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package alternativa.engine3d.loaders.collada { use namespace collada; public class DaeVisualScene extends DaeElement { public var nodes:Vector.<DaeNode>; public function DaeVisualScene(param1:XML, param2:DaeDocument) { super(param1,param2); this.constructNodes(); } public function constructNodes() : void { var local4:DaeNode = null; var local1:XMLList = data.node; var local2:int = int(local1.length()); this.nodes = new Vector.<DaeNode>(local2); var local3:int = 0; while(local3 < local2) { local4 = new DaeNode(local1[local3],document,this); if(local4.id != null) { document.nodes[local4.id] = local4; } this.nodes[local3] = local4; local3++; } } } }
package platform.client.fp10.core { import alternativa.osgi.OSGi; import alternativa.osgi.service.command.CommandService; import alternativa.osgi.service.command.FormattedOutput; import alternativa.types.Long; import flash.system.System; import flash.utils.getQualifiedClassName; import platform.client.fp10.core.registry.GameTypeRegistry; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.registry.ResourceRegistry; import platform.client.fp10.core.registry.SpaceRegistry; import platform.client.fp10.core.resource.Resource; import platform.client.fp10.core.service.transport.ITransportService; import platform.client.fp10.core.type.IGameClass; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class CoreCommands { [Inject] public static var gameTypeRegistry:GameTypeRegistry; [Inject] public static var modelRegister:ModelRegistry; [Inject] public static var spaceRegistry:SpaceRegistry; [Inject] public static var resourceRegistry:ResourceRegistry; [Inject] public static var commandService:CommandService; [Inject] public static var transportService:ITransportService; private var osgi:OSGi; public function CoreCommands() { super(); this.osgi = OSGi.getInstance(); commandService.registerCommand("core","objects","Список загруженных объектов",[],this.cmdObjectsList); commandService.registerCommand("core","resource","Список ресурсов",[],this.cmdResourcesList); commandService.registerCommand("core","spaces","Список спейсов",[],this.cmdSpacesList); commandService.registerCommand("system","gc","Вызвать сборщик мусора (debug only)",[],this.cmdSystemGc); } private function cmdSystemGc(param1:FormattedOutput) : void { System.gc(); } private function cmdSpacesList(param1:FormattedOutput) : void { var local3:ISpace = null; var local2:Vector.<ISpace> = SpaceRegistry(this.osgi.getService(SpaceRegistry)).spaces; for each(local3 in local2) { param1.addText("space id: " + (local3.id == null ? "null" : local3.id.toString())); } } private function cmdResourcesList(param1:FormattedOutput) : void { var local4:Resource = null; var local2:Vector.<Resource> = resourceRegistry.resources; var local3:int = 0; while(local3 < local2.length) { local4 = local2[local3]; param1.addText(local4.toString()); local3++; } } private function cmdObjectsList(param1:FormattedOutput) : void { var local4:ISpace = null; var local5:Vector.<IGameObject> = null; var local6:IGameObject = null; var local7:IGameClass = null; var local8:Vector.<Long> = null; var local9:int = 0; var local2:Vector.<ISpace> = spaceRegistry.spaces; var local3:int = 0; while(local3 < local2.length) { local4 = local2[local3]; param1.addText("space id: " + local4.id); local5 = local4.objects; for each(local6 in local5) { param1.addText(" object id: " + local6.id); local7 = local6.gameClass; if(local7 != null) { param1.addText(" class id: " + local7.id); local8 = local6.gameClass.models; if(local8.length > 0) { param1.addText(" models:"); local9 = 0; while(local9 < local8.length) { param1.addText(" " + this.getClassName(modelRegister.getModel(local8[local9])) + " [" + local8[local9] + "]"); local9++; } } } else { param1.addText(" class id: null"); } } local3++; } } private function getClassName(param1:Object) : String { var local2:String = getQualifiedClassName(param1); var local3:int = int(local2.indexOf("::")); if(local3 > -1) { return local2.substr(local3 + 2); } return local2; } } }
package projects.tanks.client.battleservice.model.statistics.team { import alternativa.types.Long; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.client.battleservice.model.statistics.UserInfo; import projects.tanks.client.battleservice.model.statistics.UserStat; public interface IStatisticsTeamModelBase { function changeTeamScore(param1:BattleTeam, param2:int) : void; function changeUserStat(param1:UserStat, param2:BattleTeam) : void; function refreshUsersStat(param1:Vector.<UserStat>, param2:BattleTeam) : void; function swapTeam(param1:Vector.<UserStat>, param2:Vector.<UserStat>) : void; function userConnect(param1:Long, param2:Vector.<UserInfo>, param3:BattleTeam) : void; function userDisconnect(param1:Long) : void; } }
package alternativa.tanks.model.shop.items.crystallitem { import mx.core.BitmapAsset; [ExcludeClass] public class CrystalPackageItemIcons_crystalsPackage5Class extends BitmapAsset { public function CrystalPackageItemIcons_crystalsPackage5Class() { super(); } } }
package alternativa.tanks.model.payment.shop.kitviewresource { import flash.display.BitmapData; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class KitViewResourceEvents implements KitViewResource { private var object:IGameObject; private var impl:Vector.<Object>; public function KitViewResourceEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getButtonKitImage() : BitmapData { var result:BitmapData = null; var i:int = 0; var m:KitViewResource = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = KitViewResource(this.impl[i]); result = m.getButtonKitImage(); i++; } } finally { Model.popObject(); } return result; } public function getButtonKitOverImage() : BitmapData { var result:BitmapData = null; var i:int = 0; var m:KitViewResource = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = KitViewResource(this.impl[i]); result = m.getButtonKitOverImage(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.ActionOutputLine_aslBluePlayerDropFlagIcon.png")] public class ActionOutputLine_aslBluePlayerDropFlagIcon extends BitmapAsset { public function ActionOutputLine_aslBluePlayerDropFlagIcon() { super(); } } }
package alternativa.tanks.services.battlegui { import flash.events.Event; public class InventoryChangePositionEvent extends Event { public static const ON_CHANGE_POSITION:String = "BattleGUIServiceEvent.ON_CHANGE_POSITION"; public function InventoryChangePositionEvent() { super(ON_CHANGE_POSITION); } } }
package alternativa.tanks.models.weapon.healing.targeting { import alternativa.math.Vector3; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapons.targeting.direction.TargetingDirection; import alternativa.tanks.models.weapons.targeting.direction.TargetingDirectionCalculator; public class IsisDirectionCalculator implements TargetingDirectionCalculator { private const NUMBER_SIDE_POINTS:int = 11; private var upDirection:Vector3 = new Vector3(); private var currentDirection:Vector3 = new Vector3(); private var angle:Number; private var screenSize:Number; private var bonusDirection:Vector3; public function IsisDirectionCalculator(param1:Number) { super(); this.angle = param1 / 2; this.screenSize = Math.tan(this.angle) * 2; } public function setBonusDirection(param1:Vector3) : void { this.bonusDirection = param1; } public function resetBonusDirection() : void { this.bonusDirection = null; } public function getDirections(param1:AllGlobalGunParams) : Vector.<TargetingDirection> { var local6:Number = NaN; var local7:int = 0; var local8:Number = NaN; this.upDirection.cross2(param1.elevationAxis,param1.direction); var local2:Vector.<TargetingDirection> = new Vector.<TargetingDirection>(); var local3:Number = this.screenSize / (this.NUMBER_SIDE_POINTS - 1); var local4:Number = -this.screenSize * 0.5; var local5:int = 0; while(local5 < this.NUMBER_SIDE_POINTS) { local6 = -this.screenSize * 0.5; local7 = 0; while(local7 < this.NUMBER_SIDE_POINTS) { this.currentDirection.copy(param1.direction); this.currentDirection.addScaled(local4,this.upDirection); this.currentDirection.addScaled(local6,param1.elevationAxis); this.currentDirection.normalize(); local8 = Math.acos(this.currentDirection.dot(param1.direction)); if(local8 <= this.angle) { local2.push(new TargetingDirection(this.currentDirection,local8,Number.MAX_VALUE)); } local6 += local3; local7++; } local4 += local3; local5++; } if(this.bonusDirection != null) { local2.push(new TargetingDirection(this.bonusDirection,Math.acos(this.bonusDirection.dot(param1.direction)),Number.MAX_VALUE,10)); } return local2; } } }
package alternativa.tanks.models.weapon.rocketlauncher.weapon { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class RocketLauncherWeaponProviderEvents implements RocketLauncherWeaponProvider { private var object:IGameObject; private var impl:Vector.<Object>; public function RocketLauncherWeaponProviderEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function remoteWeapon() : RemoteRocketLauncherWeapon { var result:RemoteRocketLauncherWeapon = null; var i:int = 0; var m:RocketLauncherWeaponProvider = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = RocketLauncherWeaponProvider(this.impl[i]); result = m.remoteWeapon(); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.panel.model.shop.challenges.battlepass { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class BattlePassPackageModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function BattlePassPackageModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.ActionOutputLine_aslRedPlayerDeliverFlagIcon.png")] public class ActionOutputLine_aslRedPlayerDeliverFlagIcon extends BitmapAsset { public function ActionOutputLine_aslRedPlayerDeliverFlagIcon() { super(); } } }
package alternativa.physics.collision.colliders { import alternativa.math.Vector3; import alternativa.physics.Contact; import alternativa.physics.collision.CollisionPrimitive; import alternativa.physics.collision.ICollider; public class BoxCollider implements ICollider { public function BoxCollider() { super(); } public function getContact(prim1:CollisionPrimitive, prim2:CollisionPrimitive, contact:Contact) : Boolean { return false; } public function haveCollision(prim1:CollisionPrimitive, prim2:CollisionPrimitive) : Boolean { return false; } protected function getFaceVertsByAxis(hs:Vector3, axisIdx:int, negativeFace:Boolean, result:Vector.<Vector3>) : void { var v:Vector3 = null; v = null; switch(axisIdx) { case 0: if(negativeFace) { v = result[0]; v.x = -hs.x; v.y = hs.y; v.z = -hs.z; v = result[1]; v.x = -hs.x; v.y = -hs.y; v.z = -hs.z; v = result[2]; v.x = -hs.x; v.y = -hs.y; v.z = hs.z; v = result[3]; v.x = -hs.x; v.y = hs.y; v.z = hs.z; } else { v = result[0]; v.x = hs.x; v.y = -hs.y; v.z = -hs.z; v = result[1]; v.x = hs.x; v.y = hs.y; v.z = -hs.z; v = result[2]; v.x = hs.x; v.y = hs.y; v.z = hs.z; v = result[3]; v.x = hs.x; v.y = -hs.y; v.z = hs.z; } break; case 1: if(negativeFace) { v = result[0]; v.x = -hs.x; v.y = -hs.y; v.z = -hs.z; v = result[1]; v.x = hs.x; v.y = -hs.y; v.z = -hs.z; v = result[2]; v.x = hs.x; v.y = -hs.y; v.z = hs.z; v = result[3]; v.x = -hs.x; v.y = -hs.y; v.z = hs.z; } else { v = result[0]; v.x = hs.x; v.y = hs.y; v.z = -hs.z; v = result[1]; v.x = -hs.x; v.y = hs.y; v.z = -hs.z; v = result[2]; v.x = -hs.x; v.y = hs.y; v.z = hs.z; v = result[3]; v.x = hs.x; v.y = hs.y; v.z = hs.z; } break; case 2: if(negativeFace) { v = result[0]; v.x = -hs.x; v.y = hs.y; v.z = -hs.z; v = result[1]; v.x = hs.x; v.y = hs.y; v.z = -hs.z; v = result[2]; v.x = hs.x; v.y = -hs.y; v.z = -hs.z; v = result[3]; v.x = -hs.x; v.y = -hs.y; v.z = -hs.z; } else { v = result[0]; v.x = -hs.x; v.y = -hs.y; v.z = hs.z; v = result[1]; v.x = hs.x; v.y = -hs.y; v.z = hs.z; v = result[2]; v.x = hs.x; v.y = hs.y; v.z = hs.z; v = result[3]; v.x = -hs.x; v.y = hs.y; v.z = hs.z; } } } protected function clipLowX(x:Number, pnum:int, points:Vector.<Vector3>, result:Vector.<Vector3>, epsilon:Number) : int { var p2:Vector3 = null; var v:Vector3 = null; var x1:Number = NaN; p2 = null; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var t:Number = NaN; v = null; x1 = x - epsilon; var num:int = 0; var p1:Vector3 = points[int(pnum - 1)]; for(var i:int = 0; i < pnum; i++) { p2 = points[i]; if(p1.x > x1) { v = result[num]; num++; v.x = p1.x; v.y = p1.y; v.z = p1.z; if(p2.x < x1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (x - p1.x) / dx; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } } else if(p2.x > x1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (x - p1.x) / dx; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } p1 = p2; } return num; } protected function clipHighX(x:Number, pnum:int, points:Vector.<Vector3>, result:Vector.<Vector3>, epsilon:Number) : int { var p2:Vector3 = null; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var t:Number = NaN; var v:Vector3 = null; var x1:Number = x + epsilon; var num:int = 0; var p1:Vector3 = points[int(pnum - 1)]; for(var i:int = 0; i < pnum; i++) { p2 = points[i]; if(p1.x < x1) { v = result[num]; num++; v.x = p1.x; v.y = p1.y; v.z = p1.z; if(p2.x > x1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (x - p1.x) / dx; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } } else if(p2.x < x1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (x - p1.x) / dx; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } p1 = p2; } return num; } protected function clipLowY(y:Number, pnum:int, points:Vector.<Vector3>, result:Vector.<Vector3>, epsilon:Number) : int { var p2:Vector3 = null; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var t:Number = NaN; var v:Vector3 = null; var y1:Number = y - epsilon; var num:int = 0; var p1:Vector3 = points[int(pnum - 1)]; for(var i:int = 0; i < pnum; i++) { p2 = points[i]; if(p1.y > y1) { v = result[num]; num++; v.x = p1.x; v.y = p1.y; v.z = p1.z; if(p2.y < y1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (y - p1.y) / dy; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } } else if(p2.y > y1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (y - p1.y) / dy; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } p1 = p2; } return num; } protected function clipHighY(y:Number, pnum:int, points:Vector.<Vector3>, result:Vector.<Vector3>, epsilon:Number) : int { var p2:Vector3 = null; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var t:Number = NaN; var v:Vector3 = null; var y1:Number = y + epsilon; var num:int = 0; var p1:Vector3 = points[int(pnum - 1)]; for(var i:int = 0; i < pnum; i++) { p2 = points[i]; if(p1.y < y1) { v = result[num]; num++; v.x = p1.x; v.y = p1.y; v.z = p1.z; if(p2.y > y1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (y - p1.y) / dy; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } } else if(p2.y < y1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (y - p1.y) / dy; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } p1 = p2; } return num; } protected function clipLowZ(z:Number, pnum:int, points:Vector.<Vector3>, result:Vector.<Vector3>, epsilon:Number) : int { var p2:Vector3 = null; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var t:Number = NaN; var v:Vector3 = null; var z1:Number = z - epsilon; var num:int = 0; var p1:Vector3 = points[int(pnum - 1)]; for(var i:int = 0; i < pnum; i++) { p2 = points[i]; if(p1.z > z1) { v = result[num]; num++; v.x = p1.x; v.y = p1.y; v.z = p1.z; if(p2.z < z1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (z - p1.z) / dz; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } } else if(p2.z > z1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (z - p1.z) / dz; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } p1 = p2; } return num; } protected function clipHighZ(z:Number, pnum:int, points:Vector.<Vector3>, result:Vector.<Vector3>, epsilon:Number) : int { var p2:Vector3 = null; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var t:Number = NaN; var v:Vector3 = null; var z1:Number = z + epsilon; var num:int = 0; var p1:Vector3 = points[int(pnum - 1)]; for(var i:int = 0; i < pnum; i++) { p2 = points[i]; if(p1.z < z1) { v = result[num]; num++; v.x = p1.x; v.y = p1.y; v.z = p1.z; if(p2.z > z1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (z - p1.z) / dz; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } } else if(p2.z < z1) { dx = p2.x - p1.x; dy = p2.y - p1.y; dz = p2.z - p1.z; t = (z - p1.z) / dz; v = result[num]; num++; v.x = p1.x + t * dx; v.y = p1.y + t * dy; v.z = p1.z + t * dz; } p1 = p2; } return num; } public function destroy() : void { } } }
package _codec.projects.tanks.client.battlefield.models.inventory.sfx { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.inventory.sfx.InventorySfxCC; public class VectorCodecInventorySfxCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecInventorySfxCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(InventorySfxCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<InventorySfxCC> = new Vector.<InventorySfxCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = InventorySfxCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:InventorySfxCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<InventorySfxCC> = Vector.<InventorySfxCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model.garage.resistance { import flash.display.BitmapData; import flash.utils.Dictionary; import projects.tanks.client.commons.types.ItemGarageProperty; public class ResistancesIcons { public static const resistanceIconClass:Class = ResistancesIcons_resistanceIconClass; public static const resistanceIcon:BitmapData = new resistanceIconClass().bitmapData; private static const bitmapFireResistance:Class = ResistancesIcons_bitmapFireResistance; public static const fireResistance:BitmapData = new bitmapFireResistance().bitmapData; private static const bitmapPlasmaResistance:Class = ResistancesIcons_bitmapPlasmaResistance; public static const plasmaResistance:BitmapData = new bitmapPlasmaResistance().bitmapData; private static const bitmapMechResistance:Class = ResistancesIcons_bitmapMechResistance; public static const mechResistance:BitmapData = new bitmapMechResistance().bitmapData; private static const bitmapRailResistance:Class = ResistancesIcons_bitmapRailResistance; public static const railResistance:BitmapData = new bitmapRailResistance().bitmapData; private static const bitmapVampireResistance:Class = ResistancesIcons_bitmapVampireResistance; public static const vampireResistance:BitmapData = new bitmapVampireResistance().bitmapData; private static const bitmapThunderResistance:Class = ResistancesIcons_bitmapThunderResistance; public static const thunderResistance:BitmapData = new bitmapThunderResistance().bitmapData; private static const bitmapFreezeResistance:Class = ResistancesIcons_bitmapFreezeResistance; public static const freezeResistance:BitmapData = new bitmapFreezeResistance().bitmapData; private static const bitmapRicochetResistance:Class = ResistancesIcons_bitmapRicochetResistance; public static const ricochetResistance:BitmapData = new bitmapRicochetResistance().bitmapData; private static const shaftResistanceClass:Class = ResistancesIcons_shaftResistanceClass; public static const shaftResistance:BitmapData = new shaftResistanceClass().bitmapData; private static const mineResistanceClass:Class = ResistancesIcons_mineResistanceClass; public static const mineResistance:BitmapData = new mineResistanceClass().bitmapData; private static const shotgunResistanceClass:Class = ResistancesIcons_shotgunResistanceClass; public static const shotgunResistance:BitmapData = new shotgunResistanceClass().bitmapData; private static const machinegunResistanceClass:Class = ResistancesIcons_machinegunResistanceClass; public static const machinegunResistance:BitmapData = new machinegunResistanceClass().bitmapData; private static const rocketLauncherResistanceClass:Class = ResistancesIcons_rocketLauncherResistanceClass; public static const rocketLauncherResistance:BitmapData = new rocketLauncherResistanceClass().bitmapData; private static const artilleryResistanceClass:Class = ResistancesIcons_artilleryResistanceClass; public static const artilleryResistance:BitmapData = new artilleryResistanceClass().bitmapData; private static const gaussResistanceClass:Class = ResistancesIcons_gaussResistanceClass; public static const gaussResistance:BitmapData = new gaussResistanceClass().bitmapData; private static const gaussResistanceClass_x2:Class = ResistancesIcons_gaussResistanceClass_x2; public static const gaussResistance_x2:BitmapData = new gaussResistanceClass_x2().bitmapData; private static const allResistanceClass:Class = ResistancesIcons_allResistanceClass; public static const allResistance:BitmapData = new allResistanceClass().bitmapData; private static const bitmapFireResistance_x2:Class = ResistancesIcons_bitmapFireResistance_x2; public static const fireResistance_x2:BitmapData = new bitmapFireResistance_x2().bitmapData; private static const bitmapPlasmaResistance_x2:Class = ResistancesIcons_bitmapPlasmaResistance_x2; public static const plasmaResistance_x2:BitmapData = new bitmapPlasmaResistance_x2().bitmapData; private static const bitmapMechResistance_x2:Class = ResistancesIcons_bitmapMechResistance_x2; public static const mechResistance_x2:BitmapData = new bitmapMechResistance_x2().bitmapData; private static const bitmapRailResistance_x2:Class = ResistancesIcons_bitmapRailResistance_x2; public static const railResistance_x2:BitmapData = new bitmapRailResistance_x2().bitmapData; private static const bitmapVampireResistance_x2:Class = ResistancesIcons_bitmapVampireResistance_x2; public static const vampireResistance_x2:BitmapData = new bitmapVampireResistance_x2().bitmapData; private static const bitmapThunderResistance_x2:Class = ResistancesIcons_bitmapThunderResistance_x2; public static const thunderResistance_x2:BitmapData = new bitmapThunderResistance_x2().bitmapData; private static const bitmapFreezeResistance_x2:Class = ResistancesIcons_bitmapFreezeResistance_x2; public static const freezeResistance_x2:BitmapData = new bitmapFreezeResistance_x2().bitmapData; private static const bitmapRicochetResistance_x2:Class = ResistancesIcons_bitmapRicochetResistance_x2; public static const ricochetResistance_x2:BitmapData = new bitmapRicochetResistance_x2().bitmapData; private static const bitmapshaftResistance_x2:Class = ResistancesIcons_bitmapshaftResistance_x2; public static const shaftResistance_x2:BitmapData = new bitmapshaftResistance_x2().bitmapData; private static const bitmapmineResistance_x2:Class = ResistancesIcons_bitmapmineResistance_x2; public static const mineResistance_x2:BitmapData = new bitmapmineResistance_x2().bitmapData; private static const bitmapshotgunResistance_x2:Class = ResistancesIcons_bitmapshotgunResistance_x2; public static const shotgunResistance_x2:BitmapData = new bitmapshotgunResistance_x2().bitmapData; private static const bitmapmachinegunResistance_x2:Class = ResistancesIcons_bitmapmachinegunResistance_x2; public static const machinegunResistance_x2:BitmapData = new bitmapmachinegunResistance_x2().bitmapData; private static const bitmaprocketLauncherResistance_x2:Class = ResistancesIcons_bitmaprocketLauncherResistance_x2; public static const rocketLauncherResistance_x2:BitmapData = new bitmaprocketLauncherResistance_x2().bitmapData; private static const bitmapartilleryResistance_x2:Class = ResistancesIcons_bitmapartilleryResistance_x2; public static const artilleryResistance_x2:BitmapData = new bitmapartilleryResistance_x2().bitmapData; private static const bitmapallResistance_x2:Class = ResistancesIcons_bitmapallResistance_x2; public static const allResistance_x2:BitmapData = new bitmapallResistance_x2().bitmapData; private static var propertyToBitmap:Dictionary = new Dictionary(); private static var propertyToBigBitmap:Dictionary = new Dictionary(); putBitmapForProperty(ItemGarageProperty.SMOKY_RESISTANCE,ResistancesIcons.mechResistance); putBitmapForProperty(ItemGarageProperty.FIREBIRD_RESISTANCE,ResistancesIcons.fireResistance); putBitmapForProperty(ItemGarageProperty.TWINS_RESISTANCE,ResistancesIcons.plasmaResistance); putBitmapForProperty(ItemGarageProperty.RAILGUN_RESISTANCE,ResistancesIcons.railResistance); putBitmapForProperty(ItemGarageProperty.ISIS_RESISTANCE,ResistancesIcons.vampireResistance); putBitmapForProperty(ItemGarageProperty.THUNDER_RESISTANCE,ResistancesIcons.thunderResistance); putBitmapForProperty(ItemGarageProperty.FREEZE_RESISTANCE,ResistancesIcons.freezeResistance); putBitmapForProperty(ItemGarageProperty.RICOCHET_RESISTANCE,ResistancesIcons.ricochetResistance); putBitmapForProperty(ItemGarageProperty.SHAFT_RESISTANCE,ResistancesIcons.shaftResistance); putBitmapForProperty(ItemGarageProperty.MINE_RESISTANCE,ResistancesIcons.mineResistance); putBitmapForProperty(ItemGarageProperty.SHOTGUN_RESISTANCE,ResistancesIcons.shotgunResistance); putBitmapForProperty(ItemGarageProperty.MACHINE_GUN_RESISTANCE,ResistancesIcons.machinegunResistance); putBitmapForProperty(ItemGarageProperty.ROCKET_LAUNCHER_RESISTANCE,ResistancesIcons.rocketLauncherResistance); putBitmapForProperty(ItemGarageProperty.ARTILLERY_RESISTANCE,ResistancesIcons.artilleryResistance); putBitmapForProperty(ItemGarageProperty.GAUSS_RESISTANCE,ResistancesIcons.gaussResistance); putBitmapForProperty(ItemGarageProperty.ALL_RESISTANCE,ResistancesIcons.allResistance); putBigBitmapForProperty(ItemGarageProperty.SMOKY_RESISTANCE,ResistancesIcons.mechResistance_x2); putBigBitmapForProperty(ItemGarageProperty.FIREBIRD_RESISTANCE,ResistancesIcons.fireResistance_x2); putBigBitmapForProperty(ItemGarageProperty.TWINS_RESISTANCE,ResistancesIcons.plasmaResistance_x2); putBigBitmapForProperty(ItemGarageProperty.RAILGUN_RESISTANCE,ResistancesIcons.railResistance_x2); putBigBitmapForProperty(ItemGarageProperty.ISIS_RESISTANCE,ResistancesIcons.vampireResistance_x2); putBigBitmapForProperty(ItemGarageProperty.THUNDER_RESISTANCE,ResistancesIcons.thunderResistance_x2); putBigBitmapForProperty(ItemGarageProperty.FREEZE_RESISTANCE,ResistancesIcons.freezeResistance_x2); putBigBitmapForProperty(ItemGarageProperty.RICOCHET_RESISTANCE,ResistancesIcons.ricochetResistance_x2); putBigBitmapForProperty(ItemGarageProperty.SHAFT_RESISTANCE,ResistancesIcons.shaftResistance_x2); putBigBitmapForProperty(ItemGarageProperty.MINE_RESISTANCE,ResistancesIcons.mineResistance_x2); putBigBitmapForProperty(ItemGarageProperty.SHOTGUN_RESISTANCE,ResistancesIcons.shotgunResistance_x2); putBigBitmapForProperty(ItemGarageProperty.MACHINE_GUN_RESISTANCE,ResistancesIcons.machinegunResistance_x2); putBigBitmapForProperty(ItemGarageProperty.ROCKET_LAUNCHER_RESISTANCE,ResistancesIcons.rocketLauncherResistance_x2); putBigBitmapForProperty(ItemGarageProperty.ARTILLERY_RESISTANCE,ResistancesIcons.artilleryResistance_x2); putBigBitmapForProperty(ItemGarageProperty.GAUSS_RESISTANCE,ResistancesIcons.gaussResistance_x2); putBigBitmapForProperty(ItemGarageProperty.ALL_RESISTANCE,ResistancesIcons.allResistance_x2); public function ResistancesIcons() { super(); } private static function putBitmapForProperty(param1:ItemGarageProperty, param2:BitmapData) : void { propertyToBitmap[param1.name] = param2; } private static function putBigBitmapForProperty(param1:ItemGarageProperty, param2:BitmapData) : void { propertyToBigBitmap[param1.name] = param2; } public static function getBitmapData(param1:ItemGarageProperty) : BitmapData { return propertyToBitmap[param1.name]; } public static function getBigBitmapData(param1:ItemGarageProperty) : BitmapData { return propertyToBigBitmap[param1.name]; } public static function getBitmapDataByName(param1:String) : BitmapData { return propertyToBitmap[param1]; } } }
