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Not just for the kids. I'm lucky. My kids will share. But then, they know quite well if they argue, mom won't share the rest of the video game consoles with them. (And I have more then they do!)
I'm enjoying this game as a role-playing game. Granted, the graphics are geared towards children, as opposed to the Final Fantasy style--- but the storyline and gameplay is just as good. And it's nice to have variety.
I really appreciate that the Pokemon series are much more kid-friendly than most oher RPGs... the pokemon "faint" instead of "die." I am VERY careful about what my children are exposed to- seems like a lot of people my age (27) think me too strict... and I'm not. Strict was my best-friends household, where there was no regular TV programming allowed, and only "G" rated movies allowed. That is strict. So I consider myself fairly middle-of-the-road... and about 95% of parents out there way to lax. These little Pokemon guys fit into that pretty well.
We like both Ruby and Sapphire, though haven't traded Pokemon yet. Looking forward to doing so. We encourage you, if you like Pokemon, plan to add both to your collection at some time. But get at least one in the meantime. | video-games_retro-gaming-microconsoles |
This game will evolve your mind. About a month ago i saw evolution on the shelf of my local gaming store and it was $9, i said the heck with it, bought it, played it, and fell in love with it. This game redefines the letters RPG, the graphics are terrific (what game on dreamcast doesnt have good graphics)and the camera angles are stunning. The first time I got it I played it for 2 hours with my jaw open. My eyes scrunched up and i couldn't wait to play it the next day, and one other thing, Linear is terrible, i mean a frying pan??? come on. But Gre is the best, with his gun and "Matrix like attacks" without him, they're is no room for success. A truly ignored but wonderful game. | video-games_retro-gaming-microconsoles |
Well worth the time and money. This disc is a must-have for any Zelda fan. This disc features 4 classic Legend of Zelda titles, 2 of which are Legend of Zelda: Ocarina of Time and Legend of Zelda: Majora's Mask. These 2 game were origonally released on the Nintendo 64 and because I never owned one, I thought I was out of luck. This disc however, granted me access to the vital Zelda titles without me having to purchase a Nintendo 64. This disc is perfect for any hardcore Zelda fan, collector, are anyone who waited until Nintendo 64 was rare before they got into Zelda. Now that I have this disc, I consider it to be one of my most prized members of my Gamecube library. | video-games_retro-gaming-microconsoles |
Great game that keeps your entertained for hours. So I'm sure you've played fighting games before, well forget "Mortal Kombat", and "Tekken" because "Soul Calibur" is the new wave of fighting games. "Soul Calibur" isn't just a fighting game, it contains other great elements such as Misson battles in which you are given a mission by the game to complete. And in completing the mission you are given points to unlock items in the Art Gallery which contains drawings and artwork from the game (very interesting to look at might I add!). The game also allows you to unlock new characters as well as choose another look for your character. This game is very entertaining as it breaks the rules of fighting games. Because it isn't JUST a fighting game, there is so much more you can do. There also are other modes such as "Time Attack" and "Survival" that put you against the CPU in a race for time. The background music is wonderful, the graphics are ahead of their time, and its great to hear the characters speak in Japanese. Again, this is a superb game this is worth owning a Dreamcast for! | video-games_retro-gaming-microconsoles |
Still Strong Platform. Ok so the system has been out for more then a few years now and has been replaced by the Gameboy DS. Is the GBA still holding up after the years past like the original GB did?
I had bought the GBA Artic back in 02' and was blown away at the time with the system's power. Games like Mario Kart Advanced were incredibly done and just as fun as the SNES renditions of the same. (Although some changes were made to the GBA version of Super Mario World Advanced taht i didn't care for) It was like haveing my SNES in my hands! Unthinkable at the time. Then Games Like Tony Hawk with actually 3D polygon Tech came out and completed the take over. Now it wasn't just a portable SNES but between the SNES and N64.
It is 2009 and how is the system holding up after nearly Ten Years? Amazeing! Still running strong after years of typical playing abuse from drops to being left in a freezeing car, heck it even survived a 9 month cruise in the Navy during the war! (more then i can say for my laptop!) The games are as fun now as then, the picture is still sharp, the buttons are just as responsive. I can't say enough about the quality of Nintendo's products. They last, I'm the proud owner of every system nintendo made (except that dumb Virtual Boy thing) and even my old NES is still racking up the hours with me and now my own kids. GBA is a worth while system and if you miss your own GBA i will tell you it is worth reinvesting in! | video-games_retro-gaming-microconsoles |
Conceptual good idea. I am a loyal Sonic Fans since I was in the primary school. I love Sonic games because I really enjoy the high speed by using Sonic. In Sonic games, Sonic is the fastest thing alive and the main star of most of the stories. To be more creative, Sega add up some new elements to this brand new Sonic game, Sonic Heroes. For example, Teamwork is conceptually good idea. It may makes the player enjoy three types of character, i.e. speed, flight and power. However, I have beaten Sonic Heroes with all four teams and metal Sonic. I feel a bit dissapointed compare to Sonic Adventure DX. To add up the replay value, Sega make us to try all four team in same action stages in order to view the true ending. In Sonic DX, every character has different abilities and storyline. However, in Sonic Heroes, the abilities of four teams more or less are same, i.e. speed, flight and power. It just like I have played the same game four times. The only different may be the difficulty. Team Dark is the most difficult, Team Sonic difficulty is standard. Team Rose is the easiest, so less interesting, but it is good to collect Chaos Emerald. The storyline is too short. I rate it three stars because it bring me excitement before. However, it is not the best. Personally, if you are a Sonic Fan, you want to try something new, then buy it. Or else, just stay away. The new element, team effort, makes Sonic become less interesting. His special moves, such as homing attack, can be done by another three teams. That means Sonic Heroes make me feel dissapoint because Sonic is not unique anymore. Since, Sonic Adventure 2 or Sonic Adventure 2 Battle, Sonic ability can be challenged by a hedgehog called Shadow. In this new game, the speed is not Sonic's patent anymore. As a Sonic Fans, I feel much dissapointed. | video-games_retro-gaming-microconsoles |
Definetely a Holiday Hit. As far as action games go, Minority Report is unparalleled. It simply is so innovative and neat, and is most definetely worth a purchase. Minority Report follows the movie's plot, but it streches it a little. All the gadgets are successfully transported over, and they are what makes this game shine. There are a handful of jetpack levels, which are very addictive. When you use it jetpack, it actually FEELS like you are getting propelled off the ground. My other favorite additions are the taser and the sick stick, which never gets old. The camera is good for the most part, and so is the difficulty. Overall, Minoity Report is one of the best games available. | video-games_retro-gaming-microconsoles |
Die-hard Metroid Fan. I'm a die-hard Metroid fan. This game is fantastic and it's the sole reason I got the Gamecube. What more is there to say? The graphics are excellent, the music is great and it's everything a Metroid game should be. Not everyone can like everything. (stated in reference to the bad ratings from a few people) This game is a must have for any real Metroid fan!
Yes, a lot of times the game can get tedious having to go back to certain places after getting new items to reach areas you couldn't at an earlier time. But that is part of the Metroid experience... "Oh look! Now I can get in that door, now I can go here, now I can get this..."
Unless you like mindless, brain-dead games there is no reason not to like this! | video-games_retro-gaming-microconsoles |
Quite a change for Nick. Amazingly, this game is much better than any Nickelodeon game i've ever played. This game even looks like it will take me longer than Super Mario Sunshiine (that game took me 3 days). Anyone who has ever known any Nickelodeon games has known that they have cheap graphics and are incredibly easy. This game's graphics style stay true to the cartoon. Most of the main characcters are in it voiced by the same actors and actresses as the show. sometimes the animation is a bit cheap, but I don't pay attention to that. It will keep the younger kids busy for weeks and it even keeps me playing it and takes me off the computer (and I stay on the computer from when i get home till i go to bed, LITERATLY!!). I think that this game will satisfy any fan of SpongeBob's. | video-games_retro-gaming-microconsoles |
A LITTLE LESS THAN A GOOD GAME. It's allmost in the rank of a ''good game'' but has 2 MAJOR FLAWS.First it is an extremely long game,almost every level
lasts longer than 10 minutes,and there are 5 world's with 16
areas [levels] each. 2nd flaw it is also extremely repetitive
plant a bomb,wait for it to blow an enemy up,and move on
there are also mini-games but they aren't enough to make anyone buy the game and the come once in a while [one every world] 5 worlds 5 mini-games. The only 2 good things about the game are collecting some pokemon like creature'
s and battling them and powering them up but this also has
it's downside the battles don't last long [less than a minute!] the other good thing is the multiplayer it reminds me of the classic genesis bomberman exept in a mix of 3D,cell shading,and cartoon. BUT extremely long+extremely repetitive=EXTREMELY BORING | video-games_retro-gaming-microconsoles |
Great classic paired with a real gem. Dr. Mario is as fun as ever. I'm not real pleased with the revised graphics. I don't care to see Mario sway while holding the next vitamin, nor do I need to see him dance at the completion of the stage. There's a lot of screen real estate wasted on the GBA SP platform; this could have been used for a more detailed playing field.
Puzzle League is one of those games that intrigues then addicts. It's pretty darn cool in its simple play but complicated potential. This cart is a great buy for older gamers that need to kill time occaisionally. | video-games_retro-gaming-microconsoles |
Best Fighting Game For Gamecube. This has to be the best fighting game for the Nintendo Gamecube yet. The graphics are amazing and usually flawless, the gameplay is smoothe, the replay value is high (With literally hundreds of ulockable weapons and 7 characters in a story mode called Weapon Master), and the many modes of play. Yes, the many modes. You start out with Arcade, Weapon Master (Story Mode), Vs. Mode, Team Battle, Vs. Team Battle, and Practice. But you can unlock more. The extra modes (Ones in which you can use unlocked weapons) for all that are listed above are unlocked eventually, and you can also make a Museaum (I'm a horrible speller) of extras which feature Art Gallerys, Weapon Collections, Auto Battle (Comp. Vs. Comp.), Character Profiles, Weapon Demonstrations (In which the character struts 'er stuff in a short movie), Movies from throughout the game, and so much more! This is a must have for everyone over 13 (Hence the T Rating), but I think some 11 or 12 year olds could slip it in... | video-games_retro-gaming-microconsoles |
WHAT'S THE WHOLE FUZZ ABOUT. Man everyone here is saying that batman d m stinks but Its not true the only problem is that the controls are hard but it's only the darn controls. So in a overal the game is like this:
Controls:3to10 Terrible, hey I'm being honest the controls are horrible.
graphics: 10TO10: superb graphics.
Sound: 8to10. Great sound and all but it gets to your nerves
Gameplay:10to10. the combat is awesome and the freedom to do, well almost everything is good
So some people say that this game is a D-toF-toG+ BUT I rate this game from a B+to an A-
ps. the comic is realy cool | video-games_retro-gaming-microconsoles |
If you own one game, own this. As a devout gamecuber (if I can call myself that) I've found most of the games released for the system in quarters 1 and 2 very, well, kiddy. Nintendo succesfully ended the streak with Resident Evil, featuring amazing graphics and long gameplay hours (if you are getting used to controls), but really, like all RE games, had impossibly [poor] puzzles. Also if you played it for playstation then you get bored quick. I didn't, and never have owned a playstation, or played Re, and i feel i threw away 50 bucks on a dumb graphic fueled game. Well all of RE's shortcomings were made up by Nintendo's exclusive title Eternal Darkness. While the graphics really aren't as good as RE, the gameply is, think of the largest number you know, that many times better. Really I shouldn't compare the two games because RE pales in comparison in every area but graphics, plus the two games are completely different. While RE features a feckless storyline, Eternal Darkness features the best storyline, well, I think maybe ever. This amazing storyline tells an original myth where you can take three seperate paths for the three different gods. The story spans 2,000 years and 13 characters. I'd also like to say that the graphics are nicely detailed in the worlds that surround, but character graphics are a little jagged. The controls are impeccable, where you can target body parts, and the magic you can do could almost be a game in itself. The music is finely detailed and very well composed, although the main theme can get a little annoying. Although I beat the game on all htree modes in three days when i rented it, if you aren't a nerd like me you'd best just buy it because it is long (took me under 30 hours in all, but for most it'll be around 60). All in all this may just be the best game I've ever played. I hope this helped. All I can say now is: Buy it, Buy it NOW! | video-games_retro-gaming-microconsoles |
HELL YESSS. Im a big fan of horror movies, so to get to play a game that's actually frightening is what I strive for and now I've found it! This game is tantalizing beyond belief with its insane graphics, creepy music, and great voice actors! There were actually certain parts in the game where I screamed and threw down the controller because something came out me out of nowhere and scared me!
Theres also a nice change of scenery too. Your not just exploring the same place over and over again. You get to visit a creepy hospital (yay!) a village, an island, a mansion and more! Each place is designed with astounding detail too.
I think the part i like best is the character is much easier to control than the other RE games. The zombies are also much smarter o watch out! yor not fighting a bunch of moronic robots that just follow you around, No! These suckers will chase you, stab you, throw explosives at you, and sometimes even try to crush you with giant falling rocks!
If you want game with a high replay factor then this game will not dissapoint! So far i've replayed it over eight times and you'd think by now I'd be a pro but somehow those clever zombies still find a way to get me!
I think resident evil fans will definitely get the thrill they've been craving with this game!! | video-games_retro-gaming-microconsoles |
Sonic in 3D is never going to work. I had this game when it was first realeased on the Sega Dreamcast and at the time i was excited about the prospect of playing a 3D Sonic game. And then i played Sonic Adventure, oh and what a mess it was. You would think with the awsome power of the Gamecube Sega would have made some small attempt to improve all the awful bugs from the original Dreamcast version. Well they ait done a single thing, it's still a mess. The 3D camera is still as bad as it was on Dreamcast and all other bugs that annoyed me at the time are still in there. Everything about this game is just awful, the music, the terrible voice acting and lets no forget Big the Cat. Get Mario Sunshine or if you need Sonic that badly then get the Mega Collection instead avoid this rubbish. | video-games_retro-gaming-microconsoles |
Great fun. I bought this game to make my long commute home more tolerable. I can't believe how much I love it. It's great because you can quickly learn the basics of playing as you get the hang of it. Then, you keep playing and figuring out new ways to get better so it's never boring or too easy.
I'm an avid golfer in "real" life, and that only made it better because so much of the play and terms are accurate. It also includes a very complete glossary of terms and rules which taught me a thing or two. If only I could shoot scores like these when I really play!
I'm a 32 year old woman, and especially for adults, or older children, I think this was well worth the money. | video-games_retro-gaming-microconsoles |
You will be SURPRISED. I remember back in jr high school when I played Nintendo games vigorously; Nintendo games were my Bible back then and played them religiously. Perhaps the one of the reasons I played them religiously is because of the gameplay. Games didn't boast top graphic or orchestral music compare with games these days, however, they surpassed them in one aspect; gameplay. One of the games I truly enjoyed, especially with my friends, was 'Bubble Bobble'. This game was simple enough for anyone to play yet becomes pretty difficult toward the end even for the veterans. It is this kind of gameplay, which appeals to wide range of players, yet it provides enough challenge for the veteran players at the same time.
I bought this game without having a second thought for the nostalgic reason because it represents this 'precious' part of my life back in jr high... However, this game was way more than what I expected to be.
