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package assets.resultwindow { import flash.display.BitmapData; [Embed(source="/_assets/assets.resultwindow.bres_BG_BLACKCORNER.png")] public dynamic class bres_BG_BLACKCORNER extends BitmapData { public function bres_BG_BLACKCORNER(param1:int = 8, param2:int = 8) { super(param1,param2); } } }
package alternativa.tanks.models.battlefield.gui.statistics.table { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; import alternativa.tanks.models.battlefield.event.ExitEvent; import alternativa.tanks.models.battlefield.gui.statistics.field.TimeLimitField; import alternativa.tanks.models.tank.ITank; import alternativa.tanks.models.tank.TankModel; import controls.DefaultButton; import controls.Label; import controls.resultassets.ResultWindowGray; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import projects.tanks.client.battlefield.gui.models.statistics.UserStat; import projects.tanks.client.battleservice.model.team.BattleTeamType; [Event(name="exit",type="alternativa.tanks.models.battlefield.event.ExitEvent")] public class TableStatistics extends Sprite { public static const LOG_CHANNEL:String = "STAT"; public static const LOG_PREFIX:String = "[TableStatistics]"; private var redTeamView:ViewStatistics; private var blueTeamView:ViewStatistics; private var dmView:ViewStatistics; private var exitPanel:Sprite; private var teamPlay:Boolean; private var battleNamePlate:BattleNamePlate; private var restartMessage:String; private var exitLabel:String; public function TableStatistics(battleName:String, teamPlay:Boolean) { super(); this.teamPlay = teamPlay; visible = false; this.battleNamePlate = new BattleNamePlate(battleName,18); var localeService:ILocaleService = ILocaleService(Main.osgi.getService(ILocaleService)); this.restartMessage = localeService.getText(TextConst.BATTLE_RESTART); this.exitLabel = localeService.getText(TextConst.BATTLE_EXIT); } public function show(localUserId:String, userStats:Vector.<UserStat>, battleFinished:Boolean, timeToRestart:int) : void { if(visible) { return; } if(this.teamPlay) { this.redTeamView = this.createView(BattleTeamType.RED,localUserId,userStats,battleFinished); addChild(this.redTeamView); this.blueTeamView = this.createView(BattleTeamType.BLUE,localUserId,userStats,battleFinished); addChild(this.blueTeamView); } else { this.dmView = this.createView(BattleTeamType.NONE,localUserId,userStats,battleFinished); addChild(this.dmView); } if(battleFinished) { this.createExitPanel(timeToRestart); } addChild(this.battleNamePlate); visible = true; stage.addEventListener(Event.RESIZE,this.onResize); this.onResize(null); } public function hide() : void { if(!visible) { return; } if(stage != null) { stage.removeEventListener(Event.RESIZE,this.onResize); } removeChild(this.battleNamePlate); if(this.blueTeamView && contains(this.blueTeamView)) { removeChild(this.blueTeamView); this.blueTeamView = null; } if(this.redTeamView && contains(this.redTeamView)) { removeChild(this.redTeamView); this.redTeamView = null; } if(this.dmView && contains(this.dmView)) { removeChild(this.dmView); this.dmView = null; } if(this.exitPanel && contains(this.exitPanel)) { removeChild(this.exitPanel); this.exitPanel = null; } visible = false; } public function removePlayer(userId:String, teamType:BattleTeamType) : void { if(!visible) { return; } if(this.teamPlay && this.blueTeamView && this.redTeamView) { if(teamType == BattleTeamType.BLUE) { this.blueTeamView.removePlayer(userId); } else { this.redTeamView.removePlayer(userId); } this.setTeamViewHeight(); } else if(this.dmView) { this.dmView.removePlayer(userId); this.setViewHeight(); } } public function updatePlayer(userStat:UserStat) : void { if(!visible) { return; } if(this.teamPlay) { if(userStat.teamType == BattleTeamType.BLUE) { this.blueTeamView.updatePlayer(userStat.userId,userStat.name,userStat.rank,userStat.kills,userStat.deaths,userStat.score,-1); } else { this.redTeamView.updatePlayer(userStat.userId,userStat.name,userStat.rank,userStat.kills,userStat.deaths,userStat.score,-1); } this.setTeamViewHeight(); } else { this.dmView.updatePlayer(userStat.userId,userStat.name,userStat.rank,userStat.kills,userStat.deaths,-1,-1); this.setViewHeight(); } this.onResize(null); } public function onResize(e:Event) : void { var halfWidth:int = Main.stage.stageWidth / 2; var halfHeight:int = Main.stage.stageHeight / 2; var view1:ViewStatistics = null; var view2:ViewStatistics = null; if(this.dmView) { this.setViewHeight(); this.dmView.x = halfWidth - (this.dmView.width >> 1); this.dmView.y = halfHeight - (this.dmView.height >> 1); view1 = view2 = this.dmView; } else if(this.blueTeamView && this.redTeamView) { this.setTeamViewHeight(); this.blueTeamView.x = halfWidth - (this.blueTeamView.width >> 1); this.redTeamView.x = this.blueTeamView.x; this.redTeamView.y = halfHeight - (this.blueTeamView.height + this.redTeamView.height + 5 >> 1); this.blueTeamView.y = this.redTeamView.y + this.redTeamView.height + 5; view1 = this.redTeamView; view2 = this.blueTeamView; } this.battleNamePlate.x = view1.x; this.battleNamePlate.y = view1.y - this.battleNamePlate.height - 5; this.battleNamePlate.width = view1.width; if(this.exitPanel) { this.exitPanel.x = halfWidth - (this.exitPanel.width >> 1); this.exitPanel.y = view2.y + view2.height + 10; } } private function onExitClick(e:MouseEvent) : void { dispatchEvent(new ExitEvent(ExitEvent.EXIT)); } private function createView(teamType:BattleTeamType, localUserId:String, userStats:Vector.<UserStat>, battleFinished:Boolean) : ViewStatistics { var userStat:UserStat = null; var reward:int = 0; var score:int = 0; var viewType:int = teamType == BattleTeamType.NONE ? int(int(ViewStatistics.GREEN)) : (teamType == BattleTeamType.RED ? int(int(ViewStatistics.RED)) : int(int(ViewStatistics.BLUE))); var view:ViewStatistics = new ViewStatistics(viewType,localUserId,battleFinished); var len:int = userStats.length; var model:TankModel = TankModel(Main.osgi.getService(ITank)); for(var i:int = 0; i < len; i++) { userStat = userStats[i]; if(userStat.teamType == teamType && model.tankDataById[userStat.userId] != null) { reward = !!battleFinished ? int(int(userStat.reward)) : int(int(-1)); score = teamType == BattleTeamType.NONE ? int(int(-1)) : int(int(userStat.score)); view.updatePlayer(userStat.userId,userStat.name,userStat.rank,userStat.kills,userStat.deaths,score,reward); } else if(userStat.teamType == teamType) { trace("Found and removed wrong player: " + userStat.name); this.removePlayer(userStat.userId,teamType); } } return view; } private function setViewHeight() : void { var deltaHeight:Number = Main.stage.stageHeight - 200; this.dmView.resize(deltaHeight); } private function setTeamViewHeight() : void { var half:Number = NaN; var deltaHeight:Number = Main.stage.stageHeight - 200; this.blueTeamView.resize(deltaHeight); this.redTeamView.resize(deltaHeight); if(this.blueTeamView.height + this.redTeamView.height > deltaHeight) { half = 0.5 * deltaHeight; if(this.blueTeamView.height > half && this.redTeamView.height > half) { this.blueTeamView.resize(half); this.redTeamView.resize(half); } else if(this.blueTeamView.height < half) { this.redTeamView.resize(deltaHeight - this.blueTeamView.height); } else { this.blueTeamView.resize(deltaHeight - this.redTeamView.height); } } } private function createExitPanel(timeToRestart:int) : void { var beginStr:Label = null; var restartField:TimeLimitField = null; this.exitPanel = new Sprite(); var bg:ResultWindowGray = new ResultWindowGray(); bg.width = width; this.exitPanel.addChild(bg); var exitButton:DefaultButton = new DefaultButton(); bg.height = exitButton.height + 8; exitButton.addEventListener(MouseEvent.CLICK,this.onExitClick); exitButton.label = this.exitLabel; exitButton.x = width - exitButton.width - 4; exitButton.y = 4; this.exitPanel.addChild(exitButton); if(timeToRestart > 0) { beginStr = new Label(); beginStr.text = this.restartMessage + ": "; this.exitPanel.addChild(beginStr); beginStr.x = 4; beginStr.y = 10; restartField = new TimeLimitField(-1,-1,null,true); restartField.initTime(timeToRestart); this.exitPanel.addChild(restartField); restartField.x = beginStr.x + beginStr.width; restartField.y = 4; restartField.size = 22; } addChild(this.exitPanel); } } }
package alternativa.tanks.gui.friends { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.friends.FriendsWindowStateBigButton_ButtonOverCenter.png")] public class FriendsWindowStateBigButton_ButtonOverCenter extends BitmapAsset { public function FriendsWindowStateBigButton_ButtonOverCenter() { super(); } } }
package alternativa.engine3d.materials { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.objects.Decal; import alternativa.engine3d.objects.SkyBox; import alternativa.engine3d.objects.Sprite3D; import alternativa.gfx.core.BitmapTextureResource; import alternativa.gfx.core.CompressedTextureResource; import alternativa.gfx.core.Device; import alternativa.gfx.core.IndexBufferResource; import alternativa.gfx.core.ProgramResource; import alternativa.gfx.core.VertexBufferResource; import flash.display.BitmapData; import flash.display3D.Context3DProgramType; import flash.display3D.Context3DVertexBufferFormat; import flash.utils.ByteArray; use namespace alternativa3d; public class TextureMaterial extends Material { protected static const skyFogConst:Vector.<Number> = Vector.<Number>([0,0,0,1]); protected static const correctionConst:Vector.<Number> = Vector.<Number>([0,0,0,1,0,0,0,1]); protected static const uvCorrection:Vector.<Number> = Vector.<Number>([1,1,0,1]); protected static const fragmentConst:Vector.<Number> = Vector.<Number>([0,0,0,1]); private static var programs:Array = new Array(); protected var uvTransformConst:Vector.<Number> = Vector.<Number>([1,0,0,0,0,1,0,0]); public var diffuseMapURL:String; public var opacityMapURL:String; public var repeat:Boolean = false; public var smooth:Boolean = true; public var resolution:Number = 1; public var threshold:Number = 0.01; public var correctUV:Boolean = false; alternativa3d var _textureATF:ByteArray; alternativa3d var _textureATFAlpha:ByteArray; alternativa3d var _mipMapping:int = 0; alternativa3d var _hardwareMipMaps:Boolean = false; alternativa3d var textureResource:BitmapTextureResource; alternativa3d var textureATFResource:CompressedTextureResource; alternativa3d var textureATFAlphaResource:CompressedTextureResource; protected var bitmap:BitmapData; public function TextureMaterial(param1:BitmapData = null, param2:Boolean = false, param3:Boolean = true, param4:int = 0, param5:Number = 1) { super(); this.repeat = param2; this.smooth = param3; this.alternativa3d::_mipMapping = param4; this.resolution = param5; if(param1 != null) { this.bitmap = param1; this.alternativa3d::textureResource = TextureResourcesRegistry.getTextureResource(param1,this.alternativa3d::_mipMapping > 0,param2,this.alternativa3d::_hardwareMipMaps); } } public function get texture() : BitmapData { if(this.alternativa3d::textureResource != null) { return this.alternativa3d::textureResource.bitmapData; } return null; } public function set texture(param1:BitmapData) : void { var local2:BitmapData = this.texture; if(param1 != local2) { if(local2 != null) { this.alternativa3d::textureResource.dispose(); this.alternativa3d::textureResource = null; } if(param1 != null) { this.alternativa3d::textureResource = TextureResourcesRegistry.getTextureResource(param1,this.alternativa3d::_mipMapping > 0,this.repeat,this.alternativa3d::_hardwareMipMaps); } } } public function get textureATF() : ByteArray { return this.alternativa3d::_textureATF; } public function set textureATF(param1:ByteArray) : void { if(param1 != this.alternativa3d::_textureATF) { if(this.alternativa3d::_textureATF != null) { this.alternativa3d::textureATFResource.dispose(); this.alternativa3d::textureATFResource = null; } this.alternativa3d::_textureATF = param1; if(this.alternativa3d::_textureATF != null) { this.alternativa3d::textureATFResource = new CompressedTextureResource(this.alternativa3d::_textureATF); } } } public function get textureATFAlpha() : ByteArray { return this.alternativa3d::_textureATFAlpha; } public function set textureATFAlpha(param1:ByteArray) : void { if(param1 != this.alternativa3d::_textureATFAlpha) { if(this.alternativa3d::_textureATFAlpha != null) { this.alternativa3d::textureATFAlphaResource.dispose(); this.alternativa3d::textureATFAlphaResource = null; } this.alternativa3d::_textureATFAlpha = param1; if(this.alternativa3d::_textureATFAlpha != null) { this.alternativa3d::textureATFAlphaResource = new CompressedTextureResource(this.alternativa3d::_textureATFAlpha); } } } public function get mipMapping() : int { return this.alternativa3d::_mipMapping; } public function set mipMapping(param1:int) : void { this.alternativa3d::_mipMapping = param1; if(this.bitmap != null) { this.alternativa3d::textureResource = TextureResourcesRegistry.getTextureResource(this.bitmap,this.alternativa3d::_mipMapping > 0,this.repeat,this.alternativa3d::_hardwareMipMaps); } } public function disposeResource() : void { if(this.alternativa3d::textureResource != null) { this.alternativa3d::textureResource.dispose(); this.alternativa3d::textureResource = null; } } public function get hardwareMipMaps() : Boolean { return this.alternativa3d::_hardwareMipMaps; } public function set hardwareMipMaps(param1:Boolean) : void { if(param1 != this.alternativa3d::_hardwareMipMaps) { this.alternativa3d::_hardwareMipMaps = param1; if(this.texture != null) { this.alternativa3d::textureResource.calculateMipMapsUsingGPU = this.alternativa3d::_hardwareMipMaps; } } } override public function clone() : Material { var local1:TextureMaterial = new TextureMaterial(this.texture,this.repeat,this.smooth,this.alternativa3d::_mipMapping,this.resolution); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Material) : void { super.clonePropertiesFrom(param1); var local2:TextureMaterial = param1 as TextureMaterial; this.diffuseMapURL = local2.diffuseMapURL; this.opacityMapURL = local2.opacityMapURL; this.threshold = local2.threshold; this.correctUV = local2.correctUV; this.textureATF = local2.textureATF; this.textureATFAlpha = local2.textureATFAlpha; this.hardwareMipMaps = local2.hardwareMipMaps; } override alternativa3d function get transparent() : Boolean { if(super.alternativa3d::transparent) { return true; } if(this.texture != null) { return this.texture.transparent; } if(this.alternativa3d::_textureATF != null) { return this.alternativa3d::_textureATFAlpha != null; } return false; } override alternativa3d function drawOpaque(param1:Camera3D, param2:VertexBufferResource, param3:IndexBufferResource, param4:int, param5:int, param6:Object3D) : void { var local7:BitmapData = this.texture; if(local7 == null && this.alternativa3d::_textureATF == null) { return; } var local8:Device = param1.alternativa3d::device; var local9:Boolean = param6 is Decal; var local10:Boolean = !local9 && zOffset; var local11:Boolean = param6 is SkyBox && SkyBox(param6).autoSize; var local12:Boolean = param1.fogAlpha > 0 && param1.fogStrength > 0; var local13:Boolean = !param1.view.alternativa3d::constrained && param1.ssao && param1.ssaoStrength > 0 && Boolean(param6.alternativa3d::useDepth) && !local11; var local14:Boolean = !param1.view.alternativa3d::constrained && param1.directionalLight != null && param1.directionalLightStrength > 0 && param6.useLight && !local11; var local15:Boolean = !param1.view.alternativa3d::constrained && param1.shadowMap != null && param1.shadowMapStrength > 0 && param6.useLight && param6.useShadowMap && !local11; var local16:Boolean = !param1.view.alternativa3d::constrained && param1.deferredLighting && param1.deferredLightingStrength > 0 && Boolean(param6.alternativa3d::useDepth) && param6.useLight && !local11; var local17:Boolean = alphaTestThreshold > 0 && this.alternativa3d::transparent; local8.setProgram(this.getProgram(!local9 && !local17,local11,local9 || local10,false,param1.view.alternativa3d::quality,this.repeat,this.alternativa3d::_mipMapping > 0,param6.alternativa3d::concatenatedColorTransform != null,local9 && param6.alternativa3d::concatenatedAlpha < 1,local12,false,local13,local14,local15,local7 == null,false,local16,false,param1.view.alternativa3d::correction,param6.alternativa3d::concatenatedBlendMode != "normal",local17,false)); if(local7 != null) { if(uploadEveryFrame && alternativa3d::drawId != Camera3D.alternativa3d::renderId) { local8.uploadResource(this.alternativa3d::textureResource); alternativa3d::drawId = Camera3D.alternativa3d::renderId; } local8.setTextureAt(0,this.alternativa3d::textureResource); uvCorrection[0] = this.alternativa3d::textureResource.correctionU; uvCorrection[1] = this.alternativa3d::textureResource.correctionV; } else { local8.setTextureAt(0,this.alternativa3d::textureATFResource); uvCorrection[0] = 1; uvCorrection[1] = 1; } if(local13) { local8.setTextureAt(1,param1.alternativa3d::depthMap); } else { local8.setTextureAt(1,null); } if(local15) { local8.setTextureAt(2,param1.shadowMap.alternativa3d::map); local8.setTextureAt(3,param1.shadowMap.alternativa3d::noise); } else { local8.setTextureAt(2,null); local8.setTextureAt(3,null); } local8.setTextureAt(4,null); local8.setTextureAt(6,null); if(local16) { local8.setTextureAt(5,param1.alternativa3d::lightMap); } else { local8.setTextureAt(5,null); } local8.setVertexBufferAt(0,param2,0,Context3DVertexBufferFormat.FLOAT_3); local8.setVertexBufferAt(1,param2,3,Context3DVertexBufferFormat.FLOAT_2); if(local14) { local8.setVertexBufferAt(2,param2,5,Context3DVertexBufferFormat.FLOAT_3); } else { local8.setVertexBufferAt(2,null); } local8.setProgramConstantsFromVector(Context3DProgramType.VERTEX,0,param6.alternativa3d::transformConst,3,false); local8.setProgramConstantsFromVector(Context3DProgramType.VERTEX,4,uvCorrection,1); if(local9) { correctionConst[0] = param6.alternativa3d::md * param1.alternativa3d::correctionX; correctionConst[1] = param6.alternativa3d::mh * param1.alternativa3d::correctionY; correctionConst[2] = param6.alternativa3d::ml; correctionConst[3] = param1.alternativa3d::correctionX; correctionConst[4] = param6.alternativa3d::mc * param1.alternativa3d::correctionX / Decal(param6).attenuation; correctionConst[5] = param6.alternativa3d::mg * param1.alternativa3d::correctionY / Decal(param6).attenuation; correctionConst[6] = param6.alternativa3d::mk / Decal(param6).attenuation; correctionConst[7] = param1.alternativa3d::correctionY; local8.setProgramConstantsFromVector(Context3DProgramType.VERTEX,11,correctionConst,2,false); } else if(local10) { correctionConst[0] = 0; correctionConst[1] = 0; correctionConst[2] = 0; correctionConst[3] = param1.alternativa3d::correctionX; correctionConst[4] = 0; correctionConst[5] = 0; correctionConst[6] = 0; correctionConst[7] = param1.alternativa3d::correctionY; local8.setProgramConstantsFromVector(Context3DProgramType.VERTEX,11,correctionConst,2,false); } else if(local11) { local8.setProgramConstantsFromVector(Context3DProgramType.VERTEX,11,SkyBox(param6).alternativa3d::reduceConst,1); if(local12) { skyFogConst[0] = param1.alternativa3d::fogFragment[0] * param1.alternativa3d::fogFragment[3]; skyFogConst[1] = param1.alternativa3d::fogFragment[1] * param1.alternativa3d::fogFragment[3]; skyFogConst[2] = param1.alternativa3d::fogFragment[2] * param1.alternativa3d::fogFragment[3]; skyFogConst[3] = 1 - param1.alternativa3d::fogFragment[3]; local8.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,13,skyFogConst,1); } } if(param6.alternativa3d::concatenatedColorTransform != null) { local8.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,param6.alternativa3d::colorConst,2,false); } else if(local9 && param6.alternativa3d::concatenatedAlpha < 1) { local8.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,param6.alternativa3d::colorConst,1); } if(local17) { fragmentConst[3] = alphaTestThreshold; local8.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,14,fragmentConst,1,false); } local8.drawTriangles(param3,param4,param5); ++param1.alternativa3d::numDraws; param1.alternativa3d::numTriangles += param5; } override alternativa3d function drawTransparent(param1:Camera3D, param2:VertexBufferResource, param3:IndexBufferResource, param4:int, param5:int, param6:Object3D, param7:Boolean = false) : void { var local8:BitmapData = this.texture; if(local8 == null && this.alternativa3d::_textureATF == null) { return; } var local9:Device = param1.alternativa3d::device; var local10:Boolean = zOffset; var local11:Boolean = param1.fogAlpha > 0 && param1.fogStrength > 0; var local12:Boolean = param6 is Sprite3D; var local13:Boolean = !param1.view.alternativa3d::constrained && param1.softTransparency && param1.softTransparencyStrength > 0 && param6.softAttenuation > 0; var local14:Boolean = !param1.view.alternativa3d::constrained && param1.ssao && param1.ssaoStrength > 0 && Boolean(param6.alternativa3d::useDepth); var local15:Boolean = !param1.view.alternativa3d::constrained && param1.directionalLight != null && param1.directionalLightStrength > 0 && param6.useLight; var local16:Boolean = !param1.view.alternativa3d::constrained && param1.shadowMap != null && param1.shadowMapStrength > 0 && param6.useLight && param6.useShadowMap; var local17:Boolean = !param1.view.alternativa3d::constrained && param1.deferredLighting && param1.deferredLightingStrength > 0; var local18:Boolean = local17 && Boolean(param6.alternativa3d::useDepth) && param6.useLight && !local12; var local19:Boolean = local17 && local12 && param6.useLight; local9.setProgram(this.getProgram(false,false,local10,local12,param1.view.alternativa3d::quality,this.repeat,this.alternativa3d::_mipMapping > 0,param6.alternativa3d::concatenatedColorTransform != null,param6.alternativa3d::concatenatedAlpha < 1,local11,local13,local14,local15,local16,local8 == null,local8 == null && this.alternativa3d::_textureATFAlpha != null,local18,local19,param1.view.alternativa3d::correction,param6.alternativa3d::concatenatedBlendMode != "normal",false,param7)); if(local8 != null) { if(uploadEveryFrame && alternativa3d::drawId != Camera3D.alternativa3d::renderId) { local9.uploadResource(this.alternativa3d::textureResource); alternativa3d::drawId = Camera3D.alternativa3d::renderId; } local9.setTextureAt(0,this.alternativa3d::textureResource); uvCorrection[0] = this.alternativa3d::textureResource.correctionU; uvCorrection[1] = this.alternativa3d::textureResource.correctionV; } else { local9.setTextureAt(0,this.alternativa3d::textureATFResource); if(this.alternativa3d::_textureATFAlpha != null) { local9.setTextureAt(4,this.alternativa3d::textureATFAlphaResource); } else { local9.setTextureAt(4,null); } uvCorrection[0] = 1; uvCorrection[1] = 1; } if(local14 || local13) { local9.setTextureAt(1,param1.alternativa3d::depthMap); } else { local9.setTextureAt(1,null); } if(local16) { local9.setTextureAt(2,param1.shadowMap.alternativa3d::map); local9.setTextureAt(3,param1.shadowMap.alternativa3d::noise); } else { local9.setTextureAt(2,null); local9.setTextureAt(3,null); } local9.setTextureAt(4,null); local9.setTextureAt(6,null); if(local18) { local9.setTextureAt(5,param1.alternativa3d::lightMap); } else { local9.setTextureAt(5,null); } local9.setVertexBufferAt(0,param2,0,Context3DVertexBufferFormat.FLOAT_1); local9.setVertexBufferAt(1,null); local9.setVertexBufferAt(2,null); if(!local12) { local9.setProgramConstantsFromVector(Context3DProgramType.VERTEX,0,param6.alternativa3d::transformConst,3,false); } local9.setProgramConstantsFromVector(Context3DProgramType.VERTEX,4,uvCorrection,1); if(local13) { fragmentConst[2] = param6.softAttenuation; local9.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,14,fragmentConst,1); } if(local10) { correctionConst[0] = 0; correctionConst[1] = 0; correctionConst[2] = 0; correctionConst[3] = param1.alternativa3d::correctionX; correctionConst[4] = 0; correctionConst[5] = 0; correctionConst[6] = 0; correctionConst[7] = param1.alternativa3d::correctionY; local9.setProgramConstantsFromVector(Context3DProgramType.VERTEX,11,correctionConst,2,false); } else if(local12) { if(local15) { correctionConst[0] = param1.alternativa3d::correctionX; correctionConst[1] = param1.alternativa3d::correctionY; correctionConst[2] = 1; correctionConst[3] = 0.5; local9.setProgramConstantsFromVector(Context3DProgramType.VERTEX,11,correctionConst,1,false); } if(local19) { local9.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,13,Sprite3D(param6).alternativa3d::lightConst,1,false); } } if(param6.alternativa3d::concatenatedColorTransform != null) { local9.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,param6.alternativa3d::colorConst,2,false); } else if(param6.alternativa3d::concatenatedAlpha < 1) { local9.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,param6.alternativa3d::colorConst,1); } local9.drawTriangles(param3,param4,param5); ++param1.alternativa3d::numDraws; param1.alternativa3d::numTriangles += param5; } protected function getProgram(param1:Boolean, param2:Boolean, param3:Boolean, param4:Boolean, param5:Boolean, param6:Boolean, param7:Boolean, param8:Boolean, param9:Boolean, param10:Boolean, param11:Boolean, param12:Boolean, param13:Boolean, param14:Boolean, param15:Boolean, param16:Boolean, param17:Boolean, param18:Boolean, param19:Boolean, param20:Boolean, param21:Boolean, param22:Boolean) : ProgramResource { var local25:ByteArray = null; var local26:ByteArray = null; var local23:int = int(param1) | int(param2) << 1 | int(param3) << 2 | int(param4) << 3 | int(param5) << 4 | int(param6) << 5 | int(param7) << 6 | int(param8) << 7 | int(param9) << 8 | int(param10) << 9 | int(param11) << 10 | int(param12) << 11 | int(param13) << 12 | int(param14) << 13 | int(param15) << 14 | int(param16) << 15 | int(param17) << 16 | int(param18) << 17 | int(param19) << 18 | int(param20) << 19 | int(param21) << 20 | int(param22) << 21; var local24:ProgramResource = programs[local23]; if(local24 == null) { local25 = new TextureMaterialVertexShader(!param22,param14 || param11 || param12 || param17,param13,param4,param14,param10,param2,param3,param3,param19).agalcode; local26 = new TextureMaterialFragmentShader(param6,param5,param7,param15,param16,param21,!param1 && !param16 && !param15,param8,param9,param3,param13,param11,param12,param17,param18,param14,param10,param2,param20).agalcode; local24 = new ProgramResource(local25,local26); programs[local23] = local24; } return local24; } override public function dispose() : void { this.disposeResource(); } } }
package alternativa.tanks.gui { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; import controls.DefaultButton; import controls.Label; import controls.TankWindow; import controls.TankWindowHeader; import controls.TankWindowInner; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.text.TextFormatAlign; public class ConfugirationsNewbiesWindow extends Sprite { [Embed(source="985.png")] private static const b:Class; private static var bitmap:BitmapData = new b().bitmapData; private var window:TankWindow; private var inner:TankWindowInner; private var message:Label; private var presentBitmap:Bitmap; public var closeButton:DefaultButton; public function ConfugirationsNewbiesWindow(textId:String) { var preview:Bitmap = null; super(); this.window = new TankWindow(290,315); addChild(this.window); this.window.headerLang = ILocaleService(Main.osgi.getService(ILocaleService)).getText(TextConst.GUI_LANG); this.window.header = TankWindowHeader.CONGRATULATIONS; this.inner = new TankWindowInner(290 - 12 * 2,315 - 12 - 50,TankWindowInner.GREEN); addChild(this.inner); this.inner.x = 12; this.inner.y = 12; this.message = new Label(); this.message.align = TextFormatAlign.LEFT; this.message.wordWrap = true; this.message.multiline = true; this.message.size = 12; this.message.text = ILocaleService(Main.osgi.getService(ILocaleService)).getText(textId); this.message.color = 5898034; this.message.x = 12 * 2; this.message.y = 12 * 2; this.message.width = 290 - 12 * 4; addChild(this.message); this.closeButton = new DefaultButton(); addChild(this.closeButton); this.closeButton.label = ILocaleService(Main.osgi.getService(ILocaleService)).getText(TextConst.FREE_BONUSES_WINDOW_BUTTON_CLOSE_TEXT); this.closeButton.y = this.window.height - 35 - 8; this.closeButton.x = this.window.width - this.closeButton.width >> 1; preview = new Bitmap(bitmap); preview.x = this.window.width - preview.width >> 1; preview.y = this.window.height - 160; addChild(preview); } } }
