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package _codec.projects.tanks.client.panel.model.mobilequest.profile { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import projects.tanks.client.panel.model.mobilequest.profile.MobileQuestProfileCC; public class CodecMobileQuestProfileCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_currentStep:ICodec; private var codec_eventMember:ICodec; private var codec_remainingTimeInSec:ICodec; public function CodecMobileQuestProfileCC() { super(); } public function init(param1:IProtocol) : void { this.codec_currentStep = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_eventMember = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_remainingTimeInSec = param1.getCodec(new TypeCodecInfo(Long,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:MobileQuestProfileCC = new MobileQuestProfileCC(); local2.currentStep = this.codec_currentStep.decode(param1) as int; local2.eventMember = this.codec_eventMember.decode(param1) as Boolean; local2.remainingTimeInSec = this.codec_remainingTimeInSec.decode(param1) as Long; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:MobileQuestProfileCC = MobileQuestProfileCC(param2); this.codec_currentStep.encode(param1,local3.currentStep); this.codec_eventMember.encode(param1,local3.eventMember); this.codec_remainingTimeInSec.encode(param1,local3.remainingTimeInSec); } } }
package alternativa.physics { import alternativa.math.Vector3; import alternativa.physics.collision.CollisionPrimitive; public class RayHit { public var primitive:CollisionPrimitive; public var position:Vector3; public var normal:Vector3; public var t:Number = 0; public function RayHit() { this.position = new Vector3(); this.normal = new Vector3(); super(); } public function copy(source:RayHit) : void { this.primitive = source.primitive; this.position.vCopy(source.position); this.normal.vCopy(source.normal); this.t = source.t; } } }
package alternativa.tanks.models.battle.gui.inventory { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon_damageGrayIconClass.png")] public class HudInventoryIcon_damageGrayIconClass extends BitmapAsset { public function HudInventoryIcon_damageGrayIconClass() { super(); } } }
package alternativa.tanks.model.garage { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class GarageAdapt implements Garage { private var object:IGameObject; private var impl:Garage; public function GarageAdapt(param1:IGameObject, param2:Garage) { super(); this.object = param1; this.impl = param2; } public function haveAbilityToMount(param1:IGameObject) : Boolean { var result:Boolean = false; var item:IGameObject = param1; try { Model.object = this.object; result = Boolean(this.impl.haveAbilityToMount(item)); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.view.battleinfo.renderer { import controls.cellrenderer.ButtonState; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Graphics; public class CellRed extends ButtonState { private static const cellRedLeft:Class = CellRed_cellRedLeft; private static const cellRedLeftData:BitmapData = Bitmap(new cellRedLeft()).bitmapData; private static const cellRedCenter:Class = CellRed_cellRedCenter; private static const cellRedCentreData:BitmapData = Bitmap(new cellRedCenter()).bitmapData; private static const cellRedRight:Class = CellRed_cellRedRight; private static const cellRedRightData:BitmapData = Bitmap(new cellRedRight()).bitmapData; public function CellRed() { super(); bmpLeft = cellRedLeftData; bmpCenter = cellRedCentreData; bmpRight = cellRedRightData; } override public function draw() : void { var local1:Graphics = null; local1 = l.graphics; local1.clear(); local1.beginBitmapFill(bmpLeft); local1.drawRect(0,0,5,20); local1.endFill(); l.x = 0; l.y = 0; local1 = c.graphics; local1.clear(); local1.beginBitmapFill(bmpCenter); local1.drawRect(0,0,_width - 10,20); local1.endFill(); c.x = 5; c.y = 0; local1 = r.graphics; local1.clear(); local1.beginBitmapFill(bmpRight); local1.drawRect(0,0,5,20); local1.endFill(); r.x = _width - 5; r.y = 0; } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.shoot.thunder { import platform.client.fp10.core.resource.types.MultiframeTextureResource; import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightingSFXEntity; public class ThunderShootSFXCC { private var _explosionMarkTexture:TextureResource; private var _explosionSize:Number; private var _explosionSound:SoundResource; private var _explosionTexture:MultiframeTextureResource; private var _lightingSFXEntity:LightingSFXEntity; private var _shotSound:SoundResource; private var _shotTexture:TextureResource; public function ThunderShootSFXCC(param1:TextureResource = null, param2:Number = 0, param3:SoundResource = null, param4:MultiframeTextureResource = null, param5:LightingSFXEntity = null, param6:SoundResource = null, param7:TextureResource = null) { super(); this._explosionMarkTexture = param1; this._explosionSize = param2; this._explosionSound = param3; this._explosionTexture = param4; this._lightingSFXEntity = param5; this._shotSound = param6; this._shotTexture = param7; } public function get explosionMarkTexture() : TextureResource { return this._explosionMarkTexture; } public function set explosionMarkTexture(param1:TextureResource) : void { this._explosionMarkTexture = param1; } public function get explosionSize() : Number { return this._explosionSize; } public function set explosionSize(param1:Number) : void { this._explosionSize = param1; } public function get explosionSound() : SoundResource { return this._explosionSound; } public function set explosionSound(param1:SoundResource) : void { this._explosionSound = param1; } public function get explosionTexture() : MultiframeTextureResource { return this._explosionTexture; } public function set explosionTexture(param1:MultiframeTextureResource) : void { this._explosionTexture = param1; } public function get lightingSFXEntity() : LightingSFXEntity { return this._lightingSFXEntity; } public function set lightingSFXEntity(param1:LightingSFXEntity) : void { this._lightingSFXEntity = param1; } public function get shotSound() : SoundResource { return this._shotSound; } public function set shotSound(param1:SoundResource) : void { this._shotSound = param1; } public function get shotTexture() : TextureResource { return this._shotTexture; } public function set shotTexture(param1:TextureResource) : void { this._shotTexture = param1; } public function toString() : String { var local1:String = "ThunderShootSFXCC ["; local1 += "explosionMarkTexture = " + this.explosionMarkTexture + " "; local1 += "explosionSize = " + this.explosionSize + " "; local1 += "explosionSound = " + this.explosionSound + " "; local1 += "explosionTexture = " + this.explosionTexture + " "; local1 += "lightingSFXEntity = " + this.lightingSFXEntity + " "; local1 += "shotSound = " + this.shotSound + " "; local1 += "shotTexture = " + this.shotTexture + " "; return local1 + "]"; } } }
package alternativa.tanks.service.battlecreate { import flash.events.Event; public class BattleCreateFormServiceEvent extends Event { public static const SHOW_FORM:String = "BattleCreateFormServiceEvent.SHOW_FORM"; public static const HIDE_FORM:String = "BattleCreateFormServiceEvent.HIDE_FORM"; public function BattleCreateFormServiceEvent(param1:String) { super(param1); } } }
package alternativa.tanks.models.bonus.common { import alternativa.engine3d.core.Face; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.tanks.battle.BattleService; import alternativa.tanks.bonuses.BattleBonus; import alternativa.tanks.bonuses.BattleBonusData; import alternativa.tanks.bonuses.Bonus; import alternativa.tanks.models.bonus.bonuslight.BonusLight; import alternativa.tanks.models.bonus.bonuslight.IBonusLight; import alternativa.tanks.models.effects.common.IBonusCommonModel; import alternativa.types.Long; import alternativa.utils.TextureMaterialRegistry; import flash.display.BitmapData; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.resource.types.StubBitmapData; import projects.tanks.client.battlefield.models.bonus.bonus.common.BonusCommonModelBase; import projects.tanks.client.battlefield.models.bonus.bonus.common.IBonusCommonModelBase; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; [ModelInfo] public class BonusCommonModel extends BonusCommonModelBase implements IBonusCommonModelBase, ObjectLoadListener, ObjectUnloadListener, IBonusCommonModel { [Inject] public static var materialRegistry:TextureMaterialRegistry; [Inject] public static var battleService:BattleService; private static var stubBitmapData:BitmapData; public function BonusCommonModel() { super(); } private static function getMeshFromResource(param1:Tanks3DSResource) : Mesh { var local2:Mesh = Mesh(param1.objects[0]); var local3:BitmapData = param1.getTextureForObject(0); if(local3 == null) { local3 = getStubBitmapData(); } var local4:Mesh = Mesh(local2.clone()); var local5:TextureMaterial = materialRegistry.getMaterial(local3); local5.resolution = 1; local4.setMaterialToAllFaces(local5); return local4; } private static function getStubBitmapData() : BitmapData { if(stubBitmapData == null) { stubBitmapData = new StubBitmapData(65280); } return stubBitmapData; } [Obfuscation(rename="false")] public function objectLoaded() : void { var local1:BattleBonusData = new BattleBonusData(); local1.boxMesh = getMeshFromResource(getInitParam().boxResource); local1.parachuteOuterMesh = getMeshFromResource(getInitParam().parachuteResource); local1.parachuteInnerMesh = getMeshFromResource(getInitParam().parachuteInnerResource); local1.cordsMaterial = materialRegistry.getMaterial(getInitParam().cordResource.data); local1.cordsMaterial.resolution = 5; if(getInitParam().pickupSoundResource != null) { local1.pickupSound = getInitParam().pickupSoundResource.sound; } var local2:BonusLight = IBonusLight(object.adapt(IBonusLight)).getBonusLight(); local1.lightColor = local2.getLightColor().getColor(); local1.lightIntensity = local2.getLightColor().getIntensity(); local1.attenuationBegin = local2.getAttenuationBegin(); local1.attenuationEnd = local2.getAttenuationEnd(); putData(BattleBonusData,local1); } [Obfuscation(rename="false")] public function objectUnloaded() : void { var local1:BattleBonusData = BattleBonusData(getData(BattleBonusData)); materialRegistry.releaseMaterial(this.getMeshMaterial(local1.boxMesh)); materialRegistry.releaseMaterial(this.getMeshMaterial(local1.parachuteInnerMesh)); materialRegistry.releaseMaterial(this.getMeshMaterial(local1.parachuteOuterMesh)); materialRegistry.releaseMaterial(local1.cordsMaterial); } private function getMeshMaterial(param1:Mesh) : TextureMaterial { var local2:Face = param1.faces[0]; return TextureMaterial(local2.material); } public function getBonus(param1:Long) : Bonus { var local2:BattleBonusData = BattleBonusData(getData(BattleBonusData)); var local3:BattleBonus = BattleBonus(battleService.getObjectPool().getObject(BattleBonus)); local3.init(object.id,param1,local2,battleService); return local3; } } }
package alternativa.utils { public interface IStringBufferIterator { function hasNext() : Boolean; function getNext() : String; } }
package controls { import assets.input.*; import flash.display.BitmapData; import flash.display.Graphics; import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.events.TextEvent; import flash.events.TimerEvent; import flash.system.Capabilities; import flash.text.AntiAliasType; import flash.text.GridFitType; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFieldType; import flash.text.TextFormat; import flash.utils.Timer; import flash.utils.getTimer; import fonts.TanksFontService; import forms.events.LoginFormEvent; [Embed(source="/_assets/assets.swf", symbol="symbol17")] public class TankInput extends Sprite { private var _timeout:int = 0; private var _valide:Boolean = true; private var _value:String = ""; public var _label:Label; private const format:TextFormat = TanksFontService.getTextFormat(12); private const bg:Sprite = new Sprite(); private const l:Shape = new Shape(); private const c:Shape = new Shape(); private const r:Shape = new Shape(); private const bmpLeft:InputLeft = new InputLeft(0,0); private const bmpCenter:InputCenter = new InputCenter(0,0); private const bmpRight:InputRight = new InputRight(0,0); private const bmpLeftWrong:InputLeftWrong = new InputLeftWrong(0,0); private const bmpCenterWrong:InputCenterWrong = new InputCenterWrong(0,0); private const bmpRightWrong:InputRightWrong = new InputRightWrong(0,0); private var _width:int; private var _height:int; public var textField:TextField; private var oldtime:int = 0; private var oldvalue:String = ""; private var timer:Timer; private var _hidden:Boolean; public function TankInput() { super(); removeChildAt(0); addChild(this.bg); this.bg.addChild(this.l); this.bg.addChild(this.c); this.bg.addChild(this.r); this._label = new Label(); this._label.x = -10; this._label.y = 7; addChild(this._label); this.oldtime = getTimer(); var local1:String = Capabilities.version; var local2:RegExp = /^(\w*) (\d*),(\d*),(\d*),(\d*)$/; var local3:Object = local2.exec(local1); if(local3 != null && Number(local3[2] + "." + local3[3]) < 10.1) { this.textField = new TextFieldUtf8(); } else { this.textField = new TextField(); } addChild(this.textField); this.format.color = 16777215; this.textField.defaultTextFormat = this.format; this.textField.antiAliasType = AntiAliasType.ADVANCED; this.textField.gridFitType = GridFitType.PIXEL; this.textField.embedFonts = TanksFontService.isEmbedFonts(); this.textField.type = TextFieldType.INPUT; this.textField.x = 3; this.textField.y = 7; this.textField.height = 20; this.textField.addEventListener(Event.CHANGE,this.sendFuckingEvent); this.width = 212; } override public function set width(param1:Number) : void { this._width = int(param1); this.textField.width = this._width - 6; this.draw(); } override public function set height(param1:Number) : void { this._height = int(param1); this.draw(); } public function set label(param1:String) : void { this._label.text = param1; this._label.autoSize = TextFieldAutoSize.RIGHT; } public function set align(param1:String) : void { this.format.align = param1; this.updateformat(); } private function updateformat() : void { this.textField.defaultTextFormat = this.format; this.textField.setTextFormat(this.format); } public function clear() : void { this.textField.text = ""; this.validValue = true; } override public function set tabIndex(param1:int) : void { this.textField.tabIndex = param1; } public function set timeout(param1:int) : void { this._timeout = param1; this.textField.addEventListener(KeyboardEvent.KEY_UP,this.listener); this.timer = new Timer(this._timeout); this.timer.addEventListener(TimerEvent.TIMER,this.onTimeOut); this.textField.removeEventListener(TextEvent.TEXT_INPUT,this.sendFuckingEvent); this.timer.start(); } public function set restrict(param1:String) : void { this.textField.restrict = param1; } public function set maxChars(param1:int) : void { this.textField.maxChars = param1; } public function get value() : String { return this._value; } public function set value(param1:String) : void { this.textField.text = this._value = param1; } public function set hidden(param1:Boolean) : void { this._hidden = param1; this.textField.displayAsPassword = this._hidden; this.textField.defaultTextFormat = this.format; this.textField.setTextFormat(this.format); } public function set validValue(param1:Boolean) : void { this._valide = param1; this.draw(); } public function get validValue() : Boolean { return this._valide; } private function listener(param1:KeyboardEvent) : void { var local2:int = getTimer(); this.oldtime = local2; } private function sendFuckingEvent(param1:Event) : void { this._value = this.textField.text; dispatchEvent(new LoginFormEvent(LoginFormEvent.TEXT_CHANGED)); } private function onTimeOut(param1:TimerEvent) : void { var local2:int = getTimer(); if(local2 - this.oldtime > this._timeout && this.oldvalue != this.value) { this.oldvalue = this.value; dispatchEvent(new LoginFormEvent(LoginFormEvent.TEXT_CHANGED)); } this.oldtime = local2; } public function hide(param1:Event) : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.hide); this.textField.removeEventListener(TextEvent.TEXT_INPUT,this.sendFuckingEvent); this.textField.removeEventListener(KeyboardEvent.KEY_UP,this.listener); } private function draw() : void { var local1:Graphics = null; local1 = this.l.graphics; local1.clear(); local1.beginBitmapFill(this._valide ? this.bmpLeft : this.bmpLeftWrong); local1.drawRect(0,0,5,30); local1.endFill(); this.l.x = 0; this.l.y = 0; local1 = this.c.graphics; local1.clear(); local1.beginBitmapFill(this._valide ? this.bmpCenter : this.bmpCenterWrong); local1.drawRect(0,0,this._width - 10,30); local1.endFill(); this.c.x = 5; this.c.y = 0; local1 = this.r.graphics; local1.clear(); local1.beginBitmapFill(this._valide ? this.bmpRight : this.bmpRightWrong); local1.drawRect(0,0,5,30); local1.endFill(); this.r.x = this._width - 5; this.r.y = 0; } } }
package projects.tanks.client.battlefield.models.user.pause { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class TankPauseModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:TankPauseModelServer; private var client:ITankPauseModelBase = ITankPauseModelBase(this); private var modelId:Long = Long.getLong(1396750689,-217255698); public function TankPauseModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new TankPauseModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package forms.buttons { import mx.core.BitmapAsset; [ExcludeClass] public class MainPanelSocialNetsButton_iconN extends BitmapAsset { public function MainPanelSocialNetsButton_iconN() { super(); } } }
package alternativa.tanks.model.garage.resistance { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.garage.resistance.ResistancesIcons_bitmapartilleryResistance_x2.png")] public class ResistancesIcons_bitmapartilleryResistance_x2 extends BitmapAsset { public function ResistancesIcons_bitmapartilleryResistance_x2() { super(); } } }
package alternativa.tanks.models.battle.battlefield.map { import alternativa.engine3d.materials.TextureMaterial; import alternativa.utils.textureutils.TextureByteData; public interface TexturedPropsCollection { function getTextureData() : TextureByteData; function setMaterial(param1:TextureMaterial) : void; } }
package projects.tanks.client.entrance.model.entrance.notificationtoken { public interface INotificationTokenModelBase { } }
package com.alternativaplatform.projects.tanks.client.warfare.models.sfx.flame { public interface IFlameThrowingSFXModelBase { } }
package projects.tanks.client.battlefield.models.ultimate.effects.dictator { import platform.client.fp10.core.type.IGameObject; public interface IDictatorUltimateModelBase { function showUltimateUsed(param1:Vector.<IGameObject>) : void; } }
package alternativa.tanks.model.challenge.greenpanel.gray { import mx.core.BitmapAsset; [ExcludeClass] public class GrayPacket_bg extends BitmapAsset { public function GrayPacket_bg() { super(); } } }
