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package scpacker.gui { import mx.core.BitmapAsset; [ExcludeClass] public class GTanksI_coldload7 extends BitmapAsset { public function GTanksI_coldload7() { super(); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIconNormal_p13 extends BitmapAsset { public function RangIconNormal_p13() { super(); } } }
package projects.tanks.clients.flash.commons.models.gpu { import alternativa.Launcher; import alternativa.osgi.OSGi; import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.launcherparams.ILauncherParams; import flash.events.Event; import projects.tanks.client.commons.models.gpu.GPUDetectorModelBase; import projects.tanks.client.commons.models.gpu.IGPUDetectorModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.model.gpu.GPUDetector; [ModelInfo] public class GPUDetectorModel extends GPUDetectorModelBase implements IGPUDetectorModelBase, GPUDetector { [Inject] public static var display:IDisplay; [Inject] public static var launcherParams:ILauncherParams; private var gpuCapabilities:GPUCapabilities; public function GPUDetectorModel() { super(); } public function detectGPUCapabilities() : void { if(this.gpuCapabilities != null) { server.detectionGPUcompleted(this.isGpuEnabled()); return; } this.gpuCapabilities = new GPUCapabilities(display.stage); this.gpuCapabilities.addEventListener(Event.COMPLETE,getFunctionWrapper(this.onGPUCapabilitiesReady)); this.gpuCapabilities.detect(); } private function onGPUCapabilitiesReady(param1:Event) : void { this.gpuCapabilities.removeEventListener(Event.COMPLETE,this.onGPUCapabilitiesReady); this.loadAlternativa3D(); } private function isGpuEnabled() : Boolean { return Boolean(launcherParams.getParameter("force_gpu")) || GPUCapabilities.gpuEnabled; } private function loadAlternativa3D() : void { var gpuEnabled:Boolean = false; var launcher:Launcher = null; gpuEnabled = this.isGpuEnabled(); var libraryName:String = gpuEnabled ? "hardware.swf" : "software.swf"; launcher = OSGi.getInstance().getService(Launcher); var notifyServer:Function = getFunctionWrapper(function():void { server.detectionGPUcompleted(gpuEnabled); }); if(launcherParams.getParameter("develop") == null) { launcher.loadLibrary(libraryName,function():void { launcher.loadLibrary("game.swf",function():void { launcher.initLibrary("GameActivator"); notifyServer(); }); }); } else { notifyServer(); } } } }
package alternativa.tanks.view.battleinfo { import alternativa.osgi.service.display.IDisplay; import alternativa.tanks.loader.IModalLoaderService; import alternativa.tanks.service.achievement.IAchievementService; import alternativa.tanks.view.battlelist.forms.ProBattlePassAlert; import base.DiscreteSprite; import controls.BigButton; import flash.display.DisplayObjectContainer; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Point; import flash.utils.clearTimeout; import flash.utils.setTimeout; import forms.TankWindowWithHeader; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.probattle.IUserProBattleService; import projects.tanks.clients.fp10.libraries.tanksservices.service.probattle.ProBattleEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; public class AbstractBattleInfoView extends DiscreteSprite { [Inject] public static var achievementService:IAchievementService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var userProBattleService:IUserProBattleService; [Inject] public static var display:IDisplay; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var clanUserInfoService:ClanUserInfoService; [Inject] public static var modalLoaderService:IModalLoaderService; private static const MIN_FLASH_WIDTH:int = 970; private static const MIN_FLASH_HEIGHT:int = 530; private static const HEADER_HEIGHT:int = 60; private var _timeOutResize:uint; private var _buyAbonementButton:BigButton; protected var initParams:BattleInfoBaseParams; protected var _window:TankWindowWithHeader; protected var proBattlePassAlert:ProBattlePassAlert; public var battleInfoParamsView:BattleInfoParamsView; public function AbstractBattleInfoView() { super(); this._window = TankWindowWithHeader.createWindow(TanksLocale.TEXT_HEADER_BATTLE_INFO); addChild(this._window); this.battleInfoParamsView = new BattleInfoParamsView(); addChild(this.battleInfoParamsView); this.createUserList(); this._buyAbonementButton = new BigButton(); this._buyAbonementButton.label = LocaleBattleInfo.buyAbonementButtonLabel; this._buyAbonementButton.visible = false; addChild(this._buyAbonementButton); this.proBattlePassAlert = new ProBattlePassAlert(LocaleBattleInfo.proBattleAlertLabel); addChild(this.proBattlePassAlert); this.addControlsToPanel(); this.resize(); } protected function createUserList() : void { } protected function addControlsToPanel() : void { } protected function setEvents() : void { display.stage.addEventListener(Event.RESIZE,this.onResize); userProBattleService.addEventListener(ProBattleEvent.OVER,this.onAbonementOver); this.battleInfoParamsView.addEventListener(BattleInfoViewEvent.ENTER_SPECTATOR,this.onEnterSpectator); this._buyAbonementButton.addEventListener(MouseEvent.CLICK,this.onBuyAbonementClick); } protected function removeEvents() : void { display.stage.removeEventListener(Event.RESIZE,this.onResize); userProBattleService.removeEventListener(ProBattleEvent.OVER,this.onAbonementOver); this.battleInfoParamsView.removeEventListener(BattleInfoViewEvent.ENTER_SPECTATOR,this.onEnterSpectator); this._buyAbonementButton.removeEventListener(MouseEvent.CLICK,this.onBuyAbonementClick); } private function onAbonementOver(param1:ProBattleEvent) : void { this.showProBattlePassAlert(); this.resize(); } public function update(param1:BattleInfoBaseParams) : void { this.initParams = param1; } public function show() : void { if(!this.container.contains(this)) { battleInfoService.setCurrentSelectionBattle(this.initParams.battle.id,this.initParams.createParams.rankRange.min,this.initParams.createParams.rankRange.max); this.setEvents(); this.container.addChild(this); this.resize(); } } public function hide() : void { if(this.container.contains(this)) { battleInfoService.resetCurrentSelectionBattleId(); this.removeEvents(); this.container.removeChild(this); achievementService.setBattleStartButtonTargetPoint(new Point()); } } public function destroy() : void { this.removeEvents(); clearTimeout(this._timeOutResize); this._window = null; this.battleInfoParamsView.destroy(); this.battleInfoParamsView = null; this.proBattlePassAlert = null; this.initParams = null; } public function lock() : void { mouseEnabled = false; mouseChildren = false; } public function unlock() : void { mouseEnabled = true; mouseChildren = true; } protected function resize(param1:Boolean = true) : void { var local2:Number = int(Math.max(MIN_FLASH_WIDTH,display.stage.stageWidth)) / 3; var local3:Number = Math.max(display.stage.stageHeight - HEADER_HEIGHT,MIN_FLASH_HEIGHT); this._window.width = local2; this._window.height = local3; this.x = local2 * 2; this.y = HEADER_HEIGHT; this.battleInfoParamsView.width = local2 - 22; this.battleInfoParamsView.height = int(local3 * 0.4); this.battleInfoParamsView.x = this.battleInfoParamsView.y = 11; this.resizeUserList(local2,local3); this.proBattlePassAlert.width = local2 - 30; this.proBattlePassAlert.x = 15; this.proBattlePassAlert.y = local3 - 85 - 55; this._buyAbonementButton.width = Math.min(130,int((local2 - 110) / 2)); this._buyAbonementButton.x = local2 - this._buyAbonementButton.width - 11; this._buyAbonementButton.y = local3 - 61; this.resizeControlsPanel(local2,local3); this.updateAchievementPosition(); if(param1) { this.resizeWithDelay(); } else { this.invalidateDataProviders(); } } protected function invalidateDataProviders() : void { } protected function resizeControlsPanel(param1:Number, param2:Number) : void { } protected function resizeUserList(param1:Number, param2:Number) : void { } public function resizeWithDelay(param1:int = 200) : void { clearTimeout(this._timeOutResize); this._timeOutResize = setTimeout(this.onResizeWithDelay,param1); } private function onResizeWithDelay() : void { this.resize(false); } protected function updateAchievementPosition() : void { } public function showProBattlePassAlert() : void { this.proBattlePassAlert.visible = true; this._buyAbonementButton.visible = true; } public function hideNoSupplies() : void { this.proBattlePassAlert.visible = false; this._buyAbonementButton.visible = false; } public function updateScore(param1:BattleTeam, param2:int) : void { } private function onResize(param1:Event) : void { this.resize(); } private function onEnterSpectator(param1:BattleInfoViewEvent) : void { dispatchEvent(param1.clone()); } private function onBuyAbonementClick(param1:MouseEvent) : void { modalLoaderService.show(); dispatchEvent(new BattleInfoViewEvent(BattleInfoViewEvent.BUY_PRO_ABONEMENT)); } public function updateInBattleState() : void { this.proBattlePassAlert.visible = false; this._buyAbonementButton.visible = false; if(this.initParams.createParams.proBattle && !userProBattleService.hasAbonement() && !clanUserInfoService.giveBonusesClan) { this.showProBattlePassAlert(); } else { this.hideNoSupplies(); } this.battleInfoParamsView.updateSpectatorButton(); this.resize(true); this.updateAchievementPosition(); } private function get container() : DisplayObjectContainer { return display.systemLayer; } public function invalidateUserList() : void { this.resizeWithDelay(500); } public function updateBattleName() : void { this.battleInfoParamsView.updateNameAndFormat(); } } }
package alternativa.tanks.models.dom.hud.panel { import alternativa.tanks.display.SquareSectorIndicator; import alternativa.tanks.models.dom.Point; import controls.Label; import flash.display.Sprite; import flash.geom.ColorTransform; public class KeyPointHUDIndicator extends Sprite { private static const SIZE:int = 36; private static const FONT_COLOR_RED:uint = 16742221; private static const FONT_COLOR_BLUE:uint = 4760319; private static const FONT_COLOR_NEUTRAL:uint = 16777215; private static const BG_COLOR_RED:uint = 9249024; private static const BG_COLOR_BLUE:uint = 16256; private var point:Point; private var label:Label; private var progressIndicator:SquareSectorIndicator; private var score:Number = 0; public function KeyPointHUDIndicator(param1:Point) { super(); this.point = param1; this.createProgressIndicator(); this.createLabel(); this.update(); } public static function getColor(param1:int) : uint { if(param1 >= 100) { return FONT_COLOR_BLUE; } if(param1 <= -100) { return FONT_COLOR_RED; } return FONT_COLOR_NEUTRAL; } private function createProgressIndicator() : void { this.progressIndicator = new SquareSectorIndicator(SIZE,0,0,0); addChild(this.progressIndicator); } private function createLabel() : void { this.label = new Label(); this.label.size = 18; this.label.bold = true; this.label.color = getColor(this.point.clientProgress); this.label.text = this.point.id == 0 ? "A" : (this.point.id == 1 ? "B" : (this.point.id == 2 ? "C" : (this.point.id == 3 ? "D" : (this.point.id == 4 ? "E" : (this.point.id == 5 ? "F" : "G"))))); } public function getLabel() : Label { return this.label; } public function update() : void { this.updateScore(); this.updateVisibility(); } private function updateVisibility() : void { this.label.visible = true; this.progressIndicator.visible = true; } private function setColorOffset(param1:uint) : void { var _loc2_:ColorTransform = this.progressIndicator.transform.colorTransform; _loc2_.redOffset = param1; _loc2_.greenOffset = param1; _loc2_.blueOffset = param1; this.progressIndicator.transform.colorTransform = _loc2_; } private function getLabelColor() : uint { if(this.point.clientProgress >= 100) { return FONT_COLOR_BLUE; } if(this.point.clientProgress <= -100) { return FONT_COLOR_RED; } return FONT_COLOR_NEUTRAL; } private function updateScore() : void { if(this.score != this.point.clientProgress) { this.score = this.point.clientProgress; if(this.score < 0) { this.progressIndicator.setColor(BG_COLOR_RED,1); } else if(this.score > 0) { this.progressIndicator.setColor(BG_COLOR_BLUE,1); } else { this.progressIndicator.setColor(0,0); } this.label.color = this.getLabelColor(); this.progressIndicator.setProgress(Math.abs(this.score) / 100); } } [Obfuscation(rename="false")] override public function get width() : Number { return SIZE; } [Obfuscation(rename="false")] override public function get height() : Number { return SIZE; } } }
package projects.tanks.client.tanksservices.model.notifier.rank { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class RankNotifierModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function RankNotifierModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.models.weapon.hwthunder { import alternativa.engine3d.materials.TextureMaterial; import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.physics.collision.ICollisionDetector; import alternativa.physics.collision.types.RayIntersection; import alternativa.register.ObjectRegister; import alternativa.service.IModelService; import alternativa.tanks.models.battlefield.BattlefieldData; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.sfx.shoot.hwthunder.IHWThunderSFXModel; import alternativa.tanks.models.tank.ITank; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.tank.TankModel; import alternativa.tanks.models.weapon.IWeaponController; import alternativa.tanks.models.weapon.WeaponConst; import alternativa.tanks.models.weapon.WeaponUtils; import alternativa.tanks.models.weapon.common.HitInfo; import alternativa.tanks.models.weapon.common.IWeaponCommonModel; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapon.shared.CommonTargetEvaluator; import alternativa.tanks.models.weapon.shared.CommonTargetSystem; import alternativa.tanks.models.weapon.shared.shot.ShotData; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.sfx.EffectsPair; import alternativa.tanks.vehicles.tanks.Tank; import com.alternativaplatform.projects.tanks.client.commons.types.Vector3d; import com.alternativaplatform.projects.tanks.client.models.tank.TankSpawnState; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.thunder.IThunderModelBase; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.thunder.ThunderModelBase; import com.reygazu.anticheat.variables.SecureInt; import scpacker.networking.INetworker; import scpacker.networking.Network; import scpacker.tanks.WeaponsManager; public class HWThunderModel extends ThunderModelBase implements IThunderModelBase, IWeaponController, IObjectLoadListener { private static const DECAL_RADIUS:Number = 250; private static const DECAL:Class = HWThunderModel_DECAL; private static var decalMaterial:TextureMaterial; private var weaponUtils:WeaponUtils; private var modelService:IModelService; private var battlefieldModel:IBattleField; private var tankInterface:TankModel; private var commonModel:IWeaponCommonModel; private var weakeningModel:IWeaponWeakeningModel; private var sfxModel:IHWThunderSFXModel; private var localTankData:TankData; private var localShotData:ShotData; private var localThunderData:HWThunderData; private var localWeaponCommonData:WeaponCommonData; private var _triggerPressed:Boolean; private var nextReadyTime:SecureInt; private var targetSystem:CommonTargetSystem; private var hitInfo:HitInfo; private var _hitPos:Vector3; private var _hitPosLocal:Vector3; private var _hitPosGlobal:Vector3; private var _gunDirGlobal:Vector3; private var _muzzlePosGlobal:Vector3; private var _barrelOrigin:Vector3; private var _xAxis:Vector3; private var _vector:Vector3; private var _rayOrigin:Vector3; private var _rayInteresction:RayIntersection; private var _hitPos3d:Vector3d; private var _targetPos3d:Vector3d; private var _splashTargetIds:Array; private var _splashTargetIncarnations:Array; private var _splashTargetDistances:Array; private var _splashTargetPositions:Array; private var testPointsAux:Vector.<Vector3>; private var testPoints:Vector.<Vector3>; private var targetEvaluator:CommonTargetEvaluator; private var maxTargetingDistance:Number = 100000; public function HWThunderModel() { this.weaponUtils = WeaponUtils.getInstance(); this.nextReadyTime = new SecureInt("nextReadyTime.value thunder"); this.hitInfo = new HitInfo(); this._hitPos = new Vector3(); this._hitPosLocal = new Vector3(); this._hitPosGlobal = new Vector3(); this._gunDirGlobal = new Vector3(); this._muzzlePosGlobal = new Vector3(); this._barrelOrigin = new Vector3(); this._xAxis = new Vector3(); this._vector = new Vector3(); this._rayOrigin = new Vector3(); this._rayInteresction = new RayIntersection(); this._hitPos3d = new Vector3d(0,0,0); this._targetPos3d = new Vector3d(0,0,0); this._splashTargetIds = []; this._splashTargetIncarnations = []; this._splashTargetDistances = []; this._splashTargetPositions = []; this.testPointsAux = Vector.<Vector3>([new Vector3(),new Vector3(),new Vector3()]); this.testPoints = Vector.<Vector3>([new Vector3(),new Vector3(),new Vector3()]); super(); _interfaces.push(IModel,IWeaponController,IObjectLoadListener); if(decalMaterial == null) { decalMaterial = new TextureMaterial(new DECAL().bitmapData); } } public function initObject(clientObject:ClientObject, impactForce:Number, maxSplashDamageRadius:Number, minSplashDamagePercent:Number, minSplashDamageRadius:Number) : void { var data:HWThunderData = new HWThunderData(maxSplashDamageRadius,minSplashDamageRadius,minSplashDamagePercent,impactForce * WeaponConst.BASE_IMPACT_FORCE); clientObject.putParams(HWThunderModel,data); WeaponsManager.getHWThunderSFX(WeaponsManager.getObjectFor(clientObject.id)); this.objectLoaded(clientObject); } public function fire(clientObject:ClientObject, shooterId:String, hitPoint:Vector3d, mainTargetId:String, weakeningCoeff:Number, splashTargetIds:Array, splashWeakeningCoeffs:Array) : void { var shooterData:TankData = null; shooterData = null; var mainTargetData:TankData = null; var len:int = 0; var i:int = 0; var targetData:TankData = null; var splashWeakeningCoeff:Number = NaN; var objectRegister:ObjectRegister = clientObject.register; shooterData = this.getTankData(shooterId,objectRegister); if(shooterData == null || shooterData.tank == null || shooterData.tank.skin == null) { return; } if(this.tankInterface.localUserData != null) { if(shooterData.userName == this.tankInterface.localUserData.userName) { return; } } var commonData:WeaponCommonData = this.commonModel.getCommonData(shooterData.turret); this.weaponUtils.calculateGunParamsAux(shooterData.tank.skin.turretMesh,commonData.muzzles[0],this._muzzlePosGlobal,this._gunDirGlobal); this.createShotEffects(shooterData,commonData.muzzles[0]); this._vector.vCopy(this._gunDirGlobal).vScale(-commonData.kickback); shooterData.tank.addWorldForce(this._muzzlePosGlobal,this._vector); if(hitPoint == null || isNaN(hitPoint.x) || isNaN(hitPoint.y) || isNaN(hitPoint.z)) { return; } this._hitPos.x = hitPoint.x; this._hitPos.y = hitPoint.y; this._hitPos.z = hitPoint.z; var thunderData:HWThunderData = this.getData(shooterData.turret); if(mainTargetId != null) { mainTargetData = this.getTankData(mainTargetId,objectRegister); if(mainTargetData == null || mainTargetData.tank == null) { return; } mainTargetData.tank.baseMatrix.transformVector(this._hitPos,this._vector); this._hitPos.vSum(this._vector,mainTargetData.tank.state.pos); this.applyMainImpactForce(mainTargetData.tank,this._hitPos,this._gunDirGlobal,commonData.impactForce,thunderData.impactForce,weakeningCoeff); this.battlefieldModel.tankHit(mainTargetData,this._gunDirGlobal,commonData.impactCoeff * weakeningCoeff); } else { this.battlefieldModel.addDecal(this._hitPos,this._barrelOrigin,DECAL_RADIUS,decalMaterial); } this.createExplosionEffects(shooterData,this._hitPos); var impactCoeff:Number = thunderData.impactForce / WeaponConst.BASE_IMPACT_FORCE; if(splashTargetIds != null) { len = splashTargetIds.length; for(i = 0; i < len; i++) { targetData = this.getTankData(splashTargetIds[i],objectRegister); if(!(targetData == null || targetData.tank == null)) { this._vector.vDiff(targetData.tank.state.pos,this._hitPos).vNormalize(); splashWeakeningCoeff = 1; this.battlefieldModel.tankHit(targetData,this._vector,splashWeakeningCoeff * impactCoeff); this._vector.vScale(thunderData.impactForce * splashWeakeningCoeff); targetData.tank.addForce(this._vector); } } } } public function stopEffects(ownerTankData:TankData) : void { } public function reset() : void { this._triggerPressed = false; this.nextReadyTime.value = 0; } public function setLocalUser(localUserData:TankData) : void { this.localTankData = localUserData; this.localShotData = WeaponsManager.shotDatas[localUserData.turret.id]; this.localThunderData = HWThunderData(localUserData.turret.getParams(HWThunderModel)); this.localWeaponCommonData = this.commonModel.getCommonData(localUserData.turret); this.targetEvaluator = CommonTargetEvaluator.create(this.localTankData,this.localShotData,this.battlefieldModel,this.weakeningModel,this.modelService); this.targetSystem = new CommonTargetSystem(this.maxTargetingDistance,this.localShotData.autoAimingAngleUp.value,this.localShotData.numRaysUp.value,this.localShotData.autoAimingAngleDown.value,this.localShotData.numRaysDown.value,this.battlefieldModel.getBattlefieldData().collisionDetector,this.targetEvaluator); } public function clearLocalUser() : void { this.localTankData = null; this.localShotData = null; this.localWeaponCommonData = null; this.targetSystem = null; this.targetEvaluator = null; } public function activateWeapon(time:int) : void { this._triggerPressed = true; } public function deactivateWeapon(time:int, sendServerCommand:Boolean) : void { this._triggerPressed = false; } public function update(time:int, deltaTime:int) : Number { var distance:Number = NaN; var directImpactCoeff:Number = NaN; var hitX:Number = NaN; var hitY:Number = NaN; var hitZ:Number = NaN; var mainTarget:TankData = null; var numSplashTargets:int = 0; var splashRadiusSqr:Number = NaN; var key:* = undefined; var hitPos3d:Vector3d = null; var mainTargetId:String = null; var mainTargetIncarnation:int = 0; var mainTargetPosition:Vector3d = null; var splashTargetIds:Array = null; var splashTargetIncarnations:Array = null; var splashTargetDistances:Array = null; var splashTargetPositions:Array = null; var td:* = null; var tank:Tank = null; var targetPos:Vector3 = null; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var d:Number = NaN; var targetPos3d:Vector3d = null; var v:Vector3 = null; if(!this._triggerPressed || time < this.nextReadyTime.value) { if(time < this.nextReadyTime.value) { return 1 + (time - this.nextReadyTime.value) / this.localShotData.reloadMsec.value; } return 1; } this.nextReadyTime.value = time + this.localShotData.reloadMsec.value; this.weaponUtils.calculateGunParams(this.localTankData.tank.skin.turretMesh,this.localWeaponCommonData.muzzles[0],this._muzzlePosGlobal,this._barrelOrigin,this._xAxis,this._gunDirGlobal); this._vector.vCopy(this._gunDirGlobal).vScale(-this.localWeaponCommonData.kickback); this.localTankData.tank.addWorldForce(this._muzzlePosGlobal,this._vector); this.createShotEffects(this.localTankData,this.localWeaponCommonData.muzzles[0]); var bfData:BattlefieldData = this.battlefieldModel.getBattlefieldData(); var collisionDetector:ICollisionDetector = bfData.collisionDetector; if(this.targetSystem.getTarget(this._barrelOrigin,this._gunDirGlobal,this._xAxis,this.localTankData.tank,this.hitInfo)) { distance = this.hitInfo.distance * 0.01; directImpactCoeff = this.weakeningModel.getImpactCoeff(this.localTankData.turret,distance); hitX = this.hitInfo.position.x; hitY = this.hitInfo.position.y; hitZ = this.hitInfo.position.z; splashRadiusSqr = 10000 * this.localThunderData.minSplashDamageRadius * this.localThunderData.minSplashDamageRadius; for(td in bfData.activeTanks) { tank = td.tank; if(td.spawnState != TankSpawnState.NEWCOME) { if(tank == this.hitInfo.body) { mainTarget = td; } else { targetPos = tank.state.pos; dx = targetPos.x - hitX; dy = targetPos.y - hitY; dz = targetPos.z - hitZ; d = dx * dx + dy * dy + dz * dz; if(d <= splashRadiusSqr) { if(this.testForSplashHit(tank,this.hitInfo,collisionDetector)) { d = Math.sqrt(d) * 0.01; this._splashTargetIds[numSplashTargets] = td.user.id; this._splashTargetIncarnations[numSplashTargets] = td.incarnation; this._splashTargetDistances[numSplashTargets] = d; targetPos3d = this._splashTargetPositions[numSplashTargets]; if(targetPos3d == null) { targetPos3d = new Vector3d(0,0,0); this._splashTargetPositions[numSplashTargets] = targetPos3d; } targetPos3d.x = targetPos.x; targetPos3d.y = targetPos.y; targetPos3d.z = targetPos.z; numSplashTargets++; this._vector.vNormalize(); this._vector.vScale(this.localThunderData.impactForce * directImpactCoeff * this.getSplashImpactCoeff(d)); tank.addForce(this._vector); } } } } } hitPos3d = this._hitPos3d; if(mainTarget != null) { mainTargetId = mainTarget.user.id; mainTargetIncarnation = mainTarget.incarnation; mainTargetPosition = this._targetPos3d; v = mainTarget.tank.state.pos; mainTargetPosition.x = v.x; mainTargetPosition.y = v.y; mainTargetPosition.z = v.z; this.applyMainImpactForce(mainTarget.tank,this.hitInfo.position,this._gunDirGlobal,this.localWeaponCommonData.impactForce,this.localThunderData.impactForce,directImpactCoeff); this._hitPosGlobal.vDiff(this.hitInfo.position,v); mainTarget.tank.baseMatrix.transformVectorInverse(this._hitPosGlobal,this._hitPosLocal); hitPos3d.x = this._hitPosLocal.x; hitPos3d.y = this._hitPosLocal.y; hitPos3d.z = this._hitPosLocal.z; } else { hitPos3d.x = hitX; hitPos3d.y = hitY; hitPos3d.z = hitZ; } if(numSplashTargets > 0) { splashTargetIds = this._splashTargetIds; splashTargetIds.length = numSplashTargets; splashTargetIncarnations = this._splashTargetIncarnations; splashTargetIncarnations.length = numSplashTargets; splashTargetDistances = this._splashTargetDistances; splashTargetDistances.length = numSplashTargets; splashTargetPositions = this._splashTargetPositions; splashTargetPositions.length = numSplashTargets; } this.fireCommand(this.localTankData.turret,hitPos3d,mainTargetId,mainTargetIncarnation,mainTargetPosition,distance,splashTargetIds,splashTargetIncarnations,splashTargetDistances,splashTargetPositions); this.createExplosionEffects(this.localTankData,this.hitInfo.position); if(mainTarget == null) { this.battlefieldModel.addDecal(this.hitInfo.position,this._barrelOrigin,DECAL_RADIUS,decalMaterial); } } else { this.fireCommand(this.localTankData.turret,null,null,0,null,0,null,null,null,null); } return 0; } private function fireCommand(turr:ClientObject, hitPos:Vector3d, mainTargetId:String, mainTargetIncarnation:int, mainTargetPosition:Vector3d, distance:int, splashTargetIds:Array, splashTargetIncarnations:Array, splashTargetDistances:Array, splashTargetPositions:Array) : void { var js:Object = new Object(); js.hitPos = hitPos; js.mainTargetId = mainTargetId; js.mainTargetPosition = mainTargetPosition; js.distance = distance; js.splashTargetIds = splashTargetIds; js.splashTargetDistances = splashTargetDistances; js.reloadTime = this.localShotData.reloadMsec.value; Network(Main.osgi.getService(INetworker)).send("battle;fire;" + JSON.stringify(js)); } public function objectLoaded(object:ClientObject) : void { if(this.commonModel == null) { this.modelService = IModelService(Main.osgi.getService(IModelService)); this.battlefieldModel = IBattleField(this.modelService.getModelsByInterface(IBattleField)[0]); this.tankInterface = Main.osgi.getService(ITank) as TankModel; this.commonModel = IWeaponCommonModel(this.modelService.getModelsByInterface(IWeaponCommonModel)[0]); this.weakeningModel = IWeaponWeakeningModel(this.modelService.getModelsByInterface(IWeaponWeakeningModel)[0]); this.sfxModel = WeaponsManager.getHWThunderSFX(WeaponsManager.getObjectFor(object.id)); } this.nextReadyTime.value = 0; } public function objectUnloaded(object:ClientObject) : void { } private function getSplashImpactCoeff(distance:Number) : Number { if(distance < this.localThunderData.maxSplashDamageRadius) { return 1; } return 0.01 * (this.localThunderData.minSplashDamagePercent + (this.localThunderData.minSplashDamageRadius - distance) * (100 - this.localThunderData.minSplashDamagePercent) / (this.localThunderData.minSplashDamageRadius - this.localThunderData.maxSplashDamageRadius)); } private function getTankData(objectId:String, objectRegister:ObjectRegister) : TankData { var object:ClientObject = BattleController.activeTanks[objectId]; if(object == null) { return null; } return this.tankInterface.getTankData(object); } private function createShotEffects(tankData:TankData, muzzlePosLocal:Vector3) : void { var effects:EffectsPair = this.sfxModel.createShotEffects(WeaponsManager.getObjectFor(tankData.turret.id),muzzlePosLocal,tankData.tank.skin.turretMesh); this.battlefieldModel.addGraphicEffect(effects.graphicEffect); this.battlefieldModel.addSound3DEffect(effects.soundEffect); } private function createExplosionEffects(tankData:TankData, position:Vector3) : void { var effects:EffectsPair = this.sfxModel.createExplosionEffects(tankData.turret,position); this.battlefieldModel.addGraphicEffect(effects.graphicEffect); this.battlefieldModel.addSound3DEffect(effects.soundEffect); } private function testForSplashHit(tank:Tank, hitInfo:HitInfo, collisionDetector:ICollisionDetector) : Boolean { var v:Vector3 = null; var offset:Number = 0.75 * tank.mainCollisionBox.hs.y; Vector3(this.testPointsAux[0]).y = -offset; Vector3(this.testPointsAux[2]).y = offset; this._rayOrigin.vCopy(hitInfo.position).vAdd(hitInfo.normal); var pos:Vector3 = tank.state.pos; for(var i:int = 0; i < 3; i++) { v = this.testPoints[i]; tank.baseMatrix.transformVector(this.testPointsAux[i],v); v.vAdd(pos); this._vector.vDiff(v,hitInfo.position); if(!collisionDetector.intersectRayWithStatic(this._rayOrigin,this._vector,CollisionGroup.STATIC,1,null,this._rayInteresction)) { return true; } } return false; } private function getData(clientObject:ClientObject) : HWThunderData { return HWThunderData(clientObject.getParams(HWThunderModel)); } private function applyMainImpactForce(target:Tank, globalPos:Vector3, gunDir:Vector3, commonImpact:Number, thunderImpact:Number, weakeningCoeff:Number) : void { this._vector.vCopy(gunDir).vScale(commonImpact * weakeningCoeff); target.addWorldForce(globalPos,this._vector); this._vector.vDiff(target.state.pos,globalPos).vNormalize().vScale(thunderImpact * weakeningCoeff); target.addForce(this._vector); } } }
