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Droll. Rule of thumb for franchise games: The name on the franchise will sell the game. So the game doesn't have to be quality. Get the player to put down the cash; too bad if they complain later that the game is no good.
This game feels antiquated. No saved games on the cartridge, but instead an outdated password system that requires you to jot down notes? Even WTA Tennis Tournament and Buffy the Vampire Slayer had save-game features! Your default weapon is a single-shot handgun that fires white pellets? When I play a Terminator, I'd like to have a large arsenal to fulfill my most macho Gov. Schwarzenegger-style action fantasies. Instead, this game gives you 10 or 12 shots of an SMG from time to time, and that runs out given the swarms of enemies you have to face. The map designs look identical and are highly uninteresting to navigate through. And since this game is completely linear, with only one level (!!!!!) available to you upon first play, if you get stuck on one level, there's no more game to play. The pacing and control response are all right, but given the uninteresting arsenal, I just can't be bothered to care much.
There have been worse franchise and shooter games, but this one deserves extra criticism because it could have been a great game. The prospect of playing as the baddie Terminatrix of the film was tempting, but the game mode isn't available on first play.
Shame on you, Atari, for producing a crappy game and selling it with the Terminator name. | video-games_retro-gaming-microconsoles |
So much promise. This game made me really angry. The reason I am angry is because some good ideas were wasted on a game that had major flaws and didn't even begin to live up NFS Most Wanted, which preceeded it.
Let's start with what worked. I am a big fan of the NFS games and have liked every one i've played including this one which I have played multiple times. The look of the game was great. The graphic scheme was well done, and they kept a lot of things that worked from the previous games. The music was good in my opinion and did not get in the way of the game. The selection of races were good, and I never liked straight Drag races anyway so good riddance. The Canyon races were exciting and added a new dimension to the challenges. Great idea. I loved racing at night and the feeling of the lights in the city. I liked the idea of having different types of cars to choose. I love tuners and exotics, but playing muscle cars was a challenge and difficult but fun. The story was lame, but I wasn't playing for a story. Maybe if Most Wanted had never come out, I would have liked this game more. But it did, and I didn't.
First of all, the cars handled much differently. And not in a good way. They were slower and you lost control more easily. The tires would not grip! I won the game and still didn't feel like I had figured out the optimal way to corner. The name of the territory would come up in your face when you entered it, completely blocking your view of what's in front of you in free roam. Duh. I play with bumper cam by the way, so I don't know if it's different in other views. The game was miserably short. I couldn't believe it was already over. Most Wanted had 10+ bosses to beat. And they were hard. These ones were usually beat in one go. The idea of a Wingman was ok, but sometimes they get right in your way or win the race for you. I would rather win or lose myself. The cops were pretty easy to lose, or impossible in higher heat levels. This was one of the best parts of Most Wanted, the chases. And your bounty had nothing to do with your progress in the game, so no extra incentive to increase it. And you can't make any money past a certain point. Once you bought a car, you were locked in even when it sucked. Stay away from Mercedes! The tier system was unnecessary and I couldn't afford to try every car I wanted. It's like the people who made this game never played Most Wanted, or Underground 2 for that matter. All this and I still played it twice. I love car games and some races (including drifts) were fun. If you are a car game novice, go for the other games in the NFS series. If you are a diehard NFS fan, you may want to buy this just to see where they went wrong. Hope they come back with a game with all the good parts of Carbon and Most Wanted. That would be worth buying. | video-games_retro-gaming-microconsoles |
It's a Bird, It's a PLane, It's Sonic & Friends. Toward the end of the Dreamcast's life SEGA released some of the best DC titles ever: Crazy Taxi 2, Phantasy Star Online, PSO Ver. 2, & Sonic Adventure 2, the wonderful sequel to the wonderful DC launch game Sonic Adventure. The DC version of this game already rocks, are you ready for the GameCube version? In the game, an evil hedgehog known as Shadow is stealing chaos emeralds. Sorry for Sonic, everybody believes that Sonic is the one stealing everything. Also, the master emerald has shattered! Now Knuckles & a female bat, Rogue, are flying around collecting master emerald pieces. Also, Tails & Robotnick run around in their robot suits. "This is the bottom line, cause Stone Cold said so:" This game absolutelly rocks on the Dreamcast. If you have a DC & a GC get this version for extra features. If you own a GC & no DC, it's time you met the hedgehog from town. | video-games_retro-gaming-microconsoles |
A decent game brought down with way too many flaws. The Sonic series is a great one, and while Sonic Adventure was the real big deal back in 1999 on Sega's, unfortunately, short-lived Dreamcast console, it's been ported over the Nintendo's Gamecube for cash-in purposes 4 years later. Does it hold up? Well....yes and no.
The good: The game's textures, and sense of speed, for 1/3 of the time, hold up pretty well. The Sonic levels are easily the most enjoyable, and although only 10, truly are alot of fun when at high speeds. Sonic's levels are well-designed and fully recapture the excellence of the 2-D Blast-Processed Sonic from the early 90's, you will be hopping from one platform to the next with Sonic's homing attack, and you'll be racing down skyscrapers, get chased by a giant whale, snowboard away from a giant snowball down a mountain, somewhat Indiana-Jones-ish, and fight Robotnik till your heart's delight.
With the 6 characters, the game isn't without depth, and has a decent enough story for a Sonic fan, showing what happened to Knuckles' people, how the Chaos emeralds came to be along with the Master Emerald, this answers some questions.
Two other characters' games are also rather enjoyable - Tails' and Knuckles, I believe. Tails' levels play like smaller portions (the best portions) of Sonic's levels where you try to beat Sonic to the animal capsule at the end of the levels, and in one case, race Robotnik himself. Knuckles sets you off searching for shards of the master emerald, and this mode of play actually was alot less fun in the 2nd Sonic Adventure (ported to the GC before the first one though), actually, it wasn't fun at all in that one, but exploring the huge levels was alright. In this game, it's easier to find the emeralds with smaller levels, which are actually not too poorly designed, actually I really like 'em myself. And when you find the three emerald peices, you have an overwhelming sense of satisfaction - unlike a "Thank God, that's over!" that you get from the second game (first on Gamecube though). So these parts of the game were very good in 1999 and still hold up and are fun today. Now for the bad.......
The Bad: Three other unwanted characters are here, and are merely bit players in Sonic's universe, but make up 1/2 of this game anyway, and this half, while not unberable (Thanks to Gamma), is still pretty weak. Yeah, you get Amy Rose, the annoying, but ever-optimistic Sonic loving girl, who has to escape a robot and protect a bird in each level. The levels usually are Sonic's too, but Amy ain't speedy, and these linear levels ain't meant for walking. When the game slows down, it SLOWS DOWN, and the results aren't pretty, such is the case with Amy's game, and Big's. Big: What the heck? You get to fish, with some of the worst controls imaginable, and a terrible camera system (more on that sooner). The graphics in these FUN FISHIN ADVENTURES (not) don't hold up as well as the others either, featuring lame, lame, LAME, water effects. I know, this is a 1999 game, but still, they could've been enhanced for the GCN version to at least match the Second SA's (first SA on GCN though) water effects. Or it could be I'm just spoiled by Super Mario Sunshine. ANYWAYS, Next is E-102 Gamma whose game isn't bad, but not exactly all that good either. This style of lock on laser robot gameplay returned in the second SA (First on GCN though) and was much improved. In this one, you're timed and it's too slow. So it doesn't add up, so to speak.
Now for the many, many design flaws. Horrible collision detection. You'll be speeding along with Sonic on a loop, barely touch some rock or something, stick to it, and come to a full halt - losing all speed in the process. Not to mention, the game is plagued by places where you can fall through the floors, and in one occurance, walk through walls, or plunge to your death in botomless pits that you can't see, thanks to the game's poor camera. There was a new feature added to this port over its DC original for the camera (switch between auto & manual) but it doesn't help at all, and almost hampers this already bad camera problem even more.
The game's graphics are enhanced supposedly for this GC release, and the character models do look great (but are still behind their SA2:B counterparts), and the textures are still mighty fine, but the framerate. Holy hell. You'll be speeding along with Sonic at 60 fps, and the framerate will decide to dip to 30 fps, and sometimes even as low as 15. This is not right. I barely can notice slowdown in any other games, but this, indeed, is downright atrocious.
Now for the final flaw, and it may be the biggest of all: The adventure mode is split up into two parts: Action Stages and Adventure Fields. These adventure fields are pretty much hubs tying all these action stages together. Unfortunately, the adventure fields are very,very,very poorly designed, feature deplorable collision detection, and feel like a chore more than anything else. You'll have to find something somewhere to get to the next action stage, and this slows the action down, admittedly. Which is why it was fixed in the second game, that was the first on GCN, if I haven't told you already, harhar.
The Final Word:
So there you have it, this game could be actually worthy of a full 4 stars if it wasn't filled with so many dad-gum flaws. It's the glitchiest 3-D platformer out there, and since it was a cash-in after the huge success of Sonic Adventure 2: Battle on the GCN, it reeks of being rushed. Still though, 1/2 of the main game is quite enjoyable, and the super sonic secret ending features a decent boss fight and a great resolution to all those loose ends the game leaves you with after you beat it with the six characters. Unfortunately, it's not worth it for the chores that are Big the Cat's game and Amy's. There are a few nice little extras added into this DX package, all the Sonic Game Gear games are unlocked with every 20 Sonic Emblems you get, and after you get all the emblems, you actually get a REWARD this time, unlike doing it all-for-naught back in 1999. And there's the mission mode which you can unlock after beating the characters' games. The mission mode doesn't do much though, the mission cards feature lots of typos, one of which I found funny (A PRISONER HAVE ESCAPED FROM BURNING HELL!), and are hard to find within the action stages you must find them in, and for one last kick in Sonic Adventure DX's head, the Game Gear games aren't all that great to begin with.
This game isn't bad, on its own merits, I'd actually go so far as to say it's good, but the glitches from the 1999 version aren't fixed, in fact there's more, and the game still get's dragged down by Sonic's less-than-fun buddies Big and Amy.
Still though, the game has alot of fun to it, the Sonic, Tails and Knuckles levels are great, and the boss fights are usually rather well-designed. The game isn't quite worth buying for all of those flaws it has, but it is worth renting at least, or just checking it out in general. But hey, Sonic Heroes is out now, and uh, that's got it all. :) | video-games_retro-gaming-microconsoles |
Super Mario returns. Super mario sunshine is very enteresting but when u beat it it is not as fun. Yes u can go back and replay the missions but it is not as fun. The purpose of this game is to clear all of the goo off the island and then beat the boss of each level and the more levels u beat the brighter the sky gets. as soon as u beat it the sky is the brightest it gets. This game is very fun but the replay value is not very good. It is not multiplayer either. The controls r good but the water is sometimes hard to use. I like super mario 64 better because it has more places to go to and more things to do after u beat it but these two games r very similar becides the water squirter. The graphics r very good for an old gc game. There is no blockiness it is all curved. Anyway this to me was like the next super mario 64 but for the gc and super mario 64 was my favorite game. | video-games_retro-gaming-microconsoles |
Joe rocks the house. Viewtiful Joe is a great game with stylish graphics. If you like side scrolling action games with good braincracking puzzles then you must buy (or pre-order) this game.
Joe has some special moves that can help him to beat his enemies much better but the special moves are also the key to unlock the puzzles. The screenshots that you find on the net are cool but in real life the game is a little bitter nicer and beter.
Also a good import game because every character speaks English and there are only subtitles in the language of the land of the rising sun.
The kind of games are very good but also rare. You will fall in love when you see this game and i can recommend the game to almost everybody. There are also different difficult levels for Adults and Childeren. | video-games_retro-gaming-microconsoles |
Only buy this if you are a Sonic collector. I used to think that there would never be a bigger mistake than Sonic Labyrinth. Sonic Shuffle showed me I could be wrong. If you like cel-shading, you might like the art here, but the characters look too flat compared to their surroundings. The music is not Sonicy at all but it does fit the overall mood of the game: irritating. This one was made by a different crew though. The voice acting is dreadful and the lines are corny. The game is extremely slow and dull. The only way to stop the Dreamcast from beating you is to be really lucky or have 4 people playing. Younger kids will be frustrated with this one and older Sonic fans like me will be disappointed. If you have to have everything Sonic like I do, then get this. Otherwise, leave it alone. Get something like Sonic Adventure or Sonic Adventure 2, they're better games and they show off the Dreamcast better than Sonic Shuffle. | video-games_retro-gaming-microconsoles |
Very Original....Very Unique....and Very Entertaining. Pikmin..One of the most unique games that I have ever played. Very original. Truthfully, it doesn't sound neither appealing or interesting. Although the gameplay is incredible. Whenever I would walk into a store and play a demo of it, I would always think that it was somewhat, boring. But when I got the game, I realized that as soon as you get past the first day or two, it is extremely addictive. The whole objective is to get all 30 peices within 30 days. And its very fun getting larger quantities of pikmin so you can do more things at one time. And all the kinds of pikmin have their own unique strengths (example: yellow-throwing molten rocks & jumping higher. blue-is able to swim in water. red-is able to with-stand any fire and/or fire attacks by enemies). This is definetly a challenging game, and it isn't one that you can beat over night. It truly is a great strategic game that keeps you thinking..... I hope this review was helpful to you if you are looking for a video game.
Thankyou,
*Vapor* | video-games_retro-gaming-microconsoles |
I love my Dreamcast but . Let's sum up what is great about Dreamcast: Sensational graphics (equal to PS2), great sound, good controller design and an excellent, although not outstanding, software line up.
Now, what is so bad about the Dreamcast that I would rate it so low ------ Sega Corporation!!!
If you haven't heard the announcement yet, Sega will not longer be making the Dreamcast console. This means that the chances of many more great new titles being developed is low. I am basing this statement from my experience with the Sega Saturn. Once the Saturn production was stopped, only a handful of additional titles were released and very few stores stocked them.
When I saw that Dreamcast was based on DirectX (the same programming API as Windows for the PC) I was very excited, because I was sure that there would be a flood of titles for the Dreamcast. There are many more titles for Dreamcast but the flood of PC cross overs never materialized and the few that did come (Urban Chaos, Rainbow Six) were bad.
Now Sega has given up on their console and wants to make software for other companies. I believe that Sega owes it's gamers a little more loyalty than it has shown and I hope that the gaming community reacts by not purchasing Sega software for any platform. My investment in a PS/1 was good for 5 years. My Dreamcast lasted six months. Goodbye Sega purchases forever. | video-games_retro-gaming-microconsoles |
Pokemon Ruby Mega Review. This is about my 6th review and each review told different things about this game. What I am doing now is putting all the information from those reviews and putting them in this mega review. All of this information has been confirmed and is true.
