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As Always Tony Hawk = 5 Star Purchase. There's just no getting around it these days. Any of the Tony Hawk Pro Skater games and especially this last installment deserve your money and attention NOW! For those of you new to the concept crawl out from the rock you've been hiding under for the past 3+ years! For those familiar with the platform here's what's new: new tricks, special tricks, more skaters, better more skatable environments, a park editor that lets you create your own park, harder more challenging goals. There are also some cool hidden characters like DARTH MAUL, WOLVERINE, OFFICER DICK, etc. This is definitely a game that will keep you occupied for a long period of time (unless you use the cheats) and always fun to play no matter how many times you've solved it. All of these things= best game on Gamecube system so far! Buy it now!
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Now you're playin' with "Turtle Power. While the game's illustration cover resembles more like the dark Mirage comics (Darker foot soldiers, turtles' over-sized headbands, serious looks and lack of pupils), the actual game is taken straight out of the kid friendly cartoon series (from the late 80s/early 90s) and thats usually the format of almost every Ninja Turtle game ported into Nintendo and this release was no exception. Even on hard mode, the game is very simple and short. With the turtle of your choice, you plow your way through several foot soliders, mousers, and roadkill rodney robots plus avoid a few obsticles while you make your way to the Technodrome and Krang and save your friend, April O'Neal. Unlke the TMNT games on the larger consoles, there are only five levels and five bosses (Rocksteady, Bebop, Baxter Stockman, Shredder, and Krang) so my only gripe was not providing a few more levels thus not adding a little more of a challenge to the game. Because of the game's success, Gameboy allowed Konami to make a sequel with a bigger challenge and more levels/bosses (TMNT II: Back From The Sewers). Other than the limited challenge (probally to target younger kids while the game's cover art is targeting older kids) its a fun adventure fun and slash game that great for all ages and its timeless. Grab your gameboy, this game, and a pizza and rock on!!
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This game is great. Now we all know what the pokemon games are about and truthfully its getting a little old but then Pokemon came up with this game. It is a whole diff. type of game. YOU ARE THE POKEMON!! Having 3 boys I have had to play my fair share of these types of games "mom help me I'm stuck". Not only do my boys love this game but so do I. It gives the world of pokemon a whole new life. I know some Pokemon game fans will be like what is this but give it a try you will love it and for parents like me who get the help me mom you will feel better not doing the samething over and over again. It really is a fun game.
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Pokmon just keeps getting better. I've been playing Sapphire, and i have to say, i love it. It has all the classsic game play of previous Pokmon games, but with so many new added features. There are a lot of secrets to find, many new mini games, and the addition of tons of new stats and characteristics for the Pokmon. Environmental effects such as tracks in the sand, reflections in water, and regional weather draw you into the Pokmon world. The game is incredibly fun, full of plot twists, side quests, and things to do. If you like any of the previous Pokmon, i'd recommend this one. I'd go so far as to say that this is the best one yet. If you've never played Pokmon, this is a great point to jump in.
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Keeps you busy for hours. I borrowed this game and found myself unable to return it but I had to. Let me say this, it'll kill batteries on your GBA. It is so good that the battery life could be used just by having this one game. You could have just this game and need batteries on road trips and things. Let me tell why: You may think, 'Ungh, strategy.' But this game keeps it fun. You must earn points to build units and either try to capture all the cities and or the enemy HQ or destroy the whole army. The game also has helpful info so you don't need the instruction booklet. This one, though, has more strategy involved than the first. With the added NeoTank and the terrain factor (mountains, trees, etc.) your brain could fry. But it would be a good fry. You can make your own battle maps, fight single campaigns or whole campaigns and go against friends. The whole campaign (story mode) tends to get tedious because there is alot of text and you can't just keep pressing A and zipping through. It should reccomend to try the War Room for tutoring. But if you get through it, it'll stop after a while. That is one thing that they should improve if there is a third Advance Wars. Still, I reccomend buying the first one too, then you can double your intake and take in both adventures. This'll make car rides zip by and make a boring afternoon exciting. You'll get so into it you'll tell your friends all your progress and get hyper about it. Buy it along with the first one, you won't be dissapointed (with most of it). I give it 5 stars because you can go around the flaws.
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Great Game. Pokemon Emerald is an RPG (Role Playing Game) for the Game Boy Advance. Even though Pokemon Emerald is like an exact copy of Pokemon games Ruby and Sapphire, there are still some exclusives to the game. Like the chance to go to the Battle Frontier, and catch all Hoenn Pokemon. Pokemon Trainers also have different Pokemon and different levels. Pokemon Emerald allows you to capture Kyogre, Groudon, and Rayquaza. The Pokemon Company, Game Freak, and Nintendo have designed Emerald differently from Sapphire and Ruby, and the main Pokemon trainers look much different. Pokemon Emerald is definitely a great game to buy!
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Metroid Prime. To be completely honest, this is my first time being immersed into the world of Metroid. Even though I played Metroid Prime Hunters ages ago on the Nintendo DS, I can't say I remember too much about it(other than the fact that it was a short game single playerwise and dealt more with multiplayer). This time, however, I've gotten deeply into things and I'm hooked. Now I see why Metroid is revered the world over and I'm curious to find out more. Metroid Prime takes place three years after the events of Metroid. Samus receives a distress call in her new ship and travels to Tallon IV. Basically to stop the Space Pirates from exploiting a powerful radioactive substance known as Phazon. It's here she discovers that the Chozo once settled there but disappered due to a meteor hitting the planet decades before. That's where it all begins. I don't want to say too much because I don't want to give too much of it away. Overall, this game is more about exploring than killing enemies and that's why I like it so much.
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Fun little Sonic game, but not without issues. Sonic Advance 2 is a pretty good game. It has bigger levels than the first game, more interesting locales, and catchier music. It's pretty fun, and although it's not the best Sonic game ever, it's completely competent. It's a great example of the power of the GBA, with bright, colorful graphics and great sound, as Sonic blasts through the stages at mach speed. It has pretty tight control too, so you don't feel like Sonic/Tails/Knuckles/Cream just careened into a pit because you couldn't control them. It does have some problems though: Getting into Special Stages is extremely difficult, as you need to find 7 Special Rings to enter them, and the stages are not suited for backtracking to find them. At all. Even from the first stage, you need to map out a specific route to find them all, you can't look for them and still get them all in one run. Also, all of the bosses except the last main boss are fought on-the-run, as in Sonic is being sent along to try and catch up with the boss, similar to bosses in Sonic Unleashed. The problem with this is that 1: it makes hitting the boss noticeably more difficult, and more importantly 2: sends all your rings flying off screen as you run past them. Some of the level design is pretty cheap (notably, the entirety of Sky Canyon, and parts of Egg Utopia), but otherwise, not too shabby. Despite all these issues, it's a fun game, with fun levels, and fun to play as characters, which almost act as difficulty settings (e.g, Sonic is hard mode (no flight/anything), Tails/Knuckles are medium (flight/glide), and Cream is easy mode (flight and can kill bosses with no effort)). And even though I complained about the bosses, they are pretty fun to fight, and being bosses, the two factors add difficulty (unless you're Cream, who can just press the B button near a boss/enemy and have her Chao auto-attack it). So, all in all, it's a good game. Flawed, but good.
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Almost. This is one of those games that could have been great. Game play is fun, and follows the story of the show rather well. Graphics are good, and it's easy to get into the game. But on the other hand the game is short...way too short. It took less the four hours to win the game. And after you win, it's done..there is no replay value. Once you found all the items and specials...which is really easy, it has nothing left to offer. As the game is, it would have been great as the first chapter of a longer game. But right now, unless you can find it for less then a dollar, I'd pass.
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A great new expansion. Pokemon gold and silver are great new expansions to the world of Pokemon, the hit television show, trading card game, and nintendo game! Customers, note to look at Pokemon Crystal as well, since there are more features there (such as the famous female character). You no longer play Ash, but a new character by your name. You journey through Johto to become a Pokemon master, as usual. You also get to go to another continent, which is basically the same as where Red, Blue, and Yellow took place on. This makes a great gift, or a great addition to your Game Boy collection, especially if you are a pokemon fan. Pros: 1) A whole new world 2) New character 3) Bank, Day/Night effects, Time, and Day of the Week effects 4) Pokemon coming out during day/night 5) More advanced than Pokemon Red and Blue. Cons: 1) Pokemon Crystal is more worth getting than Gold or Silver 2) Not much has changed (graphic wise---except color) Recommended guide: Versus Adventure Guide for Pokemon Gold + Silver
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Awesome Game. Spot Goes to Hollywood is a Sega classic. I loved playing when I was younger and when I get my Genesis working again, will still enjoy it. Game play begins with a choice of three stages. For example, the first set is sea based with, "Ship Hold," "Shipdeck," and "Underwater." Once you have mastered each level, you move on to a new set of three. I believe there are 4-5 of these sets, so there are a lot of fun and challenging levels to complete. Bosses appear in only one of the three choices, resulting in 4-5 bosses for the game. Play is action adventure. You explore each level looking for pennies and random objects like piggy banks, chopping teeth, and all kinds of toys. Use Spot to shoot the bad guys or just ignore them altogether. Many different types of bad guys abound. From pesky throwing crabs, to hopping pumpkins, to tiny robots, you are sure to find many hours of challenging play. The varying levels keep you from getting bored. If you like haunted houses, Indiana Jones, or Sci-Fi, you'll find a Hollywood level for you. However, if you leave Spot alone too long he will get bored. He doesn't give you the "I'm waiting look" like Sonic, but breaks out a Viking hat and sings a few Opera notes. Save features Spot has some awesome details that make it a great game. At the end of each level you get a spot code to record. This is a "save code" so you can return to that point later on in the game. Example: you have three lives and on the next level you die three times; game over. Well you can go to the start menu, enter your code and you'll be able to start over with you three lives again. Also, there is a halfway point in most of the levels. A small flower comes up and waves and you must take spot over to tag it. Afterward, if you die, you will be taken back to that spot instead of having to begin again. Challenge As mentioned in one of the other reviews, there are plenty of "hidden" items and challenges. Many involve jumping. These tasks can get you super spot shoes for extra jumping, or a ray gun 1up. Also, if you play with a goal of getting 100% pennies, it will take awhile to track them all down. Drawbacks Also as mentioned, these challenges can be frustrating. As with any game, there are some tasks that require a lot of patience to complete. Overall I would recommend this game for anyone who loves the Sega System. Not easy, but not impossibly hard. Happy gaming!
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SMASH SMASH SMASH SMASH. This is a completely awesome game in millions of ways. Graphics:9/10. Some of the best around, with great backgrounds and smooth characters and cartoony clouds the graphics are spectacular. Sound:9/10. The characters make all sorts of cool noises. Music and explosions are cool too. Control:8/10: Easy to learn and easy to play but can get a little annoying. Characters:10/10: All your favorite nintendo characters out to duke it out. Replay:10/10. Well duh! Of course you can play this game twice. And twice again. And again and again and again. Pros: Great graphics Awesome music and voices All your favorite nintendo characters 4-player mode Cons: Certan lack of a story. game may cause loss of sleep Overall fun:10/10
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The BEST GameCube Controller. This is hands-down the best GameCube Controller out there you can get. It is the official Nintendo controller, so the quality is perfect. The white color matches the Nintendo Wii or Wii U system, and it even comes with an extra long cord (even longer than the newly released black Smash bros controllers) for a nice couch living room set up. Of course it is a little pricey compared to the other third party (low quality) GameCube controllers you could buy, but the price is definitely worth it. I've been using one for 2 years now going from Smash Bros Brawl to Wii U, and it's held up so good you would think I just bought it. I am purchasing a second one for when friends come over, and will definitely purchase a third and fourth in the future when my wallet allows it. Bottom Line: Don't waste your time buying other cheap third party controllers. Don't be scared off by the higher price, this controller is beautiful and has flawless quality. It is worth every penny. Buy it!
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creative cards. I know it might seem sort of a Hassle to get the the things needed to use the cards. But I got the cards and used them and I thought they were cool and usefull that you could add an endless supply of items ,download more levels to the game and also see how the pros play certaint levels. In fact I made a special board game to go with the cards for two players when playing Mario and Luigi mode on the SMB3 game ,and it worked! I think the cards are great. My friends thought my board game inspiration was cool,I wonder if I should ask Nintendo if I can copyright it. Mabey you can find a cool use for these cards. I can't wait for the next series to come out.
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Fried my Game Gear, now unusable. This fried my game gear entirely. I bought it because the original charger that came with it had wiring at the base that was starting to fall apart so I figured I would buy a new one so that I did not have to keep paying for batteries (it eats up six at a time). The minute I got it I plugged it in and the the whole thing started smoking and the screen shut off. I had to run outside because of all the smoke. I'm just really sad, I really enjoyed playing this piece of gaming history and now I can't. I returned the chord and lost the use of my game gear. Really sucks.
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Pure fun. Who'd have thought it- a fun, well-designed strategy game... For the GBA! Admittedly, it has a sugar-coating to attract kids and lull parents, but the actual mechanics of this game are very solid and enjoyable. The units (heavy and light infantry, armor, artillery, aircraft, etc) are simple and straightforward, and seem to be effectively identical no matter whose side they're on. The "side" advantages are conferred by the respective commanders, who have slightly cheesy bonuses or "powers" which add a little variety. All of the important basics are handled; supply, terrain, reinforcement, transport... Everything you'd expect from a simple-yet-fun strategy game is here, and it's pocket-sized to boot.
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Rayman 3: The Underrated Masterpiece. Being a Rayman fan I think this is not only the most underrated game in the Rayman franchise but I this it's one of the most underrated games in general. The story is interesting, the characters and dialogue are entertaining, the humor is comedic. Trust me you will get a lot of laughs. On top of that The gameplay is alot of fun, the controls feel smooth, I love the power up. The levels are vibrant and the bosses were challenging. I am aware of some of it's flaws but I feel the pros out way the cons. This game holds up well by today's standards and I play it on a yearly basis. If Ubisoft ever wants to make another 3D Rayman I'm hoping it'll be more like Rayman 3. Might not be one of the best games of all time but it is one of my favorite games of all time. If you are a big Rayman fan this is a must play.
