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The adapter itself is not dependable. The adapter itself does not come across as dependable. As others have stated, you really have to JAM it in your Dreamcast in order to get it to work. I bought it with the understanding that some games were not going to work with this product. SEGA intended VGA to be a feature game designers could decide to support.. or not, as such, a few games just won't work with it. There are resources online to find out which ones will work with it. While I eventually got it to work, I did not enjoy the JAMMING process of getting the Dreamcast adapter into the Dreamcast itself.
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Outstanding. Capcom did an outstanding job remaking their classic. I wouldn't have thought it possible but the remake improves on the original in every way possible. I can't say enough about it or give Capcom enough credit. I played the original back when it was released so thought I'd pretty much know where everything was but Capcom changed the mansions floor plan, added new rooms, new puzzles and new areas outside thus making it an entirely new game. It was a completely new experience. Special effects and graphics were also greatly improved enhancing the already creepy atmosphere. I played it when it was first released than again a couple years ago and it held up well over the years. It still looks good even by todays standards. A great game all around. This is a must play game for any Resident Evil fan. Note: For best results play in a dark room with the sound turned up. Keep an extra pair of underwear handy too.
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good game but not like the nes. This is a good game,its original and fun but if you think its going to be anything like the nes version you would be wrong its not anything like the nes version not even the music. This game is not bad but if you don't have any patience i wouldn't recommend it because the lives are set up horribly if you die you start over at the beginning of the level when you get hit theres no recovery time so if you have multiple enemies there you're dead but overall I would buy this game if not to play it then to have it in your collection thats why I bought it.
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Fun in short bursts. The Good: Fantastic graphics, great physics emulation, controls feel right, challenging The Bad: Gets old quickly, not enough content Super Monkey Ball is one of those odd games that, these days, feel like it should be on a phone. Its good in quick bursts or to beat your high score, but thats about it. SMB is all about tilting a world around to get a monkey stuck inside of a ball to a goal. It harkens back to Marble Madness and days when motion control was a new thing. However, simulating physics and tilting on a GBA with a D-pad seems rather impossible but its not. SMB Jr. looks pretty darn good and feels natural with the D-pad. It feels like the game was hand tailored for the GBA. My only concern is that theres no goal or challenge mode. You can select from sets of 10, 20, and 30 courses, you get two lives per level, and 5 continues per set. The goal is to try and collect all the bananas while also getting to the goal before the timer runs out. Some levels are easy, some are hard, some feel nearly impossible. Tilting the world around to get the ball inside the goal is a lot of fun at first but then it starts to wear thin fast. After you beat all 30 areas theres not much else to do. I won't say SMB is a bad game, just shallow and lacks depth. It it were more like the Gamecube version it may have been better, but understandably you can only fit so much on a GBA cart and the hardware is extremely limited. What is here is impressive for the little handheld. If you missed this little gem, pick it up cheap on eBay. You will have one fun, and frustrating, afternoon.
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Spongebob Controller. Overall, the product is quality is fair, in my opinion. The controller that I received seemed lighter and less sturdy than the officially licensed Nintendo gamecube controllers. I also noticed a fair amount of play in the seams between the upper and lower portion of the plastic body of the controller that I received, which causes me to question the controller's longterm durability. The aesthetics are great (my kids love the looks of the controller) and the button functions are just as good as those found on the standard Gamecube controllers. If I did not have the durability concerns, I would rate this product much higher.
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Color is great, controller works good. **NOTE** THE FIRST PART OF THIS REVIEW IS OLD, I'M POSTING AN UPDATED VERSION BELOW IT! The color is great, and me being a fan of Pink, I was very excited when this arrived. It looks good. The feel isn't too bad. It obviously isn't Nintendo Brand quality, but really when you're playing you won't feel too much a difference. Both the Analog / C-Stick worked fine. They felt a little different, but it actually wasn't bad at all. Pretty similar to Nintendo's feel, just slightly different. However, my problem comes with the buttons... You can't just "tap" the button to get what you want done. For example, I tested this controller on Phantasy Star Online. To get my guy to do the action for "B" button, I have to REALLY press down HARD on the button to get the game to respond. It's also the same with the "X / Y" buttons. A, you have to somewhat press down, but not as hard. However, A and Start are the only real buttons that are usable without having to actually press down HARD on the button, and while annoying, the only two real (bare minimum) tolerable buttons. Now, if it's just a defective controller and the issue gets resolved, I'd be more than happy to re-evalute the controller. I'm hoping it's just a defective controller or something, but if what I described is just how the controller is, then I really wouldn't recommend it unless you don't mind have to constantly press (and not just tap, but REALLY PRESS) down on the buttons to get them to work. The Triggers were actually okay. They are slightly stiffer than Nintendo Brands, but they actually work pretty well and feel close to a Nintendo Brands. They are responsive and you don't have to press all the way down (like the buttons B and such) to get a response. **UPDATE** So, I sent in a claim for a defective controller. They were very co-operative, and sent me another controller. This controller worked so much better out of the box. I believe it was just a malfunctioned controller. Now, ALL the buttons work as they should (some you still have to slightly press, but it's nothing too bad. I'm sure over time, the buttons will loosen and it won't even become a problem). All the buttons can be tapped, or slightly hard-tapped, to get them to work, as opposed to the pressing down hard. So, this controller works very similar to a Nintendo Brand, and as people have said, I would call it the next best thing. If you're a fan of Pink, I would definitely recommend buying this as it's a cheap price, the color is very good, and it works fairly well. It still does have minor gripes, but overall the controller works and gets what you need done, so it's definitely worth picking up if you need a controller and are a fan of pink.
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Cracking little machine. This little beauty corrects everything wrong with the original GBA. The size, the weight, lighting issues and screen scrathes. These corrections are due mostly to the GBA SP's clam shape design and screen. It also means that you no longer have to attach awful lights just to see the screen. As this plays nearly all game boy games, any journey will go by in an instant. The only drawback is the lack of earphone jack but this can be corrected for 5 pounds ($8-10). So now all i can say is thank you Nintendo. This is the best thing since Gamecube which beats XBOX hands down. Anyone who says otherwise probably hasn't played on a gamecube for more than 5 minutes.
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DISAPPOINTED - NOT WHAT WAS ADVERTISED. I ordered what I thought was a light and magnifier for the GameBoy COLOR to go along the the GameBoy COLOR that I purchased for my son for his birthday. We waited a few weeks and my son was excited to receive it finally. When we opened the shipping envelope, it became clear after the first two minutes that this was NOT made for a GameBoy COLOR and NOT what was displayed in the picture as a description of the item. It is clearly made for a different game system, perhaps a GameBoy Advanced? I'm pissed about it because we live in Itlay on a military base and it's not worth the time it will take or the hassle to send it all back. I realize this is the chance you take when you purchase something online but you hope that you are getting what is advertised and that there is some due diligence involved on the sellers behalf. This is just a caution to those who make purchases from this individual. I'm not saying it was intentional but when you are selling online and mailing things to folks who could be anywhere USA or serving the military overseas, do some damn research and double check to make sure you are sending out what you advertised and NOT something else.
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Constant backtracking and lack of story make for an irritating experience. The Good: Superb visuals and audio, links with Metroid Fusion, lots of exploring, fun boss fights The Bad: Doesn't evolve the formula, constant backtracking is tedious, lousy save system, funky controls, no multiplayer, getting 100% is nigh impossible without a FAQ I could never really get into the Metroid series due to its lack of a decent story. While Samus Aran is a gaming pinnacle there's not much behind her besides she's an orphan raised by the Chozo race of Tallon IV. A "Great Poison" came to the planet from a meteor impact and ever since the Chozo had to flee their home world. Samus, being armed with Chozo armor and weapons, attempts to save the world from the Space Pirates and jellyfish...I mean Metroid. The game consists of five huge levels that you go back and forth from finding upgrades to your suit. There are a total of 4 weapons, 4 weapons upgrades, plus a few Morph Ball upgrades etc. My favorite part of the game are the cool Morph Ball sections yet there aren't enough of them. You can, eventually, use the Spider Track Ball upgrade to click to ceilings and walls and there are some really cool segments for this yet only a few. You explore each level by needing to use a certain upgrade to get through such as a door needing a certain weapon to open it. You can also get missile expansion upgrades, power bomb upgrades, and energy tank (life) upgrades, but most of these are extremely hard to find and only die-hard Metroid fans will spend the time finding them. On the other hand there are tons of different enemy types and cool bosses. The game is just about exploring and now that it's in 3D Nintendo really makes you explore. The controls are "dumbified" for Nintendorks who were used to the 2D era and didn't know how to control an FPS so there is a lock on system (that is a bit annoying) and you use the L trigger to move your reticle. This can be really annoying for people used to standard FPS controls. You have to always stop to find out where to jump while enemies are attacking you. First hint: Nintendo this doesn't work! Secondly, there are a lot of different types of environments from water, to ice, to viney green lands. Once you find your Gravita suit you can run through water with no problem so in turn you can explore more areas. After you get all of your add ons you have to find twelve artifacts to get to Metroid Prime. Basically, if you've played other Metroid games this is exactly like those except in 3D. I hated the constant backtracking and lousy save system. You will be in one level but the next add-on is two levels away. Instead of warping there you have to run through every single level and the enemy respawning doesn't help either. The best thing I liked about this game was the visuals. They look amazing for a launch title, and what's amazing are all the effects. Water and steam will hinder your vision, there will be static on-screen when your electronics are disrupted, Samus' face will reflect off her visor. The sound, on the other hand, isn't so great with Ecco the Dolphin esque music and creepy techno. While some of it works it just sounds really old. There is also no multiplayer at all so this is another disappointment. You can link your Metroid Fusion GBA game for extra stuff, but I couldn't try that out. The game also sports the lamest endings ever (and I got the second best one). Overall, if you hated Metroid before you still will, and if you loved it before you'll love it more. Newcomers stay away if you don't like your FPS formula messed with. I don't hate Metroid I just wish it would evolve more.
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Very fun game but not perfect. General/Summary: I really enjoy this game (because of its gameplay) but I feel it comes up a little short because of weak graphics (I expected more depth to the cars) and weak selection of cars themselves. I am not a huge fan of mustangs and their kind, but prefer Porsches, BMWs, Audis, Ferraris ... basically the vehicles found on the Need for Speed games (yes I know Mustangs & Firebirds are on those games but I never race them and in VP you must start with either a Mustang or a Ford Explorer). Overall, I give this game a weak 4 (3.8 would be more accurate but this scale does not permit) and would spent my [money] on MSR or F355 if I had to do it all over again. But it would be a great 5-day rental! Gameplay: Gameplay is a very strong suite of this game. You will begin to play then look at the clock to find 2 hours have slipped away! Because your racing against the clock, instead of the other racers, you will find yourself just missing a 1st place time and immediately restarting another race -- it is addictive. And when you want a "different" experience from the ol' racing, you can have some casual fun in the stunt racing mode where you perform barrel rolls, jumps, popping balloons (you'll understand if you buy or rent this game), and all kinds of unrealistic but fun events. Graphics: Graphics is where VP falls a little short. Of course, it is stronger than most PSOne racing title however, I expected more. In particular, with the rendering of the autos themselves. They seem a little flat. When you compare this title to, say TD Le Mans or F355, you will be disapointed. Scenery is attractive but unrealistic. Sound: The sound is quite good ... engine noises, skidding, crashes, etc. And surprisingly, the background music is very enjoyable.
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The Perfect Game. The Shenmue series along with GunGrave are my favorite video games ever. This is the perfect game with action, suspense, strategy,fast-paced action,slow-paced action. Shenmue doesn't take 2-3 hrs to beat more like 20-30. I beat this game 5 different times because there is always something in it that you didn't see/do before. This game is for anyone at all ages, it's easy to understand but at the same time offers enough challenge where it's no walk-over but not impossible either. Don't cheat yourself out on the greatest gaming experience of your life, get this game. If you don't own a dreamcast, get one you have to play this game.
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your enemies will wish they had a shell to hide in. When I heard that there was a new Teenage Mutant Ninja Turtles game coming out I thought everything seems to have the ability to make a comeback. I remember playing the classic TMNT games over a decade ago. You know the ones on the NES. They were alot of fun. The funny thing is that it seemed that there was a little more to those classic games than just slicing and dicing your way to the next level. That's pretty much what you do in story mode. Oh and theres also a vs. mode. It's a fighting game with a couple of unlockable fighters. I have to say this is a great game to pop in and play with a friend or family member. And who could complain about the liquid smooth look of the game. The graphics are beautiful. Now alot of people say the game is very repetitious, well it is somewhat, however what makes it seem more repetitious is the spoken dialogue by the turtles. Stuff like "crack the whip", "shell shocker", "shell-nato", "turtle wax", "batter up", "anyone for stickball? I'm the stick you be the ball", "coming at ya", "raw hide" and more. You can picture it , I'm sure. Another thing, the words that pop up when you hit the enemies can be removed by going to options and turning them off. I thought that was cool because they got bothersome after a while. If you enjoy a no nonsense smash and bash.. this should be on your menu, and I'd say go ahead and order it.
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One Of The RPG's I've Played. Although alot of people hated this game because of the random dungens and stuff like that, and never really had the patience to sit down and PLAY the game and imidietly decided the story went no where. I pity those people. After over 2 months of playing this game I was happy out of what I received from it! Not only did it give me quite a challenge, but it also gave me hours of fun! Although it did annoye me with how much I had to battle to boost my experience points, when I finally got to my destination I was pleased I worked with it! Now it doesn't compeat with "Finale Fantasy" or other RPG's like that, but I did find myself playing one of the best RPG's still! I truly hope everyone who dismissed this game as too boring will give it another chance to see the beauty of this game! Plus with some of the best graphics I've seen makes this another one to get just for that! I can't wait to play "Evolution 2: Far Off Promise," and hopefully we'll get a "Evolution 3!"
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People be Jelly. This little baby is like a awesome gamer chick magnet and in general an awesome conversation starter. Small, bright and simple I bought it to some of my favor gba games which was megaman battle network. THAT GAME WAS THE SHIZZLES. Be in High school, get all the friends together and battle each other. We would be screaming JACK IN MEGAMAN everytime we start a battle. My friend think he would win, but he didn't see my 2xhero program advancing on his ahss. I unleash that and obliterate HIM. man good times... Anyway this thing is sexy and you can play megaman and now i will go play some megaman. JACK IN!!!!!