package com.lorentz.processing { import flash.display.Stage; import flash.events.Event; import flash.utils.getTimer; public class ProcessExecutor { private static var _allowInstantiation:Boolean = false; private static var _instance:ProcessExecutor; public static function get instance():ProcessExecutor { if(_instance == null){ _allowInstantiation = true; _instance = new ProcessExecutor(); _allowInstantiation = false; } return _instance; } private var _stage:Stage; private var _processes:Vector.<IProcess>; private var _percentFrameProcessingTime:Number = 0.25; //Considering the use of 25% of the available time public function ProcessExecutor() { if(!_allowInstantiation) throw new Error("The class 'ProcessExecutor' is singleton."); } public function initialize(stage:Stage):void { _stage = stage; _processes = new Vector.<IProcess>(); } public function get percentFrameProcessingTime():Number { return _percentFrameProcessingTime; } public function set percentFrameProcessingTime(value:Number):void { _percentFrameProcessingTime = value; } private function get internalFrameProcessingTime():Number { return 1000 / _stage.frameRate * _percentFrameProcessingTime; } private function ensureInitialized():void { if(_stage == null) throw new Error("You must initialize the ProcessExecutor. Ex: ProcessExecutor.instance.initialize(stage)"); } public function addProcess(process:IProcess):void { ensureInitialized(); if(_processes.length == 0) _stage.addEventListener(Event.ENTER_FRAME, enterFrameHandler); _processes.push(process); } public function containsProcess(process:IProcess):Boolean { return _processes.indexOf(process) != -1; } public function removeProcess(process:IProcess):void { var index:int = _processes.indexOf(process); if(index == -1) return; _processes.splice(index, 1); if(_processes.length == 0) _stage.removeEventListener(Event.ENTER_FRAME, enterFrameHandler); } private function enterFrameHandler(e:Event):void { var timePerProcess:int = internalFrameProcessingTime / _processes.length; for each(var process:IProcess in _processes) executeProcess(process, timePerProcess); } private function executeProcess(process:IProcess, duration:int):void { var endTime:int = getTimer() + duration; var executeFunction:Function = process.executeLoop; do { if(executeFunction()) break; } while(getTimer() < endTime); } } }
package platform.loading.errors { import alternativa.types.Long; public class ObjectClassNotFoundError extends Error { public function ObjectClassNotFoundError(param1:Long, param2:Long) { super(); message = "Object class not found. Class id: " + param1 + ". Object id: " + param2; } } }
package alternativa.tanks.models.battlefield.gui.chat { import alternativa.tanks.models.battlefield.common.MessageLine; import controls.Label; public class SpectatorMessageLine extends MessageLine { private var message:String; private var _width:int; private var output:Label; private var spectatorFrom:Label; private var _namesWidth:int = 0; public function SpectatorMessageLine(_width:int, message:String) { this.output = new Label(); this.spectatorFrom = new Label(); super(); this._width = _width; this.message = message; this.spectatorFrom.color = 16776960; this.spectatorFrom.text = " [Наблюдатель]: "; this.spectatorFrom.thickness = 50; this.spectatorFrom.sharpness = 0; this.output.color = 16777215; this.output.multiline = true; this.output.wordWrap = true; this.output.mouseEnabled = false; var fx:int = 0; addChild(this.spectatorFrom); this.spectatorFrom.x = fx; fx += this.spectatorFrom.textWidth; addChild(this.output); this._namesWidth = fx; if(this._namesWidth > _width / 2) { this.output.y = 15; this.output.x = 0; this.output.width = _width - 5; } else { this.output.x = this._namesWidth + 3; this.output.y = 0; this.output.width = _width - this._namesWidth - 8; } this.output.text = message; } override public function set width(value:Number) : void { this._width = int(value); if(this._namesWidth > this._width / 2 && this.output.text.length * 8 > this._width - this._namesWidth) { this.output.y = 21; this.output.x = 0; this.output.width = this._width - 5; this.output.height = 20; } else { this.output.x = this._namesWidth; this.output.y = 0; this.output.width = this._width - this._namesWidth - 5; this.output.height = 20; } } } }
package alternativa.tanks.battle.scene3d { public class Object3DNames { public static const STATIC:String = "static"; public static const TANK_PART:String = "tankPart"; public function Object3DNames() { super(); } } }
package _codec.projects.tanks.client.panel.model.garage.rankupsupplybonus { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.panel.model.garage.rankupsupplybonus.RankUpSupplyBonusInfo; public class CodecRankUpSupplyBonusInfo implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_count:ICodec; private var codec_preview:ICodec; private var codec_text:ICodec; public function CodecRankUpSupplyBonusInfo() { super(); } public function init(param1:IProtocol) : void { this.codec_count = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_preview = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_text = param1.getCodec(new TypeCodecInfo(String,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:RankUpSupplyBonusInfo = new RankUpSupplyBonusInfo(); local2.count = this.codec_count.decode(param1) as int; local2.preview = this.codec_preview.decode(param1) as ImageResource; local2.text = this.codec_text.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:RankUpSupplyBonusInfo = RankUpSupplyBonusInfo(param2); this.codec_count.encode(param1,local3.count); this.codec_preview.encode(param1,local3.preview); this.codec_text.encode(param1,local3.text); } } }
package projects.tanks.client.commons.models.gpu { public interface IGPUDetectorModelBase { } }
package projects.tanks.client.panel.model.shop.challenges.battlepass { public interface IBattlePassPackageModelBase { } }
package projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity { public class LightingEffectEntity { private var _effectName:String; private var _items:Vector.<LightEffectItem>; public function LightingEffectEntity(param1:String = null, param2:Vector.<LightEffectItem> = null) { super(); this._effectName = param1; this._items = param2; } public function get effectName() : String { return this._effectName; } public function set effectName(param1:String) : void { this._effectName = param1; } public function get items() : Vector.<LightEffectItem> { return this._items; } public function set items(param1:Vector.<LightEffectItem>) : void { this._items = param1; } public function toString() : String { var local1:String = "LightingEffectEntity ["; local1 += "effectName = " + this.effectName + " "; local1 += "items = " + this.items + " "; return local1 + "]"; } } }
package alternativa.tanks.display.usertitle { import flash.display.Bitmap; import flash.display.BitmapData; import forms.ColorConstants; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class ProgressBarSkin { private static var hpLeftDmCls:Class = ProgressBarSkin_hpLeftDmCls; private static var hpLeftDm:BitmapData = Bitmap(new hpLeftDmCls()).bitmapData; private static var hpRightDmCls:Class = ProgressBarSkin_hpRightDmCls; private static var hpRightDm:BitmapData = Bitmap(new hpRightDmCls()).bitmapData; private static var hpLeftBgDmCls:Class = ProgressBarSkin_hpLeftBgDmCls; private static var hpLeftBgDm:BitmapData = Bitmap(new hpLeftBgDmCls()).bitmapData; private static var hpRightBgDmCls:Class = ProgressBarSkin_hpRightBgDmCls; private static var hpRightBgDm:BitmapData = Bitmap(new hpRightBgDmCls()).bitmapData; private static var hpLeftBlueCls:Class = ProgressBarSkin_hpLeftBlueCls; private static var hpLeftBlue:BitmapData = Bitmap(new hpLeftBlueCls()).bitmapData; private static var hpRightBlueCls:Class = ProgressBarSkin_hpRightBlueCls; private static var hpRightBlue:BitmapData = Bitmap(new hpRightBlueCls()).bitmapData; private static var hpLeftBgBlueCls:Class = ProgressBarSkin_hpLeftBgBlueCls; private static var hpLeftBgBlue:BitmapData = Bitmap(new hpLeftBgBlueCls()).bitmapData; private static var hpRightBgBlueCls:Class = ProgressBarSkin_hpRightBgBlueCls; private static var hpRightBgBlue:BitmapData = Bitmap(new hpRightBgBlueCls()).bitmapData; private static var hpLeftRedCls:Class = ProgressBarSkin_hpLeftRedCls; private static var hpLeftRed:BitmapData = Bitmap(new hpLeftRedCls()).bitmapData; private static var hpRightRedCls:Class = ProgressBarSkin_hpRightRedCls; private static var hpRightRed:BitmapData = Bitmap(new hpRightRedCls()).bitmapData; private static var hpLeftBgRedCls:Class = ProgressBarSkin_hpLeftBgRedCls; private static var hpLeftBgRed:BitmapData = Bitmap(new hpLeftBgRedCls()).bitmapData; private static var hpRightBgRedCls:Class = ProgressBarSkin_hpRightBgRedCls; private static var hpRightBgRed:BitmapData = Bitmap(new hpRightBgRedCls()).bitmapData; private static var weaponLeftCls:Class = ProgressBarSkin_weaponLeftCls; private static var weaponLeft:BitmapData = Bitmap(new weaponLeftCls()).bitmapData; private static var weaponRightCls:Class = ProgressBarSkin_weaponRightCls; private static var weaponRight:BitmapData = Bitmap(new weaponRightCls()).bitmapData; private static var weaponLeftBgCls:Class = ProgressBarSkin_weaponLeftBgCls; private static var weaponLeftBg:BitmapData = Bitmap(new weaponLeftBgCls()).bitmapData; private static var weaponRightBgCls:Class = ProgressBarSkin_weaponRightBgCls; private static var weaponRightBg:BitmapData = Bitmap(new weaponRightBgCls()).bitmapData; private static var barShadowCls:Class = ProgressBarSkin_barShadowCls; private static var barShadow:BitmapData = Bitmap(new barShadowCls()).bitmapData; private static var barShadowLeftCls:Class = ProgressBarSkin_barShadowLeftCls; private static var barShadowLeft:BitmapData = Bitmap(new barShadowLeftCls()).bitmapData; private static var barShadowRightCls:Class = ProgressBarSkin_barShadowRightCls; private static var barShadowRight:BitmapData = Bitmap(new barShadowRightCls()).bitmapData; private static const COLOR_DM:uint = 4964125; private static const COLOR_DM_BG:uint = 2448911; private static const COLOR_TEAM_BLUE:uint = ColorConstants.USER_TITLE_BLUE; private static const COLOR_TEAM_BLUE_BG:uint = 2181375; private static const COLOR_TEAM_RED:uint = ColorConstants.USER_TITLE_RED; private static const COLOR_TEAM_RED_BG:uint = 10556937; private static const COLOR_WEAPON_BAR:uint = ColorConstants.USER_TITLE_YELLOW; private static const COLOR_WEAPON_BAR_BG:uint = 7758340; public static const HEALTHBAR_DM:ProgressBarSkin = new ProgressBarSkin(COLOR_DM,COLOR_DM_BG,hpLeftDm,hpLeftBgDm,hpRightDm,hpRightBgDm,barShadow,barShadowLeft,barShadowRight); public static const HEALTHBAR_BLUE:ProgressBarSkin = new ProgressBarSkin(COLOR_TEAM_BLUE,COLOR_TEAM_BLUE_BG,hpLeftBlue,hpLeftBgBlue,hpRightBlue,hpRightBgBlue,barShadow,barShadowLeft,barShadowRight); public static const HEALTHBAR_RED:ProgressBarSkin = new ProgressBarSkin(COLOR_TEAM_RED,COLOR_TEAM_RED_BG,hpLeftRed,hpLeftBgRed,hpRightRed,hpRightBgRed,barShadow,barShadowLeft,barShadowRight); public static const WEAPONBAR:ProgressBarSkin = new ProgressBarSkin(COLOR_WEAPON_BAR,COLOR_WEAPON_BAR_BG,weaponLeft,weaponLeftBg,weaponRight,weaponRightBg,barShadow,barShadowLeft,barShadowRight); public var color:uint; public var bgColor:uint; public var leftTipFg:BitmapData; public var leftTipBg:BitmapData; public var rightTipFg:BitmapData; public var rightTipBg:BitmapData; public var shadowLeftTip:BitmapData; public var shadowRightTip:BitmapData; public var shadow:BitmapData; public function ProgressBarSkin(param1:uint, param2:uint, param3:BitmapData, param4:BitmapData, param5:BitmapData, param6:BitmapData, param7:BitmapData, param8:BitmapData, param9:BitmapData) { super(); this.color = param1; this.bgColor = param2; this.leftTipFg = param3; this.leftTipBg = param4; this.rightTipFg = param5; this.rightTipBg = param6; this.shadow = param7; this.shadowLeftTip = param8; this.shadowRightTip = param9; } public static function getHealthBarSkin(param1:BattleTeam) : ProgressBarSkin { switch(param1) { case BattleTeam.BLUE: return HEALTHBAR_BLUE; case BattleTeam.RED: return HEALTHBAR_RED; default: return HEALTHBAR_DM; } } } }
package projects.tanks.client.panel.model.donationalert.user.donation { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class DonationProfileModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function DonationProfileModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package controls.labels { import controls.timer.CountDownTimer; import controls.timer.CountDownTimerOnCompleteBefore; import controls.timer.CountDownTimerOnTick; import flash.events.Event; import utils.TimeFormatter; public class CountDownTimerLabel extends MouseDisabledLabel implements CountDownTimerOnTick, CountDownTimerOnCompleteBefore { private var timer:CountDownTimer = null; public function CountDownTimerLabel() { super(); addEventListener(Event.ADDED_TO_STAGE,this.onAdded); addEventListener(Event.REMOVED_FROM_STAGE,this.onRemoved); } private static function formatTime(param1:int) : String { if(param1 <= 0) { return ""; } return TimeFormatter.format(param1); } public function start(param1:CountDownTimer) : void { this.stop(); this.timer = param1; if(stage != null) { this.addListeners(); } this.onTick(param1); } public function stop() : void { if(this.timer != null) { if(stage != null) { this.removeListeners(); } this.timer = null; text = ""; } } public function onTick(param1:CountDownTimer) : void { text = formatTime(param1.getRemainingSeconds()); dispatchEvent(new Event(Event.CHANGE)); } public function onCompleteBefore(param1:CountDownTimer, param2:Boolean) : void { if(param1 == this.timer) { this.timer = null; text = ""; } } public function getCountDownTimer() : CountDownTimer { return this.timer; } private function addListeners() : void { this.timer.addListener(CountDownTimerOnTick,this); this.timer.addListener(CountDownTimerOnCompleteBefore,this); } private function removeListeners() : void { this.timer.removeListener(CountDownTimerOnTick,this); this.timer.removeListener(CountDownTimerOnCompleteBefore,this); } private function onRemoved(param1:Event) : void { if(this.timer != null) { this.removeListeners(); } } private function onAdded(param1:Event) : void { if(this.timer != null) { this.addListeners(); this.onTick(this.timer); } } } }
package alternativa.tanks.models.drones { import alternativa.engine3d.core.Object3D; import alternativa.tanks.battle.BattleService; import alternativa.tanks.sfx.MobileSound3DEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.drone.DroneSFXData; import platform.client.fp10.core.type.AutoClosable; public class DroneEffects implements AutoClosable { [Inject] public static var battleService:BattleService; private var sfxData:DroneSFXData; private var soundEffect:MobileSound3DEffect; private var object3D:Object3D; public function DroneEffects(param1:DroneSFXData, param2:Object3D) { super(); this.sfxData = param1; this.object3D = param2; } public function close() : void { this.sfxData = null; } public function playActivationSound() : void { this.soundEffect = MobileSound3DEffect(battleService.getObjectPool().getObject(MobileSound3DEffect)); this.soundEffect.init(Sound3D.create(this.sfxData.activationSound),this.object3D); battleService.addSound3DEffect(this.soundEffect); } public function stopSound() : void { if(this.soundEffect != null) { this.soundEffect.kill(); } } } }
package _codec.projects.tanks.client.battlefield.models.statistics.targetingmode { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.battlefield.models.statistics.targetingmode.TargetingMode; public class CodecTargetingMode implements ICodec { public function CodecTargetingMode() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:TargetingMode = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = TargetingMode.NONE; break; case 1: local2 = TargetingMode.KEYBOARD; break; case 2: local2 = TargetingMode.MOUSE_LOOK; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package _codec.projects.tanks.client.tanksservices.model.formatbattle { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.tanksservices.model.formatbattle.EquipmentConstraintsCC; import projects.tanks.client.tanksservices.model.formatbattle.EquipmentConstraintsModeInfo; public class CodecEquipmentConstraintsCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_equipmentConstraintsModeInfos:ICodec; public function CodecEquipmentConstraintsCC() { super(); } public function init(param1:IProtocol) : void { this.codec_equipmentConstraintsModeInfos = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(EquipmentConstraintsModeInfo,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:EquipmentConstraintsCC = new EquipmentConstraintsCC(); local2.equipmentConstraintsModeInfos = this.codec_equipmentConstraintsModeInfos.decode(param1) as Vector.<EquipmentConstraintsModeInfo>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:EquipmentConstraintsCC = EquipmentConstraintsCC(param2); this.codec_equipmentConstraintsModeInfos.encode(param1,local3.equipmentConstraintsModeInfos); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapBigRank01.png")] public class DefaultRanksBitmaps_bitmapBigRank01 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapBigRank01() { super(); } } }
package alternativa.tanks.battle.notificationpausefinish { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.utils.removeDisplayObject; import controls.TankWindow; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import flash.events.Event; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.text.TextFieldAutoSize; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.blur.IBlurService; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; import projects.tanks.clients.fp10.libraries.tanksservices.utils.AlertUtils; import services.alertservice.AlertAnswer; public class EndsPauseAlert extends DialogWindow { [Inject] public static var display:IDisplay; [Inject] public static var blurService:IBlurService; [Inject] public static var localeService:ILocaleService; private static const TIME_REPLACE_PATTERN:String = "{time}"; private static const GAP_AROUND:int = 25; private static const GAP_BETWEEN_BUTTON:int = 6; private static const GAP_BETWEEN_LABEL_AND_BUTTON:int = 15; private var _bgWindow:TankWindow; private var _buttonYes:DefaultButtonBase; private var _buttonNo:DefaultButtonBase; private var _labelOne:LabelBase; private var _labelTwo:LabelBase; private var _seconds:int; private var _pauseText:String; public function EndsPauseAlert() { super(); this._pauseText = localeService.getText(TanksLocale.TEXT_REARM_PAUSE_ALERT); this._bgWindow = new TankWindow(); addChild(this._bgWindow); this._labelOne = this.createLabel(); this._labelTwo = this.createLabel(); this._buttonYes = new DefaultButtonBase(); this._buttonYes.label = AlertAnswer.YES; addChild(this._buttonYes); this._buttonNo = new DefaultButtonBase(); this._buttonNo.label = AlertAnswer.NO; addChild(this._buttonNo); this.resize(); } private function createLabel() : LabelBase { var local1:LabelBase = new LabelBase(); local1.y = GAP_AROUND; local1.autoSize = TextFieldAutoSize.LEFT; local1.size = 14; local1.width = 10; local1.height = 10; local1.multiline = true; addChild(local1); return local1; } public function set seconds(param1:int) : void { if(this._seconds == param1) { return; } this._seconds = param1; var local2:int = this._seconds / 60; this._seconds -= local2 * 60; var local3:String = this._seconds < 10 ? "0" + this._seconds : this._seconds.toString(); var local4:Array = this._pauseText.replace(TIME_REPLACE_PATTERN,local2 + ":" + local3).split("\n"); this._labelOne.text = local4[0]; this._labelTwo.text = local4[1]; } public function show() : void { blurService.blurAllContent(); this.resize(); display.stage.addChild(this); display.stage.focus = this; this.setEvents(); } private function resize() : void { var local1:int = Math.max(this._labelOne.width + 2 * GAP_AROUND,this._labelTwo.width + 2 * GAP_AROUND); this._bgWindow.width = Math.max(local1,this._buttonNo.width + this._buttonYes.width + GAP_BETWEEN_BUTTON + 2 * GAP_AROUND); this._bgWindow.x = -int(this._bgWindow.width / 2); this._labelOne.x = -int(this._labelOne.width / 2); this._labelTwo.x = -int(this._labelTwo.width / 2); this._labelTwo.y = this._labelOne.y + this._labelOne.height; this._buttonYes.y = this._labelTwo.y + this._labelTwo.height + GAP_BETWEEN_LABEL_AND_BUTTON; this._buttonNo.y = this._labelTwo.y + this._labelTwo.height + GAP_BETWEEN_LABEL_AND_BUTTON; this._buttonYes.x = -this._buttonYes.width - GAP_BETWEEN_BUTTON / 2; this._buttonNo.x = GAP_BETWEEN_BUTTON / 2; this._bgWindow.height = this._buttonNo.y + this._buttonNo.height + GAP_AROUND; this.x = display.stage.stageWidth >> 1; this.y = display.stage.stageHeight - this.height >> 1; } private function setEvents() : void { this._buttonYes.addEventListener(MouseEvent.CLICK,this.onYesClick); this._buttonNo.addEventListener(MouseEvent.CLICK,this.onNoClick); display.stage.addEventListener(Event.RESIZE,this.onStageResize); display.stage.addEventListener(KeyboardEvent.KEY_UP,this.onKeyUpThis); } private function onNoClick(param1:MouseEvent = null) : void { dispatchEvent(new NotificationEndsPausedAlertEvent(NotificationEndsPausedAlertEvent.CLOSE_ALERT)); } private function onYesClick(param1:MouseEvent = null) : void { dispatchEvent(new NotificationEndsPausedAlertEvent(NotificationEndsPausedAlertEvent.RETURN_TO_BATTLE)); } private function onStageResize(param1:Event) : void { this.resize(); } private function onKeyUpThis(param1:KeyboardEvent) : void { if(AlertUtils.isCancelKey(param1.keyCode)) { param1.stopImmediatePropagation(); this.onNoClick(); } if(AlertUtils.isConfirmationKey(param1.keyCode)) { param1.stopImmediatePropagation(); this.onYesClick(); } } public function destroy() : void { this.removeEvents(); blurService.unblurAllContent(); removeDisplayObject(this); this._bgWindow = null; this._buttonYes = null; this._buttonNo = null; this._labelOne = null; this._labelTwo = null; } private function removeEvents() : void { this._buttonYes.removeEventListener(MouseEvent.CLICK,this.onYesClick); this._buttonNo.removeEventListener(MouseEvent.CLICK,this.onNoClick); display.stage.removeEventListener(Event.RESIZE,this.onStageResize); display.stage.removeEventListener(KeyboardEvent.KEY_UP,this.onKeyUpThis); } } }
package projects.tanks.client.clans.clan.clanfriends { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ClanFriendsModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ClanFriendsModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.models.effects.description { import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.EffectActivatedEvent; import alternativa.tanks.battle.events.EffectStoppedEvent; import alternativa.tanks.models.battle.gui.inventory.InventorySoundService; import alternativa.tanks.models.effects.activeafetrdeath.IActiveAfterDeath; import alternativa.tanks.models.effects.durationTime.IDuration; import alternativa.tanks.models.effects.effectlevel.IEffectLevel; import alternativa.tanks.models.inventory.InventoryItemType; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.ultimate.IUltimateModel; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.battlefield.models.effects.description.EffectCategory; import projects.tanks.client.battlefield.models.effects.description.EffectDescriptionCC; import projects.tanks.client.battlefield.models.effects.description.EffectDescriptionModelBase; import projects.tanks.client.battlefield.models.effects.description.IEffectDescriptionModelBase; [ModelInfo] public class EffectDescriptionModel extends EffectDescriptionModelBase implements IEffectDescriptionModelBase, ObjectUnloadListener { [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var inventorySoundService:InventorySoundService; public function EffectDescriptionModel() { super(); } [Obfuscation(rename="false")] public function objectUnloaded() : void { this.deactivated(); } public function merged(param1:int) : void { if(getInitParam().category == EffectCategory.OVERDRIVE) { this.ultimateEffectMerged(param1); } else { this.deactivateIcon(); this.activateIcon(param1); } } public function activated(param1:int) : void { inventorySoundService.playActivationSound(getInitParam().tank,getInitParam().index); if(getInitParam().category == EffectCategory.OVERDRIVE) { this.ultimateEffectActivated(param1); } else { this.activateIcon(param1); } } public function deactivated() : void { var local1:ITankModel = ITankModel(getInitParam().tank.adapt(ITankModel)); if(local1.isLocal()) { inventorySoundService.playDeactivationSound(getInitParam().index); } if(getInitParam().category == EffectCategory.OVERDRIVE) { this.ultimateEffectDeactivated(); } else { this.deactivateIcon(); } } private function activateIcon(param1:int) : void { var local2:Boolean = getInitParam().category == EffectCategory.INVENTORY; var local3:EffectDescriptionCC = getInitParam(); var local4:Boolean = this.getActiveAfterDeath(); var local5:int = !!object.hasModel(IEffectLevel) ? int(IEffectLevel(object.adapt(IEffectLevel)).getEffectLevel()) : 0; var local6:Boolean = !!object.hasModel(IDuration) ? Boolean(IDuration(object.adapt(IDuration)).isInfinite()) : false; battleEventDispatcher.dispatchEvent(new EffectActivatedEvent(local3.tank.id,local3.index,param1,local2,local4,local5,local6)); } private function deactivateIcon() : void { var local1:EffectDescriptionCC = getInitParam(); var local2:Boolean = this.getActiveAfterDeath(); if(local1.index != InventoryItemType.ULTIMATE) { battleEventDispatcher.dispatchEvent(new EffectStoppedEvent(local1.tank.id,local1.index,local2)); } } private function ultimateEffectActivated(param1:int) : void { var local3:IUltimateModel = null; var local2:ITankModel = ITankModel(getInitParam().tank.adapt(ITankModel)); if(local2.isLocal()) { local3 = IUltimateModel(getInitParam().tank.adapt(IUltimateModel)); local3.effectActivatedOrMerged(param1); } } private function ultimateEffectMerged(param1:int) : void { var local3:IUltimateModel = null; var local2:ITankModel = ITankModel(getInitParam().tank.adapt(ITankModel)); if(local2.isLocal()) { local3 = IUltimateModel(getInitParam().tank.adapt(IUltimateModel)); local3.effectActivatedOrMerged(param1); } } private function ultimateEffectDeactivated() : void { var local2:IUltimateModel = null; var local1:ITankModel = ITankModel(getInitParam().tank.adapt(ITankModel)); if(local1.isLocal()) { local2 = IUltimateModel(getInitParam().tank.adapt(IUltimateModel)); local2.effectDeactivated(); } } private function getActiveAfterDeath() : Boolean { return Boolean(object.hasModel(IActiveAfterDeath)) && Boolean(IActiveAfterDeath(object.adapt(IActiveAfterDeath)).isEnabled()); } } }
