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package alternativa.tanks.model.item.container.gui.opening { import controls.buttons.h50px.GreyBigButton; public class OpenBoxButton extends GreyBigButton { public var count:int; public var mode:int; public function OpenBoxButton(param1:String, param2:int, param3:int) { super(); this.label = param1; this.count = param2; this.mode = param3; this.width = 130; } } }
package projects.tanks.client.battlefield.models.drone.demoman { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.battlefield.types.Vector3d; public class DroneExplosionModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:DroneExplosionModelServer; private var client:IDroneExplosionModelBase = IDroneExplosionModelBase(this); private var modelId:Long = Long.getLong(327725701,-804290777); private var _addExplosionEffectId:Long = Long.getLong(1094361499,58760275); private var _addExplosionEffect_positionCodec:ICodec; private var _addExplosionEffect_radiusCodec:ICodec; public function DroneExplosionModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new DroneExplosionModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(DroneExplosionCC,false))); this._addExplosionEffect_positionCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,false)); this._addExplosionEffect_radiusCodec = this._protocol.getCodec(new TypeCodecInfo(Float,false)); } protected function getInitParam() : DroneExplosionCC { return DroneExplosionCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._addExplosionEffectId: this.client.addExplosionEffect(Vector3d(this._addExplosionEffect_positionCodec.decode(param2)),Number(this._addExplosionEffect_radiusCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.payment.category { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class PayFullDescriptionAdapt implements PayFullDescription { private var object:IGameObject; private var impl:PayFullDescription; public function PayFullDescriptionAdapt(param1:IGameObject, param2:PayFullDescription) { super(); this.object = param1; this.impl = param2; } public function getFullDescription() : String { var result:String = null; try { Model.object = this.object; result = this.impl.getFullDescription(); } finally { Model.popObject(); } return result; } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIcon_p10 extends BitmapAsset { public function RangIcon_p10() { super(); } } }
package alternativa.osgi.service.console { public interface IConsoleService { function showConsole() : void; function hideConsole() : void; function clearConsole() : void; function writeToConsole(param1:String, ... rest) : void; function writeToConsoleChannel(param1:String, param2:String, ... rest) : void; function get console() : Object; } }
package alternativa.tanks.models.controlpoints.hud.marker { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.controlpoints.hud.marker.MarkerBitmaps_redMarkerClass.png")] public class MarkerBitmaps_redMarkerClass extends BitmapAsset { public function MarkerBitmaps_redMarkerClass() { super(); } } }
package com.lorentz.SVG.display { import com.lorentz.SVG.data.MarkerPlace; import com.lorentz.SVG.display.base.ISVGPreserveAspectRatio; import com.lorentz.SVG.display.base.ISVGViewBox; import com.lorentz.SVG.display.base.SVGContainer; import com.lorentz.SVG.display.base.SVGElement; import com.lorentz.SVG.parser.SVGParserCommon; import com.lorentz.SVG.utils.SVGUtil; import com.lorentz.SVG.utils.SVGViewPortUtils; import flash.geom.Point; import flash.geom.Rectangle; public class SVGMarker extends SVGContainer implements ISVGViewBox, ISVGPreserveAspectRatio { private var _invalidPlacement:Boolean = true; private var _markerPlace:MarkerPlace; public function SVGMarker(){ super("marker"); } public function get svgRefX():String { return getAttribute("refX") as String; } public function set svgRefX(value:String):void { setAttribute("refX", value); invalidatePlacement(); } public function get svgRefY():String { return getAttribute("refY") as String; } public function set svgRefY(value:String):void { setAttribute("refY", value); invalidatePlacement(); } public function get svgMarkerWidth():String { return getAttribute("markerWidth") as String; } public function set svgMarkerWidth(value:String):void { setAttribute("markerWidth", value); invalidatePlacement(); } public function get svgMarkerHeight():String { return getAttribute("markerHeight") as String; } public function set svgMarkerHeight(value:String):void { setAttribute("markerHeight", value); invalidatePlacement(); } public function get svgOrient():String { return getAttribute("orient") as String; } public function set svgOrient(value:String):void { setAttribute("orient", value); invalidatePlacement(); } public function get svgViewBox():Rectangle { return getAttribute("viewBox") as Rectangle; } public function set svgViewBox(value:Rectangle):void { setAttribute("viewBox", value); invalidatePlacement(); } public function get svgPreserveAspectRatio():String { return getAttribute("preserveAspectRatio") as String; } public function set svgPreserveAspectRatio(value:String):void { setAttribute("preserveAspectRatio", value); invalidatePlacement(); } protected function invalidatePlacement():void { if(!_invalidPlacement) { _invalidPlacement = true; invalidate(); } } override protected function getElementToInheritStyles():SVGElement { if(!parentElement) return null; return parentElement.parentElement; } public function get markerPlace():MarkerPlace { return _markerPlace; } public function set markerPlace(value:MarkerPlace):void { _markerPlace = value; invalidatePlacement(); } override public function validate():void { super.validate(); if(_invalidPlacement){ _invalidPlacement = false; //viewport scrollRect = null; content.scaleX = 1; content.scaleY = 1; content.x = 0; content.y = 0; var markerWidth:Number = 3; if(svgMarkerWidth) markerWidth = getViewPortUserUnit(svgMarkerWidth, SVGUtil.WIDTH); var markerHeight:Number = 3; if(svgMarkerHeight) markerHeight = getViewPortUserUnit(svgMarkerHeight, SVGUtil.HEIGHT); if(svgViewBox != null){ if(svgPreserveAspectRatio != "none"){ var viewPortBox:Rectangle = new Rectangle(0, 0, markerWidth, markerHeight); var preserveAspectRatio:Object = SVGParserCommon.parsePreserveAspectRatio(svgPreserveAspectRatio || ""); var viewPortContentMetrics:Object = SVGViewPortUtils.getContentMetrics(viewPortBox, svgViewBox, preserveAspectRatio.align, preserveAspectRatio.meetOrSlice); if(preserveAspectRatio.meetOrSlice == "slice"){ scrollRect = viewPortBox; } content.scaleX = viewPortContentMetrics.contentScaleX; content.scaleY = viewPortContentMetrics.contentScaleY; content.x = viewPortContentMetrics.contentX; content.y = viewPortContentMetrics.contentY; } else { content.x = x; content.y = y; content.scaleX = markerWidth / content.width; content.scaleY = markerHeight / content.height; } } //Position and so on var refX:Number = 0; if(svgRefX) refX = getViewPortUserUnit(svgRefX, SVGUtil.WIDTH); var refY:Number = 0; if(svgRefY) refY = getViewPortUserUnit(svgRefY, SVGUtil.HEIGHT); rotation = !svgOrient || svgOrient == "auto" ? markerPlace.angle : Number(svgOrient); scaleX = markerPlace.strokeWidth; scaleY = markerPlace.strokeWidth; var referenceGlobal:Point = content.localToGlobal(new Point(refX, refY)); var referencePointOnParentObject:Point = parent.globalToLocal(referenceGlobal); x = markerPlace.position.x - referencePointOnParentObject.x - x; y = markerPlace.position.y - referencePointOnParentObject.y - y; } } override public function clone():Object { var c:SVGMarker = super.clone() as SVGMarker; c.svgRefX = svgRefX; c.svgRefY = svgRefY; c.svgMarkerWidth = svgMarkerWidth; c.svgMarkerHeight = svgMarkerHeight; c.svgOrient = svgOrient; return c; } } }
package alternativa.tanks.models.weapon.rocketlauncher.weapon.salvo { import alternativa.math.Vector3; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.ClientTankState; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.WeaponUtils; import alternativa.tanks.models.weapon.laser.LaserPointer; import alternativa.tanks.models.weapon.rocketlauncher.RocketLauncherObject; import alternativa.tanks.models.weapon.rocketlauncher.weapon.IRocketLauncherWeapon; import alternativa.tanks.models.weapon.rocketlauncher.weapon.RocketLauncherWeaponState; import alternativa.tanks.models.weapon.rocketlauncher.weapon.salvo.aim.RocketLauncherAim; import alternativa.tanks.models.weapons.charging.WeaponChargingCommunication; import alternativa.tanks.models.weapons.targeting.TargetingResult; import alternativa.tanks.models.weapons.targeting.TargetingSystem; import flash.utils.getTimer; import projects.tanks.client.battlefield.models.tankparts.weapons.rocketlauncher.RocketLauncherCC; public class SalvoShotState implements RocketLauncherWeaponState { private static const gunParamsForSalvo:AllGlobalGunParams = new AllGlobalGunParams(); private var salvoStartTime:int; private var nextSalvoShotTime:int; private var numberOfRemainingShots:int; private var weapon:IRocketLauncherWeapon; private var weaponPlatform:WeaponPlatform; private var target:RocketTargetPoint; private var targetingSystem:TargetingSystem; private var rocketLauncherParams:RocketLauncherCC; private var aim:RocketLauncherAim; private var laser:LaserPointer; private var chargingCommunication:WeaponChargingCommunication; private var shotDirectionVerticalProjection:Number; private var endGracePeriodTime:int; public function SalvoShotState(param1:IRocketLauncherWeapon, param2:WeaponPlatform, param3:RocketLauncherObject, param4:RocketLauncherCC) { super(); this.weapon = param1; this.weaponPlatform = param2; this.targetingSystem = param1.getTargetingSystem(); this.target = param1.getTarget(); this.rocketLauncherParams = param4; this.laser = param3.laser(); this.chargingCommunication = param3.charging(); this.aim = new RocketLauncherAim(this.target,param1,param1.getEffects()); } public function start(param1:int) : void { if(this.weapon.canShoot(param1)) { this.resetAiming(); this.numberOfRemainingShots = this.rocketLauncherParams.salvoSize; } } public function getStatus() : Number { var local1:int = this.salvoStartTime; if(this.target.isLost()) { local1 += this.rocketLauncherParams.salvoAimingGracePeriod - (this.endGracePeriodTime - getTimer()); } return Math.max((local1 - getTimer()) / this.rocketLauncherParams.salvoAimingTime,0); } public function update(param1:int) : void { if(this.weapon.isBuffed()) { this.completeSalvo(param1); return; } if(!this.salvoStarted(param1) || this.target.isLost()) { this.actualizeTarget(param1); return; } if(this.numberOfRemainingShots > 0 && param1 >= this.nextSalvoShotTime) { this.doSalvoShot(param1); } } private function actualizeTarget(param1:int) : void { this.resetAimingIfTargetNotAlive(); WeaponUtils.calculateMainGunParams(this.weaponPlatform.getTurret3D(),this.weaponPlatform.getLaserLocalPosition(),gunParamsForSalvo); if(!BattleUtils.isTurretAboveGround(this.weaponPlatform.getBody(),gunParamsForSalvo) || BattleUtils.barrelCollidesWithStatic(gunParamsForSalvo)) { this.laser.hideLaser(); this.resetAiming(); return; } var local2:TargetingResult = this.targetingSystem.target(gunParamsForSalvo); if(local2.hasTankHit()) { this.updateTarget(local2,param1); } else { this.loseTarget(local2,param1); } } private function resetAimingIfTargetNotAlive() : void { if(!this.target.isAlive()) { this.resetAiming(); } } private function updateTarget(param1:TargetingResult, param2:int) : void { var local3:RayHit = param1.getSingleHit(); var local4:Tank = local3.shape.body.tank; if(!this.target.hasTarget()) { this.setTarget(local4,param2); } if(!this.target.isSameTank(local4)) { this.loseTarget(param1,param2); return; } if(this.target.isLost()) { this.salvoStartTime += this.rocketLauncherParams.salvoAimingGracePeriod - (this.endGracePeriodTime - param2); this.nextSalvoShotTime = this.salvoStartTime; } var local5:Vector3 = this.getTargetLocalPoint(local3,local4); this.laser.aimAtTank(local4,local5); this.target.setLocalPoint(local5); this.updateShotDirection(param1); } private function setTarget(param1:Tank, param2:int) : void { if(param1.state == ClientTankState.ACTIVE && !param1.isSameTeam(this.weaponPlatform.teamType)) { this.target.setTank(param1); this.aim.show(); this.salvoStartTime = param2 + this.rocketLauncherParams.salvoAimingTime; this.nextSalvoShotTime = this.salvoStartTime; this.chargingCommunication.startCharging(param2); } else { this.resetAiming(); } } private function getTargetLocalPoint(param1:RayHit, param2:Tank) : Vector3 { var local3:Vector3 = BattleUtils.tmpVector; local3.copy(param1.position); BattleUtils.globalToLocal(param2.getBody(),local3); return local3; } private function updateShotDirection(param1:TargetingResult) : void { var local2:Vector3 = BattleUtils.tmpVector; local2.cross2(gunParamsForSalvo.elevationAxis,gunParamsForSalvo.direction).normalize(); this.shotDirectionVerticalProjection = local2.dot(param1.getDirection()); } private function loseTarget(param1:TargetingResult, param2:int) : void { this.laser.updateDirection(param1.getDirection()); if(this.target.hasTarget() && !this.target.isLost()) { this.target.markAsLost(); this.endGracePeriodTime = param2 + this.rocketLauncherParams.salvoAimingGracePeriod; } if(!this.target.hasTarget() || param2 > this.endGracePeriodTime) { this.resetAiming(); } } private function doSalvoShot(param1:int) : void { if(this.numberOfRemainingShots == this.rocketLauncherParams.salvoSize) { this.finishAiming(param1); } this.laser.hideLaser(); --this.numberOfRemainingShots; this.nextSalvoShotTime = param1 + this.rocketLauncherParams.timeBetweenShotsOfSalvo; this.weapon.salvoShoot(param1,this.shotDirectionVerticalProjection); if(this.numberOfRemainingShots <= 0) { this.completeSalvo(param1); } } private function finishAiming(param1:int) : void { this.chargingCommunication.finishCharging(param1); this.weapon.getEffects().playAimingCompleteSoundEffect(); } public function stop(param1:int) : void { if(!this.salvoStarted(param1)) { this.completeSalvo(param1); } } public function salvoStarted(param1:int) : Boolean { return param1 >= this.salvoStartTime; } private function completeSalvo(param1:int) : void { this.resetAiming(); this.laser.hideLaser(); this.numberOfRemainingShots = 0; this.weapon.onEndingOfSalvo(param1); } public function getReloadTime() : int { return this.rocketLauncherParams.salvoReloadTime; } [Obfuscation(rename="false")] public function close() : void { this.resetAiming(); this.laser.hideLaser(); this.weapon = null; this.target = null; this.targetingSystem = null; this.rocketLauncherParams = null; this.aim = null; this.laser = null; } private function resetAiming() : void { this.target.resetTarget(); this.aim.hide(); this.salvoStartTime = int.MAX_VALUE; this.nextSalvoShotTime = int.MAX_VALUE; } public function weaponStunned(param1:int) : void { this.completeSalvo(param1); } } }
package alternativa.tanks.models.weapon.artillery { import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.WeaponMount; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.weapon.artillery.sfx.ArtilleryEffects; import alternativa.tanks.models.weapon.artillery.sfx.ArtillerySfxData; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapons.common.CommonLocalWeapon; import flash.utils.getTimer; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.tankparts.weapons.artillery.ArtilleryCC; import projects.tanks.client.garage.models.item.properties.ItemProperty; public class ArtilleryWeapon extends CommonLocalWeapon { private const BUFFED_SHOT_POWER:* = 1; private var reloadTimeMs:int; private var reloadingEndTime:int; private var weaponObject:ArtilleryObject; private var user:IGameObject; private var shotId:int; private var params:ArtilleryCC; private var startChargingTime:Number; private var needReleaseTrigger:Boolean; private var weaponMount:WeaponMount; private var effects:ArtilleryEffects; private var extraReloadingTimeMs:int; private var sfxData:ArtillerySfxData; private var buffed:Boolean; private var stunned:Boolean; private var stunStatus:Number; public function ArtilleryWeapon(param1:IGameObject, param2:ArtilleryObject, param3:ArtilleryCC, param4:ArtillerySfxData, param5:ArtilleryEffects) { super(param2.isLocal()); this.user = param1; this.weaponObject = param2; this.params = param3; this.reloadTimeMs = param2.getReloadTimeMS(); this.extraReloadingTimeMs = this.reloadTimeMs; this.effects = param5; this.sfxData = param4; this.reset(); } override public function init(param1:WeaponPlatform) : void { var local2:ITankModel = ITankModel(this.user.adapt(ITankModel)); this.weaponMount = local2.getWeaponMount(); super.init(param1); } override public function getStatus() : Number { if(this.stunned) { return this.stunStatus; } if(this.buffed) { return 1 - Math.max(0,(this.reloadingEndTime - getTimer()) / this.reloadTimeMs); } if(this.isCharging()) { return 1 - Math.min(1,(getTimer() - this.startChargingTime) * 0.001 / this.params.chargingTime); } return 1 - Math.max(0,(this.reloadingEndTime - getTimer()) / (this.reloadTimeMs + this.extraReloadingTimeMs)); } override public function runLogic(param1:int, param2:int) : void { if(this.needReleaseTrigger) { this.needReleaseTrigger = false; if(this.canShoot(this.startChargingTime)) { this.shoot(getPhysicsTime() - this.startChargingTime); } super.releaseTrigger(); } super.runLogic(param1,param2); if(this.canShoot(param1)) { if(this.buffed) { this.shoot(getPhysicsTime() - this.startChargingTime); } else if(!this.canShoot(this.startChargingTime)) { this.startCharging(); } } } public function startCharging() : void { this.startChargingTime = getPhysicsTime(); this.weaponObject.charging().startCharging(this.startChargingTime); if(this.isLocalWeapon()) { this.effects.createChargingSoundEffect(getWeaponPlatform().getTurret3D()); } } override public function releaseTrigger() : void { this.needReleaseTrigger = true; } public function shoot(param1:int) : void { var local2:int = getPhysicsTime(); this.weaponObject.charging().finishCharging(local2); this.extraReloadingTimeMs = this.getNotSpentChargingDuration(param1); if(this.buffed) { this.reloadingEndTime = local2 + this.reloadTimeMs; } else { this.reloadingEndTime = local2 + this.reloadTimeMs + this.extraReloadingTimeMs; } var local3:WeaponPlatform = getWeaponPlatform(); local3.getAllGunParams(gunParams); var local4:WeaponCommonData = this.weaponObject.commonData(); local3.getBody().addWorldForceScaled(gunParams.muzzlePosition,gunParams.direction,-local4.getRecoilForce()); local3.addDust(); if(!BattleUtils.isTurretAboveGround(local3.getBody(),gunParams)) { this.weaponObject.shellCommunication().tryToDummyShoot(local2,0); return; } this.weaponObject.shellCommunication().tryToShoot(local2,0,++this.shotId,gunParams.direction); var local5:ArtilleryShell = ArtilleryShell(battleService.getObjectPool().getObject(ArtilleryShell)); local5.init(this.sfxData,this.weaponObject,this.params,this.getSpeed(this.getDiscretePowerByDuration(param1))); local5.addToGame(gunParams,gunParams.direction,local3.getBody(),this is RemoteArtilleryWeapon,this.shotId); this.effects.createShotEffect(local3,gunParams,this.getPower(param1),this.weaponMount.getBarrelInterpolatedElevation() * 180 / Math.PI,this.reloadTimeMs + this.extraReloadingTimeMs); } private function getNotSpentChargingDuration(param1:int) : int { return param1 > this.params.chargingTime * 1000 ? 