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package alternativa.tanks.model.map.mapinfo { import alternativa.types.Long; import platform.client.fp10.core.model.IObjectLoadListener; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battleselect.model.map.IMapInfoModelBase; import projects.tanks.client.battleselect.model.map.MapInfoModelBase; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.battleservice.model.map.params.MapTheme; [ModelInfo] public class MapInfoModel extends MapInfoModelBase implements IMapInfoModelBase, IMapInfo, IObjectLoadListener { private static var maps:Vector.<IGameObject> = new Vector.<IGameObject>(); public function MapInfoModel() { super(); } public static function getMaps() : Vector.<IGameObject> { return maps; } public function getName() : String { return getInitParam().mapName; } public function getMapId() : Long { return getInitParam().mapId; } public function getMaxPeople() : int { return getInitParam().maxPeople; } public function getMaxRank() : int { return getInitParam().rankLimit.max; } public function getMinRank() : int { return getInitParam().rankLimit.min; } public function getThemeName() : String { return getInitParam().theme.toString(); } public function getTheme() : MapTheme { return getInitParam().theme; } public function getDefaultTheme() : MapTheme { return getInitParam().defaultTheme; } public function getSupportedBattleModes() : Vector.<BattleMode> { return getInitParam().supportedModes; } public function isEnabled() : Boolean { return getInitParam().enabled; } public function getPreviewResource() : ImageResource { return getInitParam().preview; } public function objectLoaded() : void { if(this.isEnabled()) { maps.push(object); } } public function objectLoadedPost() : void { } public function objectUnloaded() : void { var local1:int = int(maps.lastIndexOf(object)); if(local1 != -1) { maps.splice(local1,1); } } public function objectUnloadedPost() : void { } public function hasMatchmakingMark() : Boolean { return getInitParam().matchmakingMark; } } }
package projects.tanks.client.battlefield.models.effects.activeafterdeath { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ActiveAfterDeathModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ActiveAfterDeathModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.commons.models.runtime { public interface IDataOwnerModelBase { } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.Material; use namespace alternativa3d; public class AnimSprite extends Sprite3D { private var _materials:Vector.<Material>; private var _frame:int = 0; private var _loop:Boolean = false; public function AnimSprite(param1:Number, param2:Number, param3:Vector.<Material> = null, param4:Boolean = false, param5:int = 0) { super(param1,param2); this._materials = param3; this._loop = param4; this.frame = param5; } public function get materials() : Vector.<Material> { return this._materials; } public function set materials(param1:Vector.<Material>) : void { this._materials = param1; if(param1 != null) { this.frame = this._frame; } else { material = null; } } public function get loop() : Boolean { return this._loop; } public function set loop(param1:Boolean) : void { this._loop = param1; this.frame = this._frame; } public function get frame() : int { return this._frame; } public function set frame(param1:int) : void { var local2:int = 0; var local3:int = 0; var local4:int = 0; this._frame = param1; if(this._materials != null) { local2 = int(this._materials.length); local3 = this._frame; if(this._frame < 0) { local4 = this._frame % local2; local3 = this._loop && local4 != 0 ? local4 + local2 : 0; } else if(this._frame > local2 - 1) { local3 = this._loop ? int(this._frame % local2) : local2 - 1; } material = this._materials[local3]; } } override public function clone() : Object3D { var local1:AnimSprite = new AnimSprite(width,height); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Object3D) : void { super.clonePropertiesFrom(param1); var local2:AnimSprite = param1 as AnimSprite; this._materials = local2._materials; this._loop = local2._loop; this._frame = local2._frame; } } }
package alternativa.tanks.camera { import alternativa.math.Vector3; public interface CameraTarget { function getCameraParams(param1:Vector3, param2:Vector3) : void; } }
package projects.tanks.client.clans.clan.permissions { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ClanPermissionsModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ClanPermissionsModelServer; private var client:IClanPermissionsModelBase = IClanPermissionsModelBase(this); private var modelId:Long = Long.getLong(1602467880,168781542); private var _updateActionsId:Long = Long.getLong(871743923,-1602562917); private var _updateActions_actionsCodec:ICodec; public function ClanPermissionsModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ClanPermissionsModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ClanPermissionsCC,false))); this._updateActions_actionsCodec = this._protocol.getCodec(new CollectionCodecInfo(new EnumCodecInfo(ClanAction,false),false,1)); } protected function getInitParam() : ClanPermissionsCC { return ClanPermissionsCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._updateActionsId: this.client.updateActions(this._updateActions_actionsCodec.decode(param2) as Vector.<ClanAction>); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.weapon.rocketlauncher.weapon.salvo.aim { public interface AimSoundEffect { function playAimingSoundEffect() : void; function playTargetLostSoundEffect() : void; function killAimingSoundEffect() : void; } }
package alternativa.tanks.view.timeleftindicator { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.timeleftindicator.BigWhiteTimeLeftIndicator_emptyMarkerClass.png")] public class BigWhiteTimeLeftIndicator_emptyMarkerClass extends BitmapAsset { public function BigWhiteTimeLeftIndicator_emptyMarkerClass() { super(); } } }
package _codec.projects.tanks.client.clans.panel.foreignclan { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.clans.clan.clanflag.ClanFlag; import projects.tanks.client.clans.panel.foreignclan.ForeignClanCC; public class CodecForeignClanCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_flags:ICodec; public function CodecForeignClanCC() { super(); } public function init(param1:IProtocol) : void { this.codec_flags = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(ClanFlag,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ForeignClanCC = new ForeignClanCC(); local2.flags = this.codec_flags.decode(param1) as Vector.<ClanFlag>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ForeignClanCC = ForeignClanCC(param2); this.codec_flags.encode(param1,local3.flags); } } }
package platform.client.fp10.core.service.errormessage { import flash.display.DisplayObject; import platform.client.fp10.core.service.errormessage.errors.ErrorType; public interface IMessageBox { function getDisplayObject(param1:ErrorType) : DisplayObject; function hide() : void; } }
package alternativa.tanks.models.weapon.shared.shot { import alternativa.object.ClientObject; public interface IShot { function getShotData(param1:ClientObject) : ShotData; } }
package _codec.projects.tanks.client.panel.model.shop.shopitemcategory { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.panel.model.shop.shopitemcategory.ShopItemCategoryCC; public class CodecShopItemCategoryCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_category:ICodec; public function CodecShopItemCategoryCC() { super(); } public function init(param1:IProtocol) : void { this.codec_category = param1.getCodec(new TypeCodecInfo(IGameObject,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ShopItemCategoryCC = new ShopItemCategoryCC(); local2.category = this.codec_category.decode(param1) as IGameObject; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ShopItemCategoryCC = ShopItemCategoryCC(param2); this.codec_category.encode(param1,local3.category); } } }
package _codec.projects.tanks.client.entrance.model.entrance.registration { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.entrance.model.entrance.registration.RegistrationModelCC; public class VectorCodecRegistrationModelCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecRegistrationModelCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(RegistrationModelCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<RegistrationModelCC> = new Vector.<RegistrationModelCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = RegistrationModelCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:RegistrationModelCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<RegistrationModelCC> = Vector.<RegistrationModelCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.common.bonuscommon { public interface IBonusCommonModelBase { } }
package controls.containers { import base.DiscreteSprite; import controls.base.TankInputBase; import flash.display.DisplayObject; public class StackPanel extends DiscreteSprite { private var margin:int; public var items:Vector.<DisplayObject> = new Vector.<DisplayObject>(); public function StackPanel() { super(); } public function addItem(param1:DisplayObject) : void { addChild(param1); this.items.push(param1); this.increaseContainerSize(param1); } public function removeItem(param1:DisplayObject) : DisplayObject { var item:DisplayObject = param1; var itemIndex:int = int(this.items.indexOf(item)); if(itemIndex < 0) { return null; } try { removeChild(item); } catch(e:ArgumentError) { return null; } this.items.splice(itemIndex,1); this.decreaseContainerSize(itemIndex,item); return item; } protected function fixWidth(param1:DisplayObject) : int { return int(param1 is TankInputBase ? param1.width - 10 : param1.width); } protected function decreaseContainerSize(param1:int, param2:DisplayObject) : void { } protected function increaseContainerSize(param1:DisplayObject) : void { } public function getMargin() : int { return this.margin; } public function setMargin(param1:int) : void { this.margin = param1; } public function getItemsCount() : int { return this.items.length; } public function getItems() : Vector.<DisplayObject> { return this.items; } } }
package alternativa.protocol.codec.primitive { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; public class LongCodec implements ICodec { public function LongCodec() { super(); } public function encode(param1:ProtocolBuffer, param2:Object) : void { param1.writer.writeInt(Long(param2).high); param1.writer.writeInt(Long(param2).low); } public function decode(param1:ProtocolBuffer) : Object { return Long.getLong(param1.reader.readInt(),param1.reader.readInt()); } public function init(param1:IProtocol) : void { } } }
package alternativa.tanks.model.bonus.showing.info { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.resource.types.LocalizedImageResource; import platform.client.fp10.core.type.IGameObject; public class BonusInfoEvents implements BonusInfo { private var object:IGameObject; private var impl:Vector.<Object>; public function BonusInfoEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getTopText() : String { var result:String = null; var i:int = 0; var m:BonusInfo = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BonusInfo(this.impl[i]); result = m.getTopText(); i++; } } finally { Model.popObject(); } return result; } public function getBottomText() : String { var result:String = null; var i:int = 0; var m:BonusInfo = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BonusInfo(this.impl[i]); result = m.getBottomText(); i++; } } finally { Model.popObject(); } return result; } public function getImage() : LocalizedImageResource { var result:LocalizedImageResource = null; var i:int = 0; var m:BonusInfo = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BonusInfo(this.impl[i]); result = m.getImage(); i++; } } finally { Model.popObject(); } return result; } } }
package services.contextmenu { import alternativa.osgi.service.locale.ILocaleService; import alternativa.types.Long; import flash.events.EventDispatcher; import forms.contextmenu.ContextMenu; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.AlertServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendActionService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.UidUtil; public class ContextMenuService extends EventDispatcher implements IContextMenuService { [Inject] public static var localeService:ILocaleService; [Inject] public static var alertService:IAlertService; [Inject] public static var friendsActionService:IFriendActionService; private var _contextMenu:ContextMenu; private var _removeFromFriendsUserId:Long; private var _removeFromFriendsUid:String; public function ContextMenuService() { super(); this._contextMenu = new ContextMenu(); } public function show(param1:Long, param2:int, param3:String, param4:Boolean, param5:Boolean, param6:Boolean, param7:Boolean, param8:Boolean, param9:Boolean, param10:Boolean, param11:Boolean, param12:Boolean = false, param13:Boolean = true, param14:Boolean = true) : void { this._contextMenu.show(param1,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } public function writeInPublic(param1:Long, param2:String) : void { dispatchEvent(new ContextMenuServiceEvent(ContextMenuServiceEvent.WRITE_IN_PUBLIC,param1,UidUtil.userNameWithoutClanTag(param2))); } public function writeInPrivate(param1:Long, param2:String) : void { dispatchEvent(new ContextMenuServiceEvent(ContextMenuServiceEvent.WRITE_IN_PRIVATE,param1,UidUtil.userNameWithoutClanTag(param2))); } public function removeFromFriends(param1:Long, param2:String) : void { this._removeFromFriendsUserId = param1; this._removeFromFriendsUid = param2; var local3:String = localeService.getText(TanksLocale.TEXT_FRIENDS_REMOVE_USER).replace("%USERNAME%",param2); alertService.showAlert(local3,Vector.<String>([localeService.getText(TanksLocale.TEXT_FRIENDS_YES),localeService.getText(TanksLocale.TEXT_FRIENDS_NO)])); alertService.addEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,this.onConfirmRemoveFromFriends); } private function onConfirmRemoveFromFriends(param1:AlertServiceEvent) : void { alertService.removeEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,this.onConfirmRemoveFromFriends); if(param1.typeButton == localeService.getText(TanksLocale.TEXT_FRIENDS_YES)) { friendsActionService.breakItOff(this._removeFromFriendsUserId); dispatchEvent(new ContextMenuServiceEvent(ContextMenuServiceEvent.REMOVE_FROM_FRIENDS,this._removeFromFriendsUserId,this._removeFromFriendsUid)); } } public function rejectRequest(param1:Long, param2:String) : void { friendsActionService.reject(param1); dispatchEvent(new ContextMenuServiceEvent(ContextMenuServiceEvent.REJECT_REQUEST,param1,param2)); } public function acceptRequest(param1:Long, param2:String) : void { friendsActionService.accept(param1); } public function addToFriend(param1:Long) : void { friendsActionService.add(param1); } public function focusOnUser(param1:Long, param2:String) : void { dispatchEvent(new ContextMenuServiceEvent(ContextMenuServiceEvent.FOCUS_ON_USER,param1,param2)); } public function showClan(param1:Long) : void { dispatchEvent(new ContextMenuServiceEvent(ContextMenuServiceEvent.SHOW_CLAN,null,null,param1)); } public function voteUser(param1:Long, param2:String) : void { dispatchEvent(new ContextMenuServiceEvent(ContextMenuServiceEvent.VOTE_USER,param1,param2)); } } }
package alternativa.tanks.models.user.outgoing { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IClanUserOutgoingModelAdapt implements IClanUserOutgoingModel { private var object:IGameObject; private var impl:IClanUserOutgoingModel; public function IClanUserOutgoingModelAdapt(param1:IGameObject, param2:IClanUserOutgoingModel) { super(); this.object = param1; this.impl = param2; } public function getOutgoingClans() : Vector.<Long> { var result:Vector.<Long> = null; try { Model.object = this.object; result = this.impl.getOutgoingClans(); } finally { Model.popObject(); } return result; } } }
package projects.tanks.clients.fp10.Prelauncher.controls.background { import flash.display.Bitmap; import flash.display.Sprite; import flash.events.Event; public class Background extends Sprite { private static var background:Class = Background_background; public function Background() { super(); addEventListener(Event.ADDED_TO_STAGE,this.addedToStage); } private function addedToStage(e:Event) : void { var bitmap:Bitmap = new background() as Bitmap; bitmap.scaleX = stage.stageWidth / bitmap.width; bitmap.scaleY = bitmap.scaleX; addChild(bitmap); removeEventListener(Event.ADDED_TO_STAGE,this.addedToStage); addEventListener(Event.REMOVED_FROM_STAGE,this.removedFromStage); } private function removedFromStage(e:Event) : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.removedFromStage); addEventListener(Event.ADDED_TO_STAGE,this.addedToStage); } } }
package projects.tanks.clients.fp10.Prelauncher.controls.buttons { import flash.events.Event; import projects.tanks.clients.fp10.Prelauncher.Locale; import projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp; public class StartButton extends Button { public function StartButton(onClick:Function) { super(onClick); addEventListener(Event.ADDED_TO_STAGE,this.addedToStage); } private function addedToStage(e:Event) : void { addChildToCenter(MakeUp.getStartButtonMakeUp()); addChildToCenter(MakeUp.getActiveStartButtonMakeUp()); addChild(textField); textField.textColor = 15073125; getChildAt(1).visible = false; } override public function switchLocale(locale:Locale) : void { textField.defaultTextFormat.font = MakeUp.getFont(locale); textField.text = locale.playText; textFieldToCenter(); } override protected function onResize(e:Event) : void { this.x = stage.stageWidth >> 1; this.y = (stage.stageHeight >> 1) + 80; } } }
