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<<<<<<< SceneSystem, ======= MouseInput, >>>>>>> MouseInput, SceneSystem,
<<<<<<< [assembly: InternalsVisibleTo("Microsoft.WindowsAzure.Mobile.Test.Unit, PublicKey=0024000004800000940000000602000000240000525341310004000001000100b5fc90e7027f67871e773a8fde8938c81dd402ba65b9201d60593e96c492651e889cc13f1415ebb53fac1131ae0bd333c5ee6021672d9718ea31a8aebd0da0072f25d87dba6fc90ffd598ed4da35e44c398c45...
<<<<<<< inputSource = inputSystem.RequestNewGenericInputSource(Name); ======= inputSource = MixedRealityToolkit.InputSystem.RequestNewGenericInputSource(Name, sourceType: InputSourceType.Voice); >>>>>>> inputSource = inputSystem.RequestNewGenericInputSource(Name, sourceType: Input...
<<<<<<< [Obsolete("Use GetDataProvider<T> instead")] ======= [Obsolete] >>>>>>> [Obsolete("Use GetDataProvider<T> instead")] <<<<<<< MixedRealityServiceRegistry.RemoveService<T>(serviceInstance, this); CoreServices.ResetCacheReference(interfaceType); ...
<<<<<<< PlayModeTestUtilities.Setup(); ======= TestUtilities.InitializeMixedRealityToolkitAndCreateScenes(true); TestUtilities.InitializePlayspace(); PlayModeTestUtilities.EnsureInputModule(); >>>>>>> PlayModeTestUtilities.Setup(); PlayModeTestU...
<<<<<<< AddManager(typeof(IMixedRealityDeviceManager), new UnityJoystickManager("Unity Joystick Manager", 10)); AddManager(typeof(IMixedRealityDeviceManager), new UnityTouchDeviceManager("Unity Touch Device Manager", 10)); ======= AddManager(typeof(IMixedRealityDeviceManager), new...
<<<<<<< base.OnEnable(); if (!CheckMixedRealityManager(false)) ======= if (!CheckMixedRealityConfigured(false)) >>>>>>> base.OnEnable(); if (!CheckMixedRealityConfigured(false))
<<<<<<< /// <summary> /// Adds the 'Gaze Input' capability to the manifest. /// </summary> /// <remarks> /// This is a workaround for versions of Unity which don't have native support /// for the 'Gaze Input' capability in its Player Settings preference location. ...
<<<<<<< #endregion #region Private Serialized Fields [Header("Target Bounding Box")] [SerializeField] [Tooltip("Object the app bar is controlling - This object must implement the IBoundsTargetProvider.")] private MonoBehaviour boundingBox = null; /// <summary> ...
<<<<<<< // Spatial Awareness system configuration enableSpatialAwarenessSystem = serializedObject.FindProperty("enableSpatialAwarenessSystem"); spatialAwarenessSystemType = serializedObject.FindProperty("spatialAwarenessSystemType"); spatialAwarenessProfile = serializedOb...
<<<<<<< IMixedRealityInputSystem inputSystem = Service as IMixedRealityInputSystem; var pointers = interactionSource.supportsPointing ? RequestPointers(typeof(WindowsMixedRealityController), controllingHand) : null; ======= IMixedRealityPointer[] pointers = null; Input...
<<<<<<< [CreateAssetMenu(menuName = "Mixed Reality Toolkit/Mixed Reality Controller Mapping Profile", fileName = "MixedRealityControllerMappingProfile", order = (int)CreateProfileMenuItemIndices.ControllerMapping)] public class MixedRealityControllerMappingProfile : ScriptableObject ======= [CreateAssetMe...
<<<<<<< // Runtime Version:4.0.30319.34003 ======= // Runtime Version:4.0.30319.33440 >>>>>>> // Runtime Version:4.0.30319.34003 <<<<<<< /// Looks up a localized string similar to Loading of more items already in process.. /// </summary> internal static string MobileServiceColl...
<<<<<<< [Tooltip("The duration of the teleport in seconds.")] private float teleportDuration = 0.25f; /// <summary> /// The duration of the teleport in seconds. /// </summary> public float TeleportDuration { get { return teleportDuration; } ...
