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Mmmm Platformy goodness from LucasArts. So often the videogames made from wonderful films or tv shows just don't get much right at all, gameplay, atmosphere etc. However when said film is Star Wars and the franchise is handled with respect a game like this can be achieved. The dreamcast version of this platform adventure game simply shines. The seven training missions are fun and they get you ready for the main event. You control one of five Jedi (more unlockable including the master of menace Darth Maul) through 10 levels of droid bashing, laser deflecting, and general Jedi mayhem. There is a versus mode in the DC version that allows players to use JPB as a fighter also, or you can take the main adventure with two Jedi side by side. The game really feels like a classic old platform game on steroids which is part of its appeal. Once you see the glowing graphics and hear the swing of your light saber you will not be able to resist the power of the force.
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Everything a GBA game should be. I'm going to make this review short and sweet: Sonic Advance rocks. This is as close to a "perfect" game as I've ever played, on any platform. The level design is pure genius, with each character having access to areas the others do not. Control is fluid and refined. Music fits the game nicely, and sounds quite good (a big improvement over most GBA games, which have pretty lame music). Sound effects sound primitive, but that's because they stay true to the original Sonic games - a very wise move by the developers. Basically all I can say is, why are you still reading this review? Break open that piggy bank and grab a copy of Sonic Advance as soon as you possibly can. You will not regret it one bit.
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Sonic's sequel to the original adventure not only met expectations but exceeded them. I remember first playing this game courtesy of a good friend's influence. It ended up becoming one of my new favorite Sonic games and here I am now, buying it for myself. So how does it stand.... Pros: +Story is pretty good. It has high-stakes, the plot handles both it's serious moments and it's humorous moments very well, the new characters are interesting and dynamic, and the cutscenes -while certainly dated- are pretty nice. +For a Dreamcast title turned Gamecube remake, this games looks great even to this day. Locations are full of detail, character models are very nice to look at, and when you're in those fast action stages- you're eyes will be wanting more. +Control is some of the best a pure 3D Sonic game has ever had. Part of it is owed to the Gamecube controller but- barring some exceptionally tiny issues- it's so much fun to run, jump, glide, and shoot your way through these stages. +Level design and gameplay for each gameplay style is overall amazing. They cut out the stuff that didn't work in Adventure (Big and Amy), got rid of the hub worlds, and gave us only the good stuff: action-speed, treasure-hunting, and mech-shooting. Levels are memorable and full of over-the-top set pieces or unique themes. Each character has plenty of useful and well-implemented upgrades. The rank system and additional missions help add replayability to these stages. And barring a handful of bad levels the quality is almost consistently great. My favorites include City Escape, Metal Harbor, Radical Highway, Prison Lane, Weapons Bed, Cosmic Wall, Pumpkin Hill, and Security Hall. +The soundtrack is incredible. Sonic games have a bit of a reputation for having amazing music, even if the game itself is a mess. Adventure has a soundtrack filled to the brim with great tracks. There is a notable focus on rock which is fine because if fits the fast-paced action stages or the chaotic and destructive shooting stages. There's also some corny but unbelievably catchy rap songs in Knuckle's levels and sweet smooth jazz for Rouge's stages. Character themes are excellent and the main theme, "Live and Learn" is simply pure kickass in the form of electric guitar rifts and epic lyrics. +Quite a surplus of additional content. You've got the Chao Garden, a 2 player battle mode, 180 emblems to grab, and a go-karting mini-game. It's probably the beefiest game in the franchise in regards to content. Cons: -Control can have some irritating moments. Specifically, I have problems with performing context-sensitive actions with Sonic because things like the bounce attack, the light dash, and the somersault are all mapped to B which can lead to messing up and slowing down or -even better- death. It doesn't happen a lot but it happens enough where it felt like it needed to be brought up. -The treasure hunting stages and mech shooting stages are plagued with some small but annoying problems. The locations of items in TH stages is all random and the radar only detects one shard at a time which can stretch out the stage length more than necessary. And MS stages have some occasionally cheap enemy placement which can cause you to take a hit or fall off the stage. -Has a few stages that are almost universally hated. To those who have never played watch out for Final Chase, Mad Space, and Eternal Engine. Overall, Sonic Adventure 2 while certainly troublesome at points offers a lot to enjoy and to do. Any average Joe could play this game and walk away happy. I love and respect the first Adventure game for it's success at bringing the blue blur to 3D, but Adventure 2 is the even better sequel to an already great game.
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Awesome controllers, terrible "value. I have both the Mario and Luigi variants of this Hori controller, and they are fantastic. They feel and play very similarly to the original GameCube controllers, but plug into your Wii Remote so it's semi-wireless instead of plugging directly into your console. However, this "Value Bundle" is a terrible value. The MSRP on these is $25 each. They are relatively popular, so I've seen amazon go in and out of stock of them several times. But unless you need these controllers fast, don't pay more than $25 a piece. Just wait for them to come back in stock "shipped from and sold by Amazon". An actual value bundle 2-pack should look more like $45, where you save a little bit of money when buying a two pack compared to buying separately. The current asking price is a joke.
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this is THE reason to buy a Gamcube. A game usually has to be absolutely amazing to prompt me to comment on it, and I almost did for Resident Evil. But let me say right now that while Resident Evil is an incredible gaming experience, ED-SR is THAT MUCH BETTER. While the graphics are at least as good, where this game rises above is its control & camera system. The control of your character is anti RE, where the control stick directions actually correspond to where your character goes. The camera view stays back to let you explore areas, and zooms in always when you need it to. The transition from area to area is seamless and nearly instantaneous, and when you go through a door, there is no waiting while the the door opens to load the next area (a la RE). The enemy battles are finely tuned, with an nice targeting system where you can sever specific parts; this strategy for different enemies actually dictates how successful you are. The sanity meter was a stroke of genius and is by far the most unique aspect of a game I have seen maybe ever. Loss of your mental faculties affects your character(s) often, and has to be seen to be believed. This game truly takes advantage of the Gamecube's impressive processing & graphics power in every way. The replayability is also high; at least three journeys are needed to fully experience the "magick" portion of your abilities. Surprisingly, the game length is more than adequate, considering you have only 1 disc. All in all, an absolute must have, easily the best game to appear on the Gamecube thus far, possibly the most overly impressive game on any of the big three systems to date. I will speculate that this game will garner several awards before all is said and done; hopefully, if Nintendo can continue to snag exclusive titles like this, the GC will rise above X-BOX & PS2 and put some serious distance behind them. Oh, and the storyline is first rate, too.
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This game is great. I loved this game!! I rarely get so far in a game. I usually have to get my dad or brother to beat it for me. But I'm soo far!! I have lost interest at some points, but then started playing again. The puzzles in it I did have to get help from my brother. They were, I think, pretty hard. So I could do, but most of them were really hard. I loved beating the bad guys!! And my favorite squirting tool was the one that made you go really fast. I would go on the water with that and it was soo much fun. :D I really loved the secret shine spirits!! That was fun looking for them too! This game was awesome!!<br /> <br /> I gave it a 4 star because it wasn't my favorite game ever. I am a big fan of Final Fantasy. But it was really fun to play! I suggest if your good at maneuvering stuff, this is a game for you! <br /><br />
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The best NES game of all time on the GBA. Regarded by many as the best game to ever grace the original NES, Super Mario Bros. 3 gets shrunk down for the GBA, and it is all the more glorious all these years later, even on the small screen. Featuring re-vamped graphics and sound effects with the tried but true side-scrolling Mario fun, Super Mario 3 is every bit as fun as it was years ago. Fans who remember the classic game will remember the innovative power ups introduced here: the raccoon leaf, the frog suit, and plenty more as you take on Bowser's children and the Hammer Bros. as well as the usual cast of Mario villains. The level design has yet to be beat, and despite a few frustrations that are common place in the Mario series, the game is still a blast to play. All in all, Super Mario Bros. 3 is a must own for GBA owners and DS owners alike, and it's still one of the best platformers ever made.
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GREAT GAME WITH MULTIPLE MODES, STORY MODE DIFFICULT. I got this game as a gift from my grandmother and thought it was going to be another rip-off game on the GBA, but I was wrong. With 6 modes (Arcade,Training,Single-Race,Story,Bonus, and Championship)there's plenty of races to keep you busy for a while. You can choose from about 10 racers, each from a different country. And in single-race mode, you can choose from any track. The graphics are fairly good, the minuature cars look cool. The turning takes some time to get used to. Story mode is pretty difficult. I've only made it to the second level on story mode. The 1st level requires you to get a lap time of 18 seconds or less on the first track, and the second level requires the same, but you must collect 3 coins while doing so. Each story mode level involves a character and plot. For the cheap price ... I would suggest this game for racing fans.
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One Of The 2 BEST GAMECUBE Games Yet. This game is riding in with glory. With Super Smash Bros. as its ancestor, this game is one of the greatest of all time. With over 300 tropihies, 11 hidden characters, and many different modes, this game will not grow old fast. To begin, this game features all 10 of the character from the original Smash Bros. game, like Link, Mario, Fox, Kirby, Donkey Kong and Pikachu just to name a few. But it also features 15 new character, such as Bowser, Zelda/Shiek, Peach, ect. But you have to unlock 9 of the new characters. The Graphics and Sound are OUTSTANDING! These graphics could never be achieved on the PS2. The Sound is also awesome. It features well orchestrated versions of classic NINTENDO themes. A soundtrack CD for this game would be outstanding. And the Graphics; with a framerate of 60 FPS, this game won't leave any room open for bad graphics to even peep their little head into this game. The 1P game is much better than it was on the original game. Each time you play the Classic 1P game, it is always different. you NEVER battle the same order of characters twice in a row. The Adventure mode is alright, as you need to play it to get the SMASH trophies of your characters. But the order that you play Adventure mode in is ALWAYS the same. You also need to play the Adventure mode to get a hidden character. This game is best played as a multiplayer game though, which is known best as Vs. Mode as well as the all new name: Melee mode. It always has been and always will be THE BEST way to play this game and its ancestor. With over 25 battle arenas, your game will never get old. You also need to play the multiplayer game to unlock a FEW of the characters. You can also play the Special Melee games for added Multiplayer enjoyment. Such games include: Invisible Melee, Giant Melee, Slo-Mo Melee, ect. One Melee to check out though, which will really shows off the graphics quality is Camera Mode, in which player 4 is the controller of the Game camera. you can zoom in and out, rotate around the screen and see everything from a large collection of angles, all of which are camera user-specified. This game has a huge collection of trophies that can be bought, earned, found, and more; 300 trophies in all. Each one is from different NINTENDO games all of which are from the 12+ year history of NINTENDO. The Data Section of the game tracks everything, and with the internal clock and calender, every time you earn something special it saves it. But to save all this stuff you need a memory card. I suggest buying Memory 59, the oOficial NINTENDO Memory Card. The reason you should buy the official one is because, if any of your data gets damaged, it is GONE!!! Also, if you want to be able to play the ultimate Melee with your friends, you need to buy some more controllers. The Official NINTENDO controllers are the best, as they offer the best feel and durablity. Buy this game today. Also, make sure you buy some accessories for added enjoyment. Also, try to find a good GAME FAQS website for info on how to earn all that stuff. A stratagy guide also really helps. Have fun playing and ROCK ON. Jason
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GameCube. I am relatively new to console gaming. I've been using my Mac for most gaming. I recently came across some extra money and decided to get a console. The decision to get a GameCube was pretty simple. Nintendo has been in the console business longer than the other two. They have the past performance. I don't rely on Micro$oft for anything. I'm certainly not going to spend my spare time on one of their products. As far as the cube itself, I couldn't be happier. The graphics are great, the system is easy to use. For the amount of gaming I do (three to five hours a week) it's perfect. I like that's it's built for four players. I would definatly recommend it to anyone.
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Better than Kirby Tilt and Tumble. When I was 17, I got a game for Christmas called Kirby Tilt and Tumble. It was a Game Boy Color game, but I had a GBA at the time. It was pretty awkward to play the game... Then a year later I became a Wario Ware fan, and own almost every Wario Ware game known to man, and almost own a DS and Wario Ware Touched. I waited a long time to get this game, and now I finally have it! I really enjoy how you can turn the GBA around and not use the buttons, although on Kat and Ana's stage, you don't have to turn the GBA around, but you do have to hit the A button. But for some games, you have to turn the GBA around and use the buttons. Nonetheless, I really enjoy Wario Ware Twisted. NOTE: Don't play this game in the car, because the pak will detect vibrations!
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classic fighting. This game is one of my favorites in my genesis collection, I got it back in the day on the release date for I want to say somewhere around 60+ dollars. I had been a big fan of the other street fighter titles and had spent many a quarter playing this one in the arcades before the release date. It was an awesome game on the genesis so long as you had the six button controller (anyone playing fighting games on the genesis without one is insane lol), great variety of characters compared to the earlier titles. The voices on the genesis port were lacking, but IMO the awesome gameplay and graphics for its time made up for that. I was young when I was playing these games, but still own my genesis collection and still play em from time to time, a must have for any classic fighting game collector. I still have this one, SF2 champion edition and all the mortal kombats, as i was a fighting game fanatic and still am. If you never played this one and are looking to expand your genesis collection, I strongly reccomend it!
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Heads Are Gonna Roll. Let me just start off by saying that I am a big fan of past RE games but RE4 blows them completely away. I was a little worried when I heard that it was different than RE Zero through Code Veronica X but CHANGE IS GOOD. It's about as close to James Bond as you can get without have to listen to horrible british humor....instead you can listen to Leons wise cracking remarks. The graphics are great,the story is as good or better than any RE game. The game is a little difficult at first but you get the hang of it, the interactive cut-scenes are very cool (and frustrating at times). And the camera views are perfect for this game. Bottom Line- RE4 is a great buy for any die hard RE fan....or James Bond fan.
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Sega Marine Fishing-A truly unique game. If you liked the unique gameplay and action of Sega Bass Fishing, you will love the new Marine Fishing game from Sega. Sega Bass Fishing was a great game, however, you were only able to catch one type of fish (Bass) and it was very, very easy to reel in and fight the fish. In Marine Fishing, you can fish at a number of different locations for 15 different types of fish. The great thing is that with each cast, you never know whether you will catch a Tuna, or have a huge Marlin come out of the deep to snare your lure. Unlike Bass fishing, these Ocean fish are huge, and take some time and skill to reel in. The Sega Fishing reel controller is a must for this game. Some of the larger fish can take 2-3 minutes to land, and these fish are able to take out line to a much greater extent then in Bass Fishing. For those who have never fished in the Ocean, Marine fishing provides a truly realistic eye-opener as to the size and aggressive nature of the fish in the World's oceans. As in real-life, the fish in the game will aggressively attack the lure, sometimes in schools. Also as in real life, it is a challenge to hook the fish and reel them in without the line breaking. My 2 and 4 year old daughters who love the Bass fishing game are struggling a bit with Marine Fishing because it is just much harder than Bass Fishing. However, this is a good thing. My guess would be that ages 6 and up can master the controls and technique after a few hours of gameplay. The graphics and gameplay are excellent. The only complaints are the fact that I haven't figured out a way to turn down the background music, which can get tiresome at times. Additionally, it would have been nice to have the ability to have different underwater camera angles to get a better feel for the whole bottom of the ocean or bay you are fishing in. The really great thing about this game is that it is very addictive and like Bass Fishing, is an extremely original entry in the world of shoot-em up/crash-em up dominated dreamcast software. For fishing addicts, the game is a must, and it is also an excellent choice for parents who want to avoid video games with guns, violence, etc.
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A Crystal clear 5-stars. Pokemon Crystal is a great addition of the Pokemon family, along with being an improvement of Gold and Silver. Though Crystal can be viewed as a similiar game as Yellow (Yellow is very much similiar to Red & Blue, Crystal shares similiarites to Gold & Silver), it has much more features. The Pokemon pictures are now animated, making it more interesting to battle. Also, it's heard that Celebi can be caught in the game, the mysterious 251st Pokemon. Like Yellow, some of the Pokemon are found in different areas than in Gold and Silver. Suicune now plays a major role in the game, and can be found throughout the game (it runs away if you get too close, though). Another edition which will be sure to make female players happy (including myself!) is that you can now choose from a male or female character. The buildings are also said to be an improvement. There you have it; Crystal looks like a great game, and a must-have for any Pokemon fan! Let's hope Nintendo keeps up the great work!