package projects.tanks.client.battlefield.models.tankparts.armor.common { import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightingSFXEntity; public class HullCommonCC { private var _deadColoring:TextureResource; private var _deathSound:SoundResource; private var _lightingSFXEntity:LightingSFXEntity; private var _mass:Number; private var _stunEffectTexture:TextureResource; private var _stunSound:SoundResource; private var _ultimateHudIndicator:TextureResource; private var _ultimateIconIndex:int; public function HullCommonCC(param1:TextureResource = null, param2:SoundResource = null, param3:LightingSFXEntity = null, param4:Number = 0, param5:TextureResource = null, param6:SoundResource = null, param7:TextureResource = null, param8:int = 0) { super(); this._deadColoring = param1; this._deathSound = param2; this._lightingSFXEntity = param3; this._mass = param4; this._stunEffectTexture = param5; this._stunSound = param6; this._ultimateHudIndicator = param7; this._ultimateIconIndex = param8; } public function get deadColoring() : TextureResource { return this._deadColoring; } public function set deadColoring(param1:TextureResource) : void { this._deadColoring = param1; } public function get deathSound() : SoundResource { return this._deathSound; } public function set deathSound(param1:SoundResource) : void { this._deathSound = param1; } public function get lightingSFXEntity() : LightingSFXEntity { return this._lightingSFXEntity; } public function set lightingSFXEntity(param1:LightingSFXEntity) : void { this._lightingSFXEntity = param1; } public function get mass() : Number { return this._mass; } public function set mass(param1:Number) : void { this._mass = param1; } public function get stunEffectTexture() : TextureResource { return this._stunEffectTexture; } public function set stunEffectTexture(param1:TextureResource) : void { this._stunEffectTexture = param1; } public function get stunSound() : SoundResource { return this._stunSound; } public function set stunSound(param1:SoundResource) : void { this._stunSound = param1; } public function get ultimateHudIndicator() : TextureResource { return this._ultimateHudIndicator; } public function set ultimateHudIndicator(param1:TextureResource) : void { this._ultimateHudIndicator = param1; } public function get ultimateIconIndex() : int { return this._ultimateIconIndex; } public function set ultimateIconIndex(param1:int) : void { this._ultimateIconIndex = param1; } public function toString() : String { var local1:String = "HullCommonCC ["; local1 += "deadColoring = " + this.deadColoring + " "; local1 += "deathSound = " + this.deathSound + " "; local1 += "lightingSFXEntity = " + this.lightingSFXEntity + " "; local1 += "mass = " + this.mass + " "; local1 += "stunEffectTexture = " + this.stunEffectTexture + " "; local1 += "stunSound = " + this.stunSound + " "; local1 += "ultimateHudIndicator = " + this.ultimateHudIndicator + " "; local1 += "ultimateIconIndex = " + this.ultimateIconIndex + " "; return local1 + "]"; } } }
package projects.tanks.client.garage.models.item.itempersonaldiscount { public interface IItemPersonalDiscountModelBase { } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ItemInfoPanel_bitmapPropertiesCenter extends BitmapAsset { public function ItemInfoPanel_bitmapPropertiesCenter() { super(); } } }
package alternativa.tanks.help { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; public class MainMenuHelper extends BubbleHelper { public function MainMenuHelper() { super(); var localeService:ILocaleService = ILocaleService(Main.osgi.getService(ILocaleService)); text = localeService.getText(TextConst.HELP_PANEL_MAIN_MENU_HELPER_TEXT); arrowLehgth = int(localeService.getText(TextConst.HELP_PANEL_MAIN_MENU_HELPER_ARROW_LENGTH)); arrowAlign = HelperAlign.TOP_CENTER; _showLimit = 3; _targetPoint.y = 25; } } }
package alternativa.tanks.model.garage { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class GarageEvents implements Garage { private var object:IGameObject; private var impl:Vector.<Object>; public function GarageEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function haveAbilityToMount(param1:IGameObject) : Boolean { var result:Boolean = false; var i:int = 0; var m:Garage = null; var item:IGameObject = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = Garage(this.impl[i]); result = Boolean(m.haveAbilityToMount(item)); i++; } } finally { Model.popObject(); } return result; } } }
package _codec.projects.tanks.client.battlefield.models.bonus.battle.goldbonus { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.bonus.battle.goldbonus.GoldBonusCC; public class VectorCodecGoldBonusCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecGoldBonusCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(GoldBonusCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<GoldBonusCC> = new Vector.<GoldBonusCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = GoldBonusCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:GoldBonusCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<GoldBonusCC> = Vector.<GoldBonusCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIcon_p22 extends BitmapAsset { public function RangIcon_p22() { super(); } } }
package alternativa.tanks.battle.objects.tank.tankskin { import alternativa.engine3d.core.Sorting; import alternativa.engine3d.objects.Mesh; import alternativa.types.Long; import flash.display.BitmapData; import flash.display.BlendMode; import flash.display.Shape; import platform.client.fp10.core.resource.types.StubBitmapData; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class TankSkinPartCacheItem { private static const DETAILS:String = "details.png"; private static const LIGHTMAP:String = "lightmap.jpg"; private static const stubBitmaps:Object = {}; public var partId:Long; public var details:BitmapData; public var lightmap:BitmapData; public function TankSkinPartCacheItem(param1:Tanks3DSResource) { super(); this.partId = param1.id; this.details = param1.textures[DETAILS] || this.getStubBitmapData(DETAILS,65280); this.lightmap = param1.textures[LIGHTMAP] || this.getStubBitmapData(LIGHTMAP,8355711); } private function getStubBitmapData(param1:String, param2:uint) : BitmapData { var local3:BitmapData = stubBitmaps[param1]; if(local3 == null) { local3 = new StubBitmapData(param2); stubBitmaps[param1] = local3; } return local3; } public function createTexture(param1:BitmapData) : BitmapData { var local2:BitmapData = new BitmapData(this.lightmap.width,this.lightmap.height,false,0); var local3:Shape = new Shape(); local3.graphics.beginBitmapFill(param1); local3.graphics.drawRect(0,0,this.lightmap.width,this.lightmap.height); local2.draw(local3); local2.draw(this.lightmap,null,null,BlendMode.HARDLIGHT); local2.draw(this.details); local3 = null; return local2; } protected function initMesh(param1:Mesh) : Mesh { if(param1.sorting != Sorting.DYNAMIC_BSP) { param1.sorting = Sorting.DYNAMIC_BSP; param1.calculateFacesNormals(true); param1.optimizeForDynamicBSP(); param1.threshold = 0.01; } return param1; } } }
package alternativa.osgi.service.command { public interface FormattedOutput { function addText(param1:String) : void; function addPrefixedText(param1:String, param2:String) : void; function addLines(param1:Vector.<String>) : void; function addPrefixedLines(param1:String, param2:Vector.<String>) : void; } }
package alternativa.tanks.help.achievements { import alternativa.osgi.OSGi; import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign; public class BattleFightButtonHelper extends BubbleHelper { public function BattleFightButtonHelper() { super(); var local1:ILocaleService = ILocaleService(OSGi.getInstance().getService(ILocaleService)); text = local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_FIRST_BATTLE_BUTTON_TEXT); arrowLehgth = int(local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_FIRST_BATTLE_BUTTON_ARROW_LENGTH)); arrowAlign = HelperAlign.TOP_RIGHT; _showLimit = 3; } } }
package projects.tanks.client.battlefield.models.battle.gui.chat { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class BattleChatModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _sendMessageId:Long = Long.getLong(452422019,-462671836); private var _sendMessage_messageCodec:ICodec; private var _sendMessage_teamOnlyCodec:ICodec; private var model:IModel; public function BattleChatModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._sendMessage_messageCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._sendMessage_teamOnlyCodec = this.protocol.getCodec(new TypeCodecInfo(Boolean,false)); } public function sendMessage(param1:String, param2:Boolean) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._sendMessage_messageCodec.encode(this.protocolBuffer,param1); this._sendMessage_teamOnlyCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._sendMessageId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.gui.shop.shopitems.item.kits.description.panel { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.shop.shopitems.item.kits.description.panel.KitPackageDescriptionPanelBitmaps_bitmapLeftLine.png")] public class KitPackageDescriptionPanelBitmaps_bitmapLeftLine extends BitmapAsset { public function KitPackageDescriptionPanelBitmaps_bitmapLeftLine() { super(); } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.sfx.shoot.railgun { public interface IRailgunShootSFXModelBase { } }
package projects.tanks.client.panel.model.quest.daily.type.goal.equip { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class CaptureGoalWithEquipDailyQuestModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function CaptureGoalWithEquipDailyQuestModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package _codec.projects.tanks.client.tanksservices.model.logging.garage { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.tanksservices.model.logging.garage.GarageAction; public class CodecGarageAction implements ICodec { public function CodecGarageAction() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:GarageAction = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = GarageAction.SELECT_ITEM; break; case 1: local2 = GarageAction.EQUIP_ITEM; break; case 2: local2 = GarageAction.UNMOUNT_ITEM; break; case 3: local2 = GarageAction.BUY_ITEM; break; case 4: local2 = GarageAction.BUY_MODIFICATION; break; case 5: local2 = GarageAction.UPGRADE_ITEM; break; case 6: local2 = GarageAction.CHOOSE_COUNT; break; case 7: local2 = GarageAction.SHOW_BUY_CRYSTALS_WINDOW; break; case 8: local2 = GarageAction.PURCHASE_ACCEPTED; break; case 9: local2 = GarageAction.PURCHASE_DECLINED; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package projects.tanks.clients.fp10.models.tankspartnersmodel.china.kuaiwan { import flash.net.URLRequest; import flash.net.navigateToURL; import flash.utils.Dictionary; import platform.client.core.general.socialnetwork.types.LoginParameters; import platform.client.fp10.core.service.address.AddressService; import platform.clients.fp10.libraries.alternativapartners.type.IParametersListener; import platform.clients.fp10.libraries.alternativapartners.type.IPartner; import projects.tanks.client.partners.impl.china.kuaiwan.IKuaiwanModelBase; import projects.tanks.client.partners.impl.china.kuaiwan.KuaiwanModelBase; [ModelInfo] public class KuaiwanModel extends KuaiwanModelBase implements IKuaiwanModelBase, IPartner { [Inject] public static var addressService:AddressService; private static const PAYMENT_URL:String = "http://pay.kuaiwan.com/index/?game_id=8400001"; public function KuaiwanModel() { super(); } public function getLoginParameters(param1:IParametersListener) : void { var local2:Dictionary = new Dictionary(); local2["login_name"] = addressService.getQueryParameter("login_name"); local2["time"] = addressService.getQueryParameter("time"); local2["server_id"] = addressService.getQueryParameter("server_id"); local2["isAdult"] = addressService.getQueryParameter("isAdult"); local2["token"] = addressService.getQueryParameter("token"); param1.onSetParameters(new LoginParameters(local2)); } public function getFailRedirectUrl() : String { return "http://www.kuaiwan.com/game/1/8400001.html"; } public function isExternalLoginAllowed() : Boolean { return false; } public function hasPaymentAction() : Boolean { return true; } public function paymentAction() : void { navigateToURL(new URLRequest(PAYMENT_URL),"_blank"); } public function hasRatings() : Boolean { return false; } } }
package alternativa.physics.collision { import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.collision.types.BoundBox; public class CollisionPrimitive { public static const BOX:int = 1; public static const PLANE:int = 2; public static const SPHERE:int = 3; public static const RECT:int = 4; public static const TRIANGLE:int = 5; public var type:int; public var collisionGroup:int; public var postCollisionPredicate:ICollisionPredicate; public var body:Body; public var localTransform:Matrix4; public var transform:Matrix4; public var aabb:BoundBox; public function CollisionPrimitive(type:int, collisionGroup:int) { this.transform = new Matrix4(); this.aabb = new BoundBox(); super(); this.type = type; this.collisionGroup = collisionGroup; } public function setBody(body:Body, localTransform:Matrix4 = null) : void { if(this.body == body) { return; } this.body = body; if(body != null) { if(localTransform != null) { if(this.localTransform == null) { this.localTransform = new Matrix4(); } this.localTransform.copy(localTransform); } else { this.localTransform = null; } } } public function calculateAABB() : BoundBox { return this.aabb; } public function getRayIntersection(origin:Vector3, vector:Vector3, epsilon:Number, normal:Vector3) : Number { return -1; } public function clone() : CollisionPrimitive { var p:CollisionPrimitive = this.createPrimitive(); return p.copyFrom(this); } public function copyFrom(source:CollisionPrimitive) : CollisionPrimitive { if(source == null) { throw new ArgumentError("Parameter source cannot be null"); } this.type = source.type; this.transform.copy(source.transform); this.collisionGroup = source.collisionGroup; this.setBody(source.body,source.localTransform); this.aabb.copyFrom(source.aabb); return this; } public function toString() : String { return "[CollisionPrimitive type=" + this.type + "]"; } protected function createPrimitive() : CollisionPrimitive { return new CollisionPrimitive(this.type,this.collisionGroup); } public function destroy() : * { this.localTransform = null; this.transform = null; } } }
package alternativa.tanks.gui.settings { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.settings.controls.TabButton; import alternativa.tanks.gui.settings.controls.TabIcons; import alternativa.tanks.gui.settings.tabs.SettingsTabView; import base.DiscreteSprite; import controls.containers.HorizontalStackPanel; import flash.events.MouseEvent; import flash.utils.Dictionary; import projects.tanks.clients.fp10.libraries.TanksLocale; public class SettingsTabButtonList extends DiscreteSprite { [Inject] public static var localeService:ILocaleService; private var settingsCategoryToButton:Dictionary = new Dictionary(); private var tabButtons:Vector.<TabButton> = new Vector.<TabButton>(); private var currentCategory:SettingsCategoryEnum; private var buttonPanel:HorizontalStackPanel = new HorizontalStackPanel(); public function SettingsTabButtonList() { super(); this.buttonPanel.setMargin(SettingsTabView.MARGIN); addChild(this.buttonPanel); } public function addCategoryButton(param1:SettingsCategoryEnum) : void { switch(param1) { case SettingsCategoryEnum.GAME: this.buttonPanel.addItem(this.createCategoryButton(SettingsCategoryEnum.GAME,localeService.getText(TanksLocale.TEXT_SETTINGS_TAB_NAME_GAME),TabIcons.gameTabIconClass)); break; case SettingsCategoryEnum.GRAPHIC: this.buttonPanel.addItem(this.createCategoryButton(SettingsCategoryEnum.GRAPHIC,localeService.getText(TanksLocale.TEXT_SETTINGS_TAB_NAME_GRAPHICS),TabIcons.graphicTabIconClass)); break; case SettingsCategoryEnum.ACCOUNT: this.buttonPanel.addItem(this.createCategoryButton(SettingsCategoryEnum.ACCOUNT,localeService.getText(TanksLocale.TEXT_SETTINGS_TAB_NAME_ACCOUNT),TabIcons.accountTabIconClass)); break; case SettingsCategoryEnum.CONTROL: this.buttonPanel.addItem(this.createCategoryButton(SettingsCategoryEnum.CONTROL,localeService.getText(TanksLocale.TEXT_SETTINGS_TAB_NAME_CONTROLS),TabIcons.controlTabIconClass)); } } private function createCategoryButton(param1:SettingsCategoryEnum, param2:String, param3:Class) : TabButton { var local4:TabButton = new TabButton(param1,param2,param3); this.settingsCategoryToButton[param1] = local4; local4.width = SettingsWindow.BUTTON_WIDTH; this.tabButtons.push(local4); local4.addEventListener(MouseEvent.CLICK,this.onButtonClick); return local4; } private function onButtonClick(param1:MouseEvent) : void { var local2:SettingsCategoryEnum = param1.currentTarget.getCategory(); if(this.currentCategory != local2) { this.selectTabButton(local2); } } public function selectTabButton(param1:SettingsCategoryEnum) : void { if(Boolean(this.currentCategory)) { this.settingsCategoryToButton[this.currentCategory].enabled = true; } this.settingsCategoryToButton[param1].enabled = false; this.currentCategory = param1; dispatchEvent(new SelectTabEvent(param1)); } override public function get height() : Number { return this.tabButtons[0].height; } override public function get width() : Number { return this.buttonPanel.width; } public function destroy() : void { var local1:TabButton = null; for each(local1 in this.tabButtons) { local1.removeEventListener(MouseEvent.CLICK,this.onButtonClick); } } } }
package alternativa.tanks.controller.events { import flash.events.Event; public class EmailCheckResultEvent extends Event { public static const EMAIL_IS_INVALID:String = "EmailCheckResultEvent.EMAIL_IS_INVALID"; public static const EMAIL_IS_BUSY:String = "EmailCheckResultEvent.EMAIL_IS_BUSY"; public static const EMAIL_IS_FREE:String = "EmailCheckResultEvent.EMAIL_IS_FREE"; public static const EMAIL_DOMAIN_IS_FORBIDDEN:String = "EmailCheckResultEvent.EMAIL_DOMAIN_IS_FORBIDDEN"; public function EmailCheckResultEvent(param1:String) { super(param1); } } }
package platform.client.fp10.core.service.loadingprogress { public interface ILoadingProgressService { function addPacketListener(param1:ILoadingProgressListener) : void; function removePacketListener(param1:ILoadingProgressListener) : void; } }
package projects.tanks.client.panel.model.payment.modes.description { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class BottomDescriptionModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function BottomDescriptionModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package _codec.projects.tanks.client.panel.model.shop.clientlayoutkit { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.clientlayoutkit.KitBundleViewCC; public class VectorCodecKitBundleViewCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecKitBundleViewCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(KitBundleViewCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<KitBundleViewCC> = new Vector.<KitBundleViewCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = KitBundleViewCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:KitBundleViewCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<KitBundleViewCC> = Vector.<KitBundleViewCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.partners.impl.china.china3rdplatform.payment { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import projects.tanks.client.panel.model.payment.types.PaymentRequestUrl; public class China3rdPlatformPaymentModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:China3rdPlatformPaymentModelServer; private var client:IChina3rdPlatformPaymentModelBase = IChina3rdPlatformPaymentModelBase(this); private var modelId:Long = Long.getLong(1051840655,1324649819); private var _receiveUrlId:Long = Long.getLong(344321414,-2112933510); private var _receiveUrl_urlCodec:ICodec; public function China3rdPlatformPaymentModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new China3rdPlatformPaymentModelServer(IModel(this)); this._receiveUrl_urlCodec = this._protocol.getCodec(new TypeCodecInfo(PaymentRequestUrl,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._receiveUrlId: this.client.receiveUrl(PaymentRequestUrl(this._receiveUrl_urlCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model { import alternativa.tanks.controller.events.RegistrationBackgroundLoadedEvent; import flash.display.Bitmap; import flash.display.BitmapData; import org.robotlegs.mvcs.Actor; public class RegistrationBackgroundModel extends Actor { private var _backgroundImage:Bitmap; public function RegistrationBackgroundModel() { super(); } public function get backgroundImage() : Bitmap { return this._backgroundImage; } public function set rgbData(param1:BitmapData) : void { this._backgroundImage = new Bitmap(param1); dispatch(new RegistrationBackgroundLoadedEvent(this._backgroundImage)); } } }
package alternativa.tanks.gui.payment.controls { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.payment.controls.ProceedButton_ButtonOverLeft.png")] public class ProceedButton_ButtonOverLeft extends BitmapAsset { public function ProceedButton_ButtonOverLeft() { super(); } } }
package alternativa.tanks.models.tank.turret.default { import alternativa.init.Main; import alternativa.tanks.models.tank.ITank; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.tank.TankModel; import alternativa.tanks.models.tank.turret.TurretController; import alternativa.tanks.vehicles.tanks.Tank; public class DefaultTurretController implements TurretController { private var tankData:TankData; private var tankModel:TankModel; public function DefaultTurretController(tankData:TankData) { super(); this.tankData = tankData; this.tankModel = Main.osgi.getService(ITank) as TankModel; } public function rotateTurret(deltaSec:Number) : void { var tank:Tank = this.tankData.tank; var turretRotationDir:int = ((this.tankData.ctrlBits & TankModel.TURRET_LEFT) >> 4) - ((this.tankData.ctrlBits & TankModel.TURRET_RIGHT) >> 5); if(turretRotationDir != 0) { if((this.tankData.ctrlBits & TankModel.CENTER_TURRET) != 0) { this.tankData.ctrlBits &= ~TankModel.CENTER_TURRET; if(this.tankData.local) { this.tankModel.controlBits &= ~TankModel.CENTER_TURRET; } if(tank.turretDirSign == turretRotationDir) { tank.stopTurret(); this.tankData.sounds.playTurretSound(false); } } tank.rotateTurret(turretRotationDir * deltaSec,false); } else if((this.tankData.ctrlBits & TankModel.CENTER_TURRET) != 0) { if(tank.rotateTurret(-tank.turretDirSign * deltaSec,true)) { this.tankData.ctrlBits &= ~TankModel.CENTER_TURRET; tank.stopTurret(); } } else { tank.stopTurret(); } this.tankData.sounds.playTurretSound(this.tankData.tank.turretTurnSpeed != 0); } public function enableTurretSound(value:Boolean) : void { } } }
package _codec.projects.tanks.client.battlefield.models.ultimate.effects.viking { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.ultimate.effects.viking.VikingUltimateCC; public class CodecVikingUltimateCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_effectEnabled:ICodec; private var codec_effectEndSound:ICodec; private var codec_effectSound:ICodec; private var codec_effectStartSound:ICodec; private var codec_flame:ICodec; private var codec_smoke:ICodec; public function CodecVikingUltimateCC() { super(); } public function init(param1:IProtocol) : void { this.codec_effectEnabled = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_effectEndSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_effectSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_effectStartSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_flame = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_smoke = param1.getCodec(new TypeCodecInfo(TextureResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:VikingUltimateCC = new VikingUltimateCC(); local2.effectEnabled = this.codec_effectEnabled.decode(param1) as Boolean; local2.effectEndSound = this.codec_effectEndSound.decode(param1) as SoundResource; local2.effectSound = this.codec_effectSound.decode(param1) as SoundResource; local2.effectStartSound = this.codec_effectStartSound.decode(param1) as SoundResource; local2.flame = this.codec_flame.decode(param1) as TextureResource; local2.smoke = this.codec_smoke.decode(param1) as TextureResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:VikingUltimateCC = VikingUltimateCC(param2); this.codec_effectEnabled.encode(param1,local3.effectEnabled); this.codec_effectEndSound.encode(param1,local3.effectEndSound); this.codec_effectSound.encode(param1,local3.effectSound); this.codec_effectStartSound.encode(param1,local3.effectStartSound); this.codec_flame.encode(param1,local3.flame); this.codec_smoke.encode(param1,local3.smoke); } } }
package projects.tanks.client.panel.model.shop.emailrequired { public interface IEmailRequiredModelBase { } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui { import alternativa.osgi.service.display.IDisplay; import base.DiscreteSprite; import flash.events.Event; import flash.events.KeyboardEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.IDialogsService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.AlertUtils; import projects.tanks.clients.fp10.libraries.tanksservices.utils.KeyUpListenerPriority; public class DialogWindow extends DiscreteSprite { [Inject] public static var display:IDisplay; [Inject] public static var dialogService:IDialogsService; public function DialogWindow() { super(); } public function setEventListeners() : void { display.stage.addEventListener(KeyboardEvent.KEY_UP,this.onKeyUp,false,KeyUpListenerPriority.DIALOG); addEventListener(DialogEvent.CLOSE,this.onClose,true); } private function onClose(param1:Event) : void { this.forciblyClose(); } protected function onKeyUp(param1:KeyboardEvent) : void { if(AlertUtils.isCancelKey(param1.keyCode)) { param1.stopImmediatePropagation(); this.cancelKeyPressed(); } if(AlertUtils.isConfirmationKey(param1.keyCode)) { param1.stopImmediatePropagation(); this.confirmationKeyPressed(); } } protected function cancelKeyPressed() : void { } protected function confirmationKeyPressed() : void { } public function removeEventListeners() : void { display.stage.removeEventListener(KeyboardEvent.KEY_UP,this.onKeyUp); } public function forciblyClose() : void { this.cancelKeyPressed(); } } }
package alternativa.tanks.sfx.christmas { import mx.core.BitmapAsset; [ExcludeClass] public class ChristmasTreeToyEffect_GreenTexture extends BitmapAsset { public function ChristmasTreeToyEffect_GreenTexture() { super(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_shaftDamageClass.png")] public class ItemInfoPanelBitmaps_shaftDamageClass extends BitmapAsset { public function ItemInfoPanelBitmaps_shaftDamageClass() { super(); } } }
package alternativa.tanks.model.antiaddiction { [ModelInterface] public interface IAntiAddictionAlert { function setIdNumberAndRealName(param1:String, param2:String) : void; } }