package alternativa.tanks.models.tank.ultimate { import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventSupport; import alternativa.tanks.battle.events.BattleFinishEvent; import alternativa.tanks.battle.events.BattleRestartEvent; import alternativa.tanks.battle.events.EffectActivatedEvent; import alternativa.tanks.battle.events.EffectStoppedEvent; import alternativa.tanks.battle.events.LocalTankActivationEvent; import alternativa.tanks.battle.events.LocalTankKilledEvent; import alternativa.tanks.battle.objects.tank.ClientTankState; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.battle.gui.inventory.InventorySoundService; import alternativa.tanks.models.battle.gui.ultimate.UltimateIndicator; import alternativa.tanks.models.inventory.InventoryItemType; import alternativa.tanks.models.tank.AddToBattleListener; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.LocalTankInfoService; import alternativa.tanks.models.tank.event.LocalTankLoadListener; import alternativa.tanks.models.tank.event.LocalTankUnloadListener; import alternativa.tanks.models.tank.hullcommon.HullCommon; import alternativa.tanks.models.tank.ultimate.hunter.stun.UltimateStunListener; import alternativa.tanks.service.settings.keybinding.GameActionEnum; import alternativa.tanks.services.battleinput.BattleInputService; import alternativa.tanks.services.battleinput.GameActionListener; import flash.events.TimerEvent; import flash.geom.ColorTransform; import flash.utils.Dictionary; import flash.utils.Timer; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.ultimate.common.IUltimateModelBase; import projects.tanks.client.battlefield.models.ultimate.common.UltimateModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; [ModelInfo] public class UltimateModel extends UltimateModelBase implements IUltimateModelBase, IUltimateModel, LocalTankLoadListener, LocalTankUnloadListener, ObjectLoadPostListener, UltimateStunListener, ObjectUnloadListener, AddToBattleListener, GameActionListener { [Inject] public static var inventorySoundService:InventorySoundService; [Inject] public static var battleService:BattleService; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var battleInputService:BattleInputService; [Inject] public static var localTankInfoService:LocalTankInfoService; [Inject] public static var battleInfoService:IBattleInfoService; private static const CHARGE_TIME_PERIOD_MILLIS:int = 100; private static const FULL_CHARGE:int = 100; private var battleEventSupport:BattleEventSupport; private var chargeTimer:Timer; private var chargePercentPerSecond:Number; private var chargeInPercent:Number = 0; private var localTankSpawned:Boolean; private var ultimateBlocked:Boolean = true; private var indicator:UltimateIndicator; private var activeUltimates:Dictionary = new Dictionary(); public function UltimateModel() { super(); this.battleEventSupport = new BattleEventSupport(battleEventDispatcher); this.battleEventSupport.addEventHandler(LocalTankActivationEvent,this.onLocalTankActivationEvent); this.battleEventSupport.addEventHandler(BattleFinishEvent,this.onBattleFinish); this.battleEventSupport.addEventHandler(LocalTankKilledEvent,this.onLocalTankKilled); this.battleEventSupport.addEventHandler(BattleRestartEvent,this.onBattleRestarted); } public static function parseColorTransform(param1:String) : ColorTransform { if(param1 == null || param1.length != 6) { return null; } var local2:Number = parseInt(param1.substr(0,2),16) / 255; var local3:Number = parseInt(param1.substr(2,2),16) / 255; var local4:Number = parseInt(param1.substr(4,2),16) / 255; return new ColorTransform(local2,local3,local4); } public function updateCharge(param1:int) : void { if(!battleInfoService.isSpectatorMode() && Boolean(localTankInfoService.isLocalTankLoaded()) && object == localTankInfoService.getLocalTankObject()) { this.setCharge(param1); } } private function onLocalTankActivationEvent(param1:Object) : void { this.markInventoryIndicatorDisabled(false); if(this.charged()) { this.indicator.onCharged(); } } private function onBattleFinish(param1:BattleFinishEvent) : void { this.reset(); this.markInventoryIndicatorDisabled(true); } private function onLocalTankKilled(param1:Object) : void { this.markInventoryIndicatorDisabled(true); } private function onBattleRestarted(param1:Object) : void { this.activeUltimates = new Dictionary(); this.reset(); this.localTankSpawned = true; } private function markInventoryIndicatorDisabled(param1:Boolean) : void { this.ultimateBlocked = param1; if(!battleInfoService.isSpectatorMode()) { this.indicator.markDisabled(param1); } } private function addChargeTimer() : void { this.chargeTimer = new Timer(CHARGE_TIME_PERIOD_MILLIS); this.chargeTimer.addEventListener(TimerEvent.TIMER,getFunctionWrapper(this.onChargeTick)); this.chargeTimer.start(); } public function ultimateUsed() : void { if(object == localTankInfoService.getLocalTankObjectOrNull()) { this.setCharge(0); } this.hideTitleIcon(); } private function onChargeTick(param1:TimerEvent) : void { if(Boolean(battleService.isBattleActive()) && this.localTankSpawned) { this.addCharge(this.chargePercentPerSecond / 10); } } private function removeChargeTimer() : void { this.chargeTimer.stop(); this.chargeTimer.removeEventListener(TimerEvent.TIMER,getFunctionWrapper(this.onChargeTick)); this.chargeTimer = null; } public function onGameAction(param1:GameActionEnum, param2:Boolean) : void { var action:GameActionEnum = param1; var isActive:Boolean = param2; if(action == GameActionEnum.ULTIMATE && isActive && Boolean(localTankInfoService.isLocalTankLoaded())) { object = localTankInfoService.getLocalTankObject(); try { if(this.canActivate()) { server.activateUltimate(); } else { inventorySoundService.playNotReadySound(); } } finally { Model.popObject(); } } } private function canActivate() : Boolean { return !this.ultimateBlocked && this.charged() && this.isInActiveState(); } private function isInActiveState() : Boolean { return ITankModel(object.adapt(ITankModel)).getTank().state == ClientTankState.ACTIVE; } private function charged() : Boolean { return this.chargeInPercent >= FULL_CHARGE; } public function reset() : void { this.localTankSpawned = false; this.setCharge(0); } public function resetCharge() : void { this.hideTitleIcon(); } public function addCharge(param1:Number) : void { if(this.charged()) { return; } var local2:Number = this.chargeInPercent + param1; if(local2 > 99) { local2 = 99; } this.setCharge(local2); } public function showUltimateCharged() : void { this.activeUltimates[object] = true; if(!battleInfoService.isSpectatorMode() && object == localTankInfoService.getLocalTankObject()) { this.setCharge(FULL_CHARGE); if(this.isInActiveState()) { this.indicator.onCharged(); } } this.showTitleIcon(); } public function objectLoadedPost() : void { if(getInitParam().enabled && getInitParam().charged) { this.activeUltimates[object] = true; this.showTitleIcon(); } } private function setCharge(param1:Number) : void { if(Boolean(localTankInfoService.isLocalTankLoaded()) && object == localTankInfoService.getLocalTankObject() && this.indicator != null) { this.chargeInPercent = param1; this.indicator.updateCharge(param1); } } public function objectUnloaded() : void { delete this.activeUltimates[object]; } public function localTankLoaded(param1:Boolean) : void { if(getInitParam().enabled && !param1) { this.localTankSpawned = true; this.chargePercentPerSecond = getInitParam().chargePercentPerSecond; this.addChargeTimer(); battleInputService.addGameActionListener(this); } } public function initIndicator() : void { if(Boolean(localTankInfoService.isLocalTankLoaded()) && object == localTankInfoService.getLocalTankObject()) { if(this.indicator != null) { this.indicator.destroy(); } this.indicator = new UltimateIndicator(this.getUltimateIndex()); this.setCharge(0); this.battleEventSupport.activateHandlers(); } } private function getUltimateIndex() : int { var local1:IGameObject = ITankModel(object.adapt(ITankModel)).getTankSet().hull; return HullCommon(local1.adapt(HullCommon)).getUltimateIconIndex(); } public function localTankUnloaded(param1:Boolean) : void { if(getInitParam().enabled && !param1) { battleInputService.removeGameActionListener(this); this.removeChargeTimer(); this.battleEventSupport.deactivateHandlers(); this.indicator.destroy(); this.indicator = null; } } public function updateChargeAndRate(param1:int, param2:Number) : void { this.chargePercentPerSecond = param2; this.setCharge(param1); } public function onAddToBattle() : void { if(getInitParam().enabled) { if(Boolean(this.activeUltimates[object])) { this.showTitleIcon(); } } } private function showTitleIcon() : void { battleEventDispatcher.dispatchEvent(new EffectActivatedEvent(object.id,InventoryItemType.ULTIMATE,int.MAX_VALUE)); } private function hideTitleIcon() : void { delete this.activeUltimates[object]; battleEventDispatcher.dispatchEvent(new EffectStoppedEvent(object.id,InventoryItemType.ULTIMATE)); } public function isUltimateEnabled() : Boolean { return getInitParam().enabled; } public function ultimateRejected() : void { } public function onStun(param1:Tank, param2:Boolean) : void { if(param2) { this.markInventoryIndicatorDisabled(true); } } public function onCalm(param1:Tank, param2:Boolean, param3:int) : void { if(param2) { this.markInventoryIndicatorDisabled(false); } } public function effectDeactivated() : void { if(this.indicator != null) { this.indicator.effectDeactivated(); } } public function effectActivatedOrMerged(param1:int) : void { if(this.indicator != null) { this.indicator.effectActivatedOrMerged(param1); } } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_autoturretIconClass.png")] public class DeviceIcons_autoturretIconClass extends BitmapAsset { public function DeviceIcons_autoturretIconClass() { super(); } } }
package forms.registration.bubbles { import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign; public class NameIsIncorrectBubble extends BubbleHelper { [Inject] public static var localeService:ILocaleService; public function NameIsIncorrectBubble() { super(); text = localeService.getText(TanksLocale.TEXT_HELP_NAME_IS_FORBIDDEN); arrowLehgth = 20; arrowAlign = HelperAlign.TOP_LEFT; _showLimit = 3; } } }
package alternativa.tanks.model.personaldiscount { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.personaldiscount.PersonalDiscountAlert; import forms.events.PartsListEvent; import projects.tanks.client.panel.model.garage.GarageItemInfo; import projects.tanks.client.panel.model.personaldiscount.IPersonalDiscountModelBase; import projects.tanks.client.panel.model.personaldiscount.PersonalDiscountModelBase; import projects.tanks.clients.flash.commons.services.layout.event.LobbyLayoutServiceEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; [ModelInfo] public class PersonalDiscountModel extends PersonalDiscountModelBase implements IPersonalDiscountModelBase { [Inject] public static var localeService:ILocaleService; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; private static const USER_NAME_PATTERN:String = "$USERNAME$"; private static const ITEM_NAME_PATTERN:String = "$ITEM-NAME$"; public static const DISCOUNT_TIMER_PATTERN:String = "$DISCOUNT_TIMER$"; private static const DISCOUNT_PATTERN:String = "$DISCOUNT$"; public function PersonalDiscountModel() { super(); } public function showPersonalDiscount(param1:GarageItemInfo, param2:int, param3:int, param4:int) : void { var local5:String = localeService.getText(TanksLocale.TEXT_MESSAGE_ALERT_PERSONAL_DISCOUNT); var local6:String = local5.replace(USER_NAME_PATTERN,userPropertiesService.userName).replace(ITEM_NAME_PATTERN,param1.name).replace(DISCOUNT_PATTERN,param2); var local7:PersonalDiscountAlert = new PersonalDiscountAlert(param1,localeService.getText(TanksLocale.TEXT_HEADER_DISCOUNT),param2,param3,param4,local6); if(lobbyLayoutService.isSwitchInProgress()) { lobbyLayoutService.addEventListener(LobbyLayoutServiceEvent.END_LAYOUT_SWITCH,getFunctionWrapper(this.onEndLayoutSwitch)); } else { local7.enqueueDialog(); } local7.partsList.addEventListener(PartsListEvent.SELECT_PARTS_LIST_ITEM,getFunctionWrapper(this.onItemSelect)); putData(PersonalDiscountAlert,local7); } private function onEndLayoutSwitch(param1:LobbyLayoutServiceEvent) : void { var local2:PersonalDiscountAlert = PersonalDiscountAlert(getData(PersonalDiscountAlert)); local2.enqueueDialog(); lobbyLayoutService.removeEventListener(LobbyLayoutServiceEvent.END_LAYOUT_SWITCH,getFunctionWrapper(this.onEndLayoutSwitch)); } private function onItemSelect(param1:PartsListEvent) : void { var local2:PersonalDiscountAlert = PersonalDiscountAlert(getData(PersonalDiscountAlert)); server.select(local2.partsList.selectedItem); local2.partsList.removeEventListener(PartsListEvent.SELECT_PARTS_LIST_ITEM,getFunctionWrapper(this.onItemSelect)); local2.close(); } } }
package projects.tanks.client.battlefield.models.statistics.fps { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class FpsStatisticsModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _collectStatisticsId:Long = Long.getLong(1340801043,-1420381609); private var _collectStatistics_numTicksCodec:ICodec; private var _collectStatistics_durationCodec:ICodec; private var _collectStatistics_settingsCodec:ICodec; private var model:IModel; public function FpsStatisticsModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._collectStatistics_numTicksCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._collectStatistics_durationCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._collectStatistics_settingsCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); } public function collectStatistics(param1:int, param2:int, param3:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._collectStatistics_numTicksCodec.encode(this.protocolBuffer,param1); this._collectStatistics_durationCodec.encode(this.protocolBuffer,param2); this._collectStatistics_settingsCodec.encode(this.protocolBuffer,param3); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local4:SpaceCommand = new SpaceCommand(Model.object.id,this._collectStatisticsId,this.protocolBuffer); var local5:IGameObject = Model.object; var local6:ISpace = local5.space; local6.commandSender.sendCommand(local4); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; import flash.display.Sprite; use namespace alternativa3d; public class Debug { public static const BOUNDS:int = 8; public static const EDGES:int = 16; public static const NODES:int = 128; public static const LIGHTS:int = 256; public static const BONES:int = 512; private static const boundVertexList:Vertex = Vertex.alternativa3d::createList(8); private static const nodeVertexList:Vertex = Vertex.alternativa3d::createList(4); public function Debug() { super(); } alternativa3d static function drawEdges(param1:Camera3D, param2:Face, param3:int) : void { var local6:Number = NaN; var local9:Wrapper = null; var local10:Vertex = null; var local11:Number = NaN; var local12:Number = NaN; var local4:Number = Number(param1.alternativa3d::viewSizeX); var local5:Number = Number(param1.alternativa3d::viewSizeY); var local7:Sprite = param1.view.alternativa3d::canvas; local7.graphics.lineStyle(0,param3); var local8:Face = param2; while(local8 != null) { local9 = local8.alternativa3d::wrapper; local10 = local9.alternativa3d::vertex; local6 = 1 / local10.alternativa3d::cameraZ; local11 = local10.alternativa3d::cameraX * local4 * local6; local12 = local10.alternativa3d::cameraY * local5 * local6; local7.graphics.moveTo(local11,local12); local9 = local9.alternativa3d::next; while(local9 != null) { local10 = local9.alternativa3d::vertex; local6 = 1 / local10.alternativa3d::cameraZ; local7.graphics.lineTo(local10.alternativa3d::cameraX * local4 * local6,local10.alternativa3d::cameraY * local5 * local6); local9 = local9.alternativa3d::next; } local7.graphics.lineTo(local11,local12); local8 = local8.alternativa3d::processNext; } } alternativa3d static function drawBounds(param1:Camera3D, param2:Object3D, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:int = -1, param10:Number = 1) : void { var local11:Vertex = null; var local23:Number = NaN; var local12:Vertex = boundVertexList; local12.x = param3; local12.y = param4; local12.z = param5; var local13:Vertex = local12.alternativa3d::next; local13.x = param6; local13.y = param4; local13.z = param5; var local14:Vertex = local13.alternativa3d::next; local14.x = param3; local14.y = param7; local14.z = param5; var local15:Vertex = local14.alternativa3d::next; local15.x = param6; local15.y = param7; local15.z = param5; var local16:Vertex = local15.alternativa3d::next; local16.x = param3; local16.y = param4; local16.z = param8; var local17:Vertex = local16.alternativa3d::next; local17.x = param6; local17.y = param4; local17.z = param8; var local18:Vertex = local17.alternativa3d::next; local18.x = param3; local18.y = param7; local18.z = param8; var local19:Vertex = local18.alternativa3d::next; local19.x = param6; local19.y = param7; local19.z = param8; local11 = local12; while(local11 != null) { local11.alternativa3d::cameraX = param2.alternativa3d::ma * local11.x + param2.alternativa3d::mb * local11.y + param2.alternativa3d::mc * local11.z + param2.alternativa3d::md; local11.alternativa3d::cameraY = param2.alternativa3d::me * local11.x + param2.alternativa3d::mf * local11.y + param2.alternativa3d::mg * local11.z + param2.alternativa3d::mh; local11.alternativa3d::cameraZ = param2.alternativa3d::mi * local11.x + param2.alternativa3d::mj * local11.y + param2.alternativa3d::mk * local11.z + param2.alternativa3d::ml; if(local11.alternativa3d::cameraZ <= 0) { return; } local11 = local11.alternativa3d::next; } var local20:Number = Number(param1.alternativa3d::viewSizeX); var local21:Number = Number(param1.alternativa3d::viewSizeY); local11 = local12; while(local11 != null) { local23 = 1 / local11.alternativa3d::cameraZ; local11.alternativa3d::cameraX = local11.alternativa3d::cameraX * local20 * local23; local11.alternativa3d::cameraY = local11.alternativa3d::cameraY * local21 * local23; local11 = local11.alternativa3d::next; } var local22:Sprite = param1.view.alternativa3d::canvas; local22.graphics.lineStyle(0,param9 < 0 ? (param2.alternativa3d::culling > 0 ? 16776960 : 65280) : uint(param9),param10); local22.graphics.moveTo(local12.alternativa3d::cameraX,local12.alternativa3d::cameraY); local22.graphics.lineTo(local13.alternativa3d::cameraX,local13.alternativa3d::cameraY); local22.graphics.lineTo(local15.alternativa3d::cameraX,local15.alternativa3d::cameraY); local22.graphics.lineTo(local14.alternativa3d::cameraX,local14.alternativa3d::cameraY); local22.graphics.lineTo(local12.alternativa3d::cameraX,local12.alternativa3d::cameraY); local22.graphics.moveTo(local16.alternativa3d::cameraX,local16.alternativa3d::cameraY); local22.graphics.lineTo(local17.alternativa3d::cameraX,local17.alternativa3d::cameraY); local22.graphics.lineTo(local19.alternativa3d::cameraX,local19.alternativa3d::cameraY); local22.graphics.lineTo(local18.alternativa3d::cameraX,local18.alternativa3d::cameraY); local22.graphics.lineTo(local16.alternativa3d::cameraX,local16.alternativa3d::cameraY); local22.graphics.moveTo(local12.alternativa3d::cameraX,local12.alternativa3d::cameraY); local22.graphics.lineTo(local16.alternativa3d::cameraX,local16.alternativa3d::cameraY); local22.graphics.moveTo(local13.alternativa3d::cameraX,local13.alternativa3d::cameraY); local22.graphics.lineTo(local17.alternativa3d::cameraX,local17.alternativa3d::cameraY); local22.graphics.moveTo(local15.alternativa3d::cameraX,local15.alternativa3d::cameraY); local22.graphics.lineTo(local19.alternativa3d::cameraX,local19.alternativa3d::cameraY); local22.graphics.moveTo(local14.alternativa3d::cameraX,local14.alternativa3d::cameraY); local22.graphics.lineTo(local18.alternativa3d::cameraX,local18.alternativa3d::cameraY); } alternativa3d static function drawKDNode(param1:Camera3D, param2:Object3D, param3:int, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number) : void { var local12:Vertex = null; var local20:Number = NaN; var local13:Vertex = nodeVertexList; var local14:Vertex = local13.alternativa3d::next; var local15:Vertex = local14.alternativa3d::next; var local16:Vertex = local15.alternativa3d::next; if(param3 == 0) { local13.x = param4; local13.y = param6; local13.z = param10; local14.x = param4; local14.y = param9; local14.z = param10; local15.x = param4; local15.y = param9; local15.z = param7; local16.x = param4; local16.y = param6; local16.z = param7; } else if(param3 == 1) { local13.x = param8; local13.y = param4; local13.z = param10; local14.x = param5; local14.y = param4; local14.z = param10; local15.x = param5; local15.y = param4; local15.z = param7; local16.x = param8; local16.y = param4; local16.z = param7; } else { local13.x = param5; local13.y = param6; local13.z = param4; local14.x = param8; local14.y = param6; local14.z = param4; local15.x = param8; local15.y = param9; local15.z = param4; local16.x = param5; local16.y = param9; local16.z = param4; } local12 = local13; while(local12 != null) { local12.alternativa3d::cameraX = param2.alternativa3d::ma * local12.x + param2.alternativa3d::mb * local12.y + param2.alternativa3d::mc * local12.z + param2.alternativa3d::md; local12.alternativa3d::cameraY = param2.alternativa3d::me * local12.x + param2.alternativa3d::mf * local12.y + param2.alternativa3d::mg * local12.z + param2.alternativa3d::mh; local12.alternativa3d::cameraZ = param2.alternativa3d::mi * local12.x + param2.alternativa3d::mj * local12.y + param2.alternativa3d::mk * local12.z + param2.alternativa3d::ml; if(local12.alternativa3d::cameraZ <= 0) { return; } local12 = local12.alternativa3d::next; } var local17:Number = Number(param1.alternativa3d::viewSizeX); var local18:Number = Number(param1.alternativa3d::viewSizeY); local12 = local13; while(local12 != null) { local20 = 1 / local12.alternativa3d::cameraZ; local12.alternativa3d::cameraX = local12.alternativa3d::cameraX * local17 * local20; local12.alternativa3d::cameraY = local12.alternativa3d::cameraY * local18 * local20; local12 = local12.alternativa3d::next; } var local19:Sprite = param1.view.alternativa3d::canvas; local19.graphics.lineStyle(0,param3 == 0 ? 