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package controls.resultassets { import assets.resultwindow.bres_HEADER_RED_PIXEL; import assets.resultwindow.bres_HEADER_RED_TL; import controls.statassets.StatLineBase; public class ResultWindowRedHeader extends StatLineBase { public function ResultWindowRedHeader() { super(); tl = new bres_HEADER_RED_TL(1,1); px = new bres_HEADER_RED_PIXEL(1,1); } } }
package alternativa.tanks.models.weapon.shared { import alternativa.math.Vector3; import alternativa.tanks.engine3d.AnimatedSprite3D; import alternativa.tanks.models.sfx.colortransform.ColorTransformEntry; import flash.geom.ColorTransform; public class StreamWeaponParticle extends AnimatedSprite3D { private static var INITIAL_POOL_SIZE:int = 20; private static var pool:Vector.<StreamWeaponParticle> = new Vector.<StreamWeaponParticle>(INITIAL_POOL_SIZE); private static var poolIndex:int = -1; public var velocity:Vector3 = new Vector3(); public var particleDistance:Number = 0; public var currFrame:Number; public var rotationDirection:int; private var animated:Boolean; public function StreamWeaponParticle(param1:Boolean) { super(100,100); softAttenuation = 130; colorTransform = new ColorTransform(); this.animated = param1; } public static function getParticle(param1:Boolean) : StreamWeaponParticle { if(poolIndex == -1) { return new StreamWeaponParticle(param1); } var local2:StreamWeaponParticle = pool[poolIndex]; local2.animated = param1; var local3:* = poolIndex--; pool[local3] = null; local2.reset(); return local2; } private static function interpolateColorTransform(param1:ColorTransformEntry, param2:ColorTransformEntry, param3:Number, param4:ColorTransform) : void { param4.alphaMultiplier = param1.alphaMultiplier + param3 * (param2.alphaMultiplier - param1.alphaMultiplier); param4.alphaOffset = param1.alphaOffset + param3 * (param2.alphaOffset - param1.alphaOffset); param4.redMultiplier = param1.redMultiplier + param3 * (param2.redMultiplier - param1.redMultiplier); param4.redOffset = param1.redOffset + param3 * (param2.redOffset - param1.redOffset); param4.greenMultiplier = param1.greenMultiplier + param3 * (param2.greenMultiplier - param1.greenMultiplier); param4.greenOffset = param1.greenOffset + param3 * (param2.greenOffset - param1.greenOffset); param4.blueMultiplier = param1.blueMultiplier + param3 * (param2.blueMultiplier - param1.blueMultiplier); param4.blueOffset = param1.blueOffset + param3 * (param2.blueOffset - param1.blueOffset); } private static function copyStructToColorTransform(param1:ColorTransformEntry, param2:ColorTransform) : void { param2.alphaMultiplier = param1.alphaMultiplier; param2.alphaOffset = param1.alphaOffset; param2.redMultiplier = param1.redMultiplier; param2.redOffset = param1.redOffset; param2.greenMultiplier = param1.greenMultiplier; param2.greenOffset = param1.greenOffset; param2.blueMultiplier = param1.blueMultiplier; param2.blueOffset = param1.blueOffset; } override public function setFrameIndex(param1:int) : void { if(this.animated) { super.setFrameIndex(param1); } } public function reset() : void { var local1:ColorTransform = colorTransform; local1.redMultiplier = 1; local1.greenMultiplier = 1; local1.blueMultiplier = 1; local1.alphaMultiplier = 1; local1.redOffset = 0; local1.greenOffset = 0; local1.blueOffset = 0; local1.alphaOffset = 0; alpha = 1; } public function dispose() : void { clear(); var local1:* = ++poolIndex; pool[local1] = this; } public function updateColorTransform(param1:Number, param2:Vector.<ColorTransformEntry>) : void { var local3:Number = NaN; var local4:ColorTransformEntry = null; var local5:ColorTransformEntry = null; var local6:int = 0; if(param2 != null) { local3 = this.particleDistance / param1; if(local3 <= 0) { local4 = param2[0]; copyStructToColorTransform(local4,colorTransform); } else if(local3 >= 1) { local4 = param2[param2.length - 1]; copyStructToColorTransform(local4,colorTransform); } else { local6 = 1; local4 = param2[0]; local5 = param2[1]; while(local5.t < local3) { local6++; local4 = local5; local5 = param2[local6]; } local3 = (local3 - local4.t) / (local5.t - local4.t); interpolateColorTransform(local4,local5,local3,colorTransform); } alpha = colorTransform.alphaMultiplier; } } } }
package controls.slider { import assets.slider.slider_THUMB_CENTER; import assets.slider.slider_THUMB_LEFT; import assets.slider.slider_THUMB_RIGHT; import flash.display.Graphics; import flash.display.Sprite; import flash.geom.Matrix; public class SliderThumb extends Sprite { protected var thumb_bmpLeft:slider_THUMB_LEFT = new slider_THUMB_LEFT(1,1); protected var thumb_bmpCenter:slider_THUMB_CENTER = new slider_THUMB_CENTER(1,1); protected var thumb_bmpRight:slider_THUMB_RIGHT = new slider_THUMB_RIGHT(1,1); protected var _width:int; public function SliderThumb() { super(); buttonMode = true; } override public function set width(param1:Number) : void { this._width = param1; this.draw(); } protected function draw() : void { var local2:Matrix = null; var local1:Graphics = this.graphics; local1.clear(); local1.beginBitmapFill(this.thumb_bmpLeft); local1.drawRect(0,0,10,30); local1.endFill(); local2 = new Matrix(); local2.translate(10,0); local1.beginBitmapFill(this.thumb_bmpCenter,local2); local1.drawRect(10,0,this._width - 20,30); local1.endFill(); local2 = new Matrix(); local2.translate(this._width - 10,0); local1.beginBitmapFill(this.thumb_bmpRight,local2); local1.drawRect(this._width - 10,0,10,30); local1.endFill(); } } }
package alternativa.tanks.models.weapon.pumpkingun { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.collision.ICollisionDetector; import alternativa.physics.collision.IRayCollisionPredicate; import alternativa.physics.collision.types.RayIntersection; import alternativa.tanks.models.weapon.shared.ICommonTargetEvaluator; import alternativa.tanks.physics.CollisionGroup; public class PumpkinTargetSystem implements IRayCollisionPredicate { public var angleUp:Number; public var numRaysUp:int; public var angleDown:Number; public var numRaysDown:int; public var range:Number; public var collisionDetector:ICollisionDetector; public var targetEvaluator:ICommonTargetEvaluator; private var rayHit:RayIntersection; private var targetDistance:Number; private var maxPriority:Number; private var currOrigin:Vector3; private var currDirection:Vector3; private var dir:Vector3; private var matrix:Matrix3; private var ricochetCount:int; private var shooterBody:Body; public function PumpkinTargetSystem(angleUp:Number, numRaysUp:int, angleDown:Number, numRaysDown:int, range:Number, collisionDetector:ICollisionDetector, targetEvaluator:ICommonTargetEvaluator) { this.rayHit = new RayIntersection(); this.currOrigin = new Vector3(); this.currDirection = new Vector3(); this.dir = new Vector3(); this.matrix = new