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My Favorite Fighting Game Ever. Nintendo is criticized for having only happy, cutsey, child geared games. In Smash Brothers Melee, you get a little of both worlds. So what if the characters are cute? The action sure isn't. You start off with 14 characters, some of which havent' been seen since the glory days of the NES, plus you get 11 more to unlock. Stages anyone? The stages will remind you of your old NES, your favorite N64 game, and pretty much just about everything in the nintendo universe.. The Sound is crisp, and the music is awsome. From the melodic intro to the rocking tunes of Captain Falcon, this game has it all. Music from Nintendo's past and new ones just for the game. Bonus features anyone? Aside from the 11 new characters to unlock and the 9 (I think) new stages, this game has over 300 trophies to unlock. Challenges? Try your luck at the fifteen minute melee. Bored? Take on four friends in a no holds barred free for all. Melee may have a simple fighting engine, but what makes this game awsome is that it can be as simple or as complicated as you want. You can hit here and there everyonce in a while, or you can combo your opponent or juggle them into oblivion. A few overlooked features in this game include the ability to doge attacks int he air and catch items in the air. Although they sound simplistic, they completely change the way you play. No more hurling an item at a returning opponent and having a guaranteed KO. No bomb will ever be 100% guaranteed to connect. No one is safe. No, to the nitty gritty, The Graphics. This game has some of the sweetest graphics you've seen. In the N64 version, the characters were 3D and most if not all the items and background effects were 2D sprites. Nevermore. Everything is now represented in a lush 3D enviroment that leaves you drooling for more. No more choppy animated Charizard to help you out, now you get a full fleshed fire pokemon to terrorize your opponents. Each character is also SO gloriously detailed, you won't believe it. While you're playing, pause and zoom in on your favorite character. Look closely, you're sure to find something you've missed. You can see the stitches in Mrio's Overalls, the lacy designs on Peach's gloves, the fur on fox. Textures are gone, every item is now separately rendered giving you a level virtually unseen before. Link's shoulder strap, Marth and Roy's armor, all are now seperate from the character and free to flow and move on their own. Bored of the same old same old? Pit yourself in a special melee match. Your Lightning melees, slow mo melees, giant melees, mini melees, and more. Or you can further costomize your brawl by modifying items. Why not a Super Giant Melee? Activate giant melee and only allow super mushrooms to appear. A super fast melee with the lightning melee and bunny hood. The options are only limited by your imagination. Seriously, you cannot own a Game Cube without owning this game it is near perfection. I only say near because after 30 or so hours of solo play, it gets boring without having variety of real people to lay the smackdown on.
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Fun, but too easy. I think this game is really fun, and very colorful, shows off the system nicely. This installment of the Motocross Maniacs series has a few new tricks, and some great looking new levels, but lacks the level of competitiveness of the old version. I still have the black and white original, and it is more fun to play over and over than this version. This game is just TOO easy.... I beat it in about an hour, and because I trounce the competition so easily, I don't really want to play it again. If you have young kids, this is a great game, they will like it and not get too frustrated. Otherwise, try Mario Kart if you like racing. I would have given it less stars if it hadn't been really fun the one time I played it.
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I did not whant this game to end. This game is the best game I have ever played. 30-40 hours of game play at least. The graphics are reallly good for a game this long. The plot is the best ever. The fighting system is a little difficult to learn but once you get it it's great. All of the characters are intuitive and fun. The only problem is the voice acting is sparce to none it is truly sad, but if just that is stoping you from buying it then you're a sad, sad person. IF you are even thinking about getting this game( and even if your not) go buy it now!! STOP sitting there reading this and go,go buy it, get it now!! it's the best thing that you will ever do!
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A real review. Okay, I'll admit, I was excited about this game. I went out and bought it the day it was released. But it was really disappointing... Positives: +The sound. The music and voices were good. +The combat. I like the combat system. One button is for kicking, one for punching, and one for ki blasts. By pushing a bunch of different buttons in order you make combos. I also like that you can purchase new moves and techniques with "Z coins" (found throughout levels) +The destroyable environment. I like that I can kick my enemy into a rock and it explodes. I like how blasting a car makes it blow up. +The Co-Op mode. You and a friend can play together through the missions. Negative: -The lack of gameplay. If you just sat down and played this game, you could easily beat it in under 8 hours. -The lack of variety. There are about 3 different mission types and after awhil, everything just seems the same and you find yourself wondering "Didn't I do this already?" -Not being able to go everywhere in a level. What I mean by that is you basically have a guided path to follow on each level. There are invisible walls keeping you from straying off course. I like to explore, so I don't like being limited to one area. -Not having any VS battle mode. When I saw this was 2 player I was thinking more of battles, not co-op. Then I noticed it had co-op and I was like ok, cool. But then I noticed there was no battles. What if you just want to battle your friend in a level you unlocked with a character you unlocked? That would've given the game more variety. -Very little replay value. Once you've played it through, you feel almost like it'd be a chore to go through it all again. It's one you'd put aside until you dust it off years later and play it out of curiosity... The Verdict: Diehard DBZ Fans: This is a must have. This is the only DBZ game out there right now that lets you wander around worlds. I'm sure you'd enjoy it. Casual DBZ Fans: Rent it. I guarantee you'll beat it before you have to return it. If you like it after that and you have the extra cash, find it somwhere cheap and pick it up. Children under 10: Put it on a birthday/holiday list. This is a good one for kids who can't do the puzzle solving of other games, or really advanced attacks. This game is really straightforward and easy for kids to understand. Everyone else: Stay far away!
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saturday morning buzz. I bought this game for my nephew to play, but it turned out to be a little more chalenging than i thought. He had some trouble navigating buzz in the right direction and shoot at tragets at the same time. If you stay too long in one place more robots come back to attack you even after destroying them. Also, the time limit makes it hard for a slow player to finish each level. Throughout the game, graphics or film clips from the saturday morning program are shown. The presentation is almost seamless- almost, since you can tell some clips don't fit a certain game scene exactly. Don't be confused with the Toy story 2 game. This game has no connection to the the movie with Woody and other toys. As an action game, it is not bad, ( all the worlds are 3D, eventhough the film clips are 2D). Although this game claims to have 7 worlds, it actually goes back to three previous worlds (a harder level the second time I assume). this game would be good for someone over six who loves the tv series.
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Great For The Price. ** I added 4 pictures to show the size of the game boy changer** This Device allows you to plug in 3 game boy advance games. The Changer fits into the normal cartridge slot. You have to turn the gbasp off , then you move the switch to position 1,2, or 3 and when you turn your gbasp back on the new game will play. If you want this to use old game boy and gameboy color game, it does not function with them. Also just so you know, the gba games stuck in the side will fit completely inside the changer, but the one on the top postition will stick out slightly. The best thing about this device for me is that it significantly improves the grip. I have big hands and the gbasp always would make my hands cramp up. This gives you more mass to hold onto and my hands no longer cramp. Although, the changer does make the gbasp less portable. It is about as thick as another gbasp. In other reviews I read that people had problems with the on/off swicth on this not catching the gbasp's. The changer has a switch that goes over the normal switch, it is rubbery on the bottom so it catches the normal on/off switch. I had the switch not catch a few times at first, but soon figured out that if you press down firmly on it while you slide it, it works every time.
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Pac Man stuck. Pac-Man is an icon, like Mario and Donkey Kong. Pac-Man was around in the Atari days as a brillaint arcade game and a piece of crap Atari 2600 game. Basically you control a yellow, little guy whose whole body consists of a giant chomping mouth and eyes. He runs around in a maze eating pellets in grand fasion and avoiding pesky ghosts who are trying to ruin his fun. He can easily swallow these burdensome ghosts by ingesting power pellets and turning into a super chomper. Every once in a while fruit show up and offer variation and more points. The whole point of the game is to make the highest scroe possible in a seemingly endless assortment of mazes. Great fun at a great price and a classic. Oh, did you know that Pac-Man was originally called Puc-Man because he looked like a hockey puk? But some mistranslation on the arcade game scored big with gamers and the name stuck!
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This game rocks... 12 year old. This game is the best RPG game I have ever played! It has amazing grapics awesome sound and it has a tight RpG style of Gameplay. When I got the game I never knew what to expect but the second it started i became hooked. The game is so good I got the second one. That one is also pretty cool (but I am writing a review for the first one). Anyway I recomend this game to people who like or even dis-like RPG, because this game is really cool. It really brings out the megaman adventures. I have all the megaman games on comp, PS1, NeS, Snes, N64, Gameboy color and advance and by far the best is this one. megaman battle network is totally differnt then the other ones It is more futuristic and more realistic then the others. This game rocks
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007 nightfire: A review. This game is GREAT!! This graphics are kinda lacking, but it is addictive and has great sound effects(including in game speech, fellow babies!). Another downside besides the graphics being a little cheeky is no multiplayer mode. Gee whiz! That's what bond games are all about! Anyway, this is how I rate each aspect of the game, 1 being the lowest to 10 being the highest. Graphics: 7.5 out of 10 This is the first corridor style game for GBA, and I think that the graphics are pretty ambitious. They are low resolution and blocky though, but it has to be to prevent game slowdowns. Story: 6 out of 10 Typical Bond plot. Some nuclear war-head is stolen and you gotta stop the bad guy. Sound:7.5 out of 10: Like the graphics, the sound is done remarkably well for the GBA system. You can hear helocopters, people speaking, even your own foot steps! Multiplayer: 0 out of 10 Some people may disagree with me, but I think that all bond games should have the multiplayer option. The fact that this game don't have one sucks. Replay value: 9 out of 10 Definately one of the game's stong points. I have played levels 1, 5, and 2 countless times just because they're so much fun. :) The real fun part of this game is trying for gold after you've beaten the level. You get this really nifty gold gun on the next level. Overall: 8.5 out of 10. This game is a must for die hard bond fans and lovers of first person shooters. BTW, all you stooges that say the graphics suck, go get yourself some glasses. I cannot stress this enough: Graphics don't make the game.
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Addicting. I bought this game after one of my friends talked nonstop for a week about some of the characters in her "town". I had to play too. I bought the game, and it came, just as described. It is kind of like a Sims type game, except you don't build anything- you do go on errands for members of the town, as well as work and earn money to pay off your "mortgage" on your home. I like it because I can play with my young son, and not be worried about language or anything like that happening (they speak their own language in the game, and you read the subtitle things). You DO NEED a memory card to play though- if you start playing, and don't have one, you cannot save. If you turn off the game, when you come back and start again, you get a NEW town (although it will look the same) with different characters living there. I bought this to play on my Wii, thinking it would save to the Wii memory SD memory card- no go. You need to have a GameCube memory card :)
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I<3frogger. Im 13 yerrs old and im not into viedo games that much. My friend had the first frogger game (temple of the frog) and i started playing it. i loved it so i bought it for myself. then a while later i finished the game and bought frogger 2 (lost wand) and i loved that just as much. so thennn i got froggers journey (forgotten relic) and it was a bit different because it was sort of like a real journey. Because everytime u would find someting new you could go back to other locations and use that item to unlock new places. so overall, this game is soo much fun i would really, reccomend getting the temple of the frog, then the lost wand, and then this game, the forgotten relic! the game really makes you think.. u gotta be street smart!! haha leave commentts <33 *thanks*
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Awesome. First things first, the graphics in this game are absoultely amazing. The colors are worth the buy, period. The selction of karts is awesome, over 18 to choose from as some need to be unlocked. There are 16 characters to choose from,where the weight of your character determines the karts you choose from. There are far more characters to choose from than the 8 the N64 version had to offer. Luigi's Mansion and Mirror Mode can be unlocked to, which is an awesome feature. Secondly, the game play is another great feature, although there have been some deletions from Mario Kart 64 that I don't quite agree with. The removing of the jump when taking tight corners sucks. Instead, it's been replaced by a slide attack, which does do a good job of slowing you down, but that's exactly what it does, is slows you down around corners. The jump was better. Who wants to slow down? It does make for lots of fun on straight-aways, however, slamming in to other players and stealing their items. I do like the Driving School which teaches a begginner, as most of us would be on this specific game, how to properly control your kart. In this game, a new feature is the doubling up of players in one kart (hence the title: Double Dash!) which is real innovative feature new to this game. Overall, I like the fact that Nintendo decided to try something new with this one. And it was well worth the wait. The course selections are great, the variety plentiful. All in all I give it four out of five.
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MegaMan is on the Net. Megaman Battle Network 2 is a fun, fast paced game. The boss battles are challenging, and the game is very fun. The graphics and music are also pretty good. In the game, the play is divided into two sections, online and real life. Online, you play as Megaman, battleing viruses and surfing the Net. In real life, you play as Lan, an experienced Netbattler. The game requires much stratagy, usually an annoying amount of it, too. You collect battle chips to send to MegaMan to make him stronger, and you can spend money to buy more chips. Eventually, you won't need chips for most viruses, just the blaster. The graphics and music are great, showing how well Capcom can make a GBA game. The game is very fun, but it SHOULD NOT BE RATED E! The story gradually becomes very dark and full of terrorism, and the rating descriptors FAIL to mention the fact that there is much swearing in the game. Parents, I STRONGLY RECOMMEND NOT BUYING THIS GAME FOR YOUR CHILD(REN) UNLESS (S)HE (THEY) IS (ARE) OVER THE AGE(S) OF NINE. Other than that, I reccomend this game. Pros: Great story, visiting programs in coffee machines Cons: Quite dark, much swearing (unnoted by ESRB rating descriptor), easy to get stuck and give up
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Best game ever made. Where do I start? This game is unbelievable! This is the best game ever made for any console or PC or hand-held or other... HANDS DOWN. If you like mediocre games like halo or grand theft auto you are going to be BLOWN AWAY by this game. Once you put the game into the cube your hair will stand straight up, a chill will run down your spine, and a permanent smile will adorn your face like nothing you have ever experienced!!!!! You may want to bring an extra pair of underwear and take the whole week (or two) off of work so you will have the proper time to devote to this game, and believe me you will want to devote that time without any question what-so-ever. May I also suggest you have someone standing by to fluff the cushion on your chair/couch so you don't leave a permanent imprint of your behind on it. This is a long game, the graphics are PHENOMINAL, they cannot even be compared to xbox or ps2 graphics, on any game they have released, no way, no way... The sounds are flat out INCREDIBLE! The Dolby 5.1 in-game surround sounds are SWEET. The first time you hear a Los Illuminodos creeping up behind you your whole body is going to tingle, fortunatly for you it won't quit until you are done playing the game!! What else can I say? GET THIS GAME!!!!!!!!
