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Such a cool game. Since I didn't had a Dreamcast to play the original Sonic Adventure, this one was my second option, and I will say that I felt in love playing it, although I won't lie that I didn't like that shinny texture they give them to the characters, but that's just minor stuff. Gameplay of this game, if pretty good, although in some occasions hard to control, kind of slippery in some of the most crucial moments I love the stages, and I will say that my favorite is Emerald Coast, totally love that one. I'm a huge fan of game soundtracks so hearing this soundtrack for the first time was such a cool experience for me, I love most of the songs and music of this game. What else I can say about this game, I totally love it
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Nintendo can't do wrong. To hold my brother over while he waits to buy a Nintendo Wii, I purchased this product as a Christmas gift for him. I couldn't find any of the other Gamecube bundles (e.g. Mario Kart Dash Bundle, Super Smash Bros. Melee Bundle, etc.). How can anyone go wrong with a Nintendo product? It really is a shame that the first Sony Playstation and its successor had to do so well; it is even more of a shame that the main reason that those two consoles did so well was because they have DVD players and so consumers got or are getting a more economical deal, but neither of those systems offer any quality games with much replay value, whereas any Nintendo console does. I own every single console except the Sony Playstation 3, but I easily grow tired of the ones that aren't made by Nintendo. There are many great games for the Gamecube. I really have been meaning to buy a lot of my friends a Gamecube while they wait until it is easier to find a Wii. A person can't go wrong with the Gamecube. There are many great titles such as Super Mario Sunshine, Star Fox Assault, Metroid Prime, Resident Evil 0, and the list almost indefinitely goes on. I love supporting Nintendo and I love seeing them do well. Pokemon XD Gale of Darkness is a good game. The objective is to catch only shadow Pokemon, which may make the game seem like it becomes dull very quickly, but I don't think this game was meant to take a very long time to master or complete. Not much has changed from the previous Pokemon titles. I would say the storyline in this game is a little more multifaceted than any of the previous Pokemon games. At first, it is kind of annoying not being able to see in all directions, but this is just something to get used to. It is a fun game and easily as addicting as any other Pokemon game and, in my opinion, it deserves five stars.
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my daughter loved it. This is the coolest thing I ever bought as a parent for my child. It is comfortable. Easy to use. Light weight and portable. We took this on trips. Baby slept like an angel. The toy bar was in the way but I didn't care. It removed and its lost now. Its not made for idiots who think the toy bar is a handle or you should ever move it while the child is in it. Common sense people... I was also always scared I was going to pinch my hands when adjusting, but of your cautious you won't. Wish it was neutral colored tho. Because my son could have used it after my daughter out grew it.
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Pretty good. As the sequel to an obscure SNES game, or as a port of that game, or as an entirely new game unrelated to that old game ... honestly, I have no idea what this game's lineage is or what brought it to being to kill me with frustration, but as THAT game, this one doesn't have a lot of expectation or anticipation behind it. An unfavorable review may not be fair to a game that, with a 30-year-old license that doesn't really have cool dinosaurs in it (maybe if it had dinos, kids'd love it, but this game doesn't really even do much cool with Dino, much less dinos), doesn't need much said about it. If, however, you are choosing a present of either Flinstones bedsheets, Flintstones Underoos, or The Flintstones: Big Trouble in Bedrock, I'd have to guess that this wearying and corny game may give them the least comfortable sleep. It depends on what size Underoos you get... As told in the game's cinematic screens (the first few of which are screen grabs from the show ... literally -- they have the washed-out NSCT colors and fuzzy quality of a screen grab in desperate need of some PhotoShop care), the sinister Dr. Sinister did not die when his base exploded the last time he faced Fred Flintstone. Of course, if you're wondering who this Dr. Sinister is, you should probably remember him from the last time I mentioned his name in this paragraph ... oh, and in the feature list before that. Otherwise, I can't imagine that you'd remember this Dr. Sinister character from whatever the heck he was first in -- the previous Flintstones game, or the TV show, or maybe the direct-to-video The Jetsons Meet The Flintstones? I haven't a clue. If it's any hint, the game features The Great Gazoo -- the preppy green imp that made you stop watching The Flintstones, so perhaps this Dr. Sinister is from the same never-watched, never-enjoyed era? Anyway, he's back (as the manual puts it, "Contrary to popular belief, Dr. Sinister didn't die when his base exploded", so you figure it out from there) and has kidnapped Barney Rubble to destroy the Flintstones. To save him, Fred will have to butt-bounce and platform-hop to collect clams in 12 stages. Oh, and he'll also have to save Barney. But mostly, the clam collecting. The platforming control of The Flintsones: Big Trouble in Bedrock actually isn't too bad, although it does have that stiff and heavy kind of control that seems to be a standard in prehistoric games. Fred moves around pretty well and can bound about when he needs to. It's the stages that they set these platforming challenges in that's no fun, as the game is filled with cheap hits and blind jumps that, while rarely dropping you into a bottomless pit, do leave you stuck in the pit of despair. The game's myriad floating platforms wind all over the stages, meaning that if you fall once, you'll often have to run the entire stage over (it's just as well that you didn't die -- respawning after losing a life also takes you back to the very beginning of the stage every time.) You're constantly getting nailed by enemies you couldn't see or finding yourself missing platforms because they don't follow the normal "logic" of floating platforms (stages have so many floating platforms and spinning platforms and sliding platforms on top of one another as if there's supposed to be two stages in one). The graphics have that blocky, single-color look of the show -- except for some pretty bad edges on tile textures that fit together at odd angles, the game does it's job in the vusual department with little fanfare but also few complaints. (That is, except for the blind leaps, but it looks as if the developers at H2O actually tried to deal with the problem, since the viewpoint will often shift a little bit down or back to help you figure out some gaps. It's just never enough -- they probably gave up when they realized how silly the project was turning out to be.) It does have a bit of an identity crisis, however -- the first level is filled with dinos to stomp on and rocks and other Flintsones staples, but the second Wild West stage doesn't seem to fit with the show (and neither do the spindly cowboys or even the prehistoric pigs). But that's nothing compared to the audio, which isn't even in the same Stone Age as the original Flintsones music and sound effects! The score is somewhere between music from Rugrats and grade school jazz band -- there's not even a MIDI version of the theme. And though the game is packed full of cartoon sound effects that come off pretty well, it's obvious that they didn't have the rights to get the actual Hanna-Barbera sound effects, since the noises don't have that canned quality that sat naturally on top of the show's laugh track. There's aspects of this game that actually make me question whether they intended this game to be fun. For instance, the weapons you collect in the game can only be used for about 10-20 seconds, then they go away. They're almost never in your hands when you want to use them -- of course, you can just butt-bounce a baddie, but what's the point of having keen prehistoric head-whackers like clubs and bowling balls if you hardly get to use them? Also, there's no save. It's always great to see a kids' game without a password ... but not when there's also no battery. Trust me, if you didn't enjoy the opening stage on your first play through, you won't like it any more on the many more times you'll have to play it whenever your batteries die or you turn off the game in aggravation. There's also no way to quit out of an already-played stage -- not a big detail usually, but that means you'll have to play the entire dang stage if you end up going back for items you missed or for some extra lives. (Unless you do what I did and choose "QUIT", assuming it'd quit out of the stage and instead find that it quits all the way out to the main menu without letting you continue ... in that case, you won't have to worry about that stage ever again, because you'll quit playing.)
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Just Like The Regular BUT THAT's A Good Thing. This is an excellent controller. Nintendo has done it again! Thank you Nintendo. This works excellently. You can put the controller behind anything and as long as it is less than about 25 feet away it will work. It is well worth the money. Especially because it is only about 10$ more than the regular. Don't worry about the non-rumble either. You don't even notice because you are so relieved of the wires. You won't believe it but these wires were controlling us. When I play with the Wavebird I always forget that it is wireless. So whenever someone needs to walk by. I hold the controller up so that they don't step on the "wires." I just hope that I can get used to the no wires. But, that's a good thing. GREAT BUY!
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Warning: Very strong moth-ball/vinyl smell outgassing. I received this yesterday and unpacked it in a bedroom. Phew! That room became immediately full of a strong smell like moth balls or a vinyl-related smell. It started to give me a headache. I put it in the basement overnight. Now the basement smells bad, so I've put the pad outside to air out. Needless to say, I'll be airing it out for quite a while (days?) before I'll bring it into the family room to hook up to our Wii! If you live in a setting where you can't easily get good ventilation, be wary of opening the packaging until you do. Please ignore the 4-star ratings. I'm not rating the game itself. I'm just warning about a characteristic of it as it arrives. (Amazon doesn't seem to let you post a comment on this item without providing a star rating.)
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megaman is still megaman. I seen all the reviews that came in for this game. first of all the people that write a bad review for this game are complete morons. I have this game and i found it very fun and challenging. this is the first game that i got on the gamecube that is. It is the same old megaman but added features. Like chips that help u defeat bosses and enemies. Also yeah your buster is weak but u find power ups that make it stronger. so in reality it is a mixture of megaman and megaman x but it has old megaman bosses with a new look. the people that gives this a bad review don't have any stragety and that is what it takes to beat the bosses. I am a hardcore megaman fan,but i never tried the battle network series untill now and i'm impressed. i give it 5 stars because i liked everything about the game and i hope they make sequel to it. The graphics are awsome and the people that don't, don't know what they are talking about. i got my moneys worth out of this game. also the people that don't like this game and say they are megaman fans, they aren't. Like my title it is megaman with a new twist.
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It's got me excited all over again. It looks oh-so-promising. Oh so VERY promising... I played the demo for this a couple weeks ago, and I was blown away. What was shown has lived up to the hype surrounding it--this will be a wholly new experience for RE fans, and it gets me excited about the game and even the future of the series itself. *begins Storyteller Mode* The demo starts you off on the outskirts of a village somewhere in Europe (presumably in Spain, since the villagers spout Spanish between their gibberish). Your character, Leon Kennedy, the only living member of the Raccoon Police Department and one of the few survivors of the Raccoon City incident, steps out of a car and out onto the yellowed grass. Armed only with a pistol with a laser sight and carrying a herb or two, Leon makes his way to a wooden cabin just off the path to the village proper. He enters, and speaks to the only resident, a grizzled-looking man who is busily tending a fire. The man curses at Leon in Spanish, and then turns away. Leon shrugs and starts to leave--and is nearly cleaved by the villager's ax. Leon is forced to take the man down, shooting the ax out of his hand first, then pumping a couple rounds into the man's face. Once he's down, he checks the body, and remarks that it "isn't a zombie..." Suddenly, he hears pounding on the door, and more curses. Someone heard him kill the man, and now they want in. Panicked, he rushes upstairs--grabbing a box of ammo on his way up--and finds himself at a dead-end. Frowning, heart pumping as he hears the door downstairs break open and the curses get closer, he rushes back down to the landing, takes a deep breath, and jumps out the window. He hits the ground at a roll, and quickly gets to his feet. Turning around, he sees several more villagers--armed with pitchforks, axes, scythes and sickles--glaring at him from beneath the cabin's awning. They charge him, and Leon takes them down, shooting them in their kneecaps, sending them tumbling to the ground, weapons falling from their hands. He rushes away, up the path and over to the main village. Once he's reached the edge of the village, he scopes out the area with a pair of binoculars, observing the villagers as they go about their lives, taking care of the cow and the chickens, pitching hay, and just roaming about the town. Leon's hope of getting information to aid in his mission rises, and he steps into town. The villagers see him--and in an instant, their whole demeanor changes. They yell in gibberish, point accusing fingers at you, and close in, wielding their primitive farm weapons and sneering. Leon, startled, backs up--and realizes that nearly twelve villagers have surrounded him, and are raising their weapons to attack. Desperate to escape, he shoots down one of the villagers, pushes his way out of the cluster of crazed Europeans, and rushes into one of the houses, slamming the door behind him. The villagers cluster around the door, and then one of them starts giving orders. Ladders are brought to the house, and a man wearing a burlap sack on his head and wielding a gas-powered chainsaw is brought to the door, which he starts to hack through with silent determination. Leon, sees all this through a crack in the planks. He quickly shoves a heavy bookcase against the door, and rushes upstairs, looking for a way out. Halfway up the stairs he hears the sound of shattering glass somewhere ahead. He goes upstairs, and finds that the villagers have erected a ladder against the building, and the top of it punched through the glass. Leon frantically goes over, looks down--and sees three villagers clawing their way up the ladder. Thinking quickly, he kicks the ladder down, sending them crashing down to the ground. Satisfied, but still well-aware of his predicament, he looks around the rest of the upper room for something, anything--and comes across two things: a shotgun, and two more villagers, pounding against the window, trying to get in. He grabs the shotgun, aims it at the window, the laser sight lined up to the chest of his would-be attackers, and blows them away, sending them flying across the roof. He hears the door break open downstairs, and the clunk of the ladder being re-raised. They are coming for him. Leon rushes over to the window, leaps out onto the roof, blows away a couple more villagers, and proceeds to kick down a couple more ladders that have been laid against the building. Soon he finds himself forced into a corner on the roof, crazed villagers piling out of a window to join him. He blows a couple away--and then sees the chainsaw-carrier approach. He delivers a single shotgun blast to his face, then jumps off the roof of the building, rushing towards another building, searching for shelter and weapons--and an end to this madness. --End Storyteller Mode-- Everything in that description can be done in real-time, and there are a bunch of things I didn't mention, like how you can leap over things that are in your way, kick open doors, shoot through doors, throw grenades, and kick your enemies away when their dazed. Additionally, the enemies drop items, which are vital to your survival, and they frequently throw their weapons at you when you're at a distance. Further, they've set booby traps outside the entrance to their village; those are only a mild annoyance in the demo, but will probably be a lot worse in the full game. Oh, and if you get into a tall building, like the clocktower, they'll toss Molotov Cocktails up at you until you come down. Frankly, I've never had so much fun and fought so hard to stay alive in a Resident Evil game. I think the description of the game came across as somewhat bland, but playing is just invigorating; the fight for survival has never been so frenzied. Anyway, just thought I'd share my experience and the info with you all. I'm really excited about this game, and I hope it lives up to my expectations. ^^ ~Mr. Greenery, over and out
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Long Awaited Dreamcast Must Buy RPG. For a long time, Dreamcast was void of any good, well made, creative and appealing RPG. Then, in one month, both Grandia 2 and Skies Of Arcadia were released and fans of a great 60 hour game cheered. Debates rage over which is better, but both are must play games. Taking up many years after the first Grandia and containing none of the characters from the original, the tale begins as a ranger meets with a princess who ends up being a lot more trouble than he previously expected. What started out to be a simple bodyguard job ends up being the adventure to die for as the group add new members and defeat a huge religious menace underminung the inhabitants of the planet. The fighting sequences are the most addictive part of this game. It takes place on a three dimensional battleground with characters changing position after each attack. This makes for incredibly interesting battles. The magic effects are incredible, although they do run a little long after you're seen them a hundred times, as with most RPG's. The characters are as adverse and mythical as any Final Fantasy game and your group of four warriors each have great reasons for wanting to fight off the enemy and they play off of each other rather well. Each has unique fighting styles, and the strategy involved in defeating bosses and gathering strength are well thought out, except for the final boss, who is quite easy for your team to beat by the time you reach it. The graphics are very well detalied and fully realized in 3D, especially the homes that you can enter. The dungeons aren't randomly generated as in Evolution. Each area is creative and unique. This game is a must for RPG fans who own a Dreamcast, and a system seller for those who don't. Get a Dreamcast and play this game, you won't regret it.
