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<<<<<<< List<string> parts = Environment.GetCommandLineArgs().ToList(); option_nowindowreposition = parts.FindIndex(x => x.Equals("-NoRepositionWindow", StringComparison.InvariantCultureIgnoreCase)) != -1 || parts.FindIndex(x => x.Equals("-NRW", StringComparison.InvariantCulture...
<<<<<<< ======= this.TopPanel = new System.Windows.Forms.Panel(); this.eDDNTestToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); >>>>>>> this.TopPanel = new System.Windows.Forms.Panel(); this.eDDNTestToolStripMenuItem = new System.Windows.Forms.ToolStri...
<<<<<<< ======= string namecalc ="!"; // need to keep the name as TryTake empties the string >>>>>>> <<<<<<< vsc = cursys; while (closestsystem_queue.TryTake(out nextsys)) // try and empty the queue in case multiple ones are there =====...
<<<<<<< ======= this.viewOnEDSMToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); this.comboBoxHistoryWindow = new System.Windows.Forms.ComboBox(); >>>>>>> this.viewOnEDSMToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); this.comboBoxHist...
<<<<<<< ArrowObj arrow = new ArrowObj(xSelected.Value, ySelected.Value, xSelected.Value, ySelected.Value) { Line = { Color = GraphSummary.ColorSelected } }; zedGraphControl.GraphPane.GraphObjList.Insert(0, arrow); ======= const float ...
<<<<<<< using osu.Game.Rulesets.Tau.Configuration; using osu.Game.Rulesets.Tau.UI; using osu.Game.Rulesets.Tau.UI.Particles; ======= using osu.Framework.Allocation; using osu.Game.Rulesets.Tau.UI; >>>>>>> using osu.Framework.Allocation; using osu.Game.Rulesets.Tau.UI; using osu.Game.Rulesets.Tau.Configuration; using...
<<<<<<< /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> public static System.Drawing.Bitmap SmallMoleculeMethodDevCEOpt_thumb { get { object obj = ResourceManager.GetObject("SmallMoleculeMethodDevCEOpt_thumb", resourceCulture); ...
<<<<<<< using System; using System.Linq; ======= using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics.Pooling; >>>>>>> using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics.Pooling; <<<<<<< using osu.Framework.Timing; using osu.Fr...
<<<<<<< protected override ReplayRecorder CreateReplayRecorder(Replay replay) => new TauReplayRecorder(replay); ======= public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TauPlayfieldAdjustmentContainer(); >>>>>>> public override PlayfieldAdjus...
<<<<<<< ======= using osu.Game.Rulesets.UI; using osuTK; >>>>>>> <<<<<<< ======= private const float playfield_size_adjust = 0.8f; >>>>>>> private const float playfield_size_adjust = 0.8f; <<<<<<< Size = new Vector2(1f); ======= // Calculated from osu!stable as 512 (def...
<<<<<<< using Npgsql.Bulk.SampleRunner.DotNetStandard20.DAL; ======= using System.Transactions; >>>>>>> using Npgsql.Bulk.SampleRunner.DotNetStandard20.DAL; using System.Transactions;
<<<<<<< [Test] public void FlushCatchExceptions() { _mockRequestHandler.Setup(r => r.MakeRequest(It.IsAny<Batch>())).Throws<System.Exception>(); _ = _handler.Process(new Track(null, null, null, null)); _handler.Flush(); _mockRequestHandler.Verif...
<<<<<<< using System.Threading; using System.Threading.Tasks; using Moq; ======= >>>>>>> using System.Threading; using System.Threading.Tasks; using Moq;
<<<<<<< [Test] public void FlushCatchExceptions() { _mockRequestHandler.Setup(r => r.MakeRequest(It.IsAny<Batch>())).Throws<System.Exception>(); _ = _handler.Process(new Track(null, null, null, null)); _handler.Flush(); _mockRequestHandler.Verif...
<<<<<<< RegisterCommand(new PlaceBaseCommand()); RegisterCommand(new PlaceFurnitureCommand()); ======= RegisterCommand(new AniCommand()); RegisterCommand(new BuildCommand()); >>>>>>> RegisterCommand(new PlaceBaseCommand()); RegisterCommand(new P...