package alternativa.tanks.controller.commands { import alternativa.tanks.controller.events.CheckEmailEvent; import alternativa.tanks.service.IEntranceServerFacade; import org.robotlegs.mvcs.Command; public class CheckEmailCommand extends Command { [Inject] public var serverFacade:IEntranceServerFacade; [Inject] public var checkEmailEvent:CheckEmailEvent; public function CheckEmailCommand() { super(); } override public function execute() : void { this.serverFacade.checkEmail(this.checkEmailEvent.email); } } }
package projects.tanks.client.clans.notifier { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ClanNotifierModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ClanNotifierModelServer; private var client:IClanNotifierModelBase = IClanNotifierModelBase(this); private var modelId:Long = Long.getLong(1850785827,-2022019480); private var _sendDataId:Long = Long.getLong(2052398186,-511753871); private var _sendData_userDataCodec:ICodec; public function ClanNotifierModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ClanNotifierModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ClanNotifierData,false))); this._sendData_userDataCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(ClanNotifierData,false),false,1)); } protected function getInitParam() : ClanNotifierData { return ClanNotifierData(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._sendDataId: this.client.sendData(this._sendData_userDataCodec.decode(param2) as Vector.<ClanNotifierData>); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.utils { public class CircularObjectBuffer { private var buffer:Array; private var writeIndex:int; private var headIndex:int; public function CircularObjectBuffer(size:int) { super(); this.buffer = new Array(size + 1); } public function addObject(object:Object) : void { this.buffer[this.writeIndex] = object; this.writeIndex = this.incIndex(this.writeIndex); if(this.headIndex == this.writeIndex) { this.headIndex = this.incIndex(this.headIndex); } } public function clear() : void { var len:int = this.buffer.length; for(var i:int = 0; i < len; i++) { this.buffer[i] = null; } this.writeIndex = 0; this.headIndex = 0; } public function getObjects() : Array { var i:int = 0; var j:int = 0; var num:int = this.writeIndex - this.headIndex; if(num < 0) { num += this.buffer.length; } var res:Array = new Array(num); var len:int = this.buffer.length; for(i = 0,j = this.headIndex; i < num; i++,j++) { if(j == len) { j = 0; } res[i] = this.buffer[j]; } return res; } private function incIndex(index:int) : int { return ++index == this.buffer.length ? int(0) : int(index); } } }
package projects.tanks.client.battlefield.models.battle.battlefield { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; import projects.tanks.client.battlefield.models.battle.battlefield.fps.FpsStatisticType; public class BattlefieldModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _dgId:Long = Long.getLong(312624829,1518890877); private var _dg_deltasCodec:ICodec; private var _kdId:Long = Long.getLong(312624829,1518890663); private var _kd_typeCodec:ICodec; private var _sendTimeStatisticsCommandId:Long = Long.getLong(1789749753,1049490765); private var _sendTimeStatisticsCommand_statisticTypeCodec:ICodec; private var _sendTimeStatisticsCommand_averageFPSCodec:ICodec; private var _xcId:Long = Long.getLong(312624829,1518890261); private var model:IModel; public function BattlefieldModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._dg_deltasCodec = this.protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(int,false),false,1)); this._kd_typeCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._sendTimeStatisticsCommand_statisticTypeCodec = this.protocol.getCodec(new EnumCodecInfo(FpsStatisticType,false)); this._sendTimeStatisticsCommand_averageFPSCodec = this.protocol.getCodec(new TypeCodecInfo(Float,false)); } public function dg(param1:Vector.<int>) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._dg_deltasCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._dgId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function kd(param1:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._kd_typeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._kdId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function sendTimeStatisticsCommand(param1:FpsStatisticType, param2:Number) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._sendTimeStatisticsCommand_statisticTypeCodec.encode(this.protocolBuffer,param1); this._sendTimeStatisticsCommand_averageFPSCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._sendTimeStatisticsCommandId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } public function xc() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._xcId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.client.panel.model.payment.modes.terminal { public class TerminalPaymentCC { private var _terminals:Vector.<TerminalInstance>; private var _text:String; private var _withCalculator:Boolean; public function TerminalPaymentCC(param1:Vector.<TerminalInstance> = null, param2:String = null, param3:Boolean = false) { super(); this._terminals = param1; this._text = param2; this._withCalculator = param3; } public function get terminals() : Vector.<TerminalInstance> { return this._terminals; } public function set terminals(param1:Vector.<TerminalInstance>) : void { this._terminals = param1; } public function get text() : String { return this._text; } public function set text(param1:String) : void { this._text = param1; } public function get withCalculator() : Boolean { return this._withCalculator; } public function set withCalculator(param1:Boolean) : void { this._withCalculator = param1; } public function toString() : String { var local1:String = "TerminalPaymentCC ["; local1 += "terminals = " + this.terminals + " "; local1 += "text = " + this.text + " "; local1 += "withCalculator = " + this.withCalculator + " "; return local1 + "]"; } } }
package alternativa.tanks.servermodels { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IGoogleEntranceModelEvents implements IGoogleEntranceModel { private var object:IGameObject; private var impl:Vector.<Object>; public function IGoogleEntranceModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function login(param1:String) : void { var i:int = 0; var m:IGoogleEntranceModel = null; var token:String = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IGoogleEntranceModel(this.impl[i]); m.login(token); i++; } } finally { Model.popObject(); } } } }
package projects.tanks.client.panel.model.donationalert { import projects.tanks.client.panel.model.donationalert.types.DonationData; public interface IDonationAlertModelBase { function showDonationAlert(param1:DonationData) : void; function showDonationAlertWithEmailBlock(param1:DonationData) : void; function showEmailIsBusy(param1:String) : void; function showEmailIsForbidden(param1:String) : void; function showEmailIsFree(param1:String) : void; } }
package _codec.projects.tanks.client.battlefield.models.user.bossstate { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.battlefield.models.user.bossstate.BossRelationRole; public class VectorCodecBossRelationRoleLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBossRelationRoleLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(BossRelationRole,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<BossRelationRole> = new Vector.<BossRelationRole>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BossRelationRole(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BossRelationRole = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BossRelationRole> = Vector.<BossRelationRole>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.logging.paymentactions { import alternativa.types.Long; import flash.events.EventDispatcher; import projects.tanks.client.tanksservices.model.logging.payment.PaymentAction; public class UserPaymentActionsServiceImpl extends EventDispatcher implements UserPaymentActionsService { public function UserPaymentActionsServiceImpl() { super(); } public function openPayment(param1:String) : void { var local2:UserPaymentActionEvent = new UserPaymentActionEvent(PaymentAction.OPEN_PAYMENT); local2.setLayoutName(param1); dispatchEvent(local2); } public function closePayment(param1:String) : void { var local2:UserPaymentActionEvent = new UserPaymentActionEvent(PaymentAction.CLOSE_PAYMENT); local2.setLayoutName(param1); dispatchEvent(local2); } public function selectCountry(param1:String) : void { var local2:UserPaymentActionEvent = new UserPaymentActionEvent(PaymentAction.COUNTRY_SELECT); local2.setCountryCode(param1); dispatchEvent(local2); } public function choosePaymode(param1:Long, param2:Long) : void { var local3:UserPaymentActionEvent = new UserPaymentActionEvent(PaymentAction.MODE_CHOOSE); local3.setPayModeId(param1.toString()); local3.setShopItemId(param2.toString()); dispatchEvent(local3); } public function chooseItem(param1:Long) : void { var local2:UserPaymentActionEvent = new UserPaymentActionEvent(PaymentAction.ITEM_CHOOSE); local2.setShopItemId(param1.toString()); dispatchEvent(local2); } public function proceed(param1:Long, param2:Long) : void { var local3:UserPaymentActionEvent = new UserPaymentActionEvent(PaymentAction.PROCEED); local3.setPayModeId(param1.toString()); local3.setShopItemId(param2.toString()); dispatchEvent(local3); } } }
package alternativa.tanks.loader { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.loader.LoaderWindow_back.png")] public class LoaderWindow_back extends BitmapAsset { public function LoaderWindow_back() { super(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.sfx { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ShotgunSFXModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ShotgunSFXModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.osgi.service.focus { import flash.display.DisplayObject; public interface IFocusService { function addFocusListener(param1:IFocusListener) : void; function removeFocusListener(param1:IFocusListener) : void; function getFocus() : Object; function clearFocus(param1:DisplayObject) : void; } }
package projects.tanks.client.panel.model.shop.androidspecialoffer.offers.purchaseofupgrades { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class AndroidPurchaseOfUpgradesUserModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _purchaseOfUpgradesId:Long = Long.getLong(2006049977,-922995975); private var _purchaseOfUpgrades_itemIdCodec:ICodec; private var model:IModel; public function AndroidPurchaseOfUpgradesUserModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._purchaseOfUpgrades_itemIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); } public function purchaseOfUpgrades(param1:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._purchaseOfUpgrades_itemIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._purchaseOfUpgradesId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package com.alternativaplatform.projects.tanks.client.garage.item3d { public interface IItem3DModelBase { } }
package tankGUI_fla { import flash.display.MovieClip; [Embed(source="/_assets/assets.swf", symbol="symbol977")] public dynamic class iconSound_61 extends MovieClip { public function iconSound_61() { super(); addFrameScript(0,this.frame1); } internal function frame1() : * { stop(); } } }
package projects.tanks.client.panel.model.shop.lootbox { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class LootBoxPackageModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:LootBoxPackageModelServer; private var client:ILootBoxPackageModelBase = ILootBoxPackageModelBase(this); private var modelId:Long = Long.getLong(2038557905,1696344636); public function LootBoxPackageModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new LootBoxPackageModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(LootBoxPackageCC,false))); } protected function getInitParam() : LootBoxPackageCC { return LootBoxPackageCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.protocol { public interface ICodec { function init(param1:IProtocol) : void; function encode(param1:ProtocolBuffer, param2:Object) : void; function decode(param1:ProtocolBuffer) : Object; } }
package projects.tanks.client.panel.model.profile.userproperties { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class UserPropertiesModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function UserPropertiesModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package forms.events { import flash.events.Event; public class SliderEvent extends Event { public static const CHANGE_VALUE:String = "SliderChangeValue"; public var currentValue:Number; public function SliderEvent(value:Number) { this.currentValue = value; super(CHANGE_VALUE,true,false); } } }
package projects.tanks.client.garage.models.item.drone { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class HasBatteriesNotifyModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function HasBatteriesNotifyModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.view.forms { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.controller.events.CheckCallsignEvent; import alternativa.tanks.controller.events.NavigationEvent; import alternativa.tanks.controller.events.socialnetwork.FinishExternalRegisterEvent; import alternativa.tanks.service.IRegistrationUXService; import alternativa.tanks.type.RulesType; import alternativa.tanks.view.bubbles.Bubble; import alternativa.tanks.view.bubbles.EntranceBubbleFactory; import alternativa.tanks.view.forms.commons.RegistrationCommonElementsSection; import alternativa.tanks.view.forms.freeuids.FreeUidsForm; import alternativa.tanks.view.forms.freeuids.FreeUidsFormEvent; import alternativa.tanks.view.forms.primivites.ValidationIcon; import alternativa.tanks.view.layers.EntranceView; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import controls.base.TankInputBase; import controls.checkbox.CheckBoxBase; import controls.checkbox.CheckBoxEvent; import flash.display.Sprite; import flash.events.Event; import flash.events.FocusEvent; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.TextEvent; import flash.events.TimerEvent; import flash.ui.Keyboard; import flash.utils.Timer; import forms.TankWindowWithHeader; import forms.events.LoginFormEvent; import org.robotlegs.core.IInjector; import projects.tanks.client.entrance.model.entrance.logging.RegistrationUXFormAction; import projects.tanks.clients.flash.commons.services.validate.IValidateService; import projects.tanks.clients.flash.commons.services.validate.ValidateService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.IHelpService; public class ExternalRegistrationForm extends Sprite { [Inject] public static var localeService:ILocaleService; [Inject] public static var display:IDisplay; [Inject] public static var helperService:IHelpService; [Inject] public static var validateService:IValidateService; [Inject] public static var registrationUXService:IRegistrationUXService; [Inject] public var entranceView:EntranceView; [Inject] public var injector:IInjector; private var _callsignInput:TankInputBase; private var _continueButton:DefaultButtonBase; private var _rulesButton:LabelBase; private var _goBackButton:DefaultButtonBase; private var infoLabel:LabelBase; private var _window:TankWindowWithHeader; private var _freeUidsForm:FreeUidsForm; private var _isFreeUidsFormAlreadyShowed:Boolean; private var _margin:int = 20; private var _border:int = 25; private var _windowWidth:int = 400; private var _windowHeight:int = 193; private var _inputsLeftMargin:int = 80; private var _callsignValidated:Boolean = false; private var _callSignCheckIcon:ValidationIcon; private var _checkCallsignTimer:Timer; private const checkCallsignDelay:int = 500; private var _nameIsNotUniqueBubble:Bubble; private var _nameIsIncorrectBubble:Bubble; private var _symbolIsNotAllowedBubble:Bubble; private var _acceptRulesCheckBox:CheckBoxBase; public function ExternalRegistrationForm() { super(); } [PostConstruct] public function postConstruct() : void { var local1:int = this._border; this._window = TankWindowWithHeader.createWindow(TanksLocale.TEXT_HEADER_REGISTRATION,this._windowWidth,local1); this._callsignInput = new TankInputBase(); this._callSignCheckIcon = new ValidationIcon(); this._continueButton = new DefaultButtonBase(); this._goBackButton = new DefaultButtonBase(); this.infoLabel = new LabelBase(); this._acceptRulesCheckBox = new CheckBoxBase(); this._window.addChild(this._callsignInput); this._window.addChild(this._goBackButton); this._window.addChild(this.infoLabel); this.infoLabel.text = localeService.getText(TanksLocale.TEXT_PARTNER_REGISTARTION_FORM_CHOOSE_NAME_TEXT); this.infoLabel.y = this._margin; this.infoLabel.x = this._border; this._inputsLeftMargin = this._border + 5 + this._callsignInput._label.width; this._callsignInput.x = this._border; this._callsignInput.y = this.infoLabel.y + this.infoLabel.height + this._margin - 5; this._callsignInput.width = this._windowWidth - 2 * this._border; this._callsignInput.maxChars = RegistrationCommonElementsSection.MAX_CHARS_CALLSIGN; this._callsignInput.tabIndex = 0; this._callsignInput.validValue = true; this._callSignCheckIcon.x = this._windowWidth - this._margin - this._callSignCheckIcon.width - 10; this._callSignCheckIcon.y = this._callsignInput.y + 7; this._acceptRulesCheckBox.x = this._border; this._acceptRulesCheckBox.y = this._callsignInput.y + this._callsignInput.height + this._margin - 6; this._window.addChild(this._acceptRulesCheckBox); this._rulesButton = new LabelBase(); this._rulesButton.x = this._border + this._acceptRulesCheckBox.width; this._rulesButton.y = this._acceptRulesCheckBox.y; this._rulesButton.multiline = true; this._rulesButton.wordWrap = true; this._rulesButton.htmlText = localeService.getText(TanksLocale.TEXT_REGISTER_FORM_AGREEMENT_NOTE_TEXT); this._rulesButton.width = this._windowWidth - this._rulesButton.x - this._border; this._window.addChild(this._rulesButton); this._continueButton.label = localeService.getText(TanksLocale.TEXT_PARTNER_REGISTARTION_FORM_CONTINUE); this._continueButton.enable = false; this._continueButton.x = this._windowWidth - this._border - this._continueButton.width; this._continueButton.y = this._rulesButton.y + this._rulesButton.height + this._margin - 8; this._window.addChild(this._continueButton); this._goBackButton.label = localeService.getText(TanksLocale.TEXT_BACK_BUTTON); this._goBackButton.x = this._border; this._goBackButton.y = this._continueButton.y; this._checkCallsignTimer = new Timer(this.checkCallsignDelay,1); this._window.addChild(this._callSignCheckIcon); addChild(this._window); this._freeUidsForm = new FreeUidsForm(); this._freeUidsForm.x = this._callsignInput.x; this._freeUidsForm.y = this._callsignInput.y + this._callsignInput.height; this._freeUidsForm.width = this._windowWidth - 2 * this._border; addChild(this._freeUidsForm); this.createBubbles(); this._window.height = Math.max(this._windowHeight,this._continueButton.y + this._continueButton.height + this._margin); this.setEvent(); display.stage.focus = this._callsignInput.textField; this.alignYourself(null); registrationUXService.logNavigationFinish(); } private function createBubbles() : void { this._nameIsNotUniqueBubble = EntranceBubbleFactory.nameIsNotUniqueBubble(); this._nameIsIncorrectBubble = EntranceBubbleFactory.nameIsIncorrectBubble(); this._symbolIsNotAllowedBubble = EntranceBubbleFactory.symbolIsNotAllowedBubble(); } private function setEvent() : void { addEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); display.stage.addEventListener(Event.RESIZE,this.alignYourself); this._callsignInput.addEventListener(LoginFormEvent.TEXT_CHANGED,this.onCallsignChanged); this._callsignInput.addEventListener(KeyboardEvent.KEY_DOWN,this.onPlayClickedKey); this._continueButton.addEventListener(MouseEvent.CLICK,this.onRegisterButtonClick); this._goBackButton.addEventListener(MouseEvent.CLICK,this.onGoBackButtonClick); this._rulesButton.addEventListener(TextEvent.LINK,this.onRules); this._checkCallsignTimer.addEventListener(TimerEvent.TIMER_COMPLETE,this.onCallsignCheckTimerComplete); this._freeUidsForm.addEventListener(FreeUidsFormEvent.CLICK_ITEM,this.onFreeUidsFormSelectedItem); this._freeUidsForm.addEventListener(FreeUidsFormEvent.FOCUS_OUT,this.onFreeUidsFormFocusOut); this._callsignInput.textField.addEventListener(FocusEvent.FOCUS_IN,this.onCallsignFocusIn); this._acceptRulesCheckBox.addEventListener(CheckBoxEvent.STATE_CHANGED,this.onCheckRulesChanged); } private function removeEvent() : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); display.stage.removeEventListener(Event.RESIZE,this.alignYourself); this._callsignInput.removeEventListener(LoginFormEvent.TEXT_CHANGED,this.onCallsignChanged); this._callsignInput.removeEventListener(KeyboardEvent.KEY_DOWN,this.onPlayClickedKey); this._continueButton.removeEventListener(MouseEvent.CLICK,this.onRegisterButtonClick); this._goBackButton.removeEventListener(MouseEvent.CLICK,this.onGoBackButtonClick); this._rulesButton.removeEventListener(TextEvent.LINK,this.onRules); this._checkCallsignTimer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.onCallsignCheckTimerComplete); this._freeUidsForm.removeEventListener(FreeUidsFormEvent.CLICK_ITEM,this.onFreeUidsFormSelectedItem); this._freeUidsForm.removeEventListener(FreeUidsFormEvent.FOCUS_OUT,this.onFreeUidsFormFocusOut); this._callsignInput.textField.removeEventListener(FocusEvent.FOCUS_IN,this.onCallsignFocusIn); this._acceptRulesCheckBox.removeEventListener(CheckBoxEvent.STATE_CHANGED,this.onCheckRulesChanged); } private function onRemoveFromStage(param1:Event) : void { this._checkCallsignTimer.stop(); this._freeUidsForm.destroy(); this.removeEvent(); } private function onGoBackButtonClick(param1:MouseEvent) : void { dispatchEvent(new NavigationEvent(NavigationEvent.GO_TO_REGISTRATION_FORM)); } private function onCallsignChanged(param1:LoginFormEvent = null) : void { this._callsignValidated = false; this._callsignInput.validValue = true; this._nameIsIncorrectBubble.hide(); this._nameIsNotUniqueBubble.hide(); this._symbolIsNotAllowedBubble.hide(); this._callSignCheckIcon.turnOff(); this._isFreeUidsFormAlreadyShowed = false; this.hideFreeUidsForm(); this._checkCallsignTimer.reset(); this._checkCallsignTimer.start(); var local2:String = this._callsignInput.value; if(!validateService.isValidIdentificationStringForRegistration(local2)) { registrationUXService.logCountableFormAction(RegistrationUXFormAction.FORBIDDEN_CHARACTERS_TYPED,validateService.getForbiddenCharactersCountForRegistration(local2)); registrationUXService.logCountableFormAction(RegistrationUXFormAction.FORBIDDEN_LETTERS_TYPED,validateService.getForbiddenLettersCountForRegistration(local2)); this._callsignInput.value = local2.replace(ValidateService.NOT_ALLOWED_PATTERN_FOR_REGISTRATION,""); this.alertAboutSymbolIsNotAllowed(); } this.togglePlayButton(); } private function onCheckRulesChanged(param1:CheckBoxEvent) : void { if(this._acceptRulesCheckBox.checked) { registrationUXService.logFormAction(RegistrationUXFormAction.USER_AGREEMENT_ACCEPTED); } this.togglePlayButton(); } private function togglePlayButton() : void { this._continueButton.enable = this._callsignValidated && this._acceptRulesCheckBox.checked; } private function alertAboutSymbolIsNotAllowed() : void { this._callsignInput.validValue = false; this._callSignCheckIcon.markAsInvalid(); this._callSignCheckIcon.addChild(this._symbolIsNotAllowedBubble); registrationUXService.logFormAction(RegistrationUXFormAction.FORBIDDEN_USERNAME_TYPED); } public function alertAboutFreeUid() : void { registrationUXService.logFormAction(RegistrationUXFormAction.CORRECT_USERNAME_TYPED); this._symbolIsNotAllowedBubble.hide(); this._callsignInput.validValue = true; this._callsignValidated = true; this._callSignCheckIcon.markAsValid(); this.togglePlayButton(); } public function alertAboutBusyUid(param1:Vector.