package alternativa.tanks.gui { import controls.base.DefaultButtonBase; import flash.events.MouseEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; public class ThanksForConfirmationEmailWindow extends EmailReminderWindow { public function ThanksForConfirmationEmailWindow() { super(); addCautionImage(confirmEmailReminderBitmapData); addCautionLabel(localeService.getText(TanksLocale.TEXT_ALERT_CRYSTALS_ADDED_FOR_CONFIRMED_EMAIL)); this.addCloseButton(); setWindowSize(); show(); } private function addCloseButton() : void { closeButton = new DefaultButtonBase(); closeButton.label = localeService.getText(TanksLocale.TEXT_CLOSE_LABEL); closeButton.x = WINDOW_WIDTH - WINDOW_MARGIN - closeButton.width; closeButton.y = labelInnerWindow.y + labelInnerWindow.height + GAP; closeButton.addEventListener(MouseEvent.CLICK,this.onCloseButtonClick); window.addChild(closeButton); } override protected function onCloseButtonClick(param1:MouseEvent = null) : void { closeButton.removeEventListener(MouseEvent.CLICK,this.onCloseButtonClick); dispatchEvent(new EnterEmailReminderWindowEvent(EnterEmailReminderWindowEvent.WINDOW_CLOSING)); dialogService.removeDialog(this); } override protected function confirmationKeyPressed() : void { this.onCloseButtonClick(); } } }
package alternativa.engine3d.animation.keys { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.animation.AnimationState; import flash.geom.Matrix3D; import flash.geom.Orientation3D; import flash.geom.Vector3D; use namespace alternativa3d; public class TransformTrack extends Track { private static var tempQuat:Vector3D = new Vector3D(); private static var temp:TransformKey = new TransformKey(); private var keyList:TransformKey; public function TransformTrack(param1:String) { super(); this.object = param1; } override alternativa3d function get keyFramesList() : Keyframe { return this.keyList; } override alternativa3d function set keyFramesList(param1:Keyframe) : void { this.keyList = TransformKey(param1); } public function addKey(param1:Number, param2:Matrix3D) : TransformKey { var local3:TransformKey = null; local3 = new TransformKey(); local3.alternativa3d::_time = param1; var local4:Vector.<Vector3D> = param2.decompose(Orientation3D.QUATERNION); local3.alternativa3d::x = local4[0].x; local3.alternativa3d::y = local4[0].y; local3.alternativa3d::z = local4[0].z; local3.alternativa3d::rotation = local4[1]; local3.alternativa3d::scaleX = local4[2].x; local3.alternativa3d::scaleY = local4[2].y; local3.alternativa3d::scaleZ = local4[2].z; alternativa3d::addKeyToList(local3); return local3; } public function addKeyComponents(param1:Number, param2:Number = 0, param3:Number = 0, param4:Number = 0, param5:Number = 0, param6:Number = 0, param7:Number = 0, param8:Number = 1, param9:Number = 1, param10:Number = 1) : TransformKey { var local11:TransformKey = new TransformKey(); local11.alternativa3d::_time = param1; local11.alternativa3d::x = param2; local11.alternativa3d::y = param3; local11.alternativa3d::z = param4; local11.alternativa3d::rotation = this.createQuatFromEuler(param5,param6,param7); local11.alternativa3d::scaleX = param8; local11.alternativa3d::scaleY = param9; local11.alternativa3d::scaleZ = param10; alternativa3d::addKeyToList(local11); return local11; } private function appendQuat(param1:Vector3D, param2:Vector3D) : void { var local3:Number = param2.w * param1.w - param2.x * param1.x - param2.y * param1.y - param2.z * param1.z; var local4:Number = param2.w * param1.x + param2.x * param1.w + param2.y * param1.z - param2.z * param1.y; var local5:Number = param2.w * param1.y + param2.y * param1.w + param2.z * param1.x - param2.x * param1.z; var local6:Number = param2.w * param1.z + param2.z * param1.w + param2.x * param1.y - param2.y * param1.x; param1.w = local3; param1.x = local4; param1.y = local5; param1.z = local6; } private function normalizeQuat(param1:Vector3D) : void { var local2:Number = param1.w * param1.w + param1.x * param1.x + param1.y * param1.y + param1.z * param1.z; if(local2 == 0) { param1.w = 1; } else { local2 = 1 / Math.sqrt(local2); param1.w *= local2; param1.x *= local2; param1.y *= local2; param1.z *= local2; } } private function setQuatFromAxisAngle(param1:Vector3D, param2:Number, param3:Number, param4:Number, param5:Number) : void { param1.w = Math.cos(0.5 * param5); var local6:Number = Math.sin(0.5 * param5) / Math.sqrt(param2 * param2 + param3 * param3 + param4 * param4); param1.x = param2 * local6; param1.y = param3 * local6; param1.z = param4 * local6; } private function createQuatFromEuler(param1:Number, param2:Number, param3:Number) : Vector3D { var local4:Vector3D = new Vector3D(); this.setQuatFromAxisAngle(local4,1,0,0,param1); this.setQuatFromAxisAngle(tempQuat,0,1,0,param2); this.appendQuat(local4,tempQuat); this.normalizeQuat(local4); this.setQuatFromAxisAngle(tempQuat,0,0,1,param3); this.appendQuat(local4,tempQuat); this.normalizeQuat(local4); return local4; } override alternativa3d function blend(param1:Number, param2:Number, param3:AnimationState) : void { var local4:TransformKey = null; var local5:TransformKey = this.keyList; while(local5 != null && local5.alternativa3d::_time < param1) { local4 = local5; local5 = local5.alternativa3d::next; } if(local4 != null) { if(local5 != null) { temp.interpolate(local4,local5,(param1 - local4.alternativa3d::_time) / (local5.alternativa3d::_time - local4.alternativa3d::_time)); param3.addWeightedTransform(temp,param2); } else { param3.addWeightedTransform(local4,param2); } } else if(local5 != null) { param3.addWeightedTransform(local5,param2); } } override alternativa3d function createKeyFrame() : Keyframe { return new TransformKey(); } override alternativa3d function interpolateKeyFrame(param1:Keyframe, param2:Keyframe, param3:Keyframe, param4:Number) : void { TransformKey(param1).interpolate(TransformKey(param2),TransformKey(param3),param4); } override public function slice(param1:Number, param2:Number = 1.7976931348623157e+308) : Track { var local3:TransformTrack = new TransformTrack(object); alternativa3d::sliceImplementation(local3,param1,param2); return local3; } } }
package alternativa.tanks.models.dom.sfx { import mx.core.BitmapAsset; [ExcludeClass] public class AllBeamProperties_redRayTip extends BitmapAsset { public function AllBeamProperties_redRayTip() { super(); } } }
package projects.tanks.client.battleselect.osgi { import _codec.projects.tanks.client.battleselect.model.battle.CodecBattleInfoCC; import _codec.projects.tanks.client.battleselect.model.battle.VectorCodecBattleInfoCCLevel1; import _codec.projects.tanks.client.battleselect.model.battle.dm.CodecBattleDMInfoCC; import _codec.projects.tanks.client.battleselect.model.battle.dm.VectorCodecBattleDMInfoCCLevel1; import _codec.projects.tanks.client.battleselect.model.battle.entrance.user.CodecBattleInfoUser; import _codec.projects.tanks.client.battleselect.model.battle.entrance.user.VectorCodecBattleInfoUserLevel1; import _codec.projects.tanks.client.battleselect.model.battle.param.CodecBattleParamInfoCC; import _codec.projects.tanks.client.battleselect.model.battle.param.VectorCodecBattleParamInfoCCLevel1; import _codec.projects.tanks.client.battleselect.model.battle.team.CodecTeamBattleInfoCC; import _codec.projects.tanks.client.battleselect.model.battle.team.VectorCodecTeamBattleInfoCCLevel1; import _codec.projects.tanks.client.battleselect.model.battleselect.create.CodecBattleCreateCC; import _codec.projects.tanks.client.battleselect.model.battleselect.create.VectorCodecBattleCreateCCLevel1; import _codec.projects.tanks.client.battleselect.model.map.CodecMapInfoCC; import _codec.projects.tanks.client.battleselect.model.map.VectorCodecMapInfoCCLevel1; import _codec.projects.tanks.client.battleselect.model.matchmaking.group.invitewindow.CodecMatchMakingUserInfo; import _codec.projects.tanks.client.battleselect.model.matchmaking.group.invitewindow.VectorCodecMatchMakingUserInfoLevel1; import _codec.projects.tanks.client.battleselect.model.matchmaking.group.notify.CodecMatchmakingGroupCC; import _codec.projects.tanks.client.battleselect.model.matchmaking.group.notify.CodecMatchmakingUserData; import _codec.projects.tanks.client.battleselect.model.matchmaking.group.notify.CodecMountItemsUserData; import _codec.projects.tanks.client.battleselect.model.matchmaking.group.notify.VectorCodecMatchmakingGroupCCLevel1; import _codec.projects.tanks.client.battleselect.model.matchmaking.group.notify.VectorCodecMatchmakingUserDataLevel1; import _codec.projects.tanks.client.battleselect.model.matchmaking.group.notify.VectorCodecMountItemsUserDataLevel1; import _codec.projects.tanks.client.battleselect.model.matchmaking.modes.CodecMatchmakingModeRank; import _codec.projects.tanks.client.battleselect.model.matchmaking.modes.VectorCodecMatchmakingModeRankLevel1; import _codec.projects.tanks.client.battleselect.model.matchmaking.queue.CodecMatchmakingMode; import _codec.projects.tanks.client.battleselect.model.matchmaking.queue.VectorCodecMatchmakingModeLevel1; import _codec.projects.tanks.client.battleselect.model.matchmaking.view.CodecMatchmakingLayoutCC; import _codec.projects.tanks.client.battleselect.model.matchmaking.view.VectorCodecMatchmakingLayoutCCLevel1; import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.battleselect.model.battle.BattleInfoCC; import projects.tanks.client.battleselect.model.battle.dm.BattleDMInfoCC; import projects.tanks.client.battleselect.model.battle.entrance.user.BattleInfoUser; import projects.tanks.client.battleselect.model.battle.param.BattleParamInfoCC; import projects.tanks.client.battleselect.model.battle.team.TeamBattleInfoCC; import projects.tanks.client.battleselect.model.battleselect.create.BattleCreateCC; import projects.tanks.client.battleselect.model.map.MapInfoCC; import projects.tanks.client.battleselect.model.matchmaking.group.invitewindow.MatchMakingUserInfo; import projects.tanks.client.battleselect.model.matchmaking.group.notify.MatchmakingGroupCC; import projects.tanks.client.battleselect.model.matchmaking.group.notify.MatchmakingUserData; import projects.tanks.client.battleselect.model.matchmaking.group.notify.MountItemsUserData; import projects.tanks.client.battleselect.model.matchmaking.modes.MatchmakingModeRank; import projects.tanks.client.battleselect.model.matchmaking.queue.MatchmakingMode; import projects.tanks.client.battleselect.model.matchmaking.view.MatchmakingLayoutCC; public class Activator implements IBundleActivator { public static var osgi:OSGi; public function Activator() { super(); } public function start(param1:OSGi) : void { var local4:ICodec = null; osgi = param1; var local2:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local2.register(Long.getLong(678248814,-1039722970),Long.getLong(1723702817,-1559950205)); local2.register(Long.getLong(678248814,-1039722970),Long.getLong(2079393446,1872275759)); local2.register(Long.getLong(678248814,-1039722970),Long.getLong(1595490780,1527833154)); local2.register(Long.getLong(678248814,-1039722970),Long.getLong(1955622129,800057322)); local2.register(Long.getLong(678248814,-1039722970),Long.getLong(1794766139,-788021385)); local2.register(Long.getLong(678248814,-1039722970),Long.getLong(571437576,1704127087)); local2.register(Long.getLong(231608534,1754662850),Long.getLong(1280686572,-165446809)); local2.register(Long.getLong(231608534,1754662850),Long.getLong(739099814,-1836001986)); local2.register(Long.getLong(231608534,1754662850),Long.getLong(1545032099,1699072587)); local2.register(Long.getLong(124040719,-2122162804),Long.getLong(1427344653,-225635033)); local2.register(Long.getLong(124040719,-2122162804),Long.getLong(1971172597,1526425495)); local2.register(Long.getLong(124040719,-2122162804),Long.getLong(1465029547,1591202968)); local2.register(Long.getLong(1548819686,-690668258),Long.getLong(1082637975,-979180615)); local2.register(Long.getLong(1548819686,-690668258),Long.getLong(1958615472,-14223454)); local2.register(Long.getLong(1548819686,-690668258),Long.getLong(1033012780,-1733683120)); local2.register(Long.getLong(1548819686,-690668258),Long.getLong(344688414,904593895)); local2.register(Long.getLong(1548819686,-690668258),Long.getLong(344688125,389346965)); local2.register(Long.getLong(600945976,725191480),Long.getLong(1673040790,-1477360154)); local2.register(Long.getLong(600945976,725191480),Long.getLong(1230896613,-954387929)); local2.register(Long.getLong(2006601986,1009878384),Long.getLong(197885668,-2032708814)); local2.register(Long.getLong(2006601986,1009878384),Long.getLong(1756028652,-1657837994)); local2.register(Long.getLong(2006601986,1009878384),Long.getLong(872763403,679070993)); local2.register(Long.getLong(2006601986,1009878384),Long.getLong(1102481331,-1022378385)); local2.register(Long.getLong(2006601986,1009878384),Long.getLong(1263225061,56978839)); local2.register(Long.getLong(443203981,347316300),Long.getLong(64042174,-63295164)); local2.register(Long.getLong(443203981,347316300),Long.getLong(1229034573,1475867490)); local2.register(Long.getLong(24345264,-1141305498),Long.getLong(457644934,1356384143)); local2.register(Long.getLong(24345264,-1141305498),Long.getLong(1473935785,1650079766)); local2.register(Long.getLong(24345264,-1141305498),Long.getLong(796961862,-1942684603)); local2.register(Long.getLong(24345264,-1141305498),Long.getLong(907288320,709901878)); local2.register(Long.getLong(24345264,-1141305498),Long.getLong(1710113617,1839810627)); local2.register(Long.getLong(1554280211,1562501796),Long.getLong(1122035593,599020768)); local2.register(Long.getLong(1554280211,1562501796),Long.getLong(490134730,1080398833)); local2.register(Long.getLong(1554280211,1562501796),Long.getLong(473112343,1371826939)); local2.register(Long.getLong(1554280211,1562501796),Long.getLong(374808837,1597389024)); local2.register(Long.getLong(1554280211,1562501796),Long.getLong(1122035483,-939007991)); local2.register(Long.getLong(1554280211,1562501796),Long.getLong(239302436,-1286419946)); local2.register(Long.getLong(1668041838,-577067222),Long.getLong(1292268413,1208036615)); local2.register(Long.getLong(1668041838,-577067222),Long.getLong(930952614,-2058633481)); local2.register(Long.getLong(1668041838,-577067222),Long.getLong(1706073111,946529251)); local2.register(Long.getLong(2143871783,-1643323062),Long.getLong(57273342,86368579)); local2.register(Long.getLong(1381232317,979335603),Long.getLong(684570251,-10047503)); local2.register(Long.getLong(1381232317,979335603),Long.getLong(741085905,-1689593046)); var local3:IProtocol = IProtocol(osgi.getService(IProtocol)); local4 = new CodecBattleInfoCC(); local3.registerCodec(new TypeCodecInfo(BattleInfoCC,false),local4); local3.registerCodec(new TypeCodecInfo(BattleInfoCC,true),new OptionalCodecDecorator(local4)); local4 = new CodecBattleDMInfoCC(); local3.registerCodec(new TypeCodecInfo(BattleDMInfoCC,false),local4); local3.registerCodec(new TypeCodecInfo(BattleDMInfoCC,true),new OptionalCodecDecorator(local4)); local4 = new CodecBattleInfoUser(); local3.registerCodec(new TypeCodecInfo(BattleInfoUser,false),local4); local3.registerCodec(new TypeCodecInfo(BattleInfoUser,true),new OptionalCodecDecorator(local4)); local4 = new CodecBattleParamInfoCC(); local3.registerCodec(new TypeCodecInfo(BattleParamInfoCC,false),local4); local3.registerCodec(new TypeCodecInfo(BattleParamInfoCC,true),new OptionalCodecDecorator(local4)); local4 = new CodecTeamBattleInfoCC(); local3.registerCodec(new TypeCodecInfo(TeamBattleInfoCC,false),local4); local3.registerCodec(new TypeCodecInfo(TeamBattleInfoCC,true),new OptionalCodecDecorator(local4)); local4 = new CodecBattleCreateCC(); local3.registerCodec(new TypeCodecInfo(BattleCreateCC,false),local4); local3.registerCodec(new TypeCodecInfo(BattleCreateCC,true),new OptionalCodecDecorator(local4)); local4 = new CodecMapInfoCC(); local3.registerCodec(new TypeCodecInfo(MapInfoCC,false),local4); local3.registerCodec(new TypeCodecInfo(MapInfoCC,true),new OptionalCodecDecorator(local4)); local4 = new CodecMatchMakingUserInfo(); local3.registerCodec(new TypeCodecInfo(MatchMakingUserInfo,false),local4); local3.registerCodec(new TypeCodecInfo(MatchMakingUserInfo,true),new OptionalCodecDecorator(local4)); local4 = new CodecMatchmakingGroupCC(); local3.registerCodec(new TypeCodecInfo(MatchmakingGroupCC,false),local4); local3.registerCodec(new TypeCodecInfo(MatchmakingGroupCC,true),new OptionalCodecDecorator(local4)); local4 = new CodecMatchmakingUserData(); local3.registerCodec(new TypeCodecInfo(MatchmakingUserData,false),local4); local3.registerCodec(new TypeCodecInfo(MatchmakingUserData,true),new OptionalCodecDecorator(local4)); local4 = new CodecMountItemsUserData(); local3.registerCodec(new TypeCodecInfo(MountItemsUserData,false),local4); local3.registerCodec(new TypeCodecInfo(MountItemsUserData,true),new OptionalCodecDecorator(local4)); local4 = new CodecMatchmakingModeRank(); local3.registerCodec(new TypeCodecInfo(MatchmakingModeRank,false),local4); local3.registerCodec(new TypeCodecInfo(MatchmakingModeRank,true),new OptionalCodecDecorator(local4)); local4 = new CodecMatchmakingMode(); local3.registerCodec(new EnumCodecInfo(MatchmakingMode,false),local4); local3.registerCodec(new EnumCodecInfo(MatchmakingMode,true),new OptionalCodecDecorator(local4)); local4 = new CodecMatchmakingLayoutCC(); local3.registerCodec(new TypeCodecInfo(MatchmakingLayoutCC,false),local4); local3.registerCodec(new TypeCodecInfo(MatchmakingLayoutCC,true),new OptionalCodecDecorator(local4)); local4 = new VectorCodecBattleInfoCCLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleInfoCC,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleInfoCC,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecBattleInfoCCLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleInfoCC,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleInfoCC,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecBattleDMInfoCCLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleDMInfoCC,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleDMInfoCC,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecBattleDMInfoCCLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleDMInfoCC,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleDMInfoCC,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecBattleInfoUserLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleInfoUser,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleInfoUser,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecBattleInfoUserLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleInfoUser,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleInfoUser,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecBattleParamInfoCCLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleParamInfoCC,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleParamInfoCC,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecBattleParamInfoCCLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleParamInfoCC,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleParamInfoCC,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecTeamBattleInfoCCLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(TeamBattleInfoCC,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(TeamBattleInfoCC,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecTeamBattleInfoCCLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(TeamBattleInfoCC,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(TeamBattleInfoCC,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecBattleCreateCCLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleCreateCC,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleCreateCC,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecBattleCreateCCLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleCreateCC,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(BattleCreateCC,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMapInfoCCLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MapInfoCC,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MapInfoCC,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMapInfoCCLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MapInfoCC,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MapInfoCC,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchMakingUserInfoLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchMakingUserInfo,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchMakingUserInfo,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchMakingUserInfoLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchMakingUserInfo,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchMakingUserInfo,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchmakingGroupCCLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingGroupCC,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingGroupCC,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchmakingGroupCCLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingGroupCC,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingGroupCC,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchmakingUserDataLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingUserData,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingUserData,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchmakingUserDataLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingUserData,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingUserData,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMountItemsUserDataLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MountItemsUserData,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MountItemsUserData,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMountItemsUserDataLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MountItemsUserData,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MountItemsUserData,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchmakingModeRankLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingModeRank,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingModeRank,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchmakingModeRankLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingModeRank,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingModeRank,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchmakingModeLevel1(false); local3.registerCodec(new CollectionCodecInfo(new EnumCodecInfo(MatchmakingMode,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new EnumCodecInfo(MatchmakingMode,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchmakingModeLevel1(true); local3.registerCodec(new CollectionCodecInfo(new EnumCodecInfo(MatchmakingMode,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new EnumCodecInfo(MatchmakingMode,true),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchmakingLayoutCCLevel1(false); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingLayoutCC,false),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingLayoutCC,false),true,1),new OptionalCodecDecorator(local4)); local4 = new VectorCodecMatchmakingLayoutCCLevel1(true); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingLayoutCC,true),false,1),local4); local3.registerCodec(new CollectionCodecInfo(new TypeCodecInfo(MatchmakingLayoutCC,true),true,1),new OptionalCodecDecorator(local4)); } public function stop(param1:OSGi) : void { } } }
package alternativa { import flash.display.MovieClip; public class Alternativa3D extends MovieClip { public static const version:String = "7.11.0"; public function Alternativa3D() { super(); } } }
package projects.tanks.client.garage.models.shopabonement { import projects.tanks.client.commons.types.ShopCategoryEnum; public class ShopAbonementCC { private var _shopCategory:ShopCategoryEnum; public function ShopAbonementCC(param1:ShopCategoryEnum = null) { super(); this._shopCategory = param1; } public function get shopCategory() : ShopCategoryEnum { return this._shopCategory; } public function set shopCategory(param1:ShopCategoryEnum) : void { this._shopCategory = param1; } public function toString() : String { var local1:String = "ShopAbonementCC ["; local1 += "shopCategory = " + this.shopCategory + " "; return local1 + "]"; } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapon.flamethrower { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapon.flamethrower.FlameThrowerCC; public class VectorCodecFlameThrowerCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecFlameThrowerCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(FlameThrowerCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<FlameThrowerCC> = new Vector.<FlameThrowerCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = FlameThrowerCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:FlameThrowerCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<FlameThrowerCC> = Vector.<FlameThrowerCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package { import assets.combo.ComboUpButton; [Embed(source="/_assets/assets.swf", symbol="symbol570")] public dynamic class ComboBox_upSkin extends ComboUpButton { public function ComboBox_upSkin() { super(); } } }
package alternativa.tanks.models.dom.cp { import mx.core.BitmapAsset; [ExcludeClass] public class ControlPointSprite_redC extends BitmapAsset { public function ControlPointSprite_redC() { super(); } } }
package assets.icons { import flash.display.MovieClip; [Embed(source="/_assets/assets.swf", symbol="symbol966")] public class CheckIcons extends MovieClip { public static const FRIENDLY_FIRE:int = 1; public static const INVITE_ONLY:int = 2; public static const AUTO_BALANCE:int = 3; public static const CHECK_SIGN:int = 4; public function CheckIcons() { super(); this.type = CHECK_SIGN; } public function set type(param1:int) : void { gotoAndStop(param1); } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapon.healing { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapon.healing.IsisState; public class VectorCodecIsisStateLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecIsisStateLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(IsisState,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<IsisState> = new Vector.<IsisState>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = IsisState(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:IsisState = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<IsisState> = Vector.<IsisState>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.gui.device { import flash.events.Event; public class DevicesLoadedEvent extends Event { public static const DEVICES_LOADED:String = "DEVICES_LOADED"; public function DevicesLoadedEvent() { super(DEVICES_LOADED); } } }
