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FF, Chrono, Earthbound, Dragon Warrior, Golden Sun. Graphics: Look, at THPS3 for GBA, look at Mario Kart SC for GBA. They're nothing to Golden Sun. FLAWLESS. I can't think of words. (6 Stars) Sound: Also perfect. The quality through the GBA speakers did suck, but that's the system's fault, but put on headphones, and if feels like you're in a surround sound thearter, or even a concert! The soundtrack matched the mood PERFECTLY, and everytihng was EXTREMELY well done. (5 Stars) Gameplay: The controls were duh, easy, it's an RPG. The battle system wasn't really unique, but the djjin dept it interesting. Plus, outside of battle, you can swap the 28 djjin around your 4-party members to create new classes, with different stats and Spells. (5 Stars) Replay Value: Um, it's an RPG, you're not buying it for Replay Value. (2 Stars) Storyline: HUGE and Interesting storyline, that just keeps getting better! (6 Stars) Overall: BUY THIS GAME, if you have already, buy Advanced Wars! Oh, one last note, there was one tiny annoyance: The in-between scenes were boring, just people talking, not getting anywhere, i.e: "OH NO! THE BOULDERS GONNA' CRASH AND WE'LL ALL DIE! LETS GO GET HELP!" "YEAH, WE SHOULD GET HELP RIGHT AWAY!" "O.K, NO MORE TALKING LETS GO!" One Hour Later..... "COME ON! NOT A MOMENT TO LOSE! LET'S GO!" CRASH! Get my point?
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Underrated classic. With the Mega Man games achieving high status on the NES, Capcom decided to take advantage of the hand held department and released the very first portable Mega Man game in 1991. Before we go into the GOOD and BAD of this game, let me tell you that this game was the very first Mega Man game I ever completed. So in that respect, this game helped me get into the Mega Man franchise, even though I had played the first two prior to this game (again, this one I beat before them.). Read on or die: THE GOOD The graphics and animation transfer well from the NES counterpart and we get to fight four bosses from the first game. After you defeat them, you fight four from Mega Man 2 (this cycle continues and ends at Mega Man IV.). The music was also good, some of them new including the Wily stages. It's also interesting to see a change on the bosses; examples: Cut Man's nastier and Elec Man is tamer, Fire Man's weapon is good against Quick Man, and so forth. And may I also state that the game is reasonably difficult... not "kick you in the [...] and make you love it" difficult like the first Mega Man for NES, but certainly not an easy venture. Capcom also created an extra boss specifically for this game: Enker. He's one of my FAVORITE robotmasters ever created. His weapon may seem useless, but... well, you'll figure it out. One last thing: YOU'LL LOVE THE ENDING. THE BAD There are two things I didn't like about the game. I wish it had more plot involved, and that isn't too much of a gripe, but Mega Man 2 (NES) basically had the same type and had more storyline involved (Dr. Wily wants to exact revenge upon Mega Man, hence the game's subtitle). Secondly, the game is actually not that hard, but it's made even more difficult because of the game boy's tiny screen, which makes him have a lower lifebar and smaller surroundings. OVERALL Aside from a couple bads, this is an enjoyable Mega Man adventure. I grew up with this game, so that might be why I like it so much. Nevertheless, nostalgia aside, it's certainly not a bad game. Mega Man fans, give this one a shot. In any event, hopefully this can be a good introduction into this phenomenal and legendary video game series as it was for me.
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Great game. Lots of fun. In this game, you get to play through the original Star Wars trilogy. The twist is that all the characters, enemies and level elements are Legos. At first I was skeptical of a Lego game, but having Legos in the game adds a lot of fun and variety. The developers obviously put a lot of work into this game. There's a huge amount to do and see. The replay value is excellent. You can unlock playable characters, then return to levels you've already completed and find lots of new things and secret areas. The multiplayer is cooperative and is very well done. There's also a lot of humor. I highly recommend this game.
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Two Top-notch titles in one Cart. For thirty bucks, you get two of the very best games out on the gba, and in the entier Castlevania series. While Aria of Sorrow is a much more polished game, Harmony of Dissonance has a "Spell Fusion" system which I found to be much more fun, when compared to the Soul collecting found in the former. Both games offer tons of hours of gameplay, so you won't be taking the game out of your gba anytime soon. My only MINOR gripe is the varying difficulty levels found throughout BOTH games. Sometimes you'll fly through sections, others times you won't make it down a corridor without losing a good chunk of life. Same goes with the bosses. As a fan of the series, this is expected, but if you're new, be ready! This is only minor because, frankly, you'll be coming back for more! Pick this up now to add to your GBA or DS library.
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Like having a portable version of SNES or Genesis. At first I thought the system was horrible because the screen was too dark but when I found a good lighting device for it called Mad Catz I discovered it looks a lot better. The way you have to use the Mad Catz light is have the power off until you got the batteries in and the bottom put back if you want the brightest light. Im not as good at portable games as I am with regular systems like Game Cube but having Sonic Advance,Super Mario Deluxe and Pac Man Collection by my side a lot is very satisfying. So I recommend you get a light and learn how to use it if you really want to enjoy the GBA.
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Not even one star. This game is the MOST aggravating, & biggest waste of time game I ever had the misfortune to play!! I understand fully that is intentional to make games complex; but the makers of this game DELIBERATELY piss you off!!! EVER floor/level looks ENTIRELY the SAME!! It's IMPOSSIBLE to know where you are going! I would LOVE to talk with the people who made this insanity of an rpg!! The end result is a NIGHTMARE!! Like I said, this is the BIGGEST waste of time & money! The people who made this evidently didn't have kids in mind as this is WAAAAY too hard for kids! I'd sure like to give the creators am earful with this!!!
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BEST GAME OUT FOR GAMECUBE. First of all, I think the graphics and details are awesome. After I got past the first stage, I was amazed by how detailed it was. You actually see rain drop and splash on your gun. I think the controls are easy to understand. I don't understand why people say the controls are hard. I also think the music is great. Whats annoying is that after the first stage, you lose all the cool abilities that you had. There is auto lock for people who have a problem with aiming. There are new weapons and abilities (such as missile combos) from the original metroids. Overall, This game is awesome and a must have game if you get gamecube. You can buy gamecube just for this game. it is that good. Trust me, you should get it.
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Chris' review (sorry for spelling. pokemon ruby changed my life,all the cool people where playing it so i bought it...it changed the way i look at pokemon forever...3 starter pokemon to chose from (treeko,mudkip, and torchic,i like torchic)at least 200 pokemon inclooding poochyena ,linoone ,seedot ,abra ,gyarados ,aggron ,machamp ,fl-ygon ,solrock ,absol ,golduck ,metagross ,groundon........the list goes on and on.this game is worth every single penny.i have all 8 badges and i beat the eleat 4 it took me about 75 hours and im still not done you can compleat your pokedex,go to the battle tower,and train your pokemon for ever also you can cacth more ledgnary pokemon than just groundon like latias ,latios ,jirachi and deoxys.so i would recemend this game.
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Gamecube controllers are my favorite gamecube controllers. I bought this controller for my Wii to play gamecube games, as well as games like Brawl and Guilty Gear that use the gamecube controller optionally. It's a good white color, which matches the Wii. It has a very long cord, which I believe is longer than the original gamecube controllers. The construction seems sturdy enough, and none of the buttons are spongy or stiff. Overall, a good controller. You get what you pay for. It's only 4 stars though, because I received a product from the Japanese Nintendo store. The packaging and instructions are all in Japanese. Not that you need instructions (insert end into Wii, play), but it's nice to have the support numbers, safety information, troubleshooting, etc... in a language I can understand in case anything goes wrong.
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Pac-Man is up for another round. Pac-Man World showed that while people are now looking out for games with guns, explosions, and those other kind of things, there can still be a good game that doesn't need any of that. The sequel has shown the same thing. PMW2 plays a bit like the first game, but with several improvements. For instance, there's a fair difficulty now, and the camera angles are like how it usually would be in an average 3D game. The gameplay is really fun. You have what you had in the first PMW: Rev Roll in a Sonic-like way, Butt Bouncing, and hey, look! Now there's a mid-air flip kick! Pretty useful at times. Like the first game, the gameplay is about eating fruits, dots, and unlocking special mazes. Sometimes, the gameplay can vary when it comes to a certain level where it has to. Like in Blade Mountain, you have to skate through caves and jump up ramps (Like how it's shown on the boxart). In the water levels (except one), it's an on-rails shooter in which you shoot the enemies trying to attack. The mazes hidden in the game are as fun as the original Pac-Man arcade games. Although some are slight redesigns of old Ms. Pac-Man and Pac-Man mazes, new ones are also in the mix. You can also collect Namco tokens (which are also hidden) to be able to unlock the actual arcade games. If you go to Sue's Arcade in the Pac-Village, you can play the arcade games anytime you want after unlocking them. The games are: Pac-Man, Ms. Pac-Man, Pac-Mania, and Pac-Attack (The only console re-release not counting Virtual Console). You can also play the unlocked mazes there, too. The sound effects are just classic and action-y. The music is also really cool to listen to. B-Doing Woods has a really lively tune to it, and the water stages have a pretty dramatic theme in each. The graphics aren't exactly the best the Gamecube has to offer, but they still look really good and the arcade games are replicated on-screen pixel by pixel. Overall, if you enjoyed the first Pac-Man World, you would NEED to play this one. Better yet, if you haven't played the first one, this is a great place to start, considering how it's released on multiple systems other than Sony's line of Playstation consoles.
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Relive the terror. Fans of Resident Evil rejoice! We now have a new edition to the Dreamcast line up. Resident Evil 2 for DC is cleaner and sharper than it was on Playstation, and the perks on the VMU are nice. Sure, it isn't likely that in a police station there will be elaborate statues which hold secret keys and golden plates which act as activators. Just roll your eyes occasionally, and make note of all it does have going for it. The tone is disturbing, almost too disturbing. Perfectly keyed music, dog howling, the traditional zombies, some with a bit of a kick to 'em. An evolving and involving storyline. Finally, a worthwhile sequel, and they just keep getting better and better. Players must keep in mind tho that it's no Code Veronica. The graphics weren't engineered for DC, but for Playstation, and even tho it's been reformatted, this game did originate in 1998. Sure, you may have played it on Playstation, but it's been a couple of years. Enjoy the enhancement of Dreamcast play and reimmerse yourself in the world of survival horror. And for those of you visiting Racoon City for the first time.... good luck! ((imagine evil, wicked laughter here))
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I still have this game from when I was a kid. This was my FAVORITE game on my old Sega Genesis. It's total hours of strategic fun whether with the AI or multiplayer. Sometimes I like to mess with the AI player and keep defending a mini base with like 50 tanks and missiles. However, there's one pet peeve I've had with this game and that's when the AI begins doing more damage to you and your troops than you can do. How the hell do my heavy tanks take 2 shots to kill 1 soldier (one beefy soldier) while the AI's tank does it in 1 shot, and the damage done to my jet is also increased, especially by enemy missiles. Always found that unfair but I manage to still win.
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Decent for a Fighter. I have to admire two things. One is the dedication to the characters which look great and are fun to play with, though a tad unbalanced. The other thing is the story mode which was a really cool, if flawed, idea. I'll be first to admit it's not the greatest game play in the world, but it's a fighting game; usually you just beat up all of the other characters in sequence. Here you also fight minions like you would in a normal action title, though there are only a few enemy models and the fights generally just take place in the normal vs fighting arenas. Sometimes the attempt to be two different kinds of game can cause some frustration, for example with camera angles, but as fighting games go, it's one of the best attempts at single player play. They tried something new and it mostly works. It would score a lot better except for a few problems. One, you basically have to have a memory card installed and beat the game in a certain sequence to get all the characters unlocked on the first try. That's pretty lame, especially if the memory card dies and you have to start over. Another odd thing, mine always saves twice instead of the one time after each match. That seems like a waste of read/writes to flash memory, but probably won't burn the thing out. The biggest problem is that the fighting, while decent, is flawed. Characters with a projectile nearly always dominate. Also the way the "mutant power" bar and "Rage" are handled struck me as just a bit annoying/odd. They're sort of bonus bars that let you use mutant attacks or get bonuses for getting angry. All in all, it's a kind of sloppy fighter and a not stellar story mode, but if you can find it cheap, it's still a lot of fun. I'd recommend it despite its faults.
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I HAVE played it. A reviewer said "it's not even out yet". Maybe not in America, but I just got back from Singapore (my home country) and played the game there in the beginning of January. It is out, and it is a great game. The graphics are really good even on the small screen, and though having only two regular buttons is limited, it can be overlooked. Come on, this is an affordable portable system! Tekken is a must have if you like this style of game (Tekken series, Virtua Fighter series, etc). The only reason I didn't buy it is that I spent all my money on Golden Sun, Tony Hawk 2, and Street Fighter before I saw it!
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Just the facts. The game fifa 2002 is a great strategy game/ soccer game that I would like everyone to rent. The game has high Quality graphics, Great multi player with up to 4 people. This game also has diffrent unique teams from all over the world. This game is awesome because with over 100 teams to choose from the game play never ends. There are also three difficultys to chose from, and you can customise your own team and players. One thing that might not be so pleasent is that if you don't make custome teams and players the game takes up 12 blocks of memory. If you do customise it takes 29 blocks of memory. I consider this game a strategy game because if you don't have a game plan this game might be pretty hard even on ameture. The game will probaly take 1 week before you score one goal. You have to control your aim and accuracy of each kick in about 1 second, so it is pretty hard to get use to the kicking and passing. The gameplay is good yet teven though there are tons of tournaments and seasons to play it's just the same thing over and over so don't expect to want to play this game for 5 hours strate. The game can get frustrating so I wouldn't buy it, but at the new low price maybe you should.