<<<<<<< ======= /// The version system property as a string with the prefix. /// </summary> internal static readonly string VersionSystemPropertyString = String.Format("{0}{1}", MobileServiceSerializer.SystemPropertyPrefix, MobileServiceSystemProperties.Version.ToString()).ToLowerInvariant(); ...
<<<<<<< using Microsoft.MixedReality.Toolkit.Core.Attributes; using Microsoft.MixedReality.Toolkit.Core.Definitions.Devices; using Microsoft.MixedReality.Toolkit.Core.Definitions.InputSystem; using Microsoft.MixedReality.Toolkit.Core.Definitions.Utilities; using Microsoft.MixedReality.Toolkit.Core.Interfaces.InputSyste...
<<<<<<< private static bool AreApproximatelyEqual(float f0, float f1, float tolerance) { return Mathf.Abs(f0 - f1) < tolerance; } private static Vector3 GetBackPlateToFrontPlateVector(PressableButton button) { var movingButtonVisualsTransform = GetPrivat...
<<<<<<< // If the Spatial Awareness system has been selected for initialization in the Active profile, enable it in the project if (ActiveProfile.IsSpatialAwarenessSystemEnabled) { AddManager(typeof(IMixedRealitySpatialAwarenessSystem), Activator.CreateInstance(Active...
<<<<<<< #if NETFULL using System.Transactions; #else using System.Data; #endif ======= >>>>>>> <<<<<<< $@"select * from [{_storage.SchemaName}].Server", transaction: transaction) ======= string.Format(@"select * from [{0}].Server with (nolock)", _storage...
<<<<<<< $@"select InvocationData, StateName, Arguments, CreatedAt from [{_storage.SchemaName}].Job where Id = @id"; ======= string.Format(@"select InvocationData, StateName, Arguments, CreatedAt from [{0}].Job with (readcommittedlock) where Id = @id", _storage.GetSchemaName()); >>>>>>> $@"select Invo...
<<<<<<< void Remove(Cluster cluster); void Save(Cluster cluster); ======= Cluster Update(Cluster cluster); >>>>>>> void Remove(Cluster cluster); Cluster Update(Cluster cluster); void Save(Cluster cluster);
<<<<<<< cmd.SetComputeIntParam(shadeOpaqueShader, "_DebugViewMaterial", debugViewMaterial); cmd.SetComputeIntParam(shadeOpaqueShader, "_DebugLightingMode", debugLightingMode); cmd.SetComputeVectorParam(shadeOpaqueShader, "_D...
<<<<<<< {} ======= { } protected override void ValidateCommandLine() { if (ConfigurationSettings.VcfPath != "-") { CheckInputFilenameExists(ConfigurationSettings.VcfPath, "vcf", "--in"); } CheckInputFilenameExist...
<<<<<<< var version = GetDataSourceVersion(fileName); var reader = new CustomIntervalParser(new FileInfo(fileName),_refNamesDictionary); using (var writer = new IntervalTsvWriter(_outputDirectory, version , _genomeAssembly.ToString(), SaTsvCommon.CustIntervalSchemaVersion, reader.KeyName, ReportFor.All...
<<<<<<< bool EvolveAllPokemonWithEnoughCandy { get; } bool KeepPokemonsThatCanEvolve { get; } bool TransferDuplicatePokemon { get; } bool UseEggIncubators { get; } int DelayBetweenPokemonCatch { get; } bool AutomaticallyLevelUpPokemon { get; } string LevelUpByCPor...
<<<<<<< ======= //pokeballs public int UseGreatBallAboveCp = 750; public int UseUltraBallAboveCp = 1500; public int UseMasterBallAboveCp = 2500; >>>>>>>
<<<<<<< [Emitter(typeof(OpOpenBracket), typeof(RegXX), typeof(OpPlus), typeof(Int32u), typeof(OpCloseBracket), typeof(OpEquals), typeof(RegXX))] [Emitter(typeof(OpOpenBracket), typeof(RegXX), typeof(OpPlus), typeof(RegXX), typeof(OpCloseBracket), typeof(OpEquals), typeof(RegXX))] [Emitter(typeof...
<<<<<<< return Resolver.TryResolveFolder(Path, allowedExtensions, disallowedExtensions); ======= return Resolver.TryResolveFolder(Path, IsRecursive, allowedExtensions); >>>>>>> return Resolver.TryResolveFolder(Path, IsRecursive, allowedExtensions, disallowedExtensions)...