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Ronnie an 18 yr. old old-school gamer from texas. I remember the first time i got this system. I got it for my 11th birthday for a hefty ... Over the years i collected a nice little collection of games, about 12, but the system after being played with constantly for 6 years succumb to the abuse and sputtered out. when i saw the same ol' Game Gear for sale 8 years later, considering they went off the market in 98', I was overjoyed and didn't hesitate to order it. I've already pulled out all the old games, "Ah some of the memories i have! It almost feels like I'm 11 again quite nearly a trip back in time, To The era of the 16-bit war between the Super Nintendo AndSega Genesis. Those Were the Days!! Anywho for anyone looking for a ... systen this is the one for you. " not to mention that in my opinion the best Sonic The Hedghog games reside on the Game Gear, you pick up a couple of them right here for brand new. :Man what year is it'??...
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It's a good game...but. It doesn't have that good ol' Mario Kart feel. It's very competitive, and fast paced. I'd say it's much harder than the two before it. But you feel like you're trying too hard to win a race (which is actually a challenge here), than just having fun. I feel as though they've modified the controls a bit, the carts tend to drift around more than before, and the subtraction of the jump ability, along with modifying the power turn (to make it harder), along with Ai improvements and the good old fashioned "cheating" AI characters , this game can be very frustrating at times. However, for you Mario Kart fans looking for a new game, look no further. I wish it had not been quite so frustrating, but I definitely recommend it.
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Lucas Arts Does It Again. This game is absolutely astounding. This game follows the path of Red/Rogue squadron from the assult of the first Death Star to the destruction of the second Death Star. You play as many different characters including Luke Skywalker, Wedge Antilles, and Lando Calrision. You pilot the A-Wing, X-Wing, B-Wing, Y-Wing, Millenium Falcon, and a tie fighter. Controls are smooth and extremely responsive. The graphics are great. They range from lasers splashing water to exploding star destroyers. Even during the most intense battles there is never slowdown. The Star Wars music returns once again, this time using many tunes used in the movies. Although there are only 10 levels, they can be extremely challenging. Once you complete all the levels, you must go back and earn medals in the levels to unlock secret missions and bonus features. I reccommend this game to fans of the Rogue Squadron N64 game as well as newcomers. NOTE: this game takes 1 block of memory to save
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Attention Secret Of Mana fans. Final Fanatsy Adventure is actually a literal prequel to the 1993 SNES game Secret Of Mana. The series, known in Japan as Seiken Densetsu ["Holy Sword Legend"], actually began on the GameBoy back in 1991. Secret Of Mana is actually Seiken Densetsu 2. Seiken Densetsu 3 was never released outside of Japan. Oddly enough, the fourth game in the series was released in Japan not as Seiken Densetsu 4, but rather as "Legend Of Mana" (i.e. Rejendo Obu Mana)... though this is fitting, as it doesn't really bear much of a resemblance to the previous three games.
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Amazon.com's customer Service Sucks. The game works. I odered the game for my son because they had the game with a pocket video guide. There web sight seems to be messed up or buggy. Amazon.com sent me the game but failed to send me the pocket guide. I tried their online customer service to correct the problem. But, their responce was "We don't understand", so I called there 1-800 number. There I found a very unsympathetic and very unhelpfull customer sevice represenative. My advice is to buy the game somewhere else. I wish that I had. To bet it all I could have purchased the same product that I received from Amazon.com for less and wouldn't have had to pay shipping cost either. I am very disappointed and will never buy or give favorable advice to buy from Amazon.com
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The Ultimate Gamecube Game. Ok, heres the deal, this game rocks. If you own a gamecube, you MUST buy super smash bros melee. This game is a great improvement on the orginial 64 version with more gameplay modes and TONS of new characters. Heres a list of the characters you can choose from.... mario, luigi, bowser, princess peach, zelda(sheik), saumus, captain falcon, fox, pikachu, link, yoshi, donkey kong, kirby, ness, and the ice climbers. Heres the secret characters. (stop reading if you don't want to know who the secret characters are)...... Falco, Marth, young link, pichu, Roy, Ganandorf, dr. mario, jigglypuff, mewtwo, and mr game and watch (i personally recommend young link)
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Very enjoyable. After starting out with JLA Chronicles, I was a little leery of trying something new. This one is much better. The graphics are much better and the character movement is flawless. The only downside I'd give this game is the fact that Flash's speed can only be used a little before having to recharge (what else is this character good for besides running super fast? Why penalize us for using his gift?). The character selection is the same as Chronicles, but this is more of a side-scroller than the "a little from the top" screen of Chronicles. It's really cool to get to fly as Superman through Metropolis--even though that is only a small part of the gameplay. All in all, the replay value of this is good, and any fan of the JLA cartoon series will love it. My suggestion to these game programmers...take a look at the X-Men games and give us more characters to choose from next time. Don't limit yourself to the cartoon only. The JLA has had dozens of members over time (some cool, some lame), and you could really make some great additions to the lineup next time. How about Green Arrow, The Atom, or even Plastic Man for that matter? Impress us. Recommended.
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Great game. I played this game 5 years ago, and decided to play it again, and i'm happy to say that it's still a great game! What I liked most about the game is the story, and also the characters and their relationship with eachother. The music is good, graphics is good, character models are good, the menue system for using psyic powers and regular weapons is easy to sift through, the voice acting is great, and one main thing that stood out in the game is the fact that I could play though the main character's flash backs (as opposed to just viewing a character's past memories and flash back sequences through cut scenes) as he try to piece together what happened to him and his companions. It's an overall solid game that's a lot of fun to play. I olny wish the team that put this game together was still making them like this. It was a fun play for me.
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More of a rally game than Sega Rally. If you are a fan of rally racing, this is the only Dreamcast game that comes close. Unlike Sega Rally, this game factors in damage, repairs and true strategy (although I would love for someone to push all three a little further and factor in more catastrophic damage, random engine failure, etc.) There are still problems with some graphic glitches (your car can partially disappear in a wall, etc.) and vague instructions from the "co-driver" but overall, tt looks great, is a blast to play. Until someone brings Colin Mcrae Rally to the DC, this is the one to get.
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Simply Awful. I bought two of these a couple of weeks ago without even realizing that these were third-party controllers. They look enough like the official Nintendo ones, after all. When they arrived, I was at first very pleased with them, even after I realized that they weren't manufactured by Nintendo. They felt cheaper, and the Z button could be very hard to compress, but otherwise they worked very well: for about 3 days. On the third day, the joystick on each of the controllers decided that it didn't like one of the four cardinal directions anymore, and wouldn't register movement in that direction. Needless to say, this made gameplay nearly impossible. I suggest learning from my mistakes and avoiding these things like the plague.
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Best baseball game I have played. I just bought this game and decided to play a game to look at the features. I explored the game and only played one game, but I have made up my mind. This is by far the best baseball game that I have ever played! The graphics are great and most of the players look, for the most part, like the real players. It's easy to figure out how to play the game. I'll admit, it took me 8 innings to figure out how to hit, but I came back and won in extra innings. My favorite part of the game is the additional players. My favorite being J.R. House. The only let down is that Barry Bonds is not in the game. Roger Clemens and Andy Pettitte are Astros, Alex Rodriguez and Alfonso Soriano are still with the Rangers and Yankees respectively and the free agent pool is as strong as ever. If you like baseball video games, I highly recommend this game.
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The best Harvest Moon game I've ever played. I admit the game has a few things I have issues with such as the fact that you don't have enough time to tend to a big farm. I really love this game it is second only to Harvest Moon 64! This game has lovely music and more marriage prospects not to mention the fact that you have festivals which were almost non-existant in the Harvest Moon A Wonderful LIfe series. Another plus is the fact that your farmer can be male or female( I've always wanted to play a harvest moon character whose gender is the same as mine). I love the fact that you can cook in this game. I even love the fact that the name prompt is long enough to fill even my long name in the name slot. I've noticed in Harvest Moon Another Wonderful Life that the name prompt is too short. It's not a perfect harvest moon title but it's pretty darn close!
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Amazing game, but change the battery BEFORE playing so you don't lose saves. Excellent game and easily my favorite Pokemon game of all time, including all the 3DS versions. There's something really beautiful about the simplicity of this game in comparison with all the modern versions. If you haven't played the original Red or Blue GBC versions and you've managed to avoid spoilers on this game - play one of those first, and then play Gold or Silver. There are some big surprises for fans of red/blue who play this game. I'd give anything to relive the joy of discovering those again. Years and years later, I find myself reaching for this periodically, just to play Pokemon as I knew it again. Now at this point, you're looking at 14+ old cartridges, no matter who you buy from or in what condition they claim they're in. These cartridges (and any other Pokemon GBC cartridge you might be looking at) use internal batteries to maintain the save file that's stored on your cartridge. And as we all know, batteries deteriorate over time. The minute that battery goes, your save file is gone. And at an expected lifespan of 10-15 years, all these original cartridges are just ripe for failure. It's not a question of the seller or if it will happen. The question is WHEN. For this reason, unless it's explicitly stated the battery has been replaced, I suggest replacing the battery before doing any serious playing. Give the cartridge a good blow, pop it in, and make sure it works, sure - but after that, get yourself a CR2025 battery, a flathead screwdriver, some pliers, and some electrical tape, open that sucker up and replace the battery. There's many tutorials out there - just take your time and you'll be fine. You're going to be breaking soldering on the battery, so be prepared to use some careful, well-placed force. Do this, and your cartridge should be good for another 10-15 years of gameplay. Big hint the internal battery is dead: you bought a used cartridge and you don't see a Continue option. You can't just delete a save file, you have to save over it. If all you see is New Game, you can assume the battery is dead - or on its last legs. The game will still work without this battery - you just lose all your save data every time you turn the game boy off. To test your battery, save immediately when the game opens up and you're in your room. Turn the game boy off, leave it for five minutes. Is the save file still there? Your battery is still okay, but I'd still change it if it's never been changed so it doesn't die halfway through your game and leave you up a creek without a paddle. Is it gone? Change your battery, simple as that. It's roughly $3 and an hour (conservatively speaking) of your time to insure yourself against battery failure and losing 40+ hours of gameplay. Do this BEFORE you get invested, because you'll lose your save when you swap out the battery (no battery, no save!). You will thank yourself when you're enjoying that sweet Elite Four battle worry-free.
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And I Thought Mario Was Just A Legend. It's been what? Twelve years ago when Nintend introuduced America to Super Mario Bros. And a several years later...they return, better than ever. If you ask me, I love this game! And did you now that you can even play as Luigi in the game?! I was like amazed! They have cool voice overs for the characters when you play them. They color is brilliant, and you just can't seem to put the dern thing down! You can take this portable game wherever you want. The thing that blew my mind the most out of this game is the quality of it. You can enter a whole new world, where you can fly, swim, duck, jump, run, and explore new and exciting places that you've never seen come to life in your own hands! I believe Mario is the greatest platform game out of them all. It's wonderful, and the Super Mario Bros. still lives! I'd highly recommend this video game for any Mario frantics!
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Fun, engaging, open-ended RPG. Animal Crossing is a very fun and entertaining (but demanding) game with lots of replay value. As a human who just moved to a new town filled with anthropomorphic animals, your time will be spent improving said town and building relationships with said animals. You can plant and remove trees and flowers, pull weeds, and dispose of trash to beautify the village. You can chat with your animal neighbors, run errands for them (for which you receive rewards), and send them letters (to which they often reply). If you befriend them, they will usually stay around for a while; if you are mean or ignore them, they will occasionally move to another town. Fittingly, if your town is attractive, new animals will move in. The main goal of the game is to earn enough bells (the currency in Animal Crossing) to pay for your new house. However, you are free to take your time, as there is no deadline (nor is their any interest rate). You can furnish, paint, and expand your house, giving it some character. Other optional tasks are bug-catching, fishing, and collecting fossils and artwork. The game keeps track of your progress if you donate your items to the town museum. (Of course, non-unique items can be sold for bells.) Because some bugs and fish are may only be caught at certain times of day and during certain months, a completionist will need to play the game for at least a full year. (Those of questionable gaming integrity can reset the GameCube/Wii calendar and clock to "time travel" instead.) Another incentive to play through for a full year is the seasonal activities. There are numerous annual festivals, usually falling on actual American holidays such as July 4th and Halloween. These festivals typically give you the opportunity to obtain rare items. Some are more demanding than others; the morning aerobics in the summertime requires that you attend 14 days at 6AM (within a span of just over a month). Finally, up to four players can share the same town. Although they cohabit the same area, only one can play at a time. Communication is possible through writing letters and posting on the town message board. Additional towns may be created on additional memory cards, and provided that you have both memory cards in your possession, you may visit the town in the other memory card.
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Golden Sun - is it worth the . Golden Sun is probably the most popular RPG yet released for the GBA (including GSII: The Lost Age). There is so much psyenergy in this game, even though I've beaten it, I haven't actually used it all yet, and I've owned the game for several months. Compared to the limited LOTR:The Two towers, which offers almost the exact same gameplay for five characters, and the various Pokemon games, which have such a complete lack in plot, this game is a definate plus. If you don't have it, I would definately get a copy. The possibilities for various gameplay are almost endless. With each djinn (small fuzzy creatures with magical powers) set to you, it can change your 'class'. That is, with 28 different djinn to collect in the game, and 7 you can set at once, all the classes are still being discovered and written down. The only problem there is is the shortness of the whole thing. That being said, GSII: The Lost Age should be longer. This game is a great place to start your GBA game collection, and if you've already got a collection, this will be a great addition. Whether you're a hardened RPG player or a newbie to all things RPG, this game is great. Enjoy it.