Matrix3(); super(); this.init(angleUp,numRaysUp,angleDown,numRaysDown,range,collisionDetector,targetEvaluator); } public function init(angleUp:Number, numRaysUp:int, angleDown:Number, numRaysDown:int, range:Number, collisionDetector:ICollisionDetector, targetEvaluator:ICommonTargetEvaluator) : void { this.angleUp = angleUp; this.numRaysUp = numRaysUp; this.angleDown = angleDown; this.numRaysDown = numRaysDown; this.range = range; this.collisionDetector = collisionDetector; this.targetEvaluator = targetEvaluator; } public function getShotDirection(origin:Vector3, gunDir:Vector3, gunRotationAxis:Vector3, shooterBody:Body, result:Vector3) : Boolean { this.shooterBody = shooterBody; this.maxPriority = 0; this.targetDistance = this.range + 1; this.checkDirection(origin,gunDir,0,result); this.checkSector(origin,gunDir,gunRotationAxis,this.angleUp / this.numRaysUp,this.numRaysUp,result); this.checkSector(origin,gunDir,gunRotationAxis,-this.angleDown / this.numRaysDown,this.numRaysDown,result); this.shooterBody = null; return this.targetDistance < this.range + 1; } public function considerBody(body:Body) : Boolean { return !(this.shooterBody == body && this.ricochetCount == 0); } private function checkDirection(origin:Vector3, direction:Vector3, angle:Number, result:Vector3) : void { var body:Body = null; var distance:Number = NaN; var targetPriority:Number = NaN; var normal:Vector3 = null; this.ricochetCount = 0; var remainingDistance:Number = this.range; var collisionGroup:int = CollisionGroup.WEAPON; this.currOrigin.vCopy(origin); this.currDirection.vCopy(direction); while(remainingDistance > 0) { if(!this.collisionDetector.intersectRay(this.currOrigin,this.currDirection,collisionGroup,remainingDistance,this,this.rayHit)) { return; } remainingDistance -= this.rayHit.t; if(remainingDistance < 0) { remainingDistance = 0; } body = this.rayHit.primitive.body; if(body != null && body != this.shooterBody) { distance = this.range - remainingDistance; targetPriority = this.targetEvaluator.getTargetPriority(body,distance,angle); if(targetPriority > this.maxPriority) { this.maxPriority = targetPriority; this.targetDistance = distance; result.vCopy(direction); } return; } ++this.ricochetCount; normal = this.rayHit.normal; this.currDirection.vAddScaled(-2 * this.currDirection.vDot(normal),normal); this.currOrigin.vCopy(this.rayHit.pos).vAddScaled(0.1,normal); } } private function checkSector(origin:Vector3, gunDir:Vector3, gunRotationAxis:Vector3, angleStep:Number, numRays:int, result:Vector3) : void { this.dir.vCopy(gunDir); this.matrix.fromAxisAngle(gunRotationAxis,angleStep); if(angleStep < 0) { angleStep = -angleStep; } var angle:Number = angleStep; for(var i:int = 0; i < numRays; i++,angle += angleStep) { this.dir.vTransformBy3(this.matrix); this.checkDirection(origin,this.dir,angle,result); } } } }
package alternativa.tanks.model.item.item { import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.garage.models.item.item.IItemModelBase; import projects.tanks.client.garage.models.item.item.ItemModelBase; [ModelInfo] public class ItemModel extends ItemModelBase implements IItemModelBase, IItem { public function ItemModel() { super(); } public function getPosition() : int { return getInitParam().position; } public function getPreviewResource() : ImageResource { return getInitParam().preview; } public function getMaxRank() : int { return getInitParam().maxRank; } public function getMinRank() : int { return getInitParam().minRank; } } }
package _codec.projects.tanks.client.battlefield.models.map { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.map.SkyboxSides; public class CodecSkyboxSides implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_back:ICodec; private var codec_bottom:ICodec; private var codec_front:ICodec; private var codec_left:ICodec; private var codec_right:ICodec; private var codec_top:ICodec; public function CodecSkyboxSides() { super(); } public function init(param1:IProtocol) : void { this.codec_back = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_bottom = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_front = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_left = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_right = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_top = param1.getCodec(new TypeCodecInfo(TextureResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:SkyboxSides = new SkyboxSides(); local2.back = this.codec_back.decode(param1) as TextureResource; local2.bottom = this.codec_bottom.decode(param1) as TextureResource; local2.front = this.codec_front.decode(param1) as TextureResource; local2.left = this.codec_left.decode(param1) as TextureResource; local2.right = this.codec_right.decode(param1) as TextureResource; local2.top = this.codec_top.decode(param1) as TextureResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:SkyboxSides = SkyboxSides(param2); this.codec_back.encode(param1,local3.back); this.codec_bottom.encode(param1,local3.bottom); this.codec_front.encode(param1,local3.front); this.codec_left.encode(param1,local3.left); this.codec_right.encode(param1,local3.right); this.codec_top.encode(param1,local3.top); } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.aiming { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.aiming.ShotGunAimingCC; public class CodecShotGunAimingCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_coneHorizontalAngle:ICodec; private var codec_coneVerticalAngle:ICodec; private var codec_pelletCount:ICodec; public function CodecShotGunAimingCC() { super(); } public function init(param1:IProtocol) : void { this.codec_coneHorizontalAngle = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_coneVerticalAngle = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_pelletCount = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ShotGunAimingCC = new ShotGunAimingCC(); local2.coneHorizontalAngle = this.codec_coneHorizontalAngle.decode(param1) as Number; local2.coneVerticalAngle = this.codec_coneVerticalAngle.decode(param1) as Number; local2.pelletCount = this.codec_pelletCount.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ShotGunAimingCC = ShotGunAimingCC(param2); this.codec_coneHorizontalAngle.encode(param1,local3.coneHorizontalAngle); this.codec_coneVerticalAngle.encode(param1,local3.coneVerticalAngle); this.codec_pelletCount.encode(param1,local3.pelletCount); } } }
package _codec.projects.tanks.client.clans.clan.clanmembersdata { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.clans.clan.clanmembersdata.ClanMembersCC; import projects.tanks.client.clans.clan.clanmembersdata.UserData; public class CodecClanMembersCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_users:ICodec; public function CodecClanMembersCC() { super(); } public function init(param1:IProtocol) : void { this.codec_users = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(UserData,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ClanMembersCC = new ClanMembersCC(); local2.users = this.codec_users.decode(param1) as Vector.<UserData>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ClanMembersCC = ClanMembersCC(param2); this.codec_users.encode(param1,local3.users); } } }