<<<<<<< ======= internal override void BeforeRenderDebug() { foreach(var asset in bundleState.Assets.Where(a => a.IsLocal)) { var localPath = asset.LocalPath; if(localPath.ToLower().EndsWith(".less") || localPath.ToLower().EndsWith(".less.css"))...
<<<<<<< private static string[] extensions = new string[] { ".sass", ".scss" }; //private static Regex sassFiles = new Regex(@"(\.sass)|(\.scss)$", RegexOptions.Compiled); ======= private static string[] extensions = new[] { ".sass", ".scss" }; private static Regex sassFiles = new Rege...
<<<<<<< var result = new FileSystemResolver().TryResolveFolder(path, null, null).ToList(); ======= var result = new FileSystemResolver().TryResolveFolder(path, true, null).ToList(); >>>>>>> var result = new FileSystemResolver().TryResolveFolder(path, true, null, null)....
<<<<<<< ======= private string ProcessLess(string file) { lock (typeof(CSSBundle)) { try { var dir = Path.GetDirectoryName(file); currentDirectoryWrapper.SetCurrentDirectory(dir); var co...
<<<<<<< public class JavaScriptBundle: BundleBase<JavaScriptBundle> { private const string JS_TEMPLATE = "<script type=\"text/javascript\" {0}src=\"{1}\"></script>"; ======= internal class JavaScriptBundle: BundleBase, IJavaScriptBundle, IJavaScriptBundleBuilder { private stati...
<<<<<<< BottomNavigationViewTracker _bottomNavigationTracker; ======= BottomSheetDialog _bottomSheetDialog; bool _disposed; >>>>>>> BottomNavigationViewTracker _bottomNavigationTracker; BottomSheetDialog _bottomSheetDialog; bool _disposed; <<<<<<< var items = CreateTabList(ShellItem); var bottom...
<<<<<<< [assembly: XmlnsPrefix("http://xamarin.com/schemas/2014/forms", "xf")] [assembly: XmlnsPrefix("http://xamarin.com/schemas/2014/forms/design", "d")] ======= [assembly: XmlnsDefinition("http://xamarin.com/schemas/2014/forms/design", "Xamarin.Forms")] >>>>>>> [assembly: XmlnsDefinition("http://xamarin.com/schem...
<<<<<<< using Xamarin.Forms.Controls.GalleryPages.SwipeViewGalleries; ======= using Xamarin.Forms.Controls.GalleryPages.PlatformTestsGallery; >>>>>>> using Xamarin.Forms.Controls.GalleryPages.SwipeViewGalleries; using Xamarin.Forms.Controls.GalleryPages.PlatformTestsGallery;
<<<<<<< Layer.BackgroundColor = ColorExtensions.BackgroundColor.CGColor; ======= _actualView.Layer.BackgroundColor = UIColor.White.CGColor; >>>>>>> _actualView.Layer.BackgroundColor = ColorExtensions.BackgroundColor.CGColor; <<<<<<< if (_shadowView != null) { if (_shadowView.Superview == null ...
<<<<<<< using Xamarin.Forms.Controls.GalleryPages.TwoPaneViewGalleries; using Xamarin.Forms.Controls.GalleryPages.AppThemeGalleries; using Xamarin.Forms.Controls.GalleryPages.ExpanderGalleries; using Xamarin.Forms.Controls.GalleryPages.RadioButtonGalleries; ======= >>>>>>> using Xamarin.Forms.Controls.GalleryPages.A...
<<<<<<< using Xamarin.Forms.Platform.UAP; using WScrollMode = Windows.UI.Xaml.Controls.ScrollMode; ======= using UWPApp = Windows.UI.Xaml.Application; >>>>>>> using UWPApp = Windows.UI.Xaml.Application; using Xamarin.Forms.Platform.UAP; using WScrollMode = Windows.UI.Xaml.Controls.ScrollMode; <<<<<<< var gridVie...
<<<<<<< ======= [assembly: ExportRenderer(typeof(Xamarin.Forms.Controls.GalleryPages.TwoPaneViewGalleries.HingeAngleLabel), typeof(HingeAngleLabelRenderer))] [assembly: ExportRenderer(typeof(Issue8801.PopupStackLayout), typeof(Issue8801StackLayoutRenderer))] >>>>>>> [assembly: ExportRenderer(typeof(Issue8801.PopupSt...