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Banjo Pilot. Originally unveiled as Diddy Kong Pilot, after three years in development- Banjo Pilot went through a name change as well as a change in characters when Microsoft bought Rare. Banjo Pilot features characters from the Banjo-Kazooie games but, instead of being a regular kart racer...Rare decided to put them all in flying machines. It's this twist that changes the racing design a bit to make Banjo Pilot a slight change from the kart-racing norm. The game itself, though, pretty much follows the kart racer formula in every respect. The game looks pretty awesome on the GBA and the control of your planes is practically dead-on. There's no slowdown when alot of racers are on the screen at once and the game runs rather smoothly. What brings the game down a bit, from overall greatness, is the fact that it's a little hard to see with your vehicle in the way. Most of the time, you won't see power-ups til you're right up on them and that puts a damper on things. While I would've preferred a Diddy Kong Racing game or a Banjo-Kazooie Kart Racer on my GBA, I do applaud Rare for coming up with the original concept of them being airborne instead of on land. It changes things up a bit, let me tell you. It has that Banjo-Kazooie style in spades with the jiggy challenge and other modes, as well as music common with the games. It's an intense racer that gets more challenging as you play. Out of the countless Kart racers out there, Banjo-Pilot is one of the more creative ones and is one that shouldn't missed. While it won't topple Mario Kart Super Circuit in terms of presentation and gameplay, it is one of the better games out there.
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Do not waste your time. I purchased 5, I repeat, 5, interact mobile monitors. EVERY single one of them did not work. The first one, the hinge broke, the rest of them had huge lines accross the screen. The picture quality it terrible. If this screen would have worked, would have been satisfied. I bought the INTEC version and it is magnificent. I have had no problems whatsoever. The screen is a Tft lcd so it actually has better gaming graphics than a regular TV. The interact screen blurs really bad on any fast moving or 60 fps game. The Intec screen does not blur at all. Here are some more added bonuses for the intec screen, It comes with a splitter so you don't have to use your home ac cord for the cube itself. Its alot lighter and thinner, plus it mounts on better. Its backlit just like the interact, and has the av inputs for any other game device or a dvd player. I know I sound like a salemen for intec but Im not, Its just so much better and 20 dollars cheaper. Amazon carries it and so does [local store].
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Director's Cut. There's many ways that Sonic's 3D games could be improved, unfortunately, Sega missed every one of them with this sad excuse for a quick-cash-game. Director's what? "DX" is basically exactly the same as "Sonic Adventure" for Dreamcast, but (as the promotional materials rave) "with extra features". I'm sorry, but "classic" Game Gear Sonic games and some more of those insanely difficult "beat the level in 2 minutes" missions isn't anything worth adding. Am I the only one that realizes that Game Gear had NO CLASSICS? That's why it failed! I can understand how GameCube owners who haven't played the original "SA" would like this, but seriously, when you already own the game and have beat it, why buy it again for some stupid features, unnecessary missions, and more of that Chao garbage? Graphical improvements? No. From the screenshots I've seen, it has only one graphical improvement: the toes of Sonic's shoes are now rounded. Oh, wow...
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The most realistic Bond adventure yet. ...But sadly, not the best. The graphics and gameplay in "Agent Under Fire" are fantastic, but at times the game is way too easy. While this in itself is not so bothersome, it does leave something to be desired once you complete the game. You are 007, the agent who needs no introduction, and it is your job to save the world (a cliched spy plot that still works, suprisingly), which is done by completing various missions. What I love about this game is the diversity. In "Goldeneye" you were almost always on foot, running after and shooting baddies. In this game, you can race through the streets in the BMV Z8, or shoot enemies out of the back of your car while your sexy female sidekick drives. Also included are a variety of new toys, like a laser to cut off locks, or a claw to latch onto high places. The graphics and music are stunning, taking full advantage of the Gamecube's abilities. The animation and cinematics are also well done, and very life-like. This is the next best thing to being Bond. The flaws mentioned before are not crippling, but I would have liked a little more challenge. Personally, I prefer "Goldeneye" for N64, simply for the depth. Don't listen to anyone who says "Buy the Xbox or PS2 versions instead", they are exactly the same game, and the pros and cons apply to all versions.
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Some good improvements from Two Towers and the addition of co-op play make for a great action game. Positive: + really, really epic + co-op is awesome + upgrades are really cool + lots of characters to play as Negative: - playing as the hobbits is pathetic - single player mode is way too hard - the camera still shifts randomly Lord of the Rings: RotK is one of the movie games that really stands out as actually being good. It improves upon Two Towers in many ways, adding a whole co-op mode, more characters to play as, and updated graphics. It might not be perfect, but hacking and slashing your way through hoards of orcs is undeniably enjoyable. Return of the King follows the movie pretty closely with three separate ways to go with. You can go on the Path of the Wizard with Gandalf, the Path of the King with Aragorn, Legolas, and Gimli, or the Path of the Hobbits with Frodo and Sam. You can go to any path at any time, which is nice. While the Wizard and King paths are really cool, the hobbits are a pain to play as because they are very weak and their levels are very difficult as a result. The rest of the game is very challenging as well, even on the easy difficulty setting. The game's levels are pretty huge long with tons of enemies to slash through. The combat system is pretty basic but as you buy more combo moves it gets more complex. Getting to Perfect mode with combos also becomes easier once you start taking advantage of all the cool upgrades. Unfortunately, though, the combo meter is always steadily falling whether you are taking damage or not, which is really annoying as you naturally want to keep a combo when you are progressing through a level between fights. RotK's main attraction is definitely the two-player co-op play. Grab a friend and you'll have much more fun with the game and it won't be nearly as difficult. This is the main improvement over the Two Towers game, but there are also improvements in the area of graphics. They are a bit less choppy and the details depicted don't look so strange, which makes for a much better visual experience overall. One of the issues RotK didn't fix, though, is the camera. When you enter another area, it will suddenly shift and make you lose track of where you are supposed to be going for a moment, which gets awfully tiresome. RotK is also a very cinematic experience. The cut scenes are very cool; with clips from the movie (which are actually a little choppy, unfortunately) perfectly and seamlessly shifting into the game's own visuals when the time comes. Playing as most of the major characters from the movie also makes the experience very cinematic, and although the voice acting is a little cheesy at times it is pretty well done overall. The game is also very epic, particularly when you have hoards upon hoards of orcs to fight. Overall Return of the King is a great game. It improved upon its predecessor in a few crucial ways without overdoing itself and offers a very epic, cinematic experience much like Two Towers. So if you are a fan of Lord of the Rings I highly recommend you get this game, and if you aren't I would still encourage you to look into it because it really offers some fun, simple action and is great to play with a friend. Gameplay: 8.0 Graphics: 8.0 Sound: 8.5 Value: 8.5 FINAL SCORE: 8.4/10
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Simply fantastic. Worth twice the price in fact. Yes, you CAN use RF Adapters instead of a switcher, but why would you? RF = lowest possible Audio and Video quality. SVHS and RCA Audio jacks = Awesome picture and sound. I bought this because I run my games through my home theater reciever. And between me and my roommate, We have DVD, VHS. PSX, Dreamcast, PS2, Gamecube and XBox. We had to constantly switch the plugs in the back. This solved all my problems and it also comes with little tabs labelled "XBox" "PS2" etc, so you can label the switches to what matches. Now all my game systems only use ONE input on my reciever. Price to Performance/Features ratio, it can't be beat
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Micro is simply awesome, aimed more for adult crowd. For those of you who still play those archaic GB games from the late 80s and early 90s regularly, stick with the SP. If your buying for someone who's less then say 13, buy the SP, as it's more durable. If you play your GB several hours every day, stick with the SP - the screen's bigger. BUT, if your a young adult or adult that likes to have something handy during down-time here and there, this is the one you want!! WHY? Well, due to it's size and design, it's far more convenient and accessible, the screen is vibrant with brightness and clarity, and finally there's the X factor, which is the reason one buys an iPOD over a Dell Jukebox, and that is it so much more fun and cool than the boring, cumbersome SP. Also, even when compared with the new backlit SP, the refresh rate is better and the screen colors are better balanced, and I found it much more confortable to hold than the SP. Don't listen to all this negative trash, although the SP serves it's purpose, this is a fantastic little system!!
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Go Weegee. Luigi finally gets to star in his own game but I think he would have rather stayed in Mario's shadow. Luigi's Mansion is a spin-off of the Super Mario Series. Luigi's won a mansion in a contest he never entered in. Upon arrival he finds that his bother Mario has been taken and only he can save him. This game is fun but short. It only took me 2 days to beat this game. Really, it only took me 2 days. Anyway, if you're looking for a really scary game this might not be a good choice. You might what something like Resident Evil Zero. By and by this game is fun. Enough said....
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Ok controler, tab that holds phone is week. On the positives, this controlers small form factor makes it highly portable, and I have never had a connection problem. The negatives are the usual with a cheap controler. Gummy buttons, slight lag on the input, awkward layout (L2 & R2 are right in the middle of the back of the controller). To be honest this isn't the worst controller I've picked up at the below $30 price range. The only real sore spot is the tab that hold your phone for portable play. There is a spring that holds it open, but my phone is too heavy for it and more often than not it shuts and drops the phone on my thumbs mid play. Its better not to use it and just prop your screen up by other means.
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A 22 year old's impression. I enjoyed the main game pretty well. To me, it seemed like a recap of the old Marble Madness games. It has a very well put together main game. I didn't like the multiplayer games much. It seems you are either good at them or your not. As it turns out, I'm terrible at them, and my friend was good. The side-games are interesting, but they frustrated me to no end. I simply could not do well with them. It's going to be a matter of preference mostly. I didn't want to spend [the money] just to enjoy one aspect of the game, since it's the only part I could play well. I recommend you rent this one first to see if you want to keep it.
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Castlevania's Back. The reason for my title is fairly simple; "Circle of the Moon" successfully pulled the Castlevania series out of a dry spell that gave us the mediocre "Legends" and N64 offerings. The premise of the game pretty much remains unchanged, with some new characters thrown into the mold; basically, Dracula's Dark consort, Camilla, decides to kick things off a little early this century by resurrecting Dracula in the year 1830. Surprisingly, you're not a Belmont in this game; you play as a character named Nathan Graves. As Nathan, you'll explore Dracula's huge castle and collect DSS cards; these cards, when combined with each other, lead to an absolutly incredible number of special attacks. Nathan will also learn special moves from defeating boss enemies, such as the slide kick, the high jump, and the ability to break through stone blocks. "Circle of the Moon" is the hardest Castlevania game since "Bloodlines;" with health-restore items few and far between and, with a suspicious lack of any merchants, Nathan is going to have his work cut out for him. One other gripe about the game; it's incredibly dark. As in you need direct overhead light to see what you're doing. I suggest playing this on an SP (which has a back light) or on a Game Boy Player for the Gamecube.
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Much more than a remake. I'm a Pok&eacute;mon diehard. I own all the Pok&eacute;mon games, with the sole exception of Hey You, Pikachu!. I like the idea of owning Red, Blue, and Yellow, as well as Gold and Silver, all at once, because you can own more creatures and other stuff that way. But while Yellow had little improvements over Red and Blue (of course, there was that Pikachu surfing game...), Crystal offers many more changes to its predecessor than Yellow did. You can catch Celebi, for crying out loud! Also, I heard someone here say that Nintendo took Mew out of the US versions of the first games. This is absolutely not true, not even in the Green version. You get a diploma in the Japanese versions, too. Well, anyway, there are lots more things to do in Crystal. There's a girl trainer, Pok&eacute;mon animations, new graphics effects (the Burned Tower actually LOOKS burned, and the Ice Path has a slick new look), the Move Tutor, Battle Tower, and a lot more! Plus, it works with Stadium 2!
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Great Game. I got X-Men eleven or twelve years ago when my parents got me a Sega Genesis. It was my first video game and to this day it is still one of my favorite games. And even now in the days of the PS2 and Xbox, I'll still frequently pop this game into my Genesis and play. It's simple, fun and familiar. The game lets you play as four X-Men (Gambit, Nightcrawler, Wolverine and Cyclops) and has five backup characters (Archangel, Storm, Rouge, Iceman and Jean Grey) that you can't play as, but you can call upon if you need help. The game brilliantly features the X-Men's different powers. Each of the six levels are recognizable to people who are into X-Men...the Savage Land, the Shi'ar Empire, Excalibur's Lighthouse and Asteroid M to name most of them. The levels are interesting and well-detailed for a 16-bit game. They're also relatively big. The boss fights are really great, too. Characters like Juggernaut, Sabertooth, Apocalypse, Mojo and obvously Magneto show up. Unfourtunately, a lot of them are really difficult to beat (not impossible) without backup characters, which is the only real problem with this game. If you still own a working Genesis and don't have this game or haven't played this game before, I recommend looking for it.
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Its cheap and works as expected. Comfortable to hold and works as expected! Charged it for a few hours when I received it a few days ago and haven't had to charge it since. This is a great product for the price. I use it to play older games (snes, gba, etc) with emulators downloaded onto my smartphone and plan to use it with my Gear VR sooon as well. The controller fits in my purse perfectly so its always handy. I can kill some time or boredom anytime and anywhere. My only complaint is that the controller is so lightweight, it feels really top heavy when you put your phone in the holder. I wish I could make the bottom a little heavier so it didn't feel so off balance.
