code
stringlengths
57
237k
package projects.tanks.client.panel.model.videoads.videoadsbattleresult { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class VideoAdsBattleResultModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _showedId:Long = Long.getLong(685813516,-497106284); private var model:IModel; public function VideoAdsBattleResultModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } public function showed() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._showedId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.engine3d.containers { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Object3DContainer; import alternativa.engine3d.core.RayIntersectionData; import alternativa.engine3d.core.ShadowAtlas; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.materials.Material; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.BSP; import alternativa.engine3d.objects.Decal; import alternativa.engine3d.objects.Mesh; import alternativa.engine3d.objects.Occluder; import alternativa.engine3d.objects.Sprite3D; import alternativa.gfx.core.Device; import alternativa.gfx.core.IndexBufferResource; import alternativa.gfx.core.VertexBufferResource; import flash.geom.Matrix3D; import flash.geom.Vector3D; import flash.utils.Dictionary; use namespace alternativa3d; public class KDContainer extends ConflictContainer { private static const treeSphere:Vector3D = new Vector3D(); private static const splitCoordsX:Vector.<Number> = new Vector.<Number>(); private static const splitCoordsY:Vector.<Number> = new Vector.<Number>(); private static const splitCoordsZ:Vector.<Number> = new Vector.<Number>(); public var debugAlphaFade:Number = 0.8; public var ignoreChildrenInCollider:Boolean = false; alternativa3d var root:KDNode; private var nearPlaneX:Number; private var nearPlaneY:Number; private var nearPlaneZ:Number; private var nearPlaneOffset:Number; private var farPlaneX:Number; private var farPlaneY:Number; private var farPlaneZ:Number; private var farPlaneOffset:Number; private var leftPlaneX:Number; private var leftPlaneY:Number; private var leftPlaneZ:Number; private var leftPlaneOffset:Number; private var rightPlaneX:Number; private var rightPlaneY:Number; private var rightPlaneZ:Number; private var rightPlaneOffset:Number; private var topPlaneX:Number; private var topPlaneY:Number; private var topPlaneZ:Number; private var topPlaneOffset:Number; private var bottomPlaneX:Number; private var bottomPlaneY:Number; private var bottomPlaneZ:Number; private var bottomPlaneOffset:Number; private var occluders:Vector.<Vertex>; private var numOccluders:int; private var materials:Dictionary; private var opaqueList:Object3D; private var transparent:Vector.<Object3D>; private var transparentLength:int = 0; private var receiversVertexBuffers:Vector.<VertexBufferResource>; private var receiversIndexBuffers:Vector.<IndexBufferResource>; private var isCreated:Boolean = false; public var batched:Boolean = true; public function KDContainer() { this.occluders = new Vector.<Vertex>(); this.materials = new Dictionary(); this.transparent = new Vector.<Object3D>(); this.receiversVertexBuffers = new Vector.<VertexBufferResource>(); this.receiversIndexBuffers = new Vector.<IndexBufferResource>(); super(); } public function createTree(param1:Vector.<Object3D>, param2:Vector.<Occluder> = null) : void { var _loc3_:int = 0; var _loc4_:Object3D = null; var _loc5_:Object3D = null; var _loc8_:Object3D = null; var _loc9_:Object3D = null; var _loc10_:Object3D = null; var _loc11_:Object3D = null; var _loc12_:Material = null; var _loc14_:Number = NaN; var _loc15_:Number = NaN; var _loc16_:Number = NaN; var _loc17_:Number = NaN; var _loc18_:Number = NaN; var _loc19_:Number = NaN; var _loc20_:Number = NaN; var _loc21_:Number = NaN; var _loc22_:Number = NaN; var _loc23_:Number = NaN; var _loc24_:Number = NaN; var _loc25_:Number = NaN; var _loc26_:Vertex = null; var _loc27_:Face = null; var _loc28_:Vertex = null; var _loc29_:Mesh = null; var _loc30_:Mesh = null; var _loc31_:BSP = null; var _loc32_:Vector.<Vector.<Number>> = null; var _loc33_:Vector.<Vector.<uint>> = null; this.destroyTree(); var _loc6_:int = param1.length; var _loc7_:int = param2 != null ? int(int(param2.length)) : int(int(0)); var _loc13_:Dictionary = new Dictionary(); _loc3_ = 0; while(_loc3_ < _loc6_) { _loc4_ = param1[_loc3_]; _loc12_ = _loc4_ is Mesh ? (_loc4_ as Mesh).faceList.material : (_loc4_ is BSP ? ((_loc4_ as BSP).faces.length > 0 ? (_loc4_ as BSP).faces[0].material : null) : null); if(_loc12_ != null) { this.materials[_loc12_] = true; if(_loc12_.transparent) { this.transparent[this.transparentLength] = _loc4_; ++this.transparentLength; } else { _loc29_ = _loc13_[_loc12_]; if(_loc29_ == null) { _loc29_ = new Mesh(); _loc13_[_loc12_] = _loc29_; _loc29_.next = this.opaqueList; this.opaqueList = _loc29_; _loc29_.setParent(this); } _loc4_ = _loc4_.clone(); _loc4_.composeMatrix(); if(_loc4_ is Mesh) { _loc30_ = _loc4_ as Mesh; if(_loc30_.faceList != null) { _loc26_ = _loc30_.vertexList; while(_loc26_ != null) { _loc20_ = _loc26_.x; _loc21_ = _loc26_.y; _loc22_ = _loc26_.z; _loc26_.x = _loc4_.ma * _loc20_ + _loc4_.mb * _loc21_ + _loc4_.mc * _loc22_ + _loc4_.md; _loc26_.y = _loc4_.me * _loc20_ + _loc4_.mf * _loc21_ + _loc4_.mg * _loc22_ + _loc4_.mh; _loc26_.z = _loc4_.mi * _loc20_ + _loc4_.mj * _loc21_ + _loc4_.mk * _loc22_ + _loc4_.ml; _loc23_ = _loc26_.normalX; _loc24_ = _loc26_.normalY; _loc25_ = _loc26_.normalZ; _loc26_.normalX = _loc4_.ma * _loc23_ + _loc4_.mb * _loc24_ + _loc4_.mc * _loc25_; _loc26_.normalY = _loc4_.me * _loc23_ + _loc4_.mf * _loc24_ + _loc4_.mg * _loc25_; _loc26_.normalZ = _loc4_.mi * _loc23_ + _loc4_.mj * _loc24_ + _loc4_.mk * _loc25_; _loc26_.transformId = 0; if(_loc26_.next == null) { _loc28_ = _loc26_; } _loc26_ = _loc26_.next; } _loc28_.next = _loc29_.vertexList; _loc29_.vertexList = _loc30_.vertexList; _loc30_.vertexList = null; _loc27_ = _loc30_.faceList; while(_loc27_.next != null) { _loc27_ = _loc27_.next; } _loc27_.next = _loc29_.faceList; _loc29_.faceList = _loc30_.faceList; _loc30_.faceList = null; } } else if(_loc4_ is BSP) { _loc31_ = _loc4_ as BSP; if(_loc31_.root != null) { _loc26_ = _loc31_.vertexList; while(_loc26_ != null) { _loc20_ = _loc26_.x; _loc21_ = _loc26_.y; _loc22_ = _loc26_.z; _loc26_.x = _loc4_.ma * _loc20_ + _loc4_.mb * _loc21_ + _loc4_.mc * _loc22_ + _loc4_.md; _loc26_.y = _loc4_.me * _loc20_ + _loc4_.mf * _loc21_ + _loc4_.mg * _loc22_ + _loc4_.mh; _loc26_.z = _loc4_.mi * _loc20_ + _loc4_.mj * _loc21_ + _loc4_.mk * _loc22_ + _loc4_.ml; _loc23_ = _loc26_.normalX; _loc24_ = _loc26_.normalY; _loc25_ = _loc26_.normalZ; _loc26_.normalX = _loc4_.ma * _loc23_ + _loc4_.mb * _loc24_ + _loc4_.mc * _loc25_; _loc26_.normalY = _loc4_.me * _loc23_ + _loc4_.mf * _loc24_ + _loc4_.mg * _loc25_; _loc26_.normalZ = _loc4_.mi * _loc23_ + _loc4_.mj * _loc24_ + _loc4_.mk * _loc25_; _loc26_.transformId = 0; if(_loc26_.next == null) { _loc28_ = _loc26_; } _loc26_ = _loc26_.next; } _loc28_.next = _loc29_.vertexList; _loc29_.vertexList = _loc31_.vertexList; _loc31_.vertexList = null; for each(_loc27_ in _loc31_.faces) { _loc27_.next = _loc29_.faceList; _loc29_.faceList = _loc27_; } _loc31_.faces.length = 0; _loc31_.root = null; } } } } _loc3_++; } for each(_loc29_ in _loc13_) { _loc29_.calculateFacesNormals(true); _loc29_.calculateBounds(); } _loc14_ = 1e+22; _loc15_ = 1e+22; _loc16_ = 1e+22; _loc17_ = -1e+22; _loc18_ = -1e+22; _loc19_ = -1e+22; _loc3_ = 0; while(_loc3_ < _loc6_) { _loc4_ = param1[_loc3_]; _loc5_ = this.createObjectBounds(_loc4_); if(_loc5_.boundMinX <= _loc5_.boundMaxX) { if(_loc4_._parent != null) { _loc4_._parent.removeChild(_loc4_); } _loc4_.setParent(this); _loc4_.next = _loc8_; _loc8_ = _loc4_; _loc5_.next = _loc9_; _loc9_ = _loc5_; if(_loc5_.boundMinX < _loc14_) { _loc14_ = _loc5_.boundMinX; } if(_loc5_.boundMaxX > _loc17_) { _loc17_ = _loc5_.boundMaxX; } if(_loc5_.boundMinY < _loc15_) { _loc15_ = _loc5_.boundMinY; } if(_loc5_.boundMaxY > _loc18_) { _loc18_ = _loc5_.boundMaxY; } if(_loc5_.boundMinZ < _loc16_) { _loc16_ = _loc5_.boundMinZ; } if(_loc5_.boundMaxZ > _loc19_) { _loc19_ = _loc5_.boundMaxZ; } } _loc3_++; } _loc3_ = 0; while(_loc3_ < _loc7_) { _loc4_ = param2[_loc3_]; _loc5_ = this.createObjectBounds(_loc4_); if(_loc5_.boundMinX <= _loc5_.boundMaxX) { if(!(_loc5_.boundMinX < _loc14_ || _loc5_.boundMaxX > _loc17_ || _loc5_.boundMinY < _loc15_ || _loc5_.boundMaxY > _loc18_ || _loc5_.boundMinZ < _loc16_ || _loc5_.boundMaxZ > _loc19_)) { if(_loc4_._parent != null) { _loc4_._parent.removeChild(_loc4_); } _loc4_.setParent(this); _loc4_.next = _loc10_; _loc10_ = _loc4_; _loc5_.next = _loc11_; _loc11_ = _loc5_; } } _loc3_++; } if(_loc8_ != null) { this.root = this.createNode(_loc8_,_loc9_,_loc10_,_loc11_,_loc14_,_loc15_,_loc16_,_loc17_,_loc18_,_loc19_); _loc32_ = new Vector.<Vector.<Number>>(); _loc33_ = new Vector.<Vector.<uint>>(); _loc32_[0] = new Vector.<Number>(); _loc33_[0] = new Vector.<uint>(); this.root.createReceivers(_loc32_,_loc33_); _loc3_ = 0; while(_loc3_ < _loc32_.length) { this.receiversVertexBuffers[_loc3_] = new VertexBufferResource(_loc32_[_loc3_],3); this.receiversIndexBuffers[_loc3_] = new IndexBufferResource(_loc33_[_loc3_]); _loc3_++; } } } public function destroyTree() : void { var _loc1_:int = 0; var _loc2_:* = undefined; var _loc3_:Object3D = null; var _loc4_:Mesh = null; var _loc5_:BSP = null; var _loc6_:TextureMaterial = null; for(_loc2_ in this.materials) { _loc6_ = _loc2_ as TextureMaterial; if(_loc6_.texture != null) { _loc6_.textureResource.reset(); } if(_loc6_._textureATF != null) { _loc6_.textureATFResource.reset(); } if(_loc6_._textureATFAlpha != null) { _loc6_.textureATFAlphaResource.reset(); } } _loc3_ = this.opaqueList; while(_loc3_ != null) { if(_loc3_ is Mesh) { _loc4_ = _loc3_ as Mesh; if(_loc4_.vertexBuffer != null) { _loc4_.vertexBuffer.reset(); } if(_loc4_.indexBuffer != null) { _loc4_.indexBuffer.reset(); } _loc4_.destroy(); } else if(_loc3_ is BSP) { _loc5_ = _loc3_ as BSP; if(_loc5_.vertexBuffer != null) { _loc5_.vertexBuffer.reset(); } if(_loc5_.indexBuffer != null) { _loc5_.indexBuffer.reset(); } _loc5_.destroy(); } _loc3_ = _loc3_.next; } _loc1_ = 0; while(_loc1_ < this.transparentLength) { _loc3_ = this.transparent[_loc1_]; if(_loc3_ is Mesh) { _loc4_ = _loc3_ as Mesh; if(_loc4_.vertexBuffer != null) { _loc4_.vertexBuffer.reset(); } if(_loc4_.indexBuffer != null) { _loc4_.indexBuffer.reset(); } _loc4_.destroy(); } else if(_loc3_ is BSP) { _loc5_ = _loc3_ as BSP; if(_loc5_.vertexBuffer != null) { _loc5_.vertexBuffer.reset(); } if(_loc5_.indexBuffer != null) { _loc5_.indexBuffer.reset(); } _loc5_.destroy(); } _loc1_++; } this.materials = new Dictionary(); this.opaqueList = null; this.transparent.length = 0; this.transparentLength = 0; if(this.root != null) { this.destroyNode(this.root); this.root = null; } _loc1_ = 0; while(_loc1_ < this.receiversVertexBuffers.length) { VertexBufferResource(this.receiversVertexBuffers[_loc1_]).dispose(); IndexBufferResource(this.receiversIndexBuffers[_loc1_]).dispose(); _loc1_++; } this.receiversVertexBuffers.length = 0; this.receiversIndexBuffers.length = 0; this.isCreated = false; } override public function intersectRay(param1:Vector3D, param2:Vector3D, param3:Dictionary = null, param4:Camera3D = null) : RayIntersectionData { var _loc6_:RayIntersectionData = null; if(param3 != null && param3[this]) { return null; } if(!boundIntersectRay(param1,param2,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return null; } var _loc5_:RayIntersectionData = super.intersectRay(param1,param2,param3,param4); if(this.root != null && boundIntersectRay(param1,param2,this.root.boundMinX,this.root.boundMinY,this.root.boundMinZ,this.root.boundMaxX,this.root.boundMaxY,this.root.boundMaxZ)) { _loc6_ = this.intersectRayNode(this.root,param1,param2,param3,param4); if(_loc6_ != null && (_loc5_ == null || _loc6_.time < _loc5_.time)) { _loc5_ = _loc6_; } } return _loc5_; } private function intersectRayNode(param1:KDNode, param2:Vector3D, param3:Vector3D, param4:Dictionary, param5:Camera3D) : RayIntersectionData { var _loc6_:RayIntersectionData = null; var _loc7_:Number = NaN; var _loc8_:Object3D = null; var _loc9_:Object3D = null; var _loc10_:Vector3D = null; var _loc11_:Vector3D = null; var _loc12_:Boolean = false; var _loc13_:Boolean = false; var _loc14_:Number = NaN; var _loc15_:Number = NaN; var _loc16_:RayIntersectionData = null; if(param1.negative != null) { _loc12_ = param1.axis == 0; _loc13_ = param1.axis == 1; _loc14_ = (!!_loc12_ ? param2.x : (!!_loc13_ ? param2.y : param2.z)) - param1.coord; if(_loc14_ > 0) { if(boundIntersectRay(param2,param3,param1.positive.boundMinX,param1.positive.boundMinY,param1.positive.boundMinZ,param1.positive.boundMaxX,param1.positive.boundMaxY,param1.positive.boundMaxZ)) { _loc6_ = this.intersectRayNode(param1.positive,param2,param3,param4,param5); if(_loc6_ != null) { return _loc6_; } } _loc7_ = !!_loc12_ ? Number(Number(param3.x)) : (!!_loc13_ ? Number(Number(param3.y)) : Number(Number(param3.z))); if(_loc7_ < 0) { _loc8_ = param1.objectList; _loc9_ = param1.objectBoundList; while(_loc8_ != null) { if(boundIntersectRay(param2,param3,_loc9_.boundMinX,_loc9_.boundMinY,_loc9_.boundMinZ,_loc9_.boundMaxX,_loc9_.boundMaxY,_loc9_.boundMaxZ)) { _loc8_.composeMatrix(); _loc8_.invertMatrix(); if(_loc10_ == null) { _loc10_ = new Vector3D(); _loc11_ = new Vector3D(); } _loc10_.x = _loc8_.ma * param2.x + _loc8_.mb * param2.y + _loc8_.mc * param2.z + _loc8_.md; _loc10_.y = _loc8_.me * param2.x + _loc8_.mf * param2.y + _loc8_.mg * param2.z + _loc8_.mh; _loc10_.z = _loc8_.mi * param2.x + _loc8_.mj * param2.y + _loc8_.mk * param2.z + _loc8_.ml; _loc11_.x = _loc8_.ma * param3.x + _loc8_.mb * param3.y + _loc8_.mc * param3.z; _loc11_.y = _loc8_.me * param3.x + _loc8_.mf * param3.y + _loc8_.mg * param3.z; _loc11_.z = _loc8_.mi * param3.x + _loc8_.mj * param3.y + _loc8_.mk * param3.z; _loc6_ = _loc8_.intersectRay(_loc10_,_loc11_,param4,param5); if(_loc6_ != null) { return _loc6_; } } _loc8_ = _loc8_.next; _loc9_ = _loc9_.next; } if(boundIntersectRay(param2,param3,param1.negative.boundMinX,param1.negative.boundMinY,param1.negative.boundMinZ,param1.negative.boundMaxX,param1.negative.boundMaxY,param1.negative.boundMaxZ)) { return this.intersectRayNode(param1.negative,param2,param3,param4,param5); } } } else { if(boundIntersectRay(param2,param3,param1.negative.boundMinX,param1.negative.boundMinY,param1.negative.boundMinZ,param1.negative.boundMaxX,param1.negative.boundMaxY,param1.negative.boundMaxZ)) { _loc6_ = this.intersectRayNode(param1.negative,param2,param3,param4,param5); if(_loc6_ != null) { return _loc6_; } } _loc7_ = !!_loc12_ ? Number(Number(param3.x)) : (!!_loc13_ ? Number(Number(param3.y)) : Number(Number(param3.z))); if(_loc7_ > 0) { _loc8_ = param1.objectList; _loc9_ = param1.objectBoundList; while(_loc8_ != null) { if(boundIntersectRay(param2,param3,_loc9_.boundMinX,_loc9_.boundMinY,_loc9_.boundMinZ,_loc9_.boundMaxX,_loc9_.boundMaxY,_loc9_.boundMaxZ)) { _loc8_.composeMatrix(); _loc8_.invertMatrix(); if(_loc10_ == null) { _loc10_ = new Vector3D(); _loc11_ = new Vector3D(); } _loc10_.x = _loc8_.ma * param2.x + _loc8_.mb * param2.y + _loc8_.mc * param2.z + _loc8_.md; _loc10_.y = _loc8_.me * param2.x + _loc8_.mf * param2.y + _loc8_.mg * param2.z + _loc8_.mh; _loc10_.z = _loc8_.mi * param2.x + _loc8_.mj * param2.y + _loc8_.mk * param2.z + _loc8_.ml; _loc11_.x = _loc8_.ma * param3.x + _loc8_.mb * param3.y + _loc8_.mc * param3.z; _loc11_.y = _loc8_.me * param3.x + _loc8_.mf * param3.y + _loc8_.mg * param3.z; _loc11_.z = _loc8_.mi * param3.x + _loc8_.mj * param3.y + _loc8_.mk * param3.z; _loc6_ = _loc8_.intersectRay(_loc10_,_loc11_,param4,param5); if(_loc6_ != null) { return _loc6_; } } _loc8_ = _loc8_.next; _loc9_ = _loc9_.next; } if(boundIntersectRay(param2,param3,param1.positive.boundMinX,param1.positive.boundMinY,param1.positive.boundMinZ,param1.positive.boundMaxX,param1.positive.boundMaxY,param1.positive.boundMaxZ)) { return this.intersectRayNode(param1.positive,param2,param3,param4,param5); } } } return null; } _loc15_ = 1e+22; _loc8_ = param1.objectList; while(_loc8_ != null) { _loc8_.composeMatrix(); _loc8_.invertMatrix(); if(_loc10_ == null) { _loc10_ = new Vector3D(); _loc11_ = new Vector3D(); } _loc10_.x = _loc8_.ma * param2.x + _loc8_.mb * param2.y + _loc8_.mc * param2.z + _loc8_.md; _loc10_.y = _loc8_.me * param2.x + _loc8_.mf * param2.y + _loc8_.mg * param2.z + _loc8_.mh; _loc10_.z = _loc8_.mi * param2.x + _loc8_.mj * param2.y + _loc8_.mk * param2.z + _loc8_.ml; _loc11_.x = _loc8_.ma * param3.x + _loc8_.mb * param3.y + _loc8_.mc * param3.z; _loc11_.y = _loc8_.me * param3.x + _loc8_.mf * param3.y + _loc8_.mg * param3.z; _loc11_.z = _loc8_.mi * param3.x + _loc8_.mj * param3.y + _loc8_.mk * param3.z; _loc6_ = _loc8_.intersectRay(_loc10_,_loc11_,param4,param5); if(_loc6_ != null && _loc6_.time < _loc15_) { _loc15_ = _loc6_.time; _loc16_ = _loc6_; } _loc8_ = _loc8_.next; } return _loc16_; } override alternativa3d function checkIntersection(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Dictionary) : Boolean { if(super.checkIntersection(param1,param2,param3,param4,param5,param6,param7,param8)) { return true; } if(this.root != null && boundCheckIntersection(param1,param2,param3,param4,param5,param6,param7,this.root.boundMinX,this.root.boundMinY,this.root.boundMinZ,this.root.boundMaxX,this.root.boundMaxY,this.root.boundMaxZ)) { return this.checkIntersectionNode(this.root,param1,param2,param3,param4,param5,param6,param7,param8); } return false; } private function checkIntersectionNode(param1:KDNode, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Dictionary) : Boolean { var _loc10_:Object3D = null; var _loc11_:Object3D = null; var _loc12_:Number = NaN; var _loc13_:Number = NaN; var _loc14_:Number = NaN; var _loc15_:Number = NaN; var _loc16_:Number = NaN; var _loc17_:Number = NaN; var _loc18_:Number = NaN; var _loc19_:Boolean = false; var _loc20_:Boolean = false; var _loc21_:Number = NaN; var _loc22_:Number = NaN; if(param1.negative != null) { _loc19_ = param1.axis == 0; _loc20_ = param1.axis == 1; _loc21_ = (!!_loc19_ ? param2 : (!!_loc20_ ? param3 : param4)) - param1.coord; _loc22_ = !!_loc19_ ? Number(Number(param5)) : (!!_loc20_ ? Number(Number(param6)) : Number(Number(param7))); if(_loc21_ > 0) { if(_loc22_ < 0) { _loc18_ = -_loc21_ / _loc22_; if(_loc18_ < param8) { _loc10_ = param1.objectList; _loc11_ = param1.objectBoundList; while(_loc10_ != null) { if(boundCheckIntersection(param2,param3,param4,param5,param6,param7,param8,_loc11_.boundMinX,_loc11_.boundMinY,_loc11_.boundMinZ,_loc11_.boundMaxX,_loc11_.boundMaxY,_loc11_.boundMaxZ)) { _loc10_.composeMatrix(); _loc10_.invertMatrix(); _loc12_ = _loc10_.ma * param2 + _loc10_.mb * param3 + _loc10_.mc * param4 + _loc10_.md; _loc13_ = _loc10_.me * param2 + _loc10_.mf * param3 + _loc10_.mg * param4 + _loc10_.mh; _loc14_ = _loc10_.mi * param2 + _loc10_.mj * param3 + _loc10_.mk * param4 + _loc10_.ml; _loc15_ = _loc10_.ma * param5 + _loc10_.mb * param6 + _loc10_.mc * param7; _loc16_ = _loc10_.me * param5 + _loc10_.mf * param6 + _loc10_.mg * param7; _loc17_ = _loc10_.mi * param5 + _loc10_.mj * param6 + _loc10_.mk * param7; if(_loc10_.checkIntersection(_loc12_,_loc13_,_loc14_,_loc15_,_loc16_,_loc17_,param8,param9)) { return true; } } _loc10_ = _loc10_.next; _loc11_ = _loc11_.next; } if(boundCheckIntersection(param2,param3,param4,param5,param6,param7,param8,param1.negative.boundMinX,param1.negative.boundMinY,param1.negative.boundMinZ,param1.negative.boundMaxX,param1.negative.boundMaxY,param1.negative.boundMaxZ) && this.checkIntersectionNode(param1.negative,param2,param3,param4,param5,param6,param7,param8,param9)) { return true; } } } return boundCheckIntersection(param2,param3,param4,param5,param6,param7,param8,param1.positive.boundMinX,param1.positive.boundMinY,param1.positive.boundMinZ,param1.positive.boundMaxX,param1.positive.boundMaxY,param1.positive.boundMaxZ) && this.checkIntersectionNode(param1.positive,param2,param3,param4,param5,param6,param7,param8,param9); } if(_loc22_ > 0) { _loc18_ = -_loc21_ / _loc22_; if(_loc18_ < param8) { _loc10_ = param1.objectList; _loc11_ = param1.objectBoundList; while(_loc10_ != null) { if(boundCheckIntersection(param2,param3,param4,param5,param6,param7,param8,_loc11_.boundMinX,_loc11_.boundMinY,_loc11_.boundMinZ,_loc11_.boundMaxX,_loc11_.boundMaxY,_loc11_.boundMaxZ)) { _loc10_.composeMatrix(); _loc10_.invertMatrix(); _loc12_ = _loc10_.ma * param2 + _loc10_.mb * param3 + _loc10_.mc * param4 + _loc10_.md; _loc13_ = _loc10_.me * param2 + _loc10_.mf * param3 + _loc10_.mg * param4 + _loc10_.mh; _loc14_ = _loc10_.mi * param2 + _loc10_.mj * param3 + _loc10_.mk * param4 + _loc10_.ml; _loc15_ = _loc10_.ma * param5 + _loc10_.mb * param6 + _loc10_.mc * param7; _loc16_ = _loc10_.me * param5 + _loc10_.mf * param6 + _loc10_.mg * param7; _loc17_ = _loc10_.mi * param5 + _loc10_.mj * param6 + _loc10_.mk * param7; if(_loc10_.checkIntersection(_loc12_,_loc13_,_loc14_,_loc15_,_loc16_,_loc17_,param8,param9)) { return true; } } _loc10_ = _loc10_.next; _loc11_ = _loc11_.next; } if(boundCheckIntersection(param2,param3,param4,param5,param6,param7,param8,param1.positive.boundMinX,param1.positive.boundMinY,param1.positive.boundMinZ,param1.positive.boundMaxX,param1.positive.boundMaxY,param1.positive.boundMaxZ) && this.checkIntersectionNode(param1.positive,param2,param3,param4,param5,param6,param7,param8,param9)) { return true; } } } return boundCheckIntersection(param2,param3,param4,param5,param6,param7,param8,param1.negative.boundMinX,param1.negative.boundMinY,param1.negative.boundMinZ,param1.negative.boundMaxX,param1.negative.boundMaxY,param1.negative.boundMaxZ) && this.checkIntersectionNode(param1.negative,param2,param3,param4,param5,param6,param7,param8,param9); } _loc10_ = param1.objectList; while(_loc10_ != null) { _loc10_.composeMatrix(); _loc10_.invertMatrix(); _loc12_ = _loc10_.ma * param2 + _loc10_.mb * param3 + _loc10_.mc * param4 + _loc10_.md; _loc13_ = _loc10_.me * param2 + _loc10_.mf * param3 + _loc10_.mg * param4 + _loc10_.mh; _loc14_ = _loc10_.mi * param2 + _loc10_.mj * param3 + _loc10_.mk * param4 + _loc10_.ml; _loc15_ = _loc10_.ma * param5 + _loc10_.mb * param6 + _loc10_.mc * param7; _loc16_ = _loc10_.me * param5 + _loc10_.mf * param6 + _loc10_.mg * param7; _loc17_ = _loc10_.mi * param5 + _loc10_.mj * param6 + _loc10_.mk * param7; if(_loc10_.checkIntersection(_loc12_,_loc13_,_loc14_,_loc15_,_loc16_,_loc17_,param8,param9)) { return true; } _loc10_ = _loc10_.next; } return false; } override alternativa3d function collectPlanes(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Vector3D, param5:Vector3D, param6:Vector.<Face>, param7:Dictionary = null) : void { var _loc9_:Object3D = null; if(param7 != null && param7[this]) { return; } var _loc8_:Vector3D = calculateSphere(param1,param2,param3,param4,param5,treeSphere); if(!this.ignoreChildrenInCollider) { if(!boundIntersectSphere(_loc8_,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { _loc8_ = null; return; } _loc8_ = null; _loc9_ = childrenList; while(_loc9_ != null) { _loc9_.composeAndAppend(this); _loc9_.collectPlanes(param1,param2,param3,param4,param5,param6,param7); _loc9_ = _loc9_.next; } } if(this.root != null && boundIntersectSphere(_loc8_,this.root.boundMinX,this.root.boundMinY,this.root.boundMinZ,this.root.boundMaxX,this.root.boundMaxY,this.root.boundMaxZ)) { this.collectPlanesNode(this.root,_loc8_,param1,param2,param3,param4,param5,param6,param7); } } private function collectPlanesNode(param1:KDNode, param2:Vector3D, param3:Vector3D, param4:Vector3D, param5:Vector3D, param6:Vector3D, param7:Vector3D, param8:Vector.<Face>, param9:Dictionary = null) : void { var _loc10_:Object3D = null; var _loc11_:Object3D = null; var _loc12_:Boolean = false; var _loc13_:Boolean = false; var _loc14_:Number = NaN; if(param1.negative != null) { _loc12_ = param1.axis == 0; _loc13_ = param1.axis == 1; _loc14_ = (!!_loc12_ ? param2.x : (!!_loc13_ ? param2.y : param2.z)) - param1.coord; if(_loc14_ >= param2.w) { if(boundIntersectSphere(param2,param1.positive.boundMinX,param1.positive.boundMinY,param1.positive.boundMinZ,param1.positive.boundMaxX,param1.positive.boundMaxY,param1.positive.boundMaxZ)) { this.collectPlanesNode(param1.positive,param2,param3,param4,param5,param6,param7,param8,param9); } } else if(_loc14_ <= -param2.w) { if(boundIntersectSphere(param2,param1.negative.boundMinX,param1.negative.boundMinY,param1.negative.boundMinZ,param1.negative.boundMaxX,param1.negative.boundMaxY,param1.negative.boundMaxZ)) { this.collectPlanesNode(param1.negative,param2,param3,param4,param5,param6,param7,param8,param9); } } else { _loc10_ = param1.objectList; _loc11_ = param1.objectBoundList; while(_loc10_ != null) { if(boundIntersectSphere(param2,_loc11_.boundMinX,_loc11_.boundMinY,_loc11_.boundMinZ,_loc11_.boundMaxX,_loc11_.boundMaxY,_loc11_.boundMaxZ)) { _loc10_.composeAndAppend(this); _loc10_.collectPlanes(param3,param4,param5,param6,param7,param8,param9); } _loc10_ = _loc10_.next; _loc11_ = _loc11_.next; } if(boundIntersectSphere(param2,param1.positive.boundMinX,param1.positive.boundMinY,param1.positive.boundMinZ,param1.positive.boundMaxX,param1.positive.boundMaxY,param1.positive.boundMaxZ)) { this.collectPlanesNode(param1.positive,param2,param3,param4,param5,param6,param7,param8,param9); } if(boundIntersectSphere(param2,param1.negative.boundMinX,param1.negative.boundMinY,param1.negative.boundMinZ,param1.negative.boundMaxX,param1.negative.boundMaxY,param1.negative.boundMaxZ)) { this.collectPlanesNode(param1.negative,param2,param3,param4,param5,param6,param7,param8,param9); } } } else { _loc10_ = param1.objectList; while(_loc10_ != null) { _loc10_.composeAndAppend(this); _loc10_.collectPlanes(param3,param4,param5,param6,param7,param8,param9); _loc10_ = _loc10_.next; } } } public function createDecal(param1:Vector3D, param2:Vector3D, param3:Number, param4:Number, param5:Number, param6:Number, param7:Material) : Decal { var _loc8_:Decal = new Decal(); _loc8_.attenuation = param6; var _loc9_:Matrix3D = new Matrix3D(); _loc9_.appendRotation(param4 * 180 / Math.PI,Vector3D.Z_AXIS); _loc9_.appendRotation(Math.atan2(-param2.z,Math.sqrt(param2.x * param2.x + param2.y * param2.y)) * 180 / Math.PI - 90,Vector3D.X_AXIS); _loc9_.appendRotation(-Math.atan2(-param2.x,-param2.y) * 180 / Math.PI,Vector3D.Z_AXIS); _loc9_.appendTranslation(param1.x,param1.y,param1.z); _loc8_.matrix = _loc9_; _loc8_.composeMatrix(); _loc8_.boundMinX = -param3; _loc8_.boundMaxX = param3; _loc8_.boundMinY = -param3; _loc8_.boundMaxY = param3; _loc8_.boundMinZ = -param6; _loc8_.boundMaxZ = param6; var _loc10_:Number = 1e+22; var _loc11_:Number = 1e+22; var _loc12_:Number = 1e+22; var _loc13_:Number = -1e+22; var _loc14_:Number = -1e+22; var _loc15_:Number = -1e+22; var _loc16_:Vertex = boundVertexList; _loc16_.x = _loc8_.boundMinX; _loc16_.y = _loc8_.boundMinY; _loc16_.z = _loc8_.boundMinZ; _loc16_ = _loc16_.next; _loc16_.x = _loc8_.boundMaxX; _loc16_.y = _loc8_.boundMinY; _loc16_.z = _loc8_.boundMinZ; _loc16_ = _loc16_.next; _loc16_.x = _loc8_.boundMinX; _loc16_.y = _loc8_.boundMaxY; _loc16_.z = _loc8_.boundMinZ; _loc16_ = _loc16_.next; _loc16_.x = _loc8_.boundMaxX; _loc16_.y = _loc8_.boundMaxY; _loc16_.z = _loc8_.boundMinZ; _loc16_ = _loc16_.next; _loc16_.x = _loc8_.boundMinX; _loc16_.y = _loc8_.boundMinY; _loc16_.z = _loc8_.boundMaxZ; _loc16_ = _loc16_.next; _loc16_.x = _loc8_.boundMaxX; _loc16_.y = _loc8_.boundMinY; _loc16_.z = _loc8_.boundMaxZ; _loc16_ = _loc16_.next; _loc16_.x = _loc8_.boundMinX; _loc16_.y = _loc8_.boundMaxY; _loc16_.z = _loc8_.boundMaxZ; _loc16_ = _loc16_.next; _loc16_.x = _loc8_.boundMaxX; _loc16_.y = _loc8_.boundMaxY; _loc16_.z = _loc8_.boundMaxZ; _loc16_ = boundVertexList; while(_loc16_ != null) { _loc16_.cameraX = _loc8_.ma * _loc16_.x + _loc8_.mb * _loc16_.y + _loc8_.mc * _loc16_.z + _loc8_.md; _loc16_.cameraY = _loc8_.me * _loc16_.x + _loc8_.mf * _loc16_.y + _loc8_.mg * _loc16_.z + _loc8_.mh; _loc16_.cameraZ = _loc8_.mi * _loc16_.x + _loc8_.mj * _loc16_.y + _loc8_.mk * _loc16_.z + _loc8_.ml; if(_loc16_.cameraX < _loc10_) { _loc10_ = _loc16_.cameraX; } if(_loc16_.cameraX > _loc13_) { _loc13_ = _loc16_.cameraX; } if(_loc16_.cameraY < _loc11_) { _loc11_ = _loc16_.cameraY; } if(_loc16_.cameraY > _loc14_) { _loc14_ = _loc16_.cameraY; } if(_loc16_.cameraZ < _loc12_) { _loc12_ = _loc16_.cameraZ; } if(_loc16_.cameraZ > _loc15_) { _loc15_ = _loc16_.cameraZ; } _loc16_ = _loc16_.next; } _loc8_.invertMatrix(); if(param5 > Math.PI / 2) { param5 = Math.PI / 2; } if(this.root != null) { this.root.collectPolygons(_loc8_,Math.sqrt(param3 * param3 + param3 * param3 + param6 * param6),Math.cos(param5) - 0.001,_loc10_,_loc13_,_loc11_,_loc14_,_loc12_,_loc15_); } if(_loc8_.faceList != null) { _loc8_.calculateBounds(); } else { _loc8_.boundMinX = -1; _loc8_.boundMinY = -1; _loc8_.boundMinZ = -1; _loc8_.boundMaxX = 1; _loc8_.boundMaxY = 1; _loc8_.boundMaxZ = 1; } _loc8_.setMaterialToAllFaces(param7); return _loc8_; } override public function clone() : Object3D { var _loc1_:KDContainer = new KDContainer(); _loc1_.clonePropertiesFrom(this); return _loc1_; } override protected function clonePropertiesFrom(param1:Object3D) : void { super.clonePropertiesFrom(param1); var _loc2_:KDContainer = param1 as KDContainer; this.debugAlphaFade = _loc2_.debugAlphaFade; if(_loc2_.root != null) { this.root = _loc2_.cloneNode(_loc2_.root,this); } } private function cloneNode(param1:KDNode, param2:Object3DContainer) : KDNode { var _loc4_:Object3D = null; var _loc5_:Object3D = null; var _loc6_:Object3D = null; var _loc3_:KDNode = new KDNode(); _loc3_.axis = param1.axis; _loc3_.coord = param1.coord; _loc3_.minCoord = param1.minCoord; _loc3_.maxCoord = param1.maxCoord; _loc3_.boundMinX = param1.boundMinX; _loc3_.boundMinY = param1.boundMinY; _loc3_.boundMinZ = param1.boundMinZ; _loc3_.boundMaxX = param1.boundMaxX; _loc3_.boundMaxY = param1.boundMaxY; _loc3_.boundMaxZ = param1.boundMaxZ; _loc4_ = param1.objectList; _loc5_ = null; while(_loc4_ != null) { _loc6_ = _loc4_.clone(); if(_loc3_.objectList != null) { _loc5_.next = _loc6_; } else { _loc3_.objectList = _loc6_; } _loc5_ = _loc6_; _loc6_.setParent(param2); _loc4_ = _loc4_.next; } _loc4_ = param1.objectBoundList; _loc5_ = null; while(_loc4_ != null) { _loc6_ = _loc4_.clone(); if(_loc3_.objectBoundList != null) { _loc5_.next = _loc6_; } else { _loc3_.objectBoundList = _loc6_; } _loc5_ = _loc6_; _loc4_ = _loc4_.next; } _loc4_ = param1.occluderList; _loc5_ = null; while(_loc4_ != null) { _loc6_ = _loc4_.clone(); if(_loc3_.occluderList != null) { _loc5_.next = _loc6_; } else { _loc3_.occluderList = _loc6_; } _loc5_ = _loc6_; _loc6_.setParent(param2); _loc4_ = _loc4_.next; } _loc4_ = param1.occluderBoundList; _loc5_ = null; while(_loc4_ != null) { _loc6_ = _loc4_.clone(); if(_loc3_.occluderBoundList != null) { _loc5_.next = _loc6_; } else { _loc3_.occluderBoundList = _loc6_; } _loc5_ = _loc6_; _loc4_ = _loc4_.next; } if(param1.negative != null) { _loc3_.negative = this.cloneNode(param1.negative,param2); } if(param1.positive != null) { _loc3_.positive = this.cloneNode(param1.positive,param2); } return _loc3_; } override alternativa3d function draw(param1:Camera3D) : void { var _loc2_:int = 0; var _loc3_:Object3D = null; var _loc4_:VG = null; var _loc5_:VG = null; var _loc7_:Boolean = false; var _loc8_:Object3D = null; var _loc9_:VG = null; var _loc10_:int = 0; var _loc11_:Vertex = null; var _loc12_:Vertex = null; var _loc13_:ShadowAtlas = null; this.uploadResources(param1.device); calculateInverseMatrix(); var _loc6_:int = !!param1.debug ? int(int(param1.checkInDebug(this))) : int(int(0)); if(_loc6_ & Debug.BOUNDS) { Debug.drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } if(this.batched) { _loc7_ = param1.debug; if(_loc6_ && _loc6_ & Debug.NODES) { param1.debug = false; } _loc3_ = this.opaqueList; while(_loc3_ != null) { _loc3_.ma = ma; _loc3_.mb = mb; _loc3_.mc = mc; _loc3_.md = md; _loc3_.me = me; _loc3_.mf = mf; _loc3_.mg = mg; _loc3_.mh = mh; _loc3_.mi = mi; _loc3_.mj = mj; _loc3_.mk = mk; _loc3_.ml = ml; _loc3_.concat(this); _loc3_.draw(param1); if(!param1.view.constrained && param1.shadowMap != null && param1.shadowMapStrength > 0 && _loc3_.concatenatedAlpha >= _loc3_.shadowMapAlphaThreshold) { param1.casterObjects[param1.casterCount] = _loc3_; ++param1.casterCount; } _loc3_ = _loc3_.next; } param1.debug = _loc7_; _loc5_ = super.getVG(param1); if(!param1.view.constrained && param1.shadowMap != null && param1.shadowMapStrength > 0) { _loc3_ = childrenList; while(_loc3_ != null) { if(_loc3_.visible) { if(_loc3_ is Mesh || _loc3_ is BSP || _loc3_ is Sprite3D) { if(_loc3_.concatenatedAlpha >= _loc3_.shadowMapAlphaThreshold) { param1.casterObjects[param1.casterCount] = _loc3_; ++param1.casterCount; } } else if(_loc3_ is Object3DContainer) { _loc8_ = Object3DContainer(_loc3_).childrenList; while(_loc8_ != null) { if((_loc8_ is Mesh || _loc8_ is BSP || _loc8_ is Sprite3D) && _loc8_.concatenatedAlpha >= _loc8_.shadowMapAlphaThreshold) { param1.casterObjects[param1.casterCount] = _loc8_; ++param1.casterCount; } _loc8_ = _loc8_.next; } } } _loc3_ = _loc3_.next; } } _loc2_ = 0; while(_loc2_ < this.transparentLength) { _loc3_ = this.transparent[_loc2_]; _loc3_.composeAndAppend(this); if(_loc3_.cullingInCamera(param1,culling) >= 0) { _loc3_.concat(this); _loc9_ = _loc3_.getVG(param1); if(_loc9_ != null) { _loc9_.next = _loc5_; _loc5_ = _loc9_; } } if(!param1.view.constrained && param1.shadowMap != null && param1.shadowMapStrength > 0 && _loc3_.concatenatedAlpha >= _loc3_.shadowMapAlphaThreshold) { param1.casterObjects[param1.casterCount] = _loc3_; ++param1.casterCount; } _loc2_++; } if(_loc5_ != null) { if(_loc5_.next != null) { if(resolveByAABB) { _loc4_ = _loc5_; while(_loc4_ != null) { _loc4_.calculateAABB(ima,imb,imc,imd,ime,imf,img,imh,imi,imj,imk,iml); _loc4_ = _loc4_.next; } drawAABBGeometry(param1,_loc5_); } else if(resolveByOOBB) { _loc4_ = _loc5_; while(_loc4_ != null) { _loc4_.calculateOOBB(this); _loc4_ = _loc4_.next; } drawOOBBGeometry(param1,_loc5_); } else { drawConflictGeometry(param1,_loc5_); } } else { _loc5_.draw(param1,threshold,this); _loc5_.destroy(); } } } else if(this.root != null) { this.calculateCameraPlanes(param1.nearClipping,param1.farClipping); _loc10_ = this.cullingInContainer(culling,this.root.boundMinX,this.root.boundMinY,this.root.boundMinZ,this.root.boundMaxX,this.root.boundMaxY,this.root.boundMaxZ); if(_loc10_ >= 0) { this.numOccluders = 0; if(param1.numOccluders > 0) { this.updateOccluders(param1); } _loc5_ = super.getVG(param1); _loc4_ = _loc5_; while(_loc4_ != null) { _loc4_.calculateAABB(ima,imb,imc,imd,ime,imf,img,imh,imi,imj,imk,iml); _loc4_ = _loc4_.next; } this.drawNode(this.root,_loc10_,param1,_loc5_); _loc2_ = 0; while(_loc2_ < this.numOccluders) { _loc11_ = this.occluders[_loc2_]; _loc12_ = _loc11_; while(_loc12_.next != null) { _loc12_ = _loc12_.next; } _loc12_.next = Vertex.collector; Vertex.collector = _loc11_; this.occluders[_loc2_] = null; _loc2_++; } this.numOccluders = 0; } else { super.draw(param1); } } else { super.draw(param1); } if(this.root != null && _loc6_ & Debug.NODES) { this.debugNode(this.root,_loc10_,param1,1); Debug.drawBounds(param1,this,this.root.boundMinX,this.root.boundMinY,this.root.boundMinZ,this.root.boundMaxX,this.root.boundMaxY,this.root.boundMaxZ,14496733); } if(this.root != null) { param1.receiversVertexBuffers = this.receiversVertexBuffers; param1.receiversIndexBuffers = this.receiversIndexBuffers; for each(_loc13_ in param1.shadowAtlases) { _loc2_ = 0; while(_loc2_ < _loc13_.shadowsCount) { this.root.collectReceivers(_loc13_.shadows[_loc2_]); _loc2_++; } } } } override alternativa3d function getVG(param1:Camera3D) : VG { var _loc3_:int = 0; var _loc2_:VG = super.getVG(param1); if(this.root != null) { this.numOccluders = 0; calculateInverseMatrix(); this.calculateCameraPlanes(param1.nearClipping,param1.farClipping); _loc3_ = this.cullingInContainer(culling,this.root.boundMinX,this.root.boundMinY,this.root.boundMinZ,this.root.boundMaxX,this.root.boundMaxY,this.root.boundMaxZ); if(_loc3_ >= 0) { _loc2_ = this.collectVGNode(this.root,_loc3_,param1,_loc2_); } } return _loc2_; } private function collectVGNode(param1:KDNode, param2:int, param3:Camera3D, param4:VG = null) : VG { var _loc5_:VG = null; var _loc6_:VG = null; var _loc9_:VG = null; var _loc10_:int = 0; var _loc11_:int = 0; var _loc7_:Object3D = param1.objectList; var _loc8_:Object3D = param1.objectBoundList; while(_loc7_ != null) { if(_loc7_.visible && ((_loc7_.culling = param2) == 0 || (_loc7_.culling = this.cullingInContainer(param2,_loc8_.boundMinX,_loc8_.boundMinY,_loc8_.boundMinZ,_loc8_.boundMaxX,_loc8_.boundMaxY,_loc8_.boundMaxZ)) >= 0)) { _loc7_.composeAndAppend(this); _loc7_.concat(this); _loc9_ = _loc7_.getVG(param3); if(_loc9_ != null) { if(_loc5_ != null) { _loc6_.next = _loc9_; } else { _loc5_ = _loc9_; _loc6_ = _loc9_; } while(_loc6_.next != null) { _loc6_ = _loc6_.next; } } } _loc7_ = _loc7_.next; _loc8_ = _loc8_.next; } if(_loc5_ != null) { _loc6_.next = param4; param4 = _loc5_; } if(param1.negative != null) { _loc10_ = param2 > 0 ? int(int(this.cullingInContainer(param2,param1.negative.boundMinX,param1.negative.boundMinY,param1.negative.boundMinZ,param1.negative.boundMaxX,param1.negative.boundMaxY,param1.negative.boundMaxZ))) : int(int(0)); _loc11_ = param2 > 0 ? int(int(this.cullingInContainer(param2,param1.positive.boundMinX,param1.positive.boundMinY,param1.positive.boundMinZ,param1.positive.boundMaxX,param1.positive.boundMaxY,param1.positive.boundMaxZ))) : int(int(0)); if(_loc10_ >= 0) { param4 = this.collectVGNode(param1.negative,_loc10_,param3,param4); } if(_loc11_ >= 0) { param4 = this.collectVGNode(param1.positive,_loc11_,param3,param4); } } return param4; } private function uploadResources(param1:Device) : void { var _loc2_:* = undefined; var _loc3_:Object3D = null; var _loc4_:Mesh = null; var _loc5_:BSP = null; var _loc7_:TextureMaterial = null; if(this.isCreated) { return; } this.isCreated = true; for(_loc2_ in this.materials) { _loc7_ = _loc2_ as TextureMaterial; if(_loc7_.texture != null) { param1.uploadResource(_loc7_.textureResource); } if(_loc7_._textureATF != null) { param1.uploadResource(_loc7_.textureATFResource); } if(_loc7_._textureATFAlpha != null) { param1.uploadResource(_loc7_.textureATFAlphaResource); } } _loc3_ = this.opaqueList; while(_loc3_ != null) { if(_loc3_ is Mesh) { _loc4_ = _loc3_ as Mesh; _loc4_.prepareResources(); param1.uploadResource(_loc4_.vertexBuffer); param1.uploadResource(_loc4_.indexBuffer); } else if(_loc3_ is BSP) { _loc5_ = _loc3_ as BSP; _loc5_.prepareResources(); param1.uploadResource(_loc5_.vertexBuffer); param1.uploadResource(_loc5_.indexBuffer); } _loc3_ = _loc3_.next; } var _loc6_:int = 0; while(_loc6_ < this.transparentLength) { _loc3_ = this.transparent[_loc6_]; if(_loc3_ is Mesh) { _loc4_ = _loc3_ as Mesh; _loc4_.prepareResources(); param1.uploadResource(_loc4_.vertexBuffer); param1.uploadResource(_loc4_.indexBuffer); } else if(_loc3_ is BSP) { _loc5_ = _loc3_ as BSP; _loc5_.prepareResources(); param1.uploadResource(_loc5_.vertexBuffer); param1.uploadResource(_loc5_.indexBuffer); } _loc6_++; } _loc6_ = 0; while(_loc6_ < this.receiversVertexBuffers.length) { param1.uploadResource(this.receiversVertexBuffers[_loc6_]); param1.uploadResource(this.receiversIndexBuffers[_loc6_]); _loc6_++; } } override alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { super.updateBounds(param1,param2); if(this.root != null) { if(param2 != null) { this.updateBoundsNode(this.root,param1,param2); } else { if(this.root.boundMinX < param1.boundMinX) { param1.boundMinX = this.root.boundMinX; } if(this.root.boundMaxX > param1.boundMaxX) { param1.boundMaxX = this.root.boundMaxX; } if(this.root.boundMinY < param1.boundMinY) { param1.boundMinY = this.root.boundMinY; } if(this.root.boundMaxY > param1.boundMaxY) { param1.boundMaxY = this.root.boundMaxY; } if(this.root.boundMinZ < param1.boundMinZ) { param1.boundMinZ = this.root.boundMinZ; } if(this.root.boundMaxZ > param1.boundMaxZ) { param1.boundMaxZ = this.root.boundMaxZ; } } } } private function updateBoundsNode(param1:KDNode, param2:Object3D, param3:Object3D) : void { var _loc4_:Object3D = param1.objectList; while(_loc4_ != null) { if(param3 != null) { _loc4_.composeAndAppend(param3); } else { _loc4_.composeMatrix(); } _loc4_.updateBounds(param2,_loc4_); _loc4_ = _loc4_.next; } if(param1.negative != null) { this.updateBoundsNode(param1.negative,param2,param3); this.updateBoundsNode(param1.positive,param2,param3); } } private function debugNode(param1:KDNode, param2:int, param3:Camera3D, param4:Number) : void { var _loc5_:int = 0; var _loc6_:int = 0; if(param1 != null && param1.negative != null) { _loc5_ = param2 > 0 ? int(int(this.cullingInContainer(param2,param1.negative.boundMinX,param1.negative.boundMinY,param1.negative.boundMinZ,param1.negative.boundMaxX,param1.negative.boundMaxY,param1.negative.boundMaxZ))) : int(int(0)); _loc6_ = param2 > 0 ? int(int(this.cullingInContainer(param2,param1.positive.boundMinX,param1.positive.boundMinY,param1.positive.boundMinZ,param1.positive.boundMaxX,param1.positive.boundMaxY,param1.positive.boundMaxZ))) : int(int(0)); if(_loc5_ >= 0) { this.debugNode(param1.negative,_loc5_,param3,param4 * this.debugAlphaFade); } Debug.drawKDNode(param3,this,param1.axis,param1.coord,param1.boundMinX,param1.boundMinY,param1.boundMinZ,param1.boundMaxX,param1.boundMaxY,param1.boundMaxZ,param4); if(_loc6_ >= 0) { this.debugNode(param1.positive,_loc6_,param3,param4 * this.debugAlphaFade); } } } private function drawNode(param1:KDNode, param2:int, param3:Camera3D, param4:VG) : void { var _loc6_:VG = null; var _loc7_:VG = null; var _loc8_:VG = null; var _loc9_:VG = null; var _loc10_:Object3D = null; var _loc11_:Object3D = null; var _loc12_:int = 0; var _loc13_:int = 0; var _loc14_:Boolean = false; var _loc15_:Boolean = false; var _loc16_:Number = NaN; var _loc17_:Number = NaN; if(param3.occludedAll) { while(param4 != null) { _loc6_ = param4.next; param4.destroy(); param4 = _loc6_; } return; } if(param1.negative != null) { _loc12_ = param2 > 0 || this.numOccluders > 0 ? int(int(this.cullingInContainer(param2,param1.negative.boundMinX,param1.negative.boundMinY,param1.negative.boundMinZ,param1.negative.boundMaxX,param1.negative.boundMaxY,param1.negative.boundMaxZ))) : int(int(0)); _loc13_ = param2 > 0 || this.numOccluders > 0 ? int(int(this.cullingInContainer(param2,param1.positive.boundMinX,param1.positive.boundMinY,param1.positive.boundMinZ,param1.positive.boundMaxX,param1.positive.boundMaxY,param1.positive.boundMaxZ))) : int(int(0)); _loc14_ = param1.axis == 0; _loc15_ = param1.axis == 1; if(_loc12_ >= 0 && _loc13_ >= 0) { while(param4 != null) { _loc6_ = param4.next; if(param4.numOccluders < this.numOccluders && this.occludeGeometry(param3,param4)) { param4.destroy(); } else { _loc16_ = !!