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Living the Life. Heh, if you don't have this game yet, buy it. It's fun, you know that, and when the sequel comes out on Xbox wouldn't it be nice to know what you're doing in Hong Kong instead of Japan? Living the life of a Japanese teenager in the eighties might not sound super exciting, or even semi-exciting, but you're not exactly a ronin cramming for enterance exams here. You practice in the dojo, collect information on Chinese cartels and play old acrade games! And drink coffe in a can! And feed a kitty! (Check out the Penny Arcade archives, that comic's a good explantion of the game.) Come on, even being a fork-lift operator is fun! It's not like you have to do it from nine to five like you'd have to in real life. You know you want it, it's (relatively) (inexpensive) now, so make yourself happy and get it.
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Phantasy Star Online. This is not your average role playing game. It made it's first appearence on Sega's Dreamcast. Phantasy Star Online took most of American gamers by storm. This addicting rpg will have you glued to the television for hours on end. Choose from a choice of 12 charactors ranging from Forces / Hunters / Rangers. The Nintendo GameCube version promised to be packed with brand new weapons, areas, and enemies! If you thought you couldn't get enough of the Dreamcast version then hold onto your seats for this action packed RPG! With the option of going online you could team up with 3 others and begin your mission to bringing peace back onto the lands of PSO once again. With the Online feature comes brand new quests and earn rare weapons not found in Offline mode. This is a must have if your an RPG fan!
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the result are in folks...This screen rocks. Not bad, not bad at all. After finishing up about a week of online / in-person research, I've concluded that the Intec 5.6" screen is the best portable screen currently available for the gamecube. I learned about how competing screen produce poor refresh rates that contribute to blurring of games that are more fast pace and have a higher frame per second count. Other screens also have color bleeding problems and poor resolution, not to mention- smaller screens and no color / brightness controls. Well, guess what? this ones got all the options (dual headphone outputs too) and the best quality. Yeah its a little expensive- you probably won't find it for much under $150 after shipping / taxes are all said and done- but its worth it! Its no joke that the 5.6" version rivals TV quality images. The TFT screen is phenomenal- brightness and color setting allow maximum flexibilty for the best viewing experience possible. Because the screen will allow for any video input- it can also be used as a stand alone TV (with base!) when hooked up to a vcr, a tape player, a dvd player, a computer screen...the list goes on. all that for $150! Also, I was impressed (as were many others who reviewed this screen) with the speakers- they weren't necessarily hi-fi, but they are plenty loud. The reason it lost a star was because- 1) when i hooked it up to my camcorder- the audio signal produced a constant clicking sound thats very noticeable at low volume levels. this problem was not evident when using my n64 or gamecube. 2) when i hooked it up to my n64, there was a 1/4" black border on the left hand side of the screen. this problem was not evident with the camcorder, although the gamecube did have a tiny border all the way around (i only got to test the new prince of persia game). Otherwise, i think anyone would be very satisfied with their purchase. This screen comes with a cigatrette lighter adapter that will not only power the screen, but the actual gamecube too! This intec screen is also nice beacuase it uses the actual gamecube power pack (which can be a bad thing if you want to use it as a stand alone screen for other uses)- but it makes for a nice, neat package when attached to the gamecube. Its only about 1" thick, very sturdily built, nice fitment (doesnt obstruct the gc handle). The screen comes with a static cling protective film that uncovers the flawless display cover. When you go on the hunt to purchase this screen, i reccommend you wpend the extra $5 - $10 and buy it at your local toys'r'us or game shop. Why? for a few reasons- 1) ive heard that a lot of these screens have problems, if yours does, it would suck to have to pay for shipping to and from the online company to get a replacement. 2)because intec is a bit on the slick side- they tried to pull a fast one- what they did was they made the 5" and 5.4" versions have the same upc and price as the 5.6" screen. theres no way for manufacturers to differentiate except for- if they were to look at the actual box (which actually says 5.6"). this greatly improves your chances of getting stuck with a 5" or 5.4" (which have many problems). At least when you go to the store- you can make sure that the actual box reads "Intec 5.4" Color Game Screen" The toys'r'us return policy sucks, they told me that i could return the item within 45 days IF it wasn't opened (its packaged in one of those hard to open plastic mold cases that are nearly impossible to open without ruining). And guess what else? they won't even refund store credit, all they can do is exchange the screen for the same exact one. But don't let that bug ya, as long as you get one that works good, you won't want to bring it back anyway!
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Very Surprised How Much I Enjoyed This Game. Even though I'm in my late 30's, I very much enjoy playing a good game and this one definitely is. Ten thousand times better than "Star Wars: Rebel Strike". Graphics are good; flying mode is a thousand times better than "Rebel Strike"; and it is very fun to keep switching vehicles throughout the game. There are a few other times that you are on foot with a light saber. Every level here is sheer fun and excitement. I have played this game many times over and it still is very fun to play. I hate to admit it, but I cannot seem to defeat the very last level with the Dark Reaper without cheats. I highly recommend this game.
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Resident Evil 2 for the Gamecube. Resident Evil 2 is easily one of the most fun and enjoyable games that has come out in the past decade. It scares you enough to keep you on the edge of your seat, but the difficulty level is set exactly right so it doesn't get you frustrated. Not to mention that both of the playable characters have two missions, and once you complete those, there are several different gameplay modes rewarded to the player for completing the missions. This enhances the game's replay value quite dramatically. So assuming that you have played this game on the original Playstation, I bet you're wondering what is different about the port offered on the Gamecube? Well, disappointingly enough, not much. The RE2 port is just that - a port. Naturally, however, the Gamecube is a much more advanced system capable of handling much faster polygonal rates, shading, texture, and load times. The overall look is a bit smoother, but not enough to make you say "wow!". More like "hmmm...interesting". The blood is not so polygonal, and the characters are a bit smoother. If there really is any difference in the load time, it is minimal. The controls are about as good as the original - pending that you can get used to the game on a Gamecube controller. The CMVs are not changed at all. Nothing smoother, nothing overdubbed, nothing brighter or duller, not faster or slower. This can either be a curse or a blessing for you, depending on how devoted you are to the original CMV's, as the CMVs are identical to the Playstation's in every way. So while I can't really justify owning a copy of Resident Evil 2 for the Gamecube, I would recommend it to anybody who has never played the game or does not have access to the PS version of it. Resident Evil 2 is a great game, and it continues to hold its value even to this day. If Capcom would have just done the same thing for RE2 and RE3 that they did for the original, I think we would have probably the best series in history on our hands. However, CAPCOM got lazy and decided to port the rest of the titles. Too bad, so sad. So to sum it up, if you currently own Resident Evil 2 for the Playstation, save your money because the Gamecube version is really not all that much better. Original game rating and contents = 9/10 "lazy" Gamecube port rating = 2/10 final score on the re-release for the Gamecube = 4/10
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A lazy port of a great game; go buy the Dreamcast version. I'm not very happy right now. Sega has ported Sonic Adventure to the Gamecube. I'm not upset about that; I think Sega's doing a great service to people by porting the Dreamcast's best game to a system where more people will notice it. I'm really upset, though, that Sega completely butchered this amazing game. Newcomers to the game won't notice this, but I really think that they deserve to play this amazing game without the severe problems that plague this director's cut. Sonic Adventure came out on Sega's Dreamcast back in 1999, and it was the first truly 3D Sonic game (Sonic 3D Blast and Sonic R don't count). The game opens with the blue blur investigating a strange disturbance in the city of Station Square. A monster named Chaos has come to town, and Sonic takes care of the threat. However, Chaos escapes and later, Sonic finds out that his nemesis, Dr. Robotnik, is using Chaos to try and conquer the world. He plans to collect all seven Chaos Emeralds which, when fed to Chaos, increase his power. With all 7 emeralds, Chaos will become an unstoppable monster and him and Robotnik will destroy Station Square. Robotnik then plans to build a utopian society on the ruins of the city, with himself as dictator. It's up to Sonic to put a stop to the evil scientist's plan. Sonic is joined by various characters (friendly and unknown), who are unknowingly part of Robotnik's plans. The player starts the game as Sonic, but as the game progresses they can play with 5 other characters, each with their own gameplay style. Sonic, of course, is the speed demon and his levels involve blasting through the levels as fast as possible, just like in the Genesis days. Tails's stages play out similar to Sonic's, but as Tails, the player must race another character to the end of the level. Knuckles' job is to collect the missing shards of the Master Emerald by exploring the various levels. Other characters include Amy Rose, whose stages play out like slower paced adventure/platform games, Big the Cat, who must fish to finish each level, and E-102 Gamma, a robot who blasts through third person shooting style stages. In between these stages, the characters must explore an overworld that connects each level to one another, much like Super Mario 64. Sounds good, right? Well it is, or it's supposed to be anyway. One of the best parts of the game (and one of the things that wasn't completely destroyed in this remake) is the variety of gameplay. Along with the racing on foot, exploration, fishing, shooting, and adventure styles, there are many mini-games here that cover various gameplay styles. In one level, you're snowboarding down a snowy mountain. On another, you're shooting down enemy planes with Tails' fighter plane. In others, you're sandboarding through a desert, racing go-karts, playing pinball, or playing a Sonic-themed game of Whack-a-Mole. In addition, there's also the raising of Chaos (pronounced chows) to win races (the whole idea of the Chaos is kind of like Tamagotchi with competitive racing, kind of like horse racing). So that's all good stuff. Everywhere else, we run into severe problems. The graphics looked amazing on the Dreamcast back in 1999, but the graphics have not been upgraded that much for 2003. Sure, the characters look a little shinier and the load times are faster than in the Dreamcast game, but that's about it. Even worse, the game tries to run the action at 60 frames per second (the Dreamcast game ran at an always steady 30 FPS). This isn't a bad idea, since Sonic Adventure 2 ran at 60 FPS throughout. The problem is that the game's framerate constantly slows down to a speed that runs worse than the Dreamcast version did. The Gamecube is more powerful than the Dreamcast, isn't it? You wouldn't know that playing this game. It's not that it bogs down every once in a while, either; the game slows down very frequently, and it kills the sensation of speed. The whole point with the Sonic games is that the amazing speed and the sight of your character blasting through levels is supposed to blow you away. To have a poor framerate in a game like this is inexcusable (especially when the game runs worse on the more powerful system). Hey, Sonic Team, Sonic Adventure 2 ran like a dream on the Gamecube (just like it did on Dreamcast), so what gives? Now, how's the sound, music and voices? Well, at least this part of the game stayed intact. Personally, I love the classic sound effects and I think that the voices fit the characters perfectly (even though some are a little goofy like Big). The music in the game is amazingly done, with very high quality tunes (with many different music styles and the use of a real orchestra and instruments), some classic Sonic music and a couple of original vocal songs that perfectly complement the characters and situations in the game. Even better, this Gamecube version has Dolby Pro Logic support, so players can hear the wonderful audio in crisp surround sound. Now for the big question: how does this game play? Well, the horrible framerate really hurts the controls of the game. That aside, though, the Gamecube controller, with its different sized buttons, can be confusing and the game doesn't respond nearly as well as it with the Dreamcast's controller. The camera work has gotten even worse than before (if you can believe that) and the developers stupidly removed the first-person look-around function from the Dreamcast game. This came in handy in certain places, so why did they get rid of it? It makes no sense. I mentioned earlier that the game is a director's cut, so what's new? Well, there are new missions to complete (but no new levels), but the biggest difference is that you can now unlock and play ports of all the Sonic games ever released on the Game Gear (some have never been released in the US until now). My favorite of these is Tails' Adventure, a slower paced, 2D game that played out a little like Zelda 2: The Adventures of Link from the NES. I really enjoyed it, and it's here in all its glory (just like Sonic Adventure, now more people can be exposed to this great game). You may have not been able to tell from this review, but I am extremely angry at Sega for taking the opportunity to expose more people to Sonic Adventure, but then screwing most everything up. They did the same thing with Sega Smash Pack Volume 1 on Dreamcast, and I was angry then, too. I'm angrier now, though, because Sega seems to think that they can lazily port these old games to new consoles with little to no effort, and then believe that the consumers will never catch wise and call them on it. Well, think again, Sega. You may be my favorite game company, but I'm not gonna stand for this anymore. If you want to play this game the way it was meant to be played, buy the Dreamcast version instead. The Gamecube version is just an abomination, and if you buy it, it'll only encourage Sega to keep up this shameful practice.
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Best Bond Game Yet. This is the best James Bond game out there now. Even better than Goldeneye, why, because it actually "feels" like bond, and the plot is done so well, it feels like a movie. The 3rd person was a veru nice addition, because you can use stealth(wall cover, sneaking up on enemies for a stealthy kill), which is what James Bond is all about. This game is also a lot more challenging, even if you beat it on operative, you have 00 agent(hardest), and then the platinum medals...which sometimes seem near impossible. Co-op is a whole lot of fun, very challenging, and you actually have to "think" and plann ahead with your partner(haven't realyl ever had to do that in a bond game, they used to just be run and shoot" $ player deathmatch is different, but I think it is still a lot of fun. WIth the all new hand-to-hand combat system, you can duke it out with your friends, as well as pick up guns and shoot them, or pick up a wrench or wine bottle and throw it at them. It makes it even more fun on one of the levels where JAWS is neutral and tried to kill all 4 of you!! Bottom line, this is the best cause its the first bond game that feels like bond, in the movie sense, and even has the corny lines between bond and Q.
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The best rpg of all time. Why do people play rpg's? I can't answer that question for other people as everyone has their own taste and their own reasons, but i can tell you the reason why i play rpg's is because i like to feel like i am in a world of fantasy and adventure, a world where anything is possible and where the sound of the wind resonating quitely against the breeze preordains a future of uncertain destiny. This game brings the gamer a feeling of adventure the whole way through and throws you right into the story. You start as vise, a young sky pirate who plunders treasure from other pirates in the skies of arcadia, as vise and his father navigate the skies they come across an airship belonging to alfonso of the valvuan armada, they decide to plunder the airship and thats when the story takes off. Throughout the game you encounter different enemies both in airships and in single hand to hand battles, the game is basically about the valvuan empire trying to take over the world, Fina, the mysterious stranger, completing her "mysterious" voyage, and vyse fighting the empire for the good of the world and the sheer joy of pissing them off. Once the story begins to unfold you are automatically drawn into a world of diverse cultures and environments, places like ika'taka, nasrad, and valvua are just a few of the areas you will encounter along your journey, you will meet different people and everywhere you go will bring you satisfaction as you keep records on your journal of all the places you've explored. THE GRAPHICS Yes this game came out orginally for the sega dreamcast and so there weren't many visual improvements done to the game, but this was still the best looking rpg on the gamecube and the visuals match the game perfectly. the specials are those of your typical rpg with the razzle dazzle attacks, the magic attacks are also pretty cool to watch and the best part is, once you get your ship, it has a special also! The environments in my opinion look amazing and the clouds shifting softly through your ships propellers just add to the feeling of actually flying. THE GAMEPLAY The game play is basically the same as your typical rpg except for a few improvements in the battle mechanics, you encounter random battles, you lvl up with experience and moon stones allow you to learn specials, what really sets the game apart from your typical rpg's are the ship battles, which allow you to fight using a ship and crew to battle against enormous monsters and pesky valvuan airships. The ship battles are turn based and the commands closely resemble the commands used in regular hand to hand combat, you get to use magic, choose if you want to use evasive manuvers, or just attack with a cannon torpedo or special. The ship is fully costumizable in terms of crew and equipment, and it is one of the coolest vehicles i have ever used in any game. THE STORY The story is one of greed, hate, love, and betrayl, its about an adventurous young sky pirate reaching for the sky and protecting those he loves, its about a young woman trying to overcome the betrayel of her long time friend and about a dictator who wants nothing more than power for rebuilding what he deems a lost civilization. This is what epic legends are made off! REPLAY VALUE To me one of the most important things in a video game is will i want to play the game over after i'am done. The answer for skies of arcadia is a certified yes. acquaring the ultumate weapons, all the magics, all of the specials for every character, all of the crew member for the delphenus, and the best weaponry for the delphenus, plus completing the discovery journal and if your a true fanatic, getting all of your character to level 99 and increasing their strength to 999 using the power seeds, this game has some of the highest replay value out of any game ever. In conclusion skies of arcadia promises nothing less than one of the best "evil empire" stories ever narrated in a video game, beautiful visuals, and gameplay that is going to keep you coming back for hours on end, (i beat the game 4 times!), so if you are an rpg fan, then you owe it to yourself to pick this one up, you will not be disappointed. Game play: 5/5 Replay value: 5/5 Story: 5/5 Graphics: 4.5/5
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So addictive. I know this is a little embarassing: I'm a 43 year old Mom and I had bought the game for my daughter (11), who played it for a while, but then grew tired of it. So on one of those long boring winter afternoons, I borrowed the game from her....and I've been playing it for weeks now, and just can't let go!!! I never really got into the original Pokemon games, but from what I saw, I always thought they were pretty good and kept my daughter playing for quite a long time. So I can only talk about Mytery Dungeon here: I guess as an adult I get more, or different things out of Mytery Dungeon than a kid, like planning what items to take on a mission (that's what Moms do, right? lol) or picking out the right team members or teaching them the best combination of attacks, and then, if you have a young and promising new team member, it's training, training, training to get them prepared for the big dangerous dungeons... That can get boring at times, but it's necessary (Mom talk...) So, I highly recommemd this game for kids of ALL ages over 7 or 8, it's fun and it also has some educational value (don't tell your kids - they may not want it any more...)