<String>) : void { registrationUXService.logFormAction(RegistrationUXFormAction.BUSY_USERNAME_TYPED); this._symbolIsNotAllowedBubble.hide(); this._callsignInput.validValue = false; this._callSignCheckIcon.markAsInvalid(); this._callSignCheckIcon.addChild(this._nameIsNotUniqueBubble); this._nameIsNotUniqueBubble.visible = true; if(param1.length != 0) { this._isFreeUidsFormAlreadyShowed = true; this._nameIsNotUniqueBubble.visible = false; this._freeUidsForm.create(param1); } this.togglePlayButton(); } public function alertAboutIncorrectUid() : void { registrationUXService.logFormAction(RegistrationUXFormAction.FORBIDDEN_USERNAME_TYPED); this._symbolIsNotAllowedBubble.hide(); this._callsignInput.validValue = false; this._callSignCheckIcon.markAsInvalid(); this._callSignCheckIcon.addChild(this._nameIsIncorrectBubble); this.togglePlayButton(); } private function onPlayClickedKey(param1:KeyboardEvent) : void { if(param1.keyCode == Keyboard.ENTER && this._continueButton.enable) { this.onRegisterButtonClick(); } } private function onCallsignCheckTimerComplete(param1:TimerEvent) : void { if(validateService.isUidValid(this._callsignInput.value)) { this._callSignCheckIcon.startProgress(); dispatchEvent(new CheckCallsignEvent(this.callsign)); } else { this._callsignInput.validValue = true; this._symbolIsNotAllowedBubble.hide(); this._callSignCheckIcon.turnOff(); if(this._callsignInput.value.length != 0) { this.alertAboutIncorrectUid(); } } } private function onRegisterButtonClick(param1:MouseEvent = null) : void { this._continueButton.enable = false; dispatchEvent(new FinishExternalRegisterEvent(this.callsign)); } private function onFreeUidsFormSelectedItem(param1:FreeUidsFormEvent) : void { this.callsign = param1.uid; registrationUXService.logFormAction(RegistrationUXFormAction.USERNAME_OFFER_ACCEPTED); this.hideFreeUidsForm(); } private function onFreeUidsFormFocusOut(param1:FreeUidsFormEvent) : void { this.hideFreeUidsForm(); } private function hideFreeUidsForm() : void { this._freeUidsForm.hide(); this._nameIsNotUniqueBubble.visible = true; } private function onCallsignFocusIn(param1:FocusEvent) : void { if(this._isFreeUidsFormAlreadyShowed) { this._nameIsNotUniqueBubble.visible = false; this._freeUidsForm.show(); } } private function onRules(param1:TextEvent) : void { var local2:ViewText = new ViewText(); this.entranceView.addChild(local2); switch(param1.text) { case RulesType.RULES: local2.text = localeService.getText(TanksLocale.TEXT_GAME_RULES); break; case RulesType.EULA: local2.text = localeService.getText(TanksLocale.TEXT_GAME_TERMS); break; case RulesType.PRIVACY_POLICY: local2.text = localeService.getText(TanksLocale.TEXT_GAME_PRIVACY_POLICY); } } private function alignYourself(param1:Event) : void { this.x = int((display.stage.stageWidth - this._windowWidth) / 2); this.y = int((display.stage.stageHeight - this._window.height) / 2); } public function get callsign() : String { return this._callsignInput.textField.text; } public function set callsign(param1:String) : void { this._callsignInput.value = param1; display.stage.focus = this._callsignInput.textField; if(param1.length != 0) { this.onCallsignChanged(); this._callsignInput.textField.setSelection(param1.length,param1.length); } } } }
package alternativa.tanks.models.continuebattle { import projects.tanks.client.battlefield.models.continuebattle.ContinueBattleModelBase; import projects.tanks.client.battlefield.models.continuebattle.IContinueBattleModelBase; [ModelInfo] public class ContinueBattleModel extends ContinueBattleModelBase implements IContinueBattleModelBase, ContinueBattle { public function ContinueBattleModel() { super(); } public function continueBattle() : void { server.continueBattle(); } } }
package alternativa.tanks.gui.chat { import flash.events.Event; public class CautionExternalLinkWindowEvent extends Event { public static const CLOSING:String = "CautionExternalLinkWindowClosingEvent"; public function CautionExternalLinkWindowEvent(param1:String) { super(param1,true); } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.display.usertitle.ProgressBarSkin_hpLeftBlueCls.png")] public class ProgressBarSkin_hpLeftBlueCls extends BitmapAsset { public function ProgressBarSkin_hpLeftBlueCls() { super(); } } }
package controls.base { import controls.ColorButton; import utils.FontParamsUtil; public class ColorButtonBase extends ColorButton { public function ColorButtonBase() { super(); } override public function configUI() : void { super.configUI(); _label.sharpness = FontParamsUtil.SHARPNESS_LABEL_BASE; _label.thickness = FontParamsUtil.THICKNESS_LABEL_BASE; } } }
package alternativa.tanks.battle.scene3d { import alternativa.tanks.battle.DeferredAction; public class DeferredRendererAddition implements DeferredAction { private var renderGroup:RenderGroup; private var renderer:Renderer; public function DeferredRendererAddition(param1:RenderGroup, param2:Renderer) { super(); this.renderGroup = param1; this.renderer = param2; } public function execute() : void { this.renderGroup.addRenderer(this.renderer); } } }
package projects.tanks.client.garage.models.item.droppablegold { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class DroppableGoldItemModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _setShowGoldAuthorId:Long = Long.getLong(1506855567,-1914637357); private var _setShowGoldAuthor_showCodec:ICodec; private var model:IModel; public function DroppableGoldItemModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._setShowGoldAuthor_showCodec = this.protocol.getCodec(new TypeCodecInfo(Boolean,false)); } public function setShowGoldAuthor(param1:Boolean) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._setShowGoldAuthor_showCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._setShowGoldAuthorId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.models.tank.spawn { import alternativa.osgi.service.logging.LogService; import alternativa.osgi.service.logging.Logger; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventSupport; import alternativa.tanks.battle.events.BattleFinishEvent; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.TankControlLockBits; import alternativa.tanks.battle.objects.tank.tankchassis.TrackedChassis; import alternativa.tanks.models.battle.battlefield.BattleUnloadEvent; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.LocalTankParams; import alternativa.tanks.models.tank.MovementTimeoutAndDistanceAnticheatTask; import alternativa.tanks.models.tank.SpawnCameraConfigurator; import alternativa.tanks.models.tank.spawn.spawnhandlers.LocalTankFirstTimeSpawner; import alternativa.tanks.models.tank.spawn.spawnhandlers.ready2spawn.LocalReadyToSpawnHandler; import alternativa.tanks.models.tank.spawn.spawnhandlers.ready2spawn.ReadyToSpawnHandler; import alternativa.tanks.models.tank.spawn.spawnhandlers.ready2spawn.RemoteReadyToSpawnHandler; import alternativa.tanks.models.tank.spawn.spawnhandlers.spawn.LocalSpawnHandler; import alternativa.tanks.models.tank.spawn.spawnhandlers.spawn.RemoteSpawnHandler; import alternativa.tanks.models.tank.spawn.spawnhandlers.spawn.SpawnHandler; import alternativa.tanks.models.tank.spawn.spawnhandlers.spawn.SpectatorSpawnHandler; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.battlefield.models.user.spawn.ITankSpawnerModelBase; import projects.tanks.client.battlefield.models.user.spawn.TankSpawnerModelBase; import projects.tanks.client.battlefield.types.Vector3d; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; [ModelInfo] public class TankSpawnerModel extends TankSpawnerModelBase implements ITankSpawner, ITankSpawnerModelBase, ObjectUnloadListener, ObjectLoadListener { [Inject] public static var battleService:BattleService; [Inject] public static var logService:LogService; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; private static const ZERO_VECTOR_3D:Vector3d = new Vector3d(0,0,0); private var battleEventSupport:BattleEventSupport; private var logger:Logger; private var damageLogger:Logger; private var readyToPlaceTask:ReadyToPlaceTask; private var spawnCameraConfigurator:SpawnCameraConfigurator; public function TankSpawnerModel() { super(); this.logger = logService.getLogger("tank"); this.damageLogger = logService.getLogger("damage"); this.battleEventSupport = new BattleEventSupport(battleEventDispatcher); this.battleEventSupport.addEventHandler(BattleUnloadEvent,this.onBattleFinish); this.battleEventSupport.addEventHandler(BattleFinishEvent,this.onBattleFinish); } private function onBattleFinish(param1:*) : void { this.removeReadyToPlaceTask(); } public function prepareToSpawn(param1:Vector3d, param2:Vector3d) : void { this.spawnCameraConfigurator.setupCamera(param1,param2); this.removeReadyToPlaceTask(); this.readyToPlaceTask = new ReadyToPlaceTask(battleService.getRespawnDurationMs(),object); battleService.getBattleRunner().addLogicUnit(this.readyToPlaceTask); } public function spawn(param1:BattleTeam, param2:Vector3d, param3:Vector3d, param4:int, param5:int) : void { var local8:Boolean = false; var local9:int = 0; var local10:int = 0; var local11:MovementTimeoutAndDistanceAnticheatTask = null; var local12:SpawnHandler = null; var local6:ITankModel = ITankModel(object.adapt(ITankModel)); var local7:Tank = local6.getTank(); if(local6.isLocal()) { LocalTankParams.teamType = param1; server.confirmSpawn(param5); } if(local7 != null) { local6.removeTankFromBattle(); local7.getWeaponMount().reset(); local7.spawn(param1,param5); local7.setSemiActivatedState(); local6.doSetHealth(param4); local6.unlockMovementControl(TankControlLockBits.DEAD | TankControlLockBits.DISABLED); local8 = Boolean(local6.getUserInfo().isLocal); local9 = local8 ? int(local6.getChassisController().getControlState()) : 0; local10 = local8 ? TrackedChassis.TURN_SPEED_COUNT : 0; local6.setChassisState(param2,param3,ZERO_VECTOR_3D,ZERO_VECTOR_3D,local9,local10); local7.resetInterpolatedState(); local11 = local6.getMovementAnticheatTask(); if(Boolean(local11)) { local11.updateLatestServerTankPosition(param2,param3); } local12 = SpawnHandler(getData(SpawnHandler)); local12.spawn(local7,battleService.getBattle()); local6.addTankToBattle(); } } public function getIncarnationId() : int { return getInitParam().incarnationId; } public function objectLoaded() : void { var local2:Boolean = false; var local1:ITankModel = ITankModel(object.adapt(ITankModel)); if(local1.isLocal()) { local2 = Boolean(battleService.isLocalTankFirstLoad()); this.spawnCameraConfigurator = new SpawnCameraConfigurator(local2); if(local2) { putData(LocalTankFirstTimeSpawner,new LocalTankFirstTimeSpawner(object,server)); } battleService.setLocalTankLoaded(); putData(ReadyToSpawnHandler,new LocalReadyToSpawnHandler(object,server)); putData(SpawnHandler,new LocalSpawnHandler()); if(Boolean(this.readyToPlaceTask)) { this.readyToPlaceTask.setTankObject(object); } } else { putData(ReadyToSpawnHandler,new RemoteReadyToSpawnHandler(object)); putData(SpawnHandler,new RemoteSpawnHandler()); } } public function setLocal() : void { putData(SpawnHandler,new SpectatorSpawnHandler()); } public function setRemote() : void { putData(SpawnHandler,new RemoteSpawnHandler()); } public function readyToSpawn() : void { var local1:ReadyToSpawnHandler = ReadyToSpawnHandler(getData(ReadyToSpawnHandler)); local1.handleReadyToSpawn(); } public function setReadyToPlace() : void { this.removeReadyToPlaceTask(); server.setReadyToPlace(); } private function removeReadyToPlaceTask() : void { if(Boolean(this.readyToPlaceTask)) { battleService.getBattleRunner().removeLogicUnit(this.readyToPlaceTask); this.readyToPlaceTask = null; } } public function objectUnloaded() : void { var local1:ITankModel = ITankModel(object.adapt(ITankModel)); if(local1.isLocal()) { this.spawnCameraConfigurator = null; if(Boolean(this.readyToPlaceTask)) { this.readyToPlaceTask.setTankObject(null); } } } } }
package projects.tanks.client.panel.model.shop.kitview { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class KitViewButtonWithPriceModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:KitViewButtonWithPriceModelServer; private var client:IKitViewButtonWithPriceModelBase = IKitViewButtonWithPriceModelBase(this); private var modelId:Long = Long.getLong(56912630,-752681015); public function KitViewButtonWithPriceModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new KitViewButtonWithPriceModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package platform.client.fp10.core.resource { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.LoaderInfo; import flash.events.Event; import flash.events.EventDispatcher; import flash.utils.ByteArray; import flash.utils.Dictionary; import flash.utils.setTimeout; public class BatchImageConstructor extends EventDispatcher { public var images:Vector.<BitmapData>; private var imageBytes:Vector.<ByteArray>; private var loaders:Dictionary = new Dictionary(); private var maxParallelThreads:int; private var numRunningLoaders:int; private var lastImageIndex:int; private var isRunning:Boolean; private var numCreatedImages:int; public function BatchImageConstructor() { super(); } public function buildImages(param1:Vector.<ByteArray>, param2:int) : void { if(this.isRunning) { throw new Error("Already running"); } if(param1 == null) { throw new ArgumentError("Parameter imageDatas is null"); } this.imageBytes = param1; this.maxParallelThreads = param2; this.isRunning = true; this.images = new Vector.<BitmapData>(param1.length); this.numCreatedImages = 0; this.numRunningLoaders = 0; this.lastImageIndex = 0; if(param1.length > 0) { this.runLoaders(); } else { setTimeout(this.complete,0); } } private function runLoaders() : void { var local1:ImageLoader = null; while(this.numRunningLoaders < this.maxParallelThreads && this.lastImageIndex < this.imageBytes.length) { local1 = this.createLoader(this.lastImageIndex); this.loaders[local1] = true; ++this.numRunningLoaders; ++this.lastImageIndex; } } private function onImageComplete(param1:Event) : void { var local2:ImageLoader = ImageLoader(LoaderInfo(param1.target).loader); --this.numRunningLoaders; ++this.numCreatedImages; delete this.loaders[local2]; this.images[local2.index] = Bitmap(local2.content).bitmapData; if(this.numCreatedImages == this.imageBytes.length) { this.complete(); } else { this.runLoaders(); } } private function createLoader(param1:int) : ImageLoader { var local2:ImageLoader = new ImageLoader(param1); local2.contentLoaderInfo.addEventListener(Event.COMPLETE,this.onImageComplete); local2.loadBytes(this.imageBytes[this.lastImageIndex]); return local2; } private function complete() : void { this.isRunning = false; this.imageBytes = null; dispatchEvent(new Event(Event.COMPLETE)); } } } import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.InteractiveObject; import flash.display.Loader; import flash.events.EventDispatcher; class ImageLoader extends Loader { public var index:int; public function ImageLoader(param1:int) { super(); this.index = param1; } }
package alternativa.service { import alternativa.network.CommandSocket; import alternativa.network.ICommandSender; import alternativa.network.command.ControlCommand; import alternativa.osgi.service.log.ILogService; import alternativa.osgi.service.log.LogLevel; import flash.display.Stage; import flash.utils.Dictionary; public class ServerLogService implements ILogService { private var controlSocket:CommandSocket; private var errorLog:ErrorLog; private var localErrorLevels:Dictionary; public function ServerLogService(controlSocket:CommandSocket, stage:Stage, localErrorLevels:Array) { var i:int = 0; super(); this.controlSocket = controlSocket; this.errorLog = new ErrorLog(stage); if(localErrorLevels != null) { this.localErrorLevels = new Dictionary(); for each(i in localErrorLevels) { this.localErrorLevels[i] = true; } } } public function log(level:int, message:String, exception:String = null) : void { ICommandSender(this.controlSocket).sendCommand(new ControlCommand(ControlCommand.LOG,"log",[level,message])); if(this.localErrorLevels == null || this.localErrorLevels[level] != null) { this.errorLog.addLogMessage(LogLevel.toString(level),message); } } } }
package alternativa.tanks.service.battlelinkactivator { import alternativa.osgi.service.locale.ILocaleService; import alternativa.types.Long; import flash.events.EventDispatcher; import projects.tanks.client.tanksservices.types.battle.BattleInfoData; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.AlertServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.activator.BattleLinkActivatorServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.activator.BattleLinkAliveEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.activator.IBattleLinkActivatorService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import services.alertservice.AlertAnswer; public class BattleLinkActivatorService extends EventDispatcher implements IBattleLinkActivatorService { [Inject] public static var storageService:IStorageService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var userPropertyService:IUserPropertiesService; [Inject] public static var userInfoService:IUserInfoService; [Inject] public static var alertService:IAlertService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var localeService:ILocaleService; private var battleData:BattleInfoData; public function BattleLinkActivatorService() { super(); } private static function rememberShowAlertDeadBattle() : void { var local1:String = userPropertyService.userName; storageService.getStorage().data.showAlertDeadBattle = local1 + "_true"; } public function navigateToBattleUrlWithoutAvailableBattle(param1:BattleInfoData) : void { this.navigateToBattleUrl(param1); } public function navigateToBattleUrl(param1:BattleInfoData) : void { this.battleData = param1; if(Boolean(userInfoService.isOffer()) || Boolean(lobbyLayoutService.inBattle())) { this.showChangingStateAlert(); } else { this.navigate(param1); } } private function showChangingStateAlert() : void { var local1:String = this.getTextForExitFromBattleAlert(); alertService.showAlert(local1,Vector.<String>([AlertAnswer.YES,AlertAnswer.CANCEL])); alertService.addEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,this.onQuitBattleDialogButtonPressed); } private function getTextForExitFromBattleAlert() : String { if(!userInfoService.isOffer()) { return localeService.getText(TanksLocale.TEXT_FRIENDS_EXIT_FROM_BATTLE_ALERT); } return localeService.getText(TanksLocale.TEXT_FRIENDS_EXIT_FROM_BATTLE_ALERT) + "\n" + localeService.getText(TanksLocale.TEXT_POSTFIX_OFFER_EXIT_BATTLE); } private function onQuitBattleDialogButtonPressed(param1:AlertServiceEvent) : void { alertService.removeEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,this.onQuitBattleDialogButtonPressed); if(param1.typeButton == AlertAnswer.YES) { this.navigate(this.battleData); } else { dispatchEvent(new BattleLinkActivatorServiceEvent(BattleLinkActivatorServiceEvent.NOT_CONFIRMED_NAVIGATE)); } } public function navigate(param1:BattleInfoData) : void { dispatchEvent(new BattleLinkActivatorServiceEvent(BattleLinkActivatorServiceEvent.CONFIRMED_NAVIGATE)); this.activateBattle(param1); } public function activateBattle(param1:BattleInfoData) : void { var local2:int = 1; var local3:int = 30; if(param1.range != null) { local2 = param1.range.min; local3 = param1.range.max; } battleInfoService.setCurrentSelectionBattleAndNotify(param1.battleId,local2,local3); this.activateBattleById(param1.battleId); } public function activateBattleById(param1:Long) : void { rememberShowAlertDeadBattle(); var local2:BattleLinkActivatorServiceEvent = new BattleLinkActivatorServiceEvent(BattleLinkActivatorServiceEvent.ACTIVATE_LINK,param1); dispatchEvent(local2); } public function isAlive(param1:Long) : void { dispatchEvent(new BattleLinkAliveEvent(BattleLinkAliveEvent.IS_ALIVE,param1)); } public function alive(param1:Long) : void { dispatchEvent(new BattleLinkAliveEvent(BattleLinkAliveEvent.ALIVE,param1)); } public function dead(param1:Long) : void { dispatchEvent(new BattleLinkAliveEvent(BattleLinkAliveEvent.DEAD,param1)); } } }
package projects.tanks.client.entrance.model.entrance.loginwithoutregistration { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class LoginWithoutRegistrationModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:LoginWithoutRegistrationModelServer; private var client:ILoginWithoutRegistrationModelBase = ILoginWithoutRegistrationModelBase(this); private var modelId:Long = Long.getLong(692477936,347605992); public function LoginWithoutRegistrationModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new LoginWithoutRegistrationModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package controls.lifeindicator { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.lifeindicator.LineCharge_bitmapLeft.png")] public class LineCharge_bitmapLeft extends BitmapAsset { public function LineCharge_bitmapLeft() { super(); } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_blue_UP_LEFT.png")] public dynamic class button_blue_UP_LEFT extends BitmapData { public function button_blue_UP_LEFT(param1:int = 7, param2:int = 30) { super(param1,param2); } } }
package alternativa.tanks.models.inventory { public class InventoryLock { public static const PLAYER_INACTIVE:int = 1; public static const FORCED:int = 2; public static const GUI:int = 4; public static const WAITING_START:int = 8; public function InventoryLock() { super(); } } }
package platform.client.fp10.core.resource { import alternativa.osgi.OSGi; import alternativa.osgi.service.console.IConsole; import alternativa.osgi.service.launcherparams.ILauncherParams; import flash.events.TimerEvent; import flash.utils.Timer; import flash.utils.getTimer; import platform.client.fp10.core.service.IResourceTimer; public class ResourceTimer implements IResourceTimer { private static const DEFAULT_TIMEOUT:int = 30000; private static const DEFAULT_RELOAD_ATTEMTS:int = 3; private static const MIN_TIMEOUT:int = 5000; private var timer:Timer; private var resources:Vector.<Resource>; private var numResources:int; private var timeout:int; private var maxReloadAttemts:int; public function ResourceTimer(param1:OSGi) { super(); var local2:ILauncherParams = ILauncherParams(param1.getService(ILauncherParams)); this.timeout = int(local2.getParameter("resource_timeout") || DEFAULT_TIMEOUT); if(this.timeout < MIN_TIMEOUT) { this.timeout = MIN_TIMEOUT; } this.maxReloadAttemts = int(local2.getParameter("resource_reload") || DEFAULT_RELOAD_ATTEMTS); if(this.maxReloadAttemts < 0) { this.maxReloadAttemts = 0; } this.resources = new Vector.<Resource>(); this.timer = new Timer(1000); var local3:IConsole = IConsole(param1.getService(IConsole)); local3.setCommandHandler("res_timer",this.onConsoleCommand); } public function getMaxReloadAttemts() : int { return this.maxReloadAttemts; } public function addResource(param1:Resource) : void { if(this.resources.indexOf(param1) < 0) { var local2:* = this.numResources++; this.resources[local2] = param1; if(this.numResources == 1) { this.timer.addEventListener(TimerEvent.TIMER,this.onTimer); this.timer.start(); } } } public function removeResource(param1:Resource) : void { var local2:int = int(this.resources.indexOf(param1)); if(local2 >= 0) { this.resources[local2] = this.resources[--this.numResources]; this.resources[this.numResources] = null; if(this.numResources == 0) { this.timer.stop(); this.timer.removeEventListener(TimerEvent.TIMER,this.onTimer); } } } private function onTimer(param1:TimerEvent) : void { var local4:Resource = null; var local2:int = getTimer(); var local3:int = 0; while(local3 < this.numResources) { local4 = this.resources[local3]; if(local2 - local4.lastActivityTime > this.timeout) { this.removeResource(local4); local3--; local4.reload(); } local3++; } } private function onConsoleCommand(param1:IConsole, param2:Array) : void { if(param2.length == 0) { param1.addText("Available parameters:"); param1.addText("ls -- list currently tracked resources"); return; } switch(param2[0]) { case "ls": this.listResources(param1); } } private function listResources(param1:IConsole) : void { var local4:Resource = null; var local5:int = 0; var local2:int = getTimer(); var local3:int = 0; while(local3 < this.numResources) { local4 = this.resources[local3]; local5 = (local2 - local4.lastActivityTime) / 1000; param1.addText(local3 + 1 + ". " + local4 + ", time: " + local5 + " second(s)"); local3++; } } } }