16711680 : (param3 == 1 ? 65280 : 255),param11); local19.graphics.moveTo(local13.alternativa3d::cameraX,local13.alternativa3d::cameraY); local19.graphics.lineTo(local14.alternativa3d::cameraX,local14.alternativa3d::cameraY); local19.graphics.lineTo(local15.alternativa3d::cameraX,local15.alternativa3d::cameraY); local19.graphics.lineTo(local16.alternativa3d::cameraX,local16.alternativa3d::cameraY); local19.graphics.lineTo(local13.alternativa3d::cameraX,local13.alternativa3d::cameraY); } alternativa3d static function drawBone(param1:Camera3D, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:int) : void { var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Sprite = null; var local8:Number = param4 - param2; var local9:Number = param5 - param3; var local10:Number = Math.sqrt(local8 * local8 + local9 * local9); if(local10 > 0.001) { local8 /= local10; local9 /= local10; local11 = local9 * param6; local12 = -local8 * param6; local13 = -local9 * param6; local14 = local8 * param6; if(local10 > param6 * 2) { local10 = param6; } else { local10 /= 2; } local15 = param1.view.alternativa3d::canvas; local15.graphics.lineStyle(1,param7); local15.graphics.beginFill(param7,0.6); local15.graphics.moveTo(param2,param3); local15.graphics.lineTo(param2 + local8 * local10 + local11,param3 + local9 * local10 + local12); local15.graphics.lineTo(param4,param5); local15.graphics.lineTo(param2 + local8 * local10 + local13,param3 + local9 * local10 + local14); local15.graphics.lineTo(param2,param3); local15.graphics.endFill(); } } } }
package alternativa.tanks.model.quest.challenge.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.quest.challenge.gui.ChallengesView_silverStarClass.png")] public class ChallengesView_silverStarClass extends BitmapAsset { public function ChallengesView_silverStarClass() { super(); } } }
package alternativa.tanks.models.teamlight { import alternativa.tanks.services.lightingeffects.ILightingEffectsService; import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.battlefield.models.teamlight.ITeamLightModelBase; import projects.tanks.client.battlefield.models.teamlight.TeamLightColorParams; import projects.tanks.client.battlefield.models.teamlight.TeamLightModelBase; import projects.tanks.client.battlefield.models.teamlight.TeamLightParams; [ModelInfo] public class TeamLightModel extends TeamLightModelBase implements ITeamLightModelBase, ObjectLoadListener { [Inject] public static var lightingEffectsService:ILightingEffectsService; public function TeamLightModel() { super(); } public function objectLoaded() : void { var local1:TeamLightParams = null; for each(local1 in getInitParam().lightModes) { lightingEffectsService.setLightForMode(local1.battleMode,this.createTeamLight(local1)); } } private function createTeamLight(param1:TeamLightParams) : ModeLight { return new ModeLight(this.createTeamLightColor(param1.redTeam),this.createTeamLightColor(param1.blueTeam),this.createTeamLightColor(param1.neutralTeam),param1.attenuationBegin,param1.attenuationEnd); } private function createTeamLightColor(param1:TeamLightColorParams) : TeamLightColor { return new TeamLightColor(uint(param1.color),param1.intensity); } } }
package alternativa.tanks.servermodels.loginwithoutregistration { [ModelInterface] public interface ILoginWithoutRegistration { function passToFirstBattle() : void; } }
package alternativa.tanks.models.weapons.targeting.direction.sector { import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.WeaponObject; import alternativa.tanks.models.weapons.targeting.direction.TargetingDirection; import alternativa.tanks.models.weapons.targeting.direction.TargetingDirectionCalculator; import alternativa.tanks.models.weapons.targeting.direction.sector.splitter.SectorsSplitter; import alternativa.tanks.models.weapons.targeting.priority.TargetingPriorityCalculator; import platform.client.fp10.core.type.IGameObject; public class SectorDirectionCalculator implements TargetingDirectionCalculator { private var targetingSectorsCalculator:TargetingSectorsCalculator; private var sectorsSplitter:SectorsSplitter; public function SectorDirectionCalculator(param1:IGameObject, param2:WeaponObject, param3:Number, param4:TargetingPriorityCalculator) { super(); this.targetingSectorsCalculator = new TargetingSectorsCalculator(param1,param2,param3); this.sectorsSplitter = new SectorsSplitter(param4); } public function getDirections(param1:AllGlobalGunParams) : Vector.<TargetingDirection> { var local2:Vector.<TargetingSector> = this.targetingSectorsCalculator.getSectors(param1); return this.sectorsSplitter.splitSectorsOnDirections(param1,local2); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_firebirdClass.png")] public class ItemInfoPanelBitmaps_firebirdClass extends BitmapAsset { public function ItemInfoPanelBitmaps_firebirdClass() { super(); } } }
package projects.tanks.client.panel.model.payment.modes.sms { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class SMSPayModeModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _getNumbersId:Long = Long.getLong(624215912,-359386284); private var _getNumbers_operatorIdCodec:ICodec; private var _getOperatorsId:Long = Long.getLong(1423929292,1785600561); private var _getOperators_countryIdCodec:ICodec; private var model:IModel; public function SMSPayModeModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._getNumbers_operatorIdCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._getOperators_countryIdCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); } public function getNumbers(param1:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._getNumbers_operatorIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._getNumbersId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function getOperators(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._getOperators_countryIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._getOperatorsId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.service.country.event { import flash.events.Event; public class UserPaymentCountryChangedEvent extends Event { public static const USER_PAYMENT_COUNTRY_CHANGED:String = "UserPaymentCountryChangedEventUSER_PAYMENT_COUNTRY_CHANGED"; public var countryCode:String; public function UserPaymentCountryChangedEvent(param1:String, param2:String) { super(param1,true); this.countryCode = param2; } } }
package platform.client.fp10.core.model { import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; public interface IModel { function invoke(param1:Long, param2:ProtocolBuffer) : void; function get id() : Long; function putInitParams(param1:Object) : void; function clearInitParams() : void; function getData(param1:Class) : Object; function putData(param1:Class, param2:Object) : void; function clearData(param1:Class) : Object; } }
package alternativa.tanks.models.continuebattle { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ContinueBattleAdapt implements ContinueBattle { private var object:IGameObject; private var impl:ContinueBattle; public function ContinueBattleAdapt(param1:IGameObject, param2:ContinueBattle) { super(); this.object = param1; this.impl = param2; } public function continueBattle() : void { try { Model.object = this.object; this.impl.continueBattle(); } finally { Model.popObject(); } } } }
package alternativa.tanks.models.tank.turnover { import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventListener; import alternativa.tanks.battle.events.BattleFinishEvent; import alternativa.tanks.battle.events.TankAddedToBattleEvent; import alternativa.tanks.battle.events.TankRemovedFromBattleEvent; import alternativa.tanks.battle.events.death.TankDeadEvent; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.event.LocalTankLoadListener; import alternativa.tanks.models.tank.event.LocalTankUnloadListener; import alternativa.tanks.models.tank.support.TurnOverIndicatorSupport; import flash.events.TimerEvent; import flash.utils.Timer; import flash.utils.getTimer; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.user.turnover.ITankTurnOverModelBase; import projects.tanks.client.battlefield.models.user.turnover.TankTurnOverModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; [ModelInfo] public class TankTurnOverModel extends TankTurnOverModelBase implements ITankTurnOverModelBase, LocalTankLoadListener, BattleEventListener, LocalTankUnloadListener { [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var userPropertiesService:IUserPropertiesService; private const CHECK_DELAY:int = 100; private const SHOW_DELAY:int = 4000; private const RANK_THRESHOLD:int = 5; private var localUser:IGameObject; private var timer:Timer; private var lastTurnedTime:int; private var wasTurnedOver:Boolean; private var isInsideBattle:Boolean; private var indicatorSupport:TurnOverIndicatorSupport; public function TankTurnOverModel() { super(); } public function localTankLoaded(param1:Boolean) : void { this.localUser = object; this.timer = new Timer(this.CHECK_DELAY); this.indicatorSupport = new TurnOverIndicatorSupport(); putData(TurnOverIndicatorSupport,this.indicatorSupport); this.addEventHandlers(); this.timer.start(); } private function checkTurnOverHandler(param1:TimerEvent) : void { if(this.isTurnedOver()) { if(!this.wasTurnedOver) { this.lastTurnedTime = getTimer(); this.wasTurnedOver = true; } } else { this.wasTurnedOver = false; } if(this.shouldShowIndicator()) { this.indicatorSupport.shouldShow(); } else { this.indicatorSupport.hide(); } } private function isTurnedOver() : Boolean { var local1:ITankModel = ITankModel(this.localUser.adapt(ITankModel)); var local2:Tank = local1.getTank(); return BattleUtils.isTurnedOver(local2.getBody()); } private function shouldShowIndicator() : Boolean { return this.isInsideBattle && this.wasTurnedOver && this.timeSinceTurned() > this.SHOW_DELAY && userPropertiesService.rank <= this.RANK_THRESHOLD; } private function timeSinceTurned() : int { return getTimer() - this.lastTurnedTime; } public function handleBattleEvent(param1:Object) : void { if(param1 is BattleFinishEvent) { this.resetTurnOverState(false); } else if(param1 is TankDeadEvent) { if(this.localUser == TankDeadEvent(param1).victim) { this.resetTurnOverState(false); } } else if(param1 is TankAddedToBattleEvent) { if(this.localUser == TankAddedToBattleEvent(param1).tank.getUser()) { this.resetTurnOverState(true); } } else if(param1 is TankRemovedFromBattleEvent) { if(this.localUser == TankRemovedFromBattleEvent(param1).tank.getUser()) { this.resetTurnOverState(false); } } } private function resetTurnOverState(param1:Boolean) : void { this.isInsideBattle = param1; this.wasTurnedOver = false; this.lastTurnedTime = 0; this.indicatorSupport.hide(); } private function addEventHandlers() : void { this.timer.addEventListener(TimerEvent.TIMER,this.checkTurnOverHandler); battleEventDispatcher.addBattleEventListener(BattleFinishEvent,this); battleEventDispatcher.addBattleEventListener(TankDeadEvent,this); battleEventDispatcher.addBattleEventListener(TankAddedToBattleEvent,this); battleEventDispatcher.addBattleEventListener(TankRemovedFromBattleEvent,this); } private function removeEventHandlers() : void { this.timer.removeEventListener(TimerEvent.TIMER,this.checkTurnOverHandler); battleEventDispatcher.removeBattleEventListener(BattleFinishEvent,this); battleEventDispatcher.removeBattleEventListener(TankDeadEvent,this); battleEventDispatcher.removeBattleEventListener(TankAddedToBattleEvent,this); battleEventDispatcher.removeBattleEventListener(TankRemovedFromBattleEvent,this); } public function localTankUnloaded(param1:Boolean) : void { this.timer.stop(); this.removeEventHandlers(); this.timer = null; this.lastTurnedTime = 0; this.wasTurnedOver = false; this.isInsideBattle = false; this.indicatorSupport = null; } } }
package alternativa.tanks.models.tank.suicude { import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.death.TankSuicideEvent; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.event.LocalTankLoadListener; import alternativa.tanks.models.tank.event.LocalTankUnloadListener; import alternativa.tanks.models.tank.support.SuicideSupport; import projects.tanks.client.battlefield.models.user.suicide.ISuicideModelBase; import projects.tanks.client.battlefield.models.user.suicide.SuicideModelBase; [ModelInfo] public class SuicideModel extends SuicideModelBase implements ISuicideModelBase, LocalTankLoadListener, LocalTankUnloadListener { [Inject] public static var battleEventDispatcher:BattleEventDispatcher; public function SuicideModel() { super(); } public function localTankLoaded(param1:Boolean) : void { putData(SuicideSupport,new SuicideSupport(object,server,getInitParam().suicideDelayMS)); } public function localTankUnloaded(param1:Boolean) : void { SuicideSupport(clearData(SuicideSupport)).close(); } [Obfuscation(rename="false")] public function suicide(param1:int) : void { var local2:ITankModel = ITankModel(object.adapt(ITankModel)); local2.die(param1); battleEventDispatcher.dispatchEvent(new TankSuicideEvent(object)); } } }
package controls.base { public class RedButtonBase extends ColorButtonBase { public function RedButtonBase() { super(); setStyle(RED); labelColor = 16777215; } } }
package alternativa.types { import alternativa.init.OSGi; import alternativa.osgi.service.console.IConsoleService; public final class Long { private var _low:int; private var _high:int; public function Long(low:int, high:int) { super(); this._low = low; this._high = high; } public function get low() : int { return this._low; } public function get high() : int { return this._high; } public function toString() : String { return this.intToUhex(this._high) + this.intToUhex(this._low); } private function intToUhex(value:int) : String { var result:String = null; var a:uint = 0; var console:IConsoleService = OSGi.osgi.getService(IConsoleService) as IConsoleService; if(value >= 0) { result = value.toString(16); } else { a = value & ~2147483648 | 2147483648; result = a.toString(16); } var numZeros:int = 8 - result.length; while(numZeros > 0) { result = "0" + result; numZeros--; } return result; } } }
package alternativa.tanks.loader { import mx.core.BitmapAsset; [ExcludeClass] public class LoaderWindow_bitmapWindowMedium extends BitmapAsset { public function LoaderWindow_bitmapWindowMedium() { super(); } } }
package projects.tanks.client.partners.impl.china.partner7k7k { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class Partner7k7kModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function Partner7k7kModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ItemInfoPanel_bitmapPower extends BitmapAsset { public function ItemInfoPanel_bitmapPower() { super(); } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.armor.simple { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.armor.simple.SimpleArmorCC; public class CodecSimpleArmorCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_maxHealth:ICodec; public function CodecSimpleArmorCC() { super(); } public function init(param1:IProtocol) : void { this.codec_maxHealth = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:SimpleArmorCC = new SimpleArmorCC(); local2.maxHealth = this.codec_maxHealth.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:SimpleArmorCC = SimpleArmorCC(param2); this.codec_maxHealth.encode(param1,local3.maxHealth); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field.score { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.field.score.RugbyScoreIndicator_flagRedLostClass.png")] public class RugbyScoreIndicator_flagRedLostClass extends BitmapAsset { public function RugbyScoreIndicator_flagRedLostClass() { super(); } } }
package _codec.projects.tanks.client.battlefield.models.battle.pointbased { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.battle.pointbased.PointBasedBattleCC; public class VectorCodecPointBasedBattleCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecPointBasedBattleCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(PointBasedBattleCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<PointBasedBattleCC> = new Vector.<PointBasedBattleCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = PointBasedBattleCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:PointBasedBattleCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<PointBasedBattleCC> = Vector.<PointBasedBattleCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.weapon.ricochet { import alternativa.tanks.sfx.SimplePlane; internal class TailTrail extends SimplePlane { public function TailTrail(param1:Number, param2:Number) { super(param1,param2,0.5,1); setUVs(1,1,1,0,0,0,0,1); shadowMapAlphaThreshold = 2; depthMapAlphaThreshold = 2; useShadowMap = false; useLight = false; } } }
package alternativa.tanks.models.weapon.flamethrower { import alternativa.object.ClientObject; public interface IFlamethrower { function getFlameData(param1:ClientObject) : FlamethrowerData; } }