package projects.tanks.clients.flash.commons.models.coloring { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import platform.client.fp10.core.resource.types.TextureResource; import platform.client.fp10.core.type.IGameObject; public class IColoringAdapt implements IColoring { private var object:IGameObject; private var impl:IColoring; public function IColoringAdapt(param1:IGameObject, param2:IColoring) { super(); this.object = param1; this.impl = param2; } public function getColoring() : TextureResource { var result:TextureResource = null; try { Model.object = this.object; result = this.impl.getColoring(); } finally { Model.popObject(); } return result; } public function getAnimatedColoring() : MultiframeTextureResource { var result:MultiframeTextureResource = null; try { Model.object = this.object; result = this.impl.getAnimatedColoring(); } finally { Model.popObject(); } return result; } public function isAnimated() : Boolean { var result:Boolean = false; try { Model.object = this.object; result = Boolean(this.impl.isAnimated()); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.tank.ultimate.hunter.stun { import alternativa.tanks.battle.objects.tank.Tank; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class UltimateStunListenerAdapt implements UltimateStunListener { private var object:IGameObject; private var impl:UltimateStunListener; public function UltimateStunListenerAdapt(param1:IGameObject, param2:UltimateStunListener) { super(); this.object = param1; this.impl = param2; } public function onStun(param1:Tank, param2:Boolean) : void { var tank:Tank = param1; var local:Boolean = param2; try { Model.object = this.object; this.impl.onStun(tank,local); } finally { Model.popObject(); } } public function onCalm(param1:Tank, param2:Boolean, param3:int) : void { var tank:Tank = param1; var local:Boolean = param2; var stunDurationMs:int = param3; try { Model.object = this.object; this.impl.onCalm(tank,local,stunDurationMs); } finally { Model.popObject(); } } } }
package alternativa.tanks.service { import projects.tanks.client.commons.models.captcha.CaptchaLocation; public interface ICaptchaService { function checkAnswer(param1:CaptchaLocation, param2:String, param3:Function) : void; function answerCorrect(param1:CaptchaLocation) : void; function setNewCaptchaBytes(param1:Vector.<int>, param2:CaptchaLocation) : void; function get loginCaptchaEnabled() : Boolean; } }
package platform.client.fp10.core.model { [ModelInterface] public interface IObjectLoadListener { function objectLoaded() : void; function objectLoadedPost() : void; function objectUnloaded() : void; function objectUnloadedPost() : void; } }
package _codec.projects.tanks.client.tanksservices.model.listener { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.tanksservices.model.listener.UserNotifierCC; public class VectorCodecUserNotifierCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecUserNotifierCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(UserNotifierCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<UserNotifierCC> = new Vector.<UserNotifierCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = UserNotifierCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:UserNotifierCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<UserNotifierCC> = Vector.<UserNotifierCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package { import flash.display.BitmapData; [Embed(source="/_assets/goldButtonRight_pressed.png")] public dynamic class goldButtonRight_pressed extends BitmapData { public function goldButtonRight_pressed(param1:int = 6, param2:int = 29) { super(param1,param2); } } }
package alternativa.tanks.models.weapon.artillery { import alternativa.osgi.service.display.IDisplay; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.WeaponMount; import alternativa.tanks.display.usertitle.AngleBar; import alternativa.tanks.display.usertitle.PowerBar; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.services.battlegui.BattleGUIService; import alternativa.utils.removeDisplayObject; import flash.events.Event; import platform.client.fp10.core.type.AutoClosable; import platform.client.fp10.core.type.IGameObject; public class VerticalAngleView implements AutoClosable { [Inject] public static var display:IDisplay; [Inject] public static var battleGuiService:BattleGUIService; [Inject] public static var battleService:BattleService; private var angleBar:AngleBar; private var powerBar:PowerBar; private var weaponMount:WeaponMount; private var weapon:ArtilleryWeapon; public function VerticalAngleView(param1:IGameObject, param2:ArtilleryWeapon) { super(); this.weapon = param2; var local3:ITankModel = ITankModel(param1.adapt(ITankModel)); this.weaponMount = local3.getWeaponMount(); this.angleBar = new AngleBar(); this.powerBar = new PowerBar(); this.angleBar.setAngle(param2.getInitialAngle()); this.powerBar.setPower(0,0); battleGuiService.getGuiContainer().addChild(this.angleBar); battleGuiService.getGuiContainer().addChild(this.powerBar); this.angleBar.addEventListener(Event.ENTER_FRAME,this.update,false,int.MIN_VALUE); display.stage.addEventListener(Event.RESIZE,this.onResize,false,int.MIN_VALUE); this.onResize(); } private function onResize(param1:Event = null) : void { var local2:int = display.stage.stageWidth >> 1; this.angleBar.x = local2 - 70; this.angleBar.y = (display.stage.stageHeight >> 1) + 50; this.powerBar.x = local2 + 70; this.powerBar.y = this.angleBar.y; } private function update(param1:Event) : void { var local2:int = 0; this.angleBar.setAngle(this.getDirectionInDegrees()); if(this.weapon.isCharging() || this.weapon.isBuffed()) { local2 = int(battleService.getPhysicsTime()); this.powerBar.setPower(this.weapon.getPower(local2),this.weapon.getDiscretePower(local2)); } else if(this.weapon.isStunned()) { this.powerBar.setPower(0,0); } this.onResize(); } private function getDirectionInDegrees() : Number { return this.weaponMount.getBarrelInterpolatedElevation() * 180 / Math.PI; } [Obfuscation(rename="false")] public function close() : void { removeDisplayObject(this.angleBar); removeDisplayObject(this.powerBar); this.angleBar.removeEventListener(Event.ENTER_FRAME,this.update); display.stage.removeEventListener(Event.RESIZE,this.onResize); } } }
package alternativa.tanks.gui.buycrystals { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.buycrystals.BuyCrystalsAlert_plusBitmapClass.png")] public class BuyCrystalsAlert_plusBitmapClass extends BitmapAsset { public function BuyCrystalsAlert_plusBitmapClass() { super(); } } }
package alternativa.tanks.models.controlpoints { public interface IDominationModel { function onEnterPointCapturingZone(param1:int) : void; function onLeavePointCapturingZone(param1:int) : void; function onEnterMineRestrictionZone(param1:int) : void; function onLeaveMineRestrictionZone(param1:int) : void; function forceUpdatePoint(param1:int) : void; } }
package _codec.projects.tanks.client.panel.model.bonus.showing.items { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.bonus.showing.items.BonusItemsShowingCC; public class VectorCodecBonusItemsShowingCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBonusItemsShowingCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BonusItemsShowingCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<BonusItemsShowingCC> = new Vector.<BonusItemsShowingCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BonusItemsShowingCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BonusItemsShowingCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BonusItemsShowingCC> = Vector.<BonusItemsShowingCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; use namespace alternativa3d; public class Light3D extends Object3D { public var color:uint; public var intensity:Number = 1; alternativa3d var localWeight:Number; alternativa3d var localRed:Number; alternativa3d var localGreen:Number; alternativa3d var localBlue:Number; alternativa3d var cma:Number; alternativa3d var cmb:Number; alternativa3d var cmc:Number; alternativa3d var cmd:Number; alternativa3d var cme:Number; alternativa3d var cmf:Number; alternativa3d var cmg:Number; alternativa3d var cmh:Number; alternativa3d var cmi:Number; alternativa3d var cmj:Number; alternativa3d var cmk:Number; alternativa3d var cml:Number; alternativa3d var oma:Number; alternativa3d var omb:Number; alternativa3d var omc:Number; alternativa3d var omd:Number; alternativa3d var ome:Number; alternativa3d var omf:Number; alternativa3d var omg:Number; alternativa3d var omh:Number; alternativa3d var omi:Number; alternativa3d var omj:Number; alternativa3d var omk:Number; alternativa3d var oml:Number; alternativa3d var nextLight:Light3D; public function Light3D() { super(); } override public function clone() : Object3D { var local1:Light3D = new Light3D(); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Object3D) : void { super.clonePropertiesFrom(param1); var local2:Light3D = param1 as Light3D; this.color = local2.color; this.intensity = local2.intensity; } alternativa3d function calculateCameraMatrix(param1:Camera3D) : void { alternativa3d::composeMatrix(); var local2:Object3D = this; while(local2.alternativa3d::_parent != null) { local2 = local2.alternativa3d::_parent; local2.alternativa3d::composeMatrix(); alternativa3d::appendMatrix(local2); } alternativa3d::appendMatrix(param1); this.alternativa3d::cma = alternativa3d::ma; this.alternativa3d::cmb = alternativa3d::mb; this.alternativa3d::cmc = alternativa3d::mc; this.alternativa3d::cmd = alternativa3d::md; this.alternativa3d::cme = alternativa3d::me; this.alternativa3d::cmf = alternativa3d::mf; this.alternativa3d::cmg = alternativa3d::mg; this.alternativa3d::cmh = alternativa3d::mh; this.alternativa3d::cmi = alternativa3d::mi; this.alternativa3d::cmj = alternativa3d::mj; this.alternativa3d::cmk = alternativa3d::mk; this.alternativa3d::cml = alternativa3d::ml; } alternativa3d function calculateObjectMatrix(param1:Object3D) : void { this.alternativa3d::oma = param1.alternativa3d::ima * this.alternativa3d::cma + param1.alternativa3d::imb * this.alternativa3d::cme + param1.alternativa3d::imc * this.alternativa3d::cmi; this.alternativa3d::omb = param1.alternativa3d::ima * this.alternativa3d::cmb + param1.alternativa3d::imb * this.alternativa3d::cmf + param1.alternativa3d::imc * this.alternativa3d::cmj; this.alternativa3d::omc = param1.alternativa3d::ima * this.alternativa3d::cmc + param1.alternativa3d::imb * this.alternativa3d::cmg + param1.alternativa3d::imc * this.alternativa3d::cmk; this.alternativa3d::omd = param1.alternativa3d::ima * this.alternativa3d::cmd + param1.alternativa3d::imb * this.alternativa3d::cmh + param1.alternativa3d::imc * this.alternativa3d::cml + param1.alternativa3d::imd; this.alternativa3d::ome = param1.alternativa3d::ime * this.alternativa3d::cma + param1.alternativa3d::imf * this.alternativa3d::cme + param1.alternativa3d::img * this.alternativa3d::cmi; this.alternativa3d::omf = param1.alternativa3d::ime * this.alternativa3d::cmb + param1.alternativa3d::imf * this.alternativa3d::cmf + param1.alternativa3d::img * this.alternativa3d::cmj; this.alternativa3d::omg = param1.alternativa3d::ime * this.alternativa3d::cmc + param1.alternativa3d::imf * this.alternativa3d::cmg + param1.alternativa3d::img * this.alternativa3d::cmk; this.alternativa3d::omh = param1.alternativa3d::ime * this.alternativa3d::cmd + param1.alternativa3d::imf * this.alternativa3d::cmh + param1.alternativa3d::img * this.alternativa3d::cml + param1.alternativa3d::imh; this.alternativa3d::omi = param1.alternativa3d::imi * this.alternativa3d::cma + param1.alternativa3d::imj * this.alternativa3d::cme + param1.alternativa3d::imk * this.alternativa3d::cmi; this.alternativa3d::omj = param1.alternativa3d::imi * this.alternativa3d::cmb + param1.alternativa3d::imj * this.alternativa3d::cmf + param1.alternativa3d::imk * this.alternativa3d::cmj; this.alternativa3d::omk = param1.alternativa3d::imi * this.alternativa3d::cmc + param1.alternativa3d::imj * this.alternativa3d::cmg + param1.alternativa3d::imk * this.alternativa3d::cmk; this.alternativa3d::oml = param1.alternativa3d::imi * this.alternativa3d::cmd + param1.alternativa3d::imj * this.alternativa3d::cmh + param1.alternativa3d::imk * this.alternativa3d::cml + param1.alternativa3d::iml; } override alternativa3d function setParent(param1:Object3DContainer) : void { var local2:Object3DContainer = null; var local3:Light3D = null; var local4:Light3D = null; if(param1 == null) { local2 = alternativa3d::_parent; while(local2.alternativa3d::_parent != null) { local2 = local2.alternativa3d::_parent; } local4 = local2.alternativa3d::lightList; while(local4 != null) { if(local4 == this) { if(local3 != null) { local3.alternativa3d::nextLight = this.alternativa3d::nextLight; } else { local2.alternativa3d::lightList = this.alternativa3d::nextLight; } this.alternativa3d::nextLight = null; break; } local3 = local4; local4 = local4.alternativa3d::nextLight; } } else { local2 = param1; while(local2.alternativa3d::_parent != null) { local2 = local2.alternativa3d::_parent; } this.alternativa3d::nextLight = local2.alternativa3d::lightList; local2.alternativa3d::lightList = this; } alternativa3d::_parent = param1; } alternativa3d function drawDebug(param1:Camera3D, param2:Canvas) : void { } override alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { param1.boundMinX = -1e+22; param1.boundMinY = -1e+22; param1.boundMinZ = -1e+22; param1.boundMaxX = 1e+22; param1.boundMaxY = 1e+22; param1.boundMaxZ = 1e+22; } override alternativa3d function cullingInCamera(param1:Camera3D, param2:int) : int { return -1; } alternativa3d function checkFrustumCulling(param1:Camera3D) : Boolean { var local2:Vertex = alternativa3d::boundVertexList; local2.x = boundMinX; local2.y = boundMinY; local2.z = boundMinZ; local2 = local2.alternativa3d::next; local2.x = boundMaxX; local2.y = boundMinY; local2.z = boundMinZ; local2 = local2.alternativa3d::next; local2.x = boundMinX; local2.y = boundMaxY; local2.z = boundMinZ; local2 = local2.alternativa3d::next; local2.x = boundMaxX; local2.y = boundMaxY; local2.z = boundMinZ; local2 = local2.alternativa3d::next; local2.x = boundMinX; local2.y = boundMinY; local2.z = boundMaxZ; local2 = local2.alternativa3d::next; local2.x = boundMaxX; local2.y = boundMinY; local2.z = boundMaxZ; local2 = local2.alternativa3d::next; local2.x = boundMinX; local2.y = boundMaxY; local2.z = boundMaxZ; local2 = local2.alternativa3d::next; local2.x = boundMaxX; local2.y = boundMaxY; local2.z = boundMaxZ; local2 = alternativa3d::boundVertexList; while(local2 != null) { local2.alternativa3d::cameraX = alternativa3d::ma * local2.x + alternativa3d::mb * local2.y + alternativa3d::mc * local2.z + alternativa3d::md; local2.alternativa3d::cameraY = alternativa3d::me * local2.x + alternativa3d::mf * local2.y + alternativa3d::mg * local2.z + alternativa3d::mh; local2.alternativa3d::cameraZ = alternativa3d::mi * local2.x + alternativa3d::mj * local2.y + alternativa3d::mk * local2.z + alternativa3d::ml; local2 = local2.alternativa3d::next; } local2 = alternativa3d::boundVertexList; while(local2 != null) { if(local2.alternativa3d::cameraZ > param1.nearClipping) { break; } local2 = local2.alternativa3d::next; } if(local2 == null) { return false; } local2 = alternativa3d::boundVertexList; while(local2 != null) { if(local2.alternativa3d::cameraZ < param1.farClipping) { break; } local2 = local2.alternativa3d::next; } if(local2 == null) { return false; } local2 = alternativa3d::boundVertexList; while(local2 != null) { if(-local2.alternativa3d::cameraX < local2.alternativa3d::cameraZ) { break; } local2 = local2.alternativa3d::next; } if(local2 == null) { return false; } local2 = alternativa3d::boundVertexList; while(local2 != null) { if(local2.alternativa3d::cameraX < local2.alternativa3d::cameraZ) { break; } local2 = local2.alternativa3d::next; } if(local2 == null) { return false; } local2 = alternativa3d::boundVertexList; while(local2 != null) { if(-local2.alternativa3d::cameraY < local2.alternativa3d::cameraZ) { break; } local2 = local2.alternativa3d::next; } if(local2 == null) { return false; } local2 = alternativa3d::boundVertexList; while(local2 != null) { if(local2.alternativa3d::cameraY < local2.alternativa3d::cameraZ) { break; } local2 = local2.alternativa3d::next; } if(local2 == null) { return false; } return true; } alternativa3d function checkBoundsIntersection(param1:Object3D) : Boolean { var local2:Number = NaN; var local3:Number = NaN; var local4:Number = (boundMaxX - boundMinX) * 0.5; var local5:Number = (boundMaxY - boundMinY) * 0.5; var local6:Number = (boundMaxZ - boundMinZ) * 0.5; var local7:Number = this.alternativa3d::oma * local4; var local8:Number = this.alternativa3d::ome * local4; var local9:Number = this.alternativa3d::omi * local4; var local10:Number = this.alternativa3d::omb * local5; var local11:Number = this.alternativa3d::omf * local5; var local12:Number = this.alternativa3d::omj * local5; var local13:Number = this.alternativa3d::omc * local6; var local14:Number = this.alternativa3d::omg * local6; var local15:Number = this.alternativa3d::omk * local6; var local16:Number = (param1.boundMaxX - param1.boundMinX) * 0.5; var local17:Number = (param1.boundMaxY - param1.boundMinY) * 0.5; var local18:Number = (param1.boundMaxZ - param1.boundMinZ) * 0.5; var local19:Number = this.alternativa3d::oma * (boundMinX + local4) + this.alternativa3d::omb * (boundMinY + local5) + this.alternativa3d::omc * (boundMinZ + local6) + this.alternativa3d::omd - param1.boundMinX - local16; var local20:Number = this.alternativa3d::ome * (boundMinX + local4) + this.alternativa3d::omf * (boundMinY + local5) + this.alternativa3d::omg * (boundMinZ + local6) + this.alternativa3d::omh - param1.boundMinY - local17; var local21:Number = this.alternativa3d::omi * (boundMinX + local4) + this.alternativa3d::omj * (boundMinY + local5) + this.alternativa3d::omk * (boundMinZ + local6) + this.alternativa3d::oml - param1.boundMinZ - local18; local2 = 0; local3 = local7 >= 0 ? local7 : -local7; local2 += local3; local3 = local10 >= 0 ? local10 : -local10; local2 += local3; local3 = local13 >= 0 ? local13 : -local13; local2 += local3; local2 += local16; local3 = local19 >= 0 ? local19 : -local19; local2 -= local3; if(local2 <= 0) { return false; } local2 = 0; local3 = local8 >= 0 ? local8 : -local8; local2 += local3; local3 = local11 >= 0 ? local11 : -local11; local2 += local3; local3 = local14 >= 0 ? local14 : -local14; local2 += local3; local2 += local17; local3 = local20 >= 0 ? local20 : -local20; local2 -= local3; if(local2 <= 0) { return false; } local2 = 0; local3 = local9 >= 0 ? local9 : -local9; local2 += local3; local3 = local12 >= 0 ? local12 : -local12; local2 += local3; local3 = local15 >= 0 ? local15 : -local15; local2 += local3; local2 += local17; local3 = local21 >= 0 ? local21 : -local21; local2 -= local3; if(local2 <= 0) { return false; } local2 = 0; local3 = this.alternativa3d::oma * local7 + this.alternativa3d::ome * local8 + this.alternativa3d::omi * local9; local3 = local3 >= 0 ? local3 : -local3; local2 += local3; local3 = this.alternativa3d::oma * local10 + this.alternativa3d::ome * local11 + this.alternativa3d::omi * local12; local3 = local3 >= 0 ? local3 : -local3; local2 += local3; local3 = this.alternativa3d::oma * local13 + this.alternativa3d::ome * local14 + this.alternativa3d::omi * local15; local3 = local3 >= 0 ? local3 : -local3; local2 += local3; local3 = this.alternativa3d::oma >= 0 ? this.alternativa3d::oma * local16 : -this.alternativa3d::oma * local16; local2 += local3; local3 = this.alternativa3d::ome >= 0 ? this.alternativa3d::ome * local17 : -this.alternativa3d::ome * local17; local2 += local3; local3 = this.alternativa3d::omi >= 0 ? this.alternativa3d::omi * local18 : -this.alternativa3d::omi * local18; local2 += local3; local3 = this.alternativa3d::oma * local19 + this.alternativa3d::ome * local20 + this.alternativa3d::omi * local21; local3 = local3 >= 0 ? local3 : -local3; local2 -= local3; if(local2 <= 0) { return false; } local2 = 0; local3 = this.alternativa3d::omb * local7 + this.alternativa3d::omf * local8 + this.alternativa3d::omj * local9; local3 = local3 >= 0 ? local3 : -local3; local2 += local3; local3 = this.alternativa3d::omb * local10 + this.alternativa3d::omf * local11 + this.alternativa3d::omj * local12; local3 = local3 >= 0 ? local3 : -local3; local2 += local3; local3 = this.alternativa3d::omb * local13 + this.alternativa3d::omf * local14 + this.alternativa3d::omj * local15; local3 = local3 >= 0 ? local3 : -local3; local2 += local3; local3 = this.alternativa3d::omb >= 0 ? this.alternativa3d::omb * local16 : -this.alternativa3d::omb * local16; local2 += local3; local3 = this.alternativa3d::omf >= 0 ? this.alternativa3d::omf * local17 : -this.alternativa3d::omf * local17; local2 += local3; local3 = this.alternativa3d::omj >= 0 ? this.alternativa3d::omj * local18 : -this.alternativa3d::omj * local18; local2 += local3; local3 = this.alternativa3d::omb * local19 + this.alternativa3d::omf * local20 + this.alternativa3d::omj * local21; local3 = local3 >= 0 ? local3 : -local3; local2 -= local3; if(local2 <= 0) { return false; } local2 = 0; local3 = this.alternativa3d::omc * local7 + this.alternativa3d::omg * local8 + this.alternativa3d::omk * local9; local3 = local3 >= 0 ? local3 : -local3; local2 += local3; local3 = this.alternativa3d::omc * local10 + this.alternativa3d::omg * local11 + this.alternativa3d::omk * local12; local3 = local3 >= 0 ? local3 : -local3; local2 += local3; local3 = this.alternativa3d::omc * local13 + this.alternativa3d::omg * local14 + this.alternativa3d::omk * local15; local3 = local3 >= 0 ? local3 : -local3; local2 += local3; local3 = this.alternativa3d::omc >= 0 ? this.alternativa3d::omc * local16 : -this.alternativa3d::omc * local16; local2 += local3; local3 = this.alternativa3d::omg >= 0 ? this.alternativa3d::omg * local17 : -this.alternativa3d::omg * local17; local2 += local3; local3 = this.alternativa3d::omk >= 0 ? this.alternativa3d::omk * local18 : -this.alternativa3d::omk * local18; local2 += local3; local3 = this.alternativa3d::omc * local19 + this.alternativa3d::omg * local20 + this.alternativa3d::omk * local21; local3 = local3 >= 0 ? local3 : -local3; local2 -= local3; if(local2 <= 0) { return false; } return true; } } }
package alternativa.tanks.services.battleinput { public class BattleInputLockType { public static const CHAT:BattleInputLockType = new BattleInputLockType(1); public static const MODAL_DIALOG:BattleInputLockType = new BattleInputLockType(2); public static const FREE_CAMERA:BattleInputLockType = new BattleInputLockType(4); public static const INACTIVE_BATTLE:BattleInputLockType = new BattleInputLockType(8); private var mask:int; public function BattleInputLockType(param1:int) { super(); this.mask = param1; } public function getMask() : int { return this.mask; } } }
package alternativa.tanks.models.clan.permission { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.clans.clan.permissions.ClanPermission; public class IClanPermissionsModelEvents implements IClanPermissionsModel { private var object:IGameObject; private var impl:Vector.<Object>; public function IClanPermissionsModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function setPosition(param1:Long, param2:ClanPermission) : void { var i:int = 0; var m:IClanPermissionsModel = null; var id:Long = param1; var position:ClanPermission = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IClanPermissionsModel(this.impl[i]); m.setPosition(id,position); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.gui.payment.controls { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.payment.controls.ProceedButton_ButtonDownLeft.png")] public class ProceedButton_ButtonDownLeft extends BitmapAsset { public function ProceedButton_ButtonDownLeft() { super(); } } }
package alternativa.tanks.models.battle.gui.inventory { import alternativa.math.Vector3; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.ControlMiniHelpCloseEvent; import alternativa.tanks.battle.events.InventoryItemActivationEvent; import alternativa.tanks.battle.events.StateCorrectionEvent; import flash.utils.Dictionary; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.model.impl.Model; import projects.tanks.client.battlefield.models.inventory.item.IInventoryItemModelBase; import projects.tanks.client.battlefield.models.inventory.item.InventoryItemCC; import projects.tanks.client.battlefield.models.inventory.item.InventoryItemModelBase; [ModelInfo] public class InventoryItemModel extends InventoryItemModelBase implements IInventoryItemModelBase, ObjectUnloadListener, IInventoryItemActivator, ObjectLoadPostListener, IInventoryItem { [Inject] public static var inventoryPanel:IInventoryPanel; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; private var itemByObject:Dictionary = new Dictionary(true); public function InventoryItemModel() { super(); } public function updateCount(param1:int) : void { var local2:InventoryItem = this.itemByObject[object]; if(local2 != null) { if(local2.count <= 0 && param1 > 0) { inventoryPanel.showInventory(); battleEventDispatcher.dispatchEvent(new ControlMiniHelpCloseEvent()); } local2.count = param1; inventoryPanel.itemUpdateCount(local2); } } public function requestActivation(param1:InventoryItem) : void { battleEventDispatcher.dispatchEvent(new InventoryItemActivationEvent(param1)); } public function doActivate(param1:InventoryItem, param2:Vector3) : void { Model.object = param1.getGameObject(); battleEventDispatcher.dispatchEvent(StateCorrectionEvent.MANDATORY_UPDATE); server.activate(); Model.popObject(); } public function objectLoadedPost() : void { var local1:InventoryItemCC = getInitParam(); var local2:IInventoryPanel = inventoryPanel; var local3:InventoryItem = new InventoryItem(object,local1.itemIndex,local1.count,this); this.itemByObject[object] = local3; local2.assignItemToSlot(local3,this.getSlotIndex()); } public function getSlotIndex() : int { return getInitParam().itemIndex; } public function objectUnloaded() : void { delete this.itemByObject[object]; } } }
package { import controls.panel.BaseButton; [Embed(source="/_assets/assets.swf", symbol="symbol1218")] public dynamic class MainHaveAccountButton extends BaseButton { public function MainHaveAccountButton() { super(); } } }
package forms.userlabel { import flash.events.Event; public class ChatUpdateEvent extends Event { public static const UPDATE:String = "ChatUpdateEvent.UPDATE"; public function ChatUpdateEvent(param1:String, param2:Boolean = false, param3:Boolean = false) { super(param1,param2,param3); } } }