package alternativa.tanks.gui.clanmanagement { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.clanmanagement.clanmemberlist.members.ClanMembersList; import alternativa.tanks.gui.components.button.ClanButtonActionListener; import alternativa.tanks.gui.components.button.ClanIncomingRequestsButton; import alternativa.tanks.models.clan.ClanModel; import alternativa.tanks.models.clan.accepted.IClanAcceptedModel; import alternativa.tanks.models.clan.membersdata.ClanMembersDataService; import alternativa.tanks.models.service.ClanNotificationsManager; import alternativa.tanks.models.service.ClanService; import alternativa.tanks.service.clan.ClanMembersListEvent; import alternativa.types.Long; import base.DiscreteSprite; import controls.TankWindow; import controls.windowinner.WindowInner; import flash.events.Event; import flash.events.MouseEvent; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.clans.clan.permissions.ClanAction; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.AlertServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanFunctionsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; public class ClanUsersWindow extends DiscreteSprite { [Inject] public static var userInfoService:IUserInfoService; [Inject] public static var clanUserInfoService:ClanUserInfoService; [Inject] public static var alertService:IAlertService; [Inject] public static var clanService:ClanService; [Inject] public static var localeService:ILocaleService; [Inject] public static var clanFunctionsService:ClanFunctionsService; [Inject] public static var clanMembersData:ClanMembersDataService; private static var currentUserId:Long; private static var userIdToExclude:Long; private static const MARGIN:int = 11; private static const FRAME:int = 7; private static const BUTTON_HEIGHT:int = 30; private var usersInner:WindowInner; private var usersWindow:TankWindow; private var list:ClanMembersList; private var outgoingButton:ClanButtonActionListener; private var incomingButton:ClanIncomingRequestsButton; private var _width:int; private var _height:int; private var clanObject:IGameObject; public function ClanUsersWindow(param1:IGameObject) { var local4:Long = null; super(); this.clanObject = param1; this.usersWindow = new TankWindow(); addChild(this.usersWindow); this.usersInner = new WindowInner(this._width,this._height,WindowInner.GREEN); this.usersInner.showBlink = true; this.usersWindow.addChild(this.usersInner); var local2:IClanAcceptedModel = IClanAcceptedModel(param1.adapt(IClanAcceptedModel)); this.list = new ClanMembersList(); var local3:Vector.<Object> = new Vector.<Object>(); for each(local4 in local2.getAcceptedUsers()) { local3.push(clanMembersData.getClanMemberData(local4)); } this.list.fillData(local3); this.list.addEventListener(ClanMembersListEvent.REMOVE_USER,this.onRemoveUser); this.usersInner.addChild(this.list); this.outgoingButton = new ClanButtonActionListener(ClanAction.INVITE_TO_CLAN); this.incomingButton = new ClanIncomingRequestsButton(this.outgoingButton,this); this.outgoingButton.width = 120; this.incomingButton.width = 120; ClanActionsManager.addActionsUpdateListener(this.outgoingButton); this.outgoingButton.label = localeService.getText(TanksLocale.TEXT_CLAN_INVITE); this.outgoingButton.updateActions(); this.outgoingButton.addEventListener(MouseEvent.CLICK,this.onClickOutgoingButton); addChild(this.outgoingButton); ClanActionsManager.addActionsUpdateListener(this.incomingButton); ClanNotificationsManager.addIncomingIndicatorListener(this.incomingButton); this.incomingButton.label = localeService.getText(TanksLocale.TEXT_CLAN_INCOMING); this.incomingButton.updateActions(); this.incomingButton.updateNotifications(); this.incomingButton.addEventListener(MouseEvent.CLICK,this.onClickIncomingButton); addChild(this.incomingButton); addEventListener(Event.ADDED_TO_STAGE,this.onAddResizeListener); } private static function getCurrentUserId() : Long { if(currentUserId == null) { currentUserId = userInfoService.getCurrentUserId(); } return currentUserId; } private function onClickIncomingButton(param1:MouseEvent) : void { new ClanIncomingRequestsDialog(this.clanObject); } private function onClickOutgoingButton(param1:MouseEvent) : void { new ClanOutgoingRequestsDialog(this.clanObject); } private function onRemoveUser(param1:ClanMembersListEvent) : void { if(param1.userId == getCurrentUserId()) { alertService.showAlert(localeService.getText(TanksLocale.TEXT_CLAN_ALERT_LEAVE_CLAN),Vector.<String>([localeService.getText(TanksLocale.TEXT_FRIENDS_YES),localeService.getText(TanksLocale.TEXT_FRIENDS_CANCEL_BUTTON_TEXT)])); alertService.addEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,this.onClanLeavingConfirm); } else { alertService.showAlert(localeService.getText(TanksLocale.TEXT_CLAN_ALERT_REMOVE_PLAYER).replace(ClanModel.USER_NAME_PATTERN,param1.userUid),Vector.<String>([localeService.getText(TanksLocale.TEXT_FRIENDS_YES),localeService.getText(TanksLocale.TEXT_FRIENDS_CANCEL_BUTTON_TEXT)])); alertService.addEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,this.onExpelConfirm); userIdToExclude = param1.userId; } } private function onClanLeavingConfirm(param1:AlertServiceEvent) : void { alertService.removeEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,this.onClanLeavingConfirm); if(param1.typeButton == localeService.getText(TanksLocale.TEXT_FRIENDS_YES)) { clanFunctionsService.leave(); } } private function onExpelConfirm(param1:AlertServiceEvent) : void { alertService.removeEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,this.onExpelConfirm); if(param1.typeButton == localeService.getText(TanksLocale.TEXT_FRIENDS_YES) && userIdToExclude != null) { clanFunctionsService.exclude(userIdToExclude); userIdToExclude = null; } } private function onAddResizeListener(param1:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.onAddResizeListener); addEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); stage.addEventListener(Event.RESIZE,this.onResize); this.onResize(); } private function onRemoveFromStage(param1:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.onRemoveFromStage); stage.removeEventListener(Event.RESIZE,this.onResize); addEventListener(Event.ADDED_TO_STAGE,this.onAddResizeListener); } private function onResize(param1:Event = null) : void { this.usersWindow.y = ClanTopManagementPanel.HEIGHT + MARGIN - 3; this.usersWindow.width = this.width; this.usersWindow.height = this.height - this.usersWindow.y; this.usersInner.x = MARGIN; this.usersInner.y = MARGIN; this.usersInner.width = this.usersWindow.width - 2 * MARGIN; this.usersInner.height = this.usersWindow.height - 2 * MARGIN - FRAME - BUTTON_HEIGHT; this.list.x = 3; this.list.y = 3; this.list.width = this.usersInner.width - 6; this.list.height = this.usersInner.height - 4; this.incomingButton.x = this.width - this.incomingButton.width - MARGIN; this.incomingButton.y = this.height - this.outgoingButton.height - MARGIN - 1; this.outgoingButton.x = (this.incomingButton.visible ? this.incomingButton.x : this.width - MARGIN) - FRAME - this.outgoingButton.width; this.outgoingButton.y = this.incomingButton.y; } override public function get width() : Number { return this._width; } override public function set width(param1:Number) : void { this._width = param1; this.onResize(); } override public function get height() : Number { return this._height; } override public function set height(param1:Number) : void { this._height = param1; this.onResize(); } public function addUser(param1:Long) : void { this.list.addUser(clanMembersData.getClanMemberData(param1)); } public function removeUser(param1:Long) : void { this.list.removeUser(param1); } public function maxMembers() : void { alertService.showOkAlert(localeService.getText(TanksLocale.TEXT_CLAN_ALERT_CLAN_FULL)); } } }
package alternativa.tanks.gui.buttons { import controls.buttons.h50px.GreyBigButton; import controls.labels.CountDownTimerLabel; import controls.timer.CountDownTimer; import controls.timer.CountDownTimerOnCompleteAfter; import flash.filters.DropShadowFilter; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; public class TimerButton extends GreyBigButton implements CountDownTimerOnCompleteAfter { private var timerLabel:CountDownTimerLabel; private var timer:CountDownTimer; public function TimerButton() { super(); this.init(); } private function init() : void { this.timerLabel = new CountDownTimerLabel(); this.timerLabel.align = TextFormatAlign.CENTER; this.timerLabel.autoSize = TextFieldAutoSize.NONE; this.timerLabel.autoSize = TextFieldAutoSize.NONE; this.timerLabel.selectable = false; this.timerLabel.x = 2; this.timerLabel.y = 25; this.timerLabel.height = 24; this.timerLabel.size = 14; this.timerLabel.mouseEnabled = false; this.timerLabel.filters = [new DropShadowFilter(1,45,0,0.7,1,1,1)]; addChild(this.timerLabel); this.timerLabel.visible = false; } public function startTimer(param1:CountDownTimer) : void { enabled = false; this.timer = param1; if(param1.getRemainingSeconds() > 0) { this.showTime(); param1.addListener(CountDownTimerOnCompleteAfter,this); } } private function showTime() : void { this.timerLabel.width = int(width) - 4; this.timerLabel.visible = true; this.timerLabel.start(this.timer); this.resize(); } private function resize() : void { if(this.timerLabel.visible) { _label.y = 8; } else { _label.y = 15; } } public function hideTime() : void { if(this.timer != null) { this.timer.removeListener(CountDownTimerOnCompleteAfter,this); this.timer = null; } this.timerLabel.visible = false; this.timerLabel.stop(); this.resize(); } public function onCompleteAfter(param1:CountDownTimer, param2:Boolean) : void { this.hideTime(); dispatchEvent(new TimerButtonEvent(TimerButtonEvent.TIME_ON_COMPLETE_TIMER_BUTTON)); } } }
package alternativa.tanks.models.tank.gearscore { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class GearScoreInfoAdapt implements GearScoreInfo { private var object:IGameObject; private var impl:GearScoreInfo; public function GearScoreInfoAdapt(param1:IGameObject, param2:GearScoreInfo) { super(); this.object = param1; this.impl = param2; } public function getScore() : int { var result:int = 0; try { Model.object = this.object; result = int(this.impl.getScore()); } finally { Model.popObject(); } return result; } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.bigbutton_UP_LEFT.png")] public dynamic class bigbutton_UP_LEFT extends BitmapData { public function bigbutton_UP_LEFT(param1:int = 7, param2:int = 50) { super(param1,param2); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangsIcon_p14 extends BitmapAsset { public function RangsIcon_p14() { super(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank06.png")] public class PremiumRankBitmaps_bitmapBigRank06 extends BitmapAsset { public function PremiumRankBitmaps_bitmapBigRank06() { super(); } } }
package alternativa.tanks.view.forms.freeuids { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import controls.base.LabelBase; import controls.dropdownlist.DPLBackground; import flash.display.Sprite; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.ui.Keyboard; import projects.tanks.clients.fp10.libraries.TanksLocale; public class FreeUidsForm extends Sprite { [Inject] public static var display:IDisplay; [Inject] public static var localeService:ILocaleService; public static const DEFAULT_WIDTH:int = 200; public static const BGD_HEIGHT:int = 137; public static const LABEL_POS_X:int = 6; public static const LABEL_POS_Y:int = 3; public static const ITEM_POS_Y:int = 36; private var _background:DPLBackground; private var _label:LabelBase; private var _items:Array; private var _selectedItemIndex:int = -1; private var _width:int = 200; public function FreeUidsForm() { super(); this.init(); } private function init() : void { this.visible = false; this._items = []; this._background = new DPLBackground(this._width,BGD_HEIGHT); addChild(this._background); this._label = new LabelBase(); this._label.width = this._width; this._label.text = localeService.getText(TanksLocale.TEXT_FREE_UIDS_FORM_HEADER); this._label.x = LABEL_POS_X; this._label.y = LABEL_POS_Y; addChild(this._label); } public function create(param1:Vector.<String>) : void { var local4:FreeUidsFormRender = null; this.destroy(); var local2:int = int(param1.length); var local3:int = 0; while(local3 < local2) { local4 = new FreeUidsFormRender(this._width,local3,param1[local3]); if(local3 == 0) { local4.y = ITEM_POS_Y; } else { local4.y = this._items[local3 - 1].y + this._items[local3 - 1].height; } local4.addEventListener(MouseEvent.ROLL_OVER,this.onRollOverItem); local4.addEventListener(MouseEvent.ROLL_OUT,this.onRollOutItem); local4.addEventListener(MouseEvent.CLICK,this.onClickItem); addChild(local4); this._items.push(local4); local3++; } this.selectedItemIndex = 0; this.show(); } private function onRollOverItem(param1:MouseEvent) : void { this.selectedItemIndex = FreeUidsFormRender(param1.currentTarget).index; } private function onRollOutItem(param1:MouseEvent) : void { this.resetCurrentSelectedItem(); } private function onClickItem(param1:MouseEvent) : void { var local2:FreeUidsFormEvent = new FreeUidsFormEvent(FreeUidsFormEvent.CLICK_ITEM); local2.uid = FreeUidsFormRender(param1.currentTarget).uid; dispatchEvent(local2); } public function destroy() : void { var local3:FreeUidsFormRender = null; this.hide(); var local1:int = int(this._items.length); var local2:int = 0; while(local2 < local1) { local3 = this._items[local2]; local3.removeEventListener(MouseEvent.ROLL_OVER,this.onRollOverItem); local3.removeEventListener(MouseEvent.ROLL_OUT,this.onRollOutItem); local3.removeEventListener(MouseEvent.CLICK,this.onClickItem); removeChild(local3); local2++; } this._selectedItemIndex = -1; this._items = []; } public function show() : void { this.visible = true; display.stage.addEventListener(KeyboardEvent.KEY_DOWN,this.onKeyDown); } private function onKeyDown(param1:KeyboardEvent) : void { var local2:FreeUidsFormEvent = null; if(param1.keyCode == Keyboard.TAB || param1.keyCode == Keyboard.ESCAPE) { dispatchEvent(new FreeUidsFormEvent(FreeUidsFormEvent.FOCUS_OUT)); } if(param1.keyCode == Keyboard.DOWN) { this.setSelectedNextItem(); } if(param1.keyCode == Keyboard.UP) { this.setSelectedPreviousItem(); } if(param1.keyCode == Keyboard.ENTER && this.hasSelectedItem()) { local2 = new FreeUidsFormEvent(FreeUidsFormEvent.CLICK_ITEM); local2.uid = this._items[this._selectedItemIndex].uid; dispatchEvent(local2); } } private function setSelectedNextItem() : void { if(this.hasSelectedItem()) { ++this.selectedItemIndex; } else { this.selectedItemIndex = 0; } } private function setSelectedPreviousItem() : void { if(this.hasSelectedItem()) { --this.selectedItemIndex; } else { this.selectedItemIndex = this.getLastItemIndex(); } } public function hide() : void { this.visible = false; display.stage.removeEventListener(KeyboardEvent.KEY_DOWN,this.onKeyDown); } public function get selectedItemIndex() : int { return this._selectedItemIndex; } public function set selectedItemIndex(param1:int) : void { if(this._items.length == 0 || this._selectedItemIndex == param1) { return; } this.resetCurrentSelectedItem(); if(param1 > this.getLastItemIndex()) { this._selectedItemIndex = 0; } else { this._selectedItemIndex = param1; } if(this._selectedItemIndex < 0) { this._selectedItemIndex = this.getLastItemIndex(); } this._items[this._selectedItemIndex].setSelected(true); } private function resetCurrentSelectedItem() : void { if(this.hasSelectedItem()) { this._items[this._selectedItemIndex].setSelected(false); this._selectedItemIndex = -1; } } private function hasSelectedItem() : Boolean { return this._selectedItemIndex != -1; } private function getLastItemIndex() : int { return this._items.length - 1; } override public function get width() : Number { return this._width; } override public function set width(param1:Number) : void { this._width = param1; this._background.width = this._width; this._label.width = this._width; } } }
package alternativa.engine3d.materials { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Canvas; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import flash.display.BitmapData; import flash.filters.ConvolutionFilter; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.ByteArray; use namespace alternativa3d; public class TextureMaterial extends Material { private static const filter:ConvolutionFilter = new ConvolutionFilter(2,2,[1,1,1,1],4,0,false,true); private static const matrix:Matrix = new Matrix(0.5,0,0,0.5); private static const rect:Rectangle = new Rectangle(); private static const point:Point = new Point(); alternativa3d static var drawVertices:Vector.<Number> = new Vector.<Number>(); alternativa3d static var drawUVTs:Vector.<Number> = new Vector.<Number>(); alternativa3d static var drawIndices:Vector.<int> = new Vector.<int>(); alternativa3d static var drawMatrix:Matrix = new Matrix(); public var diffuseMapURL:String; public var opacityMapURL:String; public var repeat:Boolean = false; public var smooth:Boolean = true; public var resolution:Number = 1; public var threshold:Number = 0.01; public var correctUV:Boolean = false; alternativa3d var _texture:BitmapData; alternativa3d var _textureATF:ByteArray; alternativa3d var _textureATFAlpha:ByteArray; alternativa3d var _mipMapping:int = 0; alternativa3d var _hardwareMipMaps:Boolean = false; alternativa3d var mipMap:Vector.<BitmapData>; alternativa3d var numMaps:int = 0; public function TextureMaterial(param1:BitmapData = null, param2:Boolean = false, param3:Boolean = true, param4:int = 0, param5:Number = 1) { super(); this.alternativa3d::_texture = param1; this.repeat = param2; this.smooth = param3; this.alternativa3d::_mipMapping = 0; if(this.alternativa3d::_texture != null && this.alternativa3d::_mipMapping > 0) { this.alternativa3d::calculateMipMaps(); } this.resolution = param5; } public function get texture() : BitmapData { return this.alternativa3d::_texture; } public function set texture(param1:BitmapData) : void { if(param1 != this.alternativa3d::_texture) { this.alternativa3d::_texture = param1; this.alternativa3d::disposeMipMaps(); if(param1 != null && this.alternativa3d::_mipMapping > 0) { this.alternativa3d::calculateMipMaps(); } } } public function get textureATF() : ByteArray { return this.alternativa3d::_textureATF; } public function set textureATF(param1:ByteArray) : void { if(param1 != this.alternativa3d::_textureATF) { this.alternativa3d::_textureATF = param1; } } public function get textureATFAlpha() : ByteArray { return this.alternativa3d::_textureATFAlpha; } public function set textureATFAlpha(param1:ByteArray) : void { if(param1 != this.alternativa3d::_textureATFAlpha) { this.alternativa3d::_textureATFAlpha = param1; } } public function get mipMapping() : int { return this.alternativa3d::_mipMapping; } public function set mipMapping(param1:int) : void { } public function get hardwareMipMaps() : Boolean { return this.alternativa3d::_hardwareMipMaps; } public function set hardwareMipMaps(param1:Boolean) : void { if(param1 != this.alternativa3d::_hardwareMipMaps) { this.alternativa3d::_hardwareMipMaps = param1; } } override public function clone() : Material { var local1:TextureMaterial = new TextureMaterial(this.alternativa3d::_texture,this.repeat,this.smooth,this.alternativa3d::_mipMapping,this.resolution); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Material) : void { super.clonePropertiesFrom(param1); var local2:TextureMaterial = param1 as TextureMaterial; this.diffuseMapURL = local2.diffuseMapURL; this.opacityMapURL = local2.opacityMapURL; this.threshold = local2.threshold; this.correctUV = local2.correctUV; this.alternativa3d::_textureATF = local2.alternativa3d::_textureATF; this.alternativa3d::_textureATFAlpha = local2.alternativa3d::_textureATFAlpha; } alternativa3d function disposeMipMaps() : void { var local1:int = 1; while(local1 < this.alternativa3d::numMaps) { (this.alternativa3d::mipMap[local1] as BitmapData).dispose(); local1++; } this.alternativa3d::mipMap = null; this.alternativa3d::numMaps = 0; } alternativa3d function calculateMipMaps() : void { var local1:BitmapData = null; var local4:int = 0; var local5:int = 0; var local6:BitmapData = null; var local7:Number = NaN; var local8:Number = NaN; this.alternativa3d::mipMap = new Vector.<BitmapData>(); this.alternativa3d::numMaps = 0; this.alternativa3d::mipMap[this.alternativa3d::numMaps] = this.alternativa3d::_texture; ++this.alternativa3d::numMaps; var local2:int = Math.pow(2,Math.ceil(Math.log(this.alternativa3d::_texture.width) / Math.LN2)); var local3:int = Math.pow(2,Math.ceil(Math.log(this.alternativa3d::_texture.height) / Math.LN2)); if(this.alternativa3d::_texture.width == local2 && this.alternativa3d::_texture.height == local3) { local4 = this.alternativa3d::_texture.width; local5 = this.alternativa3d::_texture.height; while(local4 % 2 == 0 && local5 % 2 == 0) { local4 >>= 1; local5 >>= 1; local1 = new BitmapData(local4,local5,this.alternativa3d::_texture.transparent,0); matrix.a = local4 / this.alternativa3d::_texture.width; matrix.d = local5 / this.alternativa3d::_texture.height; local1.draw(this.alternativa3d::_texture,matrix,null,null,null,false); this.alternativa3d::mipMap[this.alternativa3d::numMaps] = local1; ++this.alternativa3d::numMaps; } } else { matrix.identity(); filter.preserveAlpha = !this.alternativa3d::_texture.transparent; local1 = this.alternativa3d::_texture.width * this.alternativa3d::_texture.height > 16777215 ? this.alternativa3d::_texture.clone() : new BitmapData(this.alternativa3d::_texture.width,this.alternativa3d::_texture.height,this.alternativa3d::_texture.transparent); local6 = this.alternativa3d::_texture; local7 = rect.width = this.alternativa3d::_texture.width; local8 = rect.height = this.alternativa3d::_texture.height; while(local7 > 1 && local8 > 1 && rect.width > 1 && rect.height > 1) { local1.applyFilter(local6,rect,point,filter); rect.width = local7 >> 1; rect.height = local8 >> 1; matrix.a = rect.width / local7; matrix.d = rect.height / local8; local7 *= 0.5; local8 *= 0.5; local6 = new BitmapData(rect.width,rect.height,this.alternativa3d::_texture.transparent,0); local6.draw(local1,matrix,null,null,null,false); this.alternativa3d::mipMap[this.alternativa3d::numMaps] = local6; ++this.alternativa3d::numMaps; } local1.dispose(); } } override alternativa3d function draw(param1:Camera3D, param2:Canvas, param3:Face, param4:Number) : void { var local5:Face = null; var local6:Face = null; var local7:Face = null; var local8:Wrapper = null; var local9:Vertex = null; var local10:int = 0; var local11:int = 0; var local12:int = 0; var local13:Number = NaN; var local14:Number = NaN; var local15:int = 0; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:BitmapData = null; var local26:int = 0; var local27:int = 0; var local28:int = 0; var local29:int = 0; var local33:int = 0; var local34:Number = NaN; var local35:Number = NaN; var local36:Number = NaN; var local37:int = 0; var local38:int = 0; var local39:Wrapper = null; var local40:int = 0; var local41:Number = NaN; var local42:Number = NaN; var local43:Wrapper = null; var local44:Number = NaN; var local45:Number = NaN; var local46:Number = NaN; var local47:Boolean = false; var local48:Boolean = false; var local49:Number = NaN; var local50:Face = null; var local51:Wrapper = null; var local52:Wrapper = null; var local53:Wrapper = null; var local54:Vertex = null; var local55:Vertex = null; var local56:Vertex = null; var local21:Number = Number(param1.alternativa3d::viewSizeX); var local22:Number = Number(param1.alternativa3d::viewSizeY); var local23:Vector.<Number> = alternativa3d::drawVertices; var local24:Vector.<Number> = alternativa3d::drawUVTs; var local25:Vector.<int> = alternativa3d::drawIndices; var local30:int = int(param1.alternativa3d::numDraws); var local31:int = 0; var local32:int = 0; if(this.alternativa3d::_texture == null) { alternativa3d::clearLinks(param3); return; } if(this.alternativa3d::_mipMapping < 2) { local30++; local26 = 0; local27 = 0; local28 = 0; local29 = 0; local5 = param3; while(local5 != null) { local6 = local5.alternativa3d::processNext; local5.alternativa3d::processNext = null; local8 = local5.alternativa3d::wrapper; local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local30) { local13 = 1 / local9.alternativa3d::cameraZ; local23[local27] = local9.alternativa3d::cameraX * local21 * local13; local27++; local23[local27] = local9.alternativa3d::cameraY * local22 * local13; local27++; local24[local28] = local9.u; local28++; local24[local28] = local9.v; local28++; local24[local28] = local13; local28++; local10 = local26; local9.alternativa3d::index = local26++; local9.alternativa3d::drawId = local30; } else { local10 = int(local9.alternativa3d::index); } local8 = local8.alternativa3d::next; local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local30) { local13 = 1 / local9.alternativa3d::cameraZ; local23[local27] = local9.alternativa3d::cameraX * local21 * local13; local27++; local23[local27] = local9.alternativa3d::cameraY * local22 * local13; local27++; local24[local28] = local9.u; local28++; local24[local28] = local9.v; local28++; local24[local28] = local13; local28++; local11 = local26; local9.alternativa3d::index = local26++; local9.alternativa3d::drawId = local30; } else { local11 = int(local9.alternativa3d::index); } local8 = local8.alternativa3d::next; while(local8 != null) { local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local30) { local13 = 1 / local9.alternativa3d::cameraZ; local23[local27] = local9.alternativa3d::cameraX * local21 * local13; local27++; local23[local27] = local9.alternativa3d::cameraY * local22 * local13; local27++; local24[local28] = local9.u; local28++; local24[local28] = local9.v; local28++; local24[local28] = local13; local28++; local12 = local26; local9.alternativa3d::index = local26++; local9.alternativa3d::drawId = local30; } else { local12 = int(local9.alternativa3d::index); } alternativa3d::drawIndices[local29] = local10; local29++; alternativa3d::drawIndices[local29] = local11; local29++; alternativa3d::drawIndices[local29] = local12; local29++; local11 = local12; local32++; local8 = local8.alternativa3d::next; } local31++; local5 = local6; } local23.length = local27; local24.length = local28; local25.length = local29; if(this.alternativa3d::_mipMapping == 0) { local20 = this.alternativa3d::_texture; } else { local14 = param1.alternativa3d::focalLength * this.resolution; local33 = param4 >= local14 ? int(1 + Math.log(param4 / local14) * 1.4426950408889634) : 0; if(local33 >= this.alternativa3d::numMaps) { local33 = this.alternativa3d::numMaps - 1; } local20 = this.alternativa3d::mipMap[local33]; } if(this.correctUV) { local18 = -0.5 / (local20.width - 1); local19 = -0.5 / (local20.height - 1); local16 = 1 - local18 - local18; local17 = 1 - local19 - local19; local15 = 0; while(local15 < local28) { local24[local15] = local24[local15] * local16 + local18; local15++; local24[local15] = local24[local15] * local17 + local19; local15++; local15++; } } param2.alternativa3d::gfx.beginBitmapFill(local20,null,this.repeat,this.smooth); param2.alternativa3d::gfx.drawTriangles(local23,local25,local24,"none"); } else { local35 = 1e+22; local36 = -1; local5 = param3; while(local5 != null) { local8 = local5.alternativa3d::wrapper; while(local8 != null) { local34 = Number(local8.alternativa3d::vertex.alternativa3d::cameraZ); if(local34 < local35) { local35 = local34; } if(local34 > local36) { local36 = local34; } local8 = local8.alternativa3d::next; } local5 = local5.alternativa3d::processNext; } local14 = param1.alternativa3d::focalLength * this.resolution; local37 = local35 >= local14 ? int(1 + Math.log(local35 / local14) * 1.4426950408889634) : 0; if(local37 >= this.alternativa3d::numMaps) { local37 = this.alternativa3d::numMaps - 1; } local38 = local36 >= local14 ? int(1 + Math.log(local36 / local14) * 1.4426950408889634) : 0; if(local38 >= this.alternativa3d::numMaps) { local38 = this.alternativa3d::numMaps - 1; } local34 = local14 * Math.pow(2,local38 - 1); local40 = local38; while(local40 >= local37) { local30++; local26 = 0; local27 = 0; local28 = 0; local29 = 0; local41 = local34 - this.threshold; local42 = local34 + this.threshold; local5 = param3; param3 = null; local7 = null; while(local5 != null) { local6 = local5.alternativa3d::processNext; local5.alternativa3d::processNext = null; local8 = null; if(local40 == local37) { local8 = local5.alternativa3d::wrapper; } else { local43 = local5.alternativa3d::wrapper; local44 = Number(local43.alternativa3d::vertex.alternativa3d::cameraZ); local43 = local43.alternativa3d::next; local45 = Number(local43.alternativa3d::vertex.alternativa3d::cameraZ); local43 = local43.alternativa3d::next; local46 = Number(local43.alternativa3d::vertex.alternativa3d::cameraZ); local43 = local43.alternativa3d::next; local47 = local44 < local41 || local45 < local41 || local46 < local41; local48 = local44 > local42 || local45 > local42 || local46 > local42; while(local43 != null) { local49 = Number(local43.alternativa3d::vertex.alternativa3d::cameraZ); if(local49 < local41) { local47 = true; } else if(local49 > local42) { local48 = true; } local43 = local43.alternativa3d::next; } if(!local47) { local8 = local5.alternativa3d::wrapper; } else if(!local48) { if(param3 != null) { local7.alternativa3d::processNext = local5; } else { param3 = local5; } local7 = local5; } else { local50 = local5.alternativa3d::create(); param1.alternativa3d::lastFace.alternativa3d::next = local50; param1.alternativa3d::lastFace = local50; local51 = null; local52 = null; local43 = local5.