<<<<<<< case LinearItemsLayout listItemsLayout when listItemsLayout.Orientation == ItemsLayoutOrientation.Horizontal: ScrollViewer.SetHorizontalScrollMode(ListViewBase, CarouselView.IsSwipeEnabled ? WScrollMode.Auto : WScrollMode.Disabled); ======= case ItemsLayoutOrientation.Horizontal: ScrollViewe...
<<<<<<< static bool? s_isiOS13OrNewer; ======= static bool? s_respondsTosetNeedsUpdateOfHomeIndicatorAutoHidden; >>>>>>> static bool? s_isiOS13OrNewer; static bool? s_respondsTosetNeedsUpdateOfHomeIndicatorAutoHidden; <<<<<<< internal static bool IsiOS13OrNewer { get { if (!s_isiOS13OrNewer.H...
<<<<<<< //TestBugzilla44596(); //TestBugzilla45702(); } protected override void OnStart() { //TestIssue2393(); } void TestBugzilla44596() { // verify that there is no gray screen displayed between the blue splash and red MasterDetailPage. SetMainPage(new Bugzilla44596SplashPage(() => { ...
<<<<<<< [Test] public void MapFailureOnSuccessShouldReturnSuccess() { Result<int, string>.Succeed(42, "warn1") .MapFailure(list => new[] { 42 }) .Match( ifSuccess: (v, msgs) => { Assert....
<<<<<<< _displayTextBuilder.BuildMarkdownSignature(sh); return sh; ======= return Task.FromResult(sh); >>>>>>> _displayTextBuilder.BuildMarkdownSignature(sh); return sh; <<<<<<< ======= private string MakeHoverText(IEnumerable<AnalysisValue> valu...
<<<<<<< public VariableDef GetParameter(string name) { if (string.IsNullOrEmpty(name)) { return null; } if (name == _seqParameters?.Name) { return _seqParameters; } else if (name == _dictParameters?.Name) { return _...
<<<<<<< /// Looks up a localized string similar to Arbitrary Python expressions can only be evaluated on a thread which is stopped in Python code at a breakpoint or after a step-in or a step-over operation. Only expressions involving global and local variables, object field access, and indexing of built-in co...
<<<<<<< using System.Text; using System.Threading; using System.Threading.Tasks; ======= >>>>>>> using System.Text; using System.Threading; using System.Threading.Tasks; <<<<<<< using NativeMethods = Microsoft.VisualStudioTools.Project.NativeMethods; using Task = System.Threading.Tasks.Task; ======= >>>>>>> usin...
<<<<<<< var item = await _ppc.ConsumeAsync(); if (item.CompleteBeforeNext) { ======= var item = await _ppc.ConsumeAsync(); if (item.IsAwaitable) { >>>>>>> var item = await _ppc.ConsumeAsync(); ...
<<<<<<< /// Looks up a localized string similar to File:. /// </summary> public static string PythonNavigateToItemDisplay_FileHeader { get { return ResourceManager.GetString("PythonNavigateToItemDisplay_FileHeader", resourceCulture); } } ...
<<<<<<< /// Looks up a localized string similar to Execute File in P&amp;ython Interactive. /// </summary> public static string ExecuteInReplCommand_ExecuteFile { get { return ResourceManager.GetString("ExecuteInReplCommand_ExecuteFile", resourceCulture); ...
<<<<<<< ======= private readonly int _cmdId; private readonly InterpreterConfiguration _config; >>>>>>> <<<<<<< ======= _config = config; >>>>>>> <<<<<<< // Use the factory or command line passed as an argument. IPythonInterpreterFactory factory = null; =====...
<<<<<<< private readonly PythonInteractiveOptions _interactiveOptions; internal readonly Dictionary<IPythonInterpreterFactory, InterpreterOptions> _interpreterOptions = new Dictionary<IPythonInterpreterFactory, InterpreterOptions>(); private readonly SuppressDialogOptions _suppressDialogOptions;...
<<<<<<< State = post.GetState(isDraft), ======= EnableComments = post.EnableComments, CloseCommentsAfterDays = post.CloseCommentsAfterDays, State = GetState(post, isDraft), >>>>>>> EnableComments = post.EnableComments, Cl...