package com.lorentz.SVG.display { import com.lorentz.SVG.display.base.ISVGViewBox; import com.lorentz.SVG.display.base.SVGContainer; import com.lorentz.SVG.parser.SVGParserCommon; import com.lorentz.SVG.utils.SVGUtil; import com.lorentz.SVG.utils.StringUtil; import flash.display.BitmapData; import flash.display.Graphics; import flash.display.Sprite; import flash.geom.Matrix; import flash.geom.Rectangle; public class SVGPattern extends SVGContainer implements ISVGViewBox { private var _finalSvgX:String; private var _finalSvgY:String; private var _finalSvgWidth:String; private var _finalSvgHeight:String; private var _finalPatternTransform:String; private var _svgHrefChanged:Boolean = false; private var _svgHref:String; private var _patternWithChildren:SVGPattern; public function get svgHref():String { return _svgHref; } public function set svgHref(value:String):void { _svgHref = value; _svgHrefChanged = true; invalidateProperties(); } public function SVGPattern(){ super("pattern"); } public function get svgX():String { return getAttribute("x") as String; } public function set svgX(value:String):void { setAttribute("x", value); invalidateProperties(); } public function get svgY():String { return getAttribute("y") as String; } public function set svgY(value:String):void { setAttribute("y", value); invalidateProperties(); } public function get svgWidth():String { return getAttribute("width") as String; } public function set svgWidth(value:String):void { setAttribute("width", value); invalidateProperties(); } public function get svgHeight():String { return getAttribute("height") as String; } public function set svgHeight(value:String):void { setAttribute("height", value); invalidateProperties(); } public function get patternTransform():String { return getAttribute("patternTransform") as String; } public function set patternTransform(value:String):void { setAttribute("patternTransform", value); invalidateProperties(); } public function get svgViewBox():Rectangle { return getAttribute("viewBox") as Rectangle; } public function set svgViewBox(value:Rectangle):void { setAttribute("viewBox", value); invalidateProperties(); } override protected function commitProperties():void { super.commitProperties(); if (_patternWithChildren && _patternWithChildren != this) { detachElement(_patternWithChildren); _patternWithChildren = null; } _finalSvgX = svgX; _finalSvgY = svgY; _finalSvgWidth = svgWidth; _finalSvgHeight = svgHeight; _finalPatternTransform = patternTransform; _patternWithChildren = this; if (svgHref) { var refPattern:SVGPattern = this; while (refPattern.svgHref) { refPattern = document.getDefinition(StringUtil.ltrim(refPattern.svgHref, "#")) as SVGPattern; if (!refPattern) break; if (_patternWithChildren.numElements == 0) _patternWithChildren = refPattern; if (!_finalSvgX) _finalSvgX = refPattern.svgX; if (!_finalSvgY) _finalSvgY = refPattern.svgY; if (!_finalSvgWidth) _finalSvgWidth = refPattern.svgWidth; if (!_finalSvgHeight) _finalSvgHeight = refPattern.svgHeight; if (!_finalPatternTransform) _finalPatternTransform = refPattern.patternTransform; } } if (_patternWithChildren && _patternWithChildren != this) { _patternWithChildren = _patternWithChildren.clone() as SVGPattern; attachElement(_patternWithChildren); } } public function beginFill(graphics:Graphics):void { var x:Number = 0; if(_finalSvgX) x = getViewPortUserUnit(_finalSvgX, SVGUtil.WIDTH); var y:Number = 0; if(_finalSvgY) y = getViewPortUserUnit(_finalSvgY, SVGUtil.HEIGHT); var w:Number = 0; if(_finalSvgWidth) w = getViewPortUserUnit(_finalSvgWidth, SVGUtil.WIDTH); var h:Number = 0; if(_finalSvgHeight) h = getViewPortUserUnit(_finalSvgHeight, SVGUtil.HEIGHT); var patternMat:Matrix = new Matrix(); patternMat.translate(x, y); if (_finalPatternTransform) patternMat.concat(SVGParserCommon.parseTransformation(_finalPatternTransform)); var patScaleX:Number = Math.sqrt(patternMat.a * patternMat.a + patternMat.c * patternMat.c); var patScaleY:Number = Math.sqrt(patternMat.b * patternMat.b + patternMat.d * patternMat.d); var patScale:Number = Math.max(patScaleX, patScaleY); var bitmapW:int = Math.round(w * patScale); var bitmapH:int = Math.round(h * patScale); if (bitmapW == 0 || bitmapH == 0) return; var bd:BitmapData = new BitmapData(bitmapW, bitmapH, true, 0); var spriteToRender:Sprite = new Sprite; var contentParent:Sprite = new Sprite; var content:Sprite = _patternWithChildren.content; spriteToRender.addChild(contentParent); contentParent.addChild(content); content.transform.matrix = new Matrix(); contentParent.scaleX = contentParent.scaleY = patScale; var bounds:Rectangle = content.getBounds(content); var x0:Number = Math.floor(bounds.left / w) * w; var x1:Number = Math.floor(bounds.right / w) * w; var y0:Number = Math.floor(bounds.top / h) * h; var y1:Number = Math.floor(bounds.bottom / h) * h; for (var drawY:Number = -y1; drawY <= -y0; drawY += h) for (var drawX:Number = -x1; drawX <= -x0; drawX += w) { content.x = drawX; content.y = drawY; bd.draw(spriteToRender, null, null, null, null, true); } var mat:Matrix = contentParent.transform.matrix.clone(); mat.invert(); mat.concat(patternMat); graphics.beginBitmapFill(bd, mat, true, true); _patternWithChildren.addChild(content); } override public function clone():Object { var c:SVGPattern = super.clone() as SVGPattern; c.svgX = svgX; c.svgY = svgY; c.svgWidth = svgWidth; c.svgHeight = svgHeight; c.patternTransform = patternTransform; c.svgHref = svgHref; return c; } } }
package _codec.projects.tanks.client.battlefield.models.drone.demoman { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import projects.tanks.client.battlefield.models.drone.demoman.DroneExplosionCC; public class CodecDroneExplosionCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_explosionTexture:ICodec; public function CodecDroneExplosionCC() { super(); } public function init(param1:IProtocol) : void { this.codec_explosionTexture = param1.getCodec(new TypeCodecInfo(MultiframeTextureResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:DroneExplosionCC = new DroneExplosionCC(); local2.explosionTexture = this.codec_explosionTexture.decode(param1) as MultiframeTextureResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:DroneExplosionCC = DroneExplosionCC(param2); this.codec_explosionTexture.encode(param1,local3.explosionTexture); } } }
package alternativa.tanks.battle.objects.tank.controllers { import alternativa.math.Matrix3; import alternativa.physics.Body; import alternativa.tanks.battle.objects.tank.SimpleValueSmoother; import alternativa.tanks.battle.objects.tank.ValueSmoother; import alternativa.tanks.battle.objects.tank.WeaponMount; import alternativa.tanks.utils.BitMask; import alternativa.tanks.utils.MathUtils; import projects.tanks.client.battlefield.models.user.tank.commands.TurretControlType; public final class BarrelElevator implements WeaponMount { public static const STOP:int = 0; public static const UP:int = 1; public static const DOWN:int = 2; public static const CENTER:int = 3; private var maxTurnSpeedSmoother:ValueSmoother = new SimpleValueSmoother(0.3,10,0,0); private var maxTurnSpeed:Number = 0; private var turnAcceleration:Number = 0; private var turnSpeed:Number = 0; private var defaultElevation:Number; private var minElevation:Number; private var maxElevation:Number; private var prevElevation:Number; private var currElevation:Number; private var interpolatedElevation:Number; private const locks:BitMask = new BitMask(); private var userControl:int; private var realControl:int; private var elevationDirection:int; public function BarrelElevator(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) { super(); this.defaultElevation = param1; this.minElevation = param2; this.maxElevation = param3; this.prevElevation = param1; this.currElevation = param1; this.interpolatedElevation = param1; this.setMaxTurnSpeed(param4,true); this.turnAcceleration = param5; } public function getRealControl() : int { return this.realControl; } public function getBarrelPhysicsElevation() : Number { return this.currElevation; } public function reset() : void { this.prevElevation = this.defaultElevation; this.currElevation = this.defaultElevation; this.interpolatedElevation = this.defaultElevation; } public function setUserControl(param1:int) : void { this.userControl = param1; if(this.isNotLocked()) { this.setRealControl(param1); } } public function rotate(param1:Number, param2:Matrix3) : void { this.maxTurnSpeed = this.maxTurnSpeedSmoother.update(param1); this.prevElevation = this.currElevation; if(this.isLocked()) { this.turnSpeed = 0; this.elevationDirection = 0; return; } switch(this.realControl) { case STOP: this.stop(); break; case UP: this.rotateInDirection(1,param1); break; case DOWN: this.rotateInDirection(-1,param1); break; case CENTER: this.center(param1); } } private function stop() : void { this.elevationDirection = 0; this.turnSpeed = 0; } private function rotateInDirection(param1:int, param2:Number) : void { if(this.elevationDirection != param1) { this.elevationDirection = param1; this.turnSpeed = 0; } this.currElevation += this.turnSpeed * param2; this.turnSpeed = MathUtils.moveValueTowards(this.turnSpeed,param1 * this.maxTurnSpeed,this.turnAcceleration * param2); if(this.currElevation < this.minElevation || this.currElevation > this.maxElevation) { this.currElevation = MathUtils.clamp(this.currElevation,this.minElevation,this.maxElevation); this.elevationDirection = 0; this.turnSpeed = 0; } } private function center(param1:Number) : void { if(this.currElevation == this.defaultElevation) { this.elevationDirection = 0; this.turnSpeed = 0; } else { this.elevationDirection = this.currElevation < this.defaultElevation ? 1 : -1; this.currElevation = MathUtils.moveValueTowards(this.currElevation,this.defaultElevation,Math.abs(this.turnSpeed * param1)); this.turnSpeed = MathUtils.moveValueTowards(this.turnSpeed,this.elevationDirection * this.maxTurnSpeed,this.turnAcceleration * param1); } } public function interpolate(param1:Number, param2:int) : void { this.interpolatedElevation = this.prevElevation + param1 * (this.currElevation - this.prevElevation); } private function isLocked() : Boolean { return this.locks.isNotEmpty(); } private function isNotLocked() : Boolean { return this.locks.isEmpty(); } public function isRotating() : Boolean { return this.elevationDirection != 0; } public function getBarrelInterpolatedElevation() : Number { return this.interpolatedElevation; } public function setBarrelElevation(param1:Number) : void { this.currElevation = param1; } public function setMaxTurnSpeed(param1:Number, param2:Boolean) : void { if(param2) { this.maxTurnSpeed = param1; this.maxTurnSpeedSmoother.reset(param1); } else { this.maxTurnSpeedSmoother.setTargetValue(param1); } } public function getTurnAcceleration() : Number { return this.turnAcceleration; } public function setTurnAcceleration(param1:Number) : void { this.turnAcceleration = param1; } public function lock(param1:int) : void { var local2:Boolean = this.isNotLocked(); this.locks.setBits(param1); if(local2 && this.isLocked()) { this.setRealControl(STOP); } } public function unlock(param1:int) : void { var local2:Boolean = this.isLocked(); this.locks.clearBits(param1); if(local2 && this.isNotLocked()) { this.setRealControl(this.userControl); } } private function setRealControl(param1:int) : void { this.realControl = param1; } public function getTurretInterpolatedDirection() : Number { return 0; } public function getTurretPhysicsDirection() : Number { return 0; } public function updatePhysics(param1:Body) : void { } public function setTurretPhysicsDirection(param1:Number) : void { } public function getTurretRealControlType() : TurretControlType { return TurretControlType.ROTATION_DIRECTION; } public function getTurretRealControlInput() : Number { return 0; } public function getTurretTurnSpeedNumber() : int { return 0; } public function setTurretControlState(param1:TurretControlType, param2:Number, param3:int) : void { } public function setGyroscopePower(param1:Number) : void { } } }
package controls { import flash.display.BitmapData; import flash.display.Graphics; import flash.display.Shape; import flash.display.Sprite; public class ButtonState extends Sprite { public const l:Shape = new Shape(); public const c:Shape = new Shape(); public const r:Shape = new Shape(); public var bmpLeft:BitmapData = new BitmapData(1,1); public var bmpCenter:BitmapData = new BitmapData(1,1); public var bmpRight:BitmapData = new BitmapData(1,1); public var _width:int; public function ButtonState() { super(); addChild(this.l); addChild(this.c); addChild(this.r); } override public function set width(param1:Number) : void { this._width = int(param1); this.draw(); } public function draw() : void { var local1:Graphics = null; local1 = this.l.graphics; local1.clear(); local1.beginBitmapFill(this.bmpLeft); local1.drawRect(0,0,7,30); local1.endFill(); this.l.x = 0; this.l.y = 0; local1 = this.c.graphics; local1.clear(); local1.beginBitmapFill(this.bmpCenter); local1.drawRect(0,0,this._width - 14,30); local1.endFill(); this.c.x = 7; this.c.y = 0; local1 = this.r.graphics; local1.clear(); local1.beginBitmapFill(this.bmpRight); local1.drawRect(0,0,7,30); local1.endFill(); this.r.x = this._width - 7; this.r.y = 0; } } }
package _codec.projects.tanks.client.panel.model.shop.kitview.localized { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.LocalizedImageResource; import projects.tanks.client.panel.model.shop.kitview.localized.KitViewResourceLocalizedCC; public class CodecKitViewResourceLocalizedCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_buttonKit:ICodec; private var codec_buttonKitOver:ICodec; public function CodecKitViewResourceLocalizedCC() { super(); } public function init(param1:IProtocol) : void { this.codec_buttonKit = param1.getCodec(new TypeCodecInfo(LocalizedImageResource,false)); this.codec_buttonKitOver = param1.getCodec(new TypeCodecInfo(LocalizedImageResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:KitViewResourceLocalizedCC = new KitViewResourceLocalizedCC(); local2.buttonKit = this.codec_buttonKit.decode(param1) as LocalizedImageResource; local2.buttonKitOver = this.codec_buttonKitOver.decode(param1) as LocalizedImageResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:KitViewResourceLocalizedCC = KitViewResourceLocalizedCC(param2); this.codec_buttonKit.encode(param1,local3.buttonKit); this.codec_buttonKitOver.encode(param1,local3.buttonKitOver); } } }
package alternativa.tanks.models.weapons.targeting.processor { import alternativa.math.Vector3; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.models.weapon.AllGlobalGunParams; public interface TargetingDirectionProcessor { function process(param1:AllGlobalGunParams, param2:Vector3) : Vector.<RayHit>; function setShotFromMuzzle() : void; } }
package _codec.projects.tanks.client.garage.models.item.kit { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.kit.KitItem; public class VectorCodecKitItemLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecKitItemLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(KitItem,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<KitItem> = new Vector.<KitItem>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = KitItem(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:KitItem = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<KitItem> = Vector.<KitItem>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package com.alternativaplatform.client.models.core.users.model.entrance { public class RestorePasswordStatusEnum { public static var OK:RestorePasswordStatusEnum = new RestorePasswordStatusEnum(); public static var MAIL_NOT_FOUND:RestorePasswordStatusEnum = new RestorePasswordStatusEnum(); public static var MAIL_NOT_SEND:RestorePasswordStatusEnum = new RestorePasswordStatusEnum(); public function RestorePasswordStatusEnum() { super(); } } }
package controls.panel { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.panel.UpdateRankNotice_IconCrystalClass.png")] public class UpdateRankNotice_IconCrystalClass extends BitmapAsset { public function UpdateRankNotice_IconCrystalClass() { super(); } } }
package alternativa.tanks.battle.objects.tank.skintexturesregistry { import alternativa.tanks.battle.objects.tank.tankskin.TankSkinPartCacheItem; import flash.display.BitmapData; import flash.utils.Dictionary; public class DefaultTankSkinTextureRegistry implements TankSkinTextureRegistry { private var textures:Dictionary = new Dictionary(); public function DefaultTankSkinTextureRegistry() { super(); } public function clear() : void { var local2:Dictionary = null; var local3:TextureEntry = null; var local1:int = 0; for each(local2 in this.textures) { for each(local3 in local2) { local3.texture.dispose(); local1++; } } this.textures = new Dictionary(); } public function getTexture(param1:TankSkinPartCacheItem, param2:BitmapData) : BitmapData { var local3:Dictionary = this.getPartTextures(param1); var local4:TextureEntry = this.getTextureEntry(param1,param2,local3); ++local4.referenceCount; return local4.texture; } private function getPartTextures(param1:TankSkinPartCacheItem) : Dictionary { var local2:Dictionary = this.textures[param1.partId]; if(local2 == null) { local2 = new Dictionary(); this.textures[param1.partId] = local2; } return local2; } private function getTextureEntry(param1:TankSkinPartCacheItem, param2:BitmapData, param3:Dictionary) : TextureEntry { var local4:TextureEntry = param3[param2]; if(local4 == null) { local4 = new TextureEntry(param1.createTexture(param2)); param3[param2] = local4; } return local4; } public function releaseTexture(param1:TankSkinPartCacheItem, param2:BitmapData) : void { var local3:Dictionary = this.textures[param1.partId]; if(local3 == null) { return; } var local4:TextureEntry = local3[param2]; if(local4 == null) { return; } --local4.referenceCount; if(local4.referenceCount == 0) { local4.texture.dispose(); delete local3[param2]; } } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.user { import alternativa.types.Long; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.UserInfoConsumer; public interface IUserInfoService { function init(param1:IGameObject) : void; function getOrCreateUpdater(param1:Long) : IUserInfoLabelUpdater; function hasConsumer(param1:Long) : Boolean; function getConsumer(param1:Long) : UserInfoConsumer; function forciblySubscribe(param1:Long) : void; function unload() : void; function getCurrentUserId() : Long; function isOffer() : Boolean; function setOffer(param1:Boolean) : void; function hasPremium(param1:Long) : Boolean; } }
package platform.clients.fp10.models.alternativaspacesmodelsflash { import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.osgi.service.logging.LogService; import platform.client.fp10.core.registry.ModelRegistry; import platform.loading.DispatcherModel; import platform.loading.codecs.ModelDataCodec; public class Activator implements IBundleActivator { public static var osgi:OSGi; public function Activator() { super(); } public function start(param1:OSGi) : void { var modelRegister:ModelRegistry; var _osgi:OSGi = param1; osgi = _osgi; osgi.injectService(LogService,function(param1:Object):void { DispatcherModel.logService = LogService(param1); },function():LogService { return DispatcherModel.logService; }); osgi.injectService(IClientLog,function(param1:Object):void { ModelDataCodec.clientLog = IClientLog(param1); },function():IClientLog { return ModelDataCodec.clientLog; }); osgi.injectService(ModelRegistry,function(param1:Object):void { ModelDataCodec.modelRegister = ModelRegistry(param1); },function():ModelRegistry { return ModelDataCodec.modelRegister; }); modelRegister = osgi.getService(ModelRegistry) as ModelRegistry; modelRegister.add(new DispatcherModel()); } public function stop(param1:OSGi) : void { } } }
package alternativa.tanks.models.tank.ultimate.mammoth { [ModelInterface] public interface ImpactEnable { function isImpactEnabled() : Boolean; } }
package forms.friends.list.renderer { import controls.base.LabelBase; import controls.statassets.StatLineHeader; import flash.display.Sprite; import flash.text.TextFieldAutoSize; public class FriendsHeaderItem extends Sprite { private var _bg:StatLineHeader; private var _label:LabelBase; protected var _selected:Boolean = false; protected var _width:int = 100; protected var _height:int = 20; public function FriendsHeaderItem(param1:String) { this._bg = new StatLineHeader(); this._label = new LabelBase(); super(); this._bg.width = this._width; this._bg.height = this._height; addChild(this._bg); addChild(this._label); this._label.color = 860685; this._label.x = 0; this._label.y = 0; this._label.mouseEnabled = false; this._label.autoSize = TextFieldAutoSize.NONE; this._label.align = param1; this._label.height = 18; } public function set selected(param1:Boolean) : void { this._selected = param1; this._bg.selected = this._selected; } public function set label(param1:String) : void { this._label.text = param1; } override public function set width(param1:Number) : void { this._width = Math.floor(param1); this._bg.width = param1; this._label.width = this._width - 4; } override public function set height(param1:Number) : void { this._height = Math.floor(param1); this._bg.height = param1; } public function setLabelPosX(param1:int) : void { this._label.x = param1; } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapSmallRank26.png")] public class PremiumRankBitmaps_bitmapSmallRank26 extends BitmapAsset { public function PremiumRankBitmaps_bitmapSmallRank26() { super(); } } }
package projects.tanks.client.panel.model.shop.paintpackage { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class PaintPackageModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:PaintPackageModelServer; private var client:IPaintPackageModelBase = IPaintPackageModelBase(this); private var modelId:Long = Long.getLong(1834980457,690531570); public function PaintPackageModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new PaintPackageModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(PaintPackageCC,false))); } protected function getInitParam() : PaintPackageCC { return PaintPackageCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.panel.model.shop.androidspecialoffer.banner { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class AndroidBannerModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:AndroidBannerModelServer; private var client:IAndroidBannerModelBase = IAndroidBannerModelBase(this); private var modelId:Long = Long.getLong(32200996,-532287587); public function AndroidBannerModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new AndroidBannerModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(AndroidBannerModelCC,false))); } protected function getInitParam() : AndroidBannerModelCC { return AndroidBannerModelCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.battle.meteor.nuclear { import alternativa.engine3d.materials.TextureMaterial; import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.BattleScene3D; import alternativa.tanks.utils.objectpool.ObjectPool; public class NuclearBangEffect { internal static const SIZE:Number = 550; internal static const COUNT1:int = 20; internal static const RADIUS1:Number = 1000; internal static const HEIGHT1:Number = 2000; internal static const COUNT2:int = 15; internal static const RADIUS2:Number = 850; internal static const HEIGHT2:Number = HEIGHT1 + SIZE * 0.6; internal static const COUNT3:int = 11; internal static const RADIUS3:Number = 650; internal static const HEIGHT3:Number = HEIGHT2 + SIZE * 0.4; internal static const COUNT4:int = 7; internal static const RADIUS4:Number = 290; internal static const HEIGHT4:Number = HEIGHT3 + SIZE * 0.3; internal static const COUNT5:int = 12; internal static const RADIUS5:Number = 800; internal static const HEIGHT5:Number = HEIGHT1 + SIZE * 0.1; internal static const COUNT6:int = 2; internal static const RADIUS6:Number = 50; internal static const HEIGHT6:Number = HEIGHT1 - SIZE * 0.5; internal static const COUNT7:int = 3; internal static const RADIUS7:Number = 120; internal static const HEIGHT7:Number = HEIGHT6 - SIZE * 0.5; internal static const COUNT8:int = 4; internal static const RADIUS8:Number = 200; internal static const HEIGHT8:Number = HEIGHT7 - SIZE * 0.5; internal static const COUNT9:int = 4; internal static const RADIUS9:Number = 160; internal static const HEIGHT9:Number = HEIGHT8 - SIZE * 0.2; internal static const COUNT10:int = 3; internal static const RADIUS10:Number = 50; internal static const HEIGHT10:Number = HEIGHT9 - SIZE * 0.6; internal static const COUNT11:int = 6; internal static const RADIUS11:Number = 150; internal static const HEIGHT11:Number = HEIGHT10 - SIZE * 0.5; internal static const COUNT12:int = 9; internal static const RADIUS12:Number = 450; internal static const HEIGHT12:Number = HEIGHT11 - SIZE * 0.4; internal static const COUNT13:int = 10; internal static const RADIUS13:Number = 550; internal static const HEIGHT13:Number = HEIGHT12 - SIZE * 0.1; internal static const KEY1:Number = 10 / 60; internal static const KEY2:Number = 120 / 60; internal static const END:Number = 160 / 60; internal var pool:ObjectPool; internal var lightMaterial:TextureMaterial; internal var waveMaterial:TextureMaterial; internal var smokeMaterial:TextureMaterial; internal var flameMaterial:TextureMaterial; public function NuclearBangEffect(param1:ObjectPool, param2:TextureMaterial, param3:TextureMaterial, param4:TextureMaterial, param5:TextureMaterial) { super(); this.pool = param1; this.lightMaterial = param2; this.waveMaterial = param3; this.smokeMaterial = param4; this.flameMaterial = param5; } public function play(param1:Vector3, param2:BattleScene3D) : void { this.createRound(param1,param2,COUNT1,RADIUS1,HEIGHT1,0.6,0,true); this.createRound(param1,param2,COUNT2,RADIUS2,HEIGHT2,0.6,0,true); this.createRound(param1,param2,COUNT3,RADIUS3,HEIGHT3,0.6,0,true); this.createRound(param1,param2,COUNT4,RADIUS4,HEIGHT4,0.6,0,true); this.createRound(param1,param2,COUNT5,RADIUS5,HEIGHT5,0.7,0.4,false); this.createRound(param1,param2,COUNT6,RADIUS6,HEIGHT6,0.6,0,true); this.createRound(param1,param2,COUNT7,RADIUS7,HEIGHT7,0.6,-0.4,true); this.createRound(param1,param2,COUNT8,RADIUS8,HEIGHT8,0.6,0,true); this.createRound(param1,param2,COUNT9,RADIUS9,HEIGHT9,0.7,-0.2,false); this.createRound(param1,param2,COUNT10,RADIUS10,HEIGHT10,0.6,-0.3,true); this.createRound(param1,param2,COUNT11,RADIUS11,HEIGHT11,0.6,0,true); this.createRound(param1,param2,COUNT12,RADIUS12,HEIGHT12,0.6,0,true); this.createRound(param1,param2,COUNT13,RADIUS13,HEIGHT13,0.7,-0.2,false); var local3:NuclearLightEffect = NuclearLightEffect(this.pool.getObject(NuclearLightEffect)); local3.init(param1,this.lightMaterial); param2.addGraphicEffect(local3); var local4:NuclearLightWaveEffect = NuclearLightWaveEffect(this.pool.getObject(NuclearLightWaveEffect)); local4.init(param1,this.waveMaterial); param2.addGraphicEffect(local4); } private function createRound(param1:Vector3, param2:BattleScene3D, param3:int, param4:Number, param5:Number, param6:Number, param7:Number, param8:Boolean) : void { var local9:Number = NaN; var local11:Vector3 = null; var local12:Number = NaN; var local13:NuclearBangSprite = null; local9 = Math.PI * 2 / param3; var local10:int = 0; while(local10 < param3) { local11 = new Vector3(); local11.x = Math.cos(local10 * local9) * param4; local11.y = Math.sin(local10 * local9) * param4; local11.z = param5 - 100; local12 = 1 + Math.random() * param6 + param7; local13 = NuclearBangSprite(this.pool.getObject(NuclearBangSprite)); if(param8) { local13.initSmoke(param1,local11,local12,this.smokeMaterial); } else { local13.initFlame(param1,local11,local12,this.flameMaterial); } param2.addGraphicEffect(local13); local10++; } } } }
package alternativa.tanks.battle.objects.tank.controllers { import alternativa.osgi.service.console.variables.ConsoleVarFloat; import alternativa.osgi.service.display.IDisplay; import alternativa.physics.Body; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.cheatsemulation.ZCoordinateFreezer; import flash.events.KeyboardEvent; import flash.utils.Dictionary; public class LocalCheatController { [Inject] public static var display:IDisplay; [Inject] public static var battleService:BattleService; private static const MOVEMENT_DISTANCE:Number = 10; private var tank:Tank; private const keyHandlers:Dictionary = new Dictionary(); private var zCoordinateFreezer:ZCoordinateFreezer; private var JUMP_VELOCITY:ConsoleVarFloat = new ConsoleVarFloat("jump_velocity",300,0,2000); public function LocalCheatController(param1:Tank) { super(); } private function onKey(param1:KeyboardEvent) : void { } private function setHandler(param1:uint, param2:Function) : void { } public function destroy() : void { } private function getBody() : Body { return null; } private function onKeyDisablePhysics(param1:Boolean) : void { } private function resetOrientation(param1:Boolean) : void { } private function moveLeft(param1:Boolean) : void { } private function moveRight(param1:Boolean) : void { } private function moveForward(param1:Boolean) : void { } private function moveBack(param1:Boolean) : void { } private function moveUp(param1:Boolean) : void { } private function moveDown(param1:Boolean) : void { } private function move(param1:Number, param2:Number, param3:Number) : void { } private function toggleZCoordinateFreeze(param1:Boolean) : void { } private function cheatJump(param1:Boolean) : void { } private function cheatStrafeLeft(param1:Boolean) : void { } private function cheatStrafeRight(param1:Boolean) : void { } private function accelerate(param1:Number, param2:Number, param3:Number) : void { } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] public class ProgressBarSkin_hpRightRedCls extends BitmapAsset { public function ProgressBarSkin_hpRightRedCls() { super(); } } }