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The link that will bridge the console - handheld gap. This new GameCube-Game Boy Advance game link is the future of gaming. It will open up new worlds to gamers. Like previewing and choosing plays in secrecy on your GBA screen, or viewing the map of an RPG or adventure game your playing for GameCube, or even using the GBA as an extra GameCube controller. The possibilities are endless. And developers ARE noticing this. Already Sonic Adventure 2 Battle can use it for the Chao garden, and Animal Forest Plus (making it's way to North America later this year) uses the link as well. But other developers have hinted at there wanting to take advtange of it. Square said that they want to create a Final Fantasy game (yes, there back together) for GameCube and GBA that would use the link cable for something. The link it's self is very easy to use. Just plug the one end into a controller port on your GameCube, and plug the other end into the top of your GBA (the same place where the multiplayer link goes in). It has a lock on there so it fastens to your GBA so it can't accidently fall out, like in the early prototype. The transfer of data does take a little time, of course. But the wait isn't that bad. It usualy never last more then 15 seconds. Unfortunately you will not be able to play GBA games online threw this cable, as it is not fast enough to transfer the data at a fast enough speed. It would require a much thicker, and expensive wire. This is one accesory I highly suggest you buy if you own a GameCube and a Game Boy Advance...
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Pity. Fireblade puts you behind the stick of a stunning variety of two fictional helicopters smack dab in the middle of a stunningly boting and weak story. Fireblade is an anti-terrorist orginization. Can't you see that line bathing in the word "UNORIGINAL"? Actually, there's pretty much no story. Basically all you do is blow stuff up, sometimes with a time limit. Yawn. What I'd like to see from a helicopter game is some believable helicopters. Modern helicopters, like H-60s or something. I'd also like to see an origninal story. I'd also like to see more riveting game play. "Fireblade" could almost act like a lullaby.
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IT's Ok. THis game is ok. But the problem is that most of the pokemon that are in red, blue, yellow, gold, silver, crystal, etc. are not there. I was hoping celebi was there. But it isn't. The good thing is that there are new places, new characters, new pokemon,and the cool thing is that you can send out two pokemon at the same time. But I burrowed this game from a friend and I got tired of it. The graphics are ok, but i say that crystal is better. I had all the pokemon games and its an ok game if you are really a pokemon collector. The good thing is that the game will take you quite a long time to finish so you will not be bored for quite a long time.
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Not Just for Kids. I'm not a Pokemon fan. I've only watched the cartoon a few times, I don't play the card game, and I don't collect the toys (OK, I have a stuffed Pikachu, but that's all!) But ... I have all of the Pokemon Game Boy games so far, and I will almost certainly have to have Ruby and Sapphire when they come out, too. These games are really entertaining little RPGs. Just because they're popular with (and appropriate for) kids, doesn't mean adult gamers won't enjoy them. Collecting little monsters to battle against each other is a nice change from the usual hack-and-slash RPG. Don't let the Pokemon name scare you off. If you like RPGs, it's worth trying this one.
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The One and only Game Shark Pro GBC & Pocket. Back in the early 2000's, I owned a Game Shark Pro for the GBC & Pocket. In my opinion, this cheating device is light years better than the Game Genie for the GB. With the Game Shark Pro, there are codes for both the GBC games & original Game Boy games. The Shark works with both GBC games & Original GB games, the Game Genie only works with the Original GB games. Today, I received my Game Shark that I bought from a seller on E-Bay. It took awhile for me to figure out how to use it properly. Luckily, I found a website that explains everything. It's very easy to use, although a bit confusing at first. The Game Genie(GB) is much easier to use, but is limited to just GB games. I also own a Game Genie for the GB. Since the Game Shark can handle both GBC & GB games, I'm putting the Genie up for sale on Amazon. The Game Shark Pro is a lot smaller than the Genie, the Genie is big & bulky. The Game Shark Pro GBC is the one cheat device that's definitely worth every penny. Forget about the Game Genie and buy a Game Shark Pro GBC instead.
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A good addition to Sim fans collection. in this game you create a character, like any sims game, but the twist is that they have a quirky new city inspired style. the point of the game is to go to different cities, meet new people, and do some strange but funny jobs to gain money and points. in each city you have to dress according to what the style is for that city, if you don't you can't get into parties and the residents won't trust you. the music in this game is really good. i found myself bopping my head to the music. the graphics are good, too. they are colorful and fun. there are a lot of objects and cool clothes you can buy in each city. i like this game a lot. and i recommend it to all Sims fans. it is one of the best.
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Jurassic Park 3- Park Builder Review"THE BEST GBA GAME EVER. Think of Roller Coaster Tycoon and the Sim games with dinosaurs put in. In this gaame like the others, you are the boss and you are given a budget to make the best park on the entire world. You customize your park with gift shops, restaurants and yes your main attraction the dinosaurs. You control everything from the admission to hotel fees. Watch out don't spend aall of your budget or you'll end up in debt and dinosuars will break loose and it will be "GAME OVER" for you. You can use the link feature so you can trade your dino DNA that you excavated all around the world. You are the controller.
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A must have (My review is of the Gamecube-remake. To me this is one of the greatest games of all time. So many times while playing the original on PS1 (a classic) i have kept thinking how awesome it would be to play the same game with the same story, but with up-to-date graphics, sound and gameplay. Here you have it. The best of two worlds if you like. Even the remake is getting old nowadays, but the difference in games(graphics, gameplay etc.) between 1996 and 2002 is much, much bigger than the difference between 2002 and 2009. Worth every dime (even today). Highly recommended. PS: Things like this should be done much more often. Upgraded versions of your favorite games from the past. That would please millions of gaming-nostalgics around the world. Imagine a game like "Moonstone: A Hard Days Knight" for Amiga with todays graphics/gameplay etc., or any other for that matter. I wish:-)
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donkey kong is AWESOME. Even though I'm only 9, I've played Donkey Kong and it's a lot of fun. I understand why on the Game Boy version it has 96 extra levels and why Nintendo created the Classic Nintendo Entertainment System Series. Everyone understands about the pie factory level and how the NES version couldn't get it on the cartridge's circuit board: data limitations. My friend has this for Virtual Console on the Wii; it took me something like 5 minutes to beat it, (I ate some Ritz Fudge cookies while playing, it gave me some more energy) but it was fun playing it because it's a pure classic and I'm crazy about classics. I really enjoy playing Super Mario Bros., the real SMB2, Super Mario World, Kirby's Adventure and Sonic the Hedgehog, but this.... this is a pure classic. Just like the original Donkey Kong on the NES, nothing that has to do with the pie factory level is in this game. Enjoy!
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Pure classic. Sonic 2 has some of the best levels, bosses, and soundtracks I've ever played. Emerald Hill- 7/10: Okay, it is a Green Hill Zone remake. I still prefer Green Hill Zone or Angel Island to this level, but it is a good design. The theme was rather weak, and THE FIGHT WITH EGGMAN WAS THE FUNNIEST MOMENT OF MY LIFE. He swoops down and gets in a bulldozer and tries to run over Sonic. It only took 5 seconds for the tires to pop off while Eggman tried to retreat. I guess Emerald Hill was okay, but I've seen better. Chemical plant- 10/10: Sonic had a ton of speed in Chemical Plant. If this were a Mario level you would never complete it in time. The level is so massive, but Sonic made it look like a trip to the local market. The theme is one of the most catchy things ever produced as well, but the boss was a another LOL moment. Eggman spends half an hour filling up a tiny bucket with chemicals, and then tries to dump it on Sonic. Poor Eggman's Eggpod exploded before he could even finish filling up the bucket. Aquatic Ruins- 2/10: Aquatic Ruins was the first bad zone in Sonic 2. I never said that every zone was great. The main issue with Auqatic Ruins was it's distorting and glitchy layers. Plants blocked my view, the scrolling was funky, and I could never really tell what I was doing. The boss ended up being better then the other two, but Eggman was a little too difficult. Casino Night- 9/10: The colorful graphics, giant slot machines, and jazzy theme really gave Casino Night a lot of charm. Even Eggman decorated his Eggpod with a ton of flashing lights. Casino Night is definetly one of my top 5 favorite zones in Sonic. Hill Top- 5/10: Hill Top did not impress me very much. It felt like a remade Marble Zone, and that feeling was only heightened when the Eggman fight was the same thing as the Marble Zone. Mystic Cave- 7/10: This level focused more on puzzle then speed. Unlocking rock doors got really frustrating. I've seen Sega have better ideas then a cave, but it was not that bad. Oil Ocean- 8/10: The first Sonic level with a sadder tone to it. Every other zone was boosting with peppy music and bright colors, even in a chemical factory. Oil Ocean had a orange background that showed a shaky sun. The entire level's bottom part was covered in oil. Oil Ocean is one of my favorites because of the sadder pace, though. Metropolis Zone- 0/10: I HATE THIS ZONE SO MUCH!!!!!!!!!!!!!!!!!!! It's dumb factory theme dosen't fit it's name, the musical score is out of tune, and IT IS EXTREMLY DIFFICULT, AND IF THAT WAS NOT ENOUGH SEGA MADE IT 3 ACTS INSTEAD OF 2! All of my friends agreed with me, Metropolis zone is awful. Sky Chase- 8/10: Many people did not like this zone. I thought it was a nice change of pace, though. Sonic gets in his airplane and chases Eggman's Flying Fortress. That was pretty much it. I liked it. Wing Fortress- 7/10: Eggman's base is a unique level. The theme was a very peppy bugel theme, and the design of the level was very good. After Wing Fortress it came time for the final level! Death Egg- 6/10: Not so much a level as it was an area for the final boss. The Death Egg in Sonic 3 and Knuckles was really amazing full zone, but the Sonic 2 Death Egg only had 2 bosses. Metal Sonic looked strange and no rings made it hard. The Final Boss was another LOL moment, but not because it was too easy. Eggman built a HUGE overweight Eggman robot that looked just like him. One of the reasons Eggman is my favorite video game villan is because of his ego. After defeating Eggman's Eggman Robo, the ending plays. A beautiful 3D ending that was really worth the playthrough. The End. Sonic 2 is awesome. No Genesis will ever be complete without Sonic 2.
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The Best of all the Pokemon Games. Pokemon Gold and Silver is quite possibly the greatest of all the Pokemon Games released. New gameplay elements that truly took the Gameboy Color to its limits stand out as well! So much is introduced in Pokemon Gold and Silver that it stands out as not only one of the Best Pokemon games of all time, but also as one of the best GBC games of all time! As far as graphics and eye-candy goes, this is a much bigger step above Red/Yellow/Blue. Smoother animations and much clearer visuals. Not to mention that its VERY colorful and completely takes advantage of all the colors the GBC can use! Also, in battle looks a lot better than in the previous versions. Animations look better and battles progress a whole lot faster! As far as gameplay is concerned, its hard to put Pokemon Gold/Silver down. There is a new feature introduced in this game that once again shows that the GBC is more than we think it is. The internal clock has made the gameplay so much more interesting. The game actually changes between day and night and it changes based on how YOU set it up! Not only that but pokemon only come out at a certain time of the day. Some come out in the early morning and others come out at night! Catching Pokemon hasn't changed much from Red/Yellow/Blue. The difference is that you now have several different kinds of pokeballs. You've got Heavy Balls to capture Heavy Pokemon, Level Balls that catch pokemon at rather low levels, Marine Balls for catching water pokemon and the list goes on. The other interesting tidbit is perhaps the Pokegear that is introduced and the Cell Phone feature. The Pokegear makes it so you can carry more than just 20 items like before. You've got a seperate pouch for Balls, Key Items, TMs and HMs and just your normal healing items and such. The Cell Phone feature is nice and probably one of the best additions to the game! After you challenge some trainers you can ask them for their number. When you have their number they'll call you and do a few things. Some wlll ask for a rematch, some will tell you of Pokemon Swarms, some will give you an items. Most of the time, however, trainers will call to tell you stupid things, such as the status of their pokemon or how they beat other trainers. Of course the whole story is to become a Pokemon Master. You get to explore a new world of Johto but in the end you'll end up having a nostalgic time in Kanto (the setting of Red/Yellow/Blue games) but in a different sense that once you defeat the elite four, you'll have to start a new journey and ultimately you'll end up fighting the toughest trainer in the game (the hero from the Red/Yellow/Blue Games). The small gripes with the game. Well, for starters the Random Encounter rate is high at times which is rather annoying. Second, some trainers are just imopossible to dodge. In fact on most routes you'll have to fight all the trainers and it isn't by choice. You fight them because you HAVE to. The music is great! In Johto at least. In Kanto the remix music of the Red/Yellow/Blue versions is terrible. Not to mention that when you get to Kanto, all the Pokemon are of low levels and are actually the exact same level they are in Red/Yellow/Blue. The game is worth the buy though. This is one of thsoe addicting games that you'll find yourself coming back to over and over again and the best Pokemon game of them all! If you like Pokemon get Gold or Silver.
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Just Like GTA is that bad. So many of the game reviews are picky. One of the biggest complaints about this game has been that it is the same old thing. Just like Grand Theft Auto. WHen was being like one of what is considered one of the best games ever been a bad thing? That said, if you don't like violence or profanity, avoid this game at all costs. It has both in spades. The game is very similar to the whole GTA vibe. Lots of free roaming action, lots of violence to innocent people, lots of what people loved from GTA. YOu can get more details from other reviews. The truth is if you are a churchgoer, avoid this game, it will do nothing to improve your spirituality. If you love GTA you love this game.
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I LOVE THIS GAME. Its not very often you see any breakout games in the horror/survival genre. This game brought that to the table. More than gimmicks, the original aspects of this game put it in a class by itself, hands down. What is so different about Eternal Darkness? Well, for starters lets list the similarities to other games such as Resident Evil and various others. You have a health meter. If it is depleted, you die. You have projectile weapons, with limited ammo and require frequent reloading. That's where the similarities end. In this game, you have three meters to keep track of: Health, Magic, and Sanity. Magic is replenished as your character moves around. Running replenishes your energy faster than walking. Health and Sanity can only be replenished by recovery spells, or by recovery items that are only given to certain characters in the storyline. Sanity is the most unique aspect of this game. If you enter a room and a creature catches a glimpse of you, it steals a little bit of your sanity. From that moment on, you have a short window of opportunity, in which to kill the monster, perform a finishing move, and reclaim some of your sanity. At certain times, having your sanity depleted can be detrimental, and at other non-crucial times, its a whole lot of fun. As your sanity dwindles, you begin to hallucinate. The less sanity you possess, the more intense your hallucinations become. I don't want to go into detail about the hallucinations and spoil it for anyone who may read this. Sometimes, its fun to let your character go insane and see what happens. Sometimes, if your sanity runs out, your health starts to decline, but not always. The magic system is pretty cool. You have a spell list consisting of 12 spells. In order to use these spells, you must gain the alignment runes of one of the four "gods" in the game, and two other spell runes. Combine that with a cirle of power (either 3, 5, or 7 slots) and you can cast a spell. A codex is used to translate the runes, but you can still cast spells without them. A parchment listing the spell is also lying around. It tells you which runes to use, but if you don't have a codex, you will have to experiment to figure out which rune it is referring to. You must stand perfectly still in order to cast spells. If you move or if you are attacked before you finish the incantation, the spell is interrupted and abruptly ends. This provides a challenge when you are in a room full of enemies. Each spell is unique. One heals, one casts a shield, one possesses monsters, one summons monsters, one repairs broken objects and powers up weapons, so forth and so on. You don't have to use them all but you will have to use most of them at one time or another during gameplay. Runes, spell parchments, and codex are placed strategically throughout the game. You just have to make sure you look carefully in every corner of every room. Leave no stone unturned. Most items are hard to miss. Everything you're supposed to pick up glows faintly, so there is no guessing. Without a strategy guide, I only missed one codex the first time through. On top of a cool magic system and a fascinating sanity system, there is a cool targeting system. Hold down the R button to lock on to an enemy and use the control stick to lock onto either, the head, an arm, or the torso. Certain enemies go down quicker if you hit them in certain areas. This is useful if you're surrounded by a swarm of enemies that are dependent upon sight to attack. Hack off one head, switch to another creature, remove its head, so forth and so on. This can be executed quickly and you'll have a room full of blind zombies who are now easy pickings. Each of the 10+ characters in the game receive a projectile weapon of sorts and a blunt force slice'n'dice weapon like a sword. Some characters can even equip two weapons. Each character has their own set of unique weapons in this game. You hold down the L button to run in this game, and if you run for too long your character will have to stop and catch their breath. You can't run forever like Resident Evil. Each character has their own attributes. The firefighter has a longer health bar and can run for longer distances, but he has a smaller sanity and magic meter. The architect has a smaller health and sanity meter, but he has a sizeable magic meter, and he can only run for short distances. The main character has a nice balance of all of four attributes, not to mention she's pretty tough. The plot is excellently done, the voice acting is very convincing and the graphics are sweet. There are several instances where you will return to the same area, at different points in time, with three different characters. The desert stage is accessed by four different characters and each time you can witness the fact that the site has been excavated and then allowed to fall into ruin again as time progresses. The designers paid very close attention to detail and made sure that the "space-time" continuum was preserved. On top of all of these wonderful facts about the game, throw in the fact that this game has incredible replay value, since you have to play it through three times, in order to defeat all three "gods". It will not be a chore or prove dull to replay. In fact, I found myself trying to recall everything and then trying to finish a stage quicker than I did on a previous pass. Simply put, if you don't like this game, then there is something wrong with you. If you love Resident Evil, you will go bananas over this game, since RE has nothing on Eternal Darkness. This game is a must play, let alone a must have.