Okay Pokemon Ruby came out to the public in Japan on 11.21.02 also with its brother Pokemon Sapphire. The game was ranked as the No. 1 game in Japan the first week it came out and stayed at the top for about a month and a half. The American realease date for Pokemon Ruby is 3.17.03 and there is a rumor that Nintendo changed the release date to 3.19.03 but I don't think that it is true. It will feature 135 new Pokemon to catch and train ( don't ask me why they picked 135 other than 100 or 150 ). It will also feature a totally new battle system that enables you to use 2 Pokemon in battle instead of just 1 against an opponents 2 Pokemon. With the use of a Gameboy Advance Link Cable you are able to link with 3 friends and battle in teams. This means that you and a friend team up to battle against 2 other friends with each player managing 1 Pokemon each. The new battle system is what enables this. And instead of just 1 gamesave slot, now there is 3 slots so now you can start 1 game with Treecko the grass starter Pokemon, 1 game with Torchic the fire starter Pokemon, and 1 game with Mudkip the water starter Pokemon while you journey through the land of Houen which is the new land you have to explore. Team Rocket was getting old so Nintendo replaced them with Team Magma who are after all of the legendary fire Pokemon ( Team Aqua in Pokemon Sapphire who are after all of the legendary water Pokemon ). You can make your own fort where you are able to feed, play, and hang with your Pokemon. The point of the game is to catch, train, and battle with your Pokemon to try to win gym badges and defeat the Elite 4 and the Champion. There are also some new trainers, Landon and Terra
( Sean and Marina in Pokemon Sapphire ). That's all I know but here are a few tips. 1. Early in the game, catch a few Zigzagoon! Their special ability can get you a lot of free items. 2. Make sure you replant berries to keep your berry supply growing. I hope you can use this information or I wrote this all for nothing. See ya! | video-games_retro-gaming-microconsoles |
Dark Doom on a dark display. I don't know what the other rewievers are writing about, but this is the worst Doom Port. The GBA has the speed, you need for doom, but not the Display. Its mostly dark brown on light black on a non illuminated display - you just can guess what happens. You can only play through, when you know the levels from the original PC-Version (for goods sake they copied the automatic map feature). There are only very few changes for better gameplay on the GBA, such as no moving bridge in Part 1 level 3. Also you can only save after you completed a level. I couldn't find the multiplayer in the menu, but maybe its only visible when you attach a link cable. If you want a really god Doom Port on a Handheld, try the free versions for Pocket PC. | video-games_retro-gaming-microconsoles |
Mario's back, and he's brought some freinds. Mario Kart Double Dash is essentially Mario Kart 64 and then some. The game brings alot of new cards to the table, which I will review below.
Mario Kart Double Dash has improved on the last game immensely, and that is saying alot, because Mario Kart 64 was one of the most fun games available for the N64. The first way it improved on the previous game was allowing players to choose 2 characters to race with instead of 1. This makes for a bit more of a complex control scheme, but otherwise doubles the fun.
The game also features tons of available characters to play as:
Mario
Luigi
Peach
Daisy
Wario
Walluigi
Bowser
Baby Bowser
Koopa
Paratroopa
Baby Mario
Baby Luigi
Donkey Kong
Diddy Kong
Yoshi, and
Birdo
The game has the ol' Grand Prix mode and the Time Trials, but it also has some new unlockable features, such as:
New carts
New characters
A new circuit
New battle mode stages...
and more, but I don't want to spoil anything.
Mario Kart Double Dash's multiplayer modes are better than ever, too. Not only are battle and versus modes once again available, but there are new types of battles: shine theif and babomb blast.
All in all, Mario Kart Double Dash is extremely fun and replayable, and has enough features and unlockables to keep you occupied and entertained for a while. I enjoy it, and I think any Gamecube owner should pick this game up. I reccomend renting it first to see if you like it, and then making your decision.
Thanks for reading, bubba"samus" | video-games_retro-gaming-microconsoles |
An Epic Game That Breaks New Ground. There is only one word to describe this game: Awesome!!! This game has everything from a highly detailed 3D world unlike anything I've seen in a game!!! Ever! An awsome plot that makes you WANT to keep playing as much as you can so you can unlock the the rest of the story AS SOON AS YOU CAN!!!!! "Magic Weather" and "Time Control" make this game even more life-like than most RPG's (Even though this game has RPG element's in it)!!! And the QTE is something we've NEVER seen in a video game before! Which makes this game more original than others. Now some complain that the game is too slow, and for some it might come out like that. This game is NOT for everyone!!! However I think everyone should get the chance to play it and try something unlike any game we've played before! Although I do find it annoying that this is only "Chapter 1" and we have 15 more chapters to go untill the game is compleat! Which means we have to empty out a lot of pocket money to play the whole game! But other than that this is a great game that should be played by EVERYONE!!! And remember, it's only on Dreamcast! Take THAT Sony!!!!! | video-games_retro-gaming-microconsoles |
Above average rally game with some great feature additions. First off: Don't let the Test Drive moniker scare you if you ever played Test Drive 6 (a real abomination of a racing game), as Infogrames picks the Test Drive name out of the mud and cleans it off with this fun rally racer.
V-Rally has the basics of your given rally racing game: varying driving surfaces, varying weather conditions, varying times of day. The changes in handling between driving surface/weather combinations are done well; snowy roads are slippery without being undrivable, rain provides a good medium between snowy and dry, dry gravel gives good grip while still allowing for the powerslidy goodness of rally racing, and asphalt provides a shocking bite and responsiveness to spice things up.
The actual engine really tends towards being like Speed Devils (a game which really should have been marketed as a rally game) rather than being a sim like Gran Turismo 2's rally mode (which can be a lot of fun, if limited).
The damage, while not an unheard-of feature (the aforementioned Speed Devils had it), is a nice addition and is done well. Damage isn't a factor except in the championship game mode, and there it's not overwhelming because of the design of the tournament. In addition, the effects of damage throughout the race, while not very visible on the body of the car, are done very nicely in the variance in handling. You can feel steering getting worse as you take more damage to it, and you can see the car bouncing along when your suspension's shot.
However, the feature that really makes this game a lot of fun is the track editor. The idea is very simple: Plot out N units of track, up to a hundred units, and then vary the bend and elevation of the track. It sounds overly simplistic, but it allows for a lot of fun to be had beyond the regular game. You can pick the setting, weather, time of day, etc. and optionally loop the track and then test drive it (no pun intended).
Of course, there are the requisite problems with the game, the most notable of which is the alarming frequency of rolling your car. If you clip the inside edge of a curve, you'll roll the car 9 out of 10 times easily. It got so ridiculous at one point that on a track I had made with the track editor, I just started trying to do barrel rolls by clipping the side as I went over a hill. FAR more annoying, though, is the habit of flipping forward when going over even gentle bumps. While the former can more or less be controlled, the latter can just happen out of nowhere without any warning.
In general, though, Test Drive V-Rally is a fun game that's really enhanced by its special features. For a slightly different take on rally, I would recommend Speed Devils, which adds an interesting setting for the racing and has much more visible car damage (even down to having headlights go out on night courses, which really adds to the experience). | video-games_retro-gaming-microconsoles |
NnyCW for Capcom City. Just when you worry that game developers no longer are going to make great 2D games, along comes Capwith Viewtiful Joe. One of the most stylish, great looking, exciting, pure fun games in a long long time. From the visuals looking like a live action comic book to the ability to slow down (your moves become more powerful) and speed up time (you appear to be multiple people and attack everyone on screen) or even zoom in to get a nicer view of the action (do extra damage and hit both of your enemies if they try to gang up on you on both sides). It's just a great new take on the sidescrolling 2D (or as this game is 2.5D (backgrounds are 3D) action genre. NnyCW for CapCity | video-games_retro-gaming-microconsoles |
This thing is awesome! It does exactly what I wanted (I got . Alright let me break this down because other reviewers are confusing buyers on what this product actually can do. This product is for GBC games ONLY (it does not take GBA games, but it can be used on a GBA console [Orignal GBA or SP, doesn't matter, both will work]. That's what the yellow sticker on the package means by saying "Also works with new GBA".
The Monster Brian has multiple functions which include:
-Storing game files from any GBC game that has a SAVE FUNCTION (it won't save games that cant save themselves in the first place)
-Cheat codes for any GEN 1 or GEN 2 Pokemon (This is the biggest confusion I have seen on here about what it can do. People are saying that it only can do cheats for Gen 2 Gold Version and Silver Version. This is incorrect information and I have tested it myself. It will apply cheats to Red Version, Blue Version, Yellow Version, Silver Version, Gold Version, and Crystal Version. [it even says so on the package in the picture].
-It has a Colorizer button function on it (press the button on it and it will reboot. once at the main menu start the game and it will play the game in a completely different color. I haven't tested all the colors yet but there are a lot of different variations.)
-No battery is required for the games you store on it. As long as you take care of your monster brain your games should be saved on there for many many years and never erase.
My personal thoughts on this product:
This thing is awesome! It does exactly what I wanted (I got it to store game files and not fear losing my saved games once the batteries on them drain dry. The fact that it can apply cheats to gen 1 and 2 Pokemon is just a bonus). Price is good, I read that some people got it for $10, I got it for $15 but that's fine. If you aren't in a rush to get one though maybe wait till it goes on sale down to $10? Overall this is an awesome buy and a must have for any retro gaming enthusiast. | video-games_retro-gaming-microconsoles |
Stick with your SP. I never thought that Nintendo could shrink the GameBoy any more, but once again they've managed to make the most compact handheld system even more compact. The new GameBoy Micro, the sixth incarnation of the system since debuting in America, is astonishingly small and amazingly still features a sharp screen. The battery power also lasts longer than the SP, and on it's own, the Micro is a great innovation of the classic system, but it's not without it's share of faults. The biggest being that the Micro only plays current GBA games, and is not backwards compatible with old GameBoy games or even the GameBoy Color games like the SP is. For GB owners who still love playing their old GameBoy games, this is a big downside, and if you already own an SP, there's really no reason to lay down the asking price for the Micro unless you want a more compact GameBoy and don't play any old games. It's neat having a GameBoy this tiny, but if you own an SP, or even a DS (which also plays GBA games but doesn't play old GameBoy games), there's really no reason to pick this up unless you're a Nintendo fanboy. | video-games_retro-gaming-microconsoles |
It's not hard to play at all! Some regretful flaws though. I have owned 4 or 5 baseball games during the last few years and I always play the 162 full season. When I first started the full season with ALL STAR 2002, the batting was almost impossible (it was worst since I only play in "all star" mode), but my team ERA was under 2 most of the time. For about the first 20 games, my team (Boston) was a few games above .500, and after that I was able to win 2 out of 3 easy.
FOR THOSE WHO SAYS THE GAME IS TOO HARD AND UNPLAYABLE, it's because you didn't try hard enough. This is the only baseball game in any systems that offers the most realistic timing from the pitcher's mount to home plate--which is very very fast! But I now have 3 players on my team hitting above .400, which is absurd, but not as much as when in N64's ALL STAR 2001 my Sammy Sosa hit 85 HRs and 255 RBIs!
Overall:
--great players and ball park details
--good crowd sound effect and fine but repetitive commentary.
--great image when you hit a homerun
--detailed record tracking (includes Who's HOT, Who's NOT)
--Challenging but playable
--finally it's possible to pitch a complete game! (even if your stamina gone to 0 and your pitches are not sharp anymore, you can still pitch effectively and not just result in injury as in 2001)
--lots of more realistic and new poses when catching and fielding
--detailed fielder's positions and selections of pitches.
--various camera angles on the replay
the bad:
--the notorious "freeze" of an outfielder after the ball hit the wall directly, thus requires another outfielder's rescue. Result: a triple or inside-the-park homeruns. (Hey, since CPU is effected by the same flaw, often it helps you to score too)
--Terribly scary and difficult to field the ball (I turn the AUTO on most of the time)
--The game will mess out your lineup from time to time to give players "some rest." This is done to improve the fact that many bench players on CPU's side never get to play, but it can be annoying.
--The lineup is OLD!!! After so many great players retired after the 2001 season, this game's lineup can at time seems really out of date.
--No multiple angles in the gameplay itself
--No injury, farm system and unequal trading.
--it's still a bit easy after a while
Let's face it, the baseball games in the market really fall behinde other sports and in many ways baseball is the hardest one to make. This is a great game for anyone who wish to live the magic of baseball even if there's no chance of doing it in real life. I am sure the next ALL STAR will be better and I acknowledge the many flaws this game has, but it is the best for now. | video-games_retro-gaming-microconsoles |
Banjo Kazooie: Grunty's Revenge. Lately, I've been replaying through alot of my old Gameboy Advance games. One of them that caught my eye to give a good going through again was Banjo Kazooie: Grunty's Revenge. I have to admit, I'm amazed at how closely this game resembles the Nintendo 64 games. The end result is an extremely close representation(music, gameplay, acquired moves and minigames). The only difference is, instead of it being in 3-D, it has more of a Gameboy Advance Spyro game design(which was an absolute blast to play on the GBA), yet not so isometrical. It's kinda hard to explain what I mean by that, you'll just have to play the game and see what I mean. The story begins when Gruntilda's lackey Klungo's manages to resurrect her after her run-in with Banjo and Kazooie at the end of Banjo-Tooie. Grunty's ultimate plan: to go back in time, before the original Banjo-Kazooie and prevent Banjo and Kazooie from ever meeting. She goes off to Banjo's home, kidnaps Kazooie and zaps into the past, leaving Banjo to go after her. Make no mistake, though, weird plot or not...the game design is just as deep and engaging as the N64 games. It's quite a challenge to get through this game, believe me. When it's time to fight Grunty in the final boss battle, much of what you've learned in the game will be put to the test. It's quite an impressive game.
As for gripes concerning the game, it mostly deals with its' perspective. Since the game plays 3-D style platforming in a 2D, overhead engine, it's difficult to judge height and distance of things in the game. Secondly, it's also a short game that leaves you wanting more. There are six worlds with over 60 different trials and, if you're a vet at these types of games, it shouldn't take no more than a few days to finish it. Course, my first time through took alot longer.
Rare did the series justice with its' game for the Gameboy Advance. It's impressive, addictive and downright fun to play. Definitely one you should add to your collection...yes indeed. | video-games_retro-gaming-microconsoles |
The Best Horror Game Made. I just bought Gamecube and this game for Christmas. It is simply a marvelous game! The graphics are the best of any game on any system, and the atmosphere and enemies are horrifying! The way the designers put together Resident Evil is fascinating! It's terrifying to be in a small room, in a pitch black area, and hear the pants-wetting zombie groan, but you can't see the walking monstrosity. Talk about first class fear! After playing this game for a few hours, you'll be afraid to do anything for fear of being eaten alive by mutations or being bitten by the enormous mansion-dwelling creepy-crawlies. Only problem with this game is the puzzles, and the hours that you can spend doing trying to solve them. Also, having to restart is a big problem. You can't save your game every three minutes because of the scarce ink ribbons and typewriters. This game begs for a save anytime feature. Above all, buy this game. A mere rental won't get you past the very beginning, and access to both character's stories and the cool secrets. You don't have a Gamecube, get one! | video-games_retro-gaming-microconsoles |
Toki Tantrum...Is this Game Putting Stress on Kids. I have had high hopes for this game but it dissapointed me. I personally did not like or approve of the weapons and tools. I am afraid it will be the next "Pokemon." It can be a very frustrating game. I beat in about 7 days of doing almost nothing else ...it was hard. But to see if kids would like it I gave it to my son. He had passed the 1st 4 levels with ease. He is a video game wiz kid so he got passed the other 6,but it was a challenge. Right there before my very eyes I saw my boy crying because he could not get passed a level. I remember this with "Pokemon."That is all I have to say... | video-games_retro-gaming-microconsoles |
Where's the headphone jack. I know there's been a lot of reviews gushing about this thing but I have a few issues. First- there's no headphone jack. You have to buy an adapter that fits in the back. This is an added expense and something else to loose. Second- it's great to have the backlighted screen, but I can't say it's as crisp, sharp and bright as I would have hoped. To my eyes, the screen lacks contrast and looks a little washed out. Third- though it's great to have such a small unit, the case is almost a little too small for adult hands to play.