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Same game, Different name, Who's to blame? Retro. Don't get me wrong, I love this game. So why do I give it a bad overall score? You'll see. After completing this game (And the first) twice, I think I know what I'm talking about. On the + side: Prime Graphics From the enviroments to the details, IT LOOKS AS FANTASTIC AS THE FIRST! Prime Gameplay As fun as the first! They got rid of the Chozo Ghosts, too! Prime Controls They didn't change, so they're as good as the first! On the - side: Unprime Sound The effects are still great, and the music still isn't! Unprime Multiplayer This wins the PGOTY award! (Pointless Gimmick Of The Year) It seems to pass through your mind as if affected by a jedi mind trick. Unprime Similarness If you've played Prime 1, you've aleady played this game! All the new features feel more like gimmicks, And the ammo system makes it frustrating. Overall, this game is fun, but too similar to the original. Retro, how come you took no risks in your sequel?
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A Great game, huh. (Ha ha Higsby. I have played and beaten all three Battle Networks. They were great with an awsome, easy to pick up battle system, chips, a great story and full customization of MegaMan. Transmission is different though. Fans of the original sidescrollin' MegaMan will be able to relate to the left to right get-to-the-end-of-the-screen kind of thing. While Battle Network fans will lap up the story, characters etc. To be a true fan of this game you must love sidescrolling and RPg's. I LOVE battle network because it has all the great aspects of an RPG. Transmission is just strange. I miss controlling Lan and have to read sub-titles from Japanise dialog. Overall I liked this game and if it is hard then big whoop. Thats the point of a video game dummy.
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Son absolutely loves this game. My 10 yr old had been pretty much playing with his PSP for the last year, and had relegated the GBA to storage. Word of this game, and trying a hand at it at summer camp, made him dig out the GBA and order this game. He has played it for probably 15 hours , and is nearly done with all the levels (I think 2 to go). He has had lots of help from friends, and that has helped get him over the frustrating (several) parts he can't figure out on his own. Overall, a bit less aggrevation than some of the PSP games he's tried (most of which are geared to older teens+). Highly recommend, based on what I've seen and heard from him (and no, he didn't get sapphire or ruby). ADDED NOTE: DO NOT allow your young child to try any of the "cheats" downloaded online!!! My son tried one that I believe was maliciously placed on a website by someone (which asked the user to turn the game off in the middle of a save) and which DELETED his entire game save, which was almost the entire completed game except the last level. He was so crushed, he quite playing it and refuses to play it again, because he had almost finished the game. I called several Gamestops, and even Nintendo Cust Svc (open late 7 days a week) and spoke with a game specialist who said this is a common problem, and there is NO cure...use cheats at your own risk. All of the half-dozen Gamestop employees I spoke to had this happen to them when they were a bit "younger", and said they wouldn't do it again. Lesson learned !
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Game Boy, in Technicolor. Having the rare opportunity of trying it out, the Game Boy Color is a considerable leap from its predecessor. Besides the main feature of processing 32,000 colors with specially designed games, the GBC is backwards compatible with classic monochrome Game Boy titles, though you can play with different palettes by tinkering with the face buttons when the title screen appears. Also, though the system's slimmed-down design is pretty convenient for pocket games, it's a bit too narrow for big hands. It offers no shortage in battery power, and the AC outlet at the bottom provides extended play with the right adapter. The biggest oddity on the handheld (for me) is that you raise the volume by turning the switch down instead of up. As for the GBC's less-than-stellar resolution, after discovering the Japanese-exclusive Game Boy Light, there's no excuse for having to find a proper light source. This system is recommended for players over 7.
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Durable and used a LOT. Gameboys are super durable and have gone through hours upon hours of play time. They've lived through a lot of drops to hard floors and other bang ups. We've had one that was damaged beyond repair when stepped on by an adult, but otherwise our kids have never ruined one. In all these years, only one has just plain quit. So between that one, the stepped on one and the three we now have, we've never had to buy another. One was even "used" when we bought it and despite how badly it looks on the outside, it's still going strong. That same one has also been washed in the washing machine and live. Not that you would want this to be washed, I would suggest letting it dry out for a few days before turning it on, should it ever drown like ours.
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My favorite out of the series. After having closed the case of the laboratory in the mansion in Resi 1, zombies and monsters inhabit Raccon City. Chris, Jill(the characters of RE1) and the STARS-members have disappeared. Chris`s sister Claire, enters the town on her motorbike, she stops at a coffee-shop, and is attacked by a zombie, Leon(the other main-character) enters and kills the zombie. Leon & Claire get into a policecar and drive to the police-station. Not everything is running smoothly though, the police-car is destroyed by a huge-truck, and Leon & Claire have to go to the policestation on foot!! The game starts here and is one of the most enjoyable of all time. RE2 was one of the most anticipated releases of its time. The graphics are better, the sound is better, the story is better, the acting is better, the weapons are more powerful etc. A true classic that everybody must own.
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One of the few games that embodies on every level why Sega was the only worthy competitor to Nintendo for decades. Soundtrack 10/10 Difficulty: I was an 80s kid, this is challenging if you don't keep your guard up to this day. Nearly impossible to beat single player. NEARLY. Replay Value: 10/10 Greatest Hit? One of the best games I've ever played. Fond childhood memories playing two player with my brother. The 2nd streets of Rage is more popular, but this is the title that paved the way for the push that became #2. For that reason, I love it moreso. Tip: I have tons of tips, but if want the best chance to beat this game in single player - the strongest character is Adam. He's slow, but once you're good enough to know every type of badguy's attack patterns, you can make it to the final boss easiest with Adam's power at a cost of speed.
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Multiple monitors 60+ hours of computer use a week. First. I got these from best buy. Not Amazon. I work on 3 monitors for 7+ hours 5 days a week. I also game and use my computer at home from anywhere from 1-3 hours a day after work and 2-5 on my days off. I went 2 years at my job. Besides the idiots I deal with all day I'd get these weird headaches. And my eyes would get dry or strained (I thought it was due to me not getting enough sleep as this has happened before because of that) I've always seen these glasses and one day at best buy decided why not buy some. At first they feel really weird I could like see me eyeball reflection IN THE LENSE, it tripped me out and gradually started using them from 1-2 hours a day at work to see if I noticed any difference and due to my eyes havng to adjust to it. Now I can't work without these glasses (or flux, check it out if you don't wanna drop $ on these glasses it's a good alternative) I can easily wear these glasses all day at work and at home on my PC. And I even wear them when I (or my friends) have lights on in the room. I absolutely HATE having bright lights on. They annoy me and give me headaches. These glasses help. Just like ANY set of glasses when you wear them for an extended amount of time when you remove them your eyes need to adjust back to normal light.
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One of the few awesome American-made games. Most American-made games that are released for a console system are low budget, uninspired trash. Midway has been responsible for quite a few horrible games in the past, but this is not the case with Gauntlet Legends. For those unfamiliar with Gauntlet, it's a multiplayer romp through dungeons and caves with a medievil theme. The gameplay is rather simple, as you only really have a few attacks for each character. This makes extended one player sessions kind of tedious and boring, but it's the multiplayer mode which brings out the real fun in this game. In addition to containing everything from the arcade version, Midway has added a few new levels from the arcade update, Gauntlet: Dark Legacy. You even have more characters to choose from, which is always a welcome feature. The music is nicely composed, and fits the mood of the game well. The only obvious flaw with Gauntlet Legends is the choppy frame rate when the action gets intense. There's also some noticable frame rate problems during the cinemas. Even though there's a couple of rough spots, Gauntlet Legends is absolutely one of the best action/role-playing games to come out in a long time.
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My Childhood. This was one of the greatest games that I have ever played its insane that I even see one bad review on here because honestly all those people who did give it a bad review seem like trolls or at least most of them. I played this when I think I was seven, but now I'm 18 and my copy broke. I actually was playing this with a few friends when it suddenly broke and I spared no time in buying a working one. The box, manual, and disc came in a very great condition I almost could swear that there was not a single scratch on that thing. It has arrived and while I'm typing this review I continue to play it against CPU and friends. Those who say this games is easy put the freaking difficulty higher than one star I swear I had it on nine and the cpus are insanely fast at collecting power ups. I hope when I have a family of my own this is one game my children will play.
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A worthy sequel to Virtua Tennis. If you loved "Virtua Tennis", picking up "Tennis 2K2" is a no-brainer. This sequel is simply more of what made "Virtua Tennis" a surprise hit. If you have not played the original and are not a tennis enthusiast, consider buying the original.... Reasons why this game does not deserve five stars: 1) The most popular players (Pete Sampras, Andre Agassi, Martina Hingis, Anna Kournikova) are still not here and most likely will be appearing in a rival tennis game for PS2 in the future. 2) If you played the original "Virtua Tennis", you already know this game -- you will not be getting a substantially different game here. Reasons why this game deserves better than three stars: 1) Women are here! A not-too-shabby list of women players includes the Williams sisters, Lindsay Davenport, and Monica Seles. 2) Sega still sports the best blend of realism and approachability in a tennis game. Tennis enthusiasts and casual gamers will all enjoy this game. 3) The new create-a-player mode adds a unique RPG element to the game. And if your favorite player is not among the included 16, you can create him or her from scratch. 4) Minor improvements over the original game can be seen throughout this sequel. For example, the graphics are noticeably cleaner (with nice touches such as scuff marks on the court surfaces) and game control now includes slicing.
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Really fun game, possibly better on other systems. For reference: I'm playing on the Nintendo DS Lite, not the Gameboy Advance/SP. Pros: -Challenging (I actually have died more than a few times on various levels, I'm not the best at platformers haha!) -Art style is consistent with the show (major plus, I adore the art style of the show possibly more than the jokes within it!) -Actual changing game play (For reference, the games I play the most are Pokemon, Kingdom Hearts, and Animal Crossing. These are, while fun, don't really change up game play unless you take it upon yourself to change it up. In -this- game, you get the chance to not only change through the Eds depending on what's needed, you also get others moves by using the the left shoulder button.) Neutral: -Unforgiving, to say the least (Most of the times I died were due to the dog enemy, which takes a lot of your health. It can be hard to get the health back. However, this also makes it more fun and challenging!) Cons: -Low replay-ability (I think the other versions allow you access a BTS feature once you get all the Jawbreakers. The GBA version, AFAIK, doesn't have this due to the lack of voice acting. There really is no reason to play it again once you finish up.) -Short (I love to take my time with games, I normally clock in ~60 hours with Pokemon before I even complete the main story, I play Kingdom Hearts for HOURS at a time just grinding and visiting the worlds, and Animal Crossing was made for long game play. This game is, at the max, worth playing for around 6-8 hours, depending on the game type you have.) Overall rating: 4.5/5 stars
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Buy it now. Well, I baught this game 2 days after it came out because I loved the first game for Gameboy Advance. If your thinking about buying this game, BUY IT! Best game i've ever played. Forget the graphics, its hours and hours of fun. I have the old one and ever since I got Twisted, i kept playing it on and off. If your affraid about the amount of spinning, its not so bad. Only a couple games u have to spin your gameboy all around, but over all it has great gameplay. Also, the games are not just spinning your GBA, it consists of spin, spin+A, and just A games. I enjoy the fact that there are more "games" in Twisted ("Games meaning things like paper airplane (not in twisted)). There are even random things such as pianos that you can play, and figures you can move, and records you can listen to, and stuff like that. Not just the spin and the games, theres also a rumble in it. Tons and Tons of fun. Stop debating and get it! Definitely deserves a 5 star.
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Best Game Ever. My sister (10yr) and I (14yr) absolutely adore this game, we have been playing since I was about 4. Since then, I have kept the same profile, and am nearly 95% complete! That aside, this game is amazing because it utilizes things from past episodes, such as bubble buddy, and puts them in the game. Not only that, but you can also play as Spongebob, Sandy, and Patrick! This game is very lengthy, (100 'gold spatulas'[main objective in the game is to collect all 100] to collect). There are also different worlds in bikini bottom to explore, even (sand mountain my favorite, personally). Overall, I'd say that this game is fantastic, don't hesitate to get it!!!
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I Got Ripped Off. I got this gadget dingydoo for 5 bucks at Blockbuster and thought it would be a good deal. I figured out why this game was only 5 dollars. I didn't get a complete set of the Donkey Kong thing. I got 6 cards but 2 were just dang repeats. So, I can't play that. The cards can't be scanned easily and often take about 10 tries to make it actually work. The Pokemon cards you scan through only gives you info you already have on the card and the Animal Crossing cards are useless if you don't have a Gamecube. Manhole stinks because it is no fun. And yes it does work on the GBA SP, some people say it doesn't, but I guess they just don't have an SP or used it on their Gamecube without one of those link cables. So, you either can't play something, can't play something fun, or look at information that you can get by looking at the stupid card. But, with a price of $5.00, (at Blockbuster) I have no choice to give this stupid piece of junk a worthless 2.
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OK Wireless Gamecube Controller, Pass for Super Smash Bros. Brawl. UPDATE: Do not buy for the Wii. I'd change this to a 1 star rating if I could. After 2 days, the c-stick stopped responding to smash attacks in Super Smash Bros. Brawl. I had to return it. --------------------- If you're not too picky about Gamecube controllers, then the iGLOW will be just fine if you're looking to play GameCube or Virtual Console games (that use a GC controller) on your Wii. It has a good feel to it, with good build quality and an interesting paint job. Syncing is easy enough, pressing a small button on the top of the receiver, then pressing a "Connect" button on control. There is also a turbo button which you can activate by pressing the turbo button and your button of choice simultaneously. This way, you can turbo the "A" or "B" button without affecting the "X" or "Y" buttons. However, it goes downhill from there. Super Smash Bros. Brawl plays "OK" using this controller, but the lag and insensitivity of the buttons and stick put you immediately at a disadvantage against a wired Gamecube controller, and especially against the super sensitive Wii Classic Controller. The iGLOW itself is heavier than a wired Gamecube controller. Its A-B-X-Y button matrix is a bit closer together than a standard Gamecube controller, but I didn't have a hard time with that. (If anything, the throw distance between the "B" button and the C-stick is shortened.) Those looking for rumble will be disappointed since that feature is not included in this controller. Those who don't care will not miss it. Upon flipping the on/off toggle on the back, the iGLOW lights up a blue color via LEDs inside the controller. One particular LED near the D-pad points straight at you and is rather irritating. I haven't had the controller long enough to comment on battery life but I doubt the LEDS help in that department. Definitely get a set of rechargable AAA batteries (even though the manual says not to use rechargables.) But hey, that's why the called it iGLOW, right? Overall, the controller is usable. I'll keep it since I need a wireless Gamecube controller, but for Super Smash Bros. Brawl, I'd rather use a standard GC controller or a Wii Classic Controller.