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Great. I love it! It is so cool! The other bozos, however, don't. They miss bombs and 2 weapons. The bombs were cheezy. Kill everything on screen with one button. The 2 weapons was cheating. Put a spreader on one side and switch before you die and tell me that isn't cheating. I don't see bombs or 2 weapons on Shattered Soldier (also great). Then again, Shattered Soldier gives you 3 weapons, which charge. And you can't lose them. I'll save the rest for a SS review. There are supposedly new levels, but I can't tell. I never played the original. They say this game is luck. Luck is nothing. TELL ME I'M LUCKY WHEN I GET TO FRICKEN' LEVEL 4 WITHOUT DYING ONCE! (I'm good, not great) Passwords suck. I prefer to play straight through in one sit. I hope they port Contra. And Castlevania 2...
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A far better game than its predecessors. Frankly this game is excellent. I enjoyed the previous games in the Lord of the Rings series, but they were far too easy. This game offers an innovative new way to battle, and total departure of game play from its predecessors. What I like best is the new RPG style that has been added. Now, the fun is not getting to the end, but rather how you get there. There are 6 characters: Berethor of Gondor, Idrial of Lothlorien, Hadhod of the Iron Hills, Elegost of the Dunedain, Morwen of Rohan, and Eaoden of Rohan. In battle, you must utilize the strengths of your characters together to win. Likewise, you need to collect items and equipment to further your character. I would definitely recommend this game to any RPG fan or Lord of the Rings fan.
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Exceeds Expectations. Let me tell you from the start: I'm not a big Yu-Gi-Oh fan. I don't collect the cards much, because I'm not into TCG such as Magic or Yu-Gi-Oh, and I don't have the money. I've watched the TV show sometimes on Kids WB and I understand the basic concepts of "dueling". Well a friend reffered me to The Eternal Duelists Soul game for my newly bought Game Boy Advance. The game is based on the Trading Card Game of Yu-Gi-Oh. I did not know much about the card game, but my knowledge of the TV show took over and I learned to play pretty quickly. You have a deck with 40 to 60 cards and you battle your deck against other duelists. The Immortal Eternal Duelists Soul allows you to battle and trade with other duelists which is certaintly a plus. The basics of dueling are pretty simple. You have monster cards, magic cards, trap cards, and fusion monster cards. Monster cards are your monsters, used to fight against other monsters belonging to your opponents. You will see a number on it, i.e. the Dark Magician with 2500, 2000. The higher the attack the better and the higher monster wins. Say you attack your opponents Gemini Elf 1900 600. The Dark Magician wins and subtracts 2500-1900 or 600 points from your opponents life points. You start out with 8000 life points, and the first to reach 0 loses. The other way to lose is if you run out of cards in your 60 pile deck, or if your opponents gain all 5 pieces of the cards of Exodia. If your opponents have no monster on the field, you can make a direct attack and the Dark Magician would subtract 2500 life points. I simplified thew rules a little. Don't worry, a basic handbook explains how to play. Magic cards are cards that are played that have a certain effect. "Dark Hole" destroys all monsters, "Swords of Revealing Light" forbids your opponent to attack for 3 turns, and etc. Trap Cards are placed faced down and can be activated at a specific time (normally when your opponent attacks) and also has a certain effect similar to Magic Cards. Fusion monsters are more powerful monsters that can be bought together by sacrificing two other monsters and with a magic card "Polymerization". The game catches on to you cand you can be really sucked in. You start by battling Tristan, Tea, Joey, Yugi, and Bakura. They each are fairly simple to beat. When you win you get a booster with 9 cards to help you out and construct your deck to be better. Eventually you unlock more characters and slowly improve your deck. I will not go too in-depth on strategies. Dueling is fun, and though you might not collect the Trading Cards, Yu-Gi-Oh The Eternal Dueltists Soul is a pretty fun game. My personal preferences in video games are action games with exploration and interaction, rather than choosing cards, but Yu-Gi-Oh might lack the exploration, but it is still a fun game to play. Overall I would reccomend it to Yu-Gi-Oh fans and strategy game fans altogether. It is a solid game and a good job by Konami.
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There is more to be afraid of than just loitering Teenagers and maniac drivers on these streets. This is where it all began! One of the greatest Genesis series ever was the Streets Of Rage games. This game is very fun and challenging at the same time, and with its varying levels of diffuclty you can make it either really easy or hair rippin possibly impossible lol. Anyways you can start off as either of the two classic characters in this game Axel Stone, or Blaze Fielding, and you can also use some dude named Adam, who didn't make any other appearences in the series. While this might be the first in the series the moves list for the characters is still pretty impressive. All the characters have their own combos, grappling tactics, team attacks are possible, deffensive attacks, and also each character uses weapons differently. 1 thing that is unique in this game that is not seen in the others is that you can call for some back up! If the punks literally start kickin your A$$ you can call this Police Car that looks like a Civic CRX (which adds to the retro feel and makes it great) and the dude in the ride shoots up all the enemies on screen. This game is a very good length its not to short but its also not to long. I do like the Streets of Rage games that came out later, probably more so. Though this game is a true classic that influenced many games of this genre.
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So real it's almost God's creation. I bought Sega Dreamcast when it launched in 9/9/99 and to tell the honest truth, I had some doubts. But then, After I had bought 3 or so games for the thing, I knew it was best. Even if I do (and most likely will) buy a Playstation 2, Dolphin, or X-Box I know I'll always have a place in my gaming collection for the DC. I now have 27 or so games for it and I love every one of them. Those of you gamers that are so obsessed about Playstation and Nintendo that you beleive Sega Dreamcast isn't and never will be worth it, you are missing out, Especially if you're going to buy Psx2 just because of the improved graphics on 95% of the old Playstation games; anyways, bleem for DC is coming out on Sega this August , which will be able to play 400+ Playstation games in 128 bits, in which Playsation2 will only play them in 64 bits. So if you're one of those big jerks who hate Sega because of previous systems and wouldn't in your right mind buy a DC, you are missing out. Go ahead, then. Miss out. Hate. You're just making yourself less happy. Scroll up and Buy a Dreamcast RIGHT NOW, no matter what your friends say.
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Reduce eye-strain and staring-at-computer headaches by at least 80. About me: I wear soft contact lenses. I often spend more than ten hours at the computer in one day, and am prone to headaches. I am slightly prone to dry eyes. I got these glasses because I had frequent, severe eye strain-induced headaches. Sizing: I wear a woman's large hat. One-size-fits-all hats are invariably too small for me. These glasses fit me, but they'd be too tight if my head were any bigger. Smearing: Before I bought these, I read some reviews that said they smeared easily. I have found they smear exactly the same amount as my prescription glasses or sunglasses. Just have a cloth to wipe them off and maybe some spray, and you'll be fine. Case: These do not come with a hard case. I believe the company allows you to buy one, but I just bought a sunglasses case from TJ Maxx, which fits them perfectly. Quality: These are NOT cheap-feeling glasses. They are fairly sturdy, have a matte finish that doesn't get sweaty or sticky, and don't creak. I expect them to last for years. Functionality: When I wear these for long periods of time while using the computer, my headaches are reduced by at least 80%, especially those caused by eyestrain. Sometimes, I sit at my computer and forget to put them on until I realize I'm squinting (which I no idea I did!) and blinking to keep my eyes from drying out. Then I remember I have these, put them on, and -- immediately, I stop squinting and have less problems with dryness. They aren't magic -- staring at a screen for ten hours is never going to be good for you -- but they make an enormous difference. Price: I agonized over whether to get these because of the price. I figured I'd buy them and, if they didn't work, try to resell them. Well, they were worth the money, they really were. If I lost them, I would immediately buy another pair. Appearance: Yes, I do look dorky wearing them. You can't really see from the picture how silly they look. But the shape is clearly necessary for functionality, and you (and those around you) get used to it. Other uses: I've begun using these for watching television also, when my eyes are feeling bad. I find they help there, too.
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A Classic. I'm just gonna say straight out, GET THIS GAME!!! This game is the holy grail of games, and in my opinion, the equal to the early Final Fantasy's. You can be three types of classes with three different character choices, I can't think of the character choices off the top of my head, but I know the classes. you can be a Hunter, Ranger, or Force (basically, Warrior, Gunner, or Mage). the game is kinda like a Sci-Fi environment. For example the forest, you'll fight beasts like Boomas, Hildabears, etc. Also not to mention you can get rare items. There's so much I can say about this game, but my recommendation would be to get the game. And this game is appropriate for younger kids since this game no longer has online. If it were online I would say otherwise. OVERALL: 5/5
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A long forgotten game that is a lost treasure. The Good: Clever puzzles, decent graphics, and story The Bad: Some frame rate stutters, weak gun play, multi player, no online play I heard about this game years ago and while I didn't have a GameCube at the time I couldn't play it but it's semi-mediocre reviews made me quickly forget. Now five years later I picked it up quite cheap at Game Crazy and it was a great game. You are a part of a special government unit to wipe out a project known as Z. While you're team fails you get captured and used as a guinea pig for a crazy man who wants to create the ultimate ghost army. While a little girl named Gigi helps you along the way you need to find your body and help your comrade get out alive. While you go through out this whole facility you can possess people by scaring them first, through possessing various objects, and using the people to get through certain areas. This puzzle solving element is fun, neat, and very different from other games. Through out the game you switch off from being a ghost to full-out fire fights. While these aren't as interesting due to unlimited ammo and how weak it all feels it can be fun. The multi player isn't much to brag about since it's not online but it's there if you want it. I highly suggest Geist to anyone who missed out on this under rated charm.
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Welcome back to the stage of history. Soul Caliber - Circa 2001 GOOD: - Good/Tight controls - Nicely balanced gameplay - Lots of different and unique fighters - Minutes to learn years to master gameplay - Some nice unlockables like new Fighters, costumes, stages and other bonuses - A 3D fighting game that really uses the 3D space (with eight way run) - Considered a classic to many hardcore fighting fanatics BAD: - Non- traditional fighting gameplay, might alienate some more traditional fighting game fans - Have to unlock most of the game through the story/quest mode IF IT FITS YOUR TASTE: - Has medieval theme, both European and Chinese/Japanese - Not traditional fighting game in the sense that there is no real combos and supers, or even projectile moves - Game has built in quest mode, where you pick a fighter and complete a number of challenges, the end result is you unlock more content and are a better player - Fight with weapons, like a 3D Samurai Showdown GAME ITS MOST ASSOCATED TOO: - Soul Caliber 2 - Tekken 3 - Samurai Showdown ADDITIONAL NOTES: - You can unlock a mode that lets you Customize your intro (by picking who will be in the intro of the game at which points)
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I don't see how people could hate this game. Seriously people!!! Call me biased, since I'm pro-Tolkien and pro-video games, but to think that anybody could like two towers and return of the king more than the third age is absolutely ridiculous...the two towers and the return of the king (along with the fellowship of the ring) made great volumes of Tolkien's masterpiece, and they made great episodes of Jackson's (who no doubt was inspired by Tolkien) masterpiece), but they did not make great video games for EA Games...in fact, I would pick Vivendi's fellowship of the ring or the hobbit as the best middle-earth action game, since it was truer to Tolkien's Middle-Earth than the two towers or the return of the king (which, by the way isn't even all that close to the movie trilogy if u think about it)...I'm also pro-rpg, and I'll admit that the third age is simple, but that makes it attractive to newbies, and yet it provides enough to keep rpg veterans like myself playing it for all it's worth...people who complained about the rpg mechanics (other than the absence of shops or lack of interaction with NPCs, of course) are clearly picking on the lack of realism in the game since it wasn't what they expected, but if you wanted realism, why the hell are you playing an lotr game? I wouldn't buy the other two games (two towers and rotk) because it was so closely linked to the movie, just like I wouldn't buy the hobbit or fotr because it was closely linked to the books (but I did like 'em better than two towers and rotk, as I've already mentioned)...I was making plans to buy the third age the moment I heard it was a rpg, which not 1, but TWO players could play co-operatively (well, at least in combat)...and yes, some people were disappointed at the fact that we can only fight and do nothing else as the baddies in evil mode, but I personally wouldn't want to corrupt Middle-Earth (since both Tolkien and Jackson did an excellent job of emphasizing ugliness for the evil dudes while showing beauty and wonder; be it past or current, in the world of the good) so ur eyes would hurt from seeing too much grey and black the further you played an evil RPG, which is why it isn't there, but hey, at least u get to use the Nazghul and the Balrog, right?...as for the shops and NPCs, isn't it bad enough we've got chests all over the place, how many shops and friendlies whould we actually expect to run into in those battlefields...so in conclusion, this game rocks, and if you don't think so, I'm sorry but I think your video game experience should only be restricted to Tetris and (if you play computer games) Solitaire.
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Silly, Goofy Fun -- as a Mini-Link Saves Hyrule. I'd heard about Zelda: Four Swords mainly for its interactive qualities -- for the fun it offered gamers in groups (and seamlessly integrating the GBA into the action). However, the game is a throwback to the classic Nintendo and arcade games in many ways, with bright semi-pixellated screens, funny mini-universes and tiny heroes. It's also surprisingly satisfying by the end -- a really complex game even for the one-person player. However, it's for multiple players that ultimately Zelda: Four Swords really shines, and in that capacity it's a real breakthrough for integrating the GC with the GBA. A hilarious and innocent world, and an absolute blast to play with someone else -- that's really where the fun is. Four Swords is creative, challenging and very cute to boot -- worth a purchase, too, as the gameplay even for one player is dozens of hours, with a host of additional games and multiplayer options offering potentially dozens of additional gameplay hours as well. It's good clean fun for all ages, and any gamers with a sense of fun -- kids and adults alike -- will adore it.
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The best twenty dollar game ever. For twenty bucks, you can't beat this game. It is appropriate for all ages, and more importantly, fun for all ages. If you love Animal Crossing, you will like this game. The main character even wears what appears to be a hat from Animal Crossing. You play as Scooter, or other unlockable charavters, and are trying to save your planet. Your planet's power supplies are running out and to save them he must win the coveted "Super Ribbinite". Compete to become the Frolf Champion across 20 different courses on 5 different worlds. You must defeat all your opponents to win the Frolf Cup and the Super Ribbinite. The game you play is a variation of golf, but instead of playing for low score, you are playing for points. You have up to ten shots to hit various targets and bonuses and need to sink the frog in the hole by shot ten. No frogs are harmed in the game. You don't hit the frog. The frogs sit on a little catapult and jump when you activate the catapult. There are a variety of frogs in the game. I'm a big believer in supporting developers who take chances and make games that are sequels or shooters. Ribbit King also has a very bizarre sense of humor in the cut scenes that made me laugh once or twice. You've wasted twenty bucks on worse things. :-) Buy this game!