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next; while(local43.alternativa3d::next != null) { local43 = local43.alternativa3d::next; } local54 = local43.alternativa3d::vertex; local44 = Number(local54.alternativa3d::cameraZ); local43 = local5.alternativa3d::wrapper; while(local43 != null) { local55 = local43.alternativa3d::vertex; local45 = Number(local55.alternativa3d::cameraZ); if(local44 < local41 && local45 > local42 || local44 > local42 && local45 < local41) { local13 = (local34 - local44) / (local45 - local44); local56 = local55.alternativa3d::create(); param1.alternativa3d::lastVertex.alternativa3d::next = local56; param1.alternativa3d::lastVertex = local56; local56.alternativa3d::cameraX = local54.alternativa3d::cameraX + (local55.alternativa3d::cameraX - local54.alternativa3d::cameraX) * local13; local56.alternativa3d::cameraY = local54.alternativa3d::cameraY + (local55.alternativa3d::cameraY - local54.alternativa3d::cameraY) * local13; local56.alternativa3d::cameraZ = local34; local56.u = local54.u + (local55.u - local54.u) * local13; local56.v = local54.v + (local55.v - local54.v) * local13; local53 = local43.alternativa3d::create(); local53.alternativa3d::vertex = local56; if(local51 != null) { local51.alternativa3d::next = local53; } else { local50.alternativa3d::wrapper = local53; } local51 = local53; local53 = local43.alternativa3d::create(); local53.alternativa3d::vertex = local56; if(local52 != null) { local52.alternativa3d::next = local53; } else { local8 = local53; } local52 = local53; } if(local45 <= local42) { local53 = local43.alternativa3d::create(); local53.alternativa3d::vertex = local55; if(local51 != null) { local51.alternativa3d::next = local53; } else { local50.alternativa3d::wrapper = local53; } local51 = local53; } if(local45 >= local41) { local53 = local43.alternativa3d::create(); local53.alternativa3d::vertex = local55; if(local52 != null) { local52.alternativa3d::next = local53; } else { local8 = local53; } local52 = local53; } local54 = local55; local44 = local45; local43 = local43.alternativa3d::next; } if(param3 != null) { local7.alternativa3d::processNext = local50; } else { param3 = local50; } local7 = local50; local39 = local8; } } if(local8 != null) { local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local30) { local13 = 1 / local9.alternativa3d::cameraZ; local23[local27] = local9.alternativa3d::cameraX * local21 * local13; local27++; local23[local27] = local9.alternativa3d::cameraY * local22 * local13; local27++; local24[local28] = local9.u; local28++; local24[local28] = local9.v; local28++; local24[local28] = local13; local28++; local10 = local26; local9.alternativa3d::index = local26++; local9.alternativa3d::drawId = local30; } else { local10 = int(local9.alternativa3d::index); } local8 = local8.alternativa3d::next; local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local30) { local13 = 1 / local9.alternativa3d::cameraZ; local23[local27] = local9.alternativa3d::cameraX * local21 * local13; local27++; local23[local27] = local9.alternativa3d::cameraY * local22 * local13; local27++; local24[local28] = local9.u; local28++; local24[local28] = local9.v; local28++; local24[local28] = local13; local28++; local11 = local26; local9.alternativa3d::index = local26++; local9.alternativa3d::drawId = local30; } else { local11 = int(local9.alternativa3d::index); } local8 = local8.alternativa3d::next; while(local8 != null) { local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local30) { local13 = 1 / local9.alternativa3d::cameraZ; local23[local27] = local9.alternativa3d::cameraX * local21 * local13; local27++; local23[local27] = local9.alternativa3d::cameraY * local22 * local13; local27++; local24[local28] = local9.u; local28++; local24[local28] = local9.v; local28++; local24[local28] = local13; local28++; local12 = local26; local9.alternativa3d::index = local26++; local9.alternativa3d::drawId = local30; } else { local12 = int(local9.alternativa3d::index); } alternativa3d::drawIndices[local29] = local10; local29++; alternativa3d::drawIndices[local29] = local11; local29++; alternativa3d::drawIndices[local29] = local12; local29++; local11 = local12; local32++; local8 = local8.alternativa3d::next; } local31++; if(local39 != null) { local8 = local39; while(local8 != null) { local8.alternativa3d::vertex = null; local8 = local8.alternativa3d::next; } param1.alternativa3d::lastWrapper.alternativa3d::next = local39; param1.alternativa3d::lastWrapper = local52; local39 = null; } } local5 = local6; } local34 *= 0.5; local23.length = local27; local24.length = local28; local25.length = local29; local20 = this.alternativa3d::mipMap[local40]; if(this.correctUV) { local18 = -0.5 / (local20.width - 1); local19 = -0.5 / (local20.height - 1); local16 = 1 - local18 - local18; local17 = 1 - local19 - local19; local15 = 0; while(local15 < local28) { local24[local15] = local24[local15] * local16 + local18; local15++; local24[local15] = local24[local15] * local17 + local19; local15++; local15++; } } param2.alternativa3d::gfx.beginBitmapFill(local20,null,this.repeat,this.smooth); param2.alternativa3d::gfx.drawTriangles(local23,local25,local24,"none"); local40--; } } param1.alternativa3d::numDraws = local30; param1.alternativa3d::numPolygons += local31; param1.alternativa3d::numTriangles += local32; } override alternativa3d function drawViewAligned(param1:Camera3D, param2:Canvas, param3:Face, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number) : void { var local13:Face = null; var local14:Face = null; var local15:BitmapData = null; var local18:Number = NaN; var local19:int = 0; var local20:Wrapper = null; var local21:Vertex = null; var local22:int = 0; var local11:Number = Number(param1.alternativa3d::viewSizeX); var local12:Number = Number(param1.alternativa3d::viewSizeY); if(this.alternativa3d::_texture == null) { alternativa3d::clearLinks(param3); return; } if(this.alternativa3d::_mipMapping == 0) { local15 = this.alternativa3d::_texture; } else { local18 = param1.alternativa3d::focalLength * this.resolution; local19 = param4 >= local18 ? int(1 + Math.log(param4 / local18) * 1.4426950408889634) : 0; if(local19 >= this.alternativa3d::numMaps) { local19 = this.alternativa3d::numMaps - 1; } local15 = this.alternativa3d::mipMap[local19]; } var local16:Number = local15.width; var local17:Number = local15.height; alternativa3d::drawMatrix.a = param5 / local16; alternativa3d::drawMatrix.b = param6 / local16; alternativa3d::drawMatrix.c = param7 / local17; alternativa3d::drawMatrix.d = param8 / local17; alternativa3d::drawMatrix.tx = param9; alternativa3d::drawMatrix.ty = param10; param2.alternativa3d::gfx.beginBitmapFill(local15,alternativa3d::drawMatrix,this.repeat,this.smooth); local13 = param3; while(local13 != null) { local14 = local13.alternativa3d::processNext; local13.alternativa3d::processNext = null; local20 = local13.alternativa3d::wrapper; local21 = local20.alternativa3d::vertex; param2.alternativa3d::gfx.moveTo(local21.alternativa3d::cameraX * local11 / param4,local21.alternativa3d::cameraY * local12 / param4); local22 = -1; local20 = local20.alternativa3d::next; while(local20 != null) { local21 = local20.alternativa3d::vertex; param2.alternativa3d::gfx.lineTo(local21.alternativa3d::cameraX * local11 / param4,local21.alternativa3d::cameraY * local12 / param4); local22++; local20 = local20.alternativa3d::next; } param1.alternativa3d::numTriangles += local22; ++param1.alternativa3d::numPolygons; local13 = local14; } ++param1.alternativa3d::numDraws; } public function disposeResource() : void { } } }
package projects.tanks.clients.flash.commons.services.fullscreen { import alternativa.osgi.service.display.IDisplay; import flash.display.StageDisplayState; import flash.events.FullScreenEvent; import flash.utils.clearTimeout; import flash.utils.setTimeout; import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenStateService; public class FullscreenStateServiceImpl implements FullscreenStateService { private static const EVENT_HANDLERS_DELAY:int = 250; private var _fullScreenWithDelay:Boolean; private var _setFullscreenFalseTimeout:uint; public function FullscreenStateServiceImpl(param1:IDisplay, param2:Boolean) { super(); if(param2) { param1.stage.addEventListener(FullScreenEvent.FULL_SCREEN,this.onFullscreen); this._fullScreenWithDelay = param1.stage.displayState != StageDisplayState.NORMAL; } } private function onFullscreen(param1:FullScreenEvent) : void { clearTimeout(this._setFullscreenFalseTimeout); if(param1.fullScreen) { this._fullScreenWithDelay = true; } else { this._setFullscreenFalseTimeout = setTimeout(this.setFullScreenFalse,EVENT_HANDLERS_DELAY); } } private function setFullScreenFalse() : void { this._fullScreenWithDelay = false; } public function isFullscreen() : Boolean { return this._fullScreenWithDelay; } } }
package projects.tanks.client.clans.panel.notification { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ClanPanelNotificationModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ClanPanelNotificationModelServer; private var client:IClanPanelNotificationModelBase = IClanPanelNotificationModelBase(this); private var modelId:Long = Long.getLong(606942677,1590617894); private var _addedId:Long = Long.getLong(1587343137,-1916924187); private var _removedId:Long = Long.getLong(723365112,-1678221051); private var _updateRestrictionTimeJoinClanId:Long = Long.getLong(1322847239,424158635); private var _updateRestrictionTimeJoinClan_restrictionTimeJoinClanInSecCodec:ICodec; public function ClanPanelNotificationModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ClanPanelNotificationModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ClanPanelNotificationCC,false))); this._updateRestrictionTimeJoinClan_restrictionTimeJoinClanInSecCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); } protected function getInitParam() : ClanPanelNotificationCC { return ClanPanelNotificationCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._addedId: this.client.added(); break; case this._removedId: this.client.removed(); break; case this._updateRestrictionTimeJoinClanId: this.client.updateRestrictionTimeJoinClan(int(this._updateRestrictionTimeJoinClan_restrictionTimeJoinClanInSecCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.entrance.model.entrance.invite { public class InviteEntranceCC { private var _enabled:Boolean; public function InviteEntranceCC(param1:Boolean = false) { super(); this._enabled = param1; } public function get enabled() : Boolean { return this._enabled; } public function set enabled(param1:Boolean) : void { this._enabled = param1; } public function toString() : String { var local1:String = "InviteEntranceCC ["; local1 += "enabled = " + this.enabled + " "; return local1 + "]"; } } }
package projects.tanks.client.battlefield.models.bonus.battle.battlefield { import alternativa.types.Long; import projects.tanks.client.battlefield.models.bonus.battle.BonusSpawnData; public interface IBattlefieldBonusesModelBase { function attemptToTakeBonusFailedTankNotActive(param1:Long) : void; function bonusTaken(param1:Long) : void; function removeBonuses(param1:Vector.<Long>) : void; function spawnBonuses(param1:Vector.<BonusSpawnData>) : void; function spawnBonusesOnGround(param1:Vector.<BonusSpawnData>) : void; } }
package alternativa.tanks.models.effects.effectlevel { [ModelInterface] public interface IEffectLevel { function getEffectLevel() : int; } }
package alternativa.tanks.gui.shop.shopitems.item.customname { import alternativa.tanks.gui.shop.shopitems.item.AbstractGarageItemShopItemButton; import platform.client.fp10.core.type.IGameObject; public class ShopButtonWithCustomName extends AbstractGarageItemShopItemButton { private var shopItemName:String; public function ShopButtonWithCustomName(param1:IGameObject, param2:String) { this.shopItemName = param2; super(param1); } override protected function getNameLabelValue(param1:IGameObject) : String { return this.shopItemName; } } }
package alternativa.tanks.JPGencoder { import flash.display.*; import flash.utils.*; public class JPGEncoder { private var ZigZag:Array = [0,1,5,6,14,15,27,28,2,4,7,13,16,26,29,42,3,8,12,17,25,30,41,43,9,11,18,24,31,40,44,53,10,19,23,32,39,45,52,54,20,22,33,38,46,51,55,60,21,34,37,47,50,56,59,61,35,36,48,49,57,58,62,63]; private var YTable:Array = new Array(64); private var UVTable:Array = new Array(64); private var fdtbl_Y:Array = new Array(64); private var fdtbl_UV:Array = new Array(64); private var YDC_HT:Array; private var UVDC_HT:Array; private var YAC_HT:Array; private var UVAC_HT:Array; private var std_dc_luminance_nrcodes:Array = [0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0]; private var std_dc_luminance_values:Array = [0,1,2,3,4,5,6,7,8,9,10,11]; private var std_ac_luminance_nrcodes:Array = [0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,125]; private var std_ac_luminance_values:Array = [1,2,3,0,4,17,5,18,33,49,65,6,19,81,97,7,34,113,20,50,129,145,161,8,35,66,177,193,21,82,209,240,36,51,98,114,130,9,10,22,23,24,25,26,37,38,39,40,41,42,52,53,54,55,56,57,58,67,68,69,70,71,72,73,74,83,84,85,86,87,88,89,90,99,100,101,102,103,104,105,106,115,116,117,118,119,120,121,122,131,132,133,134,135,136,137,138,146,147,148,149,150,151,152,153,154,162,163,164,165,166,167,168,169,170,178,179,180,181,182,183,184,185,186,194,195,196,197,198,199,200,201,202,210,211,212,213,214,215,216,217,218,225,226,227,228,229,230,231,232,233,234,241,242,243,244,245,246,247,248,249,250]; private var std_dc_chrominance_nrcodes:Array = [0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0]; private var std_dc_chrominance_values:Array = [0,1,2,3,4,5,6,7,8,9,10,11]; private var std_ac_chrominance_nrcodes:Array = [0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,119]; private var std_ac_chrominance_values:Array = [0,1,2,3,17,4,5,33,49,6,18,65,81,7,97,113,19,34,50,129,8,20,66,145,161,177,193,9,35,51,82,240,21,98,114,209,10,22,36,52,225,37,241,23,24,25,26,38,39,40,41,42,53,54,55,56,57,58,67,68,69,70,71,72,73,74,83,84,85,86,87,88,89,90,99,100,101,102,103,104,105,106,115,116,117,118,119,120,121,122,130,131,132,133,134,135,136,137,138,146,147,148,149,150,151,152,153,154,162,163,164,165,166,167,168,169,170,178,179,180,181,182,183,184,185,186,194,195,196,197,198,199,200,201,202,210,211,212,213,214,215,216,217,218,226,227,228,229,230,231,232,233,234,242,243,244,245,246,247,248,249,250]; private var bitcode:Array = new Array(65535); private var category:Array = new Array(65535); private var byteout:ByteArray; private var bytenew:int = 0; private var bytepos:int = 7; private var DU:Array = new Array(64); private var YDU:Array = new Array(64); private var UDU:Array = new Array(64); private var VDU:Array = new Array(64); private var image:BitmapData; private var DCY:Number = 0; private var DCU:Number = 0; private var DCV:Number = 0; private var xpos:int = 0; private var ypos:int = 0; public function JPGEncoder(param1:Number = 50) { super(); if(param1 <= 0) { param1 = 1; } if(param1 > 100) { param1 = 100; } var local2:int = 0; if(param1 < 50) { local2 = int(5000 / param1); } else { local2 = int(200 - param1 * 2); } this.initHuffmanTbl(); this.initCategoryNumber(); this.initQuantTables(local2); } private function initQuantTables(param1:int) : void { var local2:int = 0; var local3:Number = NaN; var local8:int = 0; var local4:Array = [16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22,37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99]; local2 = 0; while(local2 < 64) { local3 = Math.floor((local4[local2] * param1 + 50) / 100); if(local3 < 1) { local3 = 1; } else if(local3 > 255) { local3 = 255; } this.YTable[this.ZigZag[local2]] = local3; local2++; } var local5:Array = [17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99]; local2 = 0; while(local2 < 64) { local3 = Math.floor((local5[local2] * param1 + 50) / 100); if(local3 < 1) { local3 = 1; } else if(local3 > 255) { local3 = 255; } this.UVTable[this.ZigZag[local2]] = local3; local2++; } var local6:Array = [1,1.387039845,1.306562965,1.175875602,1,0.785694958,0.5411961,0.275899379]; local2 = 0; var local7:int = 0; while(local7 < 8) { local8 = 0; while(local8 < 8) { this.fdtbl_Y[local2] = 1 / (this.YTable[this.ZigZag[local2]] * local6[local7] * local6[local8] * 8); this.fdtbl_UV[local2] = 1 / (this.UVTable[this.ZigZag[local2]] * local6[local7] * local6[local8] * 8); local2++; local8++; } local7++; } } private function computeHuffmanTbl(param1:Array, param2:Array) : Array { var local7:int = 0; var local3:int = 0; var local4:int = 0; var local5:Array = new Array(); var local6:int = 1; while(local6 <= 16) { local7 = 1; while(local7 <= param1[local6]) { local5[param2[local4]] = new BitString(); local5[param2[local4]].val = local3; local5[param2[local4]].len = local6; local4++; local3++; local7++; } local3 *= 2; local6++; } return local5; } private function initHuffmanTbl() : void { this.YDC_HT = this.computeHuffmanTbl(this.std_dc_luminance_nrcodes,this.std_dc_luminance_values); this.UVDC_HT = this.computeHuffmanTbl(this.std_dc_chrominance_nrcodes,this.std_dc_chrominance_values); this.YAC_HT = this.computeHuffmanTbl(this.std_ac_luminance_nrcodes,this.std_ac_luminance_values); this.UVAC_HT = this.computeHuffmanTbl(this.std_ac_chrominance_nrcodes,this.std_ac_chrominance_values); } private function initCategoryNumber() : void { var local3:int = 0; var local1:int = 1; var local2:int = 2; var local4:int = 1; while(local4 <= 15) { local3 = local1; while(local3 < local2) { this.category[32767 + local3] = local4; this.bitcode[32767 + local3] = new BitString(); this.bitcode[32767 + local3].len = local4; this.bitcode[32767 + local3].val = local3; local3++; } local3 = -(local2 - 1); while(local3 <= -local1) { this.category[32767 + local3] = local4; this.bitcode[32767 + local3] = new BitString(); this.bitcode[32767 + local3].len = local4; this.bitcode[32767 + local3].val = local2 - 1 + local3; local3++; } local1 <<= 1; local2 <<= 1; local4++; } } private function writeBits(param1:BitString) : void { var local2:int = param1.val; var local3:int = param1.len - 1; while(local3 >= 0) { if(Boolean(local2 & uint(1 << local3))) { this.bytenew |= uint(1 << this.bytepos); } local3--; --this.bytepos; if(this.bytepos < 0) { if(this.bytenew == 255) { this.writeByte(255); this.writeByte(0); } else { this.writeByte(this.bytenew); } this.bytepos = 7; this.bytenew = 0; } } } private function writeByte(param1:int) : void { this.byteout.writeByte(param1); } private function writeWord(param1:int) : void { this.writeByte(param1 >> 8 & 0xFF); this.writeByte(param1 & 0xFF); } private function fDCTQuant(param1:Array, param2:Array) : Array { var local3:Number = NaN; var local4:Number = NaN; var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:int = 0; var local23:int = 0; local22 = 0; while(local22 < 8) { local3 = param1[local23 + 0] + param1[local23 + 7]; local10 = param1[local23 + 0] - param1[local23 + 7]; local4 = param1[local23 + 1] + param1[local23 + 6]; local9 = param1[local23 + 1] - param1[local23 + 6]; local5 = param1[local23 + 2] + param1[local23 + 5]; local8 = param1[local23 + 2] - param1[local23 + 5]; local6 = param1[local23 + 3] + param1[local23 + 4]; local7 = param1[local23 + 3] - param1[local23 + 4]; local11 = local3 + local6; local14 = local3 - local6; local12 = local4 + local5; local13 = local4 - local5; param1[local23 + 0] = local11 + local12; param1[local23 + 4] = local11 - local12; local15 = (local13 + local14) * 0.707106781; param1[local23 + 2] = local14 + local15; param1[local23 + 6] = local14 - local15; local11 = local7 + local8; local12 = local8 + local9; local13 = local9 + local10; local19 = (local11 - local13) * 0.382683433; local16 = 0.5411961 * local11 + local19; local18 = 1.306562965 * local13 + local19; local17 = local12 * 0.707106781; local20 = local10 + local17; local21 = local10 - local17; param1[local23 + 5] = local21 + local16; param1[local23 + 3] = local21 - local16; param1[local23 + 1] = local20 + local18; param1[local23 + 7] = local20 - local18; local23 += 8; local22++; } local23 = 0; local22 = 0; while(local22 < 8) { local3 = param1[local23 + 0] + param1[local23 + 56]; local10 = param1[local23 + 0] - param1[local23 + 56]; local4 = param1[local23 + 8] + param1[local23 + 48]; local9 = param1[local23 + 8] - param1[local23 + 48]; local5 = param1[local23 + 16] + param1[local23 + 40]; local8 = param1[local23 + 16] - param1[local23 + 40]; local6 = param1[local23 + 24] + param1[local23 + 32]; local7 = param1[local23 + 24] - param1[local23 + 32]; local11 = local3 + local6; local14 = local3 - local6; local12 = local4 + local5; local13 = local4 - local5; param1[local23 + 0] = local11 + local12; param1[local23 + 32] = local11 - local12; local15 = (local13 + local14) * 0.707106781; param1[local23 + 16] = local14 + local15; param1[local23 + 48] = local14 - local15; local11 = local7 + local8; local12 = local8 + local9; local13 = local9 + local10; local19 = (local11 - local13) * 0.382683433; local16 = 0.5411961 * local11 + local19; local18 = 1.306562965 * local13 + local19; local17 = local12 * 0.707106781; local20 = local10 + local17; local21 = local10 - local17; param1[local23 + 40] = local21 + local16; param1[local23 + 24] = local21 - local16; param1[local23 + 8] = local20 + local18; param1[local23 + 56] = local20 - local18; local23++; local22++; } local22 = 0; while(local22 < 64) { param1[local22] = Math.round(param1[local22] * param2[local22]); local22++; } return param1; } private function writeAPP0() : void { this.writeWord(65504); this.writeWord(16); this.writeByte(74); this.writeByte(70); this.writeByte(73); this.writeByte(70); this.writeByte(0); this.writeByte(1); this.writeByte(1); this.writeByte(0); this.writeWord(1); this.writeWord(1); this.writeByte(0); this.writeByte(0); } private function writeSOF0(param1:int, param2:int) : void { this.writeWord(65472); this.writeWord(17); this.writeByte(8); this.writeWord(param2); this.writeWord(param1); this.writeByte(3); this.writeByte(1); this.writeByte(17); this.writeByte(0); this.writeByte(2); this.writeByte(17); this.writeByte(1); this.writeByte(3); this.writeByte(17); this.writeByte(1); } private function writeDQT() : void { var local1:int = 0; this.writeWord(65499); this.writeWord(132); this.writeByte(0); local1 = 0; while(local1 < 64) { this.writeByte(this.YTable[local1]); local1++; } this.writeByte(1); local1 = 0; while(local1 < 64) { this.writeByte(this.UVTable[local1]); local1++; } } private function writeDHT() : void { var local1:int = 0; this.writeWord(65476); this.writeWord(418); this.writeByte(0); local1 = 0; while(local1 < 16) { this.writeByte(this.std_dc_luminance_nrcodes[local1 + 1]); local1++; } local1 = 0; while(local1 <= 11) { this.writeByte(this.std_dc_luminance_values[local1]); local1++; } this.writeByte(16); local1 = 0; while(local1 < 16) { this.writeByte(this.std_ac_luminance_nrcodes[local1 + 1]); local1++; } local1 = 0; while(local1 <= 161) { this.writeByte(this.std_ac_luminance_values[local1]); local1++; } this.writeByte(1); local1 = 0; while(local1 < 16) { this.writeByte(this.std_dc_chrominance_nrcodes[local1 + 1]); local1++; } local1 = 0; while(local1 <= 11) { this.writeByte(this.std_dc_chrominance_values[local1]); local1++; } this.writeByte(17); local1 = 0; while(local1 < 16) { this.writeByte(this.std_ac_chrominance_nrcodes[local1 + 1]); local1++; } local1 = 0; while(local1 <= 161) { this.writeByte(this.std_ac_chrominance_values[local1]); local1++; } } private function writeSOS() : void { this.writeWord(65498); this.writeWord(12); this.writeByte(3); this.writeByte(1); this.writeByte(0); this.writeByte(2); this.writeByte(17); this.writeByte(3); this.writeByte(17); this.writeByte(0); this.writeByte(63); this.writeByte(0); } private function processDU(param1:Array, param2:Array, param3:Number, param4:Array, param5:Array) : Number { var local8:int = 0; var local12:int = 0; var local13:int = 0; var local14:int = 0; var local6:BitString = param5[0]; var local7:BitString = param5[240]; var local9:Array = this.fDCTQuant(param1,param2); local8 = 0; while(local8 < 64) { this.DU[this.ZigZag[local8]] = local9[local8]; local8++; } var local10:int = this.DU[0] - param3; param3 = Number(this.DU[0]); if(local10 == 0) { this.writeBits(param4[0]); } else { this.writeBits(param4[this.category[32767 + local10]]); this.writeBits(this.bitcode[32767 + local10]); } var local11:int = 63; while(local11 > 0 && this.DU[local11] == 0) { local11--; } if(local11 == 0) { this.writeBits(local6); return param3; } local8 = 1; while(local8 <= local11) { local12 = local8; while(this.DU[local8] == 0 && local8 <= local11) { local8++; } local13 = local8 - local12; if(local13 >= 16) { local14 = 1; while(local14 <= local13 / 16) { this.writeBits(local7); local14++; } local13 = int(local13 & 0x0F); } this.writeBits(param5[local13 * 16 + this.category[32767 + this.DU[local8]]]); this.writeBits(this.bitcode[32767 + this.DU[local8]]); local8++; } if(local11 != 63) { this.writeBits(local6); } return param3; } private function RGB2YUV(param1:BitmapData, param2:int, param3:int) : void { var local6:int = 0; var local7:uint = 0; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local4:int = 0; var local5:int = 0; while(local5 < 8) { local6 = 0; while(local6 < 8) { local7 = param1.getPixel32(param2 + local6,param3 + local5); local8 = Number(local7 >> 16 & 0xFF); local9 = Number(local7 >> 8 & 0xFF); local10 = Number(local7 & 0xFF); this.YDU[local4] = 0.299 * local8 + 0.587 * local9 + 0.114 * local10 - 128; this.UDU[local4] = -0.16874 * local8 + -0.33126 * local9 + 0.5 * local10; this.VDU[local4] = 0.5 * local8 + -0.41869 * local9 + -0.08131 * local10; local4++; local6++; } local5++; } } public function startEncode(param1:BitmapData) : void { this.image = param1; this.byteout = new ByteArray(); this.bytenew = 0; this.bytepos = 7; this.writeWord(65496); this.writeAPP0(); this.writeDQT(); this.writeSOF0(param1.width,param1.height); this.writeDHT(); this.writeSOS(); this.bytenew = 0; this.bytepos = 7; } public function encode() : Boolean { var local1:int = 0; while(local1 < 32) { if(this._encode()) { return true; } local1++; } return false; } private function _encode() : Boolean { this.RGB2YUV(this.image,this.xpos,this.ypos); this.DCY = this.processDU(this.YDU,this.fdtbl_Y,this.DCY,this.YDC_HT,this.YAC_HT); this.DCU = this.processDU(this.UDU,this.fdtbl_UV,this.DCU,this.UVDC_HT,this.UVAC_HT); this.DCV = this.processDU(this.VDU,this.fdtbl_UV,this.DCV,this.UVDC_HT,this.UVAC_HT); this.xpos += 8; if(this.xpos >= this.image.width) { this.xpos = 0; this.ypos += 8; } return this.ypos >= this.image.height; } public function finishEncode() : ByteArray { var local1:BitString = null; if(this.bytepos >= 0) { local1 = new BitString(); local1.len = this.bytepos + 1; local1.val = (1 << this.bytepos + 1) - 1; this.writeBits(local1); } this.writeWord(65497); return this.byteout; } } }
package alternativa.tanks.view.mainview.grouplist.item { import alternativa.osgi.service.locale.ILocaleService; import fl.controls.listClasses.CellRenderer; import fl.controls.listClasses.ListData; import flash.display.DisplayObject; import flash.events.Event; import flash.events.MouseEvent; import forms.Styles; public class GroupUsersListRenderer extends CellRenderer { [Inject] public static var localeService:ILocaleService; private var item:GroupUserItem; public function GroupUsersListRenderer() { super(); } override public function set data(param1:Object) : void { _data = param1; mouseEnabled = false; mouseChildren = true; buttonMode = useHandCursor = false; var local2:Boolean = Boolean(data.ready) || Boolean(data.isInviteSlot); var local3:DisplayObject = new GroupUserCellStyle(local2,false); var local4:DisplayObject = new GroupUserCellStyle(local2,true); setStyle(Styles.UP_SKIN,local3); setStyle(Styles.DOWN_SKIN,local3); setStyle(Styles.OVER_SKIN,local3); setStyle(Styles.SELECTED_UP_SKIN,local4); setStyle(Styles.SELECTED_OVER_SKIN,local4); setStyle(Styles.SELECTED_DOWN_SKIN,local4); if(_data.id != null || Boolean(_data.isInviteSlot)) { this.item = new GroupUserItem(_data); addChild(this.item); } addEventListener(Event.RESIZE,this.onResize,false,0,true); addEventListener(MouseEvent.ROLL_OVER,this.onRollOver,false,0,true); addEventListener(MouseEvent.ROLL_OUT,this.onRollOut,false,0,true); this.onResize(); } protected function onResize(param1:Event = null) : void { if(this.item != null) { this.item.width = width; } } private function onRollOver(param1:MouseEvent) : void { if(this.item != null) { this.item.showDeleteIndicator(); super.selected = true; } } private function onRollOut(param1:MouseEvent) : void { if(this.item != null) { this.item.hideDeleteIndicator(); super.selected = false; } } override public function set listData(param1:ListData) : void { _listData = param1; label = _listData.label; if(this.item != null) { setStyle("icon",this.item); } } override public function set selected(param1:Boolean) : void { } } }
