, so watch out for that little jerk. While in the house levels, you're given a set of 4 or 5 spells to use, but only one of them is really useful; the one that completely replenishes your ecto tank. The other ones are also very cool, in their own right. You have spells that can possess the family members, temporarily turning them into zombies so you can scare other Sardinis even more, and a spell that lays out some dog food to keep that annoying dog off your tail. Graphically, Haunting looks pretty good. It's not the best looking Genesis game, but for an isometric, 3/4 type game, it looks awesome. Levels are designed with great detail so you're never really confused when it comes to the positioning of objects or doors in the levels like most isometric games. The Fright 'em animations steal the show here, and some of these are incredibly gory and bizarre. Dead bodies are aplenty in this game, and Haunting never shies away from blood. This adds to the 16-bit horror aesthetic of the game wonderfully, and all of the animations have their own sound effect and character reactions tied to them. Most look smooth for a 1993 Genesis game, and the sheer vastness of all of the animations is truly impressive. Polterguy himself uses impressive dithering effect to appear transparent, adding to the exposition that no one in the house (except for the family dog) can see him. When no one's around, the dithering fades out and Polterguy appears solid. It's a great effect met with awesome attention to detail, and for these reasons, Haunting is a truly great looking game, despite the different homes, and especially the underworld levels, looking largely the same. The soundtrack here is also top notch. At its best, it evokes shades of Zombies Ate My Neighbors, with schlocky B-movie theremin sounds, and a wonderfully composed classic sci-fi/horror feel. This is a perfect soundtrack for a horror video game of this style. It's campy, it's catchy, it's clear, and EA definitely shows that they knew what they were doing with the Genesis' FM Synth sound chip. It's an awesome sounding game, and even the voice samples come through clear, which most developers seem to get wrong on this console. Haunting also touts a great two-player mode, in which players race each other to the end of the underworld levels, collecting as much ecto as they can to earn the right to play the next level. Having only one player take control of the main levels may seem like a drag, but it's actually not. This game is a blast to play with a friend, considering it really is one of those rare games that's as much fun to watch as it is to play. All in all, Haunting Starring Polterguy is a cult classic for a reason. It's well balanced, it's full of blood and gore, it has genuine moments of humor, the graphics and attention to detail on a 16-bit machine are outstanding, the soundtrack is memorable and fitting, and it's just fun to play. It's a shame this one is as obscure as it is, but I can't recommend it enough. Pick up a copy if you don't mind spending the dough, because you won't be disappointed.
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Revenge of Drancon. Wonder Boy must save his girlfriend from Drancon, who has held her captive. Game Gear is probably the most enjoyable handheld system commonly available, because its full-color graphics are on a decent-sized lighted screen. And the Adventure Island games are among my favorite platform games. This game was originally released to arcades, and on Sega Master System, as Wonder Boy. When released for Game Gear, in the United States, it became known as Revenge of Drancon. But when ported to Nintendo systems by Hudson Soft, it became known as Adventure Island, and the blonde-haired Wonder Boy became the dark-haired Master Higgins. The game is a run-and-jump platformer, in the same class as Sonic the Hedgehog or Super Mario Bros. Guide Wonder Boy through woods, oceans, islands and caves, defeating bosses at the end of each 4-level world. Defeat Drancon, and save the day for Wonder Boy's girlfriend. This is one of the greatest games ported to a hand-held. Definitely a classic.