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How enjoyable can a wacky game be. A month before I bought Soccer Slam- i resolved to never buy a sports game again. I realized that all i did was play franchise mode seasons just so i could get to the next one- never realizing i wasn't having much fun in the process... Enter Soccer SLam. I was instantly convinced that the game had the ability to be more than just a sports game. I seem to enjoy each game i play- and the quest mode gives me more that just a trophy and a "lets do it again!" earning items adds depth to the game- AND the items you earn for one team in quest mode can actually harm you in the long run, because once you change teams- the computer controlled teams maintain those items in quest mode! the teams naturally get tougher as you get further in the game. I find the quest and tourney modes to be more fun than most people concede, but the multi-player is somehow even more fun. Two of my brothers and I played an entire 5 round tourney, and we never felt the sting of boredom- even in the games where two of us were just watching. The game is very much unlike FIFA, but its not meant to be the same game- and its a better game for it
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Awesome. Spider- Man for Game Boy is a great game. The whole storyline of Dr. Connors' lab being blown up and Spider Man going through the city and fighting the villains is pretty cool too. The graphics are pretty good although not spectacular. The gameplay makes up for the graphics. If you are familar with Spider- Man then you will easily spot the villains. However if you are not it may take some time to see them. One thing I really enjoy about the game is that you can actually have a fight with the villains out of the adventure. For ex., at a certain point in each level you may come across a spot and the screen will appear and you will be fighting a villain. I reccomend Spider- Man for older Game Boy users because the gameplay is very challenging and youngsters may get confused. If you buy this game you will definitley be happy with your purchase. Buy and enjoy. HAPPY GAMING!
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It's just like your life, only cuter. It's probably safe to say that if you enjoyed games like "Harvest Moon," you'll probably enjoy "Animal Crossing." The "talking" or "relationship" aspect of "Harvest Moon" is not secondary in this game, rather, it is your primary objective. "Animal Crossing" is, in a way, a sugar-coated version of Max Weber's "The Protestant Ethic and the Spirit of Capitalism"... with a bug net, a shovel, and a fishing pole. The game is rather quaint--you move to town, you get a really shoddy little house, and you start to make your way up in the community. As you progress, you quickly learn how to best manage your time to make money and improve the town. Kindness to others is rewarded with money, furniture (my favorite aspect of the game--decorating) and clothing. In essence, as you make friends and run errands, your village embraces you and propells you forward. I am absolutely in love with this game. I play every day--I can't wait to get my fake mail or check out what's for sale at the fake store. I love dressing the little "fake me," and decorating her quickly-growing home. This game is relaxing without losing any of its challenges. There are secrets and things to look forward to each and every time you play. I recommend, if you have a GameBoy Advance, investing in a GameBoy Advance-to-GameCube connector cable. There are a few special features to the game that you can only access if you connect your GBA up to your GC. I have been looking forward to this title for quite some time and I must say that it exceeded all of my expectations. It is a game that you can play continuously, one that is always changing and expanding. How many other titles can live up to that claim? If you want a great and innovative little title, you should pick up "Animal Crossing."
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Ho hum, another Need For Speed game on the GBA. Another year, and another Need For Speed game for every system on the market. Not leaving the GBA out yet, EA has brought Need For Speed: Carbon to the GBA, and while it provides some bits and pieces of racing fun, it's only an average racer in the long run. There are naturally a number of features from it's larger console bretheren that have been left out of this GBA version, but there are a decent number of ways to play here, including the wingman mechanics. There's a decent number of cars and customization options as well, and the cars themselves look pretty good too. The tracks however look pretty ugly and dark, with surprise turns popping out of nowhere to boot. If you've played any of the other Need For Speed games on the GBA though, this shouldn't come as much of a surprise considering that they suffered from the same problems. All that being said, Need For Speed: Carbon is a solid street racer for the GBA which features some small blasts of enjoyment, but if you're desperate for Need For Speed on the go, check out the DS version instead.
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Sweet Fighting Game. I've never seen the TV show VR Troopers, but man I want to! This is a fun fighting game with characters similar to Power Rangers. It has a lot of cool fighting moves and five difficulty settings. Two player versus is also in the game. Each difficulty setting changes the enemy behaviour as well as how often you can use your special moves. But even on the easiest setting it is pretty dang hard. I beat it, but it wasn't easy. I will say it was a lot of fun. Every enemy was cool and different to fight. They all had their own style. Killer graphics. Killer music and sound. I recommend this game to Power Ranger fans and anybody cool. I like it a lot!
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Awsome Motor cycle game. Awsome game!! Graphics are fairly well done awsome game play, for me it didn't take long to get used to the controls and the speed of the bike! I like bike racing since my dad rides brother rides and my other bro will be buyin a rice rocket so.. Im glade they actually made a very good motorcycle game for gamecube! they should start makin more games like this and start dropin games that for like 5 yr olds. I really enjoyed this game and it didn't take me long to beat it but i still play it alot. awsome when playin multi player mode!! anyone who enjoys motorcycles should enjoy this game Buy it its not expensive its worth it
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The Power of Love = Absolute Cuteness. This game was the direct sequel to Hamtaro: Ham-Ham's Unite. Instead of trying to round up the Ham-Ham's this time, your goal in this game is still very simple. A devil-ham (get it?) named Spat decides to destroy love and harmony around him with his mischievous nature. Hamtaro is chosen by the angel-ham Harmony to team up with Bijou (who he has to save first) in order to counter Spat's evil ways. Now the concept is very cute but in retrospect, it's kind of horrifying that the devil is trying to destroy love and friendship (sounds like My Little Pony Friendship is Magic season 2 episode 1 and 2.) Like Ham-Hams Unite, this game is challenging, even more so, but as a result, there are more things to do. The graphics in this game are way better than the GBC (and that was VERY good for its time). Fun Land has all the mini-gams and getting the highest score is always a plus. Rocks are used to make gemstones now (and that's how I learned about some gem stones in real life through this gem...I had no idea I was a turquoise). But in this game, you go from location to location to mend the broken bonds between characters...and again the game expects you to know who these characters are. Seriously, I had no idea who Pepper was when introduced in this game and years later, I'm still stumped when she shows up in the anime. But everyone knows the hardest stage in this game was Boo Manor. Unlike some people, I didn't get stuck here (but the Beethoven section in the game was what got me though because you had to know CLASSICAL music and the game was generous to throw hints around the area but if you weren't the type to look everywhere (and who would in the mansion full of creepiness as a kid?) you were screwed. Back to the characters though, this game does better with expanding on them and redeemed Stan to me given how instead of hitting on the chicks, he hangs out with his sister until Sandy and Maxwell hook up and then he goes. A caring brother here then in the last game. Some characters have been demoted from the original game like Panda and Jingle (does he even show up at all). Spat is the best villain ever. He's got a cool, catchy theme, he is pretty threatening (the thing he does at Sandy Beach is messed up. I mean, he pushed Barrette into the ocean and left her to DROWN and it's only a miracle that Seamore knew how to swim) and he BREAKS THE 4TH WALL. Plus, a lot of entertaining things end up happening to him in the game and it's hilarious. It's like Laharl from Disgaea going into another game and then you got Harmony who is Flonne trying to force the power of love on him with hilarious results. This game is way cheaper than the prequel so if you like cuteness and a challenge, get it (and that's if you're a Hamtaro fan).
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One of the best games on the Genesis. Mega Turrican on the Genesis is actually better than it's Amiga Counterpart (Turrican 3). The 1st thing you'll notice is that the game is really colorful (especially in comparison to Turrican 3). Now, Turrican games are known for their awesome soundtrack, the music in this one takes advantage of the hardware nicely and some of the music is better than it's Amiga counterpart (I'm thinking of the song Air Combat from Turrican 3). The game runs very smooth, the collision detection is very accurate, and the controls work fine (I would recommend using a 6 button Genesis controller though). My only problem with the game is the setting. You spend all your time inside a base, never in the desert or in the caves like Turrican 1 & 2 on the Amiga. This is a different kind of Turrican, but it's the best one on the Genesis and it's one of the best Genesis games in general. Get this game ASAP.
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Survival Horror: Resurrected. I have never been a fan of survival horror games, save for the first Resident Evil and the Silent Hill games. I own a Gamecube, and giving in to all the hype, decided to give Resident Evil a try. I can now see why everyone likes it. For people who beat it before, there is a lot of familiar territory. Many of the puzzles are the same, with similar ways of solving them. I never actually beat the first one, but I got pretty far, so getting to where I was was not difficult. To be honest, the first few areas of the game are the toughest, after that, it gets easier. The most noticeable improvement is in the graphics and sound. The mansion is very well detailed, and the music gives a constant feeling of dread throughout the game. The atmosphere is much more ominous on the Gamecube version. The candles cast ghostly flickers, the hollow sounds of your footsteps echo throughout the mansion, and perhaps most frightening of all, the zombies sound more life-like. Their moaning and chewing (on you) is all amplified to add to the realism. For those who think the Gamecube is a kiddie system, just look at the amount of glood and guts in this game and think again. The control is vastly improved, thanks to the design of the Gamecube's controller. It still takes a while to get used to, but the controller is more responsive than the Playstation's was. I found navigating the mansion to be easier. Also a vast improvement over the Playstation version is the load times, which are much faster on the Gamecube. For those who recall, the load times on the Playstation version could be excruciating. The only real flaw is the fact that I got stuck in several places. I am a very apt player, so it is not that the puzzles are too tough. I found myself backtracking to find items I overlooked. This is not only frustrating, but time consuming. While RE is easier than Silent Hill or Eternal Darkness, there is still that frustrating trial and error gameplay. This was the biggest problem with Resident Evil 2 for PSX, which had be looking around for hours for something I missed. I was very suprised with the Gamecube translation, which is miles ahead of any of the earlier Resident Evil games. And with the new ones on the way, and Eternal Darkness already here, the Gamecube is looking to be a good choice for Survival Horror fans. Once you play this version, you will not be able to go back to the original.
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Pikimin- More than it seems. This game is the best. It might seem in the commercial that its dumb but don't be fooled. This is one of the best game ever made. This is the story line. Captian Olimar crashes into a planet inhabited by wild creatures called Pikmin. There are also bad guys lving on this planet - whats a game without bad guys? Anyway, when Olimar crashes into this new world, his ship falls into 30 pieces over 5 different worlds on this planet. The game has beautiful scenery. But Olimar has not time to wastch it. Fore in 30 days his life support will run out and he will perish. With the help of his new friends called the PIKMIN, he will find and put his ship back together. There are three colored and three different types of pikmin. Pikmin born with a leaf on thire head are the weakest form of their life. Their jumps aren't as high as u would expect, they don't run much fast, and they are very weak. But the still are managable. Pikmin with a bud on their head, are very strong. They are twice as strong as pikmin with a leaf on thei head, are twice as fast, and jump twice as high. Pikimin with a Flower on their head are the most best. They are 3-4 times faster, stronger, and can jump 3-4 times higher than pikmin with a leaf on their head and they are about 2-3 times faster, stronger, and can jmp 3-4 times higher than a pikmin with than pikmin with a flower bud on their head. Blue pikmin- Blue pikmin are the only pikmin who are able to swim. If there is some water nearby and there is soemthing important in it that you need to progress in the game, you can command the pikming to go into the water and get it out for you.-Depending on how heavy and massive the object is, you need to send a number of pikmin. On top of the object it tells you how much pikmin are needed to lift the object. And this goes with every pikmin. Red pikmin- Only ones able to walk through flames. So they can get objects that are in flames. Yellow pikmin- These pikmin are the strongest breed of pikmin of all. They can jump the highest, run the fastest, and are the strongest. Yellow pikmin have a power called Bomb Rock which can blast objects in the way like boulders that are blocking your path or are blocking something important. You can just blat them to bits. Pikmin are very loyal and follow every command that Capitan Olimar says. If there is a gap that you need to cross that is to far apart to get to the other side, Captian Olimar can tell the pikmin to make a bridge. Pikmin are very effeciant and use their enviroment as tools. Just by using twigs, leaves, and vines, they can construct the most sturdy bridge that can be made to walk across. They can make other things too. The more pikmin you have, the faster the job will be done. When the pikmin are doing something like makin a bridge, you can walk away and go somewhere and they will still be making the bridge or whatever they are making. If you want to get to the top of something, you can instruct your pikmin to hold on to you and jump as high as you can to get to the top. There are numerous things that can be done with your pikmin. On every level, to complete the level, you have to have a certain number of pikmin before the time runs out for the day. On the first day, you have to get 20 pikmin but your not being timed. You wnt beat the level ont he first day until you have all 20 pikmin. You can command up to 100 pikmin at one time. All pikmin are born with a leaf on their head. IF you want them to become stronger etc., you have to do this. Once you have picked them from the ground (thats how you get more pikmin), put them back underground and let them live there until they become stronger. Or you can put them in ships called mushrooms for a certain peiod of time which makes them stroger etc., than they were before. You can put your pikmin in any color mushroom. But if you put them in a mushroom thats their, color, the mushroom will give you lots of pikmin seeds. Pikmin are so loyal in a boss battle taht they will keep fighting until the boss dies even if it takes them to being eaten. If you beat a boss, you can take its dead body, to the mushroom which turn in to more pikmin. There are also pellets with numbers on them which come in three colors, red, blue, and yellow. You can tell you pikmin to carry the pellet to the mushroom to get more pikmin. The number of pikmin you get depened on the nmber n the peller. You have to do your tasks during the day so that the pikmin and you can rest at night so they and you will be fully energized in the morning to start working. Have fun!!!!!!!!!!
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HIGHLY addictive. To just look at it, Chu Chu Rocket doesn't seem impressive. The Graphics are not that amazing, and it seems a bit confusing. But don't be scared away, Chu Chu Rocket is a great game. I only have Super Mario Advance and Chu Chu Rocket, but I can tell I'll play Chu Chu more. Super Mario is great, but after i beat it, then what? Chu Chu Rocket is a game that actually lets you take an active role, creating stages and even characters. So if you ever get bored, it's really your own fault. I assumed it was only one game, but its really a series of games using the same elements. There are the battle stages, the stage challenges, and then the puzzles. Each are pretty unique, the Battle stages are lightning fast and require fast thinking, while the puzzles require methodical problem solving skills. The controls take a little getting used to, but you have several settings to choose from. I mentioned that the graphics are not amazing which is not really true. They are simple, but they are perfect for this game. Actually the cats look really nice. My only problem is that it is often hard to distinguish blue from green, which can cause some problems. Still this is a very minor problem and you'll be having too much fun to be frustrated.
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One of the greatest video games out there. James Bond Agent under fire, is the best game I have ever played on any system. It is a first person game, and each level has different play i.e. the first level is one where you grab guns sneak through hallways to complete your mission. Level two you are driving a car trying to catch the bad guys and need to disable their truck so you can retrieve the stolen formula. You don't get board with the game because the play totally changes from level to level. The four player head to head is a flat out blast. This is a great game for anyone over the age of 13 due to simulated violence and some sexual inuendo.