package projects.tanks.client.garage.models.garage.upgrade { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class UpgradeGarageItemModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:UpgradeGarageItemModelServer; private var client:IUpgradeGarageItemModelBase = IUpgradeGarageItemModelBase(this); private var modelId:Long = Long.getLong(293210276,-627719811); private var _itemAlreadyUpgradedId:Long = Long.getLong(2126423224,-768730341); private var _itemAlreadyUpgraded_expectedPriceCodec:ICodec; public function UpgradeGarageItemModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new UpgradeGarageItemModelServer(IModel(this)); this._itemAlreadyUpgraded_expectedPriceCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._itemAlreadyUpgradedId: this.client.itemAlreadyUpgraded(int(this._itemAlreadyUpgraded_expectedPriceCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package forms.base { import controls.TankWindowInner; public class BaseFormWithInner extends BaseForm { private static const BORDER:int = 12; private var downHeight:int; public var inner:TankWindowInner; public function BaseFormWithInner(param1:int, param2:int, param3:int) { super(param1 + BORDER * 2,param2 + param3 + BORDER * 3); this.downHeight = param3; this.inner = new TankWindowInner(param1,param2,TankWindowInner.GREEN); this.inner.x = BORDER; this.inner.y = BORDER; this.inner.showBlink = true; window.addChild(this.inner); } public function setHeight(param1:int) : void { this.inner.height = param1; window.height = param1 + this.downHeight + BORDER * 3; } } }
package _codec.projects.tanks.client.battlefield.models.coloradjust { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.coloradjust.ColorAdjustCC; import projects.tanks.client.battlefield.models.coloradjust.ColorAdjustParams; public class CodecColorAdjustCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_frostParamsHW:ICodec; private var codec_frostParamsSoft:ICodec; private var codec_heatParamsHW:ICodec; private var codec_heatParamsSoft:ICodec; public function CodecColorAdjustCC() { super(); } public function init(param1:IProtocol) : void { this.codec_frostParamsHW = param1.getCodec(new TypeCodecInfo(ColorAdjustParams,false)); this.codec_frostParamsSoft = param1.getCodec(new TypeCodecInfo(ColorAdjustParams,false)); this.codec_heatParamsHW = param1.getCodec(new TypeCodecInfo(ColorAdjustParams,false)); this.codec_heatParamsSoft = param1.getCodec(new TypeCodecInfo(ColorAdjustParams,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ColorAdjustCC = new ColorAdjustCC(); local2.frostParamsHW = this.codec_frostParamsHW.decode(param1) as ColorAdjustParams; local2.frostParamsSoft = this.codec_frostParamsSoft.decode(param1) as ColorAdjustParams; local2.heatParamsHW = this.codec_heatParamsHW.decode(param1) as ColorAdjustParams; local2.heatParamsSoft = this.codec_heatParamsSoft.decode(param1) as ColorAdjustParams; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ColorAdjustCC = ColorAdjustCC(param2); this.codec_frostParamsHW.encode(param1,local3.frostParamsHW); this.codec_frostParamsSoft.encode(param1,local3.frostParamsSoft); this.codec_heatParamsHW.encode(param1,local3.heatParamsHW); this.codec_heatParamsSoft.encode(param1,local3.heatParamsSoft); } } }
package alternativa.tanks.view.mainview.button { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.mainview.button.DisabledButtonSkin_leftClass.png")] public class DisabledButtonSkin_leftClass extends BitmapAsset { public function DisabledButtonSkin_leftClass() { super(); } } }
package projects.tanks.client.partners.impl.facebook.login { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class FacebookInternalLoginModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function FacebookInternalLoginModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapSmallRank15.png")] public class DefaultRanksBitmaps_bitmapSmallRank15 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapSmallRank15() { super(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapSmallRank09.png")] public class PremiumRankBitmaps_bitmapSmallRank09 extends BitmapAsset { public function PremiumRankBitmaps_bitmapSmallRank09() { super(); } } }
package projects.tanks.client.panel.model.panel { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class PanelModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function PanelModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package _codec.projects.tanks.client.garage.models.item.discount.proabonement { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.discount.proabonement.ProAbonementRankDiscountCC; public class VectorCodecProAbonementRankDiscountCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecProAbonementRankDiscountCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ProAbonementRankDiscountCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<ProAbonementRankDiscountCC> = new Vector.<ProAbonementRankDiscountCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ProAbonementRankDiscountCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ProAbonementRankDiscountCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ProAbonementRankDiscountCC> = Vector.<ProAbonementRankDiscountCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.battlefield.hidableobjects { import alternativa.math.Vector3; public class HidableGraphicObjects { private static const _objectPosition:Vector3 = new Vector3(); private var hideRadiusSquared:Number; private const center:Vector3 = new Vector3(); private const objects:Vector.<HidableGraphicObject> = new Vector.<HidableGraphicObject>(); private var numObjects:int; private var enabled:Boolean = false; public function HidableGraphicObjects() { super(); } public function add(param1:HidableGraphicObject) : void { if(this.objects.indexOf(param1) < 0) { var _loc2_:* = this.numObjects++; this.objects[_loc2_] = param1; } } public function remove(param1:HidableGraphicObject) : void { var _loc2_:int = this.objects.indexOf(param1); if(_loc2_ >= 0) { param1.setAlphaMultiplier(1); --this.numObjects; this.objects[_loc2_] = this.objects[this.numObjects]; this.objects[this.numObjects] = null; } } public function setCenterAndRadius(param1:Vector3, param2:Number) : void { this.center.vCopy(param1); this.hideRadiusSquared = param2 * param2; } public function restore() : void { var _loc2_:HidableGraphicObject = null; var _loc1_:int = 0; while(_loc1_ < this.numObjects) { _loc2_ = this.objects[_loc1_]; _loc2_.setAlphaMultiplier(1); _loc1_++; } } public function render(param1:int, param2:int) : void { var _loc4_:HidableGraphicObject = null; var _loc3_:int = 0; while(_loc3_ < this.numObjects) { _loc4_ = this.objects[_loc3_]; _loc4_.readPosition(_objectPosition); _loc4_.setAlphaMultiplier(this.getAlphaMultiplier(_objectPosition)); _loc3_++; } } private function getAlphaMultiplier(param1:Vector3) : Number { var _loc2_:Number = param1.x - this.center.x; var _loc3_:Number = param1.y - this.center.y; var _loc4_:Number = param1.z - this.center.z; var _loc5_:Number = _loc2_ * _loc2_ + _loc3_ * _loc3_ + _loc4_ * _loc4_; if(_loc5_ < this.hideRadiusSquared) { return Math.sqrt(_loc5_ / this.hideRadiusSquared); } return 1; } public function clear() : void { this.objects.length = 0; this.numObjects = 0; } public function enable() : void { this.enabled = true; } public function disnable() : void { this.enabled = false; } public function isEnabled() : Boolean { return this.enabled; } } }