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Not brilliant, but still a good try. First off, I'd like to thank Jaleco for the effort they put into making this game. It's not the greatest in the world of survival entertainment, but it was a good first effort, and I wanted to acknowledge that. The game has a fair amount of good and bad points, and I'm going to go over all of them, starting with the bad just to get them out of the way, and to end this review on more of a high note since I did enjoy this game more than I didn't enjoy it. The obvious bad point was the voices, and voice acting. The main character, Jack, had almost no inflection in his voice no matter what he was talking about, or doing. I would have liked to have been able to turn his voice off, and have just read what was going on, it was so annoying at times. Plus, watching his mouth still move for a long time after he was finished talking was a true annoyance. I did get used to him after about an hour, but I wish they had found someone who could have showed just a little more emotion. The graphics were a bit chunky and blocky at times too, and the camera angles were almost too excessively annoying, especially going around corners, where if you were the character, you would be able to see down the hall, but the view they give you on the screen is still a third person look, and you can't see down the hall until you actually start moving down it. Okay, now onto the good. The weapon selection in the game isn't all that big, but you do get what you need to accomplish your goals so I don't really have a complaint about that. As a matter of fact, I liked the fact that you were given a weapon that had unlimited use. It's called a welder(why I don't know), and seems strange to be a weapon, but it's very effective against single zombies, and some of the smaller creatures you run across. This allows you to save your ammunition for some of the tougher zombies, and the bigger monsters you run into later. I never came close to running out of ammunition by using the welder a lot early in the game when the creatures were weaker. Another good thing was the BEM-T3 scope, which you are given early in the game. This device allows you to look at people, and tell if they are still human or have been affected by the Ark virus. It also allows you to see through lockers, through plants to look for hidden doors, and also helps negate the bad camera angles you will suffer when going around corners. I would walk around a corner, and then pull out the scope to check down the hall, because you are then given a first person view, and can check for hiding creatures. Another bonus was an unlimited inventory, so you didn't have to stockpile weapons or health drinks, or anything else. You were able to carry everything you picked up without having to fuss about whether or not you really needed to carry it at that time, and then run back somewhere to retrieve something you needed when getting to a certain door or area. So, kudos to Jaleco for this fine first effort. The story line might have been a bit weak, and all my questions about Ark and the motivations of some of the characters weren't answered, but overall, it was a good try, and the next time they might make a more polished, complete product. I'm willing to wait and see.
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A bit of a let down. Super Mario 64 was, in my view, an absolute masterpiece. It set the standard for 3D platformers, spawning many clones including the highly enjoyable Banjo-Kazooie & Donkey Kong 64. With the step up to Gamecube technology, I would have expected Super Mario Sunshine to be as much of a leap as Mario 64 was from Super Mario World on the SNES. Sadly, that hasn't happened here, and Mario Sunshine is basically the same game, but in a different setting. Now, that needn't matter as long as the game is actually good. Graphically, the game is highly impressive; the landscapes are well drawn (particularly in the level of detail, even as the camera pans out), and the water effects are the best I've ever seen on a home system. The underlying story's good too, with some amusing FMV sequences interspersing the action as the game progresses. My biggest, however, grumble is with the gameplay - basically, this game is too difficult, and frustrating to boot! As opposed to Mario 64, where the challenge stemmed from its numerous puzzles, Mario Sunshine's difficulty manifests itself in solely one area - awkward, fiddly jumps. No sooner had I got past my first five or six shrines, I quickly realised that this is what the game is really all about, and, unlike Mario 64, you can't actually progress on a world until you've completed the immediate task, rather than continuing with another and coming back later. Each level seems entirely based on obstacle courses, many of which are nigh-on impossible to traverse, requiring the patience of a saint. One small slip, naturally, means you have to go all the way back to the start. Matters aren't helped much by the rather dodgy camera system, which, although apparently controllable, seems to have a mind of its own. There's one point in Pinna Park, for example, where you have to judge a jump without actually being able to see Mario at all, as the camera gets trapped behind an element of scenery! Still worse, the game suffers from sloppy programming! There have been times I've fallen through seemingly solid objects (such as the Pinna Park Galleons), or been 'stuck' next to an object, unable to move, as if it were magnetic (the centre pillar in the Hotel lobby). If they are going to ramp up the difficulty, they should at least make it fair for the player - and unfair is how I would describe much of the game. I'm hugely disappointed by this, and it has led to hours of frustrating gameplay - it's clearly been designed with an experienced gamer in mind, cos' beginners just wouldn't stand a chance.
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good, but hardly great. Nostalgic fanboys might disagree, but in my opinion, Super Mario Land is hardly a classic and hardly worth mentioning in the same breath as the first 3 NES Super Mario Bros. games. The graphics, while terrible, aren't worth complaining about since I grew up in the NES days of the 80's/early 90's and remember very fondly how terrible many graphics were. No, I can't defend them. Nobody can. It's all about whether you grew up back then. If you did, you can better understand and appreciate the way the game looks. My biggest grip is that the play control is pretty lousy. Mario seems to float whenever you jump, and the same can be said for many of the items such as the mushrooms that floats once removed from a coin box, and the star as well. Oh, and the starman music is simply atrocious. Ignore that completely. The challenge definitely depends on how well you can control Mario's movements because if these controls were top-notch like Super Mario Bros, guess what? Super Mario Land would be incredibly easy. This is because a good portion of the game is basically the first Mario game blended with elements of Super Mario Bros. 3. The only exception is the underwater fireball-spitting machine stage which is a nice shooting adventure type experiment, and the airplane stage which is basically the same thing but in the air. The enemy animations are laughable. The goombas look just like the mushrooms for crying out loud! They also resemble ugly skulls, and the koopa troopas are really skinny and malnourished. The dry fish that pop out of the ground and go directly up are mediocre looking. Some of the other enemies that are brand new are actually reasonable. Oh and an enemy that goes by the name of "Bunbun" (LOL!) is really nice. I believe this enemy influenced the Super Mario Bros. 3 flying goombas but I could be wrong. Actually I'm not sure I'm thinking of the right enemy after all. Oh well, at least I got to say the hilarious word "Bunbun!" I just really hate how the first half of the game feels like a watered down Super Mario Bros. with the pipes and coins feeling like they're lifted directly from SMB. Not *directly* of course, but close enough that the developers should have put in more effort to make the coins and pipes stand apart from any connection to SMB. I HATE the music. All of it. Just really screechy and irritating bloops and bleeps that hardly resemble a melody (except for the castle theme which is some kind of cliched Egyptian music). There's also a fairly melodic Asian theme later on that, again, is repetitive and cliched, and the game ending music is really spectacular as well. That's it. At least on the NES an effort was actually made to make ALL the themes memorable and bearable. On the plus side, I like how Mario shoots fireballs. The way they bounce and hit enemies on an angle is a nice surprise that takes a small amount of skill to master, and the size of them is quite impressive as well. Fighting a variety of bosses instead of Bowser is definitely a plus in my book. Oh, and the challenge is actually pretty high in a few spots such as the bouncing boulders that you have to ride over spikes. This is pretty hard. Oh, and Daisy? She's a LOT better than Princess Toadstool. By now you're probably well aware that the Princess allows Bowser to kidnap her because she's an attention seeker. Daisy is not only more attractive, but more sensible and respectable, so you really WANT to put in the additional effort to rescue her. In a perfect world Daisy would have been the one to face an enormous amount of success and Princess Toadstool would have been forgotten. You see Princess Toadstool is too much of a fake, generic woman who's *supposed* to be attractive like Vanna White. Daisy is a REAL woman that you want to cuddle and comfort. There's a BIG difference between the two. Instead of reaching a flag at the end of each stage, you're given a choice between two doors. The top door takes you to a bonus area where you can get powerups and 1-ups. Always go for the top door if you can. This is mainly how you acquire 1-ups. Nah it's not quite a classic but it's a commendable effort.
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Nintendo Succeds Again. Nintendo succeds again in making the best system of the era. Reasons for Cube dominance: -Graphics- just as good as xbox and ps2, maybe better. the system is built on a gaming graphics and video card (strictly for cube) not a cpu graphic and video card. This makes the games much more enhanced because of its focus only on game systems. -Sounds- the sounds in the game are excellent. everyone raves about the xbox's sound, but having played both, i would say they sound the same. the gamecube great sound tracks and sound effects. -Quality- if one thing that nintendo does best, it is making the games with quality instead of making a whole lot of games. while the ps2 already has its great games made but also a lot of bad ones, and the xbox throwing up games out the ying yang (they strike a good game every once in a blue moon, with exception on halo), the nintendo takes its time and always pleases its followers when a game comes out. the nintendo makes more better games with less games even made. if nintendo feels it needs to improve then it will delay the game until satisfied. -Sega- my personal favorite game company of all time has chosen to release most of its games to nintendo while give the xbox and ps2 only a few. sega is the best game compan ever, and they are taking there little blue friend to the cube. -great series- bond, zelda, mario, donkey kong, and now resident evil and sonic, this alone blows away all other systems. -Eternal Darkness- this game will be probably the greatest game for the next few years. This game was ready to be released for the N64 along time ago, about 5 years ago, but they wanted to make it the best it could possibly be and have been making it better since then. expect a great game and maybe a great series. -Resident Evil Series- All the original games remade to be better on the cube. need i say more? -size- small, compact, sleek, perfect. probably the best sized vdeo game i can remember even better than the genesis. can easly travel with, can buy a nice tv to hook on the back of it. -Controler- almost completely perfect, as if they molded someones hand the right size. easy to learn, and easy to use. (sega dreamcast has the best) -Devoted- strictly a video game system, not a pc in a box. -speed- faster than the box with most games and doesnt have a computer lag like the xbox. Best Ever behind genesis.
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Unfortunately, the best wrestling game out there. Well, what can I say. This game is pretty good, but it could have been better. It features graphics that are on par with that of Raw, which creates an awesome wrestling experience. Most wrestlers are recreated perfectly. The game features some gameplay elements of No Mercy, but plays to much like Smackdown. It won't take long before you master the game The sound is a joke featuring elevator-like game music, and the lack of certain wrestlers entrance music, such as the Hardy Boyz, Booker T, and sadly, the NWO. Create-a-wrestler is decent, but it only has a couple of features you can change, such as what kind of tights your wrestler wears, hair, face, moves, etc. Also, without thumb-nail features, you can't really recreate classic wrestling legends, which is really disapointing. Overall, this is the best wrestling game out right now, but if you have a Playstation 2 wait until the new Smackdown is released.
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Klax or Marble Madness. I bought this game recently thinking I would get two great games in one cartridge. I found out later you get only three of the six levels in marble madness and if that wasn't messed up enough I also noticed some changes in this half ***** version of the game: Level 2 Black steele marble is replaced by a marble muncher Level 3 There are no waves leaving only a flat green ground At least klax is the complete game so if you still want this cartridge buy it for klax only NOT marble madness. If you still want the feel of marble madness buy the game boy color game instead. For some people it may not be perfect but, I've been playing this game and, it is marble madness with all six levels and every obstacle and enemy exactly as I remembered it in the NES version except a little harder. In conclusion, I think that any future classic game compilations should not be left up to DSI games because they will only cut corners and make it a complete disaster to gamers all around the world.
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An amazing find. With 12 games, wide variety, old school game play, 120 challenges, stat tracking, and awesome sound this might be the best value ever in a GBA cart. Every game is fun, some are exceptional, and all of them are addictive. It's going to take me a ton of hours to get near 100% completion. Challenges are quick to play and vary in difficulty, once earned you can play them again and again for cash to unlock more games and challenges. Right now the biggest challenge is to find a copy .. it's only in a few stores. My favorites are Treasure Hunter and Merchant Galactic. There are puzzlers, shooters, platformers, a driving game, something for everyone really. The slinky-like enemy in Rubes Cubes you meet around level 11 drives me crazy. And mowing down chickens with a cow in Milk Run? Too cool! Good use of sound effects. The atmosphere for "Asteroid Mine" will rock you. Graphics could use a little polish in some areas but you'll be too busy having fun to notice. You'll keep this game on your active list a long time.
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Lot's of fun to play. I agree with the other reviewers on this game--this is loads of fun to play with friends. I played it with my kids and we had a blast killing zombies. Of course, we looked up the cheats in order to get unlimited bullets and all weapons! :) About the most frustrating part of the game is getting everyone to work together--but that's also a good thing for kids, I think, to have to cooperate and not go off blasting on their own. We loved this game and we also were very happy with tjvampire who sent the game to us. We received our order quickly and he was the nicest seller I've worked with so far! Thanks a bunch Jen
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Old made new. I've always loved playing Super Mario. It was a video game I grew up with as a girl. The less than perfect graphics, some of the repetitive themes throughout the game...I love all the nostalgia. The only reason I'm giving this only 4 stars is unfortunately the seller was somewhat deceptive. Don't get me wrong, the condition and time it arrived were both great. However, the seller had listed the game as 'new'. Not in 'like new condition' or 'used' but new. I was a little annoyed that when I got the game there were already a lot of things already saved on there. I guess I'm just a little picky in that when a seller describes the condition their product being sold is in, I expect it to actually be in that condition. Again, the game plays great, but like new and new definitely don't count as the same kind of conditions.
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FAKE? BEWARE. I just got the Emerald version (used) and tested it out. Apparently, the game cartridge shows the sticker that is NOT SHINY. A REAL Emerald version has a SHINY sticker, this one does not. And when starting the game after pressing start, the message, "The save file will be loaded. The game can be played." That message is not suppose to appear on the screen unless it says the file was deleted or the internal battery was dead. I am not satisfied. Beware if the sticker on the cartridge is not shiny, because if it's not shiny, then it's a fake. Do not buy it if the sticker on the game is not shiny or if a message appears that says something about a save file or if the game can be played. Beware!