First of all, I'm not so sure if this is direct translation from arcade or Nintendo(it's been a looong time). However, I wouldn't be surprised if this was direct translation from arcade because game looks great! Those who've played Nintendo version would remember that Nintendo version had this 'lack of memory situation' occasionally, where things would slow down and part of graphic would go 'blink' or disappear due to lack of memory. However, Gameboy ADvance is much more powerful than 8 bit Nintendo, thus you don't get that shortcoming in this version! So not only you are playing this classic at your fingertips, but it's been graphically enhanced to a perfection. How about that?!
Second of all you can enjoy this game with your friend with just one gamepak. Just hook it up with gamelink and you are good to go. Game offers three mode; single play, double play with single gamepak, and double play with multipak. The only difference ,if two people are playing simultaneously with one gamepak or multi-pak, is the availability of sound. If you are playing with one gamepak, then you will have sound coming out from the GBA with the gamepak only-compare with both sound channel with multi-pak. Even if you have only one gamepak to play double, it's more than enough to enjoy(game music/sound seem to have been redefined from Nintendo version..or sounds 'clearer'.. it's just my opinion though)
Lastly they offer several more enhancements. Automatic save option provides player to save where he/she left off- so you can always come back and play from where you left off(you can also delete this file for a fresh start as well).
This version put some effort into this cute intro instead of Nintendo version of intro (just rising logo with music). It also let you change the mode of screen by pressing L-button. You can have this everything-fit-in-screen mode or enlarged screen mode with better resolution. It also contains this 'new' version of game with enhanced graphic,sound, and etc.
I bought a pink GBA w/ Puyo Pop for my girl friend last year(and she's better than me in Puyo Pop..can't believe it). Trust me, there's nothing like playing two-player games together with your precious one. I'm gonna buy her her own 'Bubble Bobble' not only because it is a great game for us to play together, but I want to share precious part of my life with her also(I know.. it's getting cheesy now, my apology). But the possibility doesn't stop from there; she can play with her mom, her brother can play with sister-in-law, and the list goes on and on. Bubble Bobble is the kind of game, which can bring all sort of people under two GBA with one beautiful side-effect; CONNECTION through these two bubble-spitting cute dinos...
Isn't life beautiful? | video-games_retro-gaming-microconsoles |
just mute the sound effects and have a back up file. The graphics are different to the rest of the series, and very good.
I had to mute the sound effects because moneybags wouldn't shut up, he repeats himself whenever you are on the same screen as he is, and he is practically everywhere. There is a glitch early in the game and one during an ice level. The first glitch will be noticed soon in the game and require a reset, the second caused me to get a 99%, so I had to play again to get 100% in the game. This was a big improvement of the last game in the series. Well worth playing. I was disappointed that Spyro no longer did the timed flying, but another character does that in this game.
This game has a few changes from the previous games, but is mostly the same, there are some bonuses rewarded for collecting items. This gives incentive to replay the game. Some side games and the end boss can be challenging, but overall it is good for the average player. | video-games_retro-gaming-microconsoles |
A Fighting video game at its finest. I have owned my Dreamcast for nearly a yera now and had been waiting to find a solid fighting game. Many people say that Tekken Tag Team for the PS2 is amuch better game, but it is basically the same as Tekken 3 with enhanced graphics and doesn't have all the things that make Soul Calibur so much fun. I was thinking about looking for Virtua Fighter, but then saw a review that gave Soul Calibur 10 out of 10. I read the review that it was like Virtua Fighter, but with way better graphics, more fighting stages and of course, awesome weapons to fight with. This game has several modes in it including vs. where you can play head-to-head aginst a friend, and arcade mode which is the best and most fun mode in this game. In arcade mode you chose one of several characters to fight with. Each character has different weapons like axes, swords, num-chucks, etc. and different strengths and weaknesses. After you have succesfully beaten all 8 stages you will un-lock a new stage to fight on or a new "soul" or character to fight with that is usually much stronger than the normal characters. If you are looking for a fighting game for your Dreamcast, Soul Calibur is a must-have. And at the price of Dreamcast games these days, you just can't pass up the price on this great game. | video-games_retro-gaming-microconsoles |
Yet another reason to buy a GameCube. Hunting down Game Cube's only online title may be a chore that some people may not be interested in, while hunting down the broadband adapter is even worse... thankfully I found both, and had a credit card handy that day, and boy am I glad I did.
I was a fan of he Dreamcast original, and so when Episode 1&2 was announced for GameCube I was very happy. Regardless of what anybody has said about graphical enhancements in the past I cannot stress enough that there has been drastic enhancements to the graphics, to the camera, and best of all to the controller sensitivity, defending you character is so much easier because the game is a lot more responsive than its previous incarnations.
There are more character types to choose from, new strengths, new weaknesses, a few new monsters, etc, and it is plenty fun on its own without going online.
Sega also included the option for four-player action offline, which is also a blast.
There is one complaint I have for this game, and only one, the lack of a keyboard, or headset for communication. Despite the addition of hotkeys, conversation online is a big pain because typing through the control pad is too slow, and by the time I finish my sentence my comrades have already left the lobby. Nintendo needs to release a keyboard for the GameCube, even if it's only for PSO.
Be aware that this game is not out of print, its just that demand is extremely high, and during the next few months it may be difficult to find, but not impossible. Some websites are reporting that the product is discontinued, but this is not the case. The game is a lot of fun, and if you don't mind doing a little hunting for it it's well worth the price of admission. Hopefully this means Nintendo will get its act together with online games and start getting serious about an online plan. | video-games_retro-gaming-microconsoles |
Great Game but. This is a great game no doubt about that but its not as good as Tony Hawks Pros Skater. The graphics are the same and the tricks are mega awesome but in Mat Hoffman you have to turn with great difficulty and you don't have to balance much when you grind and its somehow to "easy" I beat half the game in a day and a half! I must say that the multiplayer games are awesome. This is a good first game for your Game Boy Advance. But if your a hard core gamer and your looking for something like THPS2 then this isn't the best game for you (notice i said best game i didn't say that its the worst game just not the best). | video-games_retro-gaming-microconsoles |
I loved It When I Was A Child. I got this game for one christmas ( Don't Remember Which One ) and I had loved it when I was a child. Today I am to old for Mickey Mouse. I will be 23 on April 1st. For what I remember because I have not played it since I was a child that it had good controls and well animated chacters for that time. But with computers today they do much better amimation. And good graphics for that time but with todays graphics like in games for PS2 games they would be oudated. It had good colors I do remember. Over all it was a great game in its time. But don't compare to PS2 games. If you have a Sega genesis that you got when you were yonger and today you are married and have little tikes and can find this game then bye it for your little ones because I remember it was a not vilonent game because its Mickey Mouse. Your kids will injoy it. 5 stars for how good it was in that time. Thank You Vey Much. Have A Pleasent Year. | video-games_retro-gaming-microconsoles |
Great Baseball Title for Everyone. Sure, it's another Mario sports game. My biggest appreciation is that these games appeal to both genders. (Guys typically like the competitive elements and the trash-talking opportunities, and the girls typically like the cute little characters and sounds.)
As an avid lover of sports, but especially baseball and football (American), I found Mario Superstar Baseball to be a blast. I've played it in the "Story Mode" (one player), and I've had an awesome time playing it with friends of mine.
The women I know who have played the game prefer the Story Mode because if we go up against each other, I'm throwing off-speed pitches in deep counts, getting them to strike out. I also rub it in their nose. So they prefer to play when I am not there since I never go easy on them.
But when I play against my guy friends, all the feel of the Mario games is present: great controls, great features, the Mario World, and above all else, variety.
What makes the variety so wonderful in these Mario games is the ability to unlock characters who have unique abilities. After you go through the motions to unlock them, you can't wait to use them in a game. And it is nice to have such great balance and variety because then you don't have to argue with your friend over who gets which players on whose team.
In terms of sheer baseball, Mario Superstar Baseball has it all. I read reviews here defaming the controls and the ease of fielding. If you have played most baseball video games, you will see that MSB actually ranks pretty high in controllability. It is easy to find the ball in the outfield (the computer switches your active player for you and even camps you under the ball to make a play). If you have a good head for the game of baseball, MSB won't let you down at all. I also think that about most of the Mario sports titles: if you understand the game you are playing, the Mario World video game style will provide a different way to make it fun.
So to close, if you don't like baseball, don't buy Mario Superstar Baseball just to see Mario and his cute friends with gloves and bats - you won't like it. If you love baseball, competition, AND the Mario World theme, this game rocks, and I recommend it for anybody, all ages. | video-games_retro-gaming-microconsoles |
The Finest Portable Mega Man you can Find. Mega Man V comes a bit out of the blue if you've played the previous Game Boy instalments. Instead of giving us half of the NES version like the previous titles did, Capcom treated us to a brand new and strong game. Mega Man kisses goodbye to his Mega Buster to make room for the "Mega Arm" - a quite useful weapon in the form of Mega Man's fist, which he can use to attack enemies. With upgrades, it can grab items or even enemies. You can only choose from four bosses to begin with - but then, that's standard for the series on this machine. Indeed, Mega Man V carries on some features but changes others.
Released in 1994, one year after Mega Man X for the SNES, Mega Man V carries on the flair for dramatics introduced there. The game starts with a strong cut-scene where Mega Man faces off against an alien robot called Terra. To his dismay, Mega Man's weapons have no effect on his attacker. Shortly afterwards, more alien robots - called Stardroids - attack the Earth. What to do? Dr Light gives Mega Man the aforementioned Mega Arm and our blue protagonist goes off to stop the troublemakers.
Certain features are carried on from the previous Game Boy Mega Man games. The first and most prominent is the P-chip system. You are guaranteed a pick-up when you destroy an enemy in this game, whether in the form of power-ups or P-chips. You can find more of the latter scattered across the levels as well, sometimes in tricky locations. Collect enough P-chips and take them to Dr Light's lab to exchange them for power-ups. I would recommend that you first save them up to buy the two upgrades for your Mega Arm, which allow you to pick up items from a distance and to grab enemies, thereby inflicting more damage. Other power-ups are available, to varying usefulness, such as one that automatically fills the weapon with the lowest energy when you pick up a weapon capsule. Rush is fortunately still present in this game, useful and adorable as ever. Dr Light has also invented Tango the cat, but you'll probably never use him as his attack is very unlikely to hit enemies and has quite little damage percentage to boot.
One thing you'll notice playing the game is that the Stardroids don't adhere to the same name rules as the Robot Masters. They instead bear the names of the planets in our solar system. I will get to the good stuff in a minute. Fact is, the game doesn't really get going until after you've defeated the first four bosses, and move on to the remaining four. The first four stages and bosses - Mercury, Neptune, Venus and Mars - just lack in imagination and character compared to the latter four. Fact is, those first four stages are very lacking because of similar they are in look. They take place inside some kinds of bases, more or less - with the exception of Neptune, whose stage starts outside on a hull moving up and down. Nintendo really should have scrapped this 'four bosses only' principle right from Dr Wily's Revenge, because not only has it made the other instalments feel like two halves of the NES games splashed into one, it rather brings this game down as well. In my brutal opinion, I would have scrapped the first four bosses and stages of Mega Man V completely (which take place on Earth). Don't get me wrong, the first half of the game can be fun, if frustrating; Neptune's stage has leaky pipes which you can blast open, usually releasing waves of water or - worse - toxins. Venus's stage is laden with bubbles and occasionally waterfalls which cause a lot of damage if they hit you. Still, the Earth chapter just doesn't hold a candle to what's to come. This even includes the music, good as it is. Because yes; things will get a lot better.
After a confrontation with 'Dark Moon' - in actuality the infamous Rock Monster, only thankfully much easier than either in Mega Man 1 or 3 for the NES - is when the game starts to get rewarding, inspiring, memorable and plain fun. Travelling out into the solar system to stop four new Stardroids, Mega Man finds Jupiter, Saturn, Uranus and Pluto (yes, Pluto is a planet, you by-the-book dweebs). It's as if a new game has taken over on the small cartridge. The Stardroids become really inspiring - my favourite is Uranus, and his stage is my fave as well. Let me run you through to give you an idea:
URANUS's stage: Music which I can best describe as an Egyptian space tune is playing in the background, one of the many wonderful songs in this game. You descend deeper into this rock-clad base past seal robots. Eventually you land on a platform in front of a giant robotic statue of a dog-headed Egyptian deity. Uranus himself is a bull. Oddly contrasting the Egyptian atmosphere of the level, he has a helmet more fit for a medieval knight. Jumping around, he causes the ceiling to cascade on top of you if you're not careful.
I would say that Mega Man X - released one year before this title as I have already stated - inspired this game a bit. Both Uranus and Pluto are based on animals (Pluto a panther-like fellow). Saturn's stage unfortunately is another factory-like stage, but it still stands out. Jupiter's stage, a mostly iced-over station which takes you outside for a change, gives you the choice of paths which determine whether you can collect certain pick-ups. Because yes, you get an optional side mission at this point as well; find the four distinct crystals - one in each level - and you can use your special weapons twice as much as before. These crystals are hidden well and usually require backtracking after you've defeated a certain boss - Pluto and Uranus's abilities will open endless passages for you.
Not only the bosses and stages but also the music becomes consistently wonderful at this point (well, with the personal exception of Saturn's theme). It may be brisk and inspiring (Jupiter), dramatic (Pluto) or the aforementioned Egyptian space tune (Uranus), which is one of my faves. The quality doesn't slip when you progress - far from it. The ending tune gives me goosebumps to this day. I really wish I knew who the game's composer was, whether its Bunbun reworking the old magic or someone else. In any case, it's astounding.
We all know that Mega Man games have an unmissable element to them, and this game is no exception. After you defeat Terra (whose immensely useful special weapon you acquire), you blast off in spaceship-Rush after Terra's 'master'. A wonderful segment kicks in as you must dodge asteroids and blast certain alien bots circling you. The tune playing during this level is terrific. Catching up with the spaceship and, ahem, forcing your way in, the final level kicks in. Despite being brightly lit, the tune helps it be he game's most creepy and foreboding level. Before you catch up with the mastermind, you must not only defeat the 8 Stardroids again but also the four Mega Man Killers of the previous GB titles; Enker, Quint, Punk and Ballade (I think).
The game doesn't descend into any sort of rushed blandness, as is often a danger with the final stages in long games. No, you are treated to three whole boss battles (two of them two-fold), all of them extremely tough. The final boss clinches the deal, as does the whole ending. It has nothing to do with Dr Wily being defeated then escaping and Mega Man having fight another day etcetera. It's a pleasant breath of fresh air.
I would have preferred if the game had been consistently great from start to finish, but Mega Man V is still a top-notch GB instalment, inspiring and very rewarding. It is arguably the strongest of the blue bomber's titles for the machine. Should it all appear a little overwhelming in one sitting, don't worry, there is a password system, which is even fun to input and has a fun tune. Mega Man V was a brave move of Capcom. Instead of being a shadow of the NES counterpart, it stands apart as something of its own, and holds its head up high. Bravo. | video-games_retro-gaming-microconsoles |
Almost) Perfect. The reason I say almost in the title is because there is one small (as in tiny) noticeable difference between using this controller and using a standard GameCube controller. Which is that the shoulder (L & R) buttons don't click when you press them down all the way. There is a difference between halfway down and all the way down that you can feel, it just doesn't click. This doesn't really affect gameplay in any way from what I can tell, though there is a small glitch in Mario Sunshine. When you click the R button to stand still and aim, instead of standing still Mario will start slowly walking around. I prefer using the Y button to aim so it doesn't really bother me, but it's something that should be noted anyway.