package controls.base { import base.DiscreteSprite; import controls.labels.MouseDisabledLabel; import flash.display.DisplayObject; import flash.display.Sprite; import flash.filters.DropShadowFilter; public class ThreeLineBigButton extends BigButtonBase { protected var infoContainer:Sprite = new DiscreteSprite(); protected var captionLabel:MouseDisabledLabel = new MouseDisabledLabel(); public function ThreeLineBigButton() { super(); addChild(this.infoContainer); this.infoContainer.addChild(this.captionLabel); this.showInOneRow(this.captionLabel); this.captionLabel.size = 14; this.infoContainer.mouseEnabled = false; this.infoContainer.filters = [new DropShadowFilter(1,45,0,0.7,1,1,1)]; } public function setText(param1:String) : void { this.captionLabel.text = param1; this.captionLabel.x = (_width - this.captionLabel.width) * 0.5; } override public function set width(param1:Number) : void { super.width = param1; this.captionLabel.x = (_width - this.captionLabel.width) * 0.5; } protected function showInOneRow(param1:DisplayObject) : void { param1.y = 15; } protected function showInTwoRows(param1:DisplayObject, param2:DisplayObject) : void { param1.y = 8; param2.y = 25; } protected function showInThreeRows(param1:DisplayObject, param2:DisplayObject, param3:DisplayObject) : void { param1.y = 3; param2.y = 16; param3.y = 28; } } }
package alternativa.tanks.model.item.drone { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.GarageWindowEvent; import alternativa.tanks.gui.ItemInfoPanel; import alternativa.tanks.gui.buttons.GarageButton; import alternativa.tanks.gui.buttons.TimerButton; import alternativa.tanks.gui.buttons.TimerButtonEvent; import alternativa.tanks.gui.upgrade.ItemPropertyUpgradeEvent; import alternativa.tanks.gui.upgrade.UpgradeButton; import alternativa.tanks.model.item.upgradable.UpgradableItem; import alternativa.tanks.service.delaymountcategory.IDelayMountCategoryService; import alternativa.tanks.service.item.ItemService; import alternativa.tanks.tracker.ITrackerService; import controls.timer.CountDownTimer; import flash.display.DisplayObjectContainer; import flash.events.IEventDispatcher; import flash.events.MouseEvent; import platform.client.fp10.core.type.AutoClosable; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.garage.UserGarageActionsService; public class DronePanel implements AutoClosable { [Inject] public static var itemService:ItemService; [Inject] public static var localeService:ILocaleService; [Inject] public static var trackerService:ITrackerService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var userGarageActionsService:UserGarageActionsService; [Inject] public static var delayMountCategoryService:IDelayMountCategoryService; private const GA_CATEGORY:String = "garage"; private const BUTTON_WIDTH:Number = 120; private const MARGIN:Number = 11; private const SPACE:Number = 15; private var buyButton:GarageButton = new GarageButton(); private var upgradeButton:UpgradeButton = new UpgradeButton(); private var equipButton:TimerButton = new TimerButton(); private var item:IGameObject; private var garageWindowDispatcher:IEventDispatcher; public function DronePanel() { super(); this.buyButton.width = this.BUTTON_WIDTH; this.upgradeButton.width = this.BUTTON_WIDTH; this.equipButton.width = this.BUTTON_WIDTH; this.buyButton.x = this.MARGIN; this.upgradeButton.x = this.buyButton.x + this.BUTTON_WIDTH + this.SPACE; this.equipButton.x = this.upgradeButton.x + this.BUTTON_WIDTH + this.SPACE; this.buyButton.setText(localeService.getText(TanksLocale.TEXT_GARAGE_INFO_PANEL_BUTTON_BUY_TEXT)); this.buyButton.addEventListener(MouseEvent.CLICK,this.onButtonBuyClick); this.equipButton.addEventListener(MouseEvent.CLICK,this.onButtonEquipClick); this.upgradeButton.addEventListener(MouseEvent.CLICK,this.onButtonUpgradeClick); } private function onButtonUpgradeClick(param1:MouseEvent) : * { userGarageActionsService.upgradeItem(this.item); this.garageWindowDispatcher.dispatchEvent(new ItemPropertyUpgradeEvent(ItemPropertyUpgradeEvent.SELECT_WINDOW_OPENED)); } private function onButtonEquipClick(param1:MouseEvent) : * { if(itemService.isMounted(this.item)) { trackerService.trackEvent(this.GA_CATEGORY,GarageWindowEvent.UNMOUNT_ITEM,itemService.getName(this.item)); this.garageWindowDispatcher.dispatchEvent(new GarageWindowEvent(GarageWindowEvent.UNMOUNT_ITEM,this.item)); } else { trackerService.trackEvent(this.GA_CATEGORY,GarageWindowEvent.SETUP_ITEM,itemService.getName(this.item)); this.garageWindowDispatcher.dispatchEvent(new GarageWindowEvent(GarageWindowEvent.SETUP_ITEM,this.item)); } this.updateButtonsLabels(); this.updateEquipButton(); } public function onDoubleClick() : * { if(!itemService.isMounted(this.item) && Boolean(this.equipButton.enabled)) { this.onButtonEquipClick(null); } } private function onButtonBuyClick(param1:MouseEvent) : * { userGarageActionsService.buyItem(this.item); trackerService.trackEvent(this.GA_CATEGORY,GarageWindowEvent.BUY_ITEM,itemService.getName(this.item)); this.garageWindowDispatcher.dispatchEvent(new GarageWindowEvent(GarageWindowEvent.BUY_ITEM,this.item)); } public function close() : void { this.buyButton.removeEventListener(MouseEvent.CLICK,this.onButtonBuyClick); this.equipButton.removeEventListener(MouseEvent.CLICK,this.onButtonEquipClick); this.equipButton.removeEventListener(TimerButtonEvent.TIME_ON_COMPLETE_TIMER_BUTTON,this.onCompletedTimer); this.equipButton.hideTime(); } public function updateActionElements(param1:DisplayObjectContainer, param2:IEventDispatcher, param3:IGameObject) : * { this.item = param3; this.garageWindowDispatcher = param2; param1.addChild(this.buyButton); param1.addChild(this.equipButton); param1.addChild(this.upgradeButton); this.updateButtons(); } private function updateButtons() : * { this.updateButtonsVisibility(); this.updateButtonsLabels(); this.updateEquipButton(); } private function updateButtonsVisibility() : * { this.buyButton.visible = itemService.canBuy(this.item); this.upgradeButton.visible = !this.buyButton.visible; this.equipButton.visible = !this.buyButton.visible; } private function updateButtonsLabels() : * { var local1:* = ItemInfoPanel.getRequiredRank(itemService.getMinRankIndex(this.item),itemService.getMaxRankIndex(this.item)); this.buyButton.setInfo(itemService.getPrice(this.item),1,local1,itemService.isPremiumItem(this.item)); var local2:* = this.item.adapt(UpgradableItem); if(Boolean(local2.isUpgrading())) { this.upgradeButton.setUpgradingButton(local2.getCountDownTimer(),local2.hasSpeedUpDiscount()); } else if(itemService.isFullUpgraded(this.item)) { this.upgradeButton.setUpgradedButton(); } else { this.upgradeButton.setUpgradeButton(local2.hasUpgradeDiscount()); } this.equipButton.label = this.itemCouldBeMounted() ? localeService.getText(TanksLocale.TEXT_GARAGE_INFO_PANEL_BUTTON_EQUIP_TEXT) : localeService.getText(TanksLocale.TEXT_GARAGE_INFO_PANEL_BUTTON_UNEQUIP_TEXT); } private function updateEquipButton() : * { if(Boolean(lobbyLayoutService.inBattle()) && !battleInfoService.reArmorEnabled && !itemService.isMounted(this.item)) { this.equipButton.enabled = false; return; } if(!itemService.hasItem(this.item)) { this.equipButton.enabled = false; this.equipButton.hideTime(); return; } this.controlTimerEquipButton(); } private function controlTimerEquipButton() : * { var local1:CountDownTimer = delayMountCategoryService.getDownTimer(this.item); if(Boolean(lobbyLayoutService.inBattle()) && local1.getRemainingSeconds() > 0 && !itemService.isMounted(this.item)) { this.equipButton.startTimer(local1); this.equipButton.addEventListener(TimerButtonEvent.TIME_ON_COMPLETE_TIMER_BUTTON,this.onCompletedTimer); } else { this.equipButton.hideTime(); this.equipButton.enabled = true; } } private function onCompletedTimer(param1:TimerButtonEvent) : * { this.equipButton.enabled = true; this.equipButton.removeEventListener(TimerButtonEvent.TIME_ON_COMPLETE_TIMER_BUTTON,this.onCompletedTimer); } private function itemCouldBeMounted() : Boolean { return Boolean(itemService.hasItem(this.item)) && !itemService.isMounted(this.item); } } }
package alternativa.tanks.engine3d { import alternativa.engine3d.materials.TextureMaterial; public class TextureAnimation { public var material:TextureMaterial; public var frames:Vector.<UVFrame>; public var fps:Number; public function TextureAnimation(param1:TextureMaterial, param2:Vector.<UVFrame>, param3:Number = 0) { super(); this.material = param1; this.frames = param2; this.fps = param3; } } }
package alternativa.tanks.models.weapon.gauss.state.targetselection { import alternativa.math.Vector3; import alternativa.types.Long; public class LockResult { public var targetId:Long; public var globalLockPoint:* = new Vector3(); public var localLockPoint:* = new Vector3(); public function LockResult() { super(); } public function update(param1:Long, param2:Vector3, param3:Vector3) : * { this.targetId = param1; this.globalLockPoint.copy(param2); this.localLockPoint.copy(param3); } public function copy(param1:LockResult) : * { this.targetId = param1.targetId; this.globalLockPoint.copy(param1.globalLockPoint); this.localLockPoint.copy(param1.localLockPoint); } } }
package projects.tanks.client.garage.prototypes.item.renameitem { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class RenameModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:RenameModelServer; private var client:IRenameModelBase = IRenameModelBase(this); private var modelId:Long = Long.getLong(841189855,-1268110049); private var _renameFailId:Long = Long.getLong(1282635693,192675762); private var _renameSuccessfullId:Long = Long.getLong(2064863564,657165826); private var _renameSuccessfull_oldNameCodec:ICodec; private var _renameSuccessfull_newNameCodec:ICodec; public function RenameModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new RenameModelServer(IModel(this)); this._renameSuccessfull_oldNameCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); this._renameSuccessfull_newNameCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._renameFailId: this.client.renameFail(); break; case this._renameSuccessfullId: this.client.renameSuccessfull(String(this._renameSuccessfull_oldNameCodec.decode(param2)),String(this._renameSuccessfull_newNameCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.protocol.codec.primitive { import alternativa.protocol.codec.AbstractCodec; import alternativa.protocol.codec.NullMap; import flash.utils.IDataInput; import flash.utils.IDataOutput; public class FloatCodec extends AbstractCodec { public function FloatCodec() { super(); nullValue = Number.NEGATIVE_INFINITY; } override protected function doDecode(reader:IDataInput, nullmap:NullMap, notnull:Boolean) : Object { return reader.readFloat(); } override protected function doEncode(dest:IDataOutput, object:Object, nullmap:NullMap, notnull:Boolean) : void { dest.writeFloat(Number(object)); } } }
package alternativa.gfx.core { import alternativa.gfx.alternativagfx; import flash.display3D.Context3D; import flash.display3D.Context3DTextureFormat; import flash.utils.ByteArray; import flash.utils.Endian; use namespace alternativagfx; public class CompressedTextureResource extends TextureResource { private var _byteArray:ByteArray; private var _width:int; private var _height:int; public function CompressedTextureResource(param1:ByteArray) { super(); this._byteArray = param1; this._byteArray.endian = Endian.LITTLE_ENDIAN; this._byteArray.position = 7; this._width = 1 << this._byteArray.readByte(); this._height = 1 << this._byteArray.readByte(); this._byteArray.position = 0; } public function get byteArray() : ByteArray { return this._byteArray; } public function get width() : int { return this._width; } public function get height() : int { return this._height; } override public function dispose() : void { super.dispose(); this._byteArray = null; this._width = 0; this._height = 0; } override public function get available() : Boolean { return this._byteArray != null; } override public function create(param1:Context3D) : void { super.create(param1); texture = param1.createTexture(this._width,this._height,Context3DTextureFormat.COMPRESSED,false); } override public function upload() : void { super.upload(); texture.uploadCompressedTextureFromByteArray(this._byteArray,0); } } }
package _codec.projects.tanks.client.garage.models.shopabonement { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.shopabonement.ShopAbonementCC; public class VectorCodecShopAbonementCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecShopAbonementCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ShopAbonementCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<ShopAbonementCC> = new Vector.<ShopAbonementCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ShopAbonementCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ShopAbonementCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ShopAbonementCC> = Vector.<ShopAbonementCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapBigRank12.png")] public class DefaultRanksBitmaps_bitmapBigRank12 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapBigRank12() { super(); } } }
package projects.tanks.client.battleselect.model.battleselect { import platform.client.fp10.core.type.IGameObject; public interface IBattleSelectModelBase { function battleItemsPacketJoinSuccess() : void; function select(param1:IGameObject) : void; } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.gfx.core.IndexBufferResource; import alternativa.gfx.core.VertexBufferResource; import flash.geom.Vector3D; import flash.utils.Dictionary; use namespace alternativa3d; public class BSP extends Object3D { public var clipping:int = 2; public var threshold:Number = 0.01; public var splitAnalysis:Boolean = true; alternativa3d var vertexList:Vertex; alternativa3d var root:Node; alternativa3d var faces:Vector.<Face> = new Vector.<Face>(); alternativa3d var vertexBuffer:VertexBufferResource; alternativa3d var indexBuffer:IndexBufferResource; alternativa3d var numTriangles:int; public function BSP() { super(); } public function createTree(param1:Mesh, param2:Boolean = false) : void { this.destroyTree(); if(!param2) { param1 = param1.clone() as Mesh; } var local3:Face = param1.alternativa3d::faceList; this.alternativa3d::vertexList = param1.alternativa3d::vertexList; param1.alternativa3d::faceList = null; param1.alternativa3d::vertexList = null; var local4:Vertex = this.alternativa3d::vertexList; while(local4 != null) { local4.alternativa3d::transformId = 0; local4.id = null; local4 = local4.alternativa3d::next; } var local5:int = 0; var local6:Face = local3; while(local6 != null) { local6.alternativa3d::calculateBestSequenceAndNormal(); local6.id = null; this.alternativa3d::faces[local5] = local6; local5++; local6 = local6.alternativa3d::next; } if(local3 != null) { this.alternativa3d::root = this.createNode(local3); } calculateBounds(); } public function destroyTree() : void { this.alternativa3d::deleteResources(); this.alternativa3d::vertexList = null; if(this.alternativa3d::root != null) { this.destroyNode(this.alternativa3d::root); this.alternativa3d::root = null; } this.alternativa3d::faces.length = 0; } public function setMaterialToAllFaces(param1:Material) : void { var local4:Face = null; this.alternativa3d::deleteResources(); var local2:int = int(this.alternativa3d::faces.length); var local3:int = 0; while(local3 < local2) { local4 = this.alternativa3d::faces[local3]; local4.material = param1; local3++; } if(this.alternativa3d::root != null) { this.setMaterialToNode(this.alternativa3d::root,param1); } } override public function intersectRay(param1:Vector3D, param2:Vector3D, param3:Dictionary = null, param4:Camera3D = null) : RayIntersectionData { if(param3 != null && param3[this] || this.alternativa3d::root == null) { return null; } if(!alternativa3d::boundIntersectRay(param1,param2,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return null; } return this.intersectRayNode(this.alternativa3d::root,param1.x,param1.y,param1.z,param2.x,param2.y,param2.z); } private function intersectRayNode(param1:Node, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number) : RayIntersectionData { var local8:RayIntersectionData = null; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Face = null; var local19:Wrapper = null; var local20:Vertex = null; var local21:Vertex = null; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local9:Number = param1.normalX; var local10:Number = param1.normalY; var local11:Number = param1.normalZ; var local12:Number = local9 * param2 + local10 * param3 + local11 * param4 - param1.offset; if(local12 > 0) { if(param1.positive != null) { local8 = this.intersectRayNode(param1.positive,param2,param3,param4,param5,param6,param7); if(local8 != null) { return local8; } } local13 = param5 * local9 + param6 * local10 + param7 * local11; if(local13 < 0) { local14 = -local12 / local13; local15 = param2 + param5 * local14; local16 = param3 + param6 * local14; local17 = param4 + param7 * local14; local18 = param1.faceList; while(true) { if(local18 != null) { local19 = local18.alternativa3d::wrapper; while(local19 != null) { local20 = local19.alternativa3d::vertex; local21 = local19.alternativa3d::next != null ? local19.alternativa3d::next.alternativa3d::vertex : local18.alternativa3d::wrapper.alternativa3d::vertex; local22 = local21.x - local20.x; local23 = local21.y - local20.y; local24 = local21.z - local20.z; local25 = local15 - local20.x; local26 = local16 - local20.y; local27 = local17 - local20.z; if((local27 * local23 - local26 * local24) * local9 + (local25 * local24 - local27 * local22) * local10 + (local26 * local22 - local25 * local23) * local11 < 0) { break; } local19 = local19.alternativa3d::next; } if(local19 == null) { break; } local18 = local18.alternativa3d::next; continue; } if(param1.negative != null) { return this.intersectRayNode(param1.negative,param2,param3,param4,param5,param6,param7); } } local8 = new RayIntersectionData(); local8.object = this; local8.face = local18; local8.point = new Vector3D(local15,local16,local17); local8.uv = local18.getUV(local8.point); local8.time = local14; return local8; } } else { if(param1.negative != null) { local8 = this.intersectRayNode(param1.negative,param2,param3,param4,param5,param6,param7); if(local8 != null) { return local8; } } if(param1.positive != null && param5 * local9 + param6 * local10 + param7 * local11 > 0) { return this.intersectRayNode(param1.positive,param2,param3,param4,param5,param6,param7); } } return null; } override alternativa3d function checkIntersection(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Dictionary) : Boolean { return this.alternativa3d::root != null ? this.checkIntersectionNode(this.alternativa3d::root,param1,param2,param3,param4,param5,param6,param7) : false; } private function checkIntersectionNode(param1:Node, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number) : Boolean { var local9:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Face = null; var local19:Wrapper = null; var local20:Vertex = null; var local21:Vertex = null; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local10:Number = param1.normalX; var local11:Number = param1.normalY; var local12:Number = param1.normalZ; var local13:Number = local10 * param2 + local11 * param3 + local12 * param4 - param1.offset; if(local13 > 0) { local9 = param5 * local10 + param6 * local11 + param7 * local12; if(local9 < 0) { local14 = -local13 / local9; if(local14 < param8) { local15 = param2 + param5 * local14; local16 = param3 + param6 * local14; local17 = param4 + param7 * local14; local18 = param1.faceList; while(true) { if(local18 != null) { local19 = local18.alternativa3d::wrapper; while(local19 != null) { local20 = local19.alternativa3d::vertex; local21 = local19.alternativa3d::next != null ? local19.alternativa3d::next.alternativa3d::vertex : local18.alternativa3d::wrapper.alternativa3d::vertex; local22 = local21.x - local20.x; local23 = local21.y - local20.y; local24 = local21.z - local20.z; local25 = local15 - local20.x; local26 = local16 - local20.y; local27 = local17 - local20.z; if((local27 * local23 - local26 * local24) * local10 + (local25 * local24 - local27 * local22) * local11 + (local26 * local22 - local25 * local23) * local12 < 0) { break; } local19 = local19.alternativa3d::next; } if(local19 == null) { break; } local18 = local18.alternativa3d::next; continue; } if(param1.negative != null && this.checkIntersectionNode(param1.negative,param2,param3,param4,param5,param6,param7,param8)) { return true; } } return true; } } return param1.positive != null && this.checkIntersectionNode(param1.positive,param2,param3,param4,param5,param6,param7,param8); } if(param1.negative != null && this.checkIntersectionNode(param1.negative,param2,param3,param4,param5,param6,param7,param8)) { return true; } if(param1.positive != null) { local9 = param5 * local10 + param6 * local11 + param7 * local12; return local9 > 0 && -local13 / local9 < param8 && this.checkIntersectionNode(param1.positive,param2,param3,param4,param5,param6,param7,param8); } return false; } override alternativa3d function collectPlanes(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Vector3D, param5:Vector3D, param6:Vector.<Face>, param7:Dictionary = null) : void { if(param7 != null && param7[this] || this.alternativa3d::root == null) { return; } var local8:Vector3D = alternativa3d::calculateSphere(param1,param2,param3,param4,param5); if(!alternativa3d::boundIntersectSphere(local8,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return; } this.collectPlanesNode(this.alternativa3d::root,local8,param6); } private function collectPlanesNode(param1:Node, param2:Vector3D, param3:Vector.