package alternativa.tanks.gui.presents { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.presents.NewPresentsAlert_bitmapDataClass.png")] public class NewPresentsAlert_bitmapDataClass extends BitmapAsset { public function NewPresentsAlert_bitmapDataClass() { super(); } } }
package projects.tanks.client.commons.models.coloring { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ColoringModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ColoringModelServer; private var client:IColoringModelBase = IColoringModelBase(this); private var modelId:Long = Long.getLong(947299051,-358915161); public function ColoringModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ColoringModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ColoringCC,false))); } protected function getInitParam() : ColoringCC { return ColoringCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package controls.scroller.gray { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.scroller.gray.ScrollSkinGray_track.png")] public class ScrollSkinGray_track extends BitmapAsset { public function ScrollSkinGray_track() { super(); } } }
package alternativa.tanks.gui.components.flag { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.models.panel.create.ClanCreateService; import controls.dropdownlist.DropDownList; import fl.events.ListEvent; import flash.events.Event; import forms.Styles; import projects.tanks.client.clans.clan.clanflag.ClanFlag; public class FlagsDropDownList extends DropDownList { [Inject] public static var localeService:ILocaleService; [Inject] public static var clanCreateService:ClanCreateService; private static const COUNTRY:String = "country"; public var flag:Flag = new Flag(); public function FlagsDropDownList() { super(); var local1:int = 0; while(local1 < clanCreateService.flags.length) { addItem({ "country":clanCreateService.flags[local1], "gameName":"" }); local1++; } this.selectItemByField(COUNTRY,clanCreateService.defaultFlag); width = 70; this.flag.mouseEnabled = false; addChild(this.flag); this.flag.x = 8; this.flag.y = 30 - this.flag.height >> 1; addEventListener(Event.CHANGE,this.onChange,false,0,true); height = (Math.min(clanCreateService.flags.length,6) + 1) * rowHeight + 14; } override public function setRenderer(param1:Class) : void { getList().setStyle(Styles.CELL_RENDERER,FlagsRenderer); } override public function selectItemByField(param1:String, param2:Object) : void { var local3:int = 0; local3 = findItemIndexByField(param1,param2); if(local3 != -1) { _selectedItem = dp.getItemAt(local3); _value = _selectedItem[COUNTRY]; this.flag.setFlag(ClanFlag(_value)); getList().selectedIndex = local3; getList().scrollToSelected(); } } private function onChange(param1:Event) : void { this.selectItemByField(COUNTRY,selectedItem[COUNTRY]); } override protected function onItemClick(param1:ListEvent) : void { var local2:Object = param1.item; _selectedIndex = param1.index; _selectedItem = local2; close(); dispatchEvent(new Event(Event.CHANGE)); } } }
package alternativa.tanks.model.bonus.showing.items { import alternativa.tanks.gui.CongratulationsWindowWithBanner; import alternativa.tanks.gui.RepatriateBonusWindow; import alternativa.tanks.model.bonus.showing.info.BonusInfo; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.panel.model.bonus.showing.items.BonusItemCC; import projects.tanks.client.panel.model.bonus.showing.items.BonusItemsShowingCC; import projects.tanks.client.panel.model.bonus.showing.items.BonusItemsShowingModelBase; import projects.tanks.client.panel.model.bonus.showing.items.IBonusItemsShowingModelBase; [ModelInfo] public class BonusItemsShowingModel extends BonusItemsShowingModelBase implements IBonusItemsShowingModelBase, ObjectLoadListener { public function BonusItemsShowingModel() { super(); } public function objectLoaded() : void { var local3:IGameObject = null; var local4:BonusInfo = null; var local1:BonusItemsShowingCC = getInitParam(); var local2:Vector.<BonusItemCC> = new Vector.<BonusItemCC>(); for each(local3 in local1.bonuses) { local2.push(BonusItem(local3.adapt(BonusItem)).getItem()); } local4 = BonusInfo(object.adapt(BonusInfo)); if(local4.getImage() == null) { new CongratulationsWindowWithBanner(object,local4.getTopText(),local2); } else { new RepatriateBonusWindow(object,local4.getImage().data,local4.getTopText(),local2); } } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightEffectItem; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightingEffectEntity; public class CodecLightingEffectEntity implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_effectName:ICodec; private var codec_items:ICodec; public function CodecLightingEffectEntity() { super(); } public function init(param1:IProtocol) : void { this.codec_effectName = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_items = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(LightEffectItem,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:LightingEffectEntity = new LightingEffectEntity(); local2.effectName = this.codec_effectName.decode(param1) as String; local2.items = this.codec_items.decode(param1) as Vector.<LightEffectItem>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:LightingEffectEntity = LightingEffectEntity(param2); this.codec_effectName.encode(param1,local3.effectName); this.codec_items.encode(param1,local3.items); } } }