Don't get me wrong, this is a great unit if only for the lighted screen. It's just that after reading the rave reviews, I was a little surprised to find some shortcomings. Now, where the heck do I get a headphone jack adapter? | video-games_retro-gaming-microconsoles |
First Impressions..~20 years later. This was first Final fantasy game, and my first role playing game ever. Well, my first for the 100$ Gameboy (back when it game with a free game - Tetris). This game pretty much set the standard for me in turns of music, story and depth, in fact - the industry!. While our characters were our own creation, they were still an integral part of the story. And I loved the story!. Now, I've found Final Fantasy VII and a new standard. This series has had it's up and downs, & it's telling that players in the 21st Century judge this game harshly without realizing that games back in the 80/90's most of time games were just fun & often/sometimes required thought. Not the eye-candy, 3D-fest, kill everything in site, war-this/war-that that plagues us now. Graphics NEVER made a game back then, playability was what mattered. And this game was playable, in fact I played it twice, wait many times and I'm still playing FF7! Games like this are hard to come by, and with "The World Ends With You" Square *finally* went back to what they do best: strong characters, engaging plot! 3D is great, but what's the point if all you are is great to look at? | video-games_retro-gaming-microconsoles |
Not a necessary item. Nothing to get extremely excited about, after all, this is just a standard PC keyboard that's compatible with the Sega Dreamcast. How is it? Pretty much like any one of those bargain-basement Windows keyboards you find at CompUSA...key feedback is a little mushy and, well, there aren't very many games or DC applications that utilize it!
For the few people who actually use their DC for web browsing or email (poor souls), this is worth the cost. If you're gonna use it for gaming, be advised that there are only a handful of games that use it. Typing of the Dead, Rogue Spear, Quake III, Unreal Tournament and a few others, but is it worth spending [money] for an accessory you'll only use for 5+ games on a dead gaming platform? Not really and even then you'll more than likely need the mouse which is another [price] investment!
Unless you're a completist, you can get these (or the third party clones) very cheaply at [local stores]. Better yet, use your existing PC keyboard with a [price] Dreacast keyboard adapter. For what it does it's good, but consider the requirements before you spend your money. | video-games_retro-gaming-microconsoles |
Almost perfect except. Except for two things. Gill is still one of the cheesiest characters in videogame history. Lets be honest I don't know what Capcom's problem has been over the last couple of years but they can't seem to design a final boss in any of their games that doesn't stink cheese all the way to Wisconsin. I mean it's like they hit a high point with Akuma and haven't figured out what to do next.
On the second problem it's really minor. I would like a little background story for this game because when you finally beat the game the endings make no sense whatsoever. This is more of a personal gripe than a flaw but it's something I wanted to point out.
Now, for the good points. A 99% perfect arcade translation, now if only they would do it in High res, wow. Graphics are wonderful it looks like every frame is there. The controls are tight as usual, there is a slight timing differential when using a super art with different strengh buttons but maybe that's just me. The backgrounds are a little bland but atleast there's more action going on in them now and they're not as static as they once were. The new characters are a nice addition with the possible exception of Q who is a complete waste of Sprites, but Makato may be every little girls Ryu, she is way tight if you know how to use her. Also, there's some inuendo in this game that Guile or Charlie/Nash has some fatherless rug rats running around when you play the game you'll know what I mean. If you like strategic fighting, which I do, you'll love this game. This is not for button mashers, sorry Soul Caliber. If you're stuck on 3-d games like Tekken or Soul Caliber, which are nice in their own way, you probably won't dig Street Fighter 3 too much, but then again you don't have to worry about your 8 year old little brother, who's never played the game beating your pants off by button mashing with a character like Eddie. Don't laugh I've seen it happen a dozen times in the arcade. | video-games_retro-gaming-microconsoles |
THIS is the DC's Best Game. Soul Calibur is fantastic. Jet Grind Radio is innovative. Metropolis Street Racer is addictive. However, looking back now that the DC is fading away, MDK2 is the system's best game.
Why didn't more people buy it?
The visuals are unmatched in console gaming. Even the PS2 version of MDK2 is graphically inferior. The sequence where Kurt must glide from platform to platform is absolutely jaw-dropping...and that's on the FIRST LEVEL. The alien city of Swizzle Firma looks like it was taken straight out of The Fifth Element -- vehicles buzz everywhere with no looping or random placement. Everything, from the glowing tip of Max's cigar to Shwang Shwing's snail-like spacecraft, is rendered with meticulous attention to detail and loving care.
Forget Gunbird 2 and Bangai-O. Good games in their own right, yes, but they can't compare to MDK2's challenge. This is the Ultimate Hardcore Game. Climbing the tower with Max's jetpack on level 8 or diffusing the bombs as Doc Hawkins on level 6 will take any gamer a loooong time to complete. But the game always rewards your efforts by taking you to another fantastic environment and presenting a task that is guaranteed to raise your blood pressure. The feeling of victory and accomplishment when successfully navigating these challenges is what gaming is all about.
As games become more mainstream, they are becoming easier in order to recruit more fans. A major tip of the hat to BioWare for crafting the first visually stunning 3D game that retains the challenge of 2D games of the past. The PS2 version of MDK2 contains helpful hints (like Big Red Arrows saying SHOOT HERE) that make the game less than what it's intended to be -- really a shame.
The ONLY negative comment I have about MDK2 is that the levels with Kurt are slightly more creative and fun than the Max and Doc levels. I think that if MDK2 had been 10 levels of Kurt, it would have easily been my Favorite Game of All Time. Still, the Top Three isn't bad....control, visuals, audio, even the ludicrous story are all some of the best in the industry.
MDK2 is a gorgeous, genius mix of reflex-driven action and brain-numbing puzzles that no gamer should pass up. | video-games_retro-gaming-microconsoles |
Very fun and addicting. This game is the same as super mario bros. 2 on NES. It's back and it's better on Game Boy Advance because you can save. Mario, Luigi, Peach and Toad adventure through an incredible fantasy world on a quest to save the day, with little more than vegetables with which to defend themselves by throwing them at enemies! Open secret doors with a special poition or by going in a vase, it may give an extra heart(if you have none left you lose a life) which could add to the max hearts at a time. If the door or vase is near a pipe then you can go in it and then you can warp to a higher level. Also fight bosses such as Birdo.
Certain characters have different special abilities, so certain characters have to do certain things. Use your judgement and try to figure out the best character to use.
As an added bonus, Super Mario Advance will also include the original Mario Bros. game.
This game is very fun, very addictive, and has good graphics. | video-games_retro-gaming-microconsoles |
Animal Crossing... an Addictive game indeed... (by Laura. Animal Crossing is one of the most unusually fun, and addictive games there is. It is an amazing game that can show you just how far videogaming technology can go. Like all games, however, it still has it's strengths and weaknesses through comparison of the other games. I will share my opinion of: the bad, the neutral, and the good about this game.
The Bad:
1. Resetti the mole may scare younger kids. I will explain a bit more thoroughly about the character in the good. Although I think Resetti is humorous, he will yell at you a lot if you either forget to save; or reset on purpose to erase an event like Spike painting your roof black... Now, Resetti doesn't start out yelling at you. He gives you two friendly warnings before getting harsh, so at least you have time to prepare for his temper tantrums. There is one warning I would like to give the gamers out there, but it's kind of a spoiler. So, if you don't want any surprises bad or good ruined, just skip on to number two. For those of you who don't mind slight spoilers, the warning is this: after you reset your game a number of times (like 6 or 7) he will say he will reset your game and make you start from the beginning. DON'T BE FOOLED! This is merely a childish prank he plays. The screen will come back on and he will be like "GOTCHA!" and nothing will have happened. I warn you of this, because this nasty surprise almost had me upset. After he does this, once he will pull this about every third reset (you will notice a pattern after this point) with the same result: nothing happens, he just continues to lecture you like always.
2. Your neighbors are not fully trustworthy. Never carry valuable items, or tons of bells (the game's currency) with you when you talk to your neighbors. There is no way of predicting how the neighbor will converse with you, and before you know it, you either lose most of your bells, or get your valuable item unwillingly traded for some piece of junk. Also, NEVER play card games with a camper. I suppose this is good for teaching children to be careful with their stuff, but make sure this doesn't effect their trust on people in the real world.
3. Paying off your mortgage can be tedious. You will either have to fish or catch bugs until you are sick of it. You can do jobs for your neighbors, but there is little chance of you getting money from them. The "odd jobs" they give you, is better for getting furniture, clothing, and stationary. You can also collect seashells, but that doesn't really give you enough money to make it worth your while. That is good for the start of the game, however, so you can earn enough to get a fishing rod or net. If you are a real dare devil and you have the net, you can shake trees to get small amounts of money, a couple of pieces of furniture, and three or four beehives. You can use your net and catch the bees that fall out of the tree, but be careful that you don't get stung. I will not tell you how to catch the bees, but I will tell you this: don't aim for the hive. It doesn't work. I have tried this, and with painful results to my character... In the event you do get stung, your face will be ugly. If you absolutely hate the look, save and quit and come back to get rid of it. Don't shake trees without the net. It's not worth it, as the bees are difficult to get away from.
4. Not very fun at night if you play based on your time. Although there are a few things to do, the store closes at ten or eleven pm (depending on the stage) and cuts you off from earning money from selling (one of the main ways of making money). On top of that, some neighbors can go to bed as early as nine pm, which is why I wouldn't advise asking for jobs at and after nine. What happens is, someone will say, "Mitzi borrowed my camera" or "Deliver this to Maple" but you can't do the job after nine when they are in bed. This means you will either have to decline the job (which upsets them), or agree to do it and wait until they get out of bed, which will likely be hours. Not worth it. The one thing that's good about playing at night, is there is the small chance you can meet Wisp. I will not say too much to avoid a spoiler situation, but I will say it's worth it to meet him. However, chances of meeting him are rather slim, and it has to be really late at night (were talking midnight here). If you wish to play at nighttime in the game, but your parents won't let you stay up, I suggest making your town have opposite time.
5. The HRA system stinks. This is probably one area the game designers failed, although, it's hard to get a good system for a "beautiful" home when beauty really is in the eye of the beholder. It doesn't matter if your room is a complete masterpiece. If every thing is mixed or your wallpaper and carpet don't match, you will get a low score, and the HRA will say ugly things about you in the mail. There is a way to get a high score from them, but it's technical, concerning themes and junk. Make sure to tell young children that it's just bad programming so they don't lose self esteem and think their house is hideous. On top of that, the store owner forces you to join, so you have to deal with their antics whether you like it or not.
6. The neigbors... are unpredictable. They are a lot moodier than they are supposed to be. I have seen two of them talking, one even getting a new outfit, and they both walk away upset. Befuddling. You can't even talk to them when they are like this. Also, save often if you want to guard your roof color. The animals seem unnaturally obsessed with painting your roof various colors without your permission. It's a pain. All I want to do is keep my blue roof... My mom has also noticed they can be rather insulting at times (particuarly the snobs and Gracie). Most of this is good natured, however, just keep a slight eye on younger children to make sure they don't develop certain attitude problems. This itself isn't a major problem, though. I didn't even notice it until my mom said something.
7. The snobs can teach you acts of questionable morality. The main one I wish to address considers the lost and found at the police station. Players can falsely claim items at the lost and found. I have been there many times. Only once have I claimed something of my own. Just make sure you explain to impressionable younger children why it's okay to steal from the lost and found in the game, but NEVER in real life.
The Neutral: These are things that can be good or bad depending on how you look at it and/or what form it comes in.
1. Numerous glitches. The game has some glitches in it. If you don't like or want anything to do with glitches, this is instantly a bad thing. If you are slightly more tolerant of "beneficial" glitches this is can be a slightly good thing. If you pay off all of your mortgage (to the point you own an account) you can use the dopplegangler trick to earn numerous bells. I won't explain it in detail, for it's neither here nor there, but I will say this: express a little caution when doing the trick. It won't hurt the game, but there are certain steps you have to follow in proper order for it to be successful. This is probably the only "good" glitch in the game. The rest of the glitches, that I know of, can be caused by time traveling and are NOT good glitches! Time traveling can be done by changing the time and date on your game. While it maybe beneficial in some areas (like if you want Christmas in July), I wouldn't recommend doing it often. I have heard it causes some "bugs" including: not being able to hear music in your house unless your close to the tape deck (this I have verified to be true), and trees taking too long to grow (I think this is also true, but may be corrected by slowing down time traveling to only a single day at a time). On top of that, if you go too far forward or backward in time (believe me, I learned this the hard way), your town will be covered with more weeds than you can shake a stick at, you will get bugs in your house (nasty!), and if things stay a wreck long enough, your neighbors will move away one by one until the problems are dealt with.
2. The storage systems. There is quite some room for letters and personalized clothing designs, but little room for furniture and such. A basement will help, but only for a while. If you are a pack rat like me, this could be a big problem...
3. Teaches apple polishing. A term which here means: saying things to overly flatter your neighbors in order to get presents. I mean think about it, are you really going to tell Winnie her clothes are unflattering when you can butter her up to get a free outfit? I am not sure whether this is a good thing or a bad thing, so it goes in this section. You decide.
4. This game is addictive. I guess this can be good, because games are only addictive if you enjoy playing them right? But I think this can also be bad, because it encourages you to play every day to see what's new. Just be careful not to become so addicted you don't have time for things in the real world.
The Good:
1. Teaches kids responsibility. You actually can learn a thing or two about paying off mortgages, earning a living, and being neighborly. Your character's mom may also give you a few tips on how to be social.
2. The museum can teach players some real fascinating facts. It doesn't really matter what age you are either, you will probably learn at least a fact or two before you complete it. The paintings aren't really educational, but look closely at them. My mom recognized a Washington painting considered to be real, and I recognized a painting known as "The Embrace" in real life. One thing I do not understand is: why is Blathers afraid of insects? He is an owl, aren't owls supposed to eat insects? It is rather humorous, though. He seems to have something negative to say about every insect including the beautiful butterflies, and the ladybugs.
3. You can name your place and character whatever you want! Provided it doesn't exceed the character limit, which is so short it's hard to do anything elaborate and is very annoying. Regardless, it's fun to come up with names. You can have only one town per memory card, but if you have a different town on another memory card, the two can interact which is very cool! On top of that, you don't always have to base your town's time on your own. You can arrange it where if you play at 3pm, your town will be 3am. That way, if you base one town on your own time, and base another on "opposite" time, you can play day and night if you want to.
4. The neighbors can be fun. It's true, they can be a pain like I explained earlier, but they can also be delightful to chat with. You never know what could happen when you just speak to them. They can give you a gift, a quiz (which results in a gift if you answer correctly, although, some quizzes have no right or wrong answers and you get something anyway), a showing of an interesting letter, and many other unpredictable surprises. A couple of tips are: to use your common sense (like if Winnie asks you "Don't I look good in this?" don't say "I'm sorry..."), and don't lie to the guys that like to do push ups if they ask "Is *put name of object here* yours?" and you want it. When the snobs ask the question lie to them if you want the object and it is worth half of your money.
5. The game acknowledges holidays. This includes your birthday if you have told them. How cool is that? Seriously, my neighbor, Pecan, was waiting outside my house's door to give me a present on my birthday! Other presents came for me in the mail! And during Halloween evening, everyone is in costume and wants candy! They also do a New Years countdown! On top of all that, other non-huge events also go on throughout the year. Like in June, there is a fishing tourney every Sunday. Tell me, how many games acknowledge real time and events, including your birthday?
6. Teaches kids how to keep track of times and dates. Special people like Wendel, Saharah, and Redd come once a month or so on a certain date. If players want to see them, they will have to learn to keep track of the dates they arrive, and the times they will be there. On top of that, there are certain weekly treats like a guitar playing dog on Saturdays, or a pig selling turnips on Sundays, so this actually may make kids want to be more coordinated.