_loc14_ ? Number(Number(param4.boundMinX)) : (!!_loc15_ ? Number(Number(param4.boundMinY)) : Number(Number(param4.boundMinZ))); _loc17_ = !!_loc14_ ? Number(Number(param4.boundMaxX)) : (!!_loc15_ ? Number(Number(param4.boundMaxY)) : Number(Number(param4.boundMaxZ))); if(_loc17_ <= param1.maxCoord) { if(_loc16_ < param1.minCoord) { param4.next = _loc7_; _loc7_ = param4; } else { param4.next = _loc8_; _loc8_ = param4; } } else if(_loc16_ >= param1.minCoord) { param4.next = _loc9_; _loc9_ = param4; } else { param4.split(param3,param1.axis == 0 ? Number(Number(1)) : Number(Number(0)),param1.axis == 1 ? Number(Number(1)) : Number(Number(0)),param1.axis == 2 ? Number(Number(1)) : Number(Number(0)),param1.coord,threshold); if(param4.next != null) { param4.next.next = _loc7_; _loc7_ = param4.next; } if(param4.faceStruct != null) { param4.next = _loc9_; _loc9_ = param4; } else { param4.destroy(); } } } param4 = _loc6_; } if(_loc14_ && imd > param1.coord || _loc15_ && imh > param1.coord || !_loc14_ && !_loc15_ && iml > param1.coord) { this.drawNode(param1.positive,_loc13_,param3,_loc9_); while(_loc8_ != null) { _loc6_ = _loc8_.next; if(_loc8_.numOccluders >= this.numOccluders || !this.occludeGeometry(param3,_loc8_)) { _loc8_.draw(param3,threshold,this); } _loc8_.destroy(); _loc8_ = _loc6_; } _loc10_ = param1.objectList; _loc11_ = param1.objectBoundList; while(_loc10_ != null) { if(_loc10_.visible && ((_loc10_.culling = param2) == 0 && this.numOccluders == 0 || (_loc10_.culling = this.cullingInContainer(param2,_loc11_.boundMinX,_loc11_.boundMinY,_loc11_.boundMinZ,_loc11_.boundMaxX,_loc11_.boundMaxY,_loc11_.boundMaxZ)) >= 0)) { _loc10_.copyAndAppend(_loc11_,this); _loc10_.concat(this); _loc10_.draw(param3); } _loc10_ = _loc10_.next; _loc11_ = _loc11_.next; } _loc10_ = param1.occluderList; _loc11_ = param1.occluderBoundList; while(_loc10_ != null) { if(_loc10_.visible && ((_loc10_.culling = param2) == 0 && this.numOccluders == 0 || (_loc10_.culling = this.cullingInContainer(param2,_loc11_.boundMinX,_loc11_.boundMinY,_loc11_.boundMinZ,_loc11_.boundMaxX,_loc11_.boundMaxY,_loc11_.boundMaxZ)) >= 0)) { _loc10_.copyAndAppend(_loc11_,this); _loc10_.concat(this); _loc10_.draw(param3); } _loc10_ = _loc10_.next; _loc11_ = _loc11_.next; } if(param1.occluderList != null) { this.updateOccluders(param3); } this.drawNode(param1.negative,_loc12_,param3,_loc7_); } else { this.drawNode(param1.negative,_loc12_,param3,_loc7_); while(_loc8_ != null) { _loc6_ = _loc8_.next; if(_loc8_.numOccluders >= this.numOccluders || !this.occludeGeometry(param3,_loc8_)) { _loc8_.draw(param3,threshold,this); } _loc8_.destroy(); _loc8_ = _loc6_; } _loc10_ = param1.objectList; _loc11_ = param1.objectBoundList; while(_loc10_ != null) { if(_loc10_.visible && ((_loc10_.culling = param2) == 0 && this.numOccluders == 0 || (_loc10_.culling = this.cullingInContainer(param2,_loc11_.boundMinX,_loc11_.boundMinY,_loc11_.boundMinZ,_loc11_.boundMaxX,_loc11_.boundMaxY,_loc11_.boundMaxZ)) >= 0)) { _loc10_.copyAndAppend(_loc11_,this); _loc10_.concat(this); _loc10_.draw(param3); } _loc10_ = _loc10_.next; _loc11_ = _loc11_.next; } _loc10_ = param1.occluderList; _loc11_ = param1.occluderBoundList; while(_loc10_ != null) { if(_loc10_.visible && ((_loc10_.culling = param2) == 0 && this.numOccluders == 0 || (_loc10_.culling = this.cullingInContainer(param2,_loc11_.boundMinX,_loc11_.boundMinY,_loc11_.boundMinZ,_loc11_.boundMaxX,_loc11_.boundMaxY,_loc11_.boundMaxZ)) >= 0)) { _loc10_.copyAndAppend(_loc11_,this); _loc10_.concat(this); _loc10_.draw(param3); } _loc10_ = _loc10_.next; _loc11_ = _loc11_.next; } if(param1.occluderList != null) { this.updateOccluders(param3); } this.drawNode(param1.positive,_loc13_,param3,_loc9_); } } else if(_loc12_ >= 0) { while(param4 != null) { _loc6_ = param4.next; if(param4.numOccluders < this.numOccluders && this.occludeGeometry(param3,param4)) { param4.destroy(); } else { _loc16_ = !!_loc14_ ? Number(Number(param4.boundMinX)) : (!!_loc15_ ? Number(Number(param4.boundMinY)) : Number(Number(param4.boundMinZ))); _loc17_ = !!_loc14_ ? Number(Number(param4.boundMaxX)) : (!!_loc15_ ? Number(Number(param4.boundMaxY)) : Number(Number(param4.boundMaxZ))); if(_loc17_ <= param1.maxCoord) { param4.next = _loc7_; _loc7_ = param4; } else if(_loc16_ >= param1.minCoord) { param4.destroy(); } else { param4.crop(param3,param1.axis == 0 ? Number(Number(-1)) : Number(Number(0)),param1.axis == 1 ? Number(Number(-1)) : Number(Number(0)),param1.axis == 2 ? Number(Number(-1)) : Number(Number(0)),-param1.coord,threshold); if(param4.faceStruct != null) { param4.next = _loc7_; _loc7_ = param4; } else { param4.destroy(); } } } param4 = _loc6_; } this.drawNode(param1.negative,_loc12_,param3,_loc7_); } else if(_loc13_ >= 0) { while(param4 != null) { _loc6_ = param4.next; if(param4.numOccluders < this.numOccluders && this.occludeGeometry(param3,param4)) { param4.destroy(); } else { _loc16_ = !!_loc14_ ? Number(Number(param4.boundMinX)) : (!!_loc15_ ? Number(Number(param4.boundMinY)) : Number(Number(param4.boundMinZ))); _loc17_ = !!_loc14_ ? Number(Number(param4.boundMaxX)) : (!!_loc15_ ? Number(Number(param4.boundMaxY)) : Number(Number(param4.boundMaxZ))); if(_loc17_ <= param1.maxCoord) { param4.destroy(); } else if(_loc16_ >= param1.minCoord) { param4.next = _loc9_; _loc9_ = param4; } else { param4.crop(param3,param1.axis == 0 ? Number(Number(1)) : Number(Number(0)),param1.axis == 1 ? Number(Number(1)) : Number(Number(0)),param1.axis == 2 ? Number(Number(1)) : Number(Number(0)),param1.coord,threshold); if(param4.faceStruct != null) { param4.next = _loc9_; _loc9_ = param4; } else { param4.destroy(); } } } param4 = _loc6_; } this.drawNode(param1.positive,_loc13_,param3,_loc9_); } else { while(param4 != null) { _loc6_ = param4.next; param4.destroy(); param4 = _loc6_; } } } else { if(param1.objectList != null) { if(param1.objectList.next != null || param4 != null) { while(param4 != null) { _loc6_ = param4.next; if(param4.numOccluders < this.numOccluders && this.occludeGeometry(param3,param4)) { param4.destroy(); } else { param4.next = _loc8_; _loc8_ = param4; } param4 = _loc6_; } _loc10_ = param1.objectList; _loc11_ = param1.objectBoundList; while(_loc10_ != null) { if(_loc10_.visible && ((_loc10_.culling = param2) == 0 && this.numOccluders == 0 || (_loc10_.culling = this.cullingInContainer(param2,_loc11_.boundMinX,_loc11_.boundMinY,_loc11_.boundMinZ,_loc11_.boundMaxX,_loc11_.boundMaxY,_loc11_.boundMaxZ)) >= 0)) { _loc10_.copyAndAppend(_loc11_,this); _loc10_.concat(this); param4 = _loc10_.getVG(param3); while(param4 != null) { _loc6_ = param4.next; param4.next = _loc8_; _loc8_ = param4; param4 = _loc6_; } } _loc10_ = _loc10_.next; _loc11_ = _loc11_.next; } if(_loc8_ != null) { if(_loc8_.next != null) { drawConflictGeometry(param3,_loc8_); } else { _loc8_.draw(param3,threshold,this); _loc8_.destroy(); } } } else { _loc10_ = param1.objectList; if(_loc10_.visible) { _loc10_.copyAndAppend(param1.objectBoundList,this); _loc10_.culling = param2; _loc10_.concat(this); _loc10_.draw(param3); } } } else if(param4 != null) { if(param4.next != null) { if(this.numOccluders > 0) { while(param4 != null) { _loc6_ = param4.next; if(param4.numOccluders < this.numOccluders && this.occludeGeometry(param3,param4)) { param4.destroy(); } else { param4.next = _loc8_; _loc8_ = param4; } param4 = _loc6_; } if(_loc8_ != null) { if(_loc8_.next != null) { if(resolveByAABB) { drawAABBGeometry(param3,_loc8_); } else if(resolveByOOBB) { param4 = _loc8_; while(param4 != null) { param4.calculateOOBB(this); param4 = param4.next; } drawOOBBGeometry(param3,_loc8_); } else { drawConflictGeometry(param3,_loc8_); } } else { _loc8_.draw(param3,threshold,this); _loc8_.destroy(); } } } else { _loc8_ = param4; if(resolveByAABB) { drawAABBGeometry(param3,_loc8_); } else if(resolveByOOBB) { param4 = _loc8_; while(param4 != null) { param4.calculateOOBB(this); param4 = param4.next; } drawOOBBGeometry(param3,_loc8_); } else { drawConflictGeometry(param3,_loc8_); } } } else { if(param4.numOccluders >= this.numOccluders || !this.occludeGeometry(param3,param4)) { param4.draw(param3,threshold,this); } param4.destroy(); } } _loc10_ = param1.occluderList; _loc11_ = param1.occluderBoundList; while(_loc10_ != null) { if(_loc10_.visible && ((_loc10_.culling = param2) == 0 && this.numOccluders == 0 || (_loc10_.culling = this.cullingInContainer(param2,_loc11_.boundMinX,_loc11_.boundMinY,_loc11_.boundMinZ,_loc11_.boundMaxX,_loc11_.boundMaxY,_loc11_.boundMaxZ)) >= 0)) { _loc10_.copyAndAppend(_loc11_,this); _loc10_.concat(this); _loc10_.draw(param3); } _loc10_ = _loc10_.next; _loc11_ = _loc11_.next; } if(param1.occluderList != null) { this.updateOccluders(param3); } } } private function createObjectBounds(param1:Object3D) : Object3D { var _loc2_:Object3D = new Object3D(); _loc2_.boundMinX = 1e+22; _loc2_.boundMinY = 1e+22; _loc2_.boundMinZ = 1e+22; _loc2_.boundMaxX = -1e+22; _loc2_.boundMaxY = -1e+22; _loc2_.boundMaxZ = -1e+22; param1.composeMatrix(); param1.updateBounds(_loc2_,param1); _loc2_.ma = param1.ma; _loc2_.mb = param1.mb; _loc2_.mc = param1.mc; _loc2_.md = param1.md; _loc2_.me = param1.me; _loc2_.mf = param1.mf; _loc2_.mg = param1.mg; _loc2_.mh = param1.mh; _loc2_.mi = param1.mi; _loc2_.mj = param1.mj; _loc2_.mk = param1.mk; _loc2_.ml = param1.ml; return _loc2_; } private function createNode(param1:Object3D, param2:Object3D, param3:Object3D, param4:Object3D, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number) : KDNode { var _loc12_:int = 0; var _loc13_:int = 0; var _loc14_:Object3D = null; var _loc15_:Object3D = null; var _loc16_:Number = NaN; var _loc21_:Number = NaN; var _loc23_:int = 0; var _loc24_:int = 0; var _loc25_:Number = NaN; var _loc26_:Number = NaN; var _loc27_:Number = NaN; var _loc28_:Number = NaN; var _loc29_:Object3D = null; var _loc30_:Object3D = null; var _loc31_:Object3D = null; var _loc32_:Object3D = null; var _loc33_:Object3D = null; var _loc34_:Object3D = null; var _loc35_:Object3D = null; var _loc36_:Object3D = null; var _loc37_:Number = NaN; var _loc38_:Number = NaN; var _loc39_:Object3D = null; var _loc40_:Object3D = null; var _loc41_:Number = NaN; var _loc42_:Number = NaN; var _loc43_:Number = NaN; var _loc44_:Number = NaN; var _loc45_:Number = NaN; var _loc46_:Number = NaN; var _loc47_:Number = NaN; var _loc48_:Number = NaN; var _loc49_:Number = NaN; var _loc50_:Number = NaN; var _loc51_:Number = NaN; var _loc52_:Number = NaN; var _loc11_:KDNode = new KDNode(); _loc11_.boundMinX = param5; _loc11_.boundMinY = param6; _loc11_.boundMinZ = param7; _loc11_.boundMaxX = param8; _loc11_.boundMaxY = param9; _loc11_.boundMaxZ = param10; if(param1 == null) { if(param3 != null) { } return _loc11_; } var _loc17_:int = 0; var _loc18_:int = 0; var _loc19_:int = 0; _loc15_ = param2; while(_loc15_ != null) { if(_loc15_.boundMinX > param5 + threshold) { _loc13_ = 0; while(_loc13_ < _loc17_) { if(_loc15_.boundMinX >= splitCoordsX[_loc13_] - threshold && _loc15_.boundMinX <= splitCoordsX[_loc13_] + threshold) { break; } _loc13_++; } if(_loc13_ == _loc17_) { var _loc53_:* = _loc17_++; splitCoordsX[_loc53_] = _loc15_.boundMinX; } } if(_loc15_.boundMaxX < param8 - threshold) { _loc13_ = 0; while(_loc13_ < _loc17_) { if(_loc15_.boundMaxX >= splitCoordsX[_loc13_] - threshold && _loc15_.boundMaxX <= splitCoordsX[_loc13_] + threshold) { break; } _loc13_++; } if(_loc13_ == _loc17_) { _loc53_ = _loc17_++; splitCoordsX[_loc53_] = _loc15_.boundMaxX; } } if(_loc15_.boundMinY > param6 + threshold) { _loc13_ = 0; while(_loc13_ < _loc18_) { if(_loc15_.boundMinY >= splitCoordsY[_loc13_] - threshold && _loc15_.boundMinY <= splitCoordsY[_loc13_] + threshold) { break; } _loc13_++; } if(_loc13_ == _loc18_) { _loc53_ = _loc18_++; splitCoordsY[_loc53_] = _loc15_.boundMinY; } } if(_loc15_.boundMaxY < param9 - threshold) { _loc13_ = 0; while(_loc13_ < _loc18_) { if(_loc15_.boundMaxY >= splitCoordsY[_loc13_] - threshold && _loc15_.boundMaxY <= splitCoordsY[_loc13_] + threshold) { break; } _loc13_++; } if(_loc13_ == _loc18_) { _loc53_ = _loc18_++; splitCoordsY[_loc53_] = _loc15_.boundMaxY; } } if(_loc15_.boundMinZ > param7 + threshold) { _loc13_ = 0; while(_loc13_ < _loc19_) { if(_loc15_.boundMinZ >= splitCoordsZ[_loc13_] - threshold && _loc15_.boundMinZ <= splitCoordsZ[_loc13_] + threshold) { break; } _loc13_++; } if(_loc13_ == _loc19_) { _loc53_ = _loc19_++; splitCoordsZ[_loc53_] = _loc15_.boundMinZ; } } if(_loc15_.boundMaxZ < param10 - threshold) { _loc13_ = 0; while(_loc13_ < _loc19_) { if(_loc15_.boundMaxZ >= splitCoordsZ[_loc13_] - threshold && _loc15_.boundMaxZ <= splitCoordsZ[_loc13_] + threshold) { break; } _loc13_++; } if(_loc13_ == _loc19_) { _loc53_ = _loc19_++; splitCoordsZ[_loc53_] = _loc15_.boundMaxZ; } } _loc15_ = _loc15_.next; } var _loc20_:int = -1; var _loc22_:Number = 1e+22; _loc25_ = (param9 - param6) * (param10 - param7); _loc12_ = 0; while(_loc12_ < _loc17_) { _loc16_ = splitCoordsX[_loc12_]; _loc26_ = _loc25_ * (_loc16_ - param5); _loc27_ = _loc25_ * (param8 - _loc16_); _loc23_ = 0; _loc24_ = 0; _loc15_ = param2; while(_loc15_ != null) { if(_loc15_.boundMaxX <= _loc16_ + threshold) { if(_loc15_.boundMinX < _loc16_ - threshold) { _loc23_++; } } else { if(_loc15_.boundMinX < _loc16_ - threshold) { break; } _loc24_++; } _loc15_ = _loc15_.next; } if(_loc15_ == null) { _loc28_ = _loc26_ * _loc23_ + _loc27_ * _loc24_; if(_loc28_ < _loc22_) { _loc22_ = _loc28_; _loc20_ = 0; _loc21_ = _loc16_; } } _loc12_++; } _loc25_ = (param8 - param5) * (param10 - param7); _loc12_ = 0; while(_loc12_ < _loc18_) { _loc16_ = splitCoordsY[_loc12_]; _loc26_ = _loc25_ * (_loc16_ - param6); _loc27_ = _loc25_ * (param9 - _loc16_); _loc23_ = 0; _loc24_ = 0; _loc15_ = param2; while(_loc15_ != null) { if(_loc15_.boundMaxY <= _loc16_ + threshold) { if(_loc15_.boundMinY < _loc16_ - threshold) { _loc23_++; } } else { if(_loc15_.boundMinY < _loc16_ - threshold) { break; } _loc24_++; } _loc15_ = _loc15_.next; } if(_loc15_ == null) { _loc28_ = _loc26_ * _loc23_ + _loc27_ * _loc24_; if(_loc28_ < _loc22_) { _loc22_ = _loc28_; _loc20_ = 1; _loc21_ = _loc16_; } } _loc12_++; } _loc25_ = (param8 - param5) * (param9 - param6); _loc12_ = 0; while(_loc12_ < _loc19_) { _loc16_ = splitCoordsZ[_loc12_]; _loc26_ = _loc25_ * (_loc16_ - param7); _loc27_ = _loc25_ * (param10 - _loc16_); _loc23_ = 0; _loc24_ = 0; _loc15_ = param2; while(_loc15_ != null) { if(_loc15_.boundMaxZ <= _loc16_ + threshold) { if(_loc15_.boundMinZ < _loc16_ - threshold) { _loc23_++; } } else { if(_loc15_.boundMinZ < _loc16_ - threshold) { break; } _loc24_++; } _loc15_ = _loc15_.next; } if(_loc15_ == null) { _loc28_ = _loc26_ * _loc23_ + _loc27_ * _loc24_; if(_loc28_ < _loc22_) { _loc22_ = _loc28_; _loc20_ = 2; _loc21_ = _loc16_; } } _loc12_++; } if(_loc20_ < 0) { _loc11_.objectList = param1; _loc11_.objectBoundList = param2; _loc11_.occluderList = param3; _loc11_.occluderBoundList = param4; } else { _loc11_.axis = _loc20_; _loc11_.coord = _loc21_; _loc11_.minCoord = _loc21_ - threshold; _loc11_.maxCoord = _loc21_ + threshold; _loc14_ = param1; _loc15_ = param2; while(_loc14_ != null) { _loc39_ = _loc14_.next; _loc40_ = _loc15_.next; _loc14_.next = null; _loc15_.next = null; _loc37_ = _loc20_ == 0 ? Number(Number(_loc15_.boundMinX)) : (_loc20_ == 1 ? Number(Number(_loc15_.boundMinY)) : Number(Number(_loc15_.boundMinZ))); _loc38_ = _loc20_ == 0 ? Number(Number(_loc15_.boundMaxX)) : (_loc20_ == 1 ? Number(Number(_loc15_.boundMaxY)) : Number(Number(_loc15_.boundMaxZ))); if(_loc38_ <= _loc21_ + threshold) { if(_loc37_ < _loc21_ - threshold) { _loc14_.next = _loc29_; _loc29_ = _loc14_; _loc15_.next = _loc30_; _loc30_ = _loc15_; } else { _loc14_.next = _loc11_.objectList; _loc11_.objectList = _loc14_; _loc15_.next = _loc11_.objectBoundList; _loc11_.objectBoundList = _loc15_; } } else if(_loc37_ >= _loc21_ - threshold) { _loc14_.next = _loc33_; _loc33_ = _loc14_; _loc15_.next = _loc34_; _loc34_ = _loc15_; } _loc14_ = _loc39_; _loc15_ = _loc40_; } _loc14_ = param3; _loc15_ = param4; while(_loc14_ != null) { _loc39_ = _loc14_.next; _loc40_ = _loc15_.next; _loc14_.next = null; _loc15_.next = null; _loc37_ = _loc20_ == 0 ? Number(Number(_loc15_.boundMinX)) : (_loc20_ == 1 ? Number(Number(_loc15_.boundMinY)) : Number(Number(_loc15_.boundMinZ))); _loc38_ = _loc20_ == 0 ? Number(Number(_loc15_.boundMaxX)) : (_loc20_ == 1 ? Number(Number(_loc15_.boundMaxY)) : Number(Number(_loc15_.boundMaxZ))); if(_loc38_ <= _loc21_ + threshold) { if(_loc37_ < _loc21_ - threshold) { _loc14_.next = _loc31_; _loc31_ = _loc14_; _loc15_.next = _loc32_; _loc32_ = _loc15_; } else { _loc14_.next = _loc11_.occluderList; _loc11_.occluderList = _loc14_; _loc15_.next = _loc11_.occluderBoundList; _loc11_.occluderBoundList = _loc15_; } } else if(_loc37_ >= _loc21_ - threshold) { _loc14_.next = _loc35_; _loc35_ = _loc14_; _loc15_.next = _loc36_; _loc36_ = _loc15_; } _loc14_ = _loc39_; _loc15_ = _loc40_; } _loc41_ = _loc11_.boundMinX; _loc42_ = _loc11_.boundMinY; _loc43_ = _loc11_.boundMinZ; _loc44_ = _loc11_.boundMaxX; _loc45_ = _loc11_.boundMaxY; _loc46_ = _loc11_.boundMaxZ; _loc47_ = _loc11_.boundMinX; _loc48_ = _loc11_.boundMinY; _loc49_ = _loc11_.boundMinZ; _loc50_ = _loc11_.boundMaxX; _loc51_ = _loc11_.boundMaxY; _loc52_ = _loc11_.boundMaxZ; if(_loc20_ == 0) { _loc44_ = _loc21_; _loc47_ = _loc21_; } else if(_loc20_ == 1) { _loc45_ = _loc21_; _loc48_ = _loc21_; } else { _loc46_ = _loc21_; _loc49_ = _loc21_; } _loc11_.negative = this.createNode(_loc29_,_loc30_,_loc31_,_loc32_,_loc41_,_loc42_,_loc43_,_loc44_,_loc45_,_loc46_); _loc11_.positive = this.createNode(_loc33_,_loc34_,_loc35_,_loc36_,_loc47_,_loc48_,_loc49_,_loc50_,_loc51_,_loc52_); } return _loc11_; } private function destroyNode(param1:KDNode) : void { var _loc2_:Object3D = null; var _loc3_:Object3D = null; var _loc5_:Receiver = null; if(param1.negative != null) { this.destroyNode(param1.negative); param1.negative = null; } if(param1.positive != null) { this.destroyNode(param1.positive); param1.positive = null; } _loc2_ = param1.objectList; while(_loc2_ != null) { _loc3_ = _loc2_.next; _loc2_.setParent(null); _loc2_.next = null; _loc2_ = _loc3_; } _loc2_ = param1.objectBoundList; while(_loc2_ != null) { _loc3_ = _loc2_.next; _loc2_.next = null; _loc2_ = _loc3_; } _loc2_ = param1.occluderList; while(_loc2_ != null) { _loc3_ = _loc2_.next; _loc2_.setParent(null); _loc2_.next = null; _loc2_ = _loc3_; } _loc2_ = param1.occluderBoundList; while(_loc2_ != null) { _loc3_ = _loc2_.next; _loc2_.next = null; _loc2_ = _loc3_; } var _loc4_:Receiver = param1.receiverList; while(_loc4_ != null) { _loc5_ = _loc4_.next; _loc4_.next = null; _loc4_ = _loc5_; } param1.objectList = null; param1.objectBoundList = null; param1.occluderList = null; param1.occluderBoundList = null; param1.receiverList = null; } private function calculateCameraPlanes(param1:Number, param2:Number) : void { this.nearPlaneX = imc; this.nearPlaneY = img; this.nearPlaneZ = imk; this.nearPlaneOffset = (imc * param1 + imd) * this.nearPlaneX + (img * param1 + imh) * this.nearPlaneY + (imk * param1 + iml) * this.nearPlaneZ; this.farPlaneX = -imc; this.farPlaneY = -img; this.farPlaneZ = -imk; this.farPlaneOffset = (imc * param2 + imd) * this.farPlaneX + (img * param2 + imh) * this.farPlaneY + (imk * param2 + iml) * this.farPlaneZ; var _loc3_:Number = -ima - imb + imc; var _loc4_:Number = -ime - imf + img; var _loc5_:Number = -imi - imj + imk; var _loc6_:Number = ima - imb + imc; var _loc7_:Number = ime - imf + img; var _loc8_:Number = imi - imj + imk; this.topPlaneX = _loc8_ * _loc4_ - _loc7_ * _loc5_; this.topPlaneY = _loc6_ * _loc5_ - _loc8_ * _loc3_; this.topPlaneZ = _loc7_ * _loc3_ - _loc6_ * _loc4_; this.topPlaneOffset = imd * this.topPlaneX + imh * this.topPlaneY + iml * this.topPlaneZ; _loc3_ = _loc6_; _loc4_ = _loc7_; _loc5_ = _loc8_; _loc6_ = ima + imb + imc; _loc7_ = ime + imf + img; _loc8_ = imi + imj + imk; this.rightPlaneX = _loc8_ * _loc4_ - _loc7_ * _loc5_; this.rightPlaneY = _loc6_ * _loc5_ - _loc8_ * _loc3_; this.rightPlaneZ = _loc7_ * _loc3_ - _loc6_ * _loc4_; this.rightPlaneOffset = imd * this.rightPlaneX + imh * this.rightPlaneY + iml * this.rightPlaneZ; _loc3_ = _loc6_; _loc4_ = _loc7_; _loc5_ = _loc8_; _loc6_ = -ima + imb + imc; _loc7_ = -ime + imf + img; _loc8_ = -imi + imj + imk; this.bottomPlaneX = _loc8_ * _loc4_ - _loc7_ * _loc5_; this.bottomPlaneY = _loc6_ * _loc5_ - _loc8_ * _loc3_; this.bottomPlaneZ = _loc7_ * _loc3_ - _loc6_ * _loc4_; this.bottomPlaneOffset = imd * this.bottomPlaneX + imh * this.bottomPlaneY + iml * this.bottomPlaneZ; _loc3_ = _loc6_; _loc4_ = _loc7_; _loc5_ = _loc8_; _loc6_ = -ima - imb + imc; _loc7_ = -ime - imf + img; _loc8_ = -imi - imj + imk; this.leftPlaneX = _loc8_ * _loc4_ - _loc7_ * _loc5_; this.leftPlaneY = _loc6_ * _loc5_ - _loc8_ * _loc3_; this.leftPlaneZ = _loc7_ * _loc3_ - _loc6_ * _loc4_; this.leftPlaneOffset = imd * this.leftPlaneX + imh * this.leftPlaneY + iml * this.leftPlaneZ; } private function updateOccluders(param1:Camera3D) : void { var _loc3_:Vertex = null; var _loc4_:Vertex = null; var _loc5_:Vertex = null; var _loc6_:Number = NaN; var _loc7_:Number = NaN; var _loc8_:Number = NaN; var _loc9_:Number = NaN; var _loc10_:Number = NaN; var _loc11_:Number = NaN; var _loc2_:int = this.numOccluders; while(_loc2_ < param1.numOccluders) { _loc3_ = null; _loc4_ = param1.occluders[_loc2_]; while(_loc4_ != null) { _loc5_ = _loc4_.create(); _loc5_.next = _loc3_; _loc3_ = _loc5_; _loc6_ = ima * _loc4_.x + imb * _loc4_.y + imc * _loc4_.z; _loc7_ = ime * _loc4_.x + imf * _loc4_.y + img * _loc4_.z; _loc8_ = imi * _loc4_.x + imj * _loc4_.y + imk * _loc4_.z; _loc9_ = ima * _loc4_.u + imb * _loc4_.v + imc * _loc4_.offset; _loc10_ = ime * _loc4_.u + imf * _loc4_.v + img * _loc4_.offset; _loc11_ = imi * _loc4_.u + imj * _loc4_.v + imk * _loc4_.offset; _loc3_.x = _loc11_ * _loc7_ - _loc10_ * _loc8_; _loc3_.y = _loc9_ * _loc8_ - _loc11_ * _loc6_; _loc3_.z = _loc10_ * _loc6_ - _loc9_ * _loc7_; _loc3_.offset = imd * _loc3_.x + imh * _loc3_.y + iml * _loc3_.z; _loc4_ = _loc4_.next; } this.occluders[this.numOccluders] = _loc3_; ++this.numOccluders; _loc2_++; } } private function cullingInContainer(param1:int, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number) : int { var _loc9_:Vertex = null; if(param1 > 0) { if(param1 & 1) { if(this.nearPlaneX >= 0) { if(this.nearPlaneY >= 0) { if(this.nearPlaneZ >= 0) { if(param5 * this.nearPlaneX + param6 * this.nearPlaneY + param7 * this.nearPlaneZ <= this.nearPlaneOffset) { return -1; } if(param2 * this.nearPlaneX + param3 * this.nearPlaneY + param4 * this.nearPlaneZ > this.nearPlaneOffset) { param1 &= 62; } } else { if(param5 * this.nearPlaneX + param6 * this.nearPlaneY + param4 * this.nearPlaneZ <= this.nearPlaneOffset) { return -1; } if(param2 * this.nearPlaneX + param3 * this.nearPlaneY + param7 * this.nearPlaneZ > this.nearPlaneOffset) { param1 &= 62; } } } else if(this.nearPlaneZ >= 0) { if(param5 * this.nearPlaneX + param3 * this.nearPlaneY + param7 * this.nearPlaneZ <= this.nearPlaneOffset) { return -1; } if(param2 * this.nearPlaneX + param6 * this.nearPlaneY + param4 * this.nearPlaneZ > this.nearPlaneOffset) { param1 &= 62; } } else { if(param5 * this.nearPlaneX + param3 * this.nearPlaneY + param4 * this.nearPlaneZ <= this.nearPlaneOffset) { return -1; } if(param2 * this.nearPlaneX + param6 * this.nearPlaneY + param7 * this.nearPlaneZ > this.nearPlaneOffset) { param1 &= 62; } } } else if(this.nearPlaneY >= 0) { if(this.nearPlaneZ >= 0) { if(param2 * this.nearPlaneX + param6 * this.nearPlaneY + param7 * this.nearPlaneZ <= this.nearPlaneOffset) { return -1; } if(param5 * this.nearPlaneX + param3 * this.nearPlaneY + param4 * this.nearPlaneZ > this.nearPlaneOffset) { param1 &= 62; } } else { if(param2 * this.nearPlaneX + param6 * this.nearPlaneY + param4 * this.nearPlaneZ <= this.nearPlaneOffset) { return -1; } if(param5 * this.nearPlaneX + param3 * this.nearPlaneY + param7 * this.nearPlaneZ > this.nearPlaneOffset) { param1 &= 62; } } } else if(this.nearPlaneZ >= 0) { if(param2 * this.nearPlaneX + param3 * this.nearPlaneY + param7 * this.nearPlaneZ <= this.nearPlaneOffset) { return -1; } if(param5 * this.nearPlaneX + param6 * this.nearPlaneY + param4 * this.nearPlaneZ > this.nearPlaneOffset) { param1 &= 62; } } else { if(param2 * this.nearPlaneX + param3 * this.nearPlaneY + param4 * this.nearPlaneZ <= this.nearPlaneOffset) { return -1; } if(param5 * this.nearPlaneX + param6 * this.nearPlaneY + param7 * this.nearPlaneZ > this.nearPlaneOffset) { param1 &= 62; } } } if(param1 & 2) { if(this.farPlaneX >= 0) { if(this.farPlaneY >= 0) { if(this.farPlaneZ >= 0) { if(param5 * this.farPlaneX + param6 * this.farPlaneY + param7 * this.farPlaneZ <= this.farPlaneOffset) { return -1; } if(param2 * this.farPlaneX + param3 * this.farPlaneY + param4 * this.farPlaneZ > this.farPlaneOffset) { param1 &= 61; } } else { if(param5 * this.farPlaneX + param6 * this.farPlaneY + param4 * this.farPlaneZ <= this.farPlaneOffset) { return -1; } if(param2 * this.farPlaneX + param3 * this.farPlaneY + param7 * this.farPlaneZ > this.farPlaneOffset) { param1 &= 61; } } } else if(this.farPlaneZ >= 0) { if(param5 * this.farPlaneX + param3 * this.farPlaneY + param7 * this.farPlaneZ <= this.farPlaneOffset) { return -1; } if(param2 * this.farPlaneX + param6 * this.farPlaneY + param4 * this.farPlaneZ > this.farPlaneOffset) { param1 &= 61; } } else { if(param5 * this.farPlaneX + param3 * this.farPlaneY + param4 * this.farPlaneZ <= this.farPlaneOffset) { return -1; } if(param2 * this.farPlaneX + param6 * this.farPlaneY + param7 * this.farPlaneZ > this.farPlaneOffset) { param1 &= 61; } } } else if(this.farPlaneY >= 0) { if(this.farPlaneZ >= 0) { if(param2 * this.farPlaneX + param6 * this.farPlaneY + param7 * this.farPlaneZ <= this.farPlaneOffset) { return -1; } if(param5 * this.farPlaneX + param3 * this.farPlaneY + param4 * this.farPlaneZ > this.farPlaneOffset) { param1 &= 61; } } else { if(param2 * this.farPlaneX + param6 * this.farPlaneY + param4 * this.farPlaneZ <= this.farPlaneOffset) { return -1; } if(param5 * this.farPlaneX + param3 * this.farPlaneY + param7 * this.farPlaneZ > this.farPlaneOffset) { param1 &= 61; } } } else if(this.farPlaneZ >= 0) { if(param2 * this.farPlaneX + param3 * this.farPlaneY + param7 * this.farPlaneZ <= this.farPlaneOffset) { return -1; } if(param5 * this.farPlaneX + param6 * this.farPlaneY + param4 * this.farPlaneZ > this.farPlaneOffset) { param1 &= 61; } } else { if(param2 * this.farPlaneX + param3 * this.farPlaneY + param4 * this.farPlaneZ <= this.farPlaneOffset) { return -1; } if(param5 * this.farPlaneX + param6 * this.farPlaneY + param7 * this.farPlaneZ > this.farPlaneOffset) { param1 &= 61; } } } if(param1 & 4) { if(this.leftPlaneX >= 0) { if(this.leftPlaneY >= 0) { if(this.leftPlaneZ >= 0) { if(param5 * this.leftPlaneX + param6 * this.leftPlaneY + param7 * this.leftPlaneZ <= this.leftPlaneOffset) { return -1; } if(param2 * this.leftPlaneX + param3 * this.leftPlaneY + param4 * this.leftPlaneZ > this.leftPlaneOffset) { param1 &= 59; } } else { if(param5 * this.leftPlaneX + param6 * this.leftPlaneY + param4 * this.leftPlaneZ <= this.leftPlaneOffset) { return -1; } if(param2 * this.leftPlaneX + param3 * this.leftPlaneY + param7 * this.leftPlaneZ > this.leftPlaneOffset) { param1 &= 59; } } } else if(this.leftPlaneZ >= 0) { if(param5 * this.leftPlaneX + param3 * this.leftPlaneY + param7 * this.leftPlaneZ <= this.leftPlaneOffset) { return -1; } if(param2 * this.leftPlaneX + param6 * this.leftPlaneY + param4 * this.leftPlaneZ > this.leftPlaneOffset) { param1 &= 59; } } else { if(param5 * this.leftPlaneX + param3 * this.leftPlaneY + param4 * this.leftPlaneZ <= this.leftPlaneOffset) { return -1; } if(param2 * this.leftPlaneX + param6 * this.leftPlaneY + param7 * this.leftPlaneZ > this.leftPlaneOffset) { param1 &= 59; } } } else if(this.leftPlaneY >= 0) { if(this.leftPlaneZ >= 0) { if(param2 * this.leftPlaneX + param6 * this.leftPlaneY + param7 * this.leftPlaneZ <= this.leftPlaneOffset) { return -1; } if(param5 * this.leftPlaneX + param3 * this.leftPlaneY + param4 * this.leftPlaneZ > this.leftPlaneOffset) { param1 &= 59; } } else { if(param2 * this.leftPlaneX + param6 * this.leftPlaneY + param4 * this.leftPlaneZ <= this.leftPlaneOffset) { return -1; } if(param5 * this.leftPlaneX + param3 * this.leftPlaneY + param7 * this.leftPlaneZ > this.leftPlaneOffset) { param1 &= 59; } } } else if(this.leftPlaneZ >= 0) { if(param2 * this.leftPlaneX + param3 * this.leftPlaneY + param7 * this.leftPlaneZ <= this.leftPlaneOffset) { return -1; } if(param5 * this.leftPlaneX + param6 * this.leftPlaneY + param4 * this.leftPlaneZ > this.leftPlaneOffset) { param1 &= 59; } } else { if(param2 * this.leftPlaneX + param3 * this.leftPlaneY + param4 * this.leftPlaneZ <= this.leftPlaneOffset) { return -1; } if(param5 * this.leftPlaneX + param6 * this.leftPlaneY + param7 * this.leftPlaneZ > this.leftPlaneOffset) { param1 &= 59; } } } if(param1 & 8) { if(this.rightPlaneX >= 0) { if(this.rightPlaneY >= 0) { if(this.rightPlaneZ >= 0) { if(param5 * this.rightPlaneX + param6 * this.rightPlaneY + param7 * this.rightPlaneZ <= this.rightPlaneOffset) { return -1; } if(param2 * this.rightPlaneX + param3 * this.rightPlaneY + param4 * this.rightPlaneZ > this.rightPlaneOffset) { param1 &= 55; } } else { if(param5 * this.rightPlaneX + param6 * this.rightPlaneY + param4 * this.rightPlaneZ <= this.rightPlaneOffset) { return -1; } if(param2 * this.rightPlaneX + param3 * this.rightPlaneY + param7 * this.rightPlaneZ > this.rightPlaneOffset) { param1 &= 55; } } } else if(this.rightPlaneZ >= 0) { if(param5 * this.rightPlaneX + param3 * this.rightPlaneY + param7 * this.rightPlaneZ <= this.rightPlaneOffset) { return -1; } if(param2 * this.rightPlaneX + param6 * this.rightPlaneY + param4 * this.rightPlaneZ > this.rightPlaneOffset) { param1 &= 55; } } else { if(param5 * this.rightPlaneX + param3 * this.rightPlaneY + param4 * this.rightPlaneZ <= this.rightPlaneOffset) { return -1; } if(param2 * this.rightPlaneX + param6 * this.rightPlaneY + param7 * this.rightPlaneZ > this.rightPlaneOffset) { param1 &= 55; } } } else if(this.rightPlaneY >= 0) { if(this.rightPlaneZ >= 0) { if(param2 * this.rightPlaneX + param6 * this.rightPlaneY + param7 * this.rightPlaneZ <= this.rightPlaneOffset) { return -1; } if(param5 * this.rightPlaneX + param3 * this.rightPlaneY + param4 * this.rightPlaneZ > this.rightPlaneOffset) { param1 &= 55; } } else { if(param2 * this.rightPlaneX + param6 * this.rightPlaneY + param4 * this.rightPlaneZ <= this.rightPlaneOffset) { return -1; } if(param5 * this.rightPlaneX + param3 * this.rightPlaneY + param7 * this.rightPlaneZ > this.rightPlaneOffset) { param1 &= 55; } } } else if(this.rightPlaneZ >= 0) { if(param2 * this.rightPlaneX + param3 * this.rightPlaneY + param7 * this.rightPlaneZ <= this.rightPlaneOffset) { return -1; } if(param5 * this.rightPlaneX + param6 * this.rightPlaneY + param4 * this.rightPlaneZ > this.rightPlaneOffset) { param1 &= 55; } } else { if(param2 * this.rightPlaneX + param3 * this.rightPlaneY + param4 * this.rightPlaneZ <= this.rightPlaneOffset) { return -1; } if(param5 * this.rightPlaneX + param6 * this.rightPlaneY + param7 * this.rightPlaneZ > this.rightPlaneOffset) { param1 &= 55; } } } if(param1 & 16) { if(this.topPlaneX >= 0) { if(this.topPlaneY >= 0) { if(this.topPlaneZ >= 0) { if(param5 * this.topPlaneX + param6 * this.topPlaneY + param7 * this.topPlaneZ <= this.topPlaneOffset) { return -1; } if(param2 * this.topPlaneX + param3 * this.topPlaneY + param4 * this.topPlaneZ > this.topPlaneOffset) { param1 &= 47; } } else { if(param5 * this.topPlaneX + param6 * this.topPlaneY + param4 * this.topPlaneZ <= this.topPlaneOffset) { return -1; } if(param2 * this.topPlaneX + param3 * this.topPlaneY + param7 * this.topPlaneZ > this.topPlaneOffset) { param1 &= 47; } } } else if(this.topPlaneZ >= 0) { if(param5 * this.topPlaneX + param3 * this.topPlaneY + param7 * this.topPlaneZ <= this.topPlaneOffset) { return -1; } if(param2 * this.topPlaneX + param6 * this.topPlaneY + param4 * this.topPlaneZ > this.topPlaneOffset) { param1 &= 47; } } else { if(param5 * this.topPlaneX + param3 * this.topPlaneY + param4 * this.topPlaneZ <= this.topPlaneOffset) { return -1; } if(param2 * this.topPlaneX + param6 * this.topPlaneY + param7 * this.topPlaneZ > this.topPlaneOffset) { param1 &= 47; } } } else if(this.topPlaneY >= 0) { if(this.topPlaneZ >= 0) { if(param2 * this.topPlaneX + param6 * this.topPlaneY + param7 * this.topPlaneZ <= this.topPlaneOffset) { return -1; } if(param5 * this.topPlaneX + param3 * this.topPlaneY + param4 * this.topPlaneZ > this.topPlaneOffset) { param1 &= 47; } } else { if(param2 * this.topPlaneX + param6 * this.topPlaneY + param4 * this.topPlaneZ <= this.topPlaneOffset) { return -1; } if(param5 * this.topPlaneX + param3 * this.topPlaneY + param7 * this.topPlaneZ > this.topPlaneOffset) { param1 &= 47; } } } else if(this.topPlaneZ >= 0) { if(param2 * this.topPlaneX + param3 * this.topPlaneY + param7 * this.topPlaneZ <= this.topPlaneOffset) { return -1; } if(param5 * this.topPlaneX + param6 * this.topPlaneY + param4 * this.topPlaneZ > this.topPlaneOffset) { param1 &= 47; } } else { if(param2 * this.topPlaneX + param3 * this.topPlaneY + param4 * this.topPlaneZ <= this.topPlaneOffset) { return -1; } if(param5 * this.topPlaneX + param6 * this.topPlaneY + param7 * this.topPlaneZ > this.topPlaneOffset) { param1 &= 47; } } } if(param1 & 32) { if(this.bottomPlaneX >= 0) { if(this.bottomPlaneY >= 0) { if(this.bottomPlaneZ >= 0) { if(param5 * this.bottomPlaneX + param6 * this.bottomPlaneY + param7 * this.bottomPlaneZ <= this.bottomPlaneOffset) { return -1; } if(param2 * this.bottomPlaneX + param3 * this.bottomPlaneY + param4 * this.bottomPlaneZ > this.bottomPlaneOffset) { param1 &= 31; } } else { if(param5 * this.bottomPlaneX + param6 * this.bottomPlaneY + param4 * this.bottomPlaneZ <= this.bottomPlaneOffset) { return -1; } if(param2 * this.bottomPlaneX + param3 * this.bottomPlaneY + param7 * this.bottomPlaneZ > this.bottomPlaneOffset) { param1 &= 31; } } } else if(this.bottomPlaneZ >= 0) { if(param5 * this.bottomPlaneX + param3 * this.bottomPlaneY + param7 * this.bottomPlaneZ <= this.bottomPlaneOffset) { return -1; } if(param2 * this.bottomPlaneX + param6 * this.bottomPlaneY + param4 * this.bottomPlaneZ > this.bottomPlaneOffset) { param1 &= 31; } } else { if(param5 * this.bottomPlaneX + param3 * this.bottomPlaneY + param4 * this.bottomPlaneZ <= this.bottomPlaneOffset) { return -1; } if(param2 * this.bottomPlaneX + param6 * this.bottomPlaneY + param7 * this.bottomPlaneZ > this.bottomPlaneOffset) { param1 &= 31; } } } else if(this.bottomPlaneY >= 0) { if(this.bottomPlaneZ >= 0) { if(param2 * this.bottomPlaneX + param6 * this.bottomPlaneY + param7 * this.bottomPlaneZ <= this.bottomPlaneOffset) { return -1; } if(param5 * this.bottomPlaneX + param3 * this.bottomPlaneY + param4 * this.bottomPlaneZ > this.bottomPlaneOffset) { param1 &= 31; } } else { if(param2 * this.bottomPlaneX + param6 * this.bottomPlaneY + param4 * this.bottomPlaneZ <= this.bottomPlaneOffset) { return -1; } if(param5 * this.bottomPlaneX + param3 * this.bottomPlaneY + param7 * this.bottomPlaneZ > this.bottomPlaneOffset) { param1 &= 31; } } } else if(this.bottomPlaneZ >= 0) { if(param2 * this.bottomPlaneX + param3 * this.bottomPlaneY + param7 * this.bottomPlaneZ <= this.bottomPlaneOffset) { return -1; } if(param5 * this.bottomPlaneX + param6 * this.bottomPlaneY + param4 * this.bottomPlaneZ > this.bottomPlaneOffset) { param1 &= 31; } } else { if(param2 * this.bottomPlaneX + param3 * this.bottomPlaneY + param4 * this.bottomPlaneZ <= this.bottomPlaneOffset) { return -1; } if(param5 * this.bottomPlaneX + param6 * this.bottomPlaneY + param7 * this.bottomPlaneZ > this.bottomPlaneOffset) { param1 &= 31; } } } } var _loc8_:int = 0; while(true) { if(_loc8_ >= this.numOccluders) { return param1; } _loc9_ = this.occluders[_loc8_]; while(_loc9_ != null) { if(_loc9_.x >= 0) { if(_loc9_.y >= 0) { if(_loc9_.z >= 0) { if(param5 * _loc9_.x + param6 * _loc9_.y + param7 * _loc9_.z > _loc9_.offset) { break; } } else if(param5 * _loc9_.x + param6 * _loc9_.y + param4 * _loc9_.z > _loc9_.offset) { break; } } else if(_loc9_.z >= 0) { if(param5 * _loc9_.x + param3 * _loc9_.y + param7 * _loc9_.z > _loc9_.offset) { break; } } else if(param5 * _loc9_.x + param3 * _loc9_.y + param4 * _loc9_.z > _loc9_.offset) { break; } } else if(_loc9_.y >= 0) { if(_loc9_.z >= 0) { if(param2 * _loc9_.x + param6 * _loc9_.y + param7 * _loc9_.z > _loc9_.offset) { break; } } else if(param2 * _loc9_.x + param6 * _loc9_.y + param4 * _loc9_.z > _loc9_.offset) { break; } } else if(_loc9_.z >= 0) { if(param2 * _loc9_.x + param3 * _loc9_.y + param7 * _loc9_.z > _loc9_.offset) { break; } } else if(param2 * _loc9_.x + param3 * _loc9_.y + param4 * _loc9_.z > _loc9_.offset) { break; } _loc9_ = _loc9_.next; } if(_loc9_ == null) { break; } _loc8_++; } return -1; } private function occludeGeometry(param1:Camera3D, param2:VG) : Boolean { var _loc4_:Vertex = null; var _loc3_:int = param2.numOccluders; while(true) { if(_loc3_ >= this.numOccluders) { param2.numOccluders = this.numOccluders; return false; } _loc4_ = this.occluders[_loc3_]; while(_loc4_ != null) { if(_loc4_.x >= 0) { if(_loc4_.y >= 0) { if(_loc4_.z >= 0) { if(param2.boundMaxX * _loc4_.x + param2.boundMaxY * _loc4_.y + param2.boundMaxZ * _loc4_.z > _loc4_.offset) { break; } } else if(param2.boundMaxX * _loc4_.x + param2.boundMaxY * _loc4_.y + param2.boundMinZ * _loc4_.z > _loc4_.offset) { break; } } else if(_loc4_.z >= 0) { if(param2.boundMaxX * _loc4_.x + param2.boundMinY * _loc4_.y + param2.boundMaxZ * _loc4_.z > _loc4_.offset) { break; } } else if(param2.boundMaxX * _loc4_.x + param2.boundMinY * _loc4_.y + param2.boundMinZ * _loc4_.z > _loc4_.offset) { break; } } else if(_loc4_.y >= 0) { if(_loc4_.z >= 0) { if(param2.boundMinX * _loc4_.x + param2.boundMaxY * _loc4_.y + param2.boundMaxZ * _loc4_.z > _loc4_.offset) { break; } } else if(param2.boundMinX * _loc4_.x + param2.boundMaxY * _loc4_.y + param2.boundMinZ * _loc4_.z > _loc4_.offset) { break; } } else if(_loc4_.z >= 0) { if(param2.boundMinX * _loc4_.x + param2.boundMinY * _loc4_.y + param2.boundMaxZ * _loc4_.z > _loc4_.offset) { break; } } else if(param2.boundMinX * _loc4_.x + param2.boundMinY * _loc4_.y + param2.boundMinZ * _loc4_.z > _loc4_.offset) { break; } _loc4_ = _loc4_.next; } if(_loc4_ == null) { break; } _loc3_++; } return true; } } } import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Shadow; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.BSP; import alternativa.engine3d.objects.Decal; import alternativa.engine3d.objects.Mesh; use namespace alternativa3d; class KDNode { public var negative:KDNode; public var positive:KDNode; public var axis:int; public var coord:Number; public var minCoord:Number; public var maxCoord:Number; public var boundMinX:Number; public var boundMinY:Number; public var boundMinZ:Number; public var boundMaxX:Number; public var boundMaxY:Number; public var boundMaxZ:Number; public var objectList:Object3D; public var objectBoundList:Object3D; public var occluderList:Object3D; public var occluderBoundList:Object3D; public var receiverList:Receiver; function KDNode() { super(); } public function createReceivers(param1:Vector.