package projects.tanks.client.panel.model.tutorialhints { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class TutorialHintsModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:TutorialHintsModelServer; private var client:ITutorialHintsModelBase = ITutorialHintsModelBase(this); private var modelId:Long = Long.getLong(1524013763,797788828); private var _updateId:Long = Long.getLong(1971461217,-1044767866); private var _update_tutorialHintsDataCodec:ICodec; public function TutorialHintsModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new TutorialHintsModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(TutorialHintsCC,false))); this._update_tutorialHintsDataCodec = this._protocol.getCodec(new TypeCodecInfo(TutorialHintsData,false)); } protected function getInitParam() : TutorialHintsCC { return TutorialHintsCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._updateId: this.client.update(TutorialHintsData(this._update_tutorialHintsDataCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.tanksservices.model.clientrestarttime { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class OnceADayActionModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function OnceADayActionModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package _codec.projects.tanks.client.garage.models.item.droppablegold { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.droppablegold.DroppableGoldItemCC; public class VectorCodecDroppableGoldItemCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecDroppableGoldItemCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(DroppableGoldItemCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<DroppableGoldItemCC> = new Vector.<DroppableGoldItemCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = DroppableGoldItemCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:DroppableGoldItemCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<DroppableGoldItemCC> = Vector.<DroppableGoldItemCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model.challenge.greenpanel.gray { import mx.core.BitmapAsset; [ExcludeClass] public class GrayPacket_left_botom_corner extends BitmapAsset { public function GrayPacket_left_botom_corner() { super(); } } }
package alternativa.tanks.models.battle.commonflag { import alternativa.math.Quaternion; import alternativa.math.Vector3; import projects.tanks.client.battlefield.models.battle.pointbased.flag.ClientFlagFlyingData; import projects.tanks.client.battlefield.models.battle.pointbased.flag.FlagFlyPoint; import projects.tanks.client.battlefield.models.battle.pointbased.flag.FlyingMode; public class FlagFlyingData { private static const TIME_TO_MARK:int = 3000; private static const APOS:Vector3 = new Vector3(); private static const BPOS:Vector3 = new Vector3(); private static const aQ:Quaternion = new Quaternion(); private static const bQ:Quaternion = new Quaternion(); private var points:Vector.<FlagFlyPoint> = new Vector.<FlagFlyPoint>(); public var isFlying:Boolean = false; private var time:int = 0; public var currentPosition:Vector3 = new Vector3(); public var instantSpeed:Number = 0; private var currentIndex:int = 0; private var finalPosition:Vector3 = new Vector3(); public var currentOrientation:Quaternion = new Quaternion(); public var isKilled:Boolean; public function FlagFlyingData() { super(); } public function init(param1:ClientFlagFlyingData) : void { var local2:FlagFlyPoint = null; this.points.length = 0; for each(local2 in param1.points) { this.points.push(local2); } this.isFlying = param1.falling; this.time = param1.currentTime; this.currentIndex = 0; this.finalPosition.copyFromVector3d(this.getLastPoint().position); this.isKilled = false; this.update(0); } public function update(param1:Number) : void { var local3:FlagFlyPoint = null; var local4:FlagFlyPoint = null; var local8:int = 0; this.time += param1 * 1000; var local2:FlagFlyPoint = this.getLastPoint(); if(this.time >= local2.time) { this.currentPosition.copy(this.getFinalPosition()); this.time = local2.time; this.isFlying = false; if(local2.mode == FlyingMode.KILL) { this.isKilled = true; } return; } if(this.points.length == 2) { local4 = this.points[0]; local3 = this.points[1]; } else { local8 = this.currentIndex; while(local8 < this.points.length - 1) { local4 = this.points[local8]; local3 = this.points[local8 + 1]; if(local4.time <= this.time && this.time < local3.time) { this.currentIndex = local8; break; } local8++; } } var local5:int = local3.time - local4.time; var local6:Number = (this.time - local4.time) / local5; BPOS.copyFromVector3d(local3.position); this.currentPosition.copy(BPOS); APOS.copyFromVector3d(local4.position); this.currentPosition.subtract(APOS); this.currentPosition.scale(local6); this.currentPosition.add(APOS); aQ.reset(local4.rotation_w,local4.rotation_x,local4.rotation_y,local4.rotation_z).normalize(); bQ.reset(local3.rotation_w,local3.rotation_x,local3.rotation_y,local3.rotation_z).normalize(); this.currentOrientation.slerp(aQ,bQ,local6).normalize(); var local7:Number = BPOS.distanceTo(APOS); this.instantSpeed = local7 / (local5 * 1000); } public function getFinalPosition() : Vector3 { return this.finalPosition; } private function getLastPoint() : FlagFlyPoint { return this.points[this.points.length - 1]; } public function isMarked() : Boolean { return this.time > TIME_TO_MARK; } } }
package alternativa.tanks.gui.friends.list.renderer { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.friends.FriendActionIndicator; import alternativa.tanks.gui.friends.list.renderer.background.RendererBackGroundIncomingList; import controls.base.LabelBase; import fl.controls.listClasses.CellRenderer; import fl.controls.listClasses.ListData; import flash.display.DisplayObject; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import forms.ColorConstants; import forms.userlabel.UserLabel; import projects.tanks.clients.fp10.libraries.TanksLocale; import services.contextmenu.IContextMenuService; public class FriendsIncomingListRenderer extends CellRenderer { [Inject] public static var contextMenuService:IContextMenuService; [Inject] public static var localeService:ILocaleService; private var _labelsContainer:DisplayObject; private var _userLabel:UserLabel; private var _acceptRequestIndicator:FriendActionIndicator; private var _rejectRequestIndicator:FriendActionIndicator; private var _isNewLabel:LabelBase; public function FriendsIncomingListRenderer() { super(); } override public function set data(param1:Object) : void { _data = param1; mouseEnabled = false; mouseChildren = true; buttonMode = useHandCursor = false; var local2:RendererBackGroundIncomingList = new RendererBackGroundIncomingList(false); var local3:RendererBackGroundIncomingList = new RendererBackGroundIncomingList(true); setStyle("upSkin",local2); setStyle("downSkin",local2); setStyle("overSkin",local2); setStyle("selectedUpSkin",local3); setStyle("selectedOverSkin",local3); setStyle("selectedDownSkin",local3); this._labelsContainer = this.createLabels(_data); if(this._acceptRequestIndicator == null) { this._acceptRequestIndicator = new FriendActionIndicator(FriendActionIndicator.YES); addChild(this._acceptRequestIndicator); } this._acceptRequestIndicator.visible = false; if(this._rejectRequestIndicator == null) { this._rejectRequestIndicator = new FriendActionIndicator(FriendActionIndicator.NO); addChild(this._rejectRequestIndicator); } this._rejectRequestIndicator.visible = false; if(this._isNewLabel == null) { this._isNewLabel = new LabelBase(); this._isNewLabel.text = localeService.getText(TanksLocale.TEXT_FRIENDS_NEW) + "!"; this._isNewLabel.height = 18; this._isNewLabel.y = -1; this._isNewLabel.color = ColorConstants.GREEN_LABEL; addChild(this._isNewLabel); this._isNewLabel.mouseEnabled = false; } this._isNewLabel.visible = _data.isNew; this.addEventListener(Event.RESIZE,this.onResize,false,0,true); this.addEventListener(MouseEvent.ROLL_OVER,this.onRollOver,false,0,true); this.addEventListener(MouseEvent.ROLL_OUT,this.onRollOut,false,0,true); this.resize(); this._acceptRequestIndicator.addEventListener(MouseEvent.CLICK,this.onClickAcceptRequest,false,0,true); this._rejectRequestIndicator.addEventListener(MouseEvent.CLICK,this.onClickRejectRequest,false,0,true); } private function onResize(param1:Event) : void { this.resize(); } private function resize() : void { this._rejectRequestIndicator.x = _width - this._rejectRequestIndicator.width - 6; this._acceptRequestIndicator.x = this._rejectRequestIndicator.x - this._acceptRequestIndicator.width - 1; this._isNewLabel.x = _width - this._isNewLabel.width - 6; } private function createLabels(param1:Object) : Sprite { var local2:Sprite = new Sprite(); if(param1.id != null) { this._userLabel = new UserLabel(param1.id); this._userLabel.x = -3; this._userLabel.y = -1; local2.addChild(this._userLabel); this._userLabel.setUidColor(ColorConstants.GREEN_LABEL); } return local2; } private function onRollOver(param1:MouseEvent) : void { this._acceptRequestIndicator.visible = true; this._rejectRequestIndicator.visible = true; if(Boolean(_data.isNew)) { this._isNewLabel.visible = false; } super.selected = true; } private function onRollOut(param1:MouseEvent) : void { this._acceptRequestIndicator.visible = false; this._rejectRequestIndicator.visible = false; if(Boolean(_data.isNew)) { this._isNewLabel.visible = true; } super.selected = false; } private function onClickAcceptRequest(param1:MouseEvent) : void { contextMenuService.acceptRequest(this._userLabel.userId,this._userLabel.uid); } private function onClickRejectRequest(param1:MouseEvent) : void { contextMenuService.rejectRequest(this._userLabel.userId,this._userLabel.uid); } override public function set listData(param1:ListData) : void { _listData = param1; label = _listData.label; if(this._labelsContainer != null) { setStyle("icon",this._labelsContainer); } } override protected function drawBackground() : void { var local1:String = enabled ? mouseState : "disabled"; if(selected) { local1 = "selected" + local1.substr(0,1).toUpperCase() + local1.substr(1); } local1 += "Skin"; var local2:DisplayObject = background; background = getDisplayObjectInstance(getStyleValue(local1)); addChildAt(background,0); if(local2 != null && local2 != background) { removeChild(local2); } } override public function set selected(param1:Boolean) : void { } } }
package projects.tanks.client.panel.model.shop.paintpackage { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class PaintPackageModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function PaintPackageModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.garage.models.garage.temperature { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class TemperatureModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:TemperatureModelServer; private var client:ITemperatureModelBase = ITemperatureModelBase(this); private var modelId:Long = Long.getLong(727121853,-769625095); public function TemperatureModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new TemperatureModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(TemperatureCC,false))); } protected function getInitParam() : TemperatureCC { return TemperatureCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.weapons.stream { import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.Tank; [ModelInterface] public interface StreamWeaponCommunication { function fireStarted(param1:int) : void; function fireStopped(param1:int) : void; function targetUpdate(param1:int, param2:Vector3, param3:Tank) : void; function targetsUpdateDummy(param1:int, param2:Vector3) : void; } }
package alternativa.tanks.controller.events { import flash.events.Event; public class ChangeUidResultEvent extends Event { public static const PASSWORD_IS_INCORRECT:String = "ChangeUidResultEvent.PASSWORD_IS_INCORRECT"; public function ChangeUidResultEvent(param1:String) { super(param1); } } }
package projects.tanks.client.battlefield.models.bonus.bonus.notification { public interface IBonusNotificationModelBase { } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapBigRank02.png")] public class DefaultRanksBitmaps_bitmapBigRank02 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapBigRank02() { super(); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.ActionOutputLine_aslRedPlayerDropFlagIcon.png")] public class ActionOutputLine_aslRedPlayerDropFlagIcon extends BitmapAsset { public function ActionOutputLine_aslRedPlayerDropFlagIcon() { super(); } } }
package controls.chat { import mx.core.BitmapAsset; [ExcludeClass] public class ChatPermissionsLevel_candidate extends BitmapAsset { public function ChatPermissionsLevel_candidate() { super(); } } }
package _codec.projects.tanks.client.panel.model.referrals { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.referrals.ReferralIncomeData; public class VectorCodecReferralIncomeDataLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecReferralIncomeDataLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ReferralIncomeData,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<ReferralIncomeData> = new Vector.<ReferralIncomeData>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ReferralIncomeData(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ReferralIncomeData = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ReferralIncomeData> = Vector.<ReferralIncomeData>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.battle.triggers { import alternativa.tanks.battle.DeferredAction; import alternativa.tanks.battle.Trigger; public class DeferredTriggerDeletion implements DeferredAction { private var triggers:Triggers; private var trigger:Trigger; public function DeferredTriggerDeletion(param1:Triggers, param2:Trigger) { super(); this.triggers = param1; this.trigger = param2; } public function execute() : void { this.triggers.remove(this.trigger); } } }
package _codec.projects.tanks.client.battlefield.models.inventory.sfx { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.SoundResource; import projects.tanks.client.battlefield.models.inventory.sfx.InventorySfxCC; public class CodecInventorySfxCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_daOffSound:ICodec; private var codec_daOnSound:ICodec; private var codec_ddOffSound:ICodec; private var codec_ddOnSound:ICodec; private var codec_healingSound:ICodec; private var codec_nitroOffSound:ICodec; private var codec_nitroOnSound:ICodec; private var codec_notReadySound:ICodec; private var codec_readySound:ICodec; public function CodecInventorySfxCC() { super(); } public function init(param1:IProtocol) : void { this.codec_daOffSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_daOnSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_ddOffSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_ddOnSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_healingSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_nitroOffSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_nitroOnSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_notReadySound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_readySound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:InventorySfxCC = new InventorySfxCC(); local2.daOffSound = this.codec_daOffSound.decode(param1) as SoundResource; local2.daOnSound = this.codec_daOnSound.decode(param1) as SoundResource; local2.ddOffSound = this.codec_ddOffSound.decode(param1) as SoundResource; local2.ddOnSound = this.codec_ddOnSound.decode(param1) as SoundResource; local2.healingSound = this.codec_healingSound.decode(param1) as SoundResource; local2.nitroOffSound = this.codec_nitroOffSound.decode(param1) as SoundResource; local2.nitroOnSound = this.codec_nitroOnSound.decode(param1) as SoundResource; local2.notReadySound = this.codec_notReadySound.decode(param1) as SoundResource; local2.readySound = this.codec_readySound.decode(param1) as SoundResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:InventorySfxCC = InventorySfxCC(param2); this.codec_daOffSound.encode(param1,local3.daOffSound); this.codec_daOnSound.encode(param1,local3.daOnSound); this.codec_ddOffSound.encode(param1,local3.ddOffSound); this.codec_ddOnSound.encode(param1,local3.ddOnSound); this.codec_healingSound.encode(param1,local3.healingSound); this.codec_nitroOffSound.encode(param1,local3.nitroOffSound); this.codec_nitroOnSound.encode(param1,local3.nitroOnSound); this.codec_notReadySound.encode(param1,local3.notReadySound); this.codec_readySound.encode(param1,local3.readySound); } } }
package _codec.projects.tanks.client.garage.models.item.mobilelootbox.deliverylootbox { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.mobilelootbox.deliverylootbox.MobileLootBoxDeliveryCC; public class CodecMobileLootBoxDeliveryCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_periodOfGiveLootBoxInMin:ICodec; private var codec_remainingTimeToGiveLootBoxInSec:ICodec; public function CodecMobileLootBoxDeliveryCC() { super(); } public function init(param1:IProtocol) : void { this.codec_periodOfGiveLootBoxInMin = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_remainingTimeToGiveLootBoxInSec = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:MobileLootBoxDeliveryCC = new MobileLootBoxDeliveryCC(); local2.periodOfGiveLootBoxInMin = this.codec_periodOfGiveLootBoxInMin.decode(param1) as int; local2.remainingTimeToGiveLootBoxInSec = this.codec_remainingTimeToGiveLootBoxInSec.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:MobileLootBoxDeliveryCC = MobileLootBoxDeliveryCC(param2); this.codec_periodOfGiveLootBoxInMin.encode(param1,local3.periodOfGiveLootBoxInMin); this.codec_remainingTimeToGiveLootBoxInSec.encode(param1,local3.remainingTimeToGiveLootBoxInSec); } } }
package alternativa.tanks.model.item.discount { import controls.timer.CountDownTimer; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class DiscountEndTimerEvents implements DiscountEndTimer { private var object:IGameObject; private var impl:Vector.<Object>; public function DiscountEndTimerEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getEndDiscountTimer() : CountDownTimer { var result:CountDownTimer = null; var i:int = 0; var m:DiscountEndTimer = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = DiscountEndTimer(this.impl[i]); result = m.getEndDiscountTimer(); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.panel.model.bonus { import scpacker.Base; public class BonusModelBase extends Base { public function BonusModelBase() { super(); } } }