7. Teaches the basics of stock marketing, and the work force. These are interesting concepts. Although fishing and catching bugs may be out of date for current businesses, the store owner, a raccoon who gives you a house and makes you pay off your mortgage, will make you work for him temporarily to help you pay off your first mortgage. This gives player a small taste of the trial and error of working for a boss. Notice how he freaks out when you change out of your uniform during work? He will accept it, but in real life I don't believe bosses tolerate such things well. This game can also teach stock marketing with the "Turnip Market". When players want to learn how to buy and sell turnips for a profit, they will need to learn to buy the turnips when prices are low, and sell them when prices are high. In real life, plain stocks work similarly. It's rather impressive that game designers can teach such advanced topics in a fun form for kids.
Well, I think that about raps it up. Overall, Animal Crossing is a fun game. I do recommend it for any age, provided younger children are slightly watched. The game is pretty realistic though, and it is impressive what game designers can do. | video-games_retro-gaming-microconsoles |
A handmade bag is more durable than this. K, people, let me tell you somthing. I haven't bought this item, and I don't intend to. I read the reviews. See, I was going to buy it, but the reviews changed my mind. They are totally right. How could somthing with one clasp and no zipper be any more help then a grocery bag? Really! This is how you can save your money: (I did this) Get a lot of fabric and make a bag a bit longer than you think it should be. Like, make it 1.5 feet long. Then you can fit like 1 gameboy advance sp and 20 games. Then, since the bag is so long, you can tie it shut. Don't waste ur money on this crap, just make your own. It's really durable. I've had mine for four years. I could fit 15 gameboy color games and 1 gameboy color in there! Plus, it feels good to know that your gameboy bag was made by yourself. | video-games_retro-gaming-microconsoles |
Ahead of its time. Put simply, Shenmue was the main reason I picked a Dreamcast at all.
The notion of a truly open world game (albeit a relatively small one) was so far ahead of its time when Shenmue released it is almost tragic. Far worse is the fact that there is no Shenmue 3 yet.
Shenmue, at its core is third person exploration game with action/RPG/fighting/QTE(Quick Time Events)elements. This style of play is still copied today in games like Indigo Prophecy (Farenheit oustide the US) and Heavy Rain. The main difference is Shenmue beat Heavy Rain out by a decade and included actual fighting (based off the Virtua Fighter engine)!
Full of beautiful music and an engrossing story, Shenmue still looks grapically decent today in 2011. It is the prime candidate for these HD re-releases so popular in this console cycle (and its a wonder it still hasn't been made for download in XBL/PSN).
If you own a Dreamcast, Shenmue would be an oustanding and must have addition to your library. | video-games_retro-gaming-microconsoles |
I had no idea what I was missing. I have to first give a big thanks to those who over the years have written reviews for this game. I was not a GameCube owner, but am a Wii owner who has been a bit disappointed in the lack of horror games. Thankfully the Wii is compatible with GameCube games. After reading about the influences of Lovecraft and Poe I decided to invest in this recently. Honestly I wasn't expecting much, but what a wonderful surprise this has been. While fighting with the ghouls can be a bit awkward the historic storyline is great. I am enjoying the puzzles, but must say the sanity meter is what is making me love my recent purchase. The fact that gameplay is effected to the point where it is disorientating is fantastic. When a horror game makes its way into my dreams I know it is a good one. Thanks for those great reviews and guiding me towards this! Wii owners looking for some survival horror might want to invest in this. | video-games_retro-gaming-microconsoles |
Paid for it Myself. Always nervous when all of the reviews are from freebies. My opinion of the Warp headphones is that they are a good value. In using the old definition of good headphones, that they accurately reproduce the source, these do a fine job. Each instrument and singing voice is clear and crisp, and doesn't break up at higher volume. The bass response below 50Hz drops off but is audible to 20Hz. Not the right choice if you want deep booming bass. Doesn't favor one end of the spectrum or the other. Just cleanly reproduces what you give it. Comes with a good travel case. You can use any 3.5 cable, not just the mic cable that comes with it. | video-games_retro-gaming-microconsoles |
While it lasts WarioWare is a blast. The Good: Tons of neat, exciting, and wacky mini-games, good sense of humor
The Bad: Not enough of them, uninteresting stories and characters
WarioWare is a game that set a standard for mini-games. While it's simple at heart the game is fast paced and very exciting. With 5 second mini-games and only one word clues to figure out what to do it makes your heart race and keeps you hooked. The game has over 100 mini-games and they are so simple they just need a few button pushes and you're done. You go through sets of mini-games and a "bass game" at the end of the set.
The mini-games are wacky, neat, and just plain fun. While it's not the longest game in the world you will come back and play the mini-games a few more times just for the hell of it. Each set has a mini story and character attached to it but it's nothing interesting or anything to remember. What makes WarioWare fun is the speed and timing in everything. I actually prefer this over Flash Focus (DS) since it sharpens your "eye skills" better than any game you could ever play. Pick up WarioWare in your bargain and you'll get hooked! | video-games_retro-gaming-microconsoles |
Ah, the Nostalgia. The game itself is exactly what I expected, all the bits coming back in memory and fun. The pokedex is still relatively empty, so I am able to continue a great deal on my own. The controls take a bit of tweaking, and the rumble pack may be optional (I choose not to use it due to shaking the old gameboy's components) but it can add a great deal of appeal.
A word of warning: When I received mine, the battery cover was stiff, and took a bit to get off. I also noticed one of the prongs of plastic to clip it in had been broken off before receiving it. One was still on, so the cover still fits snugly, however I stress the need to be careful when adding or removing the rumble pack batteries, especially if you still have a fitting cover.
A true gentleman plays on the blue field. | video-games_retro-gaming-microconsoles |
Great Game. This is yet another legendary instalment to Capcom's greatest creation to the arcade world. It has everything a Street Fighter fan could want in a game. I say "fan" because only a "fan" can really enjoy this title. Many next generation, 3D fighter fans put these games down because of thier lack of "3D moves" and "100 hit combos".
Even though Street Fighter has been around for about a decade, not much has changed. Its a comfort to know that their are still some fighters out there that still incorporate "strategy".
Most next-generation fighters like Soul Calibur have stunning effects and great graphics. Just no strategy. Anyone could pick up the game and master it in two seconds. Just like Tekken, button mashing is a huge problem. The Steet Fighter series prevents "mashers" from succeding.
This is not Soul Calibur. This is not one of the "Vs. series" (Marvel Vs. Capcom 2). Those are great games non-the-less, but the gerne is not the same. You can not compare these games to "Old School Street Fighters".
Here you will get classic 2D legendary Street Fighter action with as much quality and strategy as you did ten years ago. New gamers will find this title boring. If you are not a Street fighter fan, or familiar with these types of games, leave this one for the experts. Go with Soul Calibur.......The graphics will take your mind off how easy it is to play. | video-games_retro-gaming-microconsoles |
great; read and review. Jet Grind Radio is yet another impressively creative title to come out of Sega (which is why I'm so fond of Sega), and definitely rates as a success.
The concept is simple, you skate around towns, tagging (spraypainting) certain objects while evading police officers, police dogs, rockets from helicopters, and other baddies. The animation style is really what cements the experience as being something out of the ordinary, though. Dubbed "cel-shading", the end result is something that looks very much like a cartoon. It's really beautiful to watch as well as play.
The gameplay is fun, but has some problems. The first, which likely everyone has addressed, is camera control. There are 3 unused buttons on the controller, and the developers still decided for some unknown reason to double up controls. It's annoying, but you learn to live with it. The other issue that bugs me is that you're constantly on the run from police with no real defense other than fleeing.
One other problem I have is with the menu system. When you boot up, you're given the choice of starting a new game, playing a tutorial, or loading an existing file. However, once you have a game in play (through creating a new game or loading), you have to reboot the system to load another. This is really a patently ridiculous feature and particularly annoying if you like alternating w/ a friend but keep seperate game files.
One other note I should make is that the worlds may seem smaller than they were described by other reviewers at first. I was pretty aggravated and disappointed for a while until I got far enough that I was actually given the opportunity to skate more or less freely without worry of harassment by police, etc.. It's a bit into the game, but worth noting if you get discouraged.
All in all, Jet Grind Radio is still a fantastic game, and definitely a game to get for the Dreamcast. There are minor points that really should have been taken care of, but other than that, a solid effort. | video-games_retro-gaming-microconsoles |
The REAL truth about this game!!!! MUST READ. Mario has been a classic and famous character since the begining of Nintendo Corp. I have played all games of him since the launch of the NES and I simply love him (his games). Finally the Gamecube version will arrive, and its looking good. Check all of its features below:
- It is the first Mario game in which you won't have to save the Princess.
- It takes place on a tropical island, far from the mushroom kingdom.
- Mario decides to take a well deserve vacation after being held as a painting in Luigi's Mansion. But unfortunately, his vacation will turn out to be a new adventure for him to kick some butt.
- Mario uses an H2o machine on his back to spray water, throw bubbles, use water pression to float in the sky like a jet-pack, and much more.
- For the first time, Mario will be able to do his famous tornado (seen in Super Smash Bros. Melee)
- Also for the first time, Bowser won't bother you!... maybe (believe it or not, there is a possiblity for a Bowser appearance. Can it be true?)
- Collect Sunshine coins
- Triple jump, jump, swim, bounce of walls, butt-stomp enemies, and more.
- NO KOOPAS ARE SHOWN IN THE GAME!!!!!! (I am just clearing something that another reviewer wrote)
- Solve lots of puzzles.
Overall the title seems worth it. If you put me to choose between this game and Star Fox Adventures, I would prefer Star Fox for just a bit, but come on, pre-order them both. Pre-order it NOW!!... or wait for Fox Mcloud to hit the cube! | video-games_retro-gaming-microconsoles |
Excellent, but leaves you wanting a little more. I can't find anything that stands out as being bad about Rogue Squadron, which was one of the first titles released on the Nintendo Gamecube. It has many good things going for it, not the least of which is its Star Wars license, which is put to excellent use. From the menus, which feature video from the classic trilogy, to the sound effects (ripped straight from the films) to the plot (which starts at the end of Star Wars and goes through to the end of Return Of The Jedi), it's all there.
The game's easy to pick up and a lot of fun. The missions aren't incredibly difficult to get through, though earning gold medals on all of them is next to impossible, at least before you've found all the hidden powerups and unlocked some of the extra ships. Some of the requirements are a little *too* stringent, if you ask me -- why include the targeting computer, and a powerup that lets you keep it on all the time, if you're *not* supposed to use it? Also, to kill enough enemies to earn a gold medal on most missions, you have to get rid of your wingmen, which removes the whole appeal of *having* wingmen in the first place. There are also levels where it's too easy to lose (or miss a medal) because you made a simple mistake. When a mission takes 10-15 minutes to complete, that gets real annoying real fast.
In any case, I can't say this is a *bad* game; it just didn't jump out at me as one of my favorites. The lack of a multiplayer mode (being remedied in its upcoming sequel, which is supposed to have cooperative multiplayer) might be part of it. It could also benefit from more of an overarching storyline (like in the X-Wing games on the PC) -- each mission feels disconnected from the others. Part of the problem is also that I had the first Rogue Squadron on the N64, and this feels like mostly the same game with better graphics. I'm holding out hope that Rogue Squadron III will improve on all these areas.
A solid game, and at the prices you can get it for now, I'd recommend it to any Star Wars fan. Otherwise, rent it first before you plunk your cash down. | video-games_retro-gaming-microconsoles |
THIS is a fantastic game. About seven or eight years ago, Capcom decided to release the sequel to the first Breath of Fire game. I had thoroughly enjoyed the first one, and decided to plunk down my hard earned dollars for the second one.
Upon first glance, I was sorely disappointed. The sound was weak, at BEST, the music was horrible, the graphics showed no improvement, and the whole game seemed way too hard (I died pretty often in the beginning just from the random encounters!).
However, I stayed the course, and wow, what a game! The plot begins years after the first BOF, with our character and his friend getting crushed in a battle against a surprise assailant. When the pair comes around, they find that the world around them has changed, and no one in their hometown has any recollection of the two. So, our happy pair embarks on a mission to see exactly what has occured here. I will say no more, but the story is great, and deepens the saga started in BOF.
You would be sorry NOT to buy this game, believe me... | video-games_retro-gaming-microconsoles |
Don't even bother. "Hand tested each of the controllers"
Yeah right. I bought this for my friend who plays Smash and Meelee and this was suppose to be a gift since I damaged his controller and I was sadly disappointed when it came in. Before I start I had SPECIFICALLY ASKED if this controller would be in good condition so that it could be used for those games and they said yeah.
The first time I tested it out all the buttons were "sticky" but I don't know much about games so I gave it to him anyway thinking it was okay. NOPE. He was sad knowing how much I paid for it and immediately wanted to return it. We took it apart and the insides was full of dirt. Even after cleaning it out still some of the buttons were still wonky especially the C-stick :(. I returned it and sadly I probably won't ever buy a controller online ever again. | video-games_retro-gaming-microconsoles |
Gundam Side Story 0079: Rise from the Ashes Review. GSS0079:RFTS takes place during the one year war. The Principality of Zeon is like OZ for those who don't know. Zeon has planned the original Operation Meteor and crashes a base into earth. It hits Austrailia. You must fight off the Zeon troops who are trying to take over the world. All you have is a couple White Fang Members to command, and you have to constantly fight off Zaku's in your RX (not RX-78-2). There are nine missions to this game, so it's not very long, but there are some very good cutscenes. There is an in-game-engine so it constantly makes branching points and new enemies and strategies all the time. This game ROCKS! Only for Sega Dreamcast. | video-games_retro-gaming-microconsoles |
Shenmue, WOW. Name: Shenmue
System: Dreamcast
Release and development: Sega-AM2 and Sega
US release date: November of 2000
Development and/or staff origin: Japan
Supported devices: VGA and VMU along with discontinued online support
Genre: RPG
Story elements score: 9.9 out of 10
Story elements: Shenmue is based on the ever popular Japanese story of seek revenge for someone's provoked death, in this case the father of Shenmue. The plot may seem shallow when first starting the game, yet after a few events becomes very deep. It seems that the story is communicated to the audience in a very elegant manor. Shenmue demonstrates some of the best execution of plot to this date in the RPG genre.
Game play system score: 10 out of 10
Game play system: Shenmue demonstrates one of the best exploration systems of the RPG world. Shenmue consists of a free roaming system that allows the gamer to enter most buildings and truly enjoy the environment. The battle system is based around a fighting system found in fighting games and is also a free roam system. The battle system is enjoyable for fans of non-turned based RPG's and can be appealing to others as well. The only flaw is the time system; you wake up at 8:30 and must be home at 11:30. Each hour is performed in a time frame of 5 minutes and some events only occur at certain times (such as the ability to talk to key game characters). Also great deals of quick time events (reaction timing) are included as side quests and in standard progression of game play.
Environment and artistic value score: 10 out of 10
Environment and artistic value: The environment and character interaction with the environment is truly beautiful. Very few games compare with the aesthetic beauty of Shenmue. Also a unique time and weather system add to visual enjoyment for the gamer.
Graphics score: 10 out of 10
Graphics: As with the environments, the graphics accurately depicted the lavished style of the game play. Even though the graphics are a bit dated to current standards, they can still be considered revolutionary. The few flaws that the camera system does posses are quickly overshadowed by the other factors. Take in to consideration that the original Japanese release of this game has a date of late 1999, and the gamer will be amazed at the visual quality. Overall the graphics show the up most visual quality of Dreamcast titles.