<Face>) : void { var local5:Face = null; var local6:Wrapper = null; var local7:Vertex = null; var local4:Number = param1.normalX * param2.x + param1.normalY * param2.y + param1.normalZ * param2.z - param1.offset; if(local4 >= param2.w) { if(param1.positive != null) { this.collectPlanesNode(param1.positive,param2,param3); } } else if(local4 <= -param2.w) { if(param1.negative != null) { this.collectPlanesNode(param1.negative,param2,param3); } } else { local5 = param1.faceList; while(local5 != null) { local6 = local5.alternativa3d::wrapper; while(local6 != null) { local7 = local6.alternativa3d::vertex; local7.alternativa3d::cameraX = alternativa3d::ma * local7.x + alternativa3d::mb * local7.y + alternativa3d::mc * local7.z + alternativa3d::md; local7.alternativa3d::cameraY = alternativa3d::me * local7.x + alternativa3d::mf * local7.y + alternativa3d::mg * local7.z + alternativa3d::mh; local7.alternativa3d::cameraZ = alternativa3d::mi * local7.x + alternativa3d::mj * local7.y + alternativa3d::mk * local7.z + alternativa3d::ml; local6 = local6.alternativa3d::next; } param3.push(local5); local5 = local5.alternativa3d::next; } if(param1.positive != null) { this.collectPlanesNode(param1.positive,param2,param3); } if(param1.negative != null) { this.collectPlanesNode(param1.negative,param2,param3); } } } override public function clone() : Object3D { var local1:BSP = new BSP(); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Object3D) : void { var local3:Vertex = null; var local4:Vertex = null; var local8:Vertex = null; var local9:Face = null; var local10:Face = null; var local11:Wrapper = null; var local12:Wrapper = null; var local13:Wrapper = null; super.clonePropertiesFrom(param1); var local2:BSP = param1 as BSP; this.clipping = local2.clipping; this.threshold = local2.threshold; this.splitAnalysis = local2.splitAnalysis; local3 = local2.alternativa3d::vertexList; while(local3 != null) { local8 = new Vertex(); local8.x = local3.x; local8.y = local3.y; local8.z = local3.z; local8.u = local3.u; local8.v = local3.v; local8.normalX = local3.normalX; local8.normalY = local3.normalY; local8.normalZ = local3.normalZ; local3.alternativa3d::value = local8; if(local4 != null) { local4.alternativa3d::next = local8; } else { this.alternativa3d::vertexList = local8; } local4 = local8; local3 = local3.alternativa3d::next; } var local5:Dictionary = new Dictionary(); var local6:int = int(local2.alternativa3d::faces.length); var local7:int = 0; while(local7 < local6) { local9 = local2.alternativa3d::faces[local7]; local10 = new Face(); local10.material = local9.material; local10.smoothingGroups = local9.smoothingGroups; local10.alternativa3d::normalX = local9.alternativa3d::normalX; local10.alternativa3d::normalY = local9.alternativa3d::normalY; local10.alternativa3d::normalZ = local9.alternativa3d::normalZ; local10.alternativa3d::offset = local9.alternativa3d::offset; local11 = null; local12 = local9.alternativa3d::wrapper; while(local12 != null) { local13 = new Wrapper(); local13.alternativa3d::vertex = local12.alternativa3d::vertex.alternativa3d::value; if(local11 != null) { local11.alternativa3d::next = local13; } else { local10.alternativa3d::wrapper = local13; } local11 = local13; local12 = local12.alternativa3d::next; } this.alternativa3d::faces[local7] = local10; local5[local9] = local10; local7++; } if(local2.alternativa3d::root != null) { this.alternativa3d::root = local2.cloneNode(local2.alternativa3d::root,local5); } local3 = local2.alternativa3d::vertexList; while(local3 != null) { local3.alternativa3d::value = null; local3 = local3.alternativa3d::next; } } private function cloneNode(param1:Node, param2:Dictionary) : Node { var local4:Face = null; var local6:Face = null; var local7:Wrapper = null; var local8:Wrapper = null; var local9:Wrapper = null; var local3:Node = new Node(); var local5:Face = param1.faceList; while(local5 != null) { local6 = param2[local5]; if(local6 == null) { local6 = new Face(); local6.material = local5.material; local6.alternativa3d::normalX = local5.alternativa3d::normalX; local6.alternativa3d::normalY = local5.alternativa3d::normalY; local6.alternativa3d::normalZ = local5.alternativa3d::normalZ; local6.alternativa3d::offset = local5.alternativa3d::offset; local7 = null; local8 = local5.alternativa3d::wrapper; while(local8 != null) { local9 = new Wrapper(); local9.alternativa3d::vertex = local8.alternativa3d::vertex.alternativa3d::value; if(local7 != null) { local7.alternativa3d::next = local9; } else { local6.alternativa3d::wrapper = local9; } local7 = local9; local8 = local8.alternativa3d::next; } } if(local3.faceList != null) { local4.alternativa3d::next = local6; } else { local3.faceList = local6; } local4 = local6; local5 = local5.alternativa3d::next; } local3.normalX = param1.normalX; local3.normalY = param1.normalY; local3.normalZ = param1.normalZ; local3.offset = param1.offset; if(param1.negative != null) { local3.negative = this.cloneNode(param1.negative,param2); } if(param1.positive != null) { local3.positive = this.cloneNode(param1.positive,param2); } return local3; } private function setMaterialToNode(param1:Node, param2:Material) : void { var local3:Face = param1.faceList; while(local3 != null) { local3.material = param2; local3 = local3.alternativa3d::next; } if(param1.negative != null) { this.setMaterialToNode(param1.negative,param2); } if(param1.positive != null) { this.setMaterialToNode(param1.positive,param2); } } override alternativa3d function draw(param1:Camera3D) : void { var local4:Face = null; var local5:Face = null; var local6:Face = null; var local7:Face = null; var local8:Vertex = null; if(this.alternativa3d::root == null) { return; } if(this.clipping == 0) { if(Boolean(alternativa3d::culling & 1)) { return; } alternativa3d::culling = 0; } this.alternativa3d::prepareResources(); if(alternativa3d::useDepth = !param1.view.alternativa3d::constrained && (param1.softTransparency && param1.softTransparencyStrength > 0 || param1.ssao && param1.ssaoStrength > 0 || param1.deferredLighting && param1.deferredLightingStrength > 0) && alternativa3d::concatenatedAlpha >= depthMapAlphaThreshold) { param1.alternativa3d::depthObjects[param1.alternativa3d::depthCount] = this; ++param1.alternativa3d::depthCount; } var local2:int = param1.debug ? int(param1.alternativa3d::checkInDebug(this)) : 0; var local3:Face = this.alternativa3d::faces[0]; if(alternativa3d::concatenatedAlpha >= 1 && alternativa3d::concatenatedBlendMode == "normal" && local3.material != null && (!local3.material.alternativa3d::transparent || local3.material.alphaTestThreshold > 0)) { param1.alternativa3d::addOpaque(local3.material,this.alternativa3d::vertexBuffer,this.alternativa3d::indexBuffer,0,this.alternativa3d::numTriangles,this); if(local2 > 0) { if(Boolean(local2 & Debug.EDGES)) { Debug.alternativa3d::drawEdges(param1,null,16777215); } if(Boolean(local2 & Debug.BOUNDS)) { Debug.alternativa3d::drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } } } else { if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local8 = this.alternativa3d::vertexList; while(local8 != null) { local8.alternativa3d::transformId = 0; local8 = local8.alternativa3d::next; } } ++alternativa3d::transformId; alternativa3d::calculateInverseMatrix(); local4 = this.collectNode(this.alternativa3d::root); if(local4 == null) { return; } if(alternativa3d::culling > 0) { if(this.clipping == 1) { local4 = param1.alternativa3d::cull(local4,alternativa3d::culling); } else { local4 = param1.alternativa3d::clip(local4,alternativa3d::culling); } if(local4 == null) { return; } } if(local2 > 0) { if(Boolean(local2 & Debug.EDGES)) { Debug.alternativa3d::drawEdges(param1,local4,16777215); } if(Boolean(local2 & Debug.BOUNDS)) { Debug.alternativa3d::drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } } local7 = local4; while(local7 != null) { local5 = local7.alternativa3d::processNext; if(local5 == null || local5.material != local4.material) { local7.alternativa3d::processNext = null; if(local4.material != null) { local4.alternativa3d::processNegative = local6; local6 = local4; } else { while(local4 != null) { local7 = local4.alternativa3d::processNext; local4.alternativa3d::processNext = null; local4 = local7; } } local4 = local5; } local7 = local5; } local4 = local6; while(local4 != null) { local5 = local4.alternativa3d::processNegative; local4.alternativa3d::processNegative = null; param1.alternativa3d::addTransparent(local4,this); local4 = local5; } } alternativa3d::transformConst[0] = alternativa3d::ma; alternativa3d::transformConst[1] = alternativa3d::mb; alternativa3d::transformConst[2] = alternativa3d::mc; alternativa3d::transformConst[3] = alternativa3d::md; alternativa3d::transformConst[4] = alternativa3d::me; alternativa3d::transformConst[5] = alternativa3d::mf; alternativa3d::transformConst[6] = alternativa3d::mg; alternativa3d::transformConst[7] = alternativa3d::mh; alternativa3d::transformConst[8] = alternativa3d::mi; alternativa3d::transformConst[9] = alternativa3d::mj; alternativa3d::transformConst[10] = alternativa3d::mk; alternativa3d::transformConst[11] = alternativa3d::ml; } override alternativa3d function getVG(param1:Camera3D) : VG { var local4:Face = null; var local5:Vertex = null; if(this.alternativa3d::root == null) { return null; } if(this.clipping == 0) { if(Boolean(alternativa3d::culling & 1)) { return null; } alternativa3d::culling = 0; } this.alternativa3d::prepareResources(); if(alternativa3d::useDepth = !param1.view.alternativa3d::constrained && (param1.softTransparency && param1.softTransparencyStrength > 0 || param1.ssao && param1.ssaoStrength > 0 || param1.deferredLighting && param1.deferredLightingStrength > 0) && alternativa3d::concatenatedAlpha >= depthMapAlphaThreshold) { param1.alternativa3d::depthObjects[param1.alternativa3d::depthCount] = this; ++param1.alternativa3d::depthCount; } var local2:int = param1.debug ? int(param1.alternativa3d::checkInDebug(this)) : 0; var local3:Face = this.alternativa3d::faces[0]; if(alternativa3d::concatenatedAlpha >= 1 && alternativa3d::concatenatedBlendMode == "normal" && local3.material != null && (!local3.material.alternativa3d::transparent || local3.material.alphaTestThreshold > 0)) { param1.alternativa3d::addOpaque(local3.material,this.alternativa3d::vertexBuffer,this.alternativa3d::indexBuffer,0,this.alternativa3d::numTriangles,this); if(local2 > 0) { if(Boolean(local2 & Debug.EDGES)) { Debug.alternativa3d::drawEdges(param1,null,16777215); } if(Boolean(local2 & Debug.BOUNDS)) { Debug.alternativa3d::drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } } alternativa3d::transformConst[0] = alternativa3d::ma; alternativa3d::transformConst[1] = alternativa3d::mb; alternativa3d::transformConst[2] = alternativa3d::mc; alternativa3d::transformConst[3] = alternativa3d::md; alternativa3d::transformConst[4] = alternativa3d::me; alternativa3d::transformConst[5] = alternativa3d::mf; alternativa3d::transformConst[6] = alternativa3d::mg; alternativa3d::transformConst[7] = alternativa3d::mh; alternativa3d::transformConst[8] = alternativa3d::mi; alternativa3d::transformConst[9] = alternativa3d::mj; alternativa3d::transformConst[10] = alternativa3d::mk; alternativa3d::transformConst[11] = alternativa3d::ml; return null; } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local5 = this.alternativa3d::vertexList; while(local5 != null) { local5.alternativa3d::transformId = 0; local5 = local5.alternativa3d::next; } } ++alternativa3d::transformId; alternativa3d::calculateInverseMatrix(); alternativa3d::transformConst[0] = alternativa3d::ma; alternativa3d::transformConst[1] = alternativa3d::mb; alternativa3d::transformConst[2] = alternativa3d::mc; alternativa3d::transformConst[3] = alternativa3d::md; alternativa3d::transformConst[4] = alternativa3d::me; alternativa3d::transformConst[5] = alternativa3d::mf; alternativa3d::transformConst[6] = alternativa3d::mg; alternativa3d::transformConst[7] = alternativa3d::mh; alternativa3d::transformConst[8] = alternativa3d::mi; alternativa3d::transformConst[9] = alternativa3d::mj; alternativa3d::transformConst[10] = alternativa3d::mk; alternativa3d::transformConst[11] = alternativa3d::ml; local4 = this.prepareNode(this.alternativa3d::root,alternativa3d::culling,param1); if(local4 != null) { return VG.alternativa3d::create(this,local4,3,local2,false); } return null; } alternativa3d function prepareResources() : void { var local1:Vector.<Number> = null; var local2:int = 0; var local3:int = 0; var local4:Vertex = null; var local5:Vector.<uint> = null; var local6:int = 0; var local7:Face = null; var local8:Wrapper = null; var local9:uint = 0; var local10:uint = 0; var local11:uint = 0; if(this.alternativa3d::vertexBuffer == null) { local1 = new Vector.<Number>(); local2 = 0; local3 = 0; local4 = this.alternativa3d::vertexList; while(local4 != null) { local1[local2] = local4.x; local2++; local1[local2] = local4.y; local2++; local1[local2] = local4.z; local2++; local1[local2] = local4.u; local2++; local1[local2] = local4.v; local2++; local1[local2] = local4.normalX; local2++; local1[local2] = local4.normalY; local2++; local1[local2] = local4.normalZ; local2++; local4.alternativa3d::index = local3; local3++; local4 = local4.alternativa3d::next; } this.alternativa3d::vertexBuffer = new VertexBufferResource(local1,8); local5 = new Vector.<uint>(); local6 = 0; this.alternativa3d::numTriangles = 0; for each(local7 in this.alternativa3d::faces) { local8 = local7.alternativa3d::wrapper; local9 = uint(local8.alternativa3d::vertex.alternativa3d::index); local8 = local8.alternativa3d::next; local10 = uint(local8.alternativa3d::vertex.alternativa3d::index); local8 = local8.alternativa3d::next; while(local8 != null) { local11 = uint(local8.alternativa3d::vertex.alternativa3d::index); local5[local6] = local9; local6++; local5[local6] = local10; local6++; local5[local6] = local11; local6++; local10 = local11; ++this.alternativa3d::numTriangles; local8 = local8.alternativa3d::next; } } this.alternativa3d::indexBuffer = new IndexBufferResource(local5); } } alternativa3d function deleteResources() : void { if(this.alternativa3d::vertexBuffer != null) { this.alternativa3d::vertexBuffer.dispose(); this.alternativa3d::vertexBuffer = null; this.alternativa3d::indexBuffer.dispose(); this.alternativa3d::indexBuffer = null; this.alternativa3d::numTriangles = 0; } } private function collectNode(param1:Node, param2:Face = null) : Face { var local3:Face = null; var local4:Wrapper = null; var local5:Vertex = null; var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; if(param1.normalX * alternativa3d::imd + param1.normalY * alternativa3d::imh + param1.normalZ * alternativa3d::iml > param1.offset) { if(param1.positive != null) { param2 = this.collectNode(param1.positive,param2); } local3 = param1.faceList; while(local3 != null) { local4 = local3.alternativa3d::wrapper; while(local4 != null) { local5 = local4.alternativa3d::vertex; if(local5.alternativa3d::transformId != alternativa3d::transformId) { local6 = local5.x; local7 = local5.y; local8 = local5.z; local5.alternativa3d::cameraX = alternativa3d::ma * local6 + alternativa3d::mb * local7 + alternativa3d::mc * local8 + alternativa3d::md; local5.alternativa3d::cameraY = alternativa3d::me * local6 + alternativa3d::mf * local7 + alternativa3d::mg * local8 + alternativa3d::mh; local5.alternativa3d::cameraZ = alternativa3d::mi * local6 + alternativa3d::mj * local7 + alternativa3d::mk * local8 + alternativa3d::ml; local5.alternativa3d::transformId = alternativa3d::transformId; local5.alternativa3d::drawId = 0; } local4 = local4.alternativa3d::next; } local3.alternativa3d::processNext = param2; param2 = local3; local3 = local3.alternativa3d::next; } if(param1.negative != null) { param2 = this.collectNode(param1.negative,param2); } } else { if(param1.negative != null) { param2 = this.collectNode(param1.negative,param2); } if(param1.positive != null) { param2 = this.collectNode(param1.positive,param2); } } return param2; } private function prepareNode(param1:Node, param2:int, param3:Camera3D) : Face { var local4:Face = null; var local5:Wrapper = null; var local8:Face = null; var local9:Vertex = null; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Vertex = null; var local14:Vertex = null; var local15:Vertex = null; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; if(alternativa3d::imd * param1.normalX + alternativa3d::imh * param1.normalY + alternativa3d::iml * param1.normalZ > param1.offset) { local4 = param1.faceList; local8 = local4; while(local8 != null) { local5 = local8.alternativa3d::wrapper; while(local5 != null) { local9 = local5.alternativa3d::vertex; if(local9.alternativa3d::transformId != alternativa3d::transformId) { local10 = local9.x; local11 = local9.y; local12 = local9.z; local9.alternativa3d::cameraX = alternativa3d::ma * local10 + alternativa3d::mb * local11 + alternativa3d::mc * local12 + alternativa3d::md; local9.alternativa3d::cameraY = alternativa3d::me * local10 + alternativa3d::mf * local11 + alternativa3d::mg * local12 + alternativa3d::mh; local9.alternativa3d::cameraZ = alternativa3d::mi * local10 + alternativa3d::mj * local11 + alternativa3d::mk * local12 + alternativa3d::ml; local9.alternativa3d::transformId = alternativa3d::transformId; local9.alternativa3d::drawId = 0; } local5 = local5.alternativa3d::next; } local8.alternativa3d::processNext = local8.alternativa3d::next; local8 = local8.alternativa3d::next; } if(param2 > 0) { if(this.clipping == 1) { local4 = param3.alternativa3d::cull(local4,param2); } else { local4 = param3.alternativa3d::clip(local4,param2); } } } var local6:Face = param1.negative != null ? this.prepareNode(param1.negative,param2,param3) : null; var local7:Face = param1.positive != null ? this.prepareNode(param1.positive,param2,param3) : null; if(local4 != null || local6 != null && local7 != null) { if(local4 == null) { local4 = param1.faceList.alternativa3d::create(); param3.alternativa3d::lastFace.alternativa3d::next = local4; param3.alternativa3d::lastFace = local4; } local5 = param1.faceList.alternativa3d::wrapper; local13 = local5.alternativa3d::vertex; local5 = local5.alternativa3d::next; local14 = local5.alternativa3d::vertex; local5 = local5.alternativa3d::next; local15 = local5.alternativa3d::vertex; if(local13.alternativa3d::transformId != alternativa3d::transformId) { local13.alternativa3d::cameraX = alternativa3d::ma * local13.x + alternativa3d::mb * local13.y + alternativa3d::mc * local13.z + alternativa3d::md; local13.alternativa3d::cameraY = alternativa3d::me * local13.x + alternativa3d::mf * local13.y + alternativa3d::mg * local13.z + alternativa3d::mh; local13.alternativa3d::cameraZ = alternativa3d::mi * local13.x + alternativa3d::mj * local13.y + alternativa3d::mk * local13.z + alternativa3d::ml; local13.alternativa3d::transformId = alternativa3d::transformId; local13.alternativa3d::drawId = 0; } if(local14.alternativa3d::transformId != alternativa3d::transformId) { local14.alternativa3d::cameraX = alternativa3d::ma * local14.x + alternativa3d::mb * local14.y + alternativa3d::mc * local14.z + alternativa3d::md; local14.alternativa3d::cameraY = alternativa3d::me * local14.x + alternativa3d::mf * local14.y + alternativa3d::mg * local14.z + alternativa3d::mh; local14.alternativa3d::cameraZ = alternativa3d::mi * local14.x + alternativa3d::mj * local14.y + alternativa3d::mk * local14.z + alternativa3d::ml; local14.alternativa3d::transformId = alternativa3d::transformId; local14.alternativa3d::drawId = 0; } if(local15.alternativa3d::transformId != alternativa3d::transformId) { local15.alternativa3d::cameraX = alternativa3d::ma * local15.x + alternativa3d::mb * local15.y + alternativa3d::mc * local15.z + alternativa3d::md; local15.alternativa3d::cameraY = alternativa3d::me * local15.x + alternativa3d::mf * local15.y + alternativa3d::mg * local15.z + alternativa3d::mh; local15.alternativa3d::cameraZ = alternativa3d::mi * local15.x + alternativa3d::mj * local15.y + alternativa3d::mk * local15.z + alternativa3d::ml; local15.alternativa3d::transformId = alternativa3d::transformId; local15.alternativa3d::drawId = 0; } local16 = local14.alternativa3d::cameraX - local13.alternativa3d::cameraX; local17 = local14.alternativa3d::cameraY - local13.alternativa3d::cameraY; local18 = local14.alternativa3d::cameraZ - local13.alternativa3d::cameraZ; local19 = local15.alternativa3d::cameraX - local13.alternativa3d::cameraX; local20 = local15.alternativa3d::cameraY - local13.alternativa3d::cameraY; local21 = local15.alternativa3d::cameraZ - local13.alternativa3d::cameraZ; local22 = local21 * local17 - local20 * local18; local23 = local19 * local18 - local21 * local16; local24 = local20 * local16 - local19 * local17; local25 = local22 * local22 + local23 * local23 + local24 * local24; if(local25 > 0) { local25 = 1 / Math.sqrt(length); local22 *= local25; local23 *= local25; local24 *= local25; } local4.alternativa3d::normalX = local22; local4.alternativa3d::normalY = local23; local4.alternativa3d::normalZ = local24; local4.alternativa3d::offset = local13.alternativa3d::cameraX * local22 + local13.alternativa3d::cameraY * local23 + local13.alternativa3d::cameraZ * local24; local4.alternativa3d::processNegative = local6; local4.alternativa3d::processPositive = local7; } else { local4 = local6 != null ? local6 : local7; } return local4; } override alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { var local3:Vertex = this.alternativa3d::vertexList; while(local3 != null) { if(param2 != null) { local3.alternativa3d::cameraX = param2.alternativa3d::ma * local3.x + param2.alternativa3d::mb * local3.y + param2.alternativa3d::mc * local3.z + param2.alternativa3d::md; local3.alternativa3d::cameraY = param2.alternativa3d::me * local3.x + param2.alternativa3d::mf * local3.y + param2.alternativa3d::mg * local3.z + param2.alternativa3d::mh; local3.alternativa3d::cameraZ = param2.alternativa3d::mi * local3.x + param2.alternativa3d::mj * local3.y + param2.alternativa3d::mk * local3.z + param2.alternativa3d::ml; } else { local3.alternativa3d::cameraX = local3.x; local3.alternativa3d::cameraY = local3.y; local3.alternativa3d::cameraZ = local3.z; } if(local3.alternativa3d::cameraX < param1.boundMinX) { param1.boundMinX = local3.alternativa3d::cameraX; } if(local3.alternativa3d::cameraX > param1.boundMaxX) { param1.boundMaxX = local3.alternativa3d::cameraX; } if(local3.alternativa3d::cameraY < param1.boundMinY) { param1.boundMinY = local3.alternativa3d::cameraY; } if(local3.alternativa3d::cameraY > param1.boundMaxY) { param1.boundMaxY = local3.alternativa3d::cameraY; } if(local3.alternativa3d::cameraZ < param1.boundMinZ) { param1.boundMinZ = local3.alternativa3d::cameraZ; } if(local3.alternativa3d::cameraZ > param1.boundMaxZ) { param1.boundMaxZ = local3.alternativa3d::cameraZ; } local3 = local3.alternativa3d::next; } } override alternativa3d function split(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Number) : Vector.<Object3D> { var local9:Vertex = null; var local10:Vertex = null; var local14:Face = null; var local15:Face = null; var local16:Face = null; var local17:Face = null; var local22:Face = null; var local23:Face = null; var local24:Wrapper = null; var local25:Vertex = null; var local26:Vertex = null; var local27:Vertex = null; var local28:Boolean = false; var local29:Boolean = false; var local30:Face = null; var local31:Face = null; var local32:Wrapper = null; var local33:Wrapper = null; var local34:Wrapper = null; var local35:Number = NaN; var local36:Vertex = null; var local5:Vector.<Object3D> = new Vector.<Object3D>(2); var local6:Vector3D = alternativa3d::calculatePlane(param1,param2,param3); var local7:Number = local6.w - param4; var local8:Number = local6.w + param4; local9 = this.alternativa3d::vertexList; while(local9 != null) { local10 = local9.alternativa3d::next; local9.alternativa3d::next = null; local9.alternativa3d::offset = local9.x * local6.x + local9.y * local6.y + local9.z * local6.z; if(local9.alternativa3d::offset >= local7 && local9.alternativa3d::offset <= local8) { local9.alternativa3d::value = new Vertex(); local9.alternativa3d::value.x = local9.x; local9.alternativa3d::value.y = local9.y; local9.alternativa3d::value.z = local9.z; local9.alternativa3d::value.u = local9.u; local9.alternativa3d::value.v = local9.v; local9.alternativa3d::value.normalX = local9.normalX; local9.alternativa3d::value.normalY = local9.normalY; local9.alternativa3d::value.normalZ = local9.normalZ; } local9.alternativa3d::transformId = 0; local9 = local10; } this.alternativa3d::vertexList = null; if(this.alternativa3d::root != null) { this.destroyNode(this.alternativa3d::root); this.alternativa3d::root = null; } var local11:Vector.<Face> = this.alternativa3d::faces; this.alternativa3d::faces = new Vector.<Face>(); var local12:BSP = this.clone() as BSP; var local13:BSP = this.clone() as BSP; var local18:int = 0; var local19:int = 0; var local20:int = int(local11.length); var local21:int = 0; while(local21 < local20) { local22 = local11[local21]; local23 = local22.alternativa3d::next; local24 = local22.alternativa3d::wrapper; local25 = local24.alternativa3d::vertex; local24 = local24.alternativa3d::next; local26 = local24.alternativa3d::vertex; local24 = local24.alternativa3d::next; local27 = local24.alternativa3d::vertex; local28 = local25.alternativa3d::offset < local7 || local26.alternativa3d::offset < local7 || local27.alternativa3d::offset < local7; local29 = local25.alternativa3d::offset > local8 || local26.alternativa3d::offset > local8 || local27.alternativa3d::offset > local8; local24 = local24.alternativa3d::next; while(local24 != null) { local9 = local24.alternativa3d::vertex; if(local9.alternativa3d::offset < local7) { local28 = true; } else if(local9.alternativa3d::offset > local8) { local29 = true; } local24 = local24.alternativa3d::next; } if(!local28) { if(local17 != null) { local17.alternativa3d::next = local22; } else { local16 = local22; } local17 = local22; local13.alternativa3d::faces[local19] = local22; local19++; } else if(!local29) { if(local15 != null) { local15.alternativa3d::next = local22; } else { local14 = local22; } local15 = local22; local12.alternativa3d::faces[local18] = local22; local18++; local24 = local22.alternativa3d::wrapper; while(local24 != null) { if(local24.alternativa3d::vertex.alternativa3d::value != null) { local24.alternativa3d::vertex = local24.alternativa3d::vertex.alternativa3d::value; } local24 = local24.alternativa3d::next; } } else { local30 = new Face(); local31 = new Face(); local32 = null; local33 = null; local24 = local22.