package forms.events { import flash.events.Event; public class ChatFormEvent extends Event { public static const SEND_MESSAGE:String = "SendMessage"; public var rangTo:int; public var nameTo:String; public function ChatFormEvent(_rangTo:int = 0, _nameTo:String = "") { this.rangTo = _rangTo; this.nameTo = _nameTo; super(SEND_MESSAGE,true,false); } } }
package projects.tanks.client.partners.impl.china.partner2144 { public interface IPartner2144ModelBase { } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapBigRank11.png")] public class DefaultRanksBitmaps_bitmapBigRank11 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapBigRank11() { super(); } } }
package alternativa.tanks.models.weapon.hwthunder { public class HWThunderData { public var maxSplashDamageRadius:Number = 0; public var minSplashDamageRadius:Number = 0; public var minSplashDamagePercent:Number = 0; public var impactForce:Number = 0; public function HWThunderData(maxSplashDamageRadius:Number, minSplashDamageRadius:Number, minSplashDamagePercent:Number, impactForce:Number) { super(); this.maxSplashDamageRadius = maxSplashDamageRadius; this.minSplashDamageRadius = minSplashDamageRadius; this.minSplashDamagePercent = minSplashDamagePercent; this.impactForce = impactForce; } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class UpgradeIndicator_bitmapUpgradeIconFull extends BitmapAsset { public function UpgradeIndicator_bitmapUpgradeIconFull() { super(); } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.gfx.core.IndexBufferResource; import alternativa.gfx.core.VertexBufferResource; import flash.geom.Vector3D; import flash.utils.Dictionary; use namespace alternativa3d; public class Mesh extends Object3D { public var clipping:int = 2; public var sorting:int = 1; public var threshold:Number = 0.01; alternativa3d var vertexList:Vertex; alternativa3d var faceList:Face; alternativa3d var vertexBuffer:VertexBufferResource; alternativa3d var indexBuffer:IndexBufferResource; alternativa3d var numOpaqueTriangles:int; alternativa3d var numTriangles:int; protected var opaqueMaterials:Vector.<Material> = new Vector.<Material>(); protected var opaqueBegins:Vector.<int> = new Vector.<int>(); protected var opaqueNums:Vector.<int> = new Vector.<int>(); protected var opaqueLength:int = 0; private var transparentList:Face; public function Mesh() { super(); } public static function calculateVerticesNormalsBySmoothingGroupsForMeshList(param1:Vector.<Object3D>, param2:Number = 0) : void { var local3:int = 0; var local4:Number = NaN; var local5:Number = NaN; var local6:Number = NaN; var local7:* = undefined; var local8:Mesh = null; var local9:Face = null; var local10:Vertex = null; var local11:Wrapper = null; var local16:Object3D = null; var local17:Vertex = null; var local18:Number = NaN; var local19:Face = null; var local12:Dictionary = new Dictionary(); var local13:int = int(param1.length); local3 = 0; while(local3 < local13) { local8 = param1[local3] as Mesh; if(local8 != null) { local8.alternativa3d::deleteResources(); local8.alternativa3d::composeMatrix(); local16 = local8; while(local16.alternativa3d::_parent != null) { local16 = local16.alternativa3d::_parent; local16.alternativa3d::composeMatrix(); local8.alternativa3d::appendMatrix(local16); } local10 = local8.alternativa3d::vertexList; while(local10 != null) { local4 = local10.x; local5 = local10.y; local6 = local10.z; local10.x = local8.alternativa3d::ma * local4 + local8.alternativa3d::mb * local5 + local8.alternativa3d::mc * local6 + local8.alternativa3d::md; local10.y = local8.alternativa3d::me * local4 + local8.alternativa3d::mf * local5 + local8.alternativa3d::mg * local6 + local8.alternativa3d::mh; local10.z = local8.alternativa3d::mi * local4 + local8.alternativa3d::mj * local5 + local8.alternativa3d::mk * local6 + local8.alternativa3d::ml; local10 = local10.alternativa3d::next; } local8.calculateNormalsAndRemoveDegenerateFaces(); local9 = local8.alternativa3d::faceList; while(local9 != null) { if(local9.smoothingGroups > 0) { local11 = local9.alternativa3d::wrapper; while(local11 != null) { local10 = local11.alternativa3d::vertex; if(!local12[local10]) { local12[local10] = new Dictionary(); } local12[local10][local9] = true; local11 = local11.alternativa3d::next; } } local9 = local9.alternativa3d::next; } } local3++; } var local14:Vector.<Vertex> = new Vector.<Vertex>(); var local15:int = 0; for(local7 in local12) { local14[local15] = local7; local15++; } if(local15 > 0) { shareFaces(local14,0,local15,0,param2,new Vector.<int>(),local12); } local3 = 0; while(local3 < local13) { local8 = param1[local3] as Mesh; if(local8 != null) { local8.alternativa3d::vertexList = null; local9 = local8.alternativa3d::faceList; while(local9 != null) { local11 = local9.alternativa3d::wrapper; while(local11 != null) { local10 = local11.alternativa3d::vertex; local17 = new Vertex(); local17.x = local10.x; local17.y = local10.y; local17.z = local10.z; local17.u = local10.u; local17.v = local10.v; local17.id = local10.id; local17.normalX = local9.alternativa3d::normalX; local17.normalY = local9.alternativa3d::normalY; local17.normalZ = local9.alternativa3d::normalZ; if(local9.smoothingGroups > 0) { for(local7 in local12[local10]) { local19 = local7; if(local9 != local19 && (local9.smoothingGroups & local19.smoothingGroups) > 0) { local17.normalX += local19.alternativa3d::normalX; local17.normalY += local19.alternativa3d::normalY; local17.normalZ += local19.alternativa3d::normalZ; } } local18 = local17.normalX * local17.normalX + local17.normalY * local17.normalY + local17.normalZ * local17.normalZ; if(local18 > 0.001) { local18 = 1 / Math.sqrt(local18); local17.normalX *= local18; local17.normalY *= local18; local17.normalZ *= local18; } } local11.alternativa3d::vertex = local17; local17.alternativa3d::next = local8.alternativa3d::vertexList; local8.alternativa3d::vertexList = local17; local11 = local11.alternativa3d::next; } local9 = local9.alternativa3d::next; } } local3++; } local3 = 0; while(local3 < local13) { local8 = param1[local3] as Mesh; if(local8 != null) { local8.alternativa3d::invertMatrix(); local10 = local8.alternativa3d::vertexList; while(local10 != null) { local4 = local10.x; local5 = local10.y; local6 = local10.z; local10.x = local8.alternativa3d::ma * local4 + local8.alternativa3d::mb * local5 + local8.alternativa3d::mc * local6 + local8.alternativa3d::md; local10.y = local8.alternativa3d::me * local4 + local8.alternativa3d::mf * local5 + local8.alternativa3d::mg * local6 + local8.alternativa3d::mh; local10.z = local8.alternativa3d::mi * local4 + local8.alternativa3d::mj * local5 + local8.alternativa3d::mk * local6 + local8.alternativa3d::ml; local4 = local10.normalX; local5 = local10.normalY; local6 = local10.normalZ; local10.normalX = local8.alternativa3d::ma * local4 + local8.alternativa3d::mb * local5 + local8.alternativa3d::mc * local6; local10.normalY = local8.alternativa3d::me * local4 + local8.alternativa3d::mf * local5 + local8.alternativa3d::mg * local6; local10.normalZ = local8.alternativa3d::mi * local4 + local8.alternativa3d::mj * local5 + local8.alternativa3d::mk * local6; local10 = local10.alternativa3d::next; } local9 = local8.alternativa3d::faceList; while(local9 != null) { local4 = Number(local9.alternativa3d::normalX); local5 = Number(local9.alternativa3d::normalY); local6 = Number(local9.alternativa3d::normalZ); local9.alternativa3d::normalX = local8.alternativa3d::ma * local4 + local8.alternativa3d::mb * local5 + local8.alternativa3d::mc * local6; local9.alternativa3d::normalY = local8.alternativa3d::me * local4 + local8.alternativa3d::mf * local5 + local8.alternativa3d::mg * local6; local9.alternativa3d::normalZ = local8.alternativa3d::mi * local4 + local8.alternativa3d::mj * local5 + local8.alternativa3d::mk * local6; local9.alternativa3d::offset = local9.alternativa3d::wrapper.alternativa3d::vertex.x * local9.alternativa3d::normalX + local9.alternativa3d::wrapper.alternativa3d::vertex.y * local9.alternativa3d::normalY + local9.alternativa3d::wrapper.alternativa3d::vertex.z * local9.alternativa3d::normalZ; local9 = local9.alternativa3d::next; } } local3++; } } private static function shareFaces(param1:Vector.<Vertex>, param2:int, param3:int, param4:int, param5:Number, param6:Vector.<int>, param7:Dictionary) : void { var local8:int = 0; var local9:int = 0; var local10:int = 0; var local11:Vertex = null; var local13:Vertex = null; var local14:int = 0; var local15:int = 0; var local16:Number = NaN; var local17:Vertex = null; var local18:Vertex = null; var local19:* = undefined; switch(param4) { case 0: local8 = param2; while(local8 < param3) { local11 = param1[local8]; local11.alternativa3d::offset = local11.x; local8++; } break; case 1: local8 = param2; while(local8 < param3) { local11 = param1[local8]; local11.alternativa3d::offset = local11.y; local8++; } break; case 2: local8 = param2; while(local8 < param3) { local11 = param1[local8]; local11.alternativa3d::offset = local11.z; local8++; } } param6[0] = param2; param6[1] = param3 - 1; var local12:int = 2; while(local12 > 0) { local12--; local14 = param6[local12]; local9 = local14; local12--; local15 = param6[local12]; local8 = local15; local11 = param1[local14 + local15 >> 1]; local16 = Number(local11.alternativa3d::offset); while(local8 <= local9) { local17 = param1[local8]; while(local17.alternativa3d::offset > local16) { local8++; local17 = param1[local8]; } local18 = param1[local9]; while(local18.alternativa3d::offset < local16) { local9--; local18 = param1[local9]; } if(local8 <= local9) { param1[local8] = local18; param1[local9] = local17; local8++; local9--; } } if(local15 < local9) { param6[local12] = local15; local12++; param6[local12] = local9; local12++; } if(local8 < local14) { param6[local12] = local8; local12++; param6[local12] = local14; local12++; } } local8 = param2; local11 = param1[local8]; local9 = local8 + 1; while(local9 <= param3) { if(local9 < param3) { local13 = param1[local9]; } if(local9 == param3 || local11.alternativa3d::offset - local13.alternativa3d::offset > param5) { if(local9 - local8 > 1) { if(param4 < 2) { shareFaces(param1,local8,local9,param4 + 1,param5,param6,param7); } else { local10 = local8 + 1; while(local10 < local9) { local13 = param1[local10]; for(local19 in param7[local13]) { param7[local11][local19] = true; } local10++; } local10 = local8 + 1; while(local10 < local9) { local13 = param1[local10]; for(local19 in param7[local11]) { param7[local13][local19] = true; } local10++; } } } if(local9 < param3) { local8 = local9; local11 = param1[local8]; } } local9++; } } public function addVertex(param1:Number, param2:Number, param3:Number, param4:Number = 0, param5:Number = 0, param6:Object = null) : Vertex { var local8:Vertex = null; this.alternativa3d::deleteResources(); var local7:Vertex = new Vertex(); local7.x = param1; local7.y = param2; local7.z = param3; local7.u = param4; local7.v = param5; local7.id = param6; if(this.alternativa3d::vertexList != null) { local8 = this.alternativa3d::vertexList; while(local8.alternativa3d::next != null) { local8 = local8.alternativa3d::next; } local8.alternativa3d::next = local7; } else { this.alternativa3d::vertexList = local7; } return local7; } public function removeVertex(param1:Vertex) : Vertex { var local3:Vertex = null; var local5:Face = null; var local6:Face = null; var local7:Wrapper = null; this.alternativa3d::deleteResources(); if(param1 == null) { throw new TypeError("Parameter vertex must be non-null."); } var local2:Vertex = this.alternativa3d::vertexList; while(local2 != null) { if(local2 == param1) { if(local3 != null) { local3.alternativa3d::next = local2.alternativa3d::next; } else { this.alternativa3d::vertexList = local2.alternativa3d::next; } local2.alternativa3d::next = null; break; } local3 = local2; local2 = local2.alternativa3d::next; } if(local2 == null) { throw new ArgumentError("Vertex not found."); } var local4:Face = this.alternativa3d::faceList; while(local4 != null) { local6 = local4.alternativa3d::next; local7 = local4.alternativa3d::wrapper; while(local7 != null) { if(local7.alternativa3d::vertex == local2) { break; } local7 = local7.alternativa3d::next; } if(local7 != null) { if(local5 != null) { local5.alternativa3d::next = local6; } else { this.alternativa3d::faceList = local6; } local4.alternativa3d::next = null; } else { local5 = local4; } local4 = local6; } return local2; } public function removeVertexById(param1:Object) : Vertex { var local3:Vertex = null; var local5:Face = null; var local6:Face = null; var local7:Wrapper = null; this.alternativa3d::deleteResources(); if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Vertex = this.alternativa3d::vertexList; while(local2 != null) { if(local2.id == param1) { if(local3 != null) { local3.alternativa3d::next = local2.alternativa3d::next; } else { this.alternativa3d::vertexList = local2.alternativa3d::next; } local2.alternativa3d::next = null; break; } local3 = local2; local2 = local2.alternativa3d::next; } if(local2 == null) { throw new ArgumentError("Vertex not found."); } var local4:Face = this.alternativa3d::faceList; while(local4 != null) { local6 = local4.alternativa3d::next; local7 = local4.alternativa3d::wrapper; while(local7 != null) { if(local7.alternativa3d::vertex == local2) { break; } local7 = local7.alternativa3d::next; } if(local7 != null) { if(local5 != null) { local5.alternativa3d::next = local6; } else { this.alternativa3d::faceList = local6; } local4.alternativa3d::next = null; } else { local5 = local4; } local4 = local6; } return local2; } public function containsVertex(param1:Vertex) : Boolean { if(param1 == null) { throw new TypeError("Parameter vertex must be non-null."); } var local2:Vertex = this.alternativa3d::vertexList; while(local2 != null) { if(local2 == param1) { return true; } local2 = local2.alternativa3d::next; } return false; } public function containsVertexWithId(param1:Object) : Boolean { if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Vertex = this.alternativa3d::vertexList; while(local2 != null) { if(local2.id == param1) { return true; } local2 = local2.alternativa3d::next; } return false; } public function getVertexById(param1:Object) : Vertex { if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Vertex = this.alternativa3d::vertexList; while(local2 != null) { if(local2.id == param1) { return local2; } local2 = local2.alternativa3d::next; } return null; } public function addFace(param1:Vector.<Vertex>, param2:Material = null, param3:Object = null) : Face { var local8:Wrapper = null; var local9:Vertex = null; var local10:Face = null; this.alternativa3d::deleteResources(); if(param1 == null) { throw new TypeError("Parameter vertices must be non-null."); } var local4:int = int(param1.length); if(local4 < 3) { throw new ArgumentError(local4 + " vertices not enough."); } var local5:Face = new Face(); local5.material = param2; local5.id = param3; var local6:Wrapper = null; var local7:int = 0; while(local7 < local4) { local8 = new Wrapper(); local9 = param1[local7]; if(local9 == null) { throw new ArgumentError("Null vertex in vector."); } if(!this.containsVertex(local9)) { throw new ArgumentError("Vertex not found."); } local8.alternativa3d::vertex = local9; if(local6 != null) { local6.alternativa3d::next = local8; } else { local5.alternativa3d::wrapper = local8; } local6 = local8; local7++; } if(this.alternativa3d::faceList != null) { local10 = this.alternativa3d::faceList; while(local10.alternativa3d::next != null) { local10 = local10.alternativa3d::next; } local10.alternativa3d::next = local5; } else { this.alternativa3d::faceList = local5; } return local5; } public function addFaceByIds(param1:Array, param2:Material = null, param3:Object = null) : Face { var local8:Wrapper = null; var local9:Vertex = null; var local10:Face = null; this.alternativa3d::deleteResources(); if(param1 == null) { throw new TypeError("Parameter vertices must be non-null."); } var local4:int = int(param1.length); if(local4 < 3) { throw new ArgumentError(local4 + " vertices not enough."); } var local5:Face = new Face(); local5.material = param2; local5.id = param3; var local6:Wrapper = null; var local7:int = 0; while(local7 < local4) { local8 = new Wrapper(); local9 = this.getVertexById(param1[local7]); if(local9 == null) { throw new ArgumentError("Vertex not found."); } local8.alternativa3d::vertex = local9; if(local6 != null) { local6.alternativa3d::next = local8; } else { local5.alternativa3d::wrapper = local8; } local6 = local8; local7++; } if(this.alternativa3d::faceList != null) { local10 = this.alternativa3d::faceList; while(local10.alternativa3d::next != null) { local10 = local10.alternativa3d::next; } local10.alternativa3d::next = local5; } else { this.alternativa3d::faceList = local5; } return local5; } public function addTriFace(param1:Vertex, param2:Vertex, param3:Vertex, param4:Material = null, param5:Object = null) : Face { var local7:Face = null; this.alternativa3d::deleteResources(); if(param1 == null) { throw new TypeError("Parameter v1 must be non-null."); } if(param2 == null) { throw new TypeError("Parameter v2 must be non-null."); } if(param3 == null) { throw new TypeError("Parameter v3 must be non-null."); } if(!this.containsVertex(param1)) { throw new ArgumentError("Vertex not found."); } if(!this.containsVertex(param2)) { throw new ArgumentError("Vertex not found."); } if(!this.containsVertex(param3)) { throw new ArgumentError("Vertex not found."); } var local6:Face = new Face(); local6.material = param4; local6.id = param5; local6.alternativa3d::wrapper = new Wrapper(); local6.alternativa3d::wrapper.alternativa3d::vertex = param1; local6.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = param2; local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local6.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param3; if(this.alternativa3d::faceList != null) { local7 = this.alternativa3d::faceList; while(local7.alternativa3d::next != null) { local7 = local7.alternativa3d::next; } local7.alternativa3d::next = local6; } else { this.alternativa3d::faceList = local6; } return local6; } public function addQuadFace(param1:Vertex, param2:Vertex, param3:Vertex, param4:Vertex, param5:Material = null, param6:Object = null) : Face { var local8:Face = null; this.alternativa3d::deleteResources(); if(param1 == null) { throw new TypeError("Parameter v1 must be non-null."); } if(param2 == null) { throw new TypeError("Parameter v2 must be non-null."); } if(param3 == null) { throw new TypeError("Parameter v3 must be non-null."); } if(param4 == null) { throw new TypeError("Parameter v4 must be non-null."); } if(!this.containsVertex(param1)) { throw new ArgumentError("Vertex not found."); } if(!this.containsVertex(param2)) { throw new ArgumentError("Vertex not found."); } if(!this.containsVertex(param3)) { throw new ArgumentError("Vertex not found."); } if(!this.containsVertex(param4)) { throw new ArgumentError("Vertex not found."); } var local7:Face = new Face(); local7.material = param5; local7.id = param6; local7.alternativa3d::wrapper = new Wrapper(); local7.alternativa3d::wrapper.alternativa3d::vertex = param1; local7.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local7.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = param2; local7.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local7.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param3; local7.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::next = new Wrapper(); local7.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param4; if(this.alternativa3d::faceList != null) { local8 = this.alternativa3d::faceList; while(local8.alternativa3d::next != null) { local8 = local8.alternativa3d::next; } local8.alternativa3d::next = local7; } else { this.alternativa3d::faceList = local7; } return local7; } public function removeFace(param1:Face) : Face { var local3:Face = null; this.alternativa3d::deleteResources(); if(param1 == null) { throw new TypeError("Parameter face must be non-null."); } var local2:Face = this.alternativa3d::faceList; while(local2 != null) { if(local2 == param1) { if(local3 != null) { local3.alternativa3d::next = local2.alternativa3d::next; } else { this.alternativa3d::faceList = local2.alternativa3d::next; } local2.alternativa3d::next = null; break; } local3 = local2; local2 = local2.alternativa3d::next; } if(local2 == null) { throw new ArgumentError("Face not found."); } return local2; } public function removeFaceById(param1:Object) : Face { var local3:Face = null; this.alternativa3d::deleteResources(); if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Face = this.alternativa3d::faceList; while(local2 != null) { if(local2.id == param1) { if(local3 != null) { local3.alternativa3d::next = local2.alternativa3d::next; } else { this.alternativa3d::faceList = local2.alternativa3d::next; } local2.alternativa3d::next = null; break; } local3 = local2; local2 = local2.alternativa3d::next; } if(local2 == null) { throw new ArgumentError("Face not found."); } return local2; } public function containsFace(param1:Face) : Boolean { if(param1 == null) { throw new TypeError("Parameter face must be non-null."); } var local2:Face = this.alternativa3d::faceList; while(local2 != null) { if(local2 == param1) { return true; } local2 = local2.alternativa3d::next; } return false; } public function containsFaceWithId(param1:Object) : Boolean { if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Face = this.alternativa3d::faceList; while(local2 != null) { if(local2.id == param1) { return true; } local2 = local2.alternativa3d::next; } return false; } public function getFaceById(param1:Object) : Face { if(param1 == null) { throw new TypeError("Parameter id must be non-null."); } var local2:Face = this.alternativa3d::faceList; while(local2 != null) { if(local2.id == param1) { return local2; } local2 = local2.alternativa3d::next; } return null; } public function addVerticesAndFaces(param1:Vector.<Number>, param2:Vector.<Number>, param3:Vector.<int>, param4:Boolean = false, param5:Material = null) : void { var local6:int = 0; var local7:int = 0; var local8:int = 0; var local11:Vertex = null; var local13:Face = null; var local14:Face = null; var local15:Wrapper = null; var local16:int = 0; var local17:int = 0; var local18:Vertex = null; var local19:Wrapper = null; this.alternativa3d::deleteResources(); if(param1 == null) { throw new TypeError("Parameter vertices must be non-null."); } if(param2 == null) { throw new TypeError("Parameter uvs must be non-null."); } if(param3 == null) { throw new TypeError("Parameter indices must be non-null."); } var local9:int = param1.length / 3; if(local9 != param2.length / 2) { throw new ArgumentError("Vertices count and uvs count doesn\'t match."); } var local10:int = int(param3.length); if(!param4 && Boolean(local10 % 3)) { throw new ArgumentError("Incorrect indices."); } local6 = 0; local8 = 0; while(local6 < local10) { if(local6 == local8) { local17 = param4 ? param3[local6] : 3; if(local17 < 3) { throw new ArgumentError(local17 + " vertices not enough."); } local8 = param4 ? local17 + ++local6 : local6 + local17; if(local8 > local10) { throw new ArgumentError("Incorrect indices."); } } local16 = param3[local6]; if(local16 < 0 || local16 >= local9) { throw new RangeError("Index is out of bounds."); } local6++; } if(this.alternativa3d::vertexList != null) { local11 = this.alternativa3d::vertexList; while(local11.alternativa3d::next != null) { local11 = local11.alternativa3d::next; } } var local12:Vector.<Vertex> = new Vector.<Vertex>(local9); local6 = 0; local7 = 0; local8 = 0; while(local6 < local9) { local18 = new Vertex(); local18.x = param1[local7]; local7++; local18.y = param1[local7]; local7++; local18.z = param1[local7]; local7++; local18.u = param2[local8]; local8++; local18.v = param2[local8]; local8++; local12[local6] = local18; if(local11 != null) { local11.alternativa3d::next = local18; } else { this.alternativa3d::vertexList = local18; } local11 = local18; local6++; } if(this.alternativa3d::faceList != null) { local13 = this.alternativa3d::faceList; while(local13.alternativa3d::next != null) { local13 = local13.alternativa3d::next; } } local6 = 0; local8 = 0; while(local6 < local10) { if(local6 == local8) { local8 = param4 ? param3[local6] + ++local6 : local6 + 3; local15 = null; local14 = new Face(); local14.material = param5; if(local13 != null) { local13.alternativa3d::next = local14; } else { this.alternativa3d::faceList = local14; } local13 = local14; } local19 = new Wrapper(); local19.alternativa3d::vertex = local12[param3[local6]]; if(local15 != null) { local15.alternativa3d::next = local19; } else { local14.alternativa3d::wrapper = local19; } local15 = local19; local6++; } } public function get vertices() : Vector.<Vertex> { var local1:Vector.<Vertex> = new Vector.<Vertex>(); var local2:int = 0; var local3:Vertex = this.alternativa3d::vertexList; while(local3 != null) { local1[local2] = local3; local2++; local3 = local3.alternativa3d::next; } return local1; } public function get faces() : Vector.<Face> { var local1:Vector.<Face> = new Vector.<Face>(); var local2:int = 0; var local3:Face = this.alternativa3d::faceList; while(local3 != null) { local1[local2] = local3; local2++; local3 = local3.alternativa3d::next; } return local1; } public function weldVertices(param1:Number = 0, param2:Number = 0) : void { var local3:Vertex = null; var local4:Vertex = null; var local9:Wrapper = null; this.alternativa3d::deleteResources(); var local5:Vector.<Vertex> = new Vector.<Vertex>(); var local6:int = 0; local3 = this.alternativa3d::vertexList; while(local3 != null) { local4 = local3.alternativa3d::next; local3.alternativa3d::next = null; local5[local6] = local3; local6++; local3 = local4; } this.alternativa3d::vertexList = null; this.group(local5,0,local6,0,param1,param2,new Vector.<int>()); var local7:Face = this.alternativa3d::faceList; while(local7 != null) { local9 = local7.alternativa3d::wrapper; while(local9 != null) { if(local9.alternativa3d::vertex.alternativa3d::value != null) { local9.alternativa3d::vertex = local9.alternativa3d::vertex.alternativa3d::value; } local9 = local9.alternativa3d::next; } local7 = local7.alternativa3d::next; } var local8:int = 0; while(local8 < local6) { local3 = local5[local8]; if(local3.alternativa3d::value == null) { local3.alternativa3d::next = this.alternativa3d::vertexList; this.alternativa3d::vertexList = local3; } local8++; } } public function weldFaces(param1:Number = 0, param2:Number = 0, param3:Number = 0, param4:Boolean = false) : void { var local5:int = 0; var local6:int = 0; var local7:* = undefined; var local8:Face = null; var local9:Face = null; var local10:Face = null; var local11:Wrapper = null; var local12:Wrapper = null; var local13:Wrapper = null; var local14:Wrapper = null; var local15:Wrapper = null; var local16:Wrapper = null; var local17:Wrapper = null; var local18:Wrapper = null; var local19:Vertex = null; var local20:Vertex = null; var local21:Vertex = null; var local22:Vertex = null; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local34:Number = NaN; var local35:Number = NaN; var local36:Number = NaN; var local37:Dictionary = null; var local44:int = 0; var local45:Number = NaN; var local46:Number = NaN; var local47:Number = NaN; var local48:Number = NaN; var local49:Number = NaN; var local50:Number = NaN; var local51:Number = NaN; var local52:Number = NaN; var local53:Number = NaN; var local54:Number = NaN; var local55:Number = NaN; var local56:Number = NaN; var local57:Number = NaN; var local58:Number = NaN; var local59:Number = NaN; var local60:Number = NaN; var local61:Number = NaN; var local62:Number = NaN; var local63:Number = NaN; var local64:Boolean = false; var local65:Face = null; this.alternativa3d::deleteResources(); var local38:Number = 0.001; param1 = Math.cos(param1) - local38; param2 += local38; param3 = Math.cos(Math.PI - param3) - local38; var local39:Dictionary = new Dictionary(); var local40:Dictionary = new Dictionary(); local9 = this.alternativa3d::faceList; while(local9 != null) { local10 = local9.alternativa3d::next; local9.alternativa3d::next = null; local20 = local9.alternativa3d::wrapper.alternativa3d::vertex; local21 = local9.