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GREAT DELIVERY TIME FOR A GREAT GAME. Our 7 year old grandson asked for the Gameboy, Racing GBA 4 Pack: GT Advance Championship Racing, GT Advance 2 Rally Racing, GT Advance 2 Rally Racing, GT Advance 3 Pro Colncept Racing, and Moto GP and I found it on Amazon.com less than 2 weeks before Christmas! I was concerned that it wouldn't arrive in time for Christmas but decided to give it a try anyway! Thanks to Amazon.com and their supplier, RelaxTime (Rebecca) we recieved this game only 5 days after I ordered it!!! It arrived by USPS on Dec. 14th...plenty of time...a full 10 days before Christmas!!!! I am very happy with the game and even more happy with the speed with which it was delivered! (after all, I don't know anything about this game...I'm too old...our grandson tells us!) I am SURE that our grandson will enjoy this gift! Special thanks to Rebecca at RelaxTime for sending to us on the very same day that she received the request!!!!! Thanks Again! I'll be back! One Happy Grandma
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Good use of licensing, average game overall. On occasion I get into what I call "moods": instead of randomly putting in a music CD, it tends to be one specific artist until something new catches my attention. Lately I've been in a big comic book kick, more notably, X-Men, so it makes sense I'd check this game out. Ironically I haven't beaten the first Legends yet but this game has a new story that you don't really need the first one to enjoy. While it is awesome to use X-Men characters, some of the gameplay designs just seem underdeveloped as well as other concepts. Story: As you can probably tell, the game centers around the Age of Apocalypse storyline as him and his 4 Horsemen capture a couple X-Men and leads an assault on Earth. Professor X's X-Men has to reluctantly team up with the Brotherhood in order to bring down this powerful menace. Their trek will take them to the Savage Land, mutant city Genosha as well as Canada and Egypt. Graphics: Basically a more nicer looking Legends with a noticeable cel-shaded look to everything. The in-game graphics are okay but nothing that spectacular. Certain environments just look repetitive while the characters aren't super detailed. However the FMV looks awesome and one particular one involving an air-strike is just as good as anything in cinema. Sound/Music: The music is pretty forgettable. It fits the scenes well but once the thing's over, you can't remember anything about it. The voice acting is kind of a mixed bag from the good such as Xavier to Kitty Pryde to Forge to kinda bad such as Toad, the Ahnuld-sounding Colossus and pretty much every raspy voiced villain in the game. Gameplay: The game features many playable characters and some unlockable ones. While you do get fan favorites such as Gambit, Wolverine or Nightcrawler(teleporting as never been so much fun), some questionable entries such as Scarlet Witch or Sunfire seem a bit strange. Would've been nice if they included Beast, Angel or Psylocke, or even Kitty Pryde. Instead they're relegated to NPC status, except Psylocke who doesn't appear at all. You get weak and strong fighting buttons but each characters has special moves. Holding R and pressing either A, B, X or Y, you'll activate a special move such as Wolverine diving with his claws to Gambit throwing his trademark exploding trading cards to Colossus doing a huge punch. Only problem is that some seem a bit too familiar such as the women and some powers just seem kinda lackluster. Is the game difficult? Kind of. Some are simply easy while there will be sections that will drive you insane cause of how cheap a boss is or running out of health packs. Should you get it? If you're an X-Men fan than definately. If you're not, I suggest giving it a rental first.
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Great GBA game, but what about my charmander? . This is probably one of the best games for the gba that is currently out. despite popular shunning of pokemon being 'childish' or whatever, get past it and pick it up. I am 15 and this game still adicts me. the quest to collect all 200 of the little monsters dosent let go of you, and watching your weak looking chick eventualy turn in to a 2 legged, kung-fu fire bird is pretty cool Only reason this diddnt get 5 stars is the absolute lack of storyline. well, not lack, more like the SAME exact thing as in evry other pokemon game. beat the gym leaders, smash a few team rocket (excuse me, team 'magma/aqua') goonies and become a 'pokemon master' blah blah blah blah... and i spose theres nothing completly wrong with that but Imagine how cool this would be if they included some sort of final fantasy type storyline in this game. All and all, a good game, with gameplay length thats about 3 times as much as most gba games. 2 on 2 battles and the improved graphics make games alot of fun, but your not allowed to trade with any past versions. that leaves out my all time favroute, the charmander evolution and all my dragon guys, why nintendo? why?
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Obi-wan is currently the hot shot. When I got this game as a gift, I popped into the Game Boy Color's slot this transparent game pak, and "wow!" The first thing I saw (except for the manufacturer's logos) was amazing widescreen snapshots from Star Wars Episode I as the introducing little cutscene. It looked like something out of a Super Nintendo! This game has beautiful, focused color and some of Obi-wan's special features such as his ol' reliable blue lightsaber, his laser pistol, and especially the Force. Battle droids, destroyer droids, and even the evil Darth Maul will try to "play" with you, but with your skills you can stop them and the whole Trade Federation. If you're up to it, young Jedi Apprentice, then obtain this action-packed game! Good luck, and may the force be with you.
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The best Castlevania-Game ever made. This was one of the best games for the Sega Genesis. It is linear and the graphics are lovely detailed (for the Genesis). The best thing is the soundtrack, it was written by Michiru Yamane, a composer loved by castlevania (and other konami production)-fans. The skill is from middle to hard. The Atmosphere is dark and matches perfectly to the theme of the game. You can choose one out of two characters.: John Morris, with a (for Castlevaniagames very classic weapon) whip and Eric Lecarde who has a spear. Both are as strong as the other player, but they have their own skills. You have to bring your choise through 6 stages with a miniboss in the half and a boss at the end of every stage. the gameplay is very easy to handle, some skills need a bit of practice, but can be learned quickly. I love Castlevania-Games, but in that series for me this is the outstanding masterpiece full of great gaming, graphics and sound.
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Stunning. I found this game to be amazing. At the beginning, it's so fun to play around with bullet time, and we get to do a carchase level. Far on in the game, we get to fly on the Logos. After a while, bullet time seems to lose it SHAZAAM and then it's just a weapon. Instead of just using it for fun, it becomes a weapon, and is very useful for fighting Agents. The storyline also mixes with the Matrix Reloaded. Remember inn the Matrix Reloaded, when Morpheus fell of the truck, then landed on Niobes car, then killed the Agent and got rescued by Neo? They show that direct clip. Aswell, it feels like they remade some scenes with Niobe and Ghost. For instance, remember when Agents Smiths started pouring out of the doors? That happens with Niobe and Ghost. Also, remember the scene where Neo is forced to kiss Persephone? Well, in the game, it's no biggie that Ghost has to kiss Persephone, but when NIOBE, a woman, has to kiss Persephone, a woman, things get weird. Also, remember that chinese guy who apologised to Neo for fighting him, EXACT same diolouge happens to Niobe and Ghost. It sometimes feels as if the Wachowski's were losing their creative sense, for in thje beginning, both Ghost and Niobe have different scripts, but then, whatta ya know? They suddenly become exactly the same. I would recommend you rent this game instead of buy it, but for serious Matrix fans, go ahead and Enter the Matrix.
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THOUGHT I DIED AND WENT TO HEAVEN. I have been playing video games ever since I was a young child (about Link's age in this game), and this is definitely one of the finest video games I've ever had the pleasure of playing. Every single aspect of this game exudes polish and quality, from the graphics to the storyline, controls, gameplay, dialogue, level design, music, etc. I really pity anyone who considers him/herself a serious gamer and has not picked this one up yet. I especially pity them if they're foolish enough to avoid this game because of the cell shading. The simple fact is that ALL Zelda games have had a cartoonish look (example: look at a Goron in OoT). This one just pulls it off with more class and charm than any of the previous ones. You really need to go buy this game right now. No, seriously... what are you still doing reading this review? I said GO BUY THIS GAME RIGHT NOW!
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resident evil 2, a flop? i don't think so. Okay, so it's a port. A genius port. And, yes, there are slightly rounded out, SLIGHTLY better graphics. Let's be serious, Capcom tried to cash in on this, but I think it came out for a good reason. Who wants to play a PS2 anyway with a PSX game? Haha. Anyway, the only way for you to get the complete RE series is with the Nintendo Gamecube because of the RE remake and RE0. It's worth it, people. Yes, it's the same game. THE SAME GREAT GAME. And, if you get your hands on this rare, pricy gem, get RE3 Nemesis as well, pick up the others for a mere few bucks apeice (RE:$10, RE0: $12, RE4: $14, RECVX: $25 [rare.]) Why all the complaining? Buy if you're a Nintendo, RE, or just plain zombie fan.
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A Decent Game. I have mixed feelings about this game. I've always loved the Mario Sports games. They're usually very action-packed, fun to play with friends, and easy to play. The thing I've always loved the most about them is the vast differences in the characters. With any of the Mario Sports titles you can choose someone who fits your style, be it the strong and slow Bowser to the lightning-quick Yoshi. It's what makes the games in this series so much fun. Where I think this game falls short is the characters. Not in the variety of characters--there is a VAST amount of different characters to choose from--but rather in the difference between the characters. Take, for example, Yoshi. He's one of the fastest guys in the game. You can bunt for a single with him. He can steal a lot of bases. But compare him to Bowser, who's the slowest guy in the game, and there's not too much of a difference. Sure--you're probably not going to bunt for a single with Bowser, but his lack of speed just isn't.....it's not something that necessarily hurts having him. I don't think the characters are really balanced. You would think they would be more extreme--that's what the series has always been known for. Someone like Bowser or DK, as powerful and slow as they're rated, should be able to hit homeruns OFTEN, and thrown out running to first from left field. There should always be a downside to having a powerful character (and an upside, for that matter). Or Yoshi, who's as fast as he is, should be a pretty poor hitter. I just didn't feel a real sense of balance in the characters like in other Mario Sports titles. It seems that no matter how well someone is rated at pitching, it doesn't make much of a difference as to how well or 'unhittable' they pitch; you can pretty much use anybody to get the job done. Batting ratings solely have to do with Power, and nothing to do with Contact-ability. A few people were complaining about the stadiums. Like anything Mario-related, they threw quite a few wacky and quirky things in the outfield to make the game interesting. Although all of them are annoying while you're in the field, some can be funny (watching a Toad get hit by a rolling barrel in DK's field and hearing him scream is pretty funny). I personally don't care a whole lot about the things they've got going on in the outfield, because Mario's field is a normal field. If I want to play a normal game of baseball I just have to play in his stadium. If I want to play in a wacky stadium I can play in one. Since it's really an option, I can't see blaming the game for putting it in. It's nice here and there, because the 'routine fly ball' no longer becomes a definite out, which can make the game interesting. As far as playability goes, it's not a very hard game. You'll actually find when playing versus a friend that you won't get a ton of hits, and very few homeruns. Just like any Mario Sports game, the controls are very basic, and I can't decide if I think that's a good or bad thing. It gets annoying and frustrating when fielding because you can't change the player you're controlling, and the game doesn't always give you the right person. When someone bunts it's always a question as to who you control (you can't see the catcher) and so more often than not they'll get on base because I couldn't find my fielder. Sometimes the game will change who you're controlling and it'll mess you up. Baserunning controls are a bit difficult. I can't understand why, with the game's design being so similar in design to RBI Baseball, they couldn't simply have the running controls be B + Up to go to second, and A + right to go back to first. Instead it's a combination of X and Y, and way too often a player will be standing still in the middle of the basepath and you didn't know it. Double plays happen all the time on line-drives, as the characters are almost to the next base by the time you can tell them to go back. Part of the fun of playing MVP Baseball was the ability you have to choose where you're going to slide on the base, things like that, but in this game they slide for you. The characters never have to make a tag; they just need to catch the ball to get you out. Again, it's a Mario title--I wouldn't expect the game to have all the little nuances of a baseball game, but it would be nice. As far as the graphics go, they're not bad. I think Mario Power Tennis has far crisper graphics, but I don't think this game's value is detracted by its graphics. They're very cartooney. The sound is fine. None of the tracks really stand out, but none of them really grate on your nerves, either. Standard Mario sound. The one thing that really annoys me about the sound, though, is the umpire. He has maybe five words that he says throughout the entire game, but he says them in the most annoying way possible. After about an inning you get sick of hearing the guy calling balls and strikes. I'm not sure why they couldn't have a normal voice say it, or even Mario for that matter (and I'm not a big fan of HIS voice, but it's much better than the one they've got now). The game also has these things called Team Stars. Basically, they're special powers. Some of the characters can throw near-unhittable pitches, some can hit the ball and have it react crazy, things like that. Reminds me a lot of Backyard Baseball, if you've ever played that. I don't particularly like the star plays that you can do, but again--it's an option. You can take them out of the game if you want to, so I can't blame the game for having them in the first place. Some can be kind of fun. I don't think they necessarily detract from the game, or make much of a difference, if you think about it. With the amount of special pitches thrown in comparison to normal pitches in the game--it's really not a very big deal. The AI isn't extremely difficult to fool, which can be irritating. You could have a lead baserunner who's a foot away from crossing the plate, and a runner who just made it to first, and the AI will throw it home no matter what--even though it's obvious that they don't have a chance to get the guy out. It's not a huge deal, but it just means you can take your guy on first and move him to second safely because the AI isn't programmed well. I like having to EARN my bases; little things like that annoy me. They use their Star pitches at inappropriate times; you'd think they'd use them for a third strike at an opportune time, but they don't. It just feels random. As far as the minigames go, I haven't played all of them. I played the Toy Park and liked it, and also the Homerun Derby, which were both fun. I haven't tried the other ones, so I don't have anything to say about them. I don't know. I really wanted this game to be a lot of fun--and when playing a friend it is, arguably, fun. When playing the AI it's boring. As much as I'd like to give this five stars as another top-notch title in the Mario Sports series, I just don't see it. It seems that the game couldn't decide between being a crazy, ridiculously extreme style and a conservative, realistic style, and it ended up somewhere in the middle. Which is the same rating that I give it.
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The Origional Action Video Adventure Reborn. For anyone who remembers the classic gameplay of the origional Super Mario Bros. for your old 8 bit Nintendo Entertainment System back in the mid 80's rejoice, its back! The simple nature of this game makes it so wonderful. Its easy for players of all ages and skills to learn very quickly, but will take hours to master. Super Mario Bros. is a true Video game origional. Its simply was the first well executed game of its kind. A side scrolling adventure game, with tasks to be completed that require skill and paitence, not just mindless button mashing. The Game Boy color version is no different. It is a perfect translation of this timeless classic, so give it a whirl and fall in love all over again!
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Phantasy...or Fantasy. I was a little skeptic about purchasing any more games for the Dreamcast...considering it's gasping for air in the final days of it's life. However, I was quite pleased with the ingenuity and structure of Phantasy Star Online when I popped it in my Dreamcast for the first of many times. The controls were restful, the graphics spell-binding, and the sound was genuine. Moreover, with an 11-out-of-10 fun factor, you can't go wrong with a game with such a price tag. And if you're one of those hardcore gamers that like previews of things to come, the Sonic Team has added a Sonic Adventure 2 demo disk for your likings. The only con I found to PSO is that if you were a newcomer to the series, it was a little confusing to understand at first. Furthermore, you are forced to play the game on only one dreamcast system (THE PSO DISK MUST LOAD ITSELF TO A SINGLE CONSOLE,) so playing the game with friends can be perplexing and frustrating. All in all, Phantasy Star Online is more than a mouthful for the price tag, a mere fantasy for the dreamcast in it's unfortunately dying days... -dreamcast kid...
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Too Hard for Younger Gamers, Get Pirate Pigs Game instead. Super Spies opens with screen shots of Dora and friends telling you what the problem is and what you're going to need to do in written form. So if you're kids don't read yet, they just get some SILENT pictures to button press thru. Then the game starts, and they need to be able to watch for the backpack image in the corner of the sceen, and then know to press it, find the right item, and continue. The first item she needs is glasses so she can see hidden ways thru shrubs or objects. The problem is that with the glasses on it's hard to tell what's happening. Once you finally finish a level, you need to write down a password to save your place. UGH. I was hoping for cute Dora music, and easier game play since Dora is really aimed at the preschoolers. Game has annoying repetitive "game" beeping sounds, but not Dora music, with the exception of "I'm the map" everytime you advance to the map section. Big Bummer. I then bought the Pirate Pig game for Dora and it has what I was looking for! Music & easier gamelay! So pass on this and get the Pirate game! You'll be glad you did!