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You Shall See Al Play This. Ya kno, Eowyn the fair people is the best in this game because i beat the game with her even though she looks stupid. Use a heater shield and dwarf maiden knife. When you pick up sumpthin valuble like a orc head, orc drum, or a red-lettered item SELL IT, FOOL! "gems are the currency in Middle Earth (not really)" says the manual. buy it if you like good games for GBadvance. don't get krap like justice league. how do you kill Shelob and Ring Wraith King and Saruman? i don't kno! that's where i got stuck, so i say i beat the game,say, what a good-graphiced game!! buy it fool. It says the page i made is pirates of the caribbean even thoh i didn't click that, so buy Prts f th Crbbn. Buy "Pippin in Armor" action figure while yor out. it's 5 bucks at Wal*Mart! Love Ya! -Al
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Finally!! A decent light. Finally, they came out with a light that can be used without blocking or reflecting. Just pure illumination!! The new Flood Light angles out of the viewing area. The illumination cast on the playing area is also out of the viewing area, so no bulb reflection. Fantastic! I've read complaints about the added weight of the Flood Light, but it's not really that much. The light uses 3 AA batteries, and it seems to last for a bit more playing time than the other light systems. When not in use, the Flood Light folds down and serves a dual-purpose -- screen protector. In addition, the back of your GBA is no longer blocked by the bulky chasis of a light frame. The Flood Light just snaps into the mounting latches on the back edge of your GBA. The only disadvantage that I can find about this light -- the battery cover has a securing screw. While this might seem like a good idea to keep the batteries in place, it can cause a significant problem when travelling, since the airports no longer allow you to bring small toolkits through security. So, be sure to change your batteries before heading to the airport. A very small deficit in my opinion that's easily remedied with a little foresight.
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EPICNESS. This game is awesome!!!! ALOT of improvements were made that the one for the Nintendo 64 didn't have. Like the original,you fight as Nintendo's best characters. You fight or smash and be the best player ever!!!! There was a story to this game but it's been awhile since I played the game. The graphics are alot better the the N64 had. New characters have been added. And you can unlock New characters after fighting. I know one of them is jigglepuf. Super smash bros melee was the best selling gamecube game ever. This game was also the third best selling fighting game of all time. It makes sense since this game or series is awesome. The game is so addictive. It's so hard to stop playing. Something about this game is just amazing. It's so much fun. This game will give you hours of fun. The controls aren't that hard. At least not for me. Playing it after awhile makes it easier. If you loved the N64 version of this game then get this one. It's so much fun. All the other ones are great,but this one,besides the 3DS version,is the best one. Really play it. Even if the graphics are a little bad,it's still EPIC. It's the best selling gamecube game for a reason!!!!
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a re-release of a classic. Final Fantasy IV was originally released here in the US, in an extremely edited form, as Final Fantasy 2. then later it was re-released onto the psx along with chrono trigger as Final Fantasy Chronicles. the PSX version had "new" features such as the restoration of most of the features cut out in our final fantasy 2. But enough of the past, let's get to this edition: this latest iteration features many new features that were not in any of the previous editions. for starters, they have increased the quality of the music and visuals. on top of that, they have added the ability to choose from several different characters to fight through the final dungeon, and to go along with them, new weapons and armor have been added. To top it all off, once the game is completed a new dungeon will be unlocked with 50 levels of randomized dungeons that will be tailored to your characters levels. all in all, my opinion is that if you already own any of the past models,it is worth picking this up and giving it a playthrough just to see some of the new features. if you have never played any of the others, and you like old school RPGs, definately pick this one up.
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a very fresh new zelda game. I felt that this game was really good, it had traditional zelda puzzlers but also new moves and equipments to use. It had sharp graphics, nice music, and engrossing sidequests. One complaint I have about the game is one of the sidequests seemingly has no answer, like getting the third house. This bothered me a bit but otherwise the rest of the game was really fun. As an aside, I'd like to say one has the right to express any opinion and "offend" this game in anyway, but multi-posting=childish way of getting one's own opinion noticed! Good thing it was so robotic and noticable.
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Fun but too easy. I thouroughly enjoyed the first 10 hours of the game. The game is very reminiscent of the Final fantasy Series. The skills are interesting and so are the characters. The story is original and involving, it draws you in. The only gripes I have about this game is that it was too easy and some of the dungeons are so "mazey" that they are annoying. I don't like spending 2 hours in a dungeon becuase a map is needed to properly navigate it. My short term memory is not that good. The battles posed no challenge for me, none. Not even one boss battle, therefore, I never finished the game because I was dissapointed. If you don't mind an easy game, then pick this up. If you want a game that challenges you in the battles then stay away from this one.
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A Forgotten Toy. Toy Commander was a little game released by Sega a few months after the Dreamcast was unleashed. It received good reviews, but not that many people bought it. Well, anyone who has a Dreamcast owes it to themselves to buy this game. Toy Commander is one of the most original titles I have ever played. The Good: The premise and gameplay is very original. You are the Toy Commander (Andy, a young boy), who has lost control over many of his childhood toys. In a series of 50+ missions, you must fight for the alliance of your toys and regain your title as Toy Commander. The missions are very imaginative and use the environements (bathtubs, hallways, parent's rooms, bath rooms) very cleverly. My favorite is where you make an assault on a "harbor" (a bathtub) in your plane. Simple, but clear and sharp graphics Music goes well with the mood of the game Many different vehicles to choose from The game is very humorous and utilizes the "Toy" concept very well The weapons are very cool (even if there are only 4) The Bad: Some wonky controls and camera angles can lead to some cheap deaths A few of the missions are impossible to complete in the given time limit The bosses are way too easy Toy Commander is one of the rare games that is both original and fun. The gameplay is so varied and clever that Toy Commander never gets stale. There is even a multiplayer mode- which is also gobs of fun. If the game's controls were a bit tighter, TC would be perfect. Still, Toy Commander is one of the finest games on the Dreamcast. And to Sega: Please make a sequel sometime soon!
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not bad, could be even better. This game is not bad. you beat LEFT, RIGHT, BOTH, CLAP according to the music notes that scroll across the screen. however, for some songs, the beat of the song doesn't match that of the appearing note, even for the simple level. on the difficult level, the notes come out just too fast and you can't even match that to the tempo, not to mention you have to match the LEFT/RIGHT/BOTH/CLAP. can you do 5 or 6 LEFT/RIGHT/BOTH/CLAP within 2, 3 seconds without mistake? to me, maybe that's possible if the notes is memorized... but is this a game about memorization? also, this game could improve by setting a mode that a "star" comes out instead of the LEFT/RIGHT/BOTH/CLAP, and with the star you can do LEFT/RIGHT/BOTH/CLAP and it still count as a "match". that way, it can be simpler and it can work like the taiko drum master on ps2.
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Advance" into this great game. If you've played any of the Breath of Fire series, then you're familiar with the excellent musical score, the intriguing plot, and the interesting characters. If you haven't, you should give it a try--it's one of the higher ranking RPG series out there. Although Breath of Fire isn't as great as some of the later games in the series, this is the game that started it all...and it was originally released for the SNES! I think it's great to be playing old SNES games anywhere. And GBA doesn't distort the graphics at all; in fact, the LCD display has wonderful resolution, perhaps better than that of the SNES on a color television. The only downside is the difficulty to properly light the screen without glare, yet this is not a Breath of Fire problem, it's a GBA problem. I must highly recommend this excellent game to all; if you're an RPG fan, or a BOF fan, then you MUST get this game! It's also a great "starter" RPG, as it's not too difficult, but still can be challenging. The puzzles can sometimes require a bit of thought, but the interface is fairly easy to use. So Advance into this awesome game soon!
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Good Alternative, Small and Light. I got this while it was on sale, and its a great little controller. The weight threw me off at first. It is very light. But it seems durable so far. If I am going places where I know I am going to have to wait around I take it with me to play games on my phone, so it travels in my purse a lot. My fiancee how ever has much larger hands than me and finds it uncomfortable to use for anything more then 10minutes or so. So keep in mind it really is a SMALL controller. Don't know if I would pay 40$ for it. But it is a good alternative to the expensive wireless controllers out there. The built in phone clip is a big yes! Also, it fits my S6 Edge + with a normal spigen case on it, with a bit of room to spare.
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Very easy to use for "infinite" codes and such. Normally, I don't use "cheating devices" in order to beat a game, but there are some Game Boy titles that I have struggled to beat. Most notably, "Double Dragon 3: The Arcade Game". However, the codes are very easy to input and are immediately accessible if you want infinite lives, infinite time, super moon jump, or other moves. If you want a complete list of the Game Boy codes available, you need to go to the Game Genie website. But it is NOT guaranteed that every Game Boy title that was released will have codes. (And please note, the Game Boy Game Genie WILL NOT work for Game Boy Color games -- you need the GameShark for that!)
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Mic under used. The idea for the mic is cool, but I think its under used in this game. I like Quiz Show game called Speak Up, but thats about all. There are only 5 mic mini-games, which I thought there should have been more. (NOTE: most of the mic features and games can be played using the controller, but thats just not fun at all.) As for the Game, its the best GCN Mario Party. I love every single mini-game, even the 3 for Bowser. As for the unlockables, this is a nice feature that makes the game have good replay value. So if you ask yourself "Should I buy or should I rent?", If you don't care about the microphone parts of the game, then rent it. If you want to experience all the glory of the mic, then just spend the $50.
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Be warned, it's got 2-D graphics. I probably should have known this before buying the game, but I didn't and it was a HUGE disappointment. I was never a fan of video games until my little brother got the Nintendo 64 and I discovered the 3-d graphics. From that moment on I've been a huge fan of the Zelda games among others. But to my horror, this game is 2D and the graphics are less than spectacular. I have not actually played the game and I will give it a shot, but if you are like me, think twice before buying this game. Also, I don't own a gameboy, much less two, so I don't know if I'll get to play the multiplayer game. I knew this before buying the game, of course, but I still think that having to buy a game boy per player is a rip off. My guess would be that if the people at Nintendo had wanted to let the first player use the regular gamecube controler, they could have set it up that way. It's like the Tingle Tuner in The Wind Waker. Just another clever marketing gimmick.
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All Negative Reviews Were Written By Sub-Par Players. I was quite unnerved by the negative reviews on this game. Nonetheless, my love for Double Dragon prevailed and I acquired it. I found all the negative reviews to be criminally false. There are some similarities to the old arcade game as well as the first and second NES releases. Anyone looking for a direct copy will be disappointed. I thought that would be a deterrent, but it is not so. The attack scheme has been expanded and improved upon. There are more ways than ever to deliver pain in this Double Dragon. The game sprawls 8 missions of increasing difficulty. The play control is not as impossible as I read before. Its not impossibly hard to win the game either. I didn't beat it on the first try, but why would I want to? After winning the game on hard, it offers an expert level. After beating that it offers codes for extra credits. Cool eh? Overall, I would recommend this game to anyone. Its great, engaging, and worth repeated plays.
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One of the best Hack n slashers for the Dreamcast. Sword of the Berserk continues the adventure of Gutts. Before I say anything I like to note that this is based on one of my favorite animes BERSERK. This game may not make much of sence unless you read the manga or watch the Anime. The story is in this is one of the best and it is also one of the best storylines in the berserk series. What's great about Sword of the Berserk is characters such as Zodd and Puck are in it which make this game really really cool. The ending credits is a little suprising too. If you loved the Anime then You'll love the game The graphics in Sword of the Berserk are just Amazing. Everything is detailed and well made. I especially love the way they made Gutts look. And his Dragon Slayer looks better then ever. The level desighn is great as all the walls and trees ect are all greatly detailed. It's one of the best looking Dreamcast game out there. The gameplay is pretty good for about 20 mintues then it gets old but it never looses it's touch. It is pretty frustrating later in the game but you will get the hang of it. The boss battles are laughably easy unless you battle Zodd in hard mode which is a pain in the ass then that is a different story. The sound in this game is one reason I gave it a star. The sound and music is superb. Very great and ranks up with the anime soundtrack. I especially love the Forces mix song for this game. The story in Sword of the Berserk is one of the best like I said before. You will love it especially if you love Berserk such as myself. It's just great. Now I have another complaint about this game. It's a bit too short. You could beat the game less then 3 hours if you skip the cutscenes and everything. In other words.. Pros Gameplay Graphics Music Control Cons Way to short get's frustrating Gameplay gets kina boring later on Boss battles are too easy except for Zodd And That Is why I rank one of my Favorite Anime/manga into a video a game, a 3.5 out 5 Still it's a great game ruined by easy bosses lengh and other things. By the way for anyone who has an imported PS2 there is a New Berserk game for PS2 which is 10 times better then Sword of the berserk Which alot of you fans should check out. Lates
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A Real Time Treat. The game had exactly what I was looking for, non-linearity mixed with a engaging real time combat engine based on a customizable power system. In LK 2, you collect cards and build battle decks to move through interesting (and varied!) levels. Each of the cards you use gains experience which allows them to be copied and upgraded. Each card also has an attribute associated with it: Fire, Water, Earth, Wood, Neutral, and Mechanical. The elements each have an element that it is strong against and one that it is weak against. The Neutral and Mechanical attributes are non-aligned. This means you can customize your deck before each level to take advantage of the enemies you will face. Your saved game can hold 8 different decks. Deck management, and moving through the menu system in general is painless. Save and load times are short. There are 226 different cards available in the game. Game length should take about 30 hours if you are enjoying yourself. What makes this game for me is the non-linearity aspect. You will revisit previous levels as you aquire new, more powerful cards, in order to open roads to new areas. While there is a basic plotline that you progress along, you are free to take your time and play around on other levels before getting around to advancing the plot. There have been some negative reviews out there, but I have no idea what they are talking about. I am loving this game, it was money well spent.