<<<<<<< using NzbDrone.Model; ======= using Ninject; >>>>>>> using Ninject; using NzbDrone.Model; <<<<<<< public virtual AuthenticationType AuthenticationType { get { return (AuthenticationType)GetValueInt("AuthenticationType", 0); } set { SetValue("AuthenticationType", (int)...
<<<<<<< var progressNotification = new ProgressNotification("Settings"); _notificationProvider.Register(progressNotification); ======= >>>>>>> _notificationProvider.Register(progressNotification); <<<<<<< var progressNotification = new ProgressNotification("Settings"...
<<<<<<< _logger.Info("Skipping refresh of artist: {0}", artist.ArtistName); _diskScanService.Scan(artist); ======= _logger.Info("Skipping refresh of artist: {0}", artist.Name); //TODO: _diskScanService.Sca...
<<<<<<< using Ninject; ======= using NzbDrone.Model; >>>>>>> using Ninject; using NzbDrone.Model; <<<<<<< ======= public virtual AuthenticationType AuthenticationType { get { return (AuthenticationType)GetValueInt("AuthenticationType", 0); } set { SetValue("AuthenticationT...
<<<<<<< int priority = (int)Enum.Parse(typeof(SabnzbdPriorityType), _configProvider.SabTvPriority); ======= string priority = _configProvider.SabTvPriority; >>>>>>> int priority = (int)Enum.Parse(typeof(SabnzbdPriorityType), _configProvider.SabTvPriority); <<<<<<< public ...
<<<<<<< //Remove the error prefix before processing var parseResult = Parser.ParseTitle(directoryInfo.Name.Substring(GetPrefixLength(postDownloadStatus))); ======= //Add to InfoList for possible later processing InfoList.Add(new PostDownloadInfoModel ...
<<<<<<< parseResult.AirDate, parseResult.EpisodeTitle, parseResult.Quality.Quality); ======= parseResult.AirDate, parseResult.Episodes.First().Title, parseResult.Quality.QualityType); >>>>>>> parseResult.Ai...
<<<<<<< // start logging here... LogManagerFactory.Initialize(); LogManagerFactory.ConfigureGlobalHandler(); ======= this.UnhandledException += App_UnhandledException; } async void App_UnhandledException(object sender, UnhandledExceptionEventArgs e) ...
<<<<<<< private MethodDeclarationSyntax GenerateShadowCallback(CsCallable csElement, PlatformDetectionType platform, InteropMethodSignature sig) ======= private static CatchClauseSyntax GenerateCatchClause(CatchClauseSyntax catchClause, CsCallable csElement, SyntaxToken exceptionVariableIdentifier, pa...
<<<<<<< //gameObject.guiText.fontSize = 60; Debug.Log(ArabicSupport.ArabicFixer.Fix("نص عربي على يونيتي، أهلا وسهلا", ShowTashkeel, UseHinduNumbers)); } // Update is called once per frame void Update () { ======= >>>>>>> //gameObject.guiText.fontSize = 60; Debug.Log(ArabicSupport.ArabicFixer.Fix("نص عر...
<<<<<<< Book = item.Book, ContainerItems = item.ContainerItems, ======= Container = { Size = item.Container.Size, Items = item.Container.Items, IsOpen = item.Container.IsOpen, ...
<<<<<<< [typeof(IApiKey)] = typeof(DefaultApiKey), ======= [typeof(ISamlPolicy)] = typeof(DefaultSamlPolicy), [typeof(ISamlServiceProvider)] = typeof(DefaultSamlServiceProvider), [typeof(ISsoInitiationEndpoint)] = typeof(DefaultSsoInitiationEndpoint), [typeo...
<<<<<<< /// <summary> /// Synchronously gets an <see cref="IApiKey">API Key</see>, by its ID, that belongs to an <see cref="IAccount">Account</see> /// that has access to this application by a mapped account store. /// </summary> /// <param name="application">The application.</p...