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Road Rage is a good thing. The first Simpsons game I ever played was Simpsons Road Rage for GameCube when I rented it. I wanted to buy it ever since then. When I discovered that there was one for GBA, I desperately wanted to buy it. One day, I recieved it as a gift and immediately started playing it. My life was forever changed. I was a little disappointed at all the differences that I noticed between the GCN and GBA games, but I quickly became used to the handheld version. After a bit of work, I unlocked a few things and instinctively wrote down the pesky passwords for my game progress. It took me less than 5 days to unlock almost everything on GCN, so the differences were noticeable between the games. After some more playing,I began to focus more on the game that I owned rather than the rental. There are so many good things on the GCN, but there are just as many on GBA - maybe more. I especially enjoy the unique "Performance" mode, where you pick a passenger (I always choose either Snake, Otto, or Barney) and go out in your selected location and drive like you're delivering a donated organ to make your passenger happy. You get a new passenger after each person is fully satisfied along with a 60-second time bonus that decreases with each person (my personal passenger record in a single run is 5). Road Rage mode is different, too: instead of dropping people in front of buildings, you drop them off on targets, and get bonus money and time depending on how close you park to the target's center. I also like the option of dumping your rider overboard with the L button because their destination's a mile away and you've only got ten seconds left. You can then pick up a nearby customer and continue your rampage. Throwing someone out will cost you quite a bit of time from your time limit, though, so be careful. Also, don't dump out passengers right before the time runs out - you get $10 for every second they're in your vehicle. There's one thing with major differences from GCN that could've been better: Mission Mode. I'm not complaining about the missions themselves; I don't like the fact that they're so stinking HARD. Not all of them, though, only some. Take mission #9, for example. Jump through fire rings on a slick watery track? ARE YOU CRAZY?!? It took me THREE MONTHS to complete that challenge! I celebrated when I finally did, though. Some of the other missions are actually easier: I could never beat mission #8 on GCN, but it took me less than ten minutes on GBA. Overall, with the only reward at the end of mission #10 being a secret car, it's a little disappointing, but the car handles and drives perfectly. There are two things that put this game at my top slot as "Best Handheld Game Ever": The graphics and the music. The combination of 2-D and 3-D really surprised me, especially all of the slopes in the landscape. Plus, some of the environments almost match their GCN counterparts (i.e. the Springfield Dam has very high water on one side and a subterranean area on the other, even though that wasn't subterranean on GCN). But what really caught me was the music. This game has some of the best video game music ever. Ever. Better than anything. From peppy music that makes you really want to drive fast to calm "road trip" music to music that makes you yearn for the countryside, the songs in Road Rage strongly resemble the locales in which they are played (there's even a remix of each song in each level that plays in Performance mode). Even the "Game Over" music is cool. The "Sound Check" allows you to hear music without any obstructing sound effects. I enjoy hearing each song as much as I want without ever having to succumb to a time limit. Still, I find the music the most interesting and entertaining part of the game. One other thing: The levels are astounding. They are HUGE! I still get lost in Evergreen Terrace. I can find my way around fine after driving a few people to their destinations, but until then, I have no clue as to where I started the level. There's so much to see that I can't take it all in in one sitting. In the long run, The Simpsons Road Rage for GBA is an excellent game with surprising graphics, an abundance of great music, an amazing amount of area to explore, and entertaining gameplay. When Crazy Taxi meets The Simpsons, nothing can beat this handheld fit of digital road rage. Drive safely!
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A little disappointed, but still good multiplayer fun. Besides the vibrant graphics, extra character/kart choices, and two item slots, I was a little disappointed with Mario Kart: Double Dash. Having spent a good part of my childhood/adolescence playing Mario Kart 64, I had high hopes that Mario Kart for Gamecube would be so much better. Instead, I found DD to be almost a remake of the old MK64 (minus the above mentioned)...and the new additions that it does have aren't exactly stellar. Remake: The courses (with the exception of a few) mirrored the courses from MK64 - where is the originality? They had similar names, terrain, everything. Also, double dash? There really isn't a co-op mode in DD: one person is driving while the other is in the back shooting off items (boring, right?). If that doesn't call for a yelling match "THROW IT NOW!!!!!", I don't know what does. It should have been like the originals: one person per kart. Single player is a little boring, and it takes forever to unlock all of the secret stages/characters/karts. There is the ALL CUP MODE where you race on ALL of the stages. It takes a good 45 minutes at least to complete, and you have to get 1st place in the end for 50 CC, 100 CC, and 150 CC to get any secret items. That's a little too much Mario Kart, even for me. WHAT HAPPENED TO BATTLE MODE? Their themes sound fun - for example, Shine Thief, the Bob-Omb mode - but playing them isn't as exciting. The stages aren't as brilliant as the ones in MK64 - come on, when does a big square constitute as a stage? However, I do like the items. There are two slots now! More stuff! Also, with each character there is a "special" item, and those range from Peach/Daisy's item-stealing hearts to Baby Luigi/Mario's Chain Chomp. Worth checking out. However, one new item - the blue spikey shell - is the cheapest item on the block. It hits whoever is in first, and there's no way to block it (even with a Star!), so it can easily knock an experienced player to a lower spot (it's hard to catch up). I also like the new characters. It's nice to have a wide selection, and you have that in DD. New characters include Waluigi, Diddy Kong, Toad, Toadette, Baby Luigi and Baby Mario, and much more. Mario Kart: Double Dash is still great for some multiplayer fun. Get three of your friends and just race against each other all day (or night) long. If you were expecting something better since the days of Mario Kart 64, sorry, but you'll have to lower those expectations.
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Feh!' on all the nay-sayers. MP5 is a fun game, and much better than MP4, which was a mediocre follow-up to the N64 franchise. 3-D boards and the new capsule system, plus new playable characters and new board spaces, all combine to make this a great addition to my Gamecube collection. There are some really neat games, too, as well as some really bizarre ones (and one game I really hate!). Is it as great as MP1, or the best of the lot MP3? No. But if you're like me, you don't keep your N64 hooked up. MP5 is the GCN Party we needed, especially after the lame MP4 (the mushroom system ... ick!).
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Greatest GBA Game Yet. One word can actually encapsulate the overall execution of Mario and Luigi: Superstar Sage. I hold the word with a dreamlike tone and utter, "WOW." With slobber and saliva dripping all over my gaming bib and onto my small GBA screen, I know gaming buffs around the world have rejoiced. After the aged magic that was Super Mario RPG on the beloved SNES and Paper Mario on the N64, Nintendo resurrects the gaming legend once again. Mario is known to travel in all types of gaming, from Mario Tennis to his true roots of platforming, but as far as his RPG entries are concerned, he never ceased to leave mouths hanging. His third RPG graces the GBA and I couldn't be more happier since it proves to astound and innovate. I find it, in every aspect, a rewarding treasure that is much needed in the overpopulated gaming stream. Sometimes the gaming audience needs to take a refreshing break from hammering their wrath on the bad guy attempting to raze the world. Sometimes gamers need to release tension whether it'd be a hectic job or schedule, and play a lightly driven, amusing game. And that's where this great RPG glows. Offering a screwball plotline, this RPG is a refreshing way to start packing up for another multi-hour adventure. The vile emperor Cackletta has left Princess Peach as a destructive siren, and the notorious Bowser will not grab her until she is cured. Bower decides to aid Mario and Luigi and treat her, and once that is done, Bowser will fulfill his only purpose in his existence, which is to kidnap the Princess. So what if the plot is not nerve-busting, the sense of humor welcomingly emanates to fill such a void. There are a plethora of jokes that mock the Mario franchise itself. I cracked at the inability of the locales who knew nothing of Luigi, but only the heroics of Mario. Unlike tons of RPGs, your journey will not be impeded by a mass of dialogue, and when there is some you'll be wanting to read and listen to it develop. The gameplay is so solidly done that it is simply impossible to put the game down. Many whine that the RPG genre has nothing new under the sun, but this game will make you more than eager to watch the RPG evolution, despite all the common transgressions. The end results of the game is extraordinary, especially the hallmark gameplay. A hybrid of 2D Zelda on crack and traditional RPG battles, the game grinds both elements into an exquisite twist. What makes it so different are the options bestowed before the player, both on the battle menu and while navigating dungeon play. Battle menu aside, Mario and Luigi offers a unique gameplay experience that is extremely inventive. Both brothers stay together, and each are able to be controlled. They start off with simple actions, and as the player progresses through the game, both brothers develop abilities to use on the environment. Their moves vary, which in turn, access new areas in Beanbean Kingdom. Each special move is hilarious in its own right, my favorite has to be Mario lighting Luigi's butt on fire, Luigi then rams his way through breakable things in the environment. The creativity and hilarity booming in the game makes for an extremely hearty experience. The battle engine is wonderfully done. Borrowing the idea from Super Mario RPG, the GBA installment also has the player timing his button pressing. If done successfully, the heroes will dodge and counterattack enemy attacks. With the ordinary choices like item on the menu, the real innovation lies with the single and Bros. attack. Single attacking allows the player to jump and use an assortment of strikes, while Bros give way to a collective combo. While leveling up my team, I felt nostalgia encroach upon me. It enkindled both the Super Mario universe and the incredible reality that Mario is in again, in terrific RPG format. There are also other elements in the gameplay that make this RPG worth the time, such as the novel power of moustaches! The atmosphere is velvety rich. Closely matching the graphical nature of Yoshi's Island, another great game for the GBA, the screen is a fine lure into the Mario world. The vibrant sprites of each character augment the gameplay and experience. The cast of characters will summon back memories from past Mario games and not to mention new characters alike. Animation is splendidly brimming with GBA quality all over it. The environments which mirror all the regions that we've come to know on earth is layered exceedingly well on screen. Helping to define the mood are the highly notable tunes. Original nits and bits of classic sounds are back, remixed, and thrown with new catchy whiffs. Its really surprising to listen to the variety of songs throughout the game. As a double plus (newspeak), the cast uses their quirks and signature sounds. Do your gaming life a favor, remove yourself form the clich&eacute; of gaming titles and disappointments of this year, and get Mario and Luigi: Superstar Saga. Packing in appealing visuals, sound, and a variety of brilliant gameplay, an RPG hasn't felt this good for quite some time. I'm particularly tired of graphical de force games that struggle to mirror Hollywood, especially the RPG genre. It is a sure, safe bet to grab another game starring Mario, the one who probably started your gaming addiction altogether.
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It's the same old thing. Good things about resident evil: 1. The graphics are very cool. 2. Nice graphics. 3. It's scary. Very dramatic. 4. Cool graphics. 5. The story (for the most part) is pretty good. I especially liked the notes and journals that you find throughout the game. Things I didn't like about resident evil: 1. It's the exact same thing as the original Play Station game with better graphics. 2. I didn't notice any of the new areas so they must not be very big. I think they are more like new rooms. 3. All the puzzles are the same. Couldn't they be a little bit creative? Did they really have to just make a "better graphics resident evil"? 4. The story is exactly the same. 5. The very beginning is the hardest part. You have only a few bullets and a wimpy pistol. I found myself dying over and over again until I learned to run around the zombies to conserve ammo. After I got the shotgun, the game was cake and it just got easier and easier. 6. The camera angles and control scheme take alot away from the game play. But gameplay really isn't what this game is all about. It's about being trapped inside a big mansion surrounded by evil monsters with stuff jumping out at you. This game will make you jump a few times.
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Hail to the king, baby. I am a huge fan of the Lord of the Rings Series, and this game is almost as enjoyable as its movie counterpart. It combines great levels with insaane co-op gameplay to make an awesome game. Here is my overview of The Lord of the Rings: The Return of the King. I don't have to review the storyline; it's Lord of the Rings, people! There's nothing to it. The gameplay is awesome. It actually proves that another beat-em up with a lot of combos can be fun. The section where you buy the upgrades is much more organized than that of Fantastic Four (see my review on that game). The co-op gameplay is extremely fun if you play with a friend. However, during co-op, the camera gets really frustrating because both players play on one screen. The graphics on this game look as if the movie's CGI team designed them (that's a good thing). But the camera is far away from the player so you really cant get a good view of the fighting or the character's face. I completed this game in about three weeks and i still pop the CD into my Gamecube from time to time. This is a great game for any Lord of the Rings fan and, if the camera was a bit better, I would give this game five stars. I recommend this game to anyone.
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Great Installment To The Series. My friend is a rabid Resident Evil fan and she had read all the spoilers for the game. I knew there was some twist to make it different and I had to kick her out to prevent her from spoiling the plot. A game like this is what keeps a classic series fresh. Yes, Capcom could have kept the zombies and Umbrella. By choosing not to, they prove that Resident Evil can branch out. And the story line leaves openings for more changes in future titles. The basic line of the story goes like this. Leon Kennedy is now a member of a special government task force since he survived the Raccoon City outbreak. The president's daughter Ashley was kidnapped by a cult and he is dispatched to Europe (I think he's specifically in Spain). He comes across an old world village which seems quite normal. Yet after a few encounters he finds that the villagers are not normal. He realzes something much bigger may be at stake and presses on to find Ashley and the real horror of the village. And as a note again, just cause the villagers are not zombies does not make them any less creepy or threatening! Their AI is well done and if you are unsatisfies by killing them, just wait. Game play is great for this title. The behind the back view is great and the taregting is realistic, if a bit awkward at first. Again the AI for the enemies is nearly flawless and I've only seen a few occassions of real nasty clipping. And the enemies themselves are well designed. The statement I read somewhere about monsters that make Nemisis look like a kitten are very accurate. You really need to watch out for instant death in this game and bosses are incredible. To describe one without giving away the plot is essentially a mass of...something on a wall with tentacles and a mouth that will rip Leon in half. Resident Evil 4 is perhaps one of the very best of the series. It adds a lot to Leon's character from Resident Evil 2 and expands on the series. What other forces aside from Umbrella have biological weapons in the world? Well thanks to RE4 now we know.
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These are considered gems. I gave this disc a rental and was extremely disappointed with the content. The six game gear titles are an automatic waste of space, and Sonic: R and Sonic the Fighters are decent for archival value but don't really hold anything that will keep players coming back for more. Sonic CD is actually quite fun, but time travel function aside it's not terribly different from the early Sonic games which can be found on the Sonic Mega Collection. You can unlock the old Vectorman games as well, and they do add a bit more value to this package. If you're looking for classic 2D Sonic gaming, the Mega Collection is the compilation to check out. Hardcore fans will like what Sonic Gems has to offer, but the content is too dated and shallow to recommend to anyone else.
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Great for Kids. This is great for kids. I have played tournament chess and used some of the best commercial software. I went through another round of purchases and trials for this time. There is some powerful software available, but I needed something that young kids could learn with. I looked at PDA software as well, but that did not fit the bill either (one with the "legal-moves" is a good fall-back option). The GBA module works very well. It is easy enough for beginners. It shows the moves. It encourages them to compete against opponents with an increasing degree of difficulty. It is compact and inexpensive. A great buy.
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A nice combination of racing, stunts, and battling. Although SF Rush and Rush 2: Extreme Racing USA were kind of boring with the same old Rush, 2049 was a much better job than the first two. This time, SF Rush takes place (As the name implies) in the year 2049. Since it was made and released in 1999, it would be 50 years from then. The graphics have improved greatly, and has a very futuristic look with day and exceptional night racing. The keys have been replaced with gold and silver coins that are also scattered around the track. The silver ones are much easier to find, but the rewards are not worth as much when compared to the gold coins which are sometimes much more difficult to reach, but the rewards are much greater when you earn enough of them. The cars are much more customizable with a much wider selection of changes that you can make, like tires, handling, and much more. One of the new additions to the series is the "Wing" feature, where wings will pop out of the car while airborne, where you can choose small or large which will affect what will happen while airborne with the wings engaged. Or in stunt mode, you can select stunt wings that will guide the car to peform tricks. 2049 carries three modes instead of two with the addition of the Battle mode. The stunt mode has been COMPLETELY revamped. With a wide selection of places to choose from and a much wider selection of tricks you can perform, Rush 2 pales in comparison. Battle mode is basically a knock-off of the Twisted Metal series and is pretty good in comparison. And track selection includes two new tracks, Mission and Presidio. Mission is at sunset and Presidio at nightime. Mission can be troublesome and Presidio will test your skills to the limit. Overall, Rush 2049 is truly worth buying, without any doubt. And would make a great gift for an SF Rush fan.