Having said that, everything else about this controller is absolutely flawless. If there's any difference in feel or anything else between this and a regular controller, it's not enough to notice. The internal red lighting is a nice addition, as already mentioned, along with the light on the receiver that blinks/stays solid depending on whether or not the controller is on. I like how the lights on the receivers are only on when the GameCube is on. I thought the blinking might get annoying when only using one controller, since I bought two of them and have both plugged in, but I never noticed it while playing. The first time you use it you'll have to plug in the receiver, turn on the controller and the GameCube, and then press the connect button on the controller to link it to its receiver. So far I've only had to connect each of mine once, so I think they just stay connected after the first time.
The size and button layout are basically identical to a regular controller, except this one has a turbo button, a rounded D-pad, and a nice shiny chrome ring around each analog stick. The light weight, rubberized grips, and lack of cord make it really comfortable to use. Also, as a side note, the package doesn't include batteries, so you'll need 3 AAA's for each one you buy. Overall I'd say they did a really good job making this, especially for the price. | video-games_retro-gaming-microconsoles |
Great replacement battery for my Game Boy Advance SP. This is a great replacement battery for my Game Boy Advance SP. My kid dropped the game boy in the toilet. After letting it dry out for a couple of days, I then turned it back on to see if it would work. It worked just fine but when the original battery in it finally reached the point where it needed to be recharged, it wouldn't take a charge. I then read online that water can damage the battery and you need a new one. So, I checked with Nintendo and they wanted $20 for a new one. I then found this replacement battery on Amazon for only 1/10 of that. So, I bought it and the game boy has worked just fine ever since. I would highly recommend this battery. | video-games_retro-gaming-microconsoles |
Not what you expect. I was so disappointed in this game. I am a huge Buffy fan, so naturally I bought it. When you first get it, it's like, cool, you fight vampires. But that is ALL you do. The only other thing there is are cartoons that you read before each level. The "levels" consist of differently dressed vampires. I found that it was difficult to move Buffy at times, and buttons to move are not well designed--to stake, you have to hav ethe vampire on the ground, press the down key and the A key at the same time to do the act that is the entire point of the game! Granted, there are only so many combinations that can occur, but they could have been placed better. Anyway, unless you really REALLY want to sit around and get frustrated at a little vampire that seems to be draining your energy for no reason, I recommend this game, otherwise, don't wast your money. | video-games_retro-gaming-microconsoles |
Does This match up with the Old Sonic games. WOW Sonic on Netendo. Thats like never thought of. Well this game is just like a old Sonic game. (Me myself a HUGE old school Sonic gamer I loved this game). But this is too much like a old Sonic to a falt. It's WAY to short. If your not that much into old games wait to have a price drop before buying. But if you're like me and a huge fan of Sonic buy now. The good points is that you can do everything + more from the old games. That the graphics are allmost the same Thats good to know for good fans. well anyway the choa thing is allmost meaningless without gamecube and SA2B. So overall does this match up? YES! | video-games_retro-gaming-microconsoles |
Fine game for 5 year olds. I loved all the other Spyro games I've played. Then I played this one. I was highly disappointed. I beat the game in about 6 hours of actual playing time. There were no special levels, no puzzles, no anything except unchallenging combat.
The developers spent more time on cut scenes than anything else. While the dialog was entertaining, I don't buy games to watch mini movies. I buy games to PLAY. I think I spent more time watching cut scenes than playing the game, actually.
This game is likely a lovely starter game for children, since you never truly die and get as many do-overs as you can stand. If you're over 5 or 6, it's a waste of your time. | video-games_retro-gaming-microconsoles |
The Next Evolution of the Series...could be a little better. Okay...to start with, I really don't feel that it's necessary to explain the mechanics of Fire Emblem because you won't be looking for this game unless you already like games sort of like it (that would be strategy RPGs, in case you really don't know).
That being said, a lot of the complaints people have with the game are just complaints about strategy RPGs in general: slow, lots of dialogue, unforgiving, etc. Yes, Fire Emblem is a little slow, but it has an involving storyline that takes time, character development, and dialogue to keep the player in the storyline. The unforgiving battle system (if your character loses all of his HP, he's gone...forever!) is just a result of the series attention to a sense of realism--it may be fantasy, but it's still grounded.
Being grounded in realism is probably what makes the story so excellent: the themes of rebirth, racism, and prejudice are still prevalent today, and so the story strikes a chord. If I had to rate just the story, this game would receive a perfect five.
Unfortunately...you have to look at the game, and this where it falls short of expectations. While I realize that the transition to 3D is not always a comfortable one, in this case, it borders on the excruciating. Though the graphics are not nearly as ugly as they were first purported to be, they stil aren't pretty, either. I suppose this is a symptom of having to create a large, mapped world...but it sure is a bland one. While this game has some of the visual flair of the last two games--namely in the character art, which is varied and excellent--it doesn't have enough.
There are some minor gameplay quirks that are new to the series, too. Minor gripes include not being able to attack with magic or arrows over walls--probably caused by a need for realizm in 3D--and a lack of close up healing animation, which feels like a cheap attempt by the programmers to save space.
In terms of unit types, there are a few new ones, including the three tribes of laguz "beast warriors", the hawk, beast, and raven--I didn't mention the heron tribe because the only member, Reyson, is even more of a sissy than Dancers in the previous games, though more powerful. Human, or beorc (don't ask) units include the new (playable!) Soldier-Halberdier class, which is one of the more awesome ones in the game. Absent, however, is the Hero class--which sucks. Also, they made Assassins total wusses who can't hit anything to save their lives and can't dodge worth a crap either.
...But maybe I'm being too critical. In the end, this game is long, deep, and fun--with a lot of cool bonus content, too (link up your FE GBA games after you've beat this one for some cool character art!) Though the presentation lacks a bit, the core game is still more than satisfying. | video-games_retro-gaming-microconsoles |
The best game of all time. And I wouldn't say that about any other game. When this game first came out, I thought I had lost Nintendo. I found myself doing such things as getting an XBox instead of a Gamecube, making fun of my friend who DID get a Gamecube, and writing an angry letter to GameInformer for giving it a perfect 10.
I thought the cel-shading was ridiculous. It was when I finally ended up getting a Gamecube, and my friend made me borrow it, that I was blown away.
The first thing I came to realize is how deep and emotional connection I really had to the Zelda series. I had constant chills running down my spines as the storybook-like intro unfolded and the original zelda theme chimed in. It was after playing this game that I realized that this is the best series of games to ever be played by mortals, and I really need to stick with it no matter what.
Then came the graphics. It looked like a pre-animated move, but it really was the actual game graphics. Seeing adorable characters such as Aryll gave me an amazing warm sensation, and, along with the music, this immersed me so deeply in the game I would get irritable and grumpy when it was time to put the controller down. These graphics are amazing.
The controls are really good and responsive, and very easy to use. And rotating the camera is something the series really benefits from. the targeting system still works great, and some of the actions are mapped to the r button, which makes some things less akward than in previous zelda games
The gameplay itself never lacked in fun, even long sailing boat trips could be fun with so many things to do out there, such as collecting items, sunken treasures, and fighting off marine enemies. Even spinning the camera around can provide good entertainment, with such great graphics.
There are so many sidequests and collectible items, that this game can last you a very long time. When I beat it, I felt satisfied, victorious, and eager to play it again. Especially eager when I learned of the second quest. While not much different, the second quest let you continue your nintendo gallery exploits by starting you with the pictograph box and lets you keep the original pajama outfit throughout the game. You can also now read the hylian language, and new humorous dialogue is added in.
I have played this game thrice now that I have bought it for myself, and I plan to play it again on my Wii. This game still hasn't lost any of it's charm. The difficulty level obviously decreases as you play it again and again, but the story, the music, the graphics and the characters alone are enough to play it several times over without yearning for something more. That is a quality I look for in my games.
Pros:
+Amazing graphics, beautiful animations.
+Perfect puzzle solving expected of Zelda has come to the next console generation with flying colors, and is just the right level of difficulty.
+Great epic storyline, with imaginative characters and unique plot twists.
+Amazing soundtrack, and nostalgic for Zelda veterans.
+High replay value (for people like me who like to get more for their money)
Cons:
-All other games seem a little dull after playing this.
-It's hard to think of cons for it :).
Interesting:
?It takes place after Twilight Princess, and is (believed to be) one of the later games in the Zelda timeline. Nobody knows for sure though.
?There is no equipment subscreen this time, as with Majora's Mask. I wonder why they never let you switch back to your family's shield...
?Strange how the parts of this game that recieved critcism are the parts that made it so great.
I reccomend you buy this game right now if you don't already have it. It's better than Twilight princess, in my opinion, if you're looking for a solid Gamecube Zelda. It is a masterpiece and you will be fondly remembering it 20 years from now. | video-games_retro-gaming-microconsoles |
This ROCKS. The smartest decision ever!! Who would have knew that Gameboy Advance used all the intelligence in the world to bring to you the most revered and most incredible RPG ever created!! Phantasy Star 1 was the reason sega kicked butt over the wimpy Ninetendo!!
I remember back in the 80's laughing at all the losers who bought a ninetendo. Sega master was the leader, until Sony brought out their Playstation! Remember the 3-D glasses!! Well, those days are over with, but Phantasy Star in all its glory is back with a vengenance!! This game is the reason Ninetendo will always be the loser!!! lol I even endorse the Advance, and give the kudos it deserves!!! Keep up the good work!! | video-games_retro-gaming-microconsoles |
Best of the Gameboy Casino game packs. I bought this as a replacement for Vegas Games for GBC. The characters from the Hoyle Card, Board and (a couple) Word Games are here. The dealer's voice is a little hard to hear but good. You can select to play alone or have up to 3 other computer players. No annoying music like in Vegas Games for GBC and you KNOW whether you won or lost. The only better Casino game is Hoyle Casino for PC or Mac (I love it now, contrary to my prior review). It has Blackjack, 4 types of Slots, 4 types of Video Poker, 7 variations of Poker, Pai Gow Poker, Roulette and Craps. Has a great help system, recommended plays and strategies during play. colorful and fun! If you need a travel/portable casino experience get Amazon's Hoyle Casino for Gameboy color | video-games_retro-gaming-microconsoles |
Too easy. The two words I have for this game is that it is too easy. Minus that, the graphics, gameplay, and style of the game is great. To relate the game to Resident Evil is not accurate. The game plays more like a Tomb Raider with elements of Resident Evil thrown in. The puzzles in this game are very easy and one is never lost for too long, that is a plus and a minus at the same time. Where the difficulty comes in is trying to figure out what spells to use and the amount of bad guys attacking you. Sometimes this aspect can be overwhelming, and if one doesn't save too often, they will be doomed to repeat sections many times. The story in this game is pretty good, although it has its holes, but the movement of the game through time, and the ability to play multiple characters is great. The characters play much like they look. Your big burly fireman has lots of endurance and can run for a long time, your fat architect can't do as much. The game as a whole is a 3 in my opinion, minus the easiness of the puzzles, I would give it a 4 and a half. | video-games_retro-gaming-microconsoles |
Portable 80's Arcade Games -- Awesome. These games are great, the only downfall to this package is that it does not save your high scores or changed options. It's an exact replication of their arcade parent versions except for the score/high score is put to the side (makes it a little harder for me to line up for the challenging stages in Galgaga). It takes a little time to to get used to the small screen, but if you loved any of these games, you won't be disappointed. I would of have given this four and half stars because it doesn't save your high scores, but I guess you can't get everything you wish for, and this is one of my most replayed GBA games. | video-games_retro-gaming-microconsoles |
This is gonna be a great game. MegaMan Battle Network 4 was designed to follow the Battle Network Series starring Lan Hikari and his netnavi, the Blue Bomber himself, MegaMan. This story involves MANY battles and mini missions to complete their task. The whole object of this game or the biggest mission is to save the earth once again from a giant asteroid. To complete this task Lan and MegaMan must combine battle chips with strategy to beat enemy Net Navis and in all save the world. I am going to buy this game and I suggest if you are a MegaMan fan, to buy one too. Even if you are a newcomer, you will find the storyline easy to follow and will soon find yourself caught up in the MegaMan craze!
*****Bad Parts- no style changes(heat guts, aqua shield.etc.) And you run into viruses about every 15 steps!***** | video-games_retro-gaming-microconsoles |
The longest night of metroid. When I got my hands on the original Metroid and it took me 20 hours to complete I was ecstatic. I love it when a game really earns my money in its length, and the sequel definitely earned my $50 as well, but there is a problem... This is the longest Metroid I have ever played, and unfortunately there wasn't enough story to keep it going for the 15 hours longer this installment took me to beat it. That's not to say the game gets boring, far from it, but you do start to ask, "How much longer is this going to take? For me? 15 hours more than the original.
Now it is true that you can rush through it, and skip on weapons and items upgrades, but believe me, like the original, you will want everything when you face down with the 2nd to last boss of the game. Even with all 255 ammo upgrades, and 255 missiles, you will still likely deplete your ammo supply before ending the Emperor Ing's first phase.
There's another area of debatable improvement. Metroid Prime is harder than the original. Some of that difficulty comes artificially; the beam weapons require ammo (thanks a lot you whiney Halo fans) worse yet the ammo can only be replenished is certain conditions are met (IE to get light beam ammo you have to kill with the dark beam.) I did not like this addition to the game. I spent far too much time hunting down ammo and not enough time playing. This game is NOT a first person shooter, it's a first person adventure, and people need to remember that so we don't end up with flaws like that again.
By this point you probably think I hate the game. To the contrary I love it, it's just that the game has left me feeling exhausted. To go that kind of time in a well written deep RPG is one thing, but about 20 hours into the game you're out of stuff to scan, and wander for 15 hours more collecting the upgrades and not much else. Never the less the perfectly balanced first person adventure style action that the original introduced is back with, with an easy to use lock on system, a ton of nifty gadgets (including a perfectly executed 3D screw attack) a great (albeit short) story, and some pretty creepy environments and visuals.
This game didn't give me nightmares, but did manage to give me the hebejibees a few times, and a few monsters managed to get me to jump as well, quite an accomplishment, and a much-appreciated addition to the series. I loved the light world/dark world thing (even though they're borrowing that theme from A Link to the Past) and Dark Samus was great... Come on we know she's the Metroid Prime from the original. Anyone else remember the secret ending? Yeah.
Aside from the game not having enough story to compliment its overall length the vast areas to explore are so strikingly beautiful, and massive that it will take a great deal of time to get bored with what you're looking at. Water effects are a lot better than the previous installment, and the game bare no frame-rate drops, and almost no aliasing running at 480p. It would have been nice to have a true wide screen presentation though.
My favorite addition is that for the first time in a long time there are new weapons, and armor. Most Metroid games its Varia and Gravity suit, this one introduces the dark and light suit, and both are awesome. I also loved the annihilator beam. It was great to blast things to pieces like nothing, but it does burn away your ammo pretty quick, again, this is a first person adventure, why do we need ammo?
The Metroids in this game were also a lot creepier and intimidating than the last one, though not much harder to kill. I loved the look of the monsters in this title; Retro did a great job with the overall design of the landscapes and creatures of the game.