package alternativa.tanks.models.battle.tdm { import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.TeamDMTargetEvaluator; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventListener; import alternativa.tanks.battle.events.LocalTankActivationEvent; import alternativa.tanks.models.battle.battlefield.BattleModel; import alternativa.tanks.models.battle.battlefield.BattleType; import alternativa.tanks.models.weapon.ricochet.TeamDMRicochetTargetEvaluator; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.battleservice.model.battle.tdm.BattleTDMModelBase; import projects.tanks.client.battleservice.model.battle.tdm.IBattleTDMModelBase; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; [ModelInfo] public class BattleTDMModel extends BattleTDMModelBase implements IBattleTDMModelBase, ObjectLoadPostListener, ObjectUnloadListener, BattleEventListener, BattleModel { [Inject] public static var battleService:BattleService; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; private var targetEvaluators:Vector.<TeamDMTargetEvaluator>; public function BattleTDMModel() { super(); } public function getBattleType() : BattleType { return BattleType.TDM; } [Obfuscation(rename="false")] public function objectLoadedPost() : void { this.targetEvaluators = new Vector.<TeamDMTargetEvaluator>(); var local1:TDMCommonTargetEvaluator = new TDMCommonTargetEvaluator(); battleService.setCommonTargetEvaluator(local1); this.targetEvaluators.push(local1); var local2:TDMHealingGunTargetEvaluator = new TDMHealingGunTargetEvaluator(); battleService.setHealingGunTargetEvaluator(local2); this.targetEvaluators.push(local2); var local3:TDMRailgunTargetEvaluator = new TDMRailgunTargetEvaluator(); battleService.setRailgunTargetEvaluator(local3); this.targetEvaluators.push(local3); var local4:TeamDMRicochetTargetEvaluator = new TeamDMRicochetTargetEvaluator(); battleService.setRicochetTargetEvaluator(local4); this.targetEvaluators.push(local4); battleEventDispatcher.addBattleEventListener(LocalTankActivationEvent,this); } [Obfuscation(rename="false")] public function objectUnloaded() : void { this.targetEvaluators = null; battleService.setCommonTargetEvaluator(null); battleService.setHealingGunTargetEvaluator(null); battleService.setRailgunTargetEvaluator(null); battleService.setRicochetTargetEvaluator(null); battleEventDispatcher.removeBattleEventListener(LocalTankActivationEvent,this); } public function handleBattleEvent(param1:Object) : void { var local3:TeamDMTargetEvaluator = null; var local2:BattleTeam = LocalTankActivationEvent(param1).tank.teamType; for each(local3 in this.targetEvaluators) { local3.setLocalTeamType(local2); } } } }
package projects.tanks.client.partners.impl.china.partner4399 { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class Partner4399ModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:Partner4399ModelServer; private var client:IPartner4399ModelBase = IPartner4399ModelBase(this); private var modelId:Long = Long.getLong(15219793,-1921200771); public function Partner4399ModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new Partner4399ModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.payment.shop.notification.service { import flash.events.IEventDispatcher; public interface ShopNotifierService extends IEventDispatcher { function showNotificationAboutNewItems() : void; function showNotificationAboutDiscounts() : void; function hideNotification() : void; } }
package alternativa.tanks.camera { import alternativa.engine3d.core.Camera3D; import alternativa.math.Matrix3; import alternativa.math.Vector3; public class GameCamera extends Camera3D { private static const m:Matrix3 = new Matrix3(); public var pos:Vector3; public var xAxis:Vector3; public var yAxis:Vector3; public var zAxis:Vector3; public function GameCamera() { this.pos = new Vector3(); this.xAxis = new Vector3(); this.yAxis = new Vector3(); this.zAxis = new Vector3(); super(); diagramVerticalMargin = 35; } public function calculateAdditionalData() : void { var cosX:Number = Math.cos(rotationX); var sinX:Number = Math.sin(rotationX); var cosY:Number = Math.cos(rotationY); var sinY:Number = Math.sin(rotationY); var cosZ:Number = Math.cos(rotationZ); var sinZ:Number = Math.sin(rotationZ); var cosZsinY:Number = cosZ * sinY; var sinZsinY:Number = sinZ * sinY; this.xAxis.x = cosZ * cosY; this.yAxis.x = cosZsinY * sinX - sinZ * cosX; this.zAxis.x = cosZsinY * cosX + sinZ * sinX; this.xAxis.y = sinZ * cosY; this.yAxis.y = sinZsinY * sinX + cosZ * cosX; this.zAxis.y = sinZsinY * cosX - cosZ * sinX; this.xAxis.z = -sinY; this.yAxis.z = cosY * sinX; this.zAxis.z = cosY * cosX; this.pos.x = x; this.pos.y = y; this.pos.z = z; } public function getGlobalVector(param1:Vector3, param2:Vector3) : void { m.setRotationMatrix(rotationX,rotationY,rotationZ); m.transformVector(param1,param2); } public function updateFov() : void { fov = CameraFovCalculator.getCameraFov(view.width,view.height); } } }
package controls.statassets { import assets.stat.hall_SELECTED_ACTIVE; import flash.display.BitmapData; public class StatLineSelectedActive extends StatLineBase { public function StatLineSelectedActive() { super(); tl = new hall_SELECTED_ACTIVE(1,1); px = new BitmapData(1,1,false,881920); frameColor = 5898034; } } }
package _codec.projects.tanks.client.clans.panel.notification { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.clans.panel.notification.ClanPanelNotificationCC; public class VectorCodecClanPanelNotificationCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecClanPanelNotificationCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ClanPanelNotificationCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<ClanPanelNotificationCC> = new Vector.<ClanPanelNotificationCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ClanPanelNotificationCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ClanPanelNotificationCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ClanPanelNotificationCC> = Vector.<ClanPanelNotificationCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.partners.impl.facebook.login { public interface IFacebookInternalLoginModelBase { } }
package forms.friends.list { import alternativa.tanks.model.Friend; import forms.friends.IFriendsListState; import forms.friends.IRejectAllIncomingButtonEnabled; import forms.friends.list.renderer.FriendsIncomingListRenderer; public class IncomingList extends FriendsList implements IFriendsListState { private var _rejectAllIncomingButton:IRejectAllIncomingButtonEnabled; public function IncomingList(param1:IRejectAllIncomingButtonEnabled) { super(); this._rejectAllIncomingButton = param1; init(FriendsIncomingListRenderer); _dataProvider.getItemAtHandler = this.markAsViewed; } public function initList() : void { _dataProvider.sortOn(["isNew","uid"],[Array.NUMERIC | Array.DESCENDING,Array.CASEINSENSITIVE]); fillIncomingList(Friend.friends); this.updateEnableRejectButton(); _list.scrollToIndex(2); resize(_width,_height); } public function onRemoveFromFriends() : void { _dataProvider.removeAll(); _dataProvider.refresh(); this.resize(_width,_height); } private function updateEnableRejectButton() : void { this._rejectAllIncomingButton.setEnable(_dataProvider.length != 0); } private function markAsViewed(param1:Object) : void { if(!isViewed(param1) && param1.isNew) { setAsViewed(param1); } } public function hide() : void { if(parent.contains(this)) { parent.removeChild(this); _dataProvider.removeAll(); } } public function filter(param1:String, param2:String) : void { filterByProperty(param1,param2); resize(_width,_height); } public function resetFilter() : void { _dataProvider.resetFilter(); resize(_width,_height); } } }
package alternativa.tanks.model.payment.shop.cashpackage { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class CashPackageAdapt implements CashPackage { private var object:IGameObject; private var impl:CashPackage; public function CashPackageAdapt(param1:IGameObject, param2:CashPackage) { super(); this.object = param1; this.impl = param2; } public function getAmount() : int { var result:int = 0; try { Model.object = this.object; result = int(this.impl.getAmount()); } finally { Model.popObject(); } return result; } public function getBonusAmount() : int { var result:int = 0; try { Model.object = this.object; result = int(this.impl.getBonusAmount()); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_highcaliberammoIconClass.png")] public class DeviceIcons_highcaliberammoIconClass extends BitmapAsset { public function DeviceIcons_highcaliberammoIconClass() { super(); } } }
package alternativa.tanks.gui.settings.controls { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.settings.controls.TabIcons_gameTabIconClass.png")] public class TabIcons_gameTabIconClass extends BitmapAsset { public function TabIcons_gameTabIconClass() { super(); } } }
package controls.chat { public class MessageColor { public static const BLUE:uint = 10013694; public static const RED:uint = 16685208; public static const YELLOW:uint = 16777071; public static const WHITE:uint = 14540253; public function MessageColor() { super(); } } }
package alternativa.protocol.codec.complex { import flash.utils.IDataInput; import flash.utils.IDataOutput; public class LengthCodec { public function LengthCodec() { super(); } public static function encodeLength(dest:IDataOutput, length:int) : void { var tmp:Number = NaN; if(length < 0) { throw new Error("Length is incorrect (" + length + ")"); } if(length < 128) { dest.writeByte(int(length & 127)); } else if(length < 16384) { tmp = (length & 16383) + 32768; dest.writeByte(int((tmp & 65280) >> 8)); dest.writeByte(int(tmp & 255)); } else { if(length >= 4194304) { throw new Error("Length is incorrect (" + length + ")"); } tmp = (length & 4194303) + 12582912; dest.writeByte(int((tmp & 16711680) >> 16)); dest.writeByte(int((tmp & 65280) >> 8)); dest.writeByte(int(tmp & 255)); } } public static function decodeLength(reader:IDataInput) : int { var secondByte:int = 0; var doubleByte:Boolean = false; var thirdByte:int = 0; var firstByte:int = reader.readByte(); var singleByte:Boolean = (firstByte & 128) == 0; if(singleByte) { return firstByte; } secondByte = reader.readByte(); doubleByte = (firstByte & 64) == 0; if(doubleByte) { return ((firstByte & 63) << 8) + (secondByte & 255); } thirdByte = reader.readByte(); return ((firstByte & 63) << 16) + ((secondByte & 255) << 8) + (thirdByte & 255); } } }
package controls.slider { import assets.slider.slider_TRACK_CENTER; import assets.slider.slider_TRACK_LEFT; import assets.slider.slider_TRACK_RIGHT; import flash.display.Graphics; import flash.display.Sprite; import flash.geom.Matrix; public class SliderTrack extends Sprite { protected var track_bmpLeft:slider_TRACK_LEFT; protected var track_bmpCenter:slider_TRACK_CENTER; protected var track_bmpRight:slider_TRACK_RIGHT; protected var _width:int; protected var _showTrack:Boolean; protected var _minValue:Number = 0; protected var _maxValue:Number = 100; protected var _tick:Number = 10; public function SliderTrack(showtrack:Boolean = true) { this.track_bmpLeft = new slider_TRACK_LEFT(1,1); this.track_bmpCenter = new slider_TRACK_CENTER(1,1); this.track_bmpRight = new slider_TRACK_RIGHT(1,1); super(); this._showTrack = showtrack; } override public function set width(w:Number) : void { this._width = w; this.draw(); } protected function draw() : void { var matrix:Matrix = null; var tickDelta:Number = NaN; var curTickX:Number = NaN; var g:Graphics = this.graphics; g.clear(); g.beginBitmapFill(this.track_bmpLeft); g.drawRect(0,0,5,30); g.endFill(); matrix = new Matrix(); matrix.translate(5,0); g.beginBitmapFill(this.track_bmpCenter,matrix); g.drawRect(5,0,this._width - 11,30); g.endFill(); matrix = new Matrix(); matrix.translate(this._width - 6,0); g.beginBitmapFill(this.track_bmpRight,matrix); g.drawRect(this._width - 6,0,6,30); g.endFill(); if(this._showTrack) { tickDelta = width / ((this._maxValue - this._minValue) / this._tick); curTickX = tickDelta; while(curTickX < this._width) { g.lineStyle(0,16777215,0.4); g.moveTo(curTickX,5); g.lineTo(curTickX,25); curTickX += tickDelta; } } } public function set minValue(minValue:Number) : void { this._minValue = minValue; this.draw(); } public function set maxValue(maxValue:Number) : void { this._maxValue = maxValue; this.draw(); } public function set tickInterval(tick:Number) : void { this._tick = tick; this.draw(); } } }
package assets.slider { import flash.display.BitmapData; [Embed(source="/_assets/assets.slider.slider_THUMB_LEFT.png")] public dynamic class slider_THUMB_LEFT extends BitmapData { public function slider_THUMB_LEFT(param1:int = 10, param2:int = 30) { super(param1,param2); } } }
package alternativa.engine3d.loaders.collada { use namespace collada; public class DaeParam extends DaeElement { public function DaeParam(param1:XML, param2:DaeDocument) { super(param1,param2); } public function get ref() : String { var local1:XML = data.@ref[0]; return local1 == null ? null : local1.toString(); } public function getFloat() : Number { var local1:XML = data.float[0]; if(local1 != null) { return parseNumber(local1); } return NaN; } public function getFloat4() : Array { var local2:Array = null; var local1:XML = data.float4[0]; if(local1 == null) { local1 = data.float3[0]; if(local1 != null) { local2 = parseNumbersArray(local1); local2[3] = 1; } } else { local2 = parseNumbersArray(local1); } return local2; } public function get surfaceSID() : String { var local1:XML = data.sampler2D.source[0]; return local1 == null ? null : local1.text().toString(); } public function get wrap_s() : String { var local1:XML = data.sampler2D.wrap_s[0]; return local1 == null ? null : local1.text().toString(); } public function get image() : DaeImage { var local2:DaeImage = null; var local3:XML = null; var local4:XML = null; var local1:XML = data.surface[0]; if(local1 != null) { local3 = local1.init_from[0]; if(local3 == null) { return null; } local2 = document.findImageByID(local3.text().toString()); } else { local4 = data.instance_image.@url[0]; if(local4 == null) { return null; } local2 = document.findImage(local4); } return local2; } } }
package projects.tanks.clients.fp10.Prelauncher.makeup { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp_wikiIconMakeUp.png")] public class MakeUp_wikiIconMakeUp extends BitmapAsset { public function MakeUp_wikiIconMakeUp() { super(); } } }
package scpacker.gui { import mx.core.BitmapAsset; [ExcludeClass] public class GTanksI_coldload12 extends BitmapAsset { public function GTanksI_coldload12() { super(); } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.objects.Mesh; import flash.geom.Vector3D; use namespace alternativa3d; public class Shadow { public var mapSize:int; public var blur:int; public var attenuation:Number; public var nearDistance:Number; public var farDistance:Number; public var color:int; public var alpha:Number; public var direction:Vector3D = new Vector3D(0,0,-1); public var offset:Number = 0; public var backFadeRange:Number = 0; private var casters:Vector.<Mesh> = new Vector.<Mesh>(); private var castersCount:int = 0; public function Shadow(param1:int, param2:int, param3:Number, param4:Number, param5:Number, param6:int = 0, param7:Number = 1) { super(); this.mapSize = param1; this.blur = param2; this.attenuation = param3; this.nearDistance = param4; this.farDistance = param5; this.color = param6; this.alpha = param7; } public function addCaster(param1:Mesh) : void { this.casters[this.castersCount] = param1; ++this.castersCount; } public function removeCaster(param1:Mesh) : void { var local2:int = 0; while(local2 < this.castersCount) { if(this.casters[local2] == param1) { --this.castersCount; while(local2 < this.castersCount) { this.casters[local2] = this.casters[int(local2 + 1)]; local2++; } this.casters.length = this.castersCount; break; } local2++; } } public function removeAllCasters() : void { this.castersCount = 0; this.casters.length = 0; } } }
package controls.buttons.h30px { import controls.buttons.FixedHeightRectangleSkin; public class GrayFrameMediumLabelSkin extends H30ButtonSkin { public static const left:Class = GrayFrameMediumLabelSkin_left; public static const middle:Class = GrayFrameMediumLabelSkin_middle; public static const right:Class = GrayFrameMediumLabelSkin_right; public function GrayFrameMediumLabelSkin() { super(createStateSkin(left,middle,right),createStateSkin(left,middle,right),createStateSkin(left,middle,right)); } private static function createStateSkin(param1:Class, param2:Class, param3:Class) : FixedHeightRectangleSkin { return new FixedHeightRectangleSkin(param1,param2,param3); } } }
package alternativa.tanks.models.effects.common.bonuscommon { import alternativa.math.Quaternion; import alternativa.math.Vector3; public class LandingState { public const position:Vector3 = new Vector3(); public const orientation:Quaternion = new Quaternion(); public function LandingState() { super(); } public function interpolate(a:LandingState, b:LandingState, t:Number) : void { this.position.interpolate(t,a.position,b.position); this.orientation.slerp(a.orientation,b.orientation,t); } public function copy(src:LandingState) : void { this.position.vCopy(src.position); this.orientation.copy(src.orientation); } } }
package platform.client.core.general.resourcelocale.format { import flash.utils.ByteArray; public class ImagePair { private var _key:String; private var _value:ByteArray; public function ImagePair(param1:String = null, param2:ByteArray = null) { super(); this._key = param1; this._value = param2; } public function get key() : String { return this._key; } public function set key(param1:String) : void { this._key = param1; } public function get value() : ByteArray { return this._value; } public function set value(param1:ByteArray) : void { this._value = param1; } public function toString() : String { var local1:String = "ImagePair ["; local1 += "key = " + this.key + " "; local1 += "value = " + this.value + " "; return local1 + "]"; } } }