Sound score: 1 out of 10
Sound: This is the most lacking part of Shenmue. Ambient sound is produced well and at a fairly high sample quality. The major problems exist in the area of voice acting. Sega should have kept the Japanese soundtrack with subtitles. The remedy to the US release is the ability to only have text active and no voice acting (available in options menu).
Music score: 10 out of 10
Music: Possibly the best RPG soundtrack in relation to a Dreamcast title. The music is breathtaking and is perfectly dynamic to the environments and situations. If you don't get the game (I say this a lot) invest in the soundtrack. A nice touch is that the soundtrack comes available upon the included passport disc to Shenmue. Yet you can only enjoy the soundtrack of the passport disc by the use of your Dreamcast.
Replay value score: 8 out of 10
Replay value: If you enjoy it the first time it can be fun to play through it a few more times. Not much change through a replay will be evident, other than it is much shorter since all the exploration can be kept to minimum.
Overall score: 10 out of 10
Bottom line: A great timeless Dreamcast title that can be found used for under $20 and is to this day very enjoyable. If you don't own a Dreamcast it may be worth shelling out $60 for a used Dreamcast, controller, memory card and Shenmue.
Pros: Great story, Good Game play, awesome visuals, and breathtaking music
Cons: The voice acting is very low in quality | video-games_retro-gaming-microconsoles |
This is the coolest game ever created for any system EVER. Advance Wars is a game were you can never get sick of playing it. So many playing options. After you get done with the 2 fun campaigns, there's a War Room were you can play over and over again to get a higher score. Even after that, you can creat your own map to play agaisnt your friends or just by yourself agaisnt the computer. This game is so cool. I've had it for a year and I still play it all the time. Since I have bought it, 4 of my other friends saw how cool it was and went out and bought a GBA and "The Game"! It's SOOOOOOOOOOOO COOOOOOOOOOOOOL!!!!!!!!!!!!!! | video-games_retro-gaming-microconsoles |
I loved it sooooo much, BUT THE BATTERY IN THE GAME CARTRIDGE DIES. I love Pokemon Silver. It's my favorite, however, if you're trying to buy a used copy of it....DON'T WASTE YOUR MONEY!!! The battery in the cartridge dies and the only way to fix it is to open the cartridge, put in a new battery (has to be same type) and solder it (or at least that's what I've been reading on online searches). Meaning if you do it wrong you could ruin the whole game. What happens when the battery dies? The battery is what makes the internal clock in game keep time. If it dies, no more saved game. I just recently had turned on my Gameboy and decided to try Pokemon Silver AND Gold...all of my saved games were gone. I had my brother check his too. ALL GONE!!!! :( At first I thought that maybe it had been so long since I played, it just erased my game, so I started a new game, saved it, and turned it off. When I turned it back on, it says NEW GAME only. It doesn't save anymore at all. It was a sad day indeed for me. I lost my old best friends in one day Silver, Gold, and Crystal...I'm still not sure what I want to do with them. Seems only fair that I would give them a proper burial, but I'm having a hard time letting them go...this is a sad time indeed. | video-games_retro-gaming-microconsoles |
A slight disappointment from DK. I'm no music game aficionado - and I have not weaned myself on DDR - but I can tell you this is a Nintendo product that, while exhibiting the polish and lustre characteristic of their games, is sorely lacking in extended play value. I suppose that replay value has never been the selling point in the formulation of novelty peripherals, back to the days of the Power Glove and Power Pad; but Donkey Konga's deficiencies were not irremediable, and the minute you start taking this game seriously enough to delve into its intricacies and unlock all its goodies, you'll find it a fool's errand.
The biggest problem I have lies with the implementation of the controller. Looking at the Kongas, it seems that there are two buttons per drum head: one near the bottom rim, and one in the center, which would allow for a reasonable approximation of hand drum playing. If these extra two buttons *do* exist on the face of the controller, they are not used. I could not think of a better way to fashion an 'expert' mode than the addition of two buttons into the mix, allowing for some really diverse rhythms and gameplay. Nintendo's ludicrous expert mode demands that you memorize each song in the normal mode; they give you the rhythm without indications of a left, right, center hit, or clap. Regardless of your age, this is a waste of time. Perhaps this provides the illusion of musical 'performances', but they did not do their best here.
It being Nintendo, there should be little doubt that ultimately, this game is designed for kids. At best, their games are truly for 'kids of all ages'; unfortunately, Konga does not offer enough incentive for better/older players to want to unlock its assortment of incentives. The games forces you to spend many of the coins you earn to unlock the 'expert' modes of the 31 songs, which is acceptable. But there are a few problems: one, there is no coin collection in co-op mode (Challenge), which seems counterintuitive; two, the mini-games, which are coin incentives, are terribly disappointing (the psuedo-DK Jr. vine climbing game offers a slight diversion, while the Whack-a-Mole clone has never been fun); three, when you get good enough to start posting high scores on your songs, they omit names from the high score lists, opting for dates. Little inexplicable oversights like these attenuate the thin gameplay further.
The song selection is sufficient, but not at all inspired. You're given alterna-rock standards like The Mighty Mighty Bosstone's 'The Impression That I Get,' Blink 182's 'All the Small Things,' and Devo's 'Whip It'; a few saccharine, glossy remakes of old pop hits; a few classics in the vein of 'Dancin' in the Street' and 'Oye Como Va'; and the occasional oddball (Willie Nelson's 'On the Road Again,' which really works). Truly, some of Nintendo's original music is the most fun: 'Para Los Rumberos,' a latin-inflected original, and the takes on the Zelda and Mario themes are terrific to play. Kids will love the Pokemon and Kirby themes; 'Campfire Medley,' 'Diddie's Ditties,' (both medleys of "timeless" children's songs) and 'Bingo,' however, are outright embarrassing. They're not any more appealing to 5 year-olds than 25 year-olds. Nintendo's rap send-off is an ersatz 'old school' number about 'D-K: Don-key Kong,' done with discomfiting Run DMC panache, while the inclusion of Crystal Method's 'Busy Child' confirms that the song committee is officially living in 1998.
Lastly, could a 'freestyle' mode have been that difficult to program? The orchestral four-player mode is a good time, but a mode that allowed for creativity and some ingenious mode of on-the-fly scoring, given the game's simplicity, does not seem like a stretch. The programmers obviously had an easy time with this one, and the lack of riveting or even attractive options will wear out your initial enthusiasm for banging away on the plastic drums.
Most gamers realize that an average Nintendo product is still going to be streamlined fun. This is an entertaining game to have around at parties or get-togethers, but for the price of two controllers and the game, I expected more (and a more challenging experience). If you have any sense of rhythm, you will fly through DK's challenges. In my limited experience, the venerated 'Samba de Amigo' for Dreamcast has set a standard for peripheral-driven music games that has not been met since. | video-games_retro-gaming-microconsoles |
Disfunctional Save Feature. The game is great and is absolutely what all the five-star reviews say it is, and think so too. The only downside of purchasing this game is the save feature may not work correctly, as mine does, which does not allow players to keep unlocked items such as The Lost Levels, which was mainly why I had ordered Super Mario Bros. Deluxe. To keep data that would be erased otherwise, you would need to order a memory card, which is just more money, though not much. Although I can't unlock extra features, I still enjoy the original Super Mario Bros. port, though it gets repetitive if you play the game for a long duration and the smaller screen gives more of a challenge. | video-games_retro-gaming-microconsoles |
Sega's Comeback: The Sega Dreamcast. In 1986, Sega released the 8-bit Master System. It was popular in Europe, even more popular then the NES, but it was a dismal failure in North America. Then, in 1989, Sega released the Genesis, which was incredibly popular, even today! In 1995, Sega released the Saturn. Despite it's amazing capabilities, it failed! Finally, on September 9, 1999, seemingly coming from absoloutley nowhere, the Sega Dreamcast was released in North American stores! So far, it is a booming success! With impressive graphics, amazing hardware, a built-in 56k modem, and Sega's lineup of arcade and sports games, the Dreamcast has captured the hearts of millions of video gamers everywhere! If you're rich, and need to find a way to spend your money quickly (like in that movie 'Brewster's Millions'), then this is the system for you! However, if you're on a tight budget (like in that other movie 'It's a Wonderful Life'), then the Sony PlayStation is where you should go! | video-games_retro-gaming-microconsoles |
Dreamcast: fast, small and awesome. 200 Megahertz Processor, 3 Million Polygons a second, 56k modem, Internal Memory, 4 controller ports, memory cards that double as a second video game system. What more could you ask of a system, this is Dreamcast, the coolest gaming system ever. The 3 million polygons a second make graphis totally realistic and the 200 Megahertzprocessor boosts speed up dramaticly. The 4 Controller ports are great for people who have friends over alot and want to play 4 player games, on and offline. Speaking of online, Dreamcast also features a 56k Modem which is incredibly fast online and added along with the console is a copy of sega net, a specific online network built for Dreamcast. You can also upgrade to DSl and Broadband as well as use your own internet service provisder with it and of course, play online with the millions of people who play head to head internet gaming. The memory card features a small black and white LCD screen and can be used to play some of your dreamcast games in a basic format. The controllers are incredibly easy ro use and are comfortable as well. The only drawback I found to Dreamcast is it does not have a DVD player, which can really be,.... annoying if you have a TV in your room and want to watch DVD's. Nevertheless, with incredible graphics and priced at $50.00, its one of the best ways to accelerate your Gaming Experiance. | video-games_retro-gaming-microconsoles |
Creepy, but slow: caution if RE4 (Wii) was your first RE experience. RE4 was one of the first games I played for Wii. It was also the first Resident Evil game I had played (I do not own a gamecube).
RE4 is extremely different from RE for gamecube.
RE4:
- better graphics
- more "shoot 'em up" style: tons of ammo, more killing, less walking around lost
- save whenever there's a typewriter
- you do not need a walkthrough, ever, if you are willing to spend 5 minutes to figure something out
- you can hold lots of weapons, herbs (health), and ammo.
- There is currency. You can upgrade and buy weapons from a merchant.
- fun (especially Wii version)
RE1:
- good graphics for its time; bad for the modern game
- you have to collect "ink ribbons" if you want to save. While generally there is a sufficient amount, it takes up space (see following bullet)
- conserve your ammo! walkthroughs suggest that you run past most zombies to conserve ammo. Also, you only have 6 spots, 8 with the girl to hold stuff. 6 spots is not enough. Sure, it makes it challenging, but soon it's annoying. 1 spot for handgun, 1 spot for handgun ammo, 1 spot for special item, 1 spot for herb, 1 spot for other gun, etc. it gets crowded, quickly.
- Creepy. All the walking around in the dark mansion makes it creepy, yes. And if you favor those kind of games instead of your standard HL shooter game, then by all means get it. | video-games_retro-gaming-microconsoles |
The Game I Play the Most. Though this game can be frustrating at times, the frustration I find stems mostly from not thinking strategically about how to win. When you start out you are asked to pick between three different cars. Each of the cars is rated based on their abilities in three areas: power (speed), grip (tires), and armor (ability to withstand rocket blasts and mines from the other vehicles, which I will get to in a second).
You start out with just a little money, but you have to be careful to choose wisely how you spend the money you are given. If you initially chose the type of car that has good grip but not much power, best to invest in a nicer engine to compensate.
You also have the option of placing a bet before each race, but the bets are random - sometime they are that another racer won't finish the race (these bets typically have the highest payoff if you win) or sometimes you just have to pick the correct order all the racers will place at the end of the race. My advice: If you know you don't have a chance to win, bet on the other guy to win. If you know the other guy will win, best to make a little dough off it than bet on yourself to win and then lose that money.
Now it's race time and real fun begins. The graphics are amazing in this game. I prefer the over-the-top view of the course this racing game offers to most of the racing games out on the market where you get a view from behind the vehicle. You start out with 8 rockets and 4 mines that you can use to disable other vehicles during the race and you also have a turbo bar that is randomly charged as you pass the finish line each time going around the track.
My recommendation is to try and use the turbo right out of the gate so you get ahead of the other three cars. They will try and shoot you from behind with rockets, but as long as you drive in a criss-cross pattern they won't hit you. The idea is to put as much distance between you and them as early as possible.
I consider myself to be pretty good at this game, but sometimes I get sloppy and it costs me a race or two and then it's too late in the grand scheme. Once you become the champion of one circuit, you move up to the next circuit and get a better car and more money.
This is a thinking man's racing game, so conserve the weapons as much as possible (as they cost money to replenish) and you'll be a champion before you know it. You even get your ugly mug on a trophy at the end of the circuit if you end up champion.
I have about 40 Gameboy Advance games and I think this is the one I play the most because it's challenging and fun, while having amazing graphics and it's not impossible to figure out, which is what I find is the downfall of a lot of Gameboy Advance games. | video-games_retro-gaming-microconsoles |
Sometimes A Little More Expensive Is Cheaper. It's a long story, but I got one of these memory cards used. It came along as a package deal with the system and a couple controllers. I used it nearly constantly in my free time for about six months before I got my PS2. Even though it was badly beaten up by its previous owner, the card has never had a single issue connecting to the GameCube, reading, or writing data. It has plenty of space for the dozen games I own with more left over if I get any new ones. My friend has had his for years and he says it still works like the day he first got it.