package alternativa.tanks.models.battle.battlefield { import alternativa.tanks.models.sfx.lighting.LightingSfx; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class BattleSfxAdapt implements BattleSfx { private var object:IGameObject; private var impl:BattleSfx; public function BattleSfxAdapt(param1:IGameObject, param2:BattleSfx) { super(); this.object = param1; this.impl = param2; } public function getLightingSfx() : LightingSfx { var result:LightingSfx = null; try { Model.object = this.object; result = this.impl.getLightingSfx(); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.battle.objects.tank { import alternativa.math.Matrix3; import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.BodyState; import alternativa.tanks.utils.EncryptedNumber; import alternativa.tanks.utils.EncryptedNumberImpl; public class RemoteHullTransformUpdater implements HullTransformUpdater { private static const position:Vector3 = new Vector3(); private static const m3:Matrix3 = new Matrix3(); private static const SMOOTHING_COEFF:EncryptedNumber = new EncryptedNumberImpl(Math.PI / 10.4719); private static const smoothedEulerAngles:Vector3 = new Vector3(); private const smoothedPosition:Vector3 = new Vector3(); private const smoothedOrientation:Quaternion = new Quaternion(); private var tank:Tank; public function RemoteHullTransformUpdater(param1:Tank) { super(); this.tank = param1; } private static function smoothValue(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) : Number { param1 += param2 * param3; return param1 + (param4 - param1) * param5; } public function reset() : void { var local1:BodyState = this.tank.getBody().prevState; this.smoothedPosition.copy(local1.position); this.smoothedOrientation.copy(local1.orientation); } public function update(param1:Number) : void { var local2:Body = this.tank.getBody(); var local3:BodyState = local2.prevState; var local4:Vector3 = local3.velocity; var local5:Vector3 = this.tank.interpolatedPosition; var local6:Number = Number(SMOOTHING_COEFF.getNumber()); this.smoothedPosition.x = smoothValue(this.smoothedPosition.x,local4.x,param1,local5.x,local6); this.smoothedPosition.y = smoothValue(this.smoothedPosition.y,local4.y,param1,local5.y,local6); this.smoothedPosition.z = smoothValue(this.smoothedPosition.z,local4.z,param1,local5.z,local6); var local7:Vector3 = local3.angularVelocity; this.smoothedOrientation.addScaledVector(local7,param1); this.smoothedOrientation.slerp(this.smoothedOrientation,this.tank.interpolatedOrientation,local6); this.smoothedOrientation.getEulerAngles(smoothedEulerAngles); this.smoothedOrientation.toMatrix3(m3); position.copy(this.tank.skinCenterOffset); position.transform3(m3); position.add(this.smoothedPosition); this.tank.getSkin().updateHullTransform(position,smoothedEulerAngles); } } }
package alternativa.tanks.models.battlefield.inventory { import alternativa.tanks.models.inventory.InventoryLock; import controls.InventoryIcon; import controls.Label; import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.Sprite; import flash.geom.ColorTransform; public class InventoryPanelSlot { private static const FONT_SIZE:int = 10; private static const FLASH_SHOW:int = 1; private static const FLASH_FADE:int = 2; private static const FLASH_DONE:int = 3; private var slotNumber:int; private var slotNumberLabel:Label; private var item:InventoryItem; private var canvas:DisplayObjectContainer; private var cooldownMask:CooldownIndicator; private var quantityLabel:Label; private var lockBits:int; private var emptyIcon:InventoryIcon; private var flashState:int = 3; private var colorTransform:ColorTransform; private var flashStartTime:int; private var prevItemReadiness:Number = 1; public function InventoryPanelSlot(slotNumber:int) { this.emptyIcon = new InventoryIcon(InventoryIcon.EMPTY); this.colorTransform = new ColorTransform(); super(); this.slotNumber = slotNumber; this.canvas = new Sprite(); this.canvas.addChild(this.emptyIcon); this.slotNumberLabel = new Label(); this.slotNumberLabel.size = FONT_SIZE; this.slotNumberLabel.text = slotNumber.toString(); this.slotNumberLabel.x = 3; this.slotNumberLabel.y = 1; this.canvas.addChild(this.slotNumberLabel); this.setLockMask(InventoryLock.PLAYER_INACTIVE,true); } public function setLockMask(mask:int, setLock:Boolean) : void { if(setLock) { this.lockBits |= mask; } else { this.lockBits &= ~mask; } } public function isLocked() : Boolean { return this.lockBits != 0; } public function getCanvas() : DisplayObject { return this.canvas; } public function setItem(item:InventoryItem) : void { var icon:InventoryIcon = null; if(this.item == item) { return; } if(this.item != null) { this.canvas.removeChild(this.item.getIcon()); } this.item = item; if(item != null) { if(this.canvas.contains(this.emptyIcon)) { this.canvas.removeChild(this.emptyIcon); } icon = item.getIcon(); this.canvas.addChildAt(icon,0); if(this.cooldownMask == null) { this.cooldownMask = new CooldownIndicator(icon.width - 4,8); this.cooldownMask.x = 2; this.cooldownMask.y = 2; this.canvas.addChild(this.cooldownMask); } this.cooldownMask.visible = false; if(this.quantityLabel == null) { this.quantityLabel = new Label(); this.quantityLabel.size = FONT_SIZE; this.canvas.addChild(this.quantityLabel); } this.updateCounter(); } else { if(!this.canvas.contains(this.emptyIcon)) { this.canvas.addChildAt(this.emptyIcon,0); } this.quantityLabel.visible = false; } } public function getItem() : InventoryItem { return this.item; } public function update(now:int) : void { var itemReadiness:Number = NaN; if(this.item == null) { return; } if(this.isLocked()) { this.cooldownMask.visible = true; this.cooldownMask.draw(0); this.prevItemReadiness = 1; } else { itemReadiness = this.item == null ? Number(Number(0)) : Number(Number(this.item.getCooldownStatus(now))); if(itemReadiness == 1) { this.cooldownMask.visible = false; if(this.prevItemReadiness < 1) { this.startFlash(now); } this.updateFlash(now); } else { this.stopFlash(); this.cooldownMask.visible = true; this.cooldownMask.draw(itemReadiness); } this.prevItemReadiness = itemReadiness; } } public function updateCounter() : void { if(this.item == null) { return; } var count:int = this.item.count; if(count > 0) { this.quantityLabel.text = count.toString(); this.quantityLabel.x = this.item.getIcon().width - this.quantityLabel.width - 3; this.quantityLabel.y = this.item.getIcon().height - this.quantityLabel.height - 1; } else { this.setItem(null); } } private function updateFlash(now:int) : void { switch(this.flashState) { case FLASH_SHOW: if(now < this.flashStartTime + 100) { this.setColorOffset(255 * (now - this.flashStartTime) / 100); } else { this.setColorOffset(255); this.flashStartTime += 100 + 300; this.flashState = FLASH_FADE; } break; case FLASH_FADE: if(now < this.flashStartTime) { this.setColorOffset(255 * (this.flashStartTime - now) / 300); } else { this.stopFlash(); } } } private function setColorOffset(offset:uint) : void { this.colorTransform.redOffset = offset; this.colorTransform.greenOffset = offset; this.colorTransform.blueOffset = offset; this.colorTransform.alphaOffset = offset; this.canvas.transform.colorTransform = this.colorTransform; } private function startFlash(now:int) : void { this.flashState = FLASH_SHOW; this.flashStartTime = now; } private function stopFlash() : void { if(this.flashState != FLASH_DONE) { this.flashState = FLASH_DONE; this.setColorOffset(0); } } } }