package alternativa.tanks.models.tank { import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.WeaponMount; import alternativa.tanks.battle.objects.tank.controllers.ChassisController; import alternativa.tanks.display.usertitle.UserTitle; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.types.Vector3d; public class ITankModelAdapt implements ITankModel { private var object:IGameObject; private var impl:ITankModel; public function ITankModelAdapt(param1:IGameObject, param2:ITankModel) { super(); this.object = param1; this.impl = param2; } public function getTank() : Tank { var result:Tank = null; try { Model.object = this.object; result = this.impl.getTank(); } finally { Model.popObject(); } return result; } public function lockMovementControl(param1:int) : void { var bits:int = param1; try { Model.object = this.object; this.impl.lockMovementControl(bits); } finally { Model.popObject(); } } public function unlockMovementControl(param1:int) : void { var bits:int = param1; try { Model.object = this.object; this.impl.unlockMovementControl(bits); } finally { Model.popObject(); } } public function getWeaponController() : IWeaponController { var result:IWeaponController = null; try { Model.object = this.object; result = this.impl.getWeaponController(); } finally { Model.popObject(); } return result; } public function getChassisController() : ChassisController { var result:ChassisController = null; try { Model.object = this.object; result = this.impl.getChassisController(); } finally { Model.popObject(); } return result; } public function getWeaponMount() : WeaponMount { var result:WeaponMount = null; try { Model.object = this.object; result = this.impl.getWeaponMount(); } finally { Model.popObject(); } return result; } public function getTitle() : UserTitle { var result:UserTitle = null; try { Model.object = this.object; result = this.impl.getTitle(); } finally { Model.popObject(); } return result; } public function getUserInfo() : UserInfo { var result:UserInfo = null; try { Model.object = this.object; result = this.impl.getUserInfo(); } finally { Model.popObject(); } return result; } public function sendStateCorrection(param1:Boolean) : void { var mandatoryCorrection:Boolean = param1; try { Model.object = this.object; this.impl.sendStateCorrection(mandatoryCorrection); } finally { Model.popObject(); } } public function onPrevStateCorrection(param1:Boolean) : void { var mandatoryCorrection:Boolean = param1; try { Model.object = this.object; this.impl.onPrevStateCorrection(mandatoryCorrection); } finally { Model.popObject(); } } public function handleCollisionWithOtherTank(param1:Tank) : void { var tank:Tank = param1; try { Model.object = this.object; this.impl.handleCollisionWithOtherTank(tank); } finally { Model.popObject(); } } public function sendDeathConfirmationCommand() : void { try { Model.object = this.object; this.impl.sendDeathConfirmationCommand(); } finally { Model.popObject(); } } public function disableStateCorrection() : void { try { Model.object = this.object; this.impl.disableStateCorrection(); } finally { Model.popObject(); } } public function enableStateCorrection() : void { try { Model.object = this.object; this.impl.enableStateCorrection(); } finally { Model.popObject(); } } public function die(param1:int) : void { var respawnDelay:int = param1; try { Model.object = this.object; this.impl.die(respawnDelay); } finally { Model.popObject(); } } public function isLocal() : Boolean { var result:Boolean = false; try { Model.object = this.object; result = Boolean(this.impl.isLocal()); } finally { Model.popObject(); } return result; } public function configureTankTitleAsRemote(param1:IGameObject) : void { var user:IGameObject = param1; try { Model.object = this.object; this.impl.configureTankTitleAsRemote(user); } finally { Model.popObject(); } } public function configureRemoteTankTitles() : void { try { Model.object = this.object; this.impl.configureRemoteTankTitles(); } finally { Model.popObject(); } } public function addTankToBattle() : void { try { Model.object = this.object; this.impl.addTankToBattle(); } finally { Model.popObject(); } } public function removeTankFromBattle() : void { try { Model.object = this.object; this.impl.removeTankFromBattle(); } finally { Model.popObject(); } } public function doSetHealth(param1:Number) : void { var health:Number = param1; try { Model.object = this.object; this.impl.doSetHealth(health); } finally { Model.popObject(); } } public function setChassisState(param1:Vector3d, param2:Vector3d, param3:Vector3d, param4:Vector3d, param5:int, param6:int) : void { var position:Vector3d = param1; var orientation:Vector3d = param2; var linearVelocity:Vector3d = param3; var angularVelocity:Vector3d = param4; var controlState:int = param5; var turnSpeedNumber:int = param6; try { Model.object = this.object; this.impl.setChassisState(position,orientation,linearVelocity,angularVelocity,controlState,turnSpeedNumber); } finally { Model.popObject(); } } public function getMovementAnticheatTask() : MovementTimeoutAndDistanceAnticheatTask { var result:MovementTimeoutAndDistanceAnticheatTask = null; try { Model.object = this.object; result = this.impl.getMovementAnticheatTask(); } finally { Model.popObject(); } return result; } public function addTankToExclusionSet(param1:Tank) : void { var tank:Tank = param1; try { Model.object = this.object; this.impl.addTankToExclusionSet(tank); } finally { Model.popObject(); } } public function getTankSet() : TankSet { var result:TankSet = null; try { Model.object = this.object; result = this.impl.getTankSet(); } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.battlefield.models.bonus.battle.bonusregions { import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.bonus.bonus.BonusesType; public class BonusRegionResource { private var _dropZoneResource:TextureResource; private var _regionType:BonusesType; public function BonusRegionResource(param1:TextureResource = null, param2:BonusesType = null) { super(); this._dropZoneResource = param1; this._regionType = param2; } public function get dropZoneResource() : TextureResource { return this._dropZoneResource; } public function set dropZoneResource(param1:TextureResource) : void { this._dropZoneResource = param1; } public function get regionType() : BonusesType { return this._regionType; } public function set regionType(param1:BonusesType) : void { this._regionType = param1; } public function toString() : String { var local1:String = "BonusRegionResource ["; local1 += "dropZoneResource = " + this.dropZoneResource + " "; local1 += "regionType = " + this.regionType + " "; return local1 + "]"; } } }
package alternativa.tanks.battle.scene3d.scene3dcontainer { import alternativa.engine3d.core.Object3D; public interface Scene3DContainer { function addChild(param1:Object3D) : void; function addChildAt(param1:Object3D, param2:int) : void; function addChildren(param1:Vector.<Object3D>) : void; function removeChild(param1:Object3D) : void; } }
package alternativa.tanks.model.challenge { import mx.core.BitmapAsset; [ExcludeClass] public class ChallengesIcons_battleTypeBitmap extends BitmapAsset { public function ChallengesIcons_battleTypeBitmap() { super(); } } }
package alternativa.tanks.controller.commands.partners { import alternativa.tanks.controller.events.CheckCaptchaAnswerEvent; import alternativa.tanks.controller.events.partners.PartnerLoginEvent; import alternativa.tanks.service.ICaptchaService; import org.robotlegs.mvcs.Command; import projects.tanks.client.commons.models.captcha.CaptchaLocation; public class CheckCaptchaPartnetsLoginFormCommand extends Command { [Inject] public var captchaService:ICaptchaService; [Inject] public var event:PartnerLoginEvent; public function CheckCaptchaPartnetsLoginFormCommand() { super(); } override public function execute() : void { var local1:PartnerLoginEvent = new PartnerLoginEvent(PartnerLoginEvent.LOGIN_AFTER_CAPTCHA_CHECKED,this.event.callsign,this.event.password,this.event.captchaAnswer); if(this.captchaService.loginCaptchaEnabled) { dispatch(new CheckCaptchaAnswerEvent(this.event.captchaAnswer,CaptchaLocation.LOGIN_FORM,local1)); } else { dispatch(local1); } } } }
package _codec.projects.tanks.client.tanksservices.model.rankloader { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.tanksservices.model.rankloader.RankInfo; public class CodecRankInfo implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_index:ICodec; private var codec_name:ICodec; public function CodecRankInfo() { super(); } public function init(param1:IProtocol) : void { this.codec_index = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_name = param1.getCodec(new TypeCodecInfo(String,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:RankInfo = new RankInfo(); local2.index = this.codec_index.decode(param1) as int; local2.name = this.codec_name.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:RankInfo = RankInfo(param2); this.codec_index.encode(param1,local3.index); this.codec_name.encode(param1,local3.name); } } }
package controls.checkbox { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.checkbox.CheckBoxBase_checkboxDownClass.png")] public class CheckBoxBase_checkboxDownClass extends BitmapAsset { public function CheckBoxBase_checkboxDownClass() { super(); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangsIcon_p19 extends BitmapAsset { public function RangsIcon_p19() { super(); } } }
package alternativa.tanks.models.battle.battlefield.map { import alternativa.engine3d.objects.BSP; import alternativa.engine3d.primitives.Plane; public class HelperMesh extends BSP { public function HelperMesh() { super(); var local1:Plane = new Plane(); createTree(local1); z = -20000; name = "static"; } } }
package alternativa.tanks.gui.effects { import alternativa.tanks.service.fps.FPSService; import flash.display.DisplayObject; import flash.events.Event; public class BlinkEffect { [Inject] public static var fpsService:FPSService; private var state:int; private var displayObject:DisplayObject; private var peakFramesCoeff:Number = 0.15; private var betweenPeaksFramesCoeff:Number = 0.3; public function BlinkEffect(param1:Number = 0.15, param2:Number = 0.3) { super(); this.peakFramesCoeff = param1; this.betweenPeaksFramesCoeff = param2; } public function start(param1:DisplayObject) : void { this.stop(); this.displayObject = param1; this.state = 0; param1.alpha = 1; param1.addEventListener(Event.ENTER_FRAME,this.onFrame); } public function stop() : void { if(this.displayObject != null) { this.displayObject.removeEventListener(Event.ENTER_FRAME,this.onFrame); this.displayObject.alpha = 1; this.displayObject = null; } } private function onFrame(param1:Event) : void { var local2:int = 0; var local3:int = 0; local2 = Math.ceil(this.peakFramesCoeff * fpsService.getFps()); local3 = Math.ceil(this.betweenPeaksFramesCoeff * fpsService.getFps()); ++this.state; if(this.state < local2) { this.displayObject.alpha = 1; } else if(this.state < local2 + local3) { this.displayObject.alpha = 1 - (this.state - local2) / local3; } else if(this.state < local2 + local3 + local2) { this.displayObject.alpha = 0; } else if(this.state < local2 + local3 + local2 + local3) { this.displayObject.alpha = (this.state - local2 - local3 - local2) / local3; } else { this.displayObject.alpha = 1; this.state = 0; } } } }
package alternativa.tanks.model.item.resistance.view { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.GarageWindowEvent; import alternativa.tanks.gui.ItemInfoPanel; import alternativa.tanks.gui.buttons.GarageButton; import alternativa.tanks.gui.buttons.TimerButton; import alternativa.tanks.gui.buttons.TimerButtonEvent; import alternativa.tanks.gui.upgrade.SelectUpgradeWindow; import alternativa.tanks.gui.upgrade.UpgradeButton; import alternativa.tanks.model.item.upgradable.UpgradableItem; import alternativa.tanks.service.delaymountcategory.IDelayMountCategoryService; import alternativa.tanks.service.garage.GarageService; import alternativa.tanks.service.item.ItemService; import alternativa.tanks.service.resistance.ResistanceService; import alternativa.tanks.tracker.ITrackerService; import controls.timer.CountDownTimer; import flash.display.DisplayObjectContainer; import flash.events.IEventDispatcher; import flash.events.MouseEvent; import platform.client.fp10.core.type.AutoClosable; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.garage.UserGarageActionsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; public class ResistancePanel implements AutoClosable { [Inject] public static var itemService:ItemService; [Inject] public static var localeService:ILocaleService; [Inject] public static var garageService:GarageService; [Inject] public static var trackerService:ITrackerService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var userGarageActionsService:UserGarageActionsService; [Inject] public static var delayMountCategoryService:IDelayMountCategoryService; [Inject] public static var resistancesService:ResistanceService; [Inject] public static var userPropertiesService:IUserPropertiesService; private const BUTTON_WIDTH:Number = 120; private const MARGIN:Number = 11; private const SPACE:Number = 15; private var selectWindow:SelectUpgradeWindow; private var buyButton:GarageButton = new GarageButton(); private var upgradeButton:UpgradeButton = new UpgradeButton(); private var equipButton:TimerButton = new TimerButton(); private var item:IGameObject; private var garageWindowDispatcher:IEventDispatcher; public function ResistancePanel() { super(); this.buyButton.width = this.BUTTON_WIDTH; this.upgradeButton.width = this.BUTTON_WIDTH; this.equipButton.width = this.BUTTON_WIDTH; this.buyButton.x = this.MARGIN; this.upgradeButton.x = this.buyButton.x + this.BUTTON_WIDTH + this.SPACE; this.equipButton.x = this.upgradeButton.x + this.BUTTON_WIDTH + this.SPACE; this.buyButton.setText(localeService.getText(TanksLocale.TEXT_GARAGE_INFO_PANEL_BUTTON_BUY_TEXT)); this.buyButton.addEventListener(MouseEvent.CLICK,this.onButtonBuyClick); this.upgradeButton.addEventListener(MouseEvent.CLICK,this.onButtonUpgradeClick); this.equipButton.addEventListener(MouseEvent.CLICK,this.onButtonEquipClick); } private function updateButtonsVisibility() : void { this.buyButton.visible = Boolean(itemService.canBuy(this.item)) || Boolean(itemService.hasNextModification(this.item)); this.upgradeButton.visible = !itemService.canBuy(this.item) && Boolean(itemService.isModificationItem(this.item)); this.equipButton.visible = (!resistancesService.getView().isFull() || resistancesService.isMounted(this.item)) && !itemService.canBuy(this.item); } public function onDoubleClick() : * { if(garageService.getView().isItemInDepot(this.item)) { if(resistancesService.isMounted(this.item)) { this.onButtonUpgradeClickInternal(); } else { this.onButtonEquipClickInternal(); } } else { this.onButtonBuyClickInternal(); } } private function updateBuyButton(param1:IGameObject) : void { var local3:int = 0; var local4:int = 0; var local5:IGameObject = null; var local6:int = 0; var local2:* = itemService.canBuy(param1); if(this.buyButton.visible) { local3 = ItemInfoPanel.getRequiredRank(itemService.getMinRankIndex(param1),itemService.getMaxRankIndex(param1)); if(!local2) { local5 = itemService.getMaxAvailableOrNextNotAvailableModification(param1); local4 = int(itemService.getPrice(local5)); local6 = int(itemService.getMinRankIndex(local5)); local3 = userPropertiesService.rank >= local6 ? local6 : int(-local6); } else { local4 = int(itemService.getPrice(param1)); } this.updateBuyButtonText(param1,local2); this.buyButton.setInfo(local4,1,local3,itemService.isPremiumItem(param1)); } } private function updateBuyButtonText(param1:IGameObject, param2:Boolean) : void { var local4:IGameObject = null; var local3:String = localeService.getText(TanksLocale.TEXT_GARAGE_INFO_PANEL_BUTTON_BUY_TEXT); if(itemService.isModificationItem(param1)) { if(param2) { local4 = itemService.getMaxAvailableModification(param1); if(local4 == null) { local4 = param1; } } else { local4 = itemService.getMaxAvailableOrNextNotAvailableModification(param1); } this.buyButton.setText(local3 + " M" + itemService.getModificationIndex(local4)); } else { this.buyButton.setText(local3); } } public function updateActionElements(param1:DisplayObjectContainer, param2:IEventDispatcher, param3:IGameObject) : void { this.item = param3; if(Boolean(itemService.canBuy(param3)) || !resistancesService.canBeMount(param3)) { resistancesService.setOnlyUnmountMode(); } else { this.setActive(); } this.garageWindowDispatcher = param2; param1.addChild(this.buyButton); param1.addChild(this.equipButton); param1.addChild(this.upgradeButton); this.updateButtons(); } private function onButtonBuyClickInternal() : void { var local1:IGameObject = !!garageService.getView().isItemInDepot(this.item) ? itemService.getMaxAvailableModification(this.item) : this.item; garageService.getView().dispatchEvent(new GarageWindowEvent(GarageWindowEvent.BUY_ITEM,local1)); } private function onButtonBuyClick(param1:MouseEvent) : void { this.onButtonBuyClickInternal(); } private function onButtonUpgradeClickInternal() : void { garageService.getView().getItemInfoPanel().upgradeSelectedItem(); } private function onButtonUpgradeClick(param1:MouseEvent) : void { this.onButtonUpgradeClickInternal(); } private function onButtonEquipClickInternal() : void { if(this.isItemMounted()) { resistancesService.unmount(this.item); } else { resistancesService.mountIntoFreeSlot(this.item); } this.updateButtonsLabels(); } private function onButtonEquipClick(param1:MouseEvent) : void { this.onButtonEquipClickInternal(); } private function isItemMounted() : Boolean { return resistancesService.isMounted(this.item); } private function updateButtons() : void { this.updateButtonsVisibility(); this.updateButtonsLabels(); this.updateEquipButton(); } private function updateEquipButton() : void { if(!itemService.hasItem(this.item)) { this.equipButton.enabled = false; this.equipButton.hideTime(); return; } this.controlTimerEquipButton(); } private function updateButtonsLabels() : void { this.updateBuyButton(this.item); var local1:UpgradableItem = UpgradableItem(this.item.adapt(UpgradableItem)); if(local1.isUpgrading()) { this.upgradeButton.setUpgradingButton(local1.getCountDownTimer(),local1.hasSpeedUpDiscount()); } else if(itemService.isFullUpgraded(this.item)) { this.upgradeButton.setUpgradedButton(); } else { this.upgradeButton.setUpgradeButton(local1.hasUpgradeDiscount()); } this.equipButton.label = this.isItemMounted() ? localeService.getText(TanksLocale.TEXT_GARAGE_INFO_PANEL_BUTTON_UNEQUIP_TEXT) : localeService.getText(TanksLocale.TEXT_GARAGE_INFO_PANEL_BUTTON_EQUIP_TEXT); } private function controlTimerEquipButton() : void { var local1:CountDownTimer = null; if(lobbyLayoutService.inBattle()) { if(battleInfoService.reArmorEnabled) { local1 = delayMountCategoryService.getDownTimer(this.item); if(local1.getRemainingSeconds() > 0) { this.equipButton.startTimer(local1); this.equipButton.addEventListener(TimerButtonEvent.TIME_ON_COMPLETE_TIMER_BUTTON,this.onCompletedTimer); resistancesService.getView().disable(); } else { this.setActive(); } } else { this.equipButton.hideTime(); this.equipButton.enabled = false; resistancesService.getView().disable(); } } else { this.setActive(); } } private function setActive() : void { this.equipButton.hideTime(); this.equipButton.enabled = true; resistancesService.getView().enable(); } private function onCompletedTimer(param1:TimerButtonEvent) : void { this.equipButton.enabled = true; this.equipButton.removeEventListener(TimerButtonEvent.TIME_ON_COMPLETE_TIMER_BUTTON,this.onCompletedTimer); resistancesService.getView().enable(); } public function close() : void { this.buyButton.removeEventListener(MouseEvent.CLICK,this.onButtonBuyClick); this.upgradeButton.removeEventListener(MouseEvent.CLICK,this.onButtonUpgradeClick); this.equipButton.removeEventListener(MouseEvent.CLICK,this.onButtonEquipClick); this.equipButton.removeEventListener(TimerButtonEvent.TIME_ON_COMPLETE_TIMER_BUTTON,this.onCompletedTimer); this.equipButton.hideTime(); if(this.selectWindow != null) { this.selectWindow.destroy(); this.selectWindow = null; } } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.address.types { public class ServerNameParts { private var serverNumber:int; private var valid:Boolean; public function ServerNameParts(param1:Boolean, param2:int = 0) { super(); this.valid = param1; this.serverNumber = param2; } public function isValid() : Boolean { return this.valid; } public function getServerNumber() : int { return this.serverNumber; } } }