0 : int(this.params.chargingTime * 1000 - param1); } private function getSpeed(param1:Number) : Number { var local2:Number = this.params.minShellSpeed; var local3:Number = this.params.maxShellSpeed; return local2 + (local3 - local2) * param1; } public function getPower(param1:int) : Number { return this.getPowerByDuration(param1 - this.startChargingTime); } public function getDiscretePower(param1:int) : Number { return this.getDiscretePowerByDuration(param1 - this.startChargingTime); } private function getPowerByDuration(param1:int) : Number { return this.buffed ? this.BUFFED_SHOT_POWER : this.getChargedPower(param1); } private function getDiscretePowerByDuration(param1:int) : Number { return int(this.getPowerByDuration(param1) * this.params.speedsCount) / this.params.speedsCount; } private function getChargedPower(param1:int) : Number { return Math.min(1,param1 * 0.001 / this.params.chargingTime); } public function isCharging() : Boolean { return !this.stunned && this.startChargingTime >= this.reloadingEndTime; } public function isStunned() : Boolean { return this.stunned; } public function isBuffed() : Boolean { return this.buffed; } private function canShoot(param1:int) : Boolean { return isShooting() && param1 >= this.reloadingEndTime; } override public function reset() : void { super.reset(); this.effects.reset(); this.reloadingEndTime = 0; this.startChargingTime = -1; } override public function getResistanceProperty() : ItemProperty { return ItemProperty.ARTILLERY_RESISTANCE; } private function isLocalWeapon() : Boolean { return this.weaponObject.isLocal(); } public function getInitialAngle() : Number { return this.params.initialTurretAngle; } public function setBuffedMode(param1:Boolean) : void { this.buffed = param1; this.reloadTimeMs = this.weaponObject.getReloadTimeMS(); this.extraReloadingTimeMs = this.reloadTimeMs; if(this.buffed) { this.effects.killChargingSound(); this.effects.stopReloadSound(); } } override public function fullyRecharge() : void { this.reloadingEndTime = 0; this.startChargingTime = -1; this.stunStatus = 1; } override public function weaponReloadTimeChanged(param1:int, param2:int) : void { this.reloadingEndTime += param2 - param1 - this.extraReloadingTimeMs; } override public function stun() : void { this.stunStatus = this.isCharging() ? 1 : this.getStatus(); this.stunned = true; this.effects.killChargingSound(); this.effects.stopReloadSound(); } override public function calm(param1:int) : void { var local2:Number = (1 - this.stunStatus) * (this.reloadTimeMs + this.extraReloadingTimeMs); if(this.isCharging()) { this.reloadingEndTime += getTimer(); } else { this.reloadingEndTime += param1; } this.startChargingTime = 0; this.stunned = false; if(this.stunStatus < 1 && this.isLocalWeapon()) { this.effects.createReloadSoundEffect(getWeaponPlatform().getTurret3D(),local2); } } } }
package alternativa.tanks.sfx { import alternativa.engine3d.core.Object3D; import alternativa.tanks.camera.GameCamera; public interface Object3DPositionProvider { function initPosition(param1:Object3D) : void; function updateObjectPosition(param1:Object3D, param2:GameCamera, param3:int) : void; function destroy() : void; } }
package controls.base { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.base.TankInput_leftWrondClass.png")] public class TankInput_leftWrondClass extends BitmapAsset { public function TankInput_leftWrondClass() { super(); } } }
package projects.tanks.client.panel.model.payment.modes.sms.types { public class SMSNumber { private var _cost:Number; private var _crystals:int; private var _currency:String; private var _number:String; private var _smsText:String; public function SMSNumber(param1:Number = 0, param2:int = 0, param3:String = null, param4:String = null, param5:String = null) { super(); this._cost = param1; this._crystals = param2; this._currency = param3; this._number = param4; this._smsText = param5; } public function get cost() : Number { return this._cost; } public function set cost(param1:Number) : void { this._cost = param1; } public function get crystals() : int { return this._crystals; } public function set crystals(param1:int) : void { this._crystals = param1; } public function get currency() : String { return this._currency; } public function set currency(param1:String) : void { this._currency = param1; } public function get number() : String { return this._number; } public function set number(param1:String) : void { this._number = param1; } public function get smsText() : String { return this._smsText; } public function set smsText(param1:String) : void { this._smsText = param1; } public function toString() : String { var local1:String = "SMSNumber ["; local1 += "cost = " + this.cost + " "; local1 += "crystals = " + this.crystals + " "; local1 += "currency = " + this.currency + " "; local1 += "number = " + this.number + " "; local1 += "smsText = " + this.smsText + " "; return local1 + "]"; } } }
package { import flash.display.MovieClip; [Embed(source="/_assets/assets.swf", symbol="symbol1144")] public dynamic class ScrollArrowDown_upSkin extends MovieClip { public function ScrollArrowDown_upSkin() { super(); } } }
package alternativa.osgi.catalogs { public class ServiceInfo { public var service:Object; public var params:Vector.<ServiceParam>; public function ServiceInfo(param1:Object, param2:Vector.<ServiceParam>) { super(); this.service = param1; this.params = param2; } } }
package alternativa.physics.collision { import alternativa.physics.collision.types.BoundBox; public class CollisionKdTree2D { private static const nodeBoundBoxThreshold:BoundBox = new BoundBox(); private static const splitCoordsX:Vector.<Number> = new Vector.<Number>(); private static const splitCoordsY:Vector.<Number> = new Vector.<Number>(); private static const splitCoordsZ:Vector.<Number> = new Vector.<Number>(); private static const _nodeBB:Vector.<Number> = new Vector.<Number>(6); private static const _bb:Vector.<Number> = new Vector.<Number>(6); public var threshold:Number = 0.1; public var minPrimitivesPerNode:int = 1; public var parentTree:CollisionKdTree; public var parentNode:CollisionKdNode; public var rootNode:CollisionKdNode; private var splitAxis:int; private var splitCost:Number; private var splitCoord:Number; public function CollisionKdTree2D(parentTree:CollisionKdTree, parentNode:CollisionKdNode) { super(); this.parentTree = parentTree; this.parentNode = parentNode; } public function createTree() : void { this.rootNode = new CollisionKdNode(); this.rootNode.boundBox = this.parentNode.boundBox.clone(); this.rootNode.indices = new Vector.<int>(); var numObjects:int = this.parentNode.splitIndices.length; for(var i:int = 0; i < numObjects; this.rootNode.indices[i] = this.parentNode.splitIndices[i],i++) { } this.splitNode(this.rootNode); splitCoordsX.length = splitCoordsY.length = splitCoordsZ.length = 0; } private function splitNode(node:CollisionKdNode) : void { var objects:Vector.<int> = null; var i:int = 0; var j:int = 0; var nodeBoundBox:BoundBox = null; var numSplitCoordsX:int = 0; var numSplitCoordsY:int = 0; var numSplitCoordsZ:int = 0; var bb:BoundBox = null; var min:Number = NaN; var max:Number = NaN; if(node.indices.length <= this.minPrimitivesPerNode) { return; } objects = node.indices; nodeBoundBox = node.boundBox; nodeBoundBoxThreshold.minX = nodeBoundBox.minX + this.threshold; nodeBoundBoxThreshold.minY = nodeBoundBox.minY + this.threshold; nodeBoundBoxThreshold.minZ = nodeBoundBox.minZ + this.threshold; nodeBoundBoxThreshold.maxX = nodeBoundBox.maxX - this.threshold; nodeBoundBoxThreshold.maxY = nodeBoundBox.maxY - this.threshold; nodeBoundBoxThreshold.maxZ = nodeBoundBox.maxZ - this.threshold; var doubleThreshold:Number = this.threshold * 2; var staticBoundBoxes:Vector.<BoundBox> = this.parentTree.staticBoundBoxes; var numObjects:int = objects.length; for(i = 0; i < numObjects; i++) { bb = staticBoundBoxes[objects[i]]; if(this.parentNode.axis != 0) { if(bb.minX > nodeBoundBoxThreshold.minX) { var _loc19_:* = numSplitCoordsX++; splitCoordsX[_loc19_] = bb.minX; } if(bb.maxX < nodeBoundBoxThreshold.maxX) { _loc19_ = numSplitCoordsX++; splitCoordsX[_loc19_] = bb.maxX; } } if(this.parentNode.axis != 1) { if(bb.minY > nodeBoundBoxThreshold.minY) { _loc19_ = numSplitCoordsY++; splitCoordsY[_loc19_] = bb.minY; } if(bb.maxY < nodeBoundBoxThreshold.maxY) { _loc19_ = numSplitCoordsY++; splitCoordsY[_loc19_] = bb.maxY; } } if(this.parentNode.axis != 2) { if(bb.minZ > nodeBoundBoxThreshold.minZ) { _loc19_ = numSplitCoordsZ++; splitCoordsZ[_loc19_] = bb.minZ; } if(bb.maxZ < nodeBoundBoxThreshold.maxZ) { _loc19_ = numSplitCoordsZ++; splitCoordsZ[_loc19_] = bb.maxZ; } } } this.splitAxis = -1; this.splitCost = 1e+308; _nodeBB[0] = nodeBoundBox.minX; _nodeBB[1] = nodeBoundBox.minY; _nodeBB[2] = nodeBoundBox.minZ; _nodeBB[3] = nodeBoundBox.maxX; _nodeBB[4] = nodeBoundBox.maxY; _nodeBB[5] = nodeBoundBox.maxZ; if(this.parentNode.axis != 0) { this.checkNodeAxis(node,0,numSplitCoordsX,splitCoordsX,_nodeBB); } if(this.parentNode.axis != 1) { this.checkNodeAxis(node,1,numSplitCoordsY,splitCoordsY,_nodeBB); } if(this.parentNode.axis != 2) { this.checkNodeAxis(node,2,numSplitCoordsZ,splitCoordsZ,_nodeBB); } if(this.splitAxis < 0) { return; } var axisX:Boolean = this.splitAxis == 0; var axisY:Boolean = this.splitAxis == 1; node.axis = this.splitAxis; node.coord = this.splitCoord; node.negativeNode = new CollisionKdNode(); node.negativeNode.parent = node; node.negativeNode.boundBox = nodeBoundBox.clone(); node.positiveNode = new CollisionKdNode(); node.positiveNode.parent = node; node.positiveNode.boundBox = nodeBoundBox.clone(); if(axisX) { node.negativeNode.boundBox.maxX = node.positiveNode.boundBox.minX = this.splitCoord; } else if(axisY) { node.negativeNode.boundBox.maxY = node.positiveNode.boundBox.minY = this.splitCoord; } else { node.negativeNode.boundBox.maxZ = node.positiveNode.boundBox.minZ = this.splitCoord; } var coordMin:Number = this.splitCoord - this.threshold; var coordMax:Number = this.splitCoord + this.threshold; for(i = 0; i < numObjects; i++) { bb = staticBoundBoxes[objects[i]]; min = !!axisX ? Number(Number(bb.minX)) : (!!axisY ? Number(Number(bb.minY)) : Number(Number(bb.minZ))); max = !!axisX ? Number(Number(bb.maxX)) : (!!axisY ? Number(Number(bb.maxY)) : Number(Number(bb.maxZ))); if(max <= coordMax) { if(min < coordMin) { if(node.negativeNode.indices == null) { node.negativeNode.indices = new Vector.<int>(); } node.negativeNode.indices.push(objects[i]); objects[i] = -1; } } else if(min >= coordMin) { if(max > coordMax) { if(node.positiveNode.indices == null) { node.positiveNode.indices = new Vector.<int>(); } node.positiveNode.indices.push(objects[i]); objects[i] = -1; } } } for(i = 0,j = 0; i < numObjects; i++) { if(objects[i] >= 0) { _loc19_ = j++; objects[_loc19_] = objects[i]; } } if(j > 0) { objects.length = j; } else { node.indices = null; } if(node.negativeNode.indices != null) { this.splitNode(node.negativeNode); } if(node.positiveNode.indices != null) { this.splitNode(node.positiveNode); } } private function checkNodeAxis(node:CollisionKdNode, axis:int, numSplitCoords:int, splitCoords:Vector.<Number>, bb:Vector.<Number>) : void { var currSplitCoord:Number = NaN; var minCoord:Number = NaN; var maxCoord:Number = NaN; var areaNegative:Number = NaN; var areaPositive:Number = NaN; var numNegative:int = 0; var numPositive:int = 0; var conflict:Boolean = false; var numObjects:int = 0; var j:int = 0; var cost:Number = NaN; var boundBox:BoundBox = null; var axis1:int = (axis + 1) % 3; var axis2:int = (axis + 2) % 3; var area:Number = (bb[axis1 + 3] - bb[axis1]) * (bb[axis2 + 3] - bb[axis2]); var staticBoundBoxes:Vector.<BoundBox> = this.parentTree.staticBoundBoxes; for(var i:int = 0; i < numSplitCoords; i++) { currSplitCoord = splitCoords[i]; if(!isNaN(currSplitCoord)) { minCoord = currSplitCoord - this.threshold; maxCoord = currSplitCoord + this.threshold; areaNegative = area * (currSplitCoord - bb[axis]); areaPositive = area * (bb[int(axis + 3)] - currSplitCoord); numNegative = 0; numPositive = 0; conflict = false; numObjects = node.indices.length; for(j = 0; j < numObjects; j++) { boundBox = staticBoundBoxes[node.indices[j]]; _bb[0] = boundBox.minX; _bb[1] = boundBox.minY; _bb[2] = boundBox.minZ; _bb[3] = boundBox.maxX; _bb[4] = boundBox.maxY; _bb[5] = boundBox.maxZ; if(_bb[axis + 3] <= maxCoord) { if(_bb[axis] < minCoord) { numNegative++; } } else { if(_bb[axis] < minCoord) { conflict = true; break; } numPositive++; } } cost = areaNegative * numNegative + areaPositive * numPositive; if(!conflict && cost < this.splitCost) { this.splitAxis = axis; this.splitCost = cost; this.splitCoord = currSplitCoord; } for(j = i + 1; j < numSplitCoords; j++) { if(splitCoords[j] >= currSplitCoord - this.threshold && splitCoords[j] <= currSplitCoord + this.threshold) { splitCoords[j] = NaN; } } } } } } }
package _codec.projects.tanks.client.chat.types { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.chat.models.chat.chat.ChatAddressMode; import projects.tanks.client.chat.types.BattleChatLink; import projects.tanks.client.chat.types.ChatMessage; import projects.tanks.client.chat.types.MessageType; import projects.tanks.client.chat.types.UserStatus; public class CodecChatMessage implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_addressMode:ICodec; private var codec_battleLinks:ICodec; private var codec_channel:ICodec; private var codec_links:ICodec; private var codec_messageType:ICodec; private var codec_sourceUser:ICodec; private var codec_targetUser:ICodec; private var codec_text:ICodec; private var codec_timePassedInSec:ICodec; public function CodecChatMessage() { super(); } public function init(param1:IProtocol) : void { this.codec_addressMode = param1.getCodec(new EnumCodecInfo(ChatAddressMode,false)); this.codec_battleLinks = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleChatLink,false),false,1)); this.codec_channel = param1.getCodec(new TypeCodecInfo(String,true)); this.codec_links = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(String,false),true,1)); this.codec_messageType = param1.getCodec(new EnumCodecInfo(MessageType,false)); this.codec_sourceUser = param1.getCodec(new TypeCodecInfo(UserStatus,true)); this.codec_targetUser = param1.getCodec(new TypeCodecInfo(UserStatus,true)); this.codec_text = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_timePassedInSec = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ChatMessage = new ChatMessage(); local2.addressMode = this.codec_addressMode.decode(param1) as ChatAddressMode; local2.battleLinks = this.codec_battleLinks.decode(param1) as Vector.<BattleChatLink>; local2.channel = this.codec_channel.decode(param1) as String; local2.links = this.codec_links.decode(param1) as Vector.<String>; local2.messageType = this.codec_messageType.decode(param1) as MessageType; local2.sourceUser = this.codec_sourceUser.decode(param1) as UserStatus; local2.targetUser = this.codec_targetUser.decode(param1) as UserStatus; local2.text = this.codec_text.decode(param1) as String; local2.timePassedInSec = this.codec_timePassedInSec.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ChatMessage = ChatMessage(param2); this.codec_addressMode.encode(param1,local3.addressMode); this.codec_battleLinks.encode(param1,local3.battleLinks); this.codec_channel.encode(param1,local3.channel); this.codec_links.encode(param1,local3.links); this.codec_messageType.encode(param1,local3.messageType); this.codec_sourceUser.encode(param1,local3.sourceUser); this.codec_targetUser.encode(param1,local3.targetUser); this.codec_text.encode(param1,local3.text); this.codec_timePassedInSec.encode(param1,local3.timePassedInSec); } } }
package alternativa.tanks.view.battlelist.modefilter { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.battlelist.modefilter.BattleModeIcons_rugbyIconClass.png")] public class BattleModeIcons_rugbyIconClass extends BitmapAsset { public function BattleModeIcons_rugbyIconClass() { super(); } } }
package _codec.projects.tanks.client.panel.model.payment.panel { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.payment.panel.PaymentButtonCC; public class VectorCodecPaymentButtonCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecPaymentButtonCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(PaymentButtonCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<PaymentButtonCC> = new Vector.<PaymentButtonCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = PaymentButtonCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:PaymentButtonCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<PaymentButtonCC> = Vector.<PaymentButtonCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.battlefield.logic.updaters { public interface HullTransformUpdater { function reset() : void; function update(param1:Number) : void; } }
package _codec.projects.tanks.client.panel.model.rulesupdate.showing { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.rulesupdate.showing.RulesUpdateShowingCC; public class CodecRulesUpdateShowingCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_bottomText:ICodec; private var codec_showAcceptRulesAlert:ICodec; private var codec_topText:ICodec; public function CodecRulesUpdateShowingCC() { super(); } public function init(param1:IProtocol) : void { this.codec_bottomText = param1.getCodec(new TypeCodecInfo(String,true)); this.codec_showAcceptRulesAlert = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_topText = param1.getCodec(new TypeCodecInfo(String,true)); } public function decode(param1:ProtocolBuffer) : Object { var local2:RulesUpdateShowingCC = new RulesUpdateShowingCC(); local2.bottomText = this.codec_bottomText.decode(param1) as String; local2.showAcceptRulesAlert = this.codec_showAcceptRulesAlert.decode(param1) as Boolean; local2.topText = this.codec_topText.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:RulesUpdateShowingCC = RulesUpdateShowingCC(param2); this.codec_bottomText.encode(param1,local3.bottomText); this.codec_showAcceptRulesAlert.encode(param1,local3.showAcceptRulesAlert); this.codec_topText.encode(param1,local3.topText); } } }
package alternativa.osgi.service.console.variables { public class ConsoleVarFloat extends ConsoleVar { public var value:Number; private var minValue:Number; private var maxValue:Number; public function ConsoleVarFloat(param1:String, param2:Number, param3:Number, param4:Number, param5:Function = null) { super(param1,param5); this.value = param2; this.minValue = param3; this.maxValue = param4; } override public function acceptInput(param1:String) : String { var local2:Number = Number(param1); if(isNaN(local2)) { return "Incorrect number"; } if(local2 < this.minValue || local2 > this.maxValue) { return "Value is out of bounds [" + this.minValue + ", " + this.maxValue + "]"; } this.value = local2; if(inputListener != null) { inputListener(this.value); } return null; } override public function toString() : String { return this.value.toString(); } } }