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex; local22 = local9.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex; local23 = local21.x - local20.x; local24 = local21.y - local20.y; local25 = local21.z - local20.z; local28 = local22.x - local20.x; local29 = local22.y - local20.y; local30 = local22.z - local20.z; local33 = local30 * local24 - local29 * local25; local34 = local28 * local25 - local30 * local23; local35 = local29 * local23 - local28 * local24; local36 = local33 * local33 + local34 * local34 + local35 * local35; if(local36 > local38) { local36 = 1 / Math.sqrt(local36); local33 *= local36; local34 *= local36; local35 *= local36; local9.alternativa3d::normalX = local33; local9.alternativa3d::normalY = local34; local9.alternativa3d::normalZ = local35; local9.alternativa3d::offset = local20.x * local33 + local20.y * local34 + local20.z * local35; local39[local9] = true; local15 = local9.alternativa3d::wrapper; while(local15 != null) { local19 = local15.alternativa3d::vertex; local37 = local40[local19]; if(local37 == null) { local37 = new Dictionary(); local40[local19] = local37; } local37[local9] = true; local15 = local15.alternativa3d::next; } } local9 = local10; } this.alternativa3d::faceList = null; var local41:Vector.<Face> = new Vector.<Face>(); var local42:Dictionary = new Dictionary(); var local43:Dictionary = new Dictionary(); while(true) { local9 = null; var local66:int = 0; var local67:* = local39; for(local7 in local67) { local9 = local7; delete local39[local7]; } if(local9 == null) { break; } local44 = 0; local41[local44] = local9; local44++; local20 = local9.alternativa3d::wrapper.alternativa3d::vertex; local21 = local9.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex; local22 = local9.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex; local23 = local21.x - local20.x; local24 = local21.y - local20.y; local25 = local21.z - local20.z; local26 = local21.u - local20.u; local27 = local21.v - local20.v; local28 = local22.x - local20.x; local29 = local22.y - local20.y; local30 = local22.z - local20.z; local31 = local22.u - local20.u; local32 = local22.v - local20.v; local33 = Number(local9.alternativa3d::normalX); local34 = Number(local9.alternativa3d::normalY); local35 = Number(local9.alternativa3d::normalZ); local45 = -local33 * local29 * local25 + local28 * local34 * local25 + local33 * local24 * local30 - local23 * local34 * local30 - local28 * local24 * local35 + local23 * local29 * local35; local46 = (-local34 * local30 + local29 * local35) / local45; local47 = (local33 * local30 - local28 * local35) / local45; local48 = (-local33 * local29 + local28 * local34) / local45; local49 = (local20.x * local34 * local30 - local33 * local20.y * local30 - local20.x * local29 * local35 + local28 * local20.y * local35 + local33 * local29 * local20.z - local28 * local34 * local20.z) / local45; local50 = (local34 * local25 - local24 * local35) / local45; local51 = (-local33 * local25 + local23 * local35) / local45; local52 = (local33 * local24 - local23 * local34) / local45; local53 = (local33 * local20.y * local25 - local20.x * local34 * local25 + local20.x * local24 * local35 - local23 * local20.y * local35 - local33 * local24 * local20.z + local23 * local34 * local20.z) / local45; local54 = local26 * local46 + local31 * local50; local55 = local26 * local47 + local31 * local51; local56 = local26 * local48 + local31 * local52; local57 = local26 * local49 + local31 * local53 + local20.u; local58 = local27 * local46 + local32 * local50; local59 = local27 * local47 + local32 * local51; local60 = local27 * local48 + local32 * local52; local61 = local27 * local49 + local32 * local53 + local20.v; for(local7 in local43) { delete local43[local7]; } local5 = 0; while(local5 < local44) { local9 = local41[local5]; for(local7 in local42) { delete local42[local7]; } local13 = local9.alternativa3d::wrapper; while(local13 != null) { for(local7 in local40[local13.alternativa3d::vertex]) { if(Boolean(local39[local7]) && !local43[local7]) { local42[local7] = true; } } local13 = local13.alternativa3d::next; } for(local7 in local42) { local8 = local7; if(local33 * local8.alternativa3d::normalX + local34 * local8.alternativa3d::normalY + local35 * local8.alternativa3d::normalZ >= param1) { local14 = local8.alternativa3d::wrapper; while(local14 != null) { local19 = local14.alternativa3d::vertex; local62 = local54 * local19.x + local55 * local19.y + local56 * local19.z + local57 - local19.u; local63 = local58 * local19.x + local59 * local19.y + local60 * local19.z + local61 - local19.v; if(local62 > param2 || local62 < -param2 || local63 > param2 || local63 < -param2) { break; } local14 = local14.alternativa3d::next; } if(local14 == null) { local13 = local9.alternativa3d::wrapper; while(local13 != null) { local15 = local13.alternativa3d::next != null ? local13.alternativa3d::next : local9.alternativa3d::wrapper; local14 = local8.alternativa3d::wrapper; while(local14 != null) { local16 = local14.alternativa3d::next != null ? local14.alternativa3d::next : local8.alternativa3d::wrapper; if(local13.alternativa3d::vertex == local16.alternativa3d::vertex && local15.alternativa3d::vertex == local14.alternativa3d::vertex) { break; } local14 = local14.alternativa3d::next; } if(local14 != null) { break; } local13 = local13.alternativa3d::next; } if(local13 != null) { local41[local44] = local8; local44++; delete local39[local8]; } } else { local43[local8] = true; } } else { local43[local8] = true; } } local5++; } if(local44 == 1) { local9 = local41[0]; local9.alternativa3d::next = this.alternativa3d::faceList; this.alternativa3d::faceList = local9; } else { while(true) { local64 = false; local5 = 0; while(local5 < local44 - 1) { local9 = local41[local5]; if(local9 != null) { local6 = 1; for(; local6 < local44; local6++) { local8 = local41[local6]; if(local8 != null) { local13 = local9.alternativa3d::wrapper; while(local13 != null) { local15 = local13.alternativa3d::next != null ? local13.alternativa3d::next : local9.alternativa3d::wrapper; local14 = local8.alternativa3d::wrapper; while(local14 != null) { local16 = local14.alternativa3d::next != null ? local14.alternativa3d::next : local8.alternativa3d::wrapper; if(local13.alternativa3d::vertex == local16.alternativa3d::vertex && local15.alternativa3d::vertex == local14.alternativa3d::vertex) { break; } local14 = local14.alternativa3d::next; } if(local14 != null) { break; } local13 = local13.alternativa3d::next; } if(local13 != null) { while(true) { local17 = local15.alternativa3d::next != null ? local15.alternativa3d::next : local9.alternativa3d::wrapper; local12 = local8.alternativa3d::wrapper; while(local12.alternativa3d::next != local14 && local12.alternativa3d::next != null) { local12 = local12.alternativa3d::next; } if(local17.alternativa3d::vertex != local12.alternativa3d::vertex) { break; } local15 = local17; local14 = local12; } while(true) { local11 = local9.alternativa3d::wrapper; while(local11.alternativa3d::next != local13 && local11.alternativa3d::next != null) { local11 = local11.alternativa3d::next; } local18 = local16.alternativa3d::next != null ? local16.alternativa3d::next : local8.alternativa3d::wrapper; if(local11.alternativa3d::vertex != local18.alternativa3d::vertex) { break; } local13 = local11; local16 = local18; } local20 = local13.alternativa3d::vertex; local21 = local18.alternativa3d::vertex; local22 = local11.alternativa3d::vertex; local23 = local21.x - local20.x; local24 = local21.y - local20.y; local25 = local21.z - local20.z; local28 = local22.x - local20.x; local29 = local22.y - local20.y; local30 = local22.z - local20.z; local33 = local30 * local24 - local29 * local25; local34 = local28 * local25 - local30 * local23; local35 = local29 * local23 - local28 * local24; if(local33 < local38 && local33 > -local38 && local34 < local38 && local34 > -local38 && local35 < local38 && local35 > -local38) { if(local23 * local28 + local24 * local29 + local25 * local30 > 0) { continue; } } else if(local9.alternativa3d::normalX * local33 + local9.alternativa3d::normalY * local34 + local9.alternativa3d::normalZ * local35 < 0) { continue; } local36 = 1 / Math.sqrt(local23 * local23 + local24 * local24 + local25 * local25); local23 *= local36; local24 *= local36; local25 *= local36; local36 = 1 / Math.sqrt(local28 * local28 + local29 * local29 + local30 * local30); local28 *= local36; local29 *= local36; local30 *= local36; if(local23 * local28 + local24 * local29 + local25 * local30 >= param3) { local20 = local14.alternativa3d::vertex; local21 = local17.alternativa3d::vertex; local22 = local12.alternativa3d::vertex; local23 = local21.x - local20.x; local24 = local21.y - local20.y; local25 = local21.z - local20.z; local28 = local22.x - local20.x; local29 = local22.y - local20.y; local30 = local22.z - local20.z; local33 = local30 * local24 - local29 * local25; local34 = local28 * local25 - local30 * local23; local35 = local29 * local23 - local28 * local24; if(local33 < local38 && local33 > -local38 && local34 < local38 && local34 > -local38 && local35 < local38 && local35 > -local38) { if(local23 * local28 + local24 * local29 + local25 * local30 > 0) { continue; } } else if(local9.alternativa3d::normalX * local33 + local9.alternativa3d::normalY * local34 + local9.alternativa3d::normalZ * local35 < 0) { continue; } local36 = 1 / Math.sqrt(local23 * local23 + local24 * local24 + local25 * local25); local23 *= local36; local24 *= local36; local25 *= local36; local36 = 1 / Math.sqrt(local28 * local28 + local29 * local29 + local30 * local30); local28 *= local36; local29 *= local36; local30 *= local36; if(local23 * local28 + local24 * local29 + local25 * local30 >= param3) { local64 = true; local65 = new Face(); local65.material = local9.material; local65.smoothingGroups = local9.smoothingGroups; local65.alternativa3d::normalX = local9.alternativa3d::normalX; local65.alternativa3d::normalY = local9.alternativa3d::normalY; local65.alternativa3d::normalZ = local9.alternativa3d::normalZ; local65.alternativa3d::offset = local9.alternativa3d::offset; local65.id = local9.id; local17 = null; while(local15 != local13) { local18 = new Wrapper(); local18.alternativa3d::vertex = local15.alternativa3d::vertex; if(local17 != null) { local17.alternativa3d::next = local18; } else { local65.alternativa3d::wrapper = local18; } local17 = local18; local15 = local15.alternativa3d::next != null ? local15.alternativa3d::next : local9.alternativa3d::wrapper; } while(local16 != local14) { local18 = new Wrapper(); local18.alternativa3d::vertex = local16.alternativa3d::vertex; if(local17 != null) { local17.alternativa3d::next = local18; } else { local65.alternativa3d::wrapper = local18; } local17 = local18; local16 = local16.alternativa3d::next != null ? local16.alternativa3d::next : local8.alternativa3d::wrapper; } local41[local5] = local65; local41[local6] = null; local9 = local65; if(param4) { break; } } } } } } } local5++; } if(!local64) { break; } } local5 = 0; while(local5 < local44) { local9 = local41[local5]; if(local9 != null) { local9.alternativa3d::calculateBestSequenceAndNormal(); local9.alternativa3d::next = this.alternativa3d::faceList; this.alternativa3d::faceList = local9; } local5++; } } } } private function group(param1:Vector.<Vertex>, param2:int, param3:int, param4:int, param5:Number, param6:Number, param7:Vector.<int>) : void { var local8:int = 0; var local9:int = 0; var local10:Vertex = null; var local11:Number = NaN; var local13:Vertex = null; var local14:int = 0; var local15:int = 0; var local16:Number = NaN; var local17:Vertex = null; var local18:Vertex = null; switch(param4) { case 0: local8 = param2; while(local8 < param3) { local10 = param1[local8]; local10.alternativa3d::offset = local10.x; local8++; } local11 = param5; break; case 1: local8 = param2; while(local8 < param3) { local10 = param1[local8]; local10.alternativa3d::offset = local10.y; local8++; } local11 = param5; break; case 2: local8 = param2; while(local8 < param3) { local10 = param1[local8]; local10.alternativa3d::offset = local10.z; local8++; } local11 = param5; break; case 3: local8 = param2; while(local8 < param3) { local10 = param1[local8]; local10.alternativa3d::offset = local10.u; local8++; } local11 = param6; break; case 4: local8 = param2; while(local8 < param3) { local10 = param1[local8]; local10.alternativa3d::offset = local10.v; local8++; } local11 = param6; } param7[0] = param2; param7[1] = param3 - 1; var local12:int = 2; while(local12 > 0) { local12--; local14 = param7[local12]; local9 = local14; local12--; local15 = param7[local12]; local8 = local15; local10 = param1[local14 + local15 >> 1]; local16 = Number(local10.alternativa3d::offset); while(local8 <= local9) { local17 = param1[local8]; while(local17.alternativa3d::offset > local16) { local8++; local17 = param1[local8]; } local18 = param1[local9]; while(local18.alternativa3d::offset < local16) { local9--; local18 = param1[local9]; } if(local8 <= local9) { param1[local8] = local18; param1[local9] = local17; local8++; local9--; } } if(local15 < local9) { param7[local12] = local15; local12++; param7[local12] = local9; local12++; } if(local8 < local14) { param7[local12] = local8; local12++; param7[local12] = local14; local12++; } } local8 = param2; local10 = param1[local8]; local9 = local8 + 1; while(local9 <= param3) { if(local9 < param3) { local13 = param1[local9]; } if(local9 == param3 || local10.alternativa3d::offset - local13.alternativa3d::offset > local11) { if(param4 < 4 && local9 - local8 > 1) { this.group(param1,local8,local9,param4 + 1,param5,param6,param7); } if(local9 < param3) { local8 = local9; local10 = param1[local8]; } } else if(param4 == 4) { local13.alternativa3d::value = local10; } local9++; } } public function setMaterialToAllFaces(param1:Material) : void { this.alternativa3d::deleteResources(); var local2:Face = this.alternativa3d::faceList; while(local2 != null) { local2.material = param1; local2 = local2.alternativa3d::next; } } public function calculateFacesNormals(param1:Boolean = true) : void { var local3:Wrapper = null; var local4:Vertex = null; var local5:Vertex = null; var local6:Vertex = null; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; this.alternativa3d::deleteResources(); var local2:Face = this.alternativa3d::faceList; while(local2 != null) { local3 = local2.alternativa3d::wrapper; local4 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local5 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local6 = local3.alternativa3d::vertex; local7 = local5.x - local4.x; local8 = local5.y - local4.y; local9 = local5.z - local4.z; local10 = local6.x - local4.x; local11 = local6.y - local4.y; local12 = local6.z - local4.z; local13 = local12 * local8 - local11 * local9; local14 = local10 * local9 - local12 * local7; local15 = local11 * local7 - local10 * local8; if(param1) { local16 = local13 * local13 + local14 * local14 + local15 * local15; if(local16 > 0.001) { local16 = 1 / Math.sqrt(local16); local13 *= local16; local14 *= local16; local15 *= local16; } } local2.alternativa3d::normalX = local13; local2.alternativa3d::normalY = local14; local2.alternativa3d::normalZ = local15; local2.alternativa3d::offset = local4.x * local13 + local4.y * local14 + local4.z * local15; local2 = local2.alternativa3d::next; } } public function calculateVerticesNormals(param1:Boolean = false, param2:Number = 0) : void { var local3:Vertex = null; var local4:Number = NaN; var local6:Wrapper = null; var local7:Vertex = null; var local8:Vertex = null; var local9:Vertex = null; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Vector.<Vertex> = null; this.alternativa3d::deleteResources(); local3 = this.alternativa3d::vertexList; while(local3 != null) { local3.normalX = 0; local3.normalY = 0; local3.normalZ = 0; local3 = local3.alternativa3d::next; } var local5:Face = this.alternativa3d::faceList; while(local5 != null) { local6 = local5.alternativa3d::wrapper; local7 = local6.alternativa3d::vertex; local6 = local6.alternativa3d::next; local8 = local6.alternativa3d::vertex; local6 = local6.alternativa3d::next; local9 = local6.alternativa3d::vertex; local10 = local8.x - local7.x; local11 = local8.y - local7.y; local12 = local8.z - local7.z; local13 = local9.x - local7.x; local14 = local9.y - local7.y; local15 = local9.z - local7.z; local16 = local15 * local11 - local14 * local12; local17 = local13 * local12 - local15 * local10; local18 = local14 * local10 - local13 * local11; local4 = local16 * local16 + local17 * local17 + local18 * local18; if(local4 > 0.001) { local4 = 1 / Math.sqrt(local4); local16 *= local4; local17 *= local4; local18 *= local4; } local6 = local5.alternativa3d::wrapper; while(local6 != null) { local3 = local6.alternativa3d::vertex; local3.normalX += local16; local3.normalY += local17; local3.normalZ += local18; local6 = local6.alternativa3d::next; } local5 = local5.alternativa3d::next; } if(param1) { local19 = this.vertices; this.alternativa3d::weldNormals(local19,0,local19.length,0,param2,new Vector.<int>()); } local3 = this.alternativa3d::vertexList; while(local3 != null) { local4 = local3.normalX * local3.normalX + local3.normalY * local3.normalY + local3.normalZ * local3.normalZ; if(local4 > 0.001) { local4 = 1 / Math.sqrt(local4); local3.normalX *= local4; local3.normalY *= local4; local3.normalZ *= local4; } local3 = local3.alternativa3d::next; } } alternativa3d function weldNormals(param1:Vector.<Vertex>, param2:int, param3:int, param4:int, param5:Number, param6:Vector.<int>) : void { var local7:int = 0; var local8:int = 0; var local9:int = 0; var local10:Vertex = null; var local12:Vertex = null; var local13:int = 0; var local14:int = 0; var local15:Number = NaN; var local16:Vertex = null; var local17:Vertex = null; switch(param4) { case 0: local7 = param2; while(local7 < param3) { local10 = param1[local7]; local10.alternativa3d::offset = local10.x; local7++; } break; case 1: local7 = param2; while(local7 < param3) { local10 = param1[local7]; local10.alternativa3d::offset = local10.y; local7++; } break; case 2: local7 = param2; while(local7 < param3) { local10 = param1[local7]; local10.alternativa3d::offset = local10.z; local7++; } } param6[0] = param2; param6[1] = param3 - 1; var local11:int = 2; while(local11 > 0) { local11--; local13 = param6[local11]; local8 = local13; local11--; local14 = param6[local11]; local7 = local14; local10 = param1[local13 + local14 >> 1]; local15 = Number(local10.alternativa3d::offset); while(local7 <= local8) { local16 = param1[local7]; while(local16.alternativa3d::offset > local15) { local7++; local16 = param1[local7]; } local17 = param1[local8]; while(local17.alternativa3d::offset < local15) { local8--; local17 = param1[local8]; } if(local7 <= local8) { param1[local7] = local17; param1[local8] = local16; local7++; local8--; } } if(local14 < local8) { param6[local11] = local14; local11++; param6[local11] = local8; local11++; } if(local7 < local13) { param6[local11] = local7; local11++; param6[local11] = local13; local11++; } } local7 = param2; local10 = param1[local7]; local8 = local7 + 1; while(local8 <= param3) { if(local8 < param3) { local12 = param1[local8]; } if(local8 == param3 || local10.alternativa3d::offset - local12.alternativa3d::offset > param5) { if(local8 - local7 > 1) { if(param4 < 2) { this.alternativa3d::weldNormals(param1,local7,local8,param4 + 1,param5,param6); } else { local9 = local7 + 1; while(local9 < local8) { local12 = param1[local9]; local10.normalX += local12.normalX; local10.normalY += local12.normalY; local10.normalZ += local12.normalZ; local9++; } local9 = local7 + 1; while(local9 < local8) { local12 = param1[local9]; local12.normalX = local10.normalX; local12.normalY = local10.normalY; local12.normalZ = local10.normalZ; local9++; } } } if(local8 < param3) { local7 = local8; local10 = param1[local7]; } } local8++; } } public function calculateVerticesNormalsByAngle(param1:Number, param2:Number = 0) : void { var local3:Face = null; var local4:Wrapper = null; var local5:Vertex = null; var local8:Vertex = null; var local9:* = undefined; var local10:Number = NaN; var local11:Face = null; this.alternativa3d::deleteResources(); this.calculateNormalsAndRemoveDegenerateFaces(); var local6:Dictionary = new Dictionary(); local5 = this.alternativa3d::vertexList; while(local5 != null) { local6[local5] = new Dictionary(); local5 = local5.alternativa3d::next; } local3 = this.alternativa3d::faceList; while(local3 != null) { local4 = local3.alternativa3d::wrapper; while(local4 != null) { local5 = local4.alternativa3d::vertex; local6[local5][local3] = true; local4 = local4.alternativa3d::next; } local3 = local3.alternativa3d::next; } var local7:Vector.<Vertex> = this.vertices; shareFaces(local7,0,local7.length,0,param2,new Vector.<int>(),local6); this.alternativa3d::vertexList = null; param1 = Math.cos(param1); local3 = this.alternativa3d::faceList; while(local3 != null) { local4 = local3.alternativa3d::wrapper; while(local4 != null) { local5 = local4.alternativa3d::vertex; local8 = new Vertex(); local8.x = local5.x; local8.y = local5.y; local8.z = local5.z; local8.u = local5.u; local8.v = local5.v; local8.id = local5.id; local8.normalX = local3.alternativa3d::normalX; local8.normalY = local3.alternativa3d::normalY; local8.normalZ = local3.alternativa3d::normalZ; for(local9 in local6[local5]) { local11 = local9; if(local3 != local11 && local3.alternativa3d::normalX * local11.alternativa3d::normalX + local3.alternativa3d::normalY * local11.alternativa3d::normalY + local3.alternativa3d::normalZ * local11.alternativa3d::normalZ >= param1) { local8.normalX += local11.alternativa3d::normalX; local8.normalY += local11.alternativa3d::normalY; local8.normalZ += local11.alternativa3d::normalZ; } } local10 = local8.normalX * local8.normalX + local8.normalY * local8.normalY + local8.normalZ * local8.normalZ; if(local10 > 0.001) { local10 = 1 / Math.sqrt(local10); local8.normalX *= local10; local8.normalY *= local10; local8.normalZ *= local10; } local4.alternativa3d::vertex = local8; local8.alternativa3d::next = this.alternativa3d::vertexList; this.alternativa3d::vertexList = local8; local4 = local4.alternativa3d::next; } local3 = local3.alternativa3d::next; } } public function calculateVerticesNormalsBySmoothingGroups(param1:Number = 0) : void { var local2:* = undefined; var local3:Face = null; var local4:Vertex = null; var local5:Wrapper = null; var local9:Vertex = null; var local10:Number = NaN; var local11:Face = null; this.alternativa3d::deleteResources(); this.calculateNormalsAndRemoveDegenerateFaces(); var local6:Dictionary = new Dictionary(); local3 = this.alternativa3d::faceList; while(local3 != null) { if(local3.smoothingGroups > 0) { local5 = local3.alternativa3d::wrapper; while(local5 != null) { local4 = local5.alternativa3d::vertex; if(!local6[local4]) { local6[local4] = new Dictionary(); } local6[local4][local3] = true; local5 = local5.alternativa3d::next; } } local3 = local3.alternativa3d::next; } var local7:Vector.<Vertex> = new Vector.<Vertex>(); var local8:int = 0; for(local2 in local6) { local7[local8] = local2; local8++; } if(local8 > 0) { shareFaces(local7,0,local8,0,param1,new Vector.