Definitely pick this title up, its a worthy successor to the original, just be warned, it is longer, and you need to be prepared for the moment that the story just kind of drops off the face of the earth until the end of the game. | video-games_retro-gaming-microconsoles |
Biohazard. May 16th, 2011 (12:39 AM)
Difficulty:
Just Right
Time Spent:
40 to 100 Hours
The Bottom Line:
"Immersive"
There isn't a whole lot that I can say that hasn't been said already, but this game owns. In all honestly, it's better than any other Resident Evil game that I've played although I do prefer the scarier style of the older games and the controls which made the game that much harder.
With that said though, this game is still a wonderful gem.
Gameplay: RE4 has excellent controls. They are much improved over the other games and the quick button presses you need to use for certain events is the icing on the cake. The point of view is great and the action is almost non-stop. I preferred the slower, clunky controls of old for the scare factor, but otherwise, Capcom did well in improving everything in this category. 4.5/5
Graphics: Rather breathtaking actually. Pushed the GameCube to the max in this department. 5/5
Story: Leon Kennedy has to keep Ashley, the president's daughter, out of harms way. Nice, but wasn't the strongest point of the game. Not saying it was bad, but it didn't stick out enough for me to remember it all after almost 6 years. 4/5
Characters: Many return from other games but there are some new faces also. 4.5/5
Sound: The sound was very, *very* good. Everything sounded like it was supposed to and this is also what helped make the game creepier. 4.5/5
Scare Factor: I think this game was scary at times, but mostly it was just creepy. 3.5/5
Replay Value: Not extremely high for the story mode but Mercenary mode was excellent and had me and my cousin coming back again and again. 4/5
Value: 4.5/5
Tilt: 4.5/5
Overall, just a sight to see. I could still play this game today and it wouldn't be any less awesome. Just a very well-made adventure that should not be missed.
4.5 stars (or a 9/10).
(Taken from gamespot, under the name darksongbird) | video-games_retro-gaming-microconsoles |
A wonderful birthday present. My boyfriend got this for me for my birthday, and I love it. I have been flying a lot recently (this past holiday season, I spent 17 hours total on 6 airplanes, not to mention all the time in the airports), and although I love to read, I got tired of it. So my boyfriend got this for me. I love it! It keeps me entertained well. Yes, as everyone else says, it is not backlit. But if you read the Nintendo site, they said they didn't use a backlight because it still gave all the light mainly to the center, so you'd still basically have the same problem, just with the light behind. So far, I've had no problem finding some light to use. So really no complaints and a whole lot of fun! | video-games_retro-gaming-microconsoles |
Aren't we being a little dramatic. There is a mixed opinion about The Wind Waker because of the graphics, but one has to keep in mind that cel-shading is more complex than the usual polygons. Besides, has anyone actually looked at the game? Gorgeous! I realize that you die-hard Zelda fans may be a bit discouraged with the graphics style, but deep down, y'all have a soft spot for the Hero of Time.
To anyone who's played through Ocarina of Time, this game takes place 100 years after Link defeats Ganon in that story. A young boy named Link is thrust into a quest he never expected when his sister is taken by a large bird, who first tried to kidnap a female pirate, who was dropped into a forest. Link goes to save her, and that's when his sister is taken. That same bird has been abducting girls with long ears, like a certain princess with an alter-ego. So that's how it begins, and later, Link gets the Wind Waker, which, like the Ocarina of Time (from that game) will play an integral part in his quest.
The graphics are amazing, and complimented with Progressive Scan support. Dolby Pro Logic II is a great bonus, the story is epic, the control is tight, the gameplay is unparalled, and just playing it is sweet.
Don't listen to what the detractors who bash this game because of the graphics say. The only opinion that matters is your own. | video-games_retro-gaming-microconsoles |
Toon Link wipes them all. I really thought, when the amazing Metroid Prime came out, that even the next installment in The Legend of Zelda, The Wind Waker, would throw it of its pedestal of glory, and the well deserved title of game fo the year. I have to say Zelda is easily as good as Metroid Prime, some people say it is even better, some people do not like it. The controversy about this game is huge, like my friends, who already hate the game because of the cel shaded graphics, even though they never played it. I tried to convince them to at least try it, but i abandoned some time ago. it's their miss. anywas the game is simply awe-inspiring, the graphics not only fitting perfectly the Zelda universe, but the music and gameplay just as wonderful as they were in OoT. THe world is so huge that you can fit the OoT's Hyrule in it many times, with so many isalnds to explore that you can only find yourself with nothing to do if you try really hard. on top of that, you can pretty much do what you want to do, when you want to do it, go wherever you want, etc.... the freedom in this ame is a lot like what one would find in a Final Fantasy game.
I give it full marks, 10/10, 100/100, 40/40, whatever, because it's impossible to give more, but god knows i would if i could. | video-games_retro-gaming-microconsoles |
Excellent game overall with wonderful play control. This game is a wonderful side scrolling game for the original Gameboy. Like the other reviewers have mentioned it is difficult game. But every Battletoads game is hard. The game has lots of different types of stages from straight forward beat em ups at the beginning, Rocket scooter, space shooting, jumping platforms, vertical climbing stage all trademarked in the original NES Battletoads game.
The sound is very good as well as the graphics for the time period it came out in. The only downside to the game is that you are only able to be 1 of the 3 toads. The queen taunts you the whole game and you never get to fight her. The final boss is her big huge mechanical henchman guy. The game is only about 6 or 7 stages long and does not offer a password feature so you have to beat it in one shot. The play control is spot on and very responsive.
The hardest part of the game is getting through the final stage before time runs out. The stage is pretty unclear what they want you to do once you get to the end. The final boss was a decent challenge but making it to him was much harder.
The trick to beating the game is making it through the lower levels with as many lives as possible. So on the scooter stage if you keep dying over and over just reset the game and start over until you pass the stage in 3 or 4 tries instead of 10 or more, because you will never have enough lives left to finish the game.
Once you beat the game you will have a wonderful feeling of accomplishment like beating Ninja Gaiden for the NES. These games are difficult even for seasoned players and you should be proud if you complete it. If the game just had a little more to it, and allowed you to battle the queen and shut her up it would be worth 5 stars but as it is. It is just a solid 4 star game all around.
Gameplay: 8/10
Play Control: 9/10
Story: 6/10
Challenge: 10/10
Replay Value: 7/10 | video-games_retro-gaming-microconsoles |
A Definite Classic. To start I would like to remind everyone reading this that a lot of companies are taking advantage of the GBA to re-release some of their older line-up. These games don't have all of the flashy graphics that newer GBA games have but more often than not make up for it in gameplay. But it gives those of us who grew up in that generation of gaming history a chance to re-live the classics in a more modern form. Besides, how many us still have an original NES that we need to blow on or jam something on top of the game itself to get it to work? I know I'm tired of messing with it...
Anyway, this game IS one of those classics, so don't expect great graphics. And the voice-acting, yes voice-acting, isn't that great. This game originally came out for the Super Famicom and never made it stateside. But you may know of the other titles in this series. Tales of Destiny (PS1), Tales of Destiny 2 (PS1), Tales of Legendia (PS2), Tales of Symphonia (GC) and Tales of the Abyss (PS2), this one being the first.
And if you're into role-playing games, than this would be a perfect fit to your collection. This game provides hours of questing, summoning, mini-quests and even cooking! While not as extravagant as Star Ocean, the cooking element adds a nice twist to the healing aspect of the game. Plus the main character Cress, can earn moves while leveling up and then in turn level up those skills simply by using them in combat. Once you have mastered some skills, you will be able to use combo skills from books that are found throughout the game.
Some of the dungeons are easy to get lost in, but for the most part it moved at a good pace. The battle sequences are side-scrolling in real-time, but you can issue commands when you want while the battle pauses, also similar to Star Ocean. The other three members of your party are computer-controlled, but the characters AI can be tweaked to your liking. Like if Claus is summoning too often or unnecessarily, you can tell him to save his magic. Oh and you can switch control to whichever character you want. There are well over 100 enemies to defeat and add to your monster list and for the item collectors you get a book that lets you know how many of items you have found within the game.
So all in all I was very pleased with this title. I love to have a good, interactive story to take with me and get into. I just ordered the newest one, Tales of the Abyss for the PS2 and can't wait to see how far this franchise has come. Oh and P.S., someone tell Square Enix to take a lesson from Namco and release Star Ocean for the GBA or DS! We're still missing that one in the States!! | video-games_retro-gaming-microconsoles |
Arguablly the "deepest" SNES RPG ever made. FF6 Advance is an enhanced re-release of what some people may remember as FF3 for the Super Nintendo (circa 1995.) The enhanced part of the re-release is a slightly remixed soundtrack and some additional content in the form of new items and one humongous dungeon to explore. Also, the game's script has been re-translated so that it "matches" the style of contemporary Final Fantasy games in terms of spell and item names, and also clears up some of the vague confusions in the FF3 translation.
As for the game itself, in terms of approaching it from a non-comparison perspective, it is hard to give this game a low rating. Unless the player has a keen hatred for 2D graphics and "sprites", there is little that FF6 Advance has going against it. In the graphics department, the game has probably the most polished looking graphics that the Super Nintendo could handle during its days of glory. As a testament to this, the game features hardly any graphical tweaking, and virtually none of the game's sprites have been redrawn. The game also features a very good story with quite a few interesting twists, a large world with plenty of places to explore and discover and over 10 characters to utilize in your quest to defeat evil.
As with most RPG games, FF6A relies heavily upon its combat engine. The engine is a little more complex than most SNES combat engines mainly thanks to the fact that all characters in the game have their own specific skill, and for the most part, specific function in combat. The game however manages to blur the characters when it comes to the utilization of magic spells. Spells are learned about 1/3rd of the way into the game by equipping magic stones, which subsequently bestow magic upon their wearers by earning a 100 AP (acquisition points) in combat. Acquisition of said spells will differ greatly upon the amount of AP an enemy leaves behind when killed and also upon the multiplier that the magic stone has on it. This ultimately means that much of the game can be spent leveling and building your characters up into massive magically powered slaughter machines! However, this also means for people who played the original FF3/6, one of the games biggest exploits hasn't been dealt with by the re-release. Going into the details of this exploit is a little off the beaten path, but to summarize it: With a little attention to getting all characters to learn magic, the game begins virtually a cakewalk due to the sheer factor of powerful magic spells and magic enhancing items available in the game.
Still, game play does not have to rely solely upon magic, and players can use physical fighters or whatever else they prefer as they play FF6A. Thanks to the number of party members available, creative players can come up with all sorts of adventure teams!
The game does rely upon having a good story (but ultimately still falls back on combat). The storyline of FF6 is one not to be missed if someone is at all interested in RPG games. It has many conventions that have been copied or innovated upon many times since its inception. It is a tale slightly reminiscent of the types of Star Wars, with an oppressive Empire seeking total domination, and the only thing able to stand against it being a small resistance army. The similarities between the two however stop as the game progresses. In fact, many could play the game without ever picking up upon the similarity between the two. Amusingly enough, there are also a couple references to Star Wars in the game, but it is better for the player to find them than have them spoiled.
The soundtrack of the game is also another fine showing of what the Super Nintendo was capable of. And while the soundtrack has been remixed (if one were to listen to the soundtrack of the original side-by-side the "Advance" version), most of the remixing has only been done to accommodate for the smaller sound output inside of the GBA/DS rather than to "bring the game up to date." The soundtrack features some of the most prophetic, moving and eccentric songs of the 16-bit era. It is VERY diverse and it will surprise players with all of which it holds when they think they've heard every single song the game has to offer.
Finally, touching upon some of the other "enhancements" in the game and how well they'll hold up for people familiar with the game and newcomers alike:
-The new bonus dungeon in the game features almost a days worth of content to explore, and far more complex puzzles than in any of the other dungeons of the game. It also features arguably some of the hardest bosses in the game!
-There are a plethora of new items, almost all of which are available in the new bonus dungeon. Some of them can be outdone by the items obtainable prior to entering the dungeon, but that's most likely only going to happen if the player is aware of some of the game's exploits.
-The original version of the game has had quite a few bug fixes. While there are still some bugs still in the game, the fixed ones will bring a lot of relief to people who might have been frustrated when they played the Super Nintendo version. Newcomers will probably find this to be the least interesting feature of the game, but still, a reassuring feature considering the standards of contemporary games.
-The translation of the game is for the most part the same as the one from the SNES version. But there are still changes that make it a superior translation. There are still a few "incorrect" lines intact in the game, but these were left in due to the humor associated with them, not the laziness of the new localization team. Newcomers again will probably find this not all that interesting, but slightly more since the game now features spell and item names that are consistent with FF lore and terminology. | video-games_retro-gaming-microconsoles |
The better game receives the lower quality conversion. On the PC, Quake 3 and Unreal Tournament seem to be the biggest names in the FPS genre. Quake 3 was released on the Dreamcast and although it had it's problems, it was an excellent conversion. Now comes Unreal Tournament, which is sadly, not acceptable in many cases. Although to me it seems faster than the PS2 version (the load times especially), both console conversions pale in comparison to the PC original. If you have a capable PC, stick with the original and still best version. If you don't, you'll still enjoy the Dreamcast version because most of the game remains intact (if a little slow).
NOTE to importers in Europe: This game will not play through Peritel/RGB/Scart. | video-games_retro-gaming-microconsoles |
How. Okay....Sonic the Hedgehog is a terrific game. But only on anything but the Game Boy Advance. See my review for the original Genesis version if you are curious about the REAL thing. This port....is awful. Utterly awful..
How did Sega mess this up? They could have just simply ported the Genesis game onto the GBA, and call it a day. But nope. They had to "update" it to the horribleness that is at Sonic 2006 standards.
So why is this game so bad on the Game Boy Advance? Well, first off, the camera is a bit more zoomed in than in the original. That way, you'll never know if an enemy or some other projectile would fly at you from above. The control is actually WORSE than the original! There would actually be QUITE a bit of lag! It doesn't take long to get Sonic to run, but you don't get that speedy feel. And when you jump, you actually move a bit clunkier! Not to mention the game's choppy framerate.
And then there are glitches. Come on? Really? Why did Sonic slip backwards into a space where he'd be crushed? Why did I go through Robotnik's wrecking ball? But those are only a few of some pretty fatal glitches you'd find whenever you play.
The music for Sonic the Hedgehog is some of the best tunes you'd ever hear from the Sega Genesis. The Game Boy Advance is CLEARLY capable of it. Actually, it's capable of anything from the 8-Bit consoles to Super NES and Genesis. But the music happens to be poorly done on this port. It's like as if a sound chip from the NES was borrowed, with a measly 2 notes from the Genesis sound chip...By the way, the sound effects were wonky, too.
The so-called Anniversary Mode sucks. It's only the inclusion of the Spin-Dash move from Sonic 2.
The only good thing about this trashy port is that you can save. Games like Sonic could possibly be unforgiving without any save feature. Only experienced gamers could beat it under one sitting. Now, anyone could step into the action (Somewhat...) and still continue progressing.
Overall, it's easy to see that this game would've be seen as the end of the Sonic franchise, along with Sonic 2006. Actually, even if Sega just directly ported the original Sega Genesis game without any changes, it would still be something to overlook, considering the fact that that version has been released on so many game collections (Sonic Jam, Mega Collection, Ultimate Genesis Collection, Sega Genesis Collection, to name A FEW). | video-games_retro-gaming-microconsoles |
I'm More ED-cited . This is a really nice game no matter which system you get it for; especially if you're a huge fan of the show like me. First off, this features impressive gameplay with awesome 3-D graphics. Heck, they've still got the squiggly outlines right; even in 3-D form ! Next, there are some great special features with no needed codes like a feature with the cast members who do the voices of the Eds and the Plank music video ! You can garner these cool extras by finding chickens in each level.