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OK, but a better option is out there. S-video is fine, it will certainly give you better picture than composite or RF (Please tell me you aren't using RF!!) but VGA is the way to go. Sega made a first party VGA adapter, but it is expensive as they have become rare over the years. I've seen third party versions of the VGA cable going for anywhere between $20 and $120. Shop around, you can get the best possible output from your Dreamcast (480p, I believe) on your HDTV or even computer monitor if you wanted. 1/8" stereo cable gives you sound as VGA sends only video. You would need external speakers if your HDTV does not allow 1/8" stereo-in (mine does). Nearly every game supports VGA but you should keep a standard composite AV cable around for the odd title that does not support.
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You don't know what lurks around the corner. This was my first RE game ever, and at first I didn't do good. I did not conserve ammo at all, and I got up to the mansion. My first encounter with a leech zombie was freaky!!! I was in the bath room, there were no zombies. I collected a bottle and gasoline, and then I was off back to the hall way back to the main room. Then, it appeared! I thought it was another zombie, so I assumed a shotgun was appropiate for this monster. It turned out that I wasted all my shotgun ammo on it, and plus it exploded on me! If you ever encounter one, three molotov cocktails (empty bottle + gasoline) should do the trick! Also, this game has many puzzles, that might require one partner to do something while having the other do something else (rebbeca hitting switch while billy gets hookshot). So, make sure to conserve ammo (you don't need to take out all the zombies you encounter) unless you are in easy mode, then you might be ok.
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You're a quasar! No, you're a Supernova!"---Otis after you win the Joker Competition. I just finished Sims2 Pets for Game Boy Advance (well, I won the final competition but the game tells me it's only 96% completed; I'm not sure what else to do) so it's time to review. I can't get enough Sims games for gba. Since Pets is a Sims game, I enjoyed it but not as much as I enjoyed The Urbz, Bustin' Out, and Sims 2. The following is how I compare Pets to the other Sims games. I do not recommend owning pets in The Urbz and Bustin' Out as they are just mess makers and are not fun to have at all (except to watch the monkey butler clean up their mess). In this game, of course, you are forced to own a pet but there is a purpose. You teach your pet tricks to compete in competition. These competitions consist of timing games (like the guitar game in Bustin' Out). Certain keys (Left, Right, arrow keys, `A', `B') move up the screen and you have to press them at the right time. The more difficult tricks your pet learns (flips, yoga, fire breathing), the more challenging the timing as you may have to hold one key down with one hand while pressing a tricky combination of keys with the other, etc.). Before competing, you need to "teach" your pet the trick by repeating commands and praising or scolding the pet appropriately. There are only 4 jobs. One is the competitions, the others are walking animals, destroying fleas and other nasties at the vet clinic, and parapsychology (a strange and challenging game) at the cemetery. Unlike other Sims games, you advance by amassing a certain amount of earnings, so you don't have to be super good at anything to advance, but the jobs--except parapsych--are not difficult. The communication style is different again. Here, icons move across the screen and you choose one. They could be topics of conversation, juggling acts, smiley or angry faces, rock-paper-scissors games, etc. so there is more variety but the characters, to me, seem much more impersonal than in Bustin' Out and Urbz. There are none of the familiar characters like Dusty Hogg and Giuseppi Mezzoalto. You cannot live with anyone either. You can change your popularity very easily, though. Usually picking the faces will work (some characters like the evil faces but most like the happy ones). There is usually a blank row, so you can be selective. I went from a -50 popularity all the way to +100 in a single conversation. The one thing that really bugs me about the game is that, no matter where you save, you always end up back at your house when you restart the game. That's annoying. Also, once you move to a better house, your pet won't stay at home anymore and is constantly underfoot. There are not many places to go. The neighborhood is very small compared to the other games (there is no motor bike but, actually, you wouldn't really need it anyway). There is a lot to buy but not many cool things. The best graphics are in the park area. The house furnishings aren't as nice but are an improvement from Sims2. Pluses are you do get cleaning and mechanical points when you clean and repair things which is a nice addition. There are also numerous ways to get skill points which is also good. The recyclables are always worth the same which is different from the other games. Another part I like is that your pet can hunt and dig up items (but your pet usually doesn't stay focused very long). After winning the top competition, nothing happened. No cool closing scene. There may be some secret I haven't found, though. Maybe you can finally use that boat that is down the stairs. I can't believe it is there but you can never use it. If that is the case, what's up? In sum, I recommend it because it is a Sims game, but it's not as good as the other Sims games (well, except SimCity 2000).
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Wrestle fans get ready to rumble. Well, to begin with, this review is based off the Japanese version of the game as well as recent information of the US release. Ladies and gentlemen, boys and girls, children of all ages,BAM! entertain proudly brings to you, the finest wrestling game in the woooooooorld Fire Pro Wrestling 2! Ok now that that is over with, In all seriousness, this game it excellent. To fans of the series expect the same excellent gameplay, and HUGE roster of wrestlers. To fire pro newbies welcome to addiction. So why the three stars? Well to begin with, this game is for wrestling fans, not just WWE fans. Sure wrestlers The Rock, HHH, and Chris Benoit are in, but with different names and with different colored costumes and hair. The majority of wrestlers in the game are wrestlers in Japanese federations. Not that that is a bad thing, just something to be aware of. Also Fire Pro games are HARD. To those familar with past WWE/f games like smackdown and Attitude the controls are very different. This game is all about timing and distance, not button mashing. This will drive away some of the more mainstream, not the hard core gaming people. It's hard to reccomend this game to anyone how does not want to take time learning the system. Also the biggest flaw is, the lack of the Management of the Ring mode. In the japanese release, this mode put you in charge of a wrestling organization. This was taken out of the US game. But if you want a good wrestling SIM this game is for you!
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Wario Land 2- Best Platformer on the GBC. Even after 12 years, this game is still addicting and fun. From finding all the treasure's, to filling in the missing picture, and getting all the secret path's. This game is very different from other platformers because your invincible! That's right, nothing can kill you. Whether you're on fire, frozen, or turned into a zombie, you can't die. The plot of Wario Land 2 is Captain Syrup has stolen all of Wario's treasure, ( while Wario is asleep ) he wakes up to discover all of his treasure is gone and his castle is flooded because the sink was left on ( what can you expect, its Wario ). Now its his job to retrieve his treasure! The gameplay is solid. EVERYTHING in Wario Land is a puzzle. It can take a long time to get all of the treasure's, then again I didn't have a strategy guide when I had this game so it took me quite a long time to get all of the treasure and picture panel's. Though you're invincible, this game can still be hard. Well not necessarily hard, but rather annoying like the dog who won't shut up down your street. For example, there is a enemy in a window who will keep throwing an endless supply of empty beer bottles at you, so you could be all the way up a building, then you get hit by the beer bottles and you go ALL the way down the building. Things can get very annoying in this game, but that's expected in video game's, annoyance. All in all, Wario Land 2 is a MUST HAVE for any gamer. Its a golden piece of plastic awesomeness!
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Wow Nintendo is on a role. As of late, Nintendo has been producing some pretty fine games for their Gamecube (Resident Evil, Eternal Darkness etc...) and this may top them all. It takes me back to the days of Mario 64 with the view and moves that Mario can perform, and even though the story may be a little stupid and childish, it's still the same old Mario and the game base is the same as it always has been. After all, gameplay is really what matters in the end. P.S.: XBox and Playstation 2 owners need to stop hating on the GC and it's games by giving them bad reviews without even playing them just because they're jealous that the certain game only came out for GC and not the console they own
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For the eyes they are fantastic. I bought these after noticing my eyes would . For the eyes they are fantastic. I bought these after noticing my eyes would fatigue very easily when spending several hours looking at a screen after I had gotten PRK eye surgery. Since wearing the Gunnars my eyes feel much better, not as dry, and relaxed even after spending a few hours gaming or working. The only reason this product isn't 5 stars is because of the uncomfortable arms of the frames, the plastic I find pushes in too hard so it ends up irritating my head when worn for longer than an hour at a time, so I have been wearing them over a beanie which mitigates the issue. Overall an excellent product that I'm happy I have!
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maybe buy it. the arcade game is fun where you drive across the country but it only has four places to drive to (and you would not reach your destination that fast) it has okay gameplay butt as brett johnson said it dosent consist of much, besides arcade you have parking and score attack, parking is fun there are six levels and you are parking in five different places on each level. but score attack is stupid you drive around a track three times avoiding all the the cars except the bouns cars. when i bought this game i thught it would have more to choose from so unless you like games you will get board of after half an hou steer clear of this game
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One player only. I was extremely disappointed in this game. First of all, if you are playing with more than one person, it takes way too much time. Bets are made one player at a time, so the people you are playing with have to wait until you are done in order to place their bets. That makes you feel rushed. The game also freezes up and stagers. It froze up on me twice the first hour I played. In all previous gambling games you could only play one player poker. I thought just possibly that your cards could be shown on your VMU, and then you could play poker with all four controlers. Not the case, only one player can play poker, slots, video poker. Graphics are nothing special, rather bad for DC. And If your going to have computer players that say things then at least have them say different things. About the 2nd time you hear the computer player next to you say the same thing they just said, you turn the computer players off. Slow, slow, slow. Don't buy
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The 1985 classic back from the dead ... and then some. Super Mario Bros. for the NES revolutionized video gaming, no questions asked. Accordingly, a rerelease for the Game Boy Color seemed fitting. All 32 levels from the NES classic are back, in all their pixelated glory. The music is left unchanged from the NES as well! Plus, once you beat the 32 normal levels, you get to play through them again in an expert mode with tougher enemies more common and smaller lifts. Beat those and you get 32 NEW levels, from the Japanese version of Super Mario Bros. 2 (these are often called "The Lost Levels" in America.) In addition to these amazing features, there is a challenge mode where you must find a hidden Yoshi egg, 5 red coins, and get a high score. There's even a mode where you have to race to the end of a unique level against Boo! Lastly, the game contains several extras you can print out with your Game Boy Printer, which increase in number as you progress through the game. BY ALL MEANS PURCHASE THIS GAME IF YOU OWN A GBC or GBA.
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Great game for the GBA. Rockstar quietly snuck onto the Game Boy Advance scene last year with an absolutely fantastic handheld rendition of its Duke Nukem franchise, aptly titled Duke Nukem Advance. This year, the company's struck gold again with a GBA version of the original PC and console design, Max Payne. Though the game's in a brand new viewpoint with gameplay that's been simplified to work with the portable system's limitations, the Game Boy Advance version of Max Payne is an excellent title that brings a lot of new style gameplay (along with buckets of blood, gore, and adult situations) to the handheld. The adventure is a bit on the short side, but it's one hell of a ride from start to finish. The Game Boy Advance market isn't entirely free of Mature rated games, but Max Payne definitely joins an extremely small club with its M rating slapped on the box. Rockstar obviously isn't afraid to push the content well within that rating, as Max Payne features as much carnage as a Paul Verhoven action flick. The situations aren't exactly kid-friendly, either: a cop, with a murdered wife and daughter, goes solo up against drug traffickers, mob bosses, and cult leaders in twelve chapters of guns a-blazin'. Max Payne is essentially an action shooter with the basics of an adventure game -- hitting triggers or switches to open doors -- thrown in. The hook of the game design is its implementation of what's called "Bullet Time," an effect stolen from the film version of The Matrix; players can...no, scratch that, must utilize Max Payne's bullet time ability to slow down the passage of time. One tap of the R trigger sends time on a slowdown, and puts Max in a superhuman dive in the direction he's facing. This gives players the ability to avoid enemy bullets, as well as lock in on these bad guys to take 'em out with a few blasts from the gun. The Bullet Time meter is limited, but as long as your aim is true and bad guys get shot, it'll replenish. But successfully blasting through an area without Bullet Time enabled is nearly impossible, so wasting what little Bullet Time you have is definitely not a good thing. Mobius Entertainment, the UK development studio behind lower-key GBA titles such as Army Men: Turf Wars and Drome Racers, the group behind bringing the Remedy-created action series to the Game Boy Advance. Max Payne, and the team has pulled off an outstanding job rebuilding, from scratch, all of the elements that made the PC and console versions so damn fun to play. Mobius already had an existing pile of tools and technology it created for the long-in-the-can A Sound of Thunder title the team developed for BAM, and the studio tweaked this engine to more mimic the style of game that Max Payne is. The engine, and its ability to manipulate 3D characters, is what makes Bullet Time possible on the Game Boy Advance. The effect is incredibly believable since Max and his enemies are real-time 3D objects, which gives the developers freedom in their animations. These characters fly around the screen with smooth grace and motion, flailing arms and legs when they hit the ground; the animations only enhanced further when the Bullet Time kicks in. But the impact isn't just limited to character motions. The engine also allows for destructible and interactive objects; crates, bottles, and water coolers explode; hotel beds vibrate. And walls can be shot as well, leaving holes pecked in the surface, or blood caked up there if an enemy gets too close to the "action." All of these effects are also slowed down when Bullet Time is initiated, making the effect even more believable...and awesome to watch on the GBA screen. Max Payne is split into three parts of multiple chapters, but it's essentially twelve missions long. The challenge comes from completing a chapter without losing all of your lives; Max only gets four chances in a level, but losing a life doesn't set players back very far. Lose all the lives, though, and you'll have to restart that chapter from the beginning, regardless of how deep you were. Throughout these levels you'll find painkillers tucked away in crates or medicine cabinets, items that replenish health by hitting the Select button. There are also a ton of different weapons, from clubs and grenades, to shotguns and double-fisted automatics...as well as plenty of ammunition to fill 'em. But with only 12 missions, players can finish the adventure in just about four hours. That isn't exactly a long time, and this was the huge downside to the PC and console games as well. The other downside is in the game's newer isometric perspective: since the "camera" can only show so much of the area, there are many times within Max Payne where players will blindly blast off-screen enemies to get rid of them. It's kind of unfair to have enemies attack so far beyond the borders of the LCD screen, and it's just a little awkward to be able to nail them without being able to see them. But even with the short length and off-screen action issues, Max Payne is a surprisingly awesome conversion that almost came out of nowhere. The Game Boy Advance isn't exactly a powerhouse of a gaming system, but Mobius' versatile technology allows for as much Max Payne gameplay as the isometric perspective allows. Rockstar's shooting two for two on the Game Boy Advance, with their Hat Trick, Grand Theft Auto on the way...and after experiencing the outstanding handheld versions of Duke Nukem and Max Payne, we're extremely eager to hit the portable streets next year.