package alternativa.tanks.models.battle.gui.ultimate { import alternativa.osgi.service.display.IDisplay; import alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon; import alternativa.tanks.models.battle.gui.inventory.IInventoryPanel; import alternativa.tanks.models.battle.gui.inventory.InventoryIcons; import alternativa.tanks.models.battle.gui.inventory.InventoryModel; import alternativa.tanks.models.battle.gui.inventory.InventoryPanelSlot; import alternativa.tanks.models.battle.gui.inventory.InventorySoundService; import alternativa.tanks.models.battle.gui.inventory.UltimateIcon; import alternativa.tanks.models.battle.gui.inventory.cooldown.CooldownIndicator; import alternativa.tanks.models.battle.gui.inventory.cooldown.InventoryCooldownItem; import alternativa.tanks.models.battle.gui.inventory.readytouse.LightPillarEffect; import alternativa.tanks.models.battle.gui.inventory.splash.SplashColor; import alternativa.tanks.models.battle.gui.inventory.splash.SplashController; import alternativa.tanks.models.inventory.InventoryItemType; import alternativa.tanks.services.battlegui.BattleGUIService; import alternativa.tanks.services.battlegui.BattleGUIServiceEvent; import alternativa.tanks.services.battlegui.InventoryChangePositionEvent; import alternativa.tanks.services.battleinput.BattleInputLockEvent; import alternativa.tanks.services.battleinput.BattleInputService; import alternativa.utils.removeDisplayObject; import controls.Label; import flash.display.Bitmap; import flash.display.Sprite; import flash.events.Event; import flash.text.TextFieldAutoSize; import flash.utils.clearInterval; import flash.utils.clearTimeout; import flash.utils.getTimer; import flash.utils.setTimeout; import forms.ColorConstants; public class UltimateIndicator { [Inject] public static var battleInputService:BattleInputService; [Inject] public static var inventoryPanel:IInventoryPanel; [Inject] public static var display:IDisplay; [Inject] public static var battleGuiService:BattleGUIService; [Inject] public static var inventorySoundService:InventorySoundService; private static const KEY_ICON_OFFSET_X:int = -6; private static const KEY_ICON_OFFSET_Y:int = -20; private static const ICON_SIZE:int = 78; private var cooldownItem:InventoryCooldownItem; private var splashController:SplashController; private var cooldownIndicator:CooldownIndicator = new CooldownIndicator(HudInventoryIcon.getIcon(HudInventoryIcon.OVERDRIVE_COOLDOWN_OVERLAY)); private var inventoryIcon:InventoryIcons; private var baseContainer:Sprite = new Sprite(); private var percentLabel:Label = new Label(); private var keyLabel:Label = new Label(); private var lockIcon:Bitmap; private var disabled:Boolean = true; private var charged:Boolean; private var lightPillarEffect:LightPillarEffect = new LightPillarEffect(); private var resizeTimer:uint; private var flashTimer:uint; public function UltimateIndicator(param1:int) { super(); this.lightPillarEffect.scaleX = 2; this.baseContainer.addChild(this.lightPillarEffect); var local2:Sprite = new Sprite(); this.baseContainer.addChild(local2); var local3:Bitmap = new Bitmap(HudInventoryIcon.getIcon(HudInventoryIcon.OVERDRIVE_BG)); local2.addChild(local3); var local4:CooldownIndicator = new CooldownIndicator(HudInventoryIcon.getBgdIcon(InventoryItemType.ULTIMATE)); this.inventoryIcon = new UltimateIcon(param1); local2.addChild(this.inventoryIcon); local2.addChild(this.cooldownIndicator); this.keyLabel.text = "Shift"; this.keyLabel.x = ICON_SIZE - this.keyLabel.width + KEY_ICON_OFFSET_X; this.keyLabel.y = ICON_SIZE + KEY_ICON_OFFSET_Y; this.keyLabel.visible = false; local2.addChild(this.keyLabel); this.percentLabel.y = -19; this.percentLabel.color = InventoryPanelSlot.QUANTITY_COLOR_WHITE; this.percentLabel.autoSize = TextFieldAutoSize.CENTER; this.percentLabel.filters = [InventoryPanelSlot.GLOW_FILTER]; local2.addChild(this.percentLabel); this.setPercentText(0); this.lockIcon = new Bitmap(HudInventoryIcon.getIcon(HudInventoryIcon.OVERDRIVE_COOLDOWN_OVERLAY)); this.lockIcon.visible = true; local2.addChild(this.lockIcon); local2.addChild(local4); this.splashController = new SplashController(local2); this.cooldownItem = new InventoryCooldownItem(InventoryItemType.ULTIMATE,local4,this.cooldownIndicator,this.splashController,this.inventoryIcon,this.finishEffectAndCooldown,this.startCooldownCallback,false); this.onResize(); local2.visible = true; battleGuiService.getGuiContainer().addChild(this.baseContainer); display.stage.addEventListener(Event.RESIZE,this.onResize,false,int.MIN_VALUE); display.stage.addEventListener(Event.ENTER_FRAME,this.onEnterFrame); battleInputService.addEventListener(BattleInputLockEvent.INPUT_LOCKED,this.onInputLocked); battleInputService.addEventListener(BattleInputLockEvent.INPUT_UNLOCKED,this.onInputUnlocked); battleGuiService.addEventListener(InventoryChangePositionEvent.ON_CHANGE_POSITION,this.onResize); } private function startCooldownCallback() : void { } public function markDisabled(param1:Boolean) : void { this.disabled = param1; this.updateState(); } private function onInputLocked(param1:BattleInputLockEvent) : void { this.markDisabled(true); } private function onInputUnlocked(param1:BattleInputLockEvent) : void { this.markDisabled(false); } private function updateState() : void { this.disableVisual(this.disabled || !this.charged); } private function disableVisual(param1:Boolean) : void { this.keyLabel.visible = !param1; this.lockIcon.visible = param1; this.percentLabel.color = param1 ? InventoryPanelSlot.QUANTITY_COLOR_GRAY : InventoryPanelSlot.QUANTITY_COLOR_WHITE; } public function updateCharge(param1:int) : void { this.charged = param1 >= 100; this.setPercentText(param1); this.cooldownIndicator.setProgress(param1 / 100,1); this.updateState(); } private function setPercentText(param1:int) : void { this.percentLabel.text = param1.toString() + " %"; this.percentLabel.x = ICON_SIZE - this.percentLabel.width >> 1; } public function onCharged() : void { this.keyLabel.visible = true; this.inventoryIcon.state = InventoryIcons.NEUTRAL_STATE; this.flashIcon(); inventorySoundService.playReadySound(InventoryItemType.ULTIMATE); this.lightPillarEffect.init(ColorConstants.WHITE); this.lightPillarEffect.y = -this.lightPillarEffect.height + ICON_SIZE - 2; this.lightPillarEffect.start(); this.flashTimer = setTimeout(this.flashIcon,350); } private function flashIcon() : void { this.clearFlashTimer(); this.splashController.startFlash(SplashColor.WHITE); } private function onResize(param1:Event = null) : void { if(this.resizeTimer == 0) { this.resizeTimer = setTimeout(this.doResize,0); battleGuiService.dispatchEvent(new BattleGUIServiceEvent(BattleGUIServiceEvent.ON_CHANGE_POSITION_DEFAULT_LAYOUT)); } } private function doResize() : void { this.baseContainer.x = 10; this.baseContainer.y = display.stage.stageHeight - InventoryModel.PANEL_OFFSET_Y - 40; this.clearResizeTimer(); } public function destroy() : void { battleGuiService.removeEventListener(InventoryChangePositionEvent.ON_CHANGE_POSITION,this.onResize); battleInputService.removeEventListener(BattleInputLockEvent.INPUT_LOCKED,this.onInputLocked); battleInputService.removeEventListener(BattleInputLockEvent.INPUT_UNLOCKED,this.onInputUnlocked); removeDisplayObject(this.baseContainer); display.stage.removeEventListener(Event.RESIZE,this.onResize); display.stage.removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); this.percentLabel = null; this.baseContainer = null; this.lockIcon = null; this.clearFlashTimer(); this.clearResizeTimer(); } public function activate() : void { this.keyLabel.visible = false; this.cooldownItem.activateCooldown(1); } private function finishEffectAndCooldown() : void { this.inventoryIcon.state = InventoryIcons.COOLDOWN_STATE; } private function onEnterFrame(param1:Event) : void { var local2:int = getTimer(); this.splashController.update(local2); this.cooldownItem.update(local2); this.lightPillarEffect.update(local2); } private function clearFlashTimer() : void { if(this.flashTimer != 0) { clearInterval(this.flashTimer); this.flashTimer = 0; } } private function clearResizeTimer() : void { if(this.resizeTimer != 0) { clearTimeout(this.resizeTimer); this.resizeTimer = 0; } } public function effectActivatedOrMerged(param1:int) : void { this.cooldownItem.changeEffectTime(param1,false); } public function effectDeactivated() : void { this.cooldownItem.stopEffect(); } } }
package projects.tanks.client.battleselect.model.battle.param { import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battleservice.BattleCreateParameters; public class BattleParamInfoCC { private var _map:IGameObject; private var _params:BattleCreateParameters; public function BattleParamInfoCC(param1:IGameObject = null, param2:BattleCreateParameters = null) { super(); this._map = param1; this._params = param2; } public function get map() : IGameObject { return this._map; } public function set map(param1:IGameObject) : void { this._map = param1; } public function get params() : BattleCreateParameters { return this._params; } public function set params(param1:BattleCreateParameters) : void { this._params = param1; } public function toString() : String { var local1:String = "BattleParamInfoCC ["; local1 += "map = " + this.map + " "; local1 += "params = " + this.params + " "; return local1 + "]"; } } }
package alternativa.tanks.gui.shop.shopitems.item.kits.serverlayoutkit { import alternativa.tanks.gui.shop.shopitems.item.base.ButtonItemSkin; import projects.tanks.client.panel.model.shop.clientlayoutkit.KitBundleViewCC; public class KitBundleSkin extends ButtonItemSkin { public function KitBundleSkin(param1:KitBundleViewCC) { super(); normalState = param1.button.data; overState = param1.buttonOver.data; } } }
package alternativa.engine3d.loaders.collada { use namespace collada; public class DaeInput extends DaeElement { public function DaeInput(param1:XML, param2:DaeDocument) { super(param1,param2); } public function get semantic() : String { var local1:XML = data.@semantic[0]; return local1 == null ? null : local1.toString(); } public function get source() : XML { return data.@source[0]; } public function get offset() : int { var local1:XML = data.@offset[0]; return local1 == null ? 0 : int(parseInt(local1.toString(),10)); } public function get setNum() : int { var local1:XML = data.@set[0]; return local1 == null ? 0 : int(parseInt(local1.toString(),10)); } public function prepareSource(param1:int) : DaeSource { var local2:DaeSource = document.findSource(this.source); if(local2 != null) { local2.parse(); if(local2.numbers != null && local2.stride >= param1) { return local2; } } else { document.logger.logNotFoundError(data.@source[0]); } return null; } } }
package alternativa.engine3d.animation { import alternativa.engine3d.alternativa3d; import flash.events.EventDispatcher; use namespace alternativa3d; public class AnimationNotify extends EventDispatcher { public var name:String; alternativa3d var _time:Number = 0; alternativa3d var next:AnimationNotify; alternativa3d var updateTime:Number; alternativa3d var processNext:AnimationNotify; public function AnimationNotify(param1:String) { super(); this.name = param1; } public function get time() : Number { return this.alternativa3d::_time; } } }
package alternativa.engine3d.core { import alternativa.gfx.agal.FragmentShader; import alternativa.gfx.agal.SamplerDim; import alternativa.gfx.agal.SamplerFilter; import alternativa.gfx.agal.SamplerMipMap; import alternativa.gfx.agal.SamplerRepeat; public class DepthRendererBlurFragmentShader extends FragmentShader { public function DepthRendererBlurFragmentShader() { super(); mov(ft1,v0); tex(ft0,ft1,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); sub(ft1.y,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); sub(ft1.x,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); add(ft1.y,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); add(ft1.y,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); add(ft1.y,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); add(ft1.x,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); add(ft1.x,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); add(ft1.x,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); sub(ft1.y,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); sub(ft1.y,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); sub(ft1.y,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); sub(ft1.x,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); add(ft1.y,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); add(ft1.y,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); sub(ft1.x,ft1,fc[0]); min(ft2,ft1,fc[1]); tex(ft2,ft2,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft0.w,ft0,ft2); mul(ft0.w,ft0,fc[0]); mov(oc,ft0); } } }
package alternativa.tanks.model.shop { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import controls.TankWindowInner; import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; public class ShowWindowHeader extends Sprite { public static var localeService:ILocaleService = Main.osgi.getService(ILocaleService) as ILocaleService; [Embed(source="881.png")] private static var crystalsImageClass:Class; private static const crystalsImage:BitmapData = new crystalsImageClass().bitmapData; public static const WINDOW_MARGIN:int = 11; private var headerIcon:Bitmap; private var header:LabelBase; private var headerInner:TankWindowInner; private var doubleCrystallsHeader:LabelBase; public function ShowWindowHeader() { this.doubleCrystallsHeader = new LabelBase(); super(); this.headerInner = new TankWindowInner(0,0,TankWindowInner.TRANSPARENT); addChild(this.headerInner); this.headerIcon = new Bitmap(crystalsImage); addChild(this.headerIcon); this.headerIcon.x = WINDOW_MARGIN; this.headerIcon.y = 5; this.header = new LabelBase(); addChild(this.header); this.header.multiline = true; this.header.wordWrap = true; this.header.x = this.headerIcon.x + this.headerIcon.width + WINDOW_MARGIN; this.header.htmlText = "Здесь вы можете купить различные предметы, которые помогут вам разнообразить игру и могут быть полезными в битвах. Вы соглашаетесь с тем, что купленные предметы будут зачислены на ваш аккаунт после завершения оплаты. Купленные предметы, которые были зачислены на ваш аккаунт, не подлежат возврату."; if(ShopWindow.haveDoubleCrystalls) { this.doubleCrystallsHeader.multiline = true; this.doubleCrystallsHeader.wordWrap = true; this.doubleCrystallsHeader.x = this.headerIcon.x + this.headerIcon.width + WINDOW_MARGIN; this.doubleCrystallsHeader.htmlText = "<font color=\"#ffbe23\" size=\"+5\">У вас есть бонусная карта \"Двойной кристалл\"!\nСколько бы кристаллов вы ни купили, ещё столько же получите от нас в подарок!</font>"; this.doubleCrystallsHeader.bold = true; this.doubleCrystallsHeader.color = 16760355; addChild(this.doubleCrystallsHeader); } } public function resize(width:int) : void { this.headerInner.width = width; this.headerInner.height = this.headerIcon.height + (!!ShopWindow.haveDoubleCrystalls ? 55 : 35); this.header.width = width - this.header.x - WINDOW_MARGIN; this.header.y = this.headerIcon.y + (this.headerIcon.height - this.header.textHeight >> 1); this.doubleCrystallsHeader.width = width - this.header.x - WINDOW_MARGIN; this.doubleCrystallsHeader.y = this.header.y + this.header.height; } override public function get height() : Number { return this.headerInner.height; } } }
package alternativa.tanks.model.payment.category { import alternativa.tanks.gui.payment.forms.PayModeForm; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class PayModeViewAdapt implements PayModeView { private var object:IGameObject; private var impl:PayModeView; public function PayModeViewAdapt(param1:IGameObject, param2:PayModeView) { super(); this.object = param1; this.impl = param2; } public function getView() : PayModeForm { var result:PayModeForm = null; try { Model.object = this.object; result = this.impl.getView(); } finally { Model.popObject(); } return result; } } }
package controls.base { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.base.TankInput_leftClass.png")] public class TankInput_leftClass extends BitmapAsset { public function TankInput_leftClass() { super(); } } }
package projects.tanks.client.battlefield.models.battle.battlefield.meteors { import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightEffectItem; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class MeteorStormCC { private var _bigSplashRadius:Number; private var _craterDecal:TextureResource; private var _currentMeteors:Vector.<MeteorDescriptor>; private var _impactSoundTimelabel:int; private var _meteorArrivingSound:SoundResource; private var _meteorDistantSound:SoundResource; private var _meteorFlyDistance:Number; private var _meteorModel:Tanks3DSResource; private var _meteorSpeed:Number; private var _nuclearBangFlame:TextureResource; private var _nuclearBangLight:TextureResource; private var _nuclearBangSmoke:TextureResource; private var _nuclearBangSound:SoundResource; private var _nuclearBangWave:TextureResource; private var _preferredFallAngle:Number; private var _smallSplashRadius:Number; private var _splashDamageImpact:Number; private var _splashDamageMinPercent:Number; private var _tailFlame:TextureResource; private var _tailLight:Vector.<LightEffectItem>; private var _tailSmoke:TextureResource; public function MeteorStormCC(param1:Number = 0, param2:TextureResource = null, param3:Vector.<MeteorDescriptor> = null, param4:int = 0, param5:SoundResource = null, param6:SoundResource = null, param7:Number = 0, param8:Tanks3DSResource = null, param9:Number = 0, param10:TextureResource = null, param11:TextureResource = null, param12:TextureResource = null, param13:SoundResource = null, param14:TextureResource = null, param15:Number = 0, param16:Number = 0, param17:Number = 0, param18:Number = 0, param19:TextureResource = null, param20:Vector.<LightEffectItem> = null, param21:TextureResource = null) { super(); this._bigSplashRadius = param1; this._craterDecal = param2; this._currentMeteors = param3; this._impactSoundTimelabel = param4; this._meteorArrivingSound = param5; this._meteorDistantSound = param6; this._meteorFlyDistance = param7; this._meteorModel = param8; this._meteorSpeed = param9; this._nuclearBangFlame = param10; this._nuclearBangLight = param11; this._nuclearBangSmoke = param12; this._nuclearBangSound = param13; this._nuclearBangWave = param14; this._preferredFallAngle = param15; this._smallSplashRadius = param16; this._splashDamageImpact = param17; this._splashDamageMinPercent = param18; this._tailFlame = param19; this._tailLight = param20; this._tailSmoke = param21; } public function get bigSplashRadius() : Number { return this._bigSplashRadius; } public function set bigSplashRadius(param1:Number) : void { this._bigSplashRadius = param1; } public function get craterDecal() : TextureResource { return this._craterDecal; } public function set craterDecal(param1:TextureResource) : void { this._craterDecal = param1; } public function get currentMeteors() : Vector.<MeteorDescriptor> { return this._currentMeteors; } public function set currentMeteors(param1:Vector.