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a arcade port better then the arcade (Must have) 10/10. Soul Calibur is a perfect launch title that still to this day is amazing on every level Graphics: It's one of the best looking Dreamcast titles and still in 2016 one of the best looking fighting titles in the last 20 years This version also looks better then the arcade version which speaks volumes how well made this title truly is Controls: were streamlined for the Dreamcast controller Super easy to pick up Fun factor: This is one of the best fighting games you get lots of bang for your buck Even non fighting game fans will love this title it's fun and super addictive This is a must have for any Sega Dreamcast collection it's in every Sega fans top 10 of all time 10/10
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This game is as good as punching your self. If you like DragonBall Z the show, and you bought this game, you would know exactly why i think this. EVERY single thing in it is off course to the show. The very first things you fight are wolves, but for some reason, they made it so the wolves can kill you in 2-3 shots when you have to punch them 50 times to kill one. Also, when you fight Radits, piccolo says "lets do this already" he dosen't do one thing to help you. He just sits there watching. Another dumb thing about the game is that you have to do little side missions such as saving a boy in the forest. When Goku is going to fight Napa and Vegeta in the episodes, do you see goku helping people getting a toy boat or saving little boys in the forest. I THOUGHT NOT! The Game is very short and easy too. You can go to a level of 25. There is one challenging thing in the game and you will find that out on your own. This is the worst game ever. DO NOT BY IT!. It will make you hate Dragon Ball Z.
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Turok is the ultimate fps. Turok is a underrated series in some cases. yes it was the first fps to hit the first 3d system and yes it was the first of all known history to feature 3d fire. and yes it is the most bad ass series ever conceived! I loved Dinosaur Hunter and Seeds of Evil and now Evolution begins as we go back to 1886 with our first Turok Tal'Set. A remake or a prologue maybe even a sequel to dinosaur hunter, it explains how and why Turok became Turok in the lost lands! With many levels it is literally the biggest Turok game yet with stunning graphics (for its time) Great frame rate excellent multiplayer and awesome music and death animations! I loved this game to death when I first experienced it and I'm playing it again right now along with Turok 2 and dinosaur hunter and Rage wars. I even named my dog after Turok! Turok was my childhood game on the n64 and game cube. Evolution is advanced and expands what was already expanding! Iguana Acclaim did a excellent job on the series and I cry knowing they live no more. Get Evolution, you won't regret it. Get it play it with friends and play the over 20 chapter game consisting of many many levels and awesome fun.
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Super Mario Sunshine has a few dark clouds. Disney may make a bad Mickey Mouse cartoon, Warner Bros. may drop the ball on Bugs, and Sega certainly punted with Sonic Adventure 2; but Nintendo cuts no corners when it comes to Mario adventurres. Super Mario Sunshine is not just a Mario game--al a Mario Golf, Mario Tennis, Paper Mario, Mario Party--it is a Mario adventure--the first new Mario adventure in seven years. Other games may be made by outside teams and released with minimal fanfare, but Nintendo makes Mario adventures in house and releases them in big ways. As the heir to Super Mario 64, Super Mario Sunshine has a lot to live up to. It almost succeeds. In Super Mario Sunshine, Mario travels around a tropical island challenging sludge monsters and cleaning grafitti with a high-tech pressure washer/jetpack that he wears on his back. The idea of Mario using such an instrument takes some getting used to, but it's well-executed in the game and works. In fact, almost everything in this game is done to perfection. The storyline, Mario on vacation getting blamed for pollution and grafitti while an oily imitator kidnaps Princess Peach, also works. Even FLUDD, the pressure washer/jetpack device, proves fun. To this point, Nintendo must be congratulated. Super Mario Sunshine combines keeps the precision jumping, the exploration, and the collecting elements in tact while adding an entirely new style of gaming. But this is also where Super Mario Sunshine runs into a little trouble. The game is hard. Really hard. We're not talking Super Mario Bros 2 (Doki Doki Panic) "where do I find the hidden door" hard. We're not talking Super Mario Bros. 3 "...! He never flies quite far enough" hard. We're talking hard. Beating this kind of game brings its own badge of honor. But something that does not bring honor is 3D camera problems--and Super Mario Sunshine has significant camera placement problems. The camera is always getting stuck behind walls and cliffs. You can control it manually; but with games this hard, you probably want to concentrate on playing, not photography. Nintendo and everybody else in video games should be strapped to a chair and forced to play the first half of Jak and Daxter. Say what you like about the game's derrivitive format, Naughty Dog's intelligent camera was brilliant. And Super Mario Sunshine--this game has a solid concept and Nintendo has done a great job of polishing the final product. This is not a game for kids or newbies, but it's a very solid game.