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Outstanding first try by infogrames. I preordered this title because im a big fan of Dragonball Z...I didn't even have a GBA at the time so if that tells you anything :) This game is basically a redo of the Super Famicom game but it is great in its own right. You start out as Goku who has to rescue his son Gohan from his evil saiyan brother Radditz... You begin by fighting low level forest animals... wolfs, snakes, giant crabs, while then moving up to bigger opponents such as dinosuars in the beginning until you confront Radditz. You have a basic Ki blast attack to start with then you learn more advanced attacks such as solar flare, Kamehameha wave etc. There are interesting side quests that you have to complete to kind of detour you a little which makes the game that much more interesting. This installment bascially gets you from where Goku and the rest of the Z fighters have to battle the saiyans up until the mighty battle with frieza. All in all well worth your money and I cant wait for the next DBZ game for the GBA to come out, I gave it 4 stars because there is no multiplayer option.... it would have been great to battle or play with friends. Also trust me and check out Tactic's Ogre for the (GBA) another great title.
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A slow starter, but overall a great game. Due to time issues, I no longer am able to get a game when it first comes out anymore, nor am I able to play it in one sitting for as long as I would like. Because of this, I was very late in getting the new installment in the legendary Zelda series. I was even contemplating if I would have time to go through it knowing how long Zelda games could be. I am glad I decided to get this game for the Game Cube as I am pretty impressed with the overall game. The game starts off when link talking to someone while sitting at the bank of a river. It's a long scene and because of the lack of voice acting you have to read what is being said. This is really the only flaw to this game, but as you progress in the game, its not really that bad. After the opening scene you are finally given control of Link and you are off on your newest Zelda adventure. I really don't feel like going through the plot of the game, but Zelda vets will know that regardless of the storyline, it's the same basic concept; find items, heart pieces and other things that will help your quest in addition exploring dungeons and defeating the dungeon boss etc. etc. An interstig twist in this game is that now you are able to now turn into a wolf, I wasn't really a big fan of this, because I felt it slowed the game down, but that is just my opinion, its not too bad when I think about it and I guess it was just something I had to get used to. I am really impressed with the graphics on this game, even with only the standard yellow Video cable. At first the game seemed a little blurry graphics wise, and obviously not as good as my X360's graphics, but a few adjustments to my TV display and the game looks VERY good. I was thinking about getting the HD cable for my Game Cube, but for some reason Nintendo no longer sell it, and people on Ebay are taking advantage of this by gouging the price ($50+). I would like the HD cable, but no way I'm paying that much for it, so I will settle for the standard video cable for now as the graphics are still pretty good. The sound is also good as well. Some tunes are very familiar if you are a vet of the series and others are new. One good thing about the BGM is that it seems to match the environment you are in. The music at Lake Hylia actually sounds like "lake music" and the music played in Hyrule field sounds like someone walking alone through a vast field in the middle of the day with the sun shining in the distance. This is not a big surprise because games like Zelda and Metroid have always had great musical soundtracks. The sound of the enemies is also done pretty well, with a small complaint being that the roaring and ground stomping could have a little bit more bass. As I said in my title, the game is a VERY slow starter. So slow in fact that after I defeated the first dungeon, I didn't play the game for a few weeks because it was quite tedious to me. But I finally came back, and after I dealt with a little more tediousness, the game is finally starting open up; now I play it everyday when time allows. In fact it's the only game I play right now, other than PGR3 and NBA2K7 on the Xbox 360. Because the game is so vast with quite a few side quests, it's very easy to get overwhelmed with what you really have to do. But your guide does a pretty good job in leading to what you have to do. However you are still on your own when it comes to finding heart pieces, golden bugs and Poe spirits. The only help you get in this department is a fortune teller that you eventually meet in the game, can give you some clue on where to find a heart piece for only 10 rupees. The key to finding hidden items in Zelda is to observe EVERYTHING, pay particular attention to things that look out of place and you should do fine in this department. This game also has some pretty fun puzzles that will tease your brain. And unlike Metroid Prime 2 which went WAY overboard with the puzzles, this game has the perfect blend of puzzles that flow along nicely with the game instead of frustrating you to no end. My favorite puzzle so far is the one you have to do in order to get the Master Sword. Sure you can look online for the solution, but its much more rewarding solving it yourself instead of taking the easy way out. I solved it on my own as well as all the other puzzles in this game, and it's a very rewarding feeling. I've had this game for about 5 months now, and judging by my number of hearts, I am probably a little over halfway done. I quite satisfied with the game, and it's my first Zelda game since Ocarina of Time on the N64. I was planning on getting Majora's Mask, but never got around to it, and I really did not want to be disappointed comparing it to the greatness of OoT. Also, even though people were saying how good Wind Waker was, I couldn't get over the cartoony graphics, and by the time I was thinking about getting WW, Twilight Princess was about to come out anyway. While I still think Ocarina of Time is arguably the best Zelda game I've played, Twilight Princess is still a very good game, definitely worth a run through for Zelda vets and new comers alike.
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Good, But Needs Improvement. I have a gamecube and the memory cards and it's great you'll never lose your data and it won't erase unexpextedly. But, there are some problems. It doesnt hold enough memory for enough games. One sports game can take up the whole memory card which means if you're going to buy a lot of games then your probably going to need a memory card for each of them. But this is a must have for any gamecube owner. Or you could just leave your gamecube on all night and all day until you have beaten the game, but you might not want to do that. One thing i am very happy is that they have made a new memory card that can hold 251 blocks instead instead of 4 mega bits, not mega bites which is 4 times more information then the standard ones. You can purchace that memory card at amazon. I'll definetily be getting it. Overall i give this 3 stars but like I said it needs to be able to hold more memory.
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Not 2 Shabby. Well, I have been an Age of Empire player for years now. But since my kids have autism, I had to down grade to a portable system, and the DS has AOE. I have enjoyed the game definately! There have been some glitches! Well I have learned to save, especially while fighting against 3 AI. I tend to think it is the memory capabilities of the DS, or should I say uncapabilities? Anywho....so if you like these types of games, remember to save, save, save some more, and did I mention DO NOT FORGET TO SAVE AFTER EVERY BATTLE? For all of you who do not understand "after every battle", I mean after your turn is over....there was also an error message about taking out my game card and reinserting it. So, go ahead and do it. If you are patient and can save, it is not that big of a deal.
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Excellent game, phenomenal increase in challenge. Now for someone who has played this game before I do have to say that yes I am disappointed in the lack of a password system (the same as I have noticed with "The Dawn of Destiny" for the X-Box), but I like the idea of earning everything the old-fashioned way at times. Also for anyone who is irritated by the slow speed of the duels, there is a trick re-introduced from "Eternal Duelist Soul": as you select your opponent hold down the "L" button and do not let go until the Duel starts. The speed will increase by at least three times. This helps the duels go by much quicker. Again, this is an excellent game and "the" software to own if you plan on attending the World Championship 2004 in Los Angeles for the "King of Video Games" championship.
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Get your power pellet fix. Great collection of some of the best games of all time, and easily one of my favorite GBA games. This version of the original game is much better than the version on Namco Museum for DS. As another customer mentioned, there is (sadly) no way to save your high scores. Doesn't really bother me, 'cuz I'm the only one who plays it in my house, and everybody knows that high score tables were really meant to be seen by everyone else, not the person who put them there! Pac-Man in full screen mode is probably the most fun game in this collection. Scrolling mode is more of a challenge, if you find full screen too easy. Pac-Mania is a fun variant with 3D graphics. Pac-Attack is an interesting puzzle game, similar to Tetris, yes, but retaining some of Pac-Man's famous monster chomping antics. Pac-Man Arrangement isn't dull by any means, though the two-player simultaneous version on GameCube's Namco Museum is more fun. If you enjoy Pac-Man and want to get your power pellet fix on the run, this collection was made for you!
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A fantastic not-quite-port. My rating for this game is assuming that you enjoyed (or at the very least did not want to gouge your eyes out while) playing the original Final Fantasy Tactics for the PSOne. If you did not, then you will in all likelihood loathe this game. However, if you're like me and enjoyed the stuffing out of the original, this is a very nice follow-up to it. It isn't exactly a port, which disappointed me at first. The battle system is almost exactly the same, but I was disconcerted by the fact that only certain species could use certain classes, not to mention the fact that I could no longer spend job points to buy skills (instead you have to have a weapon which teaches you the skill equipped until you've collected enough ability points to earn it). And then there is the Judge System. Everyone I'd talked to who played this game before me warned me that it was probably going to be enough to chase me off as it had them. At first, it was very off-putting, just like the other changes that had been made; however, like the rest, as I played the game, I soon came to like (maybe even love in a few cases) the judges. It added an extra spice to the game play and even saved my bacon in one boss fight (I had gotten my rear handed to me because this boss constantly cast charm, so I waited for a day where charm was illegal and the boss no longer used it). The story at times seems very simple and maybe a little "kiddified," but I really have no problem with that. It didn't stop me from enjoying Kingdom Hearts, and it doesn't stop me from enjoying this game, either. Anyway, I highly reccomend this to basically any fan of FFT. :)
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Buy This Game or Get Thee To a Nunery. This game has over 70 reviews so far and still hits a solid 5 stars. Who am I to disagree? The game is, flat out, the coolest time waster to ever hit a hand-held screen. I used to be a Pokemon junkie (logging in 5+ hours a day in an attempt to beat the final four) but was saved by the challenge of Advance Wars. Now I spend my time trying to beat the Enigma (I admit I'm not very good). But I love every minute of it. The game challenges the mind and not the reflexes and one could even argue that it can make you smarter. Sure, it's a weak argument but you can't make it about Super Street Fighter. Anyways, there's not much to add to what has already been written. The game is fun, intelligent, and a life sucker. What more can you ask for.
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Good game, but I prefer Silver. I got both Gold and Silver for Christmas. I started Silver first because I got that earlier, but I had fun with Gold too. There aren't that many differences, but there is the obvious that some Pokemon are found only in Gold. The reason I prefer Silver is for a couple reasons. First off, you can't catch Lugia until you've done every single thing in this game, unlike Silver, where you can catch him once you have a Silver Wing. I prefer Lugia to Ho-oh for some reason. Also, I like Silver more than Gold because Silver acts a lot more like advanced Red and Gold is like advanced Blue. I liked Red better than Silver because the Pokemon in Red only are more powerful, which I liked. Some of the Pokemon either in Blue only or rare in Red were pretty weak, like Caterpie. Other than that, there isn't much difference. You may prefer Gold. This is just a guideline for which version to pick. If you want an in-depth review of the actual game, check out my review of Silver version. PS: I forgot to mention one major thing in the Silver review. Most Pokemon have both male and female genders. There are a few exceptions, like the Legendary birds, Magnemite, and Voltorb. You can use two Pokemon from different genders to make an egg, that will hatch into the lowest evolution of a Pokemon. You can also use Love Ball, made from PNK APRICORN, to catch Pokemon from the opposite gender. Pretty nifty, eh? Now you have more to catch.
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A little stale, but worthwhile. For its time, Skies of Arcadia is an impressive, well-made RPG. However, it hasn't aged as well as some of its cohorts, which causes it to feel a bit more stale today than it would have during its original release on the Sega Dreamcast. First, the good: the graphics are generally impressive for the platform, about equal to a latter-day PS1 or very early PS2 title. Controls are tight and generally responsive, and it's not immediately apparent that the game is a port--something that's generally undervalued. There are some interesting mechanics, particularly the ability to change characters' attack elements at will, the shared magic/limit break point pool, and the airship battles. The music is superb, equal to or better than anything in other RPG's of any age. There are some significant drawbacks, however. While the game world is vividly rendered, the story that transpires within it is not. JRPG tropes are trotted out by the basketful: the evil empire bent on world domination, the mysterious mage girl, the ancient artifacts of incredible power, etc. This template has worn out its welcome in recent years, and I was hoping that Skies of Arcadia would be more original in that regard. Finally, as others have noted, the random encounter rate is ridiculously high and there are too few airship battles. By the end of the game you'll be longing for more ship combat and less ground combat. Overall, the game is a worthwhile buy if you can find it, especially since it is Wii-compatible and JRPG's, even traditional ones, are rare on Nintendo platforms post-SNES.
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Best game thus far in next generation consoles. That is until The Legend of Zelda: The Wind Waker comes out in March. Back to ED: this game should have been one of the best selling of all time but too bad about all the ignorant gamers out there who don't know what's good. I never had this much fun playing a game since Ocarina of Time. That's how good it is and it just hurts to see a game like this go unnoticed by the majority gamers out there. I am a hardcore gamer and I know a good game when I play it and if you were a hardcore gamer you should know too. This deserves 'Game of the Year' of 2002 by the Academy of Interactive Arts and Sciences not Metroid Prime...which was also a great game. Here's my breakdown on the game: Gameplay: 10 Most think the sanity effects are the coolest but IMO I like the spells better, even if there were no sanity effects I'd still love this game. Graphics: 9 Could have been better, but seeing how this game was originally being made for N64 I could see how long it could take Silicon Knights to beef up the graphics to the Gamecube's potential. Still they're satisfying enough to make this game look awesome. Sound: 10 The sound (and music) is definitely one of the best in any game I've heard. Even if you don't got a surround sound setup the sound is still sweet. Control: 10 Not much to explain here. Control is easy after about 10 to 20 minutes of gameplay much like any other game and if you find the controlling in Resident Evil hard this is nothing. Controlling in this game is just basic and simple which makes it as fun as it is. Silicon Knights said they are already working on a new title and haven't said what it is, most likely Too Human (originally being made for PS1 but cancelled), which has computer-generated graphics up in par with Final Fantasy. I just hope SK will always be 2nd party for Nintendo.
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Very Fun, But Not As Fun As ROTK. I purchased the Return of the King game several months ago and decided to get the Two Towers. The graphics aren't as good as ROTK, but then again, it's a couple of years older - so that can be looked beyond. The game play is very fun and the Helm's Deep levels are pretty intense. I found the Helm's Deep levels to be harder than any level on ROTK. The only disappointing things about this game is that it seemed short and there is no two-player play like ROTK. But, putting aside the graphics because of its age, it is a really fun game and it was worth the $20.
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The arcade version would have been a better port. Of all the titles in the Classic NES series to appear on the GBA, none is more puzzling than Xevious. Originally an arcade title from Namco in the early 80's, Xevious was innovative in it's day, but the conversion to hit the original NES was somewhat lost in translation. This GBA port is a perfect emulation of the NES version, as you pilot your ship and take on hordes of enemy aircraft and ground forces as well. It looks about as good as an 8-bit NES game can, it's fun for a while, easy to get into, challenging (almost too challenging), and you can also save your high score. Despite all that though, the superior arcade version could have been easily ported to the GBA instead, and the fact that Xevious is even in the Classic NES series to begin with is mind boggling in itself.