Just a heads up, there isn't a battery backup or anything to run out, but because of the way flash memory operates it will theoretically only retain any given save file for around a decade. Anytime you write to that save again it would restart the clock and give you another ten years. It has to do with how long the memory physically retains the imprint of the save. The same principle applies to common USB drives or camera memory cards. It really won't affect you unless you're planning to keep the machine a really, really long time, but it's good to be aware. | video-games_retro-gaming-microconsoles |
Wario Ware is Totally Twisted. This game is just so much fun and addictive. It couldn't be any better. There sre so many different mini games and all of them are so unique like balancing an umbrella, or riding in a ferris wheel,and many others. Although some of the games are obviously a little gross, like digesting food, and running into a bathroom stall, most of them are just a little abstract. Which makes the game so interesting. The built in sensor is so cool, you rotate the gameboy to play most of the mini games. I find myself spinning the gameboy around and around until my arms hurt. There are two main modes, story and spindex. The story mode is where you unlock all of the mini games and it is where you move on to new levels by completing "boss stages".Once you complete about a 4 second mini game a new and different one comes next. There are many different characters to choose from but you only start with one because you have to unlock them. In the Spindex mode you can go under a certain person and see all of the mini games that you have already played in the story mode. You can get high scores on these games and play the ones that you really like or practice the ones that you are terrible at. There is one more mode and that is souvenires, in story mode when you complete a boss stage you get a souvenire. It is usually like a little toy instrument or figurine, but sometimes they are more mini games. It is really fun to see how many you can get. They are all collected in the souvenir mode so you can look and play with them whenever you want. This game is so fun and addictive and is not very in depth so it is great for little kids. I have absolutley no complaints about it. Other people say that you cant skip the long and boring cut scenes. They are long, but you can skip them by simply pressing the start button. Overall I think this game is terrific. | video-games_retro-gaming-microconsoles |
Waste of Money. I bought this memory card a week ago thinking that I could save seasons and profiles on Madden 2003 and NCAA 2003 but I was mistaken. I have had nothing but problems with this piece of garbage. If I could I would give it negative stars for this complete waste of money. The 16x will save fine with appartentley no problems, but when its time to retrieve data off the 16x it displays corrupt files or doesn't verify that a memory card is even present. At first I thought that I got a faulty 16x, BUT my 219 memory and my several 59 memory cards all save the same information just fine. My advice is save [the money] and buy the 219 memory card | video-games_retro-gaming-microconsoles |
This game rocks! Buy it or you will be sorry. WOW! I cant belive tis game! Where should i start? It has amazing graphics! It has real entrances that are just like on tv. On story mode its incredible! I mean they couldn't make it better if they tried! Who knew a game this good existed! By far the best WWE game ever! And i played all the WWE/WWF games so i would know. The people who say this game sucks are evidently lieing. They don't know what their talking about. They probably are too cheap to buy it. This game is so good i would get off your computer right now and buy it! Go to your local gamestop or Toys R us. This game has everything a true WWE fan would want! I mean come on what else could be better? This is better then on tv! You get to make any guy. So sit back turn on your tv eat popcorn and play Day of Reckoning! Have Fun! | video-games_retro-gaming-microconsoles |
Faulty copy. I ordered this game last weekend because I was feeling a certain nostalgia, got the actual game a week before they estimated it would get here so I was very happy to receive it. The game worked perfectly for about.. a day and a half, then after I saved and turned it off, upon booting the game back up and loading my save, all characters were invisible and/or absent and I could not move. Upon starting a new game, I could not even see Birch at the beginning due to him being invisible. I did not tamper with the cartridge or anything along the lines of that, it simply just stopped working properly. Also there are a few stains on the outside, maybe even inside, of the cartridge of unknown origin that were present at the time of receiving the game. I will never buy from this seller again, or possibly any used games dealer. Waste of my hard-earned money. | video-games_retro-gaming-microconsoles |
Resident Evil 3 GCN. Being a resident evil fan since the launch of the series back in 96 when the original RE came out for ps1, I knew i needed a gamecube when i found out that the RE series was coming to nintendo. First the remake of resident evil was realeased, awesome game, then RE 0 which gets even better than the first, then came out RE 2 i thought this was the best game ever untill RE 3 came out, RE 3 takes the cake this is the greatest game on Gamecube hands down, although it is no different from when it was originally released on ps1 in 99, but being a cube fan and an RE fan more importantly i can honestly say that this game is the greatest thing since sliced butter. A MUST HAVE FOR ANY TRUE RE FAN! | video-games_retro-gaming-microconsoles |
i didn't think i'd like it. I have to admit I was rather surprised i liked this game. When my brother gave me his Dreamcast, this was one of the games he gave me along with it. I'm not a fan of watching tennis, and I can't play worth anything. But the game turned out to be fun. Like most of the Dreamcast sports games, it isn't too difficult for a player like me (one who doesn't play all the time and isn't a phenomenal player). The graphics are nice, and game play is easy to figure out and really works well. There is a save option and the game turns out to be quite fun. I say yes if you are asking whether or not to pick up this game. | video-games_retro-gaming-microconsoles |
Stay Away from this Item. This item might seem like the best deal and heck I saw the great reviews so I went for it and I truly thought it would be great WRONG you need to bring the gamecube with you, which makes it really uncomfterble
heck I've seen controllers that can support the gamecube in the controller this is just a fail
please stay away from this product its a scam unless your willing to throw in that gamecube with you wherever you go and making sure you have a source of power
people here are also saying that its good on the car well I here is something they didn't include
car adapter is not included | video-games_retro-gaming-microconsoles |
Not the Best Port Ever. The original Donkey Kong Country came at the height of the 16-bit era and featured stunning CGI-rendered graphics and an awesome soundtrack. It was no easy task for Rare to compress this all into a Game Boy Color cartridge. Rare succeeded in some aspects, but fell short in the most vital ones.
To its credit, the game does manage to capture the general feel and essence of the SNES game, despite the hardware limitations. The screen is richly populated and detailed with stylings direct from the SNES game, downsampled of course. The levels are all here.
That said, think of the SNES Donkey Kong Country with Donkey Kong Land controls. Eew.
The problem with the game comes from its poor controls, hit detection, and general field of vision. The controls are clearly modeled after those in the Donkey Kong Land games, which I always thought felt way too "loose" for making precision moves and certainly not as tight as the SNES versions. Couple this with shoddy hit detection and you have a real problem. The enemies are much bigger than they really appear to be and trying to weave through dense fields of them (like in the forest stages) gets to be outright frustrating. Another point where this become apparently involves the derailed mine carts sitting on the tracks. Believe me - you will convince yourself that you successfully jumped over them only to have the game kill you. ARGH! That stage took me no less than a dozen tries.
The third dynamic that complicates the game is the smaller field of vision. Relative to the SNES incarnation, you just plain can't see as much at once. Now, of course, this is a very understandable limitation. However, the way it propagates itself in the game is not pretty. There are plenty of blind leaps of faith. In fast-moving stages (like the aforementioned mine cart stage), there is very little time to react to upcoming obstacles. Even if you remembered the layout of the stages in the SNES game, you still have the wonky hit detection to contend with.
Overall, I cannot really recommend this game to anyone unless they enjoyed the Donkey Kong Land games. This title has more in common with those than being a good port of the SNES game.
Pros: Good graphics and decent sound. Levels are faithfully built to mirror their SNES counterparts. Little was sacrificed in basic game structure.
Cons: Frustrating hit-detection and inaccurate controls. Field of vision seems too small. | video-games_retro-gaming-microconsoles |
Great Childhood Game. I had this game many years ago, and still remember the great impression it made on me. At the time I was new to that type of game-style that it had offered me.
The game was hard at first, but took my interest in it deeper. It was interesting because it was hard, and made the player think further. IT was addicting and I just find it sad that I misplaced it and forgotten about its name years later. So, out curiosity, I looked it up, "gameboy advanced game like starcraft" I didn't expect to find it, so I was surprised.
It is a great game and I'm planing on buying it again for the sheer memories it gave me, I would recommend people who like strategy games to get this, BUT there are better games than this. This goes without saying as time progresses, so get it, why not? It's only less than ten bucks.
Great game for a great price. UNLESS you're buying it new >.>
Thanks for reading. | video-games_retro-gaming-microconsoles |
A Perfect Blend Of Gameplay and Level Design. Sonic was always Sega's answere to Nintendo's Mario. Only this time around Mario and Sonic are both on the same consol the Nintendo Gamecube. Sonic games requiring little thinking and lots of speed.
I like this game alot,little kids will enjoy it as it is easy and almost mindless at time so they don't get lost. Adults can enjoy since it's just a simple and fun game. The characters aren't original,but the game is to fun to to give up on it for that. The graphics are and better then many may of thought as it was orignally from the Sega Dreamcast. For each good character there's bassically a baddy to follow it. So if you play as Sonic and choose a Heros path expect the same gameplay as a Dark path with Shadow. Speedy and fun.
Tails and the evil Dr. Robotnick have mechanical robots that you control wich have lazers and hovering abilities. These levels are slower and take a bit more time. I'm sure a kid still get through this no problem.
Knuckles and Rougue levels are frusrtating and may leave little kids wondering whats thier objective and leaving us adults furiated looking for little gems. YOu use little signals like hot and cold to navigate through a small set themed world for little crystal like structures.
Another giant featrure is the ability to raise a little creature (a Chao)and nurture it to become big and strong and good or evil. You can decide depending on how and who you nurtured it by. You can do little races and areana battles and so on. You can even connect a Gome Boy Advance up to add more fun.
In the music department it sounds alot like boy band rock,cheasy rap,and the Offspring on a bad day.
A top notch game Sega did a really good job at this title and i would reccamend this as a must have purchase as it is very cheap at the moment.(also kinda hard to find offline) | video-games_retro-gaming-microconsoles |
Awesome Game. Really enjoyed this game. I have waited years to be able to purchase this title along with the Giant Gram series because I am a huge pro wrestling fan. NJPW's Toukon Retsuden was the catilyst for WCW vs The World, WWF SmackDown series, and Power Move Pro Wrestling. To have the real deal and to see all the main wrestling stars from Japan on my screen is a rush. Strategy and skill comes into play with this game. Taking down your opponents isn't easy. This game will make you earn your victories in this true to life wrestling simulation. With a handful of venues and ring types to choose from this game is in a class of it's own. If you have an imported NTSC-J Dreamcast console or a Import conversion disk, this title is worth exploring. | video-games_retro-gaming-microconsoles |
Fun while it lasts. This GBA game features over 200 "microgames," each of which asks you to perform a simple task that tests your reflex. For example, you will be asked to grab a toast as it leaps out of a toaster. Or to punch out a boss who's rather slow. Or to avoid certain obstacles. Except for the boss games, which have no time limit, the microgames last between 2 and 5 seconds. There are different game sets, each with a different theme, for example, one set features "classic Nintendo" characters. To clear a set, you need to beat about 15 games with no more than a couple misses.
Overall the games are fun, but too simplistic for adults such as myself. Some of the games are kinda difficult to figure out, but after a couple tries you'll have no problem at all. One mildly frustrating part is if you fail a level, you'll have to go through most of the same games you'd cleared before again. The graphics is really simplistic, but you may be amused by the cute cut-scenes. (Unfortunately, you can't skip the cut-scenes, so if you are in a hurry to get to the next level, you are out of luck.)
Sound-wise, this is again quite simplistic. While the background music is not annoying, some of the sound effects are.
All in all, this is a fun game to kill time with while you wait for your dentist or day in court. I've beat most of the games, and I'm thinking of selling it on Craig's List because I don't consider this a re-play title. | video-games_retro-gaming-microconsoles |
Very tough and very entertaining. Now, I wouldn't suggest this game to people who can't take a challenge because this game dishes it out like no other old school game. It takes reflexes, persistence, and trial and error to beat this game. Though it starts off like your average beat em up, you'll soon learn that there is more to this game than you had originally thought. The game's levels are very unique by the fact that they successfully mixed different genres together. You'll have beat em up, side scrolling shooting, and platforming levels. There isn't really much of a plot but... who needs a plot, it's a Battletoads game!
Overall, It's an addicting game that is a must have for hardcore gamers who enjoy old school games. | video-games_retro-gaming-microconsoles |
A Long time Remaking. The first time i played this game was over 10 years ago on an IBM 286 and also on the Amiga, then again a few years later on the NES, and played them for days and kept going back to them month after month for many years..
and then the company then went out of Busines..
Then Suddenly around winter 2000, The company Rose from the ashes with the Origonal Company Creators and Plans for updated versions of all their games in the making.
From what i've seen all the new games are worth getting for all game systems and some Compleatly re-written from the ground up for the PC.
From what i've seen and played Reciently they are all Worth a Look... or several looks | video-games_retro-gaming-microconsoles |
Dreamcast or PS2? If this question plagues, you read this. If you're in the market for a next generation console right now, your options are pretty limited. Buy a Dreamcast or wait for PS2 to come out in October. Well, I'm here to tell you to buy a Dreamcast. Sony is marketing the PS2 as if it's the greatest thing since sliced bread, and many people are believing it. But when you take away the hype, the PS2 is just a machine, as is the dreamcast, and it comes down to which machine will provide you with more enjoyment. First and foremost, you are not going to enjoy coughing up .. bucks for the PS2(... for the console ... if you want a game). Dreamcast is rumored to be cutting it's price ... , which should be taking place some time very soon. You will certainly enjoy saving yourself, or santa, .. bucks. But would you then be getting an inferior console? The answer to that is surprisingly "no." When making a side by side comparison of Dead or Alive 2 (a game on both Dreamcast and PS2) one realizes that the Dreamcast version is actually better! Another comparison can be drawn from games like Sega GT and Gran Turismo 2000. Many game critics are saying that Sega GT looks like the better game at this point, and this is saying a lot given Gran Turismo's reputation as a great racing game. Also, the PS2 only has two controller ports. Looks like you'll have to give sony an extra $30 if you want to play a game with 3 friends. People who are all about the PS2 seem to all say the same thing. "You can play DVD's." This is a great feature, but it's really not that big of a deal. PS2 will cost about ... more than Dreamcast, and DVD players are dropping in price, so you might be able to find one for around .... anyway. The whole DVD thing is just part of all of the hype that Sony is feeding to the public, making something that's not a big deal seem like the greatest thing that ever happened to humankind. Once PS2 is out, its actual performance will be measured instead of the hype, and people will then find that it's not any better than Dreamcast, so don't put all of your eggs in Sony's basket just yet. Wait until you could try both systems out, and weigh out the positives and negatives yourself. You'll be surprised with what you discover. | video-games_retro-gaming-microconsoles |
goblin commander. This is a pretty sweet strategy game for 1 player or 2 players in skirmish mode (2-p Battle). here are some tips:
Suicidal turrets: If your enemy is in his base all high and mighty, a good way to bring him down is to have two clans (prefferably one being plaguespitter cuz they are fastest)
send out 3-5 semi-strong goblins from the faster clan. take out 10 goblins from the other clan. take direct control of your fast clan, and run straight into the enemy base. you're guys might auto fight, but keep walking and they will follow. when you have the entire enemy base in sight, zoom home with your cursor, grab a turret, and you'll be able to build it in the center of the enemy base. while your enemy is distracted by the turret or turret(s) run in with you're 10 gobblins from the other clan and destroy their base, leaving them demoralized.
Retreat Fire: when your controlling a warpigpult and hes about to bite the dust, use the c-stick to turn the catapult at a 180 degree angle. now Turn around and run. while running you'll be able to chuck a couple rocks before the enemies disappear beyond the horizon.
Enjoy! | video-games_retro-gaming-microconsoles |
Breath of Fire. My first recollection of Breath of fire came with Breath of Fire 2 for the SNES. While I admit, it was an awesome game in its own right. I was anxious to round up the original for it. But, alas, I wasn't able to. Now, with the Gameboy Advance, I finally get the chance to check out the Classic. So, what can I tell you about Breath of Fire for the Gameboy Advance....Well, it's been an absolute blast to play. I hadn't been able to put it down since I got it for Christmas. I've even brought it to work with me a time or two to play. Graphically, it's very colorful and animated. There's alot of exploration, and things to do in the game. Hundreds of spells to do battle with and battles galore. You can even exchange items with your GBA link cable. For a classic RPG, I highly recommend it to all.
Given it's not Final Fantasy but it's just as good. If not better in some respects. It's definately worth the price of admission.
Do yourself a favor and check it out. | video-games_retro-gaming-microconsoles |
Still a fun classic, but aged for sure. I remember being 12 & spending insane quarters with my best friend on this arcade. We could've probably used those quarters to buy a arcade, ha ha... When Mortal Kombat was coming to the home consoles Sega Genesis & Super Nintendo (SNES) I was very excited! I had (& still have) both systems. I chose to get this game on the Genesis first. It was great! Finally being able to play this groundbreaking fighter at home. Mortal Kombat has 7 characters: Raiden,Scorpion,Kano,Sub-Zero,Liu Kang,Sonya,& Johnny Cage. Each character has a fatality which you can do after winning 2 rounds. Characters also have trademark moves, much like it's competition Street Fighter 2. This version of MK is has pros and cons.
Pros: fun gameplay
Easy controls (especially with a 6 button controller)
"Blood code" which enables blood & the acrade fatalities
The code is A,B,A,C,A,B,B. Do this while there is a screen explaining MK's history (stone looking screen with a bunch of words).
Fast/fluid action game movement.
Cons: Sound is slightly less quality than the SNES version.
The graphics are not as crisp or arcade accurate compared to SNES' version.