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It's getting old. Well, after 4 games you can't expect much more. Maybe some better graphics, and new levels, and possibly new characters. Well they chucked in a hundred or so more mini games into this game to try and make money for Nintento, or so it seemed. I got this christmas of 04 I believe it was, and I stopped playing not too soon after. It's a fair game, but like MP4, it has too many additions for its own good; it ruined the solid N64 style of the mario party franchise. I guess this one is up to you. I'd reccomend rent it for a kid whos having a sleep over, or buy it if he has a lot. Overall not that great of a game, or worth buying for that matter.
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How can anyone not like Rayman. Rayman is awesome. The PC/PS1/Atari/Saturn classic now returns onto a handheld system....again. But this time, everything is how you would remember it in the original (Well, almost everything). Sure, the limitations of the Game Boy Advance brought down a bit of the quality in the game's music, but the tunes are still cool to listen to. Before there was Ly, Lums, Razorbeard, the Rabbids, or even Globox for that matter, there was Rayman, the fairy that created him, and the evil Mr. Dark. This was a platformer that just suddenly improved upon everything people loved about platforming games. It had great gameplay, catchy music (as noted), and amazing graphics that reveal hugely detailed environments. As you start the game, you only start out with the basics: Running and jumping. But that as you progress through, you get newer powers, such as being able to hang on platforms, THROW your FISTS at enemies (Man, that's cool), and >GASP< being able to fly for a short period of time! Sure, later games have these powers as staples to Rayman's character, but back when this was this only game out, you have to work your way to get these....and you would have fun doing it. The problem is that younger gamers may be put off by the game's difficulty. Yeah, it is challenging, but some find it to actually be TOO challenging. Nevertheless, this is a gem that you should buy in case you have a Game Boy Advance lying around.
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A port that seems all wrong. What were they thinking, porting one of the Greatest NES games of all-time Kirby's Adventure to the GBA!!! The music is wrong, the sounds are wrong, The gameplay is wrong, and the difficulty is easier! It coundn't have gotten worse than this. If your gonna make a port atleast leave the game as it was and try to get the name right or it will ruin the game for everyone!!! They shoud have came out with a totally new Kirby game for the GBA and brought this one to the GC in mayby something like a Kirby Collectors addition with games such as: Kirby's Dreamland 1,2,and 3, Kirby's Adventure,Kirby Super Star, Kirb:The crystal Shards, and more!!! Now that is a great idea!
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The best video game system ever released. I own two Dreamcasts along with many of its games and since its release in 1999 this system still holds up against all the other modern video gaming console systems. In video gaming there are many intangibles or feelings you get about playing the system that make it an enjoyable experience. Sega Dreamcast was one of those console gaming systems that set a higher standard for all future video game consoles. It is unfortunate that Sega was "out-marketed" by Sony with its much hyped PS2 because I believe the Dreamcast system would still be a solid contender today if Sega had the financial strength of a mammoth company like Microsoft. Today the Dreamcast console is seen by many as simply one of the most recent casualties in the increasingly competitive video gaming world. I will never forget the first time I saw the impressive 3-D graphical capabilities of the Dreamcast while watching the game Soul Calibur being played. I remember the stunningly life like visuals in the state of the art sports game NFL2k. But one of the most memorable moments I ever had was the first time I played NFL2k1 and later NFL2k2 online using the Dreamcast with its built in 56k modem. I had the Dreamcast keyboard plugged in along with the regular game controller and I remember the excitement and awe that we all expressed while we text chatting back and forth with each other between matches. The game play over the 56k modem was not perfect but overall it was amazingly good. It was the first time that the world experienced any kind of real online console gaming of this type. I knew right then that this online experience eventually would become the future of video gaming. The Dreamcast was so far ahead of its time but it is far from being forgotten. After four years of holding out I just recently purchased an XBox and a new slim PS2. The XBox is a great system with all the accessories built in like a hard drive, ethernet, DVD play capability, Dolby Digital 5.1 support, HDTV wide-screen support, etc. and I highly recommend it. I especially like the Halo 1 & Halo 2 games as well as most of the sports games like NFL2k5. The tiny slim PS2 is also a great little system and has a massive library of newer PS2 and the older PS1 games. I see technologies that were developed for the Dreamcast as having been designed into both of these newer console systems like the XBox's dynamic controller and the new PS2's built in modem and ethernet for online gaming. The Dreamcast will be historically remembered as one of the most significant breakthroughs for console system gaming with its introduction of highly realistic and life like 3-D graphics, its super realistic sound quality, and for being the first console to support the current presentation of live online gameplay. Long live the Dreamcast, its legacy, and its impact on the world of video games!