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ABSOLUTE GARBAGE. I bought four of these expecting a great replacement for my old controllers. My friends and I mainly play Super Smash Bros: Melee and Mario Kart: Double Dash...so lots of button mashing that requires precise response to input. What I got instead was a cheaply made chinese imitation of a gamecube controller. After first having to break each controller in (about an hour of play before all the buttons would unstick), they then worked really well for about a week or so (keeping in mind that each controller gets 30 minutes to 4 hours of use almost daily). The analog stick is crap, the d-pad seldom works, FORGET about the b-, z-, y-, and x- buttons, and the c-stick is HORRENDOUSLY inaccurate and faulty...oh, and the triggers stick...but to look on the bright side, at least the A-button works! These controllers appeal to buyers without a whole lot of money because they are cheap and appear to be genuine. Knowing they were not genuine, I expected at least a half-assed decent product, but what I got was actual garbage that had been poorly assembled. PLEASE PLEASE PLEASE do NOT buy these controllers, even if your very life depends on it.
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Absolutely Briliant. I've been reading a few reviews and I noticed TWW got 5 stars in almost every review. There were only a few guys who gave this game only 2 stars because of the graphics. Those guys clearly haven't played the game, or haven't even seen some movies. This game contains the best (cell-shaded) graphics ever. It looks kind of simplistic on the pics, but in motion they're so increadibly beautyfull. If I could, I would give this game 6 stars, because the gameplay also rocks. This game just won't let you go untill you've finished it. The only thing that could bother you is the sailing, which can become a little bit boring occasionally. If you loved OOT and MM you'll love this one without any doubt. Once you get used to the graphics, you don't want anything else. Graphics: 10 Gameplay: 10 Sound : 10 GET THIS GAME!!!
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Pac VS : Great party game. Pac man World 2 - didn't get a chance to play it since the disc I received was scratched and unable to get very far in the game. From what I did get to play, decent game for kids. Pac Man VS - a very good party game if you have a Gameboy Advance and a system link so that you could hook it up to your gamecube. It is ABLE TO LINK TO YOUR WII. I had to research and take a chance of hooking up my Gameboy Advance to the Wii, which does work. Thank goodness for backwards compatibility. For those who are looking to buy this game just for Pac Man VS, it cost me $25 for a used Gameboy Advance, $10 for a new system link and $5 for the actual game. Worth it? It's up to you to decide, but it was for me. Oh nostalgia. I give this a 4 out of 5 star because the Gameboy Advance only works in perfect lighting when you use it to VS friends. Difficult to play when not in perfect condition, but game itself is CHEAP.
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Great new buddy and inventory system. This game is pretty well done actually! This is a definite addition to the series as a prequel! The game's story takes place before the first Resident Evil takes place. This time you get to witness the beginning of Umbrella's mess in the eyes of Rebecca Chambers along with Billy Coehn. What's unique about this over the first series however is the "Buddy System" and the "inventory"! The buddy system works just fine and it is pretty fun to fight along side with your partner. One thing I noticed though is that to easily get a zombie off of you "WITHOUT" taking damage is to have your partner shoot them off of you! That's just one example on how working with your buddy is essential when solving puzzles, playing on hard mode, and especially the bonus game you get after beating the game! Loading times aren't too bad when switching from one character to another even if they're in another room. Gamecube is really a powerful system to innitiate short loading times! The inventory is pretty neat too! Not much of a huge change but you get drop unwanted items anywhere in the game! What's good about that is that you don't have to go back to a storage box like in the other Resident Evil games! Your map will locate the exact spot on where you left the items! It works really well in the game plus with the new "Buddy System", it's essential to do such action. Great game, great new buddy system, inventory works well, almost flawless. I just wish the ending shows more things but you should see for yourself. The bosses are pretty cool but too bad some of them are a little too easy for their appearance! Pre-rendered graphics works exactly like the remake of Resident Evil 1 and it's still breathtakingly stunning! Controls is just like all the other Resident Evils with the exception of Resident Evil 4 and it's still the same! Nothing wrong with it at all! If you played all the other Resident Evil series before 4, then you should be used to it by now and for me, the controls are flawless! Try not to compare this over Resident Evil 4 or you may not enjoy this at all! This game should be judged by it's quality and is however an instant classic! Great game, worth buying!
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A Good Investment. I must admit, I was rather hesitant to by this game because of all the bad talk about it. How it was nothing like Super Mario 64 and that the camera was absolutely horrible. Granted it isn't a mirror image of Super Mario 64, I see many resemblances. It's kind of disappointing that they took out the long jump, but I really see no need for it. I also read somewhere that you were very limited to what you could at a given time in this game, but I have to disagree. You can go after a wide array of shines (shines serve the same purpose as the stars in Super Mario 64) at any given time. Also, I'd have to say that the camera is amazing in this game. It's like the camera in a third person shooter, only much better. I'd say that it's even better than the camera in Super Mario 64. People were also saying that the voice acting was horrible; I wouldn't say it's horrible, but I somewhat dislike sitting through cut-scenes. I'm 18, soon to be 19 (in less than a month), and I love this game. I would recommend this game to people of all ages. It's fun, and it's classic.
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Back in my day. which wasn't a long time ago, but this 'shakey flakey' game boy animation was just putrid. From any stand point you would look at a slurgs (aka the lil green blobby things that come out of the blue and eat you for no reason) and youd think it was the FOLLOWING: A.) A BLOB OF GREEN SLOG (Those freaking ... of a dog) CRAP, B.) A PLANT OR C.) WHAT THE HELL IS THIS? In short? My review goes only to that the animation sucked, and that the plot was scarcilly short, stanky, and the only reason I wouldnt give it a LOWER rating is because those damned sligs were kickin .... Oh yes and being a true fan of Simpsons I must end my review as so....
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Non-video gaming Mom trys game and makes it to the end-Yeah. Well, I purchased this game for my 12 year old son. He wanted me to try the game, and, even though I'm awful at video games, I became addicted. I played the game, off and on, for three days and "finally" managed to beat the final character and get the final part back to the ship before time ran out. I have NEVER beaten a video game in my life and I was totally excited. The game requires strategic planning and thinking ahead! The last character is very difficult to beat given the set time limit, however, it can be done. Pro gamers may find the last character easier to beat. The game is fun for children and adults, and we are anxiously awaiting a follow-up game. We are also hoping there are some "hidden" secrets in the game. The graphics are awesome; mastering the 'camera' angle is tough at times. This is a great game for parents to play with their children, especially those parents who are not avid gammers - you will enjoy the game and the time with your children. I recommend this game!
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Warning: this changer may damage your game cartridges. I inserted my "Advance Wars" game into this device and the game stopped working. In other words, my game cartridge is now defective and a useless piece of plastic. I had to buy another copy. I took a fool-hardy chance and tried another cartridge in the changer and it worked. But I'll be honest, I'm too nervous to use this thing anymore, because the changer is less-than $5 and video games are expensive, especially these Gameboy classics. Use this changer at your own risk, but I would give you my recommendation not to use it at all. Afterall, what's so hard about swapping cartridges? I was foolish in thinking this would make my gaming experience any better.
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Good Rental, Terrible Buy. Alright, first off definetely rent this game or at least wait till the price drops down significantly. Pros: -Character designs are adorable. -Get to choose how your character looks (i.e. gender, race, class) -Moogles are adorable and fluffy -Encompases strategy and action into some RPG elements -Music was pleasant -Name your own village -Multiplayer Cons: -Gets repetitive very easily -Read a diary of your adventures rather than actually see any development in character relationships -You come across some other caravans but they all say similar things -Little character development -You visit the same places too often -When you finish a year, the same dance and ritual to refresh the crystal is carried out. -The diary entries don't change for any specific race or character -VERY little indepth plot Alright well, as you can see the pros and cons are somewhat evened out so I gave this game three stars overall. Really it probably deserves two stars but there is something about this game that is quite addictive when you truly get into it. I suggest it as a rental rather than a buy. Wait till it gets around $10-20 if you wish to buy it.
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Boring, painful. Like many people, I was skeptical about the new graphics. But when i bought the game, i went into it with an open mind. everyone said "give the gameplay a chance to speak for the game!" and i did. the gameplay is as bad as the graphics. starting with the basics.. graphics were bland, the characters and backgrounds had no texture or detail, everything was flat, and smooth. the sound effects were good, but the music was not exactly involving. the real downfall of this game is the gameplay. 90% of the enemies you encounter on this game can be defeated by pushing the attack button over and over again, you could literally do it blindfolded. some of them took strategy, but not enough of them. the game was too easy. i beat the last boss on my very first try, and i don't claim to be an especially skilled gamer. the thing i hate most about this game is the amount of time you spend doing NOTHING. the game is set on many tiny islands over a wide ocean. in order to get from island to island, you must sail there on a boat. every time you want to change directions more than 45 degrees, you have to pull out your magic conductor's baton and play a little song... this is too repetitive. and any time you want to go from island to island, be ready to spend from 5-15 minutes just watching your boat moving through the water, i fell asleep many times waiting for the next island to show up on the horizon! this part may just be me, but i found the graphics actually irritated my eyes after a few hours, which i haven't experienced with other games. i played this entire game with an open mind, hoping for things to improve as i progressed, but at the end i regretted spending the money, and my time on it. after beating it, i never wanted to play this game again. considering i beat it in 3 or 4 days, this game is definitely safe as a rental only. you may want to rent it just to see how badly wrong a good idea can go...
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Okay, but it's an obvious repeat. Being an owner of Pokemon Red, I had hoped that there would be more to Pokemon Yellow. Okay, it's great what they've done to the Pokedex and I love how they changed the storyline to be closer to the TV show, but...it's the same! Also, I had hoped that you could choose to be a guy or girl (of course that was a rumour...) and you have to have...Pikachu. It's cute for a while, but unlike many others, I am not a Pikachu fan. If you could choose between it and some other well-liked Pokemon, that would be okay, but I'm afraid Pikachu isn't that useful (At least if I had Bulbasaur I could defeat Brock instead of having to get more Pokemon faster). Also, in order to do the special battles, you have to have a friend with Pokemon Yellow. My friend has Blue (it didn't work). No offense to anyone who loved the game (and there seems to be a lot), but I only recommend this game to new-comers and die-hard Pikachu fans.
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Bought it a few hours ago; Good and Bad, Mostly Good. The original metal gear solid was great. This remake is great too. It features completely new graphics, new stealth tactics, but the same story. Still, the story was great so why change it? Well, this game is basically the original metal gear, with MGS2 graphics and MGS2 gameplay I knew there would be a few problems. The main problem is voice acting. The voice actors are different for Mei Ling, Naomi, Kenneth Baker, and the ninja. They changed the ninja's voice. What is that? The ninja(i know his name just don't wanna spoil it) gave a very good speech at the end of Metal Gear Solid about his life. It was moving. This new ninja's voice is kind of younger, and doesn't have the same effect. Mei Ling has a completely different voice actor. Occasionaly when you open the save menu you will hear the old voice saying "wanna save snake?", but that is it. In terms of Naomi, her new voice actor is okay, but it doesn't have the same british accent going. Kenneth Baker has a new voice actor, but it really doesn't matter. They should of used the original ninja voice... The controls are also a problem at times. I mean, the original metal gear had some camera problems during certian fights. This one lets you go in first person, but holding the z button gets tiring, especially when you have big hands. On top of that, the gun takes forever to get use to. To put it down, you hit "Y". Okay, but this is simply obnoxious(you will understand what I mean the moment you start to use the gun). If this game goes to PS2 I will probably trade this in for that. Pressure sensitive keys are one million times easier. You will probably accidentaly fire your gun alot, and it will become annoying till you get the hang of it. As for other changes? Well, take MGS2 and think in terms of that for gameplay. Lockers, holding up badguys, hanging from ledges, dropping down like Arnold, and so on. The new scenes in the game are spread out, but they are worth it. There are a lot of new "matrix" moves. Snake dodges bullets like crazy. Also, there is probably one of the coolest scenes ever between the ninja and Snake after Revolver Ocelot. You basically get to see the ninja pull out that sword stuff. It rocks. Watch the intro to see some new stuff. Also watch those breifings that you probably didn't care about in the first MGS. They are in 3d instead of 2d. More interesting basically. The graphics are better than MGS2 in certain places. The gun models are fantastic, and they included the M9(tranquilizer), which is a fun gun. For 40 dollars, this game is worth it. The same story is there, and the gameplay will get much funner once you learn to use guns properly. Well, it is extremely fun because you get to use Snake so much in better sneaking environments. The tanker was alright, but it was too short. There is also plenty of blood for the action fans(booya) and that is a big plus. Enjoy!
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An Excelling, Well-Designed Portable title, indeed. Arriving as the GBA's opening Real-Time Strategy cartridge, Mech Platoon, offers players to man gun-blazing, primed Mech forces and effectively crush the enemy WarCraft style. Playing as one of four significantly advanced nations, the other countries have unwillingly been pulled into fierce disarray to profess who is the legitimate beneficiary of every resource found on five various planets. Each side contends to gain control over what they reckon as their own system of fertile planets. Primarily, missions involve that each globe be secured planet at a time. Once settled on land, a fortified base must be erected and the salvage of three principal resources of rock, sand, and crystal should be underway immediately. With waves of technically rich resources stockpiled, it's up to the player to immobilize and ruthlessly tear up challenging militaries. Based on the elementary, undemanding conduct of other RTS games on mining integral resources used to purchase a myriad of distinct units and establishing the indispensable building tree to unlock far more enhanced Mechs, Mech Platoon is a blast. Missions vary from defending helpless cargo, assailing specific enemy locations, and most commonly, annihilating all opposition. Veterans will undoubtedly soar through the game in lighting-fast velocity. But what singles out Mech Platoon apart from its PC counterparts is the "Recycle" feature. After creaming enemy Mechs, a Platoon commander is allowed to collect fragments of the adversary. Those parts are merged with other ones to construct a new arsenal of deadly weapons. Adding greatly to the placating level, Kemco's piece of meat also includes click-drag action. Assorted Mechs can be ushered into groups and set for different purposes, such as main assault team or home defense. Lastly enclosed in the game is an in-game tutorial for greenhorns. Equipped with serviceable information, beginners will lunge right into the engaging fray. Graphically, Mech Platoon is brightly polished and manages to keep a brisk pace. However, there are a few moments when a nasty, mucky pixelation replaces some of the units. Other than that, the game hosts true to the standards left behind PC greats. With a touch of old-time nostalgia from antique RTS games, many strategy buffs will savor each enemy downfall not over the Orcs, the Zerg, or Soviets but for their one, great nation. Applying the fundamental "retrieve the resources then organize an army to wipe out everything" gameplay and enabling a linked four-player mode, Mech Platoon captures the spirit of a valid RTS jewel. If you loved Advance Wars, Mech Platoon is heartily recommended.