<<<<<<< /// <summary> /// Synchronous counterpart to <see cref="IApplication.GetApiKeyAsync(string, System.Threading.CancellationToken)"/>. /// </summary> /// <param name="apiKeyId">The API Key ID.</param> /// <exception cref="ArgumentNullException"><paramref name="apiKeyId"/> i...
<<<<<<< // ReSharper disable once NotAccessedField.Local public PropertyInfo PropertyInfo { get; private set; } ======= // ReSharper disable once NotAccessedField.Global public PropertyInfo _propertyInfo; >>>>>>> // ReSharper disable once NotAccessedField.Global public...
<<<<<<< public bool VerticalHUD { get; set; } = false; public bool SingleplayerHUD { get; set; } = false; public bool Hologram { get; set; } = true; public bool CustomSongs { get; set; } = true; public bool FreeMod { get; set; } = false; public string Color { get; set; } ...
<<<<<<< IList keyCodeList; KeyCode[] reservedKeys = new KeyCode[] { KeyCode.Escape, KeyCode.BackQuote }; ======= KeyCode[] reservedKeys = new KeyCode[] { KeyCode.Escape, KeyCode.BackQuote, KeyCode.F8 }; >>>>>>> IList keyCodeList; KeyCode[] reservedKeys = new KeyCode[] { KeyCod...
<<<<<<< DaggerfallUI.Instance.PlayOneShot(SoundClips.ButtonClick); ======= speedCautious = (sender == cautiousToggleButton); Refresh(); } public void ToggleSpeedButtonOnScrollHandler(BaseScreenComponent sender) { >>>>>>> DaggerfallUI.Instance.P...
<<<<<<< private PlayerHeightChanger heightChanger; ======= private Croucher myCroucher; private PlayerSpeedChanger speedChanger; >>>>>>> private PlayerHeightChanger heightChanger; private PlayerSpeedChanger speedChanger;
<<<<<<< //mainCamera = GameManager.Instance.MainCamera; climbingMotor = GetComponent<ClimbingMotor>(); ======= >>>>>>> climbingMotor = GetComponent<ClimbingMotor>();
<<<<<<< foreach(var item in keyBindsData.actionKeyBinds) { if (actionKeyDict.ContainsKey(item.Key)) actionKeyDict[item.Key] = item.Value; else actionKeyDict.Add(item.Key, item.Value); } //actionKeyDic...
<<<<<<< using System.Collections.Immutable; ======= using System.IO; >>>>>>> using System.IO; using System.Collections.Immutable; <<<<<<< using Microsoft.CodeAnalysis.Text; using Microsoft.DotNet.Try.Protocol; using WorkspaceServer.LanguageServices; using CompletionItem = Microsoft.DotNet.Try.Protocol.CompletionIte...
<<<<<<< using Serilog; ======= using System.Diagnostics; using Serilog.Events; >>>>>>> using System.Diagnostics; using Serilog; using Serilog.Events; <<<<<<< } ======= options.AddLogLevelOptions(); } protected Options Options { get; } = new Options(); protected IL...
<<<<<<< .Where(t => t.AsType() != typeof(IOctopusSpaceAsyncRepository)) .Where(t => t.AsType() != typeof(IOctopusSystemAsyncRepository)) .Where(t => t.AsType() != typeof(IOctopusCommonAsyncRepository)) #if SYNC_CLIENT ======= >>>>>>> .Where(t => t.AsType() != typeof(IO...
<<<<<<< if (IsTenantedDeployment && !await Repository.SupportsTenants().ConfigureAwait(false)) throw new CommandException("Your Octopus server does not support tenants, which was introduced in Octopus 3.4. Please upgrade your Octopus server, enable the multi-tenancy feature or remove the --t...
<<<<<<< ======= public bool IsMultiTenancyEnabled { get; set; } [Writeable] public bool IsBuiltInWorkerEnabled { get; set; } = true; [Writeable] >>>>>>> public bool IsBuiltInWorkerEnabled { get; set; } = true; [Writeable]
<<<<<<< var parameters = ParameterHelper.CombineParameters(AdditionalQueryParameters, pathParameters); return Client.Paginate(path ?? Client.RootDocument.Link(CollectionLinkName), parameters, getNextPage); ======= return Client.Paginate(path ?? Client.Link(CollectionLin...