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The final Mario Party ... hopefully. I hope they don't make any more Mario Partys for they are getting really repetitive. The best games Mario Party had was in the first one, with the fun games Crazy Cutter, Face Lift and Grab Bag. They tried to "reinvent" some of those but they were never the same. This game gets boring real fast and I would only recommend you buy it if you don't have the other Mario Partys, if you absolutely adore the Mario Partys or if you are a HUGE Mario fan. Otherwise, just put in the first Mario Party for N64 because it truly is the best out of them all.
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Great Game, What Did We Expect. I've played this game for hours (demos, rentals, friend's houses, etc..) and I must say that it is addicting. From collecting shines to hovering above the rest of the world, it's hard to find a glitch in Nintendo's latest installment of Mario. Here what I thought of Super Mario Sunshine for the Nintendo Gamecube: 1. The graphics: Beatutiful!!! Perhaps the best to be shown on Gamecube yet, SMS looks awsome! From the shimmering water to the sandy beaches, this game really packs in the feeling of a vacation in the bahamas. Mario looks as good as ever, everything is sharp and convincing. The civilians and people looks about as good as it can get, and the water; my goodness it's incredible! And with the whole point of it being really dark (and shadowy) toward the beggining of the game with no shines to 100 later on, it really goes from dark, cloudy, and gray to sunny, warm, and humid. The graphics bring this game alive, and deliver what past Mario games couldn't: real worlds! 2. The gameplay: wonderful! It's just fun! It really is like Mario 64 in dozens of ways. As with 64, you collect as many stars as u can to beat the game. Only this time they look like mini suns, and are called "Shines." To get shines u must complete various tasks, whether it be cleaning up grafity to defeating a boss. You'll need every skill in the book to collect these shines. To go with that a ton of patience. This game just goes on and on, and every minute that goes by just keeps getting funner! By far the funnest of the series, Mario brings that innocent sense of fun that has been missed recently with games like HALO, GTA3, Max Payne, and other shooters. Mario is back and bettter than ever, now armed with a super-fun hose type thing (don't know what it is) and all of Mario's old moves (super slam, jump, slide, glide, etc...) 3. The overall depth and reaplay value: tons! I'm not sure how many shines there are, at least a hundred. And each shine (whether buying it or winning it) feels like a major accomplshment. Fun to just fool around after beating (which could take weeks, even months) this game does not disapoint. It's long, fast, fun, and easy to control. I could play this for hours, and feel tempted to buy a Gamecube just for Mario. Overall, I'd just like to say how much fun this is, and how good the graphics are. The new hose thing is a blast, whether it be shooting or hovering, it's safe to say this ladies and gentlemen: Mario is back, fun, and new. A bit of new spice to the old winning formula, Super Mario Sunshine is worth your fifty bucks, and will go down (i think) as one of the classic Nintendo games of all time. Why Nintendo will never die, Mario. Hope this helped, thx!
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One of the best GBA games. Think of Diablo but in the universe of Lord of the Ring. If you've played the Two Towers GBA game then you'll know what to expect. The gameplay consist of guiding your character through locations from the movies and the books while killing orcs, goblins or other creatures and picking up the loot they drop like weapons, gems, armor and others. It's really addictive to try to find better items and raise you character level. One of the best movie based game and one to have if you liked the movies or the books. An excellent time killer and you can save anywhere so it's a no brainer.