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Don't ruin your kids Xmas by getting them this lame game. Only die hard Yu-Gi-Oh fans could possibly find a slim bit of enjoyment in this game. It amazes me it is listed as third over all in Amazon's top seller list cause that tells me many are flocking in like sheep to waste their money on this game. There are at least 500 games i would want to own before i even considered this title. Heck I'd rather dust off the old N64 or even Super Nes and play some of those games before i put any time into this one. The graphics are very last generation (would only call the graphics "ok" even if it was on the playstatin 1) The game is not very fun,not much depth here,not much style. If it wasn't a Yu-Gi-Oh title and had made up characters and the same gameplay,everyone would be trading this one in at a used game store fast. I guess there are a few people out there who think its a cool game cause they say "wow i know that character and that one to from Yu-Gi-Oh" thats about the only thing positive you'll get out of the game,recognizing the characters...end of positive things to say about the game. If my opinion isn't enough,make sure you check out IGN and Gamepro reviews on this game before you go throwing away your money on this game for some kids birthday or Christmas gift. Most kids will be let down and having other titles in mind they wish you had gotten them instead if they open this as a Christmas gift. Prince of Persia,Beyond Good and Evil,Sphynx and the Mummy,Metal Arms:Glitch in the System,and Mario Kart are just a few examples of games that should be under your tree this year for your kids way before you ever consider this poor attempt at a Yu-Gi-Oh game. If you are stubborn and want to take a chance on this game at least rent it first so you don't foolishly throw away your money without seeing for yourself how lacking in fun this title is.
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Party Down. There are just so many delightful game Nintendo has been able to create for one of the most successful game systems ever, the Gamecube. Arguably, to create a smash game that was brought up from the Nintendo 64 era is quite amazing. That has happened with the successful Mario Party franchise from the N64 era. It was one of the surprising games ever developed back in the 90's. To do it again for the Gamecube was quite a surprise. While so many additions have been added, the Gamecube debut was very well put. It just added on so much from before, nothing but the roll of the dice was missed. Mario Party 4 for the Nintendo Gamecube, the Gamecube debut consists of so many outrageous boards, and games to uncover. The game also adds some new details including a tougher story mode, and a whole bunch of new features, new boards like Bowser's Party, new mini, and mega mushrooms, and 50 great mini-games to unlock, such as Mario Speedwagon. The graphics look much better than they did for the N64, and the gameplay has improved nicely. Yet, with all the hype, there are a few disadvantages the game has. One of them is the games take a little longer to load up, unlike the N64 versions which were a instant. Another disadvantage is that it might not seem as challenging for Gamecube players, as much as Mario Party veterans have matched before. Still, Mario Party 4 makes a great virtual board game feel for anybody who wants to roll those dice on the Gamecube. While you can right now only find this game used, it is still a great purchase for anybody wants to play. It doesn't add up solo, but if you're playing with others, it is a real party to match. Graphics: B+ Sound: B- Control: A- Fun & Enjoyment: B if you are playing solo; B+ if you're playing against someone Overall: B 1/2+
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My favorite game ever by far. I had never played a Resident Evil game before I bought this game. I didn't know what to expect, but I had high hopes. And man, I sure wasn't disappointed. Resident Evil lives up to any expectation you can ever have. I had read reviews for it before buying it, (only two days after its release) and read that the controls are terrible and too hard to get used to. I read the manual and began playing and the controls were simple. It took me about two minutes to get completely used to every control for the game. My first time through I began with the Hiking (Easy) difficulty, but go slightly bored due to the lack of zombies. So I began playing on Mountain Climbing (Normal) and had tons of fun finding the best way to maneuver around monsters. However I've now played Resident Evil so many times I've memorized everything in the game. So due to this I have unlocked everything possible, including the Rocket Launcher. It's not too difficult to tell some of you, my total time was actually 1:46:02, and yes, it was the Hard difficulty. Sorry if I'm bragging... Now, let's review shall we? Graphics The graphics in Resident Evil are superb, the best graphics I've seen on a console. The lighting and shadow effects are excellent, especially dealing with flames. And character models are superb. Monsters are almost too realistic. And of course the Mansion, Residence, Caverns, and Laboratory are all excellent looking. The layout is also very easy to memorize. Gameplay The gameplay is excellent. A lot of people say the controls are clunky and too hard to use. But they aren't hard at all. I had them mastered in no time. Audio The music in Resident Evil is another thing that makes it so great. Some parts the music makes the game very very intense. Other times it gives you the feeling that there's something close to you... The sounds made by the monsters and everything is also excellent. Hearing a zombie moan in the distance is great. Also shooting a zombie makes a cool sound. Hearing the sound of a zombie walking towards you always brings the feeling of dread. Replay Value Resident Evil has an awesome replay value. With all the unlockables. Which I will now mention. Samurai Edge Handgun, Rocket Launcher, Real Survival Mode, Invisible Enemy Mode, One Dangerous Zombie. I think I've covered them all. How's that replay value seem now?
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Baseball on the Game Gear. This game will satisfy if you're a baseball fan. It features a season mode of varying lengths, an exibition mode, and a link game mode. When you play exibition games you can choose between 3 stadiums. Another interesting feature on this game is you can create and name your own team and use them during exibition games. The stats used in this game came from the 1992 season. The graphics are pretty good, but the sound effects are annoying, especially when your team is at the plate trying to start a rally. Before you begin a game, be sure to turn off the auto fielding. If you don't, it'll be VERY difficult to score runs. We're talking 1-0 17 inning games! However if you turn off the auto fielding you can hit the ball all over the yard. My only complaint with this game is it's hard to hit home runs. Normally rallies consist of singles and doubles without that big time homer. If you want to hit a homer, your best bet is to press down on the D-pad as you swing--this sometimes does the trick. Overall a good baseball game for the Game Gear.
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Finally a portal to Gumby world. I love this game-- for the first time, one can now actually interact with a Gumby cartoon! :-) And what I like about it is that you can set the level of difficulty to match your own skill level, so that you can really have some fun with this game. You get to hear the classic Gumby theme, the background music is interesting, and the sound effects seem to be carefully researched to be authentic to the show. All of Gumby's friends are included. Six levels that explore six books in the nursery: my favorite is a trip through Transylvania in the novel DRACULA. And, of course, the SAFARI through Africa. This game is the best of both Gumby worlds-- a wonderful toy and a great cartoon show. I would like to see another Gumby Gameboy cartridge now-- one where he gets to have adventures in the toyshop itself.
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Cute and fun game...perfect for "My Little Pony" fans. The game focuses on pony Rarity as she works her way to being the Rainbow princess. She meets various ponies along the way and helps them either finds things or accomplish certain tasks (e.g. find flags to decorate the town, learn how to twirl a wand, or find one of the breezies - "pony fairies"). Whenever Rarity accomplishes a task, the little 'rainbow' meter fills up and, once it is filled, she passes on to a new level. There are also little mini-games (e.g. dress up a pony, blow bubbles) that can be played separately, if desired. Levels are accessed via password, and there is no 'save' feature. This game is perfect for little girls or My Little Pony fans. It is fairly easy to pick up because little arrows point you to the right way. Some basic reading is helpful but not required (mom, dad or an older sibling can help out). Rarity meets several ponies in her adventures and even meets up with the breezies and goes through different environments and locations. The graphics are very cute and colorful, and similar to what you would find in the My Little Pony movies and books. I would recommend it to little kids age 3 to 7 and certainly any fan of My Little Pony will be able to appreciate it, regardless of age. Gameboy games for little girls are relatively hard to come by so we picked up this game for my daughter's 6th bday and she loves it!
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STAY AWAY. By this point, most gamers have tried the original "Donkey Kong". While not quite as iconic as Pac-Man, "Donkey Kong" was effectively what put Nintendo on the map in the gaming industry, and the debut of a certain "Jump Man", who would later be renamed Mario. You may have heard of him. He went on to have a pretty successful career after this game. So what is "Donkey Kong"? A giant ape who kidnaps Pauline (not Princess Peach), who Mario . . . er, Jump Man must rescue. Donkey Kong throws barrels at Jump Man. Jump Man must avoid the barrels, jump over other obstacles, climb ladders, etc, to get to the top of the screen and save the princess from the throes of Bowser . . . er . . . Donkey Kong! What is notable about this game and other early pre-Famicom/NES titles was Nintendo was actually a third party. Once upon a time, in the early 1980s they licensed their IPs to other platforms at the very start of their foray into video games. Given the troubled fortunes of the Wii U during its initial launch cycle, and Nintendo President Saturo Iwata's adamant refusal to license out its IPs to tablet/smart phone devices, playing Mario and Donkey Kong on anything other than Nintendo hardware just seems bizarre, and that's because no one has played their Ips on non-Nintendo hardware (at least, legally), in decades. One of my first experiences with Nintendo games was playing Donkey Kong and Mario Bros on the Atari 2600. In 1983 Nintendo and Atari were trying to broker a deal and when that fell thru they brought out the Famicom that year and the Pal/US equivalent (NES) in 1985. Before that though they did publish their games on the Atari and some other hardware. The Gameboy Advance title in the Classic NES series is, appropriately enough, the NES version of Donkey Kong. The problem with the NES port is that it's only three levels, and is missing the fourth level that was exclusive to the arcade (which is the pie level). By now, years after its release and the Gameboy Advance long superceded by Nintendo's subsequent handhelds, there is very little appeal in picking up this edition of "Donkey Kong". First, it's only three levels long and can literally be beaten in ten to twenty minutes, with the only appeal being to go for high scores (which was appropriate to the market in the early 1980s . . . but even by the late 1980s, people just didn't care about high scores). Overall, the Classic NES series was fairly disappointing. With few exeptions (such as "The Legend of Zelda", "Zelda II: The Adventure of Link", and "Super Mario Bros."), Nintendo released (in America, anyway), mostly very short gameplay experiences. The Japanese "Famicom Mini" series had a much stronger lineup than the games we got in the West. In terms of Donkey Kong, I would pick it up on the Virtual Console if you really want to play it. Do not waste your money on the Gameboy Advance version.
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Sega GT, The best racing game for Sega Dreamcast. This game is so vacscious. I have played many racing games in my life and so far this one is the best. The game has excellent graphics and it seems so real for example they have really fast cars like in the movie The Fast And The Furious, some of the cars in the game are Ford Cobras (like a mustang), an Acura NSX and a Dodge Viper. And they have over 130 cars in it. The game is like Gran Turismo but its better you can get your licence, race in three different championships, and buy and sell tight cars. When you play the game it takes a few races to get used to the game but its worth the time. This game also includes a minigame for you to play on your VMU it allows you to race cars on your VMU and you can play other games on it also. Overall this game is excellent. If you are thinking about getting this game get it, its a great price for a great game.
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Pokemon TCG. first of all you don't do nothing in this game what you do is collect cards and if you had a friend you can play against him with those cards the buildings are gym and in those gym you have to battle gym leaders beat them to collect cards and medals get all 8 and go for the chance to get legengary cards the 3 legengary birds and dragonite my problem with the game is i got no one to play against and when i beat the game the game erased itself besides that there are 226 cards and 2 card pop cards you get by battle other people the game is simple uses the rules of the card game you play and set cards useing buttons all games have there rules and button pressing
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One game where it is actually better to use a manual transmission. When I play driving or racing games, I usually select an automatic transmission. But in the case of Race Drivin', however, I must make an exception. There are parts in this game where you have to go over some jumps, and if you do it too fast, you'll crash and burn. If you use a manual transmission, you can better adjust it to the right speed and go over those jumps without problems. Now that that's out of the way, Race Drivin' on the Genesis is a pretty decent port. I'd give it a higher rating if it was as challenging as its arcade counterpart, but I always tend to qualify for the championship lap and and usually always beat the Phantom Photon too, and that doesn't make it that challenging, which brings the fun factor down a little.
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metal gear solid the twin snake is a classic. metal gear solid the twin snake for the gamecube is the gratest game in the universe a true classic the best of the best metal gear solid the twin snake rocks all the metal gear solid games are classics but metal gear solid the twin snake takes the cake as the perfect metal gear solid experiance konami are gods thet are the greatest video game company in the universe they are true genius's the best of the best konami rocks all the games konami made are classics the greatest games in the world a true classic the best of the best buy this game if your a huge metal gear solid fan or a huge gamecube fan you won't be sorry
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Not your typical racer. For those people who haven't seen the game in action, Wave Race is a racing game where 8 racers, including yourself, take part in a number of racers depending on what difficulty level you are playing on. You need a set amount of points to qualify for the next race and at the end, the racer with the highest number of points wins. Oh, and did I mention that it takes place on water? Yes, water. On watercraft! Each racer has his/her own design of watercraft with different characterises in a number of different fields including Top Speed, Acceleration, Manoeuvring, Stunt skill and Strength. Each racer requires a different style of racing to be able to win a race. There is a racer for every type of person! There are quite a few options on the main title screen. There is Championship mode were the main races take place. Free Roam were you can explore the track without any limitations. Time Attack were you race to get the best times. Stunt Mode were you try and score the highest score on a course. Tutorial were you are taught the basics and advanced features of the game. Multi-Player were you can race against up to four of your friend and finally Options. There are 8 different courses in total. The actual path of each course will change depending on what difficulty you are playing on, this means that different parts of the same course open up and close. A right hand turn on Normal difficulty might be a left turn on Hard and might be bypassed completely on Expert by another turning that wasn't accessible on the Normal or Hard racers. You must start off from the bottom and must race to unlock the difficulty levels and the locked course. The courses are set on wide and sometimes very open stretches of water, the "track" is roughly set out by coloured buoys. You have to pass the red buoys on the right-hand side and the yellow buoys on the left-hand side. If you miss 5 buoys then you are forced to retire from the game. Another factor in a race is the weather. As many racing games have incorporated weather effects in their games Wave Race really makes the weather count. On a calm day, the water is calm and there are hardly any waves. Top speeds can be reached and turning is uncomplicated but during a storm waves can be 4 metres high. This means, depending on which way you face the waves, you will be bouncing up and down on top of big waves. Turning is quite hard, especially if you're turning head on into the waves. The degree of which the courses are effected by the weather depend on what course you are on. The whole look of the game is very bright and colourful. The backdrops and surroundings of the course are bright, bold and well modelled. Like the environments the models of the characters and watercraft themselves are well above average. They are well suited to the game and fit well with the surroundings. The game really shines with the animation of the water. While racing the water is partially see threw which is an amazing site when you are riding just behind a huge wave and can see the distracted track ahead. When it is raining the raindrops hit the screen similar to the way they do in Metal Gear Solid. Also the splashes from the watercraft itself throws water onto the screen which then trickles down it. Even the loading screens are worth looking at. While the game loads you can see the name of the course under a shallow pool of water. If the forecasted weather is sunny the waves on the screen will gently cross the screen and in rainy weather little drops of water will hit the whole pool distorting everything. The water defiantly steals the whole game and so it should! The music is a constant feature in the game. While it isn't going to reach number 1 it's not going to end up in the bargain bin either. The music is toe tapping and very attractive, the music on the title screen puts you in the mood to hit the surf and get some racing done. It is also present in the courses, all of which are done well. The sounds are also a major plus. Most of the effects will be you splashing the water and it is expertly done, it really draws you into the game. Spoken advice from the tutorial guides you threw the basics of the game. Also during the game your "crew pit" member gives you a ranging level of advice depending on your difficulty. This means your not given basic advice while racing on expert. The only major complaints I have about the game is that it can be very harsh. All it takes is one mistake for you to lose the race. While racing if you hit something and fall off you could easily lose the race, this is especially true on the harder difficulty levels. It can be near impossible to regain your former position, as there are only 3 laps. Also when you start the race and on shorter races you tend to be shadowed and trailing numerous racers. These racers can easily send you into a spin or even knock you off you watercraft, which again could cost you the race. On racers where there are boundaries it is possible to "stick" to these should you collide with them and can be difficult and annoying to pull away from. These are minor problems but can be very frustrating. This game is a great deal of fun to play. The game only gets better when multiple players race against each other. I can easily recommend this game for any racing but non-racers should also take a look but it can be difficult at times.