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A massive effort turned a bit shallow. Chances are you've played any of the VS. series titles, including Xmen vs. Streetfighter, Marvel vs. Streetfighter, etc. Well Capcom decided one day to mash in every single fighter from those games (literally) add a bunch to the mix, and make it a 3 on 3 affair. All in all, there are a whopping 56 characters, probably the biggest roster in fighting game history. With all these characters you can't really go wrong with the purchase. But compared to other fighters made by Capcom and the now vanished SNK, this game falters in nearly every other aspect. This game is no different from the other vs. series...except now you've got 3 characters at your disposal. You still launch your opponents into air and air raving/comboing their brains out by mashing on the 4 buttons provided (They removed the mediums)and you still bring in your buddies for a group beatdown. This isn't very deep gameplay, no matter how flashy it is, folks. The graphics are basically sprite pulls from other games. We're still seeing the originals Ryu, Ken, Chun-Li, and a heap of others as they appeared in Street Fighter Alpha in 1996(!!) Due to capcom using low res, the characters are pixelated, even the new characters. Guilty Gear X this is not. Backgrounds however are very beautiful, with very vibrant colors and much animation to boot. Capcom's sound team must be bored as heck because they've kept the same sound effects ever since the Alpha series came out. And the music is just plain bad. A bad journey into jazz instrumentation is all it is. Gamers should turn to King of Fighters, Street Fighter Alpha, Street Fighter 3, or Capcom vs. SNK first before picking this title up.
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a fun wrestling game for your Sega Genesis. This is like the Super NES version, but worse. Here's why: - The number one reason: the Genesis controller. The way the buttons are laid out on the controller makes it difficult to perform certain moves because, for some of the regular moves, you have to press TWO buttons at once. Performing a move on the Super NES controller is MUCH easier because each button on the controller is used to deliver a different wrestling move, and so you NEVER have to hit two buttons at once to perform a regular move on the Super NES version. I'm talking about regular moves here, not SUPER moves or anything like that. The Super NES controller is simply a better choice when it comes to playing WWF Raw. - When two people are in a grappling hold, you can't dropkick them on the Genesis version. So, for example, if your partner is in a grappling hold and fighting really hard to break free (or deliver a move) you cannot help them because the Genesis version won't let you dropkick the wrestler giving your partner all that trouble. You have to wait for the hold to be released and THEN dropkick them. Furthermore, you can also dropkick your OWN partner in the Super NES version if you want a nice laugh. I think doing so will drain their energy, though. - The sound of the audience is one bland, nonstop roaring sound. In the Super NES version the audience cheers, stomp their feet, and even scream every time you or your opponent delivers a high-risk move. Not to mention you're always hearing bullhorns and whistle sounds while the match is taking place, making for a more realistic experience. None of that is in the Genesis version and it's a shame. - Thanks to the Genesis limitations, the music is quite bad. All the themes are muffled-sounding. - You know how after you smack your opponent with a chair you can move away from the area where the smashed chair is laying, return to that area and a NEW chair will be there for you to use? Well, in this version the returning chair is always the same color. In the Super NES version, a returning chair can be blue, green, or maroon-colored. - There's a certain hilarious sound effect that appears in the Super NES version when you throw your opponent into the right side of the ring where the bell is located (outside of the ring). That sound isn't in the Genesis version. - When you win a Royal Rumble, instead of playing the wrestler's theme they *always* play this strange theme that I've never heard ANYWHERE in the WWF (WWE). I have no idea where this theme came from and it's disappointing that you have to hear the same theme every time you win the Rumble match. - In the Super NES version you can perform the 1-2-3 Kid's SUPER move with Luna Vachon. Also, in the Super NES version Bret Hart can perform his SUPER move on the bottom two turnbuckles. Not so on the Genesis version. - When your opponent is running into you, and you press the button to flip them up high in the air, in the Super NES version they actually smack the side of the ropes and fall awkwardly. In the Genesis version the wrestler just falls straight down and pretends like the ropes aren't even there. - The firework display after you win a tournament is all the same silver-y color. In the Super NES version you can see green, blue, and pink fireworks. - This one doesn't mean much, but in the Genesis version only one or two wrestlers perform their SUPER moves on you. Like Lex Luger for example. He keeps doing the same arm-twirling thing over and over and it gets annoying after a while. In the Super NES version Bam Bam Bigelow, Yoko Zuna, the Undertaker, and Owen Hart frequently do their SUPER moves on you, and those SUPER moves are more interesting than the one Lex Luger frequently does in the Genesis version. Now, the Genesis does have a few things that are better than the Super NES version of WWF Raw such as: - The speed of the wrestlers overall is a bit faster on the Genesis version. This means just walking around inside or outside of the ring is faster. However, to be fair, there's a way you can make the wrestlers walk around at the same speed on the Super NES version thanks to a code (and no, I don't mean a Game Genie code either). - In the Genesis version, when you throw your opponent into the top turnbuckles, you can actually punch, kick and dropkick them if you wish. When you throw your opponent into the top turnbuckles in the Super NES version, you can't do those three things. Of course in the Super NES version you can STILL walk around punching, kicking or dropkicking your opponent- just not during the moment when your opponent is thrown into the turnbuckle. - After winning a tournament a picture of the wrestler is shown in the background of the fireworks display. No picture is shown on the Super NES version. - When you are selecting your wrestler, you can just hold down on the left or right button and the screen will keep switching to another wrestler. In the Super NES version you have to keep hitting the left or right button. The Genesis version is still a really good version to own.
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Stupid "Studios", Has No "Universal" Appeal. For the, hyperactive jackass, family member comes this overly obvious advertisement for "Universal Studios". The game seems to be made by the politcally correct manufacturing department at both Nintendo and "Universal", and it sucks, big time! The game's lesson is to teach young visitors of the park to put trash in its place and keep the park clean. Whats next "Universal"? A game that teaches park visitors when they sprinkle when they tinkle, to please neat and wipe the seat?! Or how about a game where players must wash there hands before returning to work! As a young tourist, the player must hookup with Woody Woodpecker and after listening to his idiotic directions, must go thru the park, picking up trash to gain points, then trying to get into all the main attractions (mini-games) before the park closes. First off, since when is picking up trash fun?!? And on vacation no less!! The other people, that walk thru the park, are useless, giving no clues or hints at all. The mini-games suck... every... single... one of them. I have never seen a decent game released from any "Universal" film, that includes "Back to the Future", "Jaws", "E.T.", and "The Mummy". The graphics are in the Japanimation style - I thought I was going to vomit dayglow colors after an hour of gameplay (the colors are so distracting, my eyes hurt after awhile). This game is pure crap & totally assinine. If Universal" is proud of this game, then they should really be ashamed of themselves. An absolute waste of one's time.
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One of the Many Reasons the Dreamcast Stays Connected to My Television. Not only is Mars Matrix one of the best vertical scrolling STGs on the Dreamcast, it's one of the best on any system. As someone who likes a healthy challenge, even I struggled to make it through this game until I practiced and got used to the game's systems and how it's supposed to be played. IMO, Mars Matrix surpasses both Gigawing and Gigawing 2, the two other STGs Takumi created for the Dreamcast. It's a more polished game with better gameplay systems. As for how this game holds up, I think it does incredibly well. Of course it's a vertical scrolling STG and thus isn't going to offer the cutting edge even when it originally released, but it does look great for the genre it's in. If you're looking for an excellent STG to add to your Dreamcast collection, Mars Matrix is one of the rare STGs that never released for any other game consoles and should be a great addition to your library. It may not be cheap, but it is worth every penny if you love the genre.
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Samus Never Falters. Just two short years after Samus's return to the heights of gameplay and design, Retro Studios again deems the time ripe for a new Metroid adventure, and once again they deliver a product with an overwhelming attention to detail and artistry to show Samus's true fans exactly what their favorite heroine is capable of. Metroid Prime 2 Echoes targets longtime series fans with its classic elements, but challenges even the most hardened bounty hunter with a huge adventure, mind-numbing environmental puzzles, and the most climactic and creative boss encounters that the series has ever produced. Samus's trek through two parallel dimensions will immediately conjure up memories of 1992's A Link to the Past in the imaginations of longtime Nintendo fans, but Samus's latest journey takes that idea as far as is concievable. Every aspect of the game is tied into the basic theme of Dark and Light. The planet, weapons, enemies, visors, suits, etc... all have dark and light variations. The puzzles usually involve interacting with objects on both worlds to progress, and the nature of the organic world design WILL bend your mind. Thankfully, the acclaimed Visor system makes a triumphant return, and the map system is as detailed and understandable as ever. Although you will wander aimlessly sometimes, it's part of the basic nature of the game since Prime 2, like it's predecessor, is an adventure game and not a first-person shooter. Also, the difficulty of this new Metroid is at least twice that of the original, so save whenever possible and think before and after you shoot, because seemingly harmless little creatures tend to pose a deadly threat. The biggest highlight of this game would have to be the Boss encounters. Ranging in scale from 50 feet tall to barely above Samus's kneecap, each one is memorable, challenging, and extremely creative. Quite often I would do a double take when the boss music kicked in because the situation didn't seem all that boss-like, but once the battle was under way I'd alternate between grinning about the originality and grimacing as I realised my chances for survival. My personal favorite involve three distinct phases and took me over half an hour to beat, but what a battle. Also of note are the graphics and sound, which in this game can sometimes be taken for granted after the shocking detail found in the the first Prime. While not drastically changed this time around, the graphics are exceptional, with virtually every surface rounded and organic and the whole world feels much more concrete. The atmosphere is a lot darker this time, owing to the Dark world, and it is completely immersive. The sound is of the highest caliber with a great score that has some great remixes of earlier Metroid tunes (Maridia) and a plethora of moody, low-key new tunes to keep you on edge. A couple of more epic tunes would have rounded off the selection, but there's always Metroid Prime 3 for Nintendo's Revolution. In the end Prime 2 will most certainly satisfy Samus's dedicated legions. It succeeds in every aspect of production and leaves us longing for Samus's next adventure. Here's hoping that it will be a Revolutionary one.
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Awesome Zelda game. Awesome game, period. I held off a bit on this game since im not too fond about Links adventures as a child. I was more into him as an adult like Ocarina of Time. But my hesitation couldn't have been any more wrong. This game just oozes of quality. The graphics are great, the music is of beautiful old school Zelda, and the gameplay and mechanics are borderline perfect. This game mixes the best of a Link to the Past, Links Awakening, and the original Zelda and is a gem because of it. When you add the best parts of some of the greatest games ever made, you cant go wrong. Plus there is a ton to do besides the original story, which is sadly short. There are dozens of heart pieces to get, tons of fusions to hunt down, sword upgrades to find, and figurines to collect. There are hundreds of 'optional' sidequest items and makes looking for them all the more fun. I especially liked the kinstone system as it was simple to get a grasp of and yet it was highly addicting and fun. All in all this is one of the best Zelda games ever made, and is easily in the top 5 games out there for Gameboy. So do yourself a favor and pick up this highly enjoyable and highly polished gem of a game.
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Captain Commadno withy out the gore. I heard about the new movie but never saw it but. I recall hear somewhere that the original punisher movie made in mid 1980s along with captain American and a Rumored sequel Captain America 2 were not as fincial successfull as there original producers thought they would be. If this gensis is the old arcade version refromat here are some boss statics for the first two boss. The first bosses uses normal punching and kicking attacks and has alow damage resitance of about 10% if you use the right combination of throw atacks punches and damage down by hit with objects or shooting. I also thought I would inform you that there is anothercharacter you can play as. You can also be the african america famous marvel character nick furry that the one from the avengers animated movies were based of. The second boss a giant robot has high speed and Stamina his laser attack is powerc came probably take a way about 1/3 to 6/10 your health if you are in range with out invulerability on. So unless you can set the cheats on I recommend either practice alot or put on infinite health, vulerability, or do more damage than normal cheat either that or switch the continues to infinite at the game options menu if they had that avilbale back then. This boss has a huge damage strength resitance of about 30% so unless you can do a special or a throw which may do more damage on this massive boss about twice of hight of sentimental from x Man series. Before they wwere scaled down for the second marvel versus capcon about 10 years ago. If you can figure out how to throw this guys and doge his deadly laser you might be able to lower his resistence and defense stammina to do more damage than about the meak maxium of about 3.3% lost of vital per sucessfull normal punch and kick move performed. The next boss Bone braker has about the samed amage resitance of about 30% maybe higer if I missed calculation the number of blows dealt. Try to use the the same tactics as listed above for this boss as well to reduce percent resitance. This guy is like the rat king from Nija Turles Four but on a tank but with higer attack strength. His main attack is launch of projectile mostly missles from him and normal gun and fist attacks from his lower resitance minions. For those of you that have the arcade version this in the old Gensis files you are one lucky player. Here are some tips and status for the bosses starting after bonebreaker. The next boss despie his size has a low defense resitance of about 12% or about less if you can throw him a couple of times for extra damage. Despite the height advanced over you about 2 to 12 hits or combo hits causing about and 8.3% or higher lose of vital h each time they are perform correctly and when the enemy is in the striking range of the attack move will bring this boss down to earth. I have to go get lunch I'll get back to you later with the next boss status. Go foward and strike with the fists of justice. For the next boss hit him about 22 time and he will go done if you use strong enough combinations. The final fight e nermous huge king in a toatl of 29 blow with and ocassional throw or two in some additional gun bulletrs hits from a dfistance. After that th e headquarters goes down like the black tower in lord of the rings. You have down it the king pin has fallen. I bid thy good evening to you.