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Great case. I bought this cause my old black gameboy color case ripped on the inside where all the cartridges are stored and the sponge part is showing. Checked here for a new case that looked the same but no luck. There was only a huge black one, I decided that wanted something smaller I found this case for $15. It was one of the only small cheapest cases I could find along with a Pokmon Sliver one. I don't care if Pikachu on there I just needed a new case and besides Im a fan of Pokmon. What a deal! when I got it was in fair shape the case was clean. Only thing was that the cardboard part was bent a little. It fits my teal Gameboy Color that I got on my 5th birthday along with my old case. Another small problem was getting the gameboy to fit in the vinyl pocket, it took me a little stretching to get it to finally fit. Im so glad I bought this case.
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Loved it for two years until one of the light bulbs burnt out . I've used this for almost two years now and one of the light bulbs just broke. It's annoying that I don't think I can replace the light bulb but for a product that's only 6 dollars in the first place, it's not really that big of a deal. I'm actually buying another, because it's so great and I can't play without it. It was always so hard to see the screen and without proper light, you're basically flying blind. But the combination of the magnification and the bright light make it so that you can truly play anywhere. I've sat in dark airports and played for hours. To the people that are annoyed with the batteries, I've probably only replaced them 2 or 3 times in the whole time I've had it. It takes about as long to run your gameboy batteries out as these if not longer. I've been raving about this thing for two years now and the only thing thats lessened my enthusiasm and my star is that damn one little lightbulb.
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YOU CAN USE STREET FIGTHE APHA R GUY AND CODY. YES!! You can use the EXACT Street Figther Apha Guy and Cody!!! After beating about 50 enermies, you unlock the secret and can use the Street Figther Apha Guy and Cody (by pressing left/right in character select)!! Looked exactly like it!! Made the game easier because they are stronger! Besides, the dialogue is way funny!! Apha Guy was talking to bosses like, "What am I doing here?? This is 1986?!" AS IF he went back to the past!! SOOOO Cool!! You gotta try it!! Just this two new character were worth my money!! Made this already great game even better!!! Damn!! WAY NICE~~~~~~~!!! GO~! GET~! IT~!
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Great re-creations of the arcade originals. Great re-creations of the arcade originals... with couple of caveats. As a hard core gamer from the 80s and a collector of the full sized original arcade games (none of which are on this cart) I have to give this a near perfect score. I will outline each of the games on the cart with brif commentary: Frogger: A true classic. My only real complaint with this game is that it doesn't have the original music theere are subtle nuances of the original but it's just too different to be authentic. Gameplay is hindered IMO because of the verticle scrolling screen which some people may a better alternative to the micro-screen option of Gyruss (more on that later). Scramble: I used to play this game at a grocery store across the street from my house back in the day. I was never very good at it but this is a faithfull reproduction of the original. All sounds and gameplay are exact. Again this is a screen scolling game just like Frogger but gameplay is not affected at all. Yie are Kung Foo: I hate this game. It is a true reproduction but the game does nothing for me. Your milage may vary. Gyruss: This also was one of my favorite games from back in the day. This game is perfect for me even if it is a little small. But even my 31 year old eyes work well enough to rack up some respectable scores (even for a full sized machine. Initially I was a little put out by the tiny size of the game field but I eventually got used to it this one of my favorite GBA games. The sounds and look of this game is an exact replica of the arcade original. The 4 direction joy pad was a little difficult to get used to but it's just fine now that I've gotten used to it. My only real complaint is that when a high score is reached you can put in your initials but they are not saved from one session to the next. Time Pilot- This game was also a favorite back in the day but unfortunately I find it completely unplayable with the GBA joy pad. Rus'n Attack- This is the "newest" game in the pack. I'm not crazy about this game but it's growing on me. Again a perfect port from the arcade original. Rush'n Attack is a primitive side scolling platform game in which you "kill the commies" popular in the platform scroller of the 80's. Overview: Great product for a great price. Just a couple of annoyances for an old school gamer but overall veryy solid and great to play some of the classics on the go.