<<<<<<< var parameters = ParameterHelper.CombineParameters(AdditionalQueryParameters, pathParameters); client.Paginate(path ?? client.RootDocument.Link(CollectionLinkName), parameters, getNextPage); ======= client.Paginate(path ?? client.Link(CollectionLinkName), pathParameters ?? ...
<<<<<<< OctopusAsyncClient(OctopusServerEndpoint serverEndpoint, OctopusClientOptions options, bool addCertificateCallback, string requestingTool) ======= // Use the Create method to instantiate protected OctopusAsyncClient(OctopusServerEndpoint serverEndpoint, OctopusClientOptions options, bo...
<<<<<<< public async Task Rerun(TaskResource resource) ======= public Task<TaskTypeResource[]> GetTaskTypes() { return Client.Get<TaskTypeResource[]>(Client.RootDocument.Links["TaskTypes"]); } public Task Rerun(TaskResource resource) >>>>>>> public Task<Ta...
<<<<<<< protected SpaceContext ExtendedSpaceContext { get; set; } ======= protected SpaceQueryParameters CreateParameters(bool includeSystem, string[] spaceIds) { var newParameters = new SpaceQueryParameters(includeSystem, spaceIds); ValidateSpaceParameters(newParameter...
<<<<<<< IScheduledProjectTriggerRepository ScheduledProjectTriggers { get; set; } ======= ITagSetRepository TagSets { get; } >>>>>>> IScheduledProjectTriggerRepository ScheduledProjectTriggers { get; set; } ITagSetRepository TagSets { get; }
<<<<<<< protected SpaceContext ExtendedSpaceContext { get; set; } ======= protected SpaceQueryParameters CreateParameters(bool includeSystem, string[] spaceIds) { var newParameter = new SpaceQueryParameters(includeSystem, spaceIds); ValidateSpaceParameters(newParameter)...
<<<<<<< ThrowIfServerVersionIsNotCompatible().ConfigureAwait(false); ======= >>>>>>> <<<<<<< ThrowIfServerVersionIsNotCompatible().ConfigureAwait(false); ======= >>>>>>> ThrowIfServerVersionIsNotCompatible().ConfigureAwait(false);
<<<<<<< using System; using System.Collections.Generic; using System.IO; using System.Linq; using OctopusTools.Client; using OctopusTools.Infrastructure; using OctopusTools.Model; using log4net; namespace OctopusTools.Commands { public class CreateReleaseCommand : ApiCommand { public CreateReleaseComm...
<<<<<<< public class FeedResource : Resource, INamedResource, IHaveSpaceResource ======= /// <summary> /// The FeedResource type has been deprecated on Octopus Deploy 3.5 servers. Use NuGetFeedResource instead")] /// </summary> public class FeedResource : Resource, INamedResource >>>>>>> /// ...
<<<<<<< if (!ROS.ok || shutting_down) return; Publication p = lookupPublicationWithoutLock(topic); ======= Publication p; if ((p = lookupPublicationWithoutLock(topic)) == null || shutting_down) return; >>>>>>> if (!ROS.ok || shutting_do...
<<<<<<< private const int back_cam = 1; private const int front_cam = 0; ======= //Stopwatch Stopwatch sw = new Stopwatch(); >>>>>>> private const int back_cam = 1; private const int front_cam = 0; //Stopwatch Stopwatch sw = new Stopwatch(); <<<<<<< ...
<<<<<<< { ROS.ROS_MASTER_URI = "http://10.0.2.182:11311"; ======= { ROS.ROS_MASTER_URI = "http://10.0.2.42:11311"; >>>>>>> { ROS.ROS_MASTER_URI = "http://10.0.2.182:11311"; <<<<<<< // ROS.ROS_HOSTNAME = "10.0.2.163"; ======= ...
<<<<<<< toDebugInstead = false; ======= >>>>>>> toDebugInstead = false; <<<<<<< if (printit) EDB.WriteLine(ROSOUT_FMAT, ROSOUT_PREFIX[level], o); RosOutAppender.Instance.Append(o.ToString(), level); ======= if (pri...