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A good start. Well I'm 17 right now, and when I was 8 till I was about 11 I loved watching the show and collecting the cards, but I never got around to playing any of the games. Like I didn't know the show was based on the games I thought it was the other way around lol. Well with my 17 birthday money I bought this game for the original gameboy i snagged at a yard sale for $2. The game it self cost about $23 at mega media exchange(give or take idk) and its awesome, I beat it, then went out and bought heartgold for my ds. I'd recommend this to anyone who owns a gameboy, a gameboy color, a gameboy advance, a snes with a super gameboy, or a gamecube with a gameboy player. For my first ever pokemon game its awesome, and im probably gonna end up going bankrupt buying more games lol.
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War at its Best. A great game has landed upon the shores of America after taking over Japan. your mission, go out buy this game and don't get too addicted! This is a great strategy game! It's like a hybrid of Warcraft and Risk only so much better (if you've ever plaid Empire Deluxe this is very similar). Great single player, great multi player, and customized maps. Plus, you only need ONE game boy advance to play multi! The controls are very simply and a great (but forced upon you)tutorial. Graphics are good and in anime style. If only all games (especially for GB and GBA) were this great....
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I really love this console. I really think this console (or the SP if you want to spend a bit more for a light and lithium battery) is one of the best handhelds I've ever seen. Period. You get to choose from THOUSANDS of games to buy from the Game Boy, Game Boy Color and Game Boy Advance titles! You can get a tidy little library of games from simple kids games like The Bratz to complex RPG's like Golden Sun. An awesome little machines! If you can afford it, get the SP version, with the light and battery, but otherwise, you can save [$$] by just getting a little worm light with your GBA. I like that this version has the L and R buttons. That means some of my favourite games may yet be ported IE: Legend of Mana (I hope I hope I hope!) The SP version, however, does NOT have the headphone jack, and only one volume level. You sacrifice these things for a light and a lithium rechargeable battery with the SP. (worth it, but its also more [$$] and the small buttons on the SP version are kind of hard to get used to. ^.^) There are a few disadvantages to the GBA. No backlight (cept on the SP version) needs AA batteries (or a rechargeable battery pack, those are available pretty cheap) No light thingy on the front the way GB Color had for games like Pokemon Card Game or other games where the light pop gave you more stuff. But still, I like this little machine. . 5 STARS!! Lee
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Awesome fun game for the Sega Genesis. This game maybe hard but with Game Genie codes it is alot easier to play and I really enjoy this game alot and my main favorite Bevaise And ButtHead Game ever made my Friend and I played it together and we both had alot of fun with it and we both beat it and really enjoyed this was the first Beavis And ButtHead game I have ever played and really still have a blast playing it to this day And I have beaton this game alot because of the Game Genie codes for the Sega Genesis is why but I really Recommend this game to anybody who is a fan of Beavis And ButtHead I like the burp and fart effects in this game which is very funny This game rocks and it is just awesome to play for being almost 19 years old I wish they would make a newer Beavis And ButtHead game for the ps3 from the new Season that cameout in 2011 that would be very funny and Awesome as well.
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Great Game even with short comings to be taken care of with. This game was a great game! But still there were the short-comings that you are probably aware of already. So I won't waste space complaining about it. How ever I would like to eplain that Game Boy Color games are not compatable with Game Boy Advance games. There will be hopefully, some kind of (not explained in the game like this. Probably it would still be called trading) system where it sends a kind of message to the Ru/Sa cartridges and then it creates a file exactly like the pokemon's file and it would be the same level with same stats and everything and the r/b/y/s/g/c pokemon is deleted. BUT ANYWAY, there two other games that WILL be compatible with this! The games are said to be called Pokemon Fire red and Leaf Green. These are to be GBA versions of the original Pokemon Red and Green ("blue" was a 3rd addition in Japan). The games will feature greatly touched up versions of the towns and pokemon poses of the games. This is the way the other 184 pokemon (the rest of the r/b/y/g/s/c pokemon) will be available for Ru/Sa as you can trade. Now you can't say, "oh I'll just buy those instead to get all of the pokemon" ok so NO! Why? B/c the lands in the games are very different it will most likely be like this, most of the the pokemon in Ruby and Sapphire will not be available in Fire Red and Leaf Green and vice versa. So as Nintendo has constantly done before, you might have to buy all four GBA versions to have 'em all. I don't generally mind that as I love the Pokemon games.
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A console of grand adventures and great memories. If you owned a playstation 1 you were probably on the band wagon for playstation 2 from the get go. I have owned just about every game system ever released. The dreamcast was one of those moments in video games where gamers got a gamers system. The opinions all around are wonderful for it. The games at launch for this system were by far the best out of any launch ive ever seen. I think it has a certain nostalgia to it. When I found out they were stopping production for it i was a little heart broken. It was the first time i was gonna stick with one system because i was so happy with it. Them pulling it out early will make it stand out as one of those times in my life where something as great as this system failed to early and was successful to late in its afterlife. So yes i hope if you read this and want some great gaming moments you buy this system. You will not regret it. I never did and never will.
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Wrestlemania cage match. Last night I played Goldberg vs Brock in a cage match and I Jackhammered Brock off the top of the cage. Guess he landed on the floor in Goldberg's jackhammer position pin, and I won. The arena that I played in was at Wrestlemania. Next match I played in was also at that same arena was in a Ironman match pin falls anywhere also my favorite BLOOD!!!!! On Smackdown I was on the titantron and Brock was landing on the titantron and I spear him and I jackhammered him and got the victory. If you are a Goldberg fan well here's his website [...] Thank you. if you want to email me about the game here's my email address willyflat2004@aol.com
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Basically the same as the guy version with a few little tweaks. This was released first as the same game with a different, male character. This version of the game is an updated version that has a female playing as the main character. Story-You work in the city, and you are tired of that type of life. You see an add in the paper about a farm for sale, and you buy it not knowing that it is in disrepair. You quit your job and move only to find it a wreck. Your job is to fix it up. Gameplay-The gameplay is the same as the first game which is very simple. You plant crops, raise animals, and ships ores and herbs in order to make money and do it over again. However, there were quite a few more cheats in this game that made the game much easier. For instance, there is a very easy way to make 1,000,000 gil really quickly. You have to play a minigame to do it, but, hey, free money. Another new thing in this game was that you could marry the boys in the town, if you so choose. Guys playing the game don't have to worry. It's not required. There are also some other aspects of the game such as cooking and festivals that make the game a whole lot of fun! Graphics-The graphics are just as great as the first game, but they are not better. Everything looks the same, which is very good. The characters, building, and trees look nice, with the close-ups of the characters being nicely designed. Sound-There is no voice acting in this game, although there are some background noises (such as hitting a rock, sheep baa-ing, and footsteps). Music is almost constantly playing, though, unfortuantely, there aren't that many different songs. You have the Town song along with one song per season. There are also about 5 more songs that are played at the festivals and such. Fun-This game is every bit as fun as the first, and I'd recommend it every bit as much as the first. All in all, it comes down to whether you want to play a farming game, and whether you want to play as a male or female. Yes, this game has a few tweaks to make it better, but it's mainly the same as the first.
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One of the best games to come out on the Cube. This game is really fun. It actually makes you think about what to do in the environment. The bosses are kinda easy once you get used to their patterns. Once you unlock the Ultra V-rated difficulty, that's where the true challenge begins, but sometimes, you'll unexcpectedly get rainbow V's which is common in this difficulty level because the point & time requirement are actually pretty easy to keep in that difficulty. Once you unlock the characters, the best one to use is Captain Blue, he's the easiest character to use, & if you've been practicing dodging enemies with no skull marks, then he should be no problem. He has a hover move that doesn't gradually declines like Alastor, Blue's jump height, is higher than the combined double jump height of Joe. Blue can hover in place for a unlimited amount of time. Only thing is he can't hover outside of his Henshin form. Other than that, I didn't really mind the storyline. What's funny is when you play Sylvia, Joe's girlfriend, you'll have to save Goldie her twin sister, she has no glasses but looks exactly like Sylvia & the other character's storylines are all in Japanese diologue but have english subtitles. I guess they wanted to add that kind of feel to it. Joe's storyline is the only one that has english diologue. Overall I really enjoyed this game. I'd recommend to everybody to pick it up.
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BUY IT NOW!!!!!!!!IT'S ONLY ... AND IT'S PURE FUN . I DON'T LISTEN TO REVIEWS!I MYSELF HAVE TO RATE IT!IT'S SO GREAT!WHERE DO I START! GAMEPLAY-10/10 EVERYTHING IS GREAT FROM COMBO ATTACKS TO PICKPOCKETING GUARDS. AND IT'S VERY FUN! GRAPHICS-7-10 IT'S THE LOWEST PART OF THE GAME, BUT IT'S AIN'T THAT BAD. THE CUTSCENCES ARE GREAT,BUT BACKGROUNDS AND CHARACTERS SHOULD HAVE BE A LOT MORE DETAILED. CONTROL-9-10 I DON'T UNDERSTAND WHY PEOPLE SAY IT'S HARD TO CONTROL. I FOUND CONTROLLING NIKKI IS VERY EASY, BUT CONTROLLING THE FLY CAM COULD BE A LITTLE HARD! SOUND-9-10 THE VOICE IS GREAT, AND EVERYTHING ELSE SOUNDS GREAR. A LITTLE PROBLEM, ON FEW OCCASIONS COULD BE THAT, YOU HEAR VOICES , BUT THEY SUDDENLY GO MUTE, SO YOU GOT TO PUT THE SUBTITLES ON. OVERALL-10-10 IT'S GREAT THOUGH, AND SINCE YOU HAVE SO MUCH FUN, YOU CAN OVER LOOK THESE FLAWS. MANY PEOPLE SAY THIS GAME IS SO HARD,BUT IT ISN'T . MY LITTLE FIFTH GRADE BROTHER BEAT THIS GAME SO EASILY ON AGENT MODE IN A WEEK!SO DID I!
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rock solid gameplay. Coming from Rockstar, you would think this would be a "wild, crazy, in-your-face extreme" title, which it isn't. But it's also a lot better than most titles affixed with such labels. You pick your choice of futuristic tank-type vehicles, then get dropped in the middle of a landscape with the mission of collecting all of the power-cores. Each has it's own color, and once you pick one up, you have to then deposit it in any of the hovering recovery rings. That's about the gist of the entire game right there. There is no music, just the satisfying hum of your tank as it revs around the terrain. And that's really the main goal here. Survey your surroundings, explore, eliminate the few guardian tanks and gun-turrets, and get all of the cores in the least amount of time possible. Granted, that time might be as long as an hour since the boards are so huge, but that's the sort of game this is. Perhaps "Pensive Metal" might have been a better title for this game, as there is very little "wild" activity to be found. But the gameplay is rock solid, control is responsive, difficulty isn't too hard, levels are a bit boring but you really won't notice after a while. It's just a very engrossing, concentrated type of game. No thumping rap music, no blaring cheese metal guitars, no "extreeeeme" qualities whatsoever. Perhaps a game better suited to adults, and those who can remember when solid gameplay beat flashy graphics and a licensed soundtrack every time.
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Best from the Series in its Classic Form. From the time I tried RE2 on Playstation 1 or 2, I was a sure fan of the series, up to the point the first movie came out and I had thought things went overboard. I don't even play RE5 on PS3 even though I bought it, because I don't have the right mindset for it right now. I don't know much more than where the game stood from part Zero (this one) and part 2, but I know that both used the survival horror techniques that started the genre. From what I know also, the gameplay in current games have differed from this, some say for the better, I say not necessarily. Now, I would first recommend getting this one because it stands as the best in the series in its classic form of gaming because 1) you get to spend time looking around and admiring the scenery that seems so authentic you can breathe it 2) live the music 3) because you won't go through x amount of lives by being bombarded with zombies so much in one scene 4) the enemies are NOT so overwhelming that you miss out on the rest of the graphic effects 5) it's not a repetitive game and the rest goes on. This is the first RE that I went all the way through on, and what this typically means for the player is plenty of nights with the lights off and getting a feel for the story. It isn't too extreme, some parts pick up the pace, and overall it's a good game from one amazement to the next. I think that the gameplay changed a lot with part 4 and 5 because the way it stood was a little formulaic in that the bosses got worse the deeper you got into it, up to a finale that depending on the voice acting you were either convinced by the story or not. From what I remember, everything was good in that respect, with part 0, making this the best of the classic REs. Now, what I'd like to see is this game be released on other platforms, because a game like this does have some replay value after being away from it, providing a nostalgia. Even a PSP could probably handle this one. five stars from me, an excellent game
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Not all that bad for Game Boy color. I was excited to be getting Madden 2002 in 2012 for my Game Boy. As a 22 year old male that used to be hooked on the Game Boy franchise when it was in its prime and I was of age I am proud to share this. Overall the defenses are horrible on the game there is no way to stop anybody on offense. I will confess the ACTUAL reason for getting this game is because it is the first Madden game with Michael Vick (This is his rookie season). But very unhappy to learn he was not on the Atlanta Falcons roster or anybody's roster. And also the player ratings were way off. How is the quarterback for the Dallas Cowboys faster than McNabb of the Eagles?? As a Cowboys fan that has lived here since 2000 I know for a fact we did not have a faster or more athletic quarterback than McNabb in 2001 until maybe Quincy Carter in 2003-2004. Outside of those inconsistencies the game is a football game for Game Boy nothing more.
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Good, but hard. This game is amazing in terms of graphics (It actually features scenes and screenshots from the movie!) and controls, but the game starts off quite easy and gets nearly impossible from there. In fact, later in the game (level 6 or so), you will be forced to stand/stick to a half-inch sized spot on one wall, then you will be required to move from this safe spot to another across the level, in true spider-man acrobatic style, in perfectly timed gymnastic form; dodging enemies, robots, electric fences, steam blasts, subway cars, and falling rocks... and usually these are all present at the same time! Even with controls as good as this, the timing required to do these things can only come from two things; tons of practice, and tons of luck. Still one of the better games for the system though...