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Wanna Take You For A Ride. With Tekken Tag Tournament dominating the arcades, jaded arcade goers such as myself craved something new and refreshing. That avenue of refreshment came in the form of Marvel vs. Capcom 2: New Age of Heroes. This game is insane to say the least! Three on Three Tag Team matches + 56 playable characters + 3D backgrounds + excellent jazz music = pure delight. Given all the elements of the game, the action is lightning quick and will sometimes leave you asking "What the heck just happened?" The combos are fun and easy to do, so nearly anyone can pick this game up and become good in short while. The sound quality in this game is just excellent. Character voices and the background music are crisp and clear. The great jazzy soundtrack is welcome change from the tired remixed scores from previous Vs. games and it combines well with the action on screen. The character animations are also superb and smooth. Even better are the stunning 3D backgrounds, contrary to popular belief, the 2D characters are not anomalous in their new environment, in fact they enhance their appearance. The only minor problem about this game is the fact that it caters to cheap players. A single button can annoyingly send out an assist partner for duration of the game and two buttons can initiate a single, double, or even triple Hyper Combo on your opponenet! Beginning players usually get massacred by advanced ones. Some rounds last only thrity seconds (or less!). So be wary. All in all, MVC2 is an awesome game with ENDLESS REPLAY VALUE. Just watching the game is a treat in itself. If don't mind the game's mild "cheapness", then this is the ultimate fighting game for you.
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This is absolutely the worst condition of any video game that I've ever had . This is absolutely the worst condition of any video game that I've ever had in my entire life. I ordered this game because my other copy was aged and damaged. I do not have enough money to pay for a new copy so I just decided to get it used. Purple Whale 123's copy of the game seemed legitimate when I was viewing the condition of the game and whatnot. The seller also has a great feedback percentage so I was very convinced that the game would look and work great. I have never been so wrong. When I unveiled it after receiving it in the mail the case was literally covered IN MUD. I managed to wipe most of it off and I was willing to look over that because of how eager I was to just enjoy the game. However, when i took out the disk, the disk was badly scratched an didn't work at all on my GameCube. I literally tried every method to get it to work but it just wouldn't. This is really outrageous. This seller false advertised this product, I will never buy from him/her again. I better get a full refund as well. I cannot believe they had the guts to LIE and send me a product that is broken and unplayable. This is disrespectful and childish. I suggest to anyone reading this, do not buy anything from this seller. They're very undependable. That is all.
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Amazing Service. First of I want to say thanks to Worldwide Distributors, this is an amazing memory card just like the one I lost quite a while ago. I had ordered this memory card for my birthday and unfortunately it got delivered to the wrong address thanks to the United States Postal Service (USPS), I contacted Worldwide Distributors as soon as I did not get it, they apologized for the inconvenience and sent me another one! Thank you very much I really appreciate the fact that you sent me another one due to the fact that the other one got delivered to another address thanks to USPS. Amazing company will surely come back to buy more accessories. Thank you
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10 reasons to get gcn over x-box. 1. Game cube is small portable and convient - x-box is bigger than a vcr. 2. Nintedo focuses on quality games - x-box probably focuses on money. 3. Nintendo has been around for years - this is microsoft's first shot at a video game system. 4. Game cube is stable - x-box skips and freezes every 30 min. 5. If you want a DVD player, go buy one for $100 - if you want x-box, pay $250 plus a remote required to play DVD's 6. Game cube is making a steady profit - x-box looses $150 on each one they sell! 7. Game cube is an ultimate gaming console - x-box is a sophisticated computer. 8. Game cube will be kicking for years - in a few years, i suspect x-box will be as well known as a turbografx16. 9. my dad stared in awe as i played game cube, admireing the graphics - my dad asked what ps1 game i was playing when i played x-box 10. does x-box have a shigeru miyamoto? NO!
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One of the most difficult and yet most addictive games of all time. Castlevania is not a game that I would recommend to anyone and everyone. Gamers growing up today are exposed to titles with superb graphics and physics engines, as well as user-friendly interfaces without much challenge. Castlevania is not like that. Although it contains simple graphics and only six levels, the difficulty is mind-numbingly grueling and will definitely incite frustration. However, that is not to say that this is a poorly-designed game. The level design is immaculate; every step requires thinking and practice. Each stage is long and packed with enemies. The placement of said enemies makes me think that Konami built the game *against* the player rather than *for* the player, as many games are today. This is not a game that players can plow through with little practice. Each level will require much time and patience. What's more, Simon Belmont only has three lives before the game is over. The level of challenge will definitely frustrate first-time players, but the game is so satisfying that it doesn't matter in the end. Castlevania is exciting, and has a lot to offer. Besides the main weapon (the Vampire Killer whip), Belmont can use an assortment of other special items to aid himself in his quest. Each level looks interesting and feels satisfying, ending in a tough boss battle (some bosses include Frankenstein's monster, Medusa, and Death - considered the hardest video game boss ever). This all leads up to the final showdown with Dracula himself. Castlevania is a perfect amalgamation of horror, platforming, and sidescrolling action, and is a must-buy for those interested in the series' roots. My only major gripe with the game is Simon's jumping - it's not easy to control, and if hit, he will flinch and be thrown backwards, often to his death. These issues were mostly fixed in the remake, Super Castlevania IV for the SNES, which is another title I would highly recommend, and what I think is the best in the series. Still, Castlevania I holds up to this day as an addictive and revolutionary video game.
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Don't think of it as a come back. Right now my best friend Forrest is like god to me he bought the game for the dreamcast when i played it iwas hooked on PSO phonics then i got the game for my birth day. then weeks weeks weeks later i found out that PSO was comming To the game cube thats when things got real... all right this game has great and betiful graphics great online and offline game play the charather desighn feauture is really stunning those are just some of the things that i am going to review the game play is simple enouth to understand you learn combos buy combos there are pleanty of diferent moves and magic for each weapon there are no combos or magic attacks that are the same so don't worry there are plenty of weapons around 137 and some but what is real bicthy about the real real real real real cool weapon is that they are hard as hell to get-unlock-find-receive-or win like the double bladed swords light saber like weapons but if your a gun type person there is gun to so don't think your missing out Lets talk Final Fantsy summons in PSO there are little robot like summon that you can feed and take care of ... they have this hidden abiltty called (photon blast) the Mags(summon) turn into animals like PowerRanger cretures ( are so so so so so cool man im fool of it) In the game you grow levals in STR-DEF-ABL- and so on this is quiete possible the best online game evere created( and this is not just my oppionin) The bad part is this is only one og the few online games in the GameCube sorry but this the truth face it But don't worry ive have not beaten the game but that will last me untill Phantasy Star online Episode III C.A.R.D Revoltion like i seid don't think of it as a come back trust the PHANTOM
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GO GET IT NOW. Well, this game is the best Mario's game ever in the Market, and of course, I don't have what to say plus than is the best , it have the best graphics!!!! (WOW!) a little complicated in the using of FLUDD, but this game is really fun. OH, the game is good, everything is good but.........OK! you will have the "120" shines but...........How many times did you will play it the whole game?????? You will get them and you will put it in your basement for all of your life??? This game surely rox for the first time but getting played for a second......mmmmm.....NO! Resuming.: good, BEST, EVERYTHING!! but it have a bad Value. I hope this was HEEEELPPPFUL for you!
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Gotcha Force - the ultimate battle of... toys. Gotcha Force is a great game. The game play is easy to pick up, and yet for diverse enough to keep you hooked for months at a time. The graphics, while not the best, are very, very good, and add well to the game. The audio works well with the game, adding to the battles, and the storyline, while often overlooked, is pretty good when it IS presented. Overall, this is a great game. The game starts off with an anime-style opening that is nothing short of fantastic. You then are pushed strait into your first battles, in which you learn the basics of the game and develop a good feel for the game. Once your first few battles are finished, however, you are given more freedoms, choosing which fights you participate in and where you battle. The range of fighters, and endless combinations, are what really make this game addictive. When you start, you don't have many "borgs", and are forced to fight with what you have. However, as you start fighting, you have the chance to obtain the borgs that you have beaten. With so many borgs, countless battle styles and strategies can emerge. And as you get further and further into the game, you soon stumble upon "Data Crystals", which can be collected to get very strong or "Signature" borgs. And the variation of borgs is just incredible. With 20 "tribes" of borgs, of which there are many more types of borgs, there are plenty of borgs to run around and collect. (Think pokemon times... well, times a whole lot!) Not only that, but this game also has 5 different rare, alternate colored versions of each borg, each with different stats and looks. Then, to make things better, there are certain borgs which can transform into other borgs. And there are also a few borgs that combine with each other to make other borgs. Trying to find and collect all of the borg is hard, but well worth playing the game a few times through to try. Unfortunately, every good game has a few flaws. This game suffers from a really bad camera system. Because you are constantly locked on to your enemies, walls can often get in the way of your camera, obscuring your view. Although this doesn't matter about 72% of the time, it gets really annoying, especially during t final boss battle. And this game also suffers from another problem that many games suffer from. Repetitiveness. Playing this game through once, twice... heck, even three times is pretty fun. However, if you are going to to try to play it to collect all the borgs, you will find that replaying the game multiple times gets boring, especially since the story mode never changes no matter how many times you play it through. Like I've said before, this game is a great game. The whole "toy-sized robots from space fighting each other" theme is cute, and makes for some pretty cool looking stages. The music is good, and the little bit of voice acting really helps out. The storyline, when you are allowed to see it, is very engrossing. And though the game suffers from a few problems, they aren't so bad that the game is overtly disturbed. Overall, the game is a fun and refreshing look at 3rd-person fighters, one that I would thoroughly recommend to everyone.
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this game sucks. This game is one of the worst games i have ever played. Unless you are standing in front of a car light it is almost impossible to see what you are doing. Besides that the only other thing that is stupid about this game is that all you do the whole time bassicaly running away from dinisaurs and the only way to kill them is to be running and bassicly turn around in a split second and shoot a box that kills them unless you are near one of these special little boxes you cant even kill them with your dum flair gun. and to top it all off, i don't know about any one else but i have beaten the 2nd level almost 100 times and every time you beat it, it only gives you 2 options ( save and quit(which it doesnt save or just plan old quit) ...
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Let the naysayers be silent. Metroid Prime is, hands down, the best game for Gamecube. Is it perfect? No its not, but why should it be? As long as it is not flawless, then it provides room for improvement the next time around. And the game is nearly perfect anyway. Sure the textures don't look so great up close. Yes, the controls are not in the "dual-analog" set up. So what? This is the FIRST time Metroid has gone 3-D. I'm sure there was plenty of flack aimed at Super Mario 64 when it first came out because it wasn't like Super Mario Bros. or Super Mario World. You had to collect Stars istead of getting from point "A" to "B". There were NO Magic Mushrooms or FireFlowers. But it was (and still is) a great game. Metroid has been recreated in glorious 3-D, and it will improve just as Super Metroid improved on Metroid 1 and 2.
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Great Game, better than before. Madden NFL 2005 is a really good game. I got it this past Christmas and it was the first game i played. I loved it. I played it when i got home from school, and after i had dinner, it is so fun. But as i play it it has a few flaws to it. I have a franchise on it, and i play every game on it. But when there is a call on the field that has to be reviewed. they almost always reverse it. Even if you look at the replay a million times and it shows the opposite of what they say. But sometimes the call is made right, that is when it is so clear that they have to make it right. Also I make franchises on my game and i have made it to the superbowl 3 times on my game. But every time i made it to the superbowl i always play the Bucs. And i hate it. We need a new team to play in the superbowl. Both my next door neighbors have it. And i talked to one of them and he said that the rams always make it to the superbowl for him. More teams need oppurtunities. Lastly i hate that you can't create a fan on a created team. So i have my team made up and i made a fan for my favorite team, (who else but the Defending Super bowl Champs, New England Patriots, who will crush Donovan and the eagles come super bowl night.)And i make my team replace the pats so i wouldn't have to beat my own team. And i see fans on the sidelines when i play but, none of them is my fan. I mean if they are gonna do create-a-fan then, they should make it available for each created team. They should make stuff for them to wear that have the generic logos on them. That would make the game better. Other than that the graphics are great, replay is great, an i love storyline central. Its good stuff for hard core football fans. Those problems are very minor, they don't screw the game up of freeze it or anything, so i STRONGLY suggest that you get this game. It will blow you away. Trust me i play it almost every day!
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Don't bother. There are other games out there. When the Transfer Pak was initially introduced for the Nintendo 64, there were very few games that used it. Pokémon Stadium and Mario Gold (see reviews) were the first ones, and Mario Tennis was coming. At the time, I had recently bought Perfect Dark for the N64, and I'd heard that the GBC version would use the Transfer Pak. Based on that, I bought the GBC game. Oops. My first mistake was expecting an N64-type experience from this game, and that's simply not possible. Perfect Dark was so good for the N64 that it couldn't be translated well for the Game Boy. However, it could still be a good game in its own right. Well, it's not. The controls, to say the least, are poor. It's difficult to aim, difficult to tell where you're aiming, hard to tell what's happening, hard to see where items are to pick up. It's just difficult to play. I couldn't even force myself to go through the first level. The sound is nothing spectacular, and while the cut scenes are interesting, the graphics themselves are poor. The cartridge also comes with a built-in Rumble feature, but that really doesn't add anything to the game other than weight. I can't recommend this game in any way, even for its ability to unlock features in the N64 game (which I couldn't find in the GBC manual and will accept on faith). It's simply not worth it. If you need to get into things in the N64 version, find some cheat codes on-line and save yourself some money.
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Perfect? Nope, but it gets the job done. I received this controller for free to test and evaluate. Is it perfect? No. Is it good? Yes. There are some saying it is made from cheap plastic. Yes, it is a very light weight controller. However, that being said, all of the buttons function, nothing feels as if it is going to break off and everything seems to work. The phone and the unit paired up fairly quickly. The directions are poorly written, an odd mix of English that doesn't quite make sense. The writer is trying very hard to get the point across, but it falls short of the mark. I was able to understand only because after reviewing electronics with really awful translated directions, I am learning to understand broken English. Thankfully, there is youtube video right up there in the description. Use it if you are lost, you won't even need the sound turned up. It holds my Samsung S5 in an otterbox defender case. That in itself is a huge selling point. I have my phone in a extra safe case because I want to keep it safe. The fit is a bit tight, but it fits without shoving. Now... Let's be honest here. This device is not perfect. It is not made for a certain phone model. Every single phone is set up a little differently. It is hard to design a perfect remote or game controller that will mesh with every aspect of your individual phone or that will mesh with every single game. The joystick function to move a cursor around on the screen is slow... It's like using your TV remote to search letter by letter for a program. *yawn* Don't try to text this way unless you have no other way. On the other hand, I could text this way. Someone suggested a different Google program to mesh with this controller, I am going to try that for novelty but this is working. I can use my VR headset and it even works with the straight (silly) Google Cardboard introduction stuff. (Since that is what I use to show the newbies the delights of VR by sending them through the palace to look at the ceilings, the floors, the paintings... Now I can do that easily with one device in my hand, without them getting stuck in a room.) This is not perfect, and it has a learning curve to determine what mode each game requires, etc.. It is sure 80% better than the tiny ultra cheap hand held remote that I purchase for $17 and felt as if it were breaking in my hand the first time I used the pseudo joystick!