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My boy is hooked on it. I played the game several times and had to finally give up on it. My boy, however has been playing it for the last week non-stop. I'll hear him in his room screaming at the screen but he keeps at it. When I tell him that he should put it away and try another game he has, he just looks at me and says, "But i like it." It may be aggravating to those of us with years of gaming experience, but the younger set seems to like it. I did enjoy it the first two levels, then my patience wore thin. Oh, by the way, the ratings are based on how my son feels. I'd probably give it a two star all way around.
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Beyond Good and Evil is beyond words. Where do I begin? Everything from the OUTSTANDING graphics including Jade herself (she is the most realistic looking human in a video game that I have ever seen. She also shows emotion perfectly), to the humorous dialog between her and Peyj, and the wonderful soundtrack that goes along with this game, everything about it is perfect. The ONLY flaw (and it's a minor one) is that the characters give everything away. It's impossible to figure out anything on your own. Then again - who cares? Do what they say and enjoy the ride! The only other flaw is - if I hear Double HH say "Carlson and Peter" one more time, I am going to scream. I am someone that likes to play alien/space games and I am so glad to FINALLY see one for the Gamecube. There was Perfect Dark for the N64, but I couldn't beat the last boss. It was frustrating. I have played this one 4 times and I am ready to play it again. Bravo to the creator of Rayman! You have another hit on your hands! I can't wait for the sequel!
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Great Game With a Few Annoyances. Let me start off by saying that ever since I got my hands on Sonic Adventure 2 Battle (Great Game), I have loved Shadow. Everything about him, his attitude, his boots, everything. So when I heard that an entire game was coming out that starred my favorite Sonic character, I was ecstatic. When I finally got it, I played for hours. I was having a blast, being able to go different places depending on what I did in the levels, choosing good and evil, etc. I felt like I was playing the perfection of video games. However, looking back, there are a few things that are annoying. The first thing that I do not like is the swearing. When I first heard that this game had language, I didn't believe it. My innocent little mind thought that no Sonic game would have bad language. When I realized it was there after all, I did not understand it at all. Why in the world would somebody think it was a good idea to make Sonic and friends say cuss words? This does not belong in a Sonic game, even if it does star his darker counterpart. However, the language is mild and infrequent, so it is not a major issue for parents, but rather a questionable act by developers. Lots of reviews have touched on the use of weapons and vehicles. I have a mixed opinion on this. The guns are a nice touch, but sometimes are not as useful as they should be. When a classic homing attack sometimes works better than a bullet, it seems like the gun system should have been beter thought out. But there are a lot of different weapons to choose from, and it is very fun to switch weapons to see how much chaos you can cause with other guns. Now we come to another annoyance, although very minor. If there is a game with guns, shouldn't there be reload animations? This does not by all means interfere with the gameplay, but almost seems like it was forgotton. I have never seen a pistol hold 200 bullets in one clip before, except in this game. But now on to the good stuff. There are tons of levels, each with at least two different missions. This leaves a lot of replay value, as you can go back and do other missions that you skipped before. There are also many different endings (12, I think) to try to get. There are also over 300 different ways to complete the game, which lets the game feel very open ended. The game has a multiplayer, but at best, it is mediocre. It is basically a two player shootout with three different types of shadows to choose from. This sounded cool, but with only three types of character and three stages, the fun wears off pretty fast. Overall, this game was very enjoyable for me. I still pop it in and run through it to try to beat in a different way. With the going price for a used copy at about ten dollars, I say definitley pick it up.
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Very good. But not as great as it should be. Like my title says, I really think this game is very good. I've actually been playing it pretty straight since the weekend. It IS a combo of SimPark and the others, but with the 'cool' factor of finding, grafting and hatching dino eggs, then placing them in pens for your visitors to see. Very cool idea for GBA. Downside? The manual is garbage. Konami has never really been known for great manuals, but come on guys. For a sim, you could have at least thrown in a little more info. Overall, I'd say if you like sims like this, or even if your interested in the idea, the game is worth it. The replay value alone is worth it. Especially if you have friends that have the game. Swapping DNA is a pretty cool idea.