<<<<<<< public RepositoryHooks<Alias> Alias { get; } = new RepositoryHooks<Alias>(); ======= public ServiceHooks<Alias> Alias { get; private set; } = new ServiceHooks<Alias>(); /// <summary> /// Gets the hooks available for comments. /// </summary> public ValidationSer...
<<<<<<< [Serializable] public abstract class PostBase : RoutedContent, IBlockModel, IMeta ======= public abstract class PostBase : RoutedContent, IBlockModel, IMeta, ICommentModel >>>>>>> [Serializable] public abstract class PostBase : RoutedContent, IBlockModel, IMeta, ICommentModel
<<<<<<< [Route("folder/delete/{id:Guid}")] public async Task<IActionResult> DeleteFolder(Guid id) { try { var folderId = await _service.DeleteFolder(id); var result = await _service.GetList(folderId); result.Status = new ...
<<<<<<< using Microsoft.Extensions.Hosting; ======= >>>>>>> using Microsoft.Extensions.Hosting; <<<<<<< app.UseRouting(); app.UseEndpoints(endpoints => ======= app.UsePiranhaSummernote(); //app.UsePiranhaTinyMCE(); app.UseMvc(routes => >>>>>>> ...
<<<<<<< InitPokemons(); InitPokemonMoves(); InitPokemonEvolutions(); InitPlayerCharacter(); ======= InitPokemonItems(); >>>>>>> InitPokemons(); InitPokemonMoves(); InitPokemonEvolutions(); InitPokemonItems(); InitPlayerCharacter();
<<<<<<< //picture.texture = null; //player sprites not yet implemented. string playerMoney = string.Empty; char[] playerMoneyChars = SaveData.currentSave.playerMoney.ToString().ToCharArray(); ======= if(SaveData.currentSave.playerOutfit != "custom") { picture.texture = Reso...
<<<<<<< ======= public enum EncounterTypes { Pal_Park, Egg, Hatched, Special_Event, //= 0x0 Tall_Grass, //= 0x2 Plot_Event, //Dialga/Palkia In-Game Event, //= 0x4 Cave, Hall_of_Origin, //= 0x5 Surfing, Fishing, //= 0x7 Building, //= 0x9 Great_Marsh, //(Safari Zone) //=...
<<<<<<< //public static UnityEngine.SceneManagement.Scene SceneLoaded = SceneManager.GetActiveScene(); public enum Language { /// <summary> /// US English /// </summary> English = 9 } ======= >>>>>>> //public static UnityEngine.SceneManagement.Scene SceneLoaded = ...
<<<<<<< using System.Text.RegularExpressions; ======= using UnityEditor.AddressableAssets.Settings.GroupSchemas; >>>>>>> using System.Text.RegularExpressions; using UnityEditor.AddressableAssets.Settings.GroupSchemas; <<<<<<< // The regex to apply to the path. If Simplified is ticked, it a patte...
<<<<<<< this.userConfigManager = userConfigManager; Thumbnail = ThumbnailHelper.GetThumbnail(img, userConfigManager.Config.ThumbnailSize); ImageFormat imageFormat; ScannedImageHelper.GetSmallestBitmap(img, bitDepth, highQuality, out baseImage, out baseImageEncoded, out im...
<<<<<<< private bool isControlKeyDown; public FDesktop(IEmailer emailer, ImageSaver imageSaver, StringWrapper stringWrapper, AppConfigManager appConfigManager, IErrorOutput errorOutput, IScannedImageFactory scannedImageFactory, RecoveryManager recoveryManager, IScannedImageImporter scannedImageImporter...
<<<<<<< ======= #if TESTS >>>>>>> <<<<<<< ======= #else /// <summary> /// The dependency container that this controller will use /// </summary> public IGameContainer Container { get; set; } #endif >>>>>>>
<<<<<<< Actor.FromProducer(() => new EndpointManager()); ======= Actor.FromProducer(() => new EndpointManager()) .WithMailbox(() => new DefaultMailbox(new UnboundedMailboxQueue(), new UnboundedMailboxQueue())); >>>>>>> Actor.FromProducer(() => new E...
<<<<<<< var actor = Actor.FromFunc(c => { if (c.Headers.ContainsKey("TraceID")) { Console.WriteLine($"TraceID = {c.Headers.GetOrDefault("TraceID")}"); Console.Writ...