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Short and a rip-off of Zelda. First off, this game is way too short. Plus, there's not much replayability involved in it. Also, it seems more like a Zelda game than a Bomberman game. Yeah, there's Bomberman action, but let's see what it has in common with the Zelda games: -Various dungeons with puzzles in it, where you find items to help you continue, and also a boss in each. -At the end of each dungeon, you get a "heart" that increases the amount of damage you can take. -You'll find a map to help you out somewhere in the dungeon -As you go along, you'll get different kinds of weapons -And others. Also, the Charaboms are clearly a rip-off of Pokemon. And finally, as stated previously, the game is too short, and it lacks replayability. However, it IS fun while it lasts, which is while I gave it 2 stars instead of 1.
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It's Ok, but get's boring. I've gotten this game awhile back when it first came out and I played it up until about the second year and then I just stopped playing it. So a few months ago I got it back out to play it again because I wasn't sure why I stopped playing it because I was having a blast. Until the third year I believe I got too and it just got so boring. There's only about 7 fish to catch in the entire game and that's no fun because I love fishing in the Hm games so I like variety. Pros: This HM game probably has the best most realistic looking graphics out of any Hm's. The characters actually move around town and go places rather than just stand there and pace back and forth. There are hundreds of crops to grow due to the plant breeding, (this is also part of a con you'll see it soon.) I feel that the characters were more interactive because they would say different things often. The cows were a big plus for me because they were adorable. Trees. I believe this HM game was the first to add in trees as a crop, trees are cool. Cons: The town is tiny in my opinion so exploring isn't fun because everything is always there. The mining is the most boring mining yet. Not a good enough fishing experience for me. The crop breeding is cool, but requires a lot of work because it takes forever for that annoying tartan to take in the two crops and to do his little dance and spit out some seeds. and you only get one bag. There isn't many unlock able things so the game gets old very quick. The music doesn't change for the seasons because you start with just two boring records and I haven't been able to get more in the game. There is only 3 people to marry and in my opinion they were all ew. The cooking was to difficult for me, I had to look recipes up on the internet and write them down on papers it was just a big mess. You will hate the watering can until you can get the water can W which waters 9 squares at a time and it took me forever to trigger the scene where it's given to you. So if you are a HM lover like me and want to experience all of the games to collect them, sure I'd recommend this, but if you are looking for a game to have fun with and be addicted too and not want to stop playing then this one probably won't do it for you.
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Super Gameboy is Super Great. The super gameboy is perfect for anyone who wants to play their gameboy games on their television sets. It plays regular Gameboy games and a few games even have a custom screen that displays during the game that can only be seen on the Super Gameboy. It does not play Gameboy Color games, but that is obvious since this came out before the Gameboy Color. One thing I would've liked is two player capabilities by using two remotes but that wouldn't be possible since playing 2 player Gameboy games requires 2 Gameboys. Each player would see their screen so it only makes sense why you can't do that with a Super Nintendo. Either way, the Super Gameboy makes playing a Gameboy game much easier. No more having to play in the light or worry about batteries.
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People MUST see this game for what it is. Guantlet: DL is a great multi platform game blending elements of games such as Diablo and Dungeons and Dragons into a crisp and more action oriented package. That is not to say they skimp on the RPG elements, however, This game is packed with magic, potions, items, and adventures...as well as awsome Boss fights. It's also improved greatly on the Gamecube with an expanded inventory system and MORE items. The music is great and changes level to level, the graphics could be better but hey Diablo ain't no prize in that catagory either. BUT I think all to often people treat this game as it has to live up to Bladur's gate or Dungeons and dragons when all it wants to do is be a great, immersive, and did I mention BIG RPG adventure. Something it does perfectly.
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This game is GREAT. Personally, I'm only up to Olivine, but do I care? NO!!! The game is incredibly fun to play. With Buena's Password, you can get free items including ULTRA BALLS, that helped me a lot with Sudowoodo. I have also gotten several evo-stones off trainers that I beat, and some also tell you when and where there are rare Pokmon like Route 34ish's Hiker Anthony helped me with Dunsparce. (He didn't say a word about Teddiursa though. :-P) And I can FINALLY play as a girl. (PRIMA!! at your service, :-P) However, there are a few annoyances: Every Sunday I can see Suicine in that little nook near the Pok Seer's house. I walk up to him, he dashes off to Route 42 and hides near the Apricorn trees, I walk up to him, he dashes off to Route 36 and voila! there he is next to the Ice Berry tree! So I walk up to him, he disappears again, going back to Cianwood City! Highly annoying, when can I actually BATTLE him or something? Also, though the Day Care can help with levelling up, it does so very slowly, and sometimes they delete moves that you still wanted, like I left my Growlithe there so that I could battle Jasmine when I got it back, but lo and behold when I get it back the one move that I absolutely needed, EMBER, was gone! I had to go catch a new Growlithe since I didn't know where to get the TM! And then after I get my Fog Badge I go to Tin Tower so I can go look at it, and surprise surprise they say I can't go in because I freed the Legendary Dogs! Sure, this game has it's annoyances like every other game, but you get past them eventually. This game is incredibly fun to play, but I can't really judge it against the other versions as my Gold and Silver games are stuffed up because of international differences. (Philipino games + Kiwi GameBoy Colour = severe frustration at lack of savability) When you get it, you won't be disappointed. PRIMA!!, at your service! :-) ....
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Swords, and bows, and nukes, oh my. Okay, to be frank, this game owns. I didn't like FFT because of the permanent death thing, but in FFTA, Marche can die and die and die and not die permanently. ---Graphics-wise, this game is dumbed down from FFT, but the class sprites look good and the mugshots are far better than FFT. They are quite repetitive, but that's only a slight problem. Also the bright colors make up for the dark nature of the gameboy screen. ---Sound-wise, this game is very good, many good tracks and very few problems, but its exceptional for a handheld. ---Story-wise, I thought it leaned more to the childish side, but it was okay, it was still good. I didn't like the end and the fact that Marche was dense as all hell to Ritz's behavior towards him was kind of funny... but odd. ---Gameplay-wise, this did damage to the score. Gameplay is fun, and addicting but it gets too old after awhile and enemy hordes have very simple patterns and the only time that changes is when you get stuck in a jagd, which are lawless parts of Ivalice, so you get pwned. (Yes I put pwned on purpose.) All in all its a good game, albeit a slightly flawed one, but its worth the price, trust me on this one.
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This is the worst shooting game I have ever played. This is not an exiting action game with tons of unique missions and an interestiong story. This game has no story and the missons are boring (...). An example of a mission is you have 1:00 to kill ten bad-guys. You can only pick up one gun at a time. When you pick up a new gun you automatically drop your old one. Thier are only 5 kinds of guns in the game. The graphic look like a cartoon and when someone is shot they just flash and dissapear. The game is short and easy and will take about 45 minutes to beat. It has 40 levles but most levles have 20 second time limits and no levles give you more than a minute to beate it. This is an aweful game don't even ret it
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Kick-A** Game. Everyone cries; "There's never been a good Superman game!" Well this is it. It's the Doomsday storyline that sold all the books and was all over the national news when it was released BITD. You go through the whole campaign of Doomsday falling to Earth and all the incarnations of 'Big Blue' trying to defeat him. Superman even DIES early on in the game, and it still gives you tons of creative storyline and play. You play as Supes, The Eradicator, Steel, The Cyborg and the latter day Superboy, while you try to destroy or use(the Cyborg) Doomsay in Superman's absence/death. Now some of the villians do get repetitive, but it's not too big a deal once you get a feel for each one, you can have fun dispersing them in different ways. It's one of the cooler superhero games on here. Also check out Batman Forever for another good movie tie-in, another favorite.
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A no brainer for Mega Man X fans, and a great choice for the original Mega Man fans. My first exposure to the Mega Man universe was Mega Man 4 back when I was in fourth grade on the original NES. I'd never heard of it, but it seemed interesting so I gave it a rent at the little hole in the wall video rental/gas station in a small town called Mendon, Illinois. It was interesting; you'd fight a boss, get his weapon, figure out which boss was vulnerable to that weapon, take HIS weapon and on and on. After that I went on to play MM3 then MM2. A few years later I played Mega Man X2, as the first X game came out before I had a SNES and couldn't find the original at that same hole in the wall video rental/gas station in the small town of Mendon. What I played was far more interesting, edgier, had a better story, looked a lot better and overall played far better than the original Mega Man series. Now the blue bomber could jump up walls, dash, drive a fast vehicle and large suit of armor, and find new armor of his own! Eventually I got ahold of the original X and X3, also for the SNES. Enjoyed them both and honestly feel that each was better than the one before it. I also had the misfortune of renting Mega Man 7, although by this time I lived in central state by Springfield. MM7 was just a big let down for me. After being spoiled by X's new abilities, it just didn't feel right to not be able to wall jump or dash. I just didn't enjoy it all that much. From then on, it was obvious to me that if the 24th letter wasn't in the title, it wasn't worth getting. It just wasn't "Mega Man" to me without that one letter. So when I saw this collection at Gamestop for a low price, I knew I had to have it. I have a Wii, and assuming you have a Gamecube controller and memory card, it'll play Gamecube games. Replaying these games and getting to play for the first time X 4 through 6.....well, 4 and 5 anyway, has been a blast. The original trilogy is definitely worth the price of admission alone. The classic games remind me of what they were back in the day. Certainly doesn't take anything from what they are now (I've got an XBox 360 and love playing current games to death on it) but it is good to relive the past a little. The original was the kickoff point for the series and also the transition into the bigger and better things the series would end up showcasing. In addition to the aforementioned new skills, X got a new friend named Zero who has no real back story revealed, he's just there to help provide moral and tactical support for X. The game also had its share of collectibles and armor upgrades to find. Also a Street Fighter 2 themed power to find if you were diligent enough to look for it. X2 added an extra mini-set of bosses to come across to fully complete the game. While optional, defeating the extra bosses got a better ending. Also the air dash was introduced. And another SF II bonus, of course. X3 gave us some more upgrades to find (more armors and a set of power ups that could either be immediately collected, or something extra awesome could be taken at the end for the patient gamer) and Zero could be brought in, although with severe, crippling limitations that made it almost completely moot, especially when X gains more powers and abilities. (see X4 mini-review for details.) It also hints at what is to come with X and Zero, although nothing that would give any real answers. X4 was good, although I cannot bring myself to like the hoverboots. i loved X3's multidash ability, and I cannot fathom why Capcom stripped that away and in its place gave X these slow as molasses hoverboots. It was nice to finally get to play as Zero for real this time, and not X3's "play as him until you get to a mini-boss or end level boss" nonsense though. There were a LOT of spots in X3 where you'd have to switch off too! Oh, and once you played as him once in a level, you couldn't do it again. No, this time you play through the whole game as Zero if you choose him. Big plus. Also gives some hints of his origins. The voice acting is awful though. Simply, inexcusably awful and the fact that Capcom couldn't be bothered to let us, the gamers turn it off and have subtitles on is outrageous. X5 has its flaws but I enjoyed it almost as much as the original trilogy. Chief among the "Why Capcom, why????" however is that the time limit mechanic, while a great idea, ends up being executed rather poorly, because I don't know how many times I'd get everything you're supposed to get, but both attempts fail (I won't say anything else to keep this spoiler free) Basically, Capcom should've made a more dependable, transparent system in determining whether either "attempt" would succeed or fail. The second biggest complaint is Alia. She later had a son named Otis who ended up being the maintenance guy in a mall in Willamette, Colorado. You will get sick and tired of her interrupting the gameplay to point out something that is blatantly obvious. Even after you've played through the level once, if you play through it with the other character, she will say the EXACT SAME THING to the other character. The bosses are also much easier, even when on higher levels (you'll understand if you play the game.) And the additional characters are useless. Signa? Really, Capcom? You took the villian's name, changed one letter, made him look like the Colonel from X4 and boom a new character? Seriously??? Douglas is even more pointless. Alia could've been given his tech support role and it'd have done the game no injustice. And Lifesaver is even more worthless than Douglas! At least he has a name that won't make you roll your eyes! However, the expansion on Zero's origins, the multiple endings, the ability to play as either character in the same playthrough, picking upgrades at the end of a boss fight, the time pressure mounting, plenty of hidden collectibles, no horrendous voice acting and a water level that doesn't suck all combine to make this a rather competent entry to the series. X6....wow. Where to start on this mess of a game. The nightmare system is horrible. Simply horrible. The leveling system whereby X and Zero gain more slots for their special abilities is interesting and keeps in the theme of trying to build a bigger, better character, and the new armor suits are interesting, especially the one that lets you stick to the ceiling. All in all though, this game is by far the worst of the 6. I don't know how it ranks with 7 and 8 as I haven't played either, but of the 6, this one is easily the worst, hands down. One of the complaints I have is that X5 built up to what should've been an eventual confrontation with an old enemy, but it's as if Capcom wanted us to forget all about this in 6. Doesn't really help that if a hostage gets possessed you have to completely reset to get another shot to rescue the poor bastard. Play it if you must but don't say I didn't warn you. You will hate yourself. The unlockable racing game isn't worth it. It's a blatant Mario Kart rip off, plain and simple. Capcom doesn't even try to hide it, it's that obvious and shameless. All I can say is that Capcom made the right decision to not release this game before in the 'States and oh, if only they would've continued in that wise decision. It's not even a fun racing game. Just stay away from it. Pretend it doesn't exist like the Mario brothers pretend their movie never happened. So here's how I'd break the games down, on a scale of 1 to 10. And please remember, this is an armchair review, such scores are my own personal opinion and should have no merit on your own. X: 9 X2: 9.75 X3: 9.5 X4: 8.5 X5: 8.5 X6: 5 Racing Trash: 1 only because a scale of 1-10 doesn't allow for 0 or negatives. If you can find this collection somewhere, then get it. It really is a no brainer, especially if you can get it used at a cheap price.