Overall, this game is a good addition to your collection. It's still fun to this day. Though it has definitely aged a bit (it is 20yrs old afterall). It's replay value is going to be mostly in gamplay against your friends or family! | video-games_retro-gaming-microconsoles |
Great picture, short cables. An excellent alternative to composite video. The dreamcast can display VGA resolution on MOST games. Fortunately my favorites are VGA compatible. There is an initial issue. Both my Samsung and Dell monitors attempted to auto adjust on first connection. When this happens the picture runs off the borders to the lower right. Do what you can to prevent auto adjusting. It actually crashed by Dell monitor after two attempts. Once manual adjustments to position and pixel clock are in place, everything seems good but for one thing. The audio cables are short. You will likely need a female to male Y adapter or some such config. to run the cables to your speakers. Air Force Delta will not run. Tested games that displayed were World Series Baseball 2K2, Monaco Grand Prix, Sonic Adventure, Crazy Taxi, SEGA GT, Daytona USA, Virtua Fighter 3tb, Time Stalkers, Soul Calibur, and Shenmue. | video-games_retro-gaming-microconsoles |
better than the original by a longshot. I'll start by saying that I truthfully had no problem beating this game's stroy mode. I've read in countless reviews about people having more trouble beating this one than the first. But I guess when it comes down to it, it just depends on how much luck you're carrying around.
Because that's all you need. Blind freakin' luck. Most of the time, in the story levels, I just said screw it and rolled straight ahead and somehow made it through the goal in onw piece. An example would be a certain level where you start on a platform, which leads to a lower platform where you will find a few buttons. These buttons are play, fast forward, rewind, etc., and ahead of these buttons, on the tip of the platform is the beginning of a giant cone, with a spiralling path for you to try and stay on carved into it. After about three tries, I kept finding myself rolling right off the edge, no matter what I did. So, instead of hitting something hard and breaking my videogame-playing hand, I decided I'd take a risk and just roll staight into the damn cone and hope for the best. And a few seconds later, I found myself on the platform at the end of the cone, with confetti exploding all around me. This tactic is very useful for alot of the game's levels.
On the multiplayer side, this game shines. While the flying minigame is better in the first Super Monkey Ball, the rest of the games are better in this installment in the series. My favorite being the monkey bowling. You can play with either a straight, regualar lane, or a crazy lane, that does an assortment of different things.
But when it comes down to it, if you enjoy having fun with your friends for hours on end, pick this game up immediatley. Or don't and be bored. The choice is yours...again. | video-games_retro-gaming-microconsoles |
Best Wireless controller ever--not an understatement. I bought this about 5 hours ago and I must say this blows everything else wireless that Ive seen out of the water. You get to choose from 16 channels so 2 or 4 controllers don't screw each other up. It's barley heavier than the regular controller and the battery's (2AA) give it 100 hours of life! However, in order to obtain longer battery life the rumble feature was removed but believe me, you won't notice. There is no lag (delay) at all. It's like you have a cord pluged in but you don't. I'm so glad that no more of my stupid friends are doing face plants on my carpet and scratching my Cube. Anyway, even if you don't really play that far away from your TV, one day you will I promise you, and besides if just too awsome to pass up; I plan on getting four of them, who cares about rumble. So buy this.....buy it now. | video-games_retro-gaming-microconsoles |
Strategy at it's best. Embark on a quest through over a hundred missions in Final Fantasy Tactics Advance. Marche and his friends Mewt and Ritz come across an ancient magical tomb and when they open it, it transforms their small town of St. Ivalice into a medevil type kingdom of Ivalice a warring nation. You assume the role of leader of an army and you watch the action, not controling the actual fighting but commanding the army, much like a game of chess. The gameplay is very much like the original. Utilizing the same magnificent job sytem as the previous and the new law sytem which makes strategising even more difficult be ready for a complex gaming experience which actually takes skill to play. Although the plot isn't as engaging as the previous this game is just as good as the original. ALthough this game isn't for everyone I would generally reccomend this to the casual through hardcore RPG gamer. I gave this game five stars because:
-Great strategic gameplay
-Relatively good graphics
-Engaging story
-Extremely addictive
I hope you found my review helpful. Go and play this game! | video-games_retro-gaming-microconsoles |
Classic RPG now portable. There is always a tendency to rate reissued classics on a different scale from new games. If Final Fantasy IV were a brand new game it would likely garner average to below average scores but since it was considered great 15 years ago reviewers hold it to a lower standard. The world in FFIV is rather sparse and the game mechanics rather simplistic particularly when compared to a game like Golden Sun (which in all fairness did get better reviews). Players also need to be aware that the battles are random and very very frequent so be prepared for a lot of fighting.
FFIV is a boilerplate RPG with a Middle Ages theme, experience points, leveling and increasingly powerful weapons and armor. The graphics are sub par by today's standards and for some strange reason the programmer decided to use the classic Japanese super deformed appearance for player controlled characters and regular dimensions for opposing humans. It's strange to see these squatty, dwarf like humanoids smacking around regular looking humans. The creature art is pretty good but the villages and surrounding world are rather unremarkable.
A lot of people claim that the game lasts about 25 hours but it took me almost 40 and I'm a decent RPG player. There are a handful of side quests that can pad out the time and some secret creatures to hunt for in order to fill out your bestiary. In addition to the side quests there is a very large dungeon to be explored after the game is completed so a player could easily spend 50+ hours in the game. In my opinion side quests and secrets add a tremendous amount to an RPG and if I had one complaint about the latest Mario and Luigi game for the DS it would be the complete absence of anything outside of the linear quest. There's a reason that FFIV is considered a classic and it's great fun to be able to take one of the all time great RPG's with you on the go. | video-games_retro-gaming-microconsoles |
Another piece of baby poo from Nintendo. I rented this game at a local video rental store because the selection in that store stinks. I thought that it would be ok. So I played it and after five minutes of mediocre play I was bored stiff with this piece of crap. It is extremely repetetive. The graphics are the worst. The background music and other sounds are really annoying. The puzzles are so easy that you could solve them in your sleep. The game is really expensive $50 dollars, and with the large selection that there is you should have no reason to get this game. And if you think that you absolutely can not live without playing this shameful destruction, then just rent it but please do not buy it because there are only four worlds, two levels and a boss each, and you can easily beat a world in one hour. And when you beat the game there is no reason to play it again.
Please note that i am not just a Xbox or ps2 owner who is bagging on the the gamecube, I am just trying to help you save your money and have it better spent elsewhere. | video-games_retro-gaming-microconsoles |
Not the best presentation, still a superb game. To the reviewer below: what game have you been playing? Sure as hell it wasn't Geist, as the controller complaints you mentioned are plain wrong. I almost didn't buy the game as I expected the sticks to be replaced where you'd have to walk and look around with the opposite controller layout which would suck indeed, but nah, it's the usual layout as found in every other 1st-Person shooter.
About GEIST: it's clear from the beginning that this game looks and feels a bit like a B-Movie. The graphics are very atmospheric but somehow lack a bit in breathtaking details and beauty. And the details are what might turn some people off while others are astonishing. The shooting portions are not that spectacular as enemies mostly react only if they see you, but their field of view seems not to go that far. You can get pretty close to enemies without being spottet, shoot one from this "distance" and the others are not gonna show any reactions at all unless they see you.
But then, this game obviously is not supposed to be another KILLZONE or Halo-clon. You don't exactly should want to play it because of the action. If you're a fan of the pace found in the DEUS EX-games you're in for the show. I love playing Adventures from the first-person-view where you need to talk to people, solve puzzles etc. with some action moments thrown in every now and then. So the pace is pretty relaxing and thrilling unless you decide to run throught the adventure. | video-games_retro-gaming-microconsoles |
Turtles to the second power!! . I remember when I was first excited about getting this second Game Boy installment of the long-standing T.M.N.T. franchise back in 1991. It's MUCH meatier than "Fall Of The Foot Clan." Konami never fails to deliver on their promise for high quality games. Some of the best elements from the previous T.M.N.T. games (i.e. "The Manhattan Project", "Turtles In Time") make its way onto this tubular title. Moreover, it has the best soundtrack out of all 3 Game Boy installments.
You get to choose from one of the 4 Turtles to start your quest: Leonardo, Donatello, Raphael or Michaelangelo. In Level 1, you will start -- where else?? -- the sewers! Watch out for the Foot Soldiers that drop bombs. By level's end, Rocksteady is the first boss. Jump over his gunshots and dodge when he tries to get the jump on you. Strike him before he shoots again. Also, be careful about the Foot Soldier that drops the missiles!!
Level 2 is a skateboard auto-scroll level. It harkens back to Level 7 from T.M.N.T. 4: Turtles In Time for the Super NES. Not only will you have to kill the Foot Soldiers and the helicopters that approach you, but you will also face Flying Drones and jump over barrels. Bebop is the boss on this level; when you strike him, run away quickly because he'll try and hurt you with an uppercut! :(
Level 3 takes place outside/inside a power plant. Again, watch out for the Foot Soldiers that drop bombs. You will also get a heaping helping of Mousers; they're quite the annoyance too! :( When you reach the end, Krang will make his first appearance in the game. Dodge his Bubble Walker laser shots and strike him before he fires his missiles into the air and flies to the top of the screen.
Level 4 takes place underground. You will have to dodge various obstacles including giant rocks and more missile trigger-happy Foot Soldiers. Halfway through, you will encounter the Pizza Monster (if you're a T.M.N.T. fanatic, you will remember that this foe made his appearance on Season 2 of the 1980's cartoon series, Episode #11). Once you're above ground again, it's time to face Shredder! Dodge his flying kicks and strike when he's vulnerable.
Level 5 is my least favorite. You will have to jump from sky platform to sky platform while dodging missiles and more Flying Drones. However, the endurance is well worth it -- you get to face Baxter Stockman The Fly! :) He's one of the easiest bosses to defeat too; just get onto the building's roof and strike him after dodging his lasers. However, the Stone Warrior is another matter to deal with; he's got a flamethrower!! :(
Level 6 is the longest and hardest one to beat. You will begin in the sewers once again and will have to dodge mines and missiles while riding a "sewer"-board. Next, you'll have to dodge the Technodrome's lasers while dealing with even more annoying Mousers. By the time you reach the fortress, General Traag will be your next boss. He'll approach you after firing his machine gun, so get him when he's vulnerable.
Afterwards, more traps will await you throughout the rest of the level, including security cameras, another batch of Mousers, gunshots from the background, plus another appearance from sword-wielding Shredder, and finally the Android Body version of Krang. One important thing to point out in this game -- if you lose a Turtle in any level, you will get a chance to rescue him after beating said level. So don't miss out on this title if you're a fellow T.M.N.T. fan!! :) | video-games_retro-gaming-microconsoles |
Great Game, Play it On-line. Thanks to WarpPipe.com you can take Mario Kart Double Dash online !!! This is a great game and is definately worth picking up if you like Kart racers. The 2 character set up. The multiple play modes, including LAN play. & LOTS of unlockables. The tracks are Challenging, but rewarding. Later modes of this game are hard, but not F-Zero hard. This is a great Party game as well. The controls are easy to pickup, and play. The whole game, just plays wonderfully.
If you Enjoy Racers, PICK this one up!
If you have a Broadband connection, Pick this one up, and a Broadband adapter and try the FREE WarpPipe software to take this online!!!
GREAT GAME! | video-games_retro-gaming-microconsoles |
This is the greatest invention invented in the galaxy yet. "Oh mother!! lets run to get the GBA I was talking about since forever." I said the day the GBA came out."Its the best handheld ever and we can Not get to the store to late!!"And on November 18, 2001, I said to my mom at 9 in the morning While playing my GBA,:"Lets go get the Gamecube Ive been talking about all these years." You couldn't Imagine how happy I was. When I heard about this cable to put them yogether, I went Crazy!! I mean scraming so loudly that the car alarms all over turned off. I mean the best handheld,"Mini SNES"I like to call it,combined with the greatest"smallest" console created in the galaxy so far!! The greates team ever. I am dreaming about the day I will own one of these,counting down the days till i get one. It really will do WONDERS. WONDERS I TELL YOU . LIKE NO ONE COULD,OR WILL EVER EVEN IMAGINE UNTILL THEY SEE,HEAR AND FEEL IT. BECAUSE ONE OR EVEN 2 SENSES WONT MAKE YOU BELIVE. ESPECIALY IF YOU ARE A VIDEO GAME FREAK SUCH AS ME!!!! | video-games_retro-gaming-microconsoles |
Very excellent presentation. I have the Japanese version of this game Minna de puyo puyo. It is the same game only in Japanese. Actually you can select between English and Japanese and it never asks you again so select wisely.
The graphics are clean and sharp and game play is impeccable. My only gripe is that the screen is difficult to see. I am beginning to think the Advance screen is just too small for so much detail. That or I am getting old.
...
for reference details see also Dr. Robotnic's mean bean factory, Kirby's avalanche, and others in the puyo puyo series. They are all the same game.
I think this game could be the Advances "tetris" and the game is even more fun when you challenge your friends.
I predict this game will come to Gamecube and dominate. Puyo coming to the USA has been a long wait, but thankfully it is worth it. | video-games_retro-gaming-microconsoles |
Update on my previous review. I've since discovered way of fixing the previous problems I mentioned with the Nyko Play Cube adapter. First, after the intial struggle to remove the adapter for the Gamecube console, I noticed subsequent removal of the cord was MUCH easier. Next, the issue it has with certain games can be resolved by making sure the controller is unplugged when you turn the power on to the Gamecube. Once the game is booted up, you can then plug the controller in and it will function properly. I have confirmed this with Resident Evil's item rotation problem and it works great now.
These fixes boost my rating from 3 to 4 stars for this device. | video-games_retro-gaming-microconsoles |
Its good to be bad. This is the best 007 game to date. for those of you who have not been thrilled with the past few Bond game, give this one a try.
First of all, you are no longer Bond, and are no longer playing by M16 rules. In this game, it's your goal to be ruthless. Features never before allowed in 007 games are now avalable, taking people hostage, human shields, machine death traps, and blowing the snot out of any thing you choose.
Another great addition to this game is duel guns. They can be fired independantly, and certainly make the game a lot of fun. You know have hundreds of gun options that you can use at your disposal. One other great feature in this game is the golden eye. You can do everything you dreamed of doing in previous Bond games, look through walls, hack into machines, throw people through telecentic powers, and my personal favorite, deflect bullets. With all these powers at your disposal how can it not be a great game.
But a word of caution. This game contains large amounts of violence and themes that many mothers won't want their kids exposed to. I am personally surprised that this game got away with a Teen rating and not a Mature because its is quite frankly more violent than recent M games such as Halo 2.
However if you are looking for a great shooting game with the best first person controls imagionable than search no more. Golden Eye Rogue Agent is your game. | video-games_retro-gaming-microconsoles |
You and your family will love this game. I have 2 children, ages 5 and 10. I was concerned that the 5 year old would resent not being able to play games on the Game Cube. I puchased Monkey Ball, and to my delight, the 5 year old is able to play this game (including some of the advanced levels)! The 10 year old finds it fun and challenging. All adults and kids who have played it at my house love it. There are many different games included such as race, billiards, bowling, fight, flight, and golf. Super Monkey Ball is a great value and provides essentially endless family entertainment. | video-games_retro-gaming-microconsoles |
Fun for all ages, but a bit too hard for the younger kids. The game is average in just about all aspects: graphics, gameplay, and storyline. The game doesn't provide anything over the standard Mario-type-smashing-crates-and-collecting-fruit game, but is still fun, nonetheless, and provides a good amount of play time. Many of the levels are too challenging for younger players. There are some levels where the player "dies" by missing a jump, falling into water, and drowning. I thought the image of the character floating face down in the water wasn't appropriate for younger kids. For the most part, though, it will provide entertainment for all ages. | video-games_retro-gaming-microconsoles |
Classic Harvest Moon Fun. Overall the game is great.