package alternativa.tanks.model.bonus { import alternativa.init.Main; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.osgi.service.locale.ILocaleService; import alternativa.service.IModelService; import alternativa.tanks.gui.ConfugirationsNewbiesWindow; import alternativa.tanks.gui.CongratulationsWindow; import alternativa.tanks.gui.CongratulationsWindowPresent; import alternativa.tanks.gui.CongratulationsWindowWithBanner; import alternativa.tanks.locale.constants.TextConst; import alternativa.tanks.model.panel.IPanel; import alternativa.types.Long; import flash.display.DisplayObjectContainer; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import projects.tanks.client.panel.model.bonus.BonusModelBase; import projects.tanks.client.panel.model.bonus.IBonusModelBase; public class BonusModel extends BonusModelBase implements IBonusModelBase, IObjectLoadListener, IBonus { private var clientObject:ClientObject; private var panelModel:IPanel; private var dialogsLayer:DisplayObjectContainer; private var bonusWindow:CongratulationsWindowWithBanner; private var bonusWindowPresent:CongratulationsWindowPresent; private var bonusWindowNewbies:Sprite; private var newRules:Sprite; public function BonusModel() { super(); _interfaces.push(IModel,IBonus,IBonusModelBase,IObjectLoadListener); this.dialogsLayer = Main.dialogsLayer; var modelRegister:IModelService = Main.osgi.getService(IModelService) as IModelService; this.panelModel = (modelRegister.getModelsByInterface(IPanel) as Vector.<IModel>)[0] as IPanel; } public function showBonuses(clientObject:ClientObject, items:Array, bannerObjectId:String) : void { if(items.length > 0) { this.panelModel.blur(); this.bonusWindow = new CongratulationsWindowWithBanner(ILocaleService(Main.osgi.getService(ILocaleService)).getText(TextConst.FREE_BONUSES_WINDOW_MESSAGE_TEXT),items,null); this.dialogsLayer.addChild(this.bonusWindow); this.bonusWindow.closeButton.addEventListener(MouseEvent.CLICK,this.closeWindow); this.alignWindow(); Main.stage.addEventListener(Event.RESIZE,this.alignWindow); } } public function showCrystals(clientObject:ClientObject, count:int, banner:Long) : void { this.panelModel.blur(); this.bonusWindowPresent = new CongratulationsWindowPresent(CongratulationsWindowPresent.CRYSTALS,null,count); this.dialogsLayer.addChild(this.bonusWindowPresent); this.bonusWindowPresent.closeButton.addEventListener(MouseEvent.CLICK,this.closeWindowPresent); this.alignWindowPresent(); Main.stage.addEventListener(Event.RESIZE,this.alignWindowPresent); } public function showNoSupplies(clientObject:ClientObject, banner:Long) : void { this.panelModel.blur(); this.bonusWindowPresent = new CongratulationsWindowPresent(CongratulationsWindowPresent.NOSUPPLIES,null); this.dialogsLayer.addChild(this.bonusWindowPresent); this.bonusWindowPresent.closeButton.addEventListener(MouseEvent.CLICK,this.closeWindowPresent); this.alignWindowPresent(); Main.stage.addEventListener(Event.RESIZE,this.alignWindowPresent); } public function showDoubleCrystalls(clientObject:ClientObject, banner:Long) : void { this.panelModel.blur(); this.bonusWindowPresent = new CongratulationsWindowPresent(CongratulationsWindowPresent.DOUBLE_CRYSTALLS,null); this.dialogsLayer.addChild(this.bonusWindowPresent); this.bonusWindowPresent.closeButton.addEventListener(MouseEvent.CLICK,this.closeWindowPresent); this.alignWindowPresent(); Main.stage.addEventListener(Event.RESIZE,this.alignWindowPresent); } public function showNubeUpScore() : void { this.panelModel.blur(); var bonus:ConfugirationsNewbiesWindow = new ConfugirationsNewbiesWindow(TextConst.NEWBIES_BONUSES_WINDOW_MESSAGE_TEXT); this.bonusWindowNewbies = bonus; this.dialogsLayer.addChild(bonus); bonus.closeButton.addEventListener(MouseEvent.CLICK,this.closeWindowPresentNewbies); this.alignWindowNewbies(); Main.stage.addEventListener(Event.RESIZE,this.alignWindowNewbies); } public function showNubeNewRank() : void { this.panelModel.blur(); var bonus:ConfugirationsNewbiesWindow = new ConfugirationsNewbiesWindow(TextConst.NEWBIES_BONUSES_NEW_RANK_WINDOW_MESSAGE_TEXT); this.bonusWindowNewbies = bonus; this.dialogsLayer.addChild(bonus); bonus.closeButton.addEventListener(MouseEvent.CLICK,this.closeWindowPresentNewbies); this.alignWindowNewbies(); Main.stage.addEventListener(Event.RESIZE,this.alignWindowNewbies); } public function showRulesUpdate() : void { this.panelModel.blur(); var bonus:CongratulationsWindow = new CongratulationsWindow("Танкисты!\nБыли обновлены <a href = \"http://mytanksforum.net\"><u>Правила игры</u></a>, нажимая кнопку «Закрыть» вы соглашаетесь с этими правилами.",[],true); this.newRules = bonus; this.dialogsLayer.addChild(bonus); bonus.closeButton.addEventListener(MouseEvent.CLICK,this.closeWindowNewRules); this.alignNewRules(); Main.stage.addEventListener(Event.RESIZE,this.alignNewRules); } public function objectLoaded(object:ClientObject) : void { this.clientObject = this.clientObject; } public function objectUnloaded(object:ClientObject) : void { if(this.bonusWindow != null && this.dialogsLayer.contains(this.bonusWindow)) { this.closeWindow(); this.bonusWindow.closeButton.removeEventListener(MouseEvent.CLICK,this.closeWindow); Main.stage.removeEventListener(Event.RESIZE,this.alignWindow); this.bonusWindow = null; } this.clientObject = null; } public function get congratulationsWindow() : CongratulationsWindowWithBanner { return this.bonusWindow; } private function alignWindowNewbies(e:Event = null) : void { this.bonusWindowNewbies.x = Math.round((Main.stage.stageWidth - this.bonusWindowNewbies.width) * 0.5); this.bonusWindowNewbies.y = Math.round((Main.stage.stageHeight - this.bonusWindowNewbies.height) * 0.5); } private function alignNewRules(e:Event = null) : void { this.newRules.x = Math.round((Main.stage.stageWidth - this.newRules.width) * 0.5); this.newRules.y = Math.round((Main.stage.stageHeight - this.newRules.height) * 0.5); } private function alignWindow(e:Event = null) : void { this.bonusWindow.x = Math.round((Main.stage.stageWidth - this.bonusWindow.width) * 0.5); this.bonusWindow.y = Math.round((Main.stage.stageHeight - this.bonusWindow.height) * 0.5); } private function alignWindowPresent(e:Event = null) : void { this.bonusWindowPresent.x = Math.round((Main.stage.stageWidth - this.bonusWindowPresent.width) * 0.5); this.bonusWindowPresent.y = Math.round((Main.stage.stageHeight - this.bonusWindowPresent.height) * 0.5); } private function closeWindow(e:MouseEvent = null) : void { this.panelModel.unblur(); this.dialogsLayer.removeChild(this.bonusWindow); } private function closeWindowPresent(e:MouseEvent = null) : void { this.panelModel.unblur(); this.dialogsLayer.removeChild(this.bonusWindowPresent); } private function closeWindowPresentNewbies(e:MouseEvent = null) : void { this.panelModel.unblur(); this.dialogsLayer.removeChild(this.bonusWindowNewbies); } private function closeWindowNewRules(e:MouseEvent = null) : void { this.panelModel.unblur(); this.dialogsLayer.removeChild(this.newRules); } } }