<MeteorDescriptor>) : void { this._currentMeteors = param1; } public function get impactSoundTimelabel() : int { return this._impactSoundTimelabel; } public function set impactSoundTimelabel(param1:int) : void { this._impactSoundTimelabel = param1; } public function get meteorArrivingSound() : SoundResource { return this._meteorArrivingSound; } public function set meteorArrivingSound(param1:SoundResource) : void { this._meteorArrivingSound = param1; } public function get meteorDistantSound() : SoundResource { return this._meteorDistantSound; } public function set meteorDistantSound(param1:SoundResource) : void { this._meteorDistantSound = param1; } public function get meteorFlyDistance() : Number { return this._meteorFlyDistance; } public function set meteorFlyDistance(param1:Number) : void { this._meteorFlyDistance = param1; } public function get meteorModel() : Tanks3DSResource { return this._meteorModel; } public function set meteorModel(param1:Tanks3DSResource) : void { this._meteorModel = param1; } public function get meteorSpeed() : Number { return this._meteorSpeed; } public function set meteorSpeed(param1:Number) : void { this._meteorSpeed = param1; } public function get nuclearBangFlame() : TextureResource { return this._nuclearBangFlame; } public function set nuclearBangFlame(param1:TextureResource) : void { this._nuclearBangFlame = param1; } public function get nuclearBangLight() : TextureResource { return this._nuclearBangLight; } public function set nuclearBangLight(param1:TextureResource) : void { this._nuclearBangLight = param1; } public function get nuclearBangSmoke() : TextureResource { return this._nuclearBangSmoke; } public function set nuclearBangSmoke(param1:TextureResource) : void { this._nuclearBangSmoke = param1; } public function get nuclearBangSound() : SoundResource { return this._nuclearBangSound; } public function set nuclearBangSound(param1:SoundResource) : void { this._nuclearBangSound = param1; } public function get nuclearBangWave() : TextureResource { return this._nuclearBangWave; } public function set nuclearBangWave(param1:TextureResource) : void { this._nuclearBangWave = param1; } public function get preferredFallAngle() : Number { return this._preferredFallAngle; } public function set preferredFallAngle(param1:Number) : void { this._preferredFallAngle = param1; } public function get smallSplashRadius() : Number { return this._smallSplashRadius; } public function set smallSplashRadius(param1:Number) : void { this._smallSplashRadius = param1; } public function get splashDamageImpact() : Number { return this._splashDamageImpact; } public function set splashDamageImpact(param1:Number) : void { this._splashDamageImpact = param1; } public function get splashDamageMinPercent() : Number { return this._splashDamageMinPercent; } public function set splashDamageMinPercent(param1:Number) : void { this._splashDamageMinPercent = param1; } public function get tailFlame() : TextureResource { return this._tailFlame; } public function set tailFlame(param1:TextureResource) : void { this._tailFlame = param1; } public function get tailLight() : Vector.<LightEffectItem> { return this._tailLight; } public function set tailLight(param1:Vector.<LightEffectItem>) : void { this._tailLight = param1; } public function get tailSmoke() : TextureResource { return this._tailSmoke; } public function set tailSmoke(param1:TextureResource) : void { this._tailSmoke = param1; } public function toString() : String { var local1:String = "MeteorStormCC ["; local1 += "bigSplashRadius = " + this.bigSplashRadius + " "; local1 += "craterDecal = " + this.craterDecal + " "; local1 += "currentMeteors = " + this.currentMeteors + " "; local1 += "impactSoundTimelabel = " + this.impactSoundTimelabel + " "; local1 += "meteorArrivingSound = " + this.meteorArrivingSound + " "; local1 += "meteorDistantSound = " + this.meteorDistantSound + " "; local1 += "meteorFlyDistance = " + this.meteorFlyDistance + " "; local1 += "meteorModel = " + this.meteorModel + " "; local1 += "meteorSpeed = " + this.meteorSpeed + " "; local1 += "nuclearBangFlame = " + this.nuclearBangFlame + " "; local1 += "nuclearBangLight = " + this.nuclearBangLight + " "; local1 += "nuclearBangSmoke = " + this.nuclearBangSmoke + " "; local1 += "nuclearBangSound = " + this.nuclearBangSound + " "; local1 += "nuclearBangWave = " + this.nuclearBangWave + " "; local1 += "preferredFallAngle = " + this.preferredFallAngle + " "; local1 += "smallSplashRadius = " + this.smallSplashRadius + " "; local1 += "splashDamageImpact = " + this.splashDamageImpact + " "; local1 += "splashDamageMinPercent = " + this.splashDamageMinPercent + " "; local1 += "tailFlame = " + this.tailFlame + " "; local1 += "tailLight = " + this.tailLight + " "; local1 += "tailSmoke = " + this.tailSmoke + " "; return local1 + "]"; } } }
package _codec.platform.client.core.general.socialnetwork.models.socialnetworkparameters { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.core.general.socialnetwork.models.socialnetworkparameters.SocialNetworkParametersCC; public class CodecSocialNetworkParametersCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_hasOwnPaymentSystem:ICodec; private var codec_hasSocialFunction:ICodec; public function CodecSocialNetworkParametersCC() { super(); } public function init(param1:IProtocol) : void { this.codec_hasOwnPaymentSystem = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_hasSocialFunction = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:SocialNetworkParametersCC = new SocialNetworkParametersCC(); local2.hasOwnPaymentSystem = this.codec_hasOwnPaymentSystem.decode(param1) as Boolean; local2.hasSocialFunction = this.codec_hasSocialFunction.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:SocialNetworkParametersCC = SocialNetworkParametersCC(param2); this.codec_hasOwnPaymentSystem.encode(param1,local3.hasOwnPaymentSystem); this.codec_hasSocialFunction.encode(param1,local3.hasSocialFunction); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.payment { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class PayModeProceedAdapt implements PayModeProceed { private var object:IGameObject; private var impl:PayModeProceed; public function PayModeProceedAdapt(param1:IGameObject, param2:PayModeProceed) { super(); this.object = param1; this.impl = param2; } public function proceedPayment() : void { try { Model.object = this.object; this.impl.proceedPayment(); } finally { Model.popObject(); } } } }
package platform.client.core.general.socialnetwork.models.telegram { public interface ITelegramSocialLoginModelBase { } }
package projects.tanks.client.garage.skins { import platform.client.fp10.core.type.IGameObject; public class AvailableSkinsCC { private var _skins:Vector.<IGameObject>; public function AvailableSkinsCC(param1:Vector.<IGameObject> = null) { super(); this._skins = param1; } public function get skins() : Vector.<IGameObject> { return this._skins; } public function set skins(param1:Vector.<IGameObject>) : void { this._skins = param1; } public function toString() : String { var local1:String = "AvailableSkinsCC ["; local1 += "skins = " + this.skins + " "; return local1 + "]"; } } }
package alternativa.tanks.controllers.battleinfo { import alternativa.types.Long; import flash.events.EventDispatcher; import platform.client.fp10.core.type.IGameObject; public class EmptyBattleInfoController extends EventDispatcher implements IBattleInfoController { public function EmptyBattleInfoController() { super(); } public function addFormToStage() : void { } public function removeFormFromStage() : void { } public function hideForm() : void { } public function removeUser(param1:Long) : void { } public function updateUserScore(param1:Long, param2:int) : void { } public function updateUserSuspiciousState(param1:Long, param2:Boolean) : void { } public function roundStart(param1:int) : void { } public function roundFinish() : void { } public function battleStop() : void { } public function getSelectedBattle() : IGameObject { return null; } public function updateBattleName() : void { } } }
package alternativa { import alternativa.launcher.ServerConfigLoader; import alternativa.launcher.ServerConfigLoaderListener; import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import alternativa.osgi.service.launcherparams.LauncherParams; import alternativa.osgi.service.serverlog.ServerLoggingService; import alternativa.osgi.service.serverlog.ServerLoggingServiceImpl; import alternativa.startup.CacheURLLoader; import alternativa.startup.ConnectionParameters; import alternativa.startup.IClientConfigurator; import alternativa.startup.LibraryInfo; import alternativa.startup.StartupSettings; import alternativa.types.DummyListener; import alternativa.types.LogOutput; import flash.display.DisplayObjectContainer; import flash.display.Loader; import flash.display.LoaderInfo; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoader; import flash.net.URLLoaderDataFormat; import flash.net.URLRequest; import flash.net.URLRequestMethod; import flash.system.ApplicationDomain; import flash.system.LoaderContext; import flash.utils.ByteArray; public class Launcher implements ServerConfigLoaderListener { private var container:DisplayObjectContainer; private var listener:ILauncherListener; private var osgi:OSGi; private var debugMode:Boolean; private var logOutput:LogOutput; private var libraryInfos:Vector.<LibraryInfo> = new Vector.<LibraryInfo>(); private var loadingLibrary:LibraryInfo; private var logStrings:Vector.<String> = new Vector.<String>(); private var connectionParams:ConnectionParameters; private var params:LauncherParams; private var configLoader:ServerConfigLoader; public function Launcher(param1:DisplayObjectContainer, param2:LauncherParams, param3:ILauncherListener = null) { super(); if(param1 == null) { throw new ArgumentError("Parameter container is null"); } if(param2 == null) { throw new ArgumentError("Parameter params is null"); } this.osgi = OSGi.getInstance(); this.osgi.registerService(Launcher,this); this.osgi.registerService(ServerLoggingService,new ServerLoggingServiceImpl(param2)); this.debugMode = param2.isDebug; this.container = param1; this.listener = param3 || new DummyListener(this.logOutput); this.params = param2; if(this.debugMode) { this.logOutput = new LogOutput(); param1.addChild(this.logOutput); } this.log("Debug mode: " + this.debugMode); } public static function findClass(param1:String) : Class { return Class(ApplicationDomain.currentDomain.getDefinition(param1)); } public function start() : void { this.configLoader = new ServerConfigLoader(this.params,this); this.configLoader.loadServerConfiguration(); } public function onServerConfigLoadingStart() : void { this.listener.onConfigLoadingStart(); } public function onServerUnavailable() : void { this.listener.onServerUnavailable(); } public function onServerOverloaded() : void { this.listener.onServerOverloaded(); } public function onServerConfigParsed(param1:ConnectionParameters) : void { this.connectionParams = param1; this.listener.onLibrariesLoadingStart(); this.loadLibrariesManifest(); } private function getLibsUrl() : String { var local1:String = this.connectionParams.resourcesRootURL; var local2:int = int(local1.indexOf("resources/")); var local3:String = local2 == -1 ? local1 : local1.substr(0,local2); return local3 + "libs/"; } private function loadLibrariesManifest() : void { var local1:String = this.getLibsUrl() + "manifest.json?rand=" + Math.random(); var local2:URLRequest = new URLRequest(local1); local2.method = URLRequestMethod.GET; var local3:URLLoader = new URLLoader(); local3.addEventListener(Event.COMPLETE,this.onLibrariesManifestLoaded); local3.addEventListener(IOErrorEvent.IO_ERROR,this.onLoadingManifestError); local3.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onLoadingManifestError); local3.load(local2); } private function onLibrariesManifestLoaded(param1:Event) : void { var key:String = null; var event:Event = param1; var result:Object = JSON.parse(unescape(event.target.data)); var rootPath:String = this.getLibsUrl(); this.libraryInfos = new Vector.<LibraryInfo>(); for(key in result) { this.libraryInfos.push(new LibraryInfo(key,rootPath + result[key])); } this.listener.onLibrariesLoadingStart(); this.loadLibrary("entrance.swf",function():void { listener.onLibrariesLoadingComplete(params,function():void { connectToServer(); initLibrary("EntranceActivator"); listener.onLibrariesInitialized(); if(debugMode) { logOutput.parent.removeChild(logOutput); } }); }); } private function onLoadingManifestError(param1:ErrorEvent) : void { this.listener.onLibraryLoadingError("Loading manifest error: url = " + this.getLibsUrl() + "manifest.json, error=#" + param1.errorID); } public function loadLibrary(param1:String, param2:Function) : void { var local3:* = undefined; var local4:URLRequest = null; var local5:CacheURLLoader = null; for each(local3 in this.libraryInfos) { if(local3.name == param1) { this.loadingLibrary = local3; break; } } local3.loadingCallback = param2; this.log("Loading library " + local3.name + " from " + local3.url); local4 = new URLRequest(local3.url); local5 = new CacheURLLoader(); local5.dataFormat = URLLoaderDataFormat.BINARY; local5.addEventListener(Event.COMPLETE,this.byteArrayLoadComplete); local5.addEventListener(IOErrorEvent.IO_ERROR,this.onLibraryLoadingError); local5.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onLibraryLoadingError); local5.load(local4); } private function byteArrayLoadComplete(param1:Event) : void { var local2:ByteArray = URLLoader(param1.target).data as ByteArray; var local3:ByteArray = new ByteArray(); local3.writeBytes(local2,local2.position,local2.bytesAvailable); var local4:Loader = new Loader(); this.loadingLibrary.loader = local4; var local5:LoaderInfo = local4.contentLoaderInfo; local5.addEventListener(Event.COMPLETE,this.onLibraryLoadingComplete); local5.addEventListener(IOErrorEvent.IO_ERROR,this.onLibraryLoadingError); local5.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onLibraryLoadingError); var local6:LoaderContext = new LoaderContext(false,ApplicationDomain.currentDomain); if(StartupSettings.isDesktop) { local6.allowCodeImport = true; } local4.loadBytes(local3,local6); } public function onServerConfigLoadingError(param1:String) : void { this.log(param1); this.listener.onConfigLoadingError(param1); } public function onServerConfigLoadingProgress(param1:uint, param2:uint) : void { this.listener.onConfigLoadingProgress(param1,param2); } public function onServerConfigLoadingComplete() : void { this.listener.onConfigLoadingComplete(); } public function initLibrary(param1:String) : void { var local2:Class = findClass(param1); IBundleActivator(new local2()).start(OSGi.getInstance()); } private function connectToServer() : void { var local1:Class = findClass("alternativa.ClientConfigurator"); IClientConfigurator(new local1()).start(this.container,this.params,this.connectionParams,this.logStrings); this.connectionParams = null; } private function onLibraryLoadingComplete(param1:Event) : void { var local2:LoaderInfo = LoaderInfo(param1.target); local2.removeEventListener(Event.COMPLETE,this.onLibraryLoadingComplete); local2.removeEventListener(IOErrorEvent.IO_ERROR,this.onLibraryLoadingError); local2.removeEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onLibraryLoadingError); var local3:LibraryInfo = this.loadingLibrary; this.loadingLibrary = null; local3.loadingCallback(); local3.loadingCallback = null; } private function onLibraryLoadingError(param1:IOErrorEvent) : void { this.log(param1.text); this.listener.onLibraryLoadingError(param1.text); } public function log(param1:String) : void { this.logStrings.push(param1); if(this.debugMode) { this.logOutput.addLine(param1); } } } }
package projects.tanks.client.battlefield.models.battle.battlefield.facilities.facillity { public interface ICommonFacilityModelBase { function markAsDispelled() : void; } }
package alternativa.tanks.gui.panel.buttons { import alternativa.tanks.gui.friends.button.friends.NewRequestIndicator; import flash.display.Bitmap; import flash.display.BitmapData; public class FriendsButton extends MainPanelSmallButton { private static const SHOW_FRIENDS_BITMAP:Class = FriendsButton_SHOW_FRIENDS_BITMAP; private static const SHOW_FRIENDS_BITMAP_DATA:BitmapData = Bitmap(new SHOW_FRIENDS_BITMAP()).bitmapData; public function FriendsButton() { super(SHOW_FRIENDS_BITMAP_DATA,1,1); var local1:NewRequestIndicator = new NewRequestIndicator(); addChild(local1); local1.x = 10; local1.y = -4; } } }
package alternativa.tanks.utils { public class PhysicsErrorEvent { public function PhysicsErrorEvent() { super(); } } }
package alternativa.tanks.gui.alerts { import alternativa.tanks.service.upgradingitems.ItemInfo; import projects.tanks.client.commons.types.ItemGarageProperty; import projects.tanks.client.panel.model.garage.GarageItemInfo; public class UpgradedItemsAlert extends ItemsAlert { public function UpgradedItemsAlert(param1:Vector.<ItemInfo>, param2:String, param3:String) { super(param2,param3,this.addItems,param1); } private function addItems(param1:Vector.<ItemInfo>) : void { var local4:ItemInfo = null; var local5:Vector.<ItemGarageProperty> = null; var local6:GarageItemInfo = null; var local7:int = 0; var local2:int = int(param1.length); var local3:int = 0; while(local3 < local2) { local4 = param1[local3]; local5 = local4.resistances; local6 = local4.info; local7 = 0; partsList.addItem(local6.item,local6.name,local6.category,local6.position,0,local7,false,true,0,local6.preview,0,null,local6.modificationIndex,null,local5,true); local3++; } } } }
package projects.tanks.client.battlefield.models.user.turnover { public interface ITankTurnOverModelBase { } }
package alternativa.tanks.models.weapon.railgun { import alternativa.engine3d.materials.Material; import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.sfx.SFXUtils; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; public class ShotTrailEffect extends PooledObject implements GraphicEffect { private var container:Scene3DContainer; private var trail:ShotTrail; private var startPoint:Vector3 = new Vector3(); private var direction:Vector3 = new Vector3(); private var beginScale:Number; private var endScale:Number; private var moveDistance:Number; private var lifeTime:int; private var time:int; public function ShotTrailEffect(param1:Pool) { super(param1); this.trail = new ShotTrail(); } public function init(param1:Vector3, param2:Vector3, param3:Material, param4:Number, param5:Number, param6:Number, param7:Number, param8:int) : void { this.startPoint.copy(param1); this.direction.diff(param2,param1); var local9:Number = this.direction.length(); this.direction.scale(1 / local9); this.beginScale = param5; this.endScale = param6; this.moveDistance = param7; this.lifeTime = param8; this.trail.init(param4,local9,param3,param7); this.time = 0; } public function play(param1:int, param2:GameCamera) : Boolean { var local4:Number = NaN; if(this.time > this.lifeTime) { return false; } SFXUtils.alignObjectPlaneToView(this.trail,this.startPoint,this.direction,param2.position); var local3:Number = this.time / this.lifeTime; local4 = Math.sqrt(local3); this.trail.scaleX = this.beginScale + (this.endScale - this.beginScale) * local4; this.trail.alpha = 1 - local3; this.trail.update(local4); this.time += param1; return true; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.trail); } public function destroy() : void { this.trail.clear(); this.container.removeChild(this.trail); this.container = null; recycle(); } public function kill() : void { this.time = this.lifeTime + 1; } } }