<<<<<<< using React.Models; ======= using Microsoft.AspNetCore.Mvc; >>>>>>> using React.Models;
<<<<<<< using BurningKnight.entity.component; using BurningKnight.entity.events; using Lens.entity; ======= using BurningKnight.assets.particle; using BurningKnight.assets.particle.controller; using BurningKnight.assets.particle.renderer; using BurningKnight.ui.editor; >>>>>>> using BurningKnight.entity.component; u...
<<<<<<< } else if (t.Matches(TileFlags.WallLayer) && (IsInside(index + width) && !((Tile) Tiles[index + width]).Matches(Tile.WallA, Tile.WallB))) { var pos = new Vector2(x * 16, y * 16 + 8); Graphics.Render(t == Tile.WallA ? Tileset.WallA[CalcWallIndex(x, y)] : Tileset.WallB[CalcWallIndex(x, y)], po...
<<<<<<< var m = currentPlaying; Tween.To(v, m.Volume, x => m.Volume = x, CrossFadeTime); ======= Tween.To(musicVolume, currentPlaying.Volume, x => currentPlaying.Volume = x, CrossFadeTime); >>>>>>> var m = currentPlaying; Tween.To(musicVolume, m.Volume, x => m.Volume = x, CrossFadeTime); <<<<<<...
<<<<<<< comboBox.Text = " ~  s  gui.cs   master ↑10"; #endif ======= comboBox.Text = gitString; >>>>>>> comboBox.Text = gitString; #endif
<<<<<<< ======= _capslock, _numlock, _scrolllock, font >>>>>>>
<<<<<<< try ======= var activeWindow = Pres.Application.ActiveWindow; var tempName = Pres.Name.GetHashCode().ToString(); string tempFolderPath = Path.GetTempPath() + TempFolderNamePrefix + tempName + @"\"; if (Directory.Exists(tempFolderPath)) ...
<<<<<<< public string GetPositionsLabButtonLabel(Office.IRibbonControl control) { return TextCollection.PositionsLab.PositionsLabButtonLabel; } ======= public string GetResizeLabButtonLabel(Office.IRibbonControl control) { return TextCollection.ResizeLa...
<<<<<<< ======= # region Tab Labels public const string PowerPointLabsAddInsTabLabel = "PowerPointLabs"; # endregion # region Button Labels public const string CombineShapesLabel = "Combine Shapes"; public const string AutoAnimateGroupLabel = "Auto Animate"; p...
<<<<<<< private bool IsChangeIconKeyPressed() { if (Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl)) { return true; } else { return false; } } ======= private ...
<<<<<<< ======= var recorder = recorderPane.Control as RecorderTaskPane; if (recorder == null) { return; } >>>>>>> var recorder = recorderPane.Control as RecorderTaskPane; if (recorder == null) { r...
<<<<<<< using Media = System.Windows.Media; ======= >>>>>>> <<<<<<< var origin = Graphics.GetCenterPoint(_refPoint); foreach (var currentShape in _shapesToBeRotated) { PositionsLabMain.Rotate(currentShape, origin, angle, PositionsLabMain.ReorientShapeOrientation...
<<<<<<< LoadThemePanel(); ======= if (PowerPointCurrentPresentationInfo.SlideCount > 0) { Microsoft.Office.Core.ThemeColorScheme scheme = PowerPointCurrentPresentationInfo.CurrentSlide.GetNativeSlide().ThemeColorScheme; ...
<<<<<<< public const string NoSlideSelectedMessage = "No slide is selected"; public const string OnLoadingMessage = "Now Loading..."; ======= public const string ExplanationItem_IsCallout = "IsCallout"; public const string ExplanationItem_IsCaption = "IsCaption"; public const ...
<<<<<<< public bool HasCaptions() { foreach (PowerPoint.Shape shape in this.Shapes) { if (shape.Name.StartsWith("PowerPointLabs Caption")) { return true; } } return false; } ...
<<<<<<< public bool RecorderPaneVisible = false; ======= public bool _embedAudioVisible = true; public bool _recorderPaneVisible = false; >>>>>>> public bool _embedAudioVisible = true; public bool _recorderPaneVisible = false; <<<<<<< ======= public bool ...