<Vector.<Number>>, param2:Vector.<Vector.<uint>>) : void { var _loc3_:Receiver = null; var _loc5_:Receiver = null; var _loc6_:Vertex = null; var _loc7_:Vertex = null; var _loc8_:Vector.<Face> = null; var _loc9_:int = 0; var _loc10_:TextureMaterial = null; var _loc11_:int = 0; var _loc12_:int = 0; var _loc13_:Vector.<Number> = null; var _loc14_:Vector.<uint> = null; var _loc15_:int = 0; var _loc16_:int = 0; var _loc17_:int = 0; var _loc18_:int = 0; var _loc19_:Face = null; var _loc20_:Wrapper = null; var _loc21_:uint = 0; var _loc22_:uint = 0; var _loc23_:uint = 0; var _loc4_:Object3D = null; _loc3_ = null; _loc5_ = null; _loc6_ = null; _loc7_ = null; _loc8_ = null; _loc9_ = 0; _loc10_ = null; _loc11_ = 0; _loc12_ = 0; _loc13_ = null; _loc14_ = null; _loc15_ = 0; _loc16_ = 0; _loc17_ = 0; _loc18_ = 0; _loc19_ = null; _loc20_ = null; _loc21_ = 0; _loc22_ = 0; _loc23_ = 0; this.receiverList = null; _loc4_ = this.objectList; while(_loc4_ != null) { _loc4_.composeMatrix(); _loc5_ = new Receiver(); if(_loc3_ != null) { _loc3_.next = _loc5_; } else { this.receiverList = _loc5_; } _loc3_ = _loc5_; if(_loc4_ is Mesh) { _loc7_ = (_loc4_ as Mesh).vertexList; _loc8_ = (_loc4_ as Mesh).faces; } else if(_loc4_ is BSP) { _loc7_ = (_loc4_ as BSP).vertexList; _loc8_ = (_loc4_ as BSP).faces; } _loc9_ = _loc8_.length; _loc10_ = _loc8_[0].material as TextureMaterial; if(_loc9_ > 0 && _loc10_ != null) { _loc11_ = 0; _loc6_ = _loc7_; while(_loc6_ != null) { _loc11_++; _loc6_ = _loc6_.next; } _loc12_ = param1.length - 1; _loc13_ = param1[_loc12_]; if(_loc13_.length / 3 + _loc11_ > 65535) { _loc12_++; param1[_loc12_] = new Vector.<Number>(); param2[_loc12_] = new Vector.<uint>(); _loc13_ = param1[_loc12_]; } _loc14_ = param2[_loc12_]; _loc15_ = _loc13_.length; _loc16_ = _loc15_ / 3; _loc17_ = _loc14_.length; _loc5_.buffer = _loc12_; _loc5_.firstIndex = _loc17_; _loc5_.transparent = _loc10_.transparent; _loc6_ = _loc7_; while(_loc6_ != null) { _loc13_[_loc15_] = _loc6_.x * _loc4_.ma + _loc6_.y * _loc4_.mb + _loc6_.z * _loc4_.mc + _loc4_.md; _loc15_++; _loc13_[_loc15_] = _loc6_.x * _loc4_.me + _loc6_.y * _loc4_.mf + _loc6_.z * _loc4_.mg + _loc4_.mh; _loc15_++; _loc13_[_loc15_] = _loc6_.x * _loc4_.mi + _loc6_.y * _loc4_.mj + _loc6_.z * _loc4_.mk + _loc4_.ml; _loc15_++; _loc6_.index = _loc16_; _loc16_++; _loc6_ = _loc6_.next; } _loc18_ = 0; while(_loc18_ < _loc9_) { _loc19_ = _loc8_[_loc18_]; if(_loc19_.normalX * _loc4_.mi + _loc19_.normalY * _loc4_.mj + _loc19_.normalZ * _loc4_.mk >= -0.5) { _loc20_ = _loc19_.wrapper; _loc21_ = _loc20_.vertex.index; _loc20_ = _loc20_.next; _loc22_ = _loc20_.vertex.index; _loc20_ = _loc20_.next; while(_loc20_ != null) { _loc23_ = _loc20_.vertex.index; _loc14_[_loc17_] = _loc21_; _loc17_++; _loc14_[_loc17_] = _loc22_; _loc17_++; _loc14_[_loc17_] = _loc23_; _loc17_++; ++_loc5_.numTriangles; _loc22_ = _loc23_; _loc20_ = _loc20_.next; } } _loc18_++; } } _loc4_ = _loc4_.next; } if(this.negative != null) { this.negative.createReceivers(param1,param2); } if(this.positive != null) { this.positive.createReceivers(param1,param2); } } public function collectReceivers(param1:Shadow) : void { var _loc2_:Object3D = null; var _loc3_:Object3D = null; var _loc4_:Receiver = null; var _loc5_:Boolean = false; var _loc6_:Boolean = false; var _loc7_:Number = NaN; var _loc8_:Number = NaN; _loc2_ = null; _loc3_ = null; _loc4_ = null; _loc5_ = false; _loc6_ = false; _loc7_ = NaN; _loc8_ = NaN; if(this.negative != null) { _loc5_ = this.axis == 0; _loc6_ = this.axis == 1; _loc7_ = !!_loc5_ ? Number(Number(param1.boundMinX)) : (!!_loc6_ ? Number(Number(param1.boundMinY)) : Number(Number(param1.boundMinZ))); _loc8_ = !!_loc5_ ? Number(Number(param1.boundMaxX)) : (!!_loc6_ ? Number(Number(param1.boundMaxY)) : Number(Number(param1.boundMaxZ))); if(_loc8_ <= this.maxCoord) { this.negative.collectReceivers(param1); } else if(_loc7_ >= this.minCoord) { this.positive.collectReceivers(param1); } else { if(_loc5_) { _loc3_ = this.objectBoundList; _loc2_ = this.objectList; _loc4_ = this.receiverList; while(_loc3_ != null) { if(_loc4_.numTriangles > 0 && param1.boundMinY < _loc3_.boundMaxY && param1.boundMaxY > _loc3_.boundMinY && param1.boundMinZ < _loc3_.boundMaxZ && param1.boundMaxZ > _loc3_.boundMinZ) { if(!_loc4_.transparent) { param1.receiversBuffers[param1.receiversCount] = _loc4_.buffer; param1.receiversFirstIndexes[param1.receiversCount] = _loc4_.firstIndex; param1.receiversNumsTriangles[param1.receiversCount] = _loc4_.numTriangles; ++param1.receiversCount; } } _loc3_ = _loc3_.next; _loc2_ = _loc2_.next; _loc4_ = _loc4_.next; } } else if(_loc6_) { _loc3_ = this.objectBoundList; _loc2_ = this.objectList; _loc4_ = this.receiverList; while(_loc3_ != null) { if(_loc4_.numTriangles > 0 && param1.boundMinX < _loc3_.boundMaxX && param1.boundMaxX > _loc3_.boundMinX && param1.boundMinZ < _loc3_.boundMaxZ && param1.boundMaxZ > _loc3_.boundMinZ) { if(!_loc4_.transparent) { param1.receiversBuffers[param1.receiversCount] = _loc4_.buffer; param1.receiversFirstIndexes[param1.receiversCount] = _loc4_.firstIndex; param1.receiversNumsTriangles[param1.receiversCount] = _loc4_.numTriangles; ++param1.receiversCount; } } _loc3_ = _loc3_.next; _loc2_ = _loc2_.next; _loc4_ = _loc4_.next; } } else { _loc3_ = this.objectBoundList; _loc2_ = this.objectList; _loc4_ = this.receiverList; while(_loc3_ != null) { if(_loc4_.numTriangles > 0 && param1.boundMinX < _loc3_.boundMaxX && param1.boundMaxX > _loc3_.boundMinX && param1.boundMinY < _loc3_.boundMaxY && param1.boundMaxY > _loc3_.boundMinY) { if(!_loc4_.transparent) { param1.receiversBuffers[param1.receiversCount] = _loc4_.buffer; param1.receiversFirstIndexes[param1.receiversCount] = _loc4_.firstIndex; param1.receiversNumsTriangles[param1.receiversCount] = _loc4_.numTriangles; ++param1.receiversCount; } } _loc3_ = _loc3_.next; _loc2_ = _loc2_.next; _loc4_ = _loc4_.next; } } this.negative.collectReceivers(param1); this.positive.collectReceivers(param1); } } else { _loc2_ = this.objectList; _loc4_ = this.receiverList; while(_loc4_ != null) { if(_loc4_.numTriangles > 0) { if(!_loc4_.transparent) { param1.receiversBuffers[param1.receiversCount] = _loc4_.buffer; param1.receiversFirstIndexes[param1.receiversCount] = _loc4_.firstIndex; param1.receiversNumsTriangles[param1.receiversCount] = _loc4_.numTriangles; ++param1.receiversCount; } } _loc2_ = _loc2_.next; _loc4_ = _loc4_.next; } } } public function collectPolygons(param1:Decal, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number) : void { var _loc10_:Object3D = null; var _loc11_:Object3D = null; var _loc12_:Boolean = false; var _loc13_:Boolean = false; var _loc14_:Number = NaN; var _loc15_:Number = NaN; _loc10_ = null; _loc11_ = null; _loc12_ = false; _loc13_ = false; _loc14_ = NaN; _loc15_ = NaN; if(this.negative != null) { _loc12_ = this.axis == 0; _loc13_ = this.axis == 1; _loc14_ = !!_loc12_ ? Number(Number(param4)) : (!!_loc13_ ? Number(Number(param6)) : Number(Number(param8))); _loc15_ = !!_loc12_ ? Number(Number(param5)) : (!!_loc13_ ? Number(Number(param7)) : Number(Number(param9))); if(_loc15_ <= this.maxCoord) { this.negative.collectPolygons(param1,param2,param3,param4,param5,param6,param7,param8,param9); } else if(_loc14_ >= this.minCoord) { this.positive.collectPolygons(param1,param2,param3,param4,param5,param6,param7,param8,param9); } else { _loc11_ = this.objectBoundList; _loc10_ = this.objectList; while(_loc11_ != null) { if(_loc12_) { if(param6 < _loc11_.boundMaxY && param7 > _loc11_.boundMinY && param8 < _loc11_.boundMaxZ && param9 > _loc11_.boundMinZ) { this.clip(param1,param2,param3,_loc10_); } } else if(_loc13_) { if(param4 < _loc11_.boundMaxX && param5 > _loc11_.boundMinX && param8 < _loc11_.boundMaxZ && param9 > _loc11_.boundMinZ) { this.clip(param1,param2,param3,_loc10_); } } else if(param4 < _loc11_.boundMaxX && param5 > _loc11_.boundMinX && param6 < _loc11_.boundMaxY && param7 > _loc11_.boundMinY) { this.clip(param1,param2,param3,_loc10_); } _loc11_ = _loc11_.next; _loc10_ = _loc10_.next; } this.negative.collectPolygons(param1,param2,param3,param4,param5,param6,param7,param8,param9); this.positive.collectPolygons(param1,param2,param3,param4,param5,param6,param7,param8,param9); } } else { _loc10_ = this.objectList; while(_loc10_ != null) { this.clip(param1,param2,param3,_loc10_); _loc10_ = _loc10_.next; } } } private function clip(param1:Decal, param2:Number, param3:Number, param4:Object3D) : void { var _loc5_:Face = null; var _loc6_:Vertex = null; var _loc7_:Wrapper = null; var _loc9_:Vector.<Face> = null; var _loc10_:int = 0; var _loc11_:int = 0; var _loc12_:Number = NaN; var _loc13_:Number = NaN; var _loc14_:Vertex = null; var _loc15_:Vertex = null; var _loc16_:Vertex = null; var _loc17_:Vertex = null; var _loc18_:Vertex = null; var _loc19_:Vertex = null; var _loc20_:Wrapper = null; _loc5_ = null; _loc6_ = null; _loc7_ = null; var _loc8_:Vertex = null; _loc9_ = null; _loc10_ = 0; _loc11_ = 0; _loc12_ = NaN; _loc13_ = NaN; _loc14_ = null; _loc15_ = null; _loc16_ = null; _loc17_ = null; _loc18_ = null; _loc19_ = null; _loc20_ = null; if(param4 is Mesh) { _loc8_ = Mesh(param4).vertexList; _loc5_ = Mesh(param4).faceList; if(_loc5_.material == null || _loc5_.material.transparent) { return; } _loc9_ = Mesh(param4).faces; } else if(param4 is BSP) { _loc8_ = BSP(param4).vertexList; _loc9_ = BSP(param4).faces; _loc5_ = _loc9_[0]; if(_loc5_.material == null || _loc5_.material.transparent) { return; } } param4.composeAndAppend(param1); param4.calculateInverseMatrix(); ++param4.transformId; _loc10_ = _loc9_.length; _loc11_ = 0; while(_loc11_ < _loc10_) { _loc5_ = _loc9_[_loc11_]; if(-_loc5_.normalX * param4.imc - _loc5_.normalY * param4.img - _loc5_.normalZ * param4.imk >= param3) { _loc12_ = _loc5_.normalX * param4.imd + _loc5_.normalY * param4.imh + _loc5_.normalZ * param4.iml; if(!(_loc12_ <= _loc5_.offset - param2 || _loc12_ >= _loc5_.offset + param2)) { _loc7_ = _loc5_.wrapper; while(_loc7_ != null) { _loc6_ = _loc7_.vertex; if(_loc6_.transformId != param4.transformId) { _loc6_.cameraX = param4.ma * _loc6_.x + param4.mb * _loc6_.y + param4.mc * _loc6_.z + param4.md; _loc6_.cameraY = param4.me * _loc6_.x + param4.mf * _loc6_.y + param4.mg * _loc6_.z + param4.mh; _loc6_.cameraZ = param4.mi * _loc6_.x + param4.mj * _loc6_.y + param4.mk * _loc6_.z + param4.ml; _loc6_.transformId = param4.transformId; } _loc7_ = _loc7_.next; } _loc7_ = _loc5_.wrapper; while(_loc7_ != null) { if(_loc7_.vertex.cameraX > param1.boundMinX) { break; } _loc7_ = _loc7_.next; } if(_loc7_ != null) { _loc7_ = _loc5_.wrapper; while(_loc7_ != null) { if(_loc7_.vertex.cameraX < param1.boundMaxX) { break; } _loc7_ = _loc7_.next; } if(_loc7_ != null) { _loc7_ = _loc5_.wrapper; while(_loc7_ != null) { if(_loc7_.vertex.cameraY > param1.boundMinY) { break; } _loc7_ = _loc7_.next; } if(_loc7_ != null) { _loc7_ = _loc5_.wrapper; while(_loc7_ != null) { if(_loc7_.vertex.cameraY < param1.boundMaxY) { break; } _loc7_ = _loc7_.next; } if(_loc7_ != null) { _loc7_ = _loc5_.wrapper; while(_loc7_ != null) { if(_loc7_.vertex.cameraZ > param1.boundMinZ) { break; } _loc7_ = _loc7_.next; } if(_loc7_ != null) { _loc7_ = _loc5_.wrapper; while(_loc7_ != null) { if(_loc7_.vertex.cameraZ < param1.boundMaxZ) { break; } _loc7_ = _loc7_.next; } if(_loc7_ != null) { _loc18_ = null; _loc19_ = null; _loc7_ = _loc5_.wrapper; while(_loc7_ != null) { _loc6_ = _loc7_.vertex; _loc16_ = new Vertex(); _loc16_.x = _loc6_.cameraX; _loc16_.y = _loc6_.cameraY; _loc16_.z = _loc6_.cameraZ; _loc16_.normalX = param4.ma * _loc6_.normalX + param4.mb * _loc6_.normalY + param4.mc * _loc6_.normalZ; _loc16_.normalY = param4.me * _loc6_.normalX + param4.mf * _loc6_.normalY + param4.mg * _loc6_.normalZ; _loc16_.normalZ = param4.mi * _loc6_.normalX + param4.mj * _loc6_.normalY + param4.mk * _loc6_.normalZ; if(_loc19_ != null) { _loc19_.next = _loc16_; } else { _loc18_ = _loc16_; } _loc19_ = _loc16_; _loc7_ = _loc7_.next; } _loc14_ = _loc19_; _loc15_ = _loc18_; _loc18_ = null; _loc19_ = null; while(_loc15_ != null) { _loc17_ = _loc15_.next; _loc15_.next = null; if(_loc15_.z > param1.boundMinZ && _loc14_.z <= param1.boundMinZ || _loc15_.z <= param1.boundMinZ && _loc14_.z > param1.boundMinZ) { _loc13_ = (param1.boundMinZ - _loc14_.z) / (_loc15_.z - _loc14_.z); _loc16_ = new Vertex(); _loc16_.x = _loc14_.x + (_loc15_.x - _loc14_.x) * _loc13_; _loc16_.y = _loc14_.y + (_loc15_.y - _loc14_.y) * _loc13_; _loc16_.z = _loc14_.z + (_loc15_.z - _loc14_.z) * _loc13_; _loc16_.normalX = _loc14_.normalX + (_loc15_.normalX - _loc14_.normalX) * _loc13_; _loc16_.normalY = _loc14_.normalY + (_loc15_.normalY - _loc14_.normalY) * _loc13_; _loc16_.normalZ = _loc14_.normalZ + (_loc15_.normalZ - _loc14_.normalZ) * _loc13_; if(_loc19_ != null) { _loc19_.next = _loc16_; } else { _loc18_ = _loc16_; } _loc19_ = _loc16_; } if(_loc15_.z > param1.boundMinZ) { if(_loc19_ != null) { _loc19_.next = _loc15_; } else { _loc18_ = _loc15_; } _loc19_ = _loc15_; } _loc14_ = _loc15_; _loc15_ = _loc17_; } if(_loc18_ != null) { _loc14_ = _loc19_; _loc15_ = _loc18_; _loc18_ = null; _loc19_ = null; while(_loc15_ != null) { _loc17_ = _loc15_.next; _loc15_.next = null; if(_loc15_.z < param1.boundMaxZ && _loc14_.z >= param1.boundMaxZ || _loc15_.z >= param1.boundMaxZ && _loc14_.z < param1.boundMaxZ) { _loc13_ = (param1.boundMaxZ - _loc14_.z) / (_loc15_.z - _loc14_.z); _loc16_ = new Vertex(); _loc16_.x = _loc14_.x + (_loc15_.x - _loc14_.x) * _loc13_; _loc16_.y = _loc14_.y + (_loc15_.y - _loc14_.y) * _loc13_; _loc16_.z = _loc14_.z + (_loc15_.z - _loc14_.z) * _loc13_; _loc16_.normalX = _loc14_.normalX + (_loc15_.normalX - _loc14_.normalX) * _loc13_; _loc16_.normalY = _loc14_.normalY + (_loc15_.normalY - _loc14_.normalY) * _loc13_; _loc16_.normalZ = _loc14_.normalZ + (_loc15_.normalZ - _loc14_.normalZ) * _loc13_; if(_loc19_ != null) { _loc19_.next = _loc16_; } else { _loc18_ = _loc16_; } _loc19_ = _loc16_; } if(_loc15_.z < param1.boundMaxZ) { if(_loc19_ != null) { _loc19_.next = _loc15_; } else { _loc18_ = _loc15_; } _loc19_ = _loc15_; } _loc14_ = _loc15_; _loc15_ = _loc17_; } if(_loc18_ != null) { _loc14_ = _loc19_; _loc15_ = _loc18_; _loc18_ = null; _loc19_ = null; while(_loc15_ != null) { _loc17_ = _loc15_.next; _loc15_.next = null; if(_loc15_.x > param1.boundMinX && _loc14_.x <= param1.boundMinX || _loc15_.x <= param1.boundMinX && _loc14_.x > param1.boundMinX) { _loc13_ = (param1.boundMinX - _loc14_.x) / (_loc15_.x - _loc14_.x); _loc16_ = new Vertex(); _loc16_.x = _loc14_.x + (_loc15_.x - _loc14_.x) * _loc13_; _loc16_.y = _loc14_.y + (_loc15_.y - _loc14_.y) * _loc13_; _loc16_.z = _loc14_.z + (_loc15_.z - _loc14_.z) * _loc13_; _loc16_.normalX = _loc14_.normalX + (_loc15_.normalX - _loc14_.normalX) * _loc13_; _loc16_.normalY = _loc14_.normalY + (_loc15_.normalY - _loc14_.normalY) * _loc13_; _loc16_.normalZ = _loc14_.normalZ + (_loc15_.normalZ - _loc14_.normalZ) * _loc13_; if(_loc19_ != null) { _loc19_.next = _loc16_; } else { _loc18_ = _loc16_; } _loc19_ = _loc16_; } if(_loc15_.x > param1.boundMinX) { if(_loc19_ != null) { _loc19_.next = _loc15_; } else { _loc18_ = _loc15_; } _loc19_ = _loc15_; } _loc14_ = _loc15_; _loc15_ = _loc17_; } if(_loc18_ != null) { _loc14_ = _loc19_; _loc15_ = _loc18_; _loc18_ = null; _loc19_ = null; while(_loc15_ != null) { _loc17_ = _loc15_.next; _loc15_.next = null; if(_loc15_.x < param1.boundMaxX && _loc14_.x >= param1.boundMaxX || _loc15_.x >= param1.boundMaxX && _loc14_.x < param1.boundMaxX) { _loc13_ = (param1.boundMaxX - _loc14_.x) / (_loc15_.x - _loc14_.x); _loc16_ = new Vertex(); _loc16_.x = _loc14_.x + (_loc15_.x - _loc14_.x) * _loc13_; _loc16_.y = _loc14_.y + (_loc15_.y - _loc14_.y) * _loc13_; _loc16_.z = _loc14_.z + (_loc15_.z - _loc14_.z) * _loc13_; _loc16_.normalX = _loc14_.normalX + (_loc15_.normalX - _loc14_.normalX) * _loc13_; _loc16_.normalY = _loc14_.normalY + (_loc15_.normalY - _loc14_.normalY) * _loc13_; _loc16_.normalZ = _loc14_.normalZ + (_loc15_.normalZ - _loc14_.normalZ) * _loc13_; if(_loc19_ != null) { _loc19_.next = _loc16_; } else { _loc18_ = _loc16_; } _loc19_ = _loc16_; } if(_loc15_.x < param1.boundMaxX) { if(_loc19_ != null) { _loc19_.next = _loc15_; } else { _loc18_ = _loc15_; } _loc19_ = _loc15_; } _loc14_ = _loc15_; _loc15_ = _loc17_; } if(_loc18_ != null) { _loc14_ = _loc19_; _loc15_ = _loc18_; _loc18_ = null; _loc19_ = null; while(_loc15_ != null) { _loc17_ = _loc15_.next; _loc15_.next = null; if(_loc15_.y > param1.boundMinY && _loc14_.y <= param1.boundMinY || _loc15_.y <= param1.boundMinY && _loc14_.y > param1.boundMinY) { _loc13_ = (param1.boundMinY - _loc14_.y) / (_loc15_.y - _loc14_.y); _loc16_ = new Vertex(); _loc16_.x = _loc14_.x + (_loc15_.x - _loc14_.x) * _loc13_; _loc16_.y = _loc14_.y + (_loc15_.y - _loc14_.y) * _loc13_; _loc16_.z = _loc14_.z + (_loc15_.z - _loc14_.z) * _loc13_; _loc16_.normalX = _loc14_.normalX + (_loc15_.normalX - _loc14_.normalX) * _loc13_; _loc16_.normalY = _loc14_.normalY + (_loc15_.normalY - _loc14_.normalY) * _loc13_; _loc16_.normalZ = _loc14_.normalZ + (_loc15_.normalZ - _loc14_.normalZ) * _loc13_; if(_loc19_ != null) { _loc19_.next = _loc16_; } else { _loc18_ = _loc16_; } _loc19_ = _loc16_; } if(_loc15_.y > param1.boundMinY) { if(_loc19_ != null) { _loc19_.next = _loc15_; } else { _loc18_ = _loc15_; } _loc19_ = _loc15_; } _loc14_ = _loc15_; _loc15_ = _loc17_; } if(_loc18_ != null) { _loc14_ = _loc19_; _loc15_ = _loc18_; _loc18_ = null; _loc19_ = null; while(_loc15_ != null) { _loc17_ = _loc15_.next; _loc15_.next = null; if(_loc15_.y < param1.boundMaxY && _loc14_.y >= param1.boundMaxY || _loc15_.y >= param1.boundMaxY && _loc14_.y < param1.boundMaxY) { _loc13_ = (param1.boundMaxY - _loc14_.y) / (_loc15_.y - _loc14_.y); _loc16_ = new Vertex(); _loc16_.x = _loc14_.x + (_loc15_.x - _loc14_.x) * _loc13_; _loc16_.y = _loc14_.y + (_loc15_.y - _loc14_.y) * _loc13_; _loc16_.z = _loc14_.z + (_loc15_.z - _loc14_.z) * _loc13_; _loc16_.normalX = _loc14_.normalX + (_loc15_.normalX - _loc14_.normalX) * _loc13_; _loc16_.normalY = _loc14_.normalY + (_loc15_.normalY - _loc14_.normalY) * _loc13_; _loc16_.normalZ = _loc14_.normalZ + (_loc15_.normalZ - _loc14_.normalZ) * _loc13_; if(_loc19_ != null) { _loc19_.next = _loc16_; } else { _loc18_ = _loc16_; } _loc19_ = _loc16_; } if(_loc15_.y < param1.boundMaxY) { if(_loc19_ != null) { _loc19_.next = _loc15_; } else { _loc18_ = _loc15_; } _loc19_ = _loc15_; } _loc14_ = _loc15_; _loc15_ = _loc17_; } if(_loc18_ != null) { _loc5_ = new Face(); _loc20_ = null; _loc6_ = _loc18_; while(_loc6_ != null) { _loc17_ = _loc6_.next; _loc6_.next = param1.vertexList; param1.vertexList = _loc6_; _loc6_.u = (_loc6_.x - param1.boundMinX) / (param1.boundMaxX - param1.boundMinX); _loc6_.v = (_loc6_.y - param1.boundMinY) / (param1.boundMaxY - param1.boundMinY); if(_loc20_ != null) { _loc20_.next = new Wrapper(); _loc20_ = _loc20_.next; } else { _loc5_.wrapper = new Wrapper(); _loc20_ = _loc5_.wrapper; } _loc20_.vertex = _loc6_; _loc6_ = _loc17_; } _loc5_.calculateBestSequenceAndNormal(); _loc5_.next = param1.faceList; param1.faceList = _loc5_; } } } } } } } } } } } } } } _loc11_++; } } } class Receiver { public var next:Receiver; public var transparent:Boolean = false; public var buffer:int = -1; public var firstIndex:int = -1; public var numTriangles:int = 0; function Receiver() { super(); } }
package alternativa.engine3d.primitives { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; use namespace alternativa3d; public class Plane extends Mesh { public function Plane(param1:Number = 100, param2:Number = 100, param3:uint = 1, param4:uint = 1, param5:Boolean = true, param6:Boolean = false, param7:Boolean = false, param8:Material = null, param9:Material = null) { var _loc16_:Number = NaN; var _loc10_:int = 0; var _loc11_:int = 0; super(); if(param3 < 1) { throw new ArgumentError(param3 + " width segments not enough."); } if(param4 < 1) { throw new ArgumentError(param4 + " length segments not enough."); } var _loc13_:int = param3 + 1; var _loc14_:int = param4 + 1; var _loc15_:Number = param1 * 0.5; _loc16_ = param2 * 0.5; var _loc17_:Number = 1 / param3; var _loc18_:Number = 1 / param4; var _loc19_:Number = param1 / param3; var _loc20_:Number = param2 / param4; var _loc21_:Vector.<Vertex> = new Vector.<Vertex>(); var _loc22_:int = 0; _loc10_ = 0; while(_loc10_ < _loc13_) { _loc11_ = 0; while(_loc11_ < _loc14_) { var _loc23_:* = _loc22_++; _loc21_[_loc23_] = this.createVertex(_loc10_ * _loc19_ - _loc15_,_loc11_ * _loc20_ - _loc16_,0,_loc10_ * _loc17_,(param4 - _loc11_) * _loc18_); _loc11_++; } _loc10_++; } _loc10_ = 0; while(_loc10_ < _loc13_) { _loc11_ = 0; while(_loc11_ < _loc14_) { if(_loc10_ < param3 && _loc11_ < param4) { this.createFace(_loc21_[_loc10_ * _loc14_ + _loc11_],_loc21_[(_loc10_ + 1) * _loc14_ + _loc11_],_loc21_[(_loc10_ + 1) * _loc14_ + _loc11_ + 1],_loc21_[_loc10_ * _loc14_ + _loc11_ + 1],0,0,1,0,param6,param7,param9); } _loc11_++; } _loc10_++; } if(param5) { _loc22_ = 0; _loc10_ = 0; while(_loc10_ < _loc13_) { _loc11_ = 0; while(_loc11_ < _loc14_) { _loc23_ = _loc22_++; _loc21_[_loc23_] = this.createVertex(_loc10_ * _loc19_ - _loc15_,_loc11_ * _loc20_ - _loc16_,0,(param3 - _loc10_) * _loc17_,(param4 - _loc11_) * _loc18_); _loc11_++; } _loc10_++; } _loc10_ = 0; while(_loc10_ < _loc13_) { _loc11_ = 0; while(_loc11_ < _loc14_) { if(_loc10_ < param3 && _loc11_ < param4) { this.createFace(_loc21_[(_loc10_ + 1) * _loc14_ + _loc11_ + 1],_loc21_[(_loc10_ + 1) * _loc14_ + _loc11_],_loc21_[_loc10_ * _loc14_ + _loc11_],_loc21_[_loc10_ * _loc14_ + _loc11_ + 1],0,0,-1,0,param6,param7,param8); } _loc11_++; } _loc10_++; } } boundMinX = -_loc15_; boundMinY = -_loc16_; boundMinZ = 0; boundMaxX = _loc15_; boundMaxY = _loc16_; boundMaxZ = 0; } private function createVertex(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) : Vertex { var _loc6_:Vertex = new Vertex(); _loc6_.x = param1; _loc6_.y = param2; _loc6_.z = param3; _loc6_.u = param4; _loc6_.v = param5; _loc6_.next = vertexList; vertexList = _loc6_; return _loc6_; } private function createFace(param1:Vertex, param2:Vertex, param3:Vertex, param4:Vertex, param5:Number, param6:Number, param7:Number, param8:Number, param9:Boolean, param10:Boolean, param11:Material) : void { var _loc12_:Vertex = null; var _loc13_:Face = null; if(param9) { param5 = -param5; param6 = -param6; param7 = -param7; param8 = -param8; _loc12_ = param1; param1 = param4; param4 = _loc12_; _loc12_ = param2; param2 = param3; param3 = _loc12_; } if(param10) { _loc13_ = new Face(); _loc13_.material = param11; _loc13_.wrapper = new Wrapper(); _loc13_.wrapper.vertex = param1; _loc13_.wrapper.next = new Wrapper(); _loc13_.wrapper.next.vertex = param2; _loc13_.wrapper.next.next = new Wrapper(); _loc13_.wrapper.next.next.vertex = param3; _loc13_.normalX = param5; _loc13_.normalY = param6; _loc13_.normalZ = param7; _loc13_.offset = param8; _loc13_.next = faceList; faceList = _loc13_; _loc13_ = new Face(); _loc13_.material = param11; _loc13_.wrapper = new Wrapper(); _loc13_.wrapper.vertex = param1; _loc13_.wrapper.next = new Wrapper(); _loc13_.wrapper.next.vertex = param3; _loc13_.wrapper.next.next = new Wrapper(); _loc13_.wrapper.next.next.vertex = param4; _loc13_.normalX = param5; _loc13_.normalY = param6; _loc13_.normalZ = param7; _loc13_.offset = param8; _loc13_.next = faceList; faceList = _loc13_; } else { _loc13_ = new Face(); _loc13_.material = param11; _loc13_.wrapper = new Wrapper(); _loc13_.wrapper.vertex = param1; _loc13_.wrapper.next = new Wrapper(); _loc13_.wrapper.next.vertex = param2; _loc13_.wrapper.next.next = new Wrapper(); _loc13_.wrapper.next.next.vertex = param3; _loc13_.wrapper.next.next.next = new Wrapper(); _loc13_.wrapper.next.next.next.vertex = param4; _loc13_.normalX = param5; _loc13_.normalY = param6; _loc13_.normalZ = param7; _loc13_.offset = param8; _loc13_.next = faceList; faceList = _loc13_; } } override public function clone() : Object3D { var _loc1_:Plane = new Plane(); _loc1_.clonePropertiesFrom(this); return _loc1_; } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.turret { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import alternativa.types.Short; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; import projects.tanks.client.battlefield.models.user.tank.commands.TurretStateCommand; public class RotatingTurretModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _updateId:Long = Long.getLong(136019789,1773777629); private var _update_clientTimeCodec:ICodec; private var _update_incarnationIdCodec:ICodec; private var _update_turretStateCommandCodec:ICodec; private var model:IModel; public function RotatingTurretModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._update_clientTimeCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._update_incarnationIdCodec = this.protocol.getCodec(new TypeCodecInfo(Short,false)); this._update_turretStateCommandCodec = this.protocol.getCodec(new TypeCodecInfo(TurretStateCommand,false)); } public function update(param1:int, param2:int, param3:TurretStateCommand) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._update_clientTimeCodec.encode(this.protocolBuffer,param1); this._update_incarnationIdCodec.encode(this.protocolBuffer,param2); this._update_turretStateCommandCodec.encode(this.protocolBuffer,param3); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local4:SpaceCommand = new SpaceCommand(Model.object.id,this._updateId,this.protocolBuffer); var local5:IGameObject = Model.object; var local6:ISpace = local5.space; local6.commandSender.sendCommand(local4); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.client.panel.model.quest.weekly { public class WeeklyQuestShowingCC { private var _hasNewQuests:Boolean; private var _timeToNextQuest:int; public function WeeklyQuestShowingCC(param1:Boolean = false, param2:int = 0) { super(); this._hasNewQuests = param1; this._timeToNextQuest = param2; } public function get hasNewQuests() : Boolean { return this._hasNewQuests; } public function set hasNewQuests(param1:Boolean) : void { this._hasNewQuests = param1; } public function get timeToNextQuest() : int { return this._timeToNextQuest; } public function set timeToNextQuest(param1:int) : void { this._timeToNextQuest = param1; } public function toString() : String { var local1:String = "WeeklyQuestShowingCC ["; local1 += "hasNewQuests = " + this.hasNewQuests + " "; local1 += "timeToNextQuest = " + this.timeToNextQuest + " "; return local1 + "]"; } } }
package projects.tanks.client.panel.model.entrancealert { public interface IEntranceAlertModelBase { } }
package alternativa.tanks.sfx { import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.vehicles.tanks.Tank; import flash.media.Sound; public class TankSounds implements ISound3DEffect { private static var _tankPos:Vector3 = new Vector3(); private var _owner:ClientObject; private var _tank:Tank; private var engineSounds:EngineSounds; private var turretSound:Sound3D; private var turretSoundPlaying:Boolean; private var _engineMode:int = 1; private var _enabled:Boolean = false; public function TankSounds(owner:ClientObject, tank:Tank, engineIdleSound:Sound, engineAccelerationSound:Sound, engineMovingSound:Sound, turretSound:Sound) { super(); this._owner = owner; this._tank = tank; this.engineSounds = new EngineSounds(engineIdleSound,engineAccelerationSound,engineMovingSound); this.turretSound = Sound3D.create(turretSound,500,2000,5,0.5); } public function get owner() : ClientObject { return this._owner; } public function setIdleMode() : void { this._engineMode = EngineSounds.IDLE; if(this._enabled) { this.engineSounds.setIdleMode(); } } public function setAccelerationMode() : void { this._engineMode = EngineSounds.ACCELERATING; if(this._enabled) { this.engineSounds.setAccelerationMode(); } } public function setTurningMode() : void { this._engineMode = EngineSounds.TURNING; if(this._enabled) { this.engineSounds.setTurningMode(); } } public function get tank() : Tank { return this._tank; } public function set tank(value:Tank) : void { this._tank = value; } public function playTurretSound(play:Boolean) : void { if(!this._enabled) { return; } if(play) { if(!this.turretSoundPlaying) { this.turretSoundPlaying = true; this.turretSound.play(100,0); } } else if(this.turretSoundPlaying) { this.turretSound.stop(); this.turretSoundPlaying = false; } } public function play(millis:int, camera:GameCamera) : Boolean { if(this._tank == null) { return false; } if(!this._enabled) { return true; } _tankPos.vCopy(this._tank.state.pos); this.engineSounds.update(millis,camera.pos,_tankPos,camera.xAxis); this.turretSound.checkVolume(camera.pos,_tankPos,camera.xAxis); return true; } public function destroy() : void { this.engineSounds.stop(); this.turretSound.stop(); } public function kill() : void { } public function get numSounds() : int { return 2; } public function readPosition(result:Vector3) : void { result.vCopy(this._tank.state.pos); } public function set enabled(value:Boolean) : void { if(this._enabled == value) { return; } this._enabled = value; this.updateSounds(); } private function updateSounds() : void { if(this._enabled) { switch(this._engineMode) { case EngineSounds.IDLE: this.engineSounds.setIdleMode(); break; case EngineSounds.ACCELERATING: this.engineSounds.setAccelerationMode(); break; case EngineSounds.TURNING: this.engineSounds.setTurningMode(); } } else { this.turretSound.stop(); this.turretSoundPlaying = false; this.engineSounds.setSilentMode(); } } } }
package projects.tanks.clients.fp10.libraries.tanksservices.utils { public class UidUtil { public function UidUtil() { super(); } public static function userNameWithoutClanTag(param1:String) : String { var local2:int = int(param1.indexOf("] ")); if(local2 > 0) { return param1.substr(local2 + 2); } return param1; } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import flash.geom.Vector3D; import flash.utils.Dictionary; use namespace alternativa3d; public class Skin extends Mesh { alternativa3d var jointList:Joint; alternativa3d var localList:Face; public function Skin() { super(); shadowMapAlphaThreshold = 100; } public function addJoint(param1:Joint) : Joint { var local2:Joint = null; if(param1 == null) { throw new TypeError("Parameter joint must be non-null."); } if(param1.alternativa3d::_parentJoint != null) { param1.alternativa3d::_parentJoint.removeChild(param1); } else if(param1.alternativa3d::_skin != null) { param1.alternativa3d::_skin.removeJoint(param1); } param1.alternativa3d::_parentJoint = null; param1.alternativa3d::setSkin(this); if(this.alternativa3d::jointList == null) { this.alternativa3d::jointList = param1; } else { local2 = this.alternativa3d::jointList; while(local2 != null) { if(local2.alternativa3d::nextJoint == null) { local2.alternativa3d::nextJoint = param1; break; } local2 = local2.alternativa3d::nextJoint; } } return param1; } public function removeJoint(param1:Joint) : Joint { var local2:Joint = null; var local3:Joint = null; if(param1 == null) { throw new TypeError("Parameter joint must be non-null."); } if(param1.alternativa3d::_parentJoint != null || param1.alternativa3d::_skin != this) { throw new ArgumentError("The supplied Joint must be contained in the caller."); } local3 = this.alternativa3d::jointList; while(local3 != null) { if(local3 == param1) { if(local2 != null) { local2.alternativa3d::nextJoint = local3.alternativa3d::nextJoint; } else { this.alternativa3d::jointList = local3.alternativa3d::nextJoint; } local3.alternativa3d::nextJoint = null; local3.alternativa3d::_parentJoint = null; local3.alternativa3d::setSkin(null); return param1; } local2 = local3; local3 = local3.alternativa3d::nextJoint; } return null; } public function getJointAt(param1:int) : Joint { if(param1 < 0) { throw new RangeError("The supplied index is out of bounds."); } var local2:Joint = this.alternativa3d::jointList; var local3:int = 0; while(local3 < param1) { if(local2 == null) { throw new RangeError("The supplied index is out of bounds."); } local2 = local2.alternativa3d::nextJoint; local3++; } if(local2 == null) { throw new RangeError("The supplied index is out of bounds."); } return local2; } public function get numJoints() : int { var local1:int = 0; var local2:Joint = this.alternativa3d::jointList; while(local2 != null) { local1++; local2 = local2.alternativa3d::nextJoint; } return local1; } public function getJointByName(param1:String) : Joint { var local4:Joint = null; var local6:int = 0; var local7:Vector.<Joint> = null; var local8:Joint = null; if(param1 == null) { throw new TypeError("Parameter name must be non-null."); } var local2:Vector.<Joint> = new Vector.<Joint>(); var local3:Vector.<Joint> = new Vector.<Joint>(); local4 = this.alternativa3d::jointList; while(local4 != null) { if(local4.name == param1) { return local4; } local2.push(local4); local4 = local4.alternativa3d::nextJoint; } var local5:int = this.numJoints; while(local5 > 0) { local6 = 0; while(local6 < local5) { local4 = local2[local6]; local8 = local4.alternativa3d::childrenList; while(local8 != null) { if(local8.name == param1) { return local8; } if(local8.alternativa3d::childrenList != null) { local3.push(local8); } local8 = local8.alternativa3d::nextJoint; } local6++; } local7 = local2; local2 = local3; local3 = local7; local3.length = 0; local5 = int(local2.length); } return null; } override public function addVertex(param1:Number, param2:Number, param3:Number, param4:Number = 0, param5:Number = 0, param6:Object = null) : Vertex { this.alternativa3d::clearLocal(); return super.addVertex(param1,param2,param3,param4,param5,param6); } override public function removeVertex(param1:Vertex) : Vertex { this.alternativa3d::clearLocal(); var local2:Vertex = super.removeVertex(param1); var local3:Joint = this.alternativa3d::jointList; while(local3 != null) { this.unbindVertex(local3,local2); local3 = local3.alternativa3d::nextJoint; } return local2; } override public function removeVertexById(param1:Object) : Vertex { this.alternativa3d::clearLocal(); var local2:Vertex = super.removeVertexById(param1); var local3:Joint = this.alternativa3d::jointList; while(local3 != null) { this.unbindVertex(local3,local2); local3 = local3.alternativa3d::nextJoint; } return local2; } private function unbindVertex(param1:Joint, param2:Vertex) : void { param1.unbindVertex(param2); var local3:Joint = param1.alternativa3d::childrenList; while(local3 != null) { this.unbindVertex(local3,param2); local3 = local3.alternativa3d::nextJoint; } } override public function addFace(param1:Vector.<Vertex>, param2:Material = null, param3:Object = null) : Face { this.alternativa3d::clearLocal(); return super.addFace(param1,param2,param3); } override public function addFaceByIds(param1:Array, param2:Material = null, param3:Object = null) : Face { this.alternativa3d::clearLocal(); return super.addFaceByIds(param1,param2,param3); } override public function addTriFace(param1:Vertex, param2:Vertex, param3:Vertex, param4:Material = null, param5:Object = null) : Face { this.alternativa3d::clearLocal(); return super.addTriFace(param1,param2,param3,param4,param5); } override public function addQuadFace(param1:Vertex, param2:Vertex, param3:Vertex, param4:Vertex, param5:Material = null, param6:Object = null) : Face { this.alternativa3d::clearLocal(); return super.addQuadFace(param1,param2,param3,param4,param5,param6); } override public function removeFace(param1:Face) : Face { this.alternativa3d::clearLocal(); return super.removeFace(param1); } override public function removeFaceById(param1:Object) : Face { this.alternativa3d::clearLocal(); return super.removeFaceById(param1); } override public function addVerticesAndFaces(param1:Vector.<Number>, param2:Vector.<Number>, param3:Vector.<int>, param4:Boolean = false, param5:Material = null) : void { this.alternativa3d::clearLocal(); super.addVerticesAndFaces(param1,param2,param3,param4,param5); } override public function weldVertices(param1:Number = 0, param2:Number = 0) : void { var local3:Vertex = null; var local5:* = undefined; var local6:Joint = null; this.alternativa3d::clearLocal(); var local4:Dictionary = new Dictionary(); local3 = alternativa3d::vertexList; while(local3 != null) { local4[local3] = true; local3 = local3.alternativa3d::next; } super.weldVertices(param1,param2); local3 = alternativa3d::vertexList; while(local3 != null) { delete local4[local3]; local3 = local3.alternativa3d::next; } for(local5 in local4) { local3 = local5; local6 = this.alternativa3d::jointList; while(local6 != null) { this.unbindVertex(local6,local3); local6 = local6.alternativa3d::nextJoint; } } } override public function weldFaces(param1:Number = 0, param2:Number = 0, param3:Number = 0, param4:Boolean = false) : void { this.alternativa3d::clearLocal(); super.weldFaces(param1,param2,param3,param4); } override public function optimizeForDynamicBSP(param1:int = 1) : void { this.alternativa3d::clearLocal(); super.optimizeForDynamicBSP(param1); } public function calculateBindingMatrices() : void { alternativa3d::ma = 1; alternativa3d::mb = 0; alternativa3d::mc = 0; alternativa3d::md = 0; alternativa3d::me = 0; alternativa3d::mf = 1; alternativa3d::mg = 0; alternativa3d::mh = 0; alternativa3d::mi = 0; alternativa3d::mj = 0; alternativa3d::mk = 1; alternativa3d::ml = 0; var local1:Joint = this.alternativa3d::jointList; while(local1 != null) { local1.alternativa3d::calculateBindingMatrix(this); local1 = local1.alternativa3d::nextJoint; } } public function normalizeWeights() : void { var local2:Joint = null; var local1:Vertex = alternativa3d::vertexList; while(local1 != null) { local1.alternativa3d::offset = 0; local1 = local1.alternativa3d::next; } local2 = this.alternativa3d::jointList; while(local2 != null) { local2.alternativa3d::addWeights(); local2 = local2.alternativa3d::nextJoint; } local2 = this.alternativa3d::jointList; while(local2 != null) { local2.alternativa3d::normalizeWeights(); local2 = local2.alternativa3d::nextJoint; } } override public function intersectRay(param1:Vector3D, param2:Vector3D, param3:Dictionary = null, param4:Camera3D = null) : RayIntersectionData { var local7:Face = null; var local8:Face = null; if(param3 != null && Boolean(param3[this])) { return null; } if(!alternativa3d::boundIntersectRay(param1,param2,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return null; } this.alternativa3d::updateLocal(); var local5:Face = alternativa3d::faceList; alternativa3d::faceList = this.alternativa3d::localList; calculateFacesNormals(true); var local6:RayIntersectionData = super.intersectRay(param1,param2,param3,param4); alternativa3d::faceList = local5; if(local6 != null) { local7 = alternativa3d::faceList; local8 = this.alternativa3d::localList; while(local7 != null) { if(local8 == local6.face) { local6.face = local7; break; } local7 = local7.alternativa3d::next; local8 = local8.alternativa3d::next; } } return local6; } override alternativa3d function checkIntersection(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Dictionary) : Boolean { this.alternativa3d::updateLocal(); var local9:Face = alternativa3d::faceList; alternativa3d::faceList = this.alternativa3d::localList; calculateFacesNormals(true); var local10:Boolean = super.alternativa3d::checkIntersection(param1,param2,param3,param4,param5,param6,param7,param8); alternativa3d::faceList = local9; return local10; } override alternativa3d function collectPlanes(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Vector3D, param5:Vector3D, param6:Vector.