package controls.buttons { import controls.buttons.h30px.H30ButtonSkin; import flash.display.Bitmap; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; public class IconButton extends FixedHeightButton { protected var icon:Bitmap; public function IconButton(param1:String, param2:Class) { super(new CategoryButtonSkin()); enabled = true; labelSize = H30ButtonSkin.DEFAULT_LABEL_SIZE; labelHeight = H30ButtonSkin.DEFAULT_LABEL_HEIGHT; labelPositionY = H30ButtonSkin.DEFAULT_LABEL_Y; _label.align = TextFormatAlign.LEFT; _label.autoSize = TextFieldAutoSize.LEFT; _label.text = param1; this.icon = new param2(); _innerLayer.addChild(this.icon); this.alignIcon(); } override public function set width(param1:Number) : void { if(_label.visible) { if(Boolean(this.icon) && this.icon.visible) { _label.x = 21 + (param1 - 21 - _label.width >> 1); } else { _label.x = param1 - _label.width >> 1; } } super.width = param1; } protected function alignIcon() : void { this.icon.x = 30 - this.icon.bitmapData.width >> 1; this.icon.y = 30 - this.icon.bitmapData.height >> 1; } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapSmallRank14.png")] public class PremiumRankBitmaps_bitmapSmallRank14 extends BitmapAsset { public function PremiumRankBitmaps_bitmapSmallRank14() { super(); } } }
package projects.tanks.client.partners.impl.china.chinamobilesdk.auth { public interface IChinaMobileSDKEntranceModelBase { } }
package alternativa.tanks.gui.shop.shopitems.item.base { public class GreyShopItemSkin extends ButtonItemSkin { private static const normalStateClass:Class = GreyShopItemSkin_normalStateClass; private static const overStateClass:Class = GreyShopItemSkin_overStateClass; public function GreyShopItemSkin() { super(); normalState = new normalStateClass().bitmapData; overState = new overStateClass().bitmapData; } } }
package projects.tanks.client.panel.model.payment.modes.terminal { import platform.client.fp10.core.resource.types.ImageResource; public class TerminalInstance { private var _image:ImageResource; private var _url:String; public function TerminalInstance(param1:ImageResource = null, param2:String = null) { super(); this._image = param1; this._url = param2; } public function get image() : ImageResource { return this._image; } public function set image(param1:ImageResource) : void { this._image = param1; } public function get url() : String { return this._url; } public function set url(param1:String) : void { this._url = param1; } public function toString() : String { var local1:String = "TerminalInstance ["; local1 += "image = " + this.image + " "; local1 += "url = " + this.url + " "; return local1 + "]"; } } }
package projects.tanks.clients.fp10.Prelauncher.controls { import flash.display.DisplayObject; import flash.display.Sprite; import flash.events.Event; import projects.tanks.clients.fp10.Prelauncher.Locale; public class LocalizedControl extends Sprite { public function LocalizedControl() { super(); addEventListener(Event.ADDED_TO_STAGE,this.addedToStage); } private function addedToStage(e:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.addedToStage); addEventListener(Event.REMOVED_FROM_STAGE,this.removedFromStage); addEventListener(Event.RESIZE,this.onResize); this.onResize(null); } private function removedFromStage(e:Event) : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.removedFromStage); removeEventListener(Event.RESIZE,this.onResize); } protected function onResize(e:Event) : void { } public function switchLocale(locale:Locale) : void { } protected function addChildToCenter(child:DisplayObject) : void { addChild(child); child.x = -child.width >> 1; child.y = -child.height >> 1; } } }
package alternativa.tanks.models.ctf { public class CTFFlagState { public static const AT_BASE:CTFFlagState = new CTFFlagState(0,"AT_BASE"); public static const DROPPED:CTFFlagState = new CTFFlagState(1,"DROPPED"); public static const CARRIED:CTFFlagState = new CTFFlagState(2,"CARRIED"); private var _value:int; private var _stringValue:String; public function CTFFlagState(value:int, stringValue:String) { super(); this._value = value; this._stringValue = stringValue; } public function get value() : int { return this._value; } public function toString() : String { return "CTFFlagState [" + this._stringValue + "]"; } } }
package alternativa.gfx.agal { import flash.utils.ByteArray; public class Register { protected var parent:Register; protected var swizzle:int = 228; protected var destMask:int = 15; protected var index:int; protected var emitCode:int; protected var relOffset:int; protected var relType:int; protected var relSel:uint; public function Register() { super(); } public static function get(param1:int = 228, param2:int = 15, param3:Register = null) : Register { var _loc4_:Register = new Register(); _loc4_.parent = param3; if(param3 != null) { _loc4_.index = param3.index; _loc4_.emitCode = param3.emitCode; } _loc4_.swizzle = param1; _loc4_.destMask = param2; return _loc4_; } protected static function getSwizzle(param1:int = 0, param2:int = 1, param3:int = 2, param4:int = 3) : int { return param1 | param2 << 2 | param3 << 4 | param4 << 6; } protected static function getDestMask(param1:Boolean, param2:Boolean, param3:Boolean, param4:Boolean) : int { var _loc5_:int = 0; if(param1) { _loc5_ |= 1; } if(param2) { _loc5_ |= 2; } if(param3) { _loc5_ |= 4; } if(param4) { _loc5_ |= 8; } return _loc5_; } public function writeDest(param1:ByteArray) : void { param1.writeShort(this.parent != null ? int(int(this.parent.index)) : int(int(this.index))); param1.writeByte(this.destMask); param1.writeByte(this.parent != null ? int(int(this.parent.emitCode)) : int(int(this.emitCode))); } public function writeSource(param1:ByteArray) : void { param1.writeShort(this.parent != null ? int(int(this.parent.index)) : int(int(this.index))); param1.writeByte(this.parent != null ? int(int(this.parent.relOffset)) : int(int(this.relOffset))); param1.writeByte(this.swizzle); param1.writeByte(this.parent != null ? int(int(this.parent.emitCode)) : int(int(this.emitCode))); param1.writeByte(this.parent != null ? int(int(this.parent.relType)) : int(int(this.relType))); param1.writeShort(this.parent != null ? int(int(this.parent.relSel)) : int(int(this.relSel))); } protected function relate(param1:Register, param2:uint) : void { this.relType = param1.emitCode; this.index = param1.index; if((param1.destMask & param1.destMask - 1) != 0) { throw new Error("Register must has simple swizzle: .x, .y, .z, .w"); } this.relSel = Math.log(param1.destMask) / Math.LN2; this.relSel |= 1 << 15; this.relOffset = param2; } } }
package alternativa.tanks.models.battlefield.mine { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.osgi.service.log.LogLevel; import alternativa.physics.collision.primitives.CollisionSphere; import alternativa.service.Logger; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.weapon.shaft.ShaftModel; import alternativa.tanks.models.weapon.shaft.states.ShaftModes; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.sfx.Blinker; import flash.geom.ColorTransform; import flash.utils.getTimer; import projects.tanks.client.battleservice.model.team.BattleTeamType; public class ProximityMine { private static const FLASH_GROW:int = 1; private static const FLASH_FADE:int = 2; private static const FLASH_DONE:int = 3; private static const INITIAL_BLINK_INTERVAL:int = 320; private static const MIN_BLINK_INTERVAL:int = 22; private static const BLINK_INTERVAL_DECREMENT:int = 12; private static const ALPHA_MIN:Number = 0.2; private static const BLINK_SPEED_COEFF:Number = 10; private static var _vector:Vector3 = new Vector3(); private static var pool:ProximityMine; public var id:String; public var ownerId:String; public var hitCommandSent:Boolean; public var collisionPrimitive:CollisionSphere; public var position:Vector3; public var normal:Vector3; public var next:ProximityMine; public var prev:ProximityMine; private var teamType:BattleTeamType; private var mesh:Mesh; private var armed:Boolean; private var mineModelData:MineModelData; private var flashBaseTime:int; private var flashState:int; private var colorTransform:ColorTransform; private var blinker:Blinker; public function ProximityMine(referenceMesh:Mesh) { this.collisionPrimitive = new CollisionSphere(1,CollisionGroup.WEAPON); this.position = new Vector3(); this.normal = new Vector3(); this.colorTransform = new ColorTransform(); this.blinker = new Blinker(INITIAL_BLINK_INTERVAL,MIN_BLINK_INTERVAL,BLINK_INTERVAL_DECREMENT,ALPHA_MIN,1,BLINK_SPEED_COEFF); super(); this.mesh = Mesh(referenceMesh.clone()); } public static function create(id:String, ownerId:String, proximityRadius:Number, referenceMesh:Mesh, material:Material, teamType:BattleTeamType, mineModelData:MineModelData) : ProximityMine { var mine:ProximityMine = null; if(pool == null) { mine = new ProximityMine(referenceMesh); } else { mine = pool; pool = pool.next; mine.next = null; } mine.init(id,ownerId,proximityRadius,material,teamType,mineModelData); return mine; } public function dispose() : void { this.id = null; this.ownerId = null; this.mesh.alternativa3d::removeFromParent(); this.mineModelData = null; this.prev = null; this.next = pool == null ? null : pool; pool = this; } public function arm() : void { this.armed = true; this.flashBaseTime = getTimer(); this.flashState = FLASH_GROW; this.mesh.colorTransform = this.colorTransform; this.mesh.alpha = 1; } public function setPosition(pos:Vector3, normal:Vector3) : void { this.position.vCopy(pos); this.normal.vCopy(normal); this.mesh.x = pos.x; this.mesh.y = pos.y; this.mesh.z = pos.z; _vector.vCross2(Vector3.Z_AXIS,normal).vNormalize(); var angle:Number = Math.acos(normal.vDot(Vector3.Z_AXIS)); var matrix:Matrix3 = new Matrix3(); matrix.fromAxisAngle(_vector,angle); matrix.getEulerAngles(_vector); this.mesh.rotationX = _vector.x; this.mesh.rotationY = _vector.y; this.mesh.rotationZ = _vector.z; this.collisionPrimitive.transform.setPosition(pos); this.collisionPrimitive.calculateAABB(); } public function addToContainer(container:Scene3DContainer) : void { container.addChild(this.mesh); } public function canExplode(tankData:TankData) : Boolean { if(tankData == null || tankData.user == null) { return true; } return (this.teamType == BattleTeamType.NONE || this.teamType != tankData.teamType) && this.armed && this.ownerId != tankData.user.id && tankData.enabled; } public function update(now:int, deltaMillis:int, localUserData:TankData) : void { if(!this.armed) { this.mesh.alpha = this.blinker.updateValue(now,deltaMillis); } else if(this.flashState != FLASH_DONE) { this.updateFlash(now); } else if(localUserData == null || localUserData.health == 0) { this.mesh.visible = false; } else if(this.canExplode(localUserData)) { this.updateVisibility(localUserData); } else { this.mesh.visible = true; } } public function toString() : String { return "[ProximityMine id=" + this.id + ", ownerId=" + this.ownerId + ", armed=" + this.armed + "]"; } private function init(id:String, ownerId:String, proximityRadius:Number, material:Material, teamType:BattleTeamType, mineModelData:MineModelData) : void { if(teamType == null) { Logger.log(LogLevel.LOG_ERROR,"ProximityMine: teamType is null"); } this.id = id; this.ownerId = ownerId; this.setProximityRadius(proximityRadius); this.teamType = teamType; this.mineModelData = mineModelData; this.mesh.colorTransform = null; this.mesh.alpha = 1; this.mesh.visible = true; this.mesh.setMaterialToAllFaces(material); this.armed = false; this.hitCommandSent = false; this.flashState = FLASH_DONE; this.flashBaseTime = getTimer(); this.blinker.init(this.flashBaseTime); } private function setProximityRadius(value:Number) : void { this.collisionPrimitive.r = value; this.collisionPrimitive.calculateAABB(); } private function updateVisibility(localUserData:TankData) : void { var shaftModel:ShaftModel = null; var dir:Vector3 = null; var dAngleX:Number = NaN; var dAngleZ:Number = NaN; var dAngle:Number = NaN; this.mesh.visible = true; _vector.vDiff(localUserData.tank.state.pos,this.position); var d:Number = 0; if(localUserData.turret && localUserData.turret.id.indexOf("shaft") != -1 && localUserData.controlsLocked) { shaftModel = BattleController.getWeaponController(localUserData.turret) as ShaftModel; dir = this.position.vClone(); dir.vDiff(dir,shaftModel.targetingController.camera.pos); dAngleX = (Math.atan2(dir.z,Math.sqrt(dir.x * dir.x + dir.y * dir.y)) - Math.PI / 2 - shaftModel.targetingController.camera.rotationX) * 57.3; dAngleZ = (-Math.atan2(dir.x,dir.y) - shaftModel.targetingController.camera.rotationZ) * 57.3; dAngle = Math.sqrt(dAngleX * dAngleX + dAngleZ * dAngleZ); if(shaftModel.targetingController.shaftMode == ShaftModes.TARGETING && Math.abs(dAngle) <= 15) { d = dAngle * (this.mineModelData.nearRadius + this.mineModelData.farRadius) / 20; } else { d = _vector.vLength(); } } else { d = _vector.vLength(); } if(d > this.mineModelData.farRadius) { this.mesh.visible = false; } else if(d < this.mineModelData.nearRadius) { this.mesh.alpha = 1; } else { this.mesh.alpha = (this.mineModelData.farRadius - d) / (this.mineModelData.farRadius - this.mineModelData.nearRadius); } } private function updateFlash(now:int) : void { switch(this.flashState) { case FLASH_GROW: if(now < this.flashBaseTime + this.mineModelData.armedFlashDuration) { this.setColorOffset(this.mineModelData.flashChannelOffset * (now - this.flashBaseTime) / this.mineModelData.armedFlashDuration); } else { this.setColorOffset(this.mineModelData.flashChannelOffset); this.flashBaseTime += this.mineModelData.armedFlashDuration + this.mineModelData.armedFlashFadeDuration; this.flashState = FLASH_FADE; } break; case FLASH_FADE: if(now < this.flashBaseTime) { this.setColorOffset(this.mineModelData.flashChannelOffset * (this.flashBaseTime - now) / this.mineModelData.armedFlashFadeDuration); } else { this.setColorOffset(0); this.flashState = FLASH_DONE; this.mesh.colorTransform = null; } } } private function setColorOffset(colorOffset:uint) : void { this.colorTransform.redOffset = colorOffset; this.colorTransform.greenOffset = colorOffset; this.colorTransform.blueOffset = colorOffset; this.mesh.colorTransform = this.colorTransform; } } }
package projects.tanks.client.battleservice.model.performance { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class PerformanceModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function PerformanceModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.view.forms { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.service.IPasswordParamsService; import alternativa.tanks.view.bubbles.Bubble; import alternativa.tanks.view.bubbles.EntranceBubbleFactory; import alternativa.tanks.view.events.SendChangeUidAndPasswordEvent; import alternativa.tanks.view.events.SendChangeUidEvent; import alternativa.tanks.view.forms.commons.ChangeUidInputField; import alternativa.tanks.view.forms.primivites.Alert; import alternativa.tanks.view.forms.primivites.ValidationIcon; import base.DiscreteSprite; import controls.TankWindowInner; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import controls.base.TankInputBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.events.Event; import flash.events.MouseEvent; import flash.text.TextFormatAlign; import forms.TankWindowWithHeader; import forms.events.LoginFormEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; public class ChangeUidForm extends DiscreteSprite { [Inject] public static var display:IDisplay; [Inject] public static var localeService:ILocaleService; [Inject] public static var passwordParamsService:IPasswordParamsService; private static var changeUidBitmapDataClass:Class = ChangeUidForm_changeUidBitmapDataClass; private static var changeUidBitmapData:BitmapData = Bitmap(new changeUidBitmapDataClass()).bitmapData; private static const WINDOW_WIDTH:int = 400; private static const WINDOW_MARGIN:int = 11; private static const GAP:int = 5; private static const INPUTS_LEFT_MARGIN:int = 125; private var _window:TankWindowWithHeader; private var _windowInner:TankWindowInner; private var _uidInputField:ChangeUidInputField; private var _newPasswordInputField:TankInputBase; private var _repeatPasswordInputField:TankInputBase; private var _newPasswordCheckIcon:ValidationIcon; private var _repeatPasswordCheckIcon:ValidationIcon; private var _passwordIsTooEasyBubble:Bubble; private var _passwordsDoNotMatchBubble:Bubble; private var _saveUidButton:DefaultButtonBase; private var _enablePasswordInput:Boolean; public function ChangeUidForm(param1:Boolean) { super(); this._enablePasswordInput = param1; this.init(); } public function init() : void { this.addWindow(); this.addImageAndLabel(); this.addUidInputField(); if(this._enablePasswordInput) { this.addPasswordInputFields(); } this.addSaveUidButtonAndSetWindowHeight(); addChild(this._uidInputField); this.addEventListeners(); this.onResize(); } private function addWindow() : void { this._window = new TankWindowWithHeader(localeService.getText(TanksLocale.TEXT_HEADER_CHANGE_UID)); this._window.width = WINDOW_WIDTH; addChild(this._window); } private function addImageAndLabel() : void { this._windowInner = new TankWindowInner(0,0,TankWindowInner.GREEN); this._windowInner.x = WINDOW_MARGIN; this._windowInner.y = WINDOW_MARGIN; this._windowInner.width = WINDOW_WIDTH - WINDOW_MARGIN * 2; this._window.addChild(this._windowInner); var local1:Bitmap = new Bitmap(changeUidBitmapData); local1.x = this._windowInner.width - local1.width >> 1; this._windowInner.addChild(local1); var local2:LabelBase = new LabelBase(); local2.align = TextFormatAlign.CENTER; local2.wordWrap = true; local2.multiline = true; local2.text = localeService.getText(TanksLocale.TEXT_CHANGE_UID_FORM_EXPLANATION_TEXT); local2.size = 12; local2.x = WINDOW_MARGIN; local2.y = local1.y + local1.height + GAP; local2.width = WINDOW_WIDTH - WINDOW_MARGIN * 4; this._windowInner.addChild(local2); this._windowInner.height = local2.y + local2.height + GAP; } private function addUidInputField() : void { this._uidInputField = new ChangeUidInputField(); this._uidInputField.setLabelText(localeService.getText(TanksLocale.TEXT_CHANGE_UID_FORM_NEW_UID_TEXT)); addChild(this._uidInputField); this._uidInputField.width = this._window.width - INPUTS_LEFT_MARGIN - 2 * WINDOW_MARGIN; this._uidInputField.x = WINDOW_MARGIN + INPUTS_LEFT_MARGIN; this._uidInputField.y = this._windowInner.y + this._windowInner.height + GAP; } private function addPasswordInputFields() : void { this._newPasswordInputField = new TankInputBase(); this._newPasswordInputField.label = localeService.getText(TanksLocale.TEXT_CHANGE_UID_FORM_NEW_PASSWORD_TEXT); this._newPasswordInputField.hidden = true; this._newPasswordInputField.maxChars = passwordParamsService.maxPasswordLength; this._repeatPasswordInputField = new TankInputBase(); this._repeatPasswordInputField.label = localeService.getText(TanksLocale.TEXT_CHANGE_UID_FORM_REPEAT_PASSWORD_TEXT); this._repeatPasswordInputField.hidden = true; this._repeatPasswordInputField.maxChars = passwordParamsService.maxPasswordLength; this._newPasswordCheckIcon = new ValidationIcon(); this._repeatPasswordCheckIcon = new ValidationIcon(); this._passwordIsTooEasyBubble = EntranceBubbleFactory.passwordIsTooEasyBubble(); this._passwordsDoNotMatchBubble = EntranceBubbleFactory.passwordsDoNotMatchBubble(); addChild(this._repeatPasswordInputField); addChild(this._repeatPasswordCheckIcon); addChild(this._newPasswordInputField); addChild(this._newPasswordCheckIcon); this._newPasswordInputField.width = this._window.width - INPUTS_LEFT_MARGIN - 2 * WINDOW_MARGIN; this._newPasswordInputField.x = WINDOW_MARGIN + INPUTS_LEFT_MARGIN; this._newPasswordInputField.y = this._uidInputField.y + this._uidInputField.height + GAP; this._repeatPasswordInputField.width = this._window.width - INPUTS_LEFT_MARGIN - 2 * WINDOW_MARGIN; this._repeatPasswordInputField.x = this._newPasswordInputField.x; this._repeatPasswordInputField.y = this._newPasswordInputField.y + this._repeatPasswordInputField.height + GAP; this._newPasswordCheckIcon.x = this._newPasswordInputField.x + this._newPasswordInputField.textField.width - 20; this._newPasswordCheckIcon.y = this._newPasswordInputField.y + 7; this._repeatPasswordCheckIcon.x = this._repeatPasswordInputField.x + this._repeatPasswordInputField.textField.width - 20; this._repeatPasswordCheckIcon.y = this._repeatPasswordInputField.y + 7; } private function addSaveUidButtonAndSetWindowHeight() : void { this._saveUidButton = new DefaultButtonBase(); this._saveUidButton.enable = false; this._saveUidButton.label = localeService.getText(TanksLocale.TEXT_SETTINGS_BUTTON_SAVE_TEXT); addChildAt(this._saveUidButton,1); this._saveUidButton.x = this._uidInputField.x + this._uidInputField.width - this._saveUidButton.width; if(this._enablePasswordInput) { this._saveUidButton.y = this._repeatPasswordInputField.y + this._repeatPasswordInputField.height + GAP; } else { this._saveUidButton.y = this._uidInputField.y + this._uidInputField.height + GAP; } this._window.height = this._saveUidButton.y + this._saveUidButton.height + WINDOW_MARGIN; } private function onResize(param1:Event = null) : void { this.x = int((display.stage.stageWidth - this._window.width) / 2); this.y = int((display.stage.stageHeight - this._window.height) / 2); } private function addEventListeners() : void { addEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); display.stage.addEventListener(Event.RESIZE,this.onResize); this._uidInputField.addEventListener(Event.CHANGE,this.onChangeUidInputField); this._saveUidButton.addEventListener(MouseEvent.CLICK,this.onSaveUidButtonClick); if(this._enablePasswordInput) { this._newPasswordInputField.addEventListener(LoginFormEvent.TEXT_CHANGED,this.onPasswordChanged); this._repeatPasswordInputField.addEventListener(LoginFormEvent.TEXT_CHANGED,this.onPasswordChanged); } } private function removeEventListeners() : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); display.stage.removeEventListener(Event.RESIZE,this.onResize); this._uidInputField.removeEventListener(Event.CHANGE,this.onChangeUidInputField); this._saveUidButton.removeEventListener(MouseEvent.CLICK,this.onSaveUidButtonClick); if(this._enablePasswordInput) { this._newPasswordInputField.removeEventListener(LoginFormEvent.TEXT_CHANGED,this.onPasswordChanged); this._repeatPasswordInputField.removeEventListener(LoginFormEvent.TEXT_CHANGED,this.onPasswordChanged); } } private function onRemoveFromStage(param1:Event) : void { this.removeEventListeners(); } private function onChangeUidInputField(param1:Event) : void { this.updateEnableSaveUidButton(); } private function updateEnableSaveUidButton() : void { var local1:Boolean = false; if(this._enablePasswordInput) { this._newPasswordInputField._label.visible = this._repeatPasswordInputField._label.visible = !this._uidInputField.isOpenFreeUidsForm(); if(this._newPasswordInputField.textField.text == "" && this._repeatPasswordInputField.textField.text == "") { local1 = true; } else { local1 = this._newPasswordInputField.textField.text == this._repeatPasswordInputField.textField.text && !passwordParamsService.isPasswordForbidden(this._newPasswordInputField.textField.text); } this._saveUidButton.enable = this._uidInputField.isUidValid() && local1; } else { this._saveUidButton.enable = this._uidInputField.isUidValid(); } } private function onPasswordChanged(param1:LoginFormEvent) : void { this._passwordIsTooEasyBubble.hide(); this._newPasswordInputField.validValue = true; this._newPasswordCheckIcon.markAsValid(); if(Boolean(passwordParamsService.isPasswordForbidden(this._newPasswordInputField.textField.text)) && this._newPasswordInputField.textField.text.length != 0) { this._newPasswordCheckIcon.markAsInvalid(); this._newPasswordInputField.validValue = false; this._newPasswordCheckIcon.addChild(this._passwordIsTooEasyBubble); } if(this._newPasswordInputField.textField.text.length == 0) { this._newPasswordCheckIcon.turnOff(); } this._repeatPasswordInputField.validValue = true; this._repeatPasswordCheckIcon.markAsValid(); this._passwordsDoNotMatchBubble.hide(); if(this._newPasswordInputField.textField.text != this._repeatPasswordInputField.textField.text && this._repeatPasswordInputField.textField.text.length != 0) { this._repeatPasswordCheckIcon.markAsInvalid(); this._repeatPasswordInputField.validValue = false; if(!this._passwordIsTooEasyBubble.parent) { this._repeatPasswordCheckIcon.addChild(this._passwordsDoNotMatchBubble); } } if(this._repeatPasswordInputField.textField.text.length == 0) { this._repeatPasswordCheckIcon.turnOff(); } this.updateEnableSaveUidButton(); } private function onSaveUidButtonClick(param1:MouseEvent) : void { this._saveUidButton.enable = false; if(this._enablePasswordInput) { dispatchEvent(new SendChangeUidAndPasswordEvent(this._uidInputField.callsign,this._newPasswordInputField.value)); } else { dispatchEvent(new SendChangeUidEvent(this._uidInputField.callsign)); } } public function showAlertPasswordIsIncorrect() : void { this.clearPasswordInputs(); parent.addChild(new Alert(Alert.ERROR_PASSWORD_CHANGE)); } private function clearPasswordInputs() : void { this._newPasswordInputField.clear(); this._repeatPasswordInputField.clear(); this._newPasswordCheckIcon.turnOff(); this._repeatPasswordCheckIcon.turnOff(); this.updateEnableSaveUidButton(); } } }
package projects.tanks.client.garage.models.item.category { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ItemCategoryModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ItemCategoryModelServer; private var client:IItemCategoryModelBase = IItemCategoryModelBase(this); private var modelId:Long = Long.getLong(492245786,-1837686060); public function ItemCategoryModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ItemCategoryModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ItemCategoryCC,false))); } protected function getInitParam() : ItemCategoryCC { return ItemCategoryCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.camera.controllers.spectator { import alternativa.tanks.camera.CameraBookmark; import alternativa.tanks.camera.CameraBookmarks; import flash.events.KeyboardEvent; import flash.ui.Keyboard; import flash.utils.Dictionary; public class BookmarksHandler implements KeyboardHandler { private static const bookmarkKeys:Dictionary = createKeyMap(); private const bookmarks:CameraBookmarks = new CameraBookmarks(10); private var listener:BookmarkListener; public function BookmarksHandler() { super(); } private static function createKeyMap() : Dictionary { var local1:Dictionary = new Dictionary(); local1[Keyboard.NUMBER_0] = 0; local1[Keyboard.NUMBER_1] = 1; local1[Keyboard.NUMBER_2] = 2; local1[Keyboard.NUMBER_3] = 3; local1[Keyboard.NUMBER_4] = 4; local1[Keyboard.NUMBER_5] = 5; local1[Keyboard.NUMBER_6] = 6; local1[Keyboard.NUMBER_7] = 7; local1[Keyboard.NUMBER_8] = 8; local1[Keyboard.NUMBER_9] = 9; return local1; } public function setListener(param1:BookmarkListener) : void { this.listener = param1; } public function handleKeyDown(param1:KeyboardEvent) : void { var local2:* = bookmarkKeys[param1.keyCode]; if(local2 != null) { if(param1.ctrlKey) { this.saveCurrentPositionCameraToBookmark(local2); } else { this.goToBookmark(local2); } } } public function handleKeyUp(param1:KeyboardEvent) : void { } private function saveCurrentPositionCameraToBookmark(param1:int) : void { this.bookmarks.saveCurrentPositionCameraToBookmark(param1); } private function goToBookmark(param1:int) : void { var local2:CameraBookmark = this.bookmarks.getBookmark(param1); if(local2 != null && this.listener != null) { this.listener.onBookmarkSelected(local2); } } } }
package alternativa.tanks.model.garage.temperature { import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.garage.models.garage.temperature.ITemperatureModelBase; import projects.tanks.client.garage.models.garage.temperature.TemperatureModelBase; [ModelInfo] public class TemperatureModel extends TemperatureModelBase implements ITemperatureModelBase, ObjectLoadListener { [Inject] public static var config:TemperatureConfig; public function TemperatureModel() { super(); } public function objectLoaded() : void { TemperatureConfigImpl(config).temperatureAutoDecrement = getInitParam().temperatureAutoDecrement; } } }
package projects.tanks.client.garage.models.item.buyable { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class BuyableModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:BuyableModelServer; private var client:IBuyableModelBase = IBuyableModelBase(this); private var modelId:Long = Long.getLong(644770553,-155779331); public function BuyableModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new BuyableModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(BuyableCC,false))); } protected function getInitParam() : BuyableCC { return BuyableCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.friend { import alternativa.types.Long; import flash.events.Event; public class FriendActionServiceUidEvent extends Event { public static const ADD:String = "FriendActionServiceUidEvent.ADD"; public static const REQUEST_ACCEPTED:String = "FriendActionServiceUidEvent.REQUEST_ACCEPTED"; public var uid:String; public var userId:Long; public function FriendActionServiceUidEvent(param1:String, param2:String = null, param3:Long = null, param4:Boolean = false, param5:Boolean = false) { this.uid = param2; this.userId = param3; super(param1,param4,param5); } } }
package _codec.projects.tanks.client.garage.models.item.discount.proabonement { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.discount.proabonement.ProAbonementRankDiscountCC; public class CodecProAbonementRankDiscountCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_percentDiscountPerRank:ICodec; public function CodecProAbonementRankDiscountCC() { super(); } public function init(param1:IProtocol) : void { this.codec_percentDiscountPerRank = param1.getCodec(new TypeCodecInfo(Number,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ProAbonementRankDiscountCC = new ProAbonementRankDiscountCC(); local2.percentDiscountPerRank = this.codec_percentDiscountPerRank.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ProAbonementRankDiscountCC = ProAbonementRankDiscountCC(param2); this.codec_percentDiscountPerRank.encode(param1,local3.percentDiscountPerRank); } } }
package projects.tanks.client.tanksservices.model.logging { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class UserActionsLoggerModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:UserActionsLoggerModelServer; private var client:IUserActionsLoggerModelBase = IUserActionsLoggerModelBase(this); private var modelId:Long = Long.getLong(430855235,-1931735028); public function UserActionsLoggerModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new UserActionsLoggerModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(UserActionsLoggerCC,false))); } protected function getInitParam() : UserActionsLoggerCC { return UserActionsLoggerCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.antiaddiction { public interface IAntiAddictionAlert { function setIdNumberAndRealName(param1:String, param2:String) : void; } }
package projects.tanks.clients.flash.resources.resource { import alternativa.startup.CacheURLLoader; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoaderDataFormat; import flash.net.URLRequest; import flash.utils.ByteArray; import platform.client.fp10.core.resource.IResourceLoadingListener; import platform.client.fp10.core.resource.Resource; import platform.client.fp10.core.resource.ResourceFlags; import platform.client.fp10.core.resource.ResourceInfo; import platform.client.fp10.core.resource.ResourceStatus; public class RawDataResource extends Resource { public static const TYPE:int = 400; private static const FILE_NAME:String = "data.bin"; private var loader:CacheURLLoader; private var _data:ByteArray; private var _dataParsed:Vector.<Number> = new Vector.<Number>(); public function RawDataResource(param1:ResourceInfo) { super(param1); } override public function get description() : String { return "ByteArray"; } override public function toString() : String { return "[RawDataResource id=" + id + "]"; } override public function load(param1:String, param2:IResourceLoadingListener) : void { super.load(param1,param2); this.doLoad(); } override protected function doReload() : void { if(isLoading) { clearFlags(ResourceFlags.IS_LOADING); this.loader.close(); } this.doLoad(); } private function doLoad() : void { this.loader = new CacheURLLoader(); this.loader.dataFormat = URLLoaderDataFormat.BINARY; this.loader.addEventListener(Event.OPEN,this.onLoadingOpen); this.loader.addEventListener(Event.COMPLETE,this.onLoadComplete); this.loader.addEventListener(IOErrorEvent.IO_ERROR,this.onLoadIOError); this.loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onLoadError); this.loader.addEventListener(ProgressEvent.PROGRESS,this.onLoadProgress); this.loader.load(new URLRequest(baseUrl + FILE_NAME)); startTimeoutTracking(); status = ResourceStatus.REQUESTED; } private function onLoadingOpen(param1:Event) : void { setFlags(ResourceFlags.IS_LOADING); updateLastActivityTime(); listener.onResourceLoadingStart(this); } private function onLoadComplete(param1:Event) : void { clearFlags(ResourceFlags.IS_LOADING); this.loader.removeEventListener(Event.OPEN,this.onLoadingOpen); this.loader.removeEventListener(Event.COMPLETE,this.onLoadComplete); this.loader.removeEventListener(IOErrorEvent.IO_ERROR,this.onLoadIOError); this.loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onLoadError); this.loader.removeEventListener(ProgressEvent.PROGRESS,this.onLoadProgress); this._data = this.loader.data as ByteArray; var local2:ParserWav = new ParserWav(); this._dataParsed = local2.parse(this._data,20,false); completeLoading(); } private function onLoadIOError(param1:IOErrorEvent) : void { listener.onResourceLoadingFatalError(this,param1.toString()); } private function onLoadError(param1:SecurityErrorEvent) : void { listener.onResourceLoadingFatalError(this,param1.toString()); } private function onLoadProgress(param1:ProgressEvent) : void { updateLastActivityTime(); } public function get data() : ByteArray { return this._data; } public function get dataParsed() : Vector.<Number> { return this._dataParsed; } } }
package scpacker.gui.en { import mx.core.BitmapAsset; [ExcludeClass] public class GTanksIEN_coldload7 extends BitmapAsset { public function GTanksIEN_coldload7() { super(); } } }
package projects.tanks.client.garage.models.item.resistance { public interface IResistanceModuleModelBase { } }
package projects.tanks.client.panel.model.antiaddictionalert { public interface IAntiAddictionAlertModelBase { function realNameAndIDNumberSetError(param1:String) : void; function realNameAndIDNumberSetSuccesfully(param1:String) : void; function showAntiAddictionAlert(param1:int, param2:Boolean) : void; } }
package projects.tanks.client.panel.model.payment.modes.description { public interface IBottomDescriptionModelBase { } }
package alternativa.tanks.models.tank { import alternativa.tanks.battle.BattleRunnerProvider; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.TankControlLockBits; import alternativa.tanks.battle.objects.tank.Weapon; import alternativa.tanks.utils.BitMask; import projects.tanks.client.garage.models.item.properties.ItemProperty; public class LocalWeaponController extends BattleRunnerProvider implements IWeaponController { [Inject] public static var battleService:BattleService; private var weapon:Weapon; private var lockMask:BitMask = new BitMask(); public function LocalWeaponController(param1:Weapon) { super(); this.weapon = param1; this.lockMask.setBits(TankControlLockBits.DEAD); } public function activateWeapon() : void { this.weapon.activate(); } public function deactivateWeapon() : void { this.weapon.deactivate(); } public function lockWeapon(param1:int, param2:Boolean) : void { var local3:Boolean = this.lockMask.isEmpty(); this.lockMask.setBits(param1); if(local3) { this.weapon.disable(param2); } } public function unlockWeapon(param1:int) : void { var local2:Boolean = this.lockMask.isEmpty(); this.lockMask.clearBits(param1); if(!local2 && this.lockMask.isEmpty()) { this.weapon.enable(); } } public function getResistanceProperty() : ItemProperty { return this.weapon.getResistanceProperty(); } } }
package projects.tanks.clients.fp10.Prelauncher.serverslist { import flash.events.Event; public class ServersListEvent extends Event { public static const ERROR:String = "ServersListEvent.ERROR"; public static const LOADED:String = "ServersListEvent.LOADED"; public var serversList:Vector.<ServerNode>; public function ServersListEvent(type:String, serversList:Vector.<ServerNode> = null, bubbles:Boolean = false, cancelable:Boolean = false) { super(type,bubbles,cancelable); this.serversList = serversList; } } }
package projects.tanks.client.battleservice { public class BattleRoundParameters { private var _reArmorEnabled:Boolean; public function BattleRoundParameters(param1:Boolean = false) { super(); this._reArmorEnabled = param1; } public function get reArmorEnabled() : Boolean { return this._reArmorEnabled; } public function set reArmorEnabled(param1:Boolean) : void { this._reArmorEnabled = param1; } public function toString() : String { var local1:String = "BattleRoundParameters ["; local1 += "reArmorEnabled = " + this.reArmorEnabled + " "; return local1 + "]"; } } }
package _codec.projects.tanks.client.panel.model.bonus.showing.info { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.LocalizedImageResource; import projects.tanks.client.panel.model.bonus.showing.info.BonusInfoCC; public class CodecBonusInfoCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_bottomText:ICodec; private var codec_image:ICodec; private var codec_topText:ICodec; public function CodecBonusInfoCC() { super(); } public function init(param1:IProtocol) : void { this.codec_bottomText = param1.getCodec(new TypeCodecInfo(String,true)); this.codec_image = param1.getCodec(new TypeCodecInfo(LocalizedImageResource,true)); this.codec_topText = param1.getCodec(new TypeCodecInfo(String,true)); } public function decode(param1:ProtocolBuffer) : Object { var local2:BonusInfoCC = new BonusInfoCC(); local2.bottomText = this.codec_bottomText.decode(param1) as String; local2.image = this.codec_image.decode(param1) as LocalizedImageResource; local2.topText = this.codec_topText.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:BonusInfoCC = BonusInfoCC(param2); this.codec_bottomText.encode(param1,local3.bottomText); this.codec_image.encode(param1,local3.image); this.codec_topText.encode(param1,local3.topText); } } }