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Sonic Adventure: The best adventure you'll ever take with the " Blue-Blurr " known as Sonic. Sonic Adventure was my first Dreamcast game, and to this day it's still in my top-ten of all time favorite games ( on any system ) ever! Two weeks before I picked up Sonic Adventure I saw the demo in a video game store and was " BLOWN AWAY " by what I saw. My all time favorite hedge-hog moving so fast that my eyes could hardly keep up with him, and the graphics of 128 bit bliss was awesome indeed! After I brought it home a few weeks later, I was again blown away by the free roaming 3d game-play of this awesome game. Sonic Adventure was ( and is ) so big and so grand, that I find it hard to write just a paragraph on the game, but here it goes. The game takes place on Angel Island, ( a floating island ) and it is somehow connected to a city. You have six players in this awesome game. There's: Sonic the Hedgehog, Miles "Tails" Prower, Amy Rose, ( Sonic's love interest ) Knuckles the Echidna, Big the Cat, and E-102 Gamma. ( one of Eggman's robots ) You must stop Eggman from feeding the seven Chaos Emeralds to the evil monster Chaos, also known as " The God of Destruction. " The game moves so fast at times it makes one dizzy. ( and try not to barf! ) Besides the " Adventure Mode ", you have the " Action Stages ", and the cute lil' Chao's to take care of in the Chao gardens. It's kind of a virtual pet that you can interact with, and you can even download mini games onto the VMU memory card, then take the VMU out of the controller and play the game separately on it. ( cool ) You have many mini games, action stages, power-ups, worlds, and objectives to play in this wonder of a game. It's part Action, RPG, fishing, exploratory, puzzle, racing, shoot-em-up, and fighting game all rolled into one big adventure. ( whew ) If there ever was a game that gave the player 'his or her' money's worth, this game does it well! If there was any complaint I might have, it's that I hate the fishing levels with Big the Cat. ( it's hard as hell to me ) Sonic Adventure for the Sega Dreamcast is one of the best games ever made for this great system. Even NiGHTS into Dreams makes a cameo appearance in the game. ( it's very cool ) So if you're into Sonic, and have a Dreamcast, this game must be in your collection for it to be complete. Yuji Naka and the Sonic team did it again in spades!!! " Happy Gaming! "
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Crime Fighting Fun for All Ages. This is a great game for all ages. The action is great, the graphics are amazing, and the fact that there are both "kids" and "adults" modes makes it even more appropriate for all kids. It is about a comic book/old Japanese movie junkie whose girlfriend is kidnapped by the villains of just such a movie. Joe must step up to become "Viewtiful Joe", his super-hero alter ego, to save her. Joe's powers include speeding up and slowing down time, as well as zooming in on the action. Each is earned over time, as are additional tricks that you can buy using points you collect by defeating monsters. Speaking of which, the "monsters" in this game are primarily cartoon robots, which is a pleasant change from the usual drug kingpin/zombie/turtle choices. I like this game a lot, and it is one of my favorite releases of the year, for any platform.
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Old Snake, New Tricks. Metal Gear Solid was perhaps the greatest title available for the original Playstation, and one of my all-time favorite games. When Metal Gear Solid 2 came out, it dazzled me with it's excellent graphics and new gameplay options, but left much to be desired for the plot. Did we really need another action game that rips off the Matrix? (re: training program). Raiden was also a woefully stale character. Fortunetly, Nintendo and Hideo have come together to release Metal Gear Solid: The Twin Snakes. This new game blends together the compelling cinematic storyline and great characters of the first game with the new gameplay options of the second game. For an added bonus, we now have all-new, John Woo inspired cut-scenes to help carry the story. One reviewer made the erronous statement that Snake cannot run and fire a weapon at the same time (said reviewer should have perhaps read the gameplay section of the manual). Snake can indeed fire all manner of weapons while on the run, although any player will find that the "gun's blazing" approach will have them seeing a game over screen more often than not.
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Um...Wow. Alright, where do I begin. Well, Resident Evil 4 is the newest game in the legendary series, and possibly the best one too, mainly due to its plot and incredible gameplay. Resident Evil fans, think back. Remember the slow-paced RE games of yesterday? They're gone, and all that is left is the most intense game you are ever likely to play. RE4 is the best action game of the last two years, and will certainly be the best game of 2005. That is, unless, Gran Turismo 4 proves me wrong. Let's start with the most revamped feature, gameplay. Remember those good ol' days when you couldn't see, aimed too easily, and were lucky to fight one zombie in each room? Those are gone as well. RE4 incorporates behind-the-back third-person views, which are an incredible step forward, and now, you aim with a laser sight. This means being able to target the chest, legs, arms, or head, and it means corresponding actions with each one. It also means blowing off heads is easier. Just think about maybe aiming at the chest or legs later in the game. Trust me, you'll see! Graphics are the best in the series as well. The character models are so astonishingly real that your eyes may bug out. The environments look great too. And don't even get me started on how good fire looks! Every little thing about this game is gorgeous. Sound has always been a successful trademark for the series, but you've never heard anything like this! The music is awesome, perfectly fitting the surreal mood! And the voice acting is terrific. We'll just leave it at that. Nearly as good as the graphics, please don't mute this game! Resident Evil 4 is so chock-full of surprises, I never wanted to put the controller down. It is an amazing achievement in game making, and now that I have completed it, I feel like a gap is missing from my life. Do yourself a favor and purchase RE4. And if you don't have a Gamecube, this is more than reason enough to get one!
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the Greatest racing game eva. I currently own the snes and i have supermariokart. Its a great game but mariokart super circuit is ten times betta. Its more challenging and has new tracks and new items such as the triple green shell,the triple red shell, and the spiked shell. Plus all new drivers too. There are rankings that tell how good you are with the triple star ranking being the best. OOh yeah, for those who have the gamecube or are planning to get one, there's a mariokart game that will come out. for more information go to [website] and search for mariokart. OOh yeah, HOW DO GET WALUIGI AND THE SPACE CUP?...
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A really fun game. "Final Fantasy V" is a really great GBA game that has a little bit of adventure, fighting, and a good story. It really is a great game! Story-An adventuresome guy name Bartz with his pet chocobo come across a girl named Lenna who is being attacked by monsters. He helps save her, and once they get away from the monsters a meteor crashes to the earth, and the two find an old man there named Galuf who has amnesia. They try to find out why Galuf was at the meteor and come across pirates in which they befriend the leader Faris. Eventually, the four of them find out that they have been chosen to save four crystals. They set off to save them and get powers in the meantime by having jobs with everything from black mages to white mages to knights to monks to dancers. You gain more jobs as the game goes on. The point of the game is to stop an evil being who will come back to life if all four crystals are shattered. So save those crystals! But there are several back stories so you won't get bored. Graphics-The backgrounds are good, but the characters are rather small. I liked the graphics, and I thought that they fit the game well. Sound-The music was nice, I thought. The songs were mostly happy, and although they played quite a few times, I never got sick of them. Gameplay-Walking around is really easy, as is talking to people. Now fighting is pretty easy as well. You select the characters and they can attack, do one of 2 special moves that comes from levelling up in the jobs, or use items. To level up in jobs you stock up in ABPs(ability points) which you get from completing battles. You also get EXPs when you complete battles (experience points). These help you gain experience levels which improve your HP (health points) and MP (magic points) and other stats such as defense, strength, and more. Your attacks can differ with the weapons you have equipped. The weapons that you can equip are based on the job that you are part of at that time. For instance knights can equip swords, summoners can equip bows, while freelancers can equip everything. There are a few other things that you will have to learn as you play the game, but these are the basics. Fun-Yeah! This game is fun! The story is fun, the levelling up of jobs is rewarding, and it just is a great game. Length-The story length is probably 30+ hours, but you probably won't play it straight through, as you might get stuck once or twice, but it's always solvable. And the boss battle is very tough. Too tough, in my opinion, which is why I took off a star. You might question whether that is a valid reason. When you get to it, you'll understand! All in all, this is a great game that I recommend to all. It has strategy, fighting, and fun. I definitely recommend it for $30 or less. It's definitely a steal for anything less. Great game that is fun for all!
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A good game, but with ALOT of problems. I'm a DBZ fanatic. I watch the show a lot and I was really excited when I first found out that there was going to be a DBZ game. But I never thought it would be so SHORT! I mean, they could have at least put in more of the DBZ plot. I finished this game in 5 in a half hours. That had to have been the shortest game I have ever played. For one thing, Goku should have already known the kamehameha wave. He didn't learn it from king kai, he learned it as a child from master Roshi. Also the enemy AI is so stupid! I mean a lot of times they would lose track of me even when I was right in front of them! I could tell you a bunch of other problems but the bottom line is DON'T BUY IT!! Renting it would be a much smarter desicion.
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A dream come true for my kids. Sonic is my kids' favorite character, they love all of his older games, and the Sonic Adventure series (1 & 2) are the best sonic games of all time. In fact, they wanted a Dreamcast just to play these games! Sonic Adventure is in my opinion one of the five best games for the Dreamcast, and I dare to say, one of the best games I have seen in my life. It's a very rich game that is not only a fast-paced action game but also tells an entertaining story and let the player interact with other characters. The music is another plus, in fact Sonic games are known for their quality in this aspect. I highly recommend Sonic Adventure to all Sonic fans and also to those who doesn't know Sonic yet.
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Awesome Gun-slingin' Action. I got this game for Christmas, and I'll tell you, it's great. In Metal Arms, you take control of a little robot named Glitch in a war between the Rebels, an outcast group of robots fighting for their lives, and the Mil 'bots, lead by the evil General Corrosive, who are out to rule the planet. Glitch is found by the rebels and they put him back together to become the most destructive robot around! The name Metal Arms refers to the fact that Glitch can exchange his right arm for an assortment of weapons, and in your left arm you can carry grenades and other throwable weapons. The graphics in Metal Arms are spot-on with cool explosions and awesome gun animations. A weapon in the game called to Control tether even lets you hijack robots to do your dirty work for you so you won't take any damage. The story is pretty funny too, and the loud-mouthed mechanic will always give you a good laugh amidst all the action. Fortunately, the controls are easy to learn and you'll be blowing up robots left and right soon into the game. When you change to a weapon, it pauses the game so you actually have a bit of time to think of the best weapon and the best course of action in the heat of battle. The only problem some people might have is that the game is pretty hard, so you might have to play through a level a couple of times to beat it. But when you do beat a hard level, it feels very rewarding. Metal Arms is a great game easily worth the money, and it has something in it for all action gaming fans!
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Very Good. I bought this game after renting it, because it is totally awesome! First off, I own 4 video games and when I rent them, then like them, I buy them. Which means that all my games are totally [awesome!] Bloody Roar: Primal Fury is very reccomended to everybody to rent and try it. Here are my rating features: Controls: B The combos can be very tough but others easy. Otherwise the game is fun for beginners. Graphic- A+ The graphics are great! The Japanese animation in the beginning is very detailed. Probably the best graphics I saw for a game. Interest of Fun: A I owned this game for 2 weeks so far and it is still very fun! Theme: B+ Very good for the plot of a fighting game, Super Smash Bros. Melee, for example, has no plot besides fighting for no reason. In total, I love this game! My favorite character is Xion, The Unborn.
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A Solid Shooter Worth Buying. Not the best Dreamcast shmup, IMO, but it's still a very strong game. I never loved the Gunbird or Gigawing games, though I did always enjoy them. Graphically, this game's not a stunner, but it's about what you'd expect out of a 2D shmup for the time. As for the gameplay, it's honestly a rather easy game if you're experienced at all with the genre. All of that said, I still consider this a must own title for the Dreamcast, but it's behind Mars Matrix, Border Down, Triggerheart Exelica, Zero Gunner 2, Trizeal, Neo XYX, Fast Striker, and the incredible Sturmwind.
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Sonic's First Gamecube/Playstation 2/Xbox Game. When I first heard of Sonic Heroes in 2004, I was almost immediately impressed by the flashy graphics, speedy gameplay, and level designs. But does the game live up to its full potential? This review has the answser. In terms of the gameplay, Sonic Heroes separates its characters into four teams. Each team has a speed person, a strength person, and a flight person. The teams are Team Sonic--consisting of Sonic the Hedgehog, Knuckles the Echidna, and Miles "Tails" Prower--Team Dark--consisting of Shadow the Hedgehog, Omega, and Rouge the Bat--Team Rose--consisting of Amy Rose, Big the Cat, and Cream the Rabbit(and Cheese)--and finally Team Chaotix--consisting of Espio the Chameleon, Vector the Crocodile, and Charmy Bee. The speed characters are Sonic, Shadow, Amy, and Espio; the strength characters are Knuckles, Omega, Big, and Vector; and the flight characters are Tails, Rouge, Cream (and Cheese), and Charmy. You play and make your way through the game by switching between your speed, strength, and flight person in each team. Speed characters can do the light-speed dash, the homing attack, and the spin dash. Strength characters can use the other two characters in your group to throw/punch enemies and obstacles. Flight characters can be used to fly over long distances and stun enemies by throwing their teammates at them. In terms of the storyline, Sonic Heroes gives us a pretty simple story. For Team Sonic, Dr. Eggman is--once again--trying to take over the world, and it's up to you to stop him. Team Dark wants revenge on Dr. Eggman--as well as answers. Team Rose just wants to find out what Sonic and his team are up to. Team Chaotix wants to make some money off of doing some "treasure hunting". With four teams, you'd probably think there are multiple places to go. If you think this, you're wrong. All the teams go through the exact same levels. Occasionally you may run into another team and be forced into a fight with them, however. Finally for the visuals. Sonic Heroes definitely uses shinier graphics than what the Sonic Adventure series had used. At the same time, the graphics are very bright and vibrant; every Sonic game should look this way. To finish off this review, Sonic Heroes should belong in any Sonic fan's collection. Although it may become repetitive, it is still a fun and addictive game to have.
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Great Fun Even without a Light Gun. This is essentially a Dreamcast-quality Virtua Cop semi-sequel. The graphics are very nice, designed for the get-go for high resolution, rather than just "revised" from low resolution as Virtua Cop 2 was (available as part of the Sega Smash Pack). This is evidenced in everything from the smooth, detailed text to the character models and textures. The game is also very fun, with a pleasantly cheesy sense of humour from the James Bond-like smart-arse you play and hear from. The voices are actually decent, unlike the awful Zombie Revenge voices. There are only 3 levels, available in an Original and Mixed locations mode, with branching paths available. You'll know when the branches arrive, as the game will present a unique dilemma and weapon to use for a specific task. Fail and you get a tougher path. I managed to finish the game a couple times on Normal with the standard Dreamcast pad, opening up a Mission Select, but apparently I'll need to do better in scoring/use of credits to open the Mixed mode. Be aware that that may indeed need a light-gun or mouse, unless auto reload or a larger sight is used in the options! I wouldn't consider that "cheating" if one chooses to stick with the regular controller. To finish some of the expert mini-challenges, for instance, I may have to hit those options myself...