<Face>, param7:Dictionary = null) : void { if(param7 != null && Boolean(param7[this])) { return; } var local8:Vector3D = alternativa3d::calculateSphere(param1,param2,param3,param4,param5); if(!alternativa3d::boundIntersectSphere(local8,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return; } var local9:Face = alternativa3d::faceList; alternativa3d::faceList = this.alternativa3d::localList; calculateFacesNormals(true); super.alternativa3d::collectPlanes(param1,param2,param3,param4,param5,param6,param7); alternativa3d::faceList = local9; } public function attach(param1:Skin) : void { var local3:Vertex = null; var local4:Face = null; var local5:Joint = null; this.alternativa3d::clearLocal(); param1.alternativa3d::clearLocal(); if(alternativa3d::vertexList == null) { alternativa3d::vertexList = param1.alternativa3d::vertexList; } else { local3 = alternativa3d::vertexList; while(local3.alternativa3d::next != null) { local3 = local3.alternativa3d::next; } local3.alternativa3d::next = param1.alternativa3d::vertexList; } param1.alternativa3d::vertexList = null; if(alternativa3d::faceList == null) { alternativa3d::faceList = param1.alternativa3d::faceList; } else { local4 = alternativa3d::faceList; while(local4.alternativa3d::next != null) { local4 = local4.alternativa3d::next; } local4.alternativa3d::next = param1.alternativa3d::faceList; } param1.alternativa3d::faceList = null; var local2:Joint = param1.alternativa3d::jointList; while(local2 != null) { if(local2.name == null || local2.name == "") { this.addJointFast(local2); } else { local5 = this.getJointByName(local2.name); if(local5 != null) { this.mergeJoints(local2,local5); } else { this.addJointFast(local2); } } local2 = local2.alternativa3d::nextJoint; } param1.alternativa3d::jointList = null; } private function addJointFast(param1:Joint) : Joint { var local2:Joint = null; param1.alternativa3d::_parentJoint = null; param1.alternativa3d::setSkinFast(this); if(this.alternativa3d::jointList == null) { this.alternativa3d::jointList = param1; } else { local2 = this.alternativa3d::jointList; while(local2 != null) { if(local2.alternativa3d::nextJoint == null) { local2.alternativa3d::nextJoint = param1; break; } local2 = local2.alternativa3d::nextJoint; } } return param1; } private function mergeJoints(param1:Joint, param2:Joint) : void { var local5:Joint = null; var local3:VertexBinding = param1.alternativa3d::vertexBindingList; if(local3 != null) { while(local3.alternativa3d::next != null) { local3 = local3.alternativa3d::next; } local3.alternativa3d::next = param2.alternativa3d::vertexBindingList; param2.alternativa3d::vertexBindingList = param1.alternativa3d::vertexBindingList; } param1.alternativa3d::vertexBindingList = null; var local4:Joint = param1.alternativa3d::childrenList; while(local4 != null) { if(local4.name == null || local4.name.length == 0) { param2.alternativa3d::addChildFast(local4); } else { local5 = this.findJointChildByName(local4.name,param2); if(local5 != null) { this.mergeJoints(local4,local5); } else { param2.alternativa3d::addChildFast(local4); } } local4 = local4.alternativa3d::nextJoint; } param1.alternativa3d::childrenList = null; } private function findJointChildByName(param1:String, param2:Joint) : Joint { var local3:Joint = param2.alternativa3d::childrenList; while(local3 != null) { if(local3.name == param1) { return local3; } local3 = local3.alternativa3d::nextJoint; } return null; } override public function clone() : Object3D { this.alternativa3d::clearLocal(); var local1:Skin = new Skin(); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Object3D) : void { var local3:Vertex = null; var local4:Vertex = null; var local6:Joint = null; var local7:Joint = null; super.clonePropertiesFrom(param1); var local2:Skin = param1 as Skin; local3 = local2.alternativa3d::vertexList; local4 = alternativa3d::vertexList; while(local3 != null) { local3.alternativa3d::value = local4; local3 = local3.alternativa3d::next; local4 = local4.alternativa3d::next; } var local5:Joint = local2.alternativa3d::jointList; while(local5 != null) { local7 = this.cloneJoint(local5); if(this.alternativa3d::jointList != null) { local6.alternativa3d::nextJoint = local7; } else { this.alternativa3d::jointList = local7; } local6 = local7; local7.alternativa3d::_parentJoint = null; local7.alternativa3d::setSkinFast(this); local5 = local5.alternativa3d::nextJoint; } local3 = local2.alternativa3d::vertexList; while(local3 != null) { local3.alternativa3d::value = null; local3 = local3.alternativa3d::next; } } override alternativa3d function draw(param1:Camera3D) : void { var local4:Vertex = null; var local5:Joint = null; if(alternativa3d::faceList == null) { return; } if(clipping == 0) { if(Boolean(alternativa3d::culling & 1)) { return; } alternativa3d::culling = 0; } var local2:int = param1.debug ? int(param1.alternativa3d::checkInDebug(this)) : 0; if(Boolean(local2 & Debug.BOUNDS)) { Debug.alternativa3d::drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local4 = alternativa3d::vertexList; while(local4 != null) { local4.alternativa3d::transformId = 0; local4 = local4.alternativa3d::next; } } ++alternativa3d::transformId; alternativa3d::calculateInverseMatrix(); var local3:Face = this.alternativa3d::prepareFaces(param1,this.alternativa3d::localList); if(local3 == null) { return; } if(alternativa3d::culling > 0) { if(clipping == 1) { local3 = param1.alternativa3d::cull(local3,alternativa3d::culling); } else { local3 = param1.alternativa3d::clip(local3,alternativa3d::culling); } if(local3 == null) { return; } } if(local3.alternativa3d::processNext != null) { if(sorting == 1) { local3 = param1.alternativa3d::sortByAverageZ(local3); } else if(sorting == 2) { local3 = param1.alternativa3d::sortByDynamicBSP(local3,threshold); } } if(Boolean(local2 & Debug.BONES)) { local5 = this.alternativa3d::jointList; while(local5 != null) { local5.alternativa3d::drawDebug(param1); local5 = local5.alternativa3d::nextJoint; } } if(Boolean(local2 & Debug.EDGES)) { Debug.alternativa3d::drawEdges(param1,local3,16777215); } alternativa3d::drawFaces(param1,local3); } override alternativa3d function getVG(param1:Camera3D) : VG { var local4:Joint = null; var local5:Vertex = null; var local6:Face = null; var local7:Face = null; var local8:Face = null; if(alternativa3d::faceList == null) { return null; } if(clipping == 0) { if(Boolean(alternativa3d::culling & 1)) { return null; } alternativa3d::culling = 0; } var local2:int = param1.debug ? int(param1.alternativa3d::checkInDebug(this)) : 0; if(Boolean(local2 & Debug.BONES)) { local4 = this.alternativa3d::jointList; while(local4 != null) { local4.alternativa3d::drawDebug(param1); local4 = local4.alternativa3d::nextJoint; } } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local5 = alternativa3d::vertexList; while(local5 != null) { local5.alternativa3d::transformId = 0; local5 = local5.alternativa3d::next; } } ++alternativa3d::transformId; alternativa3d::calculateInverseMatrix(); var local3:Face = this.alternativa3d::prepareFaces(param1,this.alternativa3d::localList); if(local3 == null) { return null; } if(alternativa3d::culling > 0) { if(clipping == 1) { local3 = param1.alternativa3d::cull(local3,alternativa3d::culling); } else { local3 = param1.alternativa3d::clip(local3,alternativa3d::culling); } if(local3 == null) { return null; } } if(alternativa3d::concatenatedAlpha >= 1 && alternativa3d::concatenatedBlendMode == "normal") { local8 = null; local6 = local3; local3 = null; while(local6 != null) { local7 = local6.alternativa3d::processNext; if(local6.material != null && !local6.material.alternativa3d::transparent) { local6.alternativa3d::processNext = local8; local8 = local6; } else { local6.alternativa3d::processNext = local3; local3 = local6; } local6 = local7; } local6 = local8; while(local6 != null) { local7 = local6.alternativa3d::processNext; if(local7 == null || local7.material != local8.material) { local6.alternativa3d::processNext = null; param1.alternativa3d::addTransparentOpaque(local8,this); local8 = local7; } local6 = local7; } if(local3 == null) { return null; } } return VG.alternativa3d::create(this,local3,sorting,local2,false); } override alternativa3d function prepareFaces(param1:Camera3D, param2:Face) : Face { var local4:Wrapper = null; var local5:Vertex = null; var local6:Vertex = null; var local7:Vertex = null; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; this.alternativa3d::updateLocal(); var local3:Face = param2; while(local3 != null) { local4 = local3.alternativa3d::wrapper; local5 = local4.alternativa3d::vertex; local4 = local4.alternativa3d::next; local6 = local4.alternativa3d::vertex; local4 = local4.alternativa3d::next; local7 = local4.alternativa3d::vertex; local8 = local6.x - local5.x; local9 = local6.y - local5.y; local10 = local6.z - local5.z; local11 = local7.x - local5.x; local12 = local7.y - local5.y; local13 = local7.z - local5.z; local14 = local13 * local9 - local12 * local10; local15 = local11 * local10 - local13 * local8; local16 = local12 * local8 - local11 * local9; local3.alternativa3d::normalX = local14; local3.alternativa3d::normalY = local15; local3.alternativa3d::normalZ = local16; local3.alternativa3d::offset = local5.x * local14 + local5.y * local15 + local5.z * local16; local3 = local3.alternativa3d::next; } return super.alternativa3d::prepareFaces(param1,param2); } override alternativa3d function prepareResources() : void { } override alternativa3d function deleteResources() : void { } alternativa3d function updateLocal() : void { var local1:Vertex = null; var local2:Face = null; var local3:Face = null; var local6:Face = null; var local7:Wrapper = null; var local8:Wrapper = null; var local9:Wrapper = null; var local10:Material = null; var local11:Vertex = null; if(this.alternativa3d::localList == null) { local1 = alternativa3d::vertexList; while(local1 != null) { local1.alternativa3d::value = new Vertex(); local1 = local1.alternativa3d::next; } local2 = alternativa3d::faceList; while(local2 != null) { local3 = new Face(); local7 = null; local8 = local2.alternativa3d::wrapper; while(local8 != null) { local9 = new Wrapper(); local9.alternativa3d::vertex = local8.alternativa3d::vertex.alternativa3d::value; if(local7 != null) { local7.alternativa3d::next = local9; } else { local3.alternativa3d::wrapper = local9; } local7 = local9; local8 = local8.alternativa3d::next; } if(local6 != null) { local6.alternativa3d::next = local3; } else { this.alternativa3d::localList = local3; } local6 = local3; local2 = local2.alternativa3d::next; } } var local4:Boolean = false; local2 = alternativa3d::faceList; local3 = this.alternativa3d::localList; while(local2 != null) { local10 = local2.material; local4 ||= local10 != null && Boolean(local10.alternativa3d::useVerticesNormals); local3.material = local2.material; local2 = local2.alternativa3d::next; local3 = local3.alternativa3d::next; } local1 = alternativa3d::vertexList; while(local1 != null) { local11 = local1.alternativa3d::value; local11.x = 0; local11.y = 0; local11.z = 0; local11.u = local1.u; local11.v = local1.v; local11.normalX = 0; local11.normalY = 0; local11.normalZ = 0; local11.alternativa3d::drawId = 0; local1 = local1.alternativa3d::next; } var local5:Joint = this.alternativa3d::jointList; while(local5 != null) { local5.alternativa3d::composeMatrix(); local5.alternativa3d::calculateVertices(local4,false); local5 = local5.alternativa3d::nextJoint; } } alternativa3d function clearLocal() : void { var local1:Vertex = alternativa3d::vertexList; while(local1 != null) { local1.alternativa3d::value = null; local1 = local1.alternativa3d::next; } this.alternativa3d::localList = null; } override alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { this.alternativa3d::updateLocal(); var local3:Face = alternativa3d::faceList; alternativa3d::faceList = this.alternativa3d::localList; super.alternativa3d::updateBounds(param1,param2); alternativa3d::faceList = local3; } override alternativa3d function split(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Number) : Vector.<Object3D> { return new Vector.<Object3D>(2); } private function cloneJoint(param1:Joint) : Joint { var local3:VertexBinding = null; var local6:Joint = null; var local7:VertexBinding = null; var local8:Joint = null; var local2:Joint = new Joint(); local2.name = param1.name; local2.x = param1.x; local2.y = param1.y; local2.z = param1.z; local2.rotationX = param1.rotationX; local2.rotationY = param1.rotationY; local2.rotationZ = param1.rotationZ; local2.scaleX = param1.scaleX; local2.scaleY = param1.scaleY; local2.scaleZ = param1.scaleZ; local2.alternativa3d::bma = param1.alternativa3d::bma; local2.alternativa3d::bmb = param1.alternativa3d::bmb; local2.alternativa3d::bmc = param1.alternativa3d::bmc; local2.alternativa3d::bmd = param1.alternativa3d::bmd; local2.alternativa3d::bme = param1.alternativa3d::bme; local2.alternativa3d::bmf = param1.alternativa3d::bmf; local2.alternativa3d::bmg = param1.alternativa3d::bmg; local2.alternativa3d::bmh = param1.alternativa3d::bmh; local2.alternativa3d::bmi = param1.alternativa3d::bmi; local2.alternativa3d::bmj = param1.alternativa3d::bmj; local2.alternativa3d::bmk = param1.alternativa3d::bmk; local2.alternativa3d::bml = param1.alternativa3d::bml; if(param1 is Bone) { Bone(local2).length = Bone(param1).length; Bone(local2).alternativa3d::distance = Bone(param1).alternativa3d::distance; Bone(local2).alternativa3d::lx = Bone(param1).alternativa3d::lx; Bone(local2).alternativa3d::ly = Bone(param1).alternativa3d::ly; Bone(local2).alternativa3d::lz = Bone(param1).alternativa3d::lz; Bone(local2).alternativa3d::ldot = Bone(param1).alternativa3d::ldot; } var local4:VertexBinding = param1.alternativa3d::vertexBindingList; while(local4 != null) { local7 = new VertexBinding(); local7.alternativa3d::vertex = local4.alternativa3d::vertex.alternativa3d::value; local7.alternativa3d::weight = local4.alternativa3d::weight; if(local3 != null) { local3.alternativa3d::next = local7; } else { local2.alternativa3d::vertexBindingList = local7; } local3 = local7; local4 = local4.alternativa3d::next; } var local5:Joint = param1.alternativa3d::childrenList; while(local5 != null) { local8 = this.cloneJoint(local5); if(local2.alternativa3d::childrenList != null) { local6.alternativa3d::nextJoint = local8; } else { local2.alternativa3d::childrenList = local8; } local6 = local8; local8.alternativa3d::_parentJoint = local2; local5 = local5.alternativa3d::nextJoint; } return local2; } } }
package alternativa.tanks.gui.frames { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.frames.YellowFrameSkin_frame.png")] public class YellowFrameSkin_frame extends BitmapAsset { public function YellowFrameSkin_frame() { super(); } } }
package com.lorentz.SVG.data.path { public class SVGLineToVerticalCommand extends SVGPathCommand { public var y:Number = 0; public var absolute:Boolean = false; public function SVGLineToVerticalCommand(absolute:Boolean, y:Number = 0) { super(); this.absolute = absolute; this.y = y; } override public function get type():String { return absolute ? "V" : "v"; } override public function clone():Object { var copy:SVGLineToVerticalCommand = new SVGLineToVerticalCommand(absolute); copy.y = y; return copy; } } }
package _codec.projects.tanks.client.battlefield.models.battle.battlefield.fps { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.battlefield.models.battle.battlefield.fps.FpsStatisticType; public class CodecFpsStatisticType implements ICodec { public function CodecFpsStatisticType() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:FpsStatisticType = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = FpsStatisticType.SOFTWARE; break; case 1: local2 = FpsStatisticType.HARDWARE_CONSTRAINT; break; case 2: local2 = FpsStatisticType.HARDWARE_BASELINE; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package alternativa.tanks.gui.settings.controls { import alternativa.tanks.service.settings.SettingEnum; public interface SettingControl { function getSetting() : SettingEnum; function getSettingValue() : Object; } }
package alternativa.tanks.view.icons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.icons.BattleParamsCheckButtonIcons_ultimatesClass.png")] public class BattleParamsCheckButtonIcons_ultimatesClass extends BitmapAsset { public function BattleParamsCheckButtonIcons_ultimatesClass() { super(); } } }
package alternativa.tanks.battle.objects.tank.controllers { import alternativa.osgi.service.command.CommandService; import alternativa.osgi.service.command.FormattedOutput; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.tankchassis.TrackedChassis; import alternativa.tanks.service.settings.keybinding.GameActionEnum; import alternativa.tanks.services.battleinput.BattleInputService; import alternativa.tanks.services.battleinput.GameActionListener; import alternativa.tanks.utils.MathUtils; public class LocalChassisController extends ChassisController implements GameActionListener { [Inject] public static var commandService:CommandService; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var battleInputService:BattleInputService; private static const REVERSE_BACK_TURN_MASK:int = 1 << BIT_REVERSE_TURN; private var reverseBackTurnMask:int; private var cheatController:LocalCheatController; private var isEnabled:Boolean = false; public function LocalChassisController(param1:Tank, param2:ChassisControlListener) { super(param1,param2); } public function enable() : void { if(!this.isEnabled) { this.isEnabled = true; battleInputService.addGameActionListener(this); } } public function disable() : void { if(this.isEnabled) { this.isEnabled = false; battleInputService.removeGameActionListener(this); setControlState(0,TrackedChassis.TURN_SPEED_COUNT); } } public function onGameAction(param1:GameActionEnum, param2:Boolean) : void { var local4:int = 0; var local3:int = controlState; switch(param1) { case GameActionEnum.CHASSIS_FORWARD_MOVEMENT: local3 = MathUtils.changeBitValue(controlState,BIT_FORWARD,param2); break; case GameActionEnum.CHASSIS_BACKWARD_MOVEMENT: local3 = MathUtils.changeBitValue(controlState,BIT_BACK,param2); break; case GameActionEnum.CHASSIS_LEFT_MOVEMENT: local3 = MathUtils.changeBitValue(controlState,BIT_LEFT,param2); break; case GameActionEnum.CHASSIS_RIGHT_MOVEMENT: local3 = MathUtils.changeBitValue(controlState,BIT_RIGHT,param2); } if(local3 != controlState) { local4 = local3 | this.reverseBackTurnMask; setControlState(local4,TrackedChassis.TURN_SPEED_COUNT); } } override protected function onAppliedControlStateChanged(param1:int) : void { listener.onChassisControlChanged(param1,true); } public function setReversedBackTurn(param1:Boolean) : void { if(param1) { this.reverseBackTurnMask = REVERSE_BACK_TURN_MASK; } else { this.reverseBackTurnMask = 0; controlState &= ~REVERSE_BACK_TURN_MASK; } } [Obfuscation(rename="false")] override public function close() : void { super.close(); this.disable(); } private function enableCheatControls(param1:FormattedOutput) : void { } } }
package alternativa.tanks.battle.objects.tank.skintexturesregistry { import flash.display.BitmapData; internal class TextureEntry { public var referenceCount:int; public var texture:BitmapData; public function TextureEntry(param1:BitmapData) { super(); this.texture = param1; } } }
package alternativa.tanks.service.paymentcomplete { import flash.events.IEventDispatcher; public interface PaymentCompleteService extends IEventDispatcher { function paymentCompleted() : void; } }
package _codec.projects.tanks.client.battlefield.models.effects.description { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.effects.description.EffectCategory; import projects.tanks.client.battlefield.models.effects.description.EffectDescriptionCC; public class CodecEffectDescriptionCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_category:ICodec; private var codec_index:ICodec; private var codec_tank:ICodec; public function CodecEffectDescriptionCC() { super(); } public function init(param1:IProtocol) : void { this.codec_category = param1.getCodec(new EnumCodecInfo(EffectCategory,false)); this.codec_index = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_tank = param1.getCodec(new TypeCodecInfo(IGameObject,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:EffectDescriptionCC = new EffectDescriptionCC(); local2.category = this.codec_category.decode(param1) as EffectCategory; local2.index = this.codec_index.decode(param1) as int; local2.tank = this.codec_tank.decode(param1) as IGameObject; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:EffectDescriptionCC = EffectDescriptionCC(param2); this.codec_category.encode(param1,local3.category); this.codec_index.encode(param1,local3.index); this.codec_tank.encode(param1,local3.tank); } } }
package alternativa.tanks.models.battle.gui.inventory { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon_armorColorIconClass.png")] public class HudInventoryIcon_armorColorIconClass extends BitmapAsset { public function HudInventoryIcon_armorColorIconClass() { super(); } } }
package scpacker.gui.en { import mx.core.BitmapAsset; [ExcludeClass] public class GTanksIEN_coldload13 extends BitmapAsset { public function GTanksIEN_coldload13() { super(); } } }
package controls.timer { public interface CountDownTimerOnCompleteBefore { function onCompleteBefore(param1:CountDownTimer, param2:Boolean) : void; } }
package alternativa.tanks.engine3d { import flash.display.BitmapData; public class DefaultEffectsMaterialRegistry extends TextureMaterialRegistryBase implements EffectsMaterialRegistry { public function DefaultEffectsMaterialRegistry() { super(new DefaultTextureMaterialFactory()); } override protected function getTexture(param1:BitmapData, param2:Boolean) : BitmapData { return param1; } } }
package alternativa.engine3d.core { import flash.display.Stage; import flash.events.Event; import flash.net.SharedObject; import flash.utils.clearInterval; import flash.utils.getTimer; import flash.utils.setTimeout; public class PerformanceController { public static const FOG:String = "fog"; public static const DIRECTIONAL_LIGHT:String = "directionalLight"; public static const SHADOW_MAP:String = "shadowMap"; public static const SOFT_TRANSPARENCY:String = "softTransparency"; public static const SHADOWS:String = "shadows"; public static const ANTI_ALIAS:String = "antiAlias"; public static const SSAO:String = "ssao"; public static const DEFERRED_LIGHTING:String = "deferredLighting"; private static var storage:SharedObject = SharedObject.getLocal("performance"); private var types:Vector.<String> = new Vector.<String>(); private var speeds:Vector.<Number> = new Vector.<Number>(); private var actives:Vector.<Boolean> = new Vector.<Boolean>(); private var stage:Stage; private var camera:Camera3D; private var fpsThreshold:Number; private var ratioThreshold:Number; private var testTime:Number; private var maxAttempts:uint; private var key:String; private var traceLog:Boolean; private var mask:int; private var id:uint; private var idleId:uint; private var timer:int; private var frameCounter:int; private var lowCounter:int; private var state:int; private var features:Vector.<Feature>; private var featuresCount:int; private var index:int; private var _block:Boolean = false; private var afterIdle:Boolean; public function PerformanceController() { super(); } public function addFeature(param1:String, param2:Number, param3:Boolean) : void { var local4:String = null; if(this.camera != null) { throw new Error("Cannot add feature during analysis."); } if(param1 != FOG && param1 != SHADOWS && param1 != DIRECTIONAL_LIGHT && param1 != SHADOW_MAP && param1 != SOFT_TRANSPARENCY && param1 != ANTI_ALIAS && param1 != SSAO && param1 != DEFERRED_LIGHTING) { throw new Error("Nonexistent feature."); } for each(local4 in this.types) { if(local4 == param1) { throw new Error("Feature already exists."); } } this.types.push(param1); this.speeds.push(param2); this.actives.push(param3); } public function get activated() : Boolean { return this.camera != null; } public function clearSharedObject() : void { storage.clear(); } public function start(param1:Stage, param2:Camera3D, param3:Number, param4:Number, param5:Number, param6:Number, param7:uint, param8:String, param9:Boolean = false) : void { var local10:int = 0; if(this.camera != null) { throw new Error("Analysis already started."); } var local11:int = int(this.types.length); this.stage = param1; this.camera = param2; this.fpsThreshold = param3; this.ratioThreshold = param4; this.testTime = param6; this.maxAttempts = param7; this.key = param8; this.traceLog = param9; this.mask = 0; local10 = 0; while(local10 < local11) { this.key += "_5_" + this.types[local10]; if(this.actives[local10]) { this.mask |= 1 << local10; } local10++; } if(storage.data[this.key] != undefined) { this.mask = storage.data[this.key]; } else { this.save(); } this.features = new Vector.<Feature>(); this.featuresCount = 0; local10 = 0; while(local10 < local11) { if((this.mask & 1 << local10) > 0) { this.features[this.featuresCount] = new Feature(this.types[local10],this.speeds[local10]); ++this.featuresCount; } local10++; } this.index = this.featuresCount - 1; local10 = 0; while(local10 < local11) { if((this.mask & 1 << local10) == 0) { this.features[this.featuresCount] = new Feature(this.types[local10],this.speeds[local10]); ++this.featuresCount; this.disableFeature(this.types[local10]); } local10++; } this.afterIdle = false; if(param5 > 0) { this.idleId = setTimeout(this.onIdle,param5 * 1000); } else { this.onIdle(); } this.traceFeatures("\nStart",true); } public function stop() : void { if(this.camera == null) { return; } this.stage.removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); clearInterval(this.id); clearInterval(this.idleId); var local1:int = int(this.types.length); var local2:int = 0; while(local2 < local1) { this.restoreFeature(this.types[local2]); local2++; } this.stage = null; this.camera = null; } public function get block() : Boolean { return this._block; } public function set block(param1:Boolean) : void { if(this._block != param1) { this._block = param1; this.traceFeatures("\nBlock " + this._block,false); if(this.camera != null && this.afterIdle) { if(this._block) { this.stage.removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); clearInterval(this.id); if(this.index < this.featuresCount - 1) { this.disableFeature(Feature(this.features[this.index + 1]).type); } } else { this.stage.addEventListener(Event.ENTER_FRAME,this.onEnterFrame); this.timer = getTimer(); if(this.state == 0) { this.testCurrent(); } } } } } private function onIdle() : void { this.state = 0; this.afterIdle = true; if(!this._block) { this.stage.addEventListener(Event.ENTER_FRAME,this.onEnterFrame); this.timer = getTimer(); this.testCurrent(); } } private function onEnterFrame(param1:Event) : void { var local4:Number = NaN; var local2:int = getTimer(); var local3:Number = (local2 - this.timer) / 1000; this.timer = local2; if(this.state == 1) { local4 = this.changeStrength(Feature(this.features[this.index]).type,local3 * this.speeds[this.index]); if(local4 >= 1) { if(this.index + 1 < this.featuresCount) { this.testNext(); } else { this.testCurrent(); } } } else if(this.state == -1) { local4 = this.changeStrength(Feature(this.features[this.index]).type,-local3 * this.speeds[this.index]); if(local4 <= 0) { this.mask &= ~(1 << this.types.indexOf(Feature(this.features[this.index]).type)); this.save(); --this.index; this.swap(); this.traceFeatures(null,true); this.testCurrent(); } } else { ++this.frameCounter; if(1 / local3 < this.fpsThreshold) { ++this.lowCounter; } } } private function testNext() : void { this.state = 0; this.frameCounter = 0; this.lowCounter = 0; this.testFeature(Feature(this.features[this.index + 1]).type); this.id = setTimeout(this.onTestNext,this.testTime * 1000); this.traceFeatures("\nTest Next " + String(this.index + 1) + " " + this.features[this.index + 1].type,false); } private function onTestNext() : void { if(this.lowCounter / this.frameCounter < this.ratioThreshold) { ++this.index; this.mask |= 1 << this.types.indexOf(Feature(this.features[this.index]).type); this.save(); Feature(this.features[this.index]).attempts = 0; this.state = 1; this.traceFeatures("SUCCESS",true); } else { this.swap(); this.traceFeatures("FAIL",true); if(this.index + 1 < this.featuresCount) { this.testNext(); } else { this.testCurrent(); } } } private function testCurrent() : void { this.state = 0; this.frameCounter = 0; this.lowCounter = 0; this.id = setTimeout(this.onTestCurrent,this.testTime * 1000); this.traceFeatures("\nTest Current " + this.index + " " + (this.index >= 0 ? this.features[this.index].type : "none"),false); } private function onTestCurrent() : void { if(this.lowCounter / this.frameCounter < this.ratioThreshold) { this.traceFeatures("SUCCESS",true); if(this.index + 1 < this.featuresCount) { this.testNext(); } else { this.testCurrent(); } } else if(this.index >= 0) { this.traceFeatures("FAIL",false); this.state = -1; } else { this.traceFeatures("FAIL",true); this.testCurrent(); } } private function swap() : void { var local1:Feature = Feature(this.features[this.index + 1]); this.disableFeature(local1.type); ++local1.attempts; var local2:int = this.index + 1; while(local2 < this.featuresCount - 1) { this.features[local2] = this.features[local2 + 1]; local2++; } if(local1.attempts < this.maxAttempts) { this.features[this.featuresCount - 1] = local1; } else { --this.featuresCount; this.features.length = this.featuresCount; } } private function save() : void { storage.data[this.key] = this.mask; } private function traceFeatures(param1:String = null, param2:Boolean = false) : void { var local3:int = 0; var local4:String = null; if(this.traceLog) { if(param1 != null) { } if(param2) { local3 = 0; while(local3 <= this.index) { local3++; } local3 = this.index + 1; while(local3 < this.featuresCount) { local3++; } local4 = " "; local3 = 0; while(local3 < this.types.length) { local4 += this.types[local3] + ((this.mask & 1 << local3) > 0 ? "+ " : "- "); local3++; } } } } private function disableFeature(param1:String) : void { switch(param1) { case FOG: this.camera.fogStrength = 0; break; case DIRECTIONAL_LIGHT: this.camera.directionalLightStrength = 0; break; case SHADOW_MAP: this.camera.shadowMapStrength = 0; break; case SOFT_TRANSPARENCY: this.camera.softTransparencyStrength = 0; break; case SHADOWS: this.camera.shadowsStrength = 0; break; case ANTI_ALIAS: this.camera.view.antiAliasEnabled = false; break; case SSAO: this.camera.ssaoStrength = 0; break; case DEFERRED_LIGHTING: this.camera.deferredLightingStrength = 0; } } private function restoreFeature(param1:String) : void { switch(param1) { case FOG: this.camera.fogStrength = 1; break; case DIRECTIONAL_LIGHT: this.camera.directionalLightStrength = 1; break; case SHADOW_MAP: this.camera.shadowMapStrength = 1; break; case SOFT_TRANSPARENCY: this.camera.softTransparencyStrength = 1; break; case SHADOWS: this.camera.shadowsStrength = 1; this.camera.shadowsDistanceMultiplier = 1; break; case ANTI_ALIAS: this.camera.view.antiAliasEnabled = true; break; case SSAO: this.camera.ssaoStrength = 1; break; case DEFERRED_LIGHTING: this.camera.deferredLightingStrength = 1; } } private function testFeature(param1:String) : void { switch(param1) { case FOG: this.camera.fogStrength = 0.01; break; case DIRECTIONAL_LIGHT: this.camera.directionalLightStrength = 0.01; break; case SHADOW_MAP: this.camera.shadowMapStrength = 0.01; break; case SOFT_TRANSPARENCY: this.camera.softTransparencyStrength = 0.01; break; case SHADOWS: this.camera.shadowsStrength = 0.01; break; case ANTI_ALIAS: this.camera.view.antiAliasEnabled = true; break; case SSAO: this.camera.ssaoStrength = 0.01; break; case DEFERRED_LIGHTING: this.camera.deferredLightingStrength = 0.01; } } private function changeStrength(param1:String, param2:Number) : Number { var local3:Number = 0; switch(param1) { case FOG: this.camera.fogStrength += param2; if(this.camera.fogStrength > 1) { this.camera.fogStrength = 1; } if(this.camera.fogStrength < 0) { this.camera.fogStrength = 0; } local3 = this.camera.fogStrength; break; case DIRECTIONAL_LIGHT: this.camera.directionalLightStrength += param2; if(this.camera.directionalLightStrength > 1) { this.camera.directionalLightStrength = 1; } if(this.camera.directionalLightStrength < 0) { this.camera.directionalLightStrength = 0; } local3 = this.camera.directionalLightStrength; break; case SHADOW_MAP: this.camera.shadowMapStrength += param2; if(this.camera.shadowMapStrength > 1) { this.camera.shadowMapStrength = 1; } if(this.camera.shadowMapStrength < 0) { this.camera.shadowMapStrength = 0; } local3 = this.camera.shadowMapStrength; break; case SOFT_TRANSPARENCY: this.camera.softTransparencyStrength += param2; if(this.camera.softTransparencyStrength > 1) { this.camera.softTransparencyStrength = 1; } if(this.camera.softTransparencyStrength < 0) { this.camera.softTransparencyStrength = 0; } local3 = this.camera.softTransparencyStrength; break; case SHADOWS: this.camera.shadowsStrength += param2; if(this.camera.shadowsStrength > 1) { this.camera.shadowsStrength = 1; } if(this.camera.shadowsStrength < 0) { this.camera.shadowsStrength = 0; } local3 = this.camera.shadowsStrength; break; case ANTI_ALIAS: this.camera.view.antiAliasEnabled = param2 > 0; local3 = this.camera.view.antiAliasEnabled ? 1 : 0; break; case SSAO: this.camera.ssaoStrength += param2; if(this.camera.ssaoStrength > 1) { this.camera.ssaoStrength = 1; } if(this.camera.ssaoStrength < 0) { this.camera.ssaoStrength = 0; } local3 = this.camera.ssaoStrength; break; case DEFERRED_LIGHTING: this.camera.deferredLightingStrength += param2; if(this.camera.deferredLightingStrength > 1) { this.camera.deferredLightingStrength = 1; } if(this.camera.deferredLightingStrength < 0) { this.camera.deferredLightingStrength = 0; } local3 = this.camera.deferredLightingStrength; } return local3; } } } class Feature { public var type:String; public var speed:Number; public var attempts:int = 0; public function Feature(param1:String, param2:Number) { super(); this.type = param1; this.speed = param2; } }
package alternativa.tanks.gui.panel.buttons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.panel.buttons.ShopBarButton_shopCrystals.png")] public class ShopBarButton_shopCrystals extends BitmapAsset { public function ShopBarButton_shopCrystals() { super(); } } }
package alternativa.tanks.sfx { public class Blinker { private var initialInterval:int; private var minInterval:int; private var intervalDecrement:int; private var maxValue:Number; private var minValue:Number; private var speedCoeff:Number; private var value:Number; private var _speed:Number; private var valueDelta:Number; private var switchTime:int; private var currInterval:int; public function Blinker(param1:int, param2:int, param3:int, param4:Number, param5:Number, param6:Number) { super(); this.initialInterval = param1; this.minInterval = param2; this.intervalDecrement = param3; this.minValue = param4; this.maxValue = param5; this.speedCoeff = param6; this.valueDelta = param5 - param4; } public function setInitialInterval(param1:int) : void { this.initialInterval = param1; } public function init(param1:int) : void { this.value = this.maxValue; this.currInterval = this.initialInterval; this._speed = this.getSpeed(-1); this.switchTime = param1 + this.currInterval; } public function setMaxValue(param1:Number) : void { if(param1 >= this.minValue) { this.maxValue = param1; this.valueDelta = this.maxValue - this.minValue; } } public function setMinValue(param1:Number) : void { if(param1 <= this.maxValue) { this.minValue = param1; this.valueDelta = this.maxValue - this.minValue; } } public function getMinValue() : Number { return this.minValue; } public function updateValue(param1:int, param2:int) : Number { this.value += this._speed * param2; if(this.value > this.maxValue) { this.value = this.maxValue; } if(this.value < this.minValue) { this.value = this.minValue; } if(param1 >= this.switchTime) { if(this.currInterval > this.minInterval) { this.currInterval -= this.intervalDecrement; if(this.currInterval < this.minInterval) { this.currInterval = this.minInterval; } } this.switchTime = param1 + this.currInterval; if(this._speed < 0) { this._speed = this.getSpeed(1); } else { this._speed = this.getSpeed(-1); } } return this.value; } private function getSpeed(param1:Number) : Number { return param1 * this.speedCoeff * this.valueDelta / this.currInterval; } } }