<int>(),local6); } this.alternativa3d::vertexList = null; local3 = this.alternativa3d::faceList; while(local3 != null) { local5 = local3.alternativa3d::wrapper; while(local5 != null) { local4 = local5.alternativa3d::vertex; local9 = new Vertex(); local9.x = local4.x; local9.y = local4.y; local9.z = local4.z; local9.u = local4.u; local9.v = local4.v; local9.id = local4.id; local9.normalX = local3.alternativa3d::normalX; local9.normalY = local3.alternativa3d::normalY; local9.normalZ = local3.alternativa3d::normalZ; if(local3.smoothingGroups > 0) { for(local2 in local6[local4]) { local11 = local2; if(local3 != local11 && (local3.smoothingGroups & local11.smoothingGroups) > 0) { local9.normalX += local11.alternativa3d::normalX; local9.normalY += local11.alternativa3d::normalY; local9.normalZ += local11.alternativa3d::normalZ; } } local10 = local9.normalX * local9.normalX + local9.normalY * local9.normalY + local9.normalZ * local9.normalZ; if(local10 > 0.001) { local10 = 1 / Math.sqrt(local10); local9.normalX *= local10; local9.normalY *= local10; local9.normalZ *= local10; } } local5.alternativa3d::vertex = local9; local9.alternativa3d::next = this.alternativa3d::vertexList; this.alternativa3d::vertexList = local9; local5 = local5.alternativa3d::next; } local3 = local3.alternativa3d::next; } } private function calculateNormalsAndRemoveDegenerateFaces() : void { var local2:Face = null; var local3:Wrapper = null; var local4:Vertex = null; var local5:Vertex = null; var local6:Vertex = null; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local1:Face = this.alternativa3d::faceList; this.alternativa3d::faceList = null; while(local1 != null) { local2 = local1.alternativa3d::next; local3 = local1.alternativa3d::wrapper; local4 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local5 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local6 = local3.alternativa3d::vertex; local7 = local5.x - local4.x; local8 = local5.y - local4.y; local9 = local5.z - local4.z; local10 = local6.x - local4.x; local11 = local6.y - local4.y; local12 = local6.z - local4.z; local1.alternativa3d::normalX = local12 * local8 - local11 * local9; local1.alternativa3d::normalY = local10 * local9 - local12 * local7; local1.alternativa3d::normalZ = local11 * local7 - local10 * local8; local13 = local1.alternativa3d::normalX * local1.alternativa3d::normalX + local1.alternativa3d::normalY * local1.alternativa3d::normalY + local1.alternativa3d::normalZ * local1.alternativa3d::normalZ; if(local13 > 0.001) { local13 = 1 / Math.sqrt(local13); local1.alternativa3d::normalX *= local13; local1.alternativa3d::normalY *= local13; local1.alternativa3d::normalZ *= local13; local1.alternativa3d::offset = local4.x * local1.alternativa3d::normalX + local4.y * local1.alternativa3d::normalY + local4.z * local1.alternativa3d::normalZ; local1.alternativa3d::next = this.alternativa3d::faceList; this.alternativa3d::faceList = local1; } else { local1.alternativa3d::next = null; } local1 = local2; } } public function optimizeForDynamicBSP(param1:int = 1) : void { var local3:Face = null; var local5:Face = null; var local6:Face = null; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:int = 0; var local14:Face = null; var local15:Wrapper = null; var local16:Vertex = null; var local17:Vertex = null; var local18:Vertex = null; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Boolean = false; var local23:Boolean = false; var local24:Vertex = null; var local25:Number = NaN; this.alternativa3d::deleteResources(); var local2:Face = this.alternativa3d::faceList; var local4:int = 0; while(local4 < param1) { local5 = null; local6 = local2; while(local6 != null) { local7 = Number(local6.alternativa3d::normalX); local8 = Number(local6.alternativa3d::normalY); local9 = Number(local6.alternativa3d::normalZ); local10 = Number(local6.alternativa3d::offset); local11 = local10 - this.threshold; local12 = local10 + this.threshold; local13 = 0; local14 = local2; while(local14 != null) { if(local14 != local6) { local15 = local14.alternativa3d::wrapper; local16 = local15.alternativa3d::vertex; local15 = local15.alternativa3d::next; local17 = local15.alternativa3d::vertex; local15 = local15.alternativa3d::next; local18 = local15.alternativa3d::vertex; local15 = local15.alternativa3d::next; local19 = local16.x * local7 + local16.y * local8 + local16.z * local9; local20 = local17.x * local7 + local17.y * local8 + local17.z * local9; local21 = local18.x * local7 + local18.y * local8 + local18.z * local9; local22 = local19 < local11 || local20 < local11 || local21 < local11; local23 = local19 > local12 || local20 > local12 || local21 > local12; while(local15 != null) { local24 = local15.alternativa3d::vertex; local25 = local24.x * local7 + local24.y * local8 + local24.z * local9; if(local25 < local11) { local22 = true; if(local23) { break; } } else if(local25 > local12) { local23 = true; if(local22) { break; } } local15 = local15.alternativa3d::next; } if(local23 && local22) { local13++; if(local13 > local4) { break; } } } local14 = local14.alternativa3d::next; } if(local14 == null) { if(local5 != null) { local5.alternativa3d::next = local6.alternativa3d::next; } else { local2 = local6.alternativa3d::next; } if(local3 != null) { local3.alternativa3d::next = local6; } else { this.alternativa3d::faceList = local6; } local3 = local6; } else { local5 = local6; } local6 = local6.alternativa3d::next; } if(local2 == null) { break; } local4++; } if(local3 != null) { local3.alternativa3d::next = local2; } } override public function intersectRay(param1:Vector3D, param2:Vector3D, param3:Dictionary = null, param4:Camera3D = null) : RayIntersectionData { var local11:Vector3D = null; var local12:Face = null; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Wrapper = null; var local25:Vertex = null; var local26:Vertex = null; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:RayIntersectionData = null; if(param3 != null && Boolean(param3[this])) { return null; } if(!alternativa3d::boundIntersectRay(param1,param2,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return null; } var local5:Number = param1.x; var local6:Number = param1.y; var local7:Number = param1.z; var local8:Number = param2.x; var local9:Number = param2.y; var local10:Number = param2.z; var local13:Number = 1e+22; var local14:Face = this.alternativa3d::faceList; while(local14 != null) { local15 = Number(local14.alternativa3d::normalX); local16 = Number(local14.alternativa3d::normalY); local17 = Number(local14.alternativa3d::normalZ); local18 = local8 * local15 + local9 * local16 + local10 * local17; if(local18 < 0) { local19 = local5 * local15 + local6 * local16 + local7 * local17 - local14.alternativa3d::offset; if(local19 > 0) { local20 = -local19 / local18; if(local11 == null || local20 < local13) { local21 = local5 + local8 * local20; local22 = local6 + local9 * local20; local23 = local7 + local10 * local20; local24 = local14.alternativa3d::wrapper; while(local24 != null) { local25 = local24.alternativa3d::vertex; local26 = local24.alternativa3d::next != null ? local24.alternativa3d::next.alternativa3d::vertex : local14.alternativa3d::wrapper.alternativa3d::vertex; local27 = local26.x - local25.x; local28 = local26.y - local25.y; local29 = local26.z - local25.z; local30 = local21 - local25.x; local31 = local22 - local25.y; local32 = local23 - local25.z; if((local32 * local28 - local31 * local29) * local15 + (local30 * local29 - local32 * local27) * local16 + (local31 * local27 - local30 * local28) * local17 < 0) { break; } local24 = local24.alternativa3d::next; } if(local24 == null) { if(local20 < local13) { local13 = local20; if(local11 == null) { local11 = new Vector3D(); } local11.x = local21; local11.y = local22; local11.z = local23; local12 = local14; } } } } } local14 = local14.alternativa3d::next; } if(local11 != null) { local33 = new RayIntersectionData(); local33.object = this; local33.face = local12; local33.point = local11; local33.uv = local12.getUV(local11); local33.time = local13; return local33; } return null; } override alternativa3d function checkIntersection(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Dictionary) : Boolean { var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Wrapper = null; var local20:Vertex = null; var local21:Vertex = null; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local9:Face = this.alternativa3d::faceList; while(true) { if(local9 == null) { return false; } local10 = Number(local9.alternativa3d::normalX); local11 = Number(local9.alternativa3d::normalY); local12 = Number(local9.alternativa3d::normalZ); local13 = param4 * local10 + param5 * local11 + param6 * local12; if(local13 < 0) { local14 = param1 * local10 + param2 * local11 + param3 * local12 - local9.alternativa3d::offset; if(local14 > 0) { local15 = -local14 / local13; if(local15 < param7) { local16 = param1 + param4 * local15; local17 = param2 + param5 * local15; local18 = param3 + param6 * local15; local19 = local9.alternativa3d::wrapper; while(local19 != null) { local20 = local19.alternativa3d::vertex; local21 = local19.alternativa3d::next != null ? local19.alternativa3d::next.alternativa3d::vertex : local9.alternativa3d::wrapper.alternativa3d::vertex; local22 = local21.x - local20.x; local23 = local21.y - local20.y; local24 = local21.z - local20.z; local25 = local16 - local20.x; local26 = local17 - local20.y; local27 = local18 - local20.z; if((local27 * local23 - local26 * local24) * local10 + (local25 * local24 - local27 * local22) * local11 + (local26 * local22 - local25 * local23) * local12 < 0) { break; } local19 = local19.alternativa3d::next; } if(local19 == null) { break; } } } } local9 = local9.alternativa3d::next; } return true; } override alternativa3d function collectPlanes(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Vector3D, param5:Vector3D, param6:Vector.<Face>, param7:Dictionary = null) : void { var local9:Vertex = null; var local11:Number = NaN; var local12:Wrapper = null; if(param7 != null && Boolean(param7[this])) { return; } var local8:Vector3D = alternativa3d::calculateSphere(param1,param2,param3,param4,param5); if(!alternativa3d::boundIntersectSphere(local8,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return; } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local9 = this.alternativa3d::vertexList; while(local9 != null) { local9.alternativa3d::transformId = 0; local9 = local9.alternativa3d::next; } } ++alternativa3d::transformId; var local10:Face = this.alternativa3d::faceList; while(local10 != null) { local11 = local8.x * local10.alternativa3d::normalX + local8.y * local10.alternativa3d::normalY + local8.z * local10.alternativa3d::normalZ - local10.alternativa3d::offset; if(local11 < local8.w && local11 > -local8.w) { local12 = local10.alternativa3d::wrapper; while(local12 != null) { local9 = local12.alternativa3d::vertex; if(local9.alternativa3d::transformId != alternativa3d::transformId) { local9.alternativa3d::cameraX = alternativa3d::ma * local9.x + alternativa3d::mb * local9.y + alternativa3d::mc * local9.z + alternativa3d::md; local9.alternativa3d::cameraY = alternativa3d::me * local9.x + alternativa3d::mf * local9.y + alternativa3d::mg * local9.z + alternativa3d::mh; local9.alternativa3d::cameraZ = alternativa3d::mi * local9.x + alternativa3d::mj * local9.y + alternativa3d::mk * local9.z + alternativa3d::ml; local9.alternativa3d::transformId = alternativa3d::transformId; } local12 = local12.alternativa3d::next; } param6.push(local10); } local10 = local10.alternativa3d::next; } } override public function clone() : Object3D { var local1:Mesh = new Mesh(); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Object3D) : void { var local3:Vertex = null; var local4:Vertex = null; var local5:Face = null; var local7:Vertex = null; var local8:Face = null; var local9:Wrapper = null; var local10:Wrapper = null; var local11:Wrapper = null; super.clonePropertiesFrom(param1); var local2:Mesh = param1 as Mesh; this.clipping = local2.clipping; this.sorting = local2.sorting; this.threshold = local2.threshold; local3 = local2.alternativa3d::vertexList; while(local3 != null) { local7 = new Vertex(); local7.x = local3.x; local7.y = local3.y; local7.z = local3.z; local7.u = local3.u; local7.v = local3.v; local7.normalX = local3.normalX; local7.normalY = local3.normalY; local7.normalZ = local3.normalZ; local7.alternativa3d::offset = local3.alternativa3d::offset; local7.id = local3.id; local3.alternativa3d::value = local7; if(local4 != null) { local4.alternativa3d::next = local7; } else { this.alternativa3d::vertexList = local7; } local4 = local7; local3 = local3.alternativa3d::next; } var local6:Face = local2.alternativa3d::faceList; while(local6 != null) { local8 = new Face(); local8.material = local6.material; local8.smoothingGroups = local6.smoothingGroups; local8.id = local6.id; local8.alternativa3d::normalX = local6.alternativa3d::normalX; local8.alternativa3d::normalY = local6.alternativa3d::normalY; local8.alternativa3d::normalZ = local6.alternativa3d::normalZ; local8.alternativa3d::offset = local6.alternativa3d::offset; local9 = null; local10 = local6.alternativa3d::wrapper; while(local10 != null) { local11 = new Wrapper(); local11.alternativa3d::vertex = local10.alternativa3d::vertex.alternativa3d::value; if(local9 != null) { local9.alternativa3d::next = local11; } else { local8.alternativa3d::wrapper = local11; } local9 = local11; local10 = local10.alternativa3d::next; } if(local5 != null) { local5.alternativa3d::next = local8; } else { this.alternativa3d::faceList = local8; } local5 = local8; local6 = local6.alternativa3d::next; } local3 = local2.alternativa3d::vertexList; while(local3 != null) { local3.alternativa3d::value = null; local3 = local3.alternativa3d::next; } } override alternativa3d function draw(param1:Camera3D) : void { var local2:Face = null; var local4:Vertex = null; if(this.alternativa3d::faceList == null) { return; } if(this.clipping == 0) { if(Boolean(alternativa3d::culling & 1)) { return; } alternativa3d::culling = 0; } this.alternativa3d::prepareResources(); if(alternativa3d::useDepth = !param1.view.alternativa3d::constrained && (param1.softTransparency && param1.softTransparencyStrength > 0 || param1.ssao && param1.ssaoStrength > 0 || param1.deferredLighting && param1.deferredLightingStrength > 0) && alternativa3d::concatenatedAlpha >= depthMapAlphaThreshold) { param1.alternativa3d::depthObjects[param1.alternativa3d::depthCount] = this; ++param1.alternativa3d::depthCount; } if(alternativa3d::concatenatedAlpha >= 1 && alternativa3d::concatenatedBlendMode == "normal") { this.alternativa3d::addOpaque(param1); local2 = this.transparentList; } else { local2 = this.alternativa3d::faceList; } alternativa3d::transformConst[0] = alternativa3d::ma; alternativa3d::transformConst[1] = alternativa3d::mb; alternativa3d::transformConst[2] = alternativa3d::mc; alternativa3d::transformConst[3] = alternativa3d::md; alternativa3d::transformConst[4] = alternativa3d::me; alternativa3d::transformConst[5] = alternativa3d::mf; alternativa3d::transformConst[6] = alternativa3d::mg; alternativa3d::transformConst[7] = alternativa3d::mh; alternativa3d::transformConst[8] = alternativa3d::mi; alternativa3d::transformConst[9] = alternativa3d::mj; alternativa3d::transformConst[10] = alternativa3d::mk; alternativa3d::transformConst[11] = alternativa3d::ml; var local3:int = param1.debug ? int(param1.alternativa3d::checkInDebug(this)) : 0; if(Boolean(local3 & Debug.BOUNDS)) { Debug.alternativa3d::drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } if(local2 == null) { return; } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local4 = this.alternativa3d::vertexList; while(local4 != null) { local4.alternativa3d::transformId = 0; local4 = local4.alternativa3d::next; } } ++alternativa3d::transformId; alternativa3d::calculateInverseMatrix(); local2 = this.alternativa3d::prepareFaces(param1,local2); if(local2 == null) { return; } if(alternativa3d::culling > 0) { if(this.clipping == 1) { local2 = param1.alternativa3d::cull(local2,alternativa3d::culling); } else { local2 = param1.alternativa3d::clip(local2,alternativa3d::culling); } if(local2 == null) { return; } } if(local2.alternativa3d::processNext != null) { if(this.sorting == 1) { local2 = param1.alternativa3d::sortByAverageZ(local2); } else if(this.sorting == 2) { local2 = param1.alternativa3d::sortByDynamicBSP(local2,this.threshold); } } if(Boolean(local3 & Debug.EDGES)) { Debug.alternativa3d::drawEdges(param1,local2,16777215); } this.alternativa3d::drawFaces(param1,local2); } override alternativa3d function getVG(param1:Camera3D) : VG { var local2:Face = null; var local4:Vertex = null; if(this.alternativa3d::faceList == null) { return null; } if(this.clipping == 0) { if(Boolean(alternativa3d::culling & 1)) { return null; } alternativa3d::culling = 0; } this.alternativa3d::prepareResources(); if(alternativa3d::useDepth = !param1.view.alternativa3d::constrained && (param1.softTransparency && param1.softTransparencyStrength > 0 || param1.ssao && param1.ssaoStrength > 0 || param1.deferredLighting && param1.deferredLightingStrength > 0) && alternativa3d::concatenatedAlpha >= depthMapAlphaThreshold) { param1.alternativa3d::depthObjects[param1.alternativa3d::depthCount] = this; ++param1.alternativa3d::depthCount; } if(alternativa3d::concatenatedAlpha >= 1 && alternativa3d::concatenatedBlendMode == "normal") { this.alternativa3d::addOpaque(param1); local2 = this.transparentList; } else { local2 = this.alternativa3d::faceList; } alternativa3d::transformConst[0] = alternativa3d::ma; alternativa3d::transformConst[1] = alternativa3d::mb; alternativa3d::transformConst[2] = alternativa3d::mc; alternativa3d::transformConst[3] = alternativa3d::md; alternativa3d::transformConst[4] = alternativa3d::me; alternativa3d::transformConst[5] = alternativa3d::mf; alternativa3d::transformConst[6] = alternativa3d::mg; alternativa3d::transformConst[7] = alternativa3d::mh; alternativa3d::transformConst[8] = alternativa3d::mi; alternativa3d::transformConst[9] = alternativa3d::mj; alternativa3d::transformConst[10] = alternativa3d::mk; alternativa3d::transformConst[11] = alternativa3d::ml; var local3:int = param1.debug ? int(param1.alternativa3d::checkInDebug(this)) : 0; if(Boolean(local3 & Debug.BOUNDS)) { Debug.alternativa3d::drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } if(local2 == null) { return null; } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local4 = this.alternativa3d::vertexList; while(local4 != null) { local4.alternativa3d::transformId = 0; local4 = local4.alternativa3d::next; } } ++alternativa3d::transformId; alternativa3d::calculateInverseMatrix(); local2 = this.alternativa3d::prepareFaces(param1,local2); if(local2 == null) { return null; } if(alternativa3d::culling > 0) { if(this.clipping == 1) { local2 = param1.alternativa3d::cull(local2,alternativa3d::culling); } else { local2 = param1.alternativa3d::clip(local2,alternativa3d::culling); } if(local2 == null) { return null; } } return VG.alternativa3d::create(this,local2,this.sorting,local3,false); } alternativa3d function prepareResources() : void { var local1:Vector.<Number> = null; var local2:int = 0; var local3:int = 0; var local4:Vertex = null; var local5:int = 0; var local6:int = 0; var local7:int = 0; var local8:Face = null; var local9:Face = null; var local10:Face = null; var local11:Wrapper = null; var local12:Dictionary = null; var local13:Vector.<uint> = null; var local14:int = 0; var local15:* = undefined; var local16:Face = null; if(this.alternativa3d::vertexBuffer == null) { local1 = new Vector.<Number>(); local2 = 0; local3 = 0; local4 = this.alternativa3d::vertexList; while(local4 != null) { local1[local2] = local4.x; local2++; local1[local2] = local4.y; local2++; local1[local2] = local4.z; local2++; local1[local2] = local4.u; local2++; local1[local2] = local4.v; local2++; local1[local2] = local4.normalX; local2++; local1[local2] = local4.normalY; local2++; local1[local2] = local4.normalZ; local2++; local4.alternativa3d::index = local3; local3++; local4 = local4.alternativa3d::next; } if(local3 > 0) { this.alternativa3d::vertexBuffer = new VertexBufferResource(local1,8); } local12 = new Dictionary(); local8 = this.alternativa3d::faceList; while(local8 != null) { local9 = local8.alternativa3d::next; local8.alternativa3d::next = null; if(local8.material != null && (!local8.material.alternativa3d::transparent || local8.material.alphaTestThreshold > 0)) { local8.alternativa3d::next = local12[local8.material]; local12[local8.material] = local8; } else { if(local10 != null) { local10.alternativa3d::next = local8; } else { this.transparentList = local8; } local10 = local8; } local8 = local9; } this.alternativa3d::faceList = this.transparentList; local13 = new Vector.<uint>(); local14 = 0; for(local15 in local12) { local16 = local12[local15]; this.opaqueMaterials[this.opaqueLength] = local16.material; this.opaqueBegins[this.opaqueLength] = this.alternativa3d::numTriangles * 3; local8 = local16; while(local8 != null) { local11 = local8.alternativa3d::wrapper; local5 = int(local11.alternativa3d::vertex.alternativa3d::index); local11 = local11.alternativa3d::next; local6 = int(local11.alternativa3d::vertex.alternativa3d::index); local11 = local11.alternativa3d::next; while(local11 != null) { local7 = int(local11.alternativa3d::vertex.alternativa3d::index); local13[local14] = local5; local14++; local13[local14] = local6; local14++; local13[local14] = local7; local14++; local6 = local7; ++this.alternativa3d::numTriangles; local11 = local11.alternativa3d::next; } if(local8.alternativa3d::next == null) { local10 = local8; } local8 = local8.alternativa3d::next; } this.opaqueNums[this.opaqueLength] = this.alternativa3d::numTriangles - this.opaqueBegins[this.opaqueLength] / 3; ++this.opaqueLength; local10.alternativa3d::next = this.alternativa3d::faceList; this.alternativa3d::faceList = local16; } this.alternativa3d::numOpaqueTriangles = this.alternativa3d::numTriangles; local8 = this.transparentList; while(local8 != null) { local11 = local8.alternativa3d::wrapper; local5 = int(local11.alternativa3d::vertex.alternativa3d::index); local11 = local11.alternativa3d::next; local6 = int(local11.alternativa3d::vertex.alternativa3d::index); local11 = local11.alternativa3d::next; while(local11 != null) { local7 = int(local11.alternativa3d::vertex.alternativa3d::index); local13[local14] = local5; local14++; local13[local14] = local6; local14++; local13[local14] = local7; local14++; local6 = local7; ++this.alternativa3d::numTriangles; local11 = local11.alternativa3d::next; } local8 = local8.alternativa3d::next; } if(local14 > 0) { this.alternativa3d::indexBuffer = new IndexBufferResource(local13); } } } alternativa3d function deleteResources() : void { if(this.alternativa3d::vertexBuffer != null) { this.alternativa3d::vertexBuffer.dispose(); this.alternativa3d::vertexBuffer = null; this.alternativa3d::indexBuffer.dispose(); this.alternativa3d::indexBuffer = null; this.alternativa3d::numTriangles = 0; this.alternativa3d::numOpaqueTriangles = 0; this.opaqueMaterials.length = 0; this.opaqueBegins.length = 0; this.opaqueNums.length = 0; this.opaqueLength = 0; this.transparentList = null; } } alternativa3d function addOpaque(param1:Camera3D) : void { var local2:int = 0; while(local2 < this.opaqueLength) { param1.alternativa3d::addOpaque(this.opaqueMaterials[local2],this.alternativa3d::vertexBuffer,this.alternativa3d::indexBuffer,this.opaqueBegins[local2],this.opaqueNums[local2],this); local2++; } } alternativa3d function prepareFaces(param1:Camera3D, param2:Face) : Face { var local3:Face = null; var local4:Face = null; var local5:Face = null; var local6:Wrapper = null; var local7:Vertex = null; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; local5 = param2; while(local5 != null) { if(local5.alternativa3d::normalX * alternativa3d::imd + local5.alternativa3d::normalY * alternativa3d::imh + local5.alternativa3d::normalZ * alternativa3d::iml > local5.alternativa3d::offset) { local6 = local5.alternativa3d::wrapper; while(local6 != null) { local7 = local6.alternativa3d::vertex; if(local7.alternativa3d::transformId != alternativa3d::transformId) { local8 = local7.x; local9 = local7.y; local10 = local7.z; local7.alternativa3d::cameraX = alternativa3d::ma * local8 + alternativa3d::mb * local9 + alternativa3d::mc * local10 + alternativa3d::md; local7.alternativa3d::cameraY = alternativa3d::me * local8 + alternativa3d::mf * local9 + alternativa3d::mg * local10 + alternativa3d::mh; local7.alternativa3d::cameraZ = alternativa3d::mi * local8 + alternativa3d::mj * local9 + alternativa3d::mk * local10 + alternativa3d::ml; local7.alternativa3d::transformId = alternativa3d::transformId; local7.alternativa3d::drawId = 0; } local6 = local6.alternativa3d::next; } if(local3 != null) { local4.alternativa3d::processNext = local5; } else { local3 = local5; } local4 = local5; } local5 = local5.alternativa3d::next; } if(local4 != null) { local4.alternativa3d::processNext = null; } return local3; } alternativa3d function drawFaces(param1:Camera3D, param2:Face) : void { var local3:Face = null; var local4:Face = null; var local5:Face = null; local5 = param2; while(local5 != null) { local3 = local5.alternativa3d::processNext; if(local3 == null || local3.material != param2.material) { local5.alternativa3d::processNext = null; if(param2.material != null) { param2.alternativa3d::processNegative = local4; local4 = param2; } else { while(param2 != null) { local5 = param2.alternativa3d::processNext; param2.alternativa3d::processNext = null; param2 = local5; } } param2 = local3; } local5 = local3; } param2 = local4; while(param2 != null) { local3 = param2.alternativa3d::processNegative; param2.alternativa3d::processNegative = null; param1.alternativa3d::addTransparent(param2,this); param2 = local3; } } override alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { var local3:Vertex = null; local3 = this.alternativa3d::vertexList; while(local3 != null) { if(param2 != null) { local3.alternativa3d::cameraX = param2.alternativa3d::ma * local3.x + param2.alternativa3d::mb * local3.y + param2.alternativa3d::mc * local3.z + param2.alternativa3d::md; local3.alternativa3d::cameraY = param2.alternativa3d::me * local3.x + param2.alternativa3d::mf * local3.y + param2.alternativa3d::mg * local3.z + param2.alternativa3d::mh; local3.alternativa3d::cameraZ = param2.alternativa3d::mi * local3.x + param2.alternativa3d::mj * local3.y + param2.alternativa3d::mk * local3.z + param2.alternativa3d::ml; } else { local3.alternativa3d::cameraX = local3.x; local3.alternativa3d::cameraY = local3.y; local3.alternativa3d::cameraZ = local3.z; } if(local3.alternativa3d::cameraX < param1.boundMinX) { param1.boundMinX = local3.alternativa3d::cameraX; } if(local3.alternativa3d::cameraX > param1.boundMaxX) { param1.boundMaxX = local3.alternativa3d::cameraX; } if(local3.alternativa3d::cameraY < param1.boundMinY) { param1.boundMinY = local3.alternativa3d::cameraY; } if(local3.alternativa3d::cameraY > param1.boundMaxY) { param1.boundMaxY = local3.alternativa3d::cameraY; } if(local3.alternativa3d::cameraZ < param1.boundMinZ) { param1.boundMinZ = local3.alternativa3d::cameraZ; } if(local3.alternativa3d::cameraZ > param1.boundMaxZ) { param1.boundMaxZ = local3.alternativa3d::cameraZ; } local3 = local3.alternativa3d::next; } } override alternativa3d function split(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Number) : Vector.<Object3D> { var local5:Vector.<Object3D> = null; var local6:Vector3D = null; var local7:Number = NaN; var local8:Number = NaN; var local9:Vertex = null; var local10:Vertex = null; var local11:Face = null; var local12:Mesh = null; var local13:Mesh = null; var local14:Face = null; var local15:Face = null; var local16:Face = null; var local17:Face = null; var local18:Wrapper = null; var local19:Vertex = null; var local20:Vertex = null; var local21:Vertex = null; var local22:Boolean = false; var local23:Boolean = false; var local24:Face = null; var local25:Face = null; var local26:Wrapper = null; var local27:Wrapper = null; var local28:Wrapper = null; var local29:Number = NaN; var local30:Vertex = null; this.alternativa3d::deleteResources(); local5 = new Vector.<Object3D>(2); local6 = alternativa3d::calculatePlane(param1,param2,param3); local7 = local6.w - param4; local8 = local6.w + param4; local9 = this.alternativa3d::vertexList; while(local9 != null) { local10 = local9.alternativa3d::next; local9.alternativa3d::next = null; local9.alternativa3d::offset = local9.x * local6.x + local9.y * local6.y + local9.z * local6.z; if(local9.alternativa3d::offset >= local7 && local9.alternativa3d::offset <= local8) { local9.alternativa3d::value = new Vertex(); local9.alternativa3d::value.x = local9.x; local9.alternativa3d::value.y = local9.y; local9.alternativa3d::value.z = local9.z; local9.alternativa3d::value.u = local9.u; local9.alternativa3d::value.v = local9.v; local9.alternativa3d::value.normalX = local9.normalX; local9.alternativa3d::value.normalY = local9.normalY; local9.alternativa3d::value.normalZ = local9.normalZ; } local9.alternativa3d::transformId = 0; local9 = local10; } this.alternativa3d::vertexList = null; local11 = this.alternativa3d::faceList; this.alternativa3d::faceList = null; local12 = this.clone() as Mesh; local13 = this.clone() as Mesh; local16 = local11; while(local16 != null) { local17 = local16.alternativa3d::next; local18 = local16.alternativa3d::wrapper; local19 = local18.alternativa3d::vertex; local18 = local18.alternativa3d::next; local20 = local18.alternativa3d::vertex; local18 = local18.alternativa3d::next; local21 = local18.alternativa3d::vertex; local22 = local19.alternativa3d::offset < local7 || local20.alternativa3d::offset < local7 || local21.alternativa3d::offset < local7; local23 = local19.alternativa3d::offset > local8 || local20.alternativa3d::offset > local8 || local21.alternativa3d::offset > local8; local18 = local18.alternativa3d::next; while(local18 != null) { local9 = local18.alternativa3d::vertex; if(local9.alternativa3d::offset < local7) { local22 = true; } else if(local9.alternativa3d::offset > local8) { local23 = true; } local18 = local18.alternativa3d::next; } if(!local22) { if(local15 != null) { local15.alternativa3d::next = local16; } else { local13.alternativa3d::faceList = local16; } local15 = local16; } else if(!local23) { if(local14 != null) { local14.alternativa3d::next = local16; } else { local12.alternativa3d::faceList = local16; } local14 = local16; local18 = local16.alternativa3d::wrapper; while(local18 != null) { if(local18.alternativa3d::vertex.alternativa3d::value != null) { local18.alternativa3d::vertex = local18.alternativa3d::vertex.alternativa3d::value; } local18 = local18.alternativa3d::next; } } else { local24 = new Face(); local25 = new Face(); local26 = null; local27 = null; local18 = local16.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next; while(local18.alternativa3d::next != null) { local18 = local18.alternativa3d::next; } local19 = local18.alternativa3d::vertex; local18 = local16.alternativa3d::wrapper; while(local18 != null) { local20 = local18.alternativa3d::vertex; if(local19.alternativa3d::offset < local7 && local20.alternativa3d::offset > local8 || local19.alternativa3d::offset > local8 && local20.alternativa3d::offset < local7) { local29 = (local6.w - local19.alternativa3d::offset) / (local20.alternativa3d::offset - local19.alternativa3d::offset); local9 = new Vertex(); local9.x = local19.x + (local20.x - local19.x) * local29; local9.y = local19.y + (local20.y - local19.y) * local29; local9.z = local19.z + (local20.z - local19.z) * local29; local9.u = local19.u + (local20.u - local19.u) * local29; local9.v = local19.v + (local20.v - local19.v) * local29; local9.normalX = local19.normalX + (local20.normalX - local19.normalX) * local29; local9.normalY = local19.normalY + (local20.normalY - local19.normalY) * local29; local9.normalZ = local19.normalZ + (local20.normalZ - local19.normalZ) * local29; local28 = new Wrapper(); local28.alternativa3d::vertex = local9; if(local26 != null) { local26.alternativa3d::next = local28; } else { local24.alternativa3d::wrapper = local28; } local26 = local28; local30 = new Vertex(); local30.x = local9.x; local30.y = local9.y; local30.z = local9.z; local30.u = local9.u; local30.v = local9.v; local30.normalX = local9.normalX; local30.normalY = local9.normalY; local30.normalZ = local9.normalZ; local28 = new Wrapper(); local28.alternativa3d::vertex = local30; if(local27 != null) { local27.alternativa3d::next = local28; } else { local25.alternativa3d::wrapper = local28; } local27 = local28; } if(local20.alternativa3d::offset < local7) { local28 = local18.alternativa3d::create(); local28.alternativa3d::vertex = local20; if(local26 != null) { local26.alternativa3d::next = local28; } else { local24.alternativa3d::wrapper = local28; } local26 = local28; } else if(local20.alternativa3d::offset > local8) { local28 = local18.alternativa3d::create(); local28.alternativa3d::vertex = local20; if(local27 != null) { local27.alternativa3d::next = local28; } else { local25.alternativa3d::wrapper = local28; } local27 = local28; } else { local28 = local18.alternativa3d::create(); local28.alternativa3d::vertex = local20.alternativa3d::value; if(local26 != null) { local26.alternativa3d::next = local28; } else { local24.alternativa3d::wrapper = local28; } local26 = local28; local28 = local18.alternativa3d::create(); local28.alternativa3d::vertex = local20; if(local27 != null) { local27.alternativa3d::next = local28; } else { local25.alternativa3d::wrapper = local28; } local27 = local28; } local19 = local20; local18 = local18.alternativa3d::next; } local24.material = local16.material; local24.alternativa3d::calculateBestSequenceAndNormal(); if(local14 != null) { local14.alternativa3d::next = local24; } else { local12.alternativa3d::faceList = local24; } local14 = local24; local25.material = local16.material; local25.alternativa3d::calculateBestSequenceAndNormal(); if(local15 != null) { local15.alternativa3d::next = local25; } else { local13.alternativa3d::faceList = local25; } local15 = local25; } local16 = local17; } if(local14 != null) { local14.alternativa3d::next = null; ++local12.alternativa3d::transformId; local12.collectVertices(); local12.calculateBounds(); local5[0] = local12; } if(local15 != null) { local15.alternativa3d::next = null; ++local13.alternativa3d::transformId; local13.collectVertices(); local13.calculateBounds(); local5[1] = local13; } return local5; } private function collectVertices() : void { var local1:Face = null; var local2:Wrapper = null; var local3:Vertex = null; local1 = this.alternativa3d::faceList; while(local1 != null) { local2 = local1.alternativa3d::wrapper; while(local2 != null) { local3 = local2.alternativa3d::vertex; if(local3.alternativa3d::transformId != alternativa3d::transformId) { local3.alternativa3d::next = this.alternativa3d::vertexList; this.alternativa3d::vertexList = local3; local3.alternativa3d::transformId = alternativa3d::transformId; local3.alternativa3d::value = null; } local2 = local2.alternativa3d::next; } local1 = local1.alternativa3d::next; } } } }