package alternativa.tanks.models.sfx.healing { import alternativa.console.ConsoleVarFloat; import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.Material; import alternativa.init.Main; import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.engine3d.AnimatedSprite3D; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.models.sfx.LightDataManager; import alternativa.tanks.models.sfx.MuzzlePositionProvider; import alternativa.tanks.models.sfx.OmniStreamLightEffect; import alternativa.tanks.models.sfx.TubeLightEffect; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.services.objectpool.IObjectPoolService; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.sfx.SFXUtils; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.healing.IsisActionType; use namespace alternativa3d; public class HealingGunGraphicEffect implements IGraphicEffect { private static var endPositionOffset:ConsoleVarFloat = new ConsoleVarFloat("izida_end_offset",150,0,500); private static var turretMatrix:Matrix4 = new Matrix4(); private static var targetMatrix:Matrix4 = new Matrix4(); private static var endPosition:Vector3 = new Vector3(); private static var startPosition:Vector3 = new Vector3(); private static var direction:Vector3 = new Vector3(); private static var cameraPosition:Vector3 = new Vector3(); private static var objectPoolService:IObjectPoolService = IObjectPoolService(Main.osgi.getService(IObjectPoolService)); private var bfModel:BattlefieldModel; private var container:Scene3DContainer; private var shaftPlane:Shaft; private var spark:AnimatedSprite3D; private var shaftEnd:AnimatedSprite3D; private var turret:Object3D; private var localSourcePosition:Vector3; private var targetObject:Object3D; private var localTargetPosition:Vector3; private var dead:Boolean; private var currentFrame:int; private var frameRate:Number = 0.015; private var time:int; private var _mode:IsisActionType; private var sfxData:HealingGunSFXData; private var sparkMaterials:TextureAnimation; private var shaftMaterials:Vector.<Material>; private var shaftEndMaterials:Vector.<Material>; private var shaftEndFrame:int; private var listener:IHealingGunEffectListener; private var lightEffect:OmniStreamLightEffect; private var beamEffect:TubeLightEffect; private var stateLightEffectCreatedFor:IsisActionType; private var targetTankData:TankData; public function HealingGunGraphicEffect(listener:IHealingGunEffectListener) { this.bfModel = Main.osgi.getService(IBattleField) as BattlefieldModel; this.localSourcePosition = new Vector3(); this.localTargetPosition = new Vector3(); super(); this.listener = listener; this.shaftPlane = new Shaft(); this.shaftPlane.init(100,100); this.spark = new AnimatedSprite3D(120,120); this.shaftEnd = new AnimatedSprite3D(200,200); this.spark.softAttenuation = 0; this.shaftEnd.softAttenuation = 0; this.shaftEnd.originY = 0.65; } public function createGraphics() : void { if(this.shaftPlane == null) { this.shaftPlane = new Shaft(); this.shaftPlane.init(100,100); } if(this.spark == null) { this.spark = new AnimatedSprite3D(120,120); this.spark.softAttenuation = 0; } if(this.shaftEnd == null) { this.shaftEnd = new AnimatedSprite3D(200,200); this.shaftEnd.softAttenuation = 0; this.shaftEnd.originY = 0.65; } } public function init(mode:IsisActionType, sfxData:HealingGunSFXData, turret:Object3D, localSourcePosition:Vector3, targetData:TankData) : void { this.sfxData = sfxData; this.turret = turret; this._mode = mode; this.targetTankData = targetData; this.localSourcePosition.vCopy(localSourcePosition); this.dead = false; this.currentFrame = 0; this.time = 0; this.updateMode(); this.createLightEffect(mode,targetData); } private function createLightEffect(param1:IsisActionType, targetData:TankData) : void { if(this.lightEffect != null) { this.stopLightEffect(); } this.lightEffect = OmniStreamLightEffect(objectPoolService.objectPool.getObject(OmniStreamLightEffect)); var _loc2_:MuzzlePositionProvider = MuzzlePositionProvider(objectPoolService.objectPool.getObject(MuzzlePositionProvider)); _loc2_.init(this.turret,this.localSourcePosition); switch(param1) { case IsisActionType.DAMAGE: this.lightEffect.init(_loc2_,LightDataManager.getLightData(targetData.turret.id,"enemy_start"),LightDataManager.getLightData(targetData.turret.id,"enemy_loop")); break; case IsisActionType.HEAL: this.lightEffect.init(_loc2_,LightDataManager.getLightData(targetData.turret.id,"friendly_start"),LightDataManager.getLightData(targetData.turret.id,"friendly_loop")); break; default: this.lightEffect.init(_loc2_,LightDataManager.getLightData(targetData.turret.id,"idle_start"),LightDataManager.getLightData(targetData.turret.id,"idle_loop")); } this.stateLightEffectCreatedFor = param1; this.bfModel.addGraphicEffect(this.lightEffect); } public function set mode(value:IsisActionType) : void { if(this._mode == value) { return; } this._mode = value; this.updateMode(); } public function setTargetParams(targetObject:Object3D, localTargetPosition:Vector3, targetTankData:TankData, mode:IsisActionType, showBeamLight:Boolean) : void { this.targetObject = targetObject; this.localTargetPosition.vCopy(localTargetPosition); this.createLightEffect(mode,targetTankData); if(showBeamLight) { this.createBeamLight(mode,targetTankData,localTargetPosition); } } public function get owner() : ClientObject { return null; } public function play(millis:int, camera:GameCamera) : Boolean { var len:int = 0; if(this.dead) { return false; } this.createGraphics(); this.time += millis; turretMatrix.setMatrix(this.turret.x,this.turret.y,this.turret.z,this.turret.rotationX,this.turret.rotationY,this.turret.rotationZ); turretMatrix.transformVector(this.localSourcePosition,startPosition); this.spark.x = startPosition.x; this.spark.y = startPosition.y; this.spark.z = startPosition.z; var frame:int = int(this.time * this.frameRate); if(frame > this.currentFrame) { this.currentFrame = frame; this.spark.setFrameIndex(frame); if(this._mode == IsisActionType.DAMAGE || this._mode == IsisActionType.HEAL) { len = this.shaftEndMaterials.length; this.shaftEndFrame = (this.shaftEndFrame + 1) % len; if(this._mode == IsisActionType.HEAL) { this.shaftEnd.setFrameIndex(this.shaftEndFrame); } else { this.shaftEnd.setFrameIndex(int(len - this.shaftEndFrame - 1)); } } } if(this._mode == IsisActionType.DAMAGE || this._mode == IsisActionType.HEAL) { this.updateShaft(camera); } return true; } public function addToContainer(container:Scene3DContainer) : void { this.container = container; this.updateMode(); } public function destroy() : void { if(this.shaftPlane != null) { this.shaftPlane.removeFromParent(); } if(this.shaftEnd != null) { this.shaftEnd.removeFromParent(); } if(this.spark != null) { this.spark.removeFromParent(); } this.container = null; this.shaftPlane.setMaterialToAllFaces(null); this.lightEffect.stop(); if(this.beamEffect != null) { this.beamEffect.kill(); } this.lightEffect = null; this.beamEffect = null; this.sfxData = null; this.sparkMaterials = null; this.shaftMaterials = this.shaftEndMaterials = null; this.turret = this.targetObject = null; this.listener.onEffectDestroyed(this); } public function kill() : void { this.dead = true; } private function updateShaft(camera:GameCamera) : void { this.shaftPlane.setMaterialToAllFaces(this.getRandomFrame(this.shaftMaterials)); targetMatrix.setMatrix(this.targetObject.x,this.targetObject.y,this.targetObject.z,this.targetObject.rotationX,this.targetObject.rotationY,this.targetObject.rotationZ); targetMatrix.transformVector(this.localTargetPosition,endPosition); direction.vDiff(endPosition,startPosition); var beamLength:Number = direction.vLength() - endPositionOffset.value; if(beamLength < 0) { beamLength = 10; } this.shaftPlane.length = beamLength; direction.vNormalize(); endPosition.x = startPosition.x + beamLength * direction.x; endPosition.y = startPosition.y + beamLength * direction.y; endPosition.z = startPosition.z + beamLength * direction.z; this.shaftEnd.x = endPosition.x; this.shaftEnd.y = endPosition.y; this.shaftEnd.z = endPosition.z; cameraPosition.x = camera.x; cameraPosition.y = camera.y; cameraPosition.z = camera.z; SFXUtils.alignObjectPlaneToView(this.shaftPlane,startPosition,direction,cameraPosition); } private function createBeamLight(param1:IsisActionType, param2:TankData, param3:Vector3) : void { if(this.beamEffect != null) { this.beamEffect.kill(); this.beamEffect = null; } if(param1 == IsisActionType.IDLE) { return; } var _loc4_:MuzzlePositionProvider = MuzzlePositionProvider(objectPoolService.objectPool.getObject(MuzzlePositionProvider)); var _loc5_:MuzzlePositionProvider = MuzzlePositionProvider(objectPoolService.objectPool.getObject(MuzzlePositionProvider)); _loc4_.init(this.turret,this.localSourcePosition); _loc5_.init(this.targetObject,this.localTargetPosition); this.beamEffect = TubeLightEffect(objectPoolService.objectPool.getObject(TubeLightEffect)); switch(param1) { case IsisActionType.DAMAGE: this.beamEffect.init(_loc4_,_loc5_,LightDataManager.getLightData(param2.turret.id,"enemy_beam"),true); break; case IsisActionType.HEAL: this.beamEffect.init(_loc4_,_loc5_,LightDataManager.getLightData(param2.turret.id,"friendly_beam"),true); } this.bfModel.addGraphicEffect(this.beamEffect); } private function stopLightEffect() : void { this.lightEffect.stop(); this.lightEffect = null; } private function updateMode() : void { if(this.container == null) { return; } switch(this._mode) { case IsisActionType.IDLE: this.setIdleMode(); break; case IsisActionType.HEAL: this.setHealMode(); break; case IsisActionType.DAMAGE: this.setDamageMode(); } } private function setIdleMode() : void { this.createGraphics(); this.shaftPlane.removeFromParent(); this.shaftEnd.removeFromParent(); if(this.spark.parent == null) { this.container.addChild(this.spark); } this.sparkMaterials = this.sfxData.idleSparkData; this.spark.setAnimationData(this.sfxData.idleSparkData); this.spark.setFrameIndex(0); } private function setHealMode() : void { this.createGraphics(); if(this.shaftPlane.parent == null) { this.container.addChild(this.shaftPlane); this.container.addChild(this.shaftEnd); this.shaftMaterials = this.sfxData.healShaftMaterials; this.shaftPlane.material = this.shaftMaterials[0]; this.shaftEndMaterials = this.sfxData.healShaftEndMaterials; this.shaftEnd.setAnimationData(this.sfxData.healShaftEndData); this.shaftEnd.setFrameIndex(0); } if(this.spark.parent == null) { this.container.addChild(this.spark); } this.sparkMaterials = this.sfxData.healSparkData; this.spark.setAnimationData(this.sfxData.healSparkData); this.spark.setFrameIndex(0); } private function setDamageMode() : void { this.createGraphics(); if(this.shaftPlane.parent == null) { this.container.addChild(this.shaftPlane); this.container.addChild(this.shaftEnd); this.shaftMaterials = this.sfxData.damageShaftMaterials; this.shaftPlane.material = this.shaftMaterials[0]; this.shaftEndMaterials = this.sfxData.damageShaftEndMaterials; this.shaftEnd.setAnimationData(this.sfxData.damageShaftEndData); this.shaftEnd.setFrameIndex(0); } if(this.spark.parent == null) { this.container.addChild(this.spark); } this.sparkMaterials = this.sfxData.damageSparkData; this.spark.setAnimationData(this.sfxData.damageSparkData); this.spark.setFrameIndex(0); } private function getRandomFrame(materials:Vector.<Material>) : Material { return materials[int(Math.random() * materials.length)]; } } } import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Sorting; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; use namespace alternativa3d; class Shaft extends Mesh { private var a:Vertex; private var b:Vertex; private var c:Vertex; private var d:Vertex; private var face:Face; function Shaft() { super(); this.a = this.createVertex(-1,0,0,0,1); this.b = this.createVertex(1,0,0,1,1); this.c = this.createVertex(1,1,0,1,0); this.d = this.createVertex(-1,1,0,0,0); this.face = this.createQuad(this.a,this.b,this.c,this.d); calculateFacesNormals(); sorting = Sorting.DYNAMIC_BSP; shadowMapAlphaThreshold = 2; depthMapAlphaThreshold = 2; useShadowMap = false; useLight = false; } public function set material(value:Material) : void { this.face.material = value; } public function init(width:Number, length:Number) : void { var hw:Number = width / 2; boundMinX = this.a.x = this.d.x = -hw; boundMaxX = this.b.x = this.c.x = hw; boundMinY = 0; boundMaxY = this.d.y = this.c.y = length; this.a.v = this.b.v = 1; boundMinZ = boundMaxZ = 0; } public function get length() : Number { return this.d.y; } public function set length(value:Number) : void { if(value < 10) { value = 10; } boundMaxY = this.d.y = this.c.y = value; } private function createVertex(x:Number, y:Number, z:Number, u:Number, v:Number) : Vertex { var newVertex:Vertex = new Vertex(); newVertex.next = vertexList; vertexList = newVertex; newVertex.x = x; newVertex.y = y; newVertex.z = z; newVertex.u = u; newVertex.v = v; return newVertex; } private function createQuad(a:Vertex, b:Vertex, c:Vertex, d:Vertex) : Face { var newFace:Face = new Face(); newFace.next = faceList; faceList = newFace; newFace.wrapper = new Wrapper(); newFace.wrapper.vertex = a; newFace.wrapper.next = new Wrapper(); newFace.wrapper.next.vertex = b; newFace.wrapper.next.next = new Wrapper(); newFace.wrapper.next.next.vertex = c; newFace.wrapper.next.next.next = new Wrapper(); newFace.wrapper.next.next.next.vertex = d; return newFace; } override public function destroy() : void { var buf:Vertex = null; var buf1:Face = null; this.a = null; this.b = null; this.c = null; this.d = null; this.face.destroy(); this.face = null; if(vertexList != null) { while(vertexList.next != null) { buf = vertexList; vertexList = null; vertexList = buf.next; } vertexList = null; } if(faceList != null) { while(faceList.next != null) { buf1 = faceList; faceList.wrapper.vertex = null; faceList.wrapper = null; faceList = null; faceList = buf1.next; } faceList = null; } captureListeners = null; bubbleListeners = null; } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] public class ProgressBarSkin_weaponRightBgCls extends BitmapAsset { public function ProgressBarSkin_weaponRightBgCls() { super(); } } }
package alternativa.tanks.models.bonus.notification { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.type.IGameObject; public class BonusNotificationEvents implements BonusNotification { private var object:IGameObject; private var impl:Vector.<Object>; public function BonusNotificationEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getMessage() : String { var result:String = null; var i:int = 0; var m:BonusNotification = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BonusNotification(this.impl[i]); result = m.getMessage(); i++; } } finally { Model.popObject(); } return result; } public function getMessageContainsUid() : String { var result:String = null; var i:int = 0; var m:BonusNotification = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BonusNotification(this.impl[i]); result = m.getMessageContainsUid(); i++; } } finally { Model.popObject(); } return result; } public function getSoundNotification() : SoundResource { var result:SoundResource = null; var i:int = 0; var m:BonusNotification = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BonusNotification(this.impl[i]); result = m.getSoundNotification(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_shellstabilizationIconClass.png")] public class DeviceIcons_shellstabilizationIconClass extends BitmapAsset { public function DeviceIcons_shellstabilizationIconClass() { super(); } } }
package alternativa.tanks.models.weapon.shaft { public class LinearInterpolator { private var a:Number; private var b:Number; public function LinearInterpolator(param1:Number = 0, param2:Number = 1) { super(); this.a = param1; this.b = param2; } public function setInterval(param1:Number, param2:Number) : void { this.a = param1; this.b = param2; } public function interpolate(param1:Number) : Number { return this.a + (this.b - this.a) * param1; } } }
package alternativa.console { import alternativa.init.Main; public class ConsoleVar { protected var varName:String; protected var inputListener:Function; public function ConsoleVar(varName:String, inputListener:Function = null) { super(); this.varName = varName; this.inputListener = inputListener; var console:IConsole = IConsole(Main.osgi.getService(IConsole)); if(console != null) { console.addVariable(this); } } public function getName() : String { return this.varName; } public function destroy() : void { var console:IConsole = IConsole(Main.osgi.getService(IConsole)); if(console != null) { console.removeVariable(this.varName); } this.inputListener = null; } public function processConsoleInput(console:IConsole, params:Array) : void { var oldValue:String = null; var errorText:String = null; if(params.length == 0) { console.addLine(this.varName + " = " + this.toString()); } else { oldValue = this.toString(); errorText = this.acceptInput(params[0]); if(errorText == null) { console.addLine(this.varName + " is set to " + this.toString() + " (was " + oldValue + ")"); if(this.inputListener != null) { this.inputListener.call(null,this); } } else { console.addLine(errorText); } } } protected function acceptInput(value:String) : String { return "Not implemented"; } public function toString() : String { return "Not implemented"; } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_surviveMinesClass.png")] public class ItemInfoPanelBitmaps_surviveMinesClass extends BitmapAsset { public function ItemInfoPanelBitmaps_surviveMinesClass() { super(); } } }
package alternativa.tanks.models.weapon.shaft { import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.types.Vector3d; internal class ServerShotData { public var staticHitPoint:Vector3d; public var hitPoint:Vector3d; public var tank:IGameObject; public var incarnation:int; public var tankPosition:Vector3d; public var targetPositionGlobal:Vector3d; public function ServerShotData(param1:Vector3d, param2:Vector3d, param3:IGameObject, param4:int, param5:Vector3d, param6:Vector3d) { super(); this.staticHitPoint = param1; this.hitPoint = param2; this.tank = param3; this.incarnation = param4; this.tankPosition = param5; this.targetPositionGlobal = param6; } } }
package alternativa.tanks.gui.friends.button.friends { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.friends.button.friends.NewRequestIndicator_attentionIconClass.png")] public class NewRequestIndicator_attentionIconClass extends BitmapAsset { public function NewRequestIndicator_attentionIconClass() { super(); } } }