package alternativa.tanks.models.sfx.shoot.railgun { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.sfx.ISound3DEffect; public interface IRailgunSFXModel { function getSFXData(param1:ClientObject) : RailgunShootSFXData; function createGraphicShotEffect(param1:ClientObject, param2:Vector3, param3:Vector3) : IGraphicEffect; function createChargeEffect(param1:ClientObject, param2:ClientObject, param3:Vector3, param4:Object3D, param5:int) : IGraphicEffect; function createSoundShotEffect(param1:ClientObject, param2:ClientObject, param3:Vector3) : ISound3DEffect; } }
package projects.tanks.clients.flash.commons.services.notification { import alternativa.types.Long; import org.osflash.signals.Signal; public interface INotification { function show(param1:Signal) : void; function destroy() : void; function get userId() : Long; function get message() : String; } }
package alternativa.tanks.models.weapon.artillery { [ModelInterface] public interface IArtilleryModel { function getDefaultElevation() : Number; function getWeapon() : ArtilleryWeapon; } }
package projects.tanks.client.panel.model.donationalert.user.donation { public interface IDonationProfileModelBase { } }
package alternativa.tanks.model.item.resistance.view { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.shop.components.itemscategory.ItemsCategoryViewGrid; import alternativa.tanks.service.resistance.ResistanceService; import base.DiscreteSprite; import controls.TankWindowInner; import controls.base.LabelBase; import forms.ColorConstants; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.TanksLocale; public class MountedResistancesPanel extends DiscreteSprite { [Inject] public static var resistanceService:ResistanceService; [Inject] public static var localeService:ILocaleService; private static const VERTICAL_MARGIN:int = 9; private static const SLOTS:int = 3; private var background:TankWindowInner; private var panel:ItemsCategoryViewGrid; private var cells:Vector.<ResistanceButton>; private var label:LabelBase; public function MountedResistancesPanel() { var local2:ResistanceButton = null; this.background = new TankWindowInner(164,0,TankWindowInner.GREEN); this.panel = new ItemsCategoryViewGrid(); this.cells = new Vector.<ResistanceButton>(); this.label = new LabelBase(); super(); var local1:int = 0; while(local1 < SLOTS) { local2 = new ResistanceButton(local1); this.cells.push(local2); this.panel.addItem(local2); local1++; } this.label.text = localeService.getText(TanksLocale.TEXT_GARAGE_CATEGORY_BUTTON_RESISTANCE_MODULES); this.label.size = 18; this.label.color = ColorConstants.GREEN_TEXT; this.label.y += VERTICAL_MARGIN >> 1; this.background.addChild(this.label); this.panel.y = this.label.y + this.label.height + 4; this.panel.horizontalSpacing = 8; this.background.addChild(this.panel); this.background.height += VERTICAL_MARGIN >> 1; addChild(this.background); resistanceService.registerView(this); } public function resize(param1:Number) : void { this.render(); this.background.width = param1; if(this.background.height == 0) { this.background.height = this.height + VERTICAL_MARGIN; } this.panel.x = this.background.width - this.panel.width >> 1; this.label.x = this.background.width - this.label.width >> 1; } public function isFull() : Boolean { var local1:ResistanceButton = null; for each(local1 in this.cells) { if(local1.isFree()) { return false; } } return true; } public function getFreeSlot() : int { var local1:int = 0; while(local1 < SLOTS) { if(this.cells[local1].isFree()) { return local1; } local1++; } return -1; } private function render() : void { if(parent != null) { this.panel.render(); } } public function getIndex(param1:IGameObject) : int { var local2:ResistanceButton = null; if(param1 == null) { return -1; } for each(local2 in this.cells) { if(local2.item == param1) { return local2.getIndex(); } } return -1; } public function setResistInCell(param1:int, param2:IGameObject) : void { this.cells[param1].item = param2; this.cells[param1].setDeviceImageFromItem(param2); } public function setAllResist(param1:IGameObject) : void { var local2:ResistanceButton = null; for each(local2 in this.cells) { local2.item = param1; local2.setDeviceImageFromItem(param1); } } public function unequipResist(param1:IGameObject) : void { var local2:ResistanceButton = null; for each(local2 in this.cells) { if(param1 == local2.item) { local2.reset(); } } } public function onlyUnmountMode() : * { var local1:ResistanceButton = null; for each(local1 in this.cells) { if(local1.isFree()) { local1.disable(); } } } public function disable() : void { var local1:ResistanceButton = null; for each(local1 in this.cells) { local1.disable(); } } public function enable() : void { var local1:ResistanceButton = null; for each(local1 in this.cells) { local1.enable(); } } public function destroy() : void { resistanceService.unregisterView(); } } }
package alternativa.tanks.model.payment.shop.kit.view { import alternativa.tanks.gui.shop.shopitems.item.base.ShopButton; import alternativa.tanks.gui.shop.shopitems.item.kits.KitPackageButton; import alternativa.tanks.model.payment.shop.ShopItemView; import projects.tanks.client.panel.model.shop.kitpackage.view.IKitPackageViewModelBase; import projects.tanks.client.panel.model.shop.kitpackage.view.KitPackageViewModelBase; [ModelInfo] public class KitPackageViewModel extends KitPackageViewModelBase implements IKitPackageViewModelBase, ShopItemView { public function KitPackageViewModel() { super(); } public function getButtonView() : ShopButton { return new KitPackageButton(object); } } }
package alternativa.tanks.models.battle.gui.indicators { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.services.battlegui.BattleGUIService; import alternativa.utils.removeDisplayObject; import controls.base.LabelBase; import controls.statassets.BlackRoundRect; import flash.display.Bitmap; import flash.events.Event; import flash.text.TextFieldAutoSize; import projects.tanks.clients.fp10.libraries.TanksLocale; public class SuicideIndicator extends BlackRoundRect { [Inject] public static var display:IDisplay; [Inject] public static var battleGUIService:BattleGUIService; [Inject] public static var localeService:ILocaleService; private static const reArmorIconClass:Class = SuicideIndicator_reArmorIconClass; private static const TIME_REPLACE_PATTERN:String = "{time}"; private var _timeLabel:LabelBase; private var _throughText:String; private var _seconds:int; private var _isShow:Boolean; public function SuicideIndicator() { super(); this.init(); } private function init() : void { var local6:int = 0; this._throughText = localeService.getText(TanksLocale.TEXT_REARM_SELFDISTRUCTION); var local1:int = 33; var local2:int = 33; var local3:int = 5; var local4:int = 16; var local5:Bitmap = new Bitmap(new reArmorIconClass().bitmapData); addChild(local5); local5.y = local1 - 5; local6 = local5.y + local5.height + 2 * local3; this._timeLabel = new LabelBase(); this._timeLabel.size = local4; this._timeLabel.autoSize = TextFieldAutoSize.LEFT; this._timeLabel.text = this._throughText.replace(TIME_REPLACE_PATTERN," 99:99"); this._timeLabel.y = local6; addChild(this._timeLabel); if(width < this._timeLabel.textWidth) { width = this._timeLabel.textWidth; } width += 2 * local2; local5.x = width - local5.width >> 1; height = local6 + this._timeLabel.height + local1 - 5; } public function set seconds(param1:int) : void { if(this._seconds == param1) { return; } this._seconds = param1; var local2:int = this._seconds / 60; this._seconds -= local2 * 60; var local3:String = this._seconds < 10 ? "0" + this._seconds : this._seconds.toString(); this._timeLabel.text = this._throughText.replace(TIME_REPLACE_PATTERN,local2 + ":" + local3); this._timeLabel.x = width - this._timeLabel.width >> 1; } public function show(param1:int) : void { if(this._isShow) { return; } this._isShow = true; this.seconds = param1; battleGUIService.getViewportContainer().addChild(this); this.onResize(); display.stage.addEventListener(Event.RESIZE,this.onResize); } private function onResize(param1:Event = null) : void { this.x = display.stage.stageWidth - this.width >> 1; this.y = display.stage.stageHeight - this.height >> 1; } public function hide() : void { if(!this._isShow) { return; } this._isShow = false; removeDisplayObject(this); display.stage.removeEventListener(Event.RESIZE,this.onResize); } public function destroy() : void { this.hide(); this._timeLabel = null; } } }
package alternativa.tanks.model.payment.modes.pricerange { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class PriceRangeAdapt implements PriceRange { private var object:IGameObject; private var impl:PriceRange; public function PriceRangeAdapt(param1:IGameObject, param2:PriceRange) { super(); this.object = param1; this.impl = param2; } public function priceIsValid(param1:Number) : Boolean { var result:Boolean = false; var price:Number = param1; try { Model.object = this.object; result = Boolean(this.impl.priceIsValid(price)); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.weapon.streamweapon { import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.engine3d.UVFrame; import alternativa.tanks.sfx.SimplePlane; internal class StreamWeaponMuzzlePlane extends SimplePlane { private var uvFrames:Vector.<UVFrame>; private var numFrames:int; private var currFrame:Number; public function StreamWeaponMuzzlePlane() { super(1,1,0.5,0); shadowMapAlphaThreshold = 2; depthMapAlphaThreshold = 2; useShadowMap = false; useLight = false; } public function init(param1:TextureAnimation) : void { setMaterialToAllFaces(param1.material); this.uvFrames = param1.frames; this.numFrames = this.uvFrames.length; this.currFrame = 0; this.setFrame(this.uvFrames[0]); } public function clear() : void { setMaterialToAllFaces(null); this.uvFrames = null; this.numFrames = 0; } public function update(param1:Number, param2:Number) : void { this.currFrame += param1 * param2; if(this.currFrame >= this.numFrames) { this.currFrame = 0; } this.setFrame(this.uvFrames[int(this.currFrame)]); } private function setFrame(param1:UVFrame) : void { a.u = param1.topLeftU; a.v = param1.topLeftV; b.u = param1.topLeftU; b.v = param1.bottomRightV; c.u = param1.bottomRightU; c.v = param1.bottomRightV; d.u = param1.bottomRightU; d.v = param1.topLeftV; } } }
package alternativa.tanks.model.payment.modes.errors { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ErrorDescriptionEvents implements ErrorDescription { private var object:IGameObject; private var impl:Vector.<Object>; public function ErrorDescriptionEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function showError(param1:int) : void { var i:int = 0; var m:ErrorDescription = null; var errorCode:int = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ErrorDescription(this.impl[i]); m.showError(errorCode); i++; } } finally { Model.popObject(); } } public function showUnknownError() : void { var i:int = 0; var m:ErrorDescription = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ErrorDescription(this.impl[i]); m.showUnknownError(); i++; } } finally { Model.popObject(); } } } }
package alternativa.osgi.service.logging { public interface Logger { function trace(param1:String, param2:Array = null) : void; function debug(param1:String, param2:Array = null) : void; function info(param1:String, param2:Array = null) : void; function warning(param1:String, param2:Array = null) : void; function error(param1:String, param2:Array = null) : void; } }
package alternativa.tanks.model.payment.shop { import alternativa.tanks.gui.shop.shopitems.item.base.ShopButton; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ShopItemViewEvents implements ShopItemView { private var object:IGameObject; private var impl:Vector.<Object>; public function ShopItemViewEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getButtonView() : ShopButton { var result:ShopButton = null; var i:int = 0; var m:ShopItemView = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShopItemView(this.impl[i]); result = m.getButtonView(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.tank.explosion { import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.sfx.LightAnimation; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ITankExplosionModelEvents implements ITankExplosionModel { private var object:IGameObject; private var impl:Vector.<Object>; public function ITankExplosionModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function createExplosionEffects(param1:IGameObject, param2:Tank, param3:LightAnimation) : void { var i:int = 0; var m:ITankExplosionModel = null; var clientObject:IGameObject = param1; var tank:Tank = param2; var lighting:LightAnimation = param3; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankExplosionModel(this.impl[i]); m.createExplosionEffects(clientObject,tank,lighting); i++; } } finally { Model.popObject(); } } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _df26a2971a016a391bfab152f06e612b0aa7ac48059ae92627767f18f9076c02_flash_display_Sprite extends Sprite { public function _df26a2971a016a391bfab152f06e612b0aa7ac48059ae92627767f18f9076c02_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package alternativa.tanks.gui.confirm { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.confirm.DeviceConfirmAlert_devicePlateBitmapClass.png")] public class DeviceConfirmAlert_devicePlateBitmapClass extends BitmapAsset { public function DeviceConfirmAlert_devicePlateBitmapClass() { super(); } } }
package alternativa.tanks.model.payment.shop.specialkit.view { import platform.client.fp10.core.type.IGameObject; public class PayPalKitViewAdapt implements PayPalKitView { private var object:IGameObject; private var impl:PayPalKitView; public function PayPalKitViewAdapt(param1:IGameObject, param2:PayPalKitView) { super(); this.object = param1; this.impl = param2; } } }
package _codec.projects.tanks.client.panel.model.shop.shopcategory { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.commons.types.ShopCategoryEnum; import projects.tanks.client.panel.model.shop.shopcategory.ShopCategoryCC; public class CodecShopCategoryCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_orderIndex:ICodec; private var codec_type:ICodec; private var codec_withJumpButton:ICodec; public function CodecShopCategoryCC() { super(); } public function init(param1:IProtocol) : void { this.codec_orderIndex = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_type = param1.getCodec(new EnumCodecInfo(ShopCategoryEnum,false)); this.codec_withJumpButton = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ShopCategoryCC = new ShopCategoryCC(); local2.orderIndex = this.codec_orderIndex.decode(param1) as int; local2.type = this.codec_type.decode(param1) as ShopCategoryEnum; local2.withJumpButton = this.codec_withJumpButton.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ShopCategoryCC = ShopCategoryCC(param2); this.codec_orderIndex.encode(param1,local3.orderIndex); this.codec_type.encode(param1,local3.type); this.codec_withJumpButton.encode(param1,local3.withJumpButton); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangsIcon_p13 extends BitmapAsset { public function RangsIcon_p13() { super(); } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_selfcoolingIconClass.png")] public class DeviceIcons_selfcoolingIconClass extends BitmapAsset { public function DeviceIcons_selfcoolingIconClass() { super(); } } }
package alternativa.tanks.models.controlpoints { import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.TeamDMTargetEvaluator; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventSupport; import alternativa.tanks.battle.events.BattleRestartEvent; import alternativa.tanks.battle.events.LocalTankActivationEvent; import alternativa.tanks.battle.events.StateCorrectionEvent; import alternativa.tanks.battle.events.TankAddedToBattleEvent; import alternativa.tanks.battle.events.TankLoadedEvent; import alternativa.tanks.battle.events.TankRemovedFromBattleEvent; import alternativa.tanks.battle.events.TankUnloadedEvent; import alternativa.tanks.battle.events.death.TankDeadEvent; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.engine3d.EffectsMaterialRegistry; import alternativa.tanks.models.battle.battlefield.BattleModel; import alternativa.tanks.models.battle.battlefield.BattleType; import alternativa.tanks.models.battle.gui.BattlefieldGUI; import alternativa.tanks.models.battle.gui.gui.statistics.messages.UserAction; import alternativa.tanks.models.battle.tdm.TDMCommonTargetEvaluator; import alternativa.tanks.models.battle.tdm.TDMHealingGunTargetEvaluator; import alternativa.tanks.models.battle.tdm.TDMRailgunTargetEvaluator; import alternativa.tanks.models.controlpoints.hud.KeyPoint; import alternativa.tanks.models.controlpoints.hud.KeyPointView; import alternativa.tanks.models.controlpoints.hud.marker.KeyPointHUDMarker; import alternativa.tanks.models.controlpoints.hud.marker.KeyPointHUDMarkers; import alternativa.tanks.models.controlpoints.hud.panel.KeyPointsHUDPanel; import alternativa.tanks.models.controlpoints.message.ControlPointMessage; import alternativa.tanks.models.controlpoints.message.ControlPointMessages; import alternativa.tanks.models.controlpoints.sfx.AllBeamProperties; import alternativa.tanks.models.controlpoints.sfx.BeamEffects; import alternativa.tanks.models.controlpoints.sfx.DominationBeamEffect; import alternativa.tanks.models.controlpoints.sound.KeyPointSoundEffects; import alternativa.tanks.models.controlpoints.sound.Sounds; import alternativa.tanks.models.inventory.IInventoryModel; import alternativa.tanks.models.inventory.InventoryItemType; import alternativa.tanks.models.inventory.InventoryLock; import alternativa.tanks.models.weapon.ricochet.TeamDMRicochetTargetEvaluator; import alternativa.tanks.services.battlegui.BattleGUIService; import alternativa.types.Long; import flash.utils.Dictionary; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.battle.cp.ClientPointData; import projects.tanks.client.battlefield.models.battle.cp.ControlPointState; import projects.tanks.client.battlefield.models.battle.cp.ControlPointsModelBase; import projects.tanks.client.battlefield.models.battle.cp.IControlPointsModelBase; import projects.tanks.client.battlefield.models.battle.cp.resources.DominationSounds; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; [ModelInfo] public class ControlPointsModel extends ControlPointsModelBase implements IControlPointsModelBase, ObjectLoadListener, ObjectLoadPostListener, ObjectUnloadListener, BattleModel, IDominationModel { [Inject] public static var battleService:BattleService; [Inject] public static var effectsMaterialRegistry:EffectsMaterialRegistry; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var battleGuiService:BattleGUIService; [Inject] public static var battleInfoService:IBattleInfoService; private var targetEvaluators:Vector.<TeamDMTargetEvaluator>; private var guiModel:BattlefieldGUI; private var inventoryModel:IInventoryModel; private var keyPoints:Dictionary = new Dictionary(); private var triggers:Vector.