package alternativa.tanks.models.weapon.rocketlauncher.sfx { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class RocketLauncherSfxAdapt implements RocketLauncherSfx { private var object:IGameObject; private var impl:RocketLauncherSfx; public function RocketLauncherSfxAdapt(param1:IGameObject, param2:RocketLauncherSfx) { super(); this.object = param1; this.impl = param2; } public function getSfxData() : RocketLauncherSfxData { var result:RocketLauncherSfxData = null; try { Model.object = this.object; result = this.impl.getSfxData(); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.gui { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.model.panel.IPanel; import assets.scroller.color.ScrollThumbSkinGreen; import assets.scroller.color.ScrollTrackGreen; import controls.DefaultButton; import controls.Label; import controls.PaymentButton; import controls.TankCombo; import controls.TankWindow; import controls.TankWindowInner; import fl.containers.ScrollPane; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObjectContainer; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Point; import flash.net.SharedObject; import projects.tanks.client.panel.model.payment.SMSNumber; public class PaymentWindow extends Sprite { [Embed(source="1031.png")] private static const bitmapCrystalsPic:Class; private static const crystalsBd:BitmapData = new bitmapCrystalsPic().bitmapData; [Embed(source="831.png")] private static const bitmapError:Class; private static const errorBd:BitmapData = new bitmapError().bitmapData; public static const SYSTEM_TYPE_SMS:String = "sms"; public static const SYSTEM_TYPE_QIWI:String = "mk"; public static const SYSTEM_TYPE_YANDEX:String = "yandex"; public static const SYSTEM_TYPE_VISA:String = "bank_card"; public static const SYSTEM_TYPE_WEBMONEY:String = "wm"; public static const SYSTEM_TYPE_EASYPAY:String = "easypay"; public static const SYSTEM_TYPE_PAYPAL:String = "paypal"; public static const SYSTEM_TYPE_TERMINAL:String = "terminal"; public static var SYSTEM_TYPE_PREPAID:String = "prepaid"; public static const SYSTEM_TYPE_WALLIE:String = "wallie"; public static const SYSTEM_TYPE_PAYSAFE:String = "paysafecard"; public static const SYSTEM_TYPE_RIXTY:String = "rixty"; public static const SYSTEM_TYPE_CASHU:String = "cashu"; public static const SYSTEM_TYPE_CHRONOPAY:String = "chronopay"; public static const SYSTEM_TYPE_LIQPAY:String = "liqpay"; public static const SYSTEM_TYPE_ALIPAY:String = "alipay"; private var localeService:ILocaleService; private var storage:SharedObject; private var panelModel:IPanel; private var dialogsLayer:DisplayObjectContainer; private var window:TankWindow; private var windowSize:Point; private const windowMargin:int = 11; private const spaceModule:int = 7; private const buttonSize:Point = new Point(155,50); private var numbers:Array; private var systemTypesNum:int; private var systemTypeButtonsSmall:Array; private var systemTypeButtons:Array; private var systemTypeButtonNames:Array; private var systemTypeButtonsInner:TankWindowInner; private var systemTypeButtonsSpace:int = 2; private var bigButtonsContainer:Sprite; private var smallButtonsContainer:Sprite; private var systemTypeTitle:Label; private var systemTypeDescriptions:Array; private var systemTypeDescription:Label; private var systemTypeDescriptionInner:TankWindowInner; private var systemTypeDescriptionInnerWidth:int = 200; private var errorInner:TankWindowInner; private var errorButton:DefaultButton; private var errorIcon:Bitmap; private var errorLabel:Label; private var colomn2x:int; private var colomn3x:int; private var tabContainers:Array; private var currentTabIndex:int = 0; private var exchangeGroup:ExchangeGroup; private var rates:Array; private var crystals:int; private var WMCombo:TankCombo; private var proceedButton:DefaultButton; private var crystalsPic:Bitmap; private var header:Label; private var headerInner:TankWindowInner; private var scrollPane:ScrollPane; private var scrollContainer:Sprite; private var smsBlock:SMSblock; public var terminalCountriesCombo:TankCombo; private var wallieButton:PaymentButton; private var paysafeButton:PaymentButton; private var rixtyButton:PaymentButton; private var cashuButton:PaymentButton; private var chronopayButton:PaymentButton; private var liqpayButton:PaymentButton; private var chronopaySelected:Boolean; private var prepayCardSelectedIndex:int; private var INDEX_SMS:int; private var INDEX_QIWI:int; private var INDEX_YANDEX:int; private var INDEX_VISA:int; private var INDEX_WEBMONEY:int; private var INDEX_EASYPAY:int; private var INDEX_WEBCREDS:int; private var INDEX_PAYPAL:int; private var INDEX_TERMINAL:int; private var INDEX_PREPAID:int; private var INDEX_WALLIE:int; private var INDEX_PAYSAFE:int; private var INDEX_RIXTY:int; private var INDEX_CASHU:int; private var INDEX_ALIPAY:int; private var buttonTypes:Array; private var bugReportWindow:PaymentBugReportWindow; private var visaRateValue:Number; private var visaCurrency:String; private var prepaidRate:Number = 0; public function PaymentWindow() { super(); throw new Error(""); } private function confScroll() : void { this.scrollPane.setStyle("downArrowUpSkin",ScrollArrowDownGreen); this.scrollPane.setStyle("downArrowDownSkin",ScrollArrowDownGreen); this.scrollPane.setStyle("downArrowOverSkin",ScrollArrowDownGreen); this.scrollPane.setStyle("downArrowDisabledSkin",ScrollArrowDownGreen); this.scrollPane.setStyle("upArrowUpSkin",ScrollArrowUpGreen); this.scrollPane.setStyle("upArrowDownSkin",ScrollArrowUpGreen); this.scrollPane.setStyle("upArrowOverSkin",ScrollArrowUpGreen); this.scrollPane.setStyle("upArrowDisabledSkin",ScrollArrowUpGreen); this.scrollPane.setStyle("trackUpSkin",ScrollTrackGreen); this.scrollPane.setStyle("trackDownSkin",ScrollTrackGreen); this.scrollPane.setStyle("trackOverSkin",ScrollTrackGreen); this.scrollPane.setStyle("trackDisabledSkin",ScrollTrackGreen); this.scrollPane.setStyle("thumbUpSkin",ScrollThumbSkinGreen); this.scrollPane.setStyle("thumbDownSkin",ScrollThumbSkinGreen); this.scrollPane.setStyle("thumbOverSkin",ScrollThumbSkinGreen); this.scrollPane.setStyle("thumbDisabledSkin",ScrollThumbSkinGreen); } public function resize(width:int, height:int) : void { var b:PaymentButton = null; var smallButton:DefaultButton = null; Main.writeVarsToConsoleChannel("PAYMENT WINDOW","resize"); this.scrollPane.update(); this.windowSize.x = width; this.windowSize.y = height; this.window.width = width; this.window.height = height; if(this.localeService.language != "cn") { this.errorInner.y = height - this.windowMargin - this.errorInner.height; this.errorInner.width = width - this.windowMargin * 2 - this.errorInner.x; this.errorIcon.y = this.errorInner.y + int((this.errorInner.height - this.errorIcon.height) * 0.5); this.errorLabel.y = this.errorInner.y + int((this.errorInner.height - this.errorLabel.height) * 0.5); this.errorButton.y = this.errorInner.y + this.spaceModule; this.errorButton.x = width - 125; this.errorLabel.width = this.errorButton.x - this.errorLabel.x - this.windowMargin; } this.headerInner.width = width - this.windowMargin * 2; this.headerInner.height = this.crystalsPic.height; this.header.width = width - this.header.x - this.windowMargin * 2; this.crystalsPic.y = this.headerInner.y; this.header.y = this.crystalsPic.y + Math.round((this.crystalsPic.height - this.header.textHeight) * 0.5); var row2y:int = this.headerInner.y + this.headerInner.height + this.spaceModule - 2; this.systemTypeButtonsInner.y = row2y; this.systemTypeButtonsInner.height = height - row2y - this.windowMargin; this.bigButtonsContainer.y = row2y + this.spaceModule + 1; this.smallButtonsContainer.y = this.bigButtonsContainer.y; for(var i:int = 0; i < this.systemTypesNum; i++) { b = this.systemTypeButtons[i]; b.y = i * (b.height + this.systemTypeButtonsSpace); smallButton = this.systemTypeButtonsSmall[i]; smallButton.y = i * (smallButton.height + this.systemTypeButtonsSpace); } if(height - (this.bigButtonsContainer.y + this.systemTypesNum * (this.systemTypeButtons[0] as PaymentButton).height + (this.systemTypesNum - 1) * this.systemTypeButtonsSpace + this.spaceModule + 1 + this.windowMargin) >= 0) { this.bigButtonsContainer.visible = true; this.smallButtonsContainer.visible = false; } else { this.bigButtonsContainer.visible = false; this.smallButtonsContainer.visible = true; } this.systemTypeTitle.y = this.systemTypeButtonsInner.y - 5; this.systemTypeDescriptionInner.y = row2y + this.spaceModule * 3; this.systemTypeDescriptionInner.width = width - this.windowMargin * 2 - this.systemTypeDescriptionInner.x; var descriptionHeight:int = int((height - this.systemTypeDescriptionInner.y - this.windowMargin * 2) * 0.4) - (this.localeService.language != "cn" ? this.errorInner.height : 0) - this.windowMargin; this.systemTypeDescriptionInner.height = descriptionHeight; this.systemTypeDescription.width = this.systemTypeDescriptionInner.width - this.spaceModule * 3; this.colomn3x = int(this.systemTypeDescriptionInner.width * 0.25); var colomn3width:int = int(this.systemTypeDescriptionInner.width * 0.5); this.scrollPane.x = this.systemTypeDescriptionInner.x; this.scrollPane.y = this.systemTypeDescriptionInner.y + this.spaceModule; this.scrollPane.setSize(this.systemTypeDescriptionInner.width,descriptionHeight - this.spaceModule * 2); this.scrollPane.update(); this.tabContainers[this.currentTabIndex].x = this.colomn2x + this.windowMargin; this.tabContainers[this.currentTabIndex].y = this.systemTypeDescriptionInner.y + descriptionHeight + this.spaceModule; if(this.currentTabIndex == this.INDEX_SMS && this.localeService.language != "cn") { this.smsBlock.resize(this.systemTypeDescriptionInner.width,height - this.tabContainers[this.currentTabIndex].y - this.windowMargin * 2 - this.errorInner.height); } else { if(this.currentTabIndex == this.INDEX_WEBMONEY && this.localeService.language != "cn") { this.WMCombo.x = this.colomn3x; this.WMCombo.width = colomn3width; this.exchangeGroup.y = this.spaceModule * 5; } else if(this.currentTabIndex == this.INDEX_TERMINAL && this.localeService.language != "cn") { this.terminalCountriesCombo.x = this.colomn3x + 4; this.terminalCountriesCombo.width = colomn3width - 8; this.exchangeGroup.y = this.spaceModule * 5; } else { this.exchangeGroup.y = 0; } this.exchangeGroup.x = this.currentTabIndex == this.INDEX_VISA || this.currentTabIndex == this.INDEX_PREPAID ? Number(Number(this.chronopayButton.width + this.spaceModule)) : Number(Number(this.colomn3x)); this.exchangeGroup.resize(colomn3width); this.proceedButton.x = this.currentTabIndex == this.INDEX_VISA || this.currentTabIndex == this.INDEX_PREPAID ? Number(Number(this.chronopayButton.width + this.spaceModule + 4)) : Number(Number(this.colomn3x + 4)); this.proceedButton.y = !this.exchangeGroup.visible ? Number(Number(this.spaceModule * 5 + 3)) : Number(Number(this.exchangeGroup.y + this.exchangeGroup.height + this.spaceModule)); this.proceedButton.width = colomn3width - 8; } } public function setInitData(countries:Array, rates:Array, accountId:String, projectId:int, formId:String) : void { } public function setOperators(operators:Array) : void { } public function setNumbers(numbers:Array) : void { } private function sortNumbersByCost(n1:SMSNumber, n2:SMSNumber) : int { return 0; } public function get selectedCountry() : String { return this.smsBlock.countriesCombo.selectedItem["id"] as String; } public function get selectedOperator() : int { return int(this.smsBlock.operatorsCombo.selectedItem["id"] as int); } private function lockProceedButtons() : void { this.proceedButton.enable = false; } private function unlockProceedButtons() : void { this.proceedButton.enable = true; } private function onSystemSelect(e:MouseEvent) : void { var index:int = 0; Main.writeVarsToConsoleChannel("PAYMENT","onSystemSelect"); if(this.bigButtonsContainer.visible) { Main.writeVarsToConsoleChannel("PAYMENT"," type: %1",(e.currentTarget as PaymentButton).type); index = this.systemTypeButtons.indexOf(e.currentTarget); } else { index = this.systemTypeButtonsSmall.indexOf(e.currentTarget); } this.setSystemIndex(index); } private function setSystemIndex(index:int) : void { Main.writeVarsToConsoleChannel("PAYMENT","setSystemIndex: %1",index); (this.tabContainers[this.currentTabIndex] as Sprite).visible = false; var button:PaymentButton = this.systemTypeButtons[this.currentTabIndex]; button.enable = true; var smallButton:DefaultButton = this.systemTypeButtonsSmall[this.currentTabIndex]; smallButton.enable = true; button = this.systemTypeButtons[index]; button.enable = false; smallButton = this.systemTypeButtonsSmall[index]; smallButton.enable = false; this.currentTabIndex = index; (this.tabContainers[this.currentTabIndex] as Sprite).visible = true; this.systemTypeTitle.text = this.systemTypeButtonNames[index] as String; var helpURL:String = this.localeService.language == "ru" ? "<font color=\'#00ff0b\'><u><a href=\'http://forum.tankionline.com/posts/list/12852.page\' target=\'_blank\'>Инструкция по покупке кристаллов</a></u></font>" : (this.localeService.language == "en" ? "<font color=\'#00ff0b\'><u><a href=\'http://forum.tankionline.com/posts/list/1171.page#101800\' target=\'_blank\'>Crystal purchase instruction</a></u></font>" : "<font color=\'#00ff0b\'><u><a href=\'http://forum.3dtank.com/posts/list/7.page\' target=\'_blank\'>水晶购买指南</a></u></font>"); this.systemTypeDescription.htmlText = (this.systemTypeDescriptions[index] as String) + "\n\n" + helpURL; this.scrollPane.update(); if(this.currentTabIndex != this.INDEX_SMS) { if(this.exchangeGroup.inputValue != 0) { this.onExchangeChange(); } this.WMCombo.visible = this.currentTabIndex == this.INDEX_WEBMONEY; this.terminalCountriesCombo.visible = this.currentTabIndex == this.INDEX_TERMINAL; this.exchangeGroup.visible = !(this.currentTabIndex == this.INDEX_YANDEX || this.currentTabIndex == this.INDEX_WEBMONEY || this.currentTabIndex == this.INDEX_TERMINAL); if(this.currentTabIndex == this.INDEX_YANDEX || this.currentTabIndex == this.INDEX_WEBMONEY) { this.proceedButton.enable = true; } else { this.proceedButton.enable = this.currentTabIndex == this.INDEX_TERMINAL && this.terminalCountriesCombo.selectedItem != null || this.currentTabIndex != this.INDEX_TERMINAL && this.exchangeGroup.inputValue != 0; } } this.chronopayButton.visible = this.liqpayButton.visible = this.currentTabIndex == this.INDEX_VISA; this.wallieButton.visible = this.paysafeButton.visible = this.rixtyButton.visible = this.currentTabIndex == this.INDEX_PREPAID; this.cashuButton.visible = this.currentTabIndex == this.INDEX_PREPAID && SYSTEM_TYPE_PREPAID == "prepaiden"; this.resize(this.windowSize.x,this.windowSize.y); this.storage.data.paymentSystemType = this.buttonTypes[this.currentTabIndex]; } private function onCountrySelect(e:Event) : void { if(this.smsBlock.countriesCombo.selectedItem != null && this.smsBlock.countriesCombo.selectedItem != "") { this.storage.data.userCountryName = this.smsBlock.countriesCombo.selectedItem["gameName"]; dispatchEvent(new PaymentWindowEvent(PaymentWindowEvent.SELECT_COUNTRY)); } } private function onOperatorSelect(e:Event) : void { if(this.smsBlock.operatorsCombo.selectedItem != null && this.smsBlock.operatorsCombo.selectedItem != "") { this.storage.data.userOperatorName = this.smsBlock.operatorsCombo.selectedItem["gameName"]; dispatchEvent(new PaymentWindowEvent(PaymentWindowEvent.SELECT_OPERATOR)); } } private function onProceedButtonClick(e:MouseEvent) : void { } private function onWMComboSelect(e:Event) : void { this.storage.data.paymentWMType = this.WMCombo.selectedItem["gameName"]; this.onExchangeChange(); } private function onChronopaySelected(e:MouseEvent) : void { } private function onLiqpaySelected(e:MouseEvent) : void { } private function onPrepaidButtonSelected(e:MouseEvent = null) : void { } private function onExchangeChange(e:Event = null) : void { } private function onErrorButtonClick(e:MouseEvent) : void { } private function alignReportWindow(e:Event = null) : void { this.bugReportWindow.x = Math.round((Main.stage.stageWidth - this.bugReportWindow.width) * 0.5); this.bugReportWindow.y = Math.round((Main.stage.stageHeight - this.bugReportWindow.height) * 0.5); } } }
package alternativa.tanks.view.battleinfo { import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; public class LocaleBattleInfo { [Inject] public static var localeService:ILocaleService; public function LocaleBattleInfo() { super(); } public static function get fightButtonLabel() : String { return localeService.getText(TanksLocale.TEXT_BATTLEINFO_PANEL_BUTTON_PLAY); } public static function get noNameText() : String { return localeService.getText(TanksLocale.TEXT_BATTLEINFO_PANEL_NONAME_TEXT); } public static function get proBattleAlertLabel() : String { return localeService.getText(TanksLocale.TEXT_BATTLE_PRO_BATTLE_SUBSCRIBE); } public static function get returnToBattleButtonLabel() : String { return localeService.getText(TanksLocale.TEXT_REARM_BATTLE_RETURN); } public static function get exitFromBattleButtonLabel() : String { return localeService.getText(TanksLocale.TEXT_REARM_BATTLE_EXIT); } public static function get buyAbonementButtonLabel() : String { return localeService.getText(TanksLocale.TEXT_BUY_PRO_ABONEMENT); } } }
package _codec.projects.tanks.client.tanksservices.model.reconnect { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.tanksservices.model.reconnect.ReconnectCC; public class CodecReconnectCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_configUrlTemplate:ICodec; private var codec_serverNumber:ICodec; public function CodecReconnectCC() { super(); } public function init(param1:IProtocol) : void { this.codec_configUrlTemplate = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_serverNumber = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ReconnectCC = new ReconnectCC(); local2.configUrlTemplate = this.codec_configUrlTemplate.decode(param1) as String; local2.serverNumber = this.codec_serverNumber.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ReconnectCC = ReconnectCC(param2); this.codec_configUrlTemplate.encode(param1,local3.configUrlTemplate); this.codec_serverNumber.encode(param1,local3.serverNumber); } } }
package com.lorentz.SVG.drawing { import com.lorentz.SVG.data.MarkerPlace; import com.lorentz.SVG.data.MarkerType; import com.lorentz.SVG.utils.ArcUtils; import com.lorentz.SVG.utils.MathUtils; import flash.geom.Point; public class MarkersPlacesCapturerDrawer implements IDrawer { private var _baseDrawer:IDrawer; private var _markersInfo:Vector.<MarkerPlace> = new Vector.<MarkerPlace>(); private var _firstCommand:Boolean = true; public function getMarkersInfo():Vector.<MarkerPlace> { setLastMarkAsEndMark(); return _markersInfo; } public function MarkersPlacesCapturerDrawer(baseDrawer:IDrawer) { _baseDrawer = baseDrawer; } public function arcTo(rx:Number, ry:Number, angle:Number, largeArcFlag:Boolean, sweepFlag:Boolean, x:Number, y:Number):void { var startAngle:Number = getArcStartAngle(rx, ry, angle, largeArcFlag, sweepFlag, x, y, penX, penY); var endAngle:Number = getArcEndAngle(rx, ry, angle, largeArcFlag, sweepFlag, x, y, penX, penY); if(_firstCommand){ _firstCommand = false; _markersInfo.push(new MarkerPlace(new Point(penX, penY), startAngle, MarkerType.START)); } else { _markersInfo[_markersInfo.length-1].averageAngle(startAngle); } _markersInfo.push(new MarkerPlace(new Point(x, y), endAngle, MarkerType.MID)); _baseDrawer.arcTo(rx, ry, angle, largeArcFlag, sweepFlag, x, y); } public function cubicCurveTo(cx1:Number, cy1:Number, cx2:Number, cy2:Number, x:Number, y:Number):void { var startAngle:Number = getCubicCurveStartAngle(penX, penY, cx1, cy1, cx2, cy2, x, y); var endAngle:Number = getCubicCurveEndAngle(penX, penY, cx1, cy1, cx2, cy2, x, y); if(_firstCommand){ _firstCommand = false; _markersInfo.push(new MarkerPlace(new Point(penX, penY), startAngle, MarkerType.START)); } else { _markersInfo[_markersInfo.length-1].averageAngle(startAngle); } _markersInfo.push(new MarkerPlace(new Point(x, y), endAngle, MarkerType.MID)); _baseDrawer.cubicCurveTo(cx1, cy1, cx2, cy2, x, y); } public function curveTo(cx:Number, cy:Number, x:Number, y:Number):void { var startAngle:Number = getQuadCurveStartAngle(penX, penY, cx, cy, x, y); var endAngle:Number = getQuadCurveEndAngle(penX, penY, cx, cy, x, y); if(_firstCommand){ _firstCommand = false; _markersInfo.push(new MarkerPlace(new Point(penX, penY), startAngle, MarkerType.START)); } else { _markersInfo[_markersInfo.length-1].averageAngle(startAngle); } _markersInfo.push(new MarkerPlace(new Point(x, y), endAngle, MarkerType.MID)); _baseDrawer.curveTo(cx, cy, x, y); } public function lineTo(x:Number, y:Number):void { var angle:Number = getLineAngle(penX, penY, x, y); if(_firstCommand){ _firstCommand = false; _markersInfo.push(new MarkerPlace(new Point(penX, penY), angle, MarkerType.START)); } else { _markersInfo[_markersInfo.length-1].averageAngle(angle); } _markersInfo.push(new MarkerPlace(new Point(x, y), angle, MarkerType.MID)); _baseDrawer.lineTo(x, y); } public function moveTo(x:Number, y:Number):void { setLastMarkAsEndMark(); _firstCommand = true; _baseDrawer.moveTo(x, y); } public function get penX():Number { return _baseDrawer.penX; } public function get penY():Number { return _baseDrawer.penY; } private function getArcStartAngle(rx:Number, ry:Number, angle:Number, largeArcFlag:Boolean, sweepFlag:Boolean, x:Number, y:Number, sx:Number, sy:Number):Number { var ellipticalArc:Object = ArcUtils.computeSvgArc(rx, ry, angle, largeArcFlag, sweepFlag, x, y, sx, sy); var curves:Array = ArcUtils.convertToCurves(ellipticalArc.cx, ellipticalArc.cy, ellipticalArc.startAngle, ellipticalArc.arc, ellipticalArc.radius, ellipticalArc.yRadius, ellipticalArc.xAxisRotation); var firstQuadCurve:Object = curves[0]; return getQuadCurveStartAngle(firstQuadCurve.s.x, firstQuadCurve.s.y, firstQuadCurve.c.x, firstQuadCurve.c.y, firstQuadCurve.p.x, firstQuadCurve.p.y); } private function getArcEndAngle(rx:Number, ry:Number, angle:Number, largeArcFlag:Boolean, sweepFlag:Boolean, x:Number, y:Number, sx:Number, sy:Number):Number { var ellipticalArc:Object = ArcUtils.computeSvgArc(rx, ry, angle, largeArcFlag, sweepFlag, x, y, sx, sy); var curves:Array = ArcUtils.convertToCurves(ellipticalArc.cx, ellipticalArc.cy, ellipticalArc.startAngle, ellipticalArc.arc, ellipticalArc.radius, ellipticalArc.yRadius, ellipticalArc.xAxisRotation); var lastQuadCurve:Object = curves[curves.length - 1]; return getQuadCurveEndAngle(lastQuadCurve.s.x, lastQuadCurve.s.y, lastQuadCurve.c.x, lastQuadCurve.c.y, lastQuadCurve.p.x, lastQuadCurve.p.y); } private function getCubicCurveStartAngle(sx:Number, sy:Number, cx1:Number, cy1:Number, cx2:Number, cy2:Number, x:Number, y:Number):Number { if(cx1 == sx && cy1 == sy) return MathUtils.radiusToDegress(Math.atan2(cy2 - sy, cx2 - sx)); else return MathUtils.radiusToDegress(Math.atan2(cy1 - sy, cx1 - sx)); } private function getCubicCurveEndAngle(sx:Number, sy:Number, cx1:Number, cy1:Number, cx2:Number, cy2:Number, x:Number, y:Number):Number { if(cx2 == x && cy2 == y) return MathUtils.radiusToDegress(Math.atan2(y - cy1, x - cx1)); else return MathUtils.radiusToDegress(Math.atan2(y - cy2, x - cx2)); } private function getQuadCurveStartAngle(sx:Number, sy:Number, cx:Number, cy:Number, x:Number, y:Number):Number { return MathUtils.radiusToDegress(Math.atan2(cy - sy, cx - sx)); } private function getQuadCurveEndAngle(sx:Number, sy:Number, cx:Number, cy:Number, x:Number, y:Number):Number { return MathUtils.radiusToDegress(Math.atan2(y - cy, x - cx)); } private function getLineAngle(sx:Number, sy:Number, x:Number, y:Number):Number{ return MathUtils.radiusToDegress(Math.atan2(y - sy, x - sx)); } private function setLastMarkAsEndMark():void { if(_markersInfo.length > 0) _markersInfo[_markersInfo.length-1].type = MarkerType.END; } } }
package alternativa.init { import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import alternativa.osgi.service.display.IDisplay; import alternativa.tanks.servermodels.GoogleEntranceModel; import alternativa.tanks.servermodels.IGoogleEntranceModel; import alternativa.tanks.service.IEntranceClientFacade; import alternativa.tanks.service.IEntranceServerFacade; import alternativa.tanks.service.IExternalEntranceService; import alternativa.tanks.service.IPasswordParamsService; import alternativa.tanks.service.IRegistrationUXService; import alternativa.tanks.service.impl.ExternalEntranceService; import alternativa.tanks.service.impl.PasswordParamsService; import alternativa.tanks.service.impl.RegistrationUXService; public class UserModelActivator implements IBundleActivator { private static var _osgi:OSGi; public function UserModelActivator() { super(); } public static function registerClientFacade(param1:IEntranceClientFacade) : void { if(_osgi.getService(IEntranceClientFacade) != null) { _osgi.unregisterService(IEntranceClientFacade); } _osgi.registerService(IEntranceClientFacade,param1); } public static function registerServerFacade(param1:IEntranceServerFacade) : void { if(_osgi.getService(IEntranceServerFacade) != null) { _osgi.unregisterService(IEntranceServerFacade); } _osgi.registerService(IEntranceServerFacade,param1); } public static function unregisterClientFacade() : void { _osgi.unregisterService(IEntranceClientFacade); } public static function unregisterServerFacade() : void { _osgi.unregisterService(IEntranceServerFacade); } public function start(param1:OSGi) : void { _osgi = param1; param1.registerService(IPasswordParamsService,new PasswordParamsService()); param1.registerService(IExternalEntranceService,new ExternalEntranceService()); param1.registerService(IRegistrationUXService,new RegistrationUXService()); param1.registerService(IGoogleEntranceModel,new GoogleEntranceModel()); new EntranceContext((param1.getService(IDisplay) as IDisplay).contentUILayer); } public function stop(param1:OSGi) : void { param1.unregisterService(IPasswordParamsService); param1.unregisterService(IExternalEntranceService); param1.unregisterService(IRegistrationUXService); } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.shoot.ricochet { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class RicochetSFXModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:RicochetSFXModelServer; private var client:IRicochetSFXModelBase = IRicochetSFXModelBase(this); private var modelId:Long = Long.getLong(1224006945,1002444060); public function RicochetSFXModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new RicochetSFXModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(RicochetSFXCC,false))); } protected function getInitParam() : RicochetSFXCC { return RicochetSFXCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.lights.OmniLight; import alternativa.engine3d.lights.SpotLight; import alternativa.engine3d.lights.TubeLight; import alternativa.engine3d.materials.Material; import alternativa.engine3d.materials.TextureMaterial; import flash.display.BitmapData; import flash.geom.Vector3D; import flash.utils.Dictionary; use namespace alternativa3d; public class Sprite3D extends Object3D { public var faces:Vector.<Face>; public var material:Material; public var originX:Number = 0.5; public var originY:Number = 0.5; public var sorting:int = 0; public var clipping:int = 2; public var rotation:Number = 0; public var autoSize:Boolean = false; public var width:Number; public var height:Number; public var perspectiveScale:Boolean = true; public var topLeftU:Number = 0; public var topLeftV:Number = 0; public var bottomRightU:Number = 1; public var bottomRightV:Number = 1; public var depthTest:Boolean = true; alternativa3d var lightConst:Vector.<Number>; alternativa3d var lighted:Boolean; public function Sprite3D(param1:Number, param2:Number, param3:Material = null) { this.lightConst = Vector.<Number>([0,0,0,1]); super(); this.width = param1; this.height = param2; this.material = param3; shadowMapAlphaThreshold = 100; this.faces = new Vector.<Face>(); } override public function intersectRay(param1:Vector3D, param2:Vector3D, param3:Dictionary = null, param4:Camera3D = null) : RayIntersectionData { var _loc5_:RayIntersectionData = null; var _loc24_:Vertex = null; var _loc25_:Number = NaN; var _loc26_:Number = NaN; var _loc27_:Number = NaN; var _loc28_:Number = NaN; var _loc29_:Number = NaN; var _loc30_:Vector3D = null; if(param4 == null || param3 != null && param3[this]) { return null; } param4.composeCameraMatrix(); var _loc6_:Object3D = param4; while(_loc6_._parent != null) { _loc6_ = _loc6_._parent; _loc6_.composeMatrix(); param4.appendMatrix(_loc6_); } param4.invertMatrix(); composeMatrix(); _loc6_ = this; while(_loc6_._parent != null) { _loc6_ = _loc6_._parent; _loc6_.composeMatrix(); appendMatrix(_loc6_); } appendMatrix(param4); calculateInverseMatrix(); var _loc7_:Number = param4.nearClipping; var _loc8_:Number = param4.farClipping; param4.nearClipping = -Number.MAX_VALUE; param4.farClipping = Number.MAX_VALUE; culling = 0; var _loc9_:Face = this.calculateFace(param4); param4.nearClipping = _loc7_; param4.farClipping = _loc8_; var _loc10_:Wrapper = _loc9_.wrapper; while(_loc10_ != null) { _loc24_ = _loc10_.vertex; _loc24_.x = ima * _loc24_.cameraX + imb * _loc24_.cameraY + imc * _loc24_.cameraZ + imd; _loc24_.y = ime * _loc24_.cameraX + imf * _loc24_.cameraY + img * _loc24_.cameraZ + imh; _loc24_.z = imi * _loc24_.cameraX + imj * _loc24_.cameraY + imk * _loc24_.cameraZ + iml; _loc10_ = _loc10_.next; } var _loc11_:Wrapper = _loc9_.wrapper; var _loc12_:Vertex = _loc11_.vertex; _loc11_ = _loc11_.next; var _loc13_:Vertex = _loc11_.vertex; _loc11_ = _loc11_.next; var _loc14_:Vertex = _loc11_.vertex; _loc11_ = _loc11_.next; var _loc15_:Vertex = _loc11_.vertex; _loc12_.u = this.topLeftU; _loc12_.v = this.topLeftV; _loc13_.u = this.topLeftU; _loc13_.v = this.bottomRightV; _loc14_.u = this.bottomRightU; _loc14_.v = this.bottomRightV; _loc15_.u = this.bottomRightU; _loc15_.v = this.topLeftV; var _loc16_:Number = _loc13_.x - _loc12_.x; var _loc17_:Number = _loc13_.y - _loc12_.y; var _loc18_:Number = _loc13_.z - _loc12_.z; var _loc19_:Number = _loc14_.x - _loc12_.x; var _loc20_:Number = _loc14_.y - _loc12_.y; var _loc21_:Number = _loc14_.z - _loc12_.z; _loc9_.normalX = _loc21_ * _loc17_ - _loc20_ * _loc18_; _loc9_.normalY = _loc19_ * _loc18_ - _loc21_ * _loc16_; _loc9_.normalZ = _loc20_ * _loc16_ - _loc19_ * _loc17_; var _loc22_:Number = 1 / Math.sqrt(_loc9_.normalX * _loc9_.normalX + _loc9_.normalY * _loc9_.normalY + _loc9_.normalZ * _loc9_.normalZ); _loc9_.normalX *= _loc22_; _loc9_.normalY *= _loc22_; _loc9_.normalZ *= _loc22_; _loc9_.offset = _loc12_.x * _loc9_.normalX + _loc12_.y * _loc9_.normalY + _loc12_.z * _loc9_.normalZ; var _loc23_:Number = param2.x * _loc9_.normalX + param2.y * _loc9_.normalY + param2.z * _loc9_.normalZ; if(_loc23_ < 0) { _loc25_ = param1.x * _loc9_.normalX + param1.y * _loc9_.normalY + param1.z * _loc9_.normalZ - _loc9_.offset; if(_loc25_ > 0) { _loc26_ = -_loc25_ / _loc23_; _loc27_ = param1.x + param2.x * _loc26_; _loc28_ = param1.y + param2.y * _loc26_; _loc29_ = param1.z + param2.z * _loc26_; _loc10_ = _loc9_.wrapper; while(_loc10_ != null) { _loc12_ = _loc10_.vertex; _loc13_ = _loc10_.next != null ? _loc10_.next.vertex : _loc9_.wrapper.vertex; _loc16_ = _loc13_.x - _loc12_.x; _loc17_ = _loc13_.y - _loc12_.y; _loc18_ = _loc13_.z - _loc12_.z; _loc19_ = _loc27_ - _loc12_.x; _loc20_ = _loc28_ - _loc12_.y; _loc21_ = _loc29_ - _loc12_.z; if((_loc21_ * _loc17_ - _loc20_ * _loc18_) * _loc9_.normalX + (_loc19_ * _loc18_ - _loc21_ * _loc16_) * _loc9_.normalY + (_loc20_ * _loc16_ - _loc19_ * _loc17_) * _loc9_.normalZ < 0) { break; } _loc10_ = _loc10_.next; } if(_loc10_ == null) { _loc30_ = new Vector3D(_loc27_,_loc28_,_loc29_); _loc5_ = new RayIntersectionData(); _loc5_.object = this; _loc5_.face = null; _loc5_.point = _loc30_; _loc5_.uv = _loc9_.getUV(_loc30_); _loc5_.time = _loc26_; } } } param4.deferredDestroy(); return _loc5_; } override public function clone() : Object3D { var _loc1_:Sprite3D = new Sprite3D(this.width,this.height); _loc1_.clonePropertiesFrom(this); return _loc1_; } override protected function clonePropertiesFrom(param1:Object3D) : void { super.clonePropertiesFrom(param1); var _loc2_:Sprite3D = param1 as Sprite3D; this.width = _loc2_.width; this.height = _loc2_.height; this.autoSize = _loc2_.autoSize; this.material = _loc2_.material; this.clipping = _loc2_.clipping; this.sorting = _loc2_.sorting; this.originX = _loc2_.originX; this.originY = _loc2_.originY; this.topLeftU = _loc2_.topLeftU; this.topLeftV = _loc2_.topLeftV; this.bottomRightU = _loc2_.bottomRightU; this.bottomRightV = _loc2_.bottomRightV; this.rotation = _loc2_.rotation; this.perspectiveScale = _loc2_.perspectiveScale; } override alternativa3d function draw(param1:Camera3D) : void { var _loc2_:int = 0; if(this.material == null) { return; } var _loc3_:Face = this.calculateFace(param1); if(_loc3_ != null) { this.lighted = false; if(useLight && !param1.view.constrained && param1.deferredLighting && param1.deferredLightingStrength > 0) { this.calculateLight(param1); } if(param1.debug && (_loc2_ = param1.checkInDebug(this)) > 0) { if(_loc2_ & Debug.EDGES) { Debug.drawEdges(param1,_loc3_,16777215); } if(_loc2_ & Debug.BOUNDS) { Debug.drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } } param1.addTransparent(_loc3_,this); } } override alternativa3d function getVG(param1:Camera3D) : VG { if(this.material == null) { return null; } var _loc2_:Face = this.calculateFace(param1); if(_loc2_ != null) { this.lighted = false; if(useLight && !param1.view.constrained && param1.deferredLighting && param1.deferredLightingStrength > 0) { this.calculateLight(param1); } _loc2_.normalX = 0; _loc2_.normalY = 0; _loc2_.normalZ = -1; _loc2_.offset = -ml; return VG.create(this,_loc2_,this.sorting,!!param1.debug ? int(int(param1.checkInDebug(this))) : int(int(0)),true); } return null; } private function calculateLight(param1:Camera3D) : void { var _loc4_:int = 0; var _loc5_:Number = NaN; var _loc6_:Number = NaN; var _loc7_:Number = NaN; var _loc8_:Number = NaN; var _loc9_:Number = NaN; var _loc10_:Number = NaN; var _loc11_:Number = NaN; var _loc12_:Number = NaN; var _loc20_:OmniLight = null; var _loc21_:SpotLight = null; var _loc22_:Number = NaN; var _loc23_:Number = NaN; var _loc24_:TubeLight = null; var _loc25_:Number = NaN; var _loc26_:Number = NaN; var _loc27_:Number = NaN; var _loc28_:Number = NaN; var _loc29_:Number = NaN; var _loc30_:Number = NaN; var _loc2_:Number = param1.viewSizeX / param1.focalLength; var _loc3_:Number = param1.viewSizeY / param1.focalLength; if(!param1.view.constrained && (param1.directionalLight != null && param1.directionalLightStrength > 0 || param1.shadowMap != null && param1.shadowMapStrength > 0)) { this.lightConst[0] = 0; this.lightConst[1] = 0; this.lightConst[2] = 0; } else { this.lightConst[0] = 1; this.lightConst[1] = 1; this.lightConst[2] = 1; } var _loc13_:Number = md * _loc2_; var _loc14_:Number = mh * _loc3_; var _loc15_:Number = ml; var _loc16_:Number = Math.sqrt(_loc13_ * _loc13_ + _loc14_ * _loc14_ + _loc15_ * _loc15_); var _loc17_:Number = -_loc13_ / _loc16_; var _loc18_:Number = -_loc14_ / _loc16_; var _loc19_:Number = -_loc15_ / _loc16_; _loc4_ = 0; while(_loc4_ < param1.omniesCount) { _loc20_ = param1.omnies[_loc4_]; _loc5_ = _loc20_.cmd * _loc2_; _loc6_ = _loc20_.cmh * _loc3_; _loc7_ = _loc20_.cml; _loc8_ = _loc20_.attenuationEnd; if(_loc5_ - _loc8_ < _loc13_ && _loc5_ + _loc8_ > _loc13_ && _loc6_ - _loc8_ < _loc14_ && _loc6_ + _loc8_ > _loc14_ && _loc7_ - _loc8_ < _loc15_ && _loc7_ + _loc8_ > _loc15_) { _loc5_ -= _loc13_; _loc6_ -= _loc14_; _loc7_ -= _loc15_; _loc16_ = Math.sqrt(_loc5_ * _loc5_ + _loc6_ * _loc6_ + _loc7_ * _loc7_); if(_loc16_ > 0 && _loc16_ < _loc8_) { _loc5_ /= _loc16_; _loc6_ /= _loc16_; _loc7_ /= _loc16_; _loc9_ = (_loc8_ - _loc16_) / (_loc20_.attenuationEnd - _loc20_.attenuationBegin); if(_loc9_ > 1) { _loc9_ = 1; } if(_loc9_ < 0) { _loc9_ = 0; } _loc9_ *= _loc9_; _loc11_ = _loc5_ * _loc17_ + _loc6_ * _loc18_ + _loc7_ * _loc19_; _loc11_ *= 0.5; _loc11_ += 0.5; _loc12_ = _loc9_ * _loc11_ * _loc20_.intensity * 2 * param1.deferredLightingStrength; this.lightConst[0] += _loc12_ * (_loc20_.color >> 16 & 255) / 255; this.lightConst[1] += _loc12_ * (_loc20_.color >> 8 & 255) / 255; this.lightConst[2] += _loc12_ * (_loc20_.color & 255) / 255; this.lighted = true; } } _loc4_++; } _loc4_ = 0; while(_loc4_ < param1.spotsCount) { _loc21_ = param1.spots[_loc4_]; _loc5_ = _loc21_.cmd * _loc2_; _loc6_ = _loc21_.cmh * _loc3_; _loc7_ = _loc21_.cml; _loc8_ = _loc21_.attenuationEnd; if(_loc5_ - _loc8_ < _loc13_ && _loc5_ + _loc8_ > _loc13_ && _loc6_ - _loc8_ < _loc14_ && _loc6_ + _loc8_ > _loc14_ && _loc7_ - _loc8_ < _loc15_ && _loc7_ + _loc8_ > _loc15_) { _loc5_ -= _loc13_; _loc6_ -= _loc14_; _loc7_ -= _loc15_; _loc16_ = Math.sqrt(_loc5_ * _loc5_ + _loc6_ * _loc6_ + _loc7_ * _loc7_); if(_loc16_ > 0 && _loc16_ < _loc8_) { _loc5_ /= _loc16_; _loc6_ /= _loc16_; _loc7_ /= _loc16_; _loc22_ = -_loc5_ * _loc21_.cmc * _loc2_ - _loc6_ * _loc21_.cmg * _loc3_ - _loc7_ * _loc21_.cmk; _loc23_ = Math.cos(_loc21_.falloff * 0.5); if(_loc22_ > _loc23_) { _loc11_ = _loc5_ * _loc17_ + _loc6_ * _loc18_ + _loc7_ * _loc19_; _loc11_ *= 0.5; _loc11_ += 0.5; _loc9_ = (_loc8_ - _loc16_) / (_loc21_.attenuationEnd - _loc21_.attenuationBegin); if(_loc9_ > 1) { _loc9_ = 1; } if(_loc9_ < 0) { _loc9_ = 0; } _loc9_ *= _loc9_; _loc10_ = (_loc22_ - _loc23_) / (Math.cos(_loc21_.hotspot * 0.5) - _loc23_); if(_loc10_ > 1) { _loc10_ = 1; } if(_loc10_ < 0) { _loc10_ = 0; } _loc10_ *= _loc10_; _loc12_ = _loc9_ * _loc10_ * _loc11_ * _loc21_.intensity * 2 * param1.deferredLightingStrength; this.lightConst[0] += _loc12_ * (_loc21_.color >> 16 & 255) / 255; this.lightConst[1] += _loc12_ * (_loc21_.color >> 8 & 255) / 255; this.lightConst[2] += _loc12_ * (_loc21_.color & 255) / 255; this.lighted = true; } } } _loc4_++; } _loc4_ = 0; while(_loc4_ < param1.tubesCount) { _loc24_ = param1.tubes[_loc4_]; _loc25_ = _loc24_.length * 0.5; _loc26_ = _loc25_ + _loc24_.falloff; _loc27_ = _loc24_.cmc * _loc2_; _loc28_ = _loc24_.cmg * _loc2_; _loc29_ = _loc24_.cmk; _loc5_ = _loc24_.cmd * _loc2_ + _loc27_ * _loc25_; _loc6_ = _loc24_.cmh * _loc3_ + _loc28_ * _loc25_; _loc7_ = _loc24_.cml + _loc29_ * _loc25_; _loc30_ = _loc27_ * (_loc13_ - _loc5_) + _loc28_ * (_loc14_ - _loc6_) + _loc29_ * (_loc15_ - _loc7_); if(_loc30_ > -_loc26_ && _loc30_ < _loc26_) { _loc5_ += _loc27_ * _loc30_ - _loc13_; _loc6_ += _loc28_ * _loc30_ - _loc14_; _loc7_ += _loc29_ * _loc30_ - _loc15_; _loc16_ = Math.sqrt(_loc5_ * _loc5_ + _loc6_ * _loc6_ + _loc7_ * _loc7_); if(_loc16_ > 0 && _loc16_ < _loc24_.attenuationEnd) { _loc5_ /= _loc16_; _loc6_ /= _loc16_; _loc7_ /= _loc16_; _loc11_ = _loc5_ * _loc17_ + _loc6_ * _loc18_ + _loc7_ * _loc19_; _loc11_ *= 0.5; _loc11_ += 0.5; _loc9_ = (_loc24_.attenuationEnd - _loc16_) / (_loc24_.attenuationEnd - _loc24_.attenuationBegin); if(_loc9_ > 1) { _loc9_ = 1; } if(_loc9_ < 0) { _loc9_ = 0; } _loc9_ *= _loc9_; if(_loc30_ < 0) { _loc30_ = -_loc30_; } _loc10_ = (_loc26_ - _loc30_) / (_loc26_ - _loc25_); if(_loc10_ > 1) { _loc10_ = 1; } if(_loc10_ < 0) { _loc10_ = 0; } _loc10_ *= _loc10_; _loc12_ = _loc9_ * _loc10_ * _loc11_ * _loc24_.intensity * 2 * param1.deferredLightingStrength; this.lightConst[0] += _loc12_ * (_loc24_.color >> 16 & 255) / 255; this.lightConst[1] += _loc12_ * (_loc24_.color >> 8 & 255) / 255; this.lightConst[2] += _loc12_ * (_loc24_.color & 255) / 255; this.lighted = true; } } _loc4_++; } } private function calculateFace(param1:Camera3D) : Face { var _loc3_:Number = NaN; var _loc4_:Number = NaN; var _loc5_:Number = NaN; var _loc6_:Number = NaN; var _loc7_:Number = NaN; var _loc8_:Number = NaN; var _loc9_:Number = NaN; var _loc10_:Number = NaN; var _loc11_:Vertex = null; var _loc12_:Vertex = null; var _loc22_:Number = NaN; var _loc25_:BitmapData = null; var _loc26_:Number = NaN; var _loc27_:Number = NaN; var _loc28_:Number = NaN; var _loc29_:Number = NaN; var _loc30_:Number = NaN; var _loc31_:Number = NaN; var _loc32_:Number = NaN; var _loc33_:Number = NaN; culling &= 60; var _loc2_:Number = ml; if(_loc2_ <= param1.nearClipping || _loc2_ >= param1.farClipping) { return null; } var _loc13_:Number = this.width; var _loc14_:Number = this.height; var _loc15_:Number = this.bottomRightU - this.topLeftU; var _loc16_:Number = this.bottomRightV - this.topLeftV; if(this.autoSize && this.material is TextureMaterial) { _loc25_ = (this.material as TextureMaterial).texture; if(_loc25_ != null) { _loc13_ = _loc25_.width * _loc15_; _loc14_ = _loc25_.height * _loc16_; } } var _loc17_:Number = param1.viewSizeX / _loc2_; var _loc18_:Number = param1.viewSizeY / _loc2_; var _loc19_:Number = param1.focalLength / _loc2_; var _loc20_:Number = param1.focalLength / param1.viewSizeX; var _loc21_:Number = param1.focalLength / param1.viewSizeY; _loc3_ = ma / _loc20_; _loc4_ = me / _loc21_; _loc22_ = Math.sqrt(_loc3_ * _loc3_ + _loc4_ * _loc4_ + mi * mi); _loc3_ = mb / _loc20_; _loc4_ = mf / _loc21_; _loc22_ += Math.sqrt(_loc3_ * _loc3_ + _loc4_ * _loc4_ + mj * mj); _loc3_ = mc / _loc20_; _loc4_ = mg / _loc21_; _loc22_ += Math.sqrt(_loc3_ * _loc3_ + _loc4_ * _loc4_ + mk * mk); _loc22_ /= 3; if(!this.perspectiveScale) { _loc22_ /= _loc19_; } if(this.rotation == 0) { _loc26_ = _loc22_ * _loc13_ * _loc20_; _loc27_ = _loc22_ * _loc14_ * _loc21_; _loc3_ = md - this.originX * _loc26_; _loc4_ = mh - this.originY * _loc27_; _loc7_ = _loc3_ + _loc26_; _loc8_ = _loc4_ + _loc27_; if(culling > 0 && (_loc3_ > _loc2_ || _loc4_ > _loc2_ || _loc7_ < -_loc2_ || _loc8_ < -_loc2_)) { return null; } _loc11_ = Vertex.createList(4); _loc12_ = _loc11_; _loc12_.cameraX = _loc3_; _loc12_.cameraY = _loc4_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.topLeftU; _loc12_.v = this.topLeftV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc3_; _loc12_.cameraY = _loc8_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.topLeftU; _loc12_.v = this.bottomRightV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc7_; _loc12_.cameraY = _loc8_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.bottomRightU; _loc12_.v = this.bottomRightV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc7_; _loc12_.cameraY = _loc4_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.bottomRightU; _loc12_.v = this.topLeftV; } else { _loc28_ = -Math.sin(this.rotation) * _loc22_; _loc29_ = Math.cos(this.rotation) * _loc22_; _loc30_ = _loc29_ * _loc13_ * _loc20_; _loc31_ = -_loc28_ * _loc13_ * _loc21_; _loc32_ = _loc28_ * _loc14_ * _loc20_; _loc33_ = _loc29_ * _loc14_ * _loc21_; _loc3_ = md - this.originX * _loc30_ - this.originY * _loc32_; _loc4_ = mh - this.originX * _loc31_ - this.originY * _loc33_; _loc5_ = _loc3_ + _loc32_; _loc6_ = _loc4_ + _loc33_; _loc7_ = _loc3_ + _loc30_ + _loc32_; _loc8_ = _loc4_ + _loc31_ + _loc33_; _loc9_ = _loc3_ + _loc30_; _loc10_ = _loc4_ + _loc31_; if(culling > 0) { if(this.clipping == 1) { if(culling & 4 && _loc2_ <= -_loc3_ && _loc2_ <= -_loc5_ && _loc2_ <= -_loc7_ && _loc2_ <= -_loc9_) { return null; } if(culling & 8 && _loc2_ <= _loc3_ && _loc2_ <= _loc5_ && _loc2_ <= _loc7_ && _loc2_ <= _loc9_) { return null; } if(culling & 16 && _loc2_ <= -_loc4_ && _loc2_ <= -_loc6_ && _loc2_ <= -_loc8_ && _loc2_ <= -_loc10_) { return null; } if(culling & 32 && _loc2_ <= _loc4_ && _loc2_ <= _loc6_ && _loc2_ <= _loc8_ && _loc2_ <= _loc10_) { return null; } _loc11_ = Vertex.createList(4); _loc12_ = _loc11_; _loc12_.cameraX = _loc3_; _loc12_.cameraY = _loc4_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.topLeftU; _loc12_.v = this.topLeftV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc3_ + _loc32_; _loc12_.cameraY = _loc4_ + _loc33_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.topLeftU; _loc12_.v = this.bottomRightV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc3_ + _loc30_ + _loc32_; _loc12_.cameraY = _loc4_ + _loc31_ + _loc33_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.bottomRightU; _loc12_.v = this.bottomRightV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc3_ + _loc30_; _loc12_.cameraY = _loc4_ + _loc31_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.bottomRightU; _loc12_.v = this.topLeftV; } else { if(culling & 4) { if(_loc2_ <= -_loc3_ && _loc2_ <= -_loc5_ && _loc2_ <= -_loc7_ && _loc2_ <= -_loc9_) { return null; } if(_loc2_ > -_loc3_ && _loc2_ > -_loc5_ && _loc2_ > -_loc7_ && _loc2_ > -_loc9_) { culling &= 59; } } if(culling & 8) { if(_loc2_ <= _loc3_ && _loc2_ <= _loc5_ && _loc2_ <= _loc7_ && _loc2_ <= _loc9_) { return null; } if(_loc2_ > _loc3_ && _loc2_ > _loc5_ && _loc2_ > _loc7_ && _loc2_ > _loc9_) { culling &= 55; } } if(culling & 16) { if(_loc2_ <= -_loc4_ && _loc2_ <= -_loc6_ && _loc2_ <= -_loc8_ && _loc2_ <= -_loc10_) { return null; } if(_loc2_ > -_loc4_ && _loc2_ > -_loc6_ && _loc2_ > -_loc8_ && _loc2_ > -_loc10_) { culling &= 47; } } if(culling & 32) { if(_loc2_ <= _loc4_ && _loc2_ <= _loc6_ && _loc2_ <= _loc8_ && _loc2_ <= _loc10_) { return null; } if(_loc2_ > _loc4_ && _loc2_ > _loc6_ && _loc2_ > _loc8_ && _loc2_ > _loc10_) { culling &= 31; } } _loc11_ = Vertex.createList(4); _loc12_ = _loc11_; _loc12_.cameraX = _loc3_; _loc12_.cameraY = _loc4_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.topLeftU; _loc12_.v = this.topLeftV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc3_ + _loc32_; _loc12_.cameraY = _loc4_ + _loc33_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.topLeftU; _loc12_.v = this.bottomRightV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc3_ + _loc30_ + _loc32_; _loc12_.cameraY = _loc4_ + _loc31_ + _loc33_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.bottomRightU; _loc12_.v = this.bottomRightV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc3_ + _loc30_; _loc12_.cameraY = _loc4_ + _loc31_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.bottomRightU; _loc12_.v = this.topLeftV; } } else { _loc11_ = Vertex.createList(4); _loc12_ = _loc11_; _loc12_.cameraX = _loc3_; _loc12_.cameraY = _loc4_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.topLeftU; _loc12_.v = this.topLeftV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc3_ + _loc32_; _loc12_.cameraY = _loc4_ + _loc33_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.topLeftU; _loc12_.v = this.bottomRightV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc3_ + _loc30_ + _loc32_; _loc12_.cameraY = _loc4_ + _loc31_ + _loc33_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.bottomRightU; _loc12_.v = this.bottomRightV; _loc12_ = _loc12_.next; _loc12_.cameraX = _loc3_ + _loc30_; _loc12_.cameraY = _loc4_ + _loc31_; _loc12_.cameraZ = _loc2_; _loc12_.u = this.bottomRightU; _loc12_.v = this.topLeftV; } } param1.lastVertex.next = _loc11_; param1.lastVertex = _loc12_; var _loc23_:Face = Face.create(); _loc23_.material = this.material; param1.lastFace.next = _loc23_; param1.lastFace = _loc23_; var _loc24_:Wrapper = Wrapper.create(); _loc23_.wrapper = _loc24_; _loc24_.vertex = _loc11_; _loc11_ = _loc11_.next; while(_loc11_ != null) { _loc24_.next = _loc24_.create(); _loc24_ = _loc24_.next; _loc24_.vertex = _loc11_; _loc11_ = _loc11_.next; } this.faces.insertAt(this.faces.length,_loc23_); return _loc23_; } override alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { var _loc11_:BitmapData = null; var _loc12_:Number = NaN; var _loc13_:Number = NaN; var _loc14_:Number = NaN; var _loc15_:Number = NaN; var _loc3_:Number = this.width; var _loc4_:Number = this.height; if(this.autoSize && this.material is TextureMaterial) { _loc11_ = (this.material as TextureMaterial).texture; if(_loc11_ != null) { _loc3_ = _loc11_.width * (this.bottomRightU - this.topLeftU); _loc4_ = _loc11_.height * (this.bottomRightV - this.topLeftV); } } var _loc5_:Number = (this.originX >= 0.5 ? this.originX : 1 - this.originX) * _loc3_; var _loc6_:Number = (this.originY >= 0.5 ? this.originY : 1 - this.originY) * _loc4_; var _loc7_:Number = Math.sqrt(_loc5_ * _loc5_ + _loc6_ * _loc6_); var _loc8_:Number = 0; var _loc9_:Number = 0; var _loc10_:Number = 0; if(param2 != null) { _loc12_ = param2.ma; _loc13_ = param2.me; _loc14_ = param2.mi; _loc15_ = Math.sqrt(_loc12_ * _loc12_ + _loc13_ * _loc13_ + _loc14_ * _loc14_); _loc12_ = param2.mb; _loc13_ = param2.mf; _loc14_ = param2.mj; _loc15_ += Math.sqrt(_loc12_ * _loc12_ + _loc13_ * _loc13_ + _loc14_ * _loc14_); _loc12_ = param2.mc; _loc13_ = param2.mg; _loc14_ = param2.mk; _loc15_ += Math.sqrt(_loc12_ * _loc12_ + _loc13_ * _loc13_ + _loc14_ * _loc14_); _loc7_ *= _loc15_ / 3; _loc8_ = param2.md; _loc9_ = param2.mh; _loc10_ = param2.ml; } if(_loc8_ - _loc7_ < param1.boundMinX) { param1.boundMinX = _loc8_ - _loc7_; } if(_loc8_ + _loc7_ > param1.boundMaxX) { param1.boundMaxX = _loc8_ + _loc7_; } if(_loc9_ - _loc7_ < param1.boundMinY) { param1.boundMinY = _loc9_ - _loc7_; } if(_loc9_ + _loc7_ > param1.boundMaxY) { param1.boundMaxY = _loc9_ + _loc7_; } if(_loc10_ - _loc7_ < param1.boundMinZ) { param1.boundMinZ = _loc10_ - _loc7_; } if(_loc10_ + _loc7_ > param1.boundMaxZ) { param1.boundMaxZ = _loc10_ + _loc7_; } } override public function destroy() : void { var face:Face = null; var textMat:TextureMaterial = this.material as TextureMaterial; if(textMat != null) { textMat.dispose(); textMat = null; } if(this.material != null) { this.material = null; } if(this.faces != null) { for each(face in this.faces) { face.destroy(); face = null; } } } } }
package projects.tanks.client.achievements.model.panel { import projects.tanks.client.achievements.model.Achievement; public interface IAchievementPanelModelBase { function activateAchievement(param1:Achievement) : void; function completeAchievement(param1:Achievement, param2:String, param3:int) : void; } }
package alternativa.tanks.models.weapon.ricochet { import alternativa.engine3d.materials.TextureMaterial; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.sfx.LightAnimation; import flash.media.Sound; public class RicochetSFXData { public var shotAnimation:TextureAnimation; public var muzzleFlashMaterial:TextureMaterial; public var ricochetFlashAnimation:TextureAnimation; public var explosionAnimation:TextureAnimation; public var tailTrailMaterial:TextureMaterial; public var shotSound:Sound; public var ricochetSound:Sound; public var explosionSound:Sound; public var shotLightAnimation:LightAnimation; public var hitLightAnimation:LightAnimation; public var ricochetLightAnimation:LightAnimation; public var shellLightAnimation:LightAnimation; public function RicochetSFXData() { super(); } } }
package alternativa.tanks.gui.garagelist { import alternativa.tanks.gui.TimerKitCouldBeBoughtContext; import alternativa.tanks.gui.category.CategoryButtonsList; import alternativa.tanks.gui.category.CategoryButtonsListEvent; import alternativa.tanks.model.item.itemforpartners.ItemEnabledForPartner; import alternativa.tanks.model.item.kit.GarageKit; import alternativa.tanks.model.item.present.UserPresent; import alternativa.tanks.service.garage.GarageService; import alternativa.tanks.service.item.ItemService; import alternativa.tanks.service.notificationcategories.INotificationGarageCategoriesService; import alternativa.tanks.service.notificationcategories.NotificationGarageCategoriesEvent; import alternativa.tanks.types.MultiGameObjectDictionary; import controls.timer.CountDownTimer; import flash.events.Event; import flash.utils.clearTimeout; import flash.utils.getTimer; import flash.utils.setTimeout; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ItemCategoryEnum; import projects.tanks.client.commons.types.ItemViewCategoryEnum; import projects.tanks.client.garage.models.item.container.lootbox.ILootBoxModelBase; import projects.tanks.client.garage.models.item.kit.KitItem; import projects.tanks.clients.fp10.libraries.tanksservices.service.premium.PremiumService; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.UserPropertiesServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.utils.removeDisplayObject; public class GarageListController { [Inject] public static var itemService:ItemService; [Inject] public static var premiumService:PremiumService; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var storageService:IStorageService; [Inject] public static var notificationGarageCategoriesService:INotificationGarageCategoriesService; [Inject] public static var garageService:GarageService; private static const DEFAULT_CATEGORY_TO_SHOW:ItemViewCategoryEnum = ItemViewCategoryEnum.WEAPON; private static const LAST_SHOWED_GARAGE_CATEGORY_SHARED_KEY:String = "LAST_SHOWED_GARAGE_CATEGORY"; private static const UPDATE_VISIBILITY_DISCOUNT_INDICATORS_DELAY:int = 1000; private var _garageList:GarageList; private var _categoryButtons:CategoryButtonsList; private var _itemsInDepot:Vector.<IGameObject>; private var _itemsInStore:Vector.<IGameObject>; private var _itemsInStoreFromServer:Vector.<IGameObject>; private var _currentShowingCategory:ItemViewCategoryEnum; private var _kitsByItem:MultiGameObjectDictionary; private var _updateVisibilityDiscountIndicatorsTimeoutId:uint; public function GarageListController(param1:GarageList, param2:CategoryButtonsList) { super(); this._garageList = param1; this._categoryButtons = param2; this.init(); } private function init() : void { this._itemsInDepot = new Vector.<IGameObject>(); this._itemsInStore = new Vector.<IGameObject>(); userPropertiesService.addEventListener(UserPropertiesServiceEvent.UPDATE_RANK,this.onRankChange); notificationGarageCategoriesService.addEventListener(NotificationGarageCategoriesEvent.NOTIFICATION_CHANGE,this.onChangeNotificationGarageCategory); this._categoryButtons.addEventListener(CategoryButtonsListEvent.CATEGORY_SELECTED,this.onCategoryButtonsSelected); premiumService.addEventListener(Event.CHANGE,this.onSelfPremiumChanged); this.updateVisibilityNotificationIconOnCategories(); } private function onRankChange(param1:UserPropertiesServiceEvent) : void { this.updateStore(); this.showCategory(this._currentShowingCategory); } private function onCategoryButtonsSelected(param1:CategoryButtonsListEvent) : void { if(this._currentShowingCategory != param1.getCategory()) { this.showCategory(param1.getCategory()); } } private function onSelfPremiumChanged(param1:Event) : void { var local3:IGameObject = null; var local2:int = this._garageList.itemsCount() - 1; while(local2 >= 0) { local3 = this._garageList.getItemAt(local2); if(Boolean(itemService.isPremiumItem(local3)) && this.isItemInStore(local3)) { this._garageList.updateShowLockPremium(local3,!premiumService.hasPremium()); } local2--; } this._garageList.sort(); this.selectAndScrollToItemInCategory(this._garageList.selectedItem); } private function onChangeNotificationGarageCategory(param1:NotificationGarageCategoriesEvent) : void { this.updateVisibilityNotificationIconOnCategories(); } private function updateVisibilityNotificationIconOnCategories() : void { var local4:ItemViewCategoryEnum = null; var local1:Vector.<ItemViewCategoryEnum> = ItemViewCategoryEnum.values; var local2:int = int(local1.length); var local3:int = 0; while(local3 < local2) { local4 = local1[local3]; if(notificationGarageCategoriesService.isNeedShowNewItemNotification(local4)) { if(this._currentShowingCategory == local4) { notificationGarageCategoriesService.categoryShowed(local4); } else { this._categoryButtons.hideDiscountIndicator(local4); this._categoryButtons.showNewItemIndicator(local4); } } local3++; } } public function initDepot(param1:Vector.<IGameObject>) : void { var local2:IGameObject = null; for each(local2 in param1) { itemService.addItem(local2); } for each(local2 in param1) { if(!this.needExcludeFromDepot(local2)) { this._itemsInDepot.push(local2); } } } private function needExcludeFromDepot(param1:IGameObject) : Boolean { var local2:ItemCategoryEnum = itemService.getCategory(param1); if(local2 == ItemCategoryEnum.INVENTORY || local2 == ItemCategoryEnum.CONTAINER) { return true; } var local3:ItemViewCategoryEnum = itemService.getViewCategory(param1); if(local3 == ItemViewCategoryEnum.INVISIBLE) { return true; } if(Boolean(itemService.isModificationItem(param1)) && param1 != itemService.getMaxUserModificationItem(param1)) { return true; } return false; } public function initStore(param1:Vector.<IGameObject>) : void { this._itemsInStoreFromServer = param1; this.updateStore(); } private function updateStore() : void { this._itemsInStore = new Vector.<IGameObject>(); this.addBuyableItemToStore(); this.excludeNotBuyableModificationItemFromStore(); this.updateKitsFromStore(); } private function updateKitsFromStore() : void { var local3:IGameObject = null; var local4:Vector.<KitItem> = null; var local5:KitItem = null; this._kitsByItem = new MultiGameObjectDictionary(); var local1:int = int(this._itemsInStore.length); var local2:int = 0; while(local2 < local1) { local3 = this._itemsInStore[local2]; if(itemService.isKit(local3)) { local4 = GarageKit(local3.adapt(GarageKit)).getItems(); for each(local5 in local4) { this._kitsByItem.put(local5.item,local3); } } local2++; } } public function updateKitsContainsItem(param1:IGameObject) : void { var local4:IGameObject = null; if(this._kitsByItem == null) { return; } var local2:Vector.<IGameObject> = this._kitsByItem.getValues(param1); var local3:int = local2.length - 1; while(local3 >= 0) { local4 = local2[local3]; if(!itemService.canBuy(local4)) { this.removeSingleItemFromStore(local4); } else { this._garageList.updateCost(local4,itemService.getPrice(local4)); } local3--; } } private function addBuyableItemToStore() : void { var local3:IGameObject = null; var local1:int = int(this._itemsInStoreFromServer.length); var local2:int = 0; while(local2 < local1) { local3 = this._itemsInStoreFromServer[local2]; if(Boolean(itemService.canBuy(local3)) && this.availableInPartner(local3)) { this._itemsInStore.push(local3); } local2++; } } private function availableInPartner(param1:IGameObject) : Boolean { if(!param1.hasModel(ItemEnabledForPartner)) { return true; } return ItemEnabledForPartner(param1.adapt(ItemEnabledForPartner)).isAvailable(); } private function excludeNotBuyableModificationItemFromStore() : void { var local4:IGameObject = null; var local5:IGameObject = null; var local6:IGameObject = null; var local1:Vector.<IGameObject> = new Vector.<IGameObject>(); var local2:int = int(this._itemsInStore.length); var local3:int = 0; while(local3 < local2) { local4 = this._itemsInStore[local3]; if(itemService.isModificationItem(local4)) { if(itemService.isPremiumItem(local4)) { local1.push(local4); } else { local5 = itemService.getMaxUserModificationItem(local4); if(local5 == null && itemService.getModificationIndex(local4) == 0) { local6 = itemService.getMaxAvailableModification(local4); if(local6 == null) { local1.push(local4); } else { local1.push(local6); } } } } else { local1.push(local4); } local3++; } this._itemsInStore = local1; } public function showCategory(param1:ItemViewCategoryEnum, param2:IGameObject = null) : void { var local7:ItemViewCategoryEnum = null; var local8:IGameObject = null; var local9:IGameObject = null; var local10:int = 0; if(!this._categoryButtons.getCategoryButtonVisibility(param1)) { local7 = this._categoryButtons.findVisibleCategory(); this.showCategory(local7); return; } this._currentShowingCategory = param1; this._categoryButtons.select(param1); var local3:Vector.<IGameObject> = this.getItemsByCategory(this._itemsInDepot,param1); var local4:Vector.<IGameObject> = this.getItemsByCategory(this._itemsInStore,param1); this._garageList.clearList(); var local5:int = int(local3.length); var local6:int = 0; while(local6 < local5) { this._garageList.addItem(this.createData(local3[local6],true)); local6++; } local5 = int(local4.length); local6 = 0; while(local6 < local5) { this._garageList.addItem(this.createData(local4[local6],false)); local6++; } this._garageList.sort(); storageService.getStorage().data[LAST_SHOWED_GARAGE_CATEGORY_SHARED_KEY] = param1.value; if(this._garageList.itemsCount() > 0) { local8 = this._garageList.getItemAt(0); if(param2 == null) { local9 = this.getMountedItemInCategory(local3); if(local9 == null) { this.selectAndScrollToItemInCategory(local8); } else { this._garageList.scrollTo(local8); this._garageList.select(local9); } } else { local10 = this._garageList.indexById(param2); if(local10 == -1) { this.selectAndScrollToItemInCategory(local8); } else { this.selectAndScrollToItemInCategory(param2); } } } this.resetNotificationCategory(param1); this.updateVisibilityDiscountIndicators(); } private function getMountedItemInCategory(param1:Vector.<IGameObject>) : IGameObject { var local2:IGameObject = null; var local5:IGameObject = null; var local3:int = int(param1.length); var local4:int = 0; while(local4 < local3) { local5 = param1[local4]; if(itemService.isMounted(local5)) { local2 = local5; break; } local4++; } return local2; } private function resetNotificationCategory(param1:ItemViewCategoryEnum) : void { this._categoryButtons.hideNewItemIndicator(param1); notificationGarageCategoriesService.categoryShowed(param1); } private function selectAndScrollToItemInCategory(param1:IGameObject) : void { this._garageList.unselect(); this._garageList.select(param1); this._garageList.scrollTo(param1); } private function createData(param1:IGameObject, param2:Boolean) : GarageListRendererData { var local3:GarageListRendererData = new GarageListRendererData(); local3.id = param1; local3.name = itemService.getName(param1); local3.type = itemService.getCategory(param1); local3.mod = itemService.getModificationIndex(param1); local3.crystalPrice = itemService.getPrice(param1); if(param2) { local3.rank = -1; local3.showLockPremium = false; local3.discount = this.getDiscountForDepotItem(param1); } else { local3.rank = this.determineShowingRankIndex(param1); local3.showLockPremium = Boolean(itemService.isPremiumItem(param1)) && !premiumService.hasPremium(); local3.discount = itemService.getDiscount(param1); } local3.installed = itemService.isMounted(param1); local3.garageElement = param2; local3.count = itemService.getCount(param1); local3.preview = itemService.getPreviewResource(param1); local3.sort = itemService.getPosition(param1); local3.timerDiscount = this.getEndDiscountTimer(param1,param2); if(itemService.isGivenPresent(param1)) { local3.appearanceTime = UserPresent(param1.adapt(UserPresent)).getDate().time; } else if(param1.hasModel(ILootBoxModelBase)) { local3.appearanceTime = 1; } else { local3.appearanceTime = 0; } return local3; } private function getDiscountForDepotItem(param1:IGameObject) : int { var local3:IGameObject = null; var local2:int = 0; if(itemService.isCountable(param1)) { local2 = int(itemService.getDiscount(param1)); } else if(Boolean(itemService.isModificationItem(param1)) && Boolean(itemService.hasNextModification(param1))) { local3 = itemService.getMaxAvailableOrNextNotAvailableModification(param1); local2 = int(itemService.getDiscount(local3)); } return local2; } private function determineShowingRankIndex(param1:IGameObject) : int { var local2:int = int(itemService.getMinRankIndex(param1)); var local3:int = int(itemService.getMaxRankIndex(param1)); var local4:int = int(userPropertiesService.rank); if(local4 < local2) { return local2; } if(local4 > local3) { return local3; } return 0; } private function getEndDiscountTimer(param1:IGameObject, param2:Boolean) : CountDownTimer { if(itemService.isKit(param1)) { return this.getEndDiscountTimerForKit(param1); } var local3:IGameObject = param1; if(Boolean(itemService.isModificationItem(param1)) && param2) { if(!itemService.hasNextModification(param1)) { return null; } local3 = itemService.getMaxAvailableOrNextNotAvailableModification(param1); } return itemService.getEndDiscountTimer(local3); } private function getEndDiscountTimerForKit(param1:IGameObject) : CountDownTimer { var local2:CountDownTimer = null; var local6:TimerKitCouldBeBoughtContext = null; var local3:Vector.<TimerKitCouldBeBoughtContext> = garageService.getView().getTimersKitCouldBeBoughtContext(); var local4:int = int(local3.length); var local5:int = 0; while(local5 < local4) { local6 = local3[local5]; if(local6.item == param1) { local2 = local6.timer; break; } local5++; } return local2; } public function getItemsByCategory(param1:Vector.<IGameObject>, param2:ItemViewCategoryEnum) : Vector.<IGameObject> { var local6:IGameObject = null; var local3:Vector.<IGameObject> = new Vector.<IGameObject>(); var local4:int = int(param1.length); var local5:int = 0; while(local5 < local4) { local6 = param1[local5]; if(itemService.getViewCategory(local6) == param2) { local3.push(local6); } local5++; } return local3; } public function destroy() : void { userPropertiesService.removeEventListener(UserPropertiesServiceEvent.UPDATE_RANK,this.onRankChange); notificationGarageCategoriesService.removeEventListener(NotificationGarageCategoriesEvent.NOTIFICATION_CHANGE,this.onChangeNotificationGarageCategory); this._categoryButtons.removeEventListener(CategoryButtonsListEvent.CATEGORY_SELECTED,this.onCategoryButtonsSelected); premiumService.removeEventListener(Event.CHANGE,this.onSelfPremiumChanged); clearTimeout(this._updateVisibilityDiscountIndicatorsTimeoutId); removeDisplayObject(this._garageList); removeDisplayObject(this._categoryButtons); this._garageList.destroy(); this._categoryButtons.destroy(); this._garageList = null; this._categoryButtons = null; this._itemsInDepot = null; this._itemsInStore = null; } public function isItemInDepot(param1:IGameObject) : Boolean { if(this._itemsInDepot == null) { return false; } return this._itemsInDepot.indexOf(param1) != -1; } public function isItemInStore(param1:IGameObject) : Boolean { if(this._itemsInStore == null) { return false; } return this._itemsInStore.indexOf(param1) != -1; } public function addItemToDepot(param1:IGameObject) : void { if(this.isItemInDepot(param1)) { return; } itemService.addItem(param1); if(!this.needExcludeFromDepot(param1)) { this._itemsInDepot.push(param1); } this.updateVisibilityDiscountIndicatorsWithDelay(); if(this._currentShowingCategory == itemService.getViewCategory(param1)) { this._garageList.addItem(this.createData(param1,true)); this._garageList.sort(); this.selectAndScrollToItemInCategory(param1); } } public function removeItemFromDepot(param1:IGameObject) : void { var local2:int = int(this._itemsInDepot.indexOf(param1)); if(local2 != -1) { itemService.removeItem(param1); this._itemsInDepot.splice(local2,1); } if(this._garageList.indexById(param1) != -1) { this._garageList.deleteItem(param1); } this.updateSelection(); } public function addItemToStore(param1:IGameObject) : void { if(this.isItemInStore(param1) || !itemService.canBuy(param1)) { return; } this._itemsInStore.push(param1); if(this._currentShowingCategory == itemService.getViewCategory(param1)) { this._garageList.addItem(this.createData(param1,false)); this._garageList.sort(); this.selectAndScrollToItemInCategory(param1); } } public function removeSingleItemFromStore(param1:IGameObject) : void { var local3:Vector.<KitItem> = null; var local4:KitItem = null; var local2:int = int(this._itemsInStore.indexOf(param1)); if(local2 != -1) { this._itemsInStore.splice(local2,1); } if(this._garageList.indexById(param1) != -1) { this._garageList.deleteItem(param1); } if(itemService.isKit(param1)) { local3 = GarageKit(param1.adapt(GarageKit)).getItems(); for each(local4 in local3) { this._kitsByItem.remove(local4.item,param1); } } } public function removeItemFromStore(param1:IGameObject) : void { if(itemService.isGrouped(param1)) { this.removeGroupedItemsFromStore(param1); } else { this.removeSingleItemFromStore(param1); } this.updateSelection(); } private function removeGroupedItemsFromStore(param1:IGameObject) : void { var local4:IGameObject = null; var local2:int = int(itemService.getGroup(param1)); var local3:int = this._itemsInStore.length - 1; while(local3 >= 0) { local4 = this._itemsInStore[local3]; if(Boolean(itemService.isGrouped(local4)) && itemService.getGroup(local4) == local2) { this.removeSingleItemFromStore(local4); } local3--; } } public function get itemsInDepot() : Vector.<IGameObject> { return this._itemsInDepot; } public function showDefaultCategory() : void { this.showCategory(this.getCategoryFromShared()); } private function getCategoryFromShared() : ItemViewCategoryEnum { var local1:int = 0; if(storageService.getStorage().data.hasOwnProperty(LAST_SHOWED_GARAGE_CATEGORY_SHARED_KEY)) { local1 = int(storageService.getStorage().data[LAST_SHOWED_GARAGE_CATEGORY_SHARED_KEY]); if(local1 < 0 || local1 >= ItemViewCategoryEnum.values.length) { return DEFAULT_CATEGORY_TO_SHOW; } return ItemViewCategoryEnum.values[local1]; } return DEFAULT_CATEGORY_TO_SHOW; } public function showItemInCategory(param1:IGameObject) : void { var local3:IGameObject = null; var local2:IGameObject = param1; if(itemService.isModificationItem(param1)) { local3 = itemService.getMaxUserModificationItem(param1); if(local3 != null) { local2 = local3; } else { local2 = itemService.getMaxAvailableModification(param1); } } this.showCategory(itemService.getViewCategory(local2),local2); } public function updateSelection() : void { if(this._garageList.selectedItem == null && this._garageList.itemsCount() > 0) { this.selectAndScrollToItemInCategory(this._garageList.getItemAt(0)); } } public function updateDiscount(param1:IGameObject) : void { var local2:IGameObject = null; this.updateKitsContainsItem(param1); this.updateVisibilityDiscountIndicatorsWithDelay(); if(this.isItemInStore(param1)) { this._garageList.updateDiscountAndCost(param1,itemService.getDiscount(param1),itemService.getEndDiscountTimer(param1),itemService.getPrice(param1)); return; } if(itemService.isModificationItem(param1)) { local2 = itemService.getMaxUserModificationItem(param1); if(local2 != null && itemService.getMaxAvailableOrNextNotAvailableModification(local2) == param1) { this._garageList.updateDiscountWithTimer(local2,itemService.getDiscount(param1),itemService.getEndDiscountTimer(param1)); } return; } if(itemService.isCountable(param1)) { this._garageList.updateDiscountAndCost(param1,itemService.getDiscount(param1),itemService.getEndDiscountTimer(param1),itemService.getPrice(param1)); } } private function updateVisibilityDiscountIndicatorsWithDelay() : void { clearTimeout(this._updateVisibilityDiscountIndicatorsTimeoutId); this._updateVisibilityDiscountIndicatorsTimeoutId = setTimeout(this.updateVisibilityDiscountIndicators,UPDATE_VISIBILITY_DISCOUNT_INDICATORS_DELAY); } private function updateVisibilityDiscountIndicators() : void { var local4:ItemViewCategoryEnum = null; var local5:Boolean = false; var local1:Vector.<ItemViewCategoryEnum> = ItemViewCategoryEnum.values; var local2:int = int(local1.length); var local3:int = 0; while(local3 < local2) { local4 = local1[local3]; if(local4 != ItemViewCategoryEnum.INVISIBLE) { local5 = false; if(local4 != ItemViewCategoryEnum.KIT && !notificationGarageCategoriesService.isNeedShowNewItemNotification(local4)) { if(this.hasAvailableTemporaryDiscounts(local4)) { local5 = true; } } if(local5) { this._categoryButtons.showDiscountIndicator(local4); } else { this._categoryButtons.hideDiscountIndicator(local4); } } local3++; } } private function hasAvailableTemporaryDiscounts(param1:ItemViewCategoryEnum) : Boolean { var local3:int = 0; var local4:int = 0; var local6:IGameObject = null; var local7:IGameObject = null; var local2:Vector.<IGameObject> = this.getItemsByCategory(this._itemsInDepot,param1); local4 = int(local2.length); local3 = 0; while(local3 < local4) { local6 = local2[local3]; if(this.isAvailableTemporaryDiscount(local6,true)) { return true; } local3++; } var local5:Vector.<IGameObject> = this.getItemsByCategory(this._itemsInStore,param1); local4 = int(local5.length); local3 = 0; while(local3 < local4) { local7 = local5[local3]; if(this.isAvailableTemporaryDiscount(local7,false)) { return true; } local3++; } return false; } private function isAvailableTemporaryDiscount(param1:IGameObject, param2:Boolean) : Boolean { var local3:Boolean = false; var local4:CountDownTimer = null; if(param2) { if(this.getDiscountForDepotItem(param1) > 0) { local4 = this.getEndDiscountTimer(param1,param2); } } else if(userPropertiesService.rank >= itemService.getMinRankIndex(param1)) { local4 = itemService.getEndDiscountTimer(param1); } if(local4 != null) { local3 = local4.getEndTime() > getTimer(); } return local3; } public function getCurrentCategoryItemsCount() : int { return this._garageList.itemsCount(); } } }
package projects.tanks.client.panel.model.shop.kitview.localized { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class KitViewResourceLocalizedModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:KitViewResourceLocalizedModelServer; private var client:IKitViewResourceLocalizedModelBase = IKitViewResourceLocalizedModelBase(this); private var modelId:Long = Long.getLong(1033850810,311451738); public function KitViewResourceLocalizedModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new KitViewResourceLocalizedModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(KitViewResourceLocalizedCC,false))); } protected function getInitParam() : KitViewResourceLocalizedCC { return KitViewResourceLocalizedCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.panel.model.shop.shopcategory { public interface IShopCategoryModelBase { } }
package alternativa.tanks.battle.events.death { import alternativa.types.Long; public class TankReloadedEvent { public var userId:Long; public function TankReloadedEvent(param1:Long) { super(); this.userId = param1; } } }
package com.alternativaplatform.projects.tanks.client.models.tank.criticalhit { public interface ITankCriticalHitModelBase { } }
package alternativa.tanks.models.battle.commonflag { import alternativa.tanks.battle.objects.tank.Tank; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class FlagNotificationEvents implements FlagNotification { private var object:IGameObject; private var impl:Vector.<Object>; public function FlagNotificationEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function guiShowFlagDropped(param1:CommonFlag) : void { var i:int = 0; var m:FlagNotification = null; var flag:CommonFlag = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlagNotification(this.impl[i]); m.guiShowFlagDropped(flag); i++; } } finally { Model.popObject(); } } public function guiShowFlagCarried(param1:CommonFlag) : void { var i:int = 0; var m:FlagNotification = null; var flag:CommonFlag = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlagNotification(this.impl[i]); m.guiShowFlagCarried(flag); i++; } } finally { Model.popObject(); } } public function guiShowFlagAtBase(param1:CommonFlag) : void { var i:int = 0; var m:FlagNotification = null; var flag:CommonFlag = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlagNotification(this.impl[i]); m.guiShowFlagAtBase(flag); i++; } } finally { Model.popObject(); } } public function notifyFlagTaken(param1:CommonFlag, param2:Tank) : void { var i:int = 0; var m:FlagNotification = null; var flag:CommonFlag = param1; var carrier:Tank = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlagNotification(this.impl[i]); m.notifyFlagTaken(flag,carrier); i++; } } finally { Model.popObject(); } } public function notifyFlagReturned(param1:CommonFlag, param2:IGameObject) : void { var i:int = 0; var m:FlagNotification = null; var flag:CommonFlag = param1; var user:IGameObject = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlagNotification(this.impl[i]); m.notifyFlagReturned(flag,user); i++; } } finally { Model.popObject(); } } public function notifyFlagDropped(param1:CommonFlag) : void { var i:int = 0; var m:FlagNotification = null; var flag:CommonFlag = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlagNotification(this.impl[i]); m.notifyFlagDropped(flag); i++; } } finally { Model.popObject(); } } public function notifyFlagThrown(param1:CommonFlag) : void { var i:int = 0; var m:FlagNotification = null; var flag:CommonFlag = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlagNotification(this.impl[i]); m.notifyFlagThrown(flag); i++; } } finally { Model.popObject(); } } public function notifyFlagDelivered(param1:CommonFlag, param2:Tank) : void { var i:int = 0; var m:FlagNotification = null; var flag:CommonFlag = param1; var deliverer:Tank = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlagNotification(this.impl[i]); m.notifyFlagDelivered(flag,deliverer); i++; } } finally { Model.popObject(); } } public function notifyFlagFacedOff(param1:CommonFlag) : void { var i:int = 0; var m:FlagNotification = null; var flag:CommonFlag = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlagNotification(this.impl[i]); m.notifyFlagFacedOff(flag); i++; } } finally { Model.popObject(); } } public function notifyReadyToFaceOff() : void { var i:int = 0; var m:FlagNotification = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = FlagNotification(this.impl[i]); m.notifyReadyToFaceOff(); i++; } } finally { Model.popObject(); } } } }
package forms.buttons { import mx.core.BitmapAsset; [ExcludeClass] public class MainPanelSpinsButton_overBtn extends BitmapAsset { public function MainPanelSpinsButton_overBtn() { super(); } } }
package alternativa.osgi.service.console { import alternativa.osgi.service.command.CommandService; import alternativa.osgi.service.command.FormattedOutput; import alternativa.osgi.service.launcherparams.ILauncherParams; import alternativa.osgi.service.logging.LogLevel; import alternativa.osgi.service.logging.LogTarget; public class ConsoleLogTarget implements LogTarget { private static const ANY_CHANNEL:* = "ANY_CHANNEL"; private static const ANY_LOGLEVEL:LogLevel = null; private const EMPTY_VECTOR:Vector.<LogEntry> = new Vector.<LogEntry>(0); private const channels:Object = {}; private var logEntrySequence:int; private var commandService:CommandService; private var bufferSize:int; private var connectedChannel:Object = {}; private var connectToAllChannel:Boolean; private var console:IConsole; public function ConsoleLogTarget(param1:CommandService, param2:IConsole, param3:ILauncherParams) { super(); this.console = param2; this.commandService = param1; this.bufferSize = int(param3.getParameter("log_channel_buffer_size","1000")); this.setupAutoConnectedChannel(param3); param1.registerCommand("log","channels","Список каналов",[],this.cmdChannelsList); param1.registerCommand("log","channel","Показать сообщения из канала",[String],this.cmdShowChannel); param1.registerCommand("log","connect","Показывать новые сообщения из канала",[String],this.cmdConnectChannel); param1.registerCommand("log","disconnect","Показывать новые сообщения из канала",[String],this.cmdDisconnectChannel); param1.registerCommand("log","trace","Посмотреть trace сообщения",[],this.cmdShow(LogLevel.TRACE)); param1.registerCommand("log","info","Посмотреть info сообщения",[],this.cmdShow(LogLevel.INFO)); param1.registerCommand("log","warning","Посмотреть warning сообщения",[],this.cmdShow(LogLevel.WARNING)); param1.registerCommand("log","debug","Посмотреть debug сообщения",[],this.cmdShow(LogLevel.DEBUG)); param1.registerCommand("log","error","Посмотреть error сообщения",[],this.cmdShow(LogLevel.ERROR)); } public function log(param1:Object, param2:LogLevel, param3:String, param4:Array = null) : void { var local5:LogEntry = new LogEntry(this.logEntrySequence++,param1,param2,param3,param4); var local6:Vector.<LogEntry> = this.getOrCreateBufferForChannel(param1); local6.push(local5); if(Boolean(this.connectedChannel[param1]) || this.connectToAllChannel) { this.print(this.console,local5); } if(local6.length > this.bufferSize) { local6.splice(1,100); } } private function setupAutoConnectedChannel(param1:ILauncherParams) : void { var local3:String = null; var local2:String = param1.getParameter("showlog"); if(Boolean(local2)) { if(local2 == "*") { this.connectToAllChannel = true; } else { for each(local3 in local2.split(",")) { this.connectedChannel[local3] = true; } } } } private function cmdDisconnectChannel(param1:FormattedOutput, param2:String) : void { delete this.connectedChannel[param2]; } private function cmdConnectChannel(param1:FormattedOutput, param2:String) : void { this.connectedChannel[param2] = param2; } private function cmdShow(param1:LogLevel) : Function { var logLevel:LogLevel = param1; return function(param1:FormattedOutput):void { var local3:* = undefined; var local2:* = getLogEntriesForLevel(logLevel); for each(local3 in local2) { print(param1,local3); } }; } private function getLogEntriesForLevel(param1:LogLevel) : Vector.<LogEntry> { var channelName:String = null; var channelEntries:Vector.<LogEntry> = null; var logEntry:LogEntry = null; var logLevel:LogLevel = param1; var result:Vector.<LogEntry> = new Vector.<LogEntry>(); for(channelName in this.channels) { channelEntries = this.channels[channelName]; for each(logEntry in channelEntries) { if(logEntry.level == logLevel) { result.push(logEntry); } } } result.sort(function(param1:LogEntry, param2:LogEntry):Number { return param1.ordinal - param2.ordinal; }); return result; } private function cmdShowChannel(param1:FormattedOutput, param2:String) : void { var local5:LogEntry = null; var local3:Vector.<LogEntry> = this.getBufferForChannel(param2); var local4:int = 0; while(local4 < local3.length) { local5 = local3[local4]; if(this.filtered(local5,param2,ANY_LOGLEVEL)) { this.print(param1,local5); } local4++; } } private function cmdChannelsList(param1:FormattedOutput) : void { var local2:String = null; for(local2 in this.channels) { param1.addText(local2); } } private function filtered(param1:LogEntry, param2:*, param3:LogLevel) : Boolean { if(param1.level != param3 && param3 != ANY_LOGLEVEL) { return false; } if(param1.object != param2 && param2 != ANY_CHANNEL) { return false; } return true; } private function insertVars(param1:String, param2:Array) : String { var local3:int = 0; if(param2 != null) { local3 = 0; while(local3 < param2.length) { param1 = param1.replace("%" + (local3 + 1),param2[local3]); local3++; } } return param1; } private function print(param1:FormattedOutput, param2:LogEntry) : void { param1.addText(param2.level.getName() + " [" + param2.object + "] " + this.insertVars(param2.message,param2.params)); } private function getOrCreateBufferForChannel(param1:Object) : Vector.<LogEntry> { var local2:Vector.<LogEntry> = this.getBufferForChannel(param1); if(local2 == this.EMPTY_VECTOR) { local2 = new Vector.<LogEntry>(); this.channels[param1] = local2; } return local2; } private function getBufferForChannel(param1:Object) : Vector.<LogEntry> { return Boolean(this.channels[param1]) ? this.channels[param1] : this.EMPTY_VECTOR; } } }
package alternativa.tanks.model.payment.modes { import platform.client.fp10.core.type.IGameObject; public class CrystalsOnlyPaymentModeAdapt implements CrystalsOnlyPaymentMode { private var object:IGameObject; private var impl:CrystalsOnlyPaymentMode; public function CrystalsOnlyPaymentModeAdapt(param1:IGameObject, param2:CrystalsOnlyPaymentMode) { super(); this.object = param1; this.impl = param2; } } }
package controls.cellrenderer { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.cellrenderer.CellUnavailable_normalLeft.png")] public class CellUnavailable_normalLeft extends BitmapAsset { public function CellUnavailable_normalLeft() { super(); } } }