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Not a Resident Evil clone, not even "Survival Horror. Just great gaming. This game made me NOT want to save, just so I could play through the scenarios over and over. Eternal Darkness has an immersive, centuries-spanning story that will amaze and enthrall you. It is truly the first MATURE video game, having been thoroughly and intensely researched and put together by Silicon Knights, Eternal Darkness is an incredible experience. There is nothing to complain about with this one, gamers. Buy it, play it, let it into your head (you'll see what I mean). One warning for parents: If you buy this game for your child, play it yourself first to see what it's all about. It's not for kids under 17, but not for everyone over 17, either. A penchant for horror and adventure in your games is a must, and Eternal Darkness delivers in spades.
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Technology has Advanced for the Good. The GBA (gameboy advance) has the same power and graphics as a SNES (super nintendo entertainment system), only about 75% of the size. This system already has some great and classic titles such as Bomberman Tournament, Mario Kart:Super Circut and Mario Advance. The fact that you can link up and play with 3 friends makes it even better than the SNES. It even has the added bonus of being able to with some games, play multiplayer with only 1 game pak! It will be compatable with gamecube as a controller. You could use it for a screen in sports games to select plays without the other person seeing what you selected. There is also a Kirby Tilt n' Tumble 2 under developement that uses the GBA as a controller and has a separate game for the GBA too. It has an improved battery life of 15 hours compared to the GBC 10 hours. The GBA also has the ability to play Gameboy and GBC games. When playing old games since the GBA's screen is bigger, if you press the L/R buttons you can toggle between wide screen and GBC screen size. The only things that are wrong with the system is that it is not backlit so you need exterior lighting and the fact that when you play old games they stick out the back a little bit. I would reccomend this to anyone looking for a portable gaming experience. You'll enjoy it!
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Stats are kind of what makes football games fun. Madden 2004 for the GBA is worthless. Which is sad, because the gameplay is actually quite good, in my opinion. The problem is that the way it handles stats is absolutely embarrassing. EA should be ashamed. A couple examples. Today I went for around 200 yards on the ground with Michael Vick. His stats not only didn't show up in the in-game stats, but didn't show up in the season stats. Now, how hard would it be to track rushing yardage for EVERY player? Tecmo Super Bowl could do this back in like 1991. Why can't Madden 2004? It's especially silly when you consider that the cover features Michael Vick and he's known for being versatile and exciting. There's nothing versatile and exciting, however, about rushing for 200, passing for 300 and only getting credited for the 300. The stupidest part is that in the process I apparantly broke the team rushing record (pretty cool, I thought) but the stats for the individuals are actually "on the books". Not only were Vick's yards not recorded, but they somehow missed keeping track of the stats for my running back who went for 130 as well. Really strange. Also, in the same game I returned a punt for 60 yards by someone not designated as a punt returner (one of my up men) and it didn't record that either. In short, if you care at all about statistics when you play a sports game, stay away from Madden 2004. It's pathetic. EA should just end the sharade and cease releasing games for the Gameboy Advance. At least then maybe someone would feel motivated to fill the gap and give us a rehash of Tecmo Super Bowl or something worth playing. Preston
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and the battles are fun, set up like a turn based RPG. a decent time killer for a bit, and the battles are fun, set up like a turn based RPG, but there isn't any leveling up, and what the attacks do isn't explained at all, so you just have to guess and check. also there are very few healing items, so usually if you get a good morph, you better hope it doesnt get too damaged, or you have to swap it out for another one, that probably isn't as good because there aren't a lot of good morphs in this game. can also be a pain in the neck at times, because like i said before, there isn't any leveling up, so to get a good morph, you often have to let 2-3 of your other morphs get beaten. also, the story isn't the best, but its ok if you are an animorphs fan, or are like me and think its worth it for nostalgia's sake.
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Above average shooter that fans of the arcade game will dig. Konami's Silent Scope was a fun arcade shooter that featured a gigantic sniper rifle that magnified your target. Unfortunately you could easily get through the game with about five bucks in change. It was eventually released on the Dreamcast and PS2 with no extras and no gun peripheral and naturally wasn't received well. This GBA version is a near carbon copy of the original, and Konami smartly decided to add some extra stages (including one on an ocean cruiseliner) that help make Silent Scope a game you'll come back to. It's challenging at first, not to mention there are parts when you'll have to take out enemies via a headshot and it is hard to see and control at the same time considering the GBA's small screen, but once you get the hang of it Silent Scope is a breeze. The graphics are shockingly faithful to it's arcade counterpart, and the audio isn't half bad either although the background noise can be repetitive. All in all, Silent Scope may have seemed questionable at first to be released on the GBA, but I for one was surprised at how well it holds up here, and fellow GBA gamers will be as well.
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Favorite Game Ever. I'd have to put this at the top for my favorite game of all time. Not saying that Phantasy Star II isn't right up there also. It has the BEST gameplay for an RPG, complete freedom to roam anywhere you want, do anything. Certain areas require certain vehicles though. It's not all restricted like those crappy RPG's for the SNES where your forced to go one route. And the monsters in the Phantasy Star series are RANDOM. The SNES didn't get that smart, lol. Not to mention the beautiful 32-bit graphics (yes, the Genesis was a 16-bit system but was built to handle 32-bit) and the incredible music! Once you beat it, you wanna play it again. I still play the hell outta this game today! A truly great classic that will never die.
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Not your average platformer. Imagine a cross between a platform game and a pinball game and you have kirby tilt 'n tumble. This is like a platform game in that it's got many levels, obstacles, and there's always a boss in the end(which is absurdly easy). However, to really enjoy the game, you go back to the old theory during the Atari's era: score as high as you can. This game has a surprising amount of depth, with many hidden areas to cash in on stars. The red stars are more difficult to get than regular stars, but when you get six, the red stars on the rest of the level become 1 UPs! I have gotten like about 50 lives this way. It's too easy if you play it like a platform. Instead, if you explore every nook and cranny of the levels, you will really get some nice rewards, not to mention the game's all too few minigames. Buy this game if you want a game that is challenging and it never grows old. I wouldn't reccomend playing it in the car though. Unless you are on a smooth road, the bumps in the road could just steer you into a pit.
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Still great after all these years. Keep in mind that when you pay 10 bucks for this game, you're getting the original game, the star course of the game with new enemies in place of old, the lost levels, which is the forgotten sequel, 'Boo vs. You'/Versus mode, in which you race boo, or another fellow gameboy color-er, Challenge mode, in which the goal is to explore your level, rather than survive or complete it,and to top it all off, you get a toy box, full of printables, a calendar which alerts you when you mark a day, a fortune telling device and an application that gives you a clue as to the yoshi egg might be hiding in a certain level found in challenge mode. Overall, I payed a total of 15 bucks for this game, and I'm more satisfied with it than with some of my console games. This is a must have for any gameboy owner and mario fan. Heck, it's worth buying a GBC just to play!
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Super awesome game!!! Completely Recommend. I'd been searching for this game for quite a while after having played one that belonged to a friend years ago. Never expected to find it again, but here it was!! This is an excellent game with great graphics! Not only is the gameplay fun, but the quest is sufficiently large to enjoy without finishing too quickly. Its fun to interact with the NPC's because many of them move in place to face you when you get in their range, some even making sounds when you interact. The Minish bring a nice element to the game; shrinking was never so much fun!! The kinstone fusions make it even better, the only way to reach some Pieces of heart and important upgrades are if you make fusions!! The collectible sidequest is fun as well, one cannot truly finish the game without completing the sidequest. The soundtracks are perfect and the characters are made very lovable and super appealing to look at. All in all, this is an excellent game, would completely recommend it to all the Zelda fans!! And even if you aren't, this game is guaranteed to make you one :)
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Better than Triple Play. This game is fantastic, even for a Brit like me who has to suffer through lack of Basbeall in his own country. This game is smooth and quick (unlike Triple Play 2001), the grahics are great, the game is easy to pick up as the controls are easily explained and it is addictive. But there's even more...Home Run Derby(TM)! The Home Run Derby in this game is a lot better to the smaller, inferior version on Triple Play 2001. You can even play a Season in All-Star Baseball 2000! In fact, the only advantage Triple Play 2001 has over this game is that you can select the no. of innings in an exhibiton game, but then again, there is a way to shorten a game in All-Star Baseball...You turn the Gameboy off! Please buy this game!
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AC Addicts Welcome. Ladies and Gentlemen, I have a confession to make. I'm a 24 years old male.......and I'm addicted to Animal Crossing. Let the healing begin. Everyone reading the reviews for this game has an idea of how it is setup. Aminals come, aminals go from your town. Not much happens on an hourly basis but this game shines in the depth department. AC changes on a day to day basis. On Saturday, a musician comes in the evening to seranade you; and give you tunes for your tapedeck. Sundays, a turnip lady sells turnips that you can wage in the 'stalk' market. National holidays are celebrated in the town just like in real life. Be it Groundhogs Day, July 4th, or Halloween, you'll find an occasion in AC to celebrate. What keeps me coming back is curiosity as to what will happen next. It is not like a shooting game that once you're through it, you know how it ends. Like I said, AC changes everyday. The controls are easy, the game is quite intuitive, and most of all, its LOADS of fun! I know I will be playing it regularly a year from now. How many games can you say that about? Sorry for keeping this short but I have to go see what is happening in my town!
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Decent SVideo cable, still checkerboarding on N64. This cable is of higher quality among the cheap SVideo cables. It is a bit thicker and has a nice tight connection on the Multi AV port. Unfortunately, this cable suffers from what the other cheap cables have, N64 checkerboarding. It's bad. The only thing I can think of that is causing the checkerboarding is both of the ground pins on the cable are not connected. It is wired correctly to R&L audio and chroma and luma. But only one of the two ground pins is connected. I have to wait until I get a cable that is properly grounded to really determine if this is the true cause. It could also be just low gauged wire or my N64. So, should you buy this? For SNES and Gamecube, it does the job. Again, it is of higher quality in the cheap cables, i.e. not OEM or the Monster Cable. It does improve color and sharpness a bit over composite. If you can get past the checkerboard problem, it is a decent cable. The one I received is Innovation brand and comes in a box and looks like the cable pictured.
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A bit too "kiddy" for veterans. For those of you who, like me, grew up with Mario from the very begining, the newest Mario game for the gamecube is a bit of a letdown. Sunshine is basically mario 64 but with better graphics and cute characters. One thing that annoyed me at the begining of the game is that Peach is an absolute bimbo, which is distressing if you've played Smash Bros where she can [take care of herself]! If she showed just a little initiative then she wouldn't get kidnapped all the time. Once you get past the poorly scripted movie scenes, then the game becomes alot more interesting. The play controle is just like Mario 64, so it's easy to adapt to. The water FX are done exceptionally well, and the graphics are amazing. What a shame that the story doesn't live up to all the glitter. Finally, mario's waterpack talks. It's almost as annoying as the fairy in Zelda64. Every time it wants you to see something it will tell you. EVERY TIME, even AFTER you know what to do. How annoying. What saves the game is it's gameplay. The leves are very well thought out and complex. Some levels are so tricky that you sometimes wonder how the heck you're gonna complete it. The "special" worlds come to mind where you run and jump over moving and rotating blocks in an empty void. *few* in the end, it's a great game for little kids to play and enjoy, but grown-ups might have a few problems with it. Give us back the mario that EVERYONE could enjoy!
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Great game, but then what. Nice control, great graphics, cool premise. But when it's over, it's over. I was kind of disappointed that there wasn't much more beyond the gameplay than punch, kick, fire finger laser, fire special attack. With a limited number of combos thrown in. I loved it that I could kick enemies into each other and that provided some challenge. But ultimately there was something about this game that left me cold. Technically, for graphics and sound and control, it's great. But you have to rate on more than what the numbers show. The more I thought about it though the more I thought that this was more of a Mega Man clone than anything else. Which is great! The Mega Man collection for the GBA was disappointing in that it didn't include the console versions as well (I would have loved to play Mega Man X 1 through 6 on my GBA). --- Proper criticism doesn't complain and not explain.
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A More Realistic Review. I believe for every review made by a person for another person should have an overview of the reviewers characteristic and "definition" of a good game for him/her. I like RPG's but am good in all games. I define a good game by the right mixtures: Originality, Game Quality, Easy To Get Use to and Control, Action Type, Objective Settings, and so on. I'll make this clear and precise as possible. Please take note this is my OPINION, you might think different. Good Things: -The game is nice if you're bored of the same old pokemon games and their battling techniques. -The games texture and graphics are a good improvement from other GBA games. -The game is long and challenging. Bad Things: -The game can become extremely frustrating. Why? Many reasons. 1. Whenever you enter the net, you come across viruses or enemies, to make it simple. They are challenging at first, but in the later stages when you become powerful, they are just plain annoying, especially when you're trying to accomplish long, tedious missions given to you by the game. You must have an escape chip to actually escape! You can only hold 30 chips in your "moves" folder. So if you have, for example, 2, your chances of getting them and escaping battles you don't want is 2/30. You get 5 chips per turn that you skip and press ADD during your chip selection. Think about it. 2. The cost of items in this game is way too high, in my opinion. As a player in a RPG game, you would like to improve your weapons so you can defeat your enemies faster/easier right? Well, try to when it takes 10,000zens just to get one M Cannon, which does 120 damage. The common later viruses have like 200hp. The beginning bosses are about 600+. Therefore you need more than 1 powerful chip. How long would it take? Say forever? 3. Oh yeah, chip combos are made by putting same letter chips together. Example, two different chips with the letter L next to it, say Cannon Chip L and Dash Chip L. You can select it both at once and use it without the need to wait for the bar to fill up to select more chips. Its really hard to make the combos and play fast when you gotta check out the letters next to each chip to see if you can play it together. The letter range is long! 4. The missions are nice, IF YOU KNOW HOW TO GET IT! They seem to expect you to know exactly where to go. Well they don't Mr. Creator! Therefore, what you either do is get FAQS or wonder around, mindlessly and extremely frustrated, until you find where you need to go. Got Milk? 5. The only real fun is raising Megaman, upgrading him which is hell, and fighting the bosses and people with powerful P.E.Ts. Megaman is a PET. This is where it *beeped* up. Its usually rare or it takes a horribly ammount of time and work to finally encounter those few people. The rest of the game is filled with viruses that aren't challenging and you can't simply escape easily. Here's a clue for everyone. Why buy when you can get it for free? HAHAHA.
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Wha...tHiS CaNt bE ReAl. From hence forth "Eternal Darkness" will be refered to as ED. ED is a refreshing change to the "Resident Evil" style of horror games. The games plot isn't anything groundbreaking, girl's uncle dies, girl goes to creepy old mansion, girl is alone in mansion all night, girl fights bad things. What is new about ED is the fact that you get to play the background story that leads up to the current story as well as the current story....followin' me? A sanity meter has also been added. The sanity meter measures the amount of mental stability your character has left, as the meter goes down your character as well as you the player actually start to see and hear things. The first time i experienced one of these mental 'slips' it freaked me and my friends out, and we are grown men. The graphics are nothing to get excited about (about on par with what the Game Cube is putting out so far), the xbox still has far superior graphics. The game controls are near perfect and the camera angles are also almost perfect. I highly recomend ED to all Game Cube owners!
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Not the best Mario game but pretty darn close. A . First of all I still have memories of the first year this classic came out(1991). Although the graphics are pretty dated now they still look pretty good. The gameplay is very similar to Super Mario Brothers and Super Mario Brothers 3 except this time around Mario gets a new friend named Yoshi who adds an extra spirit of fun to this game. Although Super Mario 3 is more massive and more diverse I suggest you buy this game first cause Super Mario 3 takes a long long time to beat and is at times very frustrating but it was still the best Mario game of all time. The music in this game is really what turns me on. The music for the levels adds an extra feeling of excellence to the game. The castle and ghost house music is very excellent and adds an extra feeling of creepyness. I suggest you get this game now cause you will never get sick of it and it has great levels. It deserves an A plus.
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This is DIABLO 2 on GBA. This is one great game for the GBA, it is just like playing Diablo 2, you have 5 different characters to play, each with different abilities, powers and attacks among other things, you advance and kill/fight hundreds of enemies and get to pick up the goodies left behind like better weapons, armor, gems(which act like currency in the game) and more. You advance in levels and get experience, attribute points, skill points, you also have a screen where you can assign weapons, clothes, amulets etc to your character, also a backpack for the things you will find along the way. Fluid action is everywhere even when surrounded by orcs, the graphics are great, the sound is some of the best I have heard on the GBA using headphones, Multiplayer is also great, you can play with another player and beat the game, exchange weapons, armor and more. If you like Diablo 2, you will like Lord of the Rings: The Two Towers.