If you have played a harvest moon game before, expect more of the same plus great graphics. There are some minor things that really should have been fixed that weren't that really detract from gameplay. Mostly, the controls are too sensitive especially when you are doing anything with your crops. Also, when you sell something other than milk it takes forever. After you are done selling one item, instead of asking if you have anything else to sell, you have to start the conversation over again for every new item. It gets old fast. Little things like that are the only minuses I have found in about 10 hours of game play. Overall good, especially if you like open ended Sim like games. | video-games_retro-gaming-microconsoles |
Great game, esp for people who want to play during bus ride. This is a great game. I originally thought this is not attractive since the cover is a lot less attractive than other games. However, this game challenges my mind all the time. It is especially good for people who just have a few minutes to play, because the puzzle level can be pause, and you can go back to the level you played last time. Unlike other games that I always have to stop playing and lose all my information because I can't play at that moment. Also, the battle is really tough, and test your reflexes like mad. My friend also designed a "Cats revenge" level, which I am still yet to solve since 20 cats are there, and 1 mouse....it can get as tough as you can think of but yet, it is very satifactory for anyone who loves puzzle. | video-games_retro-gaming-microconsoles |
I have 5 words for you. DO NOT BUY THIS GAME!!!
Yes, yes, it's so special, the original fps. Although a good game it was dwarfed by games like doom and nothing compared to console fps. But what do you expect for gameboy anyway right? Wrong. Matter-of-factly, this game is outdated, and its not even updated! I don't want to be too harsh on the first fps, but if you want to play this, just have a friend with old games e-mail the shareware pc version to you, because its the same and the control is better on pc. Bam! Entertainment does make good games though, so get the other fps they made, Ecks vs. Sever; it is definitely the best fps for gameboy. | video-games_retro-gaming-microconsoles |
OUTSTANDING. I AM A BASEBALL FANATIC. I LIVE AND BREATH FOR THE MONTH OF APRIL TO COME AROUND. I HAVE PLAYED JUST ABOUT EVERY BASEBALL GAME EVER MADE FOR ANY SYSTEM. FOR CHRISTMAS MY BEST FRIEND IN THE WHOLE WORLD GOT ME A GAMECUBE. I WENT RIGHT OUT AND BOUGHT TWO BASEBALL GAMES MLB SLUGFEST 2003 AND ALLSTAR BASEBALL 2003. SLUGFEST WAS OK BUT ALLSTAR BASEBALL WAS HIGHLY DISAPPOINTING. THE GRAPHICS WERE OK BUT THE GAME PLAY JUST STUNK. I WAS SO MAD THAT I TOOK IT BACK AND TRADED IT FOR THIS GAME CALLED.........
HOMERUN KING. I WAS ABSOLUTLEY STUNNED BY THE GRAPHICS AND BY THE GAME PLAY ITSELF. NEVER BEFORE HAVE I ENCOUNTERED A BASEBALL GAME WITH THIS KIND OF GAME PLAY AND ATTENTION TO DETAIL. I WAS GLAD THAT I FOR ONCE ACTUALLY HAD TO WORK A LITTLE FOR HIT INSTEAD OF BEING ABLE TO BLAST ONE EVERYTIME I CAME UP. IT IS BY FAR THE BEST PITCHER/BATTER INTERACTION I'VE EVER SEEN. I DON'T KNOW IF I'D CALL IT ARCADE EITHER, THE PLAYERS AND STADIUMS LOOK VERY REAL. SOME GAMES HAVE GREAT GRAPHICS AND NO GAME PLAY. ON THE OTHER HAND SOME GAMES HAVE GREAT GAME PLAY AND NO GRAPHICS. IN THIS GAME WE WERE BLESSED WITH BOTH. IF I NEVER SEE ANOTHER BASEBALL GAME I AM GLAD JUST TO HAVE THIS ONE. I WOULD GIVE IT SIX STARS IF I COULD! | video-games_retro-gaming-microconsoles |
Great fun, don't lose out if you love retro games. I'll get this out of the way. Yes Nintendo is lazy. Yes, they should have ported the real DK. Yes, the previous GB version is techinically a superior game. Now that that's out the way, you should still buy this. The previous version made for the original gameboy isn't in color and the graphics were updated to reflect the new DK games. This on the other hand is what we all fondly remember DK to be. I'm a huge retro gamer and am sorry I didn't add this to my collection sooner. If you are you'll want this too. Missing level or not it's classic DK and it's great being able to play it on the go. | video-games_retro-gaming-microconsoles |
Man. I wanted to like this game; I really did. I love the X-Men series and love my Gamecube. However, this game wasn't even good enough for me to convince myself that I could pretend to enjoy it. It's simply a bad game.
The controls are incredibly awkward, first of all. Even on the easiest setting, it was so clunky that I couldn't figure out how to put together any type of offense. Despite my frustrations, I really tried to get a feel for the controls. Sadly, it never happened.
The game's only redeeming quality is the roster of X-Men it contains. I'm a huge fan of Gambit and Beast, and after not seeing them in the first two X-Men movies, I was excited about their inclusion in this game. It's just too bad that the game wasn't worthy of them.
Definitely rent this before you buy it. Don't waste your money like I did. | video-games_retro-gaming-microconsoles |
Language and Half Naked Women. Ok, short and sweet. I love the POP series but this game, well, falls short. The language and the half naked ladies are not necessary. The game was pretty easy and the puzzles were a little challenging until I got to this one spot. No matter how hard I try (and I've tried) I can't get passed it. I even had my daughter try (she has gotten me out of some tough spots) but she couldn't do it. I have to save this lady who is hanging over the edge of a cliff while this other (half naked) lady steps on her fingers causing her to fall. I got so frustrated that I had to put the game away for a while. I will try again and hopefully get through to the end. | video-games_retro-gaming-microconsoles |
I was laughing the whole way through. Some people will no doubt hate this movie and consider the time they spent watching it to be an absolute waste of an hour and a half on something obviously low-budget, cheesy and over-the-top. The plot is difficult to follow and the acting is often times painful. But I enjoyed it for the comedy, which is beyond a doubt Chinese and I'm pretty sure is parodying other recent Chinese films such as Crouching Tiger, Hidden Dragon.
Shining Mouse is actually a woman disguised as a man. Her disguise consists of a poorly drawn black moustache and a small beard. Otherwise it doesn't take a genius to be able to tell she's a woman. But Inspector Zhan, the "imperial cat", with whom Shining Mouse is in love, doesn't realize this until it's too late and he's engaged to some relative of the Emperor.
Of all the zany situations and scenes in this film my favorite had to be when Zhan has to use his famous sword to slice up a putrid piece of Rhino skin for a woman whose husband had a skin disease. Zhan apologizes to his sword first and says "I owe you one". To me this scene is the epitome of Chinese humor, pure and simple.
If you are stickler for understanding things like who is related to whom and what the plot actually about, don't rent this, rent something like "Hitch", which is also a very funny love story. But if you get the biggest kick out of lines like "Father, I never learned how to read", "An egg is an egg" and "I thank you for your love" then you'll have a good time with this as I did. | video-games_retro-gaming-microconsoles |
Not bad for a sequel. After an eight year long wait, the creators of Bugs Bunny's Crazy Castle 1 and 2 have released a third and fourth sequel. There was much improvement in the third installment, including graphics, more enemies (such as Elmer Fudd and Foghorn Leghorn) and 60 rooms to clear. However, this game was MUCH too easy to beat. Also, the amount of weapons in certain levels was rather cumbersome. For example, in level 60, you see a lightning symbol (which clears all the enemies on the screen) but also 4 or 5 gun blasters. Why create overkill??
The only other flaw is that you hear the same soundtrack for 15 levels apart (i.e., once you reach level 16, the music changes). Spoiler alert: after you clear the final level, you have to face none other than the Tazmanian Devil himself. It's still a pleasing game, but I'm hoping that BBCC4 is much better AND more challenging. | video-games_retro-gaming-microconsoles |
Incredible/Amazing experience. Shenmue is more than just a game, it's an experience. The graphics are incredible, the music and sounds are just as good, and the story pulls you in. It's true that the game is kind of slow-paced at times...but this isn't a fighting game or a sports game...so you're going to be disappointed if you expect it to be your usual pulse-pounding, action-packed game. The only other problem I had with the game was that the voices for the characters were pretty bad, especially the minor characters that populate the game. Even Ryo sounded boring and stiff most of the time. But to sum it all up, this game is amazing -- it has everything you could want -- graphics, music, controls, and a good storyline. I've finished twice already, and I'll probably go back for more. This is more than just a game, you'll feel as if you're in Japan, circa 1980. | video-games_retro-gaming-microconsoles |
It sucks. THIS THING SUCKS. I got it on the Christmas of 2001 the year that Gamecube was released (which i also got :D). But i have 2 say only my sister liked it. I had the basic controller and this one. After the 2nd week of havin this piece of CRAP, my friend comes over who has THEE GENTLEST HANDS, moved around the joystick and it got stuck and loose. i didn't think that was a big deal at first but then the Z button got jammed then A, B, Y,L and R! THe remaining ones were useless and we were playing SUPER SMASH BROS MELEE! This thing just sucks. Dont buy it. At all. DOnt even touch it. DONT EVEN FU**IN look at it man!
Pros: You nuts?! NONE!
Cons:ALL OF THE ABOVE. (2 chunky of a controller)
Id also like 2 point out that YALL CUBICON CONTROLLER MAKERS SUCK
No offense 2 any ppl that have huge hands that need this sort of controller (but plz try another brand of controller!) | video-games_retro-gaming-microconsoles |
Some will love it, others will hate it. Shenmue is simply something that every Dreamcast owner HAS to experience. This is to say that there's no gaurentee he/she will LIKE it....
The game is an RPG-style game with occasional Virtual Fighter-style fights, along with some Dragon's Lair-type button responses. There's even a few arcade sequences to add flavor.
The story is very well presented- the main character "Ryo" is on a quest to avenge his father's death. Along the way both exciting and mundane events occupy Ryo's time, from fighting rival biker gangs to helping a young girl with her kitty. The story is rich and by the 3rd disk it may become your life.
A couple words of warning- the game is rather short. It can be finished in 20 to 25 hours of gameplay. To me this is a plus, to others it might be a negative. Also, the voice acted is, for the most part, horrible. There are moments where the voice performance can be effective, but these moments are few. This is something the player has to get used to or it will drive them crazy. Parents note- there is a fair amount of violence (the fighting sequences) and a few 4 letter words towards the end of the adventure. Final note- the box for this game says "The Experience Begins...". Without giving too much away, those looking for a complete story might be dissapointed.
In spite of this, Shenmue is one of the best gaming experiences I've had all year. Like a good book, the game lives on beyond the time spent playing it. I recommend every Dreamcast owner to give it a shot and see if they can make it past the game's shortcomings. | video-games_retro-gaming-microconsoles |
Hang in there little guys. One pikmin,two pikmin,three pikmin,four!5 pikmin,6 pikmin,100 pikmin more! Looking for a game with strategy,action and little grass aliens......look no further then pikmin! I've seen many reviews on it's boring,kid game look. Well most of them are high school students! They used to love games like this. Here are things that make it not kid like and boring:
1. To hard! Going through day after day finding the space pieces and telling your pikmin what to do. No kids can do that easily
2. Walk around and you see a bad creature! You think it's a whoopdeedoo easy guy but let them watch the pikmin get eaten and die.
Thats why. We mean for younger kids,but kids ages 8 and up can play it without being scared. Don't mind that,pikmin is the greatest GC game ever,no questions asked! | video-games_retro-gaming-microconsoles |
EXCELLENT. I have just completed this game and am about to play it again :) I LOVED IT!! FIRST time EVER that I will go BACK to replay an RPG! I own several platforms and drawers filled with games especially RPG's. Do NOT miss this RPG. I do believe this is going to become a TRUE classic as well as the RPG of the year for Nintendo. I would say the RPG of the year PERIOD..but it came out at a bad time and did not get the advertising it needed/deserved. I also played Tales Of Symphonia but did not find it as riviting as this game!!!DO buy the Brady Game Strategy Guide since it is also one of the best guides to come along in awhile :)I had no problem with the voices and found the story to be sweet with twists and turns. The game play is EXCELLENT. DO NOT allow the fact that it has cards in battle to deter you. It is the most unboring battle system to date!!!! AND if a sixty year old finds it fun...you can be sure it is!! BECUZ there is not much I have missed doing in life :) I used VERY high tech equipment at work. If it were possible I would give this game 10 stars. The graphics are astounding. The gameplay takes a little getting used to but hey...so does any game that is DIFFERENT and interesting! I usually get bored with two disc games..but NOT this one! Remember the story unfolds and builds...like a good mystery :)There are only TWO VERY challenging difficult parts in the game but I won't spoil it for you. I can only say if you do not try this game you are missing something REALLY good! I also do not hand out excellent ratings easily :) | video-games_retro-gaming-microconsoles |
Some interesting stages but pretty bland overall. Jurassic Park is a very average Gameboy game. It basically is a mini version of the SNES game where you spend most of your time hunting for dinosaur eggs. There is no save feature so you have to play the whole game all the way through in one sitting. It is mildly interesting some of the stages are much better than others. The game features an overhead view of Alan Grant the lead character similar to Legend of Zelda. As far as all the original Jurassic Park games go the Sega Genesis probably put out the best overall game based on the movie. This game should probably be rated at 2 1/2 stars. Its not a terrible game but it is also not very exciting.
Once you finish it the game does not have much replay value to it which seemed to be a trend with all the Ocean games released for the Gameboy system. It always seemed like you never have enough ammo in the game especially toward the end of each level. More ammunition and attacking dinosaurs could have really spiced up the gameplay. Overall the game is pretty quick to play and most players should finish it in about 30 to 35 minutes. Some stages you have to move slowly and kind of creep along instead of just rushing into a stage and dying. The game should be very cheap I would not pay any more than $5 for it tops. There are better Gameboy titles out there.
Gameplay: 5
Play Control: 4
Story/Originality: 5
Challenge: 5
Replay Value: 4 | video-games_retro-gaming-microconsoles |
Awesome. Super StreetFighter II Turbo Revival is THE fighting game! Some minor details have been reworked to make the game even that much more appealing!! Some examples: When an opponent is hit with a red fireball or yoga flame the character's body isn't all engulfed in flames so when the bigger characters like Zangief and Sagat get hit they don't get shrunken into that fire cocoon thing anymore, their bodies are highlighted with red and flames are a burstin' from their legs or arms much like the alpha series, another example is when the turbo gauged has been accumulated but hasn't been used in that round, the gauge also carries on into the second round, just like in the alpha series (the old Super Streetfighter II turbo didn't do that). Also some new backgrounds have been added like Chun Li's new background is from Streetfighter alpha 2, and the NEW character art alone is amazing once more. Some reviews say that they don't favor the button configuration because of the Gameboy Advance's buttons, but you can press "select" in the middle of the match to activate "easy command" option, but I will tell ya'll this, it is kinda' tricky to pull of a Dragon Punch so if you like Ken, Ryu or Sagat you'd better be ready to play "simon" with your Gameboy advance cuz your hands gon' be all over the place, to get that 6hit tiger uppercut. AAAnyways, even with the same grapics from the olden days and the new lil' tidbits here and there it really makes the game SOoooooo refreshing! MMM MMMM GOOD! If you're Die hard Streetfighter II fan of the original series and not too enthusiastic with the new fighting games out there where there are 4 different gauges and 3 different fighting styles THIS IS THE GAME 4 U!!! | video-games_retro-gaming-microconsoles |
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