package alternativa.tanks.models.tank { import alternativa.math.Vector3; import alternativa.object.ClientObject; import flash.geom.Vector3D; public interface ITank { function getTankData(param1:ClientObject) : TankData; function update(param1:TankData, param2:int, param3:int, param4:Number, param5:Number, param6:Vector3) : void; function disableUserControls(param1:Boolean) : void; function enableUserControls() : void; function stop(param1:TankData) : void; function resetIdleTimer(param1:Boolean) : void; function get userControlsEnabled() : Boolean; function readLocalTankPosition(param1:Vector3D) : void; function effectStarted(param1:ClientObject, param2:int, param3:int) : void; function effectStopped(param1:ClientObject, param2:int) : void; } }
package alternativa.tanks.model.quest.common.gui.window.buttons.skin { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.quest.common.gui.window.buttons.skin.GreenBigButtonSkin_rightOverClass.png")] public class GreenBigButtonSkin_rightOverClass extends BitmapAsset { public function GreenBigButtonSkin_rightOverClass() { super(); } } }
package projects.tanks.client.panel.model.payment.modes.asyncurl { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import projects.tanks.client.panel.model.payment.types.PaymentRequestUrl; public class AsyncUrlModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:AsyncUrlModelServer; private var client:IAsyncUrlModelBase = IAsyncUrlModelBase(this); private var modelId:Long = Long.getLong(963439945,1016496094); private var _receiveUrlId:Long = Long.getLong(332392596,-133650115); private var _receiveUrl_urlCodec:ICodec; private var _showErrorUrlReceivedId:Long = Long.getLong(1900905132,-1959809828); public function AsyncUrlModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new AsyncUrlModelServer(IModel(this)); this._receiveUrl_urlCodec = this._protocol.getCodec(new TypeCodecInfo(PaymentRequestUrl,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._receiveUrlId: this.client.receiveUrl(PaymentRequestUrl(this._receiveUrl_urlCodec.decode(param2))); break; case this._showErrorUrlReceivedId: this.client.showErrorUrlReceived(); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.panel.model.newbiesabonement { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class NewbiesAbonementShowInfoModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function NewbiesAbonementShowInfoModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.partners.impl.mailru.payment { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class MailruGamesPaymentModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:MailruGamesPaymentModelServer; private var client:IMailruGamesPaymentModelBase = IMailruGamesPaymentModelBase(this); private var modelId:Long = Long.getLong(588118997,-1972708299); private var _receivePaymentTransactionId:Long = Long.getLong(418477357,1914357093); private var _receivePaymentTransaction_orderIdCodec:ICodec; private var _receivePaymentTransaction_priceCodec:ICodec; private var _receivePaymentTransaction_descriptionCodec:ICodec; public function MailruGamesPaymentModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new MailruGamesPaymentModelServer(IModel(this)); this._receivePaymentTransaction_orderIdCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); this._receivePaymentTransaction_priceCodec = this._protocol.getCodec(new TypeCodecInfo(Number,false)); this._receivePaymentTransaction_descriptionCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._receivePaymentTransactionId: this.client.receivePaymentTransaction(String(this._receivePaymentTransaction_orderIdCodec.decode(param2)),Number(this._receivePaymentTransaction_priceCodec.decode(param2)),String(this._receivePaymentTransaction_descriptionCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package controls.statassets { import flash.display.Bitmap; import flash.display.Sprite; public class StatLineBackgroundSelected extends Sprite { public static var bg:Bitmap = new Bitmap(); public function StatLineBackgroundSelected() { super(); addChild(new Bitmap(bg.bitmapData)); } } }
package alternativa.osgi.service.console { public class ConsoleService implements IConsoleService { private var _console:Object; public function ConsoleService(console:Object) { super(); this._console = console; } public function writeToConsole(message:String, ... vars) : void { var i:int = 0; if(this.console != null) { for(i = 0; i < vars.length; i++) { message = message.replace("%" + (i + 1),vars[i]); } this._console.write(message,0); } } public function writeToConsoleChannel(channel:String, message:String, ... vars) : void { var i:int = 0; if(this.console != null) { for(i = 0; i < vars.length; i++) { message = message.replace("%" + (i + 1),vars[i]); } } } public function hideConsole() : void { if(this._console != null) { this._console.hide(); } } public function showConsole() : void { if(this._console != null) { this._console.show(); } } public function clearConsole() : void { if(this._console != null) { this._console.clear(); } } public function get console() : Object { return this._console; } } }
package alternativa.tanks.model.payment.shop.premium { [ModelInterface] public interface PremiumPackage { function getDurationInDays() : int; } }
package _codec.platform.client.core.general.resourcelocale.format { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import platform.client.core.general.resourcelocale.format.ImagePair; import platform.client.core.general.resourcelocale.format.LocalizedFileFormat; import platform.client.core.general.resourcelocale.format.StringPair; public class CodecLocalizedFileFormat implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_images:ICodec; private var codec_strings:ICodec; public function CodecLocalizedFileFormat() { super(); } public function init(param1:IProtocol) : void { this.codec_images = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(ImagePair,false),false,1)); this.codec_strings = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(StringPair,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:LocalizedFileFormat = new LocalizedFileFormat(); local2.images = this.codec_images.decode(param1) as Vector.<ImagePair>; local2.strings = this.codec_strings.decode(param1) as Vector.<StringPair>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:LocalizedFileFormat = LocalizedFileFormat(param2); this.codec_images.encode(param1,local3.images); this.codec_strings.encode(param1,local3.strings); } } }
package alternativa.tanks.models.weapon.snowman { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.physics.Body; import alternativa.physics.collision.ICollisionDetector; import alternativa.physics.collision.IRayCollisionPredicate; import alternativa.physics.collision.types.RayIntersection; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.engine3d.AnimatedSprite3D; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.models.sfx.shoot.snowman.SnowmanSFXData; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.sfx.IGraphicEffect; public class SnowmanShot implements IGraphicEffect, IRayCollisionPredicate { public static const SIZE:Number = 80; private static const INITIAL_POOL_SIZE:int = 20; private static var pool:Vector.<SnowmanShot> = new Vector.<SnowmanShot>(INITIAL_POOL_SIZE); private static var poolIndex:int = -1; private static const ANIMATION_FPS:Number = 30; private static const NUM_RADIAL_RAYS:int = 8; private static const RADIAL_ANGLE_STEP:Number = 2 * Math.PI / NUM_RADIAL_RAYS; private static var _rotationMatrix:Matrix3 = new Matrix3(); private static var _rayOrigin:Vector3 = new Vector3(); private static var _rayDirection:Vector3 = new Vector3(); private static var _rayHit:RayIntersection = new RayIntersection(); public var shotId:int; public var active:Boolean; public var shooterData:TankData; public var totalDistance:Number = 0; private var radialPoints:Vector.<Vector3>; private var currPosition:Vector3; private var direction:Vector3; private var listener:ISnowmanShotListener; private var snowmanData:SnowmanGunData; private var collisionDetector:ICollisionDetector; private var sprite:AnimatedSprite3D; private var numFrames:int; private var currentFrame:Number; private var weakeningModel:IWeaponWeakeningModel; private var sfxData:SnowmanSFXData; public function SnowmanShot() { this.currPosition = new Vector3(); this.direction = new Vector3(); super(); this.radialPoints = new Vector.<Vector3>(NUM_RADIAL_RAYS); for(var i:int = 0; i < NUM_RADIAL_RAYS; i++) { this.radialPoints[i] = new Vector3(); } this.sprite = new AnimatedSprite3D(SIZE,SIZE); } public static function getShot() : SnowmanShot { if(poolIndex == -1) { return new SnowmanShot(); } var shot:SnowmanShot = pool[poolIndex]; var _loc2_:* = poolIndex--; pool[_loc2_] = null; return shot; } public function init(shotId:int, active:Boolean, snowmanData:SnowmanGunData, startPosition:Vector3, direction:Vector3, shooterData:TankData, listener:ISnowmanShotListener, sfxData:SnowmanSFXData, collisionDetector:ICollisionDetector, weakeningModel:IWeaponWeakeningModel) : void { this.shotId = shotId; this.active = active; this.snowmanData = snowmanData; this.currPosition.vCopy(startPosition); this.direction.vCopy(direction); this.shooterData = shooterData; this.listener = listener; this.collisionDetector = collisionDetector; this.weakeningModel = weakeningModel; this.sfxData = sfxData; var animationData:TextureAnimation = sfxData.shotData; this.sprite.setAnimationData(animationData); this.sprite.setFrameIndex(this.sprite.getNumFrames() * Math.random()); this.sprite.rotation = 0; this.sprite.colorTransform = sfxData.colorTransform; this.totalDistance = 0; this.initRadialPoints(startPosition,direction,snowmanData.shotRadius); } public function addToContainer(container:Scene3DContainer) : void { container.addChild(this.sprite); } public function get owner() : ClientObject { return null; } public function play(millis:int, camera:GameCamera) : Boolean { var i:int = 0; var p:Vector3 = null; if(this.totalDistance > this.snowmanData.shotRange) { this.listener.snowShotDissolved(this); return false; } var dt:Number = 0.001 * millis; var distance:Number = this.snowmanData.shotSpeed * dt; this.totalDistance += distance; this.sprite.update(millis); if(this.active) { if(this.collisionDetector.intersectRay(this.currPosition,this.direction,CollisionGroup.WEAPON,distance,this,_rayHit)) { if(_rayHit.primitive != null) { this.listener.snowShotHit(this,_rayHit.pos,this.direction,_rayHit.primitive.body); } return false; } for(i = 0; i < NUM_RADIAL_RAYS; i++) { p = this.radialPoints[i]; if(this.collisionDetector.intersectRay(p,this.direction,CollisionGroup.WEAPON,distance,this,_rayHit)) { if(_rayHit.primitive.body != null) { this.listener.snowShotHit(this,_rayHit.pos,this.direction,_rayHit.primitive.body); return false; } } } _rayOrigin.x = this.currPosition.x; _rayOrigin.y = this.currPosition.y; _rayOrigin.z = this.currPosition.z + this.snowmanData.shotRadius; _rayDirection.z = -1; if(this.collisionDetector.intersectRayWithStatic(_rayOrigin,_rayDirection,CollisionGroup.STATIC,this.snowmanData.shotRadius,null,_rayHit)) { this.listener.snowShotHit(this,this.currPosition,this.direction,null); return false; } } var dx:Number = distance * this.direction.x; var dy:Number = distance * this.direction.y; var dz:Number = distance * this.direction.z; this.currPosition.x += dx; this.currPosition.y += dy; this.currPosition.z += dz; for(i = 0; i < NUM_RADIAL_RAYS; i++) { p = this.radialPoints[i]; p.x += dx; p.y += dy; p.z += dz; } var size:Number = SIZE * this.weakeningModel.getImpactCoeff(this.shooterData.turret,0.01 * this.totalDistance); this.sprite.width = size; this.sprite.height = size; this.sprite.x = this.currPosition.x; this.sprite.y = this.currPosition.y; this.sprite.z = this.currPosition.z; this.sprite.rotation -= 0.003 * millis; return true; } public function destroy() : void { this.sprite.parent.removeChild(this.sprite); this.snowmanData = null; this.listener = null; this.collisionDetector = null; this.shooterData = null; this.weakeningModel = null; this.sfxData = null; this.sprite.material = null; this.sprite.colorTransform = null; var _loc1_:* = ++poolIndex; pool[_loc1_] = this; } public function kill() : void { if(this.snowmanData == null) { return; } this.totalDistance = this.snowmanData.shotRange + 1; } public function considerBody(body:Body) : Boolean { return this.shooterData.tank != body; } public function toString() : String { return "[PlasmaCharge tankId=" + this.shooterData.user.id + ", chargeId=" + this.shotId + "]"; } private function initRadialPoints(centerPoint:Vector3, shotDirection:Vector3, shotRadius:Number) : void { var axis:int = 0; var min:Number = 1e+308; var d:Number = shotDirection.x < 0 ? Number(-shotDirection.x) : Number(shotDirection.x); if(d < min) { min = d; axis = 0; } d = shotDirection.y < 0 ? Number(-shotDirection.y) : Number(shotDirection.y); if(d < min) { min = d; axis = 1; } d = shotDirection.z < 0 ? Number(-shotDirection.z) : Number(shotDirection.z); if(d < min) { axis = 2; } var v:Vector3 = new Vector3(); switch(axis) { case 0: v.x = 0; v.y = shotDirection.z; v.z = -shotDirection.y; break; case 1: v.x = -shotDirection.z; v.y = 0; v.z = shotDirection.x; break; case 2: v.x = shotDirection.y; v.y = -shotDirection.x; v.z = 0; } v.vNormalize().vScale(shotRadius); _rotationMatrix.fromAxisAngle(shotDirection,RADIAL_ANGLE_STEP); Vector3(this.radialPoints[0]).vCopy(centerPoint).vAdd(v); for(var i:int = 1; i < NUM_RADIAL_RAYS; i++) { v.vTransformBy3(_rotationMatrix); Vector3(this.radialPoints[i]).vCopy(centerPoint).vAdd(v); } } } }
package alternativa.tanks.models.tank.spawn.spawnhandlers.spawn { import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.tank.ITankModel; import platform.client.fp10.core.type.IGameObject; public class RemoteSpawnHandler implements SpawnHandler { public function RemoteSpawnHandler() { super(); } public function spawn(param1:Tank, param2:IGameObject) : void { var local3:ITankModel = ITankModel(param1.user.adapt(ITankModel)); local3.addTankToExclusionSet(param1); local3.configureTankTitleAsRemote(param1.user); } } }
package _codec.projects.tanks.client.tanksservices.model.notifier.socialnetworks { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import projects.tanks.client.tanksservices.model.notifier.socialnetworks.SNUidNotifierData; public class CodecSNUidNotifierData implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_snUid:ICodec; private var codec_userId:ICodec; public function CodecSNUidNotifierData() { super(); } public function init(param1:IProtocol) : void { this.codec_snUid = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_userId = param1.getCodec(new TypeCodecInfo(Long,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:SNUidNotifierData = new SNUidNotifierData(); local2.snUid = this.codec_snUid.decode(param1) as String; local2.userId = this.codec_userId.decode(param1) as Long; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:SNUidNotifierData = SNUidNotifierData(param2); this.codec_snUid.encode(param1,local3.snUid); this.codec_userId.encode(param1,local3.userId); } } }
package controls.dropdownlist { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.dropdownlist.DeleteIndicator_crossIconClass.png")] public class DeleteIndicator_crossIconClass extends BitmapAsset { public function DeleteIndicator_crossIconClass() { super(); } } }
package alternativa.tanks.display.usertitle { import alternativa.engine3d.materials.TextureMaterial; import alternativa.tanks.models.inventory.InventoryItemType; import alternativa.tanks.sfx.Blinker; import flash.display.Bitmap; import flash.display.BitmapData; import flash.geom.ColorTransform; import flash.geom.Matrix; import flash.geom.Rectangle; import flash.utils.Dictionary; import flash.utils.getTimer; public class EffectIndicator { private static const STATE_HIDDEN:int = 1; private static const STATE_PREPARED:int = 2; private static const STATE_VISIBLE:int = 4; private static const STATE_HIDING:int = 8; [Embed(source="871.png")] private static const iconHealthCls:Class; [Embed(source="821.png")] private static const iconArmorCls:Class; [Embed(source="998.png")] private static const iconPowerCls:Class; [Embed(source="849.png")] private static const iconNitroCls:Class; private static const MIN_ALPHA:Number = 0.2; private static var icons:Dictionary; private static var iconRect:Rectangle; private static var matrix:Matrix = new Matrix(); private var _effectId:int; private var icon:BitmapData; private var blinkingTime:int; private var colorTransform:ColorTransform; private var blinkingStartTime:int; private var blinker:Blinker; private var alpha:Number = 1; private var needRedraw:Boolean; private var x:int; private var y:int; private var userTitle:UserTitle; private var state:int; private var blinking:Boolean; public function EffectIndicator(effectId:int, blinkingTime:int, userTitle:UserTitle, initialBlinkInterval:int, blinkIntervalDecrement:int) { this.colorTransform = new ColorTransform(); super(); if(icons == null) { initIcons(); } this._effectId = effectId; this.icon = icons[effectId]; this.blinkingTime = blinkingTime; this.userTitle = userTitle; this.blinker = new Blinker(initialBlinkInterval,20,blinkIntervalDecrement,MIN_ALPHA,1,10); this.state = STATE_HIDDEN; } private static function initIcons() : void { icons = new Dictionary(); icons[InventoryItemType.FISRT_AID] = Bitmap(new iconHealthCls()).bitmapData; icons[InventoryItemType.ARMOR] = Bitmap(new iconArmorCls()).bitmapData; icons[InventoryItemType.POWER] = Bitmap(new iconPowerCls()).bitmapData; icons[InventoryItemType.SPEED] = Bitmap(new iconNitroCls()).bitmapData; iconRect = BitmapData(icons[InventoryItemType.FISRT_AID]).rect; } public function get effectId() : int { return this._effectId; } public function isVisible() : Boolean { return (this.state & STATE_VISIBLE) != 0; } public function isHidden() : Boolean { return this.state == STATE_HIDDEN; } public function show(duration:int) : void { this.state &= ~STATE_HIDING; if(this.state != STATE_VISIBLE || this.alpha != 1) { this.needRedraw = true; } this.blinkingStartTime = getTimer() + duration - this.blinkingTime; this.blinking = false; this.alpha = 1; if(this.state == STATE_HIDDEN) { this.state = STATE_PREPARED; } } public function hide() : void { if(this.state == STATE_PREPARED) { this.userTitle.doHideIndicator(this); this.state = STATE_HIDDEN; return; } if((this.state & (STATE_HIDDEN | STATE_HIDING)) != 0) { return; } this.state |= STATE_HIDING; this.blinker.setMinValue(0); if(!this.blinking) { this.blinkingStartTime = 0; this.blinker.init(getTimer()); this.blinking = true; } } public function clear(texture:BitmapData) : void { if(this.state == STATE_HIDDEN || this.state == STATE_PREPARED) { return; } iconRect.x = this.x; iconRect.y = this.y; texture.fillRect(iconRect,0); } public function setPosition(x:int, y:int) : void { this.x = x; this.y = y; this.needRedraw = true; } public function forceRedraw() : void { this.needRedraw = true; } public function update(now:int, delta:int, texture:BitmapData, sprite:TextureMaterial) : void { if(this.state == STATE_HIDDEN) { return; } if(this.needRedraw) { this.draw(texture,sprite); this.needRedraw = false; } if(now > this.blinkingStartTime) { this.updateBlinking(now,delta,texture,sprite); } if(this.state == STATE_PREPARED) { this.state = STATE_VISIBLE; } } private function updateBlinking(now:int, delta:int, texture:BitmapData, sprite:TextureMaterial) : void { var newAlpha:Number = NaN; if(this.blinking) { newAlpha = this.blinker.updateValue(now,delta); if(newAlpha != this.alpha) { this.alpha = newAlpha; this.draw(texture,sprite); } if((this.state & STATE_HIDING) != 0 && this.alpha <= 0) { this.userTitle.doHideIndicator(this); this.state = STATE_HIDDEN; } } else { this.blinker.setMinValue(MIN_ALPHA); this.blinker.init(now); this.blinking = true; } } private function draw(texture:BitmapData, sprite:TextureMaterial) : void { this.clear(texture); matrix.tx = this.x; matrix.ty = this.y; this.colorTransform.alphaMultiplier = this.alpha; texture.draw(this.icon,matrix,this.colorTransform,null,null,true); sprite.texture = texture; } } }
package _codec.projects.tanks.client.tanksservices.model.notifier { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import projects.tanks.client.tanksservices.model.notifier.AbstractNotifier; public class CodecAbstractNotifier implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_userId:ICodec; public function CodecAbstractNotifier() { super(); } public function init(param1:IProtocol) : void { this.codec_userId = param1.getCodec(new TypeCodecInfo(Long,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:AbstractNotifier = new AbstractNotifier(); local2.userId = this.codec_userId.decode(param1) as Long; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:AbstractNotifier = AbstractNotifier(param2); this.codec_userId.encode(param1,local3.userId); } } }
package alternativa.tanks.models.effects.durationTime { [ModelInterface] public interface IDuration { function getDurationTimeInMs() : int; function isInfinite() : Boolean; } }
package projects.tanks.client.panel.model.payment.modes.gotourl { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class GoToUrlPaymentModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _getPaymentUrlId:Long = Long.getLong(1986456959,1748976284); private var _getPaymentUrl_shopItemIdCodec:ICodec; private var model:IModel; public function GoToUrlPaymentModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._getPaymentUrl_shopItemIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); } public function getPaymentUrl(param1:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._getPaymentUrl_shopItemIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._getPaymentUrlId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.model.payment.modes.asyncurl { [ModelInterface] public interface AsyncUrlPayMode { function requestAsyncUrl() : void; } }
package projects.tanks.client.battleservice.model.statistics.dm { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.battleservice.model.statistics.UserInfo; import projects.tanks.client.battleservice.model.statistics.UserStat; public class StatisticsDMModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:StatisticsDMModelServer; private var client:IStatisticsDMModelBase = IStatisticsDMModelBase(this); private var modelId:Long = Long.getLong(575618390,177970779); private var _changeUserStatId:Long = Long.getLong(965223943,535616065); private var _changeUserStat_userStatCodec:ICodec; private var _refreshUsersStatId:Long = Long.getLong(2010192701,-2134483217); private var _refreshUsersStat_usersStatCodec:ICodec; private var _userConnectId:Long = Long.getLong(825794462,-1556026223); private var _userConnect_userIdCodec:ICodec; private var _userConnect_usersInfoCodec:ICodec; private var _userDisconnectId:Long = Long.getLong(329840042,1301345271); private var _userDisconnect_userIdCodec:ICodec; public function StatisticsDMModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new StatisticsDMModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(StatisticsDMCC,false))); this._changeUserStat_userStatCodec = this._protocol.getCodec(new TypeCodecInfo(UserStat,false)); this._refreshUsersStat_usersStatCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(UserStat,false),false,1)); this._userConnect_userIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._userConnect_usersInfoCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(UserInfo,false),false,1)); this._userDisconnect_userIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); } protected function getInitParam() : StatisticsDMCC { return StatisticsDMCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._changeUserStatId: this.client.changeUserStat(UserStat(this._changeUserStat_userStatCodec.decode(param2))); break; case this._refreshUsersStatId: this.client.refreshUsersStat(this._refreshUsersStat_usersStatCodec.decode(param2) as Vector.<UserStat>); break; case this._userConnectId: this.client.userConnect(Long(this._userConnect_userIdCodec.decode(param2)),this._userConnect_usersInfoCodec.decode(param2) as Vector.<UserInfo>); break; case this._userDisconnectId: this.client.userDisconnect(Long(this._userDisconnect_userIdCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.view.battlelist.battleitem { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.battlelist.battleitem.BattleItemIcon_tdmGreyClass.png")] public class BattleItemIcon_tdmGreyClass extends BitmapAsset { public function BattleItemIcon_tdmGreyClass() { super(); } } }