Now in this game, you play all three Eds in their neverending hijinks for jawbreakers. In fact, you can find jawbreakers if look real hard in each level. There's even a jawbreaker dispenser somewhere in the game, but you got to have a certain amount of cash on hand to get them. Playing all three of the Ed characters can be tough, but quite fun in a way. As Ed(the one with the eyebrow), you can pick up objects and throw them and using the "Batter-Ed" move to smash through walls and stuff. As Edd(the one with the hat), you can use his slingshot to his distant objects to make them fall, use his wit to activate machines, and use the "Trampol-Edd" move to go a little higher. As Eddy(take a guess), use the "El Mongo Stink Bomb" to stun your opponents and use "The Tower of Eddy" move to walk across thin walkways, sneak around, and grab high items within reach.
You can even interact with the other characters from the show, but watch out for those squirrels ! There are a couple of bonus levels that seem reminicent of the Eds' Halloween special as well as those special features I aforementioned.
Overall, this is game, though fairly short in full play, is a very nice one. Cartoon Network may not have much in video games (i.e. Dexter: "Mandark's Lab" for PS1, Powerpuff Girls: "Chemical X-traction" for N64 and PS1, and Cartoon Network: "Speedway" and "Block Party" for GBA), but they seem to have caught up now with this and a new Kids Next Door game. I hope you enjoy this as much as I have. And one more thing: they have seem to released this game just in time for the new ED-isodes on TV ! I'm starting to like those, as well. | video-games_retro-gaming-microconsoles |
Unique, Fun, Difficult. This game seems like a fun, family game, but is fact a (usually) serious RC car simulation, which is not necessarily a bad thing. Still, you must know that the game is difficult and requires practice. New players can't simply pick up a control and do well in a multiplayer race.
Otherwise, this would be a perfect game. The graphics are amazing, even by today's standards, and the tracks are wonderfully inventive - everything you've ever wanted to do with RC cars, you will do in this game. You can also design your own tracks. There are courses for multiplayer battles and tricks. Finally, the one positive aspect of the game's difficulty is that you will find plenty of depth. Not a bad choice for the price. | video-games_retro-gaming-microconsoles |
Mario and Luigi : Super Star Saga is one of the best. You want a game that can keep you entertained? THIS is the one. With a blend of Final Fantasy in the battle sequences and plenty of puzzles, including the very fun storyline, Nintindo has done it again in this game. The summary goes like this, evil witch in disquise steals Princess Peach's voice for her own evil plan which i won't spoil, Mario and Luigi find out, and they are off on a brand new adventure. Great Storyline,charming characters, one of the best battle systems which uses strategy and good timeing, which means battle will never get old! An example, at first you will learn a few jumping tricks which lets you learn the basics that let you use combos in battle, later in the game when you aquire items such as hammers, and power gloves you will unlock more combo moves- it adds more depth into the whole game.
In all- GREAT GAME, BEST CHARACTERS, SUPERB BATTLE ENGINE, CHALLENGING GAMEPLAY, some CATCHY MUSIC all wrapped up into one of the best mario and luigi games EVER made, which means BUY IT ALREADY! ITS A GREAT GIFT! | video-games_retro-gaming-microconsoles |
Just not the expected Mario quality. This game doesn't compare to the other Mario games. Although the story sounds cool, there just isn't much exitement in sucking up ghosts with a vacuum cleaner. It's very monotonous; there aren't really any different places to go and although the ghosts vary in color and shape, they all basically work the same. It's more frustrating than challenging. I don't know - the areas and ghost-sucking may not bore you like it bored me. Perhaps one of the few good sides to this game is that it's interesting and unique. But the game play is definatly missing something. Koopas maybe. | video-games_retro-gaming-microconsoles |
Just not fun to play. I am very disappointed with this game. It may have very nice and cartoony graphics but the gameplay is terrible. You play Eduardo and Kylie from the TV series and must defeat an evil Count called Mercharior who has kidnapped other members of the Ghostbusters.
There are only four levels: the old building, the graveyard, the theatre and the botanical gardens. Before making your way through these bland platforming stages you must race to the destination on time in a top-racing stage where you control Ecto-1. Both are dull and could have been taken a lot further. It seems like such a rushed and unfinished product.
The music is boring, the ghosts are generic and the level design is annoying. You never really get the real sense of busting ghosts since you just shoot them with the Ion ray and they vanish. There's no holding or trapping and it just turns the game into a platforming shooter. And why is there no save system? This password crap is a joke. The GBA does have a save function you know!
If you're a total Ghostbusters fan then pick this up cheap. Otherwise leave it be, it stands out neither as a Ghostbusters product nor as a semi-decent game.
Graphics A-
Sound C-
Gameplay C-
Lasting Appeal D | video-games_retro-gaming-microconsoles |
Great alternative, but not perfect. I love my gameboy color, and despite owning a handheld emulator I still play my favorites on the actual console. My big issue though is that Nintendo did not include a backlight. My options were either to buy one of these, or get a GBA SP. I chose this due to both price (Bought much cheaper directly from China), and retro appeal below I will discuss what I like and don't like about this handheld.
Positives:
Color: I have the yellow one, it looks great. Very appealing shade and true to picture.
The Screen: The screen is bright and marvelous. Well illuminated and easy to play in lowlight. I live with my parents currently and sometimes having all the lights on late at night to play Oracle of Ages/Seasons annoyed them. Now that isn't an issue. The screen is a bit wider but very easy to get used to. Colors are vivid and the overall gameplay ys enhanced.
Buttons: Excluding the D-Pad, which I'll get to later, the buttons feel great. The start and select actually feel like
buttons and overall, well designed.
Sound: My actual GBC has a prosound mod, so the comparison may be off, but sound is crisp and clear.
Negatives
D-Pad: The D-pad is very stiff. It actually creeks at times. At one part of my oracle of ages game I actually had to switch back to the GBC since I could not clear a jump. I would maybe apply some WD40, but I'd worry about damaging the internals.
Link Cable: I was looking forward to be able to link mostly to trade Pokemon, but this isn't possible. My link cable doesn't work in the slot.
Bottom Line: If you like GBC and wish Nintendo would have backlit it, this is for you. Overall I am happy with it but still a bit disappointed about link cable issues | video-games_retro-gaming-microconsoles |
A Whipping Combination of How Traditional RPGs Came to Be. Shaken by the lack of excitement or engrossment upon PS1's Breath of Fire III, I shook my head in disgrace, feeling betrayed by a series in which I held in such appreciation. A full fledged Fantasy reader by that time, the lackluster and insipid dialogue dragged me far, far away from Capcom's RPG. But its not to say I was never a fan. I was. And, if extrapolations are accurate, BoF V will come out bursting in noble bearing and reestablish my fanhood. I am though, very fond of the first two BoF games. Both games, early drafts of the future fabrication of traditional RPGs, had an excuse to have unsavory dialogue of today's gut-wrenching standards. Anyway, back in the day, BoF was an underrated landmark of RPG greatness. Vaguely recalling how I lost my copy for the SNES (I think it revolved around a starving kid and one of his favorite RPGs), I felt compelled to revisit the game on the GBA. Borrowing it from a friend, then stuffing my flabby butt on a warm, cozy couch, reasons why I was so intrigued with BoF slowly seeded and came into palpable emergence.
Square originally published the game, hence the word PUBLISH. They did not get their hands in the grim and take part in the actual production. Capcom did. In their effort, they shaped something entirely new and unsuspectingly praiseworthy. Unlike most plot-driven RPGs, an RPG to have a story woven around dragons is enormously sporadic. Personally embracing a scenario set in the combat of dragons, I found myself coaxed and immersed into a nifty plot.
The tale picks up when Ryu, a dragon disguised as a blue-hair human, sets out to envelop vengeance on the wicked Dark Dragon Clan. Leaving Ryu's home village in ashes, the Dark Dragon Clan then focuses their sights on freeing Tyr, the female apocalypse. Ryu, ordained by his higher ranks, must prevent this with his personal score to settle. On his lengthy journey, he enlists the aid of a few comrades, and ultimately helps them resolve their sticky origins. What struck me most about BoF was the balls Capcom had. They presented some of the most oddball characters ever made. Characters like Gobi (a Fish-man), Bo (a Wolf-man), and the Mogu (a Mole-man) wouldn't have been so well received in today's grueling critiques. Nevertheless, the likable cast is quite a departure to be had.
Gameplay-wise, the traditional RPG menu of Fight, Magic, Item, and Defend are faithfully intact. BoF is your customary fantasy quest with all the stereotypical dungeons and environments to delve into. What truly set BoF apart form Traditional RPG counterparts though, is Ryu's ability to morph into a number of mighty dragons. Each dragon had its magical property, cladding the game in sorts of strategic value. All throughout the vast lands, Dragon Shines were found. When Ryu entered one, he and he alone proceeded in a backbreaking duel with another dragon to gain its type. Gratifying the challenge appetite, those shrine battles were particularly unforgiving, but with time and re-evaluating the line of attacks, success reeled in.
Outside the shelter of friendly towns, the game is played in a 2D overview and the party usually went to explore dungeons and what not. Each character had a special skill not directly found in combat but in discovering pathways, those are Ox who demolishes walls and Mogu who dug passageways underground. Together with all the trappings of an old-school RPG, BoF has some addictive minigames.
Bo is a professional when it came to his use of bow and arrow, and he snapped the bowstring when animals were found moving on screen. The hides of animals are traded in towns for several items. But of all the minigames, Ryu's ability to fish was awkwardly addicting. Nicely executed, BoF on the GBA identically matches the SNES experience.
On its presentation, the graphics on the GBA are nearly indistinguishable as the original. The only exceptions are the upgraded view of vibrancy. Not flamed with glamour like Golden Sun, BoF is as simple as colorful pixel art. Hey, with its fluid sprite animation and additions of new face portraits, I have no latent quibble. The tunes are swell, stuffed in the right moments and keeps a hale and hearty overall feel. Besides, the discharging world music is godsend, briefly hypnotizing me back into what I haven't played in ages.
For the most part, BoF employed and triggered old SNES nostalgia. Grateful of the GBA port, I propose RPG fans to take a look. If and only if your expectations are sky-high in a game's design, and if you do have a copy of Breath of Fire with a healthy SNES, I wouldn't go as far as to purchase it, because the enhancements are minimal. Replete with all the trimmings of a lustrous old-school combination of sorts, BoF is a whipping combination of blueprints on how Traditional RPGs came to be. Even in a new era of gaming and the lack of fancy-schmancy graphics, I hope never to return this enjoyable cartridge to my pal, because friends are for the taking and this little gem is already lodged along the likes of Golden Sun and portable Zelda greats. | video-games_retro-gaming-microconsoles |
Best 3D Sonic. This game is broken down into three components. There is the adventure mode that is quite subpar, minigames that are mediocre, and finally the stages that are very fun to play. Once you clear a stage or minigame on the adventure mode, it unlocks and you may just play it by itself from the main menu when the game boots up. You may play as 6 different characters, all with their own unique stories, stages, and minigames. I thought this was a brilliant implementation of the game. Although, admittedly the Sonic and Tails stages are way more fun the the stages for Big the Cat, Knuckles, or the robot. The Amy stages are somewhere in the middle.
The controls are somewhat frustrating at times, particularly in the adventure mode. The NPC humans in the adventure mode look downright like stick figures graphically, and stand there like manequins unless you knock into them. Then they flinch for a moment and go right back to their original position.
The adventure mode plays like an exploration game. You must figure out what to do to get to the next cutscene, minigame, or stage. You must find the object or area that will take you to it. This is a rather mundane and boring, sometimes frustrating, part of the game.
Sometimes the camera angles in this game make it so you can not see your character or get any sense of direction. Again, this is most often in the adventure mode.
The cutscenes in the adventure mode are well presented and timed. The fade from the adventure mode to the cutscenes is well paced. The graphics look great, and soundtrack well performed.
I highly recommend this game to anyone who is a fan of the sonic characters, as you can play and develop so many of them. If you like action or 3D platformer type games, you will probably enjoy this game as well.
This game is definitely worth a play though to see if you like it. I did, I own it, have beaten the game with several of the characters, and still enjoy playing it to this day. However, this game is hardly the best the Dreamcast has to offer. | video-games_retro-gaming-microconsoles |
Had lockups. I enjoyed this game almost as much as the pc version, even though the graphics were not as good, because it was portable.
I purchased my copy used. An earlier reviewer mentioned that there were known problems with a three letter character name, I had used a three letter name.
It locked up a few times forcing me to restart it. Finally one day it locked up and wouldn't restart at all. I tried several times over the next month and finally gave up. Fortunately I had finished the campaign.
I have thought about buying another copy, thinking that maybe it was just the copy I had, but now I think I'll not buy another copy, just wait for the next version. | video-games_retro-gaming-microconsoles |
best to happen since Jesus Christ invented the helicopter. this controller is the best piece of hardware ive ever owned for a game system. not only does it look great and allow me to safely hide my gamecube away from my pets, (my dog stepped on the cord once and caused the gamecube to fall about a foot to the hardwood floor where it landed directly on a corner and bounced twice!! a game [Pikmin] was running at the time and the gamecube never skipped a beat. is there anything better than a nintendo? ill bet an xbox or ps2 would have shattered or at least caused the game to freeze. but i just picked it up, put it back on the table and burned my dogs face with a lighter) but the wavebird also comforts me when i become suicidal. yes, thats right! this controller is more comforting than a lady of ill repute and more assuring and pleasing to the eye than my priest! when i feel the Dark Lord calling to me from beyond the Great Void i just curl up into the fetal position and cradle my WaveBird to my chest. i turn the power switch on and off knowing that if the nintendo was on in the other room i could be controlling the game. also this controller has caused me to stop wetting my pants all the time. i don't know how, but it just has. thanks again nintendo, if god came back as a game system it would be a nintendo | video-games_retro-gaming-microconsoles |
The best side-scroller I've yet to see. This game was definetly worth to wait! This a fairly challanging game with some amazing graphics. It starts out with Wario going to a secret pyramid to get some more gold. After the short movie you get into an enterance passage which gives you an introduction to the game. This passage has only one level but it gives you a taste for whats instore. Once you beat the boss on the Entrance passage you unlock four more passages. Each one with 4 levels and on challanging bose. After you beat the 4 boses you get to the final passage, The Golden passage. The levels get very tense once you set the timer off that makes you go back to the starting vortex before time runs out. After the time runs out you will start losing your coins(which is visually impressive). Th sound tracks are pretty good with about 5 different songs. This a great game for anyone who likes adventure games or just likes greedy old Wario. | video-games_retro-gaming-microconsoles |
Not much Cel-Shading. People said there would be cel-shading. What!?I don't see any except for the explosions and black out-line on buildings and stuff but not any fighters. For me,this game is extremely boring,espicially the two player mode. Except for a few space battles and big city battles. I can't believe I wasted so much money on this game without renting it. For now on I believe everyone should rent before they buy. I'm not any fan of the Robotech series so that is why I don't like this game alot.