<KeyPointTrigger>; private var battleEventSupport:BattleEventSupport; private var keyPointHUDMarkers:KeyPointHUDMarkers; private var dominationPointsHUDPanel:KeyPointsHUDPanel; private var localTank:Tank; private var tanksInBattle:Dictionary; private var gameObject:IGameObject; public function ControlPointsModel() { super(); this.battleEventSupport = new BattleEventSupport(battleEventDispatcher); this.battleEventSupport.addEventHandler(BattleRestartEvent,this.onBattleRestart); this.battleEventSupport.addEventHandler(LocalTankActivationEvent,this.onLocalTankActivation); this.battleEventSupport.addEventHandler(TankLoadedEvent,this.onTankLoaded); this.battleEventSupport.addEventHandler(TankUnloadedEvent,this.onTankUnloaded); this.battleEventSupport.addEventHandler(TankDeadEvent,this.onTankDeadEvent); this.battleEventSupport.addEventHandler(TankAddedToBattleEvent,this.onTankAddedToBattle); this.battleEventSupport.addEventHandler(TankRemovedFromBattleEvent,this.onTankRemovedFromBattle); } private static function getGameObject(param1:IGameObject, param2:Long) : IGameObject { return param1.space.getObject(param2); } private static function getBattleTeam(param1:ControlPointState) : BattleTeam { if(param1 == ControlPointState.RED) { return BattleTeam.RED; } if(param1 == ControlPointState.BLUE) { return BattleTeam.BLUE; } throw new Error(); } private function onTankAddedToBattle(param1:TankAddedToBattleEvent) : void { this.tanksInBattle[param1.tank.getUser()] = param1.tank; var local2:int = this.getPointOccupationBuffer().takeTankPointId(param1.tank.getUser().id); if(local2 >= 0) { this.createBeamEffect(local2,param1.tank,AllBeamProperties(this.getMyData(AllBeamProperties))); } } private function getMyData(param1:Class) : Object { Model.object = this.gameObject; var local2:Object = getData(param1); Model.popObject(); return local2; } private function onTankRemovedFromBattle(param1:TankRemovedFromBattleEvent) : void { var local2:IGameObject = param1.tank.getUser(); this.getBeamEffects().removeEffect(local2); delete this.tanksInBattle[local2]; } private function onTankLoaded(param1:TankLoadedEvent) : void { if(param1.isLocal) { this.localTank = param1.tank; this.keyPointHUDMarkers.show(); this.dominationPointsHUDPanel.visible = true; } } private function onTankUnloaded(param1:TankUnloadedEvent) : void { if(param1.tank == this.localTank) { this.localTank = null; } } private function onTankDeadEvent(param1:TankDeadEvent) : void { this.getBeamEffects().removeEffect(param1.victim); } private function getBeamEffects() : BeamEffects { return BeamEffects(this.getMyData(BeamEffects)); } private function onLocalTankActivation(param1:Object) : void { var local3:TeamDMTargetEvaluator = null; var local2:BattleTeam = LocalTankActivationEvent(param1).tank.teamType; for each(local3 in this.targetEvaluators) { local3.setLocalTeamType(local2); } } [Obfuscation(rename="false")] public function objectLoaded() : void { this.gameObject = Model.object; this.guiModel = BattlefieldGUI(object.adapt(BattlefieldGUI)); this.inventoryModel = IInventoryModel(object.adapt(IInventoryModel)); this.triggers = new Vector.<KeyPointTrigger>(); this.tanksInBattle = new Dictionary(); this.battleEventSupport.activateHandlers(); putData(PointOccupationBuffer,new PointOccupationBuffer()); } [Obfuscation(rename="false")] public function objectLoadedPost() : void { this.initTargetEvaluators(); this.initKeyPoints(); putData(AllBeamProperties,new AllBeamProperties(effectsMaterialRegistry,getInitParam().resources)); putData(BeamEffects,new BeamEffects()); putData(Sounds,new Sounds(battleService.soundManager,getInitParam().sounds)); } private function initTargetEvaluators() : void { this.targetEvaluators = new Vector.<TeamDMTargetEvaluator>(); var local1:TDMCommonTargetEvaluator = new TDMCommonTargetEvaluator(); battleService.setCommonTargetEvaluator(local1); this.targetEvaluators.push(local1); var local2:TDMHealingGunTargetEvaluator = new TDMHealingGunTargetEvaluator(); battleService.setHealingGunTargetEvaluator(local2); this.targetEvaluators.push(local2); var local3:TDMRailgunTargetEvaluator = new TDMRailgunTargetEvaluator(); battleService.setRailgunTargetEvaluator(local3); this.targetEvaluators.push(local3); var local4:TeamDMRicochetTargetEvaluator = new TeamDMRicochetTargetEvaluator(); battleService.setRicochetTargetEvaluator(local4); this.targetEvaluators.push(local4); } private function initKeyPoints() : void { var local2:ClientPointData = null; var local3:KeyPoint = null; var local4:KeyPointTrigger = null; var local5:PointOccupationBuffer = null; var local6:Long = null; this.keyPointHUDMarkers = new KeyPointHUDMarkers(battleService.getBattleScene3D().getCamera()); battleService.getBattleScene3D().addRenderer(this.keyPointHUDMarkers,0); var local1:Vector.<KeyPoint> = new Vector.<KeyPoint>(); for each(local2 in getInitParam().points) { local3 = this.createKeyPoint(local2); this.keyPoints[local2.id] = local3; battleService.getBattleRunner().addLogicUnit(local3); local1.push(local3); local4 = new KeyPointTrigger(local3.getPosition(),BattleUtils.toClientScale(getInitParam().keypointTriggerRadius),BattleUtils.toClientScale(getInitParam().minesRestrictionRadius),local2.id,this,battleService.getBattleRunner().getCollisionDetector(),getInitParam().keypointVisorHeight); this.triggers.push(local4); battleService.getBattleRunner().addTrigger(local4); this.keyPointHUDMarkers.addMarker(new KeyPointHUDMarker(local3)); local5 = this.getPointOccupationBuffer(); for each(local6 in local2.tankIds) { local5.add(local6,local2.id); } } this.dominationPointsHUDPanel = new KeyPointsHUDPanel(local1); this.dominationPointsHUDPanel.visible = false; battleGuiService.getGuiContainer().addChild(this.dominationPointsHUDPanel); battleService.getBattleScene3D().addRenderer(this.dominationPointsHUDPanel,0); this.guiModel.addWidget(this.dominationPointsHUDPanel); if(battleInfoService.isSpectatorMode()) { this.keyPointHUDMarkers.show(); this.dominationPointsHUDPanel.visible = true; } } private function createKeyPoint(param1:ClientPointData) : KeyPoint { var local2:KeyPointView = new KeyPointView(param1.name,battleService.getBattleScene3D(),getInitParam().resources); var local3:Vector3 = BattleUtils.getVector3(param1.position); var local4:DominationSounds = getInitParam().sounds; var local5:KeyPointSoundEffects = new KeyPointSoundEffects(battleService,local4.pointScoreIncreasingSound.sound,local4.pointScoreDecreasingSound.sound); var local6:KeyPoint = new KeyPoint(param1.id,param1.name,local3,battleService,this,local5,local2); local6.tanksCount = param1.tankIds.length; local6.setCaptureState(param1.state); local6.setServerProgressData(param1.score,param1.scoreChangeRate); return local6; } private function getPointOccupationBuffer() : PointOccupationBuffer { return PointOccupationBuffer(this.getMyData(PointOccupationBuffer)); } [Obfuscation(rename="false")] public function objectUnloaded() : void { this.targetEvaluators = null; battleService.setCommonTargetEvaluator(null); battleService.setHealingGunTargetEvaluator(null); battleService.setRailgunTargetEvaluator(null); battleService.setRicochetTargetEvaluator(null); this.battleEventSupport.deactivateHandlers(); this.dominationPointsHUDPanel.removeFromParent(); this.dominationPointsHUDPanel = null; this.tanksInBattle = null; } [Obfuscation(rename="false")] public function tankEnteredPointZone(param1:int, param2:Long) : void { var local3:KeyPoint = this.keyPoints[param1]; ++local3.tanksCount; var local4:Tank = this.tanksInBattle[getGameObject(object,param2)]; if(local4 != null) { this.createBeamEffect(param1,local4,AllBeamProperties(getData(AllBeamProperties))); } else { this.getPointOccupationBuffer().add(param2,param1); } } private function createBeamEffect(param1:int, param2:Tank, param3:AllBeamProperties) : void { var local4:DominationBeamEffect = DominationBeamEffect(battleService.getObjectPool().getObject(DominationBeamEffect)); var local5:KeyPoint = this.keyPoints[param1]; var local6:Vector3 = new Vector3(); local5.readPosition(local6); local4.init(param2.getSkin().getTurret3D(),local6,param3.getBeamProperties(param2.teamType),battleService.getExcludedObjects3D()); this.getBeamEffects().addEffect(param2.getUser(),local4); } [Obfuscation(rename="false")] public function tankLeftPointZone(param1:int, param2:Long) : void { var local3:KeyPoint = this.keyPoints[param1]; --local3.tanksCount; var local4:Tank = this.tanksInBattle[getGameObject(object,param2)]; if(local4 != null) { this.getBeamEffects().removeEffect(local4.getUser()); } else { this.getPointOccupationBuffer().remove(param2); } } public function getBattleType() : BattleType { return BattleType.DOMINATION; } [Obfuscation(rename="false")] public function setPointProgress(param1:int, param2:Number, param3:Number) : void { var local4:KeyPoint = this.keyPoints[param1]; local4.setServerProgressData(param2,param3); } [Obfuscation(rename="false")] public function setPointState(param1:int, param2:ControlPointState) : void { var local3:KeyPoint = this.keyPoints[param1]; var local4:ControlPointState = local3.getCaptureState(); local3.setCaptureState(param2); if(param2 == ControlPointState.NEUTRAL) { this.onPointNeutralized(local3,local4); } else { this.onPointCaptured(local3); } } private function onPointNeutralized(param1:KeyPoint, param2:ControlPointState) : void { var local3:BattleTeam = getBattleTeam(param2); var local4:ControlPointMessage = this.getNeutralizationMessage(local3); var local5:String = local4.getMessage(param1.getName()); this.guiModel.showBattleMessage(local4.color,local5); var local6:UserAction = local3 == BattleTeam.BLUE ? UserAction.CP_POINT_BLUE_NEUTRAL : UserAction.CP_POINT_RED_NEUTRAL; var local7:ControlPointMessage = new ControlPointMessage(0,TanksLocale.TEXT_DOM_POINT); this.guiModel.showPointBattleLogMessage(local7.getMessage(param1.getName()),local6); this.getSounds().playNeutralizedSound(local3); } private function getNeutralizationMessage(param1:BattleTeam) : ControlPointMessage { if(this.localTank == null) { return ControlPointMessages.getLostMessage(param1); } if(param1 == this.localTank.teamType) { return ControlPointMessages.weLostPoint; } return ControlPointMessages.enemyLostPoint; } private function onPointCaptured(param1:KeyPoint) : void { var local2:BattleTeam = getBattleTeam(param1.getCaptureState()); var local3:ControlPointMessage = this.getCaptureMessage(local2); var local4:String = local3.getMessage(param1.getName()); this.guiModel.showBattleMessage(local3.color,local4); var local5:UserAction = local2 == BattleTeam.BLUE ? UserAction.CP_POINT_NEUTRAL_BLUE : UserAction.CP_POINT_NEUTRAL_RED; var local6:ControlPointMessage = new ControlPointMessage(0,TanksLocale.TEXT_DOM_POINT); this.guiModel.showPointBattleLogMessage(local6.getMessage(param1.getName()),local5); this.getSounds().playCapturingSound(local2); } private function getCaptureMessage(param1:BattleTeam) : ControlPointMessage { if(this.localTank == null) { return ControlPointMessages.getCaptureMessage(param1); } if(param1 == this.localTank.teamType) { return ControlPointMessages.weCapturedPoint; } return ControlPointMessages.enemyCapturedPoint; } private function resetPoints() : void { var local1:KeyPoint = null; for each(local1 in this.keyPoints) { local1.reset(); } } [Obfuscation(rename="false")] public function pointCaptureStarted(param1:BattleTeam) : void { this.getSounds().playCaptureStartSound(param1); } [Obfuscation(rename="false")] public function pointCaptureStopped(param1:BattleTeam) : void { this.getSounds().playCaptureStopSound(param1); } private function getSounds() : Sounds { return Sounds(getData(Sounds)); } public function onEnterPointCapturingZone(param1:int) : void { this.battleEventSupport.dispatchEvent(StateCorrectionEvent.MANDATORY_UPDATE); } public function onLeavePointCapturingZone(param1:int) : void { this.battleEventSupport.dispatchEvent(StateCorrectionEvent.MANDATORY_UPDATE); } public function onEnterMineRestrictionZone(param1:int) : void { this.inventoryModel.lockItem(InventoryItemType.MINE,InventoryLock.FORCED,true); } public function onLeaveMineRestrictionZone(param1:int) : void { this.inventoryModel.lockItem(InventoryItemType.MINE,InventoryLock.FORCED,false); } private function onBattleRestart(param1:Object) : void { this.reset(); } private function reset() : void { this.resetPoints(); this.resetTriggers(); } private function resetTriggers() : void { var local1:KeyPointTrigger = null; for each(local1 in this.triggers) { local1.reset(); } } public function forceUpdatePoint(param1:int) : void { var pointId:int = param1; Model.object = this.gameObject; try { server.forceUpdatePoint(pointId); } finally { Model.popObject(); } } [Obfuscation(rename="false")] public function stopBattle() : void { this.reset(); } } }
package com.lorentz.SVG.drawing{ import com.lorentz.SVG.data.path.SVGArcToCommand; import com.lorentz.SVG.data.path.SVGCurveToCubicCommand; import com.lorentz.SVG.data.path.SVGCurveToCubicSmoothCommand; import com.lorentz.SVG.data.path.SVGCurveToQuadraticCommand; import com.lorentz.SVG.data.path.SVGCurveToQuadraticSmoothCommand; import com.lorentz.SVG.data.path.SVGLineToCommand; import com.lorentz.SVG.data.path.SVGLineToHorizontalCommand; import com.lorentz.SVG.data.path.SVGLineToVerticalCommand; import com.lorentz.SVG.data.path.SVGMoveToCommand; import com.lorentz.SVG.data.path.SVGPathCommand; import flash.geom.Point; public class SVGPathRenderer { private var firstPoint:Point; private var lastControlPoint:Point; private var commands:Vector.<SVGPathCommand>; private var _drawer:IDrawer; public function SVGPathRenderer(commands:Vector.<SVGPathCommand>) { this.commands = commands; } public function render(drawer:IDrawer):void { _drawer = drawer; if(_drawer.penX != 0 || _drawer.penY != 0) _drawer.moveTo(0, 0); for each(var pathCommand:SVGPathCommand in commands){ switch(pathCommand.type){ case "M" : case "m" : moveTo(pathCommand as SVGMoveToCommand); break; case "L" : case "l" : lineTo(pathCommand as SVGLineToCommand); break; case "H" : case "h" : lineToHorizontal(pathCommand as SVGLineToHorizontalCommand); break; case "V" : case "v" : lineToVertical(pathCommand as SVGLineToVerticalCommand); break; case "Q" : case "q" : curveToQuadratic(pathCommand as SVGCurveToQuadraticCommand); break; case "T" : case "t" : curveToQuadraticSmooth(pathCommand as SVGCurveToQuadraticSmoothCommand); break; case "C" : case "c" : curveToCubic(pathCommand as SVGCurveToCubicCommand); break; case "S" : case "s" : curveToCubicSmooth(pathCommand as SVGCurveToCubicSmoothCommand); break; case "A" : case "a" : arcTo(pathCommand as SVGArcToCommand); break; case "Z" : case "z" : closePath(); break; } } } private function closePath():void { _drawer.lineTo(firstPoint.x, firstPoint.y); } private function moveTo(command:SVGMoveToCommand):void { var x:Number = command.x; var y:Number = command.y; if(!command.absolute){ x += _drawer.penX; y += _drawer.penY; } _drawer.moveTo(x, y); firstPoint = new Point(x, y); } private function lineTo(command:SVGLineToCommand):void { var x:Number = command.x; var y:Number = command.y; if(!command.absolute){ x += _drawer.penX; y += _drawer.penY; } _drawer.lineTo(x, y); } private function lineToHorizontal(command:SVGLineToHorizontalCommand):void { var x:Number = command.x; if(!command.absolute){ x += _drawer.penX; } _drawer.lineTo(x, _drawer.penY); } private function lineToVertical(command:SVGLineToVerticalCommand):void { var y:Number = command.y; if(!command.absolute){ y += _drawer.penY; } _drawer.lineTo(_drawer.penX, y); } private function curveToQuadratic(command:SVGCurveToQuadraticCommand):void { var x1:Number = command.x1; var y1:Number = command.y1; var x:Number = command.x; var y:Number = command.y; if(!command.absolute){ x1 += _drawer.penX; y1 += _drawer.penY; x += _drawer.penX; y += _drawer.penY; } _drawer.curveTo(x1, y1, x, y); lastControlPoint = new Point(x1, y1); } private function curveToQuadraticSmooth(command:SVGCurveToQuadraticSmoothCommand):void { if(!lastControlPoint){ lastControlPoint = new Point(_drawer.penX, _drawer.penY); } var x1:Number = _drawer.penX + (_drawer.penX - lastControlPoint.x); var y1:Number = _drawer.penY + (_drawer.penY - lastControlPoint.y); var x:Number = command.x; var y:Number = command.y; if(!command.absolute){ x += _drawer.penX; y += _drawer.penY; } _drawer.curveTo(x1, y1, x, y); lastControlPoint = new Point(x1, y1); } private function curveToCubic(command:SVGCurveToCubicCommand):void{ var x1:Number = command.x1; var y1:Number = command.y1; var x2:Number = command.x2; var y2:Number = command.y2; var x:Number = command.x; var y:Number = command.y; if(!command.absolute){ x1 += _drawer.penX; y1 += _drawer.penY; x2 += _drawer.penX; y2 += _drawer.penY; x += _drawer.penX; y += _drawer.penY; } _drawer.cubicCurveTo(x1, y1, x2, y2, x, y); lastControlPoint = new Point(x2, y2); } private function curveToCubicSmooth(command:SVGCurveToCubicSmoothCommand):void { if(!lastControlPoint){ lastControlPoint = new Point(_drawer.penX, _drawer.penY); } var x1:Number = _drawer.penX + (_drawer.penX - lastControlPoint.x); var y1:Number = _drawer.penY + (_drawer.penY - lastControlPoint.y); var x2:Number = command.x2; var y2:Number = command.y2; var x:Number = command.x; var y:Number = command.y; if(!command.absolute){ x2 += _drawer.penX; y2 += _drawer.penY; x += _drawer.penX; y += _drawer.penY; } _drawer.cubicCurveTo(x1, y1, x2, y2, x, y); lastControlPoint = new Point(x2, y2); } private function arcTo(command:SVGArcToCommand):void { var x:Number = command.x; var y:Number = command.y; if(!command.absolute){ x += _drawer.penX; y += _drawer.penY; } _drawer.arcTo(command.rx, command.ry, command.xAxisRotation, command.largeArc, command.sweep, x, y); } } }
package alternativa.tanks.controller.events { import flash.events.Event; public class CaptchaAnswerIsIncorrectEvent extends Event { public static const EVENT_TYPE:String = "CaptchaAnswerIsIncorrectEvent"; public function CaptchaAnswerIsIncorrectEvent() { super(EVENT_TYPE); } } }
package _codec.projects.tanks.client.chat.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.chat.types.MessageType; public class CodecMessageType implements ICodec { public function CodecMessageType() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:MessageType = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = MessageType.USER; break; case 1: local2 = MessageType.SYSTEM; break; case 2: local2 = MessageType.WARNING; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_red_DOWN_LEFT.png")] public dynamic class button_red_DOWN_LEFT extends BitmapData { public function button_red_DOWN_LEFT(param1:int = 7, param2:int = 30) { super(param1,param2); } } }
package alternativa.tanks.models.battle.gui.inventory { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon_borderClass.png")] public class HudInventoryIcon_borderClass extends BitmapAsset { public function HudInventoryIcon_borderClass() { super(); } } }
package projects.tanks.client.commons.models.externalauth { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class ExternalAuthApiModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _authorizeId:Long = Long.getLong(1041197514,-1066877499); private var _authorize_snIdCodec:ICodec; private var _authorize_loginParametersCodec:ICodec; private var model:IModel; public function ExternalAuthApiModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._authorize_snIdCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._authorize_loginParametersCodec = this.protocol.getCodec(new TypeCodecInfo(ExternalAuthParameters,false)); } public function authorize(param1:String, param2:ExternalAuthParameters) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._authorize_snIdCodec.encode(this.protocolBuffer,param1); this._authorize_loginParametersCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._authorizeId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } } }
package forms { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; import controls.DefaultButton; import controls.TankWindow; import fl.controls.UIScrollBar; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.text.AntiAliasType; import flash.text.TextField; import flash.text.TextFormat; public class ViewText extends Sprite { private var output:TextField; private var format:TextFormat; private var scrollBar:UIScrollBar; public var closeButton:DefaultButton; public function ViewText() { this.output = new TextField(); this.format = new TextFormat("MyriadPro",13); this.scrollBar = new UIScrollBar(); this.closeButton = new DefaultButton(); super(); addEventListener(Event.ADDED_TO_STAGE,this.doLayout); } private function doLayout(e:Event) : void { var localeService:ILocaleService = null; localeService = Main.osgi.getService(ILocaleService) as ILocaleService; var bg:TankWindow = new TankWindow(400,500); bg.x = -200; addChild(bg); removeEventListener(Event.ADDED_TO_STAGE,this.doLayout); this.format.color = 16777215; addChild(this.output); this.output.background = false; this.output.multiline = true; this.output.wordWrap = true; this.output.x = -165; this.output.y = 35; this.output.width = 315; this.output.height = 375; this.output.embedFonts = true; this.output.antiAliasType = AntiAliasType.ADVANCED; this.output.sharpness = -200; this.output.defaultTextFormat = this.format; addChild(this.scrollBar); this.scrollBar.move(this.output.x + this.output.width,this.output.y); this.scrollBar.setSize(this.scrollBar.width,this.output.height); this.scrollBar.scrollTarget = this.output; addChild(this.closeButton); this.closeButton.x = -52; this.closeButton.y = 435; this.closeButton.label = localeService.getText(TextConst.ALERT_ANSWER_OK); this.closeButton.addEventListener(MouseEvent.CLICK,this.hide); stage.addEventListener(Event.RESIZE,this.onResize); this.onResize(null); } private function onResize(e:Event) : void { this.x = int(stage.stageWidth / 2); this.y = int(stage.stageHeight / 2 - this.height / 2); } private function hide(e:MouseEvent) : void { this.closeButton.removeEventListener(MouseEvent.CLICK,this.hide); stage.removeEventListener(Event.RESIZE,this.onResize); this.visible = false; parent.removeChild(this); } public function set text(itext:String) : void { this.output.text = itext; this.scrollBar.update(); if(this.scrollBar.maxScrollPosition == 0) { this.scrollBar.visible = false; } } } }
package controls.resultassets { import assets.resultwindow.bres_NORMAL_GREEN_PIXEL; import assets.resultwindow.bres_NORMAL_GREEN_TL; import controls.statassets.StatLineBase; public class ResultWindowGreenNormal extends StatLineBase { public function ResultWindowGreenNormal() { super(); tl = new bres_NORMAL_GREEN_TL(1,1); px = new bres_NORMAL_GREEN_PIXEL(1,1); } } }
package controls.scroller.gray { public class ScrollSkinGray { [Embed(source="1193.png")] public static const thumbTop:Class; [Embed(source="787.png")] public static const thumbMiddle:Class; [Embed(source="869.png")] public static const track:Class; [Embed(source="1127.png")] public static const trackTop:Class; [Embed(source="946.png")] public static const trackBottom:Class; public function ScrollSkinGray() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.blockuser { import flash.net.SharedObject; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.UidUtil; public class BlockUserService implements IBlockUserService { [Inject] public static var storageService:IStorageService; private static var so:SharedObject; public function BlockUserService() { super(); } public function getBlockList() : Array { var local1:Array = null; so = storageService.getStorage(); local1 = so.data.blocklist; if(local1 == null) { local1 = new Array(); } return local1; } public function blockUser(param1:String) : void { var local2:Array = null; var local3:String = UidUtil.userNameWithoutClanTag(param1); so = storageService.getStorage(); local2 = so.data.blocklist; if(local2 == null) { local2 = new Array(); } var local4:int = int(local2.indexOf(local3)); if(local4 > -1) { local2.splice(local4,1); } local2.push(local3); so.data.blocklist = local2; } public function unblockUser(param1:String) : void { var local2:Array = null; so = storageService.getStorage(); local2 = so.data.blocklist; if(local2 == null) { local2 = new Array(); } var local3:int = int(local2.indexOf(UidUtil.userNameWithoutClanTag(param1))); if(local3 > -1) { local2.splice(local3,1); } so.data.blocklist = local2; } public function unblockAll() : void { so = storageService.getStorage(); so.data.blocklist = new Array(); } public function isBlocked(param1:String) : Boolean { var local2:Array = null; var local3:int = 0; so = storageService.getStorage(); local2 = so.data.blocklist; if(local2 == null) { local2 = new Array(); so.data.blocklist = local2; } local3 = int(local2.indexOf(UidUtil.userNameWithoutClanTag(param1))); return local3 > -1; } } }
package projects.tanks.client.panel.model.bonus.showing.image { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class BonusImageShowingModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function BonusImageShowingModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.partners.impl.armorgames { public interface IArmorGamesLoginModelBase { } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapon.streamweapon { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapon.streamweapon.StreamWeaponCC; public class VectorCodecStreamWeaponCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecStreamWeaponCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(StreamWeaponCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<StreamWeaponCC> = new Vector.<StreamWeaponCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = StreamWeaponCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:StreamWeaponCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<StreamWeaponCC> = Vector.<StreamWeaponCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.gui.friends.list.renderer { import controls.base.LabelBase; import flash.display.Sprite; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; import forms.ColorConstants; public class ServerNumberButton extends Sprite { private static const WIDTH:int = 42; private var _serverNumberLabel:LabelBase; public function ServerNumberButton() { super(); this.init(); } private function init() : void { graphics.clear(); graphics.beginFill(16711680,0); graphics.drawRect(0,0,WIDTH,FriendsAcceptedListRenderer.ROW_HEIGHT); graphics.endFill(); this._serverNumberLabel = new LabelBase(); this._serverNumberLabel.mouseEnabled = false; this._serverNumberLabel.autoSize = TextFieldAutoSize.NONE; this._serverNumberLabel.align = TextFormatAlign.RIGHT; this._serverNumberLabel.color = ColorConstants.GREEN_LABEL; this._serverNumberLabel.width = WIDTH; this._serverNumberLabel.height = 18; addChild(this._serverNumberLabel); } public function setText(param1:String, param2:Boolean) : void { if(param2) { this._serverNumberLabel.text = param1; this._serverNumberLabel.y = 0; } else { this._serverNumberLabel.y = -1; this._serverNumberLabel.htmlText = "<u>" + param1 + "</u>"; } this.selected = param2; } public function set selected(param1:Boolean) : void { if(param1) { buttonMode = useHandCursor = false; mouseChildren = false; mouseEnabled = false; } else { buttonMode = useHandCursor = true; mouseChildren = true; mouseEnabled = true; } } } }
package alternativa.tanks.controller.commands.socialnetwork { import alternativa.tanks.controller.events.socialnetwork.FinishExternalRegisterEvent; import alternativa.tanks.model.EntranceUrlParamsModel; import alternativa.tanks.service.IEntranceServerFacade; import org.robotlegs.mvcs.Command; public class FinishExternalRegisterUserCommand extends Command { [Inject] public var event:FinishExternalRegisterEvent; [Inject] public var urlParams:EntranceUrlParamsModel; [Inject] public var serverFacade:IEntranceServerFacade; public function FinishExternalRegisterUserCommand() { super(); } override public function execute() : void { this.serverFacade.finishExternalRegisterUser(this.event.uid,this.urlParams.referralHash); } } }
package _codec.projects.tanks.client.battlefield.models.battle.pointbased.ctf { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.SoundResource; import projects.tanks.client.battlefield.models.battle.pointbased.ctf.CaptureTheFlagSoundFX; public class CodecCaptureTheFlagSoundFX implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_enemiesWinSound:ICodec; private var codec_flagDropSound:ICodec; private var codec_flagDroppedByEnemiesSound:ICodec; private var codec_flagReturnSound:ICodec; private var codec_flagReturnedByEnemiesSound:ICodec; private var codec_flagTakeSound:ICodec; private var codec_flagTakenByEnemiesSound:ICodec; private var codec_winSound:ICodec; public function CodecCaptureTheFlagSoundFX() { super(); } public function init(param1:IProtocol) : void { this.codec_enemiesWinSound = param1.getCodec(new TypeCodecInfo(SoundResource,true)); this.codec_flagDropSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_flagDroppedByEnemiesSound = param1.getCodec(new TypeCodecInfo(SoundResource,true)); this.codec_flagReturnSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_flagReturnedByEnemiesSound = param1.getCodec(new TypeCodecInfo(SoundResource,true)); this.codec_flagTakeSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_flagTakenByEnemiesSound = param1.getCodec(new TypeCodecInfo(SoundResource,true)); this.codec_winSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:CaptureTheFlagSoundFX = new CaptureTheFlagSoundFX(); local2.enemiesWinSound = this.codec_enemiesWinSound.decode(param1) as SoundResource; local2.flagDropSound = this.codec_flagDropSound.decode(param1) as SoundResource; local2.flagDroppedByEnemiesSound = this.codec_flagDroppedByEnemiesSound.decode(param1) as SoundResource; local2.flagReturnSound = this.codec_flagReturnSound.decode(param1) as SoundResource; local2.flagReturnedByEnemiesSound = this.codec_flagReturnedByEnemiesSound.decode(param1) as SoundResource; local2.flagTakeSound = this.codec_flagTakeSound.decode(param1) as SoundResource; local2.flagTakenByEnemiesSound = this.codec_flagTakenByEnemiesSound.decode(param1) as SoundResource; local2.winSound = this.codec_winSound.decode(param1) as SoundResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:CaptureTheFlagSoundFX = CaptureTheFlagSoundFX(param2); this.codec_enemiesWinSound.encode(param1,local3.enemiesWinSound); this.codec_flagDropSound.encode(param1,local3.flagDropSound); this.codec_flagDroppedByEnemiesSound.encode(param1,local3.flagDroppedByEnemiesSound); this.codec_flagReturnSound.encode(param1,local3.flagReturnSound); this.codec_flagReturnedByEnemiesSound.encode(param1,local3.flagReturnedByEnemiesSound); this.codec_flagTakeSound.encode(param1,local3.flagTakeSound); this.codec_flagTakenByEnemiesSound.encode(param1,local3.flagTakenByEnemiesSound); this.codec_winSound.encode(param1,local3.winSound); } } }
package alternativa.tanks.model.payment.shop.category { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ShopCategoryEnum; public class ShopCategoryEvents implements ShopCategory { private var object:IGameObject; private var impl:Vector.<Object>; public function ShopCategoryEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getOrderIndex() : int { var result:int = 0; var i:int = 0; var m:ShopCategory = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShopCategory(this.impl[i]); result = int(m.getOrderIndex()); i++; } } finally { Model.popObject(); } return result; } public function isWithJumpButton() : Boolean { var result:Boolean = false; var i:int = 0; var m:ShopCategory = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShopCategory(this.impl[i]); result = Boolean(m.isWithJumpButton()); i++; } } finally { Model.popObject(); } return result; } public function getType() : ShopCategoryEnum { var result:ShopCategoryEnum = null; var i:int = 0; var m:ShopCategory = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShopCategory(this.impl[i]); result = m.getType(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.battlefield.effects { import alternativa.engine3d.core.MipMapping; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.TextureMaterial; import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.physics.RayHit; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.vehicles.tanks.Tank; import controls.Label; import flash.display.BitmapData; import flash.display.BlendMode; import flash.filters.GlowFilter; public class DamageEffect { private static const origin:Vector3 = new Vector3(); private static const upDirection:Vector3 = new Vector3(0,0,1); private static const rayHit:RayHit = new RayHit(); private var battlefield:BattlefieldModel; public function DamageEffect() { super(); this.battlefield = Main.osgi.getService(IBattleField) as BattlefieldModel; } public function createEffect(tank:Tank, damage:int) : void { var tankObject:Object3D = tank.skin.turretMesh; this.createLabel(tank.id,350,damage,tankObject); } private function createLabel(tankId:int, height:Number, damage:int, tank:Object3D) : void { var damageLabel:Label = null; damageLabel = new Label(); damageLabel.text = damage.toString(); damageLabel.filters = [new GlowFilter(0,0.8,4,4,3)]; damageLabel.textColor = 16777215; damageLabel.size = 18; var damageBitmap:BitmapData = new BitmapData(damageLabel.textWidth + 20,damageLabel.textHeight + 10,true,16777215); damageBitmap.draw(damageLabel); var damageTexture:TextureMaterial = new TextureMaterial(damageBitmap,false,true,MipMapping.PER_PIXEL,1); var damageEffect:DamageUpEffect = DamageUpEffect(this.battlefield.getObjectPool().getObject(DamageUpEffect)); damageEffect.init(500,50,30,0,height * 0.8,height * 0.15,0.75,0,0,125,tank,damageTexture,BlendMode.NORMAL); this.battlefield.addGraphicEffect(damageEffect); } } }
package projects.tanks.client.battlefield.models.inventory.item { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class InventoryItemModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:InventoryItemModelServer; private var client:IInventoryItemModelBase = IInventoryItemModelBase(this); private var modelId:Long = Long.getLong(1160724760,1672827267); private var _updateCountId:Long = Long.getLong(1641742013,1294163764); private var _updateCount_countCodec:ICodec; public function InventoryItemModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new InventoryItemModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(InventoryItemCC,false))); this._updateCount_countCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); } protected function getInitParam() : InventoryItemCC { return InventoryItemCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._updateCountId: this.client.updateCount(int(this._updateCount_countCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package platform.client.fp10.core.model { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ObjectLoadListenerAdapt implements ObjectLoadListener { private var object:IGameObject; private var impl:ObjectLoadListener; public function ObjectLoadListenerAdapt(param1:IGameObject, param2:ObjectLoadListener) { super(); this.object = param1; this.impl = param2; } public function objectLoaded() : void { try { Model.object = this.object; this.impl.objectLoaded(); } finally { Model.popObject(); } } } }
package controls.chat { import mx.core.BitmapAsset; [ExcludeClass] public class ChatPermissionsLevel_tester_gold extends BitmapAsset { public function ChatPermissionsLevel_tester_gold() { super(); } } }
package alternativa.tanks.models.clan.outgoing { import alternativa.tanks.gui.clanmanagement.ClanOutgoingRequestsDialog; import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IClanOutgoingModelAdapt implements IClanOutgoingModel { private var object:IGameObject; private var impl:IClanOutgoingModel; public function IClanOutgoingModelAdapt(param1:IGameObject, param2:IClanOutgoingModel) { super(); this.object = param1; this.impl = param2; } public function setClanOutgoingWindow(param1:ClanOutgoingRequestsDialog) : void { var clanOutgoingWindow:ClanOutgoingRequestsDialog = param1; try { Model.object = this.object; this.impl.setClanOutgoingWindow(clanOutgoingWindow); } finally { Model.popObject(); } } public function getUsers() : Vector.<Long> { var result:Vector.<Long> = null; try { Model.object = this.object; result = this.impl.getUsers(); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.gui.notinclan.clanslist { import alternativa.types.Long; import flash.events.Event; import flash.events.EventDispatcher; public class ClansListEvent extends Event { private static var dispatcher:EventDispatcher; public static const REMOVE:String = "ClansListEvent.REMOVE"; public static const ADD:String = "ClansListEvent.ADD"; public static const INCOMING:String = "ClansListEvent.INCOMING"; public static const OUTGOING:String = "ClansListEvent.OUTGOING"; public var clanId:Long; public function ClansListEvent(param1:String, param2:Long, param3:Boolean = false, param4:Boolean = false) { super(param1,param3,param4); this.clanId = param2; } public static function getDispatcher() : EventDispatcher { if(dispatcher == null) { dispatcher = new EventDispatcher(); } return dispatcher; } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; use namespace alternativa3d; public class VG { private static var collector:VG; alternativa3d var next:VG; alternativa3d var faceStruct:Face; alternativa3d var object:Object3D; alternativa3d var sorting:int; alternativa3d var debug:int = 0; alternativa3d var space:int = 0; alternativa3d var viewAligned:Boolean = false; alternativa3d var boundMinX:Number; alternativa3d var boundMinY:Number; alternativa3d var boundMinZ:Number; alternativa3d var boundMaxX:Number; alternativa3d var boundMaxY:Number; alternativa3d var boundMaxZ:Number; alternativa3d var boundMin:Number; alternativa3d var boundMax:Number; alternativa3d var boundVertexList:Vertex; alternativa3d var boundPlaneList:Vertex; alternativa3d var numOccluders:int; public function VG() { this.boundVertexList = Vertex.createList(8); this.boundPlaneList = Vertex.createList(6); super(); } alternativa3d static function create(param1:Object3D, param2:Face, param3:int, param4:int, param5:Boolean) : VG { var _loc6_:VG = null; if(collector != null) { _loc6_ = collector; collector = collector.next; _loc6_.next = null; } else { _loc6_ = new VG(); } _loc6_.object = param1; _loc6_.faceStruct = param2; _loc6_.sorting = param3; _loc6_.debug = param4; _loc6_.viewAligned = param5; return _loc6_; } alternativa3d function destroy() : void { if(this.faceStruct != null) { this.destroyFaceStruct(this.faceStruct); this.faceStruct = null; } this.object = null; this.numOccluders = 0; this.debug = 0; this.space = 0; this.next = collector; collector = this; } private function destroyFaceStruct(param1:Face) : void { if(param1.processNegative != null) { this.destroyFaceStruct(param1.processNegative); param1.processNegative = null; } if(param1.processPositive != null) { this.destroyFaceStruct(param1.processPositive); param1.processPositive = null; } var _loc2_:Face = param1.processNext; while(_loc2_ != null) { param1.processNext = null; param1 = _loc2_; _loc2_ = param1.processNext; } } alternativa3d function calculateAABB(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number) : void { this.boundMinX = 1e+22; this.boundMinY = 1e+22; this.boundMinZ = 