package alternativa.engine3d.loaders { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.FillMaterial; import alternativa.engine3d.materials.Material; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import flash.geom.Matrix; import flash.geom.Vector3D; import flash.utils.ByteArray; import flash.utils.Endian; use namespace alternativa3d; public class Parser3DS { private static const CHUNK_MAIN:int = 19789; private static const CHUNK_VERSION:int = 2; private static const CHUNK_SCENE:int = 15677; private static const CHUNK_ANIMATION:int = 45056; private static const CHUNK_OBJECT:int = 16384; private static const CHUNK_TRIMESH:int = 16640; private static const CHUNK_VERTICES:int = 16656; private static const CHUNK_FACES:int = 16672; private static const CHUNK_FACESMATERIAL:int = 16688; private static const CHUNK_MAPPINGCOORDS:int = 16704; private static const CHUNK_TRANSFORMATION:int = 16736; private static const CHUNK_MATERIAL:int = 45055; private var data:ByteArray; private var objectDatas:Object; private var animationDatas:Array; private var materialDatas:Object; public var objects:Vector.<Object3D>; public var parents:Vector.<Object3D>; public var materials:Vector.<Material>; public var textureMaterials:Vector.<TextureMaterial>; public function Parser3DS() { super(); } public function parse(data:ByteArray, texturesBaseURL:String = "", scale:Number = 1) : void { if(data.bytesAvailable < 6) { return; } this.data = data; data.endian = Endian.LITTLE_ENDIAN; this.parse3DSChunk(data.position,data.bytesAvailable); this.objects = new Vector.<Object3D>(); this.parents = new Vector.<Object3D>(); this.materials = new Vector.<Material>(); this.textureMaterials = new Vector.<TextureMaterial>(); this.buildContent(texturesBaseURL,scale); data = null; this.objectDatas = null; this.animationDatas = null; this.materialDatas = null; } private function readChunkInfo(dataPosition:int) : ChunkInfo { this.data.position = dataPosition; var chunkInfo:ChunkInfo = new ChunkInfo(); chunkInfo.id = this.data.readUnsignedShort(); chunkInfo.size = this.data.readUnsignedInt(); chunkInfo.dataSize = chunkInfo.size - 6; chunkInfo.dataPosition = this.data.position; chunkInfo.nextChunkPosition = dataPosition + chunkInfo.size; return chunkInfo; } private function parse3DSChunk(dataPosition:int, bytesAvailable:int) : void { if(bytesAvailable < 6) { return; } var chunkInfo:ChunkInfo = this.readChunkInfo(dataPosition); this.data.position = dataPosition; switch(chunkInfo.id) { case CHUNK_MAIN: this.parseMainChunk(chunkInfo.dataPosition,chunkInfo.dataSize); } this.parse3DSChunk(chunkInfo.nextChunkPosition,bytesAvailable - chunkInfo.size); } private function parseMainChunk(dataPosition:int, bytesAvailable:int) : void { if(bytesAvailable < 6) { return; } var chunkInfo:ChunkInfo = this.readChunkInfo(dataPosition); switch(chunkInfo.id) { case CHUNK_VERSION: break; case CHUNK_SCENE: this.parse3DChunk(chunkInfo.dataPosition,chunkInfo.dataSize); break; case CHUNK_ANIMATION: this.parseAnimationChunk(chunkInfo.dataPosition,chunkInfo.dataSize); } this.parseMainChunk(chunkInfo.nextChunkPosition,bytesAvailable - chunkInfo.size); } private function parse3DChunk(dataPosition:int, bytesAvailable:int) : void { var chunkInfo:ChunkInfo = null; var material:MaterialData = null; while(bytesAvailable >= 6) { chunkInfo = this.readChunkInfo(dataPosition); switch(chunkInfo.id) { case CHUNK_MATERIAL: material = new MaterialData(); this.parseMaterialChunk(material,chunkInfo.dataPosition,chunkInfo.dataSize); break; case CHUNK_OBJECT: this.parseObject(chunkInfo); break; } dataPosition = chunkInfo.nextChunkPosition; bytesAvailable -= chunkInfo.size; } } private function parseObject(chunkInfo:ChunkInfo) : void { if(this.objectDatas == null) { this.objectDatas = new Object(); } var object:ObjectData = new ObjectData(); object.name = this.getString(chunkInfo.dataPosition); this.objectDatas[object.name] = object; var offset:int = object.name.length + 1; this.parseObjectChunk(object,chunkInfo.dataPosition + offset,chunkInfo.dataSize - offset); } private function parseObjectChunk(object:ObjectData, dataPosition:int, bytesAvailable:int) : void { if(bytesAvailable < 6) { return; } var chunkInfo:ChunkInfo = this.readChunkInfo(dataPosition); switch(chunkInfo.id) { case CHUNK_TRIMESH: this.parseMeshChunk(object,chunkInfo.dataPosition,chunkInfo.dataSize); break; case 17920: break; case 18176: } this.parseObjectChunk(object,chunkInfo.nextChunkPosition,bytesAvailable - chunkInfo.size); } private function parseMeshChunk(object:ObjectData, dataPosition:int, bytesAvailable:int) : void { if(bytesAvailable < 6) { return; } var chunkInfo:ChunkInfo = this.readChunkInfo(dataPosition); switch(chunkInfo.id) { case CHUNK_VERTICES: this.parseVertices(object); break; case CHUNK_MAPPINGCOORDS: this.parseUVs(object); break; case CHUNK_TRANSFORMATION: this.parseMatrix(object); break; case CHUNK_FACES: this.parseFaces(object,chunkInfo); } this.parseMeshChunk(object,chunkInfo.nextChunkPosition,bytesAvailable - chunkInfo.size); } private function parseVertices(object:ObjectData) : void { var num:int = this.data.readUnsignedShort(); object.vertices = new Vector.<Number>(); var j:int = 0; for (var i:int = 0; i < num; i++) { var _loc5_:* = j++; object.vertices[_loc5_] = this.data.readFloat(); var _loc6_:* = j++; object.vertices[_loc6_] = this.data.readFloat(); var _loc7_:* = j++; object.vertices[_loc7_] = this.data.readFloat(); } } private function parseUVs(object:ObjectData) : void { var num:int = this.data.readUnsignedShort(); object.uvs = new Vector.<Number>(); var j:int = 0; for (var i:int = 0; i < num; i++) { var _loc5_:* = j++; object.uvs[_loc5_] = this.data.readFloat(); var _loc6_:* = j++; object.uvs[_loc6_] = this.data.readFloat(); } } private function parseMatrix(object:ObjectData) : void { object.a = this.data.readFloat(); object.e = this.data.readFloat(); object.i = this.data.readFloat(); object.b = this.data.readFloat(); object.f = this.data.readFloat(); object.j = this.data.readFloat(); object.c = this.data.readFloat(); object.g = this.data.readFloat(); object.k = this.data.readFloat(); object.d = this.data.readFloat(); object.h = this.data.readFloat(); object.l = this.data.readFloat(); } private function parseFaces(object:ObjectData, chunkInfo:ChunkInfo) : void { var num:int = this.data.readUnsignedShort(); object.faces = new Vector.<int>(); var j:int = 0; for (var i:int = 0; i < num; i++) { var _loc7_:* = j++; object.faces[_loc7_] = this.data.readUnsignedShort(); var _loc8_:* = j++; object.faces[_loc8_] = this.data.readUnsignedShort(); var _loc9_:* = j++; object.faces[_loc9_] = this.data.readUnsignedShort(); this.data.position += 2; } var offset:int = 2 + 8 * num; this.parseFacesChunk(object,chunkInfo.dataPosition + offset,chunkInfo.dataSize - offset); } private function parseFacesChunk(object:ObjectData, dataPosition:int, bytesAvailable:int) : void { if(bytesAvailable < 6) { return; } var chunkInfo:ChunkInfo = this.readChunkInfo(dataPosition); switch(chunkInfo.id) { case CHUNK_FACESMATERIAL: this.parseSurface(object); } this.parseFacesChunk(object,chunkInfo.nextChunkPosition,bytesAvailable - chunkInfo.size); } private function parseSurface(object:ObjectData) : void { if(object.surfaces == null) { object.surfaces = new Object(); } var surface:Vector.<int> = new Vector.<int>(); object.surfaces[this.getString(this.data.position)] = surface; var num:int = this.data.readUnsignedShort(); for(var i:int = 0; i < num; i++) { surface[i] = this.data.readUnsignedShort(); } } private function parseAnimationChunk(dataPosition:int, bytesAvailable:int) : void { var chunkInfo:ChunkInfo = null; var animation:AnimationData = null; while(bytesAvailable >= 6) { chunkInfo = this.readChunkInfo(dataPosition); switch(chunkInfo.id) { case 45057: case 45058: case 45059: case 45060: case 45061: case 45062: case 45063: if(this.animationDatas == null) { this.animationDatas = new Array(); } animation = new AnimationData(); this.animationDatas.push(animation); this.parseObjectAnimationChunk(animation,chunkInfo.dataPosition,chunkInfo.dataSize); break; case 45064: break; } dataPosition = chunkInfo.nextChunkPosition; bytesAvailable -= chunkInfo.size; } } private function parseObjectAnimationChunk(animation:AnimationData, dataPosition:int, bytesAvailable:int) : void { if(bytesAvailable < 6) { return; } var chunkInfo:ChunkInfo = this.readChunkInfo(dataPosition); switch(chunkInfo.id) { case 45072: animation.objectName = this.getString(this.data.position); this.data.position += 4; animation.parentIndex = this.data.readUnsignedShort(); break; case 45073: animation.objectName = this.getString(this.data.position); break; case 45075: animation.pivot = new Vector3D(this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); break; case 45088: this.data.position += 20; animation.position = new Vector3D(this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); break; case 45089: this.data.position += 20; animation.rotation = this.getRotationFrom3DSAngleAxis(this.data.readFloat(),this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); break; case 45090: this.data.position += 20; animation.scale = new Vector3D(this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); } this.parseObjectAnimationChunk(animation,chunkInfo.nextChunkPosition,bytesAvailable - chunkInfo.size); } private function parseMaterialChunk(material:MaterialData, dataPosition:int, bytesAvailable:int) : void { if(bytesAvailable < 6) { return; } var chunkInfo:ChunkInfo = this.readChunkInfo(dataPosition); switch(chunkInfo.id) { case 40960: this.parseMaterialName(material); break; case 40976: break; case 40992: this.data.position = chunkInfo.dataPosition + 6; material.color = (this.data.readUnsignedByte() << 16) + (this.data.readUnsignedByte() << 8) + this.data.readUnsignedByte(); break; case 41008: break; case 41024: this.data.position = chunkInfo.dataPosition + 6; material.glossiness = this.data.readUnsignedShort(); break; case 41025: this.data.position = chunkInfo.dataPosition + 6; material.specular = this.data.readUnsignedShort(); break; case 41040: this.data.position = chunkInfo.dataPosition + 6; material.transparency = this.data.readUnsignedShort(); break; case 41472: material.diffuseMap = new MapData(); this.parseMapChunk(material.name,material.diffuseMap,chunkInfo.dataPosition,chunkInfo.dataSize); break; case 41786: break; case 41488: material.opacityMap = new MapData(); this.parseMapChunk(material.name,material.opacityMap,chunkInfo.dataPosition,chunkInfo.dataSize); break; case 41520: break; case 41788: break; case 41476: break; case 41789: break; case 41504: } this.parseMaterialChunk(material,chunkInfo.nextChunkPosition,bytesAvailable - chunkInfo.size); } private function parseMaterialName(material:MaterialData) : void { if(this.materialDatas == null) { this.materialDatas = new Object(); } material.name = this.getString(this.data.position); this.materialDatas[material.name] = material; } private function parseMapChunk(materialName:String, map:MapData, dataPosition:int, bytesAvailable:int) : void { if(bytesAvailable < 6) { return; } var chunkInfo:ChunkInfo = this.readChunkInfo(dataPosition); switch(chunkInfo.id) { case 41728: map.filename = this.getString(chunkInfo.dataPosition).toLowerCase(); break; case 41809: break; case 41812: map.scaleU = this.data.readFloat(); break; case 41814: map.scaleV = this.data.readFloat(); break; case 41816: map.offsetU = this.data.readFloat(); break; case 41818: map.offsetV = this.data.readFloat(); break; case 41820: map.rotation = this.data.readFloat(); } this.parseMapChunk(materialName,map,chunkInfo.nextChunkPosition,bytesAvailable - chunkInfo.size); } private function buildContent(texturesBaseURL:String, scale:Number) : void { var materialName:* = null; var objectName:* = null; var objectData:ObjectData = null; var object:Object3D = null; var materialData:MaterialData = null; var mapData:MapData = null; var materialMatrix:Matrix = null; var rot:Number = NaN; var textureMaterial:TextureMaterial = null; var fillMaterial:FillMaterial = null; var i:int = 0; var length:int = 0; var animationData:AnimationData = null; var j:int = 0; var nameCounter:int = 0; var animationData2:AnimationData = null; var newObjectData:ObjectData = null; var newName:String = null; for(materialName in this.materialDatas) { materialData = this.materialDatas[materialName]; mapData = materialData.diffuseMap; if(mapData != null) { materialMatrix = new Matrix(); rot = mapData.rotation * Math.PI / 180; materialMatrix.translate(-mapData.offsetU,mapData.offsetV); materialMatrix.translate(-0.5,-0.5); materialMatrix.rotate(-rot); materialMatrix.scale(mapData.scaleU,mapData.scaleV); materialMatrix.translate(0.5,0.5); materialData.matrix = materialMatrix; textureMaterial = new TextureMaterial(); textureMaterial.name = materialName; textureMaterial.diffuseMapURL = texturesBaseURL + mapData.filename; textureMaterial.opacityMapURL = materialData.opacityMap != null ? texturesBaseURL + materialData.opacityMap.filename : null; materialData.material = textureMaterial; textureMaterial.name = materialData.name; this.textureMaterials.push(textureMaterial); } else { fillMaterial = new FillMaterial(materialData.color); materialData.material = fillMaterial; fillMaterial.name = materialData.name; } this.materials.push(materialData.material); } if(this.animationDatas != null) { if(this.objectDatas != null) { length = this.animationDatas.length; for(i = 0; i < length; i++) { animationData = this.animationDatas[i]; objectName = animationData.objectName; objectData = this.objectDatas[objectName]; if(objectData != null) { for(j = i + 1,nameCounter = 1; j < length; j++) { animationData2 = this.animationDatas[j]; if(!animationData2.isInstance && objectName == animationData2.objectName) { newObjectData = new ObjectData(); newName = objectName + nameCounter++; newObjectData.name = newName; this.objectDatas[newName] = newObjectData; animationData2.objectName = newName; newObjectData.vertices = objectData.vertices; newObjectData.uvs = objectData.uvs; newObjectData.faces = objectData.faces; newObjectData.surfaces = objectData.surfaces; newObjectData.a = objectData.a; newObjectData.b = objectData.b; newObjectData.c = objectData.c; newObjectData.d = objectData.d; newObjectData.e = objectData.e; newObjectData.f = objectData.f; newObjectData.g = objectData.g; newObjectData.h = objectData.h; newObjectData.i = objectData.i; newObjectData.j = objectData.j; newObjectData.k = objectData.k; newObjectData.l = objectData.l; } } } if(objectData != null && objectData.vertices != null) { object = new Mesh(); this.buildMesh(object as Mesh,objectData,animationData,scale); } else { object = new Object3D(); } object.name = objectName; animationData.object = object; if(animationData.position != null) { object.x = animationData.position.x * scale; object.y = animationData.position.y * scale; object.z = animationData.position.z * scale; } if(animationData.rotation != null) { object.rotationX = animationData.rotation.x; object.rotationY = animationData.rotation.y; object.rotationZ = animationData.rotation.z; } if(animationData.scale != null) { object.scaleX = animationData.scale.x; object.scaleY = animationData.scale.y; object.scaleZ = animationData.scale.z; } } for(i = 0; i < length; i++) { animationData = this.animationDatas[i]; this.objects.push(animationData.object); this.parents.push(animationData.parentIndex == 65535 ? null : AnimationData(this.animationDatas[animationData.parentIndex]).object); } } } else { for(objectName in this.objectDatas) { objectData = this.objectDatas[objectName]; if(objectData.vertices != null) { object = new Mesh(); object.name = objectName; this.buildMesh(object as Mesh,objectData,null,scale); this.objects.push(object); this.parents.push(null); } } } } private function buildMesh(mesh:Mesh, objectData:ObjectData, animationData:AnimationData, scale:Number) : void { var n:int = 0; var m:int = 0; var face:Face = null; var vertex:Vertex = null; var last:Face = null; var a:Number = NaN; var b:Number = NaN; var c:Number = NaN; var d:Number = NaN; var e:Number = NaN; var f:Number = NaN; var g:Number = NaN; var h:Number = NaN; var i:Number = NaN; var j:Number = NaN; var k:Number = NaN; var l:Number = NaN; var det:Number = NaN; var x:Number = NaN; var y:Number = NaN; var z:Number = NaN; var key:* = null; var surface:Vector.<int> = null; var materialData:MaterialData = null; var material:Material = null; var w:Wrapper = null; var u:Number = NaN; var v:Number = NaN; var vertices:Vector.<Vertex> = new Vector.<Vertex>(); var faces:Vector.<Face> = new Vector.<Face>(); var numVertices:int = 0; var numFaces:int = 0; var correct:Boolean = false; if(animationData != null) { a = objectData.a; b = objectData.b; c = objectData.c; d = objectData.d; e = objectData.e; f = objectData.f; g = objectData.g; h = objectData.h; i = objectData.i; j = objectData.j; k = objectData.k; l = objectData.l; det = 1 / (-c * f * i + b * g * i + c * e * j - a * g * j - b * e * k + a * f * k); objectData.a = (-g * j + f * k) * det; objectData.b = (c * j - b * k) * det; objectData.c = (-c * f + b * g) * det; objectData.d = (d * g * j - c * h * j - d * f * k + b * h * k + c * f * l - b * g * l) * det; objectData.e = (g * i - e * k) * det; objectData.f = (-c * i + a * k) * det; objectData.g = (c * e - a * g) * det; objectData.h = (c * h * i - d * g * i + d * e * k - a * h * k - c * e * l + a * g * l) * det; objectData.i = (-f * i + e * j) * det; objectData.j = (b * i - a * j) * det; objectData.k = (-b * e + a * f) * det; objectData.l = (d * f * i - b * h * i - d * e * j + a * h * j + b * e * l - a * f * l) * det; if(animationData.pivot != null) { objectData.d -= animationData.pivot.x; objectData.h -= animationData.pivot.y; objectData.l -= animationData.pivot.z; } correct = true; } var uv:Boolean = objectData.uvs != null && objectData.uvs.length > 0; for(n = 0,m = 0; n < objectData.vertices.length; ) { vertex = new Vertex(); if(correct) { x = objectData.vertices[n++]; y = objectData.vertices[n++]; z = objectData.vertices[n++]; vertex.x = objectData.a * x + objectData.b * y + objectData.c * z + objectData.d; vertex.y = objectData.e * x + objectData.f * y + objectData.g * z + objectData.h; vertex.z = objectData.i * x + objectData.j * y + objectData.k * z + objectData.l; } else { vertex.x = objectData.vertices[n++]; vertex.y = objectData.vertices[n++]; vertex.z = objectData.vertices[n++]; } vertex.x *= scale; vertex.y *= scale; vertex.z *= scale; if(uv) { vertex.u = objectData.uvs[m++]; vertex.v = 1 - objectData.uvs[m++]; } vertex.transformId = -1; var _loc40_:* = numVertices++; vertices[_loc40_] = vertex; vertex.next = mesh.vertexList; mesh.vertexList = vertex; } for(n = 0; n < objectData.faces.length; ) { face = new Face(); face.wrapper = new Wrapper(); face.wrapper.next = new Wrapper(); face.wrapper.next.next = new Wrapper(); face.wrapper.vertex = vertices[objectData.faces[n++]]; face.wrapper.next.vertex = vertices[objectData.faces[n++]]; face.wrapper.next.next.vertex = vertices[objectData.faces[n++]]; _loc40_ = numFaces++; faces[_loc40_] = face; if(last != null) { last.next = face; } else { mesh.faceList = face; } last = face; } if(objectData.surfaces != null) { for(key in objectData.surfaces) { surface = objectData.surfaces[key]; materialData = this.materialDatas[key]; material = materialData.material; for(n = 0; n < surface.length; n++) { face = faces[surface[n]]; face.material = material; if(materialData.matrix != null) { for(w = face.wrapper; w != null; w = w.next) { vertex = w.vertex; if(vertex.transformId < 0) { u = vertex.u; v = vertex.v; vertex.u = materialData.matrix.a * u + materialData.matrix.b * v + materialData.matrix.tx; vertex.v = materialData.matrix.c * u + materialData.matrix.d * v + materialData.matrix.ty; vertex.transformId = 0; } } } } } } var defaultMaterial:FillMaterial = new FillMaterial(8355711); defaultMaterial.name = "default"; for(face = mesh.faceList; face != null; face = face.next) { if(face.material == null) { face.material = defaultMaterial; } } mesh.calculateFacesNormals(true); mesh.calculateBounds(); } private function getString(index:int) : String { var charCode:int = 0; this.data.position = index; var res:String = ""; while((charCode = this.data.readByte()) != 0) { res += String.fromCharCode(charCode); } return res; } private function getRotationFrom3DSAngleAxis(angle:Number, x:Number, z:Number, y:Number) : Vector3D { var half:Number = NaN; var res:Vector3D = new Vector3D(); var s:Number = Math.sin(angle); var c:Number = Math.cos(angle); var t:Number = 1 - c; var k:Number = x * y * t + z * s; if(k >= 1) { half = angle / 2; res.z = -2 * Math.atan2(x * Math.sin(half),Math.cos(half)); res.y = -Math.PI / 2; res.x = 0; return res; } if(k <= -1) { half = angle / 2; res.z = 2 * Math.atan2(x * Math.sin(half),Math.cos(half)); res.y = Math.PI / 2; res.x = 0; return res; } res.z = -Math.atan2(y * s - x * z * t,1 - (y * y + z * z) * t); res.y = -Math.asin(x * y * t + z * s); res.x = -Math.atan2(x * s - y * z * t,1 - (x * x + z * z) * t); return res; } } } import alternativa.engine3d.materials.Material; import flash.geom.Matrix; class MaterialData { public var name:String; public var color:int; public var specular:int; public var glossiness:int; public var transparency:int; public var diffuseMap:MapData; public var opacityMap:MapData; public var matrix:Matrix; public var material:Material; function MaterialData() { super(); } } class MapData { public var filename:String; public var scaleU:Number = 1; public var scaleV:Number = 1; public var offsetU:Number = 0; public var offsetV:Number = 0; public var rotation:Number = 0; function MapData() { super(); } } class ObjectData { public var name:String; public var vertices:Vector.<Number>; public var uvs:Vector.<Number>; public var faces:Vector.<int>; public var surfaces:Object; public var a:Number; public var b:Number; public var c:Number; public var d:Number; public var e:Number; public var f:Number; public var g:Number; public var h:Number; public var i:Number; public var j:Number; public var k:Number; public var l:Number; function ObjectData() { super(); } } import alternativa.engine3d.core.Object3D; import flash.geom.Vector3D; class AnimationData { public var objectName:String; public var object:Object3D; public var parentIndex:int; public var pivot:Vector3D; public var position:Vector3D; public var rotation:Vector3D; public var scale:Vector3D; public var isInstance:Boolean; function AnimationData() { super(); } } class ChunkInfo { public var id:int; public var size:int; public var dataSize:int; public var dataPosition:int; public var nextChunkPosition:int; function ChunkInfo() { super(); } }