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Fun and Entertaining. I have only had this game for a short amount of time, but i have discovered that i can't pull myself away from it. The graphics probably aren't as good as nfl2K2, but it doesn't take away from the fun in this game. I don't really mind if the fight songs are a little off(there are aobut 20 songs). The atmosphere in this game is good, but not as good as ncaa college football for PS2. some people say that too many passes are intercepted, but thats only because they through into tight coverage and constantly run pass plays, which the computer will pick up on.
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Seller is international- Terrible- product in German and does not work. We ordered this and the game that came in the mail was a German version and did not work in our Game Cube at all. When I tried to return the order- it would cost $75 to ship through USPS without a tracking number outside the US border, and $165 to send UPS with a tracking number. There was no indication that the seller was international or that this product would be in German and not English- the emails I received at the time I placed my order were in English. I would advise being very cautious before ordering anything from this seller- I feel very scammed. I submitted a complaint to Amazon, I hope they can remedy my problem so the money spent was not totally ripped off.
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Absolutely awesome. This thing is beautiful. I haven't owned a portable system since 1989's original Game Boy, largely because I've always found console games to be more engaging. But once I became a member of this summer's Los Angeles Nintendo Street Team, I started getting to spend a LOT of our travel time from event to event just playing games on the AGB, and I got hooked FAST! The color screen is amazing; it possesses every bit of the detail and brilliance you can get on your home television (despite the sometimes-annoying lack of a backlight). The graphics and animations are beyond anything I'd ever imagined seeing on such a little handheld system, and it only gets better from there. This thing operates for 15-20 hours on just two AA batteries, whereas the old Game Boy used to last far less than that on four! The capabilities of this system make it capable of playing everything from simple but great older games to arcade-style platformers that recall all the creativity and excitement of the pre-3D videogaming era. And the best aspect of all? The backwards compatibility! Your old Game Boy and Game Boy Color games are not obsolete; they play absolutely beautifully on this baby, with picture clarity you won't even think is possible until you can see it! Of all the Game Boys Nintendo has released over the years, this is definitely the one to buy... it's got a collective library of hundreds of games, and it's gonna be around for a good long while to come, I should think! And being a collector, I can't help but recommend this limited platinum edition... it's one nice-lookin' system. :)
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Mario isa for me. As a long-standing Nintendo and subsets of the Mario franchise fan, it's seems self evident that I'd like the seventh incarnation of a rewarding game series. Bright, cheerful scenery and individualized boards makes a pleasing and engaging experience. Almost all of the most beloved mini-games are back and this installment offers the familiar "Coins Exchange", allowing the player to cash in game points for additional mini-games, items, trophies, or characters. The expansion of available characters was a pleasant surprise; I find I choose, nine times out of ten, one of the more peculiar additions. The Mic Games are rather faulty and slow to respond. My primary complaint with the game is that turning off the Mic Games feature does not remove the specialty spaces from the board, dragging you through an, admittedly brief, cut scene that tells you Mic Games have been disabled, so you can't play, and not even having the decency to hand over some coins for your trouble. Unlike his supremely malicious and sincerely terrible incarnation in the fifth reboot of the game, Mario Party 7's Bowser is more hilariously maniacal and bumbling. His antics amuse and add some strange upsets, but if you're looking for his good ol' tyrannical charm, this is not it. All in all, a worthy buy and barrels of fun!
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Great Game! A kid's review (with Mom's permission. This is a fun game! You should buy it! I play it all the time! You can choose to be a boy or a girl, and you can also choose what kind of dog you want. You can play with your dog and feed your dog. If you get far enough, you can take walks with your dog & you can go to the menu screen and play "always together" mode, which is a completed slot on my game. Mine did not come with instructions because I bought it used, but I still managed to figure out what the game was about & how to play & how to get my dog to stop pooping in it's bed! I just turned 9 & have been playing video games since I was 6. I'm not a hardcore gamer-I don't like violent games. But I love Nintendo gameboy, DS, and Gamecube (and some playstation games), because they have fun games for kids my age and adults, too. I gave this game 5 stars because it was so much fun, easy to figure out, and didn't frustrate me. If you love Nintendogs for the DS, you'll love this one too.
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The BEST game. wow... WOW!!! From the minute I opened that package, I knew this was going to be a good game. I just got a gameboy Advance, and frankly only played Zelda on it for the Colorboy. Imagine my surprise when I note that the cartridge is the tiniest thing in the world! Anyway, with the shock over, I now have to embrace the new shock of seeing tremendous graphics on this little portable machine. Wow, just wow. If you've ever owned a genesis (I know this might be very few kids out there.) it's very much like the Shining Force series. Only the graphics and gameplay are much much more superior. The only issues I have with this game so far is that you walk too slow, and i know you can run but it's a pain to hold down the "B" button the whole time, and the conversations between characters last way too long with head nodding and expressions that you can't really see anyway. But still I wouldn't pass this game up for the world if I were you.
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Surprisingly Good. Whatever else one might say about EA these days, at least they put high production values into their licensed properties. LotR: Return of the King features the entire cast from the movies, music from the movies, clips from the movies, and levels based on concept art and designs from the movie. It's this lavish treatment that really makes the game worth a cash investment for fans. Not to say that the actual gameplay is bad, only that its pretty standard. This is a beat-em-up/hack-and-slash affair, and you basically plow through the levels killing everything in your path, then trade in those points for upgrades so you can kill a little easier. However, the controls are solid, and the graphics engine is amazing. The main characters are kinda average, but the detail in the backgrounds, as well as the hoardes of enemies and real-time chaos really make the experience. The game perfectly recaptures the epic size of Peter Jackson's trilogy. And then some. This is a faithful translation of the movie, but its a stretch to think Tolkien intended for Gandalf to chain combos and crack wise. Still, one has to smile when Ian McKellen twists lines from the original story, including my favourite: "Oh Saurman....Gandalf the White comes to Isengard...no longer seeking your council!" It's a short game, but its a fun game, a good two-player game, a very polished game, and now also a reasonably cheap game. Try it.
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Wait, Nintendo doesn't have online play? or does it. Corny title. But I will keep this short and sweet, I will buy the GCBA a.s.a I get any LAN possable games. Oh, and the 1 star is only b/c I haven't reviewed it yet. But as many peeps know Warppipe is software used to connect LAN games only with your IP and router. I can even say this, If you use a wireless router (like me), you can't play it like that. You need to use the main router in your house. Oh, and those who say that WP is crap, this is only the bata version and not the offical version, ok. Oh yeah, there is another online game comming out. You can look it up on walmart or here.
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One of the best Street Fighters around. Street Fighter games have always been my favorite games around, and when I heard that Third Strike was coming to Dreamcast, I quickly pre-ordered a copy. This game is a BLAST! Sure, there's only 19 fighters to choose from, but the selection is great. The difficulty is strangely hard. Even on the easiest setting, I still had a heck of a time betting the game with Akuma. The last boss, Gill, is so cheap with his attacks that I almost pulled my hair out every time I fought him. That's my only gripe. Its a great game, with some depth with learning parrying and mastering all of the super arts. A must own for any Street Fighter fan.
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Nice graphics, dull gameplay. Tried really hard to like this game, gave it many second chances and even went for the 'stage select' code, but this game ultimate failed in the fun factor. Graphics and sounds were impressive at times, but most of the game is spent trying to make death defying leaps, off by a bit often means instant death, or back to the earlier part of the stage. Also, much time will be spent simply trying to figure out what to do next. Some of the levels are intriguing and original, like the Level 2, and the Stampede. The other levels are dull and designed to frustrate. Even the great graphics and sound of level 2 are ruined by having to memorize precise jumps where any mistakes mean death and back to the beginning. Slow and plodding, too easy to take hits, rote memorization, repetitive stage design, blot out the few bright spots like cool cut scenes and animations. The Sonic and Aladdin games are way ahead of this one.
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Kinda cool but frustrating. This game was half fun and half frustration. The controls are kind of clumsy, your attacks are too limited, and the gameplay doesn't have the depth of Tekken 4. There's some awesome special moves you can buy but you can only use them at a certain time. You have to wait for a guage to fill up, then you have to wait for your opponent to give you an opportunity before the guage goes down. The camera angle can be difficult at times, it's hard to tell what your doing when it's to you're back and the background (spectators, posts, etc.) blocks your view. The fighting is repetitive and you can't use combinations and special moves like most games. The defense can be difficult too. The game's unique with some good features, it just needs more work. I'm more of a Tekken and Bloody Roar fan. If you've been spoiled by Tekken, this one might be disappointing. I can tell you that it will not tear communities apart any more than assualt weapons flooded the streets on September 14. Gimme a break.
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Decent Controller, but could be better. It's a decent controller, and works as advertised. It comes complete with a "Quick Start Guide". The pairing process took a few attempts before it would sync up with my S7, but afterwards it seemed to work just fine. The mouse functionality works, but isn't anything to write home about. The cursor is slow to move, but I'm not expecting anything exceptional for the price paid. As for the overall controller layout, I'm not very impressed to be honest. I feel they should have designed the controller to mirror the style of the PS3/4's, including putting the R2/L2 buttons directly behind R1/L1. Their location is NOT very easily accessible.
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A Snake-charming reimagination. Almost six years ago, one of the greatest of all console games hit the Sony PlayStation, Metal Gear Solid. It featured next-generation gameplay, coupled with that a deep storyline, unforgettable characters and some of the best audio/visual presentations ever conceived. Now that classic has been revamped for Nintendo's GameCube. While Metal Gear veterans shouldn't expect anything drastically new in this version, it's still nonetheless a cinematic masterpiece that both seasoned fans and newcomers alike will both enjoy. You are Solid Snake, the legendary hero sent in to a secret Alaskan base to discover the whereabouts of Metal Gear Rex and whether the terrorists have the ability to create a nuclear strike. The gameplay elements from Sons of Liberty can be found here such as first-person shooting, hanging from ledges, and hiding in lockers. While they're not required to play through Twin Snakes' levels, it's still a welcome change even though its more of an option. Visually, Twin Snakes is one of the better-looking GameCube titles. It's slightly more detailed than Sons of Liberty. The game does tend to suffer from slowdown and the framerate is almost never constant. The level designs haven't gone through any significant change but the newly enhanced real-time cutscenes will surely draw players in. Sound-wise, the sound effects from the original are still intact. One disappointment is that some of the memorable songs from the original soundtrack have been altered. MGS vets will also recognize that a couple character voices have been dubbed differently as well. Twin Snakes isn't in the same veins of a remake like what Capcom did with Resident Evil. It may be basically the same game that was released back in 1998, but that's not necessarily a bad thing. Players can finally be able to play Metal Gear Solid in its best version yet, and although this reimagination of that classic hasn't broken any new territory, the fun still remains. Special thanks go out to Nintendo, Konami and Silicon Knights for collaborating to bring this title to GameCube. A Solid game.
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Will always be better than the DS games. Donkey Kong, a smash hit in the arcades, got a Game Boy version that improved over the original by a lot. It was no wonder it sold so well back then. 10 years later, Mario Vs Donkey Kong comes in as a sequel to that Game Boy classic. Of course, since it's a sequel, it would have the same gameplay as Donkey Kong. The main gameplay has Mario go fetch a key and then use the key to open up a locked door to move on. The levels are clever, fun to play, and just downright cool. In fact, Mario can use acrobatic skills to help him through the levels. He can somersault, flip, and perform handstand jumps. This game includes all new levels, enemies, and puzzles. There are also some elements that were fixed or renewed from Donkey Kong, such as adding hit points in the bosses, and a counter for when the key will disappear. In every world, before the boss, there's a level where you need to lead the Mini Marios into a toy chest. Of course, you must progress skillfully through the level to get to the chest. After beating the last world (World 6), there are now 6 more worlds named Plus worlds, in which you must guide the Mini Mario (cleverly) to the door. If the Mini Mario dies, so do you. There are also several unlockable Expert levels that you can access by getting stars in the regular levels. Overall, it's a challenging successor to an update of the classic arcade game that started everything Mario.
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Avoid at all costs. Yoda Stories for the GameBoy Color is one of many Star Wars games that is just a wonder. As in, it's a wonder how this game ever passed quality control. In Yoda Stories, you go through levels of choppy graphics, excruciatingly dull gameplay, terrible controls, and just plain poor game design while battling Stormtroopers, sandpeople, etc. The game's battle system is so poorly designed that it truly is a wonder how this game ever got released, and even if your the most hardcore Star Wars fan on the block be warned: avoid Yoda Stories like the plague, this is undoubtadly the worst game with the Star Wars license attached to it to ever be released, and this is possibly the worst game for the GameBoy Color to date.
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Great little controller. Great little controller, great price (little operative word - it's significantly smaller than the OEM (Original Equipment Manufacturer, i.e. "Original"/"Official") first gen Genesis controller, which was known for being rather large). At first I thought the D-pad was a bit mushy (just playing with it as I opened the package) but comparing it to an OEM Genesis controller it's eerily similar (a good thing). A few seconds of working my thumb around it to "prime" it and it felt really good. Further comparing it an OEM controller, while again the pad is rather small in comparison, D-pad and the buttons are about the same distance on both (though of course the original Genesis controller only had 3 buttons and not 6). The only other real layout difference is the START key, which actually, I prefer here in the center and with the smaller controller feels natural. The cord is similar to the OEM (big, thick, black - though not *quite* as thick) but it is much more flexible and gives a lot more (isn't as easy to "kink" up). It's still rather stiff and certainly not braided or anything, but it is notably more flexible. Pairing this with an extension cable also from Amazon I had ample cord and was able to comfortably set the controller down without worrying about folks tripping, etc. Personally, I prefer the larger OEM controller, but for the price this is a great second controller to have around, for playing 2-Player or for a game that requires 6 buttons (Street Fighter, etc). At some point when making a future purchase, I'm likely to pick up another one of these if I see a good price just to have around as a "backup" if ever needed. This was my first non-OEM controller purchase, and am impressed enough to check out some of the other Hyperkin controllers for other systems as need comes up. It seems like they have a good idea of what I'm looking for - as close to the original in function and feel (if not form), inexpensive, and solidly constructed.
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