Trust me,whoever says that this game is one of most exiting and best games they ever played,they are totally crazy or they never played a 3D action game before. | video-games_retro-gaming-microconsoles |
Stargate fans should like this game. Being the only Stargate video game available at this time, it is actually pretty fun. You play as Colonel Jack O'Neill in this side-scrolling adventure. The game stays close enough to the story of the movie, but at the same time, it's not really anything that has to do with the movie. The characters are there, but the storyline of the movie isn't really in this game. You will occasionally run into characters, like Daniel, and talk to them but it's basically your typical Genesis action game. Overall fun, but I only recommend it to Stargate fans. | video-games_retro-gaming-microconsoles |
It has everything you would want in a video game, and more. This game is an absolute hit. They couldn't possibly do any better because it seems that it is as good as it gets. Play as Sonic, Shadow, Knuckles, Rouge, Dr. Eggman (a.k.a. Dr. Robotnik) and Tails through 30 very indepth levels and 150 entertaining missions. Raise a chao in the chao garden! Which is so fun that it could be a game in itself. As if a virtual pet. With intense storylines and incredible replay value...this game is the one of the top three games I have ever played! It is like Sonic Adventure 2 for Sega Dreamcast, although, this even has some extra features! (like chao races & chao karate). An awesome soundtrack with a different
vocalist and style for every character in the story (example: knuckles/rap shadow/hard rock)
This was the first game I purchased for my Game Cube system, and I am proud to say that.
I hope this was helpfull if you are looking for a great game with days of fun (that is if you play it without shutting it off).
Thankyou,
*Vapor* | video-games_retro-gaming-microconsoles |
More Guilty Gear Goodness. The series may not have seen as much acclaim in the States as it did in Japan, but the Guilty Gear series of games has always delivered a rich and fun playing experience. The 2nd of 3 installments is now available on Gameboy Advance, adding a whole new level of ways to enjoy the game. For longtime fans of the series, the GBA version offers all the features of GGX Plus, which never came to the states. These features include 2 on 2, 3 on 3, and the Extra versions of every character which can be unlocked in Survival mode. In terms of the translation to handheld, the characters are all recognizable, translating well to handheld, and they all still feature their signature weapons. The music translated well, keeping with the same "Hard Rock" attitude as best as they could with the GBA's soundchip, although I highly recommend listening to the original soundtrack (It's one of my all-time favorites). The game follows simple 4 button gameplay (Punch, Kick, Slash, Heavy Slash) with outrageous combos and the fastest gameplay I've ever seen in a fighter (one of the series trademark features). When it comes to backgrounds, they could have done a bit more with them, but they still come out looking OK, but they really could have put some animation in them (they did in Street Fighter 2 Turbo). Any flaws this game has are very minor, and it should be passed up by any fans of fighting games or anime/manga. | video-games_retro-gaming-microconsoles |
Sorry, but this one's a rental. No doubt our younger reviewers wll cry foul (note, most of them have not even played this game yet - despite their five start rating of it), but this game simply doesn't live up to it's promise. If you are able to look past the fact that the words 'Star Wars' happen to be on the cover there's not much left.
What is good:
* In a few rare sections the game does give you a sense of being part of a larger battle, most notably while escorting a group of larger tanks and such.
* Controls are well thought out, easy to use, and responsive.
* Vehicles from the movie itself are fathfully re-produced by the games engine.
* Graphics for the vehicles themselves are impressive. Explosion and vehicle destruction is also nicely handled
What's not so good:
* Cutscene character animation would be funny if it wasn't so bad. Voice acting is of the same quality as the character animation.
* Vehicle physics are largely the same.
* There's very little strategy in the game as the weapons leave you little choice but to perform the same 'shoot laser, shoot rocket, strafe' strategy throughout.
* While the game advertises many different vehicles, you'll play almost the whole game as either a tank or a transport.
* 'Bonus' material is unsatisfactory.
* While the game is arguably longer than Rogue Leader, replay value is limited due to the lack complexity in vehicle design and the inability to play as other vehicles.
* There's very little sense you are in a 'Star Wars' game at all, take away the few musical keys and such and you've got just another sci-fi 'shoot em up'.
* Scenery graphics are not nearly as polished as RL (recall the Hoth levels with their textured snow).
* You are unable to shoot infantry while in a vehicle as you could in RL, rather they magically scatter whenever you approach.
* Missions with you actually out and about as a Jedi are terribly simplistic and seem hastily executed.
* Typical AI here, your 'teammates' will frequently run into you if you execute quick moves, as well as cross directly into your field of fire.
* This games gives you the appearance of being able to command multiple units, forget it - just your two clunky 'squadmates'.
In summary, this game missed big on a real 'Star Wars' opportunity - if you are dying to play it (as I was), try renting it first. It takes only about six hours complete and you can pick it up later used if you really do enjoy it.
Cheers, -B | video-games_retro-gaming-microconsoles |
Best of the Evil Collection to date. All I can say is that if you haven't enjoyed any Resident Evil games in the past, then Resident Evil Zero might just change your mind about them. I rented the title, but being a fan of the other games in the series I can assure you that this will not be absent in my collection of GCN games for much longer. With the new ability to play as two characters at once, new monsters, and a plot that brings the first Resident Evil for GCN all together, it proves itself to be a very unique horror/adventure title.
And I hardly even have to mention the fascinating graphics that have made the Resident Evil titles legendary. Capcom has struck gold once again with audio and visual effects, whether it's slowly traversing the top of a speeding train during a downpour, or listening to the dying cries of a twelve foot mutant scorpion, the game is so realistic that it is sometimes SCARY.
The game is respectively rated M for its blood and gore, and those with a (very) weak stomach might want to steer clear, as this title doesn't have an option to turn off the blood. But for those of you who can handle the gruesome viuals, Resident Evil Zero is near movie quality.
With challenging puzzles, killer graphics (not to mention zombies), and a mysterious plot that will keep you guessing, Resident Evil Zero is, all in all, a game that no one should miss (except perhaps the young who might want to stick to pokemon...isn't it past your bedtime?) | video-games_retro-gaming-microconsoles |
Not your Dad's fighting game. Graphically superb. It is also challenging playing in single person mode. However, like most fighting games, the most fun is playing against one of your friends. This is the only real downside to the game.
If you are a little skilled at the game you can put your opponent in a hold and make him tap out in only a few seconds. It takes a while to learn how to avoid these moves and if you not playing against someone who owns the game you will most likely just beat them very quickly match after match unless you agree that there are no submission holds allowed. So this isn't the type of game where you can just both get in the ring and beat on each other. It takes some practice to learn the special moves each fighter has and how to avoid submission holds.
My only other critique is that the game manual does little to help you learn how to play. So it is pretty much a just learn as you go type thing. Other than that it is quite fun and entertaining. If you love fighting games you will like this one for sure. The standing, grappling, and submission positions add a depth that is currently unmatched by other fighting games. | video-games_retro-gaming-microconsoles |
Easy and convenient. When I first purchased the MadCatz System Selector, I was a bit worried that it might break after the first few days because I have had problems with these Universal items in the past. I'll admit that I only purchased it because it was cheaper than the GameStop system selector.
I've had the selector for over two months now and it works like a charm. Nothing has gone wrong. The gadget works fine and it hasn't affected my systems performances.
The selector is easy to use, convenient and inexpensive. You just plug in your A/V cords and then plug it into your TV. To switch between systems, all you have to do is flick a switch. No more switching cables and all that junk. I do recommend this device. 5/5 overall. | video-games_retro-gaming-microconsoles |
It's-a ME, Wario!!" . Back in the summer of 1992, when I heard about this game from Nintendo Power Magazine, I was completely ecstatic. And the patience paid off -- the Nintendo designers combined the very best elements of Super Mario Bros. 3 and Super Mario World and brought it onto the Game Boy.
Whereas Super Mario Land had miniscule graphics and not enough levels, SML2 more than makes up for that in spades. You will love EVERYTHING about this game: clear cut graphics, play control, awesome soundtrack, light challenge, etc. Mario has to trek through 6 different worlds: Tree Zone, Space Zone, Macro Zone, Pumpkin Zone, Mario Zone and finally the Turtle Zone. Every single level is crafted to eye-catching perfection. :) And don't forget that you can unlock secret levels if you explore hard enough.
Mario's fireball power-up is still intact (he wears a feather inside his cap), and the sound effect from both Super Mario Bros. 1 & 3 still sounds very awesome on the Game Boy! He also has a Bunny Suit power-up, which allows him to glide slowly to far-reaching platforms (press and then hold down the A button instead of constantly mashing it). I love how his "bunny ears" flop up and down each time he moves!
Once you've regained all 6 Golden Coins, it's time to face Mario's nemesis at last! But it is NOT Bowser -- no, he has a brand new arch rival to deal with -- Wario!! :( And he is no pushover either...still, after you manage to beat him and view the game ending, he'll make a return to his OWN platform series on Game Boy Color. Wario also makes other appearances on several titles/consoles: "Wario Land -- Super Mario Land 3"; "Wario Land 2"; "Wario Land 3"; "Wario Blast featuring Bomberman"; "Wario World"; "Wario Land: Shake It!"; and finally, 7 of the 8 entire Super Mario Kart series that has been released. (He doesn't appear on the 1992 Super NES installment.)
This is definitely a game that immediately needs to be downloaded to your Nintendo 3DS/2DS. :) | video-games_retro-gaming-microconsoles |
this is a steal for 50 bucks. (...)just play the game for 5 minutes. It is one of the greatest games built for d/c. Its graphic are amazing, the missons are realistic,exciting,and adventurous,also the game talks to you with hundreds of different phrases according to how you did in completing your missons tasks because they all have many different tasks they also get mad when you don't do the specific tak correctly. Another thing is the missons have you destroying flagships to protecting your own and some hit and runs. It is safe to say the missons are full of suprises. And the multiplayer online is awesome to. You could say I am crazy about the game but its awesome. Just give it a try. I recomend it to ALL people who like shooting games. | video-games_retro-gaming-microconsoles |
All or Nothing. If you've ever played Harvest Moon before, you know the plot. Raise animals, grow crops, make friends. I bought this game because I only have a Game Cube and wanted to experience it. IT IS NOTHING LIKE OTHER VERSIONS. Time constantly moves, the people are ENTIRELY new, there are only three women options, and crops are different. It's not bad, just different. To me, the Nintendo 64 version was amazing, and this could never measure up. Sometimes I enjoy it, but mostly, I prefer to stick to 64, or, the GBA version Friends of Mineral Town, which is very similar to the old version. Basically, you'll either like this one or you won't, but you may not like it just because you liked the old versions. | video-games_retro-gaming-microconsoles |
Great game. I really enjoyed this game, it was a great stroll down memory lane. Fire Red is a remake of the original, generation I games red and blue, with a great mix of new features added on. The game features improved graphics and soundtrack on par with the other GBA games (ruby and sapphire), as well as occasional changes to the story and content. The greatest improvement about this new version in my opinion is its compatibility with the ruby and sapphire games in terms of moves, types and trading pokemon. Several classic pokemon normally unobtainable in newer games can be found and raised here and then traded on to the later games and vice versa.
One of the main reasons I bought the game was to be able to migrate pokemon like charizard and mewtwo to platinum. With my copy of the game, a problem occurred, however, when I attempted to migrate pokemon via pal park on pokemon platinum with the Nintendo DS. The save file was deleted and all my data was lost, which was very frustrating. After some inspection online, I found that plenty of other people had this problem with pokemon fire red on the DS. If you really want to migrate to generation IV but you're worried about the save file being lost, try trading them to another generation III game like ruby or sapphire before migrating them to pal park. Even after all my progress was erased, I still thoroughly enjoyed playing through it and will play through it again in the near future.
If you are like me and really want the game for its starters and rare pokemon, you might prefer to get the new Heart Gold and Soul Silver editions, in which you can obtain all the same pokemon at later points in the game, as well as many other pokemon and access to both kanto and johto, whereas fire red only takes place in kanto. | video-games_retro-gaming-microconsoles |
warning. the game came fine, and it worked as well as it should. but one problem. it wouldn't hold a save file. and i tried to email the seller, but no response. that's right seller had no time for his customers. to be fair though, it was not really his fault that the game did not function fully, i found out later that these old gameboy color pokemon games hold a save as long as they have a running battery. so if you plan on buying a pokemon silver gold or crystal, you will also have to buy a nintendo screwdriver and a new CR2025 or CR2032 battery. so the product came as well as such an old game could come. but the main reason im not satisfied is because the seller in question did not respond to my emails. clearly has no time for his customers. | video-games_retro-gaming-microconsoles |
Great Quality S-Video Cord for SNES/N64/Gamecube. I just recently started to get back into the old school Super NES and all I had with the system that I purchased online was the normal Composite cables, but after searching high and low for a S-Video cable for it like I use to own with my old Super NES I settled on this one. I was worried about the build quality of the cable, but after receiving it the cables seems just as sturdy if not more sturdy than the original one that I had with my old Super NES. Colors were great and all the pixel tearing is now gone! If you own one of the three systems that use this type cable this is a great replacement for the original S-Video cable that was made by Nintendo. | video-games_retro-gaming-microconsoles |
A Wonderful Improvement. If you have played Harvest Moon: A Wonderful Life, you'll find that Harvest Moon: Magical Melody is immensely better. While the graphics may not be "realistic," the "cutesy" graphics are a part of Harvest Moon's legacy, and fit the mood of the game. There is plenty to do in the game to keep you from getting bored. You can farm, fish, mine for jewels and other things, go to a variety of festivals, become friends with other villagers, and much more! You now have a rival, which for all you competitive people like myself, will give you just another reason to keep playing. The layout of the town and controls have a slightly different feel than previous Harvest Moon games. At first it might seem like the town is too big or the controls are a bit tricky, but it's easy to quickly figure out where everything is in the town and the controls really aren't that complicated. Overall, HM: Magical Melody makes up for a lot that was missing in HM: A Wonderful Life, and offers great things new and old to the Harvest Moon series. | video-games_retro-gaming-microconsoles |
Not even the biggest Beyblade fan should get this. First off, I'm a huge fan of Beyblade, but I have to say this is one of, if not THE worst game I have ever played. For one thing, this is suppposed to be Beyblade V-Force, and the characters all have their old Blades from the first season. The sound effects are awfull, the "bit-beast attacks" are plain and boring, and the graphics look like a mediocre Gameboy Color game. Most of all though, the gameplay isn't even fun, it's not even good for passing a couple of minutes. I feel Atari totally missed the whole concept of Beyblade, instead of it being a battling game, it's more like a boring version of Super Monkey Ball. If you want a real Beyblade game, try Beyblade GRevolution. It's pretty short, but it still has the same feel as the show, a lot of nice customization options too. | video-games_retro-gaming-microconsoles |
Well used controller functions well. Original Sega Dreamcast controller works well in both the console and with dreamcast usb adapters. After my original controller broke I was having a difficult time finding a controller locally. I purchased one of the used controllers and it shows moderate to heavy wear. The controller shows moderate signs of yellowing and some wearing on the joysticks but functions well. The controller is close probably close to 15 years old so the condition is about what I was expecting on a used controller. Overall the controller works well and allows me to play games from my childhood so what more can I expect. | video-games_retro-gaming-microconsoles |
Loads of fun and very addicting. I have to admit I bought this game and my Gameboy Advance for one simple reason: I'm a HUGE Lord of the Rings fan (of the books, movies, etc).
I've played this game for Playstation 2 and really enjoyed it. The GBA game is no exception. It's incredibly addicting - with loads of scenes, characters and weapons based on the Lord of the Rings films. I have played Legolas, Aragorn, Frodo and Gandalf so far and I have to say Legolas is my favorite. He was wicked with an arrow on the films and those abilities transfer very well on the game. Same goes for Aragorn and his sword-wielding abilities.
The game pretty much follows the scenarios of the film. For Legolas, for instance, the adventure begins on the foothills of Caradhras, then progresses to Moria, Amon Hen, Rohan, etc. The beauty of the game is that each adventure is geared towards the character's perspective so that what Legolas does isn't exactly the same as Aragorn's. They have their own set of challenges and paths. Each player also has his own "backpack" where he can load up and upgrade his/her tools, weapons, etc.
As a non-regular gamer, it took me just a short while to figure out how to play the game and I really enjoy this one. I'm already looking forward to EA Games' "Return of the King" game that will hopefully come later this year! I highly recommend this for your Gameboy collection! | video-games_retro-gaming-microconsoles |
Game cube blows the other systems away. Ok I have always been with nintendo since Super Nintendo came out and I was ready for nintendo to catch up with PS2. Then I saw a add in the news paper for game cube. A few months later i got it and I was so amazed. The Games are all classics. From luigi's mansion to super mario sunshine. Trust me on this thought Game cube is definetly better the PS2 or XBox. I played all of them. Sure XBox wins in the grafics range but there are only a few real good games. PS2 has been out for a year so it has a ton of games but the grafics are a little well less stunning and the load thime is annoying for both PS2 and XBox. I mean I was playing halo once for the XBox and I chose a level and waited. nothing was happening so I wend away for a bit came back and it was still loading. Now Controllers for PS2 are small but alittle unconfortible. XBox Controllers are so big that you would need hands the size of a frying pan to hold it right. Game cube has almost NO loading time maby 3 seconds at the most. Also The controllers are verey confortible and feel like it's an extension of your arm. Over all game cube wins the console race and if you think otherwise well you don't know what you're missing. | video-games_retro-gaming-microconsoles |
The Olympics with a twist . I fell in love with Hamtaro when I bought a used Ham-hams Unite game. I fell in love with the cute characters and the fun plot of the game. Pikachu move over bcuz there's a cuter creature in town. At first I was uncertain of whether I should buy the Ham-Ham Game bcuz the price to me was a little outrageous bcuz the first time I saw it in a store it was $40 bucks and I'm no penny pincher but I usually don't spend no more than $20 on a game. But I just bought the Ham-Ham race today for $30 bucks and was a little guilty of spending that much but when I got it home and played it ... IT WAS WELL WORTH IT !!! The characters are even cuter than the first hamtaro game. They've got some new characters as well like the DJungle, Rainbow team, and these adorable little baby hamster who fly and have pacifiers in their mouths. If I remember correctly they're called the Bo Bunch Babies or something like that. But they were so adorable. The game can keep you occupied for hours and not to mention it's somewhat educational bcuz you develop coordination, timing, and patience. Not to mention the sportsmanship of trying your best to win at the games like swimming, running, volleyball, etc. Kids would learn to give it their all and if they lose sometimes it's okay and to just try harder the next time. I think even at the high price it's sold at ... it's worth it and probably gonna keep you or your kids whoever will be playing this game occupied for hours. I know it did for me. Definitely a cute game and cute characters too. | video-games_retro-gaming-microconsoles |
Greatest Boxing Game Ever. Being a fan of all the "Rocky" movies, of course I bought this to further extend my Rocky collection from the movies to the video game. Without even renting the game first I bought this game and as soon as I played it, I loved it. It's AWSOME fighting as the Itallian Stallion. There are over 25 boxers in the game including the boxers from all 5 Rocky movies such as: Apollo Creed, Clubber Lang, Ivan Drago, Tommy Gunn and even Rocky's trainer Mickey Goldmill. I will say the Mickey fights really well in the game.
The game has a few selections of different gameplay. Of course, you have Exhibition, Knockout which is the boxing version of wrestling's King of the Ring. Also there is Sparring which is training mode, and Movie mode.
The Movie mode is great. As Rocky Balboa you start out in the first movie on November 25, 1975 fighting Spider Rico just like the movie. After defeating three opponents, a movie plays which is the clip from the first Rocky movie when Apollo is searching for a contender to fight on New Year's Day. Apollo is hard to beat. HE IS FAST! He jumps around the ring and just pumps those jabs in your face just like the movie. After defeating Apollo, and after defeating another three opponents, the clip of Apollo demanding a rematch with Balboa on TV plays just like in Rocky II. Then after defeating Apollo again, the clip plays when Rocky says, "Yo Adrian! I did it!" Then three title defenses and then the fight with Clubber Lang. After that, the fight with Ivan Drago. The movie clips plays before fighting Ivan when Apollo is killed in the ring. Drago is tough to beat. His punches are tough! Watch out! The last part is the fight with Tommy Gunn in the STREET in street clothes outside the bar. The sounds of the punches are a lot better because you're punching with your bare hands.
The fighting is pretty good. As you punch your opponents face more and more, the face swells up and bleeds. The basic punches consist of: Belly jab with the right or the left, Side body jab with right or left, Head straight jab right or left, or side head straight right or left and left or right uppercuts. Every boxer had 2 special punches. Rocky has a huge body shot and a huge uppercut. The uppercut is awsome. Apollo has the wind-up punch, and Ivan Drago has the big 1850 PSI punch to the head which will really knock you out.
Overall, this game is great. The only things I that I do wish were in the game are "Create a Boxer" mode. It would be cool to create a boxer of your choice.
For those "Rocky" lovers, this should be the next piece of your Rocky collection. | video-games_retro-gaming-microconsoles |
Get Ready. The best thing about After Burner in the arcade was the seat that moved as you played the game. This version doesn't have that, but it's much more affordable. :) This is an arcade game and not a flight simulator, so you don't have to worry about take-offs, landings and running out of fuel. But don't expect much realism as a refueling plane clamps on to your cockpit and gives you more missiles that you can't see on the empty underside of your wings. Enemy planes and missiles come at you very fast, and you'll need lightning reflexes to dodge and shoot. Digitized voices act as cues to fire missiles or to dodge/outrun foes and missiles that can come from behind you. There are also bonus stages where you slow down and strafe ground targets. It's a very fast, intense and very enjoyable game, unlike the choppy, slow and sparse Sega Master System version.
After Burner II really isn't a sequel. It's more of an enhancement. There are more stages, the bonus stages are new and the foes and missiles coming from behind you are new. Please also note that despite the fact there is an F-15 on the game cover, in the game you fly an F-14. | video-games_retro-gaming-microconsoles |
Great product. Great for Roms. So I received this for my birthday, and honestly, I love this remote. It is highly responsive with no delay, even on my el-cheapo LG sunrise. I love the feel of the controller; while it does by itself feel a bit light, when you pair it with the phones weight it down't feel half bad. Honestly wish they had put l2/r2 buttons on it, but hey, for playing GB/GBC/GBA games, having no buttons like that is a small problem. Honestly I would recommend to a friend and would buy again!
The only thing that perhaps could have been a bit better is the box :) But again; technically It wasn't probably ordered for the "box." | video-games_retro-gaming-microconsoles |
My Pre-K Loves It. First off, let me just mention that this game was designed with very young children in mind, so I'd say that anyone over the age of maybe around 7 will find the game insanely easy. Basically the game revolves around top-view control of several different Catepillar trucks & tractors, which you control to complete a task to beat the level. As an example, in one that I recently played with my 4-year-old, we had to use a tractor to pick up logs, drive them over to a location where a bridge is being built, and press a button to drop the logs in place, thus making part of the bridge. Repeat three more times, picking up logs in different locations that little contruction guys point out. Basically, he seems to think it's really cool to control all the different styles of equipment, and the variety of settings helps to keep things somewhat interesting (in one phase you are building bridges, on another you are working on a farm, etc). Even though he really likes the game, I had to take away a star due to the repetitiveness of the game - most levels consist basically of "Drive here, press button. Drive there. Press button. Repeat." Even though the equipment and settings change, interest is lost after a while because there's little variety in gameplay. He keeps going back to it though, so it can't be that bad :) | video-games_retro-gaming-microconsoles |
Good Game. I like this game. It presents options in an orderly manner and keeps the game moving, just like in real life. There are a lot of controls that take a little getting used to, but not excessively. Which brings up one thing I hate about the GameCube version -- it does not have the NCAA 101 tutorial that the others do (apparently there was not enough room on the disc). For that, I considered giving the game only three stars. However, barring that, it deserves five stars, so that overrides it by a good margin.
The sound is good and not too repetitive like some of the competition. The AI does a good job of detecting and voicing strengths, weaknesses, good moves and bad ones. The AI also does a good job on offense and defense and intuiting what moves the player makes.
There are a wide selection of teams and they capture the sense and history of battles on the gridiron. Recommended. | video-games_retro-gaming-microconsoles |
JUST PLAIN AWSOME. THE GAMEPLAY: ITS AMAZING!! YOU CAN SEE ALL THE HAIRS ON MARIOS MUSTACE AND ALL THE HAIRS ON EACH FIGHTERS HEAD. THERE IS LOT AND LOTS OF EXPLOSIONS. YOU CAN SEE THE FIRE FROM THE EXPLOSIONS TO AND THE FIGHTERS GETTING THROWN AROUND!!!!!
THE GRAPHICS: THE GRAPHICS ARE AMAZING!!! THERE ARE NICE AND IT LOOKS VERY REAL. OTHER STUFF ABOUT THE GAME: THERE IS TONS AND TONS OF FIGHTERS. AND THERE IS A LOT OF FIGHTERS TO UNLOCK. YOU CAN ALSO GET TROTHYS IN THE GAME. FIGHTERS TRORPHYS YOU GET FROM BEATING CLASSIC MODE AND STORY MODE AND FROM BEATING ARENA MODES. YOU CAN ALSO GET THEM FROM BEATING A HIDDEN MODE TO AND FROM BEATING OTHER MODES. THE OTHER WAY YOU CAN GET THEM FROM EARNING COINS BY BEATING MODES IN THE GAME AND THEN YOU USE THE MONEY TO GO TO A SLOT MACHINE AND BUY TROPHYS IN THE SLOT MACHINE. AND THERE ARE TONS OF TROPHYS TO UNLOCK. ITS A FUN GAME YOU SHOULD BUY IT. | video-games_retro-gaming-microconsoles |
The Cube Lives. So here we are, it's 2013 and many of us have the new Wii U sitting on our AV racks. Now you've done the system transfer and all your data from your Wii is now on your Wii U. You could keep your Wii out just to play GameCube games on, but for one, it looks kind of awkward to have two nearly identical looking Wii's side by side, and for two, the GameCube looks great, rocks, and needs to come out of the box in your basement and get some love! Once you have played cube on the Wii for a few years, you will notice significant blur on the edges of text/charachters and color bleeding through the old composite cables. These component cables for the GameCube are well worth the coin, one hundred percent under certain circumstances. Allow me to run through pros/cons.
Pros-
1. Play cube games on the cube!! It unleashes the full graphical potential of the GameCube.
2. The Cube is aesthetically pleasing and looks great on your AV Rack.
3. This is THE cable for Nintendo/GameCube aficionados and collectors.
4. If you have the Wii U then you don't need an old Wii sitting there next to it just to play GameCube games on. Some may laugh at this but they look so similar it looks kind of awkward to have two of them sitting there side by side...when you could have a beautiful Cube.
Cons-
1. Need pre-2004 GameCube with "Digital A/V Out" port.
2. Cheapest way to get 480p GameCube games IS FOR SURE a used backwards compatible Wii.
So, in a nutshell: If you want to enjoy your Cube' for many years then these are worth the investment. If you just want 480p out of your Cube games as cheaply as possible go for the backwards compatible Wii.
These can be "well-bought" at second hand stores, garage sales, and on ebay.
Happy Hunting.
-FanBoy83 | video-games_retro-gaming-microconsoles |
Tales of Phantasia: A Tale of Time Travel & Revenge. Reviewed for Big Boss Games By: TRC
Tales of Phantasia is a tale of the past, present and the future.
For the first time in the USA, Tales of Phantasia is gracing our shores with a quest of revenge and time travel. This is the first installment of the "Tales of ..." series from Namco.
You start out as Cress, a young boy, and his friend go on a hunting trip, only to find that when they get back that their town is in ruins and everyone is dead.
This game has been the most fun I have ever had with GBA system. Tales of Phantasia has enough action and adventure to keep you glued to your GBA for 70+ hours.
The battle system takes some getting used to. You must assign your special attacks to certain button combinations, for instance: up, down, left or right plus B or B by itself will perform the special attack that you have assigned.
You can assign the same move to all the button combos if you want to. For standard attacks you will press up, down, left or right plus the A button or the A button by itself.
You can stop the action in the middle of an attack to give your team orders. Like you notice that you are almost dead, so you stop the action to tell your healer to cast a spell that heals your wounds.
Scores:
Graphics - They are great for the GBA, 8/10.
Sound and Music - The voice acting in the beginning of the game hooked me in for the long haul 70+ hours of musical bliss, 8/10.
Gameplay ? Battle system is perfect. Puzzles were tough enough for you to rejoice after you figured them out, 10/10.
Overall ? The most enjoyable game to grace my GBA, 10/10. Perfect score! Run don?t walk to get this game. | video-games_retro-gaming-microconsoles |
a lonesome adapter. In my opinion, doing online with the Gamecube would be great...but the problem is the amount of games available at the moment. There is only one game(that being Phantasy star online) and it costs an extra $$$ a month. Nintendo really needs to start working towards a wider variety of online games.
Rumors have it that a Mario game, Mario Cart, Mario tennis, and Mario golf are going to be online...but all i want to know is WHEN!?
Change the 3 star rating to a 4 if Nintendo does release those games, and change it to a 5 if decent third-party games are released on it. | video-games_retro-gaming-microconsoles |
Fire Emblem ROCKS. I haven't played a Fire Emblem game before this one as I was still new to the gaming scene. I choose this game because I love a good story and strategy games.
Although the replay value goes down a bit, unless you are willing to uncover the many dialogues between different characters, it's the same maps, enemies, and of course the ending. There could be slight deviation in terms of what kind of weapons, who dies, levels up, and etc, but in the end it's the same.
Unless you really dig the story first and second time through. The voice acting in cutscenes (which are ... really, really rare) feel out of place, and have to say the English dubs are ... bad. But! the story and gameplay is solid.