package projects.tanks.client.battlefield.models.continuebattle { public interface IMatchmakingContinueBattleModelBase { } }
package alternativa.tanks.models.weapon.shared { import alternativa.physics.Body; public interface ICommonTargetEvaluator { function getTargetPriority(param1:Body, param2:Number, param3:Number) : Number; } }
package projects.tanks.client.battlefield.models.bonus.bonus.common { import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class BonusCommonCC { private var _boxResource:Tanks3DSResource; private var _cordResource:TextureResource; private var _parachuteInnerResource:Tanks3DSResource; private var _parachuteResource:Tanks3DSResource; private var _pickupSoundResource:SoundResource; public function BonusCommonCC(param1:Tanks3DSResource = null, param2:TextureResource = null, param3:Tanks3DSResource = null, param4:Tanks3DSResource = null, param5:SoundResource = null) { super(); this._boxResource = param1; this._cordResource = param2; this._parachuteInnerResource = param3; this._parachuteResource = param4; this._pickupSoundResource = param5; } public function get boxResource() : Tanks3DSResource { return this._boxResource; } public function set boxResource(param1:Tanks3DSResource) : void { this._boxResource = param1; } public function get cordResource() : TextureResource { return this._cordResource; } public function set cordResource(param1:TextureResource) : void { this._cordResource = param1; } public function get parachuteInnerResource() : Tanks3DSResource { return this._parachuteInnerResource; } public function set parachuteInnerResource(param1:Tanks3DSResource) : void { this._parachuteInnerResource = param1; } public function get parachuteResource() : Tanks3DSResource { return this._parachuteResource; } public function set parachuteResource(param1:Tanks3DSResource) : void { this._parachuteResource = param1; } public function get pickupSoundResource() : SoundResource { return this._pickupSoundResource; } public function set pickupSoundResource(param1:SoundResource) : void { this._pickupSoundResource = param1; } public function toString() : String { var local1:String = "BonusCommonCC ["; local1 += "boxResource = " + this.boxResource + " "; local1 += "cordResource = " + this.cordResource + " "; local1 += "parachuteInnerResource = " + this.parachuteInnerResource + " "; local1 += "parachuteResource = " + this.parachuteResource + " "; local1 += "pickupSoundResource = " + this.pickupSoundResource + " "; return local1 + "]"; } } }
package alternativa.service { import flash.events.Event; public interface IAddressService { function reload() : void; function back() : void; function forward() : void; function up() : void; function go(param1:int) : void; function href(param1:String, param2:String = "_self") : void; function popup(param1:String, param2:String = "popup", param3:String = "\"\"", param4:String = "") : void; function addEventListener(param1:String, param2:Function, param3:Boolean = false, param4:int = 0, param5:Boolean = false) : void; function removeEventListener(param1:String, param2:Function) : void; function dispatchEvent(param1:Event) : Boolean; function hasEventListener(param1:String) : Boolean; function getBaseURL() : String; function getStrict() : Boolean; function setStrict(param1:Boolean) : void; function getHistory() : Boolean; function setHistory(param1:Boolean) : void; function getTracker() : String; function setTracker(param1:String) : void; function getTitle() : String; function setTitle(param1:String) : void; function getStatus() : String; function setStatus(param1:String) : void; function resetStatus() : void; function getValue() : String; function setValue(param1:String) : void; function getPath() : String; function getPathNames() : Array; function getQueryString() : String; function getParameter(param1:String) : String; function getParameterNames() : Array; } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.logging.paymentactions { import flash.events.Event; import projects.tanks.client.tanksservices.model.logging.payment.PaymentAction; public class UserPaymentActionEvent extends Event { public static const TYPE:String = "UserPaymentActionEvent"; private var paymentAction:PaymentAction; private var countryCode:String; private var payModeId:String; private var shopItemId:String; private var layoutName:String; public function UserPaymentActionEvent(param1:PaymentAction) { this.paymentAction = param1; super(TYPE); } public function getPaymentAction() : PaymentAction { return this.paymentAction; } public function getCountryCode() : String { return this.countryCode; } public function setCountryCode(param1:String) : void { this.countryCode = param1; } public function getPayModeId() : String { return this.payModeId; } public function setPayModeId(param1:String) : void { this.payModeId = param1; } public function getShopItemId() : String { return this.shopItemId; } public function setShopItemId(param1:String) : void { this.shopItemId = param1; } public function getLayoutName() : String { return this.layoutName; } public function setLayoutName(param1:String) : void { this.layoutName = param1; } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.bigbutton_DOWN_RIGHT.png")] public dynamic class bigbutton_DOWN_RIGHT extends BitmapData { public function bigbutton_DOWN_RIGHT(param1:int = 7, param2:int = 50) { super(param1,param2); } } }
package _codec.projects.tanks.client.panel.model.challenge.rewarding { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.challenge.rewarding.ChallengeRewardsCC; public class VectorCodecChallengeRewardsCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecChallengeRewardsCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ChallengeRewardsCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<ChallengeRewardsCC> = new Vector.<ChallengeRewardsCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ChallengeRewardsCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ChallengeRewardsCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ChallengeRewardsCC> = Vector.<ChallengeRewardsCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.battlefield.models.inventory.item { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.inventory.item.InventoryItemCC; public class CodecInventoryItemCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_alternativeSlotItem:ICodec; private var codec_count:ICodec; private var codec_itemIndex:ICodec; public function CodecInventoryItemCC() { super(); } public function init(param1:IProtocol) : void { this.codec_alternativeSlotItem = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_count = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_itemIndex = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:InventoryItemCC = new InventoryItemCC(); local2.alternativeSlotItem = this.codec_alternativeSlotItem.decode(param1) as Boolean; local2.count = this.codec_count.decode(param1) as int; local2.itemIndex = this.codec_itemIndex.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:InventoryItemCC = InventoryItemCC(param2); this.codec_alternativeSlotItem.encode(param1,local3.alternativeSlotItem); this.codec_count.encode(param1,local3.count); this.codec_itemIndex.encode(param1,local3.itemIndex); } } }
package alternativa.tanks.models.battle.gui.inventory.splash { public class SplashState { public static const SHOW:int = 1; public static const FADE:int = 2; public static const DONE:int = 3; public function SplashState() { super(); } } }
package alternativa.types { import flash.utils.ByteArray; import flash.utils.Dictionary; public final class Long { private static var longMap:Dictionary = new Dictionary(); public static const ZERO:Long = getLong(0,0); private var _low:int; private var _high:int; public function Long(param1:int, param2:int) { super(); this._high = param1; this._low = param2; } public static function getLong(param1:int, param2:int) : Long { var local3:Long = null; var local4:Dictionary = longMap[param2]; if(local4 != null) { local3 = local4[param1]; if(local3 == null) { local3 = new Long(param1,param2); local4[param1] = local3; } } else { longMap[param2] = new Dictionary(); local3 = new Long(param1,param2); longMap[param2][param1] = local3; } return local3; } public static function fromHexString(param1:String) : Long { var local2:int = param1.length; if(local2 <= 8) { return getLong(0,int("0x" + param1)); } return getLong(int("0x" + param1.substr(0,local2 - 8)),int("0x" + param1.substr(local2 - 8))); } public static function fromInt(param1:int) : Long { if(param1 < 0) { return getLong(4294967295,param1); } return getLong(0,param1); } public static function comparator(param1:Long, param2:Long) : int { if(param1 == param2) { return 0; } if(param1.high != param2.high) { return param1.high < param2.high ? -1 : 1; } if(param1.low != param2.low) { return param1.low < param2.low ? -1 : 1; } return 0; } public function get low() : int { return this._low; } public function get high() : int { return this._high; } final public function toString(param1:uint = 10) : String { var local4:uint = 0; if(param1 < 2 || param1 > 36) { throw new ArgumentError(); } switch(this.high) { case 0: return this.low.toString(param1); case -1: return int(this.low).toString(param1); default: if(this.low == 0 && this.high == 0) { return "0"; } var local2:Array = []; var local3:UInt64 = new UInt64(this.low,this.high); if(this.high < 0) { local3.bitwiseNot(); local3.add(1); } do { local4 = uint(local3.div(param1)); local2.push((local4 < 10 ? "0" : "a").charCodeAt() + local4); } while(local3.high != 0); if(this.high < 0) { return "-" + local3.low.toString(param1) + String.fromCharCode.apply(String,local2.reverse()); } return local3.low.toString(param1) + String.fromCharCode.apply(String,local2.reverse()); } } public function toByteArray(param1:ByteArray = null) : ByteArray { if(param1 == null) { param1 = new ByteArray(); } param1.position = 0; param1.writeInt(this._high); param1.writeInt(this._low); param1.position = 0; return param1; } } }
package controls.chat { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.chat.BattleChatInput_bitmapSC.png")] public class BattleChatInput_bitmapSC extends BitmapAsset { public function BattleChatInput_bitmapSC() { super(); } } }
package projects.tanks.client.panel.model.mobilequest.quest { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class MobileQuestModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:MobileQuestModelServer; private var client:IMobileQuestModelBase = IMobileQuestModelBase(this); private var modelId:Long = Long.getLong(2137205145,748417604); public function MobileQuestModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new MobileQuestModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(MobileQuestCC,false))); } protected function getInitParam() : MobileQuestCC { return MobileQuestCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.weapon.rocketlauncher.weapon.salvo { import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.weapon.WeaponObject; import alternativa.tanks.models.weapons.targeting.priority.targeting.CommonTargetPriorityCalculator; public class RocketLauncherPriorityCalculator extends CommonTargetPriorityCalculator { private static const CURRENT_TARGET_BONUS:Number = 900; private var target:RocketTargetPoint; private var shotRange:Number; public function RocketLauncherPriorityCalculator(param1:WeaponObject, param2:RocketTargetPoint, param3:Number) { this.target = param2; this.shotRange = param3; super(param1); } override public function getTargetPriority(param1:Tank, param2:Number, param3:Number) : Number { return super.getTargetPriority(param1,param2,param3) + this.calculateBonusForLastTarget(param1); } override protected function getFullDamageDistance(param1:WeaponObject) : Number { return this.shotRange; } private function calculateBonusForLastTarget(param1:Tank) : Number { return this.target.isSameTank(param1) ? CURRENT_TARGET_BONUS : 0; } } }
package projects.tanks.client.battlefield.models.tankparts.armor.chassis.tracked { public class TrackedChassisCC { private var _damping:Number; public function TrackedChassisCC(param1:Number = 0) { super(); this._damping = param1; } public function get damping() : Number { return this._damping; } public function set damping(param1:Number) : void { this._damping = param1; } public function toString() : String { var local1:String = "TrackedChassisCC ["; local1 += "damping = " + this.damping + " "; return local1 + "]"; } } }
package alternativa.tanks.models.weapon.shaft.sfx { import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Sorting; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; internal class Trail2 extends Mesh { private var a:Vertex; private var b:Vertex; private var c:Vertex; private var d:Vertex; private var face:Face; public function Trail2() { super(); this.a = this.createVertex(-1,0,0,0,0.5); this.b = this.createVertex(1,0,0,1,0.5); this.c = this.createVertex(1,1,0,1,1); this.d = this.createVertex(-1,1,0,0,1); this.face = this.createQuad(this.a,this.b,this.c,this.d); calculateFacesNormals(); sorting = Sorting.DYNAMIC_BSP; shadowMapAlphaThreshold = 2; depthMapAlphaThreshold = 2; useShadowMap = false; useLight = false; } public function init(param1:Number, param2:Number, param3:Number, param4:Material) : void { alpha = 1; var local5:Number = param1 / 2; boundMinX = this.a.x = this.d.x = -local5; boundMaxX = this.b.x = this.c.x = local5; boundMinY = this.c.y = this.d.y = param2; boundMaxY = 0; boundMinZ = boundMaxZ = 0; this.a.v = this.b.v = param3; this.face.material = param4; } public function set width(param1:Number) : void { var local2:Number = param1 / 2; boundMinX = this.a.x = this.d.x = -local2; boundMaxX = this.b.x = this.c.x = local2; } public function get length() : Number { return this.d.y; } public function set length(param1:Number) : void { if(param1 < 10) { param1 = 10; } boundMaxY = this.c.y = this.d.y = param1; } private function createVertex(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) : Vertex { var local6:Vertex = new Vertex(); local6.next = vertexList; vertexList = local6; local6.x = param1; local6.y = param2; local6.z = param3; local6.u = param4; local6.v = param5; return local6; } private function createQuad(param1:Vertex, param2:Vertex, param3:Vertex, param4:Vertex) : Face { var local5:Face = new Face(); local5.next = faceList; faceList = local5; local5.wrapper = new Wrapper(); local5.wrapper.vertex = param1; local5.wrapper.next = new Wrapper(); local5.wrapper.next.vertex = param2; local5.wrapper.next.next = new Wrapper(); local5.wrapper.next.next.vertex = param3; local5.wrapper.next.next.next = new Wrapper(); local5.wrapper.next.next.next.vertex = param4; return local5; } } }
package alternativa.tanks.models.tank.pause { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ITankPauseAdapt implements ITankPause { private var object:IGameObject; private var impl:ITankPause; public function ITankPauseAdapt(param1:IGameObject, param2:ITankPause) { super(); this.object = param1; this.impl = param2; } public function enablePause() : void { try { Model.object = this.object; this.impl.enablePause(); } finally { Model.popObject(); } } public function disablePause() : void { try { Model.object = this.object; this.impl.disablePause(); } finally { Model.popObject(); } } public function resetIdleKickTime() : void { try { Model.object = this.object; this.impl.resetIdleKickTime(); } finally { Model.popObject(); } } } }
package alternativa.tanks.models.weapon.pumpkingun { import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.physics.Body; import alternativa.physics.collision.types.RayIntersection; import alternativa.register.ObjectRegister; import alternativa.service.IModelService; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.sfx.SpriteShotEffect; import alternativa.tanks.models.sfx.shoot.pumpkingun.IPumpkingunSFXModel; import alternativa.tanks.models.sfx.shoot.pumpkingun.PumpkingunSFXData; import alternativa.tanks.models.tank.ITank; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.tank.TankModel; import alternativa.tanks.models.weapon.IWeaponController; import alternativa.tanks.models.weapon.WeaponUtils; import alternativa.tanks.models.weapon.common.IWeaponCommonModel; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapon.shared.CommonTargetEvaluator; import alternativa.tanks.models.weapon.shared.shot.ShotData; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; import alternativa.tanks.services.objectpool.IObjectPoolService; import alternativa.tanks.sfx.AnimatedSpriteEffectNew; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.Sound3DEffect; import alternativa.tanks.sfx.SoundOptions; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.vehicles.tanks.Tank; import com.alternativaplatform.projects.tanks.client.commons.types.Vector3d; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.ricochet.IRicochetModelBase; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.ricochet.RicochetModelBase; import com.reygazu.anticheat.variables.SecureInt; import com.reygazu.anticheat.variables.SecureNumber; import flash.media.Sound; import flash.utils.getTimer; import scpacker.networking.INetworker; import scpacker.networking.Network; import scpacker.tanks.WeaponsManager; public class PumpkinModel extends RicochetModelBase implements IRicochetModelBase, IObjectLoadListener, IWeaponController, IPumpkinShotListener { private static const EXPLOSION_SIZE:Number = 266; private static var objectPoolService:IObjectPoolService; private var weaponCommonModel:IWeaponCommonModel; private var weakeningModel:IWeaponWeakeningModel; private var battlefield:IBattleField; private var tankModel:TankModel; private var ricochetSfxModel:IPumpkingunSFXModel; private var localTankData:TankData; private var localPumpkinData:PumpkinData; private var localPumpkingunSFXData:PumpkingunSFXData; private var localShotData:ShotData; private var localWeaponCommonData:WeaponCommonData; private var triggerPressed:Boolean; private var readyTime:SecureInt; private var currentEnergy:SecureNumber; private var targetSystem:PumpkinTargetSystem; private var weaponUtils:WeaponUtils; private var _barrelOrigin:Vector3; private var _gunDirGlobal:Vector3; private var _xAxis:Vector3; private var _muzzlePosGlobal:Vector3; private var _shotDirection:Vector3; private var _localPosition:Vector3; private var _hitDirection:Vector3; private var rayHit:RayIntersection; private