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Best game right now on the Gamecube, hands down. Well, the title pretty much says it all. Nintendo's fans (and even some fans of those "other" video gaming consoles) have waited 8 long years for the next installment of the Metroid series, having been tantalized in 1995 with the stunning (for the time) graphics and gameplay of Super Metroid on the 16-bit SNES console. Nintendo picked Retro Studios to produce the next installment in the series, which -- in a move that surprised many longtime fans -- was to be completely 3D, and played from a first-person perspective. What was this? Heresy! A Metroid game not in 2D? How could they do it? Very carefully. Someone at Nintendo had clearly read the writing on the wall, as Metroid Prime is probably the best game on the 'Cube right now, and also one of the best games on *any* next-gen system. It's that good. The gameplay, graphics, and, well, *everything* have been polished to a mirror sheen by the fine folks at Retro (literally; one of the cooler visual effects in the game causes your character's face to reflect on the visor in front of you when bright explosions go off nearby). The game moves slowly at first, as you explore a recently abandoned research frigate, but eventually picks up steam, and becomes downright frantic near the end, as you face several long, difficult stretches filled with enemies, and a series of climactic boss fights. However, the level of difficulty remains fairly low, as long as you devote some time to exploring the game world and searching out energy tanks and missile expansions. Also, the difficulty in the boss fights comes mostly from discovering the particular tricks you should use to fight them, not from the actual gameplay. There are only a few minor points on which Metroid Prime can be faulted. First, this style of game is not for everyone. Despite initial appearances, this is *not* a traditional First-Person Shooter game (a la DOOM, Quake, or Halo). The pacing is (deliberately) slower, the combat more strategic and less about pointing the biggest gun you can find at the enemies and holding down the trigger. Most of your time is spent exploring the nooks and crannies of Tallon IV, discovering hidden powerups and new abilities, and gradually uncovering the plot of the game (done, IMO very tastefully, by reading computer data logs and messages left inscribed on various archeological ruins scattered around the planet). Second, the controls will throw off some players who are used to "standard" console FPS controls (ie, using one stick to move and strafe, and another to control your viewpoint). Metroid Prime reverts to the "Goldeneye" system where the left analog stick controls turning and forward/reverse movement, and you have to hold the R trigger to look up or down. Aiming is taken care of by an auto-lock system (similar to that in the N64/GCN Zelda games), but some will find the control scheme limiting. I think it fits the game perfectly. Finally, there are a few actual bugs in the game, one of which can cause it to occasionally crash (however, the general abundance of save points makes this less heinous, as long as you save often), and another which can make it impossible to complete the game (though only if you fail to pick up a key item when it is *very* clearly presented to you after defeating one of the later bosses). Seriously, if I could give the game 6/5 stars, I probably would. It's that good. If you own a cube, buy it. If you don't own a cube, get one while you can still get MP bundled with it for free.
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You cant afford to Blink. What can I say about this game except that it is possibly one of the fastest racers in Nintendo history! The game focuses on "Story Mode". On this mode you will be able to face a wide variety of challenges ranging from the Blasphemously Easy to the Supernaturally Hard. To advance in Story Mode you will need to practice your skills via Time Attacks or the Grand Prix. If you get really good, you can make lots of cash off the Grand Prix which will allow you to buy more powerful and stronger cars, as well as soup up your own nifty racer. As far as Gameplay goes, it is difficult even on easy mode. Like the title of this review says you really cant afford to blink on the track since there are 20 different, bloodthirsty racers behind you willing to do anything to win. I suggest you use Time Attack to test your skills; each time you should shoot to shave more and more seconds off your time. When you feel you are ready, then you should enter the Grand Prix. How does the game work, huh? Well you start off the race behind 29 other racers, their cars all with varying speeding capabilities. Your mission is to race to the finish line trying to get as close as you can to first place. There are many ways to improve your time and gradually your score but as I said, its definitely one of the more harder racers I've seen out there!
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HEY, SEGA! I DOUBLE DARE YOU TO PORT THIS GAME OVER TO THE NINTENDO 3DS WHERE IT BELONGS. This game is awesome! SEGA should definitely port this game over to the NINTENDO 3DS! To sell more copies of this game for an Nintendo outing? I'd tone down the difficulty level in the final stages of reaching and fighting MAGNETO! I remember working for hours just trying to reach MAGNETO in the final stages of this game. The path to get to MAGNETO should be a bit easier! I'd like for there to be more times that you could call in your fellow X-MEN to help you out in this adventure! Especially when you fight MAGNETO towards the end of the game! Plus,I'd keep all the character designs and costumes exactly the same but maybe add a little bit more frames of animation and toss in a few more NEW levels. And since video game art and technology has improved tremendously since the 1990's? Get rid of all the written dialogue of PROF. X giving his X-MEN instructions on how to proceed along in the game. Rather animate PROF. X telepathically instructing and aiding his UNCANNY X-MEN! HEY, SEGA! THIS GAME SCREAMS TO BE REMADE AND PUT ONTO THE NINTENDO 3DS SYSTEM!
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Ape-tastic. This game is so superb, it takes all the winning elements from the first Monkeyball game and expands, expands, expands. We're talking about major additions here: there's a brand-new story mode, there are tons of new mini-games to play - soccer, tennis, baseball, dogfight, shoot, & boat race. The old mini-games have been improved greatly: bowling has new special lanes that morph and change, racing has some great new courses, target can now be done simultaneously via the split-screen, fight has some new items and a new charge-up punch, pool now offers different games to play, plus there's so much more. The brand-new mini-games are excellent, especially dogfight (which is aircraft dogfighting with missiles etc). Tennis is also great, it plays like a cross between mario and virtua tennis, very fun indeed. Soccer and baseball are both pretty fun in shorter bursts. Monkey shoot is kinda like virtua cop, where you're shooting at a bunch of enemies, pretty fun too. Boat Race is the only one i'm not too sure about, its high level of difficulty will turn many gamers off. The graphics have been nicely improved over the abysmal first Monkeyball, which had very weak graphics indeed. There are way more level designs and they look way better, most have animated backgrounds and even some great particle effects (lava levels, water levels, a level inside a whale which is my personal favorite, etc etc). This sequel features so many improvements it basically renders the original game obsolete. I highly recommend purchasing this game, it provides hours of quality entertainment, the multiplayer options alone make this game well-worth a money purchase.
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A lightweight RPG best suited for younger gamers. If your goal in life is to play a deep RPG with superb gameplay, stunning music, lush visuals, and a compelling storyline, then you will not achieve it with Paper Mario: The Thousand Year Door. If you want a game that will fill a little time with fun mechanics, passable parody, and occasional flashes of inspiration, this is the one for you. GAMEPLAY: Excellent Paper Mario 2 utilizes a standard RPG model for gameplay; the party journeys through an overworld, dropping into combat when an enemy is encountered. Mario and one of his sidekicks appear onscreen at all times, and only one sidekick may accompany him in battle (though they may be swapped out at will). The combat takes place on a stage, with an audience; their reactions to your exploits will gain you "Star Power" which can be used to execute special moves. As with the original Mario games, Paper Mario relies heavily on timing. Moving through the overworld often requires you to precisely time jumps or movement. Additionally, effective combat depends on the player's ability to time "Action Commands" that enhance damage, Defense Actions that decrease damage, and "Stylish" moves that excite the audience and increase Star Power. Some of these action commands, and almost all of the special moves, are so intricate that they nearly qualify as minigames in and of themselves. Though this sounds like a lot of work, it also increases the fun by engaging the player in every moment of the combat turn (unlike RPGs where the success and power of the character's attacks are essentially out of the player's hands). On the downside, some of them are so frustratingly difficult to use or operationally opaque that you'll give up on them. Games that require precise timing also need precise controls so that you don't break your controller or TV by throwing one at the other. In this respect, Paper Mario delivers, providing a minimum of frustration. Also, the game is designed so that any control failures experienced do not result in anything more damaging than a loss of 1HP. The 2D 'paper' motif also means that the camera takes a fixed viewpoint at almost all times. This is occasionally annoying because Mario will sometimes be obscured by the scenery. Additionally, some enemies can strike you and attack from offscreen; the ability to zoom out to get a wider view would have been most welcome. Character growth for Mario depends on the acquisition of Star Points, which you get from defeating enemies. Unfortunately, as you get to higher levels, you'll almost never get more than one Star Point from any given battle, making improvement a long, tedious process. After you get 100, you'll increase a level, which allows you to increase your HP, FP (essentially mana), or Badge Points. Badges are special possessions that grant a special attack or ability, including changing Mario's appearance or the sound effects that accompany his attacks (this actually becomes important at one point). Some badges require more badge points than others, though this doesn't necessarily correlate with the usefulness of the badge. Power Smash, for instance, may be the best badge in the game (it heightens your attack and also enables several Stylish moves), and only requires 1 BP. Your sidekicks can be upgraded using Shine Sprites, which you generally acquire by ramming a floating box with Mario's head. Mario also uses his papery attributes to move through the overworld. Most of these were fun, though I didn't much like Mario's paper boat form, which I found to move awkwardly and be of limited use. Mario's partners have special skills too, and proper use of them will be essential in order to progress. The puzzles are generally easy to solve, however, and one of your sidekicks (Goombella) can give you hints as well. The only major hiccup in the gameplay comes from the inventory, which is too small. You will constantly be tossing away items that you want to pick up but can't because your inventory is full. You can store items for future use in the item shops, but because vendors are rarely found in the depths of dungeons this doesn't help much. Naturally, once your inventory starts running low, you'll encounter substantially fewer items to put in it. If you could carry 15 or 20 usable items instead of ten, this would probably have worked better. This is a minor complaint however, and causes only occasional frustration. There are a few minigames in cutscenes and the Pianta Parlor which are mildly diverting but not intrinsically worthwhile. You DO get to play as Bowser through several levels resembling (they may even actually be, it's been a long time) Super Mario World. This is both fun and hilarious. STORY: Average Appropriately enough, the plot is paper-thin. Princess Peach has been kidnapped (surprise, surprise), and Mario must formulate some plan for rescuing her while gathering up Crystal Stars so he can unlock an ancient treasure (or maybe it's something else). So you go into various dungeons, beating various bosses, to collect the various stars, blah blah blah etc. In short, nothing too much different from the very first Mario game way back when. The various sidekicks and incidentals say and do so little that is not connected to the quest that there's no sense of character development at all. The dialogue is only rarely witty and very few of the planned jokes are funny (except for Bowser's stuff); the several instances where characters break the "fourth wall" uniformly fall flat. That said, there are a few examples of reasonably clever parody, and an inspired send-up of professional wrestling (Feel the Rawk!). Also, the "stage" for combat is an interesting way of deconstructing RPG gameplay while simultaneously embracing its roots. Though overall the story falls squarely on the lowest end of RPG expectations, the above factors make it interesting enough to warrant at least one play-through for gamers of any age. AUDIO: Poor The music in the game did NOT make my ears fall off and writhe on the ground in agony, wailing about their pathetic, premature demise. However, the tinny, synthesizer-driven score grated on me at the best of times, and I often found myself reaching for the mute button on my remote. Granted, this approach fits in with the whole retro/2-D feel of the game, and the background music clearly mined older Mario games for inspiration. It is telling, however, that I sighed with real relief and enjoyment when the original Mario theme resurfaced in all its 8-bit glory. For all their efforts, the composers on this game produced nothing that was better, and much that was worse, than what we heard on the NES. There's no voice acting to speak of, save for a few isolated words and noises from Mario. However, almost all text appearances are accompanied by an annoying noise of some kind. Overall, this game is not an experience your ears will remember kindly. VISUALS: Excellent Granted, if you come to this game looking for rich, textured backgrounds and nuanced character models, you will be sorely disappointed. However, within the confines of what they're trying to do, the artists almost uniformly succeed. Though flat in appearance, the backgrounds are nicely detailed and convincingly portray the desired environment, from the seedy main square of Rogueport to the aristocratic refinement of the Shadow Palace. The visual touches emphasizing the "paper" motif all work very well. Some of the enemies, particularly Magnus von Grapple and Hooktail, have "folded paper" designs that look fantastic; on the downside, it appears that the game designers liked both of these so much they had to use them twice. Lack of variety among the other monsters is also a negative visual note... There are very few actual designs; most monsters are variations of earlier ones, just painted a different color, or having spikes or wings. The only really poor visual effect was the pigs in Chapter 4. Bizarrely, these were rendered in crude 3-D, an approach that added nothing and broke up the visual motif. These would have been much better if inserted with the same heavy-lined ink-drawing approach as everything else. REPLAYABILITY: Mediocre One advantage of this game is that you never really leave anything behind. Virtually any area can be revisited after it is ostensibly completed, allowing you to pick up every item on your first playthrough. The disadvantage to this is that there is nearly nothing to do when you play the game over. Because the game lacks an engaging story, and none of the cutscenes are scripted well enough to demand being revisited (except perhaps Bowser's replays of Super Mario World), there's really no reason to ever play it a second time. OVERALL: Worthwhile (68%) Mature gamers with an appreciation for deep RPGs will find Paper Mario a trifle, easily breezed through, easily discarded, and appreciated mainly because of nostalgia. The gameplay is engaging and occasionally demanding, but never terribly difficult, and has been paired with charming graphics. I recommend this game primarily for younger gamers (which is, after all, Nintendo's core audience). The plot is devoid of overt sexual references, and almost all romance is played for laughs. Like most RPGs, this has some violence, but since combat mostly revolves around a man jumping on turtles and whacking them with a giant mallet, it's unlikely to upset most parents. There are better titles on the market for teens and adults, but for children under 13 or so this is a worthy introduction to RPGs that offers little (besides the music) that will offend their caregiving adults.