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Yu Suzukies Masterpiece. Shenmue for the Sega Dreamcast may possibly be the greatest video game experience I've ever had in my gaming days(including Shenmue II for xbox). Shenmue is about a young man out for revenge to find his fathers murderer but theres WAY more too it, I won't spoil anything other then this game is flat out beautiful and should be played by gamers that won't wyn about the slow paced action.. Like the title above, this is Yu Suzukies Masterpiece, the man worked EXTREAMLY hard on this amazing game(Shenmue is also known as one of the most expensive video games ever created). Sadly Yu Suzukies hard worked game never made any good sales because of the PS2's launch, I like many others got it at the time it was first released, This game is just pure brilliance. The visuals are some of the best seen in games...This may be the longest game review I've ever done so lets get to it.. Visuals This is one of the if not THEEEE best looking DC game ever made, everything is so detailed and the character models are great. The building, the Atmoshpere, thank you so much Suzukie. Gameplay ok this is probably the reason this game is the most hated/loved game ever created. IT'S EXTREAMLY SLOW PACED, and may turn off some casual gamers but if you can hold on long enough the action will start to come up. The game play is simple and easy to get use to very quickly. The game plays like a mystery novel, ask people question and clues about something and when you find some clues you go ask other people that may know BUT THIS GAME PULLS IT OFF SO WELL IT'S NOT EVEN FUNNY! This game(plus Shenmue II) has THE best fighting engine ever!!! It's taken straight out of the virtura Fighter games. And the Free Battle sequences are extreamly rare yet very fun in the game. Did I mention you can do almost everything in this game? Well not everything but alot of things like getting a job, gambling and alot of the other things that can be done in real life... Sound/music When I say this games music is beautiful IT IS, Ten times better then MGS 1. Especially the main theme which you'll notice alot, it's amazing if theres one thing Yu Suzki did well(other then everything els) it's the music in this game, pure brilliance Controlls I'm really lazy to get into this but there pretty good Lemmi just some it up right now The Good -Superb Visuals -Great Controls -Superb sound -Amazing Inviorments -Loads of things to do -AWESOME FIGHTING ENGINE -One of the most expensive games ever made -A beautiful story about vengence but with alot to it The bad -action gamers will be turned off by how slow paced this game go's -For some long, for some a SHORT game, took me about 13 hours my first time but that's because I just did all the story parts and not the side quests -The sales for this and Shenmue II did so bad that we probably won't see a Shenmue III anytime soon -For anyone looking for a good challenge for this and Shenmue II, look elswere, it's pretty simple an pretty straight forward.. -If you're looking for a unique game try GET THIS GAME, and get it quick because this as well as many other Dreamcast titles are very hard to find these days(and are already out of print and you'll be lucky if you find it used!) Other then that Shenmue is an instant classic with everything on the spot, Yu Suzukie created something more then a game....This game is not just good because it feels like you're acctually in that world and living Ryu'S life.....This is good because Yu Suzukie braught us something that just feels so real, and like as if there really is a world like that....acctually there is, JAPAN, duuhh, but still no other game has hit me or motivated to the point were I HAVE TO PLAY THIS GAME more then shenmue....This game is hands down...One of the greatest video game experiences you'll ever have...... When it all comes down to this, I give Shenmue for the sega Dreamcast a 5 out of 5 stars... Brilliant....Just...Brilliant
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Amazing. Back light makes such a huge difference, as does battery. I got mine about 6 or 7 months ago, play it heavily and always with backlight on, and have never even seen the power indicator go down bellow the green light. Small size is not a problem, and realistically neither is the lack of headphones. I find the shoulder buttons very comfortable and easy to hit. The backlite makes games much better. I love THPS and was so excited when it came out on GBA only a little disapointed because it was hard to see in the darker levels. Once I got the GBASP I plopped in THPS and was amazed. Also, the screen cover makes such a huge difference. I had to replace my screen on the GBA and then worried about it getting dents, cracks, and scratches ever since.
video-games_retro-gaming-microconsoles