var SHOT_FLASH_SIZE:Number = 150; private var SHOT_FLASH_DURATION:int = 100; private var SHOT_FLASH_FADE:int = 100; public function PumpkinModel() { this.readyTime = new SecureInt("readyTime.value ricochet"); this.currentEnergy = new SecureNumber("currentEnergy.value ricochet"); this.weaponUtils = WeaponUtils.getInstance(); this._barrelOrigin = new Vector3(); this._gunDirGlobal = new Vector3(); this._xAxis = new Vector3(); this._muzzlePosGlobal = new Vector3(); this._shotDirection = new Vector3(); this._localPosition = new Vector3(); this._hitDirection = new Vector3(); this.rayHit = new RayIntersection(); super(); _interfaces.push(IModel,IObjectLoadListener,IWeaponController); objectPoolService = IObjectPoolService(Main.osgi.getService(IObjectPoolService)); } public function hit(clientObject:ClientObject, targetId:String, hitPoint:Vector3d, hitDirectionX:int, hitDirectionY:int, hitDirectionZ:int, weakeningCoeff:Number) : void { var targetData:TankData = this.getTankDataSafe(targetId,clientObject.register); var td:TankData = clientObject.getParams(TankModel) as TankData; if(targetData == null || td == null) { return; } var commonData:WeaponCommonData = this.weaponCommonModel.getCommonData(td.turret); this._localPosition.vReset(hitPoint.x,hitPoint.y,hitPoint.z); this._hitDirection.vReset(hitDirectionX / 32767,hitDirectionY / 32767,hitDirectionZ / 32767).vNormalize(); this.battlefield.tankHit(targetData,this._hitDirection,weakeningCoeff * commonData.impactCoeff); this._hitDirection.vScale(weakeningCoeff * commonData.impactForce); targetData.tank.addWorldForceAtLocalPoint(this._localPosition,this._hitDirection); } public function fire(clientObject:ClientObject, shooterId:String, shotDirectionX:int, shotDirectionY:int, shotDirectionZ:int) : void { var shooterData:TankData = this.getTankDataSafe(shooterId,clientObject.register); if(shooterData == null || shooterData.tank == null || shooterData.tank.skin == null) { return; } if(this.tankModel.localUserData != null) { if(shooterData == this.tankModel.localUserData) { return; } } var pumpkinData:PumpkinData = PumpkinData(shooterData.turret.getParams(PumpkinData)); var commonData:WeaponCommonData = this.weaponCommonModel.getCommonData(shooterData.turret); var sfxData:PumpkingunSFXData = this.ricochetSfxModel.getSfxData(shooterData.turret); var muzzlePosLocal:Vector3 = commonData.muzzles[0]; this.weaponUtils.calculateGunParams(shooterData.tank.skin.turretMesh,muzzlePosLocal,this._muzzlePosGlobal,this._barrelOrigin,this._xAxis,this._gunDirGlobal); this._shotDirection.vReset(shotDirectionX / 32767,shotDirectionY / 32767,shotDirectionZ / 32767).vNormalize(); this.createShotEffects(shooterData,pumpkinData,sfxData,commonData,muzzlePosLocal,this._muzzlePosGlobal,this._shotDirection,this._gunDirGlobal); } public function hitSelf(clientObject:ClientObject, shooterId:String, relativeHitPosition:int) : void { var shooterData:TankData = this.getTankDataSafe(shooterId,clientObject.register); if(shooterData == null) { return; } var commonData:WeaponCommonData = this.weaponCommonModel.getCommonData(clientObject); var sfxData:PumpkingunSFXData = this.ricochetSfxModel.getSfxData(clientObject); var muzzlePosLocal:Vector3 = commonData.muzzles[0]; this.weaponUtils.calculateGunParams(shooterData.tank.skin.turretMesh,muzzlePosLocal,this._muzzlePosGlobal,this._barrelOrigin,this._xAxis,this._gunDirGlobal); this.createSelfHitEffects(shooterData,sfxData,commonData,relativeHitPosition,this._barrelOrigin,this._gunDirGlobal); } public function initObject(clientObject:ClientObject, energyCapacity:int, energyPerShot:int, energyRechargeSpeed:Number, shotDistance:Number, shotRadius:Number, shotSpeed:Number) : void { var modelService:IModelService = null; var weaponData:PumpkinData = new PumpkinData(100 * shotRadius,100 * shotSpeed,energyCapacity,energyPerShot,energyRechargeSpeed,100 * shotDistance); clientObject.putParams(PumpkinData,weaponData); WeaponsManager.getPumpkingunSFXModel(clientObject); if(this.battlefield == null) { modelService = IModelService(Main.osgi.getService(IModelService)); this.battlefield = IBattleField(modelService.getModelsByInterface(IBattleField)[0]); this.tankModel = TankModel(Main.osgi.getService(ITank)); this.weaponCommonModel = IWeaponCommonModel(modelService.getModelsByInterface(IWeaponCommonModel)[0]); } this.objectLoaded(clientObject); } public function objectLoaded(object:ClientObject) : void { var modelService:IModelService = null; if(this.weakeningModel == null) { modelService = IModelService(Main.osgi.getService(IModelService)); this.weakeningModel = IWeaponWeakeningModel(modelService.getModelsByInterface(IWeaponWeakeningModel)[0]); this.ricochetSfxModel = WeaponsManager.getPumpkingunSFXModel(object); } } public function objectUnloaded(object:ClientObject) : void { } public function stopEffects(ownerTankData:TankData) : void { } public function reset() : void { this.readyTime.value = 0; this.currentEnergy.value = this.localPumpkinData.energyCapacity; } public function setLocalUser(localUserData:TankData) : void { var turretObject:ClientObject = localUserData.turret; this.localTankData = localUserData; this.localPumpkinData = PumpkinData(turretObject.getParams(PumpkinData)); this.localPumpkingunSFXData = PumpkingunSFXData(turretObject.getParams(PumpkingunSFXData)); var modelService:IModelService = IModelService(Main.osgi.getService(IModelService)); this.localShotData = WeaponsManager.shotDatas[turretObject.id]; this.localWeaponCommonData = this.weaponCommonModel.getCommonData(localUserData.turret); var battleField:IBattleField = IBattleField(modelService.getModelsByInterface(IBattleField)[0]); var tanksCollisionDetector:TanksCollisionDetector = battleField.getBattlefieldData().collisionDetector; var commonTargetEvaluator:CommonTargetEvaluator = CommonTargetEvaluator.create(this.localTankData,this.localShotData,this.battlefield,this.weakeningModel,modelService); this.targetSystem = new PumpkinTargetSystem(this.localShotData.autoAimingAngleUp.value,this.localShotData.numRaysUp.value,this.localShotData.autoAimingAngleDown.value,this.localShotData.numRaysDown.value,this.localPumpkinData.shotDistance,tanksCollisionDetector,commonTargetEvaluator); } public function clearLocalUser() : void { this.localTankData = null; this.localPumpkinData = null; this.localShotData = null; this.localWeaponCommonData = null; this.targetSystem = null; } public function activateWeapon(time:int) : void { this.triggerPressed = true; } public function deactivateWeapon(time:int, sendServerCommand:Boolean) : void { this.triggerPressed = false; } public function update(time:int, deltaTime:int) : Number { var energyCapacity:int = this.localPumpkinData.energyCapacity; if(this.currentEnergy.value < energyCapacity) { this.currentEnergy.value += this.localPumpkinData.energyRechargeSpeed * deltaTime * 0.001; if(this.currentEnergy.value > energyCapacity) { this.currentEnergy.value = energyCapacity; } } if(this.triggerPressed && time >= this.readyTime.value && this.currentEnergy.value >= this.localPumpkinData.energyPerShot) { this.doFire(this.localWeaponCommonData); } return this.currentEnergy.value / this.localPumpkinData.energyCapacity; } public function shotHit(shot:PumpkinShot, hitPoint:Vector3, hitDir:Vector3, targetBody:Body) : void { var targetTank:Tank = null; var targetTankData:TankData = null; var pos:Vector3 = null; var hitPos3d:Vector3d = null; var targetPos3d:Vector3d = null; this.createExplosion(hitPoint,shot.sfxData); if(shot.shooterData == this.localTankData) { targetTank = Tank(targetBody); targetTankData = targetTank.tankData; pos = new Vector3().vCopy(hitPoint).vSubtract(targetTank.state.pos); pos.vTransformBy3Tr(targetTank.baseMatrix); hitPos3d = new Vector3d(pos.x,pos.y,pos.z); pos = targetTank.state.pos; targetPos3d = new Vector3d(pos.x,pos.y,pos.z); this.hitCommand(this.localTankData.turret,targetTankData.user.id,shot.id,targetTankData.incarnation,hitPos3d,targetPos3d,hitDir.x * 32767,hitDir.y * 32767,hitDir.z * 32767,0.01 * shot.totalDistance); } } private function hitCommand(turr:ClientObject, victimId:String, shotId:int, inc:int, hitPos3d:Vector3d, targetPos3d:Vector3d, x:Number, y:Number, z:Number, distance:Number) : void { var js:Object = new Object(); js.victimId = victimId; js.shotId = shotId; js.distance = distance; js.hitPos3d = hitPos3d; js.x = x; js.y = y; js.z = z; js.reloadTime = this.localShotData.reloadMsec.value; Network(Main.osgi.getService(INetworker)).send("battle;fire;" + JSON.stringify(js)); } private function createExplosion(position:Vector3, sfxData:PumpkingunSFXData) : void { var explosionEffect:AnimatedSpriteEffectNew = AnimatedSpriteEffectNew(objectPoolService.objectPool.getObject(AnimatedSpriteEffectNew)); var posProvider:StaticObject3DPositionProvider = StaticObject3DPositionProvider(objectPoolService.objectPool.getObject(StaticObject3DPositionProvider)); posProvider.init(position,50); var animaton:TextureAnimation = sfxData.dataExplosion; explosionEffect.init(EXPLOSION_SIZE,EXPLOSION_SIZE,animaton,Math.random() * Math.PI * 2,posProvider,0.5,0.5,null,0); this.battlefield.addGraphicEffect(explosionEffect); this.addSoundEffect(sfxData.explosionSound,position,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,0.8); } private function addSoundEffect(sound:Sound, position:Vector3, nearRadius:Number, farRadius:Number, farDelimiter:Number, soundVolume:Number) : void { var sound3d:Sound3D = null; var soundEffect:Sound3DEffect = null; if(sound != null) { sound3d = Sound3D.create(sound,nearRadius,farRadius,farDelimiter,soundVolume); soundEffect = Sound3DEffect.create(objectPoolService.objectPool,null,position,sound3d); this.battlefield.addSound3DEffect(soundEffect); } } private function doFire(param1:WeaponCommonData) : void { var _loc3_:int = 0; var _loc4_:Vector3 = null; var _loc5_:Vector3d = null; var _loc6_:PumpkinShot = null; this.readyTime.value = getTimer() + this.localShotData.reloadMsec.value; this.currentEnergy.value -= this.localPumpkinData.energyPerShot; var _loc2_:Vector3 = param1.muzzles[0]; this.weaponUtils.calculateGunParams(this.localTankData.tank.skin.turretMesh,_loc2_,this._muzzlePosGlobal,this._barrelOrigin,this._xAxis,this._gunDirGlobal); if(this.battlefield.getBattlefieldData().collisionDetector.intersectRayWithStatic(this._barrelOrigin,this._gunDirGlobal,CollisionGroup.STATIC,_loc2_.y,null,this.rayHit)) { _loc3_ = this.rayHit.t / _loc2_.y * 255 - 128; _loc4_ = this.localTankData.tank.state.pos; _loc5_ = new Vector3d(_loc4_.x,_loc4_.y,_loc4_.z); this.createSelfHitEffects(this.localTankData,this.localPumpkingunSFXData,this.localWeaponCommonData,_loc3_,this._barrelOrigin,this._gunDirGlobal); this.hitSelfCommand(this.localTankData.turret,this.localTankData.incarnation,_loc3_,_loc5_); this.localTankData; } else if(this.battlefield.getBattlefieldData().collisionDetector.intersectRayWithStatic(this.localTankData.tank.state.pos,this._barrelOrigin.vClone().vRemove(this.localTankData.tank.state.pos).vNormalize(),CollisionGroup.STATIC,_loc2_.y,null,this.rayHit)) { _loc3_ = this.rayHit.t / _loc2_.y * 255 - 128; _loc4_ = this.localTankData.tank.state.pos; _loc5_ = new Vector3d(_loc4_.x,_loc4_.y,_loc4_.z); this.createSelfHitEffects(this.localTankData,this.localPumpkingunSFXData,this.localWeaponCommonData,_loc3_,this._barrelOrigin,this._gunDirGlobal); this.hitSelfCommand(this.localTankData.turret,this.localTankData.incarnation,_loc3_,_loc5_); } else { if(!this.targetSystem.getShotDirection(this._muzzlePosGlobal,this._gunDirGlobal,this._xAxis,this.localTankData.tank,this._shotDirection)) { this._shotDirection.vCopy(this._gunDirGlobal); } _loc6_ = this.createShotEffects(this.localTankData,this.localPumpkinData,this.localPumpkingunSFXData,param1,_loc2_,this._muzzlePosGlobal,this._shotDirection,this._gunDirGlobal); this.fireCommand(this.localTankData.turret,_loc6_.id,this._shotDirection.x * 32767,this._shotDirection.y * 32767,this._shotDirection.z * 32767); } } private function hitSelfCommand(turr:ClientObject, inc:int, relativeHitPos:int, pos3d:Vector3d) : void { var js:Object = new Object(); js.self_hit = true; js.reloadTime = this.localShotData.reloadMsec.value; Network(Main.osgi.getService(INetworker)).send("battle;fire;" + JSON.stringify(js)); } private function fireCommand(turr:ClientObject, shotid:int, x:Number, y:Number, z:Number) : void { var json:Object = new Object(); json.shotid = shotid; json.x = x; json.y = y; json.z = z; Network(Main.osgi.getService(INetworker)).send("battle;start_fire;" + JSON.stringify(json)); } private function createShotEffects(shooterData:TankData, pumpkinData:PumpkinData, ricochetSFXData:PumpkingunSFXData, weaponCommonData:WeaponCommonData, localMuzzlePosition:Vector3, globalMuzzlePosition:Vector3, shotDirection:Vector3, gunDirection:Vector3) : PumpkinShot { var sound:Sound3D = null; var soundEffect:Sound3DEffect = null; var ricochetShot:PumpkinShot = PumpkinShot(objectPoolService.objectPool.getObject(PumpkinShot)); ricochetShot.init(globalMuzzlePosition,shotDirection,shooterData,pumpkinData,ricochetSFXData,this.battlefield.getBattlefieldData().collisionDetector,this.weakeningModel,this,this.battlefield); this.battlefield.addGraphicEffect(ricochetShot); var shotFlashEffect:SpriteShotEffect = SpriteShotEffect(objectPoolService.objectPool.getObject(SpriteShotEffect)); shotFlashEffect.init(ricochetSFXData.shotFlashMaterial,localMuzzlePosition,shooterData.tank.skin.turretMesh,20,this.SHOT_FLASH_SIZE,this.SHOT_FLASH_DURATION,this.SHOT_FLASH_FADE,ricochetSFXData.colorTransform); this.battlefield.addGraphicEffect(shotFlashEffect); if(ricochetSFXData.shotSound != null) { sound = Sound3D.create(ricochetSFXData.shotSound,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,0.8); soundEffect = Sound3DEffect.create(objectPoolService.objectPool,null,globalMuzzlePosition,sound); this.battlefield.addSound3DEffect(soundEffect); } shooterData.tank.addWorldForceScaled(globalMuzzlePosition,gunDirection,-weaponCommonData.kickback); return ricochetShot; } private function createSelfHitEffects(shooterData:TankData, ricochetSFXData:PumpkingunSFXData, weaponCommonData:WeaponCommonData, relativeHitPos:int, globalBarrelOrigin:Vector3, gunDirection:Vector3) : void { var sound:Sound3D = null; var soundEffect:Sound3DEffect = null; var offsetAlongBarrel:Number = (relativeHitPos + 128) / 255 * weaponCommonData.muzzles[0].y; var hitPos:Vector3 = globalBarrelOrigin.vClone(); hitPos.vAddScaled(offsetAlongBarrel,gunDirection); if(ricochetSFXData.shotSound != null) { sound = Sound3D.create(ricochetSFXData.shotSound,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,0.8); soundEffect = Sound3DEffect.create(objectPoolService.objectPool,null,hitPos,sound); this.battlefield.addSound3DEffect(soundEffect); } this.createExplosion(hitPos,ricochetSFXData); shooterData.tank.addWorldForceScaled(globalBarrelOrigin,gunDirection,-weaponCommonData.impactForce); } private function getTankDataSafe(objectId:String, objectRegister:ObjectRegister) : TankData { var object:ClientObject = BattleController.activeTanks[objectId]; if(object == null) { return null; } var tankData:TankData = this.tankModel.getTankData(object); if(tankData == null || tankData.tank == null) { return null; } return tankData; } } }
package _codec.projects.tanks.client.panel.model.payment.modes { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.payment.modes.PaymentRequestVariable; public class VectorCodecPaymentRequestVariableLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecPaymentRequestVariableLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(PaymentRequestVariable,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<PaymentRequestVariable> = new Vector.<PaymentRequestVariable>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = PaymentRequestVariable(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:PaymentRequestVariable = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<PaymentRequestVariable> = Vector.<PaymentRequestVariable>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package platform.clients.fp10.libraries.alternativapartnersflash { import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import alternativa.osgi.service.launcherparams.ILauncherParams; import alternativa.osgi.service.logging.LogService; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.service.address.AddressService; import platform.clients.fp10.libraries.alternativapartners.models.socialnetworkparameters.SocialNetworkParameters; import platform.clients.fp10.libraries.alternativapartners.models.socialnetworkparameters.SocialNetworkParametersAdapt; import platform.clients.fp10.libraries.alternativapartners.models.socialnetworkparameters.SocialNetworkParametersEvents; import platform.clients.fp10.libraries.alternativapartners.models.socialnetworkparameters.SocialNetworkParametersModel; import platform.clients.fp10.libraries.alternativapartners.service.impl.PartnerService; import platform.clients.fp10.libraries.alternativapartners.type.IParametersListener; import platform.clients.fp10.libraries.alternativapartners.type.IParametersListenerAdapt; import platform.clients.fp10.libraries.alternativapartners.type.IParametersListenerEvents; import platform.clients.fp10.libraries.alternativapartners.type.IPartner; import platform.clients.fp10.libraries.alternativapartners.type.IPartnerAdapt; import platform.clients.fp10.libraries.alternativapartners.type.IPartnerEvents; public class Activator implements IBundleActivator { public static var osgi:OSGi; public function Activator() { super(); } public function start(param1:OSGi) : void { var modelRegisterAdapt:ModelRegistry; var modelRegister:ModelRegistry; var _osgi:OSGi = param1; osgi = _osgi; osgi.injectService(AddressService,function(param1:Object):void { PartnerService.addressService = AddressService(param1); },function():AddressService { return PartnerService.addressService; }); osgi.injectService(LogService,function(param1:Object):void { PartnerService.log = LogService(param1); },function():LogService { return PartnerService.log; }); osgi.injectService(ILauncherParams,function(param1:Object):void { PartnerService.paramsService = ILauncherParams(param1); },function():ILauncherParams { return PartnerService.paramsService; }); modelRegisterAdapt = osgi.getService(ModelRegistry) as ModelRegistry; modelRegisterAdapt.registerAdapt(SocialNetworkParameters,SocialNetworkParametersAdapt); modelRegisterAdapt.registerEvents(SocialNetworkParameters,SocialNetworkParametersEvents); modelRegister = osgi.getService(ModelRegistry) as ModelRegistry; modelRegister.add(new SocialNetworkParametersModel()); modelRegisterAdapt.registerAdapt(IParametersListener,IParametersListenerAdapt); modelRegisterAdapt.registerEvents(IParametersListener,IParametersListenerEvents); modelRegisterAdapt.registerAdapt(IPartner,IPartnerAdapt); modelRegisterAdapt.registerEvents(IPartner,IPartnerEvents); } public function stop(param1:OSGi) : void { } } }
package projects.tanks.client.battlefield.models.effects.description { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class EffectDescriptionModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function EffectDescriptionModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }