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DEATH. I love this game!!!It's so much fun!!! I have owened a GameCube for over a year so I know a good game and this is definitely a good game. The best thing about it is it's mostly done with mental power. You see,sometimes you play it for a very long time and you start to get really mad and you yell the words"That's impossable! They don't give you enough health!"Well guess what,your probably right! Once I played over and over but I kept on losing all my health. Then I tried one more time. This time I found body armor and killed all the bad guys. And it's definitely not to hard. I beat it and I'm only nine!
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At the same time I love playing sport as well. I was an avid gamer that loves playing across consoles. At the same time I love playing sport as well. I decided to get Lasik because contacts were a pain. I love my eye surgery decision and for sports it was amazing. On the other hand gaming it was not. My eyes couldn't handle the long hours of gaming and caused terrible eye strain and headaches. The glasses fix that, I love them! I do not feel compelled to write reviews that often but these glasses have truly changed my life! I can now hop on my computer and game for hours on end and not have to feel like crap afterwards! Highly recommended if you have had lasik!
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Incredibly Addictive and Fun Game. I only recently heard of this game and I went and rented it at the video store. As soon as I played it, I had to get my own copy. It's sooooo much fun!! As other reviewers explained, there is just so much to do and loads of detail. I also like that the game will virtually last forever because there is no "end" to it really. The only thing that could make this game more fun is if they made a Harry Potter theme version of it. If any Nintendo employees are reading the reviews here (and I hope they are) I would love to see a Harry Potter game like this where you could wander through the settings from the books and start out as a student at the school and get "sorted" and learn spells and stuff. You could travel by "floo powder" by typing in destination names or choosing them from a little list and stuff. Maybe you could even have Durmstrang and Beaxbatons version and students from other schools could visit each other. Endless possibilities!!
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Best D-pad of all time. I got one of these back in 2005 and 2006. Then i got one here at amazon again. I love this thing. the color and screen quality are sooooo much better. the color and crispness of the screen make you feel like Megaman Zero 4 is a different game after having beaten it on the GBA SP. The responsiveness of the d-pad makes playing brutally hard games like Megaman Zero possible. I also play Street fighter Alpha 3 on my mirco this is another example of the quality of the micro's d-pad. i can pull off any move with any character on the 1st try. I have never been able to say this with any other game control system. But on to the system its self. It is beautiful beyond description. Every one will come up to you and ask what it is. I would play it in the break room at my old job. people never knew what it was and yet 4 people went out and bought one after seeing mine. Chicks digg it too. Overall this is the best Gameboy to be released & the last gameboy to be released. I have owned every gameboy to ever be released. starting with the original grey gameboy. This some what is influenced by the fact that my birthday is in march the month nintendo always drops there new handhelds. with the high quality buttons and screen this is a definite purchase. Buy one while you can.
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Don't pass up an oppertunaty like this. Intro: Ok, who would pass up an oppertunaty like this, unless of course you have the chance to buy the 2nd one, better, but yet not as valuable as the first, considering they DON'T MAKE THE FIRST MARVEL VS. CAPCOM ANY MORE! This game has crisp anamation, smooth gameplay, CRISTAL CLEAR sound and an awsome soundtrack that pumps you up and gets you in the mood for fighting(In the game anyway). Don't Pass up this golden oppertunity, get it if you can find it! First one also available for the Sony Playstation, and 2nd one also for the Sega DreamCast and Sony Playstation 2, and soon for Microsoft X-Box, and Nintendo Gamecube! Characters: The list of characters consist of the following 25: From The Capcom Universe: CHUN-LI RYU(with Ken and Akuma Mode) ZANGIEF MORRIGAN CAPTAIN-COMMANDO MEGA-MAN STRIDER JIN. From The Marevel Universe: SPIDER-MAN CAPTAIN AMERICA VENOM THE INCREDIBLE HULK GAMBIT WAR MACHINE WOLVERINE. Secret: From The Capcom Universe: LILITH SHADOW LADY ROLL MECH ZANGIEF From The Marevel Universe: GOLD WAR MACHINE HYPER VENOM ORANGE HULK ONSLAUGHT SCORE: 4-5 (The Character Roster could have included: Armored Spider-Man Blackheart Cammy Cyber Akuma Cyclops Dan Dark Sakura Dhalsim Juggernaut Magneto M.Bison Mephisto Nash Omega Red Rogue Sabretooth Sakura Shadow Shuma Gorath Storm U.S.Agent Ok, they did include a few of them, but only as helpers, if they made them as default playable characters, this game would have been way more awesome than it already is, and that would totaly rule!) Gameplay: The gameplay is based on how fast and fun the game has, and how much slowdown the game experiences during play. The gameplay is lighting fast with absolutly no slowdown when I play it unless it is so little and the game is so fast paced that it's not noticeable, and that just makes the game even better. The game is also ultimate fun especially with playing with the younger kids, because the look on their face is priceless and hillarios when you pull off a huge combo with a great character, like Mega-Man for example. SCORE: 5-5 SOUND: Sound score is based upon voice overs, SFX, and music. The music 1st of all is awesome, they use origonal music from origonal games, it starts off with the P1's 1st Character music, like if P1's 1st character is Mega-Man, then it starts off with Mega-Mans Music Used in the game, then after a character is killed the next character to pop up has his/her music played, like if Mega-Man is K.O.ed then the 2nd characters music for that team plays. The SFX rule, they are so good, thats all there is to say. The voice overs are perfect in every way and couldn't be any more precice to the characters. SCORE: 5-5 GRAPHICS: The graphics in this game are so beautiful and unbelievably awesome looking, that you can't even believe why they didn't do this in the earlier vs. games. If the graphics look this good on the 1st for Dreamcast then they have to look way better on the 2nd for the Dreamcast, and they do. I definetly have to give the graphics. SCORE: 5-5 OVERALL: This is not an average, this is what I think about the whole game, as a...whole game, anyway. SCORE: 5-5 Get the game, unless you can't find it, then get the 2nd one!
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Shining Force, the only good reason to own a Game Gear. Although the graphics are a bit old (what did you expect? it's game gear!), the spell effects are good and so is the sound. But what really makes this game good are the storyline, characters, and battle system. The story is about a sword that is stolen and you have to get it back, not very original, but it gets better. The characters are many and varied, including Centaurs, Elves, Humans, and Birds. I think there's 30 characters, but I'm not sure. The battle system is pure Shining Force, right down to the spell names and graphics. If you've played an SF, you'll feel right at home. It's a great game, really.
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More of an Expansion, but still rocks. The best and worst things about this game is that it is like the original. While i am disappointed that there is no multiplayer, and it would be the best thing ever if they had multiplayer, the hop feature and the multiple passengar pick up is great. I am new to crazy taxi and jsut bought a dreamcast a month ago. This city is large in crazy taxi 2, where you go through a downtown area, and can drive over a brige to another section of town, through a huge park, and more. The best thing is to drive for 10 minutes and see how well you can do in driving people places. Its easy at first with plenty of time to spare. But towards the end when you have 40 seconds to get someone somewhere 1 1/2 miles away, it gets a bit challenging. Multiple passengar pick ups are great, and controls are as smooth as they were in the original. The driving people to and from gets a bit repetitive, but the mini games add alot of replay value. In one, you hop over hurdles. In another, you hit a giant golf ball with your car and watch it fly. In another, you go off a huge ramp and let your taxi reach for the sky. Now that you can get it for about 20 dollars used, now is the time to get it. Its one of the last great games for the truly under rated dreamcast.
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Pokemon Sapphire. I like this game a whole lot. Ever since I recieved it on christmas I've tried to beat this game and so far I'm close to winning the game. Now there are two things I don't like the game. First, that pokemon Kyogre that thing is hard to capture. Why doesn't anything work? I've tried everything I could catching it first, weaking it and catch 'em and use the poke' balls that should've given me an advantage. Now about the master ball whats the deal? Why do you have get all matches for your ID just to the ball? Can't you just get it from someone like Steven? You fix the game using my requests and you'll get more customers in no time.
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Got my 4 year old LeapTV and the AtGamesGenesis. LeapTV is better all around for him playing solo but its great2. Got this and LeapTV for my 4 year old for Christmas. They both have their ups and downs, LeapTV being the better system for a kid his age and graphics wise. I haven't played many games since I started working so much and sold my PS3 because I just didn't have time for the distraction. I gotta admit I'm stoked on the system besides the sound being off from the real deal, not a big problem for me or my kid who never heard the original anyways. The only other complaint I have is the wireless controlled have to remain pointed straight at the small console to work pretty much. No problem for me but its a hassle keeping my 4 year old from getting so into it that he's jumping up and down laughing. Luckily you can hook up any Genesis controller with 2 slot sin the front for corded ones. Overall, 30 bucks and whatever corded controllers are gonna cost me was well worth it, considering how much fun my son and I are having playing some of my old favorite games!
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A slime draws near. Great update of the classic NES games. Who remembers that line? But, the feature that Enix learned very early on from their rival (at the time), Square, was that people don't want to "micro-manage" their characters to the point of having to bring up a menu to walk up stairs or open a door or chest. With this game, they took that out, and just made it so you can just jump right in. This is a great game. Also, you have DWII, which is a much better version of the classic game. Taking place a few years after the first game, the second game's protagonist is the descendant of the first game's protagonist. Get this game if you have a GBC or GBA. I have a GBA SP and it runs perfect, with all the colors intact! Save functions help out, only problem is: you can only save at the king's castle in the first game. Only drawback. But, they have "dragonwings" that take you from your location to the castle and back. Be prepared to spend a lot of hard-earned gold on these! Also, it takes FOREVER to level up. The main reason that the DW series didn't do well here in the US. Other than that, great games. Highly recommend. Great for children as well!
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Greatest NASCAR game of ALL time. This game has it all. From quick racing, to racing minigames, to the actual racing, THIS IS AWESOME. My favorite part is Fight to the Top, where u start with a 3/5 team in the featherlite series and work ur way up. As u increase prestige, better teams will provide opportunities, or u can own ur team in some or all the series. As for difficulty, I like it the hardest where driving assists are completely off, and the AI is really good. But for someone jus looking to have some fun there are easier levels, where experience doesn't play as big a roll. As an owner u can train ur pit crew, upgrade r&d, hire drivers, sign sponsors, it's all there. Also this game has a trophy room!!! Not many of NASCAR's games do. This is more of a sim racing game, where u must learn techniques for all the tracks. Great game, Buy it if u can!
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Sega was the only company to make a great X-Men platformer. Acclaim managed to make plenty of lackluster video games using popular Marvel licenses (X-Men, Spider-Man, Iron Man, and let's not forget that Fantastic Four game for the PS1), but to this day Sega is the only company to make a great X-Men game (in fact they made two; this game and it's sequel X-Men 2: The Clone Wars). X-Men manages to catch the spirit of the comic allowing you play as Wolverine, Cyclops, Nightcrawler, and Gambit while getting assistance from Iceman, Storm, Rogue, Archangel, and Jean Grey. You go through a number of huge levels, ranging from the Savage Land to a Shi'ar ship to Excalibur's castle to a ravaged Sentinel filled future to Asteroid M where you confront Magneto. You are thrown against hordes of generic looking enemies, but X-Men is surprisingly difficult and features some great boss battles (including Juggernaut, Deathbird, Sabretooth, Ahab, and finally Magneto among others) and the game effectively uses each character's different mutant powers such as Wolvie's berserker attack and Gambit's kinetic laced cards. The graphics are sharp, colorful, and surprisingly full of detail, while the controls are easy enough to pick up. All in all, this is one of the best Marvel licensed 16-bit games ever, but it would only be topped by it's sequel X-Men 2: The Clone Wars.
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A new direction for me from Pokemon games. First off, I am a 50 year old gamer. I do not like arcade or 2D scrolling types of games so this type of game is my favorite. I started with Pokemon and Zelda games and then I discovered Fire Emblem, Final Fantasy, and Golden Sun. Some reviewers don't like the extensive dialogue, but I find something will be said to give me a clue what I need to do next and add furthur to the story. Patience is a virtue. Golden Sun is a challenging game. To be honest I resorted to refering to a walkthrough on numerous occasions with this game. Sometimes because I was stuck, sometimes to see if I had missed any Djinn. The world is large and without the map that came with the original game, I had no idea where to find some of the locations without a walkthrough. I liked this game so much, I started looking for a used copy of Golden Sun The Lost Age before I was half done with it. By the time I had finished Golden Sun I was ready to jump into The Lost Age. This game reminds me of Tales of Symphonia for GameCube that my son plays except the battles are turn based instead of real time. When you set your characters to do an attack, you have to look at the opposing party and decide which opponent needs to be eliminated first because some monsters do much more damage than others. Are the battles too easy? I don't think so. If you think about what you are doing they are easier though. The final battles were challenging, but not impossible as I have found with PC based RPGs such as Baldur's Gate or Icewind Dale II. I am now playing The Lost Age and feel quite at home with the system and the Psynergy moves the characters can do. I also understand the roles of the Djinn much better now. Golden Sun and The Lost Age are no longer available in stores but used copies can be found at local stores for 15-20 bucks. If this type of game interests you, I would highly recommend it.
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Resident Evil breaks out of its mold. Resident evil once again redefines "survival horror" on the Gamecube as the first one did for the Playstation. This game is awesome. If you don't mind the gore, (which quite honestly, is kind of silly sometimes, I mean, come on, when you kick somebody, their heads don't explode!!), then get this game. If you don't have a Gamecube, then get one; they're only 99 bucks : ) Cheaper if you buy one used. I'm about six hours into this game and I am loving every minute of it! This game is just so much fun!! Some people have been complaining about the camera and how you can't tell what's behind you. It's really not much of a problem, especially if you know some Spanish. I mean, the enemies literally say, "Atraz de ti idiota!" which means, "Behind you idiot," in Spanish, and then there is about a 2 or 3 second delay before they actually attack, plenty of time to run. The controls are very intuitive and easy to use. The only thing I found a little awkward at first was using the knife, which I eventually go used too. There is also use of the "A" button in a lot of context sensitive situations which I found very cool. The graphics in this game are awesome. I was not blown away as much as I expected to be but they are still extremely well done. The environments are also very different, ranging from mountain trails, to lakes, villages, caves, and so on. I'm not going to comment to much on the sound and music other than to say it is excellent and fits the game perfectly. I thought I was going to miss the puzzles since I am not really one who is into mindless action over and over but I didn't. There are some puzzles but definitely not as many as the prior ones. The reason I don't miss the puzzles is because shooting is not just mindless. There is some strategy involved. For example, if a horde of enemies are coming at me, I usually shoot some in the legs to disable them temporarily while I take care of the others. Is there one who is trying to throw dynamite at you? Aim at the dynamite to set it off and blow him and those near him to smithereens. It's all very exciting and engaging. My complaints are very minor and do not detract from the rest of the game, however, I think they can be fixed for RE5. One thing is, although the voice acting is generally good, the dialogue is kind of cheesy. For example, ***warning! minor spoiler ahead***, there is one scene during the beginning of the game where Leon has just battled countless villagers and was taken prisoner and escapes, he is then contacted by some CIA girl and asks how things are going and he says something to the effect of "They could be better," in a kind of smug tone. Come on! After going through all that, he should be going through some extreme anxiety! Anyway, like I said it's pretty minor but I think rewriting some of the dialogue could have enhanced the "horror" aspect of the game. All in all, I highly recommend it.
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Fun, but could be better. In Animal Crossing, you start out as a human who has just moved out of his home and is on a train that is headed for his new home town, which is inhabited by civilized animals. You first meet Rover, a cat, on the train, and while talking with him you choose a name for your character and a name for your town. When you arrive at the town, you are greeted by Tom Nook, owner of the town's general store. He allows you to select one of four houses, each unique. Once you've chosen a home, you have to work for Nook for a while in order to pay for your house, because you don't start out with enough money (called "bells") to pay for it. Once you've finished working for Nook, you can do many things in your town. You can fish, catch insects, plant trees, cut down trees, design your own clothing, do favors for neighbors, or decorate your house. You can donate some things to the museum, and you can sell some things to Nook. You can also send and receive letters. As you accumulate money, which you do mainly by selling things to Nook, you can pay Nook to remodel your house to make it larger. The first remodel makes your house a little bigger on the inside. The other three make your house a little bigger still, add a basement, and finally, add a second floor. Nook's general store can also be remodeled and made larger, depending on how much you spend there. There are many other things you can do in this game, but it would take too long and too much space to list them all. Animal Crossing is a pretty fun game, but it could be better. There are some problems with it. First of all, your fellow citizens don't have much of a memory. They won't remember if you were mean to them, if you did something nice for them, or if you hit them with your bug net. Pretty much the only things they will remember are your name, when you last spoke to them, occasionally a letter you sent them, and possibly your birthday, if you've told them. Another problem with Animal Crossing is the graphics. They really aren't very good at all. They are N64-quality, and overall they aren't very interesting or realistic. Animal Crossing also takes up a humongous amount of memory, about 57 blocks. Fortunately, Nintendo has solved this problem by providing a Memory Card 59 with the game. Lastly, there is no way to play simultaneously with other players, online or otherwise. Sure, you can visit another person's town or home, but it's not as fun as it could be if you could interact with other people. Overall, Animal Crossing is a good game, but it does have many problems. You will probably have fun for the first few months or so that you play this game, but after awhile, it does get repetitive. Hopefully if Nintendo makes an Animal Crossing 2, that they will improve the graphics and A.I. and include online and/or simultaneous split-screen play.
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Classic Rayman Platforming. The GBA version of Raving Rabbids is nothing like the console versions. Rather than a mini-game collection, it's a throw-back to the older platforming Rayman games. The Rabbids are there, but they are now generic bad guys and lose a lot of their charm. The rest of the game feels like a remix of the original Rayman games. So basically, if you liked the old school Rayman games (or the new Rayman Origins game) you might like Raving Rabbids. If you're looking for a GBA version of the console Raving Rabbids game (i.e. a bunch of mini games) this isn't what you're looking for.
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A surprisingly likable game. As a bit of a stranger to the woody woodpecker cartoon, I was actually surprised at the entertainment that this game provided. The graphics are decent for a GBC game, the music is very catchy and the actual game play escalates at a decent pace. The game feels a bit like the Mario Kart series. You have a set of racers, all with different levels of control, acceleration and top speed. When you complete sets of races and win, you unlock points that allow you to upgrade your car. The gran prix game allows you to unlock other racers from the Woody woodpecker franchise. All in all, I give this game 5 stars. The music, graphics and gameplay make this a fun little game. Try it out!
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Great product and service quality. Arrived quickly. This product is everything I hoped it would be. It took just 3 days to arrive. The picture is impressively clear, very sharp compared to the original DC cables. I'm running the console directly to my monitor and it looks amazing. Make sure you've set up a way for the audio to work. The other thing I have add; when you first hook it up to a monitor/hdtv, the image may be misplaced (off to the right in my case). This can be fixed by adjusting the Horizontal position of your image display or by simply using an auto adjust feature.
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It's just another Mario Party. Mario party is a great concept that miiiggght have outlived it's welcome. Never the less, it remains solidly the same game throughout all of it's titles. Expect anything different, and your gonna be disappointed. Mario party 5 is the same game that almost every mario party in history was. There are a varity of board-game style 'boards' with distinct themes. Players can battle against eachother and the computer racing for who can get the most stars. After every round of turns a 'mini-game' is played, in which a multitude of different styles of games, with different combinations of co-oping, all against one, or everyone against eachother, are played. Some are very easy and very fun, and some are very very fusterating. never the less, with the randomness of their choosing and the multitude of styles, there is something for everyone. The story is, Bowser (that villian!) has invaded the 'dream depot', the place where dreams are made. The host of wishing stars, back from Paper Mario N64, beg Mario (or whatever protagonist of your choice) to aid them in helping the free the dreams from Bowsers grasp. Bowser calls on the aid of his three Jr. Bowsers, red, green, and blue; to help him defeat you. In story mode, you have to duel for money, and as each character is bankrupt from the board, they are out of the game. The goal is to be the last character standing with any funds. This results in a lot dueling, which work as all bowser's against you; two bowsers against you and Toad; or one on one. The story mode is complete with a host of minigames between you and a coniving bowser. There are a lot of people who complain about the newer Mario Party titles. I don't really have a problem with them. Yes, they are very formulaic, and yes, they very rarely bring anything new to the table. but, they also haven't changed. Meaning, whatever mario party game you buy...you can pretty much know what it's gonna be like. Mario party 5 doesn't have very imaginitive boards, and the interacting between Bowser and his shape shifting Bowser Jr. can be a bit...strange. But the game is just as fun as ever with a group of friends and some suger. My only real complaints are few. Mostly, the style with which objects are given out bother me. Rather than having items that you buy, as with most MP games, the items in this game are freely given, at random, by strategically placed vending machines around the board. However, if you want to use them on yourself, you have to pay a fee, although you can place them on the board for free, and have them be a happening space. In that way, it makes the game more spontaneous and fun. However, it means that you can't play anything on enemy players, ridding the game of some of the fun back-stabbing that makes the gameplay so great. If you get something like a "Hammer bro" for example, "hammer ten coins away from a player", should you try to use it on yourself...not only will you find yourself paying to use it, but then you get cracked up side the head with a hammer, and mugged for ten more coins. Nothing stops you from paying to have something bad happen to you. Although, granted, it is funny to watch a rookie fall into that little trap. My other complaint is mostly personal, and probably doesn't apply to most. However, I have small motor problems with my hands. It doesn't effect things like moving a joystick or hitting buttons, but it does affect me HUGELY when it comes to what are known as 'tap' or 'mash' games. Where you have to hit a button as many times as you can in a short amount of time. While not many mini-games are this style of game, and I can make up for the ones that are with my talent in other mini-games; it does effect me when dueling for stars or money. Also, since dueling is such a big part of unlocking levels, it was hard to acheive that as well. The duel games are the one on one games, and most consist of tap games. I wish they could have been a little more creative with the interface, as I could handle the problem if it were less than half the minigames. Unfortunantly almost all duel games are this style, which is tedious and fusterating. Still, it's a good game for friendly get togethers and family compitition. I'd suggest it to anyone who needs a good multiplayer to waste time with. I give this game a B- Cheers!
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Reason to own a Gamecube. Alright! Now this is why I brought a Gamecube! This is the console action I remember and love! This is a simply, a great game. Super Smash Bros. Melee takes everything I loved about Super Smash Bros. and ups it. It adds new, better, more complex characters. It adds more detailed levels. There's a ton of things to do in Single player. The replay value is through the roof if you love fighting games. This is the best Gamecube game I've played yet. On the single player side of things, my type of game, SSBM easily stands tall. Trophies are a blast to collect, and extremely well modeled. Any 3d artist will be proud of Nintendo's work. The Event mode is a ton of fun, and challenging enough to keep you trying without making you want to break the controller. The standard game is as you'd expect, standard... but a lot of fun and worth playing though at least once with every character. Multiplayer wise, it's as fun as it's ever been. It can be a blast to get a game going between two good players, and certainly a very entertaining time. The graphics are incredible. Mario has a more realistic look to him this time, as well as Bowser. Bowser is meaner, bigger, and badder than ever. He claws, he spikes, he spits flame... and shows no mercy. All the characters this time around have surprising complexity to them. Zelda can transform into her alter ego, making for two sets of moves and two sets of attacks. Her motion as her alter self are incredible, the animation is a work of art. She flips, jabs, teleports, and fights with the fluidness of Crouching Tiger, Hidden Dragon. All the characters have every trademark move you'd expect. Samus is truly a joy to play as in 3d. Her flips, her blasts, her bombs, even her grapple hook are all just as you'd expect. There's nothing quite like blasting Kirby into the stratosphere with a barrage of attacks from the old days of Metroid. Link is cool as ever as well, his shield, his hookshot, boomerang, bombs, and most importantly sword fighting abilities are all intact. You'll feel just like the old Zelda days again, there's even a battle in event mode against your dark shadow self. I could continue on for quite some time like this, but you'll see when you play. The levels are extremely detailed and varied. They range from the F-Zero race track of the unforgettable Mute City to a Pokemon Stadium that changes form as the battle progresses. Each is fun, each is jaw dropping gorgeous, but none so much as the Hyrule Temple. Zelda fans will simply adore this map. Another favorite of mine is of course, BrinStar. *drool* This game is incredibly easy to recommend. I highly suggest it as a buy to fans of Nintendo and/or fighting. If you've got a lot of pals around to VS against, all the better. However, the single player action alone is fun for ages. There's just so much to collect and so many characters to unlock and fight with. If you're not a big Nintendo freak like me, or not sure of it's lasting appeal, give it a rental. If by the end of the rental you're bored, it wasn't worth buying anyway. If not, pick it up. It's a great example of Nintendo through the ages and a showcase title for your Gamecube. - Rirath_com
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Give me a few options please. This game looks, sounds and plays fantastic. So you ask why my 3 & 4 stars well it's simply because I'm not an ace shooter and the fact that there weren't options for easy/normal/hard mode for this game made me feel as if I'd lost IQ points because I stank at it. This game was amazing as far as changing the resident evil formula making the bad guys more challenging, etc. But if you aren't an expert gamer this game is going to be more frustrating than the scary stay up for hours game play of old. After 3 or 4 deaths I was ready to throw in the towel for this game it simply was too hard for me. I'm sure other reviewers will get a good laugh about that, but I like choices with my game. I want to be able to play on the Easy version before kicking up to speed demon mode. As I said though I think they made amazing strides with RE4 although the story really has nothing to do with RE's umbrella corp storyline, the horror aspect was still there. Now instead of just having zombies that can bite you you have actual enemies who come at you with weapons and don't stay down once you've shot them. I love the fact that the Gamecube gives them more opportunity for amazing graphics. I hate to admit I hope this is available on PS2 with a few options that I can choose from like Easy/Normal/Or Crazy mode and even better cheat options so players like me can actually enjoy the game all the way through even though we stink at it. For gamers with the skill this is a great adventure and challenging shooter, but if you aren't that quick on the draw you might want to wait and see if they come out with a PS2 version with some options. But you still should check it out for yourself because it is worth it.
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The Mega Drive must be spinning in it's grave. Sonic The Hedgehog was a big favourite of mine back in the 16 bit day's, but since the move to 3D the series has taken a serious nose dive. First we had the flawed bug ridden mess that was Sonic Adventure on Dreamcast, then we got the sligthly impproved 2nd Adventure game which appeared to have suffered from dodgy camera sindrome. You would think after all that things would start to improve, well you are in for a big supprise because they actually manage to get worst with Sonic Heroes. That game suffered from appalling controls, a horrible camera and terrible new characters. And now we come to Shadow The Hedgehog, a game so awfull you'll find yourself crying at what Sonic Team has done to this once great series of games. A Sonic character with a gun is not something i want to see and im sure the same goes for every other true fan of the blue hedgehog. Shadow is an appalling mess, horrible controls, dull un-sonic like graphics and a sad attempt to make Sonic mature by giving the lead character a weapon. Do yourself a favour and avoid this dross.
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A great handheld system with a huge library of games. I first had the original gameboy advance and was reluctant to upgrade to the SP. Well, the light I had for it died, and I couldn't find a replacement. Thus me buying this little guy... I'm kicking myself for not buying it earlier. This is way more portable, has a built in light that rivals just about any you could buy for the standard gba, and it has a built in rechargible battery. How can you go wrong? And since it's backward compatible with all the previous gameboy systems, you can still enjoy the all the classic games you've collected over the years.
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The dynamite of handhelds. I love this handheld console. The GameBoy Advance SP not only feels great to use, but it houses many great games and, for as long as I've had it, it was barely damaged. It fits in your hand perfectly and, unless you have extremely small or big hands, won't strain after using it all day. All the buttons seem to be in the right place, so you don't have to reach your thumbs over to one of the buttons just to do one thing. The GameBoy Advance is, as stated, very strong. I've dropped it on the ground many a time, and it came up only with a frozen game and maybe some dirt. It lasted me 7 years or so before I lost it at a hotel. The GameBoy Advance has many great games, most with an art style that matches the Snes. Many great series started from the GBA, such as WarioWare, to name one. In all, the GameBoy Advance SP is a great handheld that I highly recommend. Even though it's very outdated, it's still fun to this day.
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Short and Mildly Sweet. Super Mario Land is unlike any other brand of Mario that I've ever played. Jumping right in to the first level, nothing is characteristic of a typical Mario; alien spacecrafts, exploding koopas, and airplanes abound. When the game came out in 1989, it was a testament of technology on the small screen. Those sentiments don't hold up as much today. Poor controls and awkward level design plague the game. The game is moderately difficult, but not anything an experienced player should have any problem overcoming. The game can be beat in an hour or less and makes the perfect time waster if you want to play a game, but your schedule doesn't allow you to do so for a prolonged period of time. Because of the lack of playing time, there is no save feature. The game does have some replay-ability, as once you beat it, the next play-through will include different enemy placement and a little more of a challenge (unless of course you shut it off or your batteries run out...d'oh!). The background music, while simple, is one of the more memorable factors of the game. I recommend picking it up, especially for the price on this site. However, don't expect a "timeless classic" like other reviewers have praised it to be.
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Unlike any before it... and still definitely Final Fantasy. Final Fantasy: Crystal Chronicles is, like many have pointed out, not part of the main Final Fantasy ("numbered") series. In Final Fantasy terms, it's almost the exact opposite of Final Fantasy Tactics. Instead of a deep, twisting plot that almost required cliffs notes, and long battles that could last 30 minutes, FF:CC is a much faster game. That is not to say that it's brainless, or just hack-and-slash. FF:CC definitely has a plot, but it unravels slowly -- in letters from home or friends, musings of moogles, and in the various encounters you will have during your travels. Talking to people multiple times reveals more information that they didn't reveal when you first talked to them. You'll soon see an interesting undercurrent about the loss of memories. FF:CC has a very slow development of plot, and yet, it doesn't seem out of place to the game. And despite the slower plot speed, the game moves along at a fast clip. In terms of gameplay, this game almost has more in common with recent Legend of Zelda games (or, for Final Fantasy fans, it's most like Final Fantasy Adventure). FF:CC focuses on exploration and combat more than other games in the series. Combat is usually fairly short, but boss battles in single-player mode can take a while. What's almost most interesting is the atmosphere this game evokes. Instead of the mysterious world being understood by a main character with an enigmatic past, a lot of the story- and character-development cards are on the table early. The main world seems rural and quiet -- and the dungeons are unbelievable. The music (save the Wonka-esque Daemon's Court tune) is haunting but enthralling. Monsters have their own unique behavior. Orcs are easily confused and outflanked, stopping frequently to raise their swords and taunt you with a laugh. Ahrimans float overhead and threateningly attack unless grounded... and so on. Water effects are unbelievable, and I have found myself many times stopping in the game just to soak in the atmosphere of an area.... the distant water of a mine, dimly lit by pinpoints of lantern light... the quiet meadow near the Jegon River... and so on. Final Fantasy: Crystal Chronicles is unlike any other game in the series, but still distinctly a Final Fantasy. The themes evolve slowly -- and if you're expecting grand developments in the tradition of 6 or 7, you're in for some serious disappointment. If you are just expecting a grand adventure, Crystal Chronicles is your game. I personally haven't been this interested in a game since Ultima 9, several years ago. Unfortunately, that game's fascinating atmosphere was soured by the fact that it crashed several times and required an unbelievable system at the time. I keep seeing and experiencing things in this game that make me think of my old adventures in the Ultima series... or moments when I was saving Hyrule from certain doom in the Zelda series. FF:CC is primarily designed for multiplayer play, but it is possible (though difficult) to complete in single-player mode. And despite what some reviews may say, I think the single-player mode holds up very well. Just remember when you set out on your journey: in Final Fantasy: Crystal Chronicles, getting there is half the fun.
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(9 and 12) on their birthday and they were super happy with it. Bought this for my nieces (9 and 12) on their birthday and they were super happy with it! They love the new character options as well as the new mini games! Her favorites are the balloon popping one and Hotel Goomba (puzzle type game). She has all the other Mario Party versions too, but ever since I bought her this one she hasn't gone back to the old ones. Personally, my favorite part of this is the Bonus Mode which includes ice hockey, beach volleyball and other card games, with the option to play with up to four-players. Great for kids but entertaining for adults too because of all the new features! Would definitely recommend for all ages.
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Pretty engaging adventure. Any game that involves collecting monsters is going to draw comparisons to the all-holy Pokemon. It's unavoidable. So let's dismiss the assumption that Enix's Dragon Warrior Monsters 2 is a Pokemon clone. It is not. If anything, it's a merging of Pokemon and Monster Rancher. If you want to collect every monster imaginable, you're gonna need to put some of your fave beasts out to stud and breed whole new species. Dragon Warrior Monsters 2 is actually two games in one. The first half of the game is a very classical Japanese RPG. The kingdom's in trouble and it's up to you, the unsuspecting hero, to save the day. The second half is all about finding new monsters, building them up, breeding them, and repeating the process to infinity with the hopes of finding every last species. There are two separate games you can buy, Dragon Warrior Monsters 2: Cobi's Journey or Dragon Warrior Monsters 2: Tara's Adventure. Both titles are nearly identical. The same quest, the same results. But each title has unique monsters and magic keys. To reach all of the many lands of Dragon Warrior Monsters 2, you'll have to breed monsters and swap keys with a buddy playing the other game. Cobi and Tara are friendly siblings whose family has just opened a monster ranch on the tiny island of GreatLog. Their peaceful lives are soon disrupted when the irresponsible Prince Kameha and his monster sidekick, Warubou, accidentally destroy the GreatLog's navel plug (yes, you read that right). As often happens when an island's navel plug is destroyed, GreatLog begins to sink. Warubou acts as a temporary plug, but it is up to you as either Cobi or Tara to journey to five different worlds in search of a replacement plug. From here the RPG is pretty standard. Travel around fighting random monsters and talking to various people in the town. All this leads you to a Boss encounter where you finally retrieve the potential plug replacement. You can only take three monsters with you on each journey, the rest are left at your father's ranch. Choose wisely. Enix has done a nice job balancing this game. Monsters become increasingly difficult to defeat as you progress through the game, but never so much that it gets frustrating. Random monster encounters are never so common that they become annoying. On average, you'll hit one encounter on each screen. Battles aren't yours to fight, but are left for your monsters. The wilder a monster is, the less likely they are to follow orders in combat. Give them love (and boatloads of food) and they will become more obedient. Each monster is capable of learning skills that are of great help come combat time. All of the bosses are tough, but none are impossible to beat. The bulk of the game comes after the RPG is finished. Once the credits roll, you're free to search for magic keys that will unlock a myriad of worlds to explore, monsters to nab, and items to find. Breeding is the key to finishing both the RPG and finding all of the available monsters. Each monster will be either male or female. Choose a mom and a dad who are both 10th level or above and take them to Professor Monster at the Starry Shrine. Now it's time to dim the lights, put on some soothing Barry White, and let nature take its course. Apparently, Enix isn't too hot on parental values because before your newborn can hatch, mom and dad split, never to be seen again. And I mean never. Left behind is their powerful and unique offspring. With the link cable you can hook up with friends and battle your monsters, swap keys and monsters, or even breed two monsters together. The monsters that come from breeding with your buddy's crew are some of the best you can get. Breeding new creatures, exploring the many new worlds of Dragon Warrior Monsters 2, and dealing some smack-down to your friends adds a lot of depth to an already solid RPG. Dragon Warrior Monsters 2 is a step up from the original thanks to more monsters and the need to link up with a friend in order to truly finish the game. The RPG takes anywhere from 8-12 hours, but it's the monster ranching that makes the game a winner. It would have been nice if Cobi and Tara had two separate RPG's, but like the Stones said, you can't always get what you want. If you like Monster Rancher, this is the game for you. No, it's not as good or as addictive as Pokemon, but it is a great game nonetheless.
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Great Game. About a month ago I decided i would buy Faceball 2000 for the Original Game Boy because of it's unique gameplay and for the novelty of it. The game is based off of Midi Maze for the Atari 7800 and basically a watered down fps where you are a floating head facing other floating heads. The first mode is Cyberscape, where you try to reach the end of each level avoiding enemies (or kill them) while searching for power ups on the way. The character movement may be slow at first but you eventually get power ups that increase your speed (it lasts until you lose all of your lives) but the slowness and the fact there is no strifing means that it is kind of hard to control. The arena mode is straight up deathmatch with your choice of more than 5 arenas. If you are lucky enough to have a friend who has this game than there is a 2 player option for this mode. (there is a rumor that you can supposedly link up I think 19 gameboys together but it is almost impossible to find 19 people who have this game,the game links,and game boys) This game is actually pretty fun being the only fps I can think of for the Original Game Boy. Since this was released in 1991 with the SNES port a year later, this game predates Wolfenstein 3D and DOOM and it also being a PORTABLE 8 BIT GAME and not on a computer,no chips,no expansions,nothing added on! Amazing milestone for the time and a great game. I would rate this 87 out of 100. You can pick this up under 10$ in ok condition and might become a sort of rarity some day.<a data-hook="product-link-linked" class="a-link-normal" href="/Faceball-2000/dp/B000035XAL/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Faceball 2000</a>
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A showcase for the GameCube's graphic power. Luigi's Mansion let's Mario's little green buddie shine in a battle to cleanse a haunted house of ghosts. The graphics really shine in this short but sweet game. Like all classic Mario and Luigi games, this isn't about slaughter and destruction. Luigi is trying to help out his friend Mario with gorgeous graphics and fun gameplay in the background. Luigi is cleansing a haunted house with a vacuum cleaner, destroying the ghosts and gathering up loot. The graphics are really great. The dust in the air, the mirrors reflecting, the lights shining. This game really shows the power of the GameCube. And the game is classic Mario, with puzzles and thinking over gore and harm. On the other hand, the game can be over simplistic. It's great for kids, but for many gamers the game lasts a few days before it's over. The replay value, once you figure out the puzzles, isn't very involving. Great fun for the younger set, and a great way to see the GameCube's graphic power.
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Nintendo sets new standards for a controller (again. The GameCube controller is excellent; it fits and feels perfect in almost any pair of hands. The button layout may seem slightly untraditional, but this is a good thing, believe me. Nintendo realized that there's almost always one main button in games, so they made the A button larger. The B, X and Y buttons are laid out strategically around the A button, providing quick and easy access. They also have slightly different shapes, which makes them easily distinguishable from each other (without having to look). The top two shoulder buttons (L & R buttons) are analog, so the harder you press the more they react, which proves very useful in many games. Also, the shape of the L & R buttons are terrific, they are curved inward to fit your fingers perfectly. The Z button is located in front of the R button. It makes sense that they didn't put a counterpart on the left side- since you're using the analog stick or d-pad it really would be difficult to use another shoulder button effectively on the left side. Although it probably wouldn't have hurt to include it, but there are more than enough buttons anyways. The main complaint I have heard about the GameCube controller is the smaller D-pad. Personally, I barely noticed that it was smaller and find absolutely no difference or extra challenge in using it. In fact I think I can actually complete moves faster in Tony Hawk 3 because it's slightly smaller, so there! The analog control stick is very strong and will stay precise for many years, which is much better than the N64 analog stick (which always got very loose and became unusable) Also, the C-stick will be used mainly as a camera button or simply another analog controller when necessary, it hasn't been utilized much yet. The analog joystick and C joystick both have rubber tops that provide excellent grip. There's also the obligatory built-in rumble feature (an element that Nintendo brought to controllers first with the N64). There is absolutely no question in my mind that this controller is much better than either the PS2 or Xbox controller (I've used them all enough to judge). Sony's controller isn't bad, but it definitely doesn't feel nearly as nice and takes longer to get accustomed to (PS2 owners may think their controller is the best, but they are just more used to it). And Microsoft's controller is awful in my opinion; it's like an inflated dreamcast controller, maybe even worse than that. I believe that the GameCube controller is really the most intuitive and most comfortable design ever! When I first saw it I thought it would be good, when I actually held it I knew it could be great, and when I finally played games with it I realized that it's the best controller ever created! It's obvious that Nintendo designs their controllers with great care, and unlike other companies they seem to have a knack for innovating, rather than just copying.
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Barbie: Diary Mysteries for the GBA. I absolutely love this game I got it off amazon for 5 or 6 bucks a couple of months ago and haven't put down the game yet I absolutely love playing this game it really is a lot of fun okay barbie want's to be a journalist for the school newspaper and so she has to uncover this big story at her school for the school newspaper aww the story for this game is absolutely excellent. Who ever gets this game they'll have ton's of fun playing it I give five stars for everything on this game. Hey I am still playing it the the last level of this game is really hard to beat but I really love playing this game I would recommend this game for anyone who's a barbie fan. Buy this game you won't be disappointed. Oh and don't pay no 30 bucks for this game it's a very excellent game but no game I don't care how good or rare it is no game is worth that much money do what I do buy games used you'll save your self so much more money than what you'll expect.
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A Quality Product from Nintendo. If you read the VERY small print on your Game Cube warranty, any and all 3rd party (i.e. Intec, Mad Catz) products that you use on your system void your warranty with your Game Cube. When people ask me, I always recommend the original. The Original Memory card that Nintendo came out with was way too small for the games they were putting out on the market. The 251 is great! I had 5-59 block memory cards at one time, all with one file on it that was over half the size of the card. Having a 251 allows me to have one card in my system, with all my saved games, and plenty of space left over. This is a definite must have if you're buying a system.
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Beautiful game that isn't too light but still lets you have fun. This game is more fun than I expected. I initially wanted it for the unique theme/historical information and thought the game mechanics were too light, but in reality the mechanics fall into my perfect zone of requiring some strategy but not making you so invested in time and thought that you're angry when you lose the game. You're still able to interact with the others playing the game, rather than being lost in thought. Also, the instructions are clear and simple enough that you're not consulting the booklet every other turn. It's so nice to have a game exceed your expectations!
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One of the best Mario games ever made. Super Mario World has always been one of my favorite Mario titles. It is actually my favorite 2D Mario game. Having not played it since getting rid of my Super Nintendo many moons ago, I was really excited to pick up this GBA version. Sweet nostalgia. The game is just as good as I remember. Colorful and vibrant 2D sprites, mode-7 effects, fantastic music, and super tight controls. The game is full of secrets to find as well, since most levels have the regular "exit" as well as a hidden one. I am playing the game on a DS Lite and I do have a small issue with the controls. Since this is actually a GBA game and that device only had two face buttons, the "X" button from the SNES game is mapped to the "R" trigger instead. The DS Lite does have "X" and "Y" buttons like the SNES pad, but there is obviously no "customize controls" option in the game, so you have to stick with the default setting of using the R trigger. Also, given the orientation of the buttons on the DS Lite, it would be far more comfortable to have "run/action" as the "Y" button and jump as the "B" button (like in New Super Mario Bros.). But again, you can't change it. So you are stuck with "run/action" on B and jump on A, which can be a bit uncomfortable. That being said, this is 2D Mario at its best. I picked the game up used here on Amazon for under $8 and it was well worth the price.
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Better than used. I was originally a little bit afraid when I made this order. My biggest concern was that I would receive an off-brand controller. This did not happen I received an original nintendo gamecube controller. It was used so I was expecting it to be half decent but the controller I got was in great condition. The only thing wrong with it was what I assume was a sharpie mark on the side of it. Other than that the controller functions completely perfectly and I am so happy with the purchase. It came promptly and was packaged very safely. I would buy another from the seller if any of my other controllers break or start malfunctioning.
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Mavis Beacon was never this much fun. When I first heard about this off-the-wall remake of Sega's arcade smash hit "The House of the Dead 2," I said to myself, 'They've got to be kidding.' Now, after having played the game, I say to myself, 'Why didn't they bring this out sooner?' Graphically, the game is identical to its gun-based predecessor ... this means it's almost impossible to tell the arcade version and home version apart. The characters have been upgraded to reflect their new "weaponry" (snicker, snicker); Dreamcast backpacks and strap-on keyboards. Some of the evil undead now carry mallets and other unusual objects along with their standard knives. Fans of HOTD2 will find themselves laughing uncontrollably at how tongue-in-cheek this variant is. The gameplay is very straightforward. Type or die ... zombies, monsters or other minions appear with a word or phrase in front of them. Type in the phrase as quickly and accurately as possible in order to eliminate the creature. Sometimes you only have to enter one or two letters ... sometimes sentences with punctuation. The words used can be totally random in nature, or can follow a theme. Power-ups appear and disappear quickly, and range from the essential (life-ups) to the helpful (dictionaries, which lock in a theme for a series of words) to the silly (one powerup transforms your player into a zombie, complete with keyboard). If you can scare up a second keyboard, don't pass up a chance at two-player mode. The gameplay remains the same, with both players having a chance to complete the typing phrase to defeat the monster. Under the target word/phrase are two more copies of it, one for each player. Whoever types in the phrase first gets credit for it. This may indeed be the first truly competitive typing game, so on that alone the game receives bonus points. Target selection is still a key component here. Just like before, you need to eliminate monsters before they can harm innocent citizens. Some of these rescues required superhuman reflexes with a light gun ... just imagine what you'll need with only a keyboard. (It can be done, though.) As I already touch-type, I view "Typing of the Dead" as more of an unusual diversion than a typing coach. It does feature instruction in how to touch-type, and can definitely help brush up on your skills (some of the teaching modes tell you which keys you miss most frequently). Unfortunately, as the game carries a Mature rating, it may not be an appropriate choice for parents who are looking for an entertaining way to teach their kids typing. Overall, "Typing of the Dead" is one of the most unique videogame experiences I've had. The price is more than reasonable, the game itself is incredibly addictive, and keyboarding skills are something everyone can use.
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Good game but terrible replay value. This is probably my least favorite Castlevania in the RPG series (this title, Aria of Sorrow, Dawn of Sorrow, Symphony of the Night, Circle of the Moon, and Portrait of Ruin). The gameplay is just about as good as the other 5 games but due to the lack of new-game-plus (which means extras when you beat the game) this game is not easy to pick up once you beat it. the other problem (which is related to the lack of replay value) is that the game is hard and it is tough to figure out where to go next (which leaves players frustrated and want to throw out their GBA or DS out the window). this is why I give the overall rating of 3 stars. Each of the other ones have great replay values (like Circle of the moon has certain names you can choose so that you can have higher strength or magic or whater than when you first played the game without any secrets or Aria and Dawn of Sorrow have you keep your most powerful weapons even when you beat the game, Portait of Ruin had more weapons than just a whip, and even though Symphony of the Night didn't have the best secrets, it has great replay value and it's just that great of a game overall) Even though it's still a good game, just think twice before you purchase this game. If you get the 2 in 1 game (this game and Aria of Sorrow), I guess that's a little different because there are 2 games in one cartridge and even if this game isn't played often, at least the cart gets a little more attention.
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This is the best Mario Sports game out there. Reviewed for Big Boss Games by: TTM I never even heard that this game was coming out when it first released, but then my friend came over and he had bought it on a whim, and we fell in love. This is the best Mario Sports game out there and differs from the other sports titles in the Mario series. It is rather refreshing to see a Mario game where the characters are not playing soccer to, say, free the twelve star maidens to chase Bowser away from the land, so they can party all night. This game is lacking any type of story, other then to win a tournament. It is full of out right hatred for the other players, and is quickly evident. The characters begin each match with a taunt, and then continue to bash each other around into electrical fences. (I really enjoy the sound of Daisy screaming as she hits an electrical Fence) It is the most fun I have ever had playing a soccer game. The basic play is you and a team of 5 others (Sidekicks) is on the field competing against another team of 5. It will take tackles, shells, and the Captain?s (main character) super striker move to beat this match. Over all this was a great game. Its graphics were not the best in the world, but they suited very well for this game. The one player mode was pretty fun, but where this game is best played in is multi-player mode. The controls are quick and easy to master, which is good for any player, new or veteran. I give Super Mario Strikers an 8 out 10.
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You must be ... if you like PS2. Ok, first of all; the Cube is probably the best system ever to grace the shelves of retail stores all over the world. Some people would have you believe that there are going to be a whole bunch of real ... games for it. True-for now..... With the release of Agent Under Fire, Cube begins it's sweep throught the gamming industry. Some of my friends who own a PS2 would also have you believe that there are nothing but kiddy games for this system. Luigi's Mansion is probably one of the worst games ever made. But, since the Dreamcast flopped (and that is a great system too) Nintendo optioned the games, do any of you think that Resident Evil is a kiddy game?? And as for kiddy games, Zelda on the PS2 is getting a mature rating, how ... is that? And then we come to the other competitor; the XBOX. If I could package an object that weighs more than King Tut's tomb and is larger than the Washington monument, put a computer processor and a cheap DVD player, would you want me charging ... for it? The XBOX is just a computer that hooks up to your TV, the graphics ... and on top of that HALO is the best game, and for all intents and purposes the only game people buy. Personally, I think that Microsoft should have stuck to computers ...And the GameCube is the most economic choice. Why buy PS2 or XBOX when you can own this mechanical masterpiece?
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I was surprised. This game is very good. Lots of cars to pick from, real weather conditions and time of day. One thing I really like about this one, is the way it puts you in training from the beginging by making you earn everything (you start with nothing) you have to race to get your first car. A few times around a track and you quickly over come the interace issues. From that point on you become a better driver and the game continues to become fun, rather than a struggle to drive using an awkward controller set (as some racing games do). Four out of five stars, because I really like the control, options, and the graphics are above average. The bad/and things to consider - The game is hard and it is a simulation (not arcade like) - If you want the most graphicly appealing racing game for dreamcast this is not you stop. Try "Test Drive: Le Mans" or "Test Drive: V-Rally" (V-Rally for arcade, LeMans is simulation like this game). - The menuing system is one of the worst I have ever delt with.
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Great idea way ahead of its time, still works great. The Sega Genesis Remote Arcade System, as it is formally called, is quite rare these days. I am sure that there are probably 10,000 in some forgotten warehouse, but that has yet to be rediscovered. I have been lucky enough to have one and there is nothing to complain about. You plug in an adapter, into the normal joypad inputs on the front of the system. That is the wireless receiver, itself. Then, you use your wireless control pads to jam out and play your favorite games. I am not sure if the original set included 2 controllers or not, I bought mine through an auction and I received the wireless unit and 2 controllers. However, that may not be typical. The control pads use a couple AAA batteries. I haven't had any problems with range on this device. The pads work great all the way back to 15 feet; there are no misfires or anything. I.E. no buttons "missed" by the device after hitting several. This would be very painful in certain games, such as fighting games, where missed inputs would drive you nuts. You do want to be sure of 2 things though. 1, that the wireless receiver is absolutely clear of obstructions. 2, that both the receiver and control pad lenses are clean. I think after normal use, they do get dirty and that is when people start to have issues with workability. All in all, a pretty cool device and amazing how good it works considering the darn thing came out over 15 years ago. Also, on a side note, Acclaim makes a similar device for the Genesis, but its just as hard to find. Expect to pay anywhere from 39.00-45.99 for the Remote Arcade System with 1-2 controllers.
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Best game on the Cube so far. I have had this game since it came out and I am on my third time playing it, each time I stop right before the main boss :( I have to say this is my favorite game on the Cube, even beats out SSB:M for me. This game was well thought out in every way possible. The graphics are amazing and almost realistic. The worlds are drawn as if they are taken out of a book, along with the enimies. The lighting is fantastic as well as water effects and what not. Samus looks just like she should, sexy yet tough as a bounty hunter. The story, my god its just awesome. I know people are into Halo and all that but I can tell you this is a story line that goes deep into Samus's life and its just as interesting. I didn't know much about Samus before this game, and what I know now makes me want to play all the other Metroid games to find out more about her. The music in this game is absolutely perfect, just perfect for this game. The main theme at the beginning is what got me, just that! I was amazed they could come up with something so good and fit it so perfectly into the Metroid universe. The game is long, which is perfect for most people. The controls take some getting used to but I had no problems with them when I did get used to them. Overall this game is well worth any price in my opinion, and I would recommend it to everyone who wants a good shooter. And although I will probably get some bad feedback for this, I think its 10x more better than any Halo game. With that said I would say if you did like Halo, definitely try this game out.
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The Legacy continues. This was the first game in the seris that i played. A friend gave it to me, and i'm glad he did because if he hadnt i wouldnt have known anything about this really cool seris of games. This was the game that made me want to get the others in the seris (though i don't have Defiance yet...) I like this game mainly for the story and voice acting, above all the voice acting. The story is so deep that this game should have its own movie. The voice acting, like Blood Omen, is superb. Simon Templemen makes his return as Kain and even though Kain was only around for a few parts of the game, Simon still does a good job in making the character intriguing. Then there's Micheal Bell who voices the main Character Raziel. Raziel is even more interesting then Kain. you cant help but like him, and Micheal Bells voice helps that a lot. The suprising thing is the guy is 60 years old...WOW, and i tought a young guy was doing the voice. big suprise! Now lets move on to gameplay, it is very cool, the only thing i have to conplain about is that it is very confusing where you have to go in the game, Both me and a friend i let borrow this game had problems knowing where to go. The game doesnt really bother giving you hints on where to go. But after noticing that problem i bought a stragety guid and it made it more easy. now when i replay teh game i don't have problems anymore. I also have to conplain about the weapons. you only get spear-like weapons like poles from wall No swords or axes and etc. which is disappointing( they later fixed this when Soul Reaver 2 came out). and when you have the soul reaver you have to be very carefull, because one hit from an enemy and you lose it till you recover your health to full. This is also annoying becasue i don't like being carefull in video games. ignoring all that, this is a really awesome game. a perfect game to add to your collection.
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An uderrated gem for the game boy color. Metal Walker is a Japanese RPG developed and published by Capcom. it takes place late in the 21st Century when a valuable and evolving metal known as Core is discovered on an island. Military leaders sought to use Core to develop weapons, but an accident turned the island into a ruined wasteland. The Rusted Land, as its called, is where the game takes place. Because of the research, the island is scattered with malicious robots known as Metal Busters. Fifty years after the accident, the main character and his father Tetsuo Kurama have devoted their lives to search for lost Core Units on the island, but the game opens as the father is separated from his son as a gang of Metal Busters attack. The main character and his Metal Walker, Meta Ball, must then search for his father on the island. Professor Hawk, Tetsuo's employer tells the main character that his father will be found where there are Core Units, so he then goes to seek them out. The game is often compared to Pokemon but there is a few defferences, 1. While you can make multiple Metal Walkers you can only carry one with you so it's not about team buliding. 2 the Battle system is also very different from pokemon and its clones. the best way i can sum it up as, it's like Kirby's Dream Course mixed with almost any Final Fantasy game. Players explore a top-down overworld where they can explore various towns and dungeons. Most battles occur as random encounters. The overworld has several interactable elements, such as water, which the player needs a certain number of Cores to cross certain locations. you can also buy items that range from three different categories Attack, Support, and Healing each are self explanatory so i won't get into detail about them, with all that said the game is not without its flaws. for starters the game's encounter rate is extremely high making it hard not only to make progress slower but saving up your items harder than it already needs to be, not because the battles are hard, But because if you set your items to be used in battle, They will get used as soon as the battle starts and the way there is is another flaw, While you can launch your Metal Walker to the set item, Enemies and Bosses can use them as well so you need to pay attention to what items you set to use in battle, Otherwise you may end up self destructing youself. And considering that the battle system is the game's only appeal and distinction, The experience is also a bit of a self destruction, But despite my gripes its definitely a good GBC RPG if your looking for something similar to pokemon, but puts it's own spin on it theres a few things i missed and didn't talk about but this is just my overall experience.
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Mario Party 7 and the Pesky Orbs. I don't own any of the previous Parties, but I vaguely remember the ones on N64. Mario Party 7's gameplay is chaotic and there are so many chances of getting unlucky rolls and losing everything. Overall the gameplay is light and fun like all Mario games are. Me and three other friends began to play and experienced some interesting features that we never experienced five years ago when we played the first Mario Party- 1. There are six boards, but in several stages obtaining a star changes. In Windmillville, instead of buying stars for 20 coins, you "invest" coins in a windmill, and the one who puts the most coins in it controls the stars in that windmill. In one turn a skilled player can topple the game. Fun. 2. Orbs (items) are weird and there's a variety of them, including one "specialty orb" based on your character. By either using certain orbs on yourself or throwing orbs on spaces near you, it can cause harm to whoever passes it or lands on it, depending on the orb. 3. There's an option called eight-player mode where two players can share half a controller and there are twelve of these games designed for eight players (either four teams of two or a eight-player-royale). Most of these games are simple but still fun. 4. Secret stuff is hard to get. A 20-turn game will earm roughly 400 mileage points (unlocking Birdo and Dry Bones cost 1,000 each), but winning a Solo Cruise game (you vs. CPU in mostly duel games) gets you roughly 600. There are some secret games that cost 3000, so getting those will take many hours. 5. The microphone is handy and is prepared to ignore any distractions from shouting friends. Though possible to play without, it adds interaction to the game. The one problem is that there is only one Single-player Bonus Mic Game where you memorize fruits, so it gets repetitive. 6. Donkey Kong is no longer a player, but when you land on DK spaces you can win coins or possibly stars if you beat him in a DK Duel Minigame. Sometimes there are Multiplayer DK Games, where everybody wins! There are 12 playable characters, Birdo and Dry Bones (a skeleton Koopa?) must be bought. 7. In Minigame Cruise, there are five various competitions in addition to simply playing minigames. My favorite is the Decathalon, where four compete in 10 specific Minigames (all must be unlocked) and get points based on performance. The winner is the one not with the most wins, but with the most points.
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Bummer when I got it . This is just what I wanted and it has everything you need to go mobile, incuding car 12 volt adaptor that powers the GC and the monitor. Imagine my disappointment when I opened it up and it was damaged. The hinge (on the wire side) was broken (and not easily repaired) This appears to be a potential flaw in the design. I would guess that others will experience similar failure based on the way the plastic housing is constructed. I promptly set up my return [...], only to find out that it is currently unavailable. I hope that someday I get a replacement so that I can revise this review.
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LOVE THIS GAME. Game play is GREAT, graphics, stadiums top notch. And beyond that you can play specials such as scenerio mode. This mode puts you in real game situations from the previous REAL season with the same line up, the same everything. You're facing Randy Johnson in the 9th with one out and you're down by 9 runs, go to it. Beyond the game play, they have included 3-d stadium tours of all the parks, many from the past and renderings from plans for Future shea, Fenway, etc. You can have "pickup" fun games where you choose from a Major Leaguers who are just standing around and play at a farm field, urban playground and more. The announcing is top notch with Tom Brennaman and Steve Lyons. The announcing is absolutely dead on right. I buy the new version the minute it comes out each year and play it to death. Buy it for the excellent game play, then be surprised by all the terrific extras. After a while I even unlocked real video interviews with players from the old Negro Leagues. Love this game.
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A simple but wonderful classic. I will never forget the snowy Xmas of 1992 when I made the upgrade from the trusty old Commodore 64 to the Sega Genesis. I got about 1 game per week for the Genesis and tried just about everything. My first ever game tho was Sonic the Hedgehog. The gameplay was simple and that's the way I liked it. The graphics were cute. From bright blue sunshine and tropical landscapes to the cruel mechanical world of Doctor Robotnik (now called the Eggman). The music was great (where are the soundtrack CDs???) and I was never happier. Sure it was totally easy but I always went back for more. This game had such charm is it any wonder why Sonic is still so popular all these years on?
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The perfect game. Soulcalibur is the best game on the Sega Dreamcast- it's as simple as that. I can't even explain in words what this game has to offer! I had never been a huge fan of fighting games, but when I played this, the tables turned. This game has the most depth and detailed graphics of any I've ever seen by far. It has probably the most beautiful backgrounds ever, perfect gameplay, an astounding soundtrack, fast weapon-clinging action, just to name a few. That's not even mentioning all the game modes and the exquisite art gallery. The character detail and design is so colorful, real, artistic, and smooth it'll blow your mind. This game is the mother of all fighting games, blowing any Tekken (especially Tag Tournament) into the ground. Tekken would be good if you could move faster than a turtle. Plus it's some really good epic scenes of each character, and each character is unique, in both multiple costumes and weapon use. Their names are even awesome, their outfits, moves, fast action combos, etc. This game is just too much to talk about- you have to see this for yourself! Fighting has never been better! If I owned Sega, the Dreamcast would come with this game at a minimum! This is a MUST OWN title for this system- it's incomplete without it! Buy it today!
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Sonic and Pinball = No-brainer. As the first actual spin-off of the Sonic titles, Sonic Spinball certainly tries to go above and beyond with the pinball genre. After all, we have seen Sonic bounce around in pinball-ish areas in the Casino Night Zone, right? It seems like some of that action was the reason why Sonic Spinball came to be. The gameplay is pretty neat. Sonic plays a role of a ball and you gotta bounce him around into areas to progress and complete tasks. You can even influence Sonic's movement a little bit. Of course, there's also ring-collecting and badnik-bashing on the way. There are 4 pretty big pinball tables; each with their own gimmicks. You also have to collect the Chaos Emeralds that can be found within the tables. Honestly, it isn't really as compelling as it may sound. While it can be fun, it's not easy being able to get Sonic/the ball to go where you want him to. After all, this is still pinball. There will be a lot of bouncing Sonic around before actually reaching your destination, making it seem like a chore at times.
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Love them. They work very well and I hate not having them when looking at computer monitors, even with f.lux installed. The slight magnification helps a lot. Wear these when looking at your phone or tablet before bed to filter out those harsh blue rays. Pretty comfortable. They do smudge easily and leave a mark on my nostrils. For some reason I didn't think they would because they do not have those little nose pads. Oh well. Frame is sturdy and it doesnt seem like anything is sharper when watching TV..it actually looks less sharp. I still love these glasses and would recommend using them for any type of electronic tablet/phones/computer/tv viewing. Using f.lux (computer) in conjunction with the Gunnars is a great combo. I used to have dizziness at my work from staring at the screen for 8 hours. Then studying for CPA exam Id be looking at a blank white screen with text on it. They have been a life saveror an eye saver. The tint isn't noticeable unless you take them off as you can still distinguish colors. It is crazy how blue the screens are! Love them!!!!!
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Very impressive. First off: this is not designed by the same simpletons who make the regular Test Drive series (such as the pathetic Test Drive 6)! This is a completely different programming team that has crafted a superb Rally game! Not only does this game single-handedly make the Test Drive label sound good for once, but it has been entirely rebuilt above the related title on Playstation (as proof of the unique origin, that original title was a "Need for Speed" brand). Be it graphics, sound, features, or analog-trigger-based gameplay, the game takes advantage of the DC hardware. In fact, of all the racers I have for the system, I'm currently most likely to pick this one and play. It is a really tough call, but I place this one on generally equal footing with Ferrari F355 and Sega Rally 2. It balances so that it has more cars and reasonable chance of winning versus F355 (every time I crank up the superb F355 it admittedly takes time to restore your skills just to place 3rd or 4th); and it balances against Sega Rally 2 by offering more serious Rally modes as well as an Arcade option. While not better than those superb titles, it IS better than the overhyped Sega GT, providing a better balance than that still-good game ultimately manages.
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James! They're After Us. James Bond is on the run again chasing after villanous enemies through the top of snowy mountains, nuclear plants, underwater, through Paris, Japan and even into space. This James Bond game, "Nightfire" is the best James Bond game to date and beats "Goldeneye 64" and "The World is Not Enough" by a long-shot. James Bond will take through the wildest adventure you've ever been on where you have to shoot down planes from the air, drive underwater in the Aston Martin V12 Vanquish, chase enemies through the street of Paris, travel into space and stop a nuclear launch, and chase enemies through the highest skyscraper in Japan. The weapons and the details of them are phenomenal and the gadgets are the best ever. There are 12 stunning and amazing missions where you must complete a numerous amount of outstanding mission objectives. These are the best missions in the game and a description. 2. The Exchange: Enter the enemy Drake's castle in the snowy mountains by passing all the security guards and then while in the castle at the party, spy on Drake's secret meeting and then escape with Dominique down the mountain in a gondola and shoot the helicopter chasing you with the ever famous AT-420 Sentinel Guided Missile Launcher. 3. Alpine Escape: Go down the rest of the mountain with Dominique in one of Drake's highly advanced snowmobiles where you are on top while she drives and you shoot the snowmobiles chasing you with a powerful machine gun that has an alternate fire of grenades. 5. Double Cross: Save Drake's ex-trusted man Mayhew is being attacked by Drake's assassins and you must save Mayhew's servants and escort him to safety. 7. Chain Reaction: You are at Drake's nuclear facility and you must kill all the snipers protecting the area and take photos of Drake's advanced space equipment and lasers, then use the new laser to escape from the facility. 8. Pheonix Fire: You are at the very top of Mayhew's headquarter building and must make your way to the bottom floor killing guards through the stairways and then through the elevator shafts. 12. Equinox: The last mission of the game where you are in space and you must stop Drake's nuclear missles from launching towards earth by destroying the control brackets that hold the missles in line using a space laser. Then you must finally kill Drake. The effects of when you are floating are outstanding. This game, "Nightfire" is outstanding. The effects, missions, weapons and gadgets are phenonmenal and the game is ultimately the best yet. Buy this game "Nightfire" and you will have the ride of your life with James Bond.
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Umm? What's the problem? Why Haven't You Bought This Yet. 251 = More than 59. New games = take up more blocks. Game blocks for numerous games = more than 59. If you own more than one game, or plan to get any other GCN games (Animal Crossing, Time Splitters 2, Super Monkey Ball 2, Metroid Prime, Super Mario Sunshine, Mario Party 4, Star Fox Adventures, The Legend of Zelda) - to name a few of the must-buy games of this season alone, get this card. It's only $5 more than the 59, and you get over 4 times has much memory. So... go click that buy button, you dummy. And as for cheaper 3rd party cards... well, they're cheaper for a reason - I've never trusted 'em.
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Shadow is just cool. This is a great game, it is a bit hard for some of Sonic's younger crowd (my little cousin couldn't get past the 3rd level) but if you can beat the older games, you should do fine. The guns added a fun addition to the sonic gameplay, but the real fun is the classic sonic gameplay and fun levels. Shadow was cool in Sonic Adventure 2, and he was the only reason i didn't get rid of my copy of Sonic Heroes, his attitude, dark looks, and mysterous and dramatic past gives him an extra layer of cool..ness. The gameplay can get frustrating at times, and it sucks when you black out at the end of a 30 min level and must start over, but the game is a must have. The cursing in the game isn't much, only "damn" and "hell", and face it, most kids by the age of 7 have heard that already, the game isn't even that violent, even with the guns in it.
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I hated this game. I have always enjoyed the other games, but this one suck. In the other games you visited other worlds, and had really great challenges. But this was only in one little world, and hardly any levels or challenges. I would suggest you not get this game. It was really bad. The only thing that was good was the change in the quality of the graphics compared to the other games, and the extra special powers that Spyro gets. But to be honost, it's not worth having. I mean I beat this game in half a day and I like games that are challenging and take some time to accomplish. Not something that you can beat in half a day. Don't waist your time or money on this game. It isn't worth it.
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No.....no no no. Well, Let me just say I have played all of the Mario Party's in the series and this is by far the worst one. While the graphics and animation are better then ever, who thought it would be a good idea to play against 3 koopa's in story mode and iliminate the star aspect of it? First off, it is harder for you to attain coins then it is for them and secondly your not even after stars, just each other. You have to play the same 10 games over and over with them, most of which are based mostly on random luck and button mashing. Nintendo, what were you thinking when you made these mini-games? They are beyond tedious and involve little to no real skill unlike the previous Mario Parties. They get boring very fast and after the last dream mode in story mode, you have to fight bowser (which you will probably mess up about 45 times before you get it right because you will have no idea what on earth you are suppose to be doing). Cute game at first and much more fun when you have a group of people to play along with. I would recommend it for younger players, but just rent it from the video store or get it used. Dont bother ponying up 50 bucks for it. It really isn't worth it.
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excellent portable RPG. The Amazon editorial review for this game is pretty much spot on. This is a great RPG for all age groups. It's cute and straight-forward enough to appeal to children, but the game play is involving enough to be rewarding to adults. I'm drawn to any story involving alchemy, but unfortunately, its application in this game is more Pokemon than Zork. The storyline itself is nothing to write home about, but the use of magic in the game makes up for it. With other RPGs, you might pick your party members based on the range of abilities you want. With Golden Sun, Isaac, Ivan, Garret, and Mia are all you get, so instead, you customize their abilities. There are a total of 28 Djinn in the game, 7 for each element, and as you assign them to a character, it affects their class, stats, and available magic. To play the game most effectively, you'll need to rearrange your Djinn from time to time to customize your characters to each situation. The game lasts a reasonably long time, if you try to complete all quests. (I logged around 45 hours.) To get all of your Djinn and complete all of the side quests, you'll revisit past towns as you gain the abilities you need to solve each puzzle. It IS possible to back track to any place on the map, but sometimes the story has to advance before the avenue is open. (I played straight through the story, then went to the beginning and tied up all the loose ends before proceeding into the final dungeon.) The puzzles themselves aren't too easy, but don't take days of agony to solve either. The hardest take a few minutes of thought or exploration. Likewise, the battles tend to be challenging but not so hard that your enemy can't be mastered in a few tries. It's this balance of ease and challenge that makes the game so accessible to any age group and, ultimately, makes Golden Sun such an enjoyable game. The biggest con is the lengthy, boring dialogue scenes, as well as the repetitious nature of some of the action (for example, sailing to Tolbi). Some of them last up to 10 minutes, and when you're hitting L & R trying to speed through (which only helps so much -- you can speed over speech but not animation), that's a lot of sitting around mindlessly mashing buttons. The dialogue scenes aren't so terrible the first time through, but I found them unbearable when I resumed from an earlier save spot and had to replay them. Even as hugely annoying as that was, I was satisfied by the game in the end and I look forward to the expanded universe in the sequel. Given the choice of a full 4 or 5 stars, I give it 4. While it's much more involving and satisfying than many other portable RPGs, it has enough boring aspects that I don't think it merits a perfect score. Let's hope the sequel improves its flaws!
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One of the best games for the Gamecube!!! Incredible. This game is indeed a milestone in gaming and worty of the Game of the Year Award!!! Many reaons why, the graphics were great, controls are improved, tougher enemies and bosses and the whole new storyline with Leon Kennedy and Ada Wong. For $30.00 this game surely delivers the bang and then some. The game boasts breaktaking visuals and indeed it delivers. It promises tougher enemies and bosses and it delivered that too. The Ganados were tough but some of the other new enemies like the Regenerators, and the El Gigantes are simply hideous and over the top!! Wow. The plot involves Leon Kennedy , last seen from Resident Evil Gaiden being recruited to save the President's own daughter. Leon accepts but doesn't quite know what he's getting himself into. As Leon you do come equipped with every punishable ammo equipment in sight. Still the action is always intense and you never see anything coming. The sounds in the game are bonechilling, and the overall look of the game leaves you inspired and satisfied. "Te Voy A Matar" (I am gonna to kill you) sound echoes from the enemies leave you terrifiedl. No suprise then we see some of Leon's former friends, Jack Krauser, Ada Wong make surprise appearences but that's not surprising. I also loved the whole new plot instead of the standard Umbrella zombie romp. This is the best game on the Gamecube.
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Impresionante. Siendo un jugador regular del Quake II tuve algo de dudas acerca de la versin para el Dreacast de Quake III Arena. Pero basta jugarlo para darse cuenta de que cada da mas las consolas estan adoptando el poder suficiente para dejar atras a los juegos de PC. Quake III Arena es un juego impresionante y por demas adictivo. Visualmente no le pide nada a la versin de PC, y si tomamos en cuenta que puedes jugar en linea con jugadores de otras partes del mundo lo hace todavia un juego mas completo y emocionante. Hablando de jugar en lnea, esta version del Dreamcast se siente de lo mejor, incluso con una conexion a internet regular. El detalle es que unicamente se pude jugar contra un maximo de 4 oponentes por stage, sin embargo, esto no le quita lo divertido, ademas de que ayuda a que no se sobresaturen los escenarios y la conexion se vuelva lenta. El juego te permite asi mismo jugar contra otros tres jugadores en la misma consola sin necesidad de internet mediante la division de la pantalla de tu TV, e incluso involucrar jugadores propios del juego cuando hay menos de cuatro controles conectados al Dreamcast. Quizas el unico contra del juego es el control del mismo. Para muchos (en especial los que ya han jugado Quake en PC) sera dificil controlar a su personaje con el mando del Dreamcast, ya que resulta complicado apuntar efectivamente a los rivales, es jugable pero con sus reservas. Pero si cuentas con el mouse y el teclado de Sega pues no hay de que preocuparse. En pocas palablas, Quake III Arena para el Dreamcast no le pide nada a su hermano de la PC, su capacidad de conectarse a internet lo hace todavia mas un ganador. Asi que si no quieres andarte preocupando por la memoria o que tipo de tarjeta de video tiene tu PC, no te la compliques, opta por la versin de Sega y no te arrepentiras.
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Buy this game . This game is simply amazing. Some say it's harder than the first: Yes, it is, but I'm no expert at platform games and I managed to do just fine. Plus it's really rewarding to complete something which actually takes a little time to master. Others say the camera behavior is bad: Yeah, but only in some areas. For me that did not degrade the overall enjoyment factor. The most valid point is that the Sonic stages are too few and many might not like playing as Tails or Knuckles. To me, though, every part of the game has been fun and I haven't even bothered with the countless extras yet. The voices are not perfect (but are appropriate), the soundtrack is excellent, and the graphics are stunning. I highly, highly recommend this game...
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Reason enough to own a GBA. The great Castlevania series makes a phenominal debut as one of the GBA's launch titles. Those who loved the classic Playstation Castlevania: Symphony of the Night and the Super NES classic Castlevania IV will undoubtadly love this, as the storyline finds young Nathan Graves on the trail of the recently ressurected Dracula. The gameplay is typical challenging Castlevania fare, along with a few surprising additions like the card system, and the visuals are fantastic as well. But, as with every great game there are a few gripes; the musical score isn't as dynamic and haunting like in SOTN because the game is in a cartridge format, and its hard to find proper lighting due to the dungeon's dark backdrop, but all that aside this is a great game. Castlevania vets and newcomers will find COTM entertaining and a worthy addition to your GBA library.
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Could have been so much better. Batman: Dark Tomorrow hs been in development for a long time. Now that it is out, I must say that I am disappointed. Camera angles are mostly bad, and the levels are frustrating. On the contrary, Batman does a lot of things right. Hand to hand combat is nice, and the graphics are good. Fans of the comic books can enjoy an all-new story, from DC Comics. The game is hard, so if you really need it, get a strategy guide. The game is just so disappointing. Too many levels feel pointless. Animation is awkward. Buy this game only if you are DIEING to see the new story.
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I think not. This game was so boring when it came out. It was all hyp nothing more. the AI still sucks, the cards you get suck even the whole RPG theme it has going sucked. Like one someone said you get your first starter deck and you think your ready to go nope, some little loser starts bothing you and telling you that the cards in your deck aren't meant for dueling so you have to discard them from your deck. The game is slow the whole thing about resting is boring , dueling a dog is stupid and i still wonder why we're still useing some guy we don't even know. The guy has goku hair if you look at it, im serious. But over all the game is a waste of money. If you want to dish out cash you might as well send it to me.
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Brillant. Super Smash bros. Melee. The Nintendo company did a good with Smash Bros. but they did a even greater job with super smash bros. melee. this isn't your boring, dumb, or just plain horrible. It has all of your favorite characters, one old one and two Japanesse imports, even four playable pokemon and pokeballs which releases pokemon as weponds. Its not as good as I thought however, the graphics were very good and the game play is good, but its too bad that most of the hidden characters are so hard to unlock like luigi (to unlock luigi you have to finish the first stage with a 2 at the last place of the last spot of the seconds place--:-2 then defeat luigi and peach under a minute, then defeat luigi after you beat the rest of the adventure mode, very hard) the trophies are something to collect but there not really important. The vs mode is a sight. Your can play up to 4 people at once. There are all sorts of special vs. types like tiny melee and super sudden death.
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The perfect RPG. The most unique and fully-built rpg EVER. This game has it ALL. One of the most treasured games I have ever played. I've looked for ages to try to find other games like it and there really isn't much out there. Golden Sun is the closest but Golden Sun doesn't have as good of art as Lufia has nor does it have as good of gameplay. Golden Sun is a 10/10 in my book and Lufia Ruins of Lore is a 10/10 too. This has the most epic story line and has every dungeon, monster, sword, spell, location you can ever what or think of. Not many games can do that. I rank this up there with TES Oblivion and Morrowind. Skyrim is below this game in my book (Skyrim was pretty rough around the edges for the console versions, should've been better). Any negative reviews are from people with low standards and not a high level of love for a rpg like this. The puzzles are the best of any game I've ever played. Every other game I scoff and complain at how stupid and easy they all are. Golden Sun although had good puzzles too but not as good as Lufia. TES puzzles are a joke sorry to say. If you can't complete the puzzles in Lufia then that's pretty sad. They aren't hard puzzles, they just make you make slow down and think for a sec. All other games have for puzzles are is like pull two levers and that's the puzzle. You can caputure and evolve monsters (similar to pokemon but not in a copying way). They fight along with you and are completely awesome looking. Giant blood bats, fire hawks, dragons, insects, sea serpents. They have over 100 unique monsters that you can capture and level up. The monsters aren't like pokemon were the whole point is to level them and fight them. There is an amazing story that takes you to tons of unique quaint cities and villages all around the world. From snow to jungle to volcanos to forests to deserts to inside giant monsters. To outerspace! This games does it all and does it right! Great art, great music, great story, great characters, great fighting system, great dingeons, challenging but not too challenging at all.
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Best game for 2005........for now that is. Well, this game is really the best Resident Evil to pop out of the series. It has beautiful graphics, the music is appropriate for the atmosphere of the game, controls are somewhat the same as the other RE games but of course it works well from "over-the-shoulder" view, and basically after finishing the game, it's fun to play over again even on "Professional" difficulty level. Plus, after finishing the game on normal, there are two extra games that you can play which brings even more replay value! In my opinion, this game's storyline is truly what gives the game title "Resident Evil 4". Despite the fact that Umbrella is gone, Wesker is still out there and you know, just play the game till the end to find out plus the bonus features after completing it! Just wondering, if we still have the same zombies like its past series, wouldn't that make this game too easy? These new breed of enemies are GREAT!!! A little bit of clipping problem such as the enemie's weapons kind of poke out the wall or door sometimes but hey, not a big problem! Overall this game is perfect! Escort missions=not too much of a problem, the new camera view is perfect (even the old camera view works well for me already but I can see that this new "over-the-shoulder view" works (should) for new gamers), "very lengthy" over the other RE games, bosses are unbelievable, diffculty grows and enemies change overtime to keep the action new as you go! Recommended game to have with your Gamecube! Rumors have it that RE4 may be released for the Playsation 2 but I guess it may have even longer loading times and may not look as well as the Gamecube. Gamecube only cost $99 and it has other great games as well! Good game, buy it!!!
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There is no doubt that this is the Best Handeheld EVER. Hey there. If you are thinking of buying the SP, think no longer. Buy it. You have no idea how much fun this little pocket machine is. It's tiny compared to that hulking regular GBA. The SP Inproves on the regular GBA in every area Quick Summary 1. Screen: Side lit for MAXIMUM viewing pleasure. You can finally see EVERYTHING! This is how you were supposed to see games. 2. Batteries: RECHARGEABLE! By the time you charge this baby up several times you have sliced off the price difference betwwen this and the old GBA. Only takes 3 hrs, and the Adaptor isn't huge and clunky, so it makes things real easy. Also, you can play while recharging. cool, huh? 3. Design and buttons: While some have complained about the tiny shoulder buttons, i find them to be just the right size. Mind you, I'm 6ft 3in and have monster hands. Also, the fold up design makes sure you never get any scraches on that GOURGEOUS screen. Also, old GB games sticking out isn't as bad as some would have you believe. 4. Sound: while some complain about the sound, for me it is perfectly acceptable. Complaints: none in conclusion, BUY THIS! IT is the best handheld on the market and will dominate it for a long time to come.
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The product has a pretty solid feel. Received the controller quickly through prime. The product has a pretty solid feel. It's light, which can be looked by both pros and cons. Pros being light and easily handled and held up for a long period of time. Cons being that the material might not be grade A. Anyways product took about a couple of mins to figure out how to pair it. Once it paired it was up and running with my emulators and this was the main purpose of buying this controller. It was such a pain to play any emulator with the virtual game pad the emulators had. It was a bit smaller than expected but I think I will adjust to it. I do like that it has the R2 and L2 buttons on the bottom of the controller. It's actually in a perfect place where your fingers are rested on the back. The design of the R2 and L2 buttons are designed so that you don't accidentally press it. The batteries seem to charge pretty fast as well. When I got it, it was low battery and I charged it for maybe 30 mins and started playing with it right away. I probably got about 1.5 to 2 hours worth of gaming within that time frame of charging. Anyways I've only had it for a day so reliability wise I cannot review. Maybe in another month or so I'll be back with a review.
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Fabulous & Fun Platform Experience. After almost 20 years playing every type of game on so many different systems, Dynamite Headdy remains one of my fondest memories and even now, 10 years on, I would still pop the cartridge into my Genesis / Megadrive for an enjoyable trip down memory lane. The graphics are absolutely top-notch - some of the best seen on the system, while the music is excellent. There's more than a few catchy tunes on there and the soundtrack just suits the zany nature of the game perfectly. The levels are varied and packed with special effects and humour - there's even a shoot-em-up style level in there! Backgrounds and enemies are constantly wonderful and imaginative, as are the spectacular bosses you will encounter along the way! Gameplay is great - it gets pretty tricky later on, but perseverance guarantees progress and rarely does the action become tedious, fiddly or overly frustrating, as tends to be the case with a lot of platformers. In terms of lastability, the game will take some time to complete given the difficulty of the later stages. But even after completing it, it is always enjoyable to come back to and, of course, there is always the challenge of finding those elusive Secret Bonus Points scattered througout each level. To conclude, a magnificent game from Treasure that thoroughly merits a place in the collection of any Platform fan!
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An Early to Mid-90's Dream Come True. The Sega Genesis Nomad is a pretty awesome portable home console! I say that because its a portable Sega Genesis! Not to mention it can hook up to a TV and you can plug in a second controller to play with your friends! While i didn't grow up with a Genesis, i did have a Super Nintendo and I'd always go to a friend's house to play Sonic 2 or what other games he had. I thought it was awesome with it's "Blast Processing." But it didn't really ever cross my mind to have a portable Genesis until i got my first Gameboy Advance and played Sonic on it. It wasn't until a year ago that i found out they made a portable Genesis that played all your favorite Genesis games on the go. So i searched Ebay and found one for a decent price and bought it. This thing is a beast. Not just because its a portable 16-bit machine, but because its quite large for a portable console. You can tell they really tried taking the latest home gaming technology and condensing it down and making it efficient enough to make it portable. They did it! Barely. The Nomad takes 6 AA batteries and sucks them dry in about 3 hours! The Nomad can either run off the 6 batteries in the battery pack or you can get an AC adapter and plug it into the wall for power (which is good if your plugging this into a TV). But the best part is now i can play Sonic 1, 2, 3, Street Fighter II, Vectorman, Streets of Rage II, Mortal Kombat and a ton of other classics in their original form on the go! The Nomad has all 6 buttons so it comes prepared for any fighting games your wanting to play, along with an awesome d-pad that's easy to do circles with (like with fighting games), and a shape that makes it sturdy, easy, and comfortable to grasp! The Sega Genesis Nomad is not the perfect portable system due its inefficient use of batteries and its form factor, but its Sega Genesis at its best in a portable package! If you're planning to buy one, be sure you get one that's in good condition and comes with a source of power (either the battery pack or an AC adapter).
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What more were you expecting. Personally, I KNEW that this game was gonna suck BIG time. Ever since I saw the commerical, I could see that this was going to be a huge down-fall of the great games Maxis has made. I do not get why the hell they would just leave out the 2 floors, neighborhood mode, and children... AND pools. What the hell is left after all these great things have been stripped down? NOTHING. I am very disappointed in maxis now. I used to love the sims games but.. This is NOT a sims 2. It is more like a sims.. Zero. No babies. All the previous ones had babies. No pools. All the previous ones had pools. No decent and non-futuristic furniture. No nice rugs. Not many furniture. A waste of money. ANDD it feels soo alone in there sometimes.. Pretty depressing. And I DID not like the fact that they could not die. Ghost mode? Wow what a great idea! What can you do? Puke on people? Haunt people? Possess them? Wail? HOW FUN! Geeee I NEED THIS GAME! And when you finish the game, you are left with a feeling that you wasted your money. And the only fun part is making the sims. Not that they look normal, anyway. They look like.... Just not like normal people. They can't be ugly. They can't even look fat. It's more like a DVD interactive game. So note the advice below. I advise you to just send this to someone who you are not very fond of.
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Still fun after all these years. Ahhh, I remember wanting one of these as a kid..... finally got one roughly 17 years later! Even in today's age of smartphones, laptops, and tablets, there's just something fun about plugging a cartridge into a Game Boy and getting lost in a game. I would like to clarify one lacking feature on this Game Boy: The screen is NOT backlit, if you want a Game Boy with a backlit screen, shop for a Game Boy Advance SP or a Game Boy Micro. But, the screen is better than the old yellow screen on the first Game Boy. I hope this helps, and I hope to start seeing some old portable systems like this in use again.
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The realist ever. NBA LIVE 2005 is one of the realist basketball games ever made on a video game. It has more moves, more dunks, and more features that you would have to see to believe. When playing this game, you could easily mistake yourself for being in a heated game of real life basketball. Freestyle air is one of the new features that are on the 2005 version of NBA LIVE. With freestyle air it is possible to get different types of new dunks, tip-ins, and you are able adjust your shot in mid-air for some spectacular finishes around the basket. For all of the high flyers that have been waiting, you can even get tip-dunks. Another new feature is the NBA ALL-STAR WEEKEND. ALL-STAR WEEKEND is the most exciting part of a real NBA season, so it was good move to add it on the game. The dunk contest consists of every dunk from Tomahawks, Double Pumps, to Windmills. The three point shootout was also a good addition, because it helps you to perfect your jump shot by shooting at the top of your release. This game is so real that you actually run your own franchise. Not only that but you can even scout on rookies, which put even more control in your hands. You can lead your franchise for multiple seasons and become the mastermind of an unstoppable dynasty. Overall this game is a great game. If you are a basketball fan, NBA LIVE 2005 is a must have. If you are not good at first, work hard on your game. Don't take it personal if you lose, because it is only a game.
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sigh* Was expecting more. Well, I had beaten LOTR: The Return of the King which was incredibly fun and had a great set-up. So I decided to work my way backward through the games, starting with LOTR: The Two Towers. Wow! It was horrible, the graphics were much worse the LOTR: The Return of the King, I started and the intro where you learn how to fight was just sad. It was the same buttons as before but it took forever for it to explain them all, and it was dull, nowhere to go, so you had to just sit there waiting for Orcs. After what seemed like forever I moved onto the next scene. The fighting was horrible, I could have taken "The Nine" in LOTR: The Return of the King but the combat in this game wasn't any good so the moves that happened so quickly before were slowed down to an agonizing rate! I finnaly decided that if its going to be that bad now why sit here and deal with the whole game. I thought it would be much better than it was and I advise you to exclude this from your shopping list.
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Easily the Best Controller on the Market. If you want to free up the look of your Gamecube and be able to finally quit untwisting cable cord here is your item. Isnt it amazing how the cords of 2 or 3 controllers can get so tangled that it makes the rubics cube look easy to solve? What about walking through a room of kids each with a controller in his hand? You had better have good balance. This contoller will free the clutter from around the Gamecube and finally give you the freedom from having to sit six feet from the T.V. I was skeptical about a product of this type due to the reception. The Wavebird though is just a reponsive as a regular controller. There is no lag whatsoever! You can have several Wavebirds too! They can be set at different channels, much as walkie-talkies, so there is no interference if you have all four Wavebird Controllers. The controller itself uses 2 AA batteries that must be turned on and off on the controller, so you and the kids must get used to this or wear batteries out quickly if you forget and leave them on after playing. This is a great controller that works just as well as a standard controller but allows you a full 20 feet from the game system! I think a definite must have for any Gamecube user!
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awsome. Hey, I've had this system for a year now, and it is the greatest handheld I have ever seen. Of course it will probably be out of date soon with the new PSP and DS, but still this console rocks. It 's display is not frontlit so you can play in any lighting situation, there is a button to toggle the light if you don't need it, save some battery power. The battery is rechargable, no need to buy AA's unlike the old GBA. The battery takes about 3-4 hours to charge, and it lasts about 12 hours with constant backlight. You can juice it up to 18 hours without the backlight. There is no headphone port, but you can buy an adapter for it. Also it has the nice clamshell design to protect the screen and when it folds up it can easily fit in your pocket.
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I can't believe that I'm supporting a video game. We bought our five year old son a GameBoy Advance and this Super Mario Bros. cartridge for Christmas. On January 28th, it is still the first thing he wants to do when he wakes up in the morning. Granted, it's addicting - and we've had to limit the amount of time that he plays - but I am amazed at the positive aspect of video play. My son's problem solving skills are improving exponentially as he uncovers new uses for found icons and develops solutions to each new level. This toy is a winner. He loves it! And - dare I say, he does seem to be learning from using it. Hurray!
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The Greatest Rally Racing Game of Them All. When I heard that Sega Rally Championship 2 was coming out for Dreaamcast, I knew I had to have it. Let's be honest. No one makes arcade racers like SEGA (except maybe Namco). So when one of their best arcade racers comes home loaded with extras, you know you're in for treat. To tell you the truth, I almost traded this game in right after I purchased it. Why? The arcade mode was unforgiving, and really just repeats itself after the first time. I thought I had been cheated. And then I tried the 10 year championship mode. My oh my. The championship mode on this game has got to be one the greatest racing experiences that can be had on a game console. You have two view modes, both of them PERFECT. You have car customization, but not the boring, confusing, time wasting sort that has become common nowadays. You have SEGA arcade-style music, which I happen to love. You fantastic slip-and-slide physics which make controling the cars a blast. You have TONS of different variations on the race tracks (every one of them a perfect example of AWESOME track design). And lastly, you have some of the most beautiful graphics in any racing game ever. Honestly, the first time I raced a track at sunset, I was OVERJOYED that I didn't get rid of this game when I considered doing it. The most beautiful graphics in any racing game can (in my humble opinion) be found in the original Wipeout, and this game. The only downside to this game is the simple fact that it's too hard. I simply CANNOT get past the 9th year in the 10 year championship. And forget about 1st place in arcade mode unless you're superman. But perhaps that's part of what makes this game so great. You keep coming back for one more go, because it's so darn fun and so darn hard. Better that than hard and not fun (I'm talking to you Nintendo). For arcade racing fans this game is an absolute must.
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this was a great purchase and if the seller had put a longer . Product description for this was a used Gamecube. It works perfectly, is a little dinged up, but all buttons work, except the one that allows you to put in and take out the game disks. The button gets stuck when pressed down, so I had to use a straw with the little spoon at the end to get in and under it to wiggle it back up. I have to do that every single time. I have no complaints about how it works. It runs all games perfectly, and is compatible to all my games. I wish it came with the cords, blank memory card, and one remote, as I had to order it all separately, but other than that, this was a great purchase and if the seller had put a longer description and mentioned the button, I would have appreciated it, as at first I thought I broke it. I might buy from the seller again, if I come across him and he has anything I find of use.
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Bomberman is still king. the classic multiplayer mode is back, and unless you still have your Super NES and the Super Bomberman game, you aren't able to enjoy it. until now. the regular multiplayer mode is a happy mix of both bomberman games for Super NES in that you can choose from the boxing glove or the power glove. this is especially good for those who like one item more than the other. and once again you can blow up the skull icon! don't buy this game for the adventure mode, i didn't. i played the first world once, and when i got stuck.. i just turned it off. if you want adventure on the gamecube wait for the new zelda. if you want the ultimate 4 player game, start right here.
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Wonderful New Features and stronger trainers. I was absolutely dying of the anticipation for Pokemon Gold and Silver. I had played by Pokemon Red game to extinction, and I was so terribly bored with it. Where's the challenge? I can get all the master balls I want, and rare candy is a cinch. But with Pokemon Gold, everything changes. I love the feature that keeps real time. Sometimes when I forget to wear my watch, I just flip on my Game Boy and I know what time it is. The new Pokemon pose threats to pokemon that once seemed invincible, like the psychic types. The dark and steel pokemon are powerful newcomers, so watch out! The end of the game was a complete surprise to me. They let you travel back to "Kanto", or the old world where Ash and Gary started out. It's nice to see Brock's pokemon are stronger, and Misty's evolved that Psyduck of hers. As always, Gary is a tough opponent, but nothing like Ash. <SPOILER> Be careful of Ash's Snorlax. It seems like he's forever sleeping and recovering all of his hit points. The rest are easy; Pikachu is weak, even at level 81. The Charizard, Blastoise, and Venusaur are easy; just use type advantages against them. The Umbreon may take some work as Ash loves to use Sand Attack and mess up your accuracy. If my review was helpful, please click the "Yes" button below. If not, well, no one has to know about it, right? :) Thanks for reading!
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Hip Interactive Controller is comfortable to use. Well I'll start off, by saying I put a lot of time in finding a Gamecube controller to my liking on Amazon. The controller I payed for was broken even before I open my package. I send it back and started looking again on Amazon. I say this Hip controller that looked like it would fit my big hands, plus it has a nice desine. It has a better fill to it then the Gamecube controller and its comfortable to your hands when using it. The wire cord is a little longer, thats always good thing. I'm into a product that is durable as it says on the package it came with. I get tired of buying a game controller and the next thing you know its not working, broken, never to be used again. When playing your games you won't have to get used the controller. It has natural Gamecube fill to it only better. It's a bit sad to see this Hip Interactive Controller to be passed up by others. I know the Wii is out there now (what a terrible thing to call a game console) and I still use my Gamecube. This is a nice controller to have. Why don't you think about this controller when looking for one. I'm happy with mine I hope you'll be with yours.
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The perfect perhipheral for the Gamecube. This is by far the best Wireless Controller ever made. When I bought this controller, I had doubts on whether it would be like all the other failure wireless controllers out there. Well, I have put those doubts of mine in the garbage because this actually felt like using the original Gamecube controller without the cord. Everything about it is perfect. The controller has the exact same feel of the original controller (except that the middle is replaced with the place for the two AA batteries). I used my mom's cell phone to see how far the controller's signal went away from my house, and my friend said the signal stopped when I was about 60 feet away!! Get the Wavebird, because after you use it, you will never want to be associated with cords again!!
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A close to perfect Arcade port (16bit version is the way to go) 9.5/10. Super Smash tv is a almost perfect Arcade port The original 8 bit home console ports (NES and Sega Master System) versions were a mess Both the SNES and Sega Genesis version are close to Arcade perfect Controls (are very good as long as you have the updated 6 button Genesis controller you'll be gold) Using buttons instead of analog sticks work very smooth this port was streamlined for home consoles Graphics very good Smash tv gets overlooked but, even for a 16bit port of a arcade title it's one of the best looking 16bit titles (It runs very smooth when you consider all the stuff going on screen) Audio is very good too (It might be a point below the original arcade version) but, you couldn't tell unless you spent countless hours playing it back in 90's Fun: It's a fun insane arcade type game this is when Midway was one of the best Arcade companies in North America (They had a lot of Cabinets in any good size arcade) It's a video game version of the Running Man with over the top blood and gore and insane boss battles If you are gonna go the retro route for this title go with the 16bit version get either the SNES or Genesis game 9.5/10
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Not bad at all... fun to play right outta the box. I was thinking of just waiting for the new madden but I got impatient and bought EA's NCAA Football 2003 instead. The graphics are great, the gameplay is smooth, and the controls make sense. Some things I like: The passing is easy, you don't have to press a button before you can pass, making quick releases possible. It is easy to set the difficulty to exactly how you want it. They have junior varsity through heisman, but each element of the game from run blocking to pass rushing is yery customizable, which makes for competitive games. The dynasty mode is fun, and you can even customize your schedule to an extent. You can knock over the first down chain guys when you go out of bounds, and the crowds sound realistic. The announcers aren't too repetitive, and they actually use the player's names when talking about them (in the second year of my dynasty when they have names, in the first year they have only numbers). Recruiting is fun, more fun than drafting players. Overall, this is a sweet game, and I recommend it highly.
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NINTENDO MASTERPIECE. I am not a big fan of strategy games or puzzle games in general, no matter how hyped up they are. Call me crazy, but I did not like the Resident Evil series, which all my friends hate me for. That's why when everyone said Pikmin was so great, it was a very hard sell to get my to buy it. When I first saw the add for Pikmin, I thought it honestly looked like the stupidest game I had ever seen. However, as the time went on the concept grew and grew on me. Then the day hit me, where a huge revelation had went on in my head. I HAD TO GET THIS GAME ALL OF A SUDDEN! So I bought it, and BAM! I was right. One of the (if not THE) best games I had ever played. Fun, strategic and challenging; this game has everything. There is almost no possible way you cannot enjoy this game. So please, I urge you to go out and buy this NOW!
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A great way to void your warranty quickly. Opening that battery compartment invites one thing - disaster. As soon as you do that, your warranty with the SP is out the window. Also if you don't know what you're doing, you can damage your machine very quickly. The SP gives you 20 hours of play on one charge if you don't use the backlight, and 10 if you do. A battery that advertises being good for only 10 hours is bound to get less then that. Also, why would you need another battery? You can always get a car adapter if you're going on a long road trip, and you always have a home one for home charging. All in all, this is the worst accessory I ever saw Intec come out with! AVOID at all costs!
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Enriched Graphics, Beutiful Sound, Pain-inducing moves. If you ever owned a Nintendo 64, I'm sure 99 out of 100 of you had played Super Smashed Bros. at least once. It was a BIG hit for all Loyal Nintendo fans and Mortal Kombat fanatics. Those little 64-polygraphic characters provided hours of entertainment, because it was something completely new. I mean, C'mon, what other game has characters from OTHER games combine into ONE game where they battle each other in places from OTHER games and use items from OTHER games? Tick-Tock, Tick-Tock, Tick-Tock, BZZZZZ! Times up, NOTHING! Well now, it's back! With EVERYTHING from the old games (Except for 1 element, I'll get into that later) plus MORE, MORE, MORE! This time with perfectly smoothed textures and tons more moves, plus more options. Super Smash is a super smash! As I've already said, much of the original version has been included in to the newer one. The old characters: Mario, DK, Link, Samus, Yoshi, Kirby, Fox and Pikachu, plus the 4 hidden chatacters, Luigi, Captain Falcon, Ness and Jigglypuff, are all in it. (In the newer one, Captain Falcon and Ness have already been unlocked for you. You must unlock Jigglypuff and Luigi.) Every level and item is in it. It would take forever to explain all the details, but basically it is the same as the 1st one. You unlock levels and characters like the 1st one, more moves, etc. It's amazing. However, what happened to Board the Platforms? Oh well, I can't put anything lower that 10/10. Don't get me started on the Graphics. Really, don't, or I'll be going on...and on...and on...and on. I was blown away the first time I played Super Smash Bros. Not because my TV overheated and exploded, however that could add into it, because of the Graphics. Full 360 degress character, items and levels. The texture is SOOOOOO smothed. I love it. I can't explain much more. You can Zoom in and out, and the texture and quality will remain the same 4eva! There's no doubt in me saying this gets a 10/10. Pika! Pika! Pika! Pika! Pika! Pika! Okay, I swear, If Mario goe's "Ha Ha!" or Captain Falcon goes "Falcon!" again I will scream! The sound in this game is the bare minimum. Everything has a sound, but unfortuantly it is always the same. Most smashing sfx are the same. All weapons make the same sound, and when players perform moves they say the same thing. The constant DING sound whenever a menu is changed will annoy most users. I really thing Nintendo could have had a field day with the sounds, but just slapped some crude sounds and called it quits. I have to knock 'em down with a low 7/10. Well, for one thing, the speed is definitly not as fast at Pikachu running, but it gets there. The only thing that kinda bugs me is that it saves at every menu. It takes about 4 seconds or so, along with some other things as well. All I can say is that it is fast but not superman. It's about as good as a 9/10. With any fighting game, controls are key. This game makes it very easy with simple commands such as "a" is punch/kick/slap, whatever. "b" is a standerd power move. Z is throw, R is shield. The most technical is goes into is having to move the analog stick up, down, left or right with pressing "a" or "b". The control makes the grade, with a perfect 10/10. The great thing about Super Smash is that it's not fun, fun, fun ... then it's over. The great multiplayer option lets you play endless hours with friends or againts the CPU. Unlike the original 1p mode, where you would fight Link, 12 kirbies, Fox, etc. and it would be the same everytime, this game bends the rules. It is simply Fight one random character, then fight 12 random charactders, then fight one random character, etc. Replay again and again, knowing that you can't go wrong with a 10/10. All in all, Super Smash makes it's trademark by being Nintendo all the way. Made by Nintendo, made only for Nintendo, this game will beat Xbox's trademarked games anyday. Let's review: Gameplay: 10/10 Graphics: 10/10 Sound: 7/10 Speed: 9/10 Controls: 10/10 Replay value: 10/10 CHEATS: Nothing really. You get some trophies, you get some secret characters. I give Super Smash an extra point for cheats. Total: 56/60 giving Super Smash Brother Melle a 94.34, + 01.00 for cheats, so it's a 95.34
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What on earth were the negative reviewers talking about. What are the negative reviewers talking about? This game is great! One of the one star reviewers said that, "...you never get to actually attack any of your enemies." That's not true! All that guy wanted was real time fighting. This is a strategy-RPG game, NOT a fighting game. That reviewer also said that the half the game is watching characters talk. That's also not true. This game actually most of your time spent fighting. Unless you're an expert player. Watching the characters talk is actually quite interesting if you like story-lines at all. The story behind the game will overcome the reading involved. Another one star reviewer said, "Fire Emblem is too hyped..." What was that?! I have heard hardly any hype about this Fire Emblem, or any newer Fire Emblem. That same reviewer said that the game is nothing like any of the other strategy RPGs he had played. Well, it's not supposed to be the same, right? This reviewer says also, that the chance to lose a unit forever is not fun. No, it's not fun. But at least it makes the game challenging! And besides, you know that you've done the level correctly if none of your units die! This guy must have been insane! This guy said, "...if your units don't level up, tough. They won't survive on the battlefield." Anyone should be smart enough to know to let weaker characters finish off enemies for more experience, but let the stronger units soften them up. Leveling up: In Fire Emblem, the enemies get stronger as you go along. So the characters have to get stronger as you go along. For this to happen, you finish off enemies or survive a battle. Once you have done that, you earn a certain amount of experience points depending on the enemy and your average strength compared to that enemies' strength. Once you gain one hundred points, you level up. This can cause a random advancement in stats. So, spread out who gets exp. A two star reviewer who is a fan of Fire Emblem said it wasn't as good as the GBA Fire Emblems. Is a sequel EVER as good as the original? No. (Then again, there were 7 releases in Japan before we ever got one. How much are we missing out on?) :) This reviewer also stated that the story and characters weren't that good. He person is TOO used to really good story-lines and characters. Sorry for him. He also wrote that the story had too many loose ends. There's a sequel... The three star reviewer stated too not expect a relive of FF Tactics. Once again. It's not supposed to be the same, is it?? The game is NOT based around who is stronger or has the better weapon. I can say THAT from experience. Because my little sister of 10 years of age loses if she doesn't add in strategy. However, this makes the game pretty challenging. Too challenging for the majority of gamers. I'm gonna have to let one star go. All in all, this is one of the games that needs to be in any gamers shelf. The game is too high in quality, and has too great of a story to miss out on. Your friend in gaming, CPU12 The Nintendo Freak Good Luck.