1e+22; this.boundMaxX = -1e+22; this.boundMaxY = -1e+22; this.boundMaxZ = -1e+22; this.calculateAABBStruct(this.faceStruct,++this.object.transformId,param1,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12); this.space = 1; } alternativa3d function calculateOOBB(param1:Object3D) : void { var _loc2_:Vertex = null; var _loc3_:Vertex = null; var _loc4_:Vertex = null; var _loc5_:Vertex = null; var _loc6_:Vertex = null; var _loc7_:Vertex = null; var _loc8_:Vertex = null; var _loc9_:Vertex = null; var _loc10_:Vertex = null; var _loc11_:Vertex = null; var _loc12_:Vertex = null; var _loc13_:Number = NaN; var _loc14_:Number = NaN; var _loc15_:Number = NaN; var _loc16_:Number = NaN; var _loc17_:Number = NaN; var _loc18_:Number = NaN; var _loc19_:Number = NaN; var _loc20_:Number = NaN; var _loc21_:Number = NaN; var _loc22_:Number = NaN; var _loc23_:Number = NaN; var _loc24_:Number = NaN; var _loc25_:Number = NaN; var _loc26_:Vertex = null; var _loc27_:Vertex = null; var _loc28_:Vertex = null; var _loc29_:Vertex = null; if(this.space == 1) { this.transformStruct(this.faceStruct,++this.object.transformId,param1.ma,param1.mb,param1.mc,param1.md,param1.me,param1.mf,param1.mg,param1.mh,param1.mi,param1.mj,param1.mk,param1.ml); } if(!this.viewAligned) { this.boundMinX = 1e+22; this.boundMinY = 1e+22; this.boundMinZ = 1e+22; this.boundMaxX = -1e+22; this.boundMaxY = -1e+22; this.boundMaxZ = -1e+22; this.calculateOOBBStruct(this.faceStruct,++this.object.transformId,this.object.ima,this.object.imb,this.object.imc,this.object.imd,this.object.ime,this.object.imf,this.object.img,this.object.imh,this.object.imi,this.object.imj,this.object.imk,this.object.iml); if(this.boundMaxX - this.boundMinX < 1) { this.boundMaxX = this.boundMinX + 1; } if(this.boundMaxY - this.boundMinY < 1) { this.boundMaxY = this.boundMinY + 1; } if(this.boundMaxZ - this.boundMinZ < 1) { this.boundMaxZ = this.boundMinZ + 1; } _loc2_ = this.boundVertexList; _loc2_.x = this.boundMinX; _loc2_.y = this.boundMinY; _loc2_.z = this.boundMinZ; _loc3_ = _loc2_.next; _loc3_.x = this.boundMaxX; _loc3_.y = this.boundMinY; _loc3_.z = this.boundMinZ; _loc4_ = _loc3_.next; _loc4_.x = this.boundMinX; _loc4_.y = this.boundMaxY; _loc4_.z = this.boundMinZ; _loc5_ = _loc4_.next; _loc5_.x = this.boundMaxX; _loc5_.y = this.boundMaxY; _loc5_.z = this.boundMinZ; _loc6_ = _loc5_.next; _loc6_.x = this.boundMinX; _loc6_.y = this.boundMinY; _loc6_.z = this.boundMaxZ; _loc7_ = _loc6_.next; _loc7_.x = this.boundMaxX; _loc7_.y = this.boundMinY; _loc7_.z = this.boundMaxZ; _loc8_ = _loc7_.next; _loc8_.x = this.boundMinX; _loc8_.y = this.boundMaxY; _loc8_.z = this.boundMaxZ; _loc9_ = _loc8_.next; _loc9_.x = this.boundMaxX; _loc9_.y = this.boundMaxY; _loc9_.z = this.boundMaxZ; _loc10_ = _loc2_; while(_loc10_ != null) { _loc10_.cameraX = this.object.ma * _loc10_.x + this.object.mb * _loc10_.y + this.object.mc * _loc10_.z + this.object.md; _loc10_.cameraY = this.object.me * _loc10_.x + this.object.mf * _loc10_.y + this.object.mg * _loc10_.z + this.object.mh; _loc10_.cameraZ = this.object.mi * _loc10_.x + this.object.mj * _loc10_.y + this.object.mk * _loc10_.z + this.object.ml; _loc10_ = _loc10_.next; } _loc11_ = this.boundPlaneList; _loc12_ = _loc11_.next; _loc13_ = _loc2_.cameraX; _loc14_ = _loc2_.cameraY; _loc15_ = _loc2_.cameraZ; _loc16_ = _loc3_.cameraX - _loc13_; _loc17_ = _loc3_.cameraY - _loc14_; _loc18_ = _loc3_.cameraZ - _loc15_; _loc19_ = _loc6_.cameraX - _loc13_; _loc20_ = _loc6_.cameraY - _loc14_; _loc21_ = _loc6_.cameraZ - _loc15_; _loc22_ = _loc21_ * _loc17_ - _loc20_ * _loc18_; _loc23_ = _loc19_ * _loc18_ - _loc21_ * _loc16_; _loc24_ = _loc20_ * _loc16_ - _loc19_ * _loc17_; _loc25_ = 1 / Math.sqrt(_loc22_ * _loc22_ + _loc23_ * _loc23_ + _loc24_ * _loc24_); _loc22_ *= _loc25_; _loc23_ *= _loc25_; _loc24_ *= _loc25_; _loc11_.cameraX = _loc22_; _loc11_.cameraY = _loc23_; _loc11_.cameraZ = _loc24_; _loc11_.offset = _loc13_ * _loc22_ + _loc14_ * _loc23_ + _loc15_ * _loc24_; _loc12_.cameraX = -_loc22_; _loc12_.cameraY = -_loc23_; _loc12_.cameraZ = -_loc24_; _loc12_.offset = -_loc4_.cameraX * _loc22_ - _loc4_.cameraY * _loc23_ - _loc4_.cameraZ * _loc24_; _loc26_ = _loc12_.next; _loc27_ = _loc26_.next; _loc13_ = _loc2_.cameraX; _loc14_ = _loc2_.cameraY; _loc15_ = _loc2_.cameraZ; _loc16_ = _loc6_.cameraX - _loc13_; _loc17_ = _loc6_.cameraY - _loc14_; _loc18_ = _loc6_.cameraZ - _loc15_; _loc19_ = _loc4_.cameraX - _loc13_; _loc20_ = _loc4_.cameraY - _loc14_; _loc21_ = _loc4_.cameraZ - _loc15_; _loc22_ = _loc21_ * _loc17_ - _loc20_ * _loc18_; _loc23_ = _loc19_ * _loc18_ - _loc21_ * _loc16_; _loc24_ = _loc20_ * _loc16_ - _loc19_ * _loc17_; _loc25_ = 1 / Math.sqrt(_loc22_ * _loc22_ + _loc23_ * _loc23_ + _loc24_ * _loc24_); _loc22_ *= _loc25_; _loc23_ *= _loc25_; _loc24_ *= _loc25_; _loc26_.cameraX = _loc22_; _loc26_.cameraY = _loc23_; _loc26_.cameraZ = _loc24_; _loc26_.offset = _loc13_ * _loc22_ + _loc14_ * _loc23_ + _loc15_ * _loc24_; _loc27_.cameraX = -_loc22_; _loc27_.cameraY = -_loc23_; _loc27_.cameraZ = -_loc24_; _loc27_.offset = -_loc3_.cameraX * _loc22_ - _loc3_.cameraY * _loc23_ - _loc3_.cameraZ * _loc24_; _loc28_ = _loc27_.next; _loc29_ = _loc28_.next; _loc13_ = _loc6_.cameraX; _loc14_ = _loc6_.cameraY; _loc15_ = _loc6_.cameraZ; _loc16_ = _loc7_.cameraX - _loc13_; _loc17_ = _loc7_.cameraY - _loc14_; _loc18_ = _loc7_.cameraZ - _loc15_; _loc19_ = _loc8_.cameraX - _loc13_; _loc20_ = _loc8_.cameraY - _loc14_; _loc21_ = _loc8_.cameraZ - _loc15_; _loc22_ = _loc21_ * _loc17_ - _loc20_ * _loc18_; _loc23_ = _loc19_ * _loc18_ - _loc21_ * _loc16_; _loc24_ = _loc20_ * _loc16_ - _loc19_ * _loc17_; _loc25_ = 1 / Math.sqrt(_loc22_ * _loc22_ + _loc23_ * _loc23_ + _loc24_ * _loc24_); _loc22_ *= _loc25_; _loc23_ *= _loc25_; _loc24_ *= _loc25_; _loc28_.cameraX = _loc22_; _loc28_.cameraY = _loc23_; _loc28_.cameraZ = _loc24_; _loc28_.offset = _loc13_ * _loc22_ + _loc14_ * _loc23_ + _loc15_ * _loc24_; _loc29_.cameraX = -_loc22_; _loc29_.cameraY = -_loc23_; _loc29_.cameraZ = -_loc24_; _loc29_.offset = -_loc2_.cameraX * _loc22_ - _loc2_.cameraY * _loc23_ - _loc2_.cameraZ * _loc24_; if(_loc11_.offset < -_loc12_.offset) { _loc12_.cameraX = -_loc12_.cameraX; _loc12_.cameraY = -_loc12_.cameraY; _loc12_.cameraZ = -_loc12_.cameraZ; _loc12_.offset = -_loc12_.offset; _loc11_.cameraX = -_loc11_.cameraX; _loc11_.cameraY = -_loc11_.cameraY; _loc11_.cameraZ = -_loc11_.cameraZ; _loc11_.offset = -_loc11_.offset; } if(_loc26_.offset < -_loc27_.offset) { _loc26_.cameraX = -_loc26_.cameraX; _loc26_.cameraY = -_loc26_.cameraY; _loc26_.cameraZ = -_loc26_.cameraZ; _loc26_.offset = -_loc26_.offset; _loc27_.cameraX = -_loc27_.cameraX; _loc27_.cameraY = -_loc27_.cameraY; _loc27_.cameraZ = -_loc27_.cameraZ; _loc27_.offset = -_loc27_.offset; } if(_loc29_.offset < -_loc28_.offset) { _loc29_.cameraX = -_loc29_.cameraX; _loc29_.cameraY = -_loc29_.cameraY; _loc29_.cameraZ = -_loc29_.cameraZ; _loc29_.offset = -_loc29_.offset; _loc28_.cameraX = -_loc28_.cameraX; _loc28_.cameraY = -_loc28_.cameraY; _loc28_.cameraZ = -_loc28_.cameraZ; _loc28_.offset = -_loc28_.offset; } } this.space = 2; } private function calculateAABBStruct(param1:Face, param2:int, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number, param13:Number, param14:Number) : void { var _loc16_:Wrapper = null; var _loc17_:Vertex = null; var _loc18_:Number = NaN; var _loc19_:Number = NaN; var _loc20_:Number = NaN; var _loc15_:Face = param1; while(_loc15_ != null) { _loc16_ = _loc15_.wrapper; while(_loc16_ != null) { _loc17_ = _loc16_.vertex; if(_loc17_.transformId != param2) { _loc18_ = _loc17_.cameraX; _loc19_ = _loc17_.cameraY; _loc20_ = _loc17_.cameraZ; _loc17_.cameraX = param3 * _loc18_ + param4 * _loc19_ + param5 * _loc20_ + param6; _loc17_.cameraY = param7 * _loc18_ + param8 * _loc19_ + param9 * _loc20_ + param10; _loc17_.cameraZ = param11 * _loc18_ + param12 * _loc19_ + param13 * _loc20_ + param14; if(_loc17_.cameraX < this.boundMinX) { this.boundMinX = _loc17_.cameraX; } if(_loc17_.cameraX > this.boundMaxX) { this.boundMaxX = _loc17_.cameraX; } if(_loc17_.cameraY < this.boundMinY) { this.boundMinY = _loc17_.cameraY; } if(_loc17_.cameraY > this.boundMaxY) { this.boundMaxY = _loc17_.cameraY; } if(_loc17_.cameraZ < this.boundMinZ) { this.boundMinZ = _loc17_.cameraZ; } if(_loc17_.cameraZ > this.boundMaxZ) { this.boundMaxZ = _loc17_.cameraZ; } _loc17_.transformId = param2; } _loc16_ = _loc16_.next; } _loc15_ = _loc15_.processNext; } if(param1.processNegative != null) { this.calculateAABBStruct(param1.processNegative,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } if(param1.processPositive != null) { this.calculateAABBStruct(param1.processPositive,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } } private function calculateOOBBStruct(param1:Face, param2:int, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number, param13:Number, param14:Number) : void { var _loc16_:Wrapper = null; var _loc17_:Vertex = null; var _loc15_:Face = param1; while(_loc15_ != null) { _loc16_ = _loc15_.wrapper; while(_loc16_ != null) { _loc17_ = _loc16_.vertex; if(_loc17_.transformId != param2) { if(_loc17_.x < this.boundMinX) { this.boundMinX = _loc17_.x; } if(_loc17_.x > this.boundMaxX) { this.boundMaxX = _loc17_.x; } if(_loc17_.y < this.boundMinY) { this.boundMinY = _loc17_.y; } if(_loc17_.y > this.boundMaxY) { this.boundMaxY = _loc17_.y; } if(_loc17_.z < this.boundMinZ) { this.boundMinZ = _loc17_.z; } if(_loc17_.z > this.boundMaxZ) { this.boundMaxZ = _loc17_.z; } _loc17_.transformId = param2; } _loc16_ = _loc16_.next; } _loc15_ = _loc15_.processNext; } if(param1.processNegative != null) { this.calculateOOBBStruct(param1.processNegative,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } if(param1.processPositive != null) { this.calculateOOBBStruct(param1.processPositive,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } } private function updateAABBStruct(param1:Face, param2:int) : void { var _loc4_:Wrapper = null; var _loc5_:Vertex = null; var _loc3_:Face = param1; while(_loc3_ != null) { _loc4_ = _loc3_.wrapper; while(_loc4_ != null) { _loc5_ = _loc4_.vertex; if(_loc5_.transformId != param2) { if(_loc5_.cameraX < this.boundMinX) { this.boundMinX = _loc5_.cameraX; } if(_loc5_.cameraX > this.boundMaxX) { this.boundMaxX = _loc5_.cameraX; } if(_loc5_.cameraY < this.boundMinY) { this.boundMinY = _loc5_.cameraY; } if(_loc5_.cameraY > this.boundMaxY) { this.boundMaxY = _loc5_.cameraY; } if(_loc5_.cameraZ < this.boundMinZ) { this.boundMinZ = _loc5_.cameraZ; } if(_loc5_.cameraZ > this.boundMaxZ) { this.boundMaxZ = _loc5_.cameraZ; } _loc5_.transformId = param2; } _loc4_ = _loc4_.next; } _loc3_ = _loc3_.processNext; } if(param1.processNegative != null) { this.updateAABBStruct(param1.processNegative,param2); } if(param1.processPositive != null) { this.updateAABBStruct(param1.processPositive,param2); } } alternativa3d function split(param1:Camera3D, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number) : void { var _loc8_:VG = null; var _loc7_:Face = this.faceStruct.create(); this.splitFaceStruct(param1,this.faceStruct,_loc7_,param2,param3,param4,param5,param5 - param6,param5 + param6); if(_loc7_.processNegative != null) { if(collector != null) { _loc8_ = collector; collector = collector.next; _loc8_.next = null; } else { _loc8_ = new VG(); } this.next = _loc8_; _loc8_.faceStruct = _loc7_.processNegative; _loc7_.processNegative = null; _loc8_.object = this.object; _loc8_.sorting = this.sorting; _loc8_.debug = this.debug; _loc8_.space = this.space; _loc8_.viewAligned = this.viewAligned; _loc8_.boundMinX = 1e+22; _loc8_.boundMinY = 1e+22; _loc8_.boundMinZ = 1e+22; _loc8_.boundMaxX = -1e+22; _loc8_.boundMaxY = -1e+22; _loc8_.boundMaxZ = -1e+22; _loc8_.updateAABBStruct(_loc8_.faceStruct,++this.object.transformId); } else { this.next = null; } if(_loc7_.processPositive != null) { this.faceStruct = _loc7_.processPositive; _loc7_.processPositive = null; this.boundMinX = 1e+22; this.boundMinY = 1e+22; this.boundMinZ = 1e+22; this.boundMaxX = -1e+22; this.boundMaxY = -1e+22; this.boundMaxZ = -1e+22; this.updateAABBStruct(this.faceStruct,++this.object.transformId); } else { this.faceStruct = null; } _loc7_.next = Face.collector; Face.collector = _loc7_; } alternativa3d function crop(param1:Camera3D, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number) : void { this.faceStruct = this.cropFaceStruct(param1,this.faceStruct,param2,param3,param4,param5,param5 - param6,param5 + param6); if(this.faceStruct != null) { this.boundMinX = 1e+22; this.boundMinY = 1e+22; this.boundMinZ = 1e+22; this.boundMaxX = -1e+22; this.boundMaxY = -1e+22; this.boundMaxZ = -1e+22; this.updateAABBStruct(this.faceStruct,++this.object.transformId); } } private function splitFaceStruct(param1:Camera3D, param2:Face, param3:Face, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number) : void { var _loc10_:Face = null; var _loc11_:Face = null; var _loc12_:Wrapper = null; var _loc13_:Vertex = null; var _loc14_:Vertex = null; var _loc15_:Face = null; var _loc16_:Face = null; var _loc17_:Face = null; var _loc18_:Face = null; var _loc19_:Face = null; var _loc20_:Face = null; var _loc21_:Face = null; var _loc22_:Face = null; var _loc23_:Face = null; var _loc24_:Face = null; var _loc25_:Wrapper = null; var _loc26_:Wrapper = null; var _loc27_:Wrapper = null; var _loc28_:Boolean = false; var _loc29_:Vertex = null; var _loc30_:Vertex = null; var _loc31_:Vertex = null; var _loc32_:Number = NaN; var _loc33_:Number = NaN; var _loc34_:Number = NaN; var _loc35_:Boolean = false; var _loc36_:Boolean = false; var _loc37_:Boolean = false; var _loc38_:Number = NaN; var _loc39_:Number = NaN; if(param2.processNegative != null) { this.splitFaceStruct(param1,param2.processNegative,param3,param4,param5,param6,param7,param8,param9); param2.processNegative = null; _loc15_ = param3.processNegative; _loc16_ = param3.processPositive; } if(param2.processPositive != null) { this.splitFaceStruct(param1,param2.processPositive,param3,param4,param5,param6,param7,param8,param9); param2.processPositive = null; _loc17_ = param3.processNegative; _loc18_ = param3.processPositive; } if(param2.wrapper != null) { _loc10_ = param2; while(_loc10_ != null) { _loc11_ = _loc10_.processNext; _loc12_ = _loc10_.wrapper; _loc29_ = _loc12_.vertex; _loc12_ = _loc12_.next; _loc30_ = _loc12_.vertex; _loc12_ = _loc12_.next; _loc31_ = _loc12_.vertex; _loc12_ = _loc12_.next; _loc32_ = _loc29_.cameraX * param4 + _loc29_.cameraY * param5 + _loc29_.cameraZ * param6; _loc33_ = _loc30_.cameraX * param4 + _loc30_.cameraY * param5 + _loc30_.cameraZ * param6; _loc34_ = _loc31_.cameraX * param4 + _loc31_.cameraY * param5 + _loc31_.cameraZ * param6; _loc35_ = _loc32_ < param8 || _loc33_ < param8 || _loc34_ < param8; _loc36_ = _loc32_ > param9 || _loc33_ > param9 || _loc34_ > param9; _loc37_ = _loc32_ < param8 && _loc33_ < param8 && _loc34_ < param8; while(_loc12_ != null) { _loc13_ = _loc12_.vertex; _loc38_ = _loc13_.cameraX * param4 + _loc13_.cameraY * param5 + _loc13_.cameraZ * param6; if(_loc38_ < param8) { _loc35_ = true; } else { _loc37_ = false; if(_loc38_ > param9) { _loc36_ = true; } } _loc13_.offset = _loc38_; _loc12_ = _loc12_.next; } if(!_loc35_) { if(_loc21_ != null) { _loc22_.processNext = _loc10_; } else { _loc21_ = _loc10_; } _loc22_ = _loc10_; } else if(!_loc36_) { if(_loc37_) { if(_loc19_ != null) { _loc20_.processNext = _loc10_; } else { _loc19_ = _loc10_; } _loc20_ = _loc10_; } else { _loc29_.offset = _loc32_; _loc30_.offset = _loc33_; _loc31_.offset = _loc34_; _loc23_ = _loc10_.create(); _loc23_.material = _loc10_.material; param1.lastFace.next = _loc23_; param1.lastFace = _loc23_; _loc25_ = null; _loc28_ = _loc10_.material != null && _loc10_.material.useVerticesNormals; _loc12_ = _loc10_.wrapper; while(_loc12_ != null) { _loc30_ = _loc12_.vertex; if(_loc30_.offset >= param8) { _loc14_ = _loc30_.create(); param1.lastVertex.next = _loc14_; param1.lastVertex = _loc14_; _loc14_.x = _loc30_.x; _loc14_.y = _loc30_.y; _loc14_.z = _loc30_.z; _loc14_.u = _loc30_.u; _loc14_.v = _loc30_.v; _loc14_.cameraX = _loc30_.cameraX; _loc14_.cameraY = _loc30_.cameraY; _loc14_.cameraZ = _loc30_.cameraZ; if(_loc28_) { _loc14_.normalX = _loc30_.normalX; _loc14_.normalY = _loc30_.normalY; _loc14_.normalZ = _loc30_.normalZ; } _loc30_ = _loc14_; } _loc27_ = _loc12_.create(); _loc27_.vertex = _loc30_; if(_loc25_ != null) { _loc25_.next = _loc27_; } else { _loc23_.wrapper = _loc27_; } _loc25_ = _loc27_; _loc12_ = _loc12_.next; } if(_loc19_ != null) { _loc20_.processNext = _loc23_; } else { _loc19_ = _loc23_; } _loc20_ = _loc23_; _loc10_.processNext = null; } } else { _loc29_.offset = _loc32_; _loc30_.offset = _loc33_; _loc31_.offset = _loc34_; _loc23_ = _loc10_.create(); _loc23_.material = _loc10_.material; param1.lastFace.next = _loc23_; param1.lastFace = _loc23_; _loc24_ = _loc10_.create(); _loc24_.material = _loc10_.material; param1.lastFace.next = _loc24_; param1.lastFace = _loc24_; _loc25_ = null; _loc26_ = null; _loc12_ = _loc10_.wrapper.next.next; while(_loc12_.next != null) { _loc12_ = _loc12_.next; } _loc29_ = _loc12_.vertex; _loc32_ = _loc29_.offset; _loc28_ = _loc10_.material != null && _loc10_.material.useVerticesNormals; _loc12_ = _loc10_.wrapper; while(_loc12_ != null) { _loc30_ = _loc12_.vertex; _loc33_ = _loc30_.offset; if(_loc32_ < param8 && _loc33_ > param9 || _loc32_ > param9 && _loc33_ < param8) { _loc39_ = (param7 - _loc32_) / (_loc33_ - _loc32_); _loc13_ = _loc30_.create(); param1.lastVertex.next = _loc13_; param1.lastVertex = _loc13_; _loc13_.x = _loc29_.x + (_loc30_.x - _loc29_.x) * _loc39_; _loc13_.y = _loc29_.y + (_loc30_.y - _loc29_.y) * _loc39_; _loc13_.z = _loc29_.z + (_loc30_.z - _loc29_.z) * _loc39_; _loc13_.u = _loc29_.u + (_loc30_.u - _loc29_.u) * _loc39_; _loc13_.v = _loc29_.v + (_loc30_.v - _loc29_.v) * _loc39_; _loc13_.cameraX = _loc29_.cameraX + (_loc30_.cameraX - _loc29_.cameraX) * _loc39_; _loc13_.cameraY = _loc29_.cameraY + (_loc30_.cameraY - _loc29_.cameraY) * _loc39_; _loc13_.cameraZ = _loc29_.cameraZ + (_loc30_.cameraZ - _loc29_.cameraZ) * _loc39_; if(_loc28_) { _loc13_.normalX = _loc29_.normalX + (_loc30_.normalX - _loc29_.normalX) * _loc39_; _loc13_.normalY = _loc29_.normalY + (_loc30_.normalY - _loc29_.normalY) * _loc39_; _loc13_.normalZ = _loc29_.normalZ + (_loc30_.normalZ - _loc29_.normalZ) * _loc39_; } _loc27_ = _loc12_.create(); _loc27_.vertex = _loc13_; if(_loc25_ != null) { _loc25_.next = _loc27_; } else { _loc23_.wrapper = _loc27_; } _loc25_ = _loc27_; _loc14_ = _loc30_.create(); param1.lastVertex.next = _loc14_; param1.lastVertex = _loc14_; _loc14_.x = _loc13_.x; _loc14_.y = _loc13_.y; _loc14_.z = _loc13_.z; _loc14_.u = _loc13_.u; _loc14_.v = _loc13_.v; _loc14_.cameraX = _loc13_.cameraX; _loc14_.cameraY = _loc13_.cameraY; _loc14_.cameraZ = _loc13_.cameraZ; if(_loc28_) { _loc14_.normalX = _loc13_.normalX; _loc14_.normalY = _loc13_.normalY; _loc14_.normalZ = _loc13_.normalZ; } _loc27_ = _loc12_.create(); _loc27_.vertex = _loc14_; if(_loc26_ != null) { _loc26_.next = _loc27_; } else { _loc24_.wrapper = _loc27_; } _loc26_ = _loc27_; } if(_loc30_.offset < param8) { _loc27_ = _loc12_.create(); _loc27_.vertex = _loc30_; if(_loc25_ != null) { _loc25_.next = _loc27_; } else { _loc23_.wrapper = _loc27_; } _loc25_ = _loc27_; } else if(_loc30_.offset > param9) { _loc27_ = _loc12_.create(); _loc27_.vertex = _loc30_; if(_loc26_ != null) { _loc26_.next = _loc27_; } else { _loc24_.wrapper = _loc27_; } _loc26_ = _loc27_; } else { _loc27_ = _loc12_.create(); _loc27_.vertex = _loc30_; if(_loc26_ != null) { _loc26_.next = _loc27_; } else { _loc24_.wrapper = _loc27_; } _loc26_ = _loc27_; _loc14_ = _loc30_.create(); param1.lastVertex.next = _loc14_; param1.lastVertex = _loc14_; _loc14_.x = _loc30_.x; _loc14_.y = _loc30_.y; _loc14_.z = _loc30_.z; _loc14_.u = _loc30_.u; _loc14_.v = _loc30_.v; _loc14_.cameraX = _loc30_.cameraX; _loc14_.cameraY = _loc30_.cameraY; _loc14_.cameraZ = _loc30_.cameraZ; if(_loc28_) { _loc14_.normalX = _loc30_.normalX; _loc14_.normalY = _loc30_.normalY; _loc14_.normalZ = _loc30_.normalZ; } _loc27_ = _loc12_.create(); _loc27_.vertex = _loc14_; if(_loc25_ != null) { _loc25_.next = _loc27_; } else { _loc23_.wrapper = _loc27_; } _loc25_ = _loc27_; } _loc29_ = _loc30_; _loc32_ = _loc33_; _loc12_ = _loc12_.next; } if(_loc19_ != null) { _loc20_.processNext = _loc23_; } else { _loc19_ = _loc23_; } _loc20_ = _loc23_; if(_loc21_ != null) { _loc22_.processNext = _loc24_; } else { _loc21_ = _loc24_; } _loc22_ = _loc24_; _loc10_.processNext = null; } _loc10_ = _loc11_; } } if(_loc19_ != null || _loc15_ != null && _loc17_ != null) { if(_loc19_ == null) { _loc19_ = param2.create(); param1.lastFace.next = _loc19_; param1.lastFace = _loc19_; } else { _loc20_.processNext = null; } if(this.sorting == 3) { _loc19_.normalX = param2.normalX; _loc19_.normalY = param2.normalY; _loc19_.normalZ = param2.normalZ; _loc19_.offset = param2.offset; } _loc19_.processNegative = _loc15_; _loc19_.processPositive = _loc17_; param3.processNegative = _loc19_; } else { param3.processNegative = _loc15_ != null ? _loc15_ : _loc17_; } if(_loc21_ != null || _loc16_ != null && _loc18_ != null) { if(_loc21_ == null) { _loc21_ = param2.create(); param1.lastFace.next = _loc21_; param1.lastFace = _loc21_; } else { _loc22_.processNext = null; } if(this.sorting == 3) { _loc21_.normalX = param2.normalX; _loc21_.normalY = param2.normalY; _loc21_.normalZ = param2.normalZ; _loc21_.offset = param2.offset; } _loc21_.processNegative = _loc16_; _loc21_.processPositive = _loc18_; param3.processPositive = _loc21_; } else { param3.processPositive = _loc16_ != null ? _loc16_ : _loc18_; } } private function cropFaceStruct(param1:Camera3D, param2:Face, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number) : Face { var _loc9_:Face = null; var _loc10_:Face = null; var _loc11_:Wrapper = null; var _loc12_:Vertex = null; var _loc13_:Face = null; var _loc14_:Face = null; var _loc15_:Face = null; var _loc16_:Face = null; var _loc17_:Vertex = null; var _loc18_:Vertex = null; var _loc19_:Vertex = null; var _loc20_:Number = NaN; var _loc21_:Number = NaN; var _loc22_:Number = NaN; var _loc23_:Boolean = false; var _loc24_:Boolean = false; var _loc25_:Number = NaN; var _loc26_:Face = null; var _loc27_:Wrapper = null; var _loc28_:Wrapper = null; var _loc29_:Boolean = false; var _loc30_:Number = NaN; if(param2.processNegative != null) { _loc13_ = this.cropFaceStruct(param1,param2.processNegative,param3,param4,param5,param6,param7,param8); param2.processNegative = null; } if(param2.processPositive != null) { _loc14_ = this.cropFaceStruct(param1,param2.processPositive,param3,param4,param5,param6,param7,param8); param2.processPositive = null; } if(param2.wrapper != null) { _loc9_ = param2; while(_loc9_ != null) { _loc10_ = _loc9_.processNext; _loc11_ = _loc9_.wrapper; _loc17_ = _loc11_.vertex; _loc11_ = _loc11_.next; _loc18_ = _loc11_.vertex; _loc11_ = _loc11_.next; _loc19_ = _loc11_.vertex; _loc11_ = _loc11_.next; _loc20_ = _loc17_.cameraX * param3 + _loc17_.cameraY * param4 + _loc17_.cameraZ * param5; _loc21_ = _loc18_.cameraX * param3 + _loc18_.cameraY * param4 + _loc18_.cameraZ * param5; _loc22_ = _loc19_.cameraX * param3 + _loc19_.cameraY * param4 + _loc19_.cameraZ * param5; _loc23_ = _loc20_ < param7 || _loc21_ < param7 || _loc22_ < param7; _loc24_ = _loc20_ > param8 || _loc21_ > param8 || _loc22_ > param8; while(_loc11_ != null) { _loc12_ = _loc11_.vertex; _loc25_ = _loc12_.cameraX * param3 + _loc12_.cameraY * param4 + _loc12_.cameraZ * param5; if(_loc25_ < param7) { _loc23_ = true; } else if(_loc25_ > param8) { _loc24_ = true; } _loc12_.offset = _loc25_; _loc11_ = _loc11_.next; } if(!_loc24_) { _loc9_.processNext = null; } else if(!_loc23_) { if(_loc15_ != null) { _loc16_.processNext = _loc9_; } else { _loc15_ = _loc9_; } _loc16_ = _loc9_; } else { _loc17_.offset = _loc20_; _loc18_.offset = _loc21_; _loc19_.offset = _loc22_; _loc26_ = _loc9_.create(); _loc26_.material = _loc9_.material; param1.lastFace.next = _loc26_; param1.lastFace = _loc26_; _loc27_ = null; _loc11_ = _loc9_.wrapper.next.next; while(_loc11_.next != null) { _loc11_ = _loc11_.next; } _loc17_ = _loc11_.vertex; _loc20_ = _loc17_.offset; _loc29_ = _loc9_.material != null && _loc9_.material.useVerticesNormals; _loc11_ = _loc9_.wrapper; while(_loc11_ != null) { _loc18_ = _loc11_.vertex; _loc21_ = _loc18_.offset; if(_loc20_ < param7 && _loc21_ > param8 || _loc20_ > param8 && _loc21_ < param7) { _loc30_ = (param6 - _loc20_) / (_loc21_ - _loc20_); _loc12_ = _loc18_.create(); param1.lastVertex.next = _loc12_; param1.lastVertex = _loc12_; _loc12_.x = _loc17_.x + (_loc18_.x - _loc17_.x) * _loc30_; _loc12_.y = _loc17_.y + (_loc18_.y - _loc17_.y) * _loc30_; _loc12_.z = _loc17_.z + (_loc18_.z - _loc17_.z) * _loc30_; _loc12_.u = _loc17_.u + (_loc18_.u - _loc17_.u) * _loc30_; _loc12_.v = _loc17_.v + (_loc18_.v - _loc17_.v) * _loc30_; _loc12_.cameraX = _loc17_.cameraX + (_loc18_.cameraX - _loc17_.cameraX) * _loc30_; _loc12_.cameraY = _loc17_.cameraY + (_loc18_.cameraY - _loc17_.cameraY) * _loc30_; _loc12_.cameraZ = _loc17_.cameraZ + (_loc18_.cameraZ - _loc17_.cameraZ) * _loc30_; if(_loc29_) { _loc12_.normalX = _loc17_.normalX + (_loc18_.normalX - _loc17_.normalX) * _loc30_; _loc12_.normalY = _loc17_.normalY + (_loc18_.normalY - _loc17_.normalY) * _loc30_; _loc12_.normalZ = _loc17_.normalZ + (_loc18_.normalZ - _loc17_.normalZ) * _loc30_; } _loc28_ = _loc11_.create(); _loc28_.vertex = _loc12_; if(_loc27_ != null) { _loc27_.next = _loc28_; } else { _loc26_.wrapper = _loc28_; } _loc27_ = _loc28_; } if(_loc21_ >= param7) { _loc28_ = _loc11_.create(); _loc28_.vertex = _loc18_; if(_loc27_ != null) { _loc27_.next = _loc28_; } else { _loc26_.wrapper = _loc28_; } _loc27_ = _loc28_; } _loc17_ = _loc18_; _loc20_ = _loc21_; _loc11_ = _loc11_.next; } if(_loc15_ != null) { _loc16_.processNext = _loc26_; } else { _loc15_ = _loc26_; } _loc16_ = _loc26_; _loc9_.processNext = null; } _loc9_ = _loc10_; } } if(_loc15_ != null || _loc13_ != null && _loc14_ != null) { if(_loc15_ == null) { _loc15_ = param2.create(); param1.lastFace.next = _loc15_; param1.lastFace = _loc15_; } else { _loc16_.processNext = null; } if(this.sorting == 3) { _loc15_.normalX = param2.normalX; _loc15_.normalY = param2.normalY; _loc15_.normalZ = param2.normalZ; _loc15_.offset = param2.offset; } _loc15_.processNegative = _loc13_; _loc15_.processPositive = _loc14_; return _loc15_; } return _loc13_ != null ? _loc13_ : _loc14_; } alternativa3d function transformStruct(param1:Face, param2:int, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number, param13:Number, param14:Number) : void { var _loc16_:Wrapper = null; var _loc17_:Vertex = null; var _loc18_:Number = NaN; var _loc19_:Number = NaN; var _loc20_:Number = NaN; var _loc15_:Face = param1; while(_loc15_ != null) { _loc16_ = _loc15_.wrapper; while(_loc16_ != null) { _loc17_ = _loc16_.vertex; if(_loc17_.transformId != param2) { _loc18_ = _loc17_.cameraX; _loc19_ = _loc17_.cameraY; _loc20_ = _loc17_.cameraZ; _loc17_.cameraX = param3 * _loc18_ + param4 * _loc19_ + param5 * _loc20_ + param6; _loc17_.cameraY = param7 * _loc18_ + param8 * _loc19_ + param9 * _loc20_ + param10; _loc17_.cameraZ = param11 * _loc18_ + param12 * _loc19_ + param13 * _loc20_ + param14; _loc17_.transformId = param2; } _loc16_ = _loc16_.next; } _loc15_ = _loc15_.processNext; } if(param1.processNegative != null) { this.transformStruct(param1.processNegative,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } if(param1.processPositive != null) { this.transformStruct(param1.processPositive,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } } alternativa3d function draw(param1:Camera3D, param2:Number, param3:Object3D) : void { var _loc4_:Face = null; var _loc5_:Face = null; var _loc6_:Face = null; var _loc7_:Face = null; if(this.space == 1) { this.transformStruct(this.faceStruct,++this.object.transformId,param3.ma,param3.mb,param3.mc,param3.md,param3.me,param3.mf,param3.mg,param3.mh,param3.mi,param3.mj,param3.mk,param3.ml); } if(this.viewAligned) { _loc4_ = this.faceStruct; if(this.debug > 0) { if(this.debug & Debug.EDGES) { Debug.drawEdges(param1,_loc4_,this.space != 2 ? int(int(16777215)) : int(int(16750848))); } if(this.debug & Debug.BOUNDS) { if(this.space == 1) { Debug.drawBounds(param1,param3,this.boundMinX,this.boundMinY,this.boundMinZ,this.boundMaxX,this.boundMaxY,this.boundMaxZ,10092288); } } } param1.addTransparent(_loc4_,this.object); } else { switch(this.sorting) { case 0: _loc4_ = this.faceStruct; break; case 1: _loc4_ = this.faceStruct.processNext != null ? param1.sortByAverageZ(this.faceStruct) : this.faceStruct; break; case 2: _loc4_ = this.faceStruct.processNext != null ? param1.sortByDynamicBSP(this.faceStruct,param2) : this.faceStruct; break; case 3: _loc4_ = this.collectNode(this.faceStruct); } if(this.debug > 0) { if(this.debug & Debug.EDGES) { Debug.drawEdges(param1,_loc4_,16777215); } if(this.debug & Debug.BOUNDS) { if(this.space == 1) { Debug.drawBounds(param1,param3,this.boundMinX,this.boundMinY,this.boundMinZ,this.boundMaxX,this.boundMaxY,this.boundMaxZ,10092288); } else if(this.space == 2) { Debug.drawBounds(param1,this.object,this.boundMinX,this.boundMinY,this.boundMinZ,this.boundMaxX,this.boundMaxY,this.boundMaxZ,16750848); } } } _loc7_ = _loc4_; while(_loc7_ != null) { _loc5_ = _loc7_.processNext; if(_loc5_ == null || _loc5_.material != _loc4_.material) { _loc7_.processNext = null; if(_loc4_.material != null) { _loc4_.processNegative = _loc6_; _loc6_ = _loc4_; } else { while(_loc4_ != null) { _loc7_ = _loc4_.processNext; _loc4_.processNext = null; _loc4_ = _loc7_; } } _loc4_ = _loc5_; } _loc7_ = _loc5_; } _loc4_ = _loc6_; while(_loc4_ != null) { _loc5_ = _loc4_.processNegative; _loc4_.processNegative = null; param1.addTransparent(_loc4_,this.object); _loc4_ = _loc5_; } } this.faceStruct = null; } private function collectNode(param1:Face, param2:Face = null) : Face { var _loc3_:Face = null; var _loc4_:Face = null; var _loc5_:Face = null; if(param1.offset < 0) { _loc4_ = param1.processNegative; _loc5_ = param1.processPositive; } else { _loc4_ = param1.processPositive; _loc5_ = param1.processNegative; } param1.processNegative = null; param1.processPositive = null; if(_loc5_ != null) { param2 = this.collectNode(_loc5_,param2); } if(param1.wrapper != null) { _loc3_ = param1; while(_loc3_.processNext != null) { _loc3_ = _loc3_.processNext; } _loc3_.processNext = param2; param2 = param1; } if(_loc4_ != null) { param2 = this.collectNode(_loc4_,param2); } return param2; } } }
package controls { import assets.window.bitmaps.WindowBGTile; import assets.window.bitmaps.WindowBottom; import assets.window.bitmaps.WindowLeft; import assets.window.bitmaps.WindowRight; import assets.window.bitmaps.WindowTop; import assets.window.elemets.WindowBottomLeftCorner; import assets.window.elemets.WindowBottomRightCorner; import assets.window.elemets.WindowTopLeftCorner; import assets.window.elemets.WindowTopRightCorner; import flash.display.Shape; import flash.display.Sprite; public class TankWindow2 extends Sprite { private var _width:int; private var _height:int; private var tl:WindowTopLeftCorner; private var tr:WindowTopRightCorner; private var bl:WindowBottomLeftCorner; private var br:WindowBottomRightCorner; private var bgBMP:WindowBGTile; private var topBMP:WindowTop; private var bottomBMP:WindowBottom; private var leftBMP:WindowLeft; private var rightBMP:WindowRight; public var bg:Sprite; public var bg1:Sprite; public var bg2:Sprite; public var bg3:Sprite; private var top:Shape; private var bottom:Shape; private var left:Shape; private var right:Shape; private var mcHeader:TankWindowHeader; private var _header:int = 0; public function TankWindow2(width:int = -1, height:int = -1) { this.tl = new WindowTopLeftCorner(); this.tr = new WindowTopRightCorner(); this.bl = new WindowBottomLeftCorner(); this.br = new WindowBottomRightCorner(); this.bgBMP = new WindowBGTile(0,0); this.topBMP = new WindowTop(0,0); this.bottomBMP = new WindowBottom(0,0); this.leftBMP = new WindowLeft(0,0); this.rightBMP = new WindowRight(0,0); this.bg = new Sprite(); this.bg1 = new Sprite(); this.bg2 = new Sprite(); this.bg3 = new Sprite(); this.top = new Shape(); this.bottom = new Shape(); this.left = new Shape(); this.right = new Shape(); super(); this._width = width; this._height = height; this.ConfigUI(); this.draw(); } override public function set width(w:Number) : void { this._width = int(w); this.draw(); } override public function get width() : Number { return this._width; } override public function set height(h:Number) : void { this._height = int(h); this.draw(); } override public function get height() : Number { return this._height; } private function ConfigUI() : void { this._width = this._width == -1 ? int(scaleX * 100) : int(this._width); this._height = this._height == -1 ? int(scaleY * 100) : int(this._height); scaleX = 1; scaleY = 1; addChild(this.bg); addChild(this.bg1); addChild(this.bg3); addChild(this.bg2); addChild(this.top); addChild(this.bottom); addChild(this.left); addChild(this.right); addChild(this.tl); addChild(this.tr); addChild(this.bl); addChild(this.br); } public function set header(value:int) : void { this._header = value; this.mcHeader = new TankWindowHeader(value,Game.currLocale.toLowerCase()); addChild(this.mcHeader); if(value > 19) { this.mcHeader.x = -13; } else { this.mcHeader.y = -13; } this.draw(); } private function draw() : void { this.bg.graphics.clear(); this.bg.graphics.beginBitmapFill(this.bgBMP); this.bg.graphics.drawRect(7,7,this._width - 14,7); this.bg.graphics.endFill(); this.bg1.graphics.clear(); this.bg1.graphics.beginBitmapFill(this.bgBMP); this.bg1.graphics.drawRect(7,7,7,this._height - 14); this.bg1.graphics.endFill(); this.bg2.graphics.clear(); this.bg2.graphics.beginBitmapFill(this.bgBMP); this.bg2.graphics.drawRect(this._width - 14,7,7,this._height - 14); this.bg2.graphics.endFill(); this.bg3.graphics.clear(); this.bg3.graphics.beginBitmapFill(this.bgBMP); this.bg3.graphics.drawRect(7,this._height - 14,this._width - 14,7); this.bg3.graphics.endFill(); this.top.graphics.clear(); this.top.graphics.beginBitmapFill(this.topBMP); this.top.graphics.drawRect(0,0,this._width - 22,11); this.top.graphics.endFill(); this.top.x = 11; this.bottom.graphics.clear(); this.bottom.graphics.beginBitmapFill(this.bottomBMP); this.bottom.graphics.drawRect(0,0,this._width - 22,11); this.bottom.graphics.endFill(); this.bottom.x = 11; this.bottom.y = this._height - 11; this.left.graphics.clear(); this.left.graphics.beginBitmapFill(this.leftBMP); this.left.graphics.drawRect(0,0,11,this._height - 22); this.left.graphics.endFill(); this.left.x = 0; this.left.y = 11; this.right.graphics.clear(); this.right.graphics.beginBitmapFill(this.rightBMP); this.right.graphics.drawRect(0,0,11,this._height - 22); this.right.graphics.endFill(); this.right.x = this._width - 11; this.right.y = 11; this.tl.x = 0; this.tl.y = 0; this.tr.x = this._width - this.tr.width; this.tr.y = 0; this.bl.x = 0; this.bl.y = this._height - this.bl.height; this.br.x = this._width - this.br.width; this.br.y = this._height - this.br.height; if(this.mcHeader != null) { if(this._header > 19) { this.mcHeader.y = int(this._height / 2); } else { this.mcHeader.x = int(this._width / 2); } } } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.aiming { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.aiming.ShotGunAimingCC; public class VectorCodecShotGunAimingCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecShotGunAimingCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ShotGunAimingCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<ShotGunAimingCC> = new Vector.<ShotGunAimingCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ShotGunAimingCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ShotGunAimingCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ShotGunAimingCC> = Vector.<ShotGunAimingCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.KillMessageOutputLine_nuclearIconClass.png")] public class KillMessageOutputLine_nuclearIconClass extends BitmapAsset { public function KillMessageOutputLine_nuclearIconClass() { super(); } } }
package alternativa.engine3d.loaders.collada { public namespace daeAlternativa3DMesh = "http://alternativaplatform.com/a3d/Mesh"; }
package alternativa.tanks.model.payment.shop.item { import alternativa.tanks.model.payment.shop.discount.ShopDiscount; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.panel.model.shop.price.IShopItemModelBase; import projects.tanks.client.panel.model.shop.price.ShopItemModelBase; [ModelInfo] public class ShopItemModel extends ShopItemModelBase implements IShopItemModelBase, ShopItem { public function ShopItemModel() { super(); } public function getPrice() : Number { return getInitParam().price; } public function getPriceWithDiscount() : Number { return ShopDiscount(object.adapt(ShopDiscount)).applyDiscount(this.getPrice()); } public function getCurrencyName() : String { return getInitParam().currencyName; } public function getCurrencyRoundingPrecision() : int { return getInitParam().roundingPrecision; } public function getPreview() : ImageResource { return getInitParam().preview; } } }
package projects.tanks.client.battlefield.models.battle.pointbased.assault { import platform.client.fp10.core.resource.types.SoundResource; public class AssaultSoundFX { private var _flagDropSound:SoundResource; private var _flagReturnSound:SoundResource; private var _flagTakeSound:SoundResource; private var _winSound:SoundResource; public function AssaultSoundFX(param1:SoundResource = null, param2:SoundResource = null, param3:SoundResource = null, param4:SoundResource = null) { super(); this._flagDropSound = param1; this._flagReturnSound = param2; this._flagTakeSound = param3; this._winSound = param4; } public function get flagDropSound() : SoundResource { return this._flagDropSound; } public function set flagDropSound(param1:SoundResource) : void { this._flagDropSound = param1; } public function get flagReturnSound() : SoundResource { return this._flagReturnSound; } public function set flagReturnSound(param1:SoundResource) : void { this._flagReturnSound = param1; } public function get flagTakeSound() : SoundResource { return this._flagTakeSound; } public function set flagTakeSound(param1:SoundResource) : void { this._flagTakeSound = param1; } public function get winSound() : SoundResource { return this._winSound; } public function set winSound(param1:SoundResource) : void { this._winSound = param1; } public function toString() : String { var local1:String = "AssaultSoundFX ["; local1 += "flagDropSound = " + this.flagDropSound + " "; local1 += "flagReturnSound = " + this.flagReturnSound + " "; local1 += "flagTakeSound = " + this.flagTakeSound + " "; local1 += "winSound = " + this.winSound + " "; return local1 + "]"; } } }