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Great, but with flaws. I've always wanted to play Game Boy Advance games, but have shyed away from buying the handhelds themselves. While I had fun with my Game Boy and Game Boy Color, I eventually began to neglect them and only bring them out on long car journeys (that's not very often for me). The Game Boy Advance is great, but I have pretty big hands so it hurt to play for a long time (and the GBA also has the whole screen-being-too-dark problem, I didn't wanna pay to have it modified). The GBA SP corrects the screen problem, but makes my cramped hands problem even worse. The Game Boy Player fixes both of these problems. Now I can enjoy titles such as Sonic Advance and Warioland on the big screen. The software does a great job of stretching the low-resolution GBA image without making it look too bad (it's obviously gonna look a little blocky). Also included are some smoothing/blurring options (to simulate the low refresh rate of the actual GBA's screen). Now for the flaws. First up is the standard GameCube controller. Playing GBA games on this is not fun. The D-pad is too small and the analog stick - forget it, that's more frustrating than it is fun. In Japan Nintendo and a 3rd party company named HORI released a SNES-style pad for your GameCube that's great for the Game Boy Player (and also for Viewtiful Joe). I can't tell you where to get this in this review since Amazon don't sell it but search around some Hong Kong websites and you'll be able to buy one. You can also control the action with a real Game Boy Advance or GBA SP linked to the GameCube, but that defeats the point somewhat. Another gripe I have is with the boot disc. You need to load this up every time you wanna play a GBA game, if you ask me Nintendo should have had the software inside the actual GB Player and made some way to switch between GBP and GameCube mode with a switch or something. The software on the disc isn't so great either - there is no way at all to remove the annoying "Z Button - Options" message at the top-right of the screen. Still, the overall package is hardly bad - in fact, it's great to finally play all these games on a big screen without cramped hands and neck strain. It's a pity that the software on the boot disc is good rather than great.
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The only handheld in the world worth playing. First off, I would like to say this is the absolute best handheld video game system ever. Nintendo has done a great job putting impressive technology into a small package once again. I love the new features over the game boy color, including the much larger screen and better graphics, the addition of should buttons, and the power indication LED changes from green to red when the battery gets low. Also, it is backwards compatible, meaning it can play older game boy/color cartridges too. The graphics are simply amazing. Some games look better than SNES. There are very few things that I don't like, but they take no fun out of the gaming experience. The screen should have been backlit, because most add-on light accessories produce a terrible glare on the screen. My other subtle complaint is that the older game boy color and game boy cartridges stick out of the back of the unit a little bit. Overall this is a very great little gaming system perfect for any age.
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Non-Stop Yu-Gi-Oh! action. Buy this now if you haven't already. If you don't buy it, you're missing so much! You play as a custom character along with Yugi and Joey as you go on a journey to stop Reshef. It turns out you'll need all three god cards to put a stop to him but they've turned to stone so you're gonna have to collect the Millenium Items to free them from their stone prisons and save the world. The good thing about this game is that you can collect most of the cards from the TV series like Dark Paladin, Mirage Knight, and the gods. There's an elemental rule which is cool where fire burns forest, darkness defeats light and fiends smash dreams. Although you do start with some fairly rubbish cards, everyone else has rubbish cards too and its also a case of building up as you progress through the game. There's also a Duelist Level feature whereas you need certain levels to wield certain cards and to improve your level you must win duels. Its a great game though and you unlock an excellent surprise when you complete the game...ha ha - a quick teaser! So what are you waiting for? Buy this at amazon now!
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Steep learning curve, great game. First off, for those of you got this thinking they could just start wearing down the CPU right away...not happenin'! I buy about 60-75% of the Games EA puts out between EA, EA Big, etc, and I loved Fight night even tho I never watch boxing matches. Like the title says, there is a big learning curve, it looks as if EA goes for this in all of their recent games, they did it with NHL like 2 games ago, madden got a decent make over, MLB did, NBA Live did, ya see where I am going with this? So FNII has a curve too, the oh-so talked about haymaker punch is the gun you live or die by in the game. In the first fight night you could left hook your opponent to death in like 30 seconds, this one u can't pull off a 7-8 punch straight combo, it is a lot more realistic. To make up for it, 1-2 combos of jabs and occasional hooks and uppercuts start to take a tool on your opponent. The Haymaker is anice once u learn how to throw one...it will take a few fights. The super punches or special punches are nice too, they are harder to pull of but take CONSIDERABLE damage and can get u right back into a fight. The presentation is a lot better, announcer is on point all the time. The replays are awesome and u feel for the dude you just sent fallin, lots of cool weight training (I still liked last years training better but what can you do?), everyone says the graphics are so much better. I play it on a HD-TV with the Gamecube Monster Component cables and it looks like the first one....oh well they are still great looking. Create-a-player is awesome, every EA title that comes out gets better and better with that feature so u can make you to a T. All in all I like the game it requires a ton if skill to go toe-to-toe your friends. However, you may not like it if u can't pick it up right away. I got very frustrated my first 3 hours playing the game, now I like it a lot. Super Punch out is a nice feature but doesn't make it a must buy because of that. My adivce is go try it somewhere, if it is worth persuing to you, you will love it. It is nowhere near a BAD game, but those of you who can't stay committed to something for more than a day, go get the first fight night and keep that, I'm keeping the old one cause I love em both. Hope this helps...
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Quite Addicting. I became a Yoshi fan overnight when I got Yoshi's Island for a present two years ago by accident. It's the only game I play. I do play other games, but I keep Yoshi's Island in my Gameboy SP most of time becuz I'm quite addicted to it. When I heard about Yoshi Topsy-Turvy I read a lot of bad reviews on it. So, I was kind of nervous about paying so much for a game that wouldn't live up to Yoshi's Island, but I'm actually really glad I bought it. It's not as bad as it sounds. No, it doesn't live up to Yoshi's Island sadly, but it is a different route for Yoshi fans to take. It gets addicting to turn the Gameboy back and forth, but it can get hard, especially if you forget which way to turn and Yoshi falls into a pit or hits the spikes, haha, but my real complaint about the game is that it's harder to build lives. On Yoshi's Island I'd play one level maybe 3 times and within minutes I'd have 10-15 extra lives, but on this game you can barely make 1 life on one level. The 3D effect is really good too. I think it'd be a good purchase for Yoshi fans, but if you don't want to pay $30 dollars for it, maybe you could rent it and see if you enjoy how the game is "Topsy-Turvy"-wise, before deciding whether or not to spend that much. What's also really different is not worrying about getting Mario back if he falls off of Yoshi. I was so used to the annoying crying sound Mario made. Lol.
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A bit better than Lego Star Wars I. Lego Star Wars II is a bit better than Lego Star Wars I. Each level comes with a few more challenges (such as collecting enough "studs" to achieve "True Jedi Status" in both the story mode and the free play mode). I play this game with my 7 year old son and he loves it. The game play is easy enough for him to do alone, but the levels are long enough and complex enough that he ususally needs my "help" to find his way through to the end of the level. We have played the "story" part of the game for the Episode IV and half of Episode V so far. We have also played half of those levels in "freeplay" mode. We have not fully completed any level yet (we don't have a dark force user yet to access certain areas). Cool things they have added compared to Lego Star Wars I: - You get to drive vehicles (Speeders, AT-STs, etc) and ride animals during the levels as you are walking around. - Characters punch instead of shooting when you are at close range to your enemies (this is tricky at first, but when you get used to it, it is a cool feature) - You get to build things out of piles of legos - There are bonus areas that are only accessable to certain types of characters (Bounty Hunters, Storm Troopers, etc) that make it more fun when you are in free play mode. - Han Solo's character was really well done; he shoots sideways as he runs forward which makes getting through some areas a lot easier Some things that I don't like (or haven't gotten used to yet): - You can shoot/punch your partner by accident if you are standing too close together as you try to shoot the bad guys - There is no clear "path" toward the finish on some levels which means you spend a lot of time "lost" trying to sort out what you should be doing - There seems to be a bit more violence in this game that the first game (more smoke when you blow things up, Chewy will rip the arms off of bad guys when fighting hand to hand, etc.) One of the nice aspects to the first game was that although it was a shooting game, because it was legos, the bad guys would just fall to pieces and so it did not seem so violent. This game has gone a bit in the wrong direction in the violence department as far as I am concerned (but my son doesn't seem to care). Basically, this game is more fun and should be more interesting for a longer time than the first game (we completely finished the first game in 3 months). It seems to be geared to a slightly older audience than the first game (more difficult "puzzle solving", more violence). But it is still easy enough for younger children. This game will require more parental involvement for really young players like my son, but it still a good game for the young ones.
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I love the arcade versions, the GBA version stinks. This collection is a disaster I'm afraid. I have a real Defender machine in my kitchen and MAME is the only thing I play on my PC, so I know about these things! Defender is a poor re-write, unlike the faithful reproductions (emulation?) in the Namco Museum cart. Defender's movement and "physics" are all wrong - very poor indeed. Robotron is unplayable because there is no way to lock the direction you fire in (ie you can't fire backwards) - Jeff Minter came up with the simple idea of holding down the fire button to lock fire in a certain direction - shame these guys didn't copy the idea. Joust seems like the most faithful reproduction, but maybe that's because I play more Defender. There is still plenty wrong with the Joust game as well :-( Sinistar is too fast to play, but I am not an expert on this game. I am a serious retrogame freak, but I'm going to take this piece of garbage back to the shop!
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My, my what a GREAT GAME !!!! A MUST HAVE FOR ANY GC OWNER. Do not hesitate to buy this Great and terrific game. If you own a Nintendo Gamecube you MUST have this game. This game has one ( if not the only one ) of the most detailed environments that you can ever encounter on any game. Everything is super detailed and what is amazing is that everything takes place in only one world !! Everything is carefully detailed ( enemies, trees, water, rain, ice, lava, mines, etc, etc.) C'mon go ahead, go and buy one for yourself you truly deserve it, or if you don't get it you will be missing one of the BEST games the GC has yet to offer.
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must buy. this game kicked ass when i was little and i am currently searching for it so i can play it again because thats just how much fun i had and how much nostalgia i have now with it. my favorite part was actually the chao raising because you can unlock so much stuff with them, more than one room, you can make them have many different physical morphs, and if youve beaten the game its still fun to grow these guys and change em. theres tons of levels and a secret story part after youve beaten both storylines though but its awesome. shows sonic and shadow in super mode at the end and shadow is so kool in super mode.for the most part levels are easy but there are some that are harder especially if your trying to get S rank on all levels or explore all of the levels because many have secret sections in the game. usually they have a power up item or a special animal.i definetely recommend this game.im a sonic fan and i love the sonic&knuckles game, the first two sonic games, and this one the most out of them all.
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Great Game but 2 Short. This game was awesome. I played the original on my friend's PS1 and i liked it. I rented this on my Gamecube, and i loved it. It is, handsdown, one of the best games i have ever played. But it has a downside, it is rather short. I beat it the first day i rented it, but i would gladly rent it again. What i liked was the ability to play the game over using the special items that you unlocked. I would definately recomend this game, if not to buy, then to rent. Oh, and make shure you have lots of space on your memory card cause you'll probaly need it. :) L8r.
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The Legend of Zelda re-awakened. The Legend of Zelda: the Wind Waker is set 100 years ahead in time than Ocarina of time. Nintendo has created a brand new style of playing, with a unique graphics design. This is probably Nintendo's greatest Zelda yet. It is challenging for old players, and yet easy for newer players to the genre. Link, the main character uses his talking boat, the King of Red Lions to sain across the Great Sea. The storyline is innovative, funny, and sometimes touching. All in all, this game has something for everyone in the family. You probably won't put it down!
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Not really a Metroid game, technically. I'm only giving this game 1 star because I don't like First Person Shooters. And that's all this game is. If you already know you don't like playing FPS games, don't bother trying it. I say it's not Metroid because a game in a franchise should be at least slightly comparable to the FEEL of the previous games. Side-Scrolling Mario (or Zelda) going to Third-Person 3D Mario (or Zelda) is still okay. It's close enough to the feel for you to get used to it. It still FEELS like Mario (or Zelda). I'm sure this is an incredible example of an FPS game; the music is incredible, the graphics are gorgeous. But it is NOT a Metroid game. It doesn't FEEL like a Metroid game. Oh well.
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The best GBA cases out there. If you buy these through Amazon Marketplace, you're most likely going to get generic clamshell cases rather than authentic Nyko cases, which were discontinued ages ago. But if you can find these, you'll likely be very satisfied, unless you're a hardcore collector, in which case you should get the clamshell cases, box the games up, and never play them. For the rest of us, these are perfect. These cases (or perhaps more accurately, dust covers) are made of extremely sturdy plastic, cover most of the cartridge (aside from the very top), and protect the connectors from dust, lint, and other foreign substances. The games snap securely into the cases, just as they snap into the GBA's cartridge slot. As a result, these cases take up significantly less space than other cases due to the fact that the tops of GBA cartridges are both longer and thicker than the rest of the cartridge. Overall, these are perfect for keeping GBA games in good, playable condition for years to come. Edit: I ordered a batch of these on eBay, and they just arrived. I was under the impression that they were exactly the same cases I already bought a bunch of in Japan and have been using for years. I was wrong. After some research, I found that those are Gametech Cassette Cases. These have almost exactly the same design (to the point where it's obvious that one company ripped off the other), but the build quality and product consistency are considerably lower on these. In addition, these only have three ridges on each of the inside walls to hold the game in, while the Gametech cases have nine. This means that games are held much less securely in the Nyko cases than in the Gametech cases, and I actually had to modify one of my new Nyko cases with several layers of magic tape between the two pieces of plastic in order to make the game fit more snugly. These are still pretty nice (after all, the basic design is rock-solid), but they're not actually "the best", an honor I award to the Gametech cases.