package controls.scroller.red { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.scroller.red.ScrollSkinRed_trackTop.png")] public class ScrollSkinRed_trackTop extends BitmapAsset { public function ScrollSkinRed_trackTop() { super(); } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _e501fd44903933ae5055c84e2be7a1471401548208ab4ed91116e89c22ac5e07_flash_display_Sprite extends Sprite { public function _e501fd44903933ae5055c84e2be7a1471401548208ab4ed91116e89c22ac5e07_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.friend { import flash.events.Event; public class FriendInfoLabelUpdaterEvent extends Event { public static const CHANGE_STATE:String = "FriendInfoLabelUpdaterEvent.CHANGE_STATE"; public function FriendInfoLabelUpdaterEvent(param1:String, param2:Boolean = false, param3:Boolean = false) { super(param1,param2,param3); } } }
package alternativa.osgi.service.console { public class ConsoleVarChangeError extends Error { public function ConsoleVarChangeError(param1:String, param2:String, param3:String) { super("Can not change variable " + param1 + ", value=" + param2 + ", message=" + param3); } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.shot { import scpacker.Base; public class ShotModelBase extends Base { public function ShotModelBase() { super(); } } }
package _codec.projects.tanks.client.garage.models.user.present { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.user.present.PresentItem; public class VectorCodecPresentItemLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecPresentItemLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(PresentItem,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<PresentItem> = new Vector.<PresentItem>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = PresentItem(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:PresentItem = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<PresentItem> = Vector.<PresentItem>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.panel.model.payment.modes.errors { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class ErrorsDescriptionModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ErrorsDescriptionModelServer; private var client:IErrorsDescriptionModelBase = IErrorsDescriptionModelBase(this); private var modelId:Long = Long.getLong(1456185857,-299115092); private var _showErrorId:Long = Long.getLong(1139481512,922626302); private var _showError_msgCodec:ICodec; public function ErrorsDescriptionModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ErrorsDescriptionModelServer(IModel(this)); this._showError_msgCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._showErrorId: this.client.showError(String(this._showError_msgCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.physics { import alternativa.tanks.utils.BitVector; public class TankBodyIdProvider { private static const MAX_IDS:int = 64; private static const instance:TankBodyIdProvider = new TankBodyIdProvider(); private const ids:Vector.<int> = new Vector.<int>(MAX_IDS,true); private const claimedIds:BitVector = new BitVector(MAX_IDS); private var firstFreeIdIndex:int; public function TankBodyIdProvider() { super(); this.reset(); } public static function claimId() : int { return instance.claim(); } public static function releaseId(param1:int) : void { instance.release(param1); } public static function resetIds() : void { instance.reset(); } public function claim() : int { var local1:int = 0; if(this.firstFreeIdIndex < MAX_IDS) { local1 = this.ids[this.firstFreeIdIndex++]; this.claimedIds.setBit(local1); return local1; } throw new Error(); } public function release(param1:int) : void { if(this.claimedIds.getBit(param1) == 1) { this.claimedIds.clearBit(param1); var local2:* = --this.firstFreeIdIndex; this.ids[local2] = param1; } } public function reset() : void { this.firstFreeIdIndex = 0; var local1:int = 0; while(local1 < MAX_IDS) { this.ids[local1] = local1; local1++; } this.claimedIds.clear(); } } }
package alternativa.tanks.bonuses { import alternativa.math.Vector3; import alternativa.types.Long; public interface Bonus { function get bonusId() : Long; function spawn(param1:Vector3, param2:int, param3:Number, param4:Boolean, param5:Function) : void; function pickup() : void; function remove() : void; function enableTrigger() : void; } }
package alternativa.tanks.models.weapon.shared.shot { import alternativa.tanks.utils.EncryptedInt; import alternativa.tanks.utils.EncryptedIntImpl; import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.battlefield.models.tankparts.weapon.shot.DiscreteShotModelBase; import projects.tanks.client.battlefield.models.tankparts.weapon.shot.IDiscreteShotModelBase; [ModelInfo] public class DiscreteShotModel extends DiscreteShotModelBase implements IDiscreteShotModelBase, IShotModel, ObjectLoadListener { public function DiscreteShotModel() { super(); } public function objectLoaded() : void { putData(EncryptedInt,new EncryptedIntImpl(getInitParam().reloadMsec)); } public function getReloadMS() : int { return EncryptedInt(getData(EncryptedInt)).getInt(); } public function reconfigureWeapon(param1:int) : void { var local2:EncryptedInt = EncryptedInt(getData(EncryptedInt)); var local3:int = int(local2.getInt()); local2.setInt(param1); WeaponReloadTimeChangedListener(object.event(WeaponReloadTimeChangedListener)).weaponReloadTimeChanged(local3,param1); } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.shot { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.shot.ShotgunShotCC; public class VectorCodecShotgunShotCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecShotgunShotCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ShotgunShotCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<ShotgunShotCC> = new Vector.<ShotgunShotCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ShotgunShotCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ShotgunShotCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ShotgunShotCC> = Vector.<ShotgunShotCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.camera { public class CameraBookmarks { private var bookmarks:Vector.<CameraBookmark>; public function CameraBookmarks(param1:int) { super(); this.bookmarks = new Vector.<CameraBookmark>(param1); } public function getBookmark(param1:uint) : CameraBookmark { if(param1 < this.bookmarks.length) { return this.bookmarks[param1]; } return null; } public function saveCurrentPositionCameraToBookmark(param1:uint) : void { if(param1 < this.bookmarks.length) { this.getOrCreateBookmark(param1).saveCurrentPossitionCamera(); } } private function getOrCreateBookmark(param1:uint) : CameraBookmark { if(this.bookmarks[param1] == null) { this.bookmarks[param1] = new CameraBookmark(); } return this.bookmarks[param1]; } } }
package projects.tanks.client.panel.model.shop.discount { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ShopDiscountModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ShopDiscountModelServer; private var client:IShopDiscountModelBase = IShopDiscountModelBase(this); private var modelId:Long = Long.getLong(1969380491,159728732); public function ShopDiscountModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ShopDiscountModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ShopDiscountCC,false))); } protected function getInitParam() : ShopDiscountCC { return ShopDiscountCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package controls.buttons.h71px { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.h71px.GreyHugeButtonSkin_rightUpClass.png")] public class GreyHugeButtonSkin_rightUpClass extends BitmapAsset { public function GreyHugeButtonSkin_rightUpClass() { super(); } } }
package projects.tanks.client.partners.impl.vkontakte { public interface IVkontaktePaymentModelBase { function receivePaymentTransaction(param1:String) : void; } }
package projects.tanks.client.battlefield.models.user.spawn { import projects.tanks.client.battlefield.types.Vector3d; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public interface ITankSpawnerModelBase { function prepareToSpawn(param1:Vector3d, param2:Vector3d) : void; function spawn(param1:BattleTeam, param2:Vector3d, param3:Vector3d, param4:int, param5:int) : void; } }
package alternativa.tanks.battle.objects.tank { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.FillMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.engine3d.primitives.Box; import alternativa.math.Matrix3; import alternativa.math.Matrix4; import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.osgi.OSGi; import alternativa.osgi.service.logging.LogService; import alternativa.physics.Body; import alternativa.physics.BodyState; import alternativa.physics.PhysicsMaterial; import alternativa.physics.PhysicsScene; import alternativa.physics.PhysicsUtils; import alternativa.physics.collision.BodyCollisionFilter; import alternativa.physics.collision.CollisionDetector; import alternativa.physics.collision.CollisionShape; import alternativa.physics.collision.primitives.CollisionBox; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleRunner; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.Dust; import alternativa.tanks.battle.PhysicsController; import alternativa.tanks.battle.PhysicsInterpolator; import alternativa.tanks.battle.PostPhysicsController; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.objects.tank.controllers.LocalChassisController; import alternativa.tanks.battle.objects.tank.tankchassis.SuspensionParams; import alternativa.tanks.battle.objects.tank.tankchassis.Track; import alternativa.tanks.battle.objects.tank.tankchassis.TrackedChassis; import alternativa.tanks.battle.objects.tank.tankskin.TankHullSkinCacheItem; import alternativa.tanks.battle.objects.tank.tankskin.TankSkin; import alternativa.tanks.battle.objects.tank.tankskin.TracksAnimator; import alternativa.tanks.battle.objects.tank.tankskin.turret.TurretGeometryItem; import alternativa.tanks.battle.objects.tank.tankskin.turret.TurretSkinCacheItem; import alternativa.tanks.battle.scene3d.BattleScene3D; import alternativa.tanks.battle.scene3d.Renderer; import alternativa.tanks.camera.CameraTarget; import alternativa.tanks.camera.FollowCameraController; import alternativa.tanks.display.usertitle.UserTitle; import alternativa.tanks.models.battle.gui.markers.PointIndicatorStateProvider; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.bosstate.IBossState; import alternativa.tanks.models.tank.ultimate.mammoth.ImpactEnable; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.BasicGlobalGunParams; import alternativa.tanks.models.weapon.WeaponUtils; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TankBody; import alternativa.tanks.physics.TankBodyIdProvider; import alternativa.tanks.sfx.TankSoundEffects; import alternativa.tanks.sfx.floatingmessage.FloatingTextEffect; import alternativa.tanks.utils.CircularObjectBuffer; import alternativa.tanks.utils.DataUnitValidator; import alternativa.tanks.utils.DataValidationErrorEvent; import flash.display.BitmapData; import flash.geom.Vector3D; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.user.bossstate.BossRelationRole; import projects.tanks.client.battlefield.types.Vector3d; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class Tank implements PhysicsController, PostPhysicsController, PhysicsInterpolator, Renderer, BodyCollisionFilter, CameraTarget, PointIndicatorStateProvider, WeaponPlatform { public static var logService:LogService; private static const _v:Vector3 = new Vector3(); private static const _rayOrigin:Vector3 = new Vector3(); private static const _rayVector:Vector3 = new Vector3(); private static const _point:Vector3 = new Vector3(); private static const _rayHit:RayHit = new RayHit(); private static const _m:Matrix3 = new Matrix3(); private static const _rm:Matrix3 = new Matrix3(); public var user:IGameObject; public var health:Number = 0; public var state:ClientTankState; private var _teamType:BattleTeam; private var _incarnation:int; private var weapon:Weapon; private var _weaponMount:WeaponMount; private var battleService:BattleService; private var tankBody:TankBody; private var collisionCount:int; private var skin:TankSkin; private var maxSpeedSmoother:ValueSmoother = new EncryptedValueSmoother(100,1000,0,0); private var maxTurnSpeedSmoother:ValueSmoother = new EncryptedValueSmoother(0.3,10,0,0); private var suspensionParams:SuspensionParams = new SuspensionParams(); internal var skinCenterOffset:Vector3 = new Vector3(); private var visibilityPoints:Vector.<Vector3>; public var interpolatedPosition:Vector3 = new Vector3(); internal var interpolatedOrientation:Quaternion = new Quaternion(); internal var interpolatedTransform:Matrix4 = new Matrix4(); private var validator:TankDataValidator; private var chassis:TrackedChassis; private var tracksAnimator:TracksAnimator; private var title:UserTitle; private var sounds:TankSoundEffects; private var bodyStateValidator:BodyPhysicsStateValidator; private var battleEventDispatcher:BattleEventDispatcher; private var halfLength:Number; private var savedBodyState:BodyState = new BodyState(); private var floatingTextEffect:FloatingTextEffect; private var temperature:Number = 0; private var maxHealth:int; private var hullTransformUpdater:HullTransformUpdater; private var boundSphereRadius:Number; private var logBuffer:CircularObjectBuffer; private var _stunned:Boolean; public var lastHitPoint:Vector3 = new Vector3(); public var isLastHitPointSet:Boolean; public var turretCollisions:Vector.<CollisionBox> = new Vector.<CollisionBox>(); public function Tank(param1:IGameObject, param2:Number, param3:Number, param4:TankSoundEffects, param5:TankSkin, param6:WeaponMount, param7:Weapon, param8:UserTitle, param9:BattleEventDispatcher, param10:int) { super(); this.user = param1; this.skin = param5; this.sounds = param4; this.battleEventDispatcher = param9; this.maxHealth = param10; this.suspensionParams.dampingCoeff = param3; param4.setTank(this); var local11:Vector3 = calculateSizeForMesh(param5.getHullDescriptor().mesh); var local12:Vector3 = new Vector3(local11.x / 2,local11.y / 2,local11.z / 2); this.halfLength = local12.y; this.calculateSkinCenterOffset(local11); this.createBody(param2,local12); this.createCollisionPrimitives(local12); this.createVisibilityPoints(local12); this.initTurretGeometry(param5); this.chassis = new TrackedChassis(this.tankBody.body,this.suspensionParams,this.maxSpeedSmoother,local11); this.tracksAnimator = new TracksAnimator(this.chassis,param5,this.maxSpeedSmoother); this.state = ClientTankState.ACTIVE; this.bodyStateValidator = new BodyPhysicsStateValidator(this.tankBody.body,param9); this._weaponMount = param6; this.weapon = param7; param7.init(this); this.title = param8; logService = LogService(OSGi.getInstance().getService(LogService)); this.tankBody.onTankInited(); } private static function calculateSizeForMesh(param1:Mesh) : Vector3 { return new Vector3(param1.boundMaxX - param1.boundMinX,param1.boundMaxY - param1.boundMinY,param1.boundMaxZ - param1.boundMinZ); } private static function _getPhysicsState(param1:BodyState, param2:Vector3d, param3:Vector3d, param4:Vector3d, param5:Vector3d) : void { BattleUtils.copyToVector3d(param1.position,param2); var local6:Quaternion = param1.orientation; local6.getEulerAngles(_v); param3.x = _v.x; param3.y = _v.y; param3.z = _v.z; BattleUtils.copyToVector3d(param1.velocity,param4); BattleUtils.copyToVector3d(param1.angularVelocity,param5); } private function initTurretGeometry(param1:TankSkin) : void { var local3:TurretGeometryItem = null; var local4:CollisionBox = null; var local2:Vector.<TurretGeometryItem> = param1.getTurretGeometry(); for each(local3 in local2) { local4 = this.createTurretCollision(local3.getHalfSize()); this.turretCollisions.push(local4); this.tankBody.body.addCollisionShape(local4,new Matrix4()); } this.updateTurretPhysics(0); } public function getWeaponMount() : WeaponMount { return this._weaponMount; } private function createTurretCollision(param1:Vector3) : CollisionBox { return new CollisionBox(param1,0,PhysicsMaterial.DEFAULT_MATERIAL); } private function initView() : void { } private function createViewByCollision(param1:CollisionBox, param2:uint = 65535) : Box { var local3:Vector3 = param1.hs; var local4:Box = new Box(local3.x * 2,local3.y * 2,local3.z * 2); local4.setMaterialToAllFaces(new FillMaterial(param2,0.9)); return local4; } public function log(param1:String) : void { } public function getLogStrings() : Vector.<String> { return new Vector.<String>(); } public function setHullTransformUpdater(param1:HullTransformUpdater) : void { this.hullTransformUpdater = param1; } public function get teamType() : BattleTeam { return this._teamType; } public function get incarnation() : int { return this._incarnation; } public function getAllGunParams(param1:AllGlobalGunParams, param2:int = 0) : void { WeaponUtils.calculateMainGunParams(this.skin.getBarrel3D(),this.skin.getTurretDescriptor().muzzles[param2],param1); } public function getBasicGunParams(param1:BasicGlobalGunParams, param2:int = 0) : void { WeaponUtils.calculateBasicGunParams(this.skin.getBarrel3D(),this.skin.getTurretDescriptor().muzzles[param2],param1); } public function getLocalMuzzlePosition(param1:int = 0) : Vector3 { return this.skin.getTurretDescriptor().muzzles[param1]; } public function getLaserLocalPosition() : Vector3 { return this.skin.getTurretDescriptor().laserPoint; } public function getBarrelLength(param1:int = 0) : Number { return Vector3(this.skin.getTurretDescriptor().muzzles[param1]).y; } public function getTurret3D() : Object3D { return this.skin.getTurret3D(); } public function getHullMesh() : Mesh { return this.skin.getHullMesh(); } public function getSkin() : TankSkin { return this.skin; } public function getTitle() : UserTitle { return this.title; } public function showTitle() : void { this.title.show(); } public function hideTitle() : void { this.title.hide(); } public function addDust(param1:int = 7) : void { var local2:Dust = null; var local3:int = 0; if(this.battleService != null) { local2 = this.battleService.getBattleScene3D().getDustEngine(); local3 = 0; while(local3 < param1) { local2.addTankDust(this,0,0.9); local3++; } } } public function getCameraParams(param1:Vector3, param2:Vector3) : void { var local4:Number = NaN; var local5:Number = NaN; var local3:Object3D = this.skin.getTurret3D(); param1.reset(local3.x,local3.y,local3.z + 10); if(FollowCameraController.getFollowCameraMode() == FollowCameraController.CAMERA_FOLLOWS_TURRET) { _m.setRotationMatrix(local3.rotationX,local3.rotationY,local3.rotationZ); param2.reset(_m.m01,_m.m11,_m.m21); if(_m.m22 < -0.999) { param2.scale(-1); } else { local4 = Math.PI / 6; local5 = Math.sin(local4); if(_m.m22 < local5) { _v.reset(_m.m02,_m.m12,_m.m22); _v.cross(Vector3.Z_AXIS).normalize(); _rm.fromAxisAngle(_v,local4 - Math.asin(_m.m22)); _m.append(_rm); param2.reset(_m.m01,_m.m11,_m.m21); } } } else { BattleUtils.fillDirectionVector(param2,FollowCameraController.getFollowCameraDirection()); } } public function stopMovement() : void { this.sounds.setIdleMode(); } public function lockMovement(param1:Boolean) : void { var local2:ITankModel = ITankModel(this.user.adapt(ITankModel)); var local3:LocalChassisController = LocalChassisController(local2.getChassisController()); if(param1) { local3.lock(TankControlLockBits.SHAFT); } else { local3.unlock(TankControlLockBits.SHAFT); } } public function getNumberOfBarrels() : int { return this.skin.getTurretDescriptor().muzzles.length; } public function enableTurretSound(param1:Boolean) : void { this.sounds.turretSoundEnabled = param1; } public function spawn(param1:BattleTeam, param2:int) : void { this._teamType = param1; this._incarnation = param2; this.title.setTeamType(param1); this.sounds.setIdleMode(); this.sounds.turretSoundEnabled = true; this.skin.resetColorTransform(); this.skin.setNormalState(); this.maxSpeedSmoother.reset(this.maxSpeedSmoother.getTargetValue()); this.maxTurnSpeedSmoother.reset(this.maxTurnSpeedSmoother.getTargetValue()); } public function kill() : void { this.state = ClientTankState.DEAD; this.health = 0; this.sounds.enabled = false; this.battleService.getBattleRunner().getSoundManager().removeEffect(this.sounds); this.title.hideIndicators(); this.title.hide(); } public function disable() : void { this.title.hideIndicators(); } public function isSameTeam(param1:BattleTeam) : Boolean { return this._teamType == param1 && param1 != BattleTeam.NONE; } public function getUser() : IGameObject { return this.user; } public function getMainCollisionBox() : CollisionBox { return this.tankBody.tankCollisionBox; } public function setSemiActivatedState() : void { this.state = ClientTankState.SEMI_ACTIVE; this.setBodyCollisionGroup(CollisionGroup.TANK); this.setTracksCollisionGroup(CollisionGroup.INACTIVE_TRACK); this.skin.setAlpha(0.5); this.tankBody.body.postCollisionFilter = this; } public function setActivatedState() : void { this.state = ClientTankState.ACTIVE; this.setBodyCollisionGroup(CollisionGroup.TANK | CollisionGroup.ACTIVE_TRACK | CollisionGroup.WEAPON); this.setTracksCollisionGroup(CollisionGroup.ACTIVE_TRACK); this.skin.setAlpha(1); this.tankBody.body.postCollisionFilter = null; } public function considerBodies(param1:Body, param2:Body) : Boolean { if(param1.postCollisionFilter != null && param2.postCollisionFilter == null) { ++param1.tank.collisionCount; } else if(param1.postCollisionFilter == null && param2.postCollisionFilter != null) { ++param2.tank.collisionCount; } return false; } public function addToBattle(param1:BattleService) : void { var local2:BattleRunner = null; var local3:BattleScene3D = null; if(this.battleService == null) { this.battleService = param1; this.tankBody.id = TankBodyIdProvider.claimId(); local2 = param1.getBattleRunner(); local2.addBodyWrapper(this.tankBody); local2.addPhysicsController(this); local2.addPostPhysicsController(this); local2.addPhysicsInterpolator(this); this.skin.addToScene(); this.title.addToContainer(); local3 = param1.getBattleScene3D(); local3.addTank(this); local2.getSoundManager().addEffect(this.sounds); this.hullTransformUpdater.reset(); local3.getDustEngine().addTank(this); } } private function addDebugViewToScene(param1:BattleScene3D) : void { } public function removeFromBattle() : void { var local1:BattleRunner = null; var local2:BattleScene3D = null; if(this.battleService != null) { this.battleService.getBattleScene3D().getDustEngine().removeTank(this); local1 = this.battleService.getBattleRunner(); local2 = this.battleService.getBattleScene3D(); local1.removeBodyWrapper(this.tankBody); local1.removePhysicsController(this); local1.removePostPhysicsController(this); local1.removePhysicsInterpolator(this); TankBodyIdProvider.releaseId(this.tankBody.id); this.skin.removeFromScene(); this.title.removeFromContainer(); if(this.floatingTextEffect != null) { this.floatingTextEffect.kill(); } local2.removeTank(this); local1.getSoundManager().removeEffect(this.sounds); this.temperature = 0; this.tankBody.body.clearAccumulators(); this._weaponMount.reset(); this.weapon.deactivate(); this.weapon.reset(); this.battleService = null; } } private function removeDebugViewFromScene(param1:BattleScene3D) : void { } public function destroy() : void { this.user = null; this.state = ClientTankState.DEAD; this.skin.dispose(); this.skin = null; this.weapon.destroy(); this.tankBody.destroy(); if(this.validator != null) { this.validator.destroy(); } } public function setMaxSpeed(param1:Number, param2:Boolean) : void { if(param2) { this.maxSpeedSmoother.reset(param1); } else { this.maxSpeedSmoother.setTargetValue(param1); } } public function setMaxTurnSpeed(param1:Number, param2:Boolean) : void { if(param2) { this.maxTurnSpeedSmoother.reset(param1); } else { this.maxTurnSpeedSmoother.setTargetValue(param1); } } public function runBeforePhysicsUpdate(param1:Number) : void { this.collisionCount = 0; var local2:Number = Number(this.maxSpeedSmoother.update(param1)); var local3:Number = Number(this.maxTurnSpeedSmoother.update(param1)); this.tankBody.body.setMaxSpeedXY(local2); this.chassis.applyForces(local2,local3,param1); this.tankBody.body.slipperyMode = !this.hasTracksContactsWithStatic() && this.tankBody.isSoaring(); this.rotateTurret(param1); this.validateBodyState(); } public function runAfterPhysicsUpdate(param1:Number) : void { this.ensureBodyStateIsValid(); this.bodyStateValidator.refresh(); this._weaponMount.updatePhysics(this.getBody()); } private function ensureBodyStateIsValid() : void { var local1:Body = this.tankBody.body; var local2:BodyState = local1.state; if(!local2.isValid()) { local2.copy(this.savedBodyState); local1.saveState(); } } public function updatePhysicsState() : void { this.interpolatePhysicsState(1,16); this.hullTransformUpdater.update(0); this.skin.updateTurretTransform(this._weaponMount.getTurretInterpolatedDirection(),this._weaponMount.getBarrelInterpolatedElevation()); } public function interpolatePhysicsState(param1:Number, param2:int) : void { this.tankBody.body.interpolate(param1,this.interpolatedPosition,this.interpolatedOrientation); this.interpolatedOrientation.normalize(); this.interpolatedOrientation.toMatrix4(this.interpolatedTransform); this.interpolatedTransform.setPosition(this.interpolatedPosition); this._weaponMount.interpolate(param1,param2); } public function resetInterpolatedState() : void { var local1:BodyState = this.tankBody.body.state; this.interpolatedPosition.copy(local1.position); this.interpolatedOrientation.copy(local1.orientation); this.interpolatedOrientation.toMatrix4(this.interpolatedTransform); this.interpolatedTransform.setPosition(this.interpolatedPosition); } public function render(param1:int, param2:int) : void { var local4:Object3D = null; var local3:Number = param2 * 0.001; this.hullTransformUpdater.update(local3); this.skin.updateTurretTransform(this._weaponMount.getTurretInterpolatedDirection(),this._weaponMount.getBarrelInterpolatedElevation()); this.skin.setColorTransformByTemperature(this.temperature); this.tracksAnimator.animate(local3); local4 = this.skin.getTurret3D(); _v.x = local4.x; _v.y = local4.y; _v.z = local4.z; this.title.setWeaponStatus(100 * this.weapon.getStatus()); this.title.update(_v); var local5:TankHullSkinCacheItem = this.skin.getHullDescriptor(); if(local5.hasIncorrectData()) { this.battleEventDispatcher.dispatchEventOnce(new DataValidationErrorEvent(local5.getType())); } var local6:TurretSkinCacheItem = this.skin.getTurretDescriptor(); if(local6.hasIncorrectData()) { this.battleEventDispatcher.dispatchEventOnce(new DataValidationErrorEvent(local6.getType())); } } private function renderDebugView() : void { } public function setViewPositionByCollision(param1:Object3D, param2:CollisionBox) : void { var local3:Matrix4 = param2.transform; local3.getEulerAngles(_v); param1.rotationX = _v.x; param1.rotationY = _v.y; param1.rotationZ = _v.z; param1.x = local3.m03; param1.y = local3.m13; param1.z = local3.m23; } public function getValidator() : DataUnitValidator { if(this.validator == null) { this.validator = new TankDataValidator(this.tankBody.body.collisionShapes); } return this.validator; } public function isInvisible(param1:Vector3) : Boolean { var local2:int = int(this.visibilityPoints.length); var local3:int = 0; while(local3 < local2) { _point.copy(this.visibilityPoints[local3]); if(this.isPointVisible(_point,param1)) { return false; } local3++; } return true; } private function isPointVisible(param1:Vector3, param2:Vector3) : Boolean { var local3:Body = this.tankBody.body; param1.transform3(local3.baseMatrix); var local4:BodyState = local3.state; param1.add(local4.position); _rayOrigin.copy(param2); _rayVector.diff(param1,_rayOrigin); var local5:PhysicsScene = local3.scene; if(local5 == null) { return false; } var local6:CollisionDetector = local5.collisionDetector; return !local6.raycastStatic(_rayOrigin,_rayVector,CollisionGroup.STATIC,1,null,_rayHit); } public function getBodyCollisionGroup() : int { return CollisionShape(this.tankBody.tankCollisionBox).collisionGroup; } public function setBodyCollisionGroup(param1:int) : void { var local2:CollisionBox = null; this.tankBody.tankCollisionBox.collisionGroup = param1; for each(local2 in this.turretCollisions) { local2.collisionGroup = param1 & CollisionGroup.WEAPON; } } public function setTracksCollisionGroup(param1:int) : void { this.chassis.setTracksCollisionGroup(param1); } public function setMovementParams(param1:int, param2:int, param3:int, param4:Boolean) : void { this.chassis.movementDirection = param1; this.chassis.turnDirection = param2; this.chassis.turnSpeedNumber = param3; this.chassis.inverseBackTurnMovement = param4; if(param1 != 0) { this.sounds.setAccelerationMode(); } else if(param2 != 0) { this.sounds.setTurningMode(); } else { this.sounds.setIdleMode(); } } public function setPhysicsState(param1:Vector3d, param2:Vector3d, param3:Vector3d, param4:Vector3d) : void { var local5:Body = this.tankBody.body; var local6:BodyState = local5.state; BattleUtils.copyToVector3(param1,local6.position); local6.orientation.setFromEulerAnglesXYZ(param2.x,param2.y,param2.z); BattleUtils.copyToVector3(param3,local6.velocity); BattleUtils.copyToVector3(param4,local6.angularVelocity); local5.saveState(); local5.calcDerivedData(); this.bodyStateValidator.refresh(); } public function getPhysicsPosition(param1:Vector3) : void { var local2:Vector3 = this.tankBody.body.state.position; param1.reset(local2.x,local2.y,local2.z); } public function getPhysicsState(param1:Vector3d, param2:Vector3d, param3:Vector3d, param4:Vector3d) : void { _getPhysicsState(this.tankBody.body.state,param1,param2,param3,param4); } public function getPreviousPhysicsState(param1:Vector3d, param2:Vector3d, param3:Vector3d, param4:Vector3d) : void { _getPhysicsState(this.tankBody.body.prevState,param1,param2,param3,param4); } public function getBody() : Body { return this.tankBody.body; } public function setTemperature(param1:Number) : void { this.temperature = param1; } public function getTemperature() : Number { return this.temperature; } private function rotateTurret(param1:Number) : void { this._weaponMount.rotate(param1,this.tankBody.body.baseMatrix); this.updateTurretPhysics(this._weaponMount.getTurretPhysicsDirection()); this.sounds.playTurretSound(this._weaponMount.isRotating()); } private function updateTurretPhysics(param1:Number) : void { var local5:CollisionBox = null; var local6:Matrix4 = null; var local7:TurretGeometryItem = null; var local2:TankHullSkinCacheItem = this.skin.getHullDescriptor(); var local3:Vector.