<<<<<<< using Serilog; using System; using System.Threading; ======= using System; using System.Threading; >>>>>>> using Serilog; using System; using System.Threading; <<<<<<< private IntPtr Wow; private Random rand; private int a_CastingDelay = 0; private int a_LootingDelay = 0; ...
<<<<<<< public bool Initialize { get; set; } public System.Text.Encoding FileEncoding { get; set; } } ======= public string ConfigurationFile { get; set; } } >>>>>>> public bool Initialize { get; set; } public string ConfigurationFile { get; set; } public System.T...
<<<<<<< using migrators; ======= using environments; >>>>>>> using migrators; using environments;
<<<<<<< using System.Reflection; using log4net.Repository; using log4net.Core; ======= using Newtonsoft.Json; using System.Collections.Generic; >>>>>>> using System.Reflection; using log4net.Repository; using Newtonsoft.Json; using System.Collections.Generic; using log4net.Core; <<<<<<< .Add("isupto...
<<<<<<< namespace roundhouse.databases.mysql ======= using roundhouse.consoles; using roundhouse.infrastructure.logging; namespace roundhouse.databases.mysql >>>>>>> using roundhouse.consoles; namespace roundhouse.databases.mysql
<<<<<<< public static ExiledVersion Version = new ExiledVersion { Major = 1, Minor = 10, Patch = 0 }; ======= public bool TestingEnabled; public bool AutoUpdateEnabled; public static ExiledVersion Version = new ExiledVersion { Major = 2, Minor = 0, Patch = 0 }; >>>>>>> public bool TestingE...
<<<<<<< public class SCP914UpgradeEvent : EventArgs { public bool Allow; public Scp914.Scp914Machine Machine; public List<ReferenceHub> Players; public List<Pickup> Items; public Scp914.Scp914Knob KnobSetting; } ======= public class Scp914UpgradeEvent : EventArgs { public bool Allow { get; s...
<<<<<<< /// Invoked before triggering a speaker with SCP-079. /// </summary> public static event CustomEventHandler<StartingSpeakerEventArgs> StartingSpeaker; /// <summary> /// Invoked before stopping a speaker with SCP-079. /// </summary> public static event Cus...
<<<<<<< ======= >>>>>>> <<<<<<< /// <summary> /// Gets the HintDisplay of the players ReferenceHub. /// </summary> /// <returns>Returns Hintdisplay of ReferenceHub.</returns> public HintDisplay GetHintDisplay() { return ReferenceHub.hints; ...
<<<<<<< /// <summary> /// Returns the list of players in this room. /// </summary> /// <returns>List of <see cref="ReferenceHub"/></returns> public static List<ReferenceHub> GetHubs(this Room room) =>ReferenceHub.Hubs.Values.Where(h => !h.IsHost() && h.GetCurrentRoom().Name == room.Name).ToList(); ======= ...
<<<<<<< var handlerInvokers = await ((Task<HandlerInvokers>)methodToInvoke.Invoke(this, new[] { body, transactionContext, message })).ConfigureAwait(false); ======= var handlerInvokers = await ((Task<HandlerInvokers>)methodToInvoke.Invoke(this, new[] { messageId, body, transactionContext, mess...
<<<<<<< LogStartStop("Starting periodic task {taskDescription} with interval {timerInterval}", _description, Interval); ======= LogStartStop("Starting periodic task '{0}' with interval {1}", _description, Interval); #if NET45 >>>>>>> LogStartStop("Starting periodic task {taskDesc...
<<<<<<< /* Copyright (c) 2008-2014 Peter Palotas, Jeffrey Jangli, Normalex * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the ...
<<<<<<< public static void WithModel(Action<IModel> modelCallback) { using (var connection = new ConnectionFactory {Uri = ConnectionString}.CreateConnection()) using (var model = connection.CreateModel()) { modelCallback(model); } }...
<<<<<<< /// <summary> /// Allows for specifying the ID for the saga requesting the timeout. /// The ID will be returned with the <see cref="TimeoutReply"/>. /// </summary> public Guid SagaId { get; set; } ======= /// <summary> /// Allows for additional data to...
<<<<<<< /* Copyright (c) 2008-2014 Peter Palotas, Jeffrey Jangli, Normalex * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the r...
<<<<<<< #endregion // State #region Timeout /// <summary>Specifies the time-out, in seconds, of the DFS root or link.</summary> public long Timeout { get; internal set; } ======= /// <summary>Specifies the time-out, in seconds, of the DFS root or link.</summary> publi...
<<<<<<< UnitTestAssert.ThrowsException<System.IO.FileNotFoundException>(() => Alphaleonis.Win32.Filesystem.File.GetFileSystemEntryInfo(tempPath)); ======= ExceptionAssert.FileNotFoundException(() => Alphaleonis.Win32.Filesystem.File.GetFileSystemEntryInfo(folder.FullName)); } >>>>>>> ...
<<<<<<< if (inboundMessage == null) Task.FromResult(false); ======= if (inboundMessage == null) return Task.FromResult(false); >>>>>>> if (inboundMessage == null) return Task.FromResult(false); <<<<<<< return Task.FromResult(false); } private Task Han...
<<<<<<< public void IIS_EXITED(object obj, EventArgs args) { RestartServer(); } ======= >>>>>>> public void IIS_EXITED(object obj, EventArgs args) { RestartServer(); }
<<<<<<< parseResult.Quality = new QualityModel{ Quality = episodeFile.Quality, Proper = episodeFile.Proper }; ======= parseResult.Quality = new Quality{ QualityType = episodeFile.Quality, Proper = episodeFile.Proper }; parseResult.Episodes = episodes; >>>>>>> parseResu...
<<<<<<< var progressNotification = new ProgressNotification("Settings"); _notificationProvider.Register(progressNotification); ======= >>>>>>> _notificationProvider.Register(progressNotification); <<<<<<< var progressNotification = new ProgressNotification("Settings"...
<<<<<<< public virtual bool IsFolderLocked(string path) { var files = GetFileInfos(path, "*.*", SearchOption.AllDirectories); foreach(var fileInfo in files) { if (IsFileLocked(fileInfo)) return true; } ret...
<<<<<<< ======= using NzbDrone.Core.Providers.Jobs; using NzbDrone.Core.Repository; >>>>>>> using NzbDrone.Core.Repository;
<<<<<<< parseResult.AirDate, parseResult.EpisodeTitle, parseResult.Quality.Quality); ======= parseResult.AirDate, parseResult.Episodes.First().Title, parseResult.Quality.QualityType); >>>>>>> parseResult.Ai...
<<<<<<< public class GBufferManager { public const int k_MaxGbuffer = 8; public int gbufferCount { get; set; } RenderTargetIdentifier[] m_ColorMRTs; RenderTargetIdentifier[] m_RTIDs = new RenderTargetIdentifier[k_MaxGbuffer]; public void InitGBuffers(RenderTextureDescr...
<<<<<<< var sourceValue = (string)valueContext.Value; var targetType = valueContext.TargetType; ======= var targetType = valueContext.Assignment.Member.MemberType; var sourceValue = (string)valueContext.Assignment.Value; >>>>>>> var targetType = valueContex...
<<<<<<< // Init Gbuffer description m_GbufferManager.gbufferCount = m_DeferredMaterial.GetMaterialGBufferCount(); RenderTextureFormat[] rtFormat; RenderTextureReadWrite[] rtReadWrite; m_DeferredMaterial.GetMaterialGBufferDescription(out rtFormat, out rtReadWri...
<<<<<<< var compressImagesMessages = Substitute.For<ICollector<CompressImagesMessage>>(); ======= var settingsTable = Substitute.For<CloudTable>(new Uri("https://myaccount.table.core.windows.net/Tables/settings")); >>>>>>> var compressImagesMessages = Substitute.For<ICollector<Com...
<<<<<<< ======= using DevExpress.LookAndFeel; using DevExpress.Utils.Drawing.Helpers; using DevExpress.XtraEditors; >>>>>>> using DevExpress.LookAndFeel; using DevExpress.Utils.Drawing.Helpers; using DevExpress.XtraEditors; <<<<<<< using System.Threading.Tasks; ======= using System.Runtime.InteropServices; >>>>...
<<<<<<< using (new EditorGUILayout.HorizontalScope()) { ======= #region General Settings using (new EditorGUILayout.HorizontalScope()) { >>>>>>> using (new EditorGUILayout.HorizontalScope()) { <<<<<<< InspectorUIUtil...
<<<<<<< ======= /// <inheritdoc /> public SpeechEventData(EventSystem eventSystem) : base(eventSystem) { } >>>>>>> <<<<<<< /// <inheritdoc /> public SpeechEventData(EventSystem eventSystem) : base(eventSystem) { } ======= /// <summary> /// A semantic meani...
<<<<<<< type == typeof(IMixedRealityBoundarySystem) || type == typeof(IMixedRealityDiagnosticsManager); ======= type == typeof(IMixedRealityTeleportSystem) || type == typeof(IMixedRealityBoundarySystem); >>>>>>> type == ty...
<<<<<<< private IMixedRealityController controller; ======= [SerializeField] [Tooltip("Should this GameObject clean itself up after source is lost?")] private bool destroyOnSourceLost = true; /// <summary> /// Should this GameObject clean itself up after source is lost...
<<<<<<< #endregion Delete Tests [AsyncTestMethod] public async Task UndeleteAsync() { TestHttpHandler hijack = new TestHttpHandler(); hijack.SetResponseContent("{\"id\":\"an id\",\"String\":\"Hey\"}"); hijack.OnSendingRequest = req => { ...
<<<<<<< private SerializedProperty teleportDuration; private SerializedProperty boundaryVisualizationProfile; // Diagnostic system properties private SerializedProperty enableDiagnosticsSystem; private SerializedProperty diagnosticsSystemType; private SerializedProperty d...
<<<<<<< base.OnEnable(); if (!CheckMixedRealityManager(false) || !MixedRealityManager.Instance.ActiveProfile.IsInputSystemEnabled || MixedRealityManager.Instance.ActiveProfile.InputSystemProfile.InputActionsProfile == null) ======= if (!CheckMixedR...
<<<<<<< Debug.LogError($"Unable to register the {concreteType.GetType()} service. It does not implement the IMixedRealityService interface."); ======= Debug.LogError($"Unable to register the {concreteType} service. It does not implement the IMixedRealityToolkitService interface."); >>...
<<<<<<< DebugUtilities.LogWarning($"There's already a {interfaceType.Name} registered."); ======= Debug.LogError($"There's already a {type.Name} registered."); >>>>>>> Debug.LogError($"There's already a {interfaceType.Name} registered."); <<<<<<< Debug...
<<<<<<< base.OnEnable(); if (!CheckMixedRealityManager(false)) ======= if (!CheckMixedRealityConfigured(false)) >>>>>>> base.OnEnable(); if (!CheckMixedRealityConfigured(false))
<<<<<<< public void OnPointerUp(MixedRealityPointerEventData eventData) ======= public void OnPointerDragged(MixedRealityPointerEventData eventData) { } public void OnPointerUp(MixedRealityPointerEventData eventData) { if (manipulatorToDisable != null) >>>>>>> public void OnPoint...
<<<<<<< ======= #region Monobehaviour Implementation protected virtual void OnValidate() { CheckInitialization(); } protected override void OnEnable() { base.OnEnable(); CheckInitialization(); } #endregion Monobehav...
<<<<<<< private static bool[] providerFoldouts; ======= private static bool showHandTrackingProperties = true; private SerializedProperty handTrackingProfile; >>>>>>> private static bool showHandTrackingProperties = true; private SerializedProperty handTrackingProfile; ...
<<<<<<< ======= if (States == null) { States = States.GetDefaultInteractableStates(); } >>>>>>> if (States == null) { States = States.GetDefaultInteractableStates(); } <<<<<<< #region NearInteractionHa...
<<<<<<< Assert.AreEqual(0, MixedRealityServiceRegistry.GetAllServices().Count); ======= Assert.IsEmpty(MixedRealityToolkit.Instance.GetServices<IMixedRealityService>()); >>>>>>> Assert.IsEmpty(MixedRealityToolkit.Instance.GetServices<IMixedRealityService>()); <<<<<<< #reg...