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next; while(local24.alternativa3d::next != null) { local24 = local24.alternativa3d::next; } local25 = local24.alternativa3d::vertex; local24 = local22.alternativa3d::wrapper; while(local24 != null) { local26 = local24.alternativa3d::vertex; if(local25.alternativa3d::offset < local7 && local26.alternativa3d::offset > local8 || local25.alternativa3d::offset > local8 && local26.alternativa3d::offset < local7) { local35 = (local6.w - local25.alternativa3d::offset) / (local26.alternativa3d::offset - local25.alternativa3d::offset); local9 = new Vertex(); local9.x = local25.x + (local26.x - local25.x) * local35; local9.y = local25.y + (local26.y - local25.y) * local35; local9.z = local25.z + (local26.z - local25.z) * local35; local9.u = local25.u + (local26.u - local25.u) * local35; local9.v = local25.v + (local26.v - local25.v) * local35; local9.normalX = local25.normalX + (local26.normalX - local25.normalX) * local35; local9.normalY = local25.normalY + (local26.normalY - local25.normalY) * local35; local9.normalZ = local25.normalZ + (local26.normalZ - local25.normalZ) * local35; local34 = new Wrapper(); local34.alternativa3d::vertex = local9; if(local32 != null) { local32.alternativa3d::next = local34; } else { local30.alternativa3d::wrapper = local34; } local32 = local34; local36 = new Vertex(); local36.x = local9.x; local36.y = local9.y; local36.z = local9.z; local36.u = local9.u; local36.v = local9.v; local36.normalX = local9.normalX; local36.normalY = local9.normalY; local36.normalZ = local9.normalZ; local34 = new Wrapper(); local34.alternativa3d::vertex = local36; if(local33 != null) { local33.alternativa3d::next = local34; } else { local31.alternativa3d::wrapper = local34; } local33 = local34; } if(local26.alternativa3d::offset < local7) { local34 = local24.alternativa3d::create(); local34.alternativa3d::vertex = local26; if(local32 != null) { local32.alternativa3d::next = local34; } else { local30.alternativa3d::wrapper = local34; } local32 = local34; } else if(local26.alternativa3d::offset > local8) { local34 = local24.alternativa3d::create(); local34.alternativa3d::vertex = local26; if(local33 != null) { local33.alternativa3d::next = local34; } else { local31.alternativa3d::wrapper = local34; } local33 = local34; } else { local34 = local24.alternativa3d::create(); local34.alternativa3d::vertex = local26.alternativa3d::value; if(local32 != null) { local32.alternativa3d::next = local34; } else { local30.alternativa3d::wrapper = local34; } local32 = local34; local34 = local24.alternativa3d::create(); local34.alternativa3d::vertex = local26; if(local33 != null) { local33.alternativa3d::next = local34; } else { local31.alternativa3d::wrapper = local34; } local33 = local34; } local25 = local26; local24 = local24.alternativa3d::next; } local30.material = local22.material; local30.alternativa3d::calculateBestSequenceAndNormal(); if(local15 != null) { local15.alternativa3d::next = local30; } else { local14 = local30; } local15 = local30; local12.alternativa3d::faces[local18] = local30; local18++; local31.material = local22.material; local31.alternativa3d::calculateBestSequenceAndNormal(); if(local17 != null) { local17.alternativa3d::next = local31; } else { local16 = local31; } local17 = local31; local13.alternativa3d::faces[local19] = local31; local19++; } local21++; } if(local15 != null) { local15.alternativa3d::next = null; ++local12.alternativa3d::transformId; local12.collectVertices(); local12.alternativa3d::root = local12.createNode(local14); local12.calculateBounds(); local5[0] = local12; } if(local17 != null) { local17.alternativa3d::next = null; ++local13.alternativa3d::transformId; local13.collectVertices(); local13.alternativa3d::root = local13.createNode(local16); local13.calculateBounds(); local5[1] = local13; } return local5; } private function collectVertices() : void { var local3:Face = null; var local4:Wrapper = null; var local5:Vertex = null; var local1:int = int(this.alternativa3d::faces.length); var local2:int = 0; while(local2 < local1) { local3 = this.alternativa3d::faces[local2]; local4 = local3.alternativa3d::wrapper; while(local4 != null) { local5 = local4.alternativa3d::vertex; if(local5.alternativa3d::transformId != alternativa3d::transformId) { local5.alternativa3d::next = this.alternativa3d::vertexList; this.alternativa3d::vertexList = local5; local5.alternativa3d::transformId = alternativa3d::transformId; local5.alternativa3d::value = null; } local4 = local4.alternativa3d::next; } local2++; } } private function createNode(param1:Face) : Node { var local3:Wrapper = null; var local4:Vertex = null; var local5:Vertex = null; var local6:Vertex = null; var local7:Vertex = null; var local8:Boolean = false; var local9:Boolean = false; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local21:Face = null; var local22:Face = null; var local25:Face = null; var local26:Face = null; var local27:int = 0; var local28:Face = null; var local29:int = 0; var local30:Face = null; var local31:Face = null; var local32:Face = null; var local33:Face = null; var local34:Wrapper = null; var local35:Wrapper = null; var local36:Wrapper = null; var local37:Number = NaN; var local2:Node = new Node(); var local20:Face = param1; if(this.splitAnalysis && param1.alternativa3d::next != null) { local27 = 2147483647; local28 = param1; while(local28 != null) { local14 = Number(local28.alternativa3d::normalX); local15 = Number(local28.alternativa3d::normalY); local16 = Number(local28.alternativa3d::normalZ); local17 = Number(local28.alternativa3d::offset); local18 = local17 - this.threshold; local19 = local17 + this.threshold; local29 = 0; local30 = param1; while(local30 != null) { if(local30 != local28) { local3 = local30.alternativa3d::wrapper; local4 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local5 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local6 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local10 = local4.x * local14 + local4.y * local15 + local4.z * local16; local11 = local5.x * local14 + local5.y * local15 + local5.z * local16; local12 = local6.x * local14 + local6.y * local15 + local6.z * local16; local8 = local10 < local18 || local11 < local18 || local12 < local18; local9 = local10 > local19 || local11 > local19 || local12 > local19; while(local3 != null) { local7 = local3.alternativa3d::vertex; local13 = local7.x * local14 + local7.y * local15 + local7.z * local16; if(local13 < local18) { local8 = true; if(local9) { break; } } else if(local13 > local19) { local9 = true; if(local8) { break; } } local3 = local3.alternativa3d::next; } if(local9 && local8) { local29++; if(local29 >= local27) { break; } } } local30 = local30.alternativa3d::next; } if(local29 < local27) { local20 = local28; local27 = local29; if(local27 == 0) { break; } } local28 = local28.alternativa3d::next; } } var local23:Face = local20; var local24:Face = local20.alternativa3d::next; local14 = Number(local20.alternativa3d::normalX); local15 = Number(local20.alternativa3d::normalY); local16 = Number(local20.alternativa3d::normalZ); local17 = Number(local20.alternativa3d::offset); local18 = local17 - this.threshold; local19 = local17 + this.threshold; while(param1 != null) { if(param1 != local20) { local31 = param1.alternativa3d::next; local3 = param1.alternativa3d::wrapper; local4 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local5 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local6 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local10 = local4.x * local14 + local4.y * local15 + local4.z * local16; local11 = local5.x * local14 + local5.y * local15 + local5.z * local16; local12 = local6.x * local14 + local6.y * local15 + local6.z * local16; local8 = local10 < local18 || local11 < local18 || local12 < local18; local9 = local10 > local19 || local11 > local19 || local12 > local19; while(local3 != null) { local7 = local3.alternativa3d::vertex; local13 = local7.x * local14 + local7.y * local15 + local7.z * local16; if(local13 < local18) { local8 = true; } else if(local13 > local19) { local9 = true; } local7.alternativa3d::offset = local13; local3 = local3.alternativa3d::next; } if(!local8) { if(!local9) { if(param1.alternativa3d::normalX * local14 + param1.alternativa3d::normalY * local15 + param1.alternativa3d::normalZ * local16 > 0) { local23.alternativa3d::next = param1; local23 = param1; } else { if(local21 != null) { local22.alternativa3d::next = param1; } else { local21 = param1; } local22 = param1; } } else { if(local25 != null) { local26.alternativa3d::next = param1; } else { local25 = param1; } local26 = param1; } } else if(!local9) { if(local21 != null) { local22.alternativa3d::next = param1; } else { local21 = param1; } local22 = param1; } else { local4.alternativa3d::offset = local10; local5.alternativa3d::offset = local11; local6.alternativa3d::offset = local12; local32 = new Face(); local33 = new Face(); local34 = null; local35 = null; local3 = param1.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next; while(local3.alternativa3d::next != null) { local3 = local3.alternativa3d::next; } local4 = local3.alternativa3d::vertex; local10 = Number(local4.alternativa3d::offset); local3 = param1.alternativa3d::wrapper; while(local3 != null) { local5 = local3.alternativa3d::vertex; local11 = Number(local5.alternativa3d::offset); if(local10 < local18 && local11 > local19 || local10 > local19 && local11 < local18) { local37 = (local17 - local10) / (local11 - local10); local7 = new Vertex(); local7.alternativa3d::next = this.alternativa3d::vertexList; this.alternativa3d::vertexList = local7; local7.x = local4.x + (local5.x - local4.x) * local37; local7.y = local4.y + (local5.y - local4.y) * local37; local7.z = local4.z + (local5.z - local4.z) * local37; local7.u = local4.u + (local5.u - local4.u) * local37; local7.v = local4.v + (local5.v - local4.v) * local37; local7.normalX = local4.normalX + (local5.normalX - local4.normalX) * local37; local7.normalY = local4.normalY + (local5.normalY - local4.normalY) * local37; local7.normalZ = local4.normalZ + (local5.normalZ - local4.normalZ) * local37; local36 = new Wrapper(); local36.alternativa3d::vertex = local7; if(local34 != null) { local34.alternativa3d::next = local36; } else { local32.alternativa3d::wrapper = local36; } local34 = local36; local36 = new Wrapper(); local36.alternativa3d::vertex = local7; if(local35 != null) { local35.alternativa3d::next = local36; } else { local33.alternativa3d::wrapper = local36; } local35 = local36; } if(local11 <= local19) { local36 = new Wrapper(); local36.alternativa3d::vertex = local5; if(local34 != null) { local34.alternativa3d::next = local36; } else { local32.alternativa3d::wrapper = local36; } local34 = local36; } if(local11 >= local18) { local36 = new Wrapper(); local36.alternativa3d::vertex = local5; if(local35 != null) { local35.alternativa3d::next = local36; } else { local33.alternativa3d::wrapper = local36; } local35 = local36; } local4 = local5; local10 = local11; local3 = local3.alternativa3d::next; } local32.material = param1.material; local32.smoothingGroups = param1.smoothingGroups; local32.alternativa3d::calculateBestSequenceAndNormal(); if(local21 != null) { local22.alternativa3d::next = local32; } else { local21 = local32; } local22 = local32; local33.material = param1.material; local33.smoothingGroups = param1.smoothingGroups; local33.alternativa3d::calculateBestSequenceAndNormal(); if(local25 != null) { local26.alternativa3d::next = local33; } else { local25 = local33; } local26 = local33; } param1 = local31; } else { param1 = local24; } } if(local21 != null) { local22.alternativa3d::next = null; local2.negative = this.createNode(local21); } local23.alternativa3d::next = null; local2.faceList = local20; local2.normalX = local14; local2.normalY = local15; local2.normalZ = local16; local2.offset = local17; if(local25 != null) { local26.alternativa3d::next = null; local2.positive = this.createNode(local25); } return local2; } private function destroyNode(param1:Node) : void { var local3:Face = null; if(param1.negative != null) { this.destroyNode(param1.negative); param1.negative = null; } if(param1.positive != null) { this.destroyNode(param1.positive); param1.positive = null; } var local2:Face = param1.faceList; while(local2 != null) { local3 = local2.alternativa3d::next; local2.alternativa3d::next = null; local2 = local3; } } } } import alternativa.engine3d.core.Face; class Node { public var negative:Node; public var positive:Node; public var faceList:Face; public var normalX:Number; public var normalY:Number; public var normalZ:Number; public var offset:Number; public function Node() { super(); } }
package _codec.projects.tanks.client.panel.model.profile.usersettings { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.profile.usersettings.ClientStoredSettings; public class VectorCodecClientStoredSettingsLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecClientStoredSettingsLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ClientStoredSettings,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<ClientStoredSettings> = new Vector.<ClientStoredSettings>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ClientStoredSettings(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ClientStoredSettings = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ClientStoredSettings> = Vector.<ClientStoredSettings>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.shoot.smoky { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class SmokyShootSFXModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function SmokyShootSFXModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package controls.buttons.h71px { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.h71px.GreyHugeButtonSkin_leftUpClass.png")] public class GreyHugeButtonSkin_leftUpClass extends BitmapAsset { public function GreyHugeButtonSkin_leftUpClass() { super(); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIconNormal_p5 extends BitmapAsset { public function RangIconNormal_p5() { super(); } } }
package projects.tanks.client.battleselect.types { import projects.tanks.client.battleservice.model.team.BattleTeamType; public class UserInfoClient { public var id:String; public var type:BattleTeamType; public var name:String; public var rank:int; public var kills:int; public var isBot:Boolean; public function UserInfoClient() { super(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_bitmapArmor.png")] public class ItemInfoPanelBitmaps_bitmapArmor extends BitmapAsset { public function ItemInfoPanelBitmaps_bitmapArmor() { super(); } } }
package _codec.projects.tanks.client.battleservice { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battleservice.Range; public class VectorCodecRangeLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecRangeLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(Range,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<Range> = new Vector.<Range>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = Range(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:Range = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<Range> = Vector.<Range>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.garage.models.item.upgradeable.types { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.upgradeable.types.GaragePropertyParams; import projects.tanks.client.garage.models.item.upgradeable.types.UpgradeParamsData; public class CodecUpgradeParamsData implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_finalUpgradePrice:ICodec; private var codec_initialUpgradePrice:ICodec; private var codec_properties:ICodec; private var codec_speedUpCoeff:ICodec; private var codec_upgradeLevelsCount:ICodec; private var codec_upgradeTimeCoeff:ICodec; public function CodecUpgradeParamsData() { super(); } public function init(param1:IProtocol) : void { this.codec_finalUpgradePrice = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_initialUpgradePrice = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_properties = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(GaragePropertyParams,false),false,1)); this.codec_speedUpCoeff = param1.getCodec(new TypeCodecInfo(Number,false)); this.codec_upgradeLevelsCount = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_upgradeTimeCoeff = param1.getCodec(new TypeCodecInfo(Number,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:UpgradeParamsData = new UpgradeParamsData(); local2.finalUpgradePrice = this.codec_finalUpgradePrice.decode(param1) as int; local2.initialUpgradePrice = this.codec_initialUpgradePrice.decode(param1) as int; local2.properties = this.codec_properties.decode(param1) as Vector.<GaragePropertyParams>; local2.speedUpCoeff = this.codec_speedUpCoeff.decode(param1) as Number; local2.upgradeLevelsCount = this.codec_upgradeLevelsCount.decode(param1) as int; local2.upgradeTimeCoeff = this.codec_upgradeTimeCoeff.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:UpgradeParamsData = UpgradeParamsData(param2); this.codec_finalUpgradePrice.encode(param1,local3.finalUpgradePrice); this.codec_initialUpgradePrice.encode(param1,local3.initialUpgradePrice); this.codec_properties.encode(param1,local3.properties); this.codec_speedUpCoeff.encode(param1,local3.speedUpCoeff); this.codec_upgradeLevelsCount.encode(param1,local3.upgradeLevelsCount); this.codec_upgradeTimeCoeff.encode(param1,local3.upgradeTimeCoeff); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.battle { import alternativa.types.Long; import flash.utils.Dictionary; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.tanksservices.model.notifier.battle.BattleNotifierData; import projects.tanks.client.tanksservices.model.notifier.battle.BattleNotifierModelBase; import projects.tanks.client.tanksservices.model.notifier.battle.IBattleNotifierModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.model.UserRefresh; import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifier; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.UserInfoConsumer; import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.battle.IBattleNotifierService; [ModelInfo] public class BattleNotifierModel extends BattleNotifierModelBase implements IBattleNotifierModelBase, UserRefresh, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var battleNotifierService:IBattleNotifierService; private var battleLinkData:Dictionary; public function BattleNotifierModel() { super(); } public function objectLoaded() : void { this.battleLinkData = new Dictionary(); } public function objectUnloaded() : void { this.battleLinkData = null; } public function setBattle(param1:Vector.<BattleNotifierData>) : void { var local5:BattleNotifierData = null; var local2:Vector.<BattleLinkData> = new Vector.<BattleLinkData>(param1.length); var local3:int = int(param1.length); var local4:int = 0; while(local4 < local3) { local5 = param1[local4]; local2[local4] = this.setAndUpdateConsumer(local5); local4++; } battleNotifierService.setBattle(local2); } private function setAndUpdateConsumer(param1:BattleNotifierData) : BattleLinkData { var local2:Long = param1.userId; var local3:BattleLinkData = new BattleLinkData(local2,param1); this.battleLinkData[local2] = local3; this.setBattleLinkForConsumer(local2,local3); return local3; } private function setBattleLinkForConsumer(param1:Long, param2:BattleLinkData) : void { var local4:UserInfoConsumer = null; var local3:UserNotifier = UserNotifier(object.adapt(UserNotifier)); if(local3.hasDataConsumer(param1)) { local4 = local3.getDataConsumer(param1); local4.setBattleUrl(param2); } } public function refresh(param1:Long, param2:UserInfoConsumer) : void { if(param1 in this.battleLinkData) { param2.setBattleUrl(this.battleLinkData[param1]); } } public function remove(param1:Long) : void { delete this.battleLinkData[param1]; this.setBattleLinkForConsumer(param1,null); } public function leaveBattle(param1:Long) : void { battleNotifierService.leaveBattle(param1); this.remove(param1); } public function leaveGroup(param1:Long) : void { this.remove(param1); } } }
package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }
package alternativa.tanks.service.referrals.notification { import flash.events.EventDispatcher; public class NewReferralsNotifierServiceImpl extends EventDispatcher implements NewReferralsNotifierService { private var newReferralsLength:int; public function NewReferralsNotifierServiceImpl() { super(); } public function newReferralsCountUpdated(param1:int) : void { this.newReferralsLength = param1; dispatchEvent(new NewReferralsNotifierServiceEvent(NewReferralsNotifierServiceEvent.NEW_REFERRALS_COUNT_UPDATED)); } public function getNewReferralsCount() : int { return this.newReferralsLength; } public function notifyReferralAdded(param1:int) : void { this.newReferralsLength = param1; dispatchEvent(new NewReferralsNotifierServiceEvent(NewReferralsNotifierServiceEvent.REFERRAL_ADDED)); } public function requestNewReferralsCount() : void { dispatchEvent(new NewReferralsNotifierServiceEvent(NewReferralsNotifierServiceEvent.REQUEST_NEW_REFERRALS_COUNT)); } public function resetNewReferralsCount() : void { dispatchEvent(new NewReferralsNotifierServiceEvent(NewReferralsNotifierServiceEvent.RESET_NEW_REFERRALS_COUNT)); } } }
package alternativa.tanks.gui.shop.components.notification { import alternativa.tanks.gui.shop.indicators.ShopIndicators; import alternativa.tanks.model.payment.shop.notification.service.ShopNotificationEvent; import alternativa.tanks.model.payment.shop.notification.service.ShopNotifierService; import flash.display.Bitmap; import flash.display.Sprite; public class ShopNotificationIndicator extends Sprite { [Inject] public static var shopNotifierService:ShopNotifierService; private var newItemsIcon:Bitmap; private var discountsIcon:Bitmap; public function ShopNotificationIndicator() { super(); this.newItemsIcon = new Bitmap(ShopIndicators.newItems); this.newItemsIcon.visible = false; addChild(this.newItemsIcon); this.discountsIcon = new Bitmap(ShopIndicators.discounts); this.discountsIcon.visible = false; addChild(this.discountsIcon); shopNotifierService.addEventListener(ShopNotificationEvent.SHOW_NOTIFICATION_ABOUT_NEW_ITEMS,this.onNewItemsAppearedInShop); shopNotifierService.addEventListener(ShopNotificationEvent.SHOW_NOTIFICATION_ABOUT_DISCOUNTS,this.onDiscountsInShop); shopNotifierService.addEventListener(ShopNotificationEvent.HIDE_NOTIFICATION,this.onNotificationViewed); } private function onNotificationViewed(param1:ShopNotificationEvent) : void { this.newItemsIcon.visible = false; this.discountsIcon.visible = false; } private function onNewItemsAppearedInShop(param1:ShopNotificationEvent) : void { this.newItemsIcon.visible = true; this.discountsIcon.visible = false; } private function onDiscountsInShop(param1:ShopNotificationEvent) : void { this.newItemsIcon.visible = false; this.discountsIcon.visible = true; } } }