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Wayne's World. Are you ready for this? Number One of the Top Ten Most Bizarre Things To Happen This Year: Garth has been Kidnapped! No way you say? Hway!! It's the work of a most heinous goon-a pixelated purple putridosity called Zantar. And now you Wayne Campbell must heartily rescue your excellent sidekick from a fate most unbecoming! Armed with your mighty guitar and the power to Schwing you must brave the perils of Kramer's Music Store Stan Mikita's Donut Shop the Gasworks nightclub and suburbia. There you will spar with such dweeboids as monster bagpipes accordians and kazoos (shyeah rright!) spewing coffee cups and dangerous disco balls (as if!) hair-whipping headbangers and the strange Psycho Hose Beast (way!) Hello? Are you worthy to face the mega-challenge without blowing chunks? Then party on my friend to the most excellent finish!
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Surprisingly, still pretty good. The first thing that stuck out to me for Eternal Darkness was how smooth it played (on the Wii, at least). Before purchasing, I had watched someone playing it on an emulator, which was pretty choppy; however, as I said, it is ridiculously smooth on the actual console. Another thing that sticks out is the quality of the voice acting, and the story behind it: for example, it took me the better part of my playthrough to realize that the voice of the main heroine was Jennifer Hale! But moving on to the gameplay, I have to say, it's really fun! Running around, walloping monsters before they eat you, and putting runes together to see what spells you get combine into a really interesting experience. Of course, let's not forget the main attraction of Eternal Darkness: the sanity effects. These can range from the absurd to the creepy, but beyond that I won't describe them. They're better experienced than described. All in all, I really recommend this game to anyone thinking about trying it. Not bad for a game released eleven years ago, am I right?
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Old-school classics. My first system was a Sega Genesis, and I loved playing the Sonic series (minus spinball and 3-D, but I still got em') and other classics(SOR,SOR2,SOR3,Spiderman/Xmen,Xmen2, which is still my current fave, and most importantly: Maximum Carnage.) These games are all good and that's what made the system good to me is it's games. I liked the SNES too(for RPG reasons) but the one I was raised on (and still play today, burned songs from Sonichq.org) and still have fond memories of today is the Genesis, the only system I don't have that is Sega related is the Saturn and that is because I cannot find one,(but I will, take my word for it)so dust off that game, and play it and take a trip down memory lane cause I know I do. And you old-schoolers know no game will give you the replay value and enjoyment of a classic system like the feeling you had when Aeris died, or the first time you beat Robotnik, these game have a value that no other can match so when you find the time to play these, do so cause in the end, these new systems may have graphics and fancy stuff, but one thing they will never have is the feeling of enertainment and gratification of a job well done. Most newer titles can be beaten in a day (some even less than that) but I dare you to play Super Mario World and try to say you can beat it in a day. That's classic gaming for ya.
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Nice game with excellent graphics and gameplay. Great gameplay and excellent graphics underscore this often-overlooked platformer for the Game Boy Advance. The player assumes the identity of Lady Sia, the title heroine who must fight the T'soa horde and save her kingdom and her allies. The quality of this game is on par with other well-known platformers, and the animation of every character and level background is a real sight to see. The sound and music tracks are appropriate for the actions and levels, with catchy beats guiding players throughout the game. If you like platformers and need a new title for your GBA library, consider picking up Lady Sia. Its a good platformer thats worth the money.
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Rule The Road Day Or Night . Are you tired of getting cut off in traffic? Did someone just steal your parking spot at the mega-mall? Stuck behind someone going 35 mph with their blinker on for 5 miles? Well here is your salvation brother! Plug in Road Rash and Get some "get back!" Road Rash for the Game Boy has alot of the feel and excitement of the Genesis originial that made it such a hit. The gameplay is fast and exciting. The link feature expands the fun and gives you a chance to show everyone at the office "who's da man". This game has a great replay value and just might save both your sanity and your insurance rates. If I had to find fault with this game I would have to assign it the same faults as the originial and say that some aspects are just hard for no reason. I highly recommend this game for anyone, both kids and adults.
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Great Games need great hardware. I admit, if I could go back in time to 1980 and hand this to my youthful self, I would NEVER leave the house. I'd be a dumber person today as I would have neglected schoolwork to play these games. (Note to self: Only go back in time when summer break begins to give cool toys.) I love the "arcade panel" look and feel of this controller. Buttons for lefties and righties is a plus. Though, you may want to use it on a table top or other flat surface. The 6v plug adapter will save lots of batteries. Take to your local Radio Shack to get fitted with an a/c adapter and proper sized tip. Though these games are simple graphically, I would prefer an s-video cable to sharpen the image to be more akin to arcade monitors. Though the original Space Invaders had a moon background (paper moon and reflected graphics on a mirror), it is absent here. The translations are pretty much on the mark. I especially like Qix. These games entertain as they frustrate. You can get sucked in and hours may pass before you know it. Great unit to have in the car or mini-van with a TV screen to keep the kids busy when they get tired of DVD's. Great stocking stuffer to any video-phial 30 and over. But the younger generation seems to love them too.
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A great game for fans of the X series. Almost the same game mechanics as the X series. Jump, dash, buster, saber, wall climbing all there. So people who love the older Megaman X games will love this one too. You get other weapons as well like a spear and a shield/boomerang, which come in handy but you just don't get of the same abilities you use to get like in X4, you cant do the rapid slash trick either. The stages (missions) are difficult, but very fun. Extra lives are few and far in between. Be wise about your saves. The boss screen is set up differently, replaced by a "mission" screen with a base you can run around on and talk to other people and reploids. there is also a transport that can take you to other places you been before. ...It's "okay", just different. Once you get a game over on a mission, that's it, you fail the mission and cant redo that one. Everything hidden like heart tanks and E-tanks are replaces by these fairy robot things you must collect that transform into E-tanks. But first you must feed them with crystals that enemies drop, which is very time consuming. it's kinda lame :/ The fairy idea is really stupid, they couldn't just hide the tanks in the stage like they use to, that's not good enough. You have to feed them first then you can choose to turn them into a heart tank or E-tank, and it takes forever to do that. And there are a lot of these little fairy bastards everywhere that do other things too, I guess they thought it would be a fun idea, but it isn't really. It's just a cheap trick to get you to play it longer. That's why I knocked off a star.
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Pokemon Fire Red Review. The reason why I got this game is that I'd already played its counterpart, Pokemon Leaf Green, and knew that these two RPG's were the very best within Pokemon I would ever experience. Pokemon Fire Red comprises certain treats, such as the ability to use the move dive, which have, sadly, been excluded from the newer DS versions. I also find the story mode far more expansive and entertaining than any of the newer releases - I feel sure that I can name a few things here without spoiling the element of surprise: rescue missions, special locations and habitats housing rare Pokemon, a wider variety of options due to the dive move, undiscovered places and Pokemon. All I can say is that, having played a variety of Pokemon games, I know Pokemon Fire Red and Leaf Green to be my favorites. Sadly, they are becoming hard to get, as Game Boy has fallen obsolete, so don't waste your time trying to get your hands on one of these gaming delights.
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The first 16 Bit Console and what a classic. Now I have two SEGA Megadrives or Genesis in the North America. Each one is the first generation rather than the later models or at least one is and they both work fine. This gamesystem is not known for screwing up which is more than can be said for modern game consoles *cough*360*cough*. But Then again these are not bought purely because I would like to feedback on the product itself instead of what service I got. Now this is after the SEGA Master System and incorporates some of the franchises that SEGA has become known for and is the first 16 Bit console. There are memorable games, Sonic the Hedgehog's games not included. This and the Dreamcast tie for the most sucessful SEGA consoles. Even the controller can be doubled for those older game consoles like Atari 2600 or an Adams Computer. It's fun, it's classic it's a classic system to get.
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The Circuit Is Really Heatin' Up. I have had Mario Kart Super Circuit for quite some time now, but just recently I wrote this review. This is a truly outstanding game that I'm sure everybody will enjoy. There are plenty of different game modes and characters to keep you satisfied for quite a while. You can select from one of five different cups to race in, plus one unlockable SNES version of the cup. You can also choose the difficulty level. From highest to lowest they are: 150cc, 100cc, and 50cc. Try to beat every track in every cup on every skill level. Now, for those of you who don't usually select the Racing Genre, I think this should be an exception. I'm more of an Action/Adventure type of guy, but I tested this game at Target and fell in love with it. It's a great game for people of all ages as well as for people that don't normally enjoy the racing genre...If you buy this, it's a game I'm sure you'll never forget.
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Best GBA game of 2006. This is the first new game from Game Freak in years. Most people probably know them as the creators of this other little franchise, POKEMON. Drill Dozer is an absolute gameplay delight, and the art and story are really charming. The basic hook of the game is its heavy use of the L & R buttons. R turns your drill on, and L turns the drill on backwards. The kicker though, is they use the drill for EVERYTHING. Fly through threaded tunnels, kick backwards out of blocks, hang from platforms, open doors, fight bad guys, fly and swim with a propeller attachment, and smash through walls, desks, chairs, lamps, blocks, crates, ceilings, floors, cars... Every couple levels they throw something brand new at you, and there is decent replay value in upgrading your drill bit to access secret areas, as well as collecting chips to spend in the store. Next to Ouendan/Elite Beat Agents this is the must play GBA game of 2006 no matter what age you are!
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THE HOLY GRAIL FOR MEGA FANS. Ok, so that's not entirely true. But this game does rock hard. Over the past few months I've gathered more info on this game than... something *_*. The graphics take a small step up. Instead of every road being a continuous square, traveling in the cyberworld is more enjoyable. Functions in the real world have greatly improved. Check out the trains ^_^. The soul unison and the dark soul make gameplay more risky, and dark chips kick. At current exchange rate, and complete game play, but this if you are a fan. If you are new, play some of the older games first to get the full experiance.
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Find yourself trapped in redundancy. What happens when you find yourself trapped in a world where animals can speak? Animal Crossing is that world. Animal Crossing offers some of the most innovative game play Nintendo has to offer, but was very poorly executed. Animal Crossing is a neat, little game where you enter a town run by animals. The animals CAN speak English. Believe it or not, Nintendo actually programmed the game to phonetically sound out everything being said. This means that if you close your eyes, you can still understand the dialog, even though it has been sped up to the speed of the Alvin, Simon, and Theodore. All the animals talk like this, with various tonal differences. Ivan the Russian bear speaks with a deep voice, while the Cat (I do not remember her name) speaks in a high pitched voice. This is called Animalese. Animalese is great because of the phonetic speech, but can become quickly annoying. There is also a silent voice, where text just appears and an option where you get the standard beep tone every time a word appears on-screen. For the duration of my play, I left it on Animalese, to see if Nintendo kept the speech consistent through the game. Believe it or not, they did. The game has an interesting beginning. Before you see your character, you are asked questions by a cat on a train. The cat will ask you your name, which becomes the name you will be addressed by through out the game. Then you are asked what you think of your name. By answering "It is a good name", the cat assumes you are a boy. Alternatively, by answering "It is a cute name", the cat thinks you are a girl. You then receive a chance to correct the cat if he guesses your gender incorrectly because of the option you chose. Once you exit the train, a Raccoon named Tom Nook will show you to a group of four houses. These houses are possible starting points for you. Once you select a house, the Raccoon tells you that you owe him for the house. At this point, you spend most of your time paying for the house, rather than having fun. Initially, you begin paying for your house by running errands for Nook. He then sets you free to find your own way of running errands. You must pay Nook at least 1000 bells (bells is the currency) a week. If you do not like being indebt, get used to it in this game. The real fun begins, once Tom Nook sets you loose. You have more time to explore the town. Nintendo had the foresight to employ the Game Cube's internal clock to have an effect on play. The game is in real time, and stuff changes even while you are not playing, though, you should not leave your Game Cube on all day and night. The townsfolk have their set schedules that they follow. Most of them stay near their houses in the night hours, but may walk the town during the day time. Even the post office changes clerks, depending on the time you are playing the game. You must also remember to not play the game too long. If you keep interacting with the townsfolk all day and all night, they will not get their much needed sleep and will tend to be very curt with you the next time you turn on your Game Cube. This can be very amusing, but upset neighbors can really impede your progress. The environments are well portrayed. Overall, Nintendo kept a child-like feel to Animal Crossing. The graphics are simple and the environments are easy to navigate. The size of the town is rather small, so depending on your preference, this can either be a positive or a negative to the overall game. I am personally pleased with the ability to customize the inside of your house, though you spend so little time inside, that it becomes as useless as the room feature in Pokmon G/S. My only issue with the towns is when you are running errands, sometimes, you need to run from one end, to the exact opposite end of the town. This not only takes time, but can get tedious. Animal Crossing supports the Gameboy Advance E-Reader. With the E-Reader, you can add furniture and other items to your inventory. This is a neat idea. Personally, I enjoy little antics and innovations like this, but in Animal Crossing, you can even swipe the E-Reader classic games and be able to play them on your Nintendo (if you buy one from Tom Nook). The E-Reader cards are an incurred cost (as you actually have to go out an buy them), but prove to be more like the Pokmon Trading Card game, short lived. I found Animal Crossing to be a very repetitive game. You spend most of your time running errands and interacting with the townspeople. This tends to get very repetitive. If I wanted to work on my relationships with others, I would play The Sims (PC and PS2) by Electronic Arts. As for the Gameboy Advance E-Reader interaction, I find this to be a more costly expense than it is worth. In all seriousness, who really wants to go out and spend more money on cards that they will only use for Animal Crossing, then throw away when they get rid of their Nintendo Game Cube? My largest complaint about Animal Crossing is that by the time I got a shovel, I could not use it the way I wanted. If I could have, the town's population would drop to 1, and there would be dirt mounds near each villager's house. Overall, Animal Crossing finds the same replay value as Harvest Moon. You either enjoy the repetition, or you hate it. Because of its simple nature, I can see Animal Crossing appealing to players under 12. For more intelligent players or players who do not work in factories, I recommend staying away from this game. Needless to say, I did not like Animal Crossing.