<<<<<<< Globals.ThisAddIn.RegisterRecorderPane(currentPresentation); ======= # region feature: Auto-Narrate Management public void RecManagementClick(Office.IRibbonControl control) { var currentPresentation = Globals.ThisAddIn.Application.ActivePresentation; ...
<<<<<<< if (!Globals.ThisAddIn.VerifyVersion()) { return; } var recorder = Globals.ThisAddIn.ActivateCustomTaskPane.Control as RecorderTaskPane; ======= var recorderPane = Globals.ThisAddIn.GetActivePane(Type.GetType("PowerPointLabs.Recorder...
<<<<<<< CacheQueryData = new CacheQueryData(); CacheQueryData.Authority = Authenticator.Authority; CacheQueryData.Resource = this.Resource; CacheQueryData.ClientId = this.ClientKey.ClientId; CacheQueryData.SubjectType = this.TokenSubjectType; Cach...
<<<<<<< public static HDCamera GetHDCamera(Camera camera) { // The actual projection matrix used in shaders is actually massaged a bit to work across all platforms (different Z value ranges etc.) Matrix4x4 projMatrix = GL.GetGPUProjectionMatrix(camera.projectionMatrix, true); ...
<<<<<<< NodejsPackage.Instance.CheckSurveyNews(false); ModulesNode.ReloadHierarchySafe(); ======= SyncFileSystem(); foreach (var group in _refGroupDispenser.Groups) { group.GenerateReferenceFile(); } NodejsPackage.Instance.Chec...
<<<<<<< private static string CheckForRegistrySpecifiedNodeParams() { var paramString = NodejsDialogPage.LoadString(name: "NodeCmdParams", cat: "Debugging"); return paramString; } private void StartAndAttachDebugger(string file, string nodePath) ======= ...
<<<<<<< //*********************************************************// // Copyright (c) Microsoft. All rights reserved. // // Apache 2.0 License // // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
<<<<<<< using System.Threading; using System.Threading.Tasks; using Microsoft.NodejsTools.Debugger.Commands; using Microsoft.NodejsTools.Debugger.Communication; using Microsoft.NodejsTools.Debugger.Events; ======= using System.Net.NetworkInformation; using System.Text; using System.Text.RegularExpressions; >>>>>>> u...
<<<<<<< ======= string testFileAbsolutePath = fileAbsolutePath; bool typeScriptTest = false; >>>>>>> bool typeScriptTest = false;
<<<<<<< public void RunTests(IEnumerable<TestCase> tests, IRunContext runContext, IFrameworkHandle frameworkHandle) { ======= /// <summary> /// This is the equivalent of "Run Selected Tests" functionality. /// </summary> /// <param name="tests">The list of TestCases sel...
<<<<<<< public static string NodeExePath => GetPathToNodeExecutableFromEnvironment(); ======= public static Version GetNodeVersion(string path) { if (!string.IsNullOrEmpty(path)) { var versionString = FileVersionInfo.GetVersionInfo(path).ProductVersion; ...
<<<<<<< private static async Task<bool> DownloadTypings( string pathToRootNpmDirectory, string pathToRootProjectDirectory, IEnumerable<string> packages, Redirector redirector) { ======= private async Task<bool> DownloadTypings(IEnumerable<IPackage> packa...
<<<<<<< using Newtonsoft.Json.Linq; using Raven.Abstractions.MEF; ======= >>>>>>> using Raven.Abstractions.MEF;
<<<<<<< #if !NET35 ======= /// <summary> /// Load documents with the specified key prefix /// </summary> IEnumerable<T> LoadStartingWith<T>(string keyPrefix, int start = 0, int pageSize = 25); #if !NET_3_5 >>>>>>> /// <summary> /// Load documents with the specified key prefix /// </summary> IEnumera...
<<<<<<< public JsonDocument[] StartsWith(string keyPrefix, int start, int pageSize, bool metadataOnly = false) ======= public JsonDocument[] StartsWith(string keyPrefix, string matches, int start, int pageSize) >>>>>>> public JsonDocument[] StartsWith(string keyPrefix, string matches, int start, int pageSize, ...
<<<<<<< public bool Remove(RavenJToken token) { return Items.Remove(token); } public void RemoveAt(int index) { Items.RemoveAt(index); } public void Insert(int index, RavenJToken token) { Items.Insert(index, token); } public override IEnumerable<T> Values<T>() { return Items.Conver...