Just not that much replay value. That's all. But you should play this game to follow the story of Ike (the protagonist) if you plan to or have played it's sequel: Radiant Dawn for the Wii. Or if you have then great! | video-games_retro-gaming-microconsoles |
FIGHTING FUN!... okay buh-bye. I've played a lot of fighting games....[Let] me tell ya, it was SWEET!...The characters are easy to manuever, there are more that 120 items master. If you go to the item shop, you can play roulette, and mix items to make new items. But with some items, you need a text. Then there are the cards, like horror card, (which is totally pointless to have). Anywho, there are about....... roughly 14-16 characters. In the beggining of the game, there are two hidden characters you can unlock. To unlock them, you gotta beat the game with all the other characters, then beat it again with one of the new characters to get the other. Confusing? Not really once you actually play it. To fuse, collect three powerstones. But watch out, the other characters will be able to knock em' out of ya. The levels are awesome. There are two bosses, Pharoah Walker and Dr. Erode. If you set the difficulty to it's max, you won't be disappointed. When fighting Pharoah Walker, try to get up onto his back. Destroy the little guy in his tail. You'll be able to tell when you've destroyed in when he goes"EEYYYYAAHH!!!!" I ain't sayin' anymore. You'll have to play the game yurself. Even though I think I said a little too much. Hmm.....................nah Hope this review helps:) | video-games_retro-gaming-microconsoles |
Best Racing Game for Gamecube. If you're looking for a racing game for Gamecube/Wii then F-Zero GX is the game for you. No other game features thirty racers all at once, combined with the ability to attack other racers, racer health, hazards such as slick roads or bombs, and flying all in one. You have the ability to make your own vehicles in the customizable shop and even a storyline with missions. From a gameplay standpoint this game has everything. One downfall you might have is the speed of the game; this game is fast paced. I originally got this game from my cousin who couldn't keep up with the speed. As you get used to the speed of the game you'll come to realize how amazing this game is. It can be downright easy or incredibly difficult at times depending on how you want to play. Graphically this game is a beauty. It's been almost a decade since this game came out and it's still the best racing game I've ever played. A must have for racing fanatics. | video-games_retro-gaming-microconsoles |
The Legend of Zelda - Twilight Princess. I'm not accustomed to the Legend of Zelda franchise and in fact Twilight Princess has been my first game from this franchise, but let me tell you I found this game to be an immense pleasure. Twilight Princess really makes you think and while it's not to challenging, it's not too easy either. There are many times when I was in a dungeon and really confused just saying "huh" and then when I found out the puzzle I would go "duh!" In fact Twilight Princess took me over sixty hours to complete...and I still haven't gotten everything. This game is easily one of my favorite games ever, but why not I give you my reasons why I love it so much, and if you disagree... hey it's my opinion.
One high point to Twilight Princess was the story, I had never been so interested in a video game storyline, and I never got sick of the long cut scenes, in fact I eagerly awaited them to see what would happen next. Twilight Princess begins in Ordon Village as Link helps at the ranch herding goats, but when the village children are kidnapped by a group of monsters Link pursues the attackers and gets trapped in Midna's (a member of the Twili) affairs in the Twilight.
I especially liked the characters, but Link's not my favorite, in fact Midna was. Midna is the kind of character that could have been really and I truly mean REALLY annoying, but she has this quality that makes you like her. And she really balances out the serious tone of Link, there are also many other characters that can provide a laugh or that you may help in a side mission. But a few missions I still haven't finished, the Poe souls can be a really big hassle to collect because there are so many and some only come out at night, it takes way to long and gets tiresome. But some were pretty fun like fixing the bridge by Hyrule Castle.
But the most important part of any video game is the gameplay, in Twilight Princess you get plenty of this. Hyrule Field is huge and it takes over six minutes to go across and that's while riding Epona, and another plus is that the scenery changes, and seeing the sunset while you cross the bridge of Eldin is awesome. And the dungeons are numerous and all unique, there is an old damaged house covered with ice and snow, a dungeon scorched with lava in the Goron mines, and so on. But I was disappointed with Castle Town, there isn't much to do or many people to talk to and it just feels so limited. But most of the time you are pretty much on your own and free to mess around. The reason I love playing this game is because you have to be very observant of your surroundings. Once when I was in Hyrule Field I noticed a ledge I could Claw Shot to, and there was a cave, inside the cave was a heart piece but I would have never found it if I wasn't exploring. To me games without a set path are so much fun but it comes with some pretty hard challenges. I played the game without a guide and it can be pretty challenging, so if you're planning on collecting all the bugs, Poe souls and every heart piece you definitely need a guide. I especially loved Riding Epona in Twilight Princess, first of all Hyrule Field would take forever to explore by foot, and riding Epona is so much fun, the controls are very fluid and that makes riding around a blast.
Another huge aspect of gameplay is Link...transformed into wolf form. Playing as wolf Link is definitely not as fun as being human Link but I absolutely loved using the sense button, (pressing the sense button lets you see hidden objects underground and Poe's and other objects) but I will admit, later in the game you have the option of transforming from human Link to wolf Link whenever you want, and I never chose to be wolf Link unless it was absolutely nessecary. But I'm not saying being wolf Link is boring, it can be pretty fun sometimes, and it's in interesting part of the game's gameplay.
The graphics are fantastic in Twilight Princess, I love the detail put into Link's clothing, the villages and the landscapes were all so much fun to see. And Epona has realistic movements as well, it's also really awesome crossing the bridge of Eldin at sunset and looking at the sun set behind Hyrule Castle, elements like these make gameplay twice as fun. But sometimes I got a little sick of being in the Twilight, the backgrounds are all faded and murky and it kind of takes away from the landscapes that were impressively designed. But overall it's fantastic, I also liked the detailed creatures, sometimes it can actually be freaky being chased by the huge boars in Hyrule Field because of the well detailed design. But like I said cross the bridge of Eldin and you'll see what I mean.
Twilight Princess also has some nice music here and there while I didn't enjoy the music while in the Twilight realm. But a few particular tracks stood out to me, like Midna's Lament, Gerudo Desert, of course the Hyrule Field Theme and one of my favorite locations is without any music. When you're on the outside of Hyrule Castle all you hear is rain pouring down on the cement path and it really works. And while I agree with others it would have been great to hear Twilight Princess orchestrated the music still is fantastic compared to some other games I've played.
Now there is a choice, which console should you get Twilight Princess on, the GameCube or the Wii? If you own the Wii you may want to get it on that since many say the graphics are slightly improved and targeting is much better, but most people looking at the GameCube version probably don't have a Wii but I just wanted to say, the experience is still very satisfying either console you get Twilight Princess on. With that said I will conclude with this thought, this may be my first experience with the Zelda franchise but it definitely won't be my last. Twilight Princess is highly recommended. | video-games_retro-gaming-microconsoles |
Vague/misleading description. European only game apparently. I was SO excited to receive this in the mail. I opened it to see that all the text was Deutsch. I'm actually learning the language myself so I thought it could be a fun experiment to play the game in a different language even though I expected an English/American game However, nowhere is it listed in the description as being a PAL version (i.e, not playable on the american console). Sure, its in tiny letters in the display picture. Nobody would notice that or be aware of the implications. It should clearly state that somewhere in the description. Its in great condition, I was so excited to play it. Disappointed. | video-games_retro-gaming-microconsoles |
A great idea by Nintendo but could've been better. I was never a Sega fan but unfortunately my father bought me a Sega Genesis back around 1992 and i never wanted it. it's a good thing i got it. I was able to play Sonic the Hedgehog 1 and i loved it. I got Sonic the Hedgehog 2 about a year later and it was far greater than one esecially with Sonic's new ability to transform into Super Sonic. Unfortunately that was my last Sonic game and the Sega Genesis was my first and last Sega console. Since i got this game in 2003, i never played a single new Sonic game in 11 years since 1993. In an attempt to clean out my house i sold my Sega Genesis and brought Sonic Mega Collection to make up for my loss. Here's my review for the games on Sonic Mega Collection.
SONIC THE HEDGEHOG I: Sonic's first game. The graphics are exactly the same as the Sega Genesis. Still love it despite the fact that it is an old game and technologically less advanced compared to today's games. Robotnik makes his first appearance and begins the Sonic Vs. Robotnik rivalry. 5 stars
SONIC THE HEDGEHOG II: Tails makes his debut and Sonic acquires two new features. One, he now can use the spin dash and second, Super Sonic (once you collect all the chaos emeralds). Again still the same as the original. New way to obtain chaos emeralds. 5 stars
SONIC THE HEDGEHOG III: Knuckles makes his debut. Everything else is bacially the same except for new levels. new way to obtain chaos Emeralds which i find to be confusing and stupid.
5 stars
SONIC AND KNUCKLES: The worst game in the entire collection. Too long with no save feature making it annoying an tedious. 0 stars
SONIC SPINBALL: I hate pinball games. tried it but fell short several times. 0 stars
SONIC 3D BLAST: A great game. Graphics are awesome. Loved it.
5 stars.
ROBOTNIKS MEAN BEAN MACHINE: A good game. Similar to Dr. Mario. like it. 4 stars
Overall: 3 stars. Sonic and Knuckles and Sonic Spinball are the reason.
Some gamers based ont heir reviews claim that in order to obatin the hidden games, you access each game over 50 times. NOT TRUE YOU FOOLS. IN ORDER TO OBTAIN THE HIDDEN GAMES THERE IS A CODE. yOU MUST USE A SAVE FILE FROM OTHER SEGA GAMES WHICH INCLUDE BILLY HATCHER AND THE GIANT EGG, PHANTASY STAR ONLINE I, PHANTASY STAR ONLINE II, SONIC HEROES, SONIC ADVENTURE DX, AND SONIC ADVENTURE 2 BATTLE. HERE'S A TREAT.
IN ORDER TO OPEN FLICKY (A HIDDEN GAME) YOU MUST HAVE PLAYED SONIC ADVENTURE 2 BATTLE AND HAVE A SAVED FILE OF THIS GAME ON THE MEMROY CARD.
IN ORDER TO OPEN BLUE SPHERE (ANOTHER HIDDEN GAME) YOU MUST HAVE PLAYED PHANTASY STAR ONLINE I AND HAVE A SAVED FILE OF THIS GAME ON THE MEMORY CARD. | video-games_retro-gaming-microconsoles |
Simple yet addictive. A port of an old Super Nintendo classic, Rock 'N Roll Racing is a fun, addictive racing game. However, don't think that this game is simply about racing. The vehicles are equipped with blasters, mines, oil-squirting machines, and rockets, among other things. Initially you being the game with a cheap, slow vehicle with few weapons. As you progress through the game, you earn money in order to buy weapons for your vehicle, or to buy a whole new vehicle. This is a great feature of the game, as it makes no two careers the same; everytime you play the game you can choose your path to victory. You can have a heavily equip a cheaper vehicle, or you can buy a better vehicle, but you will be unable to equip it with many weapons or armor.
The game uses a top down, isometric view of the race course. It feels like you are driving remote controlled vehicles, rather than some racing games that put you in the driver's seat. This is a unique view for a racing game, and it only helps the charm of Rock 'N Roll racing.
As one would assume, the multiplayer feature is fantastic. Nothing gives quite as much joy as blasting your friend right as he is about to cross the finish line.
Rock 'N Roll Racing is a game any avid Gameboy Advance player should own. It will provide you with countless hours of mindless fun. | video-games_retro-gaming-microconsoles |
greatest portable console. it's a great portable game for a resonable price.go ahead don't waste your time reading other reviews BUY IT!
features:
Handheld video game console with built-in lighting
Clamshell design
Rechargeable lithium-ion battery offers 10-18 hours of continuous play (included)
32-bit RISC CPU
Backward-compatible--plays all Game Boy Game Boy Advance games
CPU: 32-Bit RISC with embedded memory
Memory: 32 Kbyte + 96 Kbyte VRAM (in CPU), 256 Kbyte WRAM (external of CPU)
Screen: 2.9in diagonal, reflective TFT color front lit LCD, 240 x 160 pixels capable of displaying 32,768 simultaneous colors in bitmap mode
Size: (closed) 3.3 x 3.23 x 0.96 in.
Weight: 5 oz.
Power: Rechargeable lithium-ion battery, 10 hours continuous play with light on, 18 hours with light off, 3 hours recharging time | video-games_retro-gaming-microconsoles |
ROGUE LEADER is AMAZING. FIRST OFF THE GRAPHICS ARE STUNNING AND THE GAMPLAY IS GREAT! It controls like a dream and the war is great. THe battle from the movies are so cool and the way TIE fighters now explode is great pyrotechnics. SOunds are great and just everything is sensational. This game is one of the greatest games ever made! Wingmen commands are also super cool. Other games don't really have wingmen. This adds a slight realism. Playing as the ace-pilot Wedge Antilles is also very cool. My cons are only in the TIEi fighters, They are too sutpid. When I first played battle of ENDOR, I six TIE fighters crashed into me. I survived but that was just crap. Also the wingman don't do much except maybe knock out ten or fifteen TIE fighter before the level ends. They fly awkwardly and fire at enemies too slowly. The other Rebel pilots that are not your wingman don't do anything expcet take up space. They should be just like your wingman and actually do something. Also, again, you fight hundreds of TIE ifhgtrs and other ships alone. You do most of the work and destroy lik hundreeds of enemies. Not too realistic on that matter. The Imperial levels are great. Destroying X-wings and Y-wings and even A-wings is fun to do. THIS GAME IS GREAT! | video-games_retro-gaming-microconsoles |
WWE at its best. What is so great about this game is that you have to earn your finishers. There are so many different types of matches. There's tag team, TLC, ladder matches, table matches, triple threat, royal rumble, fatal 4, and others. You can also create players. I created a giant black woman with 2 huge you-know-whats and jeans. She has red eyes and white hair. I named her Evil B****. But there's a huge variety of players you can create. You can also go for the medal. There are some great players like Hogan, Triple H, Regal, Stonecold, Kane, Trish, Stacey, Stephanie McMahon, Vince McMahon, Kurt Angle, Edge, The Undertaker, and many many more. But unbelievably they don't have Marc Henry, Randy Orton, or, at least unlockable, Andre the Giant. I'm probably gonna wait for Smackdown 4 to come out to get it with Rey Mysterio. The graphics are also unbelievable in this game. So for WWE Raw and Smackdown fans, now you can buy a lifelike one and have it right in your home. | video-games_retro-gaming-microconsoles |
Resident Evil 2 for Game Cube is a huge let down. The title pretty much says it, but basically after playing RE1, which I had never played before GC, I was instantly hooked on the game and naturally wanted to check out the others in the series. Unfortunately, in part 2 nothing was done to remake the game, the game looks like an old super nintendo game, the graffics are weak and very 2-D. The sound is not much better, and after playing an extremely challenging RE1 which took a good 2 months to beat, I was sadly able to beat RE2 in 1 week. And this is significant as I am NOT a gamer, so if I can beat it in one week, a true gamer probably would beats this thing in 8 hours. Here are my ratings by category: Graffix 2/5, Sound 3/5, Game Controls 4/5, Over-all 2/5. Don't waste your money on this, if you really love the RE series, rent this one. | video-games_retro-gaming-microconsoles |
Best 2 dimensional Sonic game since Sonic 3 and Knuckles. Great linking? Whatever this game deserves the top rating becuase it is on the same scale of excellence as Sonic 3 and Knuckles though its a bit shorter. Its a lot better than Sonic The Hedgehog 2 and the music is on par with Sonic The Hedgehog(original) and Sonic 3 and Knuckles. Also you get to play the game with Tails,Sonic,Amy Rose and Knuckles. The levels are a bit more complex than the first 2 Sonic games as well. This game looks best on the new Game Boy Player that lets you play Game Boy Advance games on a television screen through the power of the Game Cube. | video-games_retro-gaming-microconsoles |
14 towns and hundreds of hours of gameplay. The ads and the back of the box for this game a very misleading. Sure you travel around to several locales but the structure of the adventure is very repetitive. It goes like this, go to a town discover the problem and find a map from the townspeople. Then you travel to a cave,it's always a cave by the way and retrieve a lost item of some sort and go back to the town to get a map from another random person to help you find the next location. The action consists of bashing the same monsters and collecting rings from the leader of each town. Overall the game is not terrible and the music is great, I just wish more creativity was used in the dungeon designs. I mean really, by the third or forth cave, I really wish I could slay monsters in a castle or a mountain, maybe a haunted mansion, anything besides a cave. Not awful but do yourself a favor and play Beyond Oasis or one of the Phantasy star games instead. | video-games_retro-gaming-microconsoles |
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