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Dream on. The Sega dreamcast was Sega's last console before they got out of the console buisiness. The games are amazing, the graphics are amazing as well. The VMU is the memory card. Like the original xbox, the memory card plugs into your controller. at the front of the controller there is a hole. when you put the memory card in the first slot on your controller. It will looks like your controller has a screen on it. Sadly, like the gameboy the VMU only has 1 color. The controller feels comfortable in your hand. The Analog stick can be a little wobbly at times. You can also take your VMU anywhere you go! and play some little games on it like you did on the pocket station.
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Sonic is faster than ever in this Dreamcast classic. Whoa! I have never seen such a fast-paced game like this one! After playing the demo on the Sega Dreamcast generator disk I decided to try to find this and after playing for about 3 hours I was definently satisfied with it. Being a long time fan of Sonic (Sonic the Hedgehog 1, 2, and 3, Sonic and Knuckles, Sonic 3-D Blast) I was looking forward to this Dreamcast title. The graphics are absolutely amazing, the music is great and the action is fast, furious and entertaining. However, I have to deduct a star for the occasional camera angle which somtimes interfered with gameplay. Besides that, this game is a keeper for all Dreamcast owners. Get this along with it's awesome sequel Sonic Adventure 2 ASAP!
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Still fun after all these years. Soul Calibur is the classic version of the arcade game, and is only available on the Dreamcast. For many, it's the main reason to buy a Dreamcast! You get a nice selection of characters, both male and female, young and old. If there's a complaint about the characters, it's that the females tend to have VERY skimpy outfits that mostly show off jiggly breasts and lots of underwear. The guys tend to have fully covered bodies. Something's not quite even here. There are a number of modes, between simple arcade mode, one on one combat, training demos, and more. As you play through the game you earn points, which let you unlock more secrets. It encourages you to go through the game as each character, learning their best moves and techniques. Each character has his or her own favorite weapons and combat style. As with all fighting games, you have to get used to the violence. The characters are bashing each other with some rather nasty moves - and it doesn't necessarily stop when one person is defeated. I've seen my character kicked to the ground, the game announce my defeat, and then the enemy throw in a final, gratuitous kick. It's very discouraging. The different levels are fun, with their atmosphere and backgrounds. The music is on the generic side and doesn't go themed with the world you're in, as more modern fighters tend to do. Also it is sometimes fairly easy to simply knock your opponent out of the ring and be done with it. Also, on the sounds angle, there are only a limited number of things that the announcer says. So if you play a given character through an 8 round series of fights, you are going to hear the same thing over and over again. That all being said, this is a true classic of a game and many people have become quite fond of the sequels. So if you're into inexpensive fighters, or if you're a Soul Calibur fan who wants to see where it all began, this is a must have!
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Look out Resident Evil. Yet another reason to rush out and buy a GameCube, "Eternal Darkness: Sanity's Requiem" includes the player on a level never before touched by video games. The reason for this is the sanity effects, which can mess with gameplay or even controls or the TV itself. There's no telling what they'll do, but finding them out is half the fun. The other half is the constantly interesting story that leaps from time period to time period. Unlike "Resident Evil," you're able to hack and shoot your way through the levels without worry of conserving ammo or things like that. "Eternal Darkness" is an endlessly exciting game with thrills and chills abound.
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The Hooks! The Hooks!"---Mr. Krabs. I'm an adult who loves SpongeBob and Game Boy, so this game seemed the perfect combination. At the beginning of the game, Gary runs away and SpongeBob runs after him until he meets up with the Flying Dutchman. A rather humorous dialogue follows. SpongeBob thinks the Flying Dutchman is a genie. The Dutchman explains, "I was imprisoned...I mean, I was enjoying a peaceful slumber..." SB keeps nagging the FD to grant him a wish and the FD finally relents if SB can find his ten pirate treasures. SB must venture through different environments to collect keys to open up the treasure chests holding the FD's treasures. After each level, he gets a password to the next level. There are also doubloons to collect (gold coins that hang in different places). Each level has the number of doubloons available and, if you collect them all in certain levels, it unlocks additional games. Hint: Make sure you collect all 125 doubloons in level 1 as it opens up the game Jellyfish Jam. In this game, you can collect lives before starting the next level. It is easy because you just have to duplicate the jellyfish's moves. All you need is a pencil, paper, and a quick hand and you can jot down all the moves and copy them. The extra lives will really help you complete each level. The levels involve using your magic bubble wand (there are liquids which allow you to float, bounce, and break walls) to get through the level to collect the keys and find the treasure chest. Coming into contact with jelly fish will cause you to lose points off your life. There are also familiar characters and episode plots to recognize (Patrick, Squidward, Sandy, Mr. Krabs, Plantkon, the hooks, Rock Bottom, etc.). You can also gain helpful items like karate gloves and a jellyfish net. The levels are a little challenging, but not too bad. The hooks one was the worst for me. At the top of the screen there are hooks that will knock points off your life when you come into contact with them. When jumping, sometimes you cannot avoid them which is frustrating. The other frustrating thing is that, after completing each level, the final chapter, Dutchman's Due, did not unlock for me. Ugh! I thought maybe it was because I did not collect 100% of the doubloons in each chapter although neither the game nor the manual indicated that you needed to do so. I went back and tried to collect them all in each chapter but got stuck on that dreaded hooks level! I spent more time playing that chapter than I care to admit and cannot find all the doubloons, so I gave up. It was very frustrating to get through all the chapters and not be able to unlock the finale; therefore, I am knocking off a star from the grade. Otherwise, I thought the graphics were pretty good and the game pretty fun unless you have to collect all the doubloons with the treasure to unlock the final chapter. If that is the case, it could be a real pain in the squarepants!
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Pushes the hardware too far. While it looks good on the outside, I do suggest not judging this book by its cover :). I rented this game (thankfully) and have to say that it's the first time I've seen a game push a piece of hardware too far. The GB Advance is not a 3D machine, although the developers of 'Flight of the Falcon' tried their best to recreate the 3D rich Gamecube Star Wars games. The result? A game so difficult not due to its design, but by the limitation of the hardware! A perfect example is the second level, where the player is racing through the Mos Eisley spaceport in Luke's desert speeder. The objective is to beat the clock while dodging buildings and other obstacles. The developers ignored the hardware limitations and created a level that's nearly impossible to traverse because the system can't render a sharp image until it's nearly on top of the player. It became so frustrating that I had to put it down and return it to the video store (thankfully I rented this one). A better alternative would be the Wing Commander Prophecy game. It's not perfect but does a great job of implementing a 3D space shooter on the GBA platform.
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Virtua Tennis is phenomenal. Virtua Tennis, quite simply, is awesome! If you are a big tennis fan (like myself), you will be amazed and blown away by this game! Even if you're not, you will be instantly hooked after playing this. It has so much to offer in terms of graphics, gameplay and replay value. The only faults with this game are exactly what everyone else says: that it doesn't include any female players and no Sampras or Agassi. Other than those ommissions, Virtua Tennis is pure tennis bliss! At first when I bought this game, I was disappointed there were only two buttons to push to make your shots. I really wanted more buttons to execute different types of shots. But I realize now that it is perfect the way it is and that the gameplay is actually very deep. You use the analog stick to aim where and how deep and how short you want to hit the ball. Positioning is very important and you have to master your timing, in terms of knowing when to hit the ball exactly as it bounces up, which can result in some awesome groundstrokes! There's nothing like getting a weak return and just crushing it for a winner....that is a sweet feeling that you have to experience! One of the things I like about this game is that whenever you play, you can always hit the ball in the court; it would have been really frustrating if a lot of balls went out of bounds and there were a lot of interruptions. The gameplay is non-stop back and forth. Also, there is no loading time at all; after you lose a match, you can continue playing it without having to wait and it starts right away! There is no waiting whatsoever and it's great to get right back in it! Gameplay is fantastic--the controls are extremely responsive and it is so easy to move your player around and control your shots that it's just like being on the court! Virtua Tennis is one of the most impressive sports games ever created--the best tennis game ever--and another one of those "must-buy" games for Dreamcast.
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The hype is justified. I am always suspicious of an overly-hyped game, but Splinter Cell left nothing to be disappointed about. If this is a taste of what's down the road for video games, I'll have to quit my job! The graphics are super, game play and sound awesome, and the implementation of the stealth concept is powerfully convincing. I have only three minor issues with the game. The first is that it takes a bit to get the controls down. Not a big deal, just a forewarning. What really bugged me was that pistol aiming was too slow. The number of bullets it took to put someone down was also on the unrealistically high side. You could be right over someone and shoot him in the back of the head, and it still would take a couple shots. These minor flaws aside, the game if simply awesome!
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Terrible. No stars for either controls or graphics. This game took 20 seconds to get on my nerves. I would expect better response and graphics from an old NES system! Compared to the beautiful Gameboy Advance translation of Donkey Kong Country, for example, or Mortal Kombat: Deadly Alliance, and 007 Nightfire looks like it's a game from four computer generations ago. The graphics wouldn't be a problem if gameplay were a compensation. Unfortunately, the enemies in this game look like white blobs with vague black eyeholes, the sounds and voices sound like they were recorded with a portable tape recorder, and controls...this game should have been called 007: Need a Stairmaster, because your 007 moves like he has lead weights attached to him. It takes about a whole second after pressing forward before your agent starts to move forward, and strafing is nearly pointless because of it. The control scheme requires that you stand dead still in order to shift your aim, and that is also slow and ponderous. My thumb hurt after a couple of minutes of dealing with this control scheme, and after hacking through to Level 4, I just gave up. I happen to value my eyesight and looking at the blobs on the screen wasn't doing my eyes any good. I was stunned that Electronic Arts, responsible for some excellent shooters (the Medal of Honor series, for example), produced this atrocity. A game of the lowest quality.
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Recomended...One of the better games out now. As a mature gamer, I have been a bit disappointed with the games being released for the Game Cube over the past few months. My favorite game has been Stars Wars: Rogue Leader with Pikmin a close second. I owned Super Monkey Ball, but sold it on eBay. Lost Kingdoms is unique, though not as unique as Pikmin. I have enjoyed playing it so far and think it is one of the better games out there now. I am still trying to master the use of the cards. There are four attributes of cards: fire, water, earth, and wood, and you need to use cards on creatures where they will have the most power. For instance, a Skeleton is water and is most effective against a fire creature, like a Hobgoblin. Though I would expect more from Zelda. I think it is a good Adventure/RPG. The use of cards makes it fun. I have always wanted to play Magic, but my wife won't let me hang out with those kind of guys. It is a complex game--more complex than Pikmin and I hope longer than Pikmin or Lugi's Mansion. I will still keep looking forward to the Zelda Game Cube game (next year), but this game was worth the money.
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Excellent. This game is pretty well done actually! This is a definite addition to the series as a prequel! The game's story takes place before the first Resident Evil takes place. This time you get to witness the beginning of Umbrella's mess in the eyes of Rebecca Chambers along with Billy Coehn. What's unique about this over the first series however is the "Buddy System" and the "inventory"! The buddy system works just fine and it is pretty fun to fight along side with your partner. One thing I noticed though is that to easily get a zombie off of you "WITHOUT" taking damage is to have your partner shoot them off of you! That's just one example on how working with your buddy is essential when solving puzzles, playing on hard mode, and especially the bonus game you get after beating the game! Loading times aren't too bad when switching from one character to another even if they're in another room. Gamecube is really a powerful system to innitiate short loading times! The inventory is pretty neat too! Not much of a huge change but you get drop unwanted items anywhere in the game! What's good about that is that you don't have to go back to a storage box like in the other Resident Evil games! Your map will locate the exact spot on where you left the items! It works really well in the game plus with the new "Buddy System", it's essential to do such action. Great game, great new buddy system, inventory works well, almost flawless. I just wish the ending shows more things but you should see for yourself. The bosses are pretty cool but too bad some of them are a little too easy for their appearance! Pre-rendered graphics works exactly like the remake of Resident Evil 1 and it's still breathtakingly stunning! Controls is just like all the other Resident Evils with the exception of Resident Evil 4 and it's still the same! Nothing wrong with it at all! If you played all the other Resident Evil series before 4, then you should be used to it by now and for me, the controls are flawless! Try not to compare this over Resident Evil 4 or you may not enjoy this at all! This game should be judged by it's quality and is however an instant classic! Great game, worth buying!
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Remember Super Spike V-Ball. Alas, the gaming world has left this sport reasonably unexplored, but... this is the realization of the sport. From very simple controls, to a challenging game with many teams to choose from, and by the way, an extensive create a player mode, much like the Sega Sports Tennis Series. Participate in numerous tournaments around the world with real sponsors, and have a good time. I'll be honest, I don't like to lose, and I lost the first 4 games I played. It's not as easy as anyone thinks. It's certainly worth the money though. If you buy this game for the girls, then well, that's what adult stores are for. If you want volleyball, the way the original Superspike V Ball wasy for Nintendo, then I would go out and get this one quick.
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Still scary, still flawed. Resident Evil 0 is a title that's as pretty and atmospheric as ever. It's a game filled with scares. And it's also one sorely in need of an evolution in gameplay mechanics. We could forgive some of these issues in the RE remake because it was essentially an update to the classic game. On the other hand, RE0 is an all-new outing. So why does it have all of the old problems? The Facts -The next installment of the Resident Evil franchise -Exclusive to GameCube -Stars characters Rebecca Chambers and Billy Coen in a prequel to the original game -Explore a zombie infested train and an Umbrella mansion and --solve the mystery of the T virus -Control Rebecca and Billy simultaneously, switch between the two at any time, trade items, weapons, and more -In-game puzzles require the characters to work together and on their own -New enemy characters, boss fights and more -Drop items at any point in the game If I was judging Resident Evil on controls alone, the game would score very poorly. There's just no excuse with superior control schemes like that used in Eternal Darkness readily available for inspiration. However, I shouldn't complain because the game play is far more superior than any game I've ever played. In conclusion, if you can live with the drawbacks -- the same ones as always -- you'll probably grow to like or even love the latest in the Resident Evil series. If you're unwilling to brave bad control and poorly executed puzzles in search of the next big scare, though, you might want to rent this game before you get on the train for good.