package alternativa.tanks.gui.buycrystals { import alternativa.osgi.service.locale.ILocaleService; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import controls.labels.MouseDisabledLabel; import flash.display.Bitmap; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.filters.DropShadowFilter; import forms.base.BaseFormWithInner; import projects.tanks.client.commons.types.ShopCategoryEnum; import projects.tanks.clients.flash.commons.services.payment.PaymentDisplayService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; public class BuyCrystalsAlert extends DialogWindow { [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var localeService:ILocaleService; [Inject] public static var paymentDisplayService:PaymentDisplayService; private static const bitmapClass:Class = BuyCrystalsAlert_bitmapClass; public static const image:Bitmap = new Bitmap(new bitmapClass().bitmapData); private static const plusBitmapClass:Class = BuyCrystalsAlert_plusBitmapClass; public static const plus:Bitmap = new Bitmap(new plusBitmapClass().bitmapData); private static const VERTICAL_MARGIN:int = 8; private var baseFormWithInner:BaseFormWithInner; private var buyButton:DefaultButtonBase; private var closeButton:DefaultButtonBase; private var buyCaption:Sprite; private var label:LabelBase; private var crystals:int; public function BuyCrystalsAlert(param1:int) { super(); this.crystals = param1; this.baseFormWithInner = new BaseFormWithInner(416,270,30); addChild(this.baseFormWithInner); this.baseFormWithInner.window.setHeaderId(TanksLocale.TEXT_HEADER_ATTENTION); this.buyButton = new DefaultButtonBase(); this.buyButton.width = 150; this.buyCaption = new Sprite(); this.label = new MouseDisabledLabel(); this.label.text = localeService.getText(TanksLocale.TEXT_GARAGE_BUY_TEXT); this.label.y = 5; plus.y = (this.buyButton.height - plus.height) * 0.5; this.label.x = plus.width; this.buyCaption.addChild(plus); this.buyCaption.addChild(this.label); this.buyButton.x = this.baseFormWithInner.inner.x; this.buyButton.y = this.baseFormWithInner.inner.y + this.baseFormWithInner.inner.height + VERTICAL_MARGIN; this.buyCaption.x = int(this.buyButton.x + (this.buyButton.width - this.buyCaption.width) * 0.5); this.buyCaption.y = this.buyButton.y; this.baseFormWithInner.window.addChild(this.buyButton); this.buyCaption.mouseEnabled = false; this.buyCaption.filters = [new DropShadowFilter(1,45,0,0.7,1,1,1)]; this.baseFormWithInner.window.addChild(this.buyCaption); this.closeButton = new DefaultButtonBase(); this.closeButton.width = 95; this.closeButton.label = localeService.getText(TanksLocale.TEXT_GARAGE_CLOSE_TEXT); this.closeButton.y = this.buyButton.y; this.closeButton.x = this.baseFormWithInner.inner.x + this.baseFormWithInner.inner.width - this.closeButton.width; var local2:Bitmap = new Bitmap(localeService.getImage(TanksLocale.IMAGE_GARAGE_ADD_MORE_CRYSTALS)); local2.x = int((this.baseFormWithInner.inner.width - local2.width) / 2); local2.y = 14; this.baseFormWithInner.inner.addChild(local2); image.x = (this.baseFormWithInner.inner.width - image.width) * 0.5 + 3; image.y = local2.y + local2.height + 3; this.baseFormWithInner.inner.addChild(image); this.baseFormWithInner.window.addChild(this.closeButton); this.buyButton.addEventListener(MouseEvent.CLICK,this.onBuy); this.closeButton.addEventListener(MouseEvent.CLICK,this.onCancel); dialogService.addDialog(this); } public function onBuy(param1:Event = null) : void { this.hide(); display.stage.focus = null; paymentDisplayService.openPaymentAt(ShopCategoryEnum.CRYSTALS); } public function onCancel(param1:Event = null) : void { this.hide(); } private function hide() : void { this.buyButton.removeEventListener(MouseEvent.CLICK,this.onBuy); this.closeButton.removeEventListener(MouseEvent.CLICK,this.onCancel); dialogService.removeDialog(this); } override protected function cancelKeyPressed() : void { this.onCancel(); } override protected function confirmationKeyPressed() : void { this.onBuy(); } } }
package alternativa.tanks.battle.hidablegraphicobjects { import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.Renderer; public class HidableGraphicObjects implements Renderer { private static const _objectPosition:Vector3 = new Vector3(); private var hideRadiusSquared:Number; private const center:Vector3 = new Vector3(); private const objects:Vector.<HidableGraphicObject> = new Vector.<HidableGraphicObject>(); private var numObjects:int; public function HidableGraphicObjects() { super(); } public function add(param1:HidableGraphicObject) : void { if(this.objects.indexOf(param1) < 0) { var local2:* = this.numObjects++; this.objects[local2] = param1; } } public function remove(param1:HidableGraphicObject) : void { var local2:int = int(this.objects.indexOf(param1)); if(local2 >= 0) { param1.setAlphaMultiplier(1); --this.numObjects; this.objects[local2] = this.objects[this.numObjects]; this.objects[this.numObjects] = null; } } public function setCenterAndRadius(param1:Vector3, param2:Number) : void { this.center.copy(param1); this.hideRadiusSquared = param2 * param2; } public function restore() : void { var local2:HidableGraphicObject = null; var local1:int = 0; while(local1 < this.numObjects) { local2 = this.objects[local1]; local2.setAlphaMultiplier(1); local1++; } } public function render(param1:int, param2:int) : void { var local4:HidableGraphicObject = null; var local3:int = 0; while(local3 < this.numObjects) { local4 = this.objects[local3]; local4.readPosition(_objectPosition); local4.setAlphaMultiplier(this.getAlphaMultiplier(_objectPosition)); local3++; } } private function getAlphaMultiplier(param1:Vector3) : Number { var local2:Number = param1.x - this.center.x; var local3:Number = param1.y - this.center.y; var local4:Number = param1.z - this.center.z; var local5:Number = local2 * local2 + local3 * local3 + local4 * local4; if(local5 < this.hideRadiusSquared) { return Math.sqrt(local5 / this.hideRadiusSquared); } return 1; } public function clear() : void { this.objects.length = 0; this.numObjects = 0; } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field.score.ctf { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.field.score.ctf.CTFScoreIndicator_flagBlueLostClass.png")] public class CTFScoreIndicator_flagBlueLostClass extends BitmapAsset { public function CTFScoreIndicator_flagBlueLostClass() { super(); } } }
package alternativa.tanks.models.sfx.shoot.pumpkingun { import alternativa.object.ClientObject; public interface IPumpkingunSFXModel { function getSfxData(param1:ClientObject) : PumpkingunSFXData; } }
package alternativa.engine3d.animation { import alternativa.engine3d.alternativa3d; import flash.events.EventDispatcher; use namespace alternativa3d; public class AnimationNotify extends EventDispatcher { public var name:String; alternativa3d var _time:Number = 0; alternativa3d var next:AnimationNotify; alternativa3d var updateTime:Number; alternativa3d var processNext:AnimationNotify; public function AnimationNotify(param1:String) { super(); this.name = param1; } public function get time() : Number { return this.alternativa3d::_time; } } }
package projects.tanks.client.garage.models.item.itemforpartners { public class ItemEnabledForPartnerCC { private var _availableForNonPartnerUsers:Boolean; private var _partnerId:String; public function ItemEnabledForPartnerCC(param1:Boolean = false, param2:String = null) { super(); this._availableForNonPartnerUsers = param1; this._partnerId = param2; } public function get availableForNonPartnerUsers() : Boolean { return this._availableForNonPartnerUsers; } public function set availableForNonPartnerUsers(param1:Boolean) : void { this._availableForNonPartnerUsers = param1; } public function get partnerId() : String { return this._partnerId; } public function set partnerId(param1:String) : void { this._partnerId = param1; } public function toString() : String { var local1:String = "ItemEnabledForPartnerCC ["; local1 += "availableForNonPartnerUsers = " + this.availableForNonPartnerUsers + " "; local1 += "partnerId = " + this.partnerId + " "; return local1 + "]"; } } }
package controls.lifeindicator { import flash.display.BitmapData; import flash.display.Shape; import flash.geom.Matrix; public class HorizontalBar extends Shape { private static var drawMatrix:Matrix = new Matrix(); private var left:BitmapData; private var middle:BitmapData; private var right:BitmapData; private var _width:int = 0; public function HorizontalBar(param1:BitmapData, param2:BitmapData, param3:BitmapData) { super(); this.left = param1; this.middle = param2; this.right = param3; } public function setWidth(param1:int) : void { if(param1 == this._width) { return; } this._width = param1; this.draw(this._width); } private function draw(param1:int) : void { graphics.clear(); if(param1 <= 0) { return; } var local2:int = this.left.width; var local3:int = this.left.height; var local4:int = param1 >> 1; var local5:int = 2 * local2; if(param1 <= local5) { graphics.beginBitmapFill(this.left); local4 = param1 >> 1; graphics.drawRect(0,0,local4,local3); drawMatrix.tx = local4; graphics.beginBitmapFill(this.right,drawMatrix); graphics.drawRect(local4,0,param1 - local4,local3); graphics.endFill(); } else { graphics.beginBitmapFill(this.left); graphics.drawRect(0,0,local2,local3); drawMatrix.tx = local2; local4 = param1 - local5; graphics.beginBitmapFill(this.middle,drawMatrix); graphics.drawRect(local2,0,local4,local3); drawMatrix.tx = local2 + local4; graphics.beginBitmapFill(this.right,drawMatrix); graphics.drawRect(drawMatrix.tx,0,local2,local3); graphics.endFill(); } } } }
package projects.tanks.client.panel.model.quest.daily.type.bonus { public interface IBonusCatchDailyQuestModelBase { } }
package controls.chat { import mx.core.BitmapAsset; [ExcludeClass] public class ChatPermissionsLevel_tester extends BitmapAsset { public function ChatPermissionsLevel_tester() { super(); } } }
package alternativa.tanks.model.challenge.battlepass.notifier { import flash.events.EventDispatcher; public class BattlePassPurchaseServiceImpl extends EventDispatcher implements BattlePassPurchaseService { private var _purchased:Boolean = false; public function BattlePassPurchaseServiceImpl() { super(); } public function isPurchased() : Boolean { return this._purchased; } public function setState(param1:Boolean) : void { this._purchased = param1; if(this._purchased) { dispatchEvent(new BattlePassPurchaseEvent()); } } } }
package { import flash.display.BitmapData; [Embed(source="/_assets/goldButtonLeft_over.png")] public dynamic class goldButtonLeft_over extends BitmapData { public function goldButtonLeft_over(param1:int = 6, param2:int = 29) { super(param1,param2); } } }
package alternativa.tanks.model.item.rename { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.textinputs.PlaceholderInputText; import alternativa.tanks.model.useremailandpassword.PasswordService; import controls.TankWindowInner; import controls.ValidationIcon; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObject; import flash.events.Event; import flash.events.MouseEvent; import flash.utils.clearTimeout; import flash.utils.setTimeout; import forms.TankWindowWithHeader; import platform.client.models.commons.types.ValidationStatus; import projects.tanks.clients.flash.commons.services.validate.IValidateService; import projects.tanks.clients.flash.commons.services.validate.ValidateService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.model.uidcheck.UidCheckService; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; public class RenameForm extends DialogWindow { [Inject] public static var localeService:ILocaleService; [Inject] public static var uidCheckService:UidCheckService; [Inject] public static var passwordService:PasswordService; [Inject] public static var validateService:IValidateService; private static const CHECK_ICON_OFFSET:int = 6; private static const CHECK_DELAY:int = 500; private static const PASSWORD_MAX_LENGTH:int = 20; private static var enterEmailReminderBitmapDataClass:Class = RenameForm_enterEmailReminderBitmapDataClass; private static var enterEmailReminderBitmapData:BitmapData = Bitmap(new enterEmailReminderBitmapDataClass()).bitmapData; protected static const WINDOW_WIDTH:int = 335; protected static const WINDOW_MARGIN:int = 11; protected static const GAP:int = 5; protected var window:TankWindowWithHeader; private var newNickname:PlaceholderInputText; private var nickanameCheckIcon:ValidationIcon; private var nicknameCheckTimeOut:uint; private var nickname:String; private var nicknameIsValid:Boolean; private var currentPassword:PlaceholderInputText; private var passwordCheckIcon:ValidationIcon; private var passwordCheckTimeOut:uint; private var password:String; private var passwordIsValid:Boolean; private var saveButton:DefaultButtonBase; private var closeButton:DefaultButtonBase; private var imageInnerWindow:TankWindowInner; private var instructionLabel:TankWindowInner; private var needPassword:Boolean; public function RenameForm(param1:Boolean) { super(); this.needPassword = param1; this.addMainInnerWindow(); this.addInfoImage(); this.addInstructionLabel(); this.addNicknameField(); if(param1) { this.addPasswordField(); } this.addSaveButton(); this.addCloseButton(); this.window.height = this.saveButton.y + this.saveButton.height + WINDOW_MARGIN; } public function show() : void { dialogService.addDialog(this); } public function close() : void { dialogService.removeDialog(this); } public function isNeedPassword() : Boolean { return this.needPassword; } public function getPassword() : String { return this.currentPassword.value; } private function calculateYPosition(param1:DisplayObject) : int { return param1.y + param1.height + GAP; } private function addMainInnerWindow() : void { this.window = new TankWindowWithHeader(localeService.getText(TanksLocale.TEXT_HEADER_CHANGE_UID)); this.window.width = WINDOW_WIDTH; addChild(this.window); } private function addInfoImage() : void { var local1:Bitmap = new Bitmap(enterEmailReminderBitmapData); local1.x = WINDOW_MARGIN; this.imageInnerWindow = new TankWindowInner(0,0,TankWindowInner.GREEN); this.imageInnerWindow.x = WINDOW_MARGIN; this.imageInnerWindow.y = WINDOW_MARGIN; this.imageInnerWindow.width = WINDOW_WIDTH - WINDOW_MARGIN * 2; this.imageInnerWindow.height = local1.height; this.imageInnerWindow.addChild(local1); this.window.addChild(this.imageInnerWindow); } private function addInstructionLabel() : void { this.instructionLabel = new TankWindowInner(0,0,TankWindowInner.GREEN); this.instructionLabel.x = WINDOW_MARGIN; this.instructionLabel.width = WINDOW_WIDTH - WINDOW_MARGIN * 2; var local1:LabelBase = new LabelBase(); local1.wordWrap = true; local1.multiline = true; local1.htmlText = localeService.getText(TanksLocale.TEXT_RENAME_FORM_INSTRUCTION); local1.size = 12; local1.x = WINDOW_MARGIN; local1.y = WINDOW_MARGIN; local1.width = WINDOW_WIDTH - WINDOW_MARGIN * 4; this.instructionLabel.addChild(local1); this.instructionLabel.height = local1.height + WINDOW_MARGIN * 2; this.instructionLabel.y = this.calculateYPosition(this.imageInnerWindow); this.window.addChild(this.instructionLabel); } private function addNicknameField() : void { this.newNickname = this.createPlaceholder(localeService.getText(TanksLocale.TEXT_RENAME_FORM_NEW_UID_INPUT),this.calculateYPosition(this.instructionLabel)); this.newNickname.validValue = true; this.newNickname.maxChars = uidCheckService.getMaxLength(); this.newNickname.addEventListener(Event.CHANGE,this.onNicknameInputChanged); this.nickanameCheckIcon = this.createCheckIcon(this.newNickname); this.window.addChild(this.newNickname); this.newNickname.addChild(this.nickanameCheckIcon); } private function addPasswordField() : void { this.currentPassword = this.createPlaceholder(localeService.getText(TanksLocale.TEXT_RENAME_FORM_CURRENT_PASSWORD_INPUT),this.calculateYPosition(this.newNickname)); this.currentPassword.hidden = true; this.currentPassword.maxChars = PASSWORD_MAX_LENGTH; this.currentPassword.addEventListener(Event.CHANGE,this.onPasswordInputChanged); this.passwordCheckIcon = this.createCheckIcon(this.currentPassword); this.window.addChild(this.currentPassword); this.currentPassword.addChild(this.passwordCheckIcon); } private function onNicknameInputChanged(param1:Event) : void { this.saveButton.enable = false; var local2:String = this.newNickname.value; if(!validateService.isValidIdentificationStringForRegistration(local2)) { this.newNickname.value = local2.replace(ValidateService.NOT_ALLOWED_PATTERN_FOR_REGISTRATION,""); } this.nickanameCheckIcon.startProgress(); clearTimeout(this.nicknameCheckTimeOut); this.nicknameCheckTimeOut = setTimeout(this.checkUid,CHECK_DELAY); } private function checkUid() : void { if(this.needPassword && this.newNickname.value == this.currentPassword.value) { this.nickanameCheckIcon.markAsInvalid(); this.newNickname.validValue = false; return; } if(this.newNickname.value.length == 0) { this.nickanameCheckIcon.turnOff(); this.newNickname.validValue = true; } else { this.nickname = this.newNickname.value; uidCheckService.validate(this.nickname,this.callbackUidValidate); } } private function onPasswordInputChanged(param1:Event) : void { this.saveButton.enable = false; this.passwordCheckIcon.startProgress(); clearTimeout(this.passwordCheckTimeOut); this.passwordCheckTimeOut = setTimeout(this.checkPassword,CHECK_DELAY); } private function checkPassword() : void { if(this.needPassword && this.currentPassword.value == this.newNickname.value) { this.currentPassword.validValue = false; this.passwordCheckIcon.markAsInvalid(); return; } if(this.currentPassword.value.length == 0) { this.passwordCheckIcon.turnOff(); this.currentPassword.validValue = true; } else { this.password = this.currentPassword.value; passwordService.checkPassword(this.password,this.callbackPasswordCheck); } } private function createPlaceholder(param1:String, param2:int) : PlaceholderInputText { var local3:PlaceholderInputText = new PlaceholderInputText(param1); local3.x = WINDOW_MARGIN; local3.y = param2; local3.width = WINDOW_WIDTH - WINDOW_MARGIN * 2; return local3; } private function createCheckIcon(param1:PlaceholderInputText) : ValidationIcon { var local2:ValidationIcon = new ValidationIcon(); local2.turnOff(); local2.y = int((param1.height - local2.height) / 2) + 2; local2.x = param1.width - local2.width - CHECK_ICON_OFFSET; return local2; } private function addSaveButton() : void { this.saveButton = new DefaultButtonBase(); this.saveButton.label = localeService.getText(TanksLocale.TEXT_SAVE_BUTTON_LABEL); this.saveButton.x = WINDOW_WIDTH - 2 * this.saveButton.width - 2 * WINDOW_MARGIN; this.saveButton.y = this.calculateYPosition(this.needPassword ? this.currentPassword : this.newNickname); this.saveButton.enable = false; this.saveButton.addEventListener(MouseEvent.CLICK,this.onSaveButtonClick); this.window.addChild(this.saveButton); } private function addCloseButton() : void { this.closeButton = new DefaultButtonBase(); this.closeButton.label = localeService.getText(TanksLocale.TEXT_CLOSE_LABEL); this.closeButton.x = WINDOW_WIDTH - WINDOW_MARGIN - this.closeButton.width; this.closeButton.y = this.saveButton.y; this.closeButton.addEventListener(MouseEvent.CLICK,this.onCloseButtonClick); this.window.addChild(this.closeButton); } private function callbackUidValidate(param1:ValidationStatus) : void { this.nicknameIsValid = param1 == ValidationStatus.CORRECT; this.newNickname.validValue = this.nicknameIsValid; if(this.nicknameIsValid) { this.nickanameCheckIcon.markAsValid(); } else { this.nickanameCheckIcon.markAsInvalid(); } this.checkRenameState(); } private function callbackPasswordCheck(param1:Boolean) : void { this.passwordIsValid = param1; if(this.passwordIsValid) { this.passwordCheckIcon.markAsValid(); } else { this.passwordCheckIcon.markAsInvalid(); } this.currentPassword.validValue = this.passwordIsValid; this.checkRenameState(); } private function uidIsValid() : void { this.nickanameCheckIcon.markAsValid(); this.newNickname.validValue = true; this.checkRenameState(); } private function uidIsNotValid() : void { this.nickanameCheckIcon.markAsInvalid(); this.newNickname.validValue = false; } private function checkRenameState() : void { if(this.nicknameIsValid && (this.passwordIsValid || !this.needPassword)) { this.saveButton.enable = true; } } private function onSaveButtonClick(param1:MouseEvent) : void { dispatchEvent(new RenameEvent(this.nickname)); } private function onCloseButtonClick(param1:MouseEvent = null) : void { dialogService.removeDialog(this); } public function dispose() : void { this.saveButton.removeEventListener(MouseEvent.CLICK,this.onSaveButtonClick); this.closeButton.removeEventListener(MouseEvent.CLICK,this.onCloseButtonClick); this.newNickname.removeEventListener(Event.CHANGE,this.onNicknameInputChanged); if(this.needPassword) { this.currentPassword.removeEventListener(Event.CHANGE,this.onPasswordInputChanged); } } override protected function cancelKeyPressed() : void { this.onCloseButtonClick(); } } }