package alternativa.tanks.models.weapon.twins { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.engine3d.AnimatedSprite3D; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.splash.Splash; import alternativa.tanks.models.weapon.weakening.DistanceWeakening; import alternativa.tanks.models.weapons.shell.InelasticShell; import alternativa.tanks.models.weapons.shell.states.DummyShellStates; import alternativa.tanks.models.weapons.shell.states.ShellStates; import alternativa.tanks.sfx.AnimatedLightEffect; import alternativa.tanks.sfx.AnimatedSpriteEffect; import alternativa.tanks.sfx.DecalEffect; import alternativa.tanks.sfx.ExternalObject3DPositionProvider; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.utils.MathUtils; import alternativa.tanks.utils.objectpool.Pool; import projects.tanks.client.battlefield.models.tankparts.weapon.twins.TwinsCC; import projects.tanks.clients.flash.commons.models.gpu.GPUCapabilities; public class TwinsShot extends InelasticShell { private var weakening:DistanceWeakening; private var sfxData:TwinsSFXData; private var callback:TwinsWeaponCallback; private var twinsInitParams:TwinsCC; private var impactForce:Number; private var sprite:AnimatedSprite3D; private var lightEffect:AnimatedLightEffect; private var lightEffectPositionProvider:ExternalObject3DPositionProvider; private var splash:Splash; public function TwinsShot(param1:Pool) { super(param1); this.sprite = new AnimatedSprite3D(TwinsShotParams.SPRITE_SIZE,TwinsShotParams.SPRITE_SIZE); this.sprite.looped = true; } override protected function createShellStates() : ShellStates { return DummyShellStates.INSTANCE; } public function init(param1:Number, param2:TwinsCC, param3:TwinsSFXData, param4:DistanceWeakening, param5:TwinsWeaponCallback, param6:Splash) : void { this.impactForce = param1; this.twinsInitParams = param2; this.weakening = param4; this.sfxData = param3; this.callback = param5; this.splash = param6; this.sprite.setAnimationData(param3.shotAnimation); this.sprite.setFrameIndex(this.sprite.getNumFrames() * Math.random()); this.sprite.alpha = 1; this.sprite.rotation = MathUtils.PI2 * Math.random(); this.lightEffect = AnimatedLightEffect(battleService.getObjectPool().getObject(AnimatedLightEffect)); this.lightEffectPositionProvider = ExternalObject3DPositionProvider(battleService.getObjectPool().getObject(ExternalObject3DPositionProvider)); this.lightEffect.init(this.lightEffectPositionProvider,param3.shellLightingAnimation,AnimatedLightEffect.DEFAULT_MAX_DISTANCE,true); } override public function addToGame(param1:AllGlobalGunParams, param2:Vector3, param3:Body, param4:Boolean, param5:int) : void { super.addToGame(param1,param2,param3,param4,param5); battleService.getBattleScene3D().addObject(this.sprite); battleService.addGraphicEffect(this.lightEffect); } override protected function getSpeed() : Number { return this.twinsInitParams.speed; } override protected function getMaxDistance() : Number { return this.weakening.getDistance(); } override protected function processHitImpl(param1:Body, param2:Vector3, param3:Vector3, param4:Number, param5:int) : void { var local8:Tank = null; super.processHitImpl(param1,param2,param3,param4,param5); var local6:Number = this.weakening.getImpactCoeff(param4); this.createExplosionEffect(param2,local6); var local7:Boolean = Boolean(this.splash.applySplashForce(param2,local6,param1)); if(BattleUtils.isTankBody(param1)) { local8 = param1.tank; local8.applyWeaponHit(param2,param3,this.impactForce * local6); if(Boolean(this.callback)) { this.callback.onTargetHit(getShotId(),param1,param2); } } else { if(Boolean(this.callback) && local7) { this.callback.onStaticHit(getShotId(),param2); } this.createHitMark(param2); } this.destroy(); } override public function render(param1:int, param2:int) : void { var local3:Number = param2 / thousandth.getInt(); this.sprite.update(local3); this.sprite.x = interpolatedPosition.x; this.sprite.y = interpolatedPosition.y; this.sprite.z = interpolatedPosition.z; this.sprite.rotation -= 3 * local3; var local4:Number = this.weakening.getDistance() - totalDistance; if(local4 < TwinsShotParams.ALPHA_FADE_DISTANCE) { this.sprite.alpha = local4 / TwinsShotParams.ALPHA_FADE_DISTANCE; } this.lightEffectPositionProvider.setPosition(interpolatedPosition); } override protected function destroy() : void { super.destroy(); battleService.getBattleScene3D().removeObject(this.sprite); this.twinsInitParams = null; this.callback = null; shooterBody = null; this.weakening = null; this.sfxData = null; this.sprite.material = null; this.sprite.colorTransform = null; this.lightEffect.kill(); this.lightEffect = null; this.lightEffectPositionProvider = null; } override protected function getRadius() : Number { return this.twinsInitParams.shellRadius; } private function createExplosionEffect(param1:Vector3, param2:Number) : void { var local3:StaticObject3DPositionProvider = StaticObject3DPositionProvider(battleService.getObjectPool().getObject(StaticObject3DPositionProvider)); local3.init(param1,TwinsShotParams.EXPLOSION_OFFSET_TO_CAMERA); var local4:Number = TwinsShotParams.EXPLOSION_SPRITE_SIZE * (1 + param2) / 2; var local5:AnimatedSpriteEffect = AnimatedSpriteEffect(battleService.getObjectPool().getObject(AnimatedSpriteEffect)); local5.init(local4,local4,this.sfxData.explosionAnimation,MathUtils.PI2 * Math.random(),local3,0.5,0.5); battleService.addGraphicEffect(local5); this.createExplosionLightEffect(param1); } private function createExplosionLightEffect(param1:Vector3) : void { var local2:AnimatedLightEffect = AnimatedLightEffect(battleService.getObjectPool().getObject(AnimatedLightEffect)); var local3:StaticObject3DPositionProvider = StaticObject3DPositionProvider(battleService.getObjectPool().getObject(StaticObject3DPositionProvider)); local3.init(param1,TwinsShotParams.EXPLOSION_OFFSET_TO_CAMERA); local2.init(local3,this.sfxData.hitLightingAnimation); battleService.addGraphicEffect(local2); } private function createHitMark(param1:Vector3) : void { var local2:DecalEffect = null; if(GPUCapabilities.gpuEnabled) { local2 = DecalEffect(battleService.getObjectPool().getObject(DecalEffect)); local2.init(param1,this.sfxData.hitMarkMaterial,barrelOrigin,TwinsShotParams.HIT_MARK_RADIUS,TwinsShotParams.HIT_MARK_LIFE_TIME,TwinsShotParams.HIT_MARK_FADE_TIME); battleService.addGraphicEffect(local2); } } } }
package alternativa.tanks.models.battlefield.effects.graffiti { import mx.core.BitmapAsset; [ExcludeClass] public class GraffitiMenu_leftUnlockBitmap extends BitmapAsset { public function GraffitiMenu_leftUnlockBitmap() { super(); } } }
package _codec.projects.tanks.client.users.model.switchbattleinvite { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.users.model.switchbattleinvite.NotificationEnabledCC; public class CodecNotificationEnabledCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_receiveBattleInvite:ICodec; public function CodecNotificationEnabledCC() { super(); } public function init(param1:IProtocol) : void { this.codec_receiveBattleInvite = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:NotificationEnabledCC = new NotificationEnabledCC(); local2.receiveBattleInvite = this.codec_receiveBattleInvite.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:NotificationEnabledCC = NotificationEnabledCC(param2); this.codec_receiveBattleInvite.encode(param1,local3.receiveBattleInvite); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.table { import alternativa.types.Long; public class StatisticsData { public var label:Object = null; public var icon:Object = null; public var id:Long; public var rank:int = 0; public var uid:String = ""; public var kills:int = 0; public var deaths:int = 0; public var score:int = 0; public var reward:int = -1; public var type:int; public var self:Boolean; public var loaded:Boolean; public var suspicious:Boolean; public var stars:int = 0; public function StatisticsData() { super(); } } }
package alternativa.engine3d.loaders.events { import flash.events.Event; import flash.events.ProgressEvent; public class LoaderProgressEvent extends ProgressEvent { public static const LOADER_PROGRESS:String = "loaderProgress"; private var _filesTotal:int; private var _filesLoaded:int; private var _totalProgress:Number = 0; public function LoaderProgressEvent(param1:String, param2:int, param3:int, param4:Number = 0, param5:uint = 0, param6:uint = 0) { super(param1,false,false,param5,param6); this._filesTotal = param2; this._filesLoaded = param3; this._totalProgress = param4; } public function get filesTotal() : int { return this._filesTotal; } public function get filesLoaded() : int { return this._filesLoaded; } public function get totalProgress() : Number { return this._totalProgress; } override public function clone() : Event { return new LoaderProgressEvent(type,this._filesTotal,this._filesLoaded,this._totalProgress,bytesLoaded,bytesTotal); } override public function toString() : String { return "[LoaderProgressEvent filesTotal=" + this._filesTotal + ", filesLoaded=" + this._filesLoaded + ", totalProgress=" + this._totalProgress.toFixed(2) + "]"; } } }
package projects.tanks.client.partners.impl.kongregate { public interface IKongregateLoginModelBase { } }
package assets.window.bitmaps { import flash.display.BitmapData; [Embed(source="/_assets/assets.window.bitmaps.WindowTop.png")] public class WindowTop extends BitmapData { public function WindowTop(param1:int, param2:int, param3:Boolean = true, param4:uint = 0) { super(param1,param2,param3,param4); } } }
package alternativa.tanks.model.garage.present { import alternativa.types.Long; import projects.tanks.client.garage.models.garage.present.IPresentGivenModelBase; import projects.tanks.client.garage.models.garage.present.PresentGivenModelBase; [ModelInfo] public class PresentGivenModel extends PresentGivenModelBase implements IPresentGivenModelBase, PresentGiven { public function PresentGivenModel() { super(); } public function removePresent(param1:Long) : void { server.removePresent(param1); } } }
package controls.scroller.gray { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.scroller.gray.ScrollSkinGray_trackTop.png")] public class ScrollSkinGray_trackTop extends BitmapAsset { public function ScrollSkinGray_trackTop() { super(); } } }
package alternativa.physics { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.physics.collision.CollisionShape; public class ShapeContact { private static var poolSize:int; private static const pool:Vector.<ShapeContact> = new Vector.<ShapeContact>(); public var position:Vector3 = new Vector3(); public var penetration:Number; public var normal:Vector3 = new Vector3(); public var tangent1:Vector3 = new Vector3(); public var tangent2:Vector3 = new Vector3(); public var collisionSpeed:Number; public var contactSeparationSpeed:Number; public var normalSpeedDelta:Number; public var tangentSpeedDelta1:Number; public var tangentSpeedDelta2:Number; public var normalAngularInertiaTerm1:Number; public var normalAngularInertiaTerm2:Number; public var tangentAngularInertiaTerm11:Number; public var tangentAngularInertiaTerm12:Number; public var tangentAngularInertiaTerm21:Number; public var tangentAngularInertiaTerm22:Number; public var r1:Vector3 = new Vector3(); public var r2:Vector3 = new Vector3(); public var normalImpulse:Number; public var tangentImpulse1:Number; public var tangentImpulse2:Number; public var satisfied:Boolean; public var restitution:Number; public var friction:Number; public var shape1:CollisionShape; public var shape2:CollisionShape; public function ShapeContact() { super(); } public static function create() : ShapeContact { if(poolSize == 0) { return new ShapeContact(); } --poolSize; var local1:ShapeContact = pool[poolSize]; pool[poolSize] = null; return local1; } public function dispose() : void { this.shape1 = null; this.shape2 = null; pool[poolSize] = this; ++poolSize; } public function calculatePersistentFrameData() : void { var local1:Body = this.shape1.body; var local2:Body = this.shape2.body; this.restitution = this.shape1.material.restitution; var local3:Number = this.shape2.material.restitution; if(local3 < this.restitution) { this.restitution = local3; } this.friction = this.shape1.material.friction; var local4:Number = this.shape2.material.friction; if(local4 < this.friction) { this.friction = local4; } if(local1.slipperyMode && !local2.movable || local2.slipperyMode && !local1.movable) { this.friction = 0; } var local5:Vector3 = this.shape1.body.state.position; this.r1.x = this.position.x - local5.x; this.r1.y = this.position.y - local5.y; this.r1.z = this.position.z - local5.z; local5 = this.shape2.body.state.position; this.r2.x = this.position.x - local5.x; this.r2.y = this.position.y - local5.y; this.r2.z = this.position.z - local5.z; if(Math.abs(this.normal.x) < Math.abs(this.normal.y)) { this.tangent1.cross2(this.normal,Vector3.X_AXIS).normalize(); } else { this.tangent1.cross2(this.normal,Vector3.Y_AXIS).normalize(); } this.tangent2.cross2(this.normal,this.tangent1); this.normalImpulse = 0; this.tangentImpulse1 = 0; this.tangentImpulse2 = 0; this.normalSpeedDelta = 0; this.tangentSpeedDelta1 = 0; this.tangentSpeedDelta2 = 0; if(local1.movable) { this.normalAngularInertiaTerm1 = this.calculateAngularInertiaTerm(this.normal,this.r1,local1.invInertiaWorld); this.tangentAngularInertiaTerm11 = this.calculateAngularInertiaTerm(this.tangent1,this.r1,local1.invInertiaWorld); this.tangentAngularInertiaTerm12 = this.calculateAngularInertiaTerm(this.tangent2,this.r1,local1.invInertiaWorld); this.normalSpeedDelta += local1.invMass + this.normalAngularInertiaTerm1; this.tangentSpeedDelta1 += local1.invMass + this.tangentAngularInertiaTerm11; this.tangentSpeedDelta2 += local1.invMass + this.tangentAngularInertiaTerm12; } if(local2.movable) { this.normalAngularInertiaTerm2 = this.calculateAngularInertiaTerm(this.normal,this.r2,local2.invInertiaWorld); this.tangentAngularInertiaTerm21 = this.calculateAngularInertiaTerm(this.tangent1,this.r2,local2.invInertiaWorld); this.tangentAngularInertiaTerm22 = this.calculateAngularInertiaTerm(this.tangent2,this.r2,local2.invInertiaWorld); this.normalSpeedDelta += local2.invMass + this.normalAngularInertiaTerm2; this.tangentSpeedDelta1 += local2.invMass + this.tangentAngularInertiaTerm21; this.tangentSpeedDelta2 += local2.invMass + this.tangentAngularInertiaTerm22; } this.collisionSpeed = this.getSeparationVelocity(); if(this.collisionSpeed < 0) { this.collisionSpeed = -this.restitution * this.collisionSpeed; } else { this.collisionSpeed = 0; } } private function calculateAngularInertiaTerm(param1:Vector3, param2:Vector3, param3:Matrix3) : Number { var local4:Number = param2.y * param1.z - param2.z * param1.y; var local5:Number = param2.z * param1.x - param2.x * param1.z; var local6:Number = param2.x * param1.y - param2.y * param1.x; var local7:Number = param3.m00 * local4 + param3.m01 * local5 + param3.m02 * local6; var local8:Number = param3.m10 * local4 + param3.m11 * local5 + param3.m12 * local6; var local9:Number = param3.m20 * local4 + param3.m21 * local5 + param3.m22 * local6; local4 = local8 * param2.z - local9 * param2.y; local5 = local9 * param2.x - local7 * param2.z; local6 = local7 * param2.y - local8 * param2.x; return local4 * param1.x + local5 * param1.y + local6 * param1.z; } public function getSeparationVelocity() : Number { var local1:Vector3 = this.shape1.body.state.angularVelocity; var local2:Number = local1.y * this.r1.z - local1.z * this.r1.y; var local3:Number = local1.z * this.r1.x - local1.x * this.r1.z; var local4:Number = local1.x * this.r1.y - local1.y * this.r1.x; var local5:Vector3 = this.shape1.body.state.velocity; var local6:Number = local5.x + local2; var local7:Number = local5.y + local3; var local8:Number = local5.z + local4; local1 = this.shape2.body.state.angularVelocity; local2 = local1.y * this.r2.z - local1.z * this.r2.y; local3 = local1.z * this.r2.x - local1.x * this.r2.z; local4 = local1.x * this.r2.y - local1.y * this.r2.x; local5 = this.shape2.body.state.velocity; local6 -= local5.x + local2; local7 -= local5.y + local3; local8 -= local5.z + local4; return local6 * this.normal.x + local7 * this.normal.y + local8 * this.normal.z; } public function calcualteDynamicFrameData(param1:Number, param2:Number, param3:Number, param4:Number) : void { var local7:Number = NaN; var local5:Body = this.shape1.body; var local6:Body = this.shape2.body; this.normalSpeedDelta = 0; this.tangentSpeedDelta1 = 0; this.tangentSpeedDelta2 = 0; if(local5.movable) { this.normalSpeedDelta += local5.invMass + this.normalAngularInertiaTerm1; this.tangentSpeedDelta1 += local5.invMass + this.tangentAngularInertiaTerm11; this.tangentSpeedDelta2 += local5.invMass + this.tangentAngularInertiaTerm12; } if(local6.movable) { this.normalSpeedDelta += local6.invMass + this.normalAngularInertiaTerm2; this.tangentSpeedDelta1 += local6.invMass + this.tangentAngularInertiaTerm21; this.tangentSpeedDelta2 += local6.invMass + this.tangentAngularInertiaTerm22; } if(this.penetration > param1) { local7 = this.penetration - param1; if(local7 > param3) { local7 = param3; } this.contactSeparationSpeed = param2 * local7 / param4; } else { this.contactSeparationSpeed = 0; } } } }
package controls.scroller.gray { import controls.scroller.ScrollThumbSkin; public class ScrollThumbSkinGray extends ScrollThumbSkin { public function ScrollThumbSkinGray() { super(); } override public function initSkin() : void { toppng = new ScrollSkinGray.thumbTop().bitmapData; midpng = new ScrollSkinGray.thumbMiddle().bitmapData; } } }
package alternativa.tanks.model.challenge.greenpanel.green { import mx.core.BitmapAsset; [ExcludeClass] public class GreenPack_left_line extends BitmapAsset { public function GreenPack_left_line() { super(); } } }
package projects.tanks.clients.flash.commons.models.layout.notify { import alternativa.osgi.service.logging.LogService; import alternativa.tanks.loader.ILoaderWindowService; import alternativa.tanks.loader.IModalLoaderService; import alternativa.tanks.ymservice.YandexMetricaService; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.commons.models.layout.LayoutState; import projects.tanks.client.commons.models.layout.notify.ILobbyLayoutNotifyModelBase; import projects.tanks.client.commons.models.layout.notify.LobbyLayoutNotifyModelBase; import projects.tanks.clients.flash.commons.services.layout.event.LobbyLayoutServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; [ModelInfo] public class LobbyLayoutNotifyModel extends LobbyLayoutNotifyModelBase implements ILobbyLayoutNotifyModelBase, ILobbyLayoutNotify, ObjectUnloadListener { [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var loaderWindowService:ILoaderWindowService; [Inject] public static var modalLoaderService:IModalLoaderService; [Inject] public static var logService:LogService; [Inject] public static var ymService:YandexMetricaService; private static const CHANNEL:String = "LobbyLayoutNotifyModel"; private static const BATTLE_LOAD_START:String = "BattleLoad:start"; private static const LOBBY_LOAD_FINISH:String = "LobbyLoad:finish"; private static const LOBBY_LOAD_START:String = "LobbyLoad:start"; private static const BATTLE_LOAD_FINISH:String = "BattleLoad:finish"; private var inProgress:Boolean = false; private var origin:LayoutState; private var lastState:LayoutState; public function LobbyLayoutNotifyModel() { super(); } public function beginLayoutSwitch(param1:LayoutState) : void { if(param1 != null) { this.lastState = param1; } this.beginSwitch(); } public function endLayoutSwitch(param1:LayoutState, param2:LayoutState) : void { this.origin = param1; this.lastState = param2; this.endSwitch(); } public function layoutSwitchPredicted() : void { modalLoaderService.show(); } public function cancelPredictedLayoutSwitch() : void { this.endSwitch(); modalLoaderService.hideForcibly(); loaderWindowService.hideForcibly(); } public function isSwitchInProgress() : Boolean { return this.inProgress; } public function getCurrentState() : LayoutState { return this.lastState; } public function inBattle() : Boolean { return this.origin == LayoutState.BATTLE; } private function beginSwitch() : void { if(!this.inProgress) { this.inProgress = true; ymService.reachGoalIfPlayerIsNewbie(this.lastState == LayoutState.BATTLE && !this.origin ? BATTLE_LOAD_START : LOBBY_LOAD_START); if(this.lastState == LayoutState.GARAGE || this.lastState == LayoutState.CLAN || this.lastState == LayoutState.MATCHMAKING || this.lastState == LayoutState.BATTLE_SELECT) { modalLoaderService.show(); } else if(this.lastState != LayoutState.BATTLE || !lobbyLayoutService.isBattleReady()) { if(!modalLoaderService.isVisible()) { loaderWindowService.show(); } } lobbyLayoutService.dispatchEvent(new LobbyLayoutServiceEvent(LobbyLayoutServiceEvent.BEGIN_LAYOUT_SWITCH,this.lastState)); } } private function endSwitch() : void { if(this.inProgress) { this.inProgress = false; ymService.reachGoalIfPlayerIsNewbie(this.inBattle() && this.lastState == LayoutState.BATTLE ? BATTLE_LOAD_FINISH : LOBBY_LOAD_FINISH); if(this.lastState != LayoutState.BATTLE) { loaderWindowService.hide(); modalLoaderService.hideForcibly(); } lobbyLayoutService.dispatchEvent(new LobbyLayoutServiceEvent(LobbyLayoutServiceEvent.END_LAYOUT_SWITCH,this.lastState)); } } public function objectUnloaded() : void { } } }
package alternativa.osgi.service.logging.impl { import alternativa.osgi.service.logging.LogLevel; import alternativa.osgi.service.logging.LogService; import alternativa.osgi.service.logging.LogTarget; import alternativa.osgi.service.logging.Logger; public class LogServiceImpl implements LogService, LogTarget { private var logTargets:Vector.<LogTarget> = new Vector.<LogTarget>(); public function LogServiceImpl() { super(); } public function getLogger(param1:Object) : Logger { return new LoggerImpl(param1,this); } public function addLogTarget(param1:LogTarget) : void { if(this.logTargets.indexOf(param1) < 0) { this.logTargets.push(param1); } } public function removeLogTarget(param1:LogTarget) : void { var local2:int = int(this.logTargets.indexOf(param1)); if(local2 >= 0) { this.logTargets = this.logTargets.splice(local2,1); } } public function log(param1:Object, param2:LogLevel, param3:String, param4:Array = null) : void { var logTarget:LogTarget = null; var object:Object = param1; var level:LogLevel = param2; var message:String = param3; var params:Array = param4; for each(logTarget in this.logTargets) { try { logTarget.log(object,level,message,params); } catch(e:Error) { } } } } }
package projects.tanks.client.partners.impl.steam { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class SteamLoginModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:SteamLoginModelServer; private var client:ISteamLoginModelBase = ISteamLoginModelBase(this); private var modelId:Long = Long.getLong(194944991,-714985429); public function SteamLoginModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new SteamLoginModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.payment.shop.featuring { [ModelInterface] public interface ShopItemFeaturing { function isLocatedInFeaturingCategory() : Boolean; function isHiddenInOriginalCategory() : Boolean; function getPosition() : int; } }
package alternativa.tanks.model.item { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class BattleFriendsListenerEvents implements BattleFriendsListener { private var object:IGameObject; private var impl:Vector.<Object>; public function BattleFriendsListenerEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function onAddFriend(param1:Long) : void { var i:int = 0; var m:BattleFriendsListener = null; var userId:Long = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BattleFriendsListener(this.impl[i]); m.onAddFriend(userId); i++; } } finally { Model.popObject(); } } public function onDeleteFriend(param1:Long) : void { var i:int = 0; var m:BattleFriendsListener = null; var userId:Long = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BattleFriendsListener(this.impl[i]); m.onDeleteFriend(userId); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.help { import alternativa.osgi.OSGi; import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign; public class MoneyHelper extends PanelBubbleHelper { public function MoneyHelper(param1:Number, param2:Number, param3:Number) { super(param1,param2,param3); var local4:ILocaleService = ILocaleService(OSGi.getInstance().getService(ILocaleService)); text = local4.getText(TanksLocale.TEXT_HELP_PANEL_MONEY_HELPER_TEXT); arrowLehgth = int(local4.getText(TanksLocale.TEXT_HELP_PANEL_MONEY_HELPER_ARROW_LENGTH)) + 55; arrowAlign = HelperAlign.TOP_CENTER; } } }
package _codec.projects.tanks.client.chat.models.news.showing { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.chat.models.news.showing.NewsItemData; import projects.tanks.client.chat.models.news.showing.NewsShowingCC; public class CodecNewsShowingCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_newsItems:ICodec; public function CodecNewsShowingCC() { super(); } public function init(param1:IProtocol) : void { this.codec_newsItems = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(NewsItemData,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:NewsShowingCC = new NewsShowingCC(); local2.newsItems = this.codec_newsItems.decode(param1) as Vector.<NewsItemData>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:NewsShowingCC = NewsShowingCC(param2); this.codec_newsItems.encode(param1,local3.newsItems); } } }
package alternativa.protocol.impl { import alternativa.protocol.ProtocolBuffer; public class LengthCodecHelper { public function LengthCodecHelper() { super(); } public static function encodeLength(param1:ProtocolBuffer, param2:int) : void { var local3:Number = NaN; if(param2 < 0) { throw new Error("Length is incorrect (" + param2 + ")"); } if(param2 < 128) { param1.writer.writeByte(int(param2 & 0x7F)); } else if(param2 < 16384) { local3 = (param2 & 0x3FFF) + 32768; param1.writer.writeByte(int((local3 & 0xFF00) >> 8)); param1.writer.writeByte(int(local3 & 0xFF)); } else { if(param2 >= 4194304) { throw new Error("Length is incorrect (" + param2 + ")"); } local3 = (param2 & 0x3FFFFF) + 12582912; param1.writer.writeByte(int((local3 & 0xFF0000) >> 16)); param1.writer.writeByte(int((local3 & 0xFF00) >> 8)); param1.writer.writeByte(int(local3 & 0xFF)); } } public static function decodeLength(param1:ProtocolBuffer) : int { var local4:int = 0; var local5:Boolean = false; var local6:int = 0; var local2:int = int(param1.reader.readByte()); var local3:Boolean = (local2 & 0x80) == 0; if(local3) { return local2; } local4 = int(param1.reader.readByte()); local5 = (local2 & 0x40) == 0; if(local5) { return ((local2 & 0x3F) << 8) + (local4 & 0xFF); } local6 = int(param1.reader.readByte()); return ((local2 & 0x3F) << 16) + ((local4 & 0xFF) << 8) + (local6 & 0xFF); } } }