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Whats Wrong with Capcom. Fifth instalment of the long and entertainment Megaman Battle Network series. Is the game good or bad and frustrating? Lets see... Graphics: Don't expect any changes here. The only changes Capcom made was a different design of the net (a maze in short words) and like 6 different places to go in the Real World, they are not special or beautiful to look at. The sprites are the same like in Megaman Battle Network 4, they are smaller and look better. Gameplay: Here is the new thing about this game. You don't play only as Megaman, you get to play with differents Navis but only on liberation missions so is the same thing. You get to play with: Gyroman (an annoying helicopter navi), Searchman (Meh...), Magnemant (from Battle Network 2), Medi (An useless navi...), Protoman (yay...) and Napalman (A secret navi from Battle Network 2). As I stated above you only use them in the liberated missions. Meaning that their use is limited to the player. Im glad Capcom implemented that cause its always fun to upgrade Megaman and battle with him. New in this game is the so called "Liberation/Liberate Missions" where you get to battle a "Darkloid" from the evil syndicate Nebula, in these missions you will play as different navis, every one of them has their unique ability and that adds variety to the gameplay. When you start a liberate mission the game changes from a normal RPG wandering game to a (lets call it) FF Tactics. In those missions you will have to liberate or clear any poisoned panel in your way to get to the darkloid. HOWEVER, when you start fight you will have to kill a virus between 3 turns! That means if you fail killing it. You won't clear the panel and loose a turn. (CHEAP, Capcom, CHEAP). There are also DARKHOLES that you need to clear because these holes protects the darkloid and you cannot get by and fight the darkloid if you don't destroy these holes. Each hole has a Mini-Boss, when the Darkloid?s turn arrives, he will either attack you or will have these Mini-Boss to attack you if you are near them. As you progress you will be required to find KEYS and it makes the game cheaper, because you actually don't know where they are. (Here is where the other navis are useful). There a three types of panel. Poisoned Panel: A normal battle will occur if you attempt to liberate it. Item Panel: A normal battle will occur if you attempt to liberate it. But after the battle you will receive an item of any kind: Chip, order points, health, invisible. Random Item Panel: These are yellow and it had a ? on it. No battle in this one. But a screen will flash and you will have to press the A button and see which item you get. Is all about luck and timing. Another thing that I want to make clear in these missions is that, if you attempt to liberate a panel and your navi is standing between two panel (you liberate the front panel) a battle will follow and virus will appear from both sides! (When I heard about this I thought it was cool) but is NOT! The enemies are harder, sometimes there is cracked panel and DOMINERDS which makes it a frustration! This is the main "Juice" about this game and its cheap. But besides these missions everything else is normal. Some cheap viruses battles (Ahem, Cloudman) and extremely easy bosses battles. The soul system is still a pain since is a 3 turn based system... and you don't want to get stuck with one soul in an entire battle (Ahem, last fight) without using chips. Sound/Music: The music is still catchy but nothing special. The boss battle theme sucks, same with the busting virus them, I remember I went to this Chinese like town and the music blew me away, the net music sucks... same sound from the other instalments. The only BGM that caught my attention was the title music and the last battle. But nothing else. Story: Not a big deal either. It sucks, I say capcom was on drugs while making the game... the translation from Japanese to English is NOT perfect. I remember seeing some issues with it. Lan?s dad gets kidnapped by (guess what?) Nebula! Boo-Hoo... your friends pets are stolen too... you join a team... sometimes you have to fight a member of the team before they "officially" join the team. You get to see lines such as "I did bad... ok I'm joining the TEAM!" and Lan is like "Ok!" Capcom, make something great at least or something convincing like in Battle Network 3... MEH! Control: Same thing with previous instalment. Nothing has changed, except that you can turn megaman direction in the liberate missions with the L and R buttons. But nothing has really changed. All in all if this is your first time in the battle network series, avoid this. Start with Battle Network 2. If you are a fan of the series, give it a good rental since this game is frustrating and I really mean it!
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This game is pretty good. It can be fun to play sometimes. This game is pretty good. It can be fun to play sometimes, but it can also get boring quickly. Some of the tracks can be beaten simply by holding the A button. The difficulty level is pretty high, so if you're someone who wants a challenge, this game is for you. If not, you may want to stick with other racing games. The graphics were just alright, and the music was generic rock. The only thing that really bugged me about the game was that each of the story levels (what few there were) had to be purchased by using tickets. The storyline couldn't just be played straight through. And if we wanted to buy something else, that was another delay. Very annoying. Overall, it's a fun diversion, but I'd still rather play Mario Kart.
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toooooooooooooo easy. Although this game is one of my favorite of all time(despite the horrible grapics outside of battle)it was just too easy. At least in dwm2 you had a hard time after completing the regular quest. After starry night in this game it was simply going through warpholes and beating bosses. I beat starry night, the master monster tamer, beat every warphole and got watabou all in under 25 hours. Let me gove every body a hint breed breed breed until you can get a Goldslime and a Jamyrus throw in any other monster and then go to the slime warp got to warp 25 and beat on metabbles you get 22,000 experience per its too easy easy easy easy.
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Another great SNES game brought to Game Boy Advance. I have been a proud owner of a Super Nintendo for over 10 years now. The first game I ever got was Super Mario World and played it hours on end day after day. Then last year my friend gave me Super Mario World 2: Yoshi's Island for my SNES. I found myself playing through the night. Now thankfully this game has been ported from the Super Nintendo to the Game Boy Advance. Ever since the original Mario game on the NES, the Mario games seem to keep getting better and better. In Super Mario Advance 3: Yoshi's Island you are Yoshi and you go through the levels with Baby Mario sitting on your back. If you get hit by an enemy then you lose Baby Mario and he starts to cry, but you have 10 seconds to get him back. If the timer runs down to zero, he is kidnapped and you lose a life. As Yoshi you can "eat" the enemies and they become eggs which you can shoot at other enemies and at bonus clouds that hold coins, stars or flowers. Every red coin that you get that is hidden throughout each stage it worth one point to your score. Each star you collect adds one second to your timer. And each flower gives you 10 points. If you collect all 5 flowers in a stage you get an extra life, similar to collecting the Yoshi coins in the first Super Mario World. You can earn up to 100 points for each level (50 for all the flowers, 30 for all the red coins, and 20 for all the stars). If you get 100 points for each level in the game, you can unlock secret levels that are really awesome! There are many great, challenging stages in this game. In all, there are 48 levels in the whole game, only half as many as Super Mario Advance 2. After you beat each stage you jump into a hoop and a light starts going around the hoop. If it lands on a flower you get to play a bonus game, if not you just advance to the next stage. It takes a while to get used to this game if you are a veteran Super Mario World player (on GBA or SNES) because this game is so much different than it. This is one of the best games ever for the Game Boy Advance. Go buy it NOW!
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Amazing. I bought this on my 3DS using Club Nintendo points, and I don't know how I missed it before. The game was very large, difficult, and creative. I always hated the original arcade Donkey Kong. Mario died if you fell off a ledge (Yet he could withstand falling off of planets in Mario Galaxy), his hammer was useless because he could not climb up a ladder, and it only had 4 levels (3 in the NES port). This game fixed everything. Mario could fall to the next platform (but not all of the way to the ground), he could throw his hammer up and then climb a ladder before it fell, and the game included 100 LEVELS! Every level seemed to put Mario's moves at full power, he did a hand stand, climbed a vine, grabbed enemies, etc. After about 2-4 levels Mario faces Donkey Kong, which gets really interesting. One boss level was the first level Donkey Kong Jr., another ironically had Jr. flipping switches for his dad, and in one Mario had to climb up a massive bunch of ledges carrying a barrel to throw at DK. Every time Donkey Kong would grab Pauline and run away. The soundtrack is ultra catchy, even though the 8-bit tunes can be weak at times. If you don't play this, you are missing out on the world's greatest puzzles and challenges.
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Hardest game I have ever played. Its a Megaman game. Not a Megaman X game. What I mean by this is. Its not a gun-n-run. If you try to rush through this game your just going to end up dying over and over and over. I actually bought this game because I read a review online stating how difficult it is. Well the game Megaman X is one of my favorite of all time. I figured I would give this a try, being the GREAT gamer that I am. I've beaten GBA games as a child within 20 minutes of playing. I've always had a very good talent for video games. But this one...wow. First of all, voices are in Japanese. Im going to assume its because, the game didn't do good over there so they didn't want to waste money for Dub voices when it was released here. For a Gamecube game its not too bad. Its just very difficult and im assuming thats why it didn't do good over there. If these godlike Asian children cannot beat this game, why would anyone in the US be able to?? Dont get me wrong, im sure you could Youtube it. I bet there is a small amount of people who's completed it. But the time and torture they went through had to be unbearable. I find myself so often in this game putting the controller down, to let the chip loader recharge in order to get some heals. Especially on a boss. If I don't have the best possible chips I will get annihilated. But even if I do, they are just completely relentless. Its HARD. If you want a challenge, a real challenge. This isn't an easy-peazy game like Skyrim. IF YOU WANT A REAL CHALLENGE, get this game. Its insane.
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Pretty well polished arcade style tour of the Star Wars vehicles from the movies, best of the RS series. As far as Star Wars games go, this series attempted at first just to simulate, in an "arcade" (rather than flight sim style, a la "X-Wing" or "TIE Fighter") what it would be like to fly a Rebel fighter on missions from the movies. The third Rogue Squadron game appears as the slam dunk of the series, including as a bonus disc the entire RS 2 campaign in co-op multiplayer fashion. Emulations of the three "Star Wars Arcade" games are included as well (the vector graphics Star Wars and Empire Strikes Back games and the Zaxxon-clone style Return of the Jedi Arcade game, sadly not the polygonal Star Wars Arcade nor the Star Wars Trilogy Arcade, unfortunately those have not appeared on any next gen consoles though the former was on the short-lived Sega 32X). The graphics in this game are quite good and the action is fast. It's one of the most accessible vehicle games that features the events of the Star Wars movies. One difference from this and past games is that there are "ground sequences" where your character goes on foot, which are not as in-depth as say "Jedi Knight" but a nice diversion from the usual vehicle flying action. The difficulty really ramps up later on, especially if you're not handy with the Gamecube controller. This is a worthwhile gem to have if you can get your hands on it, and it is compatible with the original Wii (you need a GC controller to play it of course). Hence I was not able to beat this game when I borrowed it from a friend. It's likely to keep you busy for awhile, especially if you're a Star Wars fan.
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Great. Shenmue is a great game that Teens everywere can play! It goes from action sequences to where you can explore the world yourself. It rains and snows. And has a long expansion time. Although sometimes the game can be slow and a little dull, they always end up in fighting, or learning a new move. I finished the game in at least 2 months in Shenmue time ( which is December, 1986 ) but it can go all the way to April. The only cons about this game is that Ryo ( the man you play ) doesn't do much with a girl that he is supposed to like ( her name is Nozomi ). And they leave you hanging when you finish the game. Which really leaves you anticipating Shenmue 2!!
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THE MOST FUN I'VE HAD IN A GAME IN YEARS. I would recommend that you GO GET a Dreamcast JUST for POWERSTONE 2!! This game recently destroyed a party with friends because of its simplicity and appeal. Er..I mean destroyed in a good way. If you have the friends or family (and yes unlike PS1, you can play this one with Mom or little Jimmy around) then GO GET IT. The multi player is beyond description!! The single player mode is kinda flat and leaves you feeling short changed but to make up for that to can play a mayhem match with the CPU controlling the other 3 characters or collect rare weapons while you try to fight in Adventure mode. The basic rundown: Pros 1) MULTI PLAYER ROCKS!!! 2) Even on a rainy day with no friends around you can still enjoy a mayhem match. 3) The graphics are awesome 4) The backrounds are even bigger and badder 5) The sheer amount of weapons to find or create by mixing existing weapons is awesome 6) Two players can team up to go through the game 7) Rogue is seriously toned down to family friendly standards (good move) 8) NO MORE ONE TRICK PONY VICTORIES, you gotta fight for a win here 9) Fighting engine was reworked to make the game MORE FUN and IT WORKED 10) Adventure mode adds replay value to the single player experience 11) New characters (especially Accel) are a welcome addition. 12) Japenese voices are left intact So why not 5 stars with so many pros? Read on Cons 1) No character personality or good story or character endings. 2) Small number of stages (less than PS1) and stages do not reflect any character in particular. 3) Single player mode LIMITED except for Adventure Mode 4) The final boss is a waste of game memory and resources. The final boss is pathetic and demonically ugly!! The other short-comings could be over looked but this freak is sickening. My spirit is disturbed every time I see him. We could have seen a better final boss one with style and a rad multi level backround. This brought down the score more than anything else! 5) No Powerstone 3 for Dreamcast Overall GET THIS GAME AND A SECOND HAND DREAMCAST IT IS WORTH IT!! Buy a Dreamcast at Amazon now... games this fun that are not sports titles aren't made anymore.
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it's not a bad game. This is one of the very first . As an early release on the Game Boy, it's not a bad game. This is one of the very first games I ever got for my Game Boy. The other reviews would have you believe that this game is Action 52 quality. But this is actually made very well for its time. Not knowing the extent of the original Game Boys power, the developers did the best that they thought they could achieve on such a relatively new handheld. I have never gotten very far in this game, but that's because I'm just not very good at it. All in all, it is a decent space shooter for its age.
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Smash Hit. One word: AMAZING! If I had to, I could end this review right there, but since I can say more, I will. I love this game. The graphics blew me away when I first turned it on, the diverse play modes are endless, and the sheer number of characters is astounding (25 in all). This is without a doubt the BEST fighting game EVER! The number of moves is high, but their simplicity to execute is a welcome change to the normal combination of buttons needed to execute a basic manuver. Aside from being a great game, it is great for nostalgia! The trophy feature is great because you can learn about new people, or remember old favorites you may have forgotten about. Go buy this game, I guarantee you will love it. Here are some character suggestions for you: The Almighty Kirbish One (Kirby) Roy (once you earn him), Link (also try his young self), and Ganondorf (once you earn him). Have fun.
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This game changed my childhood. It was 2006, A boy and his grandmother go to a local Walmart for the young boy's 6'th birthday. It was the choice between a 40$ game, or a 25$ game. soon after the car ride, the boy wasn't very enthusiastic about the game because he wasn't very fond of this character at all. He usually played lego games or games based on cartoons or movies. But, one night, wraped in a blanket in the dead silence of day in an empty room, he seen a new world from his bedroom on to his gamecube. He entered a whole new Genre of gaming that he was never introduced to before. That was the story that this game changed my three years of childhood forever. New ways to play, witty dialouge, hilarious charictars, charming story, pretty looks, silkysmooth controls, and the best soundtrack that I've ever heard! This game is amazing, its a great way to get a child in the gaiming world instead of minecraft or other weird moble games. I have clawed my way through hours of work and to get a used game from amazon.... AND IT DIDNT WORK! Right now I am trying to get a new version of this game, yet it 100$. The choice is yours for you to get the game, yet we know what the right choice will be.
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A must-have for model 1 Genesis owners. As said by other reviewers, this ONLY works with the original model of Genesis, NOT the smaller second and third versions. If you don't have an original model, don't bother buying this. Model 1's can be identified by the headphone jack and volume slider on the left side of the unit. If you do own the original model, this is a great attachment. It allows one to play Sega Master System games on a Genesis, basically a backwards-compatability device. The emulation is perfect, because it's not actually emulation. The Genesis has the Master System's parts insides, used as a sound card. This chip runs the Master System games. Most of the games can be played using the standard 3-button Genesis controller. A handful require an actual Master System controller, but there are only a few of these games. Master System controllers aren't expensive anyhow. There are like two games that won't run at all on this adapter, for technical reasons, but 99% of the library plays. Meaning Alex Kidd in Miracle World and Phantasy Star can be had without springing for a whole new system. Master Systems are as big a a Genesis, so it's a space saver for sure. The construction of the unit itself is very good; it looks great and is quite sturdy. It's little more than a pass-through, so there's little that could possibly go wrong. I've been using this thing for three years now, and do not regret my purchase. Anyone who owns an original model Genesis and wants to play Master System games should buy this instead of an actual Master System. It is cheaper, saves space, and looks totally rad on top of a Genesis with a Sega CD below.
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Pokemon Crystal. This game is totally cool! I can tell you all the new things. 1. You are able to choose between a boy or a girl. Pretty cool, huh? 2. New Radio Tower game called Buena's Password. Listen to the password, then tell Buena the password at night. 3. Trainers trade new pokemon. 4. New items (Clear Bell, etc.). 5. Whenever you enter a city, route or landmark, a sign will appear saying where you are. 6. Pokedex has a new function and new descriptions. 7. Battle tower in Olivine. Battle 7 consecutive trainers to earn rare items. 8. Wise Trio- Recieve the clear bell and battle these three trainers to earn a chance to get Suicune. 9. New rival named Eusine. Also wants Suicune. 10. Move Tutor- After defating Red, this guy can teach pokemon rare moves for a price. 11. The Ruins of Alph now has secret rooms. 12. The Goldenrod Pokemon Center is now a pokemon communication center. 13. The Goldenrod City PokeMart now has a new rooftop square. 14. The Old Breeder Man gives you an Odd Egg. 15. You can now go in the Dragon's Den. 16. Pokemon can be found in new areas. 17. Pokemon learn new moves. 18. Trainers can call you offering a rare evolution stone. 19. You CANNOT capture Celebi. It's only in the Japanese Version. 20. No new pokemon or the game won't be compatible with Pokemon Stadium 2. That's all ;)
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Good but could've been better. Ever since I got my gamecube I wanted the new Harvest Moon game. I was kinda disappointed with it considering I had really high hopes for it. The graphics are much better and the days are longer and in some ways it's good that they're only ten days in a month because you'd get bored looking at the same thing over and over again. I miss having holidays and my character moves so slow without the horse. A lot of this game is really hard to understand too. I can't figure out what to do with my cows because they won't give milk. I don't know what to do with my goat after it stops giving me milk because it'll be too expensive to keep. On the plus side the farm is a lot bigger and there's a lot of room to grow crops and to raise animals. It's really easy to feed the animals but it's hard to get the cows to give milk. Also you get married easier and yopu have a kid a lot faster and you're kid can actually talk. The cad part is your wife and kid really never leave the farm much. I think this game could've been a lot better but I still like it. I suggest renting it first and then seeing if yopu like it.
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Not quite what I expected. I love pinball and I knew that this game would satisfy aportion of the pinball urge I get from time to time. I have a GBcolor and I realize that this game is compatible with GB/pocket & color (all 3 platforms). Color users be warned -- it ain't in color. The other thing I want to share is that this game is not very smart. There are only three different pinball games, and none of them are very exciting. There is no multiball action, no cool ramps, and no way to save your high scrores. The high scores will save during your game play, but once you turn your GB off, then you've lost your score...bogus?..I say yes. I gave this game 3 stars because the 3 levels are kind of fun and I've wasted time playing them with some minor level of enjoyment. Don't be disappointed...I warned you. If you want really cool pinball, I guess you'll have to do what I do: go to the arcade. Happy gaming!
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One of the best "extreme" sports games. I typically shy away from "extreme" sports games because, well, they often replace the depth and subtlety of the sporting contests with over the top violence and wacky power-ups. Soccer Slam doesn't break this trend, but it doesn't completely divorce itself from being a really fine soccer game. In terms of "extremeness" it falls somewhere between NFL Blitz and NBA Street - and I enjoy Soccer Slam more than either of those titles. Soccer Slam is played on a tiny field with 4 players per side - 3 character players and a generic goalie. The small field constantly pumps Soccer Slams with the electric feel that you get from watching soccer highlights - when the ball is perilously close to the goal and it is going to take a miracle to prevent a goal. While the size of the field and pacing that allow for these "highlights" to happen almost every 30 seconds has the potential for growing stale, it takes a while to tire of players doing huge acrobatic kicks and goalies leaping at the last moment to save the ball. The action is very fast, high energy, and keeps the player involved the entire time. The main play mode, called "Quest", follows the season for one of the six teams from the opening matches, to the All Star game, and if they play well enough, to the championship. Quest mode is clearly inspired by Virtua Tennis's World Mode - complete with a map of the globe and mini-games between the matches. You can buy power-ups (often wacky clothing for already over-the-top characters) with the money earned from winning matches and completing challenges that help boost the character's attributes, like stealing ability or speed. Its a nice touch to see your players sport their new garb on the field, but the feature overall doesn't feel well integrated into the game - much like the ability increases in the original Tony Hawk game. Soccer Slam is a great game to pick up in the drought of Cube games. It isn't an epic 70 hour quest or have millions of secrets to unlock like Smash Brothers, but it is a very solid multiplayer game that is the best extreme sports title I've played. If they make a sequel, I'll be first in line.
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For the hardcore only. The classic Final Fantasy games (1-3 [not 6]) are NOTORIOUS for their difficulty. This does not hold true until you reach the center of the moon. Then, you will find yourself guzzling Elixirs, Potions, and Ethers just to kill ONE monster. For example, the Behemoths (found past B5 in the center of the moon, and in Bahamuts cave) will counter every spell and attack with a brutal 2300 hit on one party member. Most of the boss fights (Asura, Bahamut) and tough monsters (Behemoths, Wicked Masks) are gimmick fights. Bahamut is actually one of the easiest fights in the game, just cast Reflect on all of your party members. Let me reinstate what the previous reviewers have said about this game + Crisp graphics + Great music + sound + Fun + More to do once you beat the game - Somewhat short (beat EG Zeromus in 18hrs 42mins) - Very difficult - Prepare to grind 10-15 levels once you reach the center of the moon! I enjoyed this, and you can bet I'm getting FF3 for the DS. Great blast from the past, a must-buy for any Final Fantasy fan, RPG lover, or GBA owner!
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Completely old school. If you're old enough to remember playing this game on the original NES and getting issues if Nintendo Power in the mail just for the maps, congratulations. This game mostly just follows the monotmous cycle of go to town, kill monsters to get gold to buy better weapon, go to next town, get more gold to buy next better weapon. This game is from back in the days where you knew how challenging a monster was, based on what color it was (is it a red slime or purple silme?). Somehow, though the game is still compelling making you want to see just was in that next down, or what might be on the 4th level of that identical level cave. The scant backstory allows your mind and imagination to fill in the blanks as to the hero's past and the villian's intent. Overall, the game is simple classic fun free from the excess that tends to weight down the modern RPG.
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One of my favorite classic is back, and it's portable. This was one of my favoirte games on the SNES, and now I can play it on the road. Pros: Very addictive game Same ol Mario Story Nice music The birth of Yoshi!(purple ones are the best, because they fly) A lasting game A lot of bounuses Mini games are still fun decimate enemies with the fireflower, or the good ol feather This is my favorite Mario game out of the whole series Cons: A bit repetive at the end They couldave inproved the graphics right I still wonder what's up with the blue and red blocks Luigi's last performance in a Super Mario game(Was invisible in Mario 64, and Super Mario Sunshine) Well, what can I say, this is one of the hottest classics, and products avalible for the Game Boy Advance(So is Zelda, Link to the past, and Metroid Fusion). If you love Mario or have a gameboy advance, than you should have this, or get it, bacause I gaurentee you, you won't regret it. And I hope the next game they come out with is super mario all stars peace
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A creative game, but difficult with little instruction. Toy Commander is an addictive game that is very neat, but the difficulty, tight controls, and lack of proper instructions really ruin it. I am told to cook breakfast by knocking eggs into a pot and then heating them up. With an airplane. How do I hit microscopic eggs if I can barley even fly over the counter? And then, once I knock them all into the pot, I need to heat it up. How? I still don't know to this very day. If you can stand the high level of challenge, this game is great. If you can't, Dreamcast has plently more to offer.
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A cool game to add to a Gameboy Advance Collection. This game is a load of fun and laughs. You play as Wario a greedy fat little guy who fights through 16 levels, 3 minigames, and 5 bosses to get treasure. The game is a good graphics( it got 3rd place for best graphics on gameboy advance), side scrolling adventure. There are 4 themes of levels and bosses for each one. Two really great features are the minigames and the sound room. This game is great and you'll play for hours. It is a bit hard and short( compared to Mario) but besides that it's a cool game for anyone. So buy it!
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I really wonder what people were expecting. Let's rundown the standard list of gripes for this game. First off: "The graphics are awful!" No, for the most part they are not awful, perhaps a bit polygonal, but they are almost 3 years old. Let us remember that this is a PORT of a PC game, not an update or any sort of improvement thereof. Next is the complaint that this game is too difficult to control. Keep in mind that the developers had to map dozens of keyboard commands to a single Sega Dreamcast controller, and they did the best they could. And actually, it works fairly well, at least after some initial learning curve. Let's remember that you won't need every command every second. As long as you know how to move and how to shoot, the rest can be accessed without hot buttons. Lastly, there is the complaint about gameplay itself, which also presented itself when the original PC game appeared back in '98. The realism is true to life, as you can't simply stand 5 feet from an opponent and unload rounds into them until their "life bar" runs out. This game works like real life: you get shot once, you're incapacitated, twice and you're probably dead (no ambulances to the rescue here.) A less realistic situation occurs when your fellow troops get mowed down by a hidden enemy without so much as an adjustment in posture, like lambs to the slaughter who don't realize that, "Hey, that guy in front of me ran down the hallway and got shot, and there's a good chance I'll suffer the same fate!" Make no mistake, this is a very good game. There's a reason that Sega chose to port a 3-year old PC game to its console. It's a challenging game, and as a result, a very fulfilling one. If you are worried about the less-than-state-of-the-art graphics then you aren't paying enough attention to the gameplay itself, which is king here. It rewards careful attention, and an eye for detail. Don't expect to go "runnin' & gunnin'" a la Quake III, because you will most definitely be disappointed. This isn't a game for those with short attention-spans. It is a very grown-up game with very grown-up tastes and methods. It demands a lot, but it gives a lot in return. Take the time to enjoy it, and you will be richly rewarded.
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so much fun. I love this game. My 6 year old bought a gamecube with his birthday money, and this was the first game he picked out. This is the coolest game. It was a little hard for a 6 year old's first game, but I thought it was great because if you die, you don't start over and I love the fact that it has a tutorial built into the game play. I completed the game (the end was really hard) and have started over again trying to get to places I skipped the first time through. My 6 year old loves the dinky games, and they also help with learning the controls in the game. My husband and I love the dialogue. It was hilarious, and my kids thought it really funny as well. Lok is our favorite character. We also brought the Gamecube when we visited family recently, and all the adults and kids had dinky game marathons together. Great game!
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A Drug for AC Addiction. First of all I have to say that this game is not for everyone. Having said that, if this game looks even remotely interesting to you, then BUY IT! Just be careful, because once you have purchased this game you will become addicted. Although the graphics look like something N64 could have done and the animals are very cutesy, this is not just a kids game. The idea of the game is simple - pay off your mortgage and collect furniture, wallpaper, carpeting, etc. to have the hippest pad in town. You interact with other townsfolk who are also interacting with each other. You also get to determine your own destiny - if you want to collect all the fish available you can spend your time fishing. You can be the town's resident fashionista and (to your enjoyment) some of your better designs may end up in the wardrobes of your townmates. This game is NOT for a rental, because once you start you won't stop. Invest in some memory cards though - each town takes a full card, so if you want to travel, you're going to need the space. All right, enough of my rambling... Just play this game - and don't say I didn't warn you!
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The most immersive Star Wars game I've ever played. Just how good is Rogue Leader? It's been almost a year since I bought it, and I'm still playing it. For Star Wars fans, it just doesn't get any better than this. Relive some of the greatest moments from the original trilogy as you barrel down the Death Star trench, take down AT-AT walkers on the snow covered plains of Hoth, and engage in the absolute insanity that is the Battle of Endor. Trust me, when the screen suddenly becomes filled with a hornet's nest of TIE's, you have to forcibly repress the urge to scream "There's too many of them!" This game just sucks you in with it's movie quality visuals and surround sound that lets you hear a TIE fighter before you even see it. Cut scenes and dialogue taken directly from the films, new dialogue recorded by Denis Lawson, the actor who portrayed Wedge, and John Williams' iconic score all combine to give this game that authentic Star Wars feel that so many others lack. Initial craft available are the X-Wing, Y-Wing, A-Wing, B-Wing, and Snowspeeder, but by completing various challenges you can unlock the Naboo starfighter from Episode I, Millenium Falcon, Slave I, TIE fighter, Imperial Shuttle, and Darth Vader's TIE Advanced. Five bonus missions are also available for unlocking by earning medals on the various missions. Other extras include a DVD style commentary while you play the game, the original teaser trailer shown at Spaceworld 2000, sound tests, and the Ace Mode, something I've yet to unlock (and one of the reasons I'm still playing). Bottom line: No Star Wars fan, or space shooter fan in general, should be without this game.
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