package alternativa.tanks.models.license { import alternativa.tanks.models.user.ClanUserService; import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.clans.license.user.ILicenseClanUserModelBase; import projects.tanks.client.clans.license.user.LicenseClanUserModelBase; [ModelInfo] public class LicenseClanUserModel extends LicenseClanUserModelBase implements ILicenseClanUserModelBase, ObjectLoadListener { [Inject] public static var clanUserService:ClanUserService; public function LicenseClanUserModel() { super(); } public function objectLoaded() : void { if(getInitParam() == null) { return; } clanUserService.hasClanLicense = getInitParam().clanLicense; clanUserService.licenseGarageObject = getInitParam().licenseGarageObject; } public function addClanLicense() : void { clanUserService.hasClanLicense = true; } public function removeClanLicense() : void { clanUserService.hasClanLicense = false; } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.engine { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.engine.EngineCC; public class VectorCodecEngineCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecEngineCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(EngineCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<EngineCC> = new Vector.<EngineCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = EngineCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:EngineCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<EngineCC> = Vector.<EngineCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model { import org.robotlegs.mvcs.Actor; public class EntranceUrlParamsModel extends Actor { private var _entranceHash:String; private var _singleUseHash:String; private var _domain:String; private var _passedCallsign:String; private var _passedPassword:String; private var _emailConfirmHash:String; private var _emailChangeHash:String; private var _email:String; private var _referralHash:String; private var _tutorialHash:String; private var _changeUidHash:String; public function EntranceUrlParamsModel() { super(); } public function get entranceHash() : String { return this._entranceHash; } public function get domain() : String { return this._domain; } public function get passedCallsign() : String { return this._passedCallsign; } public function get emailConfirmHash() : String { return this._emailConfirmHash; } public function get emailChangeHash() : String { return this._emailChangeHash; } public function get email() : String { return this._email; } public function get referralHash() : String { return this._referralHash; } public function get singleUseHash() : String { return this._singleUseHash; } public function set entranceHash(param1:String) : void { this._entranceHash = param1; } public function set domain(param1:String) : void { this._domain = param1; } public function set passedCallsign(param1:String) : void { this._passedCallsign = param1; } public function set emailConfirmHash(param1:String) : void { this._emailConfirmHash = param1; } public function set emailChangeHash(param1:String) : void { this._emailChangeHash = param1; } public function set email(param1:String) : void { this._email = param1; } public function set referralHash(param1:String) : void { this._referralHash = param1; } public function set singleUseHash(param1:String) : void { this._singleUseHash = param1; } public function get tutorialHash() : String { return this._tutorialHash; } public function set tutorialHash(param1:String) : void { this._tutorialHash = param1; } public function get passedPassword() : String { return this._passedPassword; } public function set passedPassword(param1:String) : void { this._passedPassword = param1; } public function get changeUidHash() : String { return this._changeUidHash; } public function set changeUidHash(param1:String) : void { this._changeUidHash = param1; } } }
package _codec.projects.tanks.client.panel.model.shop.premiumpackage { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.premiumpackage.PremiumPackageCC; public class VectorCodecPremiumPackageCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecPremiumPackageCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(PremiumPackageCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<PremiumPackageCC> = new Vector.<PremiumPackageCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = PremiumPackageCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:PremiumPackageCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<PremiumPackageCC> = Vector.<PremiumPackageCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model.payment.shop.premium { import alternativa.tanks.gui.shop.shopitems.item.base.ShopButton; import alternativa.tanks.gui.shop.shopitems.item.premiumitem.PremiumPackageButton; import alternativa.tanks.model.payment.shop.ShopItemView; import projects.tanks.client.panel.model.shop.premiumpackage.IPremiumPackageModelBase; import projects.tanks.client.panel.model.shop.premiumpackage.PremiumPackageModelBase; [ModelInfo] public class PremiumPackageModel extends PremiumPackageModelBase implements IPremiumPackageModelBase, PremiumPackage, ShopItemView { public function PremiumPackageModel() { super(); } public function getDurationInDays() : int { return getInitParam().durationInDays; } public function getButtonView() : ShopButton { return new PremiumPackageButton(object); } } }
package alternativa.tanks.models.sfx.flame { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.sfx.EffectsPair; public interface IFlamethrowerSFXModel { function getSpecialEffects(param1:TankData, param2:Vector3, param3:Object3D, param4:IWeaponWeakeningModel) : EffectsPair; } }
package alternativa.tanks.service.referrals { import flash.events.EventDispatcher; import projects.tanks.client.panel.model.referrals.ReferralIncomeData; public class ReferralsServiceImpl extends EventDispatcher implements ReferralsService { private var referrals:Vector.<ReferralIncomeData>; private var link:String; public function ReferralsServiceImpl() { super(); } public function updateReferralsData(param1:Vector.<ReferralIncomeData>) : void { this.referrals = param1; dispatchEvent(new ReferralsServiceEvent(ReferralsServiceEvent.DATA_UPDATED)); } public function getReferrals() : Vector.<ReferralIncomeData> { return this.referrals; } public function setInviteLink(param1:String) : void { this.link = param1; } public function getInviteLink() : String { return this.link; } public function requestUpdatingReferralsData() : void { dispatchEvent(new ReferralsServiceEvent(ReferralsServiceEvent.UPDATE_DATA_REQUEST)); } } }
package alternativa.tanks.controller.commands { import alternativa.tanks.controller.events.GetNewCaptchaEvent; import alternativa.tanks.service.IEntranceServerFacade; import org.robotlegs.mvcs.Command; public class GetNewCaptchaCommand extends Command { [Inject] public var serverFacade:IEntranceServerFacade; [Inject] public var event:GetNewCaptchaEvent; public function GetNewCaptchaCommand() { super(); } override public function execute() : void { this.serverFacade.getNewCaptcha(this.event.location); } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.colortransform { public interface IColorTransformModelBase { } }
package alternativa.tanks.view.timeleftindicator { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.PixelSnapping; public class BigWhiteTimeLeftIndicator extends TimeLeftIndicator { private static const emptyMarkerClass:Class = BigWhiteTimeLeftIndicator_emptyMarkerClass; private static const emptyMarkerBitmapData:BitmapData = new emptyMarkerClass().bitmapData; private static const fullMarkerClass:Class = BigWhiteTimeLeftIndicator_fullMarkerClass; private static const fullMarkerBitmapData:BitmapData = new fullMarkerClass().bitmapData; public function BigWhiteTimeLeftIndicator() { imageFull = new Bitmap(fullMarkerBitmapData,PixelSnapping.AUTO,true); addChild(new Bitmap(emptyMarkerBitmapData,PixelSnapping.AUTO,true)); super(); } } }
package mx.core { public interface IRepeaterClient { function get instanceIndices() : Array; function set instanceIndices(value:Array) : void; function get isDocument() : Boolean; function get repeaterIndices() : Array; function set repeaterIndices(value:Array) : void; function get repeaters() : Array; function set repeaters(value:Array) : void; function initializeRepeaterArrays(parent:IRepeaterClient) : void; } }
package projects.tanks.client.garage.models.item.device { public interface IItemDevicesGarageModelBase { } }
package _codec.projects.tanks.client.panel.model.profile.userproperties { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.profile.userproperties.UserPropertiesCC; public class VectorCodecUserPropertiesCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecUserPropertiesCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(UserPropertiesCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<UserPropertiesCC> = new Vector.<UserPropertiesCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = UserPropertiesCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:UserPropertiesCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<UserPropertiesCC> = Vector.<UserPropertiesCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package platform.client.fp10.core.type.impl { import alternativa.osgi.service.logging.LogService; import alternativa.osgi.service.logging.Logger; import alternativa.osgi.service.network.INetworkService; import alternativa.protocol.IProtocol; import alternativa.types.Long; import flash.utils.Dictionary; import platform.client.fp10.core.model.IObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.model.ObjectUnloadPostListener; import platform.client.fp10.core.network.ICommandSender; import platform.client.fp10.core.network.connection.ConnectionCloseStatus; import platform.client.fp10.core.network.connection.ConnectionConnectParameters; import platform.client.fp10.core.network.connection.ConnectionInitializers; import platform.client.fp10.core.network.connection.IConnection; import platform.client.fp10.core.network.connection.IProtectionContext; import platform.client.fp10.core.network.connection.protection.PrimitiveProtectionContext; import platform.client.fp10.core.network.connection.protection.XorBasedProtectionContext; import platform.client.fp10.core.network.handler.ISpaceCommandHandler; import platform.client.fp10.core.protocol.codec.SpaceRootCodec; import platform.client.fp10.core.service.errormessage.IErrorMessageService; import platform.client.fp10.core.service.transport.ITransportService; import platform.client.fp10.core.type.*; public class Space implements ISpace { [Inject] public static var logService:LogService; [Inject] public static var messageBoxService:IErrorMessageService; [Inject] public static var networkService:INetworkService; [Inject] public static var transportService:ITransportService; private static var logger:Logger; private var _id:Long; private var objectById:Dictionary = new Dictionary(); private var _objects:Vector.<IGameObject>; private var connection:IConnection; private var listeners:Vector.<ISpaceListener>; public function Space(param1:Long, param2:ISpaceCommandHandler, param3:IProtocol, param4:Boolean) { super(); this._id = param1; this._objects = new Vector.<IGameObject>(); logger = logger || logService.getLogger("space"); this.listeners = new Vector.<ISpaceListener>(); var local5:IProtectionContext = param4 ? new XorBasedProtectionContext(transportService.hash,param1) : PrimitiveProtectionContext.INSTANCE; var local6:ConnectionInitializers = new ConnectionInitializers(param3,new SpaceRootCodec(),param2,networkService.secure,param1,local5); this.connection = transportService.createConnection(local6); param2.setSpace(this); var local7:GameClass = new GameClass(Long.getLong(0,0),new Vector.<Long>()); this.createObject(param1,local7,"Space object"); } public function connect(param1:String, param2:Vector.<int>) : void { this.connection.connect(new ConnectionConnectParameters(param1,param2)); } public function close() : void { this.connection.close(ConnectionCloseStatus.SPACE_CLOSED); this.invokeSpaceClosedListeners(); } private function invokeSpaceClosedListeners() : void { var local2:ISpaceListener = null; var local1:Vector.<ISpaceListener> = this.listeners.concat(); for each(local2 in local1) { local2.spaceClosed(); } } public function createObject(param1:Long, param2:IGameClass, param3:String) : IGameObject { var local4:GameObject = null; if(this.objectById[param1] == null) { local4 = new GameObject(param1,GameClass(param2),param3,this); this.objectById[local4.id] = local4; this._objects.push(local4); } return this.objectById[param1]; } public function destroyObject(param1:Long) : void { var objectId:Long = param1; var clientObject:GameObject = this.objectById[objectId]; if(clientObject != null) { try { this.invokeUnloadListeners(clientObject); this.invokeDestructionListeners(clientObject); } catch(e:Error) { processUnloadingError(e,objectId); } finally { this.removeObject(clientObject); } } } private function invokeUnloadListeners(param1:IGameObject) : void { var local2:IObjectLoadListener = IObjectLoadListener(param1.event(IObjectLoadListener)); local2.objectUnloaded(); ObjectUnloadListener(param1.event(ObjectUnloadListener)).objectUnloaded(); local2.objectUnloadedPost(); ObjectUnloadPostListener(param1.event(ObjectUnloadPostListener)).objectUnloadedPost(); } private function invokeDestructionListeners(param1:GameObject) : void { var local3:ISpaceListener = null; var local2:Vector.<ISpaceListener> = this.listeners.concat(); for each(local3 in local2) { local3.objectDestroyed(param1); } } private function processUnloadingError(param1:Error, param2:Long) : void { } private function removeObject(param1:GameObject) : void { this._objects.splice(this._objects.indexOf(param1),1); delete this.objectById[param1.id]; param1.clear(); } public function getObject(param1:Long) : IGameObject { return this.objectById[param1]; } public function get objects() : Vector.<IGameObject> { return this._objects; } public function get id() : Long { return this._id; } public function get commandSender() : ICommandSender { return this.connection; } public function get rootObject() : IGameObject { return this.getObject(this._id); } public function addEventListener(param1:ISpaceListener) : void { if(this.listeners.indexOf(param1) == -1) { this.listeners.push(param1); } } public function removeEventListener(param1:ISpaceListener) : void { var local2:int = int(this.listeners.indexOf(param1)); if(local2 != -1) { this.listeners.splice(local2,1); } } public function modelsDataReady(param1:IGameObject) : void { var local3:ISpaceListener = null; var local2:Vector.<ISpaceListener> = this.listeners.concat(); for each(local3 in local2) { local3.objectCreated(param1); } } public function toString() : String { return "[Space id=" + this.id + "]"; } } }
package alternativa.tanks.service { public interface AccountService { function get haveVisitedTankiAlready() : Boolean; function set haveVisitedTankiAlready(param1:Boolean) : void; function get storedUserName() : String; function set storedUserName(param1:String) : void; function get entranceHash() : String; } }
package alternativa.tanks.sfx { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.sfx.LevelUpEffectFactory_BeamTexture.jpg")] public class LevelUpEffectFactory_BeamTexture extends BitmapAsset { public function LevelUpEffectFactory_BeamTexture() { super(); } } }
package projects.tanks.client.panel.model.payment.modes.onlyurl { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class OnlyUrlPaymentModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _getPaymentUrlId:Long = Long.getLong(1335834608,740239090); private var _getPaymentUrl_shopItemIdCodec:ICodec; private var model:IModel; public function OnlyUrlPaymentModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._getPaymentUrl_shopItemIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); } public function getPaymentUrl(param1:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._getPaymentUrl_shopItemIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._getPaymentUrlId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package platform.client.core.general.socialnetwork.models.socialnetworkparameters { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class SocialNetworkParametersModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:SocialNetworkParametersModelServer; private var client:ISocialNetworkParametersModelBase = ISocialNetworkParametersModelBase(this); private var modelId:Long = Long.getLong(1480731399,760833293); public function SocialNetworkParametersModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new SocialNetworkParametersModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(SocialNetworkParametersCC,false))); } protected function getInitParam() : SocialNetworkParametersCC { return SocialNetworkParametersCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.clans.user { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.type.IGameObject; public class ClanUserModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ClanUserModelServer; private var client:IClanUserModelBase = IClanUserModelBase(this); private var modelId:Long = Long.getLong(259670316,1522052296); private var _alreadyInAcceptedId:Long = Long.getLong(57363867,1237781863); private var _alreadyInAccepted_nameCodec:ICodec; private var _alreadyInClanId:Long = Long.getLong(618126442,-725356522); private var _alreadyInClanOutgoingId:Long = Long.getLong(1671975780,-1329402274); private var _alreadyInClanOutgoing_nameCodec:ICodec; private var _alreadyInClanOutgoing_lightClanCodec:ICodec; private var _alreadyInIncomingId:Long = Long.getLong(57363920,-817863194); private var _alreadyInIncoming_nameCodec:ICodec; private var _alreadyInIncoming_clanCodec:ICodec; private var _alreadyInOutgoingId:Long = Long.getLong(57363960,-848977620); private var _alreadyInOutgoing_nameCodec:ICodec; private var _clanBlockedId:Long = Long.getLong(325235064,-2121980921); private var _clanExistId:Long = Long.getLong(1693514433,32146500); private var _clanIncomingRequestDisabledId:Long = Long.getLong(944293305,-1852342578); private var _clanNotExistId:Long = Long.getLong(1492352330,720837769); private var _creatorLeaveOfClanIfEmptyClanId:Long = Long.getLong(1273341198,-1482111631); private var _joinClanId:Long = Long.getLong(193176875,2068732989); private var _leftClanId:Long = Long.getLong(193176886,893937818); private var _leftClan_restrictionTimeInSecCodec:ICodec; private var _removeClanBonusesId:Long = Long.getLong(1136230800,538530230); private var _showAlertFullClanId:Long = Long.getLong(2062667168,-2002974215); private var _updateStatusBonusesClanId:Long = Long.getLong(1570177194,1280257195); private var _updateStatusBonusesClan_canGiveBonusesClanCodec:ICodec; private var _userLowRankId:Long = Long.getLong(321756128,1414681448); public function ClanUserModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ClanUserModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ClanUserCC,false))); this._alreadyInAccepted_nameCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); this._alreadyInClanOutgoing_nameCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); this._alreadyInClanOutgoing_lightClanCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._alreadyInIncoming_nameCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); this._alreadyInIncoming_clanCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._alreadyInOutgoing_nameCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); this._leftClan_restrictionTimeInSecCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._updateStatusBonusesClan_canGiveBonusesClanCodec = this._protocol.getCodec(new TypeCodecInfo(Boolean,false)); } protected function getInitParam() : ClanUserCC { return ClanUserCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._alreadyInAcceptedId: this.client.alreadyInAccepted(String(this._alreadyInAccepted_nameCodec.decode(param2))); break; case this._alreadyInClanId: this.client.alreadyInClan(); break; case this._alreadyInClanOutgoingId: this.client.alreadyInClanOutgoing(String(this._alreadyInClanOutgoing_nameCodec.decode(param2)),IGameObject(this._alreadyInClanOutgoing_lightClanCodec.decode(param2))); break; case this._alreadyInIncomingId: this.client.alreadyInIncoming(String(this._alreadyInIncoming_nameCodec.decode(param2)),IGameObject(this._alreadyInIncoming_clanCodec.decode(param2))); break; case this._alreadyInOutgoingId: this.client.alreadyInOutgoing(String(this._alreadyInOutgoing_nameCodec.decode(param2))); break; case this._clanBlockedId: this.client.clanBlocked(); break; case this._clanExistId: this.client.clanExist(); break; case this._clanIncomingRequestDisabledId: this.client.clanIncomingRequestDisabled(); break; case this._clanNotExistId: this.client.clanNotExist(); break; case this._creatorLeaveOfClanIfEmptyClanId: this.client.creatorLeaveOfClanIfEmptyClan(); break; case this._joinClanId: this.client.joinClan(); break; case this._leftClanId: this.client.leftClan(int(this._leftClan_restrictionTimeInSecCodec.decode(param2))); break; case this._removeClanBonusesId: this.client.removeClanBonuses(); break; case this._showAlertFullClanId: this.client.showAlertFullClan(); break; case this._updateStatusBonusesClanId: this.client.updateStatusBonusesClan(Boolean(this._updateStatusBonusesClan_canGiveBonusesClanCodec.decode(param2))); break; case this._userLowRankId: this.client.userLowRank(); } } override public function get id() : Long { return this.modelId; } } }
package { import alternativa.init.UserModelActivator; import specter.utils.Logger; public class Authorization { public var userModel:UserModelActivator; public function Authorization() { super(); this.userModel = new UserModelActivator(); } public function init() : void { this.userModel.start(Game.getInstance.osgi); this.userModel.userModel.initObject(Game.getInstance.classObject,false,false); this.userModel.userModel.objectLoaded(Game.getInstance.classObject); Logger.log("Authorization::init()"); } } }
package alternativa.tanks.models.tank.support { import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventListener; import alternativa.tanks.battle.events.PauseActivationEvent; import alternativa.tanks.battle.events.PauseDeactivationEvent; import alternativa.tanks.battle.events.reload.ReloadActivateEvent; import alternativa.tanks.battle.events.reload.ReloadDeactivateEvent; import alternativa.tanks.battle.events.suicide.SuicideActivationEvent; import alternativa.tanks.battle.events.suicide.SuicideDeactivationEvent; import alternativa.tanks.models.battle.gui.indicators.TurnOverIndicator; import platform.client.fp10.core.type.AutoClosable; import projects.tanks.clients.flash.commons.services.layout.event.LobbyLayoutServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogwindowdispatcher.DialogWindowsDispatcherServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogwindowdispatcher.IDialogWindowsDispatcherService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; public class TurnOverIndicatorSupport implements AutoClosable, BattleEventListener { [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var dialogWindowsDispatcherService:IDialogWindowsDispatcherService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; private var turnOverIndicator:TurnOverIndicator; private var isSuiciding:Boolean; private var isRearmorReloading:Boolean; private var isPausing:Boolean; private var shouldBeShown:Boolean; public function TurnOverIndicatorSupport() { super(); this.turnOverIndicator = new TurnOverIndicator(); this.addEventHandlers(); this.isSuiciding = false; this.isRearmorReloading = false; this.isPausing = false; this.shouldBeShown = false; } public function shouldShow() : void { this.shouldBeShown = true; this.processIndicatorVisibility(); } public function hide() : void { this.shouldBeShown = false; this.turnOverIndicator.hide(); } public function handleBattleEvent(param1:Object) : void { if(param1 is SuicideActivationEvent) { this.isSuiciding = true; } else if(param1 is SuicideDeactivationEvent) { this.isSuiciding = false; } else if(param1 is ReloadActivateEvent) { this.isRearmorReloading = true; } else if(param1 is ReloadDeactivateEvent) { this.isRearmorReloading = false; } else if(param1 is PauseActivationEvent) { this.isPausing = true; } else if(param1 is PauseDeactivationEvent) { this.isPausing = false; } this.processIndicatorVisibility(); } private function processIndicatorVisibility() : void { if(this.shouldBeShown && this.canBeShown()) { this.turnOverIndicator.show(); } else { this.turnOverIndicator.hide(); } } private function canBeShown() : Boolean { return !this.isRearmorReloading && !this.isSuiciding && !lobbyLayoutService.isWindowOpenOverBattle() && !this.isPausing; } private function addEventHandlers() : void { battleEventDispatcher.addBattleEventListener(SuicideActivationEvent,this); battleEventDispatcher.addBattleEventListener(SuicideDeactivationEvent,this); battleEventDispatcher.addBattleEventListener(PauseActivationEvent,this); battleEventDispatcher.addBattleEventListener(PauseDeactivationEvent,this); battleEventDispatcher.addBattleEventListener(ReloadActivateEvent,this); battleEventDispatcher.addBattleEventListener(ReloadDeactivateEvent,this); dialogWindowsDispatcherService.addEventListener(DialogWindowsDispatcherServiceEvent.OPEN,this.handleBattleEvent); dialogWindowsDispatcherService.addEventListener(DialogWindowsDispatcherServiceEvent.CLOSE,this.handleBattleEvent); lobbyLayoutService.addEventListener(LobbyLayoutServiceEvent.BEGIN_LAYOUT_SWITCH,this.handleBattleEvent); lobbyLayoutService.addEventListener(LobbyLayoutServiceEvent.END_LAYOUT_SWITCH,this.handleBattleEvent); } private function removeEventHandlers() : void { battleEventDispatcher.removeBattleEventListener(SuicideActivationEvent,this); battleEventDispatcher.removeBattleEventListener(SuicideDeactivationEvent,this); battleEventDispatcher.removeBattleEventListener(PauseActivationEvent,this); battleEventDispatcher.removeBattleEventListener(PauseDeactivationEvent,this); battleEventDispatcher.removeBattleEventListener(ReloadActivateEvent,this); battleEventDispatcher.removeBattleEventListener(ReloadDeactivateEvent,this); dialogWindowsDispatcherService.removeEventListener(DialogWindowsDispatcherServiceEvent.OPEN,this.handleBattleEvent); dialogWindowsDispatcherService.removeEventListener(DialogWindowsDispatcherServiceEvent.CLOSE,this.handleBattleEvent); lobbyLayoutService.removeEventListener(LobbyLayoutServiceEvent.BEGIN_LAYOUT_SWITCH,this.handleBattleEvent); lobbyLayoutService.removeEventListener(LobbyLayoutServiceEvent.END_LAYOUT_SWITCH,this.handleBattleEvent); } [Obfuscation(rename="false")] public function close() : void { this.removeEventHandlers(); this.turnOverIndicator.destroy(); this.turnOverIndicator = null; this.isSuiciding = false; this.isRearmorReloading = false; this.isPausing = false; this.shouldBeShown = false; } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_def_UP_LEFT.png")] public dynamic class button_def_UP_LEFT extends BitmapData { public function button_def_UP_LEFT(param1:int = 7, param2:int = 30) { super(param1,param2); } } }
package alternativa.tanks.gui.friends.battleLink { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.friends.list.renderer.FriendsAcceptedListRenderer; import alternativa.types.Long; import assets.cellrenderer.battlelist.SportBattleItemIcon; import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.Sprite; import forms.ColorConstants; import forms.contextmenu.BattleInviteContextMenuLabel; import platform.client.fp10.core.service.address.AddressService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.battle.BattleLinkData; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoLabelUpdater; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.UserInfoLabelUpdaterEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; public class BattleLink extends Sprite { [Inject] public static var userInfoService:IUserInfoService; [Inject] public static var addressService:AddressService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var localeService:ILocaleService; [Inject] public static var userPropertiesService:IUserPropertiesService; private var _userId:Long; private var _data:BattleLinkData; private var _proBattleIcon:SportBattleItemIcon; private var _label:LabelBase; private var _labelCont:Sprite; private var _userInfoUpdater:IUserInfoLabelUpdater; private var _availableBattleIcon:Bitmap; public function BattleLink(param1:Long) { super(); this._userId = param1; this.init(); } private function init() : void { this.tabChildren = false; this.tabEnabled = false; this._availableBattleIcon = new Bitmap(BattleInviteContextMenuLabel.battleInviteBitmapData); this._availableBattleIcon.y = (FriendsAcceptedListRenderer.ROW_HEIGHT - this._availableBattleIcon.height) / 2; this._availableBattleIcon.visible = false; addChild(this._availableBattleIcon); this._proBattleIcon = new SportBattleItemIcon(); this._proBattleIcon.gotoAndStop(1); this._proBattleIcon.visible = false; this._proBattleIcon.y = (FriendsAcceptedListRenderer.ROW_HEIGHT - this._proBattleIcon.height) / 2; addChild(this._proBattleIcon); this._labelCont = new Sprite(); addChild(this._labelCont); this._label = new LabelBase(); this._label.color = ColorConstants.GREEN_LABEL; this._label.mouseEnabled = false; this._labelCont.addChild(this._label); this._labelCont.y = -1; this._proBattleIcon.x = 0; this._availableBattleIcon.x = this._proBattleIcon.x + this._proBattleIcon.width + 5; this._labelCont.x = this._availableBattleIcon.x + this._availableBattleIcon.width + 2; this._userInfoUpdater = userInfoService.getOrCreateUpdater(this._userId); this._userInfoUpdater.addEventListener(UserInfoLabelUpdaterEvent.CHANGE_BATTLE_LINK,this.onChangeBattleLink); if(this._userInfoUpdater.hasData()) { this.updateBattleLink(this._userInfoUpdater.battleLink); } } private function onChangeBattleLink(param1:UserInfoLabelUpdaterEvent) : void { this.updateBattleLink(this._userInfoUpdater.battleLink); } private function updateBattleLink(param1:BattleLinkData) : void { this._data = param1; this._proBattleIcon.visible = false; this._availableBattleIcon.visible = false; var local2:String = ""; var local3:Boolean = false; if(this.hasData()) { if(!this._data.proBattle) { local2 = param1.inGroup ? localeService.getText(TanksLocale.TEXT_FRIENDS_IN_GROUP) : localeService.getText(TanksLocale.TEXT_FRIENDS_IN_BATTLE); } else if(this._data.isShowBattle()) { local2 = this.getInProBattleText(param1); this._proBattleIcon.visible = true; this._availableBattleIcon.visible = this._data.availableRank(); local3 = this._data.isClickable(); } } this._labelCont.buttonMode = this._labelCont.useHandCursor = local3; this._label.htmlText = local2; } private function getInProBattleText(param1:BattleLinkData) : String { if(this.isSelfBattle()) { return param1.mapName + " " + localeService.getText(TanksLocale.TEXT_FRIENDS_YOU_ARE_HERE_BATTLE_INDICATOR); } return param1.isClickable() ? "<u>" + param1.mapName + "</u>" : param1.mapName; } private function isSelfBattle() : Boolean { return addressService != null && this._data.isSelfBattle(); } public function get data() : BattleLinkData { return this._data; } public function hasData() : Boolean { return this._data != null; } public function removeEvents() : void { this._userInfoUpdater.removeEventListener(UserInfoLabelUpdaterEvent.CHANGE_BATTLE_LINK,this.onChangeBattleLink); } public function get labelCont() : Sprite { return this._labelCont; } } }
package projects.tanks.client.panel.model.quest.daily.type.map { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class ScoreCollectOnMapDailyQuestModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ScoreCollectOnMapDailyQuestModelServer; private var client:IScoreCollectOnMapDailyQuestModelBase = IScoreCollectOnMapDailyQuestModelBase(this); private var modelId:Long = Long.getLong(2038809803,-77133727); public function ScoreCollectOnMapDailyQuestModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ScoreCollectOnMapDailyQuestModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.protocol.info { import flash.utils.getQualifiedClassName; public class TypeCodecInfo extends CodecInfo { private var _type:Class; public function TypeCodecInfo(param1:Class, param2:Boolean) { super(param2); this._type = param1; } public function get type() : Class { return this._type; } override public function toString() : String { return "[TypeCodecInfo " + super.toString() + " type=" + getQualifiedClassName(this.type); } } }
package alternativa.tanks.models.weapon.ricochet { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.lights.OmniLight; import alternativa.init.Main; import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.physics.Body; import alternativa.physics.collision.ICollisionDetector; import alternativa.physics.collision.IRayCollisionPredicate; import alternativa.physics.collision.types.RayIntersection; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.engine3d.AnimatedSprite3D; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.battlefield.gamemode.GameModes; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.models.sfx.shoot.ricochet.RicochetSFXData; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.sfx.AnimatedSpriteEffectNew; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.sfx.SFXUtils; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.Sound3DEffect; import alternativa.tanks.sfx.SoundOptions; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.media.Sound; public class RicochetShot extends PooledObject implements IGraphicEffect, IRayCollisionPredicate { private static const SHOT_SIZE:Number = 300; private static const BUMP_FLASH_SIZE:Number = 80; private static const ANIMATION_FPS:Number = 30; private static const NUM_RADIAL_RAYS:int = 6; private static const RADIAL_ANGLE_STEP:Number = 2 * Math.PI / NUM_RADIAL_RAYS; private static var rotationMatrix:Matrix3 = new Matrix3(); private static var _normal:Vector3 = new Vector3(); private static var _rayHit:RayIntersection = new RayIntersection(); private static var _rayOrigin:Vector3 = new Vector3(); private static var _rayDirection:Vector3 = new Vector3(); private static var counter:int; public var id:int; public var shooterData:TankData; public var totalDistance:Number = 0; public var sfxData:RicochetSFXData; private var battlefield:IBattleField; private var radialPoints:Vector.<Vector3>; private var currPos:Vector3; private var direction:Vector3; private var listener:IRicochetShotListener; private var ricochetData:RicochetData; private var collisionDetector:ICollisionDetector; private var sprite:AnimatedSprite3D; private var numFrames:int; private var currFrame:Number; private var battleField:BattlefieldModel; private var omni:OmniLight; private var weakeningModel:IWeaponWeakeningModel; private var ricochetCount:int; private var tailTrail:TailTrail; private var isFirstFrame:Boolean; public function RicochetShot(objectPool:ObjectPool) { this.currPos = new Vector3(); this.direction = new Vector3(); this.battleField = Main.osgi.getService(IBattleField) as BattlefieldModel; this.omni = new OmniLight(Math.random() * 16777215,SHOT_SIZE / 2 - 50,SHOT_SIZE); super(objectPool); this.radialPoints = new Vector.<Vector3>(NUM_RADIAL_RAYS,true); for(var i:int = 0; i < NUM_RADIAL_RAYS; i++) { this.radialPoints[i] = new Vector3(); } this.sprite = new AnimatedSprite3D(300,300); this.sprite.softAttenuation = 0; this.sprite.looped = true; this.tailTrail = new TailTrail(100,300); } public function init(startPos:Vector3, direction:Vector3, shooterData:TankData, ricochetData:RicochetData, sfxData:RicochetSFXData, collisionDetector:ICollisionDetector, weakeningModel:IWeaponWeakeningModel, listener:IRicochetShotListener, battlefield:IBattleField) : void { this.currPos.vCopy(startPos); this.direction.vCopy(direction); this.shooterData = shooterData; this.ricochetData = ricochetData; this.sfxData = sfxData; this.collisionDetector = collisionDetector; this.weakeningModel = weakeningModel; this.listener = listener; this.battlefield = battlefield; this.id = counter++; this.numFrames = sfxData.shotMaterials.length; this.currFrame = this.numFrames * Math.random(); this.sprite.rotation = 6.28 * Math.random(); this.sprite.colorTransform = null; var animaton:TextureAnimation = sfxData.dataShot; this.sprite.setAnimationData(animaton); this.sprite.setFrameIndex(this.sprite.getNumFrames() * Math.random()); this.tailTrail.material = sfxData.tailTrailMaterial; this.tailTrail.colorTransform = null; this.initRadialPoints(startPos,direction,ricochetData.shotRadius); this.totalDistance = 0; this.ricochetCount = 0; this.isFirstFrame = true; } public function addToContainer(container:Scene3DContainer) : void { container.addChild(this.sprite); container.addChild(this.tailTrail); if(this.battleField.gameMode == GameModes.HALLOWEEN) { container.addChild(this.omni); this.omni.color = Math.random() * 16777215; } if(this.battleField.gameMode == GameModes.DAY) { container.addChild(this.omni); this.omni.color = 16777215; } } public function get owner() : ClientObject { return null; } public function play(millis:int, camera:GameCamera) : Boolean { var currDistance:Number = NaN; var body:Body = null; var hitTime:Number = NaN; var i:int = 0; var origin:Vector3 = null; var bumpFlashEffect:AnimatedSpriteEffectNew = null; var posProvider:StaticObject3DPositionProvider = null; var animaton:TextureAnimation = null; if(this.totalDistance > this.ricochetData.shotDistance) { return false; } if(this.isFirstFrame) { this.isFirstFrame = false; _rayOrigin.x = this.currPos.x; _rayOrigin.y = this.currPos.y; _rayOrigin.z = this.currPos.z + this.ricochetData.shotRadius; _rayDirection.z = -1; if(this.collisionDetector.intersectRayWithStatic(_rayOrigin,_rayDirection,CollisionGroup.STATIC,this.ricochetData.shotRadius,null,_rayHit)) { return false; } } var dt:Number = millis / 1000; var frameDistance:Number = this.ricochetData.shotSpeed * dt; while(frameDistance > 0) { hitTime = -1; if(this.collisionDetector.intersectRay(this.currPos,this.direction,CollisionGroup.WEAPON,frameDistance,this,_rayHit)) { hitTime = _rayHit.t; body = _rayHit.primitive.body; if(body != null) { this.currPos.vAddScaled(hitTime,this.direction); this.listener.shotHit(this,this.currPos,this.direction,body); return false; } currDistance = hitTime; _normal.vCopy(_rayHit.normal); } else { currDistance = frameDistance; } for(i = 0; i < NUM_RADIAL_RAYS; i++) { origin = this.radialPoints[i]; if(this.collisionDetector.intersectRay(origin,this.direction,CollisionGroup.WEAPON,currDistance,null,_rayHit)) { body = _rayHit.primitive.body; if(body != null && !(this.shooterData.tank == body && this.ricochetCount == 0)) { this.currPos.vAddScaled(_rayHit.t,this.direction); this.listener.shotHit(this,this.currPos,this.direction,body); return false; } } origin.vAddScaled(currDistance,this.direction); } if(hitTime > -1) { ++this.ricochetCount; this.totalDistance += hitTime; frameDistance -= hitTime; this.currPos.vAddScaled(hitTime,this.direction).vAddScaled(0.1,_normal); this.direction.vAddScaled(-2 * this.direction.vDot(_normal),_normal); this.initRadialPoints(this.currPos,this.direction,this.ricochetData.shotRadius); bumpFlashEffect = AnimatedSpriteEffectNew(objectPool.getObject(AnimatedSpriteEffectNew)); posProvider = StaticObject3DPositionProvider(objectPool.getObject(StaticObject3DPositionProvider)); posProvider.init(this.currPos,50); animaton = this.sfxData.dataFlash; bumpFlashEffect.init(BUMP_FLASH_SIZE,BUMP_FLASH_SIZE,animaton,Math.random() * Math.PI * 2,posProvider,0.5,0.5,null,0); this.battlefield.addGraphicEffect(bumpFlashEffect); this.addSoundEffect(this.sfxData.ricochetSound,this.currPos,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,0.8); } else { this.totalDistance += frameDistance; this.currPos.vAddScaled(frameDistance,this.direction); frameDistance = 0; } } this.sprite.x = this.currPos.x; this.sprite.y = this.currPos.y; this.sprite.z = this.currPos.z; if(this.battleField.gameMode == GameModes.HALLOWEEN || this.battleField.gameMode == GameModes.DAY) { this.omni.x = this.currPos.x; } this.omni.y = this.currPos.y; this.omni.z = this.currPos.z; this.sprite.update(dt); var impactCoeff:Number = this.weakeningModel.getImpactCoeff(this.shooterData.turret,0.01 * this.totalDistance); var size:Number = SHOT_SIZE * impactCoeff; this.sprite.width = size; this.sprite.height = size; this.sprite.rotation -= 0.003 * millis; var cameraPosition:Vector3 = camera.pos; SFXUtils.alignObjectPlaneToView(this.tailTrail,this.currPos,this.direction,camera.pos); var dx:Number = this.currPos.x - cameraPosition.x; var dy:Number = this.currPos.y - cameraPosition.y; var dz:Number = this.currPos.z - cameraPosition.z; var len:Number = dx * dx + dy * dy + dz * dz; if(len > 0.00001) { len = 1 / Math.sqrt(len); dx *= len; dy *= len; dz *= len; } var dot:Number = dx * this.direction.x + dy * this.direction.y + dz * this.direction.z; if(dot < 0) { dot = -dot; } if(dot > 0.5) { this.tailTrail.alpha = 2 * (1 - dot) * impactCoeff; } else { this.tailTrail.alpha = impactCoeff; } return true; } public function destroy() : void { this.sprite.alternativa3d::removeFromParent(); if(this.battleField.gameMode == GameModes.HALLOWEEN || this.battleField.gameMode == GameModes.DAY) { this.omni.parent.removeChild(this.omni); } this.sprite.material = null; this.sprite.colorTransform = null; this.tailTrail.alternativa3d::removeFromParent(); this.tailTrail.material = null; this.tailTrail.colorTransform = null; this.shooterData = null; this.ricochetData = null; this.sfxData = null; this.collisionDetector = null; this.weakeningModel = null; this.listener = null; this.battlefield = null; storeInPool(); } public function kill() : void { this.totalDistance = this.ricochetData.shotDistance + 1; } public function considerBody(body:Body) : Boolean { return !(body == this.shooterData.tank && this.ricochetCount == 0); } override protected function getClass() : Class { return RicochetShot; } private function initRadialPoints(centerPoint:Vector3, dir:Vector3, radius:Number) : void { var i:int = 0; var axis:int = 0; var min:Number = 1e+308; var d:Number = dir.x < 0 ? Number(-dir.x) : Number(dir.x); if(d < min) { min = d; axis = 0; } d = dir.y < 0 ? Number(-dir.y) : Number(dir.y); if(d < min) { min = d; axis = 1; } d = dir.z < 0 ? Number(-dir.z) : Number(dir.z); if(d < min) { axis = 2; } var v:Vector3 = new Vector3(); switch(axis) { case 0: v.x = 0; v.y = dir.z; v.z = -dir.y; break; case 1: v.x = -dir.z; v.y = 0; v.z = dir.x; break; case 2: v.x = dir.y; v.y = -dir.x; v.z = 0; } v.vNormalize().vScale(radius); rotationMatrix.fromAxisAngle(dir,RADIAL_ANGLE_STEP); Vector3(this.radialPoints[0]).vCopy(centerPoint).vAdd(v); for(i = 1; i < NUM_RADIAL_RAYS; i++) { v.vTransformBy3(rotationMatrix); Vector3(this.radialPoints[i]).vCopy(centerPoint).vAdd(v); } } private function addSoundEffect(sound:Sound, position:Vector3, nearRadius:Number, farRadius:Number, farDelimiter:Number, soundVolume:Number) : void { var sound3d:Sound3D = null; var soundEffect:Sound3DEffect = null; if(sound != null) { sound3d = Sound3D.create(sound,nearRadius,farRadius,farDelimiter,soundVolume); soundEffect = Sound3DEffect.create(objectPool,null,position,sound3d); this.battlefield.addSound3DEffect(soundEffect); } } } } import alternativa.tanks.models.sfx.SimplePlane; class TailTrail extends SimplePlane { function TailTrail(width:Number, length:Number) { super(width,length,0.5,1); setUVs(1,1,1,0,0,0,0,1); } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ItemInfoPanel_bitmapDamageShaft extends BitmapAsset { public function ItemInfoPanel_bitmapDamageShaft() { super(); } } }