<TurretGeometryItem> = this.skin.getTurretGeometry(); var local4:int = 0; while(local4 < this.turretCollisions.length) { local5 = this.turretCollisions[local4]; local6 = local5.localTransform; local6.setMatrix(local2.getTurretMountPointX() + this.skinCenterOffset.x,local2.getTurretMountPointY() + this.skinCenterOffset.y,local2.getTurretMountPointZ() + this.skinCenterOffset.z,0,0,param1); local7 = local3[local4]; local6.prepend(local7.getTransform()); local4++; } } private function validateBodyState() : void { this.savedBodyState.copy(this.tankBody.body.state); this.bodyStateValidator.validate(); } private function createBody(param1:Number, param2:Vector3) : void { var local3:Body = new Body(param1,Matrix3.IDENTITY,0); PhysicsUtils.setBoxInvInertia(param1,param2,local3.invInertia); local3.tank = this; this.tankBody = new TankBody(local3); } private function createCollisionPrimitives(param1:Vector3) : void { var local2:Number = 2 * param1.z - (this.suspensionParams.nominalRayLength - TankConst.RAY_OFFSET); CollisionBoxesBuilder.createTankCollisionBox(param1,local2,this.tankBody); CollisionBoxesBuilder.createStaticCollisionBoxes(param1,local2,this.tankBody); this.setBoundSphereRadius(param1,local2); } private function setBoundSphereRadius(param1:Vector3, param2:Number) : void { var local3:Vector3 = new Vector3(param1.x,param1.y,param2 / 2); var local4:Matrix4 = this.tankBody.tankCollisionBox.localTransform; this.boundSphereRadius = local3.length() + Math.abs(local4.m23); } private function createVisibilityPoints(param1:Vector3) : void { var local2:Number = param1.x; var local3:Number = param1.y; this.visibilityPoints = Vector.<Vector3>([new Vector3(-local2,local3,0),new Vector3(local2,local3,0),new Vector3(-local2,0,0),new Vector3(local2,0,0),new Vector3(-local2,-local3,0),new Vector3(local2,-local3,0)]); } private function calculateSkinCenterOffset(param1:Vector3) : void { var local2:Mesh = this.skin.getHullMesh(); local2.calculateBounds(); this.skinCenterOffset.x = -0.5 * (local2.boundMinX + local2.boundMaxX); this.skinCenterOffset.y = -0.5 * (local2.boundMinY + local2.boundMaxY); this.skinCenterOffset.z = -0.5 * param1.z - this.suspensionParams.nominalRayLength + TankConst.RAY_OFFSET; } public function getSkinCenterOffset() : Vector3 { return this.skinCenterOffset; } public function getTitleTexture() : BitmapData { return this.title.getTexture(); } public function readTitlePosition(param1:Vector3D) : void { this.title.readPosition(param1); } public function getHalfLength() : Number { return this.halfLength; } public function getMaxHealth() : int { return this.maxHealth; } public function getBoundSphereRadius() : Number { return this.boundSphereRadius; } public function applyWeaponHit(param1:Vector3, param2:Vector3, param3:Number) : void { if(this.health > 0) { if(this.isImpactEnabled()) { this.tankBody.body.addWorldForceScaled(param1,param2,param3); this.tankBody.additionForcesSum.addScaled(param3,param2); } this.setLastHitPoint(param1); } } private function isImpactEnabled() : Boolean { var local1:IGameObject = ITankModel(this.user.adapt(ITankModel)).getTankSet().hull; if(local1.hasModel(ImpactEnable)) { return ImpactEnable(local1.adapt(ImpactEnable)).isImpactEnabled(); } return true; } public function getLeftTrack() : Track { return this.chassis.leftTrack; } public function getRightTrack() : Track { return this.chassis.rightTrack; } public function hasTracksContactsWithStatic() : Boolean { return this.getLeftTrack().hasContactsWithStatic() || this.getRightTrack().hasContactsWithStatic(); } public function hasCollisionWithStatic() : Boolean { return this.tankBody.hasContactsWithStatic; } public function hasCollisionWithOtherBodies() : Boolean { return this.tankBody.hasContactsWithOtherBodies(); } public function getPenetratedBodies() : Vector.<Body> { return this.tankBody.penetratedBodies; } public function setAcceleration(param1:Number) : void { this.chassis.setAcceleration(param1); } public function setReverseAcceleration(param1:Number) : void { this.chassis.setReverseAcceleration(param1); } public function setSideAcceleration(param1:Number) : void { this.chassis.setSideAcceleration(param1); } public function setTurnAcceleration(param1:Number) : void { this.chassis.setTurnAcceleration(param1); } public function setReverseTurnAcceleration(param1:Number) : void { this.chassis.setReverseTurnAcceleration(param1); } public function setStabilizationAcceleration(param1:Number) : void { this.chassis.setStabilizationAcceleration(param1); } public function isInBattle() : Boolean { return this.battleService != null; } public function isJumpBegin() : Boolean { return this.tankBody.isJumpBegin(); } public function isJumpEnd() : Boolean { return this.tankBody.isJumpEnd(); } public function isElasticStaticCollisionWhenSoaring() : Boolean { return this.tankBody.isElasticStaticCollisionWhenSoaring(); } public function setLastHitPoint(param1:Vector3) : void { this.lastHitPoint.copy(param1); BattleUtils.globalToLocal(this.getBody(),this.lastHitPoint); this.isLastHitPointSet = true; } public function getInterpolatedTurretWorldDirection() : Number { BattleUtils.fillDirectionVector(_v,this._weaponMount.getTurretInterpolatedDirection()); _v.deltaTransform4(this.interpolatedTransform); return BattleUtils.getDirectionAngle(_v); } public function get stunned() : Boolean { return this._stunned; } public function set stunned(param1:Boolean) : void { this._stunned = param1; } public function getIndicatorPosition() : Vector3 { return this.tankBody.body.state.position; } public function isIndicatorActive(param1:Vector3 = null) : Boolean { return this.state == ClientTankState.ACTIVE && IBossState(this.user.adapt(IBossState)).role() != BossRelationRole.BOSS; } public function zOffset() : Number { return 0; } } }
package alternativa.tanks.models.weapon.railgun { [ModelInterface] public interface IRailgunSFXModel { function getEffects() : IRailgunEffects; } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_heavycapacitorsIconClass.png")] public class DeviceIcons_heavycapacitorsIconClass extends BitmapAsset { public function DeviceIcons_heavycapacitorsIconClass() { super(); } } }
package forms { public class AlertAnswer { public static var YES:String; public static var NO:String; public static var OK:String; public static var CANCEL:String; public static var SEND:String; public static var RETURN:String; public static var GARAGE:String; public static var PROCEED:String; public function AlertAnswer() { super(); } } }
package alternativa.tanks.models.battle.commonflag { import alternativa.engine3d.materials.TextureMaterial; import alternativa.tanks.battle.BattleService; import alternativa.tanks.models.battle.assault.PointBaseIndicatorPlane; import alternativa.tanks.models.battle.gui.markers.PointIndicatorStateProvider; import alternativa.tanks.models.battle.gui.markers.PointMarker; import alternativa.utils.TextureMaterialRegistry; import flash.display.BitmapData; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class MarkersUtils { [Inject] public static var battleService:BattleService; [Inject] public static var materialRegistry:TextureMaterialRegistry; public function MarkersUtils() { super(); } public static function createMarkers(param1:BattleTeam, param2:BitmapData, param3:BitmapData, param4:PointIndicatorStateProvider, param5:Boolean = false) : void { initMarker2D(param2,param4,param5); initMarker3D(param1,param3,param4); } public static function initMarker2D(param1:BitmapData, param2:PointIndicatorStateProvider, param3:Boolean = false) : PointMarker { var local4:PointMarker = new PointMarker(battleService.getBattleScene3D().getCamera(),param1,param2,param3); battleService.getBattleScene3D().addRenderer(local4,0); return local4; } public static function initMarker3D(param1:BattleTeam, param2:BitmapData, param3:PointIndicatorStateProvider) : PointBaseIndicatorPlane { var local4:TextureMaterial = getCircleMaterial(param2); var local5:PointBaseIndicatorPlane = new PointBaseIndicatorPlane(param1,local4,battleService,param3); battleService.getBattleScene3D().addRenderer(local5,0); battleService.getBattleScene3D().addObject(local5); return local5; } private static function getCircleMaterial(param1:BitmapData) : TextureMaterial { var local2:TextureMaterial = materialRegistry.getMaterial(param1,false); local2.resolution = 1000 / param1.width; return local2; } } }
package projects.tanks.client.battlefield.models.battle.cp { import alternativa.types.Long; import projects.tanks.client.battlefield.types.Vector3d; public class ClientPointData { private var _id:int; private var _name:String; private var _position:Vector3d; private var _score:Number; private var _scoreChangeRate:Number; private var _state:ControlPointState; private var _tankIds:Vector.<Long>; public function ClientPointData(param1:int = 0, param2:String = null, param3:Vector3d = null, param4:Number = 0, param5:Number = 0, param6:ControlPointState = null, param7:Vector.<Long> = null) { super(); this._id = param1; this._name = param2; this._position = param3; this._score = param4; this._scoreChangeRate = param5; this._state = param6; this._tankIds = param7; } public function get id() : int { return this._id; } public function set id(param1:int) : void { this._id = param1; } public function get name() : String { return this._name; } public function set name(param1:String) : void { this._name = param1; } public function get position() : Vector3d { return this._position; } public function set position(param1:Vector3d) : void { this._position = param1; } public function get score() : Number { return this._score; } public function set score(param1:Number) : void { this._score = param1; } public function get scoreChangeRate() : Number { return this._scoreChangeRate; } public function set scoreChangeRate(param1:Number) : void { this._scoreChangeRate = param1; } public function get state() : ControlPointState { return this._state; } public function set state(param1:ControlPointState) : void { this._state = param1; } public function get tankIds() : Vector.<Long> { return this._tankIds; } public function set tankIds(param1:Vector.<Long>) : void { this._tankIds = param1; } public function toString() : String { var local1:String = "ClientPointData ["; local1 += "id = " + this.id + " "; local1 += "name = " + this.name + " "; local1 += "position = " + this.position + " "; local1 += "score = " + this.score + " "; local1 += "scoreChangeRate = " + this.scoreChangeRate + " "; local1 += "state = " + this.state + " "; local1 += "tankIds = " + this.tankIds + " "; return local1 + "]"; } } }
package alternativa.tanks.gui.friends.list.renderer.background { import alternativa.tanks.gui.friends.list.AcceptedList; import alternativa.tanks.gui.friends.list.renderer.HeaderAcceptedList; import controls.cellrenderer.ButtonState; import flash.display.Sprite; public class RendererBackGroundAcceptedList extends Sprite { protected var tabs:Vector.<Number>; protected var _width:int = 100; public function RendererBackGroundAcceptedList(param1:Boolean, param2:Boolean = false) { var local3:ButtonState = null; this.tabs = new Vector.<Number>(); super(); var local4:int = int(HeaderAcceptedList.HEADERS.length); var local5:int = 0; while(local5 < local4) { if(param1) { if(param2) { local3 = new FriendCellSelected(); } else { local3 = new FriendCellNormal(); } } else if(param2) { local3 = new UserOfflineCellSelected(); } else { local3 = new UserOfflineCellNormal(); } addChild(local3); local5++; } this.resize(); } protected function resize() : void { var local1:ButtonState = null; if(this.isScroll()) { this.tabs = Vector.<Number>([0,this._width - 224,this._width - 1]); } else { this.tabs = Vector.<Number>([0,this._width - 233,this._width - 1]); } var local2:int = int(HeaderAcceptedList.HEADERS.length); var local3:int = 0; while(local3 < local2) { local1 = getChildAt(local3) as ButtonState; local1.width = this.tabs[local3 + 1] - this.tabs[local3] - 2; local1.height = 18; local1.x = this.tabs[local3]; local3++; } graphics.clear(); graphics.beginFill(16711680,0); graphics.drawRect(0,0,this._width - 1,18); graphics.endFill(); } protected function isScroll() : Boolean { return AcceptedList.SCROLL_ON; } override public function set width(param1:Number) : void { this._width = Math.floor(param1); this.resize(); } } }
package alternativa.tanks.utils { public class MathUtils { public static const PI2:Number = 2 * Math.PI; public function MathUtils() { super(); } public static function clamp(value:Number, min:Number, max:Number) : Number { if(value < min) { return min; } if(value > max) { return max; } return value; } public static function clampAngle(radians:Number) : Number { radians %= PI2; if(radians < -Math.PI) { return PI2 + radians; } if(radians > Math.PI) { return radians - PI2; } return radians; } public static function clampAngleFast(radians:Number) : Number { if(radians < -Math.PI) { return PI2 + radians; } if(radians > Math.PI) { return radians - PI2; } return radians; } public static function getBitValue(param1:int, param2:int) : int { return param1 >> param2 & 1; } public static function nearestPowerOf2(param1:int) : int { return 1 << Math.ceil(Math.log(param1) / Math.LN2); } } }
package alternativa.tanks.model.payment.shop.indemnity { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IndemnityAdapt implements Indemnity { private var object:IGameObject; private var impl:Indemnity; public function IndemnityAdapt(param1:IGameObject, param2:Indemnity) { super(); this.object = param1; this.impl = param2; } public function getIndemnitySize() : int { var result:int = 0; try { Model.object = this.object; result = int(this.impl.getIndemnitySize()); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.gui { import alternativa.engine3d.objects.SkyBox; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.buttons.GarageButton; import alternativa.tanks.gui.category.CategoryButtonsList; import alternativa.tanks.gui.garagelist.GarageList; import alternativa.tanks.gui.garagelist.GarageListController; import alternativa.tanks.gui.tankpreview.EventTankPreview; import alternativa.tanks.gui.tankpreview.TankPreviewWindow; import alternativa.tanks.model.item.info.ItemActionPanel; import alternativa.tanks.model.item.shopabonement.ShopAbonement; import alternativa.tanks.service.item.ItemService; import alternativa.tanks.service.item3d.ITank3DViewer; import alternativa.tanks.tracker.ITrackerService; import base.DiscreteSprite; import controls.TankWindow; import controls.TankWindowInner; import controls.buttons.ButtonStates; import controls.timer.CountDownTimer; import flash.events.MouseEvent; import flash.geom.Point; import flash.utils.getTimer; import forms.events.PartsListEvent; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ItemViewCategoryEnum; import projects.tanks.clients.flash.commons.services.layout.event.LobbyLayoutServiceEvent; import projects.tanks.clients.flash.commons.services.payment.PaymentDisplayService; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.AlertServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.BattleInfoServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.garage.UserGarageActionsService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.removeDisplayObject; import services.alertservice.AlertAnswer; public class GarageWindow extends DiscreteSprite implements IGarageWindow { [Inject] public static var itemService:ItemService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var trackerService:ITrackerService; [Inject] public static var userGarageActionsService:UserGarageActionsService; [Inject] public static var alertService:IAlertService; [Inject] public static var localeService:ILocaleService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var tank3DViewer:ITank3DViewer; [Inject] public static var paymentDisplayService:PaymentDisplayService; private static const GA_CATEGORY:String = "garage"; private static const windowMargin:int = 11; private static const itemInfoPanelWidth:int = 412; public var timersKitCouldBeBoughtContext:Vector.<TimerKitCouldBeBoughtContext>; public var itemInfoPanel:ItemInfoPanel; public var tankPreview:TankPreviewWindow; private var _windowSize:Point; private var _selectedItem:IGameObject; private var _garageListWindow:TankWindow; private var _garageListInner:TankWindowInner; private var _garageList:GarageList; private var _categoryButtons:CategoryButtonsList; private var _garageListController:GarageListController; public function GarageWindow(param1:Boolean) { super(); this.timersKitCouldBeBoughtContext = new Vector.<TimerKitCouldBeBoughtContext>(); this.itemInfoPanel = new ItemInfoPanel(param1,itemInfoPanelWidth); addChild(this.itemInfoPanel); this._garageListWindow = new TankWindow(); addChild(this._garageListWindow); this._garageListInner = new TankWindowInner(0,0,TankWindowInner.GREEN); this._garageListInner.showBlink = true; addChild(this._garageListInner); this._garageList = new GarageList(); addChild(this._garageList); this._categoryButtons = new CategoryButtonsList(); addChild(this._categoryButtons); this._garageListController = new GarageListController(this._garageList,this._categoryButtons); this.updateNavigationLock(); this.setEvents(); } public function initTankPreviewWindow(param1:Tanks3DSResource, param2:SkyBox) : void { this.tankPreview = param1.id.low == 500360050 ? new TankPreviewWindow() : new EventTankPreview(); this.tankPreview.init(param1,param2); addChild(this.tankPreview); tank3DViewer.setView(this.tankPreview); if(this._windowSize != null) { this.tankPreview.resize(this._windowSize.x - itemInfoPanelWidth,this._windowSize.y - this._garageListWindow.height); } } private function onGarageItemDoubleClick(param1:PartsListEvent) : void { this.onSelectGarageListItem(param1); if(this._selectedItem.hasModel(ItemActionPanel)) { ItemActionPanel(this._selectedItem.adapt(ItemActionPanel)).handleDoubleClickOnItemPreview(); return; } if(this._selectedItem.hasModel(ShopAbonement)) { paymentDisplayService.openPaymentAt(ShopAbonement(this._selectedItem.adapt(ShopAbonement)).getShopCategory()); } else if(Boolean(this.itemInfoPanel.equipButton.visible) && this.itemInfoPanel.equipButton.getState() == ButtonStates.UP) { this.equip(); } else if(this.itemInfoPanel.upgradeButton.visible && this.itemInfoPanel.upgradeButton.getState() == ButtonStates.UP) { this.itemInfoPanel.upgradeSelectedItem(); } else if(Boolean(this.itemInfoPanel.buyButton.visible) && this.itemInfoPanel.buyButton.getState() == ButtonStates.UP) { this.onButtonBuyClickInternal(); } else if(Boolean(this.itemInfoPanel.deletePresentButton.visible) && this.itemInfoPanel.deletePresentButton.getState() == ButtonStates.UP) { this.deletePresentInternal(); } } private function setEvents() : void { this._garageList.addEventListener(PartsListEvent.SELECT_PARTS_LIST_ITEM,this.onSelectGarageListItem); this._garageList.addEventListener(PartsListEvent.ITEM_DOUBLE_CLICK,this.onGarageItemDoubleClick); this.itemInfoPanel.buyButton.addEventListener(MouseEvent.CLICK,this.onButtonBuyClick); this.itemInfoPanel.equipButton.addEventListener(MouseEvent.CLICK,this.onButtonEquipClick); this.itemInfoPanel.deletePresentButton.addEventListener(MouseEvent.CLICK,this.onButtonDeletePresentClick); lobbyLayoutService.addEventListener(LobbyLayoutServiceEvent.BEGIN_LAYOUT_SWITCH,this.updateNavigationLock); lobbyLayoutService.addEventListener(LobbyLayoutServiceEvent.END_LAYOUT_SWITCH,this.updateNavigationLock); battleInfoService.addEventListener(BattleInfoServiceEvent.BATTLE_START,this.onBattleStart); } private function onBattleStart(param1:BattleInfoServiceEvent) : void { if(this._selectedItem != null) { this.itemInfoPanel.updateEquipButton(); } } private function deletePresentInternal() : void { alertService.showAlert(localeService.getText(TanksLocale.TEXT_PRESENT_WILL_BE_REMOVED_ALERT),Vector.<String>([AlertAnswer.OK,AlertAnswer.CANCEL])); alertService.addEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,this.onAlertAnswer); } private function onButtonDeletePresentClick(param1:MouseEvent) : void { this.deletePresentInternal(); } private function onAlertAnswer(param1:AlertServiceEvent) : void { alertService.removeEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,this.onAlertAnswer); if(param1.typeButton == AlertAnswer.OK) { dispatchEvent(new GarageWindowEvent(GarageWindowEvent.DELETE_PRESENT,this._selectedItem)); this.removeItemFromDepot(this._selectedItem); if(this._garageListController.getCurrentCategoryItemsCount() > 0) { this.updateSelection(); } else { this._categoryButtons.setCategoryButtonVisibility(ItemViewCategoryEnum.GIVEN_PRESENTS,false); this.showDefaultCategory(); } } } private function onSelectGarageListItem(param1:PartsListEvent) : void { this._selectedItem = this._garageList.selectedItem; var local2:Boolean = this._garageListController.isItemInDepot(this._selectedItem); this.showItemInfo(this._selectedItem,!local2); if(local2) { dispatchEvent(new GarageWindowEvent(GarageWindowEvent.WAREHOUSE_ITEM_SELECTED,this._selectedItem)); } else { dispatchEvent(new GarageWindowEvent(GarageWindowEvent.STORE_ITEM_SELECTED,this._selectedItem)); } userGarageActionsService.selectItem(this._selectedItem); } private function onButtonBuyClickInternal() : void { var local1:IGameObject = null; if(Boolean(itemService.isModificationItem(this._selectedItem)) && this.isItemInDepot(this._selectedItem)) { local1 = itemService.getMaxAvailableModification(this._selectedItem); userGarageActionsService.buyItemModification(local1); trackerService.trackEvent(GA_CATEGORY,GarageWindowEvent.UPGRADE_ITEM,itemService.getName(this._selectedItem)); } else { local1 = this._selectedItem; userGarageActionsService.buyItem(local1); trackerService.trackEvent(GA_CATEGORY,GarageWindowEvent.BUY_ITEM,itemService.getName(this._selectedItem)); } dispatchEvent(new GarageWindowEvent(GarageWindowEvent.BUY_ITEM,local1)); } private function onButtonBuyClick(param1:MouseEvent) : void { this.onButtonBuyClickInternal(); } private function equip() : void { trackerService.trackEvent(GA_CATEGORY,GarageWindowEvent.SETUP_ITEM,itemService.getName(this._selectedItem)); dispatchEvent(new GarageWindowEvent(GarageWindowEvent.SETUP_ITEM,this._selectedItem)); } private function onButtonEquipClick(param1:MouseEvent) : void { this.equip(); } private function removeEvents() : void { this._garageList.removeEventListener(PartsListEvent.SELECT_PARTS_LIST_ITEM,this.onSelectGarageListItem); this.itemInfoPanel.buyButton.removeEventListener(MouseEvent.CLICK,this.onButtonBuyClick); this.itemInfoPanel.equipButton.removeEventListener(MouseEvent.CLICK,this.onButtonEquipClick); this.itemInfoPanel.deletePresentButton.removeEventListener(MouseEvent.CLICK,this.onButtonDeletePresentClick); lobbyLayoutService.removeEventListener(LobbyLayoutServiceEvent.BEGIN_LAYOUT_SWITCH,this.updateNavigationLock); lobbyLayoutService.removeEventListener(LobbyLayoutServiceEvent.END_LAYOUT_SWITCH,this.updateNavigationLock); battleInfoService.removeEventListener(BattleInfoServiceEvent.BATTLE_START,this.onBattleStart); this.removeTimerListeners(); } private function removeTimerListeners() : void { var local1:TimerKitCouldBeBoughtContext = null; for each(local1 in this.timersKitCouldBeBoughtContext) { local1.removeListener(); } } private function updateNavigationLock(param1:LobbyLayoutServiceEvent = null) : void { var local2:GarageButton = this.itemInfoPanel.buyButton; if(lobbyLayoutService.isSwitchInProgress()) { local2.mouseEnabled = false; local2.mouseChildren = false; } else { local2.mouseEnabled = local2.enabled; local2.mouseChildren = local2.enabled; } } public function destroy() : void { this.removeEvents(); if(this.tankPreview != null) { removeDisplayObject(this.tankPreview); this.tankPreview.destroy(); this.tankPreview = null; } this.itemInfoPanel.destroy(); this.itemInfoPanel = null; removeDisplayObject(this._garageListWindow); this._garageListWindow = null; removeDisplayObject(this._garageListInner); this._garageListInner = null; this._garageListController.destroy(); this._garageListController = null; this._garageList = null; this._categoryButtons = null; this._selectedItem = null; } public function resize(param1:int, param2:int) : void { this._windowSize = new Point(param1,param2); this._garageListWindow.width = param1; this._garageListWindow.height = 205; this._garageListWindow.x = 0; this._garageListWindow.y = param2 - this._garageListWindow.height; this._garageListInner.width = param1 - windowMargin * 2; this._garageListInner.height = 169 - windowMargin * 2; this._garageListInner.x = windowMargin; this._garageListInner.y = this._garageListWindow.y + windowMargin; this._garageList.width = this._garageListWindow.width - windowMargin * 2 - 8; this._garageList.height = 169 - windowMargin * 2 + 1; this._garageList.x = windowMargin + 4; this._garageList.y = this._garageListWindow.y + windowMargin + 4; this._categoryButtons.width = param1 - windowMargin * 2 - 8; this._categoryButtons.x = windowMargin; this._categoryButtons.y = this._garageList.y + this._garageList.height; if(this.tankPreview != null) { this.tankPreview.resize(param1 - itemInfoPanelWidth,param2 - this._garageListWindow.height); } this.itemInfoPanel.resize(itemInfoPanelWidth,param2 - this._garageListWindow.height); this.itemInfoPanel.x = param1 - itemInfoPanelWidth; } public function isItemInStore(param1:IGameObject) : Boolean { return this._garageListController.isItemInStore(param1); } public function isItemInDepot(param1:IGameObject) : Boolean { return this._garageListController.isItemInDepot(param1); } public function addItemToDepot(param1:IGameObject) : void { this._garageListController.addItemToDepot(param1); } public function addItemToStore(param1:IGameObject) : void { this._garageListController.addItemToStore(param1); } public function updateKitsContainsItem(param1:IGameObject) : void { this._garageListController.updateKitsContainsItem(param1); } public function removeItemFromDepot(param1:IGameObject) : void { this._garageListController.removeItemFromDepot(param1); } public function removeItemFromStore(param1:IGameObject) : void { this._garageListController.removeItemFromStore(param1); } public function get itemsOnDepot() : Vector.<IGameObject> { return this._garageListController.itemsInDepot; } public function unmountItem(param1:IGameObject) : void { this._garageList.unmount(param1); } public function mountItem(param1:IGameObject) : void { this._garageList.mount(param1); } public function showItemInfo(param1:IGameObject, param2:Boolean) : void { this.itemInfoPanel.showItemInfo(param1,param2); this.itemInfoPanel.resize(itemInfoPanelWidth,this._windowSize.y - this._garageListWindow.height); } public function removeAllModifications(param1:IGameObject) : void { var local3:IGameObject = null; var local2:Vector.<IGameObject> = itemService.getModifications(param1); for each(local3 in local2) { if(this.isItemInDepot(local3)) { this.removeItemFromDepot(local3); } if(this.isItemInStore(local3)) { this.removeItemFromStore(local3); } } } public function updateCount(param1:IGameObject) : void { this._garageList.updateCount(param1,itemService.getCount(param1)); } public function updateDiscount(param1:IGameObject) : void { if(this._selectedItem == param1) { this.showItemInfo(this._selectedItem,this.isItemInStore(this._selectedItem)); } this._garageListController.updateDiscount(param1); } public function getSelectedItem() : IGameObject { return this._selectedItem; } public function getItemInfoPanel() : ItemInfoPanel { return this.itemInfoPanel; } public function initDepot(param1:Vector.<IGameObject>) : void { this._garageListController.initDepot(param1); } public function initStore(param1:Vector.<IGameObject>) : void { this.checkIfTimersKitCouldBeBoughtContext(param1); this._garageListController.initStore(param1); } private function checkIfTimersKitCouldBeBoughtContext(param1:Vector.<IGameObject>) : void { var local4:IGameObject = null; var local5:int = 0; var local6:int = 0; var local7:uint = 0; var local8:CountDownTimer = null; var local2:int = int(param1.length); var local3:int = 0; while(local3 < local2) { local4 = param1[local3]; if(Boolean(itemService.isKit(local4)) && Boolean(itemService.canBuy(local4)) && Boolean(itemService.isEnabledItem(local4))) { local5 = int(itemService.getTimeLeftInSeconds(local4)); local6 = 2592000; if(!itemService.isTimelessItem(local4) && local5 > 0 && local5 <= local6) { local7 = uint(local5 * 1000); local8 = new CountDownTimer(); local8.start(local7 + getTimer()); this.timersKitCouldBeBoughtContext.push(new TimerKitCouldBeBoughtContext(local4,local8,this)); } } local3++; } } public function itemFullUpgraded(param1:IGameObject) : void { var local2:IGameObject = null; if(itemService.isModificationItem(this._selectedItem)) { local2 = itemService.getNextModification(param1); if(local2 != null) { this.updateDiscount(local2); } } } public function showDefaultCategory() : void { this._garageListController.showDefaultCategory(); } public function showCategory(param1:ItemViewCategoryEnum) : void { this._garageListController.showCategory(param1); } public function showItemInCategory(param1:IGameObject) : void { this._garageListController.showItemInCategory(param1); } public function updateSelection() : void { this._garageListController.updateSelection(); } public function getTimersKitCouldBeBoughtContext() : Vector.<TimerKitCouldBeBoughtContext> { return this.timersKitCouldBeBoughtContext; } public function setCategoryButtonVisibility(param1:ItemViewCategoryEnum, param2:Boolean) : void { this._categoryButtons.setCategoryButtonVisibility(param1,param2); } } }