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Overall a Good Game. I love playing James Bond Everything or Nothing game and I love 3rd person shooter games and I was excited about getting this one. I was a little dissapointed in the game. The graphics are very bad and are grainy. You do not create your own Bond like it says you can, you just change between around 6 outfits from the original Bond movies. Multiplayer is also kind of bad on this game because it is so bland and unoriginal unlike other James Bond games. One last bad thing about this game is that the levels are not very challenging. Even on the hardest level the game is as easy as OPERATIVE on the other Bond games. But the good things about this game is that it is in 3rd person shooter, has the real voice of Sean Connery, and it keeps to the story pretty good. Even after all those things I could never sell this game because it is still a very fun game. But, the most stupid thing is that after your enemys die they just disapear! I thought this game was going to be better than everything or nothing but it is extremely worse.
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A Fun Puzzle game with a lot to do but little replay. Donkey Kong vs. Mario is more of a reminder of the Donkey Kong game released on the Gameboy in 1994. Interestingly enough, this combines the best of puzzles with action adventure and that means that the game will not only be fun, but addictive. Donkey Kong vs. Mario begins with Donkey Kong watching TV and he sees an advertisement for the famous toy that everybody wants. A Mini-Mario. DK decides he wants one but when the toystore is sold out he goes into a rage and decides to steal some instead. Now as Mario you have to go and retrieve all the dolls that Donkey Kong has stolen. The game presents puzzle mixed with Action/Adventure. It also has six worlds with eight levels each. Each level begins with Mario having to find a key in the first room, and the stolen Mario doll in the next. The first room is a straight out find the key. When you do its much like Super Mario Bros. 2 in which you have to pick up the key. In the next room you've got to dodge obstacles and enemies to get to the Mario doll. DK vs. Mario has gameplay very similar to Super Mario Bros. 2. In fact, the enemies come from SMB2 and you can pick them up and throw them. That's not all, Mario has lots of moves he can pull off. Not the same old "jumpman" anymore. Now he can do backflips, hang and balance on telephone wires and do headstands. The headstands prevent damage from falling objects. Mario can also hang on vines like in Donkey Kong Jr. Each world has seven levels. The first six are always straightforward puzzles. But the seventh level of every world Mario has to lead the rescued Mini dolls to a toy chest. This sounds easy but you must protect the dolls. They can be harmed by natural objects and enemies in the levels. In the eighth level you fight DK. At first the game seems short. Considering the first few worlds are easy and the levels go by very fast. But after you complete the sixth world you unlock six MORE worlds with six levels each. These levels present more of a challenge. So there is a lot to do in the game but as I said, the game really oes present little replay. Since the game is a puzzle, the puzzles aren't as fun to solve the second time around, especially considering you won't have to think becuase you already know. The graphics are actually beautiful and look astonishing. Sometimes they look a little blocky but they're a reminder of the graphics on the GBA version of Donkey Kong Country, only more crisp and clear. The sound is very good. Great tunes for the levels. But as with a lot of Mario games on the GBA you'll probably get tired of Mario screaming, grunting, groaning and all that stuff. In fact, Mario's voice is more annoying than usual in this game. At least the music in the levels will eventually drown out Mario's voice. It's too bad that you can't turn it off. Overall Donkey Kong vs. Mario is a remarkably fun game. The puzzles are fun and addictive. What the game lacks in replayability more than makes up for the amount of time you'll spend on it.
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it cute, but very challenging. do you remember the 16 bit sega genisis? the one with 3 buttons and a dpad? well try playing this game the remote completely different. i remember the first time, i played this game i was like WHAT?? then as you learn the controlls, you realize its kind of fun. the game is very challenging, unless your a game freak of course. pretty much anyone can play this game with a little patience you could even win faster than most. its cute, but darn is it hard to understand what it is your supposed to figure out what to do.. but like i said with a little patience you doo great.
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Much more fun for the younger players. I bought my son a gamecube for Christmas and Scooby Doo Night of 1000 Frights. He loves the game but some of the levels are extremely hard for someone of his age. When he saw the commercial for the Mystery Mayhem game he of course really wanted it. Given the difficulty level of the first game, I was at first reluctant to purchase (my son is 5 and relatively new to the video game scene). However, after caving in and getting it, I am really glad I did. The levels are much easier for him to manuever and he really loves being able to play as Scooby or Shaggy. If he gets stuck I can usually help him through (in the Night of 1000 Frights some of the levels were too difficult for me!) Anyway, he really loves the game and the fact that is seems to be geared more toward younger players is a major plus. Overall I would say a big hit for the younger players, older more experienced gamers might find it a little too easy. Hope this is helpful.
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Thank God for Ferraries. When a good programming team sets out a goal to set a precedence for a driving game, they should look at this game. If you love driving games, and I know that you always wanted to drive a Ferrary F355, this is it. I love the engine sound. Very realistic driving experience but not too harsh to make it impossible to drive. You will know when one of your tires is skidding or missing contact from the asphalt. Driving is all done on race tracks. Some are on oval circuits and some are on Grand Prix Circuits. Challenge yourself to unleash more tracks! I have MSR, Test Drive V-Rally, and Sega Rally2 besides this game. It may very well be the best driving game on DC! Enuff Said!
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Best System. About a year ago I bought the GameCube. This is the best System. It has more game exclusives then any other system. It has Zelda, Metroid Prime, Super Mario Sunshine, Mario Party 4, Mario Tennis, Mario Golf, Mario Kart, and alot more. Also you can hook it up to your GameBoy Advance. PS2 has very few exclusives. Also in a few months the GameBoy Player will come out for the GameCube. Now you will be able to play your Gameboy, Gameboy Color, And Gameboy Advance games on the Gamecube! This will be great, and this will be something I will definetly get. Now Metroid Prime is out for the GameCube. This is one of the best games you could get on any system. So Dont buy a PS2, Buy A GAMECUBE!
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Scary? Nah. Cute? Yep. Luigi's Mansion. with ghosts, a haunted house and a kidnapped Mario. Sounds pretty scary, right? Well... not really. But it is pretty cute! I've been a video game fan for years and since the beginning of Nintendo in the 1980's, Luigi hasn't really had his own video game before. It seems Mario is always the star. Mario is the main character, Mario rescues the princes, get's the girl and Luigi is always player number two, with the exception of Mario Brothers 2, where you can pick Luigi as your Main Character. But for the most part, poor Luigi has always been shoved off to the side. Not this time! This time, Mario has gotten himself in some deep stuff and needs rescued himself! That's right, Mario has been captured by the ghosts and it's up to my Main Man Luigi to save the day. You guide Luigi through the mansion, sucking up ghosts Ghostbuster style. I'll admit, this game can be quite difficult and it took some time to finish. You're in a mansion and several doors are locked. It can be tricky finding your way around, even if you do have your map. Many of the ghosts can be difficult, too. Before you can even fight a ghost, you have to figure out a way to bring it out of hiding and fight you. Finding the exact procedure to get the ghost to come out and fight you can be hard to figure out and battling the ghost can be difficult as well. At the end of the game, be prepared to try your patience. It will take some practice to finish this one.
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Good for a rental or two. This game's really not that bad. The Rumble and Single player modes are okay but there are no storylines. This game's similar to the Smackdown! series, but there are better graphics and more signature moves. There are also newcomers (at the time) like Kurt Angle, Tazz, and Rikishi. If you want something to do on a weekend, give this game a try. Or, if you can find this game for a reasonable price ...buy it. The thing that kills this game, though, is lack of depth. No Create-A-Wrestler feature or gimmick matches (although, there is a cage area). Besides that, this game's pretty good.
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A Magi-cal Game. When I saw the GBC Magi Nation sitting alone one the shelves full of GBA games, I had to rescue it! I'm so glad I did! When I started playing it, I thought, "Oh! It's a mix of Zelda and Pokemon!" That's true in as much as you control Dream Creatures and fight evil in an RPG style. There's items and different worlds and wonderful characters. However, it's not as bright and cheery as Pokemon or Zelda, hence the title of the review. When you get into a new village, they don't welcome you with open arms like in Pokemon or Zelda. There's death and psychological horror. When you "beat the boss", it's not like it solves everything. There are different possible endings. I played through the end twice, trying to change what happened. Both times it ended up the same, but it had a little more closure the second time. Still, it left me sad. I don't know if there is a happy ending. That really tips you off that it's a very different game from the aforementioned ones. In the game, you play the role of Tony Jones. I really like him. This is the time you're supposed to say, "He's not real - you know that, right?" He might as well be. He's very realistic. I especially appreciated his comments on everything. Never be afraid to click to find out. The script writing is very consistent, and the "extras" are worth it! By extras, I mean the furniture and the books. Tony will comment on the comfort of the beds, and he will read the titles of the books. There's a great one in the underground. It actually had me laughing. I really enjoy the subtle humor in the game. It made it so much more enjoyable. In every new place, I would spend a while looking around for things so Tony could comment on them. I didn't think the game was short. Either that or I'm really bad at playing it! I spent way too much time on this game, but I loved every minute of it (except when I was lost in the "jail"). I have a very bad sense of direction, and the dungeons are very long. You can't save the game except for when you're on the large map or at an inn. I spent several hours on the "jail" and still didn't find the exit. I had to restart it (due to the inability to save) and finally found it! I also liked how there are different ways to play through the game. For example, you can take the easy way out of the jail, or you could try and save the prisoners. I missed something in there, but it involved a screwdriver...There's so much in the game that I would think it's worth playing again! You also get choices to make, like whether or not to return the master key...Why am I so conscientious? The battles are pretty simple, once you get used to your options. The thing I didn't like was that you couldn't see how much energy your creatures had until you chose their attacks. So if you wanted to heal someone but couldn't remember who was hit last round, it's a guess. My only real complaint (besides the save issue) is that there are strange limits with items. Also, if you use items to increase your creature's abilities, it resets when it levels up! The use of the word "permanently" in battle was confusing. For example, Updraft raises all of your creatures speeds permanently. But it's back to normal after the battle. Maybe "for the entire battle" is better. This is the first "American" game I've played. It's made by Interactive Imagination, which is based in Seattle. Of course it's licensed by Nintendo and made in Japan, but it was still a new experience for me. It lacks the blatant cuteness of many Nintendo games, but it was still worthwhile and different from the others. Overall, Tony makes this game worthwhile. It's deep in both gameplay and storyline. I would recommend it to anyone who still has a Gameboy color (yay!). The best reason to buy this game is that it comes with sheet music for the Nostalgie! Doesn't that sell the game by itself?
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Fond memories of this seriously fun game. I spent countless hours playing this game when it first came out. It is one of the most memorable games I played as a kid.. the levels are well designed and the tilt control was incredibly unique and cool at the time- and it won't disappoint now, if you happen to have a GBC or GBA. I played it on the GBC which has no backlight and a horrible screen- you can barely see anything unless you've got it in the perfect angle so playing a tilt game on it was.. let's just say you can't take it with you everywhere. Even then I immensely enjoyed every minute of it because it is just that good. The difficulty is on point- fun, not too easy not too hard. It has that "I'll just play one more level" quality, which of course never ends up being just one more level. There are tons of tilt control games on smartphones now but nothing beats this one. If you've got the means, play this!!
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10/10 would buy again; Can confirm positive reviews. I received two of these for my birthday. I had previously been looking for a total of four of these, so I will need to get two more. But I shall look no further than this one, as it's insanely cool! It feels super nice all around, has a nice cord and everything, and the thumbstick has a nice grip! (Although it's not perfect for me since my thumbs often have a hard time gripping thumbsticks, this is one of the best I've used and the best in a gamecube controller) The buttons are great and can be held down for a while without depressing which is a big bonus for me, as I play a lot of Mario Kart. By the way I am using this on a Wii only, the one with the GameCube ports as I play mainly GameCube games and a few wii games. This works wonderfully for both types of games. I heard some people say that the L and R triggers have trouble sometimes, but I haven't noticed it. This is definately a great controller, and everyone who's ever played them with me agrees. If you're looking to buy a gamecube controller for ANYTHING, this is the one.
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Sweet graphics but be prepared for some frustration. This game for me continues a-not-so-good trend with Gamecube games. The graphics and sound in this game are top notch, easily surpassing PS2 and on par with X-box. The water looks great and everything runs very smoothly the whole time. The problem is that this game ceases to be fun due to the insane difficulty of the last circuit. I don't mind a challenge; I mean Ninja Gaiden was really challenging, but at least you could have a life besides your Nintendo and still have a hope of beating the game at some point. This game is so aggravating on expert, it is a wonder my Gamecube is still in one piece. One mistake and you are toast-what kind of gameplay is that? Add to this that the controls leave much to be desired (ie. you either have a jet ski that turns on a dime or one that steers like a tugboat) and you get one frustrating game. And one more thing, how come all of the other riders don't have to amass points in the races like you do to stay in? At the end of the circuit, there should be three racers going for the title if I get eliminated if I don't earn enough points. I would recommend this game if you would like a cool-looking, fast racing game and you don't mind that you may never unlock the final track.
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Fun, and with a great value. Let me tell you my story. I'm 16, and an year ago, when the dreamcast was launched, i didn't pay much attention to it, looking forward to the Playstation 2. On september of 2000, I went to my local electronics store and paid THE FULL ... to reserve a PS2. The store said that it was sure that i would get one the launch day. A week later they phoned, telling me that there was a shortage and that i would get it two weeks later that expected. Its ok, i thought, but thet some time later they called me again telling me that i would have to wait 2 MONTHS. I was just tired of waiting, so i got my money back, and started looking for other systems. And in the same electronics store I saw a TV with a great looking game called Shenmue. I was just so impressed! And it was running on a Dreamcast! At first i couldn't understand. A Dreamcast game looking better that a PS2 game? after all the hype? So i started researching on the net, and i found a lot of happy Dreamcast owners. So i played it on a friends house, and it is fun! I discovered that there're a lot of great games for Dreamcast, all of them exlusives because they are made by sega itself. And the price!! It is half the price of the PS2, but it performs the same or better in fact. So, the PS2 is also a DVD player, huh? well, with the money you save you can buy a dedicated DVD player that has a remote control, better picture quality, and maybe Dolby 5.1 decoder. Another thing that i think is very underrated in the fact that the DC comes with a modem. You can surf the web on your 34" TV and it is so cool! And online gaming is great. Specially Quake 3 Arena. I can't stop! It has a great value, and it already has a large user base in the US. Its doing much better here that what sega expected. And the VMU is just sooo cool. You can download games fron the web, and play them wherever you want. The battery life is a bit short of you play too much, but if you have a life and have something else to do rather that playing VMU minigames, the battery life is just fine :^). The 4 controller ports are another big plus, because me, my girlfriend and two frends can play all at once. I personally love Test Drive LeMans, a great looking and cool game that simulates the 24h french race. You can even play a 24hs realtime race! I personally have never done this yet, but i'm really looking forward to it. Jet grind radio is a very stylish and fun game that looks like a cartoon. Shenmue is just great. Sonic is a classic, as crazy taxy. And soul calibur is even better that Tekken Tag Tournament. The only thing that i don't like is that the controller cord comes from the bottom of the controller, rather than the top, and its a bit weird. But it is very comfortable anf funtional. Hope my review help you!
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Definitely worth the money. I love it! It's a brand new gamecube controller that's exactly the same as the incredible original, and the buttons work pretty perfectly. The white design also looks very sleek and the cord is actually longer (about 10ft) than the old ones, so it's easy to play from a distance from your gamecube/wii. **I am a competitive Smash Bros player so I ordered this almost exclusively to be able to play better with better button precision (replacing my old cruddy controller with sticky buttons). I know its expensive but it's almost impossible to find original series controllers that work as well as this one does. You are DEFINITELY better off ordering this. It works as well as can possibly be, with no risk of disappointment from buying used controllers, ships as described, and will probably last you for years. Overall a great purchase. I only wish they had more controller color options, but regardless it looks really nice!
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Tony is back on the GBA and he's never been better. Tony Hawk 2 was one of the GBA's lauch titles and was undeniably impressive in terms of graphics and gameplay. Last year's Tony Hawk 3 tried to improve on the formula but was mostly the same game as before. Now, the developers at Vicarious Visions have made some great refinements and the new Tony Hawk 4 improves on all of it's predecessors to date. Players can now choose mission goals like finding a secret tape and collecting COMBO in one big grind, making the game structure less restrictive than ever before. Graphicly speaking the graphics have never looked better on the tiny GBA scree. The skaters are fluidly animated and the environments are nicely designed and bigger than ever. Control is tricky at first but eventually becomes tight (as in the last two Tony Hawk GBA games), but most importantly the series' trademark addictive gameplay remains intact, making Tony Hawk 4 one of the best GBA games to ever be produced, and a must buy for GBA owners.
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better than you think. I just picked this up because I like war games and it was my (...). It was this or the original splinter cell. WOW! The first level took me forever and I thought the game was gonna suck but then I got past it and i could not stop playing finally my friends came over and i realized i had been playing for almost 3 HOURS! It is very accurate according to history and has many quotes. My favorite is easily 'And when he gets to Heaven To Saint Peter he will tell: One more soldier reporting, Sir -- I've served my time in Hell' it is a beautiful game and you should definitely pick it up.
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A rather bland platformer. I first got Chakan when I was 13 and for some reason I liked it. It's not really that good and is nowhere near as cool as the underground comic-book it's based on. As Chakan you fight through many different planes (levels) and baddies such as Dragonfly Kings and evil slugs while using magic potions you come across to give you power-ups. The levels are uninteresting, baddies boring and the fighting is quite simple and lacks satisfaction. Overall it's quite a disappointing game considering how much potential the concept has. If you do like Chakan however, I suggest you track down the comics. THOSE are cool. Graphics C+ Sound C+ Gameplay C Lasting Appeal C+
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Game Boy Color saved the best for last. Nintendo has ended it's life of the Gameboy color with one of it's best all time franchises: Zelda. The Legend of Zelda: Oracle of Ages is one of the best games to come out for the franchise. It is reminicient of the original zelda with it's overhead view. The game is very challnging in puzzles and the story line is similar to Oracle of Seasons. While the graphics are truly 8 bit, for a handheld the color is extremely vibrant. All in all, it's got a lot of replay value when paired with Oracle of Seasons and it is a must have for any handheld gamer.
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Classsics in one cart. This is an excellent overview set of Genesis games. There is something for everyone. Streets of Rage Fun, little side scroll, fighting game. I didn't play it much because I preferred Final Fight on the SNES at the time. However, if you want a simple side scrolling, story driven fighting game you will not be disappointed. Sonic the Hedgehog The obligatory Genesis game to be included at all times. Sonic is quite enjoyable even for people that don't normally like platform games. It is fast paced and I like the rings system. There is a bit more to do then Mario if I remember. A few more secrets and things to find in the game then I can remember Golden Axe This I played quite a bit. I enjoyed the arcade game and was happy there was something I could play at home. Of course, it doesn't compare to the arcade. It is a nice side scrolling fighter. My favorite character is the dwarf. The axe being very useful. Columns Didn't play much but I think it is similar to Tetris and I think you have to match colors too. Revenge of Shinobi Enjoyable game. I just remember having trouble with the shurikens. So accustomed to Ninja Gaiden, was always expecting to swing a sword instead of throwing daggers. I believe it was daggers. Super Hang On I don't remember this at all. If you want something to give you a quick taste of the Genesis classics this is your best bet.
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go buy a gamecube now. this game is amazing any fan of weird trippy stuff or horror movies will love this its a completely different game than the other resident evils you find yourself being attacked by a cult in the european forest the games now in first person view and and plays like a slower halo the posessed cult have incredible ai they will climb ladders run after you hide throw each other weapons gang up on you and you can hear conversations in real time(if you understand spanish) you can hear them talk about eating u from behind doors its eerie they also discuss were they last saw u the graphics are the best yet on a console even surpassing halo 2 every person looks real the enviroments and effects look straight out of holywood this game easily blows away silent hill the room and all other horror games to date this is one of the best games alltime any genre i went out and bought a gamecube just to own this masterpiece i usually only play sport simulations or war games but if a games gory and trippy ill check it out this game qualifies as the scariest best looking and controlling game ever made and is worth buying a gamecube just for this game resident evil has regained its throne and is the best horror game ever made but parents do not let your kids play this its really scary and its for adults only theres terrible mutilations enemies who walk up slowly smirking carrying axes that look and move real cussing sexual refrences this game makes gta seem like disney land but if you're an adult go buy this masterpiece its story voice acting graphics control everything is flawless and its the first truly scary game ever made
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Sega Dreamcast - The ultimate gaming system. It was four years ago when I first got my Sega Dreamcast, but it still gets the most play time from me today, and I have an NES, an SNES, a Genesis, and a Gamecube. I totally agree with everyone that says the Dreamcast died too soon, because it did. The Dreamcast has 128-bit graphics, which in case you didn't know, is the same graphical abiblity as a PS2. The Dreamcast has an incredible library of games. Of the top of my head I would recommend Sonic Adventure 1 and 2, Jet Grind Radio, Sega Bass Fishing, NBA 2K1, Resident Evil: Code Veronica, Tony Hawk's Pro Skater 2, Fur Fighters, and the list goes on. It really gets to me when people brag about how the Dreamcast sucks and the PS2 and Xbox rule, because they don't even give the Dreamcast a try. The Dreamcast allows to you access the internet right from the built-in modem, and then there's also the VMU. A Visual Memory Unit is a 200 block memory card with an LCD screen visible from your controller. You can download mini games to play on your VMU away from your Dreamcast, or you can use it as a screen that only you can see to hide secret info such as gun ammo from your friends in multi-player battles. Another cool thing about the Dreamcast that's worth checking out is the Fishing Controller, which offers a realistic fishing simulation with games such as Sega Bass Fishing, which I praise because I am an avid fisherman. To end my review, I just want to say that I don't say that the PS2 or the Xbox suck, they are great in their own respect, but I will say to everyone that the Dreamcast is worth a look if you want to buy a new console for a cheap price. Sega delivered with the Dreamcast, but it's a shame it didn't live a longer life.
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One of Gamecube's Best. I, like others, was very skeptical when i heard the battle system included cards. I played Lost Kingdoms, and it was one of the dumbest games ever. But Baten Kaitos is absolutely amazing in every way. Here we go. Gameplay: Awesome. There is very little retracing your steps or repetitive collecting of items. There are minigames and sidequests, and lots of surprises. You use cards, or magnus, in battle, and you also have blank magnus in which to carry items. Story: Really cool. The great thing about this game is there is a bunch of plot twists. Seriously, this and Baten Kaitos Origins both had the best plot twists I've ever seen in video games. Voice Acting: The only bad thing about this game. The voice acting is absolutely horrible, but it's not too big of a deal for me. Graphics: The graphics are absolutely beautiful. Especially for the Gamecube. Really though, most of it is even better than Wii games. This was originally one of the reasons i bought the game. Leveling Up: This game does it different. After getting experience points, you have to go to the church and pray (Yes, really), and you will level up. Kind of weird, but not bad. Also, you start at Class 1, and are able to hold a certain amount of cards in your deck, and look at a certain amount of cards at a time. At first you are able to see 3 cards at a time. At certain points you will get a specific magnus that you can use to "class up." This means you can carry more cards in your deck, and look at more cards at once. This will allow you use straights and pairs, which i describe in the next section. It also means you'll have less "deck shuffles," which is also described in the next section. Battle System: Here it is, a battle system using cards. Each character has their own deck of cards, as do the enemies. You have a short time to plan your attacks, which is hard at first, but after you get used to it, it's easy and fun. The only bad thing about the decks, is the when you use all of yours, one of your turns is taken up by a "deck shuffle." It's a waste of a turn and can really mess you up sometimes, but the good thing i suppose is the enemies have deck shuffles as well. With your decks, you have attack cards and defense cards, which sometimes gets annoying because you'll be attacked, and not have any defense cards on hand. Another thing that's takes some getting used to is that if you use cards of opposing elements, it will negate some of your attack. For example, if you use a fire card and a water card, they will cancel out and do significantly less damage. One thing I loved about the cards, is that each card has at least 1 number on it. These numbers can be played like poker hands. For example, if you use 2 cards that have the same number on them, it counts as a pair, and increases the damage by a certain percentage. it also works in a straight fashion, for example if you use cards that have a 2, 3, then 4 on them, it counts as a straight and increases damage even more. So, near the end of the game, when you can look at 9 cards at a time, you can potentially get a straight from 1-9 or 9-1, and it will increase the damage so much that you can kill the end boss with one hit. Overall, this is one of my favorite games, and I've played it many times. I highly recommend it if you're looking for an awesome RPG.
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Good, not great. As someone who put many hours into the original FF Tactics game, I thought I knew what I was getting into with Tactics Advance. Of course, I was wrong. Longer than its predecessor, FFTA is quite the undertaking. You have to really want to beat it, especially considering the somewhat less interesting story that FFTA presents. I am a videogame "completist" - for example, I've beaten all of the Monster Arena bosses in FFX - and was willing to put the time needed into completing FFTA to its true end. That end, however, is lackluster, despite your having completed in excess of 300 missions to get there. In fact, many of those missions must be repeated multiple times in order to complete other missions. As a strategy game, however, you will find much to be pleased with. The variety of jobs is offset only by the fact that certain races of characters can only use certain jobs - there is little overlap. The number of abilities, weapons, and items to find and utilize is simply astounding. If you're a "completist," you'll be very satisfied with the level of custimization you are allowed. If you aren't, you probably aren't playing the game anyway, which, like I explained before, is the only significant problem with FFTA - you really have to want to beat it. 300 missions take a lot of time. If your desire to unlock all of the game's secrets isn't enough to compel you to play, Marche and his clan's story probably won't be enough to compel you to play either. But if you do pay attention to the story, at least it's well-translated this time around. Although, I sort of miss hearing "I got a good feeling!" Oh well.
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WOW. This games is so great! The bongos add to the fun. Even though you can play the game Donkey Konga with a regular controller, it wouldn't be nearly as fun without the bongos. The bongos are very durable, and you can adjust the sensitivity of them. The only thing that may cause a problem is when playing with a group of people, your bongo may register someone elses clap and interfere with your turn. But, adjusting the sensitivity should correct the problem. If you are interested in music, this game will definitely help with keeping up with beats, weather the notes are half notes or whole notes, you will learn how to play them. Future games like Donkey Kong Jungle Beat (which is an adventure game)will also use the bongos. I highly recommend this toy. It will bring family and friends together.
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Pleasure and Pain...lots of Pain. Browsing through the mix of reviews here for this game piqued my interest. The game seemed unquestionably bad, but yet with a glimmer of fun for the hardcore Batman fan. Being just such a fan, I decided to rescue a copy from the bargain bin and try it out myself. I'll say its an absolute shame the controls and camera in this game suck, because otherwise this could've been *the* groundbreaking comic book-to-video game translation. The production values are amazing. You get not only very nicely rendered models of Batman and major villains like the Joker and Mr. Freeze, but also a bucketload of lesser villains and supporting characters like Black Mask, Killer Croc, Ratcatcher, Lt. Montoya, and the Cassandra Cain Batgirl. This is probably the only time fans will ever see these characters in 3-D. There is a full orchestral soundtrack which can also be unlocked for listening, along with a gallery of production art. The voice acting is suprisingly strong too, considering how fans are used to the superb voice-acting from the animated shows. The in-game graphics are also nicely detailed in ways that the cel-shaded Vengeance and Sin Tzu Batman games can't hope to match. However, playing the game is like performing a masochistic ritual. The camera is fixed like Resident Evil, but cuts to so many different angles in a single room that it screws up the players sense of direction and control. Finding Black Mask in the warehouse stage while he guns you down is horribly frustrating. There is also the poor implementation of stealth. In a bit of realism, enemies gang up on you and even kick you when you're down, forcing you to find creative ways to fight them seperately. You might be asked to lean out from behind a crate, knock an enemy down with a batarang, then go up and disable him with handcuffs. However, by the time you toss the batarang, press the various buttons to unstick yourself from the wall and maneuver the camera angles to find the bad guy you just took down, he'll be back on his feet and have sounded the alarm. What could have been a fun stealth experience is completely ruined by poor programming. If Kemco had put just a bit more polish into this game, it could've been so much better. Batman: Dark Tomorrow is playable, but only in a way that makes you scream in frustration every step of the way. If you're a Batman fan, I invite you to come experience the pleasure and pain. If you're not, there's no reason to go near this game at all.