package projects.tanks.client.commons.models.challenge.time { public class ChallengesTimeCC { private var _timeLeftSec:int; public function ChallengesTimeCC(param1:int = 0) { super(); this._timeLeftSec = param1; } public function get timeLeftSec() : int { return this._timeLeftSec; } public function set timeLeftSec(param1:int) : void { this._timeLeftSec = param1; } public function toString() : String { var local1:String = "ChallengesTimeCC ["; local1 += "timeLeftSec = " + this.timeLeftSec + " "; return local1 + "]"; } } }
package alternativa.tanks.gui { import flash.events.Event; public class SettingsWindowEvent extends Event { public static const CHANGE_TEXTURE_QUALITY:String = "SettingsWindowEventChangeTextureQuality"; public static const CHANGE_VOLUME:String = "SettingsWindowEventChangeVolume"; public static const RESEND_CONFIRMATION:String = "SettingsWindowEventResendConfirmation"; public static const CANCEL_SETTINGS:String = "SettingsWindowEventCancelSettings"; public static const ACCEPT_SETTINGS:String = "SettingsWindowEventAcceptSettings"; public static const CHANGE_PASSWORD:String = "SettingsWindowEventChangePassword"; public function SettingsWindowEvent(type:String) { super(type,true,false); } } }
package platform.client.fp10.core.network.command.control.client { import platform.client.fp10.core.network.command.ControlCommand; import platform.client.fp10.core.network.command.IConnectionInitCommand; public class HashRequestCommand extends ControlCommand implements IConnectionInitCommand { public var parameterNames:Array; public var parameterValues:Array; public function HashRequestCommand(param1:Array, param2:Array) { super(ControlCommand.CL_HASH_REQUEST,"Hash request"); if(param1 == null) { throw new ArgumentError("Parameter parameterNames is null"); } if(param2 == null) { throw new ArgumentError("Parameter parameterValues is null"); } this.parameterNames = param1; this.parameterValues = param2; } } }
package { import flash.display.MovieClip; [Embed(source="/_assets/assets.swf", symbol="symbol767")] public dynamic class ScrollArrowDown_overSkin extends MovieClip { public function ScrollArrowDown_overSkin() { super(); } } }
package projects.tanks.client.panel.model.battleinvite { import platform.client.fp10.core.resource.types.SoundResource; public class BattleInviteCC { private var _soundNotification:SoundResource; public function BattleInviteCC(param1:SoundResource = null) { super(); this._soundNotification = param1; } public function get soundNotification() : SoundResource { return this._soundNotification; } public function set soundNotification(param1:SoundResource) : void { this._soundNotification = param1; } public function toString() : String { var local1:String = "BattleInviteCC ["; local1 += "soundNotification = " + this.soundNotification + " "; return local1 + "]"; } } }
package alternativa.tanks.models.weapon.shaft.states { public class ShaftModes { public static var IDLE:ShaftModes = new ShaftModes(); public static var TARGET_ACTIVATION:ShaftModes = new ShaftModes(); public static var TARGETING:ShaftModes = new ShaftModes(); public static var TARGET_DEACTIVATION:ShaftModes = new ShaftModes(); public function ShaftModes() { super(); } } }
package alternativa.network { import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.net.Socket; public class RFC2817Socket extends Socket { private var proxyHost:String = null; private var host:String = null; private var proxyPort:int = 0; private var port:int = 0; private var deferredEventHandlers:Object; private var buffer:String; public function RFC2817Socket(host:String = null, port:int = 0) { this.deferredEventHandlers = new Object(); this.buffer = new String(); super(host,port); } public function setProxyInfo(host:String, port:int) : void { this.proxyHost = host; this.proxyPort = port; var deferredSocketDataHandler:Object = this.deferredEventHandlers[ProgressEvent.SOCKET_DATA]; var deferredConnectHandler:Object = this.deferredEventHandlers[Event.CONNECT]; if(deferredSocketDataHandler != null) { super.removeEventListener(ProgressEvent.SOCKET_DATA,deferredSocketDataHandler.listener,deferredSocketDataHandler.useCapture); } if(deferredConnectHandler != null) { super.removeEventListener(Event.CONNECT,deferredConnectHandler.listener,deferredConnectHandler.useCapture); } } override public function connect(host:String, port:int) : void { if(this.proxyHost == null) { this.redirectConnectEvent(); this.redirectSocketDataEvent(); super.connect(host,port); } else { this.host = host; this.port = port; super.addEventListener(Event.CONNECT,this.onConnect); super.addEventListener(ProgressEvent.SOCKET_DATA,this.onSocketData); super.connect(this.proxyHost,this.proxyPort); } } private function onConnect(event:Event) : void { this.writeUTFBytes("CONNECT " + this.host + ":" + this.port + " HTTP/1.1\n\n"); this.flush(); this.redirectConnectEvent(); } private function onSocketData(event:ProgressEvent) : void { while(this.bytesAvailable != 0) { this.buffer += this.readUTFBytes(1); if(this.buffer.search(/\r?\n\r?\n$/) != -1) { this.checkResponse(event); break; } } } private function checkResponse(event:ProgressEvent) : void { var ioError:IOErrorEvent = null; var responseCode:String = this.buffer.substr(this.buffer.indexOf(" ") + 1,3); if(responseCode.search(/^2/) == -1) { ioError = new IOErrorEvent(IOErrorEvent.IO_ERROR); ioError.text = "Error connecting to the proxy [" + this.proxyHost + "] on port [" + this.proxyPort + "]: " + this.buffer; this.dispatchEvent(ioError); } else { this.redirectSocketDataEvent(); this.dispatchEvent(new Event(Event.CONNECT)); if(this.bytesAvailable > 0) { this.dispatchEvent(event); } } this.buffer = null; } private function redirectConnectEvent() : void { super.removeEventListener(Event.CONNECT,this.onConnect); var deferredEventHandler:Object = this.deferredEventHandlers[Event.CONNECT]; if(deferredEventHandler != null) { super.addEventListener(Event.CONNECT,deferredEventHandler.listener,deferredEventHandler.useCapture,deferredEventHandler.priority,deferredEventHandler.useWeakReference); } } private function redirectSocketDataEvent() : void { super.removeEventListener(ProgressEvent.SOCKET_DATA,this.onSocketData); var deferredEventHandler:Object = this.deferredEventHandlers[ProgressEvent.SOCKET_DATA]; if(deferredEventHandler != null) { super.addEventListener(ProgressEvent.SOCKET_DATA,deferredEventHandler.listener,deferredEventHandler.useCapture,deferredEventHandler.priority,deferredEventHandler.useWeakReference); } } override public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0.0, useWeakReference:Boolean = false) : void { if(type == Event.CONNECT || type == ProgressEvent.SOCKET_DATA) { this.deferredEventHandlers[type] = { "listener":listener, "useCapture":useCapture, "priority":priority, "useWeakReference":useWeakReference }; } else { super.addEventListener(type,listener,useCapture,priority,useWeakReference); } } } }
package projects.tanks.clients.fp10.Prelauncher.locales.ES { import projects.tanks.clients.fp10.Prelauncher.Locale; import projects.tanks.clients.fp10.Prelauncher.controls.bottompanel.PartnerLogo.PartnerLogo; import projects.tanks.clients.fp10.Prelauncher.locales.Locales; import projects.tanks.clients.fp10.Prelauncher.locales.TextLinkPair; public class LocaleES extends Locale { public function LocaleES() { super(); this.name = Locales.ES; this.playText = "JUGAR"; this.exitText = "EXIT"; partners.push(PartnerLogo.FB,"https://facebook.com/TankiOnlineLATAM/"); partners.push(PartnerLogo.TWITTER,"https://twitter.com/tankionline_lat"); partners.push(PartnerLogo.YOUTUBE,"https://www.youtube.com/channel/UCslyFVwgmzkh_0H_9Cn2Wqw"); partners.push(PartnerLogo.INSTAGRAM,"http://www.instagram.com/tankionline_lat"); partners.push(PartnerLogo.TWITCH,"http://www.twitch.tv/tankionline_latam"); this.game = new TextLinkPair("Juego","http://tankionline.com/es/"); this.materials = new TextLinkPair("Recursos","http://tankionline.com/es/media/"); this.forum = new TextLinkPair("Foro","http://es.tankiforum.com/"); this.wiki = new TextLinkPair("Wiki","http://es.tankiwiki.com/"); this.ratings = new TextLinkPair("Clasificaciones","http://ratings.tankionline.com/es/"); this.help = new TextLinkPair("Ayuda","http://help.tankionline.com/es/"); this.license = new TextLinkPair("Acuerdo de licencia para el usuario final","http://tankionline.com/es/eula/"); this.aboutCompany = new TextLinkPair("©2017 Tanki Online Europe Ltd. Todos los derechos reservados.",""); this.techSupport = new TextLinkPair("Contáctenos para resolver cualquier dificultad:",""); this.email = new TextLinkPair("support@tankionline.com","mailto:support@tankionline.com"); this.rules = new TextLinkPair("Reglas del juego","http://tankionline.com/es/rules/"); this.confidentialityPolicy = new TextLinkPair("Políticas de privacidad y cookies","http://tankionline.com/es/privacy/"); } } }
package alternativa.tanks.model.payment.shop.kit { import alternativa.tanks.gui.shop.shopitems.item.details.ShopItemDetails; import alternativa.tanks.gui.shop.shopitems.item.kits.description.KitPackageDescriptionView; import alternativa.tanks.model.payment.shop.ShopItemDetailsView; import projects.tanks.client.panel.model.shop.kitpackage.IKitPackageModelBase; import projects.tanks.client.panel.model.shop.kitpackage.KitPackageItemInfo; import projects.tanks.client.panel.model.shop.kitpackage.KitPackageModelBase; [ModelInfo] public class KitPackageModel extends KitPackageModelBase implements IKitPackageModelBase, KitPackage, ShopItemDetailsView { public function KitPackageModel() { super(); } public function getName() : String { return getInitParam().name; } public function getItemInfos() : Vector.<KitPackageItemInfo> { return getInitParam().itemInfos; } public function getDetailsView() : ShopItemDetails { return new KitPackageDescriptionView(object); } public function isDetailedViewRequired() : Boolean { return getInitParam().showDetails; } } }
package projects.tanks.client.battlefield.gui.models.inventory { public interface IInventoryModelBase { } }
package alternativa.protocol.codec.primitive { import alternativa.protocol.ICodec; public interface IPrimitiveCodec extends ICodec { function nullValue() : Object; } }
package alternativa.tanks.models.weapon.machinegun.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; public class MachineGunHitEffect extends PooledObject implements GraphicEffect { private static const DUST_SIZE:Number = 90; private static const DUST_SPEED:Number = 200; private static const DUST_TOP:Number = 60; private static const DUST_INTERVAL:Number = 0.15; private static const LIFE_TIME:Number = 0.25; private static const EFFECT_POSITION_OBJECT:Object3D = new Object3D(); private static const EFFECT_POSITION:Vector3 = new Vector3(); private var dust:Smoke = new Smoke(DUST_SIZE,DUST_SPEED,DUST_TOP,DUST_INTERVAL); private var crumbs:Crumbs = new Crumbs(); private var positionProvider:StaticObject3DPositionProvider; private var time:Number; public function MachineGunHitEffect(param1:Pool) { super(param1); } public function addedToScene(param1:Scene3DContainer) : void { this.crumbs.setContainer(param1); this.crumbs.start(); this.dust.setContainer(param1); this.dust.start(); } public function init(param1:StaticObject3DPositionProvider, param2:MachineGunSFXData) : void { this.positionProvider = param1; param1.initPosition(EFFECT_POSITION_OBJECT); this.dust.setAnimation(param2.dustTexture); this.crumbs.setMaterial(param2.crumbsTexture); this.time = 0; } public function play(param1:int, param2:GameCamera) : Boolean { this.positionProvider.updateObjectPosition(EFFECT_POSITION_OBJECT,param2,param1); this.updateEmitterPosition(); var local3:Number = param1 / 1000; this.time += local3; if(this.time >= LIFE_TIME) { this.dust.stop(); this.crumbs.stop(); } var local4:Boolean = this.dust.update(local3); return this.crumbs.update(local3) || local4; } private function updateEmitterPosition() : void { EFFECT_POSITION.x = EFFECT_POSITION_OBJECT.x; EFFECT_POSITION.y = EFFECT_POSITION_OBJECT.y; EFFECT_POSITION.z = EFFECT_POSITION_OBJECT.z; this.dust.setEmitterPosition(EFFECT_POSITION); this.crumbs.setEmitterPosition(EFFECT_POSITION); } public function destroy() : void { this.dust.clear(); this.crumbs.clear(); this.positionProvider.destroy(); this.positionProvider = null; recycle(); } public function kill() : void { this.dust.stop(); this.crumbs.stop(); } } }
package alternativa.tanks.bonuses { public interface BonusController { function start() : void; function runBeforePhysicsUpdate(param1:Number) : void; function interpolatePhysicsState(param1:Number) : void; function render() : void; } }
package alternativa.tanks.model.shop.items.utils { public class FormatUtils { public function FormatUtils() { super(); } public static function valueToString(param1:Number, param2:int, param3:Boolean) : String { if(param3) { param1 = Math.ceil(param1); } if(param1 % 1 != 0) { return String(param1); } var _loc4_:String = param1.toFixed(param2); var _loc5_:String = ""; if(param2 > 0) { _loc5_ = _loc4_.substr(_loc4_.length - param2 - 1); if(_loc5_ == ".00") { _loc5_ = ""; } _loc4_ = _loc4_.substr(0,_loc4_.length - param2 - 1); } while(_loc4_.length > 3) { _loc5_ = " " + _loc4_.substr(_loc4_.length - 3,3) + _loc5_; _loc4_ = _loc4_.substr(0,_loc4_.length - 3); } return _loc4_ + _loc5_; } } }
package alternativa.tanks.model.garage.present { import alternativa.tanks.gui.present.give.CheckUidEvent; import alternativa.tanks.gui.present.give.PresentPrepareWindow; import alternativa.tanks.gui.present.give.SendPresentEvent; import alternativa.tanks.model.garage.GaragePurchaseConfirmation; import alternativa.tanks.service.item.ItemService; import flash.events.Event; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.garage.models.garage.present.IPresentPurchaseModelBase; import projects.tanks.client.garage.models.garage.present.PresentPurchaseModelBase; [ModelInfo] public class PresentPurchaseModel extends PresentPurchaseModelBase implements IPresentPurchaseModelBase, PresentPurchase { [Inject] public static var itemService:ItemService; private var uid:String; private var text:String; private var price:int; private var presentPrepareWindow:PresentPrepareWindow; private var presentItem:IGameObject; public function PresentPurchaseModel() { super(); } public function preparePresent(param1:IGameObject) : void { this.presentItem = param1; this.presentPrepareWindow = new PresentPrepareWindow(); this.presentPrepareWindow.addEventListener(SendPresentEvent.SEND_PRESENT,getFunctionWrapper(this.onSendPresent)); this.presentPrepareWindow.addEventListener(Event.CANCEL,getFunctionWrapper(this.onCancelPresentPrepareWindow)); this.presentPrepareWindow.addEventListener(CheckUidEvent.CHECK_UID,getFunctionWrapper(this.checkUid)); } private function onCancelPresentPrepareWindow(param1:Event) : void { this.onClosePresentPrepareWindow(); } private function onClosePresentPrepareWindow() : void { this.presentPrepareWindow.removeEventListener(SendPresentEvent.SEND_PRESENT,getFunctionWrapper(this.onSendPresent)); this.presentPrepareWindow.removeEventListener(Event.CANCEL,getFunctionWrapper(this.onClosePresentPrepareWindow)); this.presentPrepareWindow.removeEventListener(CheckUidEvent.CHECK_UID,getFunctionWrapper(this.checkUid)); this.presentPrepareWindow = null; } private function onSendPresent(param1:SendPresentEvent) : void { this.uid = param1.uid; this.text = param1.text; this.price = itemService.getPrice(this.presentItem); this.onClosePresentPrepareWindow(); GaragePurchaseConfirmation(object.adapt(GaragePurchaseConfirmation)).showConfirmationAlert(this.price); } public function confirmPresentPurchase(param1:IGameObject) : void { server.purchasePresent(this.uid,param1,this.text,this.price); } public function setUidAvailable(param1:Boolean) : void { this.presentPrepareWindow.setUidAvailable(param1); } private function checkUid(param1:CheckUidEvent) : void { server.checkUid(param1.uid); } } }
package scpacker.gui { import controls.DefaultButton; import controls.Label; import controls.TankInput; import controls.TankWindow; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.filters.BitmapFilter; import flash.filters.BitmapFilterQuality; import flash.filters.BlurFilter; public class ConfirmEmailCode extends Sprite { private var text:String; private var callback:Function; private var window:TankWindow; private var textLabel:Label; private var codeInput:TankInput; private var confirmButton:DefaultButton; private var bg:Sprite; private var bmp:Bitmap; public function ConfirmEmailCode(text:String, callback:Function) { this.window = new TankWindow(); this.textLabel = new Label(); this.codeInput = new TankInput(); this.confirmButton = new DefaultButton(); this.bg = new Sprite(); this.bmp = new Bitmap(); super(); this.text = text; this.callback = callback; addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); } private function draw() : void { addChild(this.bg); this.drawBg(); addChild(this.window); this.window.width = 400; this.window.height = 115; this.window.addChild(this.textLabel); this.textLabel.text = this.text; this.textLabel.x = 15; this.textLabel.y = 15; this.window.addChild(this.codeInput); this.codeInput.maxChars = 32; this.codeInput.x = 15; this.codeInput.y = 35; this.codeInput.width = this.window.width - 30; this.window.addChild(this.confirmButton); this.confirmButton.label = "OK"; this.confirmButton.x = this.window.width - this.confirmButton.width - 15; this.confirmButton.y = 35 * 2; this.confirmButton.addEventListener(MouseEvent.CLICK,this.onClickButton); } private function onClickButton(event:Event) : void { var code:String = this.codeInput.value; if(code == null || code.length != 32 || code.length > 32) { this.codeInput.validValue = false; return; } this.codeInput.validValue = true; this.callback.call(null,code); this.confirmButton.removeEventListener(MouseEvent.CLICK,this.onClickButton); stage.removeEventListener(Event.RESIZE,this.resize); removeChildren(0,numChildren - 1); } private function drawBg() : void { var data:BitmapData = null; var filter:BitmapFilter = new BlurFilter(5,5,BitmapFilterQuality.HIGH); var myFilters:Array = new Array(); myFilters.push(filter); data = new BitmapData(stage.stageWidth,stage.stageHeight,true,0); this.bmp.visible = false; data.draw(stage); this.bmp.visible = true; this.bmp.filters = myFilters; this.bmp.bitmapData = data; this.bg.addChild(this.bmp); } private function onAddedToStage(event:Event) : void { this.draw(); stage.addEventListener(Event.RESIZE,this.resize); this.resize(null); removeEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); } private function resize(event:Event) : void { this.window.x = stage.stageWidth / 2 - this.window.width / 2; this.window.y = stage.stageHeight / 2 - this.window.height / 2; this.drawBg(); } } }
package projects.tanks.clients.fp10.Prelauncher.makeup { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp_ratingsIconMakeUp.png")] public class MakeUp_ratingsIconMakeUp extends BitmapAsset { public function MakeUp_ratingsIconMakeUp() { super(); } } }
package alternativa.tanks.gui.shop.shopitems.item.kits.serverlayoutkit { import alternativa.tanks.gui.shop.shopitems.event.ShopItemChosen; import alternativa.tanks.gui.shop.shopitems.item.base.ShopButton; import alternativa.tanks.gui.shop.shopitems.item.base.ShopButtonClickDisable; import alternativa.tanks.gui.shop.shopitems.item.base.ShopButtonDiscount; import alternativa.tanks.gui.shop.shopitems.item.utils.FormatUtils; import alternativa.tanks.model.payment.shop.item.ShopItem; import controls.Label; import controls.base.LabelBase; import flash.display.Bitmap; import flash.events.MouseEvent; import flash.text.TextFormat; import platform.client.fp10.core.resource.BatchResourceLoader; import platform.client.fp10.core.resource.Resource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.panel.model.shop.clientlayoutkit.KitBundleViewCC; public class KitBundleButton extends ShopButton implements ShopButtonClickDisable, ShopButtonDiscount { private var cc:KitBundleViewCC; protected var item:IGameObject; private const BUNDLE_WIDTH:Number = 279; private const BUNDLE_HEIGHT:Number = 143; private const DEFAULT_FONT_SIZE:Number = 22; public function KitBundleButton(param1:IGameObject, param2:KitBundleViewCC) { super(new KitBundleSkin(param2)); this.cc = param2; this.item = param1; this.initImages(); addEventListener(MouseEvent.CLICK,this.onMouseClick); } override public function get widthInCells() : int { return 3; } private function onMouseClick(param1:MouseEvent) : void { dispatchEvent(new ShopItemChosen(this.item)); } private function initImages() : * { var i:* = undefined; var image:* = undefined; var resources:Vector.<Resource> = new Vector.<Resource>(); for(i in this.cc.imageBlocks) { image = this.cc.imageBlocks[i].image; if(image.isLazy && !image.isLoaded && resources.indexOf(image) < 0) { resources.push(image); } } if(resources.length > 0) { new BatchResourceLoader(function():void { onImageLoaded(); }).load(resources); } else { this.onImageLoaded(); } } private function onImageLoaded() : * { var local1:* = undefined; var local2:* = undefined; var local3:* = undefined; for(local1 in this.cc.imageBlocks) { local2 = this.cc.imageBlocks[local1]; local3 = new Bitmap(local2.image.data); local3.x = this.getXPosition(local2.positionPercentX); local3.y = this.getYPosition(local2.positionPercentY); addChild(local3); } this.initTexts(); this.initPrice(); } private function initTexts() : * { var local1:* = undefined; var local2:* = undefined; var local3:Label = null; var local4:* = undefined; for(local1 in this.cc.textBlocks) { local2 = this.cc.textBlocks[local1]; local3 = new LabelBase(); local4 = this.getFontSize(local2.fontPercentSize); local3.color = local2.color; local3.size = local4; local3.bold = true; local3.setTextFormat(new TextFormat()); local3.text = local2.text; local3.mouseEnabled = false; local3.x = this.getXPosition(local2.positionPercentX); local3.y = this.getYPosition(local2.positionPercentY) - local3.height + local4; addChild(local3); } } private function initPrice() : * { var local1:Label = new LabelBase(); local1.color = this.cc.priceLabelColor; var local2:Number = this.getFontSize(this.cc.priceLabelFontPercentSize); local1.size = local2; local1.bold = true; local1.htmlText = this.getPriceLabelText(); local1.mouseEnabled = false; local1.x = this.getXPosition(this.cc.priceLabelPositionPercentX); local1.y = this.getYPosition(this.cc.priceLabelPositionPercentY) - local1.height + local2; addChild(local1); } protected function get shopItem() : ShopItem { return ShopItem(this.item.adapt(ShopItem)); } private function getPriceLabelText() : String { return this.getFormattedPriceText(this.getPriceWithDiscount()) + " " + this.shopItem.getCurrencyName(); } private function getFormattedPriceText(param1:Number) : String { return FormatUtils.valueToString(param1,this.shopItem.getCurrencyRoundingPrecision(),false); } protected function getPriceWithDiscount() : Number { return this.shopItem.getPriceWithDiscount(); } private function getFontSize(param1:int) : Number { return param1 == int.MIN_VALUE ? this.DEFAULT_FONT_SIZE : this.DEFAULT_FONT_SIZE * param1 / 100; } private function getYPosition(param1:int) : Number { return this.BUNDLE_HEIGHT * param1 / 100; } private function getXPosition(param1:int) : Number { return (this.BUNDLE_WIDTH + 2) * this.widthInCells * param1 / 100; } public function disableClick() : * { alpha = 0.9; mouseEnabled = false; } public function applyPayModeDiscountAndUpdatePriceLabel(param1:IGameObject) : void { } } }
package alternativa.tanks.gui.panel.buttons { import flash.display.Bitmap; public class MainPanelOrangeWideButton extends MainPanelWideButton { private static const buttonNormal:Class = MainPanelOrangeWideButton_buttonNormal; private static const buttonNormalBitmap:Bitmap = new buttonNormal(); private static const buttonOver:Class = MainPanelOrangeWideButton_buttonOver; private static const buttonOverBitmap:Bitmap = new buttonOver(); public function MainPanelOrangeWideButton(param1:Bitmap, param2:int, param3:int) { super(param1,param2,param3,buttonOverBitmap,buttonNormalBitmap); } } }
package projects.tanks.clients.flash.commons.services.payment { import flash.events.IEventDispatcher; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ShopCategoryEnum; public interface PaymentDisplayService extends IEventDispatcher { function openPayment() : void; function openPaymentAt(param1:ShopCategoryEnum) : void; function openPaymentForGarageItem(param1:IGameObject) : void; function openPaymentForShopItem(param1:IGameObject) : void; function closePayment() : void; function loadPayment() : void; function reloadPayment() : void; function handlePaymentLoadingComplete() : void; function handlePaymentUnloadingComplete() : void; function isPaymentDisplayed() : Boolean; } }
package alternativa.tanks.view.icons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.icons.BattleParamsCheckButtonIcons_suppliesClass.png")] public class BattleParamsCheckButtonIcons_suppliesClass extends BitmapAsset { public function BattleParamsCheckButtonIcons_suppliesClass() { super(); } } }
package projects.tanks.clients.tankslauncershared.dishonestprogressbar { import mx.core.BitmapAsset; [Embed(source="/_assets/projects.tanks.clients.tankslauncershared.dishonestprogressbar.LoadingLabel_loadingLabelDeClass.png")] public class LoadingLabel_loadingLabelDeClass extends BitmapAsset { public function LoadingLabel_loadingLabelDeClass() { super(); } } }
package alternativa.osgi.service.network { public interface INetworkService { function addEventListener(param1:INetworkListener) : void; function removeEventListener(param1:INetworkListener) : void; function get server() : String; function get ports() : Array; function get resourcesPath() : String; function get proxyHost() : String; function get proxyPort() : int; } }
package alternativa.tanks.models.weapon.rocketlauncher.radio { import flash.events.Event; public class RocketExplodeEvent extends Event { public static var ALL:* = "ROCKET_EXPLODE_ALL_EVENT"; public static var SINGLE:* = "ROCKET_EXPLODE_SINGLE_EVENT"; public var rocketId:int = 0; public function RocketExplodeEvent(param1:String, param2:int = 0) { super(param1); this.rocketId = param2; } } }
package alternativa.tanks.models.clan.accepted { import alternativa.tanks.gui.clanmanagement.ClanManagementPanel; import alternativa.tanks.models.service.ClanService; import alternativa.types.Long; import projects.tanks.client.clans.clan.accepted.ClanAcceptedModelBase; import projects.tanks.client.clans.clan.accepted.IClanAcceptedModelBase; [ModelInfo] public class ClanAcceptedModel extends ClanAcceptedModelBase implements IClanAcceptedModel, IClanAcceptedModelBase { [Inject] public static var clanService:ClanService; public function ClanAcceptedModel() { super(); } public function onAdding(param1:Long) : void { if(this.getManagementPanel() != null) { this.getManagementPanel().addingAcceptedUser(param1); } } public function onRemoved(param1:Long) : void { if(this.getManagementPanel() != null) { this.getManagementPanel().removeAcceptedUser(param1); } } public function getAcceptedUsers() : Vector.<Long> { return getInitParam().objects; } private function getManagementPanel() : ClanManagementPanel { return clanService.clanManagementPanel; } } }
package alternativa.tanks.battle.objects.tank { import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.BodyState; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.utils.DataValidationErrorEvent; import alternativa.tanks.utils.DataValidatorType; import alternativa.tanks.utils.EncryptedNumber; import alternativa.tanks.utils.EncryptedNumberImpl; public class BodyPhysicsStateValidator { private const hash:EncryptedNumber = new EncryptedNumberImpl(); private const cx:EncryptedNumber = new EncryptedNumberImpl(Math.random() + 1); private const cy:EncryptedNumber = new EncryptedNumberImpl(Math.random() + 1); private const cz:EncryptedNumber = new EncryptedNumberImpl(Math.random() + 1); private const cw:EncryptedNumber = new EncryptedNumberImpl(Math.random() + 1); private var body:Body; private const prevPosition:Vector3 = new Vector3(); private const prevOrientation:Quaternion = new Quaternion(); private var eventDispatcher:BattleEventDispatcher; public function BodyPhysicsStateValidator(param1:Body, param2:BattleEventDispatcher) { super(); this.body = param1; this.eventDispatcher = param2; this.refresh(); } public function refresh() : void { var local1:BodyState = this.body.state; var local2:Vector3 = local1.position; var local3:Quaternion = local1.orientation; var local4:Number = Number(this.cx.getNumber()); var local5:Number = Number(this.cy.getNumber()); var local6:Number = Number(this.cz.getNumber()); this.hash.setNumber(local4 * local2.x + local5 * local2.y + local6 * local2.z + local4 * local3.x + local5 * local3.y + local6 * local3.z + this.cw.getNumber() * local3.w); this.prevPosition.copy(local2); this.prevOrientation.copy(local3); } public function validate() : void { var local1:BodyState = this.body.state; var local2:Vector3 = local1.position; var local3:Quaternion = local1.orientation; var local4:Number = Number(this.cx.getNumber()); var local5:Number = Number(this.cy.getNumber()); var local6:Number = Number(this.cz.getNumber()); var local7:Number = local4 * local2.x + local5 * local2.y + local6 * local2.z + local4 * local3.x + local5 * local3.y + local6 * local3.z + this.cw.getNumber() * local3.w; if(local7 != this.hash.getNumber()) { this.eventDispatcher.dispatchEvent(new DataValidationErrorEvent(DataValidatorType.TANK_POSITION)); } } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.sfx.shoot.ricochet { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightingSFXEntity; import projects.tanks.client.battlefield.models.tankparts.sfx.shoot.ricochet.RicochetSFXCC; public class CodecRicochetSFXCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_bumpFlashTexture:ICodec; private var codec_explosionTexture:ICodec; private var codec_explostinSound:ICodec; private var codec_lightingSFXEntity:ICodec; private var codec_ricochetSound:ICodec; private var codec_shotFlashTexture:ICodec; private var codec_shotSound:ICodec; private var codec_shotTexture:ICodec; private var codec_tailTrailTexutre:ICodec; public function CodecRicochetSFXCC() { super(); } public function init(param1:IProtocol) : void { this.codec_bumpFlashTexture = param1.getCodec(new TypeCodecInfo(MultiframeTextureResource,false)); this.codec_explosionTexture = param1.getCodec(new TypeCodecInfo(MultiframeTextureResource,false)); this.codec_explostinSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_lightingSFXEntity = param1.getCodec(new TypeCodecInfo(LightingSFXEntity,false)); this.codec_ricochetSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_shotFlashTexture = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_shotSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_shotTexture = param1.getCodec(new TypeCodecInfo(MultiframeTextureResource,false)); this.codec_tailTrailTexutre = param1.getCodec(new TypeCodecInfo(TextureResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:RicochetSFXCC = new RicochetSFXCC(); local2.bumpFlashTexture = this.codec_bumpFlashTexture.decode(param1) as MultiframeTextureResource; local2.explosionTexture = this.codec_explosionTexture.decode(param1) as MultiframeTextureResource; local2.explostinSound = this.codec_explostinSound.decode(param1) as SoundResource; local2.lightingSFXEntity = this.codec_lightingSFXEntity.decode(param1) as LightingSFXEntity; local2.ricochetSound = this.codec_ricochetSound.decode(param1) as SoundResource; local2.shotFlashTexture = this.codec_shotFlashTexture.decode(param1) as TextureResource; local2.shotSound = this.codec_shotSound.decode(param1) as SoundResource; local2.shotTexture = this.codec_shotTexture.decode(param1) as MultiframeTextureResource; local2.tailTrailTexutre = this.codec_tailTrailTexutre.decode(param1) as TextureResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:RicochetSFXCC = RicochetSFXCC(param2); this.codec_bumpFlashTexture.encode(param1,local3.bumpFlashTexture); this.codec_explosionTexture.encode(param1,local3.explosionTexture); this.codec_explostinSound.encode(param1,local3.explostinSound); this.codec_lightingSFXEntity.encode(param1,local3.lightingSFXEntity); this.codec_ricochetSound.encode(param1,local3.ricochetSound); this.codec_shotFlashTexture.encode(param1,local3.shotFlashTexture); this.codec_shotSound.encode(param1,local3.shotSound); this.codec_shotTexture.encode(param1,local3.shotTexture); this.codec_tailTrailTexutre.encode(param1,local3.tailTrailTexutre); } } }
package alternativa.tanks.materials { import alternativa.engine3d.core.ShadowMap; import alternativa.gfx.agal.FragmentShader; import alternativa.gfx.agal.SamplerDim; import alternativa.gfx.agal.SamplerFilter; import alternativa.gfx.agal.SamplerMipMap; import alternativa.gfx.agal.SamplerRepeat; import alternativa.gfx.agal.SamplerType; public class PaintFragmentShader extends FragmentShader { public function PaintFragmentShader(param1:Boolean, param2:Boolean, param3:Boolean, param4:Boolean, param5:Boolean, param6:Boolean, param7:Boolean, param8:Boolean, param9:Boolean, param10:Boolean, param11:Boolean, param12:Boolean, param13:Boolean, param14:Boolean, param15:Boolean, param16:Boolean, param17:Boolean, param18:Boolean) { var _loc23_:int = 0; super(); var _loc19_:SamplerRepeat = !!param1 ? SamplerRepeat.WRAP : SamplerRepeat.CLAMP; var _loc20_:SamplerFilter = !!param2 ? SamplerFilter.LINEAR : SamplerFilter.NEAREST; var _loc21_:SamplerMipMap = !!param3 ? (!!param2 ? SamplerMipMap.LINEAR : SamplerMipMap.NEAREST) : SamplerMipMap.NONE; var _loc22_:SamplerType = !!param4 ? SamplerType.DXT1 : SamplerType.RGBA; tex(ft0,v6,fs4.dim(SamplerDim.D2).repeat(_loc19_).filter(_loc20_).mipmap(_loc21_).type(_loc22_)); tex(ft1,v0,fs6.dim(SamplerDim.D2).repeat(_loc19_).filter(_loc20_).mipmap(_loc21_).type(_loc22_)); mul(ft2,ft0,ft1); mul(ft2,fc[23].w,ft2); sub(ft3,fc[23].z,ft0); sub(ft4,fc[23].z,ft1); mul(ft3,fc[23].w,ft3); mul(ft3,ft3,ft4); sub(ft3,fc[23].z,ft3); sge(ft4.x,ft1.x,fc[23].z); sub(ft4.y,fc[23].z,ft4.x); mul(ft5,ft4.x,ft3); mul(ft6,ft4.y,ft2); add(ft0,ft5,ft6); mov(ft0.w,ft1.w); tex(ft1,v0,fs0.dim(SamplerDim.D2).repeat(_loc19_).filter(_loc20_).mipmap(_loc21_).type(_loc22_)); sub(ft2.w,fc[23].z,ft1.w); mul(ft0.x,ft0.x,ft2.w); mul(ft0.y,ft0.y,ft2.w); mul(ft0.z,ft0.z,ft2.w); add(ft0.xyz,ft0.xyz,ft1.xyz); mov(ft1,fc[23].x); mov(ft2,fc[23].x); mov(ft3,fc[23].x); mov(ft4,fc[23].x); mov(ft5,fc[23].x); mov(ft6,fc[23].x); if(param5) { sub(ft1.w,ft0,fc[14]); kil(ft1.w); } if(param6) { add(ft1.w,ft0,fc[18]); div(ft0.xyz,ft0,ft1.w); } if(param7) { mul(ft0.xyz,ft0,fc[0]); add(ft0.xyz,ft0,fc[1]); } if(param8) { mul(ft0.w,ft0,fc[0]); } if(param9) { abs(ft1,v0.z); sat(ft1,ft1); sub(ft1,fc[17],ft1); mul(ft0.w,ft0,ft1); } if(param11 || param12 || param13 || param15) { div(ft4,v1,v1.z); mul(ft4.xy,ft4,fc[18]); add(ft4.xy,ft4,fc[18]); } if(param11 || param12 || param13) { mul(ft3,ft4,fc[4]); } if(param11 || param12) { tex(ft1,ft3,fs1.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); } if(param13) { tex(ft6,ft3,fs5.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); } if(param11) { dp3(ft2,ft1,fc[17]); sub(ft2,ft2,v1); abs(ft2,ft2); div(ft2,ft2,fc[14]); sat(ft2,ft2); mul(ft0.w,ft0,ft2.z); } if(param12) { mul(ft2,fc[12],ft1.w); sub(ft2,fc[17].w,ft2); mul(ft0.xyz,ft0,ft2); } if(param15) { mov(ft5,fc[5]); mul(ft5.z,ft5,v2); mul(ft3,ft4,fc[7]); tex(ft1,ft3,fs3.dim(SamplerDim.D2).repeat(SamplerRepeat.WRAP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); mul(ft1.z,ft1,fc[6]); mul(ft2,ft1.z,ft1); _loc23_ = 0; while(_loc23_ < ShadowMap.numSamples) { if(_loc23_ == 0) { add(ft1,ft2,v2); tex(ft1,ft1,fs2.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); dp3(ft1,ft1,ft5); sat(ft1,ft1); mov(ft4,ft1); } else { if(_loc23_ % 2 > 0) { dp3(ft3.x,ft2,fc[8]); dp3(ft3.y,ft2,fc[9]); add(ft1,ft3,v2); } else { dp3(ft2.x,ft3,fc[8]); dp3(ft2.y,ft3,fc[9]); add(ft1,ft2,v2); } tex(ft1,ft1,fs2.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); dp3(ft1,ft1,ft5); sat(ft1,ft1); add(ft4,ft4,ft1); } _loc23_++; } mul(ft2,ft4,fc[6]); sat(ft1,v2); mul(ft2,ft2,ft1); mul(ft2.w,ft2,fc[7]); } if(param10) { if(param15) { sat(ft1,v1); max(ft2,ft2,ft1); } else { sat(ft2,v1); } } if(param15 || param10) { sub(ft2,fc[17],ft2); mul(ft2,fc[10],ft2.w); add(ft2,ft2,fc[11]); if(param13) { add(ft6,ft6,ft6); add(ft2,ft2,ft6); } else if(param14) { add(ft2,ft2,fc[13]); } mul(ft0.xyz,ft0,ft2); } else if(param13) { add(ft2,ft6,ft6); mul(ft0.xyz,ft0,ft2); } else if(param14) { mul(ft0.xyz,ft0,fc[13]); } if(param16) { if(param17) { mul(ft0.xyz,ft0,fc[13].w); add(ft0.xyz,ft0,fc[13]); } else { sat(ft1,v0); mul(ft1,ft1,fc[2]); if(param18) { sub(ft1,fc[17],ft1); mul(ft0.w,ft0,ft1); } else { mul(ft1.xyz,fc[2],ft1.w); sub(ft1.w,fc[17],ft1); mul(ft0.xyz,ft0,ft1.w); add(ft0.xyz,ft0,ft1); } } } mov(oc,ft0); } } }