package alternativa.tanks.service.money { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.buycrystals.BuyCrystalsAlert; import alternativa.tanks.service.panel.IPanelView; import alternativa.tanks.service.payment.IPaymentService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; public class MoneyService implements IMoneyService { [Inject] public static var panelView:IPanelView; [Inject] public static var paymentService:IPaymentService; [Inject] public static var alertService:IAlertService; [Inject] public static var localeService:ILocaleService; private var mask:int = 0; private var listeners:Vector.<IMoneyListener>; private var _crystals:int = 0; private var _lastServerCrystals:int = 0; private var _crystalsExpenses:int = 0; public function MoneyService() { super(); this.listeners = new Vector.<IMoneyListener>(); } private static function showBuyCrystalsForm(param1:int) : void { new BuyCrystalsAlert(param1); } public function addListener(param1:IMoneyListener) : void { if(this.listeners.indexOf(param1) == -1) { this.listeners.push(param1); } } public function removeListener(param1:IMoneyListener) : void { var local2:Number = Number(this.listeners.indexOf(param1)); if(local2 >= 0) { this.listeners.splice(local2,1); } } public function get crystal() : int { var local1:int = this._crystals ^ this.mask; this.setCrystals(local1); return local1; } public function init(param1:int) : void { this._lastServerCrystals = param1; this.updateCrystals(param1); } public function checkEnough(param1:int) : Boolean { if(this.crystal < param1) { if(paymentService.isEnabled()) { showBuyCrystalsForm(param1 - this._crystals); } else { alertService.showOkAlert(localeService.getText(TanksLocale.TEXT_NOT_ENOUGH_MONEY_FOR_BUY_ITEM)); } return false; } return true; } public function spend(param1:int) : void { this.updateCrystals(this.crystal - param1); this._crystalsExpenses += param1; } public function setServerCrystals(param1:int) : void { this.changeCrystals(param1 - this._lastServerCrystals); this._lastServerCrystals = param1; } public function changeCrystals(param1:int) : void { if(param1 < 0) { this._crystalsExpenses += param1; if(this._crystalsExpenses < 0) { param1 = this._crystalsExpenses; this._crystalsExpenses = 0; } else { param1 = 0; } } this.updateCrystals(this.crystal + param1); } protected function updateCrystals(param1:int) : void { var local3:IMoneyListener = null; panelView.getPanel().playerInfo.crystals = param1; this.setCrystals(param1); var local2:int = 0; while(local2 < this.listeners.length) { local3 = this.listeners[local2]; local3.crystalsChanged(param1); local2++; } } protected function setCrystals(param1:int) : void { this.mask = Math.random() * 4294967295 ^ 0x153B8A92; this._crystals = param1 ^ this.mask; } } }
package alternativa.physics.collision { import alternativa.physics.Contact; public interface ICollider { function getContact(param1:CollisionPrimitive, param2:CollisionPrimitive, param3:Contact) : Boolean; function haveCollision(param1:CollisionPrimitive, param2:CollisionPrimitive) : Boolean; function destroy() : void; } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank08.png")] public class PremiumRankBitmaps_bitmapBigRank08 extends BitmapAsset { public function PremiumRankBitmaps_bitmapBigRank08() { super(); } } }
package alternativa.init { import alternativa.osgi.bundle.IBundleActivator; import flash.text.Font; public class TanksFonts implements IBundleActivator { [Embed(source = 'MyriadProArabic.ttf', fontName = 'MyriadPro', mimeType = 'application/x-font', embedAsCFF = 'false')] private static const Arabic:Class; [Embed(source = 'MyriadProB_MyriadPro.ttf', fontName = 'MyriadPro', mimeType = 'application/x-font', embedAsCFF = 'false')] private static const MyriadProB:Class; public function TanksFonts() { super(); } public static function init() : void { Font.registerFont(MyriadProB); Font.registerFont(Arabic); } public function start(osgi:OSGi) : void { Font.registerFont(MyriadProB); Font.registerFont(Arabic); } public function stop(osgi:OSGi) : void { } } }
package projects.tanks.client.garage.models.item.upgradeable.discount { public interface IDiscountForUpgradeModelBase { } }
package alternativa.tanks.models.effects.activeafetrdeath { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IActiveAfterDeathEvents implements IActiveAfterDeath { private var object:IGameObject; private var impl:Vector.<Object>; public function IActiveAfterDeathEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function isEnabled() : Boolean { var result:Boolean = false; var i:int = 0; var m:IActiveAfterDeath = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IActiveAfterDeath(this.impl[i]); result = Boolean(m.isEnabled()); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.battlefield.effects.levelup.rangs { import mx.core.BitmapAsset; [ExcludeClass] public class BigRangIcon_rang_2 extends BitmapAsset { public function BigRangIcon_rang_2() { super(); } } }
package projects.tanks.client.panel.model.profile.rename { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class AndroidRenameModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _renameId:Long = Long.getLong(1075257537,512199455); private var _rename_uidCodec:ICodec; private var model:IModel; public function AndroidRenameModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._rename_uidCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); } public function rename(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._rename_uidCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._renameId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.client.battleselect.model.battle { import projects.tanks.client.battleservice.model.types.BattleSuspicionLevel; public class BattleInfoCC { private var _roundStarted:Boolean; private var _suspicionLevel:BattleSuspicionLevel; private var _timeLeftInSec:int; public function BattleInfoCC(param1:Boolean = false, param2:BattleSuspicionLevel = null, param3:int = 0) { super(); this._roundStarted = param1; this._suspicionLevel = param2; this._timeLeftInSec = param3; } public function get roundStarted() : Boolean { return this._roundStarted; } public function set roundStarted(param1:Boolean) : void { this._roundStarted = param1; } public function get suspicionLevel() : BattleSuspicionLevel { return this._suspicionLevel; } public function set suspicionLevel(param1:BattleSuspicionLevel) : void { this._suspicionLevel = param1; } public function get timeLeftInSec() : int { return this._timeLeftInSec; } public function set timeLeftInSec(param1:int) : void { this._timeLeftInSec = param1; } public function toString() : String { var local1:String = "BattleInfoCC ["; local1 += "roundStarted = " + this.roundStarted + " "; local1 += "suspicionLevel = " + this.suspicionLevel + " "; local1 += "timeLeftInSec = " + this.timeLeftInSec + " "; return local1 + "]"; } } }
package alternativa.tanks.models.weapon.rocketlauncher.radio { [ModelInterface] public interface RocketExplosion { } }
package alternativa.tanks.help { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; public class CreateMapHelper extends BubbleHelper { public function CreateMapHelper() { super(); var localeService:ILocaleService = ILocaleService(Main.osgi.getService(ILocaleService)); text = localeService.getText(TextConst.HELP_BATTLE_SELECT_CREATE_MAP_HELPER_TEXT); arrowLehgth = int(localeService.getText(TextConst.HELP_BATTLE_SELECT_CREATE_MAP_HELPER_ARROW_LENGTH)); arrowAlign = HelperAlign.BOTTOM_RIGHT; _showLimit = 3; } } }
package com.lorentz.SVG.display { import com.lorentz.SVG.display.base.ISVGViewPort; import com.lorentz.SVG.display.base.SVGElement; import com.lorentz.SVG.utils.Base64AsyncDecoder; import flash.display.Bitmap; import flash.display.Loader; import flash.events.Event; import flash.events.IOErrorEvent; import flash.geom.Rectangle; import flash.net.URLRequest; import flash.utils.ByteArray; public class SVGImage extends SVGElement implements ISVGViewPort { private var _svgHrefChanged:Boolean = false; private var _svgHref:String; private var listeners:Vector.<Function>; protected var _loader:Loader; protected var _base64AsyncDecoder:Base64AsyncDecoder; public function SVGImage() { this.listeners = new Vector.<Function>(); super("image"); } public function get svgPreserveAspectRatio() : String { return getAttribute("preserveAspectRatio") as String; } public function set svgPreserveAspectRatio(value:String) : void { setAttribute("preserveAspectRatio",value); } public function get svgX() : String { return getAttribute("x") as String; } public function set svgX(value:String) : void { setAttribute("x",value); } public function get svgY() : String { return getAttribute("y") as String; } public function set svgY(value:String) : void { setAttribute("y",value); } public function get svgWidth() : String { return getAttribute("width") as String; } public function set svgWidth(value:String) : void { setAttribute("width",value); } public function get svgHeight() : String { return getAttribute("height") as String; } public function set svgHeight(value:String) : void { setAttribute("height",value); } public function get svgOverflow() : String { return getAttribute("overflow") as String; } public function set svgOverflow(value:String) : void { setAttribute("overflow",value); } public function get svgHref() : String { return this._svgHref; } public function set svgHref(value:String) : void { if(this._svgHref != value) { this._svgHref = value; this._svgHrefChanged = true; invalidateProperties(); } } public function loadURL(url:String) : void { if(this._loader != null) { content.removeChild(this._loader); this._loader = null; } if(url != null) { this._loader = new Loader(); this._loader.contentLoaderInfo.addEventListener(Event.COMPLETE,this.loadComplete); this._loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,this.loadError); this._loader.load(new URLRequest(url)); content.addChild(this._loader); } } public function addListener(f:Function) : Function { this.listeners.push(f); return f; } public function removeListener(f:Function) : void { var ind:int = this.listeners.indexOf(f); if(ind != -1) { this.listeners.removeAt(ind); } trace(ind); } public function loadBase64(content:String) : void { var base64String:String = content.replace(/^data:[a-z\/]*;base64,/,""); this._base64AsyncDecoder = new Base64AsyncDecoder(base64String); this._base64AsyncDecoder.addEventListener(Base64AsyncDecoder.COMPLETE,this.base64AsyncDecoder_completeHandler); this._base64AsyncDecoder.addEventListener(Base64AsyncDecoder.ERROR,this.base64AsyncDecoder_errorHandler); this._base64AsyncDecoder.decode(); } private function base64AsyncDecoder_completeHandler(e:Event) : void { this.loadBytes(this._base64AsyncDecoder.bytes); this._base64AsyncDecoder = null; } private function base64AsyncDecoder_errorHandler(e:Event) : void { trace(this._base64AsyncDecoder.errorMessage); this._base64AsyncDecoder = null; } public function loadBytes(byteArray:ByteArray) : void { if(this._loader != null) { content.removeChild(this._loader); this._loader = null; } if(byteArray != null) { this._loader = new Loader(); this._loader.contentLoaderInfo.addEventListener(Event.COMPLETE,this.loadComplete); this._loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,this.loadError); this._loader.loadBytes(byteArray); content.addChild(this._loader); } } override protected function commitProperties() : void { super.commitProperties(); if(this._svgHrefChanged) { this._svgHrefChanged = false; if(this.svgHref != null && this.svgHref != "") { if(this.svgHref.match(/^data:[a-z\/]*;base64,/)) { this.loadBase64(this.svgHref); beginASyncValidation("loadImage"); } else { this.loadURL(document.resolveURL(this.svgHref)); beginASyncValidation("loadImage"); } } } } private function loadComplete(event:Event) : void { var f:Function = null; if(this._loader.content is Bitmap) { (this._loader.content as Bitmap).smoothing = true; } for each(f in this.listeners) { f.call(); } endASyncValidation("loadImage"); } private function loadError(e:IOErrorEvent) : void { trace("Failed to load image" + e.text); endASyncValidation("loadImage"); } override protected function getContentBox() : Rectangle { if(this._loader == null || this._loader.content == null) { return null; } return new Rectangle(0,0,this._loader.content.width,this._loader.content.height); } override public function clone() : Object { var c:SVGImage = super.clone() as SVGImage; c.svgHref = this.svgHref; return c; } } }
package alternativa.osgi { public interface IBundleListener { function bundleStart() : void; function bundleStop() : void; } }
package projects.tanks.clients.flash.resources.tanks { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Object3DContainer; import alternativa.engine3d.core.Sorting; import alternativa.engine3d.objects.BSP; import alternativa.engine3d.objects.Mesh; import flash.geom.Vector3D; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class Tanks3DUtils { public function Tanks3DUtils() { super(); } public static function createTank3DPart(param1:Tanks3DSResource, param2:Boolean) : Tank3DPart { var local9:Object3D = null; var local10:Mesh = null; var local11:BSP = null; var local12:Object3D = null; var local13:int = 0; var local14:Object3D = null; var local15:Object3D = null; var local3:Tank3DPart = new Tank3DPart(); var local4:Object3DContainer = new Object3DContainer(); var local5:Vector.<Object3D> = param1.objects; var local6:Vector.<Object3D> = param1.parents; var local7:Object3D = local5[0]; var local8:int = 0; while(local8 < local5.length) { local9 = local5[local8]; if(local9 is Mesh && !Tank3D.EXCLUDED.test(local9.name)) { local10 = Mesh(local9); if(local10.sorting != Sorting.DYNAMIC_BSP) { local10.sorting = Sorting.DYNAMIC_BSP; local10.calculateFacesNormals(true); local10.optimizeForDynamicBSP(); } local11 = new BSP(); local11.createTree(Mesh(local10)); local4.addChild(local11); local12 = local6[local8]; if(local12 == null) { local11.x = local10.x - local7.x; local11.y = local10.y - local7.y; local11.z = local10.z - local7.z; } else { local13 = int(local5.indexOf(local12)); local14 = local4.getChildAt(local13); local11.x = local10.x + local14.x; local11.y = local10.y + local14.y; local11.z = local10.z + local14.z; } } local8++; } local3.view = local4; local3.lightmap = param1.textures["lightmap.jpg"]; local3.details = param1.textures["details.png"]; if(param2) { local15 = local5[1]; local3.turretMountPoint = new Vector3D(local15.x,local15.y,local15.z); } return local3; } } }
package alternativa.tanks.view.forms.freeuids { import assets.combo.ComboListOverState; import controls.base.LabelBase; import flash.display.Sprite; public class FreeUidsFormRender extends Sprite { public static const HEIGHT:int = 20; public static const BGD_POS_X:int = 3; private var _uid:String; private var _index:int; private var _width:int; private var _backGround:ComboListOverState; public function FreeUidsFormRender(param1:int, param2:int, param3:String) { super(); this._width = param1; this._index = param2; this._uid = param3; this.init(); } private function init() : void { graphics.clear(); graphics.beginFill(16711680,0); graphics.drawRect(0,0,this._width,HEIGHT); graphics.endFill(); this._backGround = new ComboListOverState(); this._backGround.width = this._width - BGD_POS_X * 2; this._backGround.height = HEIGHT; this._backGround.x = BGD_POS_X; addChild(this._backGround); var local1:LabelBase = new LabelBase(); addChild(local1); local1.text = this._uid; local1.x = FreeUidsForm.LABEL_POS_X; this.setSelected(false); } public function setSelected(param1:Boolean) : void { this._backGround.visible = param1; } public function get index() : int { return this._index; } public function get uid() : String { return this._uid; } } }
package alternativa.physics { import alternativa.math.Quaternion; import alternativa.math.Vector3; public class BodyState { public var velocity:Vector3 = new Vector3(); public var orientation:Quaternion = new Quaternion(); public var angularVelocity:Vector3 = new Vector3(); public var position:Vector3 = new Vector3(); public function BodyState() { super(); } public function copy(param1:BodyState) : void { this.position.copy(param1.position); this.orientation.copy(param1.orientation); this.velocity.copy(param1.velocity); this.angularVelocity.copy(param1.angularVelocity); } public function isValid() : Boolean { return this.velocity.isFiniteVector() && this.angularVelocity.isFiniteVector() && this.position.isFiniteVector() && this.orientation.isFiniteQuaternion(); } public function toString() : String { return "BodyState{velocity=" + String(this.velocity) + ",position=" + String(this.position) + "}"; } } }
package alternativa.tanks.models.weapons.discrete { import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.Tank; [ModelInterface] public interface DiscreteWeapon { function tryToShoot(param1:int, param2:Vector3, param3:Vector.<Tank>) : void; function tryToDummyShoot(param1:int, param2:Vector3) : void; } }