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GBA SP - Handheld Gaming Bliss. Well, a couple of days ago I picked this baby up at WalMart. I know that some of you are probably thinking, "Oh, great, another expensive, useless toy." Let me assure you that it is anything but that. Consider: 1.) The size!!! When folded up, this thing is about the size of my wallet. And it's not one of those honking huge billfolds either. Very portable! 2.) The light!!! If, for some reason, you are in a dark room that has no light switch and you have your GBA SP, you can turn on its built-in backlight and see the game you are playing perfectly. Very bright! 3.) The sound!!! Some people have complained that the sound isn't loud enough, even when turned up all the way to max. However, I find the sound very sufficient: not too soft, not too loud. I don't like the noise level too loud anyway, be it on a Game Boy, a CD Player, a radio, or whatever. 4.) The color!!! The first game I played on my GBA SP was Tetris. I'm talking about the one that came out with Game Boy's launch, back in '89 or somewhere around there. The SP added some subtle, yet beautiful colors to the game. I loved it! The only drawbacks I can think of are that it doesn't have a built-in headphone adapter, and it may be a little expensive. BUY ONE NOW!!!!!
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So So Remake. I've been playing Pokemon since the beginning, and I love the recent innovations to the game, however Leaf Green does not bring much to the table. It is a complete repeat of the Red/blue/yellow games, with better graphics and sound. I did like Kanto and was glad they brought it back, but I thought some of the game would be updated. All of the story lines are exactly the same as well, word for word. I actually used my Pokemon Yellow book to help me. One of the only new features to the game is the running shoes, which add much more to the sometimes staggering slow pace of the storyline in Kanto. There is also the addition of the VS Seeker to replay trainers, but it takes awhile to recharge it and you can only battle trainers right near you when you turn it on. I also found that some of the Pokemon seemed much weaker in this remake, and harder to level. I picked Bulbasaur as my starter, and it took me several tries (at about a level 65 or so) to beat the elite four. I don't remember having that many problems beating them with Venusaur before. In general, it's not a great game storyline wise, but it's a great addition to anyone who really wants to "catch em all", and the wireless adapter is very important for this whole series of games, as well as to recieve special nintendo events onto your games such as the mystic ticket to get Lugia and Ho-oh.
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A great port of one of the best RPGs ever. First things first: Final Fantasy IV was first released in the United States on the Super Nintendo as Final Fantasy 2. There were two games between the first Final Fantasy game (on the original NES) and this one which were not released in the states, and thus this game was given the title FF2 in an ill-conceived attempt to avoid confusion. Now that the other games have been released in the US this game has been given its original title, and I will refer to it as FF4 throughout the remainder of this review. This port manages to stay faithful to both the American and Japanese versions of the game. The Super NES version was easier than the original Japanese game, and this edition retains the difficulty of the Japanese version. And though there are a few new additions--a new dungeon, a quicksave feature, some new items--these serve to improve the overall quality of the game rather than detract from it and do not diminish the game's nostalgic appeal in the least. When FF4 first appeared on the Super Nintendo almost 15 years ago the graphics were stunning, and while the visuals are not as impressive as they once were this game still looks great on a Game Boy Advance (or Nintendo DS) screen. The soundtrack to this game is also one of its strengths--this isn't one you'll want to play on mute if you can help it. As for the game--well, it is one of the best games I've ever played, RPG or otherwise. The gameplay is fantastic--FF4 pioneered a time-based attack system that strays just a little from the typical turn based combat system prevalent in so many RPGs before it. Essentially this system gives each of your characters a time bar that, when filled, allows you to attack with him or her. Unlike strict turn based combat, however, the enemies can actually attack you while you're mounting your attack, which spices up the combat a little since you have to be more quick on your feet while fighting. Final Fantasy 4 features a vast array of weapons, armor, and items. What really makes the game stand out, though, is the incredible storyline. The story revolves around Cecil, a Dark Knight who feels remorse for some deeds that, though done under orders, he feels were wrong. This puts him at odds with the King he serves, and eventually he finds himself deciding to protect a little girl the King wants dead, thus effectively making himself an enemy to the crown he once served. The story quickly picks up after that and continues strong throughout the duration of the game. Final Fantasy 4 was unique (at the time) in that your party was always changing--there are a total of 12 characters who each have their own strengths and weaknesses and who come and go at various points in the game. They have unique abilities but also their own personality quirks and traits. The intent of some of the characters, such as Cecil's love interest Rosa and the loyal Cid, is usually pretty clear, while some, like the enigmatic Cain, will keep you guessing throughout the game. This is one of the great aspects of the story--you never know who is going to show up, who might have reason to leave, or who you might encounter next. I cannot praise Final Fantasy 4 enough. In fact, I would recommend this game to just about anyone, whether in this format or in the Playstation release in Final Fantasy Chronicles. This is a time consuming game, and at times very difficult, but it is incredibly rewarding. If you're new to Final Fantasy or missed this title, do yourself a favor and pick it up.
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Great RPG for Sega Genesis. Sega Genesis is probably the 2nd best game system ever (behind Nintendo and maybe behind Intellivision). Uncharted Waters is a game where you start as a young Portuguese kid who sails around doing differnet mission (finding certain goods, treasures, or killing pirates/Spanish/or Turkish fleets for money and fame. You start with a little money and some goods and you have to run trade routes and do missions to get money and fame to buy bigger ships (you can have 5 in all) and get more seasoned sailors until eventually you gain enough title from the King of Portugal to go resuce his daughter and become King yourself. You can sail all over the world and must discover numerous ports and exotic goods and weapons to sell or fight with and gain money in order to sail with a full fleet throughout the world completing you missions until you finally have to resuce the princess. A must have game for fans of adventure/RPG games.
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A great Nintendo crossover fighting game worth checking out. Nintendo has done it again. The follow-up to Nintendo's crossover fighting game for the N64, Super Smash Bros. Melee for the Gamecube. Your favorite Nintendo characters are back. Mario, Pikachu, Link, Kirby, Donkey Kong, Yoshi, Fox McCloud, and Samus Aran return, with newcomers like Princess Toadstool (a.k.a. Peach), Bowser, Princess Zelda, etc. Captain Falcon and Ness also return, but are unlocked by default unlike the original and Brawl. Luigi and Jigglypuff are still unlockable along with Falco Lombardi, Ganondorf, Young Link, Marth, Mewtwo, and Mr. Game and Watch. The gameplay remained intact, but it is more fun. The single player mode improved, with more variety. There are more weapons as well. The bumper was removed, however. It still has the bob-ombs, baseball bats, fans, food, and Pokeballs with new Pokemon up to the Gold and Silver generation. The multi-player mode is still a satisfying experience. It features new modes like sudden death, fast, slow, etc. It also has a bunch of trophies to collect. You can use coins at the lottery or you can find some in the Adventure mode. It is challenging for anyone willing to get this game. This entry in the Super Smash Bros. line would probably be my favorite. Brawl was probably a little bit behind, though. If you have a Gamecube or Wii, please pick this game up. It won't dissapoint.
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Rent but don't buy. Ok, I bought this game, and I was impressed. The graphics are incredible, the story is original (if juvenile), and it was all around amusing...for a good ten minutes. Pikmin then begins to devolve into something little more than brainless drivel. The concept seems fairly difficult before you play the game, forcing you to control not only the half-inch Capitain Olivar, but an army of quarter-inch centurions. After playing the game, you realize how infantile the gameplay actually is. Great gift for small children, great to rent if you're bored, but don't make the same mistake I did...don't waste fifty dollars on this game.
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The Dinosaur Hunter is Back. For those who don't know what Turok is, here is a short describtion: One of the best first person shooters on any console. It is about a hunter who uses tons of weapons to kill dinosaurs, simple. Now the Gamecube version will hit on september and it looks awesome. I saw on a video that you could use a flying device and many massive weapons. It also includes a very fun and addictive mulitplayer in which you can choose more than 8 characters. The graphics look fantastic, as well as the world and nature effects (sounds that make you feel you are actually in a jungel). This is going to be A DEFINITE HIT AND A MUST HAVE!!
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The original Blue Bomber (and his rival) hit the GBA at last. Rockman and Forte aka Megaman and Bass has been on the japanesse Super Nintendo since 1998. In august 2002 the game was remade for the GBA (I bought the import version since I had no idea it would ever hit american shores) Now to the niddy gritty... Story: After MM8 the world was at peace again. Until a mysterious and powerful robot named King came along. King wants to start a robot rebellion, destroying all humans. So King trashed Dr. Light's lab and a robot museum he then steals 8 robot blueprints from Wily's lab. Megaman, enraged by King's actions goes to the museum to confront him. Wily sends Bass to find out what King is up to and get the robot designs back. When either robot battles his way through the museum he sees King talking to Blues/Protoman. Protoman attacks King but the mighty robot cuts Protoman in half with his axe. (Protoman after noticing Megaman or Bass is there teleports to Lights lab) King then notices Rockman/Megaman or Forte/Bass thinks very little of him and sics the Gren Devil on him. After the Green Devil is defeated both robots know what to do: As Megaman stop King! As Bass defeat King stopping him from taking your chances of becoming the strongest Robot in the world! (of course Bass has to beat Megaman before truely claiming this title like that'll ever happen...) Gameplay-5 Ok for all you kiddies out there who don't know this is the first Megaman he started his spin-offs the darker more forboding MMX, The digimonish alternate version of his series Battle Network, the obnoxious Megaman Zero and the god awful Megaman Legends. All the original Blue Bomber has is jump, shoot, slide and of course charging his buster for a more pwerful blast. Dr. Wily's bot (and Megaman's rival) Bass {play MM8} has multiple shooting range, double jump, and dash and Bass' dog Treble can fuse with him giving Forte I mean Bass the ablity to fly. Obviously Bass is easier to play as than Rockman/Megaman has it harder but it's more fun that way. Music-5 Best Music for the original series. Best music: Boss Battle and Tenguman's stage Graphics-5 Surprisingly this was the graphics on the SNES but it looks like the playstations MM8 game. Very vivid colors. But on an Original GBA you need to find a good light source. But with the SP coming out you'll see how beautiful this game looks. Replay-4.5 You can collect 100 CD's which King scattered to complete the Megaman Series data base (it gives you a nostolgic feeling seeing all the characters/robot masters/Megaman killer robots in all ORIGINAL MM games (It's cool to see EXE made them look so much cooler.) Overall: Get this game it's worth the buy.
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The old swith-a-roo. Right out of the box I had a problem .... and speaking of box , there wasn't one like in the picture . Just a plastic bag and twist the . When I pluged in the a.v. cables to my LED TV there was no picture signal but I did get audio only with an annoying hum . That didn't seem right . By chance I decided to switch the connection of the yellow ( video ) and the white ( audio ) and then I got the picture signal and the hum was gone . Obvious screw up at the factory . I can not speak on longevity as tonight was the first that I tried it . For now my gamecube is working .
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Fun for a While, but Don't Overplay it. I recently bought this game a few days ago and I think it was worth how much I paid for it ($20). I started off watching the tutorial videos. They explain the game fairly well. After that, I immediately started playing on Air Ride mode (normal racing mode, sorta like Mario Kart and F-Zero mixed together). I played a few races with my two older sisters. On my monitor, it was kinda smooshed and I think my sisters got the wrong impression, but they said it was too easy and left. They aren't really gamers and just play games whenever I get a new one so don't assume it's a bad game. I kept racing a while, and realised it was sort of limited. The few levels were nice and the music was cool too, but there wasn't much variety of levels. The unlockable level is short and simple too. There is a good variety of vehicles however (And I still haven't unlocked them all considering how many that I saw in City Trial). I decided to play Top Ride (A mini-racing game) as well. One of my sisters was waiting for something and decided to try again. She played one round and said bluntly that it was horrible (in different words). I then again played by myself and had some fun. This mode was a bit short, but I still play it sometimes for fun. Now of course, City Trial. This mode was able to keep my sister playing for a bit longer. We had fun looking at all the vehicles and all of the [somewhat bland] sights. Its a fairly big area that contains lots of stuff, but it gets a little tedious going in the same area a bunch of times. Unfortunately, all of the powerups that supposedly boost your vehicle don't make too much of a difference, except in numbers (people that like comparing high-scores and numbers would notice the difference better than me). The different random events and stadium events (which are what you are mainly powering up for) are nice though. My sister's opinion? "The only good part about the game." Later, racing my little brother on Air Ride mode he had to go use the restroom. He was going to stop playing afterwards, but decided to leave the game running while he was away. The bad part is, his character was keeping up pretty well and even almost beat me while I was actually trying to win. I can see why a lot of people say that the game plays for you. Overall, the game is fun if you are a light/medium gamer, with a bunch of goals to reach, but if you just play occasionally, you will get bored fast. I would recommend not getting it if it costs more than $20. It is definitely worth renting if you don't want to buy it.
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A Wonderful Life-gender switch. Another Wonderful Life is great, probably a better game then the guy version. Cite the fact it's kind of awkward playing as a girl character when you're a guy in my opinion. My two favorite male characters for the female main character are Rock and Marlin. It's easier to influence your character's son to be a Farmer if you pair your female character with Marlin, though. Money-making is simple in both games, but this one might be better because it has Heaven Mode, a sort-of free play. One thing I would've liked to know before ordering this game is why getting feed for animals requires Fertilizer? Sure you start with a cow and some feed, but it makes it harder to keep the animals alive.
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A very good adventure RPG. This game is based on the pen and pencil game of the same name. It keeps more to the game play as the pen and pencil game more than the SNES version, which has a totally differnt story line. This is a very fun game to play. I just love the cyberpunk genre. You start out as a dead beat, spending your last cash to go to Seatle to find out why your brother was killed outside a shrine. Well, with back rent due at the motel your brother stayed at, you gotta make some fast cash. How do you do that? Dive into the shadows and become a runner! You will encounter magical creatures and beasts, as well as gang bangers and cops alike. Surf the net to download info, or run the streets. Your choice, most likely you'll do both. I pity the person who misses out on this truly great game.
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