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WOW, so beautiful. This is probably the MOST beautiful game I've ever played on a console system and beats out a huge majority of PC games I've seen, too. You play as Ecco, a dolphin, and I must say, the underwater environments look fantastic and absolutely photo-realistic. It's one thing to have a photorealistic room full of bad guys to shoot up, but to have a photorealistic ocean, with the currents and ripple effects and corals and waterfalls and sunlight is just breath-taking on a whole new order. The animal models look stunning. You totally believe that Ecco is a real dolphin - that's how good the graphics are. I personally like the jellyfish, too - some are colorful while some are glossamer-transparent, really pretty (just don't bump into them!). This is one of those games you can play just to enjoy the environment. The music, which is calm and relaxing, perfectly supplements the visuals. I think this is a game the whole family can enjoy but I do have to point out one thing. It's pretty difficult! The way-out-there difficulty level may frustrate a lot of players...until they figure out that experiencing this superb game is probably more rewarding than beating the game. I feel the same way about Space Channel 5, another Dreamcast game that is MUCH easier but has a groovy, danceable rhythm that makes it just as much fun to watch and experience as it is to finally beat it. Anyhow, buy/rent Ecco if you can! Dreamcast may be no more, but this masterpiece title alone shows just how beautiful a Dreamcast game could be!
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BEST 4-PLAYER ACTION. This game is great. First I'll write pros & cons. PROS -14 characters to begin with -11 secret characters to skillfully unlock -18 stage arenas to begin with -11 secret stage arenas to unlock -3 of 11 stages are from the original N64 SSB -almost 300 trophies to collect -each trophy has info and what game the item/character is from -can use smashcoins to buy new trophies -can view all trophies at once -can zoom in and around each individual 3D trophy -can be found in 1P "Adventure" & "Classic" modes -3 trophies for each character. total: 78 (extra 3 for Sheik) -to be able to get more new trophies you have to get the first set -50 event matches+1 extra challenging event, Event #51 -complete each set of event matches to earn more events -most difficult stage to unlock is earned by Event #51 -earn some trophies by event matches -some characters can be unlocked by event matches -only few items replaced form original N64 SSB -double the amount of items -every original item has been improved -1P has 4 categories: 1. Regular Match(Adventure, Classic, and *All-Star* modes) 2. Event Matches(50+1) 3. Stadium(Target Test[better known as "Break the Targets"], Home Run Contest, and Multi-Man Melee[6 M-M Melees]). 4. Training Mode(you can face 3 training dummies, and set a dummy to Human Mode to have Player 2 control.) -VS Mode has 5 categories: 1. Melee(basic Melee[Free for All]/Team Battle) 2. Tournment Melee(2-64 entries) 3. Special Melee(10 different special melees ex. Giant Melee: all players are giant the whole match) 4. Custom Rules(can be accessed from Character Select Screen. Includes rules[stock, time, etc.] damage ratios[0.5,0.6...-... 1.9,2.0], etc. Also Addition Rules for more specifically preffered rules) 5. Name Entry (Can enter over 40 4-charactered names to label your character during battle and tournament) *1P & VS Mode are just 2 of the 4 main menu categories* -Improved from the original in every single possible way -Sound Test unlockable -can take snapshots w/memory card("Camera Mode" in Special Melee) -almost 250 bonus categories you can earn -vs record -misc. record(total damage, # of times GC turned on, total KO's, total vs battles played,etc.) -in "Addition Rules" in Custom Rules, you can disable Stages when selecting random using "Random Stage") -each character as a "Smash+B"(-->+B) making 4 B moves in total -special manoeuvres like the "WaveDash" and "AirCatch" -dodge attacks in mid-air using "AirDodge" -dodge ground attacks using "SideStepDodge" (also known as ground dodge, step dodge, dodge, etc.) -hit opponent while grabbing, throw in 4 direcions(->, v, <-, ^) -"Wall Jump" with some (light weighted) characters -Zelda can transform to Sheik in battle!! -Luigi is no longer a clone of Mario -the game only uses 11 blocks -4 can play simultaneously -computer difficulty can be set lvl. 1-9 **If you want to know more about everything above or are confused or want to know the many many things I did not mention, BUY THE GAME!!!!! IT IS SO MUCH FUN!** In My Opinion, there are only 2 kinds of people. The kind who love it and the kind who hate it. CONS (In My Opinion) -may be too kiddie for some (Rated "T", by the way) -dumb/annoying/cheap AI -using grab button to "Power Shield" is the worst idea -1P Mode may get boring For those of you who think: -Fighting has no depth -It's just button-mashing -No strategies -No storyline(doesn't matter anyway) -Extremely Kiddie -Gets boring after a few weeks YOU ARE 100% COMPLETELY WRONG!!! EVERYTHING ON THE LIST IS COMPLETELY OPPOSITE (except for no storyline, IMO better that way) BTW, just incase you missed it, THIS IS NOT "JUST BUTTON MASHING". There are many moves and combos to string up. I love this game but not to the point of giving it 10/5 stars. I probably give it 6/5 stars(I know it's an improper fraction) Rent or Buy, get this game if you disagree with the list above. It was made in 2001 and it's still one of the greatest games of all time.
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This game is ... GREAT. This game is really cool!! I like the new buddy-zapping system. You can also stand back-to-back and shoot in both directions, if you want to. If you are a parent with a child under 17, DO NOT let them purchase this game. There is an excessive amount of vulgarity and violence. For those of you that are older than 17, enjoy the game! Although you have an arsenal of a large number of guns, there is more puzzles than shooting. The puzzles are harder than you can imagine, and as much of a pro gamer as I am, een I cannot figure out these puzzels. If you have played Resident Evil 1, and you know about crimson heads, in Resident Evil 0 there are no crimson heads. SHEESH! At least they could do something nice for you! There is only one zombie I dispise. That zombie is the leech zombie. They are practically invincible, and when you do kill them, (after about twenty shots with a shotgun), they fall apart into leeches, who jump on you and suck the blood from your body, and if you don't kill them, they will form another leech zombie!!!UUURRRRGH!!!!! Also, the main character, Rebecca, is killed extremely easily by just about anything, and sometimes, you are FORCED to send Rebecca on solo missions. All in all, this is a great game to purchase for someone UNDER 17!
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A great compilation of great Mega Man games. The Mega Man Anniversary Collection is a truly spectacular item. It is rare these days to find games that are as challenging or fun as any of the classic Mega Man games, and this disc has them all, from the NES Mega Man 1 to two arcade Mega Man games. If you missed out on the Mega Man games in the past, or are a seasoned Mega Man veteran but want to relive your past experiences with the classic franchise, then the Mega Man Anniversary Collection is for you. The graphics in the game are certainly not up to par with recent releases, and this is very understandable and should not be held against the game. Most of the games on the disc were released on the NES, so the graphics have that great simplistic 8-bit design. However, the games are still playable, even if they are not top of the line. Mega Man 7 and 8 were released on the SNES and PS1 respectively, so they look remarkably better than their NES counterparts. In fact, Mega Man 8 still has some very nice hand-drawn graphics. The two arcade games on the disc, the Power Battles and Power Fighters, also have better visuals than the NES titles. Overall, the graphics are certainly not anything noteworthy by today's standards, but they remain true to what the games are: classic platformers from years ago. The sound is also solid for games so old. The Mega Man series has always been known for its memorable themes, and they are perfectly reproduced in this collection. Though simplistic, the music on the 8-bit games are quite catchy and well-composed. Mega Man 7 and 8 have better music, but I don't find it nearly as memorable as the songs in the older games. One major disappointment with this disc is Capcom's decision not to include in-game remixes in the Gamecube version. There are some remixes that you can access in the Secrets menu, and they are quite good, however. Where this collection truly shines is the gameplay. Mega Man games have always been about delivering solid gameplay. The formula of Mega Man has always been the same: make your way through a side-scrolling stage full of enemies and traps until you reach the Robot Master at the end, defeat the boss, and acquire his weapon which is powerful against another one of the Robot Masters. The weapons act almost like a more complex game of paper-rock-scissors, and they are the trademarks of the series. Mega Man 1-3, arguably the best games in the series, are both very fun and very challenging, and are a total blast to play. The bosses and platforming stages are all implemented in brilliant fashion. Mega Man 1-6 are a bit disappointing, since they are much easier than the older games, but they are still very solid games. Mega Man 7 returns to the hard difficulty of the older games, but it is simply not as much fun to play. Mega Man 8 is one of my personal favorites, not because the graphics are great, but because it is a lot of fun to play. The voice acting, however, is terrible. The game has quite a few unlockables and bonus features. There is an episode of a G4 show on the disc about the history of Mega Man, and it is quite interesting to watch. There are also various art galleries to unlock, the two arcade titles, and several remixed music tracks. The disc is not without its faults, however. For some reason, there is a mildly annoying black bar that runs down the side of the screen while playing the game. It is only a slight bother, though, and doesn't detract from gameplay. Many people complain about how the B button is jump and the A button fire, but I find that this control scheme is easy to adapt to. The cutscene video in Mega Man 8 is also really sorry quality, but this is pretty normal for a Gamecube game. But, these flaws don't detract from a very enjoyable experience. All in all, if you love classic gaming and somehow missed out on Mega Man, don't hesitate to pick up this collection. It is a game that has far more value than many of the recently released titles, and it will provide you with hours and hours of fun.
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An Overlooked Title With Incredible Gameplay Depth. Time and again casual fans of the Final Fantasy series who first played this title's Anthologies version on the PSX have complained about the lackluster story and dissimilarity to later games in the franchise, such as FF7. That said, I cannot recommend this game to all but hard-core players and fans. Final Fantasy V's true strength lies in its gameplay: at the time of its original release it featured the refined epitome of the Job system introduced in the original NES title. Character customization in this fashion is absolutely staggering. Despite the presence of only five playable characters and a party of four, any combination of Jobs and abilities provides a unique playing experience in addition to providing the capacity for a player to challenge him or herself on each run-through. The draw of the GBA release is three-fold: unlike the lack-luster, bare-bones PSX version, the game has an entirely new (and corrected!) translation providing both greater clarity on the story as well as some absolutely memorable quotes. Detailed battle backgrounds on par with those found in the later Final Fantasy VI have replaced the cartoony originals. Additionally, the GBA version showcases an all-new post-game dungeon and four additional Job classes that give even veterans of the game's previous release a new challenge and new incentive to pick it up and play again. Those looking for a unique Final Fantasy experience (or anyone seeking a challenging, portable RPG for their GBA or DS Lite) will be right at home with this title.
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Holy Character Psychology, Batm---No, wait, that's DC. I own fifty-three Dreamcast games (and counting) and eleven of them (and counting) are fighting games. I have endured the best of the best and the worst of the worst in this fabulous yet underrated genre. If there's one thing I love more than anything else about fighting games (and I am sure most others share my feelings), it is the fact that they are filled to the brim with wonderful, endearing, loveable, and unforgettable characters. This, of course, goes without saying; I mean, if there were no characters (or say a mere handful of 10 or less), the games would get boring fast and they would have nothing to offer the gaming world except a quick action fix. I may not be much of a comic book fan (it is one of the many things I pride myself on not being), but I still think it is great to see all my favorite Marvel characters like War Machine and the infamous Shuma Gorath going toe-to-toe with the likes of Jill Valentine and Tron Bonne. These are just the sorts of scenarios I am sure all of us have dreamed up in our little imaginations at one point or another in our lives. It is always amusing when a major corporation decides to indulge the fantasies of the masses, is it not? I think though that what really makes the game fun is the ability to buy characters, as well as colors for characters and even new fighting fields. It makes you want to play over and over again until you have all fifty-six (count them, fifty-six) fighters. Hyper-Combos are also an incredible asset to the game. It really teaches one to think strategically about battles. After all, if one character's combo involves tossing an opponent into the air (such as Omega Red), it is not wise to use it in conjunction with a ground-based combo (such as Tron Bonne) so you must choose your teams wisely! (In my experience, I have found the best combination to be Iron Man, War Machine, and Chun Li: since Iron Man and War Machine's combos deliver about forty-some hits each and Chun Li's combo is good against Abyss!) So Why the 4 Stars? I miss the gallery from the playstation version of MVC. I appreciate Capcom's desire to preserve the arcade spirit of their works, but I think they are really cutting themselves off at the knees. A console version of an arcade game should be thought of as a DVD for a film. I think it was the director of "Idle Hands" who described DVDs as being meant for "Those who had more than a passing interest in the film." I am actually surprised Capcom did not include an art gallery of some kind (or if they did, they really went out of their way to hide it). CannonSpike and Gunbird 2 both contain wonderful galleries of production art that really shows just how much effort Capcom puts into its games (not that we need galleries to see that). But, in any case, gallery or no, this stands as the epitome of fighting games. The best of the best! Thank you, Capcom!
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Fun gameplay, short-lived. Being a huge DBZ fan, I've been vicariously sharing the series with my 6-year-old son. I gave him an old GameCube of mine and decided to get this game for him. Pros: -The combat is easy to learn and a lot of fun. -You can play in co-op mode. -This is a free-exploring DBZ game. Cons: -Although you have some room to explore, you are still on a limited path. -The most you will get out of this game is 8 hours or so. -Replay value is okay for co-op, but gets redundant after a while. My only person complaint is that they could have done so much more with this game. I've always been waiting for a DBZ RPG instead of strictly classic arcade combat. This is a decent beginner's thought to that, and I think if they would have taken the story all the way from Dragonball to GT it would be a hit and probably a good 40-60 hours of gameplay.
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This is the ABSOLUTE WORST I have seen. This is the poorest design I have seen in 20 years of gaming. The interface is extremely confusing. You are moving in one direction until the cut scene then you are moving in the opposite direction. So until you get the hang of it, you're running back and forth between scenes. Most of the attractions will not allow you in until you accumulate enough points for either a cap or an E pass. How do you accumulate points? By picking up garbage and throwing it in trash cans! Wow this is fun! Or collecting letters that make up the name Universal Studios Theme Park. My daughter and I played for about half and hour and finally gave up. It was dull, boring, and frustrating. We had more fun making fun of the game than playing it. I can't believe they actually make you pay for this!!! STAY AWAY unless you want a lesson in how BAD a game can be.
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Good Graphics Good Game Bad Buttons. If you are not an avid Street Figther Fan and you like 2-D games then you should enjoy this game which brings back many classic Street Fighter 2 characters. The graphics are great for a handheld and the gameplay is acceptable for a gameboy. If you are an avid Street Fighter 2 gamer you will soon notice all the fun combos you were pulling off with 4-6 buttons on the controller are now even harder to use in combination. This makes the ability to truly maximize the games potential difficult without a lot of practice and patience and relearning. Bottom line: If your going to start buying more than a handful of games for Gameboy Advance this is still a great 2-D fighter to take with you and the gameplay is much better than some of the poor 2-D game translations attempted on the original gameboy/gameboy color engine.
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