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This game's gonna be great. I simply cannot wait to get this game Gamespot has given it a 84%, while that might not be excelent, it's still very good. Let's start with the story. You start as a little green alien who's UFO has crashed..........right on the doorstep of the FBI. Then you must blast through a bunch of 2D Old School levels battling many insane baddies. You can have like 8 or 6 different guns, can burry underground, can roll to dodge enemy fire, can jump on someone and either bite his head off or throw him in many different directions, and can drive cars, UFOs, etc. If that's not enough, you can also team up with a friend and play CO-OP mode. Or you can team up with 4 players and play mini games. I'm telling ya, this game is gonna be sweet.
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TERRIBLEMENTE ADICTIVO . Cualquier cosa que pueda decir sobre el juego ya ha sido dicha y comprobada por fans de la serie en todas partes. Pero cranme: RE4 es uno de los juegos ms divertidos e interesantes que he visto en aos. La historia es buena (aunque no revela tanto como hubiera querido sobre la serie y sobre las intenciones secretas de Wesker), pero la jugabilidad es la verdadera estrella de la noche. A pesar de que en ocasiones la cmara te juega malas pasadas y que los oponentes pueden lastimarte sin que puedas verlos, se trata de una gran mejora sobre el sistema de juego clsico, que exiga mover al personaje como si fuese un tanque. Admito que cuando v el video que mostr Capcom, de inmediato present que haban cometido un error al querer hacer que RE se pareciera a Devil May Cry, donde recoges objetos de valor que despus cambias por habilidades especiales, pero el resultado es asombroso y muy entretenido. Leon puede escoger entre varios tipos de armas la ms adecuada y despus invertir dinero en su arsenal para hacerlo ms rpido y poderoso (en lo personal, prefiero ms la Magnum y la escopeta clsica para el trabajo rudo que la metralleta y el lanzabombas, pero al menos ahora es posible elegir tus armas al gusto). Por cierto, disparar con el rifle sniper es muy divertido y estimulante, sobre todo cuando le vuelas la cabeza a un oponente a cien metros de distancia. Jejeje. Aunque la verdadera proeza es hacerlo entrar en tu limitado inventario la primera vez, pues ocupa demasiado espacio (incluyendo la mira). Por otro lado, buscar tesoros perdidos es igual de divertido (una buena adicin al juego), pero lo mejor de todo es combatir a las enormes creaturas que rondan el pueblo. Tanto el monstruo marino como el ogro gigante (incluso el barbn en su modalidad de bicho fastidioso) son verdaderas obras de arte en movimiento. Todo esto, sumado al hecho de confrontar oponentes demasiado inteligentes, montoneros y temerarios, hace de RE4 una experiencia que nadie debe perderse. Al menos los afortunados que tenemos un Gamecube y somos mayores de 18 aos (ya que no considero conveniente ni recomendable exponer a un menor de edad a este tipo de violencia excesiva y estresante). Terminar el juego la primera vez me tom cerca de 20 horas y eso no me impidi volver a repetir la aventura desde ceros, porque es muy emocionante y siempre pasa algo distinto al combatir a los gallegos asesinos (aunque ahora prefiero comprar bazookas para liquidar a ciertos jefes de un slo golpe). Finalmente dir que no es un ttulo para relajarse y descansar... por el contrario, se trata de una prueba de supervivencia donde en cualquier momento se puede morir, sobre todo en las situaciones donde todo se decide con solamente apretar un par de botones en una fraccin de segundos (como ocurre con Krauser y el pasillo de los lsers). Me parece que este es el juego que ms escenas trgicas incluye de la serie: decapitaciones, derretimiento de crneo, empalamiento y muchas otras muertes igual de agradables, por lo tanto, es necesario salvar frecuentemente para no hacer corajes. Me refiero a cerca de 50 veces para completarlo de manera exitosa. Casi lo olvidaba: an despus de acabado el juego, los nuevos extras que aparecen, como la misin de Ada (la misma Ada que vimos en RE2) y Los Mercenarios te tendrn pegado al Gamecube por otras 20 horas ms. Necesitas ms razones para ir a comprarlo? este es un juego de coleccin, que nadie debe perderse. Sin duda tiene ligeros desperfectos, pero en general resulta tan divertido, intrigante y sobresaliente que bien podra recibir un 10 de calificacin de parte de cualquier crtico y videojugador. No se van a arrepentir de tenerlo, aunque difiero de quienes lo consideran sencillo pues la pantalla se llena de enemigos demasiado veloces que pueden hacer mucho dao. Aquellos zombies imbciles del pasado no aparecen ni una sola vez, por lo que el stress es constante. Mi nica queja es que te absorbe demasiado, por lo que tu fin de semana se esfumar frente a tus narices sin darte cuenta, y te hace perder muchas horas de sueo. Todo con tal de seguir jugando, matando gallegos y deseando encontrarte de frente con Wesker y hacerlo pagar por sus crmenes. Divirtanse y tmenlo con calma.
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Agreement with Wesley. I agree with Wesley on this one. This little device is great for backing up your GBA Game's Save Files like those on Pokmon or just games that you want to play over again without completing losing all that precious data. To make it better, the creators should have allowed more memory as well as providing a way to store or copy Save Files on your PC or even download Saves from the net like most Memory Devices do. But as I said before, I agree with Wesley. It's a great way to back up GBA Files. Just be sure to take into consideration which games you save on the Stick. -Billy
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I think this transporter is bad for my skin. So proclaims Vanessa Z. Schneider, mercenary unlike any other. She spins out of the path of oncoming missiles, flips backwards to avoid laser fire, deftly rolls to a safe point, then unleashes a barrage of electric death from her biomechanical suit, all while snapping her fingers and tapping her foot to a rhythm of destruction that's all in her head. She's a killer, and she knows and loves it. Vanessa is the star of Capcom's amazing and unique action-shooter for the Nintendo Gamecube, Product Number 03. Rarely has such a visually impressive character appeared in a video game, especially one with such boundless charism beyond just her looks. Director Shinji Mikami (Resident Evil, Devil May Cry) has captured what few game developers can claim: a soul inside the machine. On the surface, P.N. 03 is a basic dodge-and-fire shooter with a quirky control scheme, but just underneath the obvious is a remarkable work of subtle emotion and brilliantly conceived design. The story is minimal: Vanessa is hired by a mysterious client to destroy an army of rogue robots that has invaded the distant colony of Ode. Few details are revealed as you progress through the game's eleven missions, but they're understated on purpose, almost to the point of inscrutability (the eventually revealed identity of the client seeming to be the most baffling). Although the dialogue is brief and largely unspoken (although the voice-acting that does exist ranks among gaming's best), Vanessa and her client instantly have their own complex identities. It's a tribute to the writers that so much can be communicated with so few words. The gameplay is basic, but unique. See the robots, kill the robots...before they kill you. Destroying an enemy starts a timer, which resets with each successive kill. Waste seven droids in a row before the timer reaches zero and you score a nice 7x multiplier. And, if you're able to clear an entire room without taking any damage, another point bonus awaits. Each mission has around 15 rooms, and you're rated after each room. The more points you get, the more power-ups, additional suits, and continues you can purchase from the in-game shop. Along with each normal mission is a set of five training missions, included to help you net extra points and work on your technique. The rooms are full of strategic spots for hiding and launching attacks, and when coupled with the careful enemy placement and movement patterns, the gameplay has an almost puzzle-like feel. Upon entering a room, you'll instantly start planning your positioning in order to maximize combo potential while staying unharmed. One more thing worth mentioning - the camera never gets in the way. Vanessa does not control like you might expect. She can only attack while standing still - there's no strafing. The triggers make her dodge right or left, the Y button is for ducking, B is jump, A is fire, Z is a 180-spin, X switches targets and executes special moves called Energy Drives when used with short d-pad combos. It may feel awkward at first, but with practice, you enter into a oneness with the action that only the best games deliver. Executing a ballet of destruction, twirling to safety and returning lethal fire feels as exhilirating as it looks. Much like the dance-like combat of Crouching Tiger, Hidden Dragon, the firefights of P.N. 03 have a wonderful choreographed elegance to them once you've had some practice. It's initially stiff, but much like the unorthodox controls of Sega's GunValkyrie, persistence pays off, and is well worth it. The graphics of P.N. 03 aren't exactly spectacular or mind-blowing, but they are understated and artistic in a fashion much like Sony's Ico. Everything fits and flows perfectly in P.N. 03, from the dust blowing across the planet's surface to the curved, delicately lit hallways and sleek, menacing enemies. Vanessa's character model is incredibly rendered and animated, but in a quiet and graceful manner rather than a brash show of pure polygon power. P.N. 03 also sports a remarkable soundtrack. It's not the kind that sticks in your head when you're away from the game, but it has enough creativity, character, and energy to be an essential part of the experience. Add to that sound effects that are wonderfully natural, and you've got a game that benefits from high volumes (Dolby Pro Logic II included). Here lies a points- and performance-based throwback delivered with modern graphics and sound, along with rare intangibles that set P.N. 03 apart. Of course, the smoothest and deadliest heroine since Samus Aran doesn't hurt either. Capcom's P.N. 03 is not only one of the best games of 2003, it also stands as an example of the interactive art of videogaming at it's understated finest. Highly recommended, especially for anyone wanting something different.
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Super duper awesome. Loved the game, but I should've bought this item at a much cheaper price for way less than 20 dollars. One now sold for 8 dollars...... Wow dude. I would've rated this a five star if I were to buy it for way less than 20 dollars. So that way I can afford to buy another item with a $25 gift card. Other than that the game is awesome. 2nd level missing, the tuning of it's music is changed. The sound effects were done in a different tuning. No animation for Donkey Kong climbing up the ladders with Pauline. All those changes for a gameboy advanced version.... Arcade mode is as good as the gameboy advanced version, except for it's tuning of it's music and Donkey Kong climbing up the ladders animation.
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Classic games, classic system. At first, I was afraid to purchase a GameCube. Most people who purchase the Gamecube seem to have lost the ability to type English, as evidenced by the reviews here at Amazon. But thankfully, this was not one of the side-effects of this system. A dropped jaw, however, is. I've got a PS2, and while I love it dearly, there are times when a guy DOESN'T want to snuff a cop or run over a prostitute with a stolen car. That's where the GameCube comes in. While it has a couple of T and M games (rated for Teens or Mature, for you rookies out there), many of the games are safe E (rated for Everyone) time-wasters. Games like Super Mario Sunshine, Super Smash Bros Melee and Pikmin are innocuous fun. And the graphics compare favorably with all the other systems. So if you're a parent looking to keep your kid from becoming a video game thug, or if you currently are a video game thug (I plead guilty), the GameCube is the way to go. And four plugs for controllers without having to buy an add-on accessory? You can't beat that!
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Great Game for All Ages, Highly Addictive. This game is loved by my whole family. It is good for young children, old children, and even loved by adults who like wandering through the woods looking for stuff, visiting neighbors, rearranging furniture in your very own house, digging for loot, picking fruit, fishing, going to the store (lots of sales), sending mail, etc. It also has a creative side, you can design your own clothes, signs, and even Blanka's Face. You also can also start you own collections like space stuff, gyroids (musical cans), plants, clothes, dinosaurs etc. Lots of fun things to do. The game also has visitors like a fortune teller, black market dealer, a Santa type, the mayor and many others. The graphics are seasonal they change depending on the time of year. Can hardly wait for Animal Crossing 2. Well thought out family game definitely worth the cost.
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Still the #1 Soul Calibur (HALL OF FAME. Hands down the greatest fighting game ever made. Almost a decade after its release it still tops of even the newest fighters out there. Dreamcast had the most potentioal over all the other systems, to bad Sega Sold out. Every character, level, skill, story goes above and beyond. Top's the most recent Soul Calibur 4 that was released this past July. This game should be ported exactly the way it is to Next-Generation systems with a graphic enchancement. To bad many have not been able to witness the first Soul Calibur because it was on the Dreamcast. It needs to get recognized by the Nex-Generation gamers.
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Good, but not spectacular. Evolution: The World of Sacred Device was the first RPG made for the Dreamcast, and while its cookie-cutter gameplay and story didn't exactly blow gamers away, it was a pretty solid title overall. I'll go over the highs and lows of the game. HIGHS: --The characters are cute, creative and memorable. All have amusing names and distinctive fighting skills. Some use mechanical weapons called Cyframes, while others make do with more traditional weapons, spells and status enhancements. The story (while not that original) is interesting enough to keep your concentration--even though the plot segments are few and far between. The dialogue is amusing, but a bit stilted thanks to middling translation. --The combat system is straightforward and well done. You can put all your money into Cyframes and beat enemies with brute force, outsmart them with strategy, or both. The game tends to overuse its monster models, but the fun attack animations make up for it. There's nothing like watching Mag take out every enemy on the screen with a giant fist, or Linear give a monster a "present" that explodes right underneath them. --To a point, exploring the various dungeons in the game is fun. There are several dungeons available to play, which you can explore in any order. They all consist of many different levels (ranging from 8 to over 25), and every level is generated randomly, meaning it's never the same map twice. This isn't nearly enough to save the gameplay from getting old, but it's an interesting feature. LOWS: --Although the characters are delightful, the game doesn't do them justice. The cast could have benefited a lot from a longer, more developed storyline and some voice acting outside of combat. --The game has good, seamless graphics on the whole, but the developers didn't take full advantage of the Dreamcast's advanced hardware. The sparse cinematic cutscenes were very nice, but visually, Evolution was not as big an improvement over recent PlayStation RPGs as it could have been. --And the biggest weakness of all--the game can get old fast. Most of the time spent completing it (20-25 hours, tops) includes crawling through seemingly endless dungeons, taking on the same old giant mice or poisonous insects. The boss fights at the end of each dungeon are fairly impressive, and sometimes require genuine strategy and caution to win. But the environments are not very creative, and ultimately the whole game boils down to a fixed routine: pick a dungeon, battle through one or two dozen maps, beat the boss, go back to your base location (a charming town in the middle of nowhere) and watch a few story-related scenes--then repeat. If you have enough patience and admiration for the characters, as I did, then Evolution can be a pretty nice and strangely compelling experience. It's easy to appreciate what the game offers, but also easy to notice all the potentially great things it left out.