package alternativa.tanks.model.news { import mx.core.BitmapAsset; [ExcludeClass] public class NewsIcons_sale_20 extends BitmapAsset { public function NewsIcons_sale_20() { super(); } } }
package _codec.projects.tanks.client.battleservice.model.createparams { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battleservice.model.createparams.BattleLimits; public class VectorCodecBattleLimitsLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBattleLimitsLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BattleLimits,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<BattleLimits> = new Vector.<BattleLimits>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BattleLimits(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BattleLimits = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BattleLimits> = Vector.<BattleLimits>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.banners { import scpacker.Base; public class BannerModelBase extends Base { public function BannerModelBase() { super(); } } }
package alternativa.tanks.gui.socialnetwork.vk { import alternativa.tanks.gui.socialnetwork.AbstractSNGroupEnteringWindow; import flash.display.Bitmap; import flash.display.BitmapData; import projects.tanks.clients.fp10.libraries.TanksLocale; public class VkGroupThanksForEnteringWindow extends AbstractSNGroupEnteringWindow { private static var thanksForEnteringBitmapDataClass:Class = VkGroupThanksForEnteringWindow_thanksForEnteringBitmapDataClass; protected static var thanksForEnteringBitmapData:BitmapData = Bitmap(new thanksForEnteringBitmapDataClass()).bitmapData; public function VkGroupThanksForEnteringWindow() { super(thanksForEnteringBitmapData,VkGroupReminderWindow.SN_GROUP_URL,localeService.getText(TanksLocale.TEXT_VK_ENTER_GROUP_BONUS)); } } }
package assets.window.elemets { import flash.display.Sprite; [Embed(source="/_assets/assets.swf", symbol="symbol1073")] public class WindowTopRightCorner extends Sprite { public function WindowTopRightCorner() { super(); } } }
package scpacker.server.models.inventory { import alternativa.init.Main; import alternativa.object.ClientObject; import alternativa.service.IModelService; import alternativa.tanks.models.battlefield.inventory.IInventoryItemModel; import alternativa.tanks.models.battlefield.inventory.InventoryItemModel; import alternativa.tanks.models.battlefield.inventory.InventoryModel; import alternativa.tanks.models.effectsvisualization.EffectsVisualizationModel; import alternativa.tanks.models.effectsvisualization.IEffectsVisualizationModel; import alternativa.tanks.models.inventory.IInventory; import flash.utils.Dictionary; public class ServerInventoryModel { private var inventoryModel:InventoryModel; private var inventoryItemModel:InventoryItemModel; private var effectModel:EffectsVisualizationModel; private var modelsService:IModelService; private var _objects:Dictionary; public function ServerInventoryModel() { super(); } public function init() : void { this.modelsService = IModelService(Main.osgi.getService(IModelService)); this.inventoryModel = InventoryModel(this.modelsService.getModelsByInterface(IInventory)[0]); this.inventoryItemModel = InventoryItemModel(this.modelsService.getModelsByInterface(IInventoryItemModel)[0]); this.effectModel = EffectsVisualizationModel(this.modelsService.getModelsByInterface(IEffectsVisualizationModel)[0]); this._objects = new Dictionary(); } public function initInventory(items:Array) : void { var data:ServerInventoryData = null; var clientObject:ClientObject = null; this.inventoryModel.objectLoaded(null); for each(data in items) { clientObject = this.getClientObject(data.id); this.inventoryItemModel.initObject(clientObject,null,data.count,data.itemEffectTime,data.slotId,data.itemRestSec); this._objects[data.id] = clientObject; } } public function updateInventory(items:Array) : void { var data:ServerInventoryData = null; if(this.inventoryModel == null || this.inventoryItemModel == null) { return; } for each(data in items) { this.inventoryItemModel.updateItemCount(this._objects[data.id],data.count); } } public function activateItem(id:String) : void { this.inventoryItemModel.activated(this._objects[id]); } public function enableEffects(clientObject:ClientObject, effects:Array) : void { this.effectModel.initObject(clientObject,effects); } public function enableEffect(clientObject:ClientObject, itemIndex:int, duration:int) : void { this.effectModel.effectActivated(clientObject,clientObject.id,itemIndex,duration); } public function disnableEffect(clientObject:ClientObject, itemIndex:int) : void { this.effectModel.effectStopped(clientObject,clientObject.id,itemIndex); } public function localTankKilled() : void { if(this.inventoryModel == null) { return; } this.inventoryModel.killCurrentUser(null); } private function getClientObject(id:String) : ClientObject { return new ClientObject(id,null,id,null); } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _93df922425d86063798d3a2248bbbb810d83ac1e831d8c4a345ee09bd87fe744_flash_display_Sprite extends Sprite { public function _93df922425d86063798d3a2248bbbb810d83ac1e831d8c4a345ee09bd87fe744_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package alternativa.tanks.models.battlefield.hidableobjects { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; public class HidableObject3DWrapper implements HidableGraphicObject { private var object:Object3D; public function HidableObject3DWrapper(param1:Object3D) { super(); this.object = param1; } public function readPosition(param1:Vector3) : void { param1.x = this.object.x; param1.y = this.object.y; param1.z = this.object.z; } public function setAlphaMultiplier(param1:Number) : void { this.object.alpha = param1; } } }
package projects.tanks.client.battlefield.models.tankparts.engine { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class EngineModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:EngineModelServer; private var client:IEngineModelBase = IEngineModelBase(this); private var modelId:Long = Long.getLong(923418047,-17313881); public function EngineModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new EngineModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(EngineCC,false))); } protected function getInitParam() : EngineCC { return EngineCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.tanksservices.model.rankloader { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class RankLoaderModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:RankLoaderModelServer; private var client:IRankLoaderModelBase = IRankLoaderModelBase(this); private var modelId:Long = Long.getLong(821241413,-534454215); public function RankLoaderModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new RankLoaderModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(RankLoaderCC,false))); } protected function getInitParam() : RankLoaderCC { return RankLoaderCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.gui { import flash.events.Event; public class ReferalWindowEvent extends Event { public static const SEND_MAIL:String = "ReferalWindowEventSendMail"; public var adresses:String; public var letterText:String; public function ReferalWindowEvent(type:String, addresses:String = "", letterText:String = "") { super(type); this.adresses = addresses; this.letterText = letterText; } } }
package alternativa.tanks.model.item.itemforpartners { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ItemEnabledForPartnerEvents implements ItemEnabledForPartner { private var object:IGameObject; private var impl:Vector.<Object>; public function ItemEnabledForPartnerEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function isAvailable() : Boolean { var result:Boolean = false; var i:int = 0; var m:ItemEnabledForPartner = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ItemEnabledForPartner(this.impl[i]); result = Boolean(m.isAvailable()); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.services.battlegui { import alternativa.osgi.service.display.IDisplay; import alternativa.utils.removeDisplayObject; import flash.display.DisplayObjectContainer; import flash.display.Sprite; import flash.events.EventDispatcher; public class BattleGUIServiceImpl extends EventDispatcher implements BattleGUIService { [Inject] public static var display:IDisplay; private var viewportContainer:Sprite = new Sprite(); private var guiContainer:Sprite = new Sprite(); private var tabContainer:Sprite = new Sprite(); private var _positionXDefaultLayout:int; private var _positionXInventory:int; public function BattleGUIServiceImpl() { super(); this.viewportContainer.mouseEnabled = false; this.guiContainer.mouseEnabled = false; this.tabContainer.mouseEnabled = false; } public function getViewportContainer() : DisplayObjectContainer { return this.viewportContainer; } public function getGuiContainer() : DisplayObjectContainer { return this.guiContainer; } public function getTabContainer() : DisplayObjectContainer { return this.tabContainer; } public function hide() : void { removeDisplayObject(this.viewportContainer); removeDisplayObject(this.guiContainer); removeDisplayObject(this.tabContainer); } public function show() : void { display.contentLayer.addChild(this.viewportContainer); display.contentUILayer.addChild(this.guiContainer); display.contentUILayer.addChild(this.tabContainer); } public function setPositionXDefaultLayout(param1:int) : void { this._positionXDefaultLayout = param1; dispatchEvent(new BattleGUIServiceEvent(BattleGUIServiceEvent.ON_CHANGE_POSITION_DEFAULT_LAYOUT)); } public function getPositionXDefaultLayout() : int { return this._positionXDefaultLayout; } public function setPositionXInventory(param1:int) : void { this._positionXInventory = param1; dispatchEvent(new InventoryChangePositionEvent()); } public function getPositionXInventory() : int { return this._positionXInventory; } public function resetPositionXInventory() : void { this._positionXInventory = 0; } } }
package alternativa.tanks.models.panel { import alternativa.tanks.models.service.ClanService; import alternativa.tanks.service.clan.ClanPanelNotificationService; import alternativa.tanks.service.panel.IPanelView; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.clans.panel.loadingclan.ClanLoadingPanelModelBase; import projects.tanks.client.clans.panel.loadingclan.IClanLoadingPanelModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.gamescreen.UserChangeGameScreenService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.UserPropertiesServiceEvent; import services.buttonbar.IButtonBarService; import services.contextmenu.ContextMenuServiceEvent; import services.contextmenu.IContextMenuService; [ModelInfo] public class ClanLoadingPanelModel extends ClanLoadingPanelModelBase implements IClanLoadingPanelModelBase, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var buttonBarService:IButtonBarService; [Inject] public static var userChangeGameScreenService:UserChangeGameScreenService; [Inject] public static var contextMenuService:IContextMenuService; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var panel:IPanelView; [Inject] public static var clanService:ClanService; [Inject] public static var clanPanelNotification:ClanPanelNotificationService; public function ClanLoadingPanelModel() { super(); } public function objectLoaded() : void { contextMenuService.addEventListener(ContextMenuServiceEvent.SHOW_CLAN,getFunctionWrapper(this.onShowClan)); userPropertiesService.addEventListener(UserPropertiesServiceEvent.UPDATE_RANK,getFunctionWrapper(this.updateRank)); clanService.minRankForCreateClan = getInitParam().minRankForCreateClan; clanPanelNotification.clanButtonVisible = getInitParam().clanButtonVisible; } private function updateRank(param1:UserPropertiesServiceEvent) : void { clanPanelNotification.clanButtonVisible = userPropertiesService.rank >= getInitParam().minRankForCreateClan; } private function onShowClan(param1:ContextMenuServiceEvent) : void { server.showClan(param1.clanId); } public function objectUnloaded() : void { contextMenuService.removeEventListener(ContextMenuServiceEvent.SHOW_CLAN,getFunctionWrapper(this.onShowClan)); } } }
package alternativa.tanks.models.battle.rugby { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.models.battle.ctf.FlagMessage; import controls.chat.MessageColor; import flash.utils.Dictionary; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.clients.fp10.libraries.TanksLocale; public class RugbyMessages { [Inject] public static var localeService:ILocaleService; public static const TAKE:String = "take"; public static const LOST:String = "lost"; public static const GOAL:String = "goal"; private var readyToFaceOff:FlagMessage = FlagMessage.fromTextId(TanksLocale.TEXT_RUGBY_READY_TO_FACE_OFF,MessageColor.YELLOW); private var facedOffMessage:FlagMessage = FlagMessage.fromTextId(TanksLocale.TEXT_RUGBY_FACE_OFF,MessageColor.YELLOW); private var blueMessages:Dictionary = new Dictionary(); private var redMessages:Dictionary = new Dictionary(); private var battleLogMessages:Dictionary = new Dictionary(); public function RugbyMessages() { super(); this.battleLogMessages[TAKE] = localeService.getText(TanksLocale.TEXT_RUGBY_BALL_TAKEN_USER); this.battleLogMessages[LOST] = localeService.getText(TanksLocale.TEXT_RUGBY_BALL_LOST_USER); this.battleLogMessages[GOAL] = localeService.getText(TanksLocale.TEXT_RUGBY_GOAL_USER); this.redMessages[TAKE] = FlagMessage.fromTextId(TanksLocale.TEXT_RUGBY_BALL_TAKEN_RED,MessageColor.RED); this.redMessages[LOST] = FlagMessage.fromTextId(TanksLocale.TEXT_RUGBY_BALL_LOST_RED,MessageColor.RED); this.redMessages[GOAL] = FlagMessage.fromTextId(TanksLocale.TEXT_RUGBY_GOAL_RED,MessageColor.RED); this.blueMessages[TAKE] = FlagMessage.fromTextId(TanksLocale.TEXT_RUGBY_BALL_TAKEN_BLUE,MessageColor.BLUE); this.blueMessages[LOST] = FlagMessage.fromTextId(TanksLocale.TEXT_RUGBY_BALL_LOST_BLUE,MessageColor.BLUE); this.blueMessages[GOAL] = FlagMessage.fromTextId(TanksLocale.TEXT_RUGBY_GOAL_BLUE,MessageColor.BLUE); } public function getFacedOffMessage() : FlagMessage { return this.facedOffMessage; } public function getBattleLogMessage(param1:String) : String { return this.battleLogMessages[param1]; } public function getMessage(param1:String, param2:BattleTeam) : FlagMessage { var local3:Dictionary = param2 == BattleTeam.RED ? this.redMessages : this.blueMessages; return local3[param1]; } public function getReadyToFaceOffMessage() : FlagMessage { return this.readyToFaceOff; } } }
package alternativa.tanks.models.sfx.shoot.hwthunder { import alternativa.engine3d.materials.Material; import flash.media.Sound; public class HWThunderSFXData { public var shotMaterial:Material; public var explosionMaterials:Vector.<Material>; public var shotSound:Sound; public var explosionSound:Sound; public function HWThunderSFXData() { super(); } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.railgun { public interface IRailgunModelBase { } }
package { import flash.display.LoaderInfo; import flash.display.Sprite; import flash.events.Event; import flash.system.ApplicationDomain; import flash.system.Security; import flash.utils.Dictionary; import flash.utils.getDefinitionByName; import flashx.textLayout.compose.ISWFContext; import mx.core.EmbeddedFontRegistry; import mx.core.IFlexModule; import mx.core.IFlexModuleFactory; import mx.core.RSLData; import mx.core.Singleton; [ExcludeClass] public class _f54075b8ed70759ce4948fb5363c91eb2d84a9e5d0bf7f61678b3a6147cb0804_mx_core_FlexModuleFactory extends Sprite implements IFlexModuleFactory, ISWFContext { private var _info:Object; public function _f54075b8ed70759ce4948fb5363c91eb2d84a9e5d0bf7f61678b3a6147cb0804_mx_core_FlexModuleFactory() { super(); this.root.loaderInfo.addEventListener(Event.COMPLETE,this.RSLRootCompleteListener); } public function callInContext(param1:Function, param2:Object, param3:Array, param4:Boolean = true) : * { if(param4) { return param1.apply(param2,param3); } param1.apply(param2,param3); } public function addPreloadedRSL(param1:LoaderInfo, param2:Vector.<RSLData>) : void { } public function getImplementation(param1:String) : Object { return null; } public function registerImplementation(param1:String, param2:Object) : void { } public function create(... rest) : Object { var local2:String = String(rest[0]); var local3:Class = Class(getDefinitionByName(local2)); if(!local3) { return null; } var local4:Object = new local3(); if(local4 is IFlexModule) { IFlexModule(local4).moduleFactory = this; } if(rest.length == 0) { Singleton.registerClass("mx.core::IEmbeddedFontRegistry",Class(getDefinitionByName("mx.core::EmbeddedFontRegistry"))); EmbeddedFontRegistry.registerFonts(this.info()["fonts"],this); } return local4; } public function info() : Object { if(!this._info) { this._info = { "currentDomain":ApplicationDomain.currentDomain, "fonts":{ "IRANSans":{ "regular":true, "bold":true, "italic":false, "boldItalic":false }, "IRANYekan":{ "regular":false, "bold":true, "italic":false, "boldItalic":false }, "MyriadPro":{ "regular":true, "bold":true, "italic":false, "boldItalic":false }, "Quadrat":{ "regular":true, "bold":false, "italic":false, "boldItalic":false } } }; } return this._info; } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } public function get allowDomainsInNewRSLs() : Boolean { return false; } public function set allowDomainsInNewRSLs(param1:Boolean) : void { } public function get allowInsecureDomainsInNewRSLs() : Boolean { return false; } public function set allowInsecureDomainsInNewRSLs(param1:Boolean) : void { } public function get preloadedRSLs() : Dictionary { return null; } public function allowDomain(... rest) : void { } public function allowInsecureDomain(... rest) : void { } private function RSLRootCompleteListener(param1:Event) : void { EmbeddedFontRegistry.registerFonts(this.info()["fonts"],this); this.root.removeEventListener(Event.COMPLETE,this.RSLRootCompleteListener); } } }
package alternativa.engine3d.materials { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Object3D; import alternativa.gfx.core.IndexBufferResource; import alternativa.gfx.core.VertexBufferResource; import flash.display.BitmapData; use namespace alternativa3d; public class FillMaterial extends TextureMaterial { public var color:int; public var alpha:Number; public var lineThickness:Number; public var lineColor:int; public function FillMaterial(param1:int = 8355711, param2:Number = 1, param3:Number = -1, param4:int = 16777215) { super(); this.color = param1; this.alpha = param2; this.lineThickness = param3; this.lineColor = param4; } override alternativa3d function get transparent() : Boolean { return this.alpha < 1; } override public function clone() : Material { var _loc1_:FillMaterial = new FillMaterial(this.color,this.alpha,this.lineThickness,this.lineColor); _loc1_.clonePropertiesFrom(this); return _loc1_; } override alternativa3d function drawOpaque(param1:Camera3D, param2:VertexBufferResource, param3:IndexBufferResource, param4:int, param5:int, param6:Object3D) : void { var _loc7_:uint = (this.alpha * 255 << 24) + this.color; var _loc8_:BitmapData = texture; if(_loc8_ != null) { if(_loc7_ != _loc8_.getPixel32(0,0)) { _loc8_.setPixel32(0,0,_loc7_); } super.drawOpaque(param1,param2,param3,param4,param5,param6); } } override alternativa3d function drawTransparent(param1:Camera3D, param2:VertexBufferResource, param3:IndexBufferResource, param4:int, param5:int, param6:Object3D, param7:Boolean = false) : void { var _loc8_:uint = (this.alpha * 255 << 24) + this.color; var _loc9_:BitmapData = texture; if(_loc9_ != null) { if(_loc8_ != _loc9_.getPixel32(0,0)) { _loc9_.setPixel32(0,0,_loc8_); } super.drawTransparent(param1,param2,param3,param4,param5,param6,param7); } } } }
package alternativa.tanks.models.battle.battlefield.map { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.physics.PhysicsMaterial; import alternativa.physics.collision.CollisionShape; import alternativa.physics.collision.primitives.CollisionBox; import alternativa.physics.collision.primitives.CollisionRect; import alternativa.physics.collision.primitives.CollisionTriangle; public class CollisionGeometryParser { private static const MATERIAL:PhysicsMaterial = new PhysicsMaterial(0,1); private static const STATIC_COLLISION_GROUP:int = 255; private static const halfSize:Vector3 = new Vector3(); private static const position:Vector3 = new Vector3(); private static const rotation:Vector3 = new Vector3(); private static const rotationMatrix:Matrix3 = new Matrix3(); public function CollisionGeometryParser() { super(); } public static function parse(param1:XML) : Vector.<CollisionShape> { var local2:Vector.<CollisionShape> = new Vector.<CollisionShape>(); putAll(parseCollisionPlanes(param1),local2); putAll(parseCollisionBoxes(param1),local2); putAll(parseCollisionTrinagles(param1),local2); return local2; } private static function putAll(param1:Vector.<CollisionShape>, param2:Vector.<CollisionShape>) : void { var local3:CollisionShape = null; for each(local3 in param1) { param2.push(local3); } } private static function parseCollisionPlanes(param1:XML) : Vector.<CollisionShape> { var local4:XML = null; var local5:CollisionShape = null; var local2:Vector.<CollisionShape> = new Vector.<CollisionShape>(); var local3:XMLList = param1.elements("collision-geometry")[0].elements("collision-plane"); for each(local4 in local3) { halfSize.x = 0.5 * Number(local4.width); halfSize.y = 0.5 * Number(local4.length); halfSize.z = 0; local5 = new CollisionRect(halfSize,STATIC_COLLISION_GROUP,MATERIAL); setCollisionPrimitiveOrientation(local5,local4); local2.push(local5); } return local2; } private static function parseCollisionBoxes(param1:XML) : Vector.<CollisionShape> { var local4:XML = null; var local5:CollisionShape = null; var local2:Vector.<CollisionShape> = new Vector.<CollisionShape>(); var local3:XMLList = param1.elements("collision-geometry")[0].elements("collision-box"); for each(local4 in local3) { readVector3(local4.size,halfSize); halfSize.scale(0.5); local5 = new CollisionBox(halfSize,STATIC_COLLISION_GROUP,MATERIAL); setCollisionPrimitiveOrientation(local5,local4); local2.push(local5); } return local2; } private static function parseCollisionTrinagles(param1:XML) : Vector.<CollisionShape> { var local7:XML = null; var local8:CollisionShape = null; var local2:Vector.<CollisionShape> = new Vector.<CollisionShape>(); var local3:Vector3 = new Vector3(); var local4:Vector3 = new Vector3(); var local5:Vector3 = new Vector3(); var local6:XMLList = param1.elements("collision-geometry")[0].elements("collision-triangle"); for each(local7 in local6) { readVector3(local7.v0,local3); readVector3(local7.v1,local4); readVector3(local7.v2,local5); local8 = new CollisionTriangle(local3,local4,local5,STATIC_COLLISION_GROUP,MATERIAL); setCollisionPrimitiveOrientation(local8,local7); local2.push(local8); } return local2; } private static function setCollisionPrimitiveOrientation(param1:CollisionShape, param2:XML) : void { readVector3(param2.position,position); readVector3(param2.rotation,rotation); rotationMatrix.setRotationMatrix(rotation.x,rotation.y,rotation.z); param1.transform.setFromMatrix3(rotationMatrix,position); } private static function readVector3(param1:XMLList, param2:Vector3) : void { var local3:XML = null; if(param1.length() > 0) { local3 = param1[0]; param2.x = parseFloat(local3.x); param2.y = parseFloat(local3.y); param2.z = parseFloat(local3.z); } else { param2.reset(0,0,0); } } } }
package alternativa.tanks.models.effects.common.bonuscommon { import flash.utils.Dictionary; public class BonusCache { private static var parachuteCache:ObjectCache = new ObjectCache(); private static var cordsCache:ObjectCache = new ObjectCache(); private static var boxCaches:Dictionary = new Dictionary(); public function BonusCache() { super(); } public static function isParachuteCacheEmpty() : Boolean { return parachuteCache.isEmpty(); } public static function getParachute() : Parachute { return Parachute(parachuteCache.get()); } public static function putParachute(parachute:Parachute) : void { parachuteCache.put(parachute); } public static function isCordsCacheEmpty() : Boolean { return cordsCache.isEmpty(); } public static function getCords() : Cords { return Cords(cordsCache.get()); } public static function putCords(cords:Cords) : void { cordsCache.put(cords); } public static function isBonusMeshCacheEmpty(objectId:String) : Boolean { return getBonusMeshCache(objectId.split("_")[0]).isEmpty(); } public static function getBonusMesh(objectId:String) : BonusMesh { return BonusMesh(getBonusMeshCache(objectId.split("_")[0]).get()); } public static function putBonusMesh(bonusMesh:BonusMesh) : void { getBonusMeshCache(bonusMesh.getObjectId().split("_")[0]).put(bonusMesh); } private static function getBonusMeshCache(objectId:String) : ObjectCache { var cache:ObjectCache = boxCaches[objectId]; if(cache == null) { cache = new ObjectCache(); boxCaches[objectId] = cache; } return cache; } public static function destroy() : void { parachuteCache = new ObjectCache(); cordsCache = new ObjectCache(); boxCaches = new Dictionary(); } } }