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its ok. this port of doom kinda dissapointed me when i purchased it years ago, i mean it isn't lacking anything from the old school pc version, but it really didn't offer anything more either. With the capabilities of the 32x it shouldve had a lot better graphics and controlls, instead it was almost identical to the pc original, which really dissapointed me when i was a kid and saved and saved to buy it thinking it was going to be the most awesome version of doom ever, after playing it i was really kinda bummed as i already had the pc version of it and couldve spent my money on somthing i didn't already own! We all know how long it took to save the kind of money these games cost as a kid! I still own it and still play it sometimes, because i don't own it on my pc these days, and it is a cool classic FPS, but i would reccomend getting the old school pc version before buying this one, as if you look online you can most likely download it for free :)
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Another dreamy Dreamcast port. It's games like these that make us nerds love the Dreamcast. Dynamite Cop was one of my favorite arcade games back in the day, and this version brings those memories flooding back; you could call this a perfect port, which is something the Dreamcast has always been very good at. If you're like me and ran to the arcade to play this back when it was around, you'll love this version too. Definite recommendation. To those who haven't played before: you choose from one of three secret agents and fight your way through a pirate-infested cruise ship. I hesitate to call it appropriate for all ages, as there are scary moments, gunfire, and explosions, but as long as your kiddies aren't averse to that, it's pretty tame, and never gory. But other than that, this is arcade beat-em-up action at its finest.
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return to a quirkier, bigger Hyrule. I'm only about 2/3 through the game so far, but fully addicted. It was worth the wait. A total change from the 2D graphics of Windwaker and a return to the "Hyrule" of Ocarina of Time (with different mythology), but with even more inside humor even than Windwaker. I laughed out loud the first time the postman arrived, not to mention the grand opening of Malo Mart Castle Town. A moonwalking shop attendant..... Too funny. The first half of the game is pretty linear -- kind of annoyingly so. You can't really follow a side quest or take a break from the main narrative if you get stuck. Fortunately, the foes aren't that bad, at least not if you've faithfully played every Zelda game so far. Once you've cleared the first two dungeons things start to open up more. By the time you get to the second half of the quest, there are plenty of side quests to pursue. I'm not sure where the fish log is heading, but the new fishing style (two ways to fish!) is a lot more fun than even Ocarina of Time. It's almost like the puzzles in the oasis in Windwaker -- a game within the game. The sword skills are really different -- building on the new ones in Windwaker to a whole category of secret techniques. Figuring out how to get those was probably the most frustrating secret so far. It's easier to play an ocarina than to howl like a wolf. I agree that Midna is far less annoying than any of the other helpers. At first I was wondering if she was the Twilight version of Zelda? Thankfully she nevers harps on and on about clouds on Death Mountin. It's easy to avoid her interruptions, and she actually gives useful advice when battling foes (it sometimes takes asking her a series of questions to do it -- once you've died once). The graphics are really beautiful at times, although the fixed points of view in some locales (Castle Town in particular) get frustrating. The wolf transformation is pretty cool too -- and I like that you can skip through the cut scenes you've seen a million times.
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BEST THING TO HAPPEN TO GAMES SINCE MARIO. This controller ROX! I wish everything could go wireless like this. It works so well. NO PROBS at all with connectivity. The only thing this is missing is the RUMBLE feature ... but I never really cared about that anyway! The real problem is how long it took me to buy this thing. I've had my gamecube for more than a year and always thought the wavebird was too bulky looking but it actually feels better than the normal controller. Its great not being limited to 3 feet in front of the TV. And if you pause a game - No more cheating when you leave the room to do something because the controller can come with you! BRAVO NINTENDO! when the N5 hits package wireless controls with it.
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Pokemon: Ruby and Sapphire. A note: This review does NOT apply to Pokemon Emerald, Ruby and Sapphire's counterpart, since I have not played Pokemon Emerald. Ahh, Pokemon Ruby and Sapphire. By far some of the best games in Pokemon history so far. (Pokemon Firered in close second.) Longtime Pokemon fans with obviously enjoy this great game,(Like myself) and it will surely introduce many new fans to the series. You start out as either a male or female trainer. After a bit of talking, you discover that the town's local professor, Professor Birch, (Yes, as in a Birch tree) being cornered by a grumpy Poochyena. You grab one of the Pokemon from his bag, (A Treeko, grass type, Torchic, Fire type, or Mudkip, water type) And use it to defend the professor. That Pokemon will become your first ever Pokemon. And so, the adventure begins! (Geez, what a cliche'd line, lol.) Anyway, this game has many, many, (Insert the word 'many' a whole bunch of times ^-^) new features. First of all, a huge bundle of brand new Pokemon! And now, thanks to Pokemon Firered and leafgreen, you can get the 151 of the Kanto region in here too! Sadly, there are no new Pokemon Gold/Silver remakes...yet. Plus, there are Contests! Contests are special...well...contests, based on several categories, like Beauty, Tough, and Cute. Raise your pokemon to fit Contest form with Pokeblocks, a special candy that increases it's Coolness, Cuteness, Toughness, etc. Pokemon moves are also categorized. Such as, Bubble is a Cute move, and Brick Break is a Tough move, therefore, they can be used in their respective contests. There are also Natures, which can affect the way a Pokemon grows. Examples of Natures are: Relaxed, or Brave. Also, they affect the types of Pokeblocks a Pokemon likes. Abilities are another new feature. They are basically, special Pokemon abilities. Such as, the ability, Keen Eye. A Pokemon with the Keen Eye ability stops accuracy reduction in battle. Very, very useful!! Plus, a herd of new Pokemon moves! And, a bundle of new Pokeballs! The main Legendary Pokemon are Groudon, Kyogre, and Rayquaza. You can get Rayquaza in both games, but Groudon is only in Ruby, and Kyogre is only in Sapphire. But, if you own Pokemon Emerald, you can get all three! There are also even more Legendaries! Latios, Latias, Regirock, Registeel, Regice, Jirachi, and Deoxys. Well, that's pretty muhc all I'll tell you. I don't want to ruin any surprises. But, here are a few helpful tricks and tips: * As I have said in a Pokemon Firered reviews, DON'T Use all uber Legendaries. For one, no one will battle you, in fear of getting creamed, and second, it's not original. Nowadays, EVERYONE uses all Legendary teams in Official Competitons, and there's no variety, and no challenge to win. -_-; Not so 'Legendary' any more, huh? *CATCH SHINY POKEMON. Do I need to underline it? They are Pokemon colored differently than usual, and SUPER rare. I have not encountered one yet on my Ruby and Sapphire versions, but I have a Shiny Graveler on Firered. They are recognizable by a shimmery glow of stars around them, and their different colors. If you see one, CATCH IT! *Plant Berries! Currently, on Sapphire, I used up all the game's berries, and I can't plant many more. (I think I have the dreaded Berry Glitch) Berries are useful in battle, and are used to make Pokeblocks for Pokemon Contests. *This isn't really a tip...more of an evaluation. If you are a Newbie to Pokemon games, don't choose Torchic. It is weak to many Gym leaders, but is great for expierienced trainers. (I have a Blaziken, evolves form of Torchic, and let me tell you, it was touhg deafeatinbg Roxanne, a Rock type gym leader.) Treecko would be a better chocie, since it is strong against more Gym Leaders than the other two. Mudkip will be good for intermediate players. Well, that's all!
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You'll regret it! here's how to better spend your money. Less nostalgia, more frustration. There are no benefits to buying this console, it's a simple money grab, the best features about this are the aesthetic of the physical hardware itself and the wireless controllers however they do come with drawbacks. The reasons why you shouldn't buy this console: > Wireless controllers require you to be directly pointed at the ir sensor > Terrible game selection with no chance of expansion > Sound Quality for games is horrendous (If up high could damage your speakers) > This is dedicated hardware and some of the games lag terribly The alternatives: > Download the emulator and games to your computer for (free) > Buy the original hardware ($5-50) with a flash cart ($40-80) to play every game ever made. > Buy a raspberrypi and install the emulator and games (takes a few minutes) and use that as a dedicated piece for classic gaming. You can also buy retro gaming controllers to work with it as well. ($40-50)
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Only for diehard Zelda gamers. After two OUTSTANDING Zelda games in Zelda: Ocarina of Time and Zelda: Majora's Mask (both for Nintendo 64), I'm sure everyone was expecting a titanic game. At E3 a few years ago we saw the first shots, and to me, it looked like the greatest game of all time. Super graphics, and it looked like a more adult version of the game, awesome, right? Well, then Nintendo made the terrible decision to transform the game in a Looney-tunes-esque kiddie game. Link hardly even looks like Link, and its not just the graphics style that is bad, the story is lackluster and inaccurate. While the graphics style sure turned me away, the actual graphics are good and the game is very smooth, yet the temples in the game are lackluster, the weapons are nothing special. I'd reccomend laying off this game.
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Splatterhouse 2 only for SEGA GENESIS. well, what can be said about this game.. its not the very best gameplay wise, its just your standard beatemup like, final fight or streets of rage but, waaay more shallow gameplaywise, but, the presentation is just were this gem shines! prior to this game, there weren't enough horror games for consoles and certainly nothing this graphic, stuff is just gory and fun, i recommend it if you have a genesis and are in to the horror genre or beat em ups, sadly, i cant say i recommend it for everyone.. and its just a little expensive, so that makes it a collectible more than a great game to persue for your collection, if you have a ps3 or xbox 360 i recommend getting splatterhouse (2010) it has the original arcade games as a bonus, so, thats a no brainer and it will cost you half of what this is going for..
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Warning: This game may be more addictive than it appears. I love this game. I have been a fan of The Sims from the beginning and even though this is very different, you still shouldn't miss out. You are a sim, a boy or girl, and you start out living in your uncle's farm. You won't stay there for long; once you finish off some simple tasks, visit the first part of the town, and make some money mowing your uncle's lawn, you will move up in the world! There are 8 mini games which are challenging and fun and can be great sources of income. There are also a ton of people to meet, stores to shop in, and sights to see. If you're a hardcore sims fan, you may be disappointed. You can't make houses or complex relationships and you can only be one character. Also, it can sometimes be annoying because you can only do certain tasks at certain times of the day. In addition, you may have a big plan to get a ton of things done in one day but whoops! you have to send your sim to the bathroom. Sometimes it seems as if the needs of the sim are just added to make it like the original; instead of being an important part of the story, they are often just giant annoyances. However, once you get into the flow of things and find all sorts of secrets, you will love it.
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Bad emulation issues with Majora, but overall a winning comp. Notable for being the first major rerelease of the 2 NES Zeldas. A lot of people (myself included), were exited to learn Nintendo was releasing this compilation. 2002/2003 was a very time frame for Zelda fans. Not only did we get this comp, but we also got the long fabled Ura-Zelda that was for the cancelled 64DD attachment that never made its way out of Japan (like so many other video games in history, I'm looking at you Mother, Final Fantasy, and Lost Levels). It was a whole second quest for Ocarina, just like the original Zelda with two different remixed quests. In 2003, Nintendo began the first of many Zelda back game reissues, which was a long time coming. The whole reason for this compilation's existence was so you can play the entire Legend of Zelda series (at that time, anyway) on one system: the GameCube. With the Gameboy Adapter, you could play the entire Zelda catalogue on your GameCube, including the three Gameboy Titles that were out at 2003. Being Zelda fans, a lot of people (myself included), were exited to learn Nintendo was releasing this compilation., especially since we could play the entire franchise on one system. For close to ten years (1994 to 2003), you had not been able to buy a new version of THE LEGEND OF ZELDA or ZELDA II due to them not being in production or released on any current system. Every time you wanted to play NES ZELDA, you had to dust off the old NES and fire the game up. In my 2001 review of the original game, I lodge that complaint against Nintendo that there hadn't been a legitimate release of these two games. They've more than made up for that oversight in the intervening years. Well, Zelda Collector's Edition changed all that. Though never sold in stores, you got the game buy either preregistering for the then new WIND WAKER, or you bought a new GameCube. I actually traded my original GameCube in for 50 dollars, bought a new one for 100 dollars (which I viewed as the cost of this compilation, which isn't bad since it's 12.50 a game) so I could get this. At the time, there was no other way to play LEGEND OF ZELDA without a NES legally. So how does it stand up? Pretty good. The four games are actually emulated, not ported. As noted in previous reviews, this leads to some bad frame-rate issues with Majora, as well as saving in that game. Majora also has some bad audio issues as well. The GameCube controller adapts fairly well for the two N64 titles. The Rumble Pack feature, which obviously doesn't work for GameCube, causes crashing issues with Majora and saving, which is sad. I actually don't like the configuration for the NES titles but that's more of a complaint against the GameCube controller in general. I find using the D-Pad puts the thumb in an awkward position, and using the stick not quite the same on those two games. Nintendo ported the latest versions of all four games. What does that mean? Only that OCARINA had the fire-temple edited due to potential offense to the Islamic faith, and some blood colouring. However, newer versions of the N64 cartridge had these changes as well. Also notable (and which I have), they releases a (very) barebones game guide covering all four games in the comp. Here's a brief overview of the games and features itself. <a data-hook="product-link-linked" class="a-link-normal" href="/Legend-of-Zelda/dp/B00004SVXW/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Legend of Zelda</a>: A game that needs no introduction. If you've played any Zelda game, you will instantly recognize that most of the series' conventions and major gameplay features were present from the very beginning. Like Stephen Hawking said of Einstein's theory of relativity, the new Zelda games put some new ribbons and bows on the game design, but the series is still all about this title. <a data-hook="product-link-linked" class="a-link-normal" href="/Zelda-II-Adventures-of-Link/dp/B00004SVYE/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Zelda II: Adventures of Link</a>: The weird cousin or uncle of the Zelda family tree, it's strictly sidescrolling with an overworld map. It's also hard as hell. <a data-hook="product-link-linked" class="a-link-normal" href="/Legend-of-Zelda-Ocarina-of-Time-Collector-s-Edition-Nintendo-64/dp/B0009Y808Q/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Legend of Zelda - Ocarina of Time (Collector's Edition) - Nintendo 64</a>: One of the most critically acclaimed games of all time, equally rivals Super Mario 64 for best game on the N64. <a data-hook="product-link-linked" class="a-link-normal" href="/The-Legend-of-Zelda-Majora-s-Mask-Collector-s-Edition-Nintendo-64/dp/B000JVM256/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">The Legend of Zelda: Majora's Mask -- Collector's Edition (Nintendo 64)</a>Majora's Mask: same game engine as Ocarina, much darker, sadder Zelda. Short with only four dungeons, but lots of side quests and plenty of innovation with the Masks that Link can dawn. Zelda Retrospective: pretty disappointing. Just a video clip showing screenshots of previous Zelda music while playing the overworld theme (if I remember right, haven't looked at it in a while). It's ok, but I was hoping for more. Wind Waker Demo: pointless, just Nintendo trying to sell you Wind Waker. Twenty minute demo. Not that offensive, but still very much just an advertisement. And that's really it. As far as the omission of my personal favorite Zelda game, Link to the Past, I understand why they did it. Why cannibalize the sales to of the GameBoy advanced title by including it free here? The other four titles hadn't been reissued at that time. As far as those people who say the hand-held market is different from the console, that's true, but remember, the whole point of this release was to ennable the gamer to play the entire series on one console. You can play the Link to the Past reissue on the GameBoy Player. It was a valid business decision, but I still wish they had included that and Link's Awakening, which still hasn't been re-released on any of the 7th generation consoles. Let's hope they add GameBoy games to Virtual Console, release Majora and Ocarina Master Quest, and then we can really play the whole Legend on one game (excepting Phantom Hourglass, of Course) Overall, some bad emulation bugs with Majora, but a good comp nonetheless. Sad it wasn't more widely released, but you can pick it up on eBay or a lot of game stores. The ironic part of the whole transaction is there's a big red warning the bottom of the game cover saying "Not For Re-Sale." Life is funny like that sometimes.
video-games_retro-gaming-microconsoles
Amazing. The game is amazing. Period. This game is the best game i have ever played. And if you don't have a lot of time to play a game, make time for this game. It will blow your socks off. Never before has gameplay seem so real to me. It was like the whole time, you were trailing right behind Leon on his pursuit to save the president Daughter. The game is really solid. There is no loading time, and you can just keep playing, and playing, and playing, and you get the idea. The only bad part of the game is trying to find a time to play this. It's really time consuming. Make sure you are going to have time for it becaause you are going to want to try and beat it in one sitting, but u just cant unless you know what you are doing. But anyways, I strongly urge everyone to try this game, but make sure you have the time.
video-games_retro-gaming-microconsoles