package controls.buttons.skins { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.skins.GoldBigButtonSkin_leftDownClass.png")] public class GoldBigButtonSkin_leftDownClass extends BitmapAsset { public function GoldBigButtonSkin_leftDownClass() { super(); } } }
package controls { import controls.base.TextFieldUtf8Base; import flash.display.GradientType; import flash.display.Graphics; import flash.display.Shape; import flash.display.Sprite; import flash.geom.Matrix; import flash.text.AntiAliasType; import flash.text.GridFitType; import flash.text.TextFieldAutoSize; import flash.text.TextFieldType; import flash.text.TextFormat; import fonts.TanksFontService; import utils.FontParamsUtil; public class TextArea extends Sprite { private var shadow:Shape = new Shape(); private var bg:TankWindowInner = new TankWindowInner(0); private const format:TextFormat = TanksFontService.getTextFormat(12); public var tf:TextFieldUtf8Base = new TextFieldUtf8Base(); private var _width:int; private var _height:int; public function TextArea(param1:Boolean = true) { super(); if(param1) { addChild(this.shadow); addChild(this.bg); } this.shadow.x = this.shadow.y = 1; addChild(this.tf); this.format.color = 16777215; this.tf.defaultTextFormat = this.format; this.tf.antiAliasType = AntiAliasType.ADVANCED; this.tf.gridFitType = GridFitType.PIXEL; this.tf.embedFonts = TanksFontService.isEmbedFonts(); this.tf.sharpness = FontParamsUtil.SHARPNESS_TANK_INPUT_BASE; this.tf.thickness = FontParamsUtil.THICKNESS_TANK_INPUT_BASE; this.tf.x = this.tf.y = 5; this.tf.multiline = true; this.tf.wordWrap = true; this.tf.type = TextFieldType.INPUT; this.tf.selectable = true; this.tf.autoSize = TextFieldAutoSize.NONE; } override public function set width(param1:Number) : void { this._width = int(param1); this.bg.width = this._width; this.tf.width = this._width - 10; this.draw(); } override public function get width() : Number { return this._width; } override public function set height(param1:Number) : void { this._height = int(param1); this.bg.height = this._height; this.tf.height = this._height - 10; this.draw(); } override public function get height() : Number { return this._height; } public function get text() : String { return this.tf.text; } public function set text(param1:String) : void { this.tf.text = param1; } private function draw() : void { var local1:Graphics = this.shadow.graphics; var local2:Matrix = new Matrix(); local2.createGradientBox(this._width - 2,this._height - 2,Math.PI * 0.5); local1.clear(); local1.beginGradientFill(GradientType.LINEAR,[0,0],[0.8,0],[0,255],local2); local1.drawRect(0,0,this._width - 2,this._height - 2); local1.endFill(); } public function set maxChars(param1:int) : void { this.tf.maxChars = param1; } } }
package alternativa.tanks.models.weapon { import alternativa.math.Vector3; public class AllGlobalGunParams { public const muzzlePosition:Vector3 = new Vector3(); public const barrelOrigin:Vector3 = new Vector3(); public const elevationAxis:Vector3 = new Vector3(); public const direction:Vector3 = new Vector3(); public function AllGlobalGunParams() { super(); } } }
package alternativa.tanks.model.settings { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.settings.SettingsWindow; import alternativa.tanks.gui.settings.SettingsWindowEvent; import alternativa.tanks.gui.settings.tabs.account.AccountSettingsEvent; import alternativa.tanks.gui.settings.tabs.account.AccountSettingsTab; import alternativa.tanks.gui.settings.tabs.game.ReceivePersonalMessagesSettingEvent; import alternativa.tanks.model.antiaddiction.IAntiAddictionAlert; import alternativa.tanks.model.useremailandpassword.IUserEmailAndPassword; import alternativa.tanks.model.useremailandpassword.PasswordService; import alternativa.tanks.service.panel.IPanelView; import alternativa.tanks.service.settings.ISettingsService; import flash.display.Bitmap; import flash.events.Event; import forms.events.MainButtonBarEvents; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.chat.models.chat.users.personalmessagereceiver.PersonalMessageReceiveMode; import projects.tanks.client.commons.models.captcha.CaptchaLocation; import projects.tanks.client.panel.model.profile.usersettings.ClientStoredSettings; import projects.tanks.client.panel.model.profile.usersettings.ISettingsModelBase; import projects.tanks.client.panel.model.profile.usersettings.SettingsModelBase; import projects.tanks.clients.flash.commons.models.captcha.CaptchaClientFacade; import projects.tanks.clients.flash.commons.models.captcha.CaptchaParser; import projects.tanks.clients.flash.commons.models.captcha.IServerCaptcha; import projects.tanks.clients.flash.commons.models.captcha.RefreshCaptchaClickedEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.IBattleInviteService; import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenService; import services.alertservice.Alert; import services.alertservice.AlertAnswer; [ModelInfo] public class SettingsModel extends SettingsModelBase implements ISettingsModelBase, ObjectLoadPostListener, ObjectUnloadListener, CaptchaClientFacade { [Inject] public static var settingsService:ISettingsService; [Inject] public static var panelView:IPanelView; [Inject] public static var localeService:ILocaleService; [Inject] public static var battleInviteService:IBattleInviteService; [Inject] public static var alertService:IAlertService; [Inject] public static var fullscreenService:FullscreenService; [Inject] public static var passwordService:PasswordService; private var settingsWindow:SettingsWindow; private var emailConfirmed:Boolean; private var receivePersonalMessageOnlyFromFriends:Boolean; public function SettingsModel() { super(); } public function openAntiAddictionSettings(param1:PersonalMessageReceiveMode, param2:String, param3:String) : void { this.openSettingsWindow(param1,true,param2,param3); } public function openSettings(param1:PersonalMessageReceiveMode) : void { this.openSettingsWindow(param1,false,"",""); } private function openSettingsWindow(param1:PersonalMessageReceiveMode, param2:Boolean, param3:String, param4:String) : void { this.emailConfirmed = settingsService.isEmailConfirmed(); if(this.settingsWindow != null) { return; } this.receivePersonalMessageOnlyFromFriends = param1 == PersonalMessageReceiveMode.FRIENDS_ONLY; this.settingsWindow = new SettingsWindow(settingsService.getEmail(),this.emailConfirmed,this.receivePersonalMessageOnlyFromFriends,param2,param3,param4); if(!this.emailConfirmed) { this.settingsWindow.addEventListener(AccountSettingsEvent.SET_EMAIL,getFunctionWrapper(this.onSetEmail)); this.settingsWindow.addEventListener(AccountSettingsEvent.CHANGE_PASSWORD,getFunctionWrapper(this.callbackCheckPassword)); } this.settingsWindow.addEventListener(SettingsWindowEvent.CLOSE_SETTINGS,getFunctionWrapper(this.onSettingsClose)); this.settingsWindow.addEventListener(AccountSettingsEvent.CHANGE_PASSWORD_BY_EMAIL,getFunctionWrapper(this.onChangePasswordOnEmail)); this.settingsWindow.addEventListener(AccountSettingsEvent.CHECK_PASSWORD,getFunctionWrapper(this.onCheckPassword)); this.settingsWindow.addEventListener(AccountSettingsEvent.SET_ANTI_ADDICTION,getFunctionWrapper(this.onSetAntiAddictionInfo)); this.settingsWindow.addEventListener(ReceivePersonalMessagesSettingEvent.RECEIVE_PERSONAL_MESSAGES_CHANGE,getFunctionWrapper(this.onChangeReceivePersonalMessageOnlyFromFriends)); panelView.unlock(); if(!settingsService.isPasswordSet) { passwordService.checkIsPasswordSet(this.callbackIsPasswordSet); } else { this.settingsWindow.show(); } IServerCaptcha(object.adapt(IServerCaptcha)).bindFacade(this); var local5:AccountSettingsTab = this.settingsWindow.getAccountSettings(); if(Boolean(local5)) { local5.addEventListener(RefreshCaptchaClickedEvent.CLICKED,getFunctionWrapper(this.onRefreshCaptcha)); this.getNewCaptcha(); } } private function onCheckPassword(param1:AccountSettingsEvent) : void { passwordService.checkPassword(this.settingsWindow.getAccountSettings().getOldPassword(),this.callbackCheckPassword); } private function onSetAntiAddictionInfo(param1:AccountSettingsEvent) : void { var local2:AccountSettingsTab = this.settingsWindow.getAccountSettings(); if(local2.initialRealName != local2.realName || local2.idNumber != local2.initialIDNumber) { IAntiAddictionAlert(object.adapt(IAntiAddictionAlert)).setIdNumberAndRealName(local2.realName,local2.idNumber); } } private function destroySettingsWindow() : void { IServerCaptcha(object.adapt(IServerCaptcha)).unbindFacade(); if(!this.emailConfirmed) { this.settingsWindow.removeEventListener(AccountSettingsEvent.SET_EMAIL,getFunctionWrapper(this.onSetEmail)); this.settingsWindow.removeEventListener(AccountSettingsEvent.CHANGE_PASSWORD,getFunctionWrapper(this.callbackCheckPassword)); } this.settingsWindow.removeEventListener(SettingsWindowEvent.CLOSE_SETTINGS,getFunctionWrapper(this.onSettingsClose)); this.settingsWindow.removeEventListener(AccountSettingsEvent.CHANGE_PASSWORD_BY_EMAIL,getFunctionWrapper(this.onChangePasswordOnEmail)); this.settingsWindow.removeEventListener(AccountSettingsEvent.CHECK_PASSWORD,getFunctionWrapper(this.onCheckPassword)); this.settingsWindow.removeEventListener(ReceivePersonalMessagesSettingEvent.RECEIVE_PERSONAL_MESSAGES_CHANGE,getFunctionWrapper(this.onChangeReceivePersonalMessageOnlyFromFriends)); this.settingsWindow.removeEventListener(AccountSettingsEvent.SET_ANTI_ADDICTION,getFunctionWrapper(this.onSetAntiAddictionInfo)); panelView.getPanel().buttonBar.settingsButton.enable = true; this.uploadSettingsToServer(); this.settingsWindow.destroy(); this.settingsWindow = null; } private function onChangePasswordOnEmail(param1:AccountSettingsEvent) : void { var local2:AccountSettingsTab = null; if(this.emailConfirmed) { local2 = this.settingsWindow.getAccountSettings(); IServerCaptcha(object.adapt(IServerCaptcha)).checkCaptcha(local2.getCaptchaAnswer(),CaptchaLocation.ACCOUNT_SETTINGS_FORM); } } private function onSettingsClose(param1:Event = null) : void { this.destroySettingsWindow(); } private function onSetEmail(param1:Event = null) : void { var local2:AccountSettingsTab = null; if(!this.emailConfirmed) { local2 = this.settingsWindow.getAccountSettings(); if(Boolean(local2.email)) { IServerCaptcha(object.adapt(IServerCaptcha)).checkCaptcha(local2.getCaptchaAnswer(),CaptchaLocation.ACCOUNT_SETTINGS_FORM); } } } private function callbackCheckPassword(param1:Boolean) : void { var local2:AccountSettingsTab = null; if(param1) { local2 = this.settingsWindow.getAccountSettings(); if(!this.emailConfirmed && local2.password != "") { this.setOrUpdatePassword(); } } else { this.settingsWindow.getAccountSettings().highlightIncorrectOldPassword(); } } private function setOrUpdatePassword() : void { var local1:AccountSettingsTab = this.settingsWindow.getAccountSettings(); if(local1.getOldPassword() == "") { passwordService.setPassword(local1.password); } else { passwordService.updatePassword(local1.getOldPassword(),local1.password); } } private function onChangeReceivePersonalMessageOnlyFromFriends(param1:ReceivePersonalMessagesSettingEvent) : void { if(this.receivePersonalMessageOnlyFromFriends != param1.getValue()) { server.setReceivePersonalMessages(param1.getValue() ? PersonalMessageReceiveMode.FRIENDS_ONLY : PersonalMessageReceiveMode.ALL); } } public function objectLoadedPost() : void { panelView.getPanel().buttonBar.soundOn = !settingsService.muteSound; settingsService.initSoundValue(); panelView.getPanel().buttonBar.addEventListener(MainButtonBarEvents.PANEL_BUTTON_PRESSED,getFunctionWrapper(this.onButtonBarButtonClick)); var local1:String = IUserEmailAndPassword(object.adapt(IUserEmailAndPassword)).getEmail(); this.uploadSettingsToServer(); } private function uploadSettingsToServer() : void { var local1:ClientStoredSettings = new ClientStoredSettings(); local1.showDamageEnabled = settingsService.showDamage; server.uploadClientSettings(local1); } private function onButtonBarButtonClick(param1:MainButtonBarEvents) : void { switch(param1.typeButton) { case MainButtonBarEvents.SOUND: this.toggleSoundMute(); break; case MainButtonBarEvents.SETTINGS: server.showSettings(); } } public function objectUnloaded() : void { if(panelView.getPanel() != null) { panelView.getPanel().buttonBar.removeEventListener(MainButtonBarEvents.PANEL_BUTTON_PRESSED,getFunctionWrapper(this.onButtonBarButtonClick)); } } private function toggleSoundMute() : void { settingsService.muteSound = !settingsService.muteSound; panelView.unlock(); } public function callbackIsPasswordSet(param1:Boolean) : void { if(param1) { settingsService.isPasswordSet = true; } else { this.settingsWindow.getAccountSettings().hideOldPasswordField(); } this.settingsWindow.show(); } public function captchaUpdated(param1:CaptchaLocation, param2:Vector.<int>) : void { CaptchaParser.parse(param2,this.onCaptchaParsed,param1); } private function onCaptchaParsed(param1:Bitmap, param2:CaptchaLocation) : void { var local3:AccountSettingsTab = null; if(param2 == CaptchaLocation.ACCOUNT_SETTINGS_FORM) { local3 = this.settingsWindow.getAccountSettings(); local3.setCaptchaImage(param1); } } public function setCaptchaLocations(param1:Vector.<CaptchaLocation>) : void { } public function captchaAnswerCorrect(param1:CaptchaLocation) : void { this.getNewCaptcha(); var local2:AccountSettingsTab = this.settingsWindow.getAccountSettings(); if(this.emailConfirmed) { local2.disableChangePasswordPanel(); alertService.showAlert(localeService.getText(TanksLocale.TEXT_SETTINGS_CHANGE_PASSWORD_CONFIRMATION_SENT_TEXT),Vector.<String>([AlertAnswer.OK])); IUserEmailAndPassword(object.adapt(IUserEmailAndPassword)).sendChangeInstruction(); } else { IUserEmailAndPassword(object.adapt(IUserEmailAndPassword)).changeEmail(local2.email); } } public function captchaAnswerIncorrect(param1:CaptchaLocation, param2:Vector.<int>) : void { alertService.showAlertById(Alert.CAPTCHA_INCORRECT); this.captchaUpdated(param1,param2); } private function onRefreshCaptcha(param1:RefreshCaptchaClickedEvent) : void { this.getNewCaptcha(); } private function getNewCaptcha() : void { IServerCaptcha(object.adapt(IServerCaptcha)).getNewCaptcha(CaptchaLocation.ACCOUNT_SETTINGS_FORM); } } }
package alternativa.tanks.models.sfx.flame { import alternativa.console.ConsoleVarFloat; import alternativa.engine3d.core.Object3D; import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.physics.collision.types.RayIntersection; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.utils.getTimer; public class FlamethrowerGraphicEffect extends PooledObject implements IGraphicEffect { private static const ANIMATION_FPS:Number = 30; private static const START_SCALE:Number = 0.5; private static const END_SCALE:Number = 4; private static var particleBaseSize:ConsoleVarFloat = new ConsoleVarFloat("flame_base_size",100,1,1000); private static var matrix:Matrix3 = new Matrix3(); private static var particlePosition:Vector3 = new Vector3(); private static var barrelOrigin:Vector3 = new Vector3(); private static var gunDirection:Vector3 = new Vector3(); private static var xAxis:Vector3 = new Vector3(); private static var globalMuzzlePosition:Vector3 = new Vector3(); private static var intersection:RayIntersection = new RayIntersection(); private var range:Number; private var scalePerDistance:Number; private var coneHalfAngleTan:Number; private var maxParticles:int; private var particleSpeed:Number; private var localMuzzlePosition:Vector3; private var turret:Object3D; private var sfxData:FlamethrowerSFXData; private var container:Scene3DContainer; private var particles:Vector.<Particle>; private var numParticles:int; private var numFrames:int; private var collisionDetector:TanksCollisionDetector; private var dead:Boolean; private var emissionDelta:int; private var nextEmissionTime:int; private var time:int; private var collisionGroup:int = 16; private var weakeningModel:IWeaponWeakeningModel; private var shooterData:TankData; private var animatedTexture:TextureAnimation; public function FlamethrowerGraphicEffect(objectPool:ObjectPool) { this.localMuzzlePosition = new Vector3(); this.particles = new Vector.<Particle>(); super(objectPool); } public function init(shooterData:TankData, range:Number, coneAngle:Number, maxParticles:int, particleSpeed:Number, muzzleLocalPos:Vector3, turret:Object3D, sfxData:FlamethrowerSFXData, collisionDetector:TanksCollisionDetector, weakeningModel:IWeaponWeakeningModel) : void { this.shooterData = shooterData; this.range = range; this.scalePerDistance = 2 * (END_SCALE - START_SCALE) / range; this.coneHalfAngleTan = Math.tan(0.5 * coneAngle); this.maxParticles = maxParticles; this.particleSpeed = particleSpeed; this.localMuzzlePosition.vCopy(muzzleLocalPos); this.turret = turret; this.sfxData = sfxData; this.collisionDetector = collisionDetector; this.weakeningModel = weakeningModel; this.numFrames = sfxData.materials.length; this.emissionDelta = 1000 * range / (maxParticles * particleSpeed); this.time = this.nextEmissionTime = getTimer(); this.particles.length = maxParticles; this.dead = false; this.animatedTexture = sfxData.data; } public function get owner() : ClientObject { return null; } public function addToContainer(container:Scene3DContainer) : void { this.container = container; } public function play(millis:int, camera:GameCamera) : Boolean { var particle:Particle = null; particle = null; var velocity:Vector3 = null; var scale:Number = NaN; var size:Number = NaN; if(!this.dead && this.numParticles < this.maxParticles && this.time >= this.nextEmissionTime) { this.nextEmissionTime += this.emissionDelta; this.tryToAddParticle(); } var dt:Number = 0.001 * millis; for(var i:int = 0; i < this.numParticles; i++) { particle = this.particles[i]; particlePosition.x = particle.x; particlePosition.y = particle.y; particlePosition.z = particle.z; if(particle.distance > this.range || this.collisionDetector.intersectRayWithStatic(particlePosition,particle.velocity,this.collisionGroup,dt,null,intersection)) { this.removeParticle(i--); } else { velocity = particle.velocity; particle.x += dt * velocity.x; particle.y += dt * velocity.y; particle.z += dt * velocity.z; particle.distance += this.particleSpeed * dt; particle.update(dt); scale = START_SCALE + this.scalePerDistance * particle.distance; if(scale > END_SCALE) { scale = END_SCALE; } size = scale * particleBaseSize.value; particle.width = size; particle.height = size; particle.updateColorTransofrm(this.range,this.sfxData.colorTransformPoints); } } this.time += millis; return !this.dead || this.numParticles > 0; } public function destroy() : void { while(this.numParticles > 0) { this.removeParticle(0); } this.collisionDetector = null; this.turret = null; this.shooterData = null; this.sfxData = null; } public function kill() : void { this.dead = true; } override protected function getClass() : Class { return FlamethrowerGraphicEffect; } private function tryToAddParticle() : void { var offset:Number = NaN; var barrelLength:Number = NaN; matrix.setRotationMatrix(this.turret.rotationX,this.turret.rotationY,this.turret.rotationZ); barrelOrigin.x = 0; barrelOrigin.y = 0; barrelOrigin.z = this.localMuzzlePosition.z; barrelOrigin.vTransformBy3(matrix); barrelOrigin.x += this.turret.x; barrelOrigin.y += this.turret.y; barrelOrigin.z += this.turret.z; gunDirection.x = matrix.b; gunDirection.y = matrix.f; gunDirection.z = matrix.j; offset = Math.random() * 50; if(!this.collisionDetector.intersectRayWithStatic(barrelOrigin,gunDirection,CollisionGroup.STATIC,this.localMuzzlePosition.y + offset,null,intersection)) { barrelLength = this.localMuzzlePosition.y; globalMuzzlePosition.x = barrelOrigin.x + gunDirection.x * barrelLength; globalMuzzlePosition.y = barrelOrigin.y + gunDirection.y * barrelLength; globalMuzzlePosition.z = barrelOrigin.z + gunDirection.z * barrelLength; xAxis.x = matrix.a; xAxis.y = matrix.e; xAxis.z = matrix.i; this.addParticle(globalMuzzlePosition,gunDirection,xAxis,offset); } } private function addParticle(globalMuzzlePosition:Vector3, direction:Vector3, gunAxisX:Vector3, offset:Number) : void { var particle:Particle = null; particle = Particle.getParticle(this.animatedTexture); particle.currFrame = Math.random() * this.numFrames; var angle:Number = 2 * Math.PI * Math.random(); matrix.fromAxisAngle(direction,angle); gunAxisX.vTransformBy3(matrix); var d:Number = this.range * this.coneHalfAngleTan * Math.random(); direction.x = direction.x * this.range + gunAxisX.x * d; direction.y = direction.y * this.range + gunAxisX.y * d; direction.z = direction.z * this.range + gunAxisX.z * d; direction.vNormalize(); particle.velocity.x = this.particleSpeed * direction.x; particle.velocity.y = this.particleSpeed * direction.y; particle.velocity.z = this.particleSpeed * direction.z; particle.velocity.vAdd(this.shooterData.tank.state.velocity); particle.distance = offset; particle.x = globalMuzzlePosition.x + offset * direction.x; particle.y = globalMuzzlePosition.y + offset * direction.y; particle.z = globalMuzzlePosition.z + offset * direction.z; var _loc8_:* = this.numParticles++; this.particles[_loc8_] = particle; this.container.addChild(particle); } private function removeParticle(index:int) : void { var particle:Particle = this.particles[index]; this.particles[index] = this.particles[--this.numParticles]; this.particles[this.numParticles] = null; particle.dispose(); particle.destroy(); particle = null; } } } import alternativa.engine3d.alternativa3d; import alternativa.math.Vector3; import alternativa.tanks.engine3d.AnimatedSprite3D; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.sfx.colortransform.ColorTransformEntry; import flash.geom.ColorTransform; class Particle extends AnimatedSprite3D { private static var INITIAL_POOL_SIZE:int = 20; private static var pool:Vector.<Particle> = new Vector.<Particle>(INITIAL_POOL_SIZE); private static var poolIndex:int = -1; public var velocity:Vector3; public var distance:Number = 0; public var currFrame:Number; function Particle(animData:TextureAnimation) { this.velocity = new Vector3(); super(100,100); colorTransform = new ColorTransform(); this.softAttenuation = 140; super.setAnimationData(animData); super.setFrameIndex(0); super.looped = true; } public static function getParticle(animData:TextureAnimation) : Particle { return new Particle(animData); } public function dispose() : void { alternativa3d::removeFromParent(); material = null; var _loc1_:* = ++poolIndex; pool[_loc1_] = this; } public function updateColorTransofrm(maxDistance:Number, points:Vector.<ColorTransformEntry>) : void { var point1:ColorTransformEntry = null; var point2:ColorTransformEntry = null; var i:int = 0; if(points == null) { return; } var t:Number = this.distance / maxDistance; if(t <= 0) { point1 = points[0]; this.copyStructToColorTransform(point1,colorTransform); } else if(t >= 1) { point1 = points[points.length - 1]; this.copyStructToColorTransform(point1,colorTransform); } else { i = 1; point1 = points[0]; point2 = points[1]; while(point2.t < t) { i++; point1 = point2; point2 = points[i]; } t = (t - point1.t) / (point2.t - point1.t); this.interpolateColorTransform(point1,point2,t,colorTransform); } alpha = colorTransform.alphaMultiplier; } private function interpolateColorTransform(ct1:ColorTransformEntry, ct2:ColorTransformEntry, t:Number, result:ColorTransform) : void { result.alphaMultiplier = ct1.alphaMultiplier + t * (ct2.alphaMultiplier - ct1.alphaMultiplier); result.alphaOffset = ct1.alphaOffset + t * (ct2.alphaOffset - ct1.alphaOffset); result.redMultiplier = ct1.redMultiplier + t * (ct2.redMultiplier - ct1.redMultiplier); result.redOffset = ct1.redOffset + t * (ct2.redOffset - ct1.redOffset); result.greenMultiplier = ct1.greenMultiplier + t * (ct2.greenMultiplier - ct1.greenMultiplier); result.greenOffset = ct1.greenOffset + t * (ct2.greenOffset - ct1.greenOffset); result.blueMultiplier = ct1.blueMultiplier + t * (ct2.blueMultiplier - ct1.blueMultiplier); result.blueOffset = ct1.blueOffset + t * (ct2.blueOffset - ct1.blueOffset); } private function copyStructToColorTransform(source:ColorTransformEntry, result:ColorTransform) : void { result.alphaMultiplier = source.alphaMultiplier; result.alphaOffset = source.alphaOffset; result.redMultiplier = source.redMultiplier; result.redOffset = source.redOffset; result.greenMultiplier = source.greenMultiplier; result.greenOffset = source.greenOffset; result.blueMultiplier = source.blueMultiplier; result.blueOffset = source.blueOffset; } }
package alternativa.tanks.models.weapon.shaft.states { import alternativa.tanks.models.weapon.shaft.ShaftEventType; public interface IShaftState { function enter(param1:int) : void; function exit() : void; function update(param1:int, param2:int) : void; function processEvent(param1:ShaftEventType, param2:*) : void; } }