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This is a good game. I know what you're thinking right now. You're thinking, "This game looks awful, Link's head is bigger than his body. I don't like this change!" and I perfectly understand. If you don't like cel-shaded games then I wouldn't recommend buying this game. If you do like cel-shaded games, or don't mind and are just looking for a good adventure game, then I highly recommend getting this game. It may not look anything like Majora's Mask or Ocarina Of Time, but this is a true spiritual successor to those games. It has the same mechanics, fantastic puzzles, and Epic Boss fights that are a staple of the series. The main story will take around 20-30 hours depending on how fast you are, plus the game boasts multiple side quests that will take hours to complete. The story is great in this game and greatly expands on the story that was introduced in Ocarina of Time, and characters are vibrant and funny. The main problem I had with this game is the sailing mechanic. Traveling around the expansive world is lengthy, but the game will try and mix it up by sending obstacles for you to dodge in the form of enemies. But these end up just being annoyances as you can just ignore them for the most part. Also Tingle is in this game, and he's kind of awful. He's definitely one of the most annoying characters in the series. Luckily you don't have to talk to him too much, and his oddities fit in with the strange world the game takes place in. If you're a zelda fan or an adventure fan looking for a good game to waste your time, this is it.
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Part 1 was a good game so thats not necessarily a bad thing. This is basically just the same game as part 1. Part 1 was a good game so thats not necessarily a bad thing. However, the improvements were minimal, slight improvement to your special attack. They changed how the magic can be used and some of the animations. Thats about there is to changes. Nothing too new and the enemies are really the same as part 1. Its more of a Golden Axe 1.5 than a true sequel. I believe this one is a few minutes longer than the original. Its not a bad game but any means. Its just Sega couldve of done a little more.
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Who needs a review. Dude, you know you're going to buy this game. You know you're psyched. Not I nor anybody has to convince you of anything - we're psyched, man. Metal Gear Solid was, for me, the most enjoyable gaming experience of the first "next-generation". Oh, those days, reading EGM fanatically, catching whatever hype they spat right in the mouth - and I am so glad I did. I was never very good at video games (still ain't), but when I played this, it wasn't like I was playing a video game, it wasn't like some geeky Japanese development team's cardboard-male-fantasy-sequence realized in pixel form... I don't know. Maybe I was just naive, but whenever anybody played it down, I called SACRELIGE! Will that feeling still ring true the second time around? For me, I'm sure of it. X-ing off the days, man.
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Step learning curve, a good game, but plays very slow. Never having played this game before, I was very dissappointed by the instruction manuel which helped not at all. Fortunately there is an on line rule book that helps alot...I kept at it and finally it all came together, and I started enjoying myself. This is a good game with a good strategic element. The major down side is the very slow game play. The machine takes forever to do anything and as a result, a typical game takes about 45min. Also, it would have been nice had the interface been designed to allow you to easily view the opponents cards that are being played, as it stands, you have to go though several screens to get to the information.
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Imaginative design & concept spoiled by poor game play. My title for this review pretty much says it all. The overall design of the game is very creative and imaginative and it's definitely not your everyday FPS. The 3-D environment is huge and offers plenty of opportunities to explore, but the actual game play itself simply becomes torture after a while. First of all, let's discuss the enemies you encounter along the way. For various reasons, you find yourself having to pass through completed areas again and again, but when you defeat an enemy and clear out an area, it's all for naught, as the next time you pass through the area, they have completely respawned and you have to do it all over again. This becomes tiresome and repetitive very quickly. The game does not have a quick save or "save at any point" feature, however it does have "save rooms" scattered throughout the game. The trouble is, the save room is often some distance away from the boss battles, and if you've defeated by a boss, you find yourself having to repeat a bunch of tedious game play just to get back to the boss. The bosses in this game simply get ridiculously hard fairly quick, and after about 4 or 5 battles it becomes a real nightmare. There is this one battle were you have to use your cannon or missiles to flip a series of mirrors off of the boss, and of course the whole time the boss is trying to kill you AND the boss is flipping the mirrors back, undoing all your work. And if this wasn't bad enough, you have to complete this process not once, not twice, but ultimately 4 times. That's not fun, it's torture. Metroid Prime is creative, imaginative, and definitely a different experience than your standard shoot'em up but the game play is so tortuous it completely ruins the experience. The sad part is, with just a little tinkering, such as a quick save feature, enemies that don't respawn, and less complicated boss battles, this game would have deserved the hype it gets.
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This is the reason I play video games. I've got a GBA and had only one game for it (Tony Hawk Pro Skater 2) so I was looking at games when I remember hearing about all this hype about Golden Sun. I decided to give it a go and went ahead and bought it. Golden Sun lived up to that hype and more! The quick lowdown on this game is it's a RPG (turn-based fights with hit points and magic points) but unlike most RPGs, you can battle a friend who's got it with a game link. The story - The story is so complex yet it's easy to follow. Basically you are a guy named Issac (if you choose the default name) who house gets busted up by a out of control rock. This rocks keeps going and kills your friend's brother Felix. Then you overhear two strangers talking about some mysterious stuff. And your cover is blowed by another one of your friend Garet. And they attack you after that and the story continues. There are many twists in the plot (not everything is what it appeared to be) and you will keep playing still you find out what happends next, it's like a really good book. The Battles - First thing you will notice is the 180 degree spinning shot you see when you first encounter a bad guy. That is cool, and it also shows its backgrounds are not set to one dorky scene. Choosing a move is easy and the battles are fast paced and exciting. Graphics, Sound, Play Control - The graphics throughout the game are absolutely amazing the whole time. There are no block edges on things that shouldn't be. The music is great, nothing is more annoying then music you can't stand in a game like this. The play control is pretty good. Tight turns and simple commands are easy to do but you might find some trouble working the Items menu as people can different things and sometimes you plain don't know what an itme you have is. But after a little bit, that is no longer an issue. If you like these games, you will like Golden Sun (or if you like Golden Sun, try these games out): Final Fanasty series (PS, PS2, GB, SNES), Super Mario RPG (SNES), Dragon Warrior series (NES and GB), Paper Mario (N64), and Lufia 1 & 2 (SNES) Doesn't matter if you are a hardcore gamer or a lightweight, this game is just waiting to be added to your collection but it will spend more time in your GBA than your shelf!
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Still A Good Game, But More Could Have Been Done With This Version. Being a huge fan of Resident Evil, and having played both the remake of the original and Resident Evil 0 on Gamecube, when I heard that Resident Evil 2, 3 and Code Veronica would also be making their way to the 'Cube, I was very anticipant. However my hopes were crushed when I found out that the games would simply be ported from their original versions found on the PS1 and PS2. Not only that but Capcom was planning on selling them at a whopping $40 price tag. Make no mistake there is absolutely nothing new about this version of Resident Evil 3: Nemesis. If you own the original PS1 version, then there is no reason to buy this as it is the EXACT same game. I'm really disappointed by Capcom's lazy attitudes towards the re-releases on Gamecube. In its day Resident Evil 3: Nemesis was a great game, and still today it is just as enjoyable. If you have never played it before, and you don't own a PS1 or PS2, then this would be a great way to get aqquainted with the game for the first time. Story wise Resident Evil 3: Nemesis doesn't really break any new ground for the franchise. It actually takes place on the same night as Resident Evil 2, and in the same place. Instead of controlling Leon or Claire though, you are back to controlling Jill Valentine, who must now also escape from the zombie infested Racoon city. However a mysterious beast known as "Nemesis" has been unleashed to hunt down Jill and exterminate her, and there are frequent portions through out the game where you will run into him. It's more of a side story to the second game than an actual third installment (many rightfully consider Resident Evil: Code Veronica to be the third chapter in the story.) Despite that fact it's still an extremely fun game to play, as it has just as many creepy and tenseful moments are any of the other RE games (while being concentrated a bit more on action, like RE2). The graphics are pretty weak compared to anything of today's standards, but to be appreciated, you have to consider the time it came from. Capcom could have at least touched up the graphics and made the game a bit faster if they were simply going to port it, but I guess complaining about it isn't going to do anything. Control wise it's exactly the same as every other RE game, just simply incorporating the Gamecube controller layout found in the previous Gamecube RE titles. I'm guessing if you're considering buying this, then most likely you've played a RE title somewhere before, so you should have no problems picking the game back up and getting to work. I actually like the layout and feel the Gamecube contoller gives the game, and it seems to be much better suited for the game the PS controller was. Like I stated before, it's the exact same game found on the PS1, so if you already own any previous form of this game (Playstation, Dreamcast) there is very little incentive for you to pick this one up, especially with Capcom deciding that they'll just sell them for $40. I could understand $20 maybe, even $25 at the most, but no one should be taken advantage of like that. Capcom only ported the games with hopes of capitalizing on the market who had hopefully not played any of the RE games before they hit Gamecube. Even those who didn't most likely have a PS1 or PS2 and they can find the same game on that system for like $10. Don't let yourself be taken advantage of. Overall this game is still good, and a worthy installment in the series, but Capcom's obvious laziness definitely brings down what could have been an oustanding game had it have at least been touched up. As it stands RE 3: Nemesis is solid, but not a necessary purchase if you own the original. If you have never played the game, and don't own a PS1 or PS2, then I'd say pick it up if you can find it at a reasonable price. Don't expect anything near the level or Resident Evil or Resident Evil 0, because this game does not stack up. It had a lot more potential, but Capcom just got lazy. What a shame.
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The game might blow you away. Fifa 07 is my favorite game in my life. The gameplay has been really improving, and the corner kicks are more independent for you. You don't have to do the same thing in Fifa 05. The most coolest thing about this game is that you can do the rainbow. People ALWAYS wanted to know how to do the rainbow in Fifa soccer gamecube. Well, if you want to experience it, then you have to buy this GAME!!!!!!!!!!!! Fifa 07 has a 5th level difficulty and it is called, legendary. I believe it is the hardest level in the game. There's probably some soundtracks that you may like in this game. Plus, you can create your soccer dream team!!! Face the best soccer teams and players in the world! Note: The EA Sports game company stopped making Fifa soocer games at Fifa 07, so your lucky to have a game that has great gameplay!!! PLEASE BUY!!!!!!!!!!!!!!!!!!!!!!! :D
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The best thing in fighting games since SF2. Quite simply, SF3: New Generation was the game that single-handedly got me to go back to the otherwise lackluster local arcade to waste my hard-earned paycheck. The beautiful graphics and superb gameplay got me dropping quarters like I was back in the wonder years of Junior High. When SF3: Third Strike was announced for the Dreamcast, it locked in my decision to buy Sega's amazing system.... I'm astonished that people seem to be of two minds when it comes to SF3. On the one hand, people complain about the gameplay. On the other hand, they complain about the character selection. Why anybody would take issue with these elements is totally beyond me. The gameplay in SF3 can be summed up in one word: stunning... unless you're some caffeine addicted speed freak. Games like SF Alpha 3 and Marvel vs. Capcom 2 have given rise to insanely-paced, combo-intensive, button mashing frenzy levels of competition, and while this is good in its own right, SF3 takes off in the other direction entirely. Combat is deliberate and meticulous- you have to play defensively, watch for openings, and then masterfully execute your attack, or your toast. If you're going to overpower your opponent, you have to do it through skill, planning, and attentiveness, not button-mashing aggression. This makes SF3 so much more intense than anything you've ever played before, even more strategy-minded fighters like Soul Calibur. It's a truly amazing experience. The graphics in SF3, likewise, are amazing. While the resolution could be better, it's still as good as any other 2D fighter out there, and the animation and the pure STYLE of the graphics put any other 2D fighter to shame. It is a beautiful game to behold, and especially to play. And the characters? Anybody who whines about the lack of the "classic" SF characters needs to get a clue. Almost all of the original characters, with the exception of a few standouts like Chun Li, Cammy, and Zangief, (and of course Ryu and Ken) were all pretty stupid. Dhalsim anybody? Honda? With only the presence of three sad body-doubles to mar its lineup (Sean, Yang, and the wildly out-of-place Akuma, who all play fine but look ridiculous) the cast of SF3: Third Strike puts that of any other fighter to shame. Every fighter, from the crusading karate-girl Makoto, to the one-armed, narcoleptic Oro, and Q, the abominable man-machine, just radiates personality and ingenious character design. Anybody who doesn't fall in love with SF3's cast is waaaaay too uptight, and needs to spend some time evaluating their spikey-haird, army fatigues fetish. When it comes down to it, SF3: Third Strike has so much going for it in terms of style and playability, it would be a shame if you missed it. Buy a Dreamcast, and make this one of the first games you pick up. As a final note, if you can locate an arcade stick, by all means, get one. The DC pad isn't nearly as bad for fighting games as you may have been led to believe, it just takes a bit of re-adjusting if you're used to the Playstation pad, mostly in terms of the angle at which your thumb hits the D-pad, and the squishy feel of the analog triggers (for H-punch and H-kick), but it's something you'll quickly adapt to once you get absorbed in the action on-screen. Still, an arcade stick (if it's a good one) can make any fighting game experience better.
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Not worth the money. If you are a die-hard Madden fan and use every single new feature, it may be worth buying, but Madden 2004 is too similar to Madden 2003 to justify buying. If you don't own any Madden games, then Madden 2004 is a must, but if you already own Madden 2003 save your money and wait until Madden comes out with a game that is a true improvement. The Madden football series is excellent, and I give it 5 stars. However, the improvement from Madden 2003 to Madden 2004 is extremely dissapointing, and for that I give it 1 star (3 star average). Updating the roster, adding some new features, and putting the words 2004 on the cover does not justify charging people money.
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