package alternativa.engine3d.materials { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Canvas; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Light3D; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.lights.AmbientLight; import alternativa.engine3d.lights.DirectionalLight; import alternativa.engine3d.lights.OmniLight; import alternativa.engine3d.lights.SpotLight; import flash.display.BitmapData; import flash.geom.ColorTransform; import flash.utils.Dictionary; use namespace alternativa3d; public class FlatShadingMaterial extends TextureMaterial { alternativa3d static var colorTransform:ColorTransform = new ColorTransform(); alternativa3d static const lights:Vector.<Light3D> = new Vector.<Light3D>(); alternativa3d static const multiplier:ColorTransform = new ColorTransform(2,2,2); alternativa3d var weights:Dictionary = new Dictionary(); public var defaultLightWeight:Number = 1; public var multipliedDiffuse:Boolean = false; public function FlatShadingMaterial(param1:BitmapData = null, param2:Boolean = false, param3:Boolean = true, param4:int = 0, param5:Number = 1) { super(param1,param2,param3,param4,param5); alternativa3d::useVerticesNormals = true; } public function setLightWeight(param1:Light3D, param2:Number) : void { this.alternativa3d::weights[param1] = param2; } public function getLightWeight(param1:Light3D) : Number { var local2:Number = Number(this.alternativa3d::weights[param1]); return local2 == local2 ? local2 : this.defaultLightWeight; } public function setLightWeightToDefault(param1:Light3D) : void { delete this.alternativa3d::weights[param1]; } public function setAllLightWeightsToDefault() : void { var local1:* = undefined; for(local1 in this.alternativa3d::weights) { delete this.alternativa3d::weights[local1]; } } override public function clone() : Material { var local1:FlatShadingMaterial = new FlatShadingMaterial(alternativa3d::_texture,repeat,smooth,alternativa3d::_mipMapping,resolution); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Material) : void { super.clonePropertiesFrom(param1); var local2:FlatShadingMaterial = param1 as FlatShadingMaterial; this.defaultLightWeight = local2.defaultLightWeight; this.multipliedDiffuse = local2.multipliedDiffuse; } override alternativa3d function draw(param1:Camera3D, param2:Canvas, param3:Face, param4:Number) : void { var local5:int = 0; var local6:Light3D = null; var local7:DirectionalLight = null; var local8:OmniLight = null; var local9:SpotLight = null; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:int = 0; var local27:Wrapper = null; var local28:Vertex = null; var local29:Vertex = null; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local34:Number = NaN; var local35:Number = NaN; var local36:Number = NaN; var local37:Number = NaN; var local38:Number = NaN; var local39:Number = NaN; var local40:Number = NaN; var local41:Number = NaN; var local42:Number = NaN; var local43:int = 0; var local44:int = 0; var local45:int = 0; var local46:Number = NaN; var local47:Number = NaN; var local15:Number = Number(param1.alternativa3d::viewSizeX); var local16:Number = Number(param1.alternativa3d::viewSizeY); var local17:int = 0; var local18:int = 0; var local19:Canvas = param2.alternativa3d::getChildCanvas(true,false,param2.alternativa3d::object,1,"multiply"); var local20:int = 0; local5 = 0; while(local5 < param1.alternativa3d::lightsLength) { local6 = param1.alternativa3d::lights[local5]; local22 = Number(this.alternativa3d::weights[local6]); if(local22 != local22) { local22 = this.defaultLightWeight; } if(local22 > 0) { local6.alternativa3d::calculateObjectMatrix(param2.alternativa3d::object); if(local6.alternativa3d::checkBoundsIntersection(param2.alternativa3d::object)) { local6.alternativa3d::localRed = (local6.color >> 16 & 0xFF) * local6.intensity * local22; local6.alternativa3d::localGreen = (local6.color >> 8 & 0xFF) * local6.intensity * local22; local6.alternativa3d::localBlue = (local6.color & 0xFF) * local6.intensity * local22; if(local6 is DirectionalLight) { local7 = local6 as DirectionalLight; local7.alternativa3d::localDirectionX = local7.alternativa3d::omc; local7.alternativa3d::localDirectionY = local7.alternativa3d::omg; local7.alternativa3d::localDirectionZ = local7.alternativa3d::omk; local14 = Math.sqrt(local7.alternativa3d::localDirectionX * local7.alternativa3d::localDirectionX + local7.alternativa3d::localDirectionY * local7.alternativa3d::localDirectionY + local7.alternativa3d::localDirectionZ * local7.alternativa3d::localDirectionZ); local7.alternativa3d::localDirectionX /= local14; local7.alternativa3d::localDirectionY /= local14; local7.alternativa3d::localDirectionZ /= local14; } else if(local6 is OmniLight) { local8 = local6 as OmniLight; local10 = Math.sqrt(local8.alternativa3d::oma * local8.alternativa3d::oma + local8.alternativa3d::ome * local8.alternativa3d::ome + local8.alternativa3d::omi * local8.alternativa3d::omi); local10 += Math.sqrt(local8.alternativa3d::omb * local8.alternativa3d::omb + local8.alternativa3d::omf * local8.alternativa3d::omf + local8.alternativa3d::omj * local8.alternativa3d::omj); local10 += Math.sqrt(local8.alternativa3d::omc * local8.alternativa3d::omc + local8.alternativa3d::omg * local8.alternativa3d::omg + local8.alternativa3d::omk * local8.alternativa3d::omk); local10 /= 3; local8.alternativa3d::localAttenuationBegin = local8.attenuationBegin * local10; local8.alternativa3d::localAttenuationEnd = local8.attenuationEnd * local10; } else if(local6 is SpotLight) { local9 = local6 as SpotLight; local10 = Math.sqrt(local9.alternativa3d::oma * local9.alternativa3d::oma + local9.alternativa3d::ome * local9.alternativa3d::ome + local9.alternativa3d::omi * local9.alternativa3d::omi); local10 += Math.sqrt(local9.alternativa3d::omb * local9.alternativa3d::omb + local9.alternativa3d::omf * local9.alternativa3d::omf + local9.alternativa3d::omj * local9.alternativa3d::omj); local10 += Math.sqrt(local9.alternativa3d::omc * local9.alternativa3d::omc + local9.alternativa3d::omg * local9.alternativa3d::omg + local9.alternativa3d::omk * local9.alternativa3d::omk); local10 /= 3; local9.alternativa3d::localAttenuationBegin = local9.attenuationBegin * local10; local9.alternativa3d::localAttenuationEnd = local9.attenuationEnd * local10; local9.alternativa3d::localDirectionX = local9.alternativa3d::omc; local9.alternativa3d::localDirectionY = local9.alternativa3d::omg; local9.alternativa3d::localDirectionZ = local9.alternativa3d::omk; local14 = Math.sqrt(local9.alternativa3d::localDirectionX * local9.alternativa3d::localDirectionX + local9.alternativa3d::localDirectionY * local9.alternativa3d::localDirectionY + local9.alternativa3d::localDirectionZ * local9.alternativa3d::localDirectionZ); local9.alternativa3d::localDirectionX /= local14; local9.alternativa3d::localDirectionY /= local14; local9.alternativa3d::localDirectionZ /= local14; local9.alternativa3d::localHotspot = Math.cos(local9.hotspot * 0.5); local9.alternativa3d::localFalloff = Math.cos(local9.falloff * 0.5); } alternativa3d::lights[local20] = local6; local20++; } } local5++; } var local21:Face = param3; while(local21 != null) { local23 = 0; local24 = 0; local25 = 0; local26 = 0; local27 = local21.alternativa3d::wrapper; local28 = local27.alternativa3d::vertex; local23 += local28.x; local24 += local28.y; local25 += local28.z; local26++; local27 = local27.alternativa3d::next; local29 = local27.alternativa3d::vertex; local23 += local29.x; local24 += local29.y; local25 += local29.z; local26++; local30 = local29.x - local28.x; local31 = local29.y - local28.y; local32 = local29.z - local28.z; local27 = local27.alternativa3d::next; local29 = local27.alternativa3d::vertex; local23 += local29.x; local24 += local29.y; local25 += local29.z; local26++; local33 = local29.x - local28.x; local34 = local29.y - local28.y; local35 = local29.z - local28.z; local27 = local27.alternativa3d::next; while(local27 != null) { local29 = local27.alternativa3d::vertex; local23 += local29.x; local24 += local29.y; local25 += local29.z; local26++; local27 = local27.alternativa3d::next; } local23 /= local26; local24 /= local26; local25 /= local26; local36 = local35 * local31 - local34 * local32; local37 = local33 * local32 - local35 * local30; local38 = local34 * local30 - local33 * local31; local39 = Math.sqrt(local36 * local36 + local37 * local37 + local38 * local38); local36 /= local39; local37 /= local39; local38 /= local39; local40 = 0; local41 = 0; local42 = 0; local5 = 0; while(local5 < local20) { local6 = alternativa3d::lights[local5]; if(local6 is AmbientLight) { local40 += local6.alternativa3d::localRed; local41 += local6.alternativa3d::localGreen; local42 += local6.alternativa3d::localBlue; } else if(local6 is DirectionalLight) { local7 = local6 as DirectionalLight; local46 = -local36 * local7.alternativa3d::localDirectionX - local37 * local7.alternativa3d::localDirectionY - local38 * local7.alternativa3d::localDirectionZ; if(local46 > 0) { local40 += local6.alternativa3d::localRed * local46; local41 += local6.alternativa3d::localGreen * local46; local42 += local6.alternativa3d::localBlue * local46; } } else if(local6 is OmniLight) { local8 = local6 as OmniLight; local11 = local23 - local8.alternativa3d::omd; local12 = local24 - local8.alternativa3d::omh; local13 = local25 - local8.alternativa3d::oml; local14 = local11 * local11 + local12 * local12 + local13 * local13; if(local14 < local8.alternativa3d::localAttenuationEnd * local8.alternativa3d::localAttenuationEnd) { local14 = Math.sqrt(local14); local11 /= local14; local12 /= local14; local13 /= local14; local46 = -local36 * local11 - local37 * local12 - local38 * local13; if(local46 > 0) { if(local14 > local8.alternativa3d::localAttenuationBegin) { local46 *= 1 - (local14 - local8.alternativa3d::localAttenuationBegin) / (local8.alternativa3d::localAttenuationEnd - local8.alternativa3d::localAttenuationBegin); } local40 += local6.alternativa3d::localRed * local46; local41 += local6.alternativa3d::localGreen * local46; local42 += local6.alternativa3d::localBlue * local46; } } } else if(local6 is SpotLight) { local9 = local6 as SpotLight; local11 = local23 - local9.alternativa3d::omd; local12 = local24 - local9.alternativa3d::omh; local13 = local25 - local9.alternativa3d::oml; local14 = local11 * local11 + local12 * local12 + local13 * local13; if(local14 < local9.alternativa3d::localAttenuationEnd * local9.alternativa3d::localAttenuationEnd) { local14 = Math.sqrt(local14); local11 /= local14; local12 /= local14; local13 /= local14; local47 = local9.alternativa3d::localDirectionX * local11 + local9.alternativa3d::localDirectionY * local12 + local9.alternativa3d::localDirectionZ * local13; if(local47 > local9.alternativa3d::localFalloff) { local46 = -local36 * local11 - local37 * local12 - local38 * local13; if(local46 > 0) { if(local14 > local9.alternativa3d::localAttenuationBegin) { local46 *= 1 - (local14 - local9.alternativa3d::localAttenuationBegin) / (local9.alternativa3d::localAttenuationEnd - local9.alternativa3d::localAttenuationBegin); } if(local47 < local9.alternativa3d::localHotspot) { local46 *= (local47 - local9.alternativa3d::localFalloff) / (local9.alternativa3d::localHotspot - local9.alternativa3d::localFalloff); } local40 += local6.alternativa3d::localRed * local46; local41 += local6.alternativa3d::localGreen * local46; local42 += local6.alternativa3d::localBlue * local46; } } } } local5++; } local43 = local40 > 255 ? 255 : (local40 < 0 ? 0 : int(local40)); local44 = local41 > 255 ? 255 : (local41 < 0 ? 0 : int(local41)); local45 = local42 > 255 ? 255 : (local42 < 0 ? 0 : int(local42)); local19.alternativa3d::gfx.beginFill((local43 << 16) + (local44 << 8) + local45); local19.alternativa3d::gfx.moveTo(local28.alternativa3d::cameraX * local15 / local28.alternativa3d::cameraZ,local28.alternativa3d::cameraY * local16 / local28.alternativa3d::cameraZ); local27 = local21.alternativa3d::wrapper.alternativa3d::next; while(local27 != null) { local29 = local27.alternativa3d::vertex; local19.alternativa3d::gfx.lineTo(local29.alternativa3d::cameraX * local15 / local29.alternativa3d::cameraZ,local29.alternativa3d::cameraY * local16 / local29.alternativa3d::cameraZ); local18++; local27 = local27.alternativa3d::next; } local18--; local17++; local21 = local21.alternativa3d::processNext; } ++param1.alternativa3d::numDraws; param1.alternativa3d::numPolygons += local17; param1.alternativa3d::numTriangles += local18; super.alternativa3d::draw(param1,this.multipliedDiffuse ? param2 : param2.alternativa3d::getChildCanvas(true,false,param2.alternativa3d::object,1,"normal",alternativa3d::multiplier),param3,param4); } override alternativa3d function drawViewAligned(param1:Camera3D, param2:Canvas, param3:Face, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number) : void { this.alternativa3d::calculateLight(param1,param2.alternativa3d::object); if(this.multipliedDiffuse) { alternativa3d::colorTransform.redMultiplier *= 0.5; alternativa3d::colorTransform.greenMultiplier *= 0.5; alternativa3d::colorTransform.blueMultiplier *= 0.5; } if(param2.alternativa3d::modifiedColorTransform) { super.alternativa3d::drawViewAligned(param1,param2.alternativa3d::getChildCanvas(true,false,param2.alternativa3d::object,1,"normal",alternativa3d::colorTransform),param3,param4,param5,param6,param7,param8,param9,param10); } else { super.alternativa3d::drawViewAligned(param1,param2,param3,param4,param5,param6,param7,param8,param9,param10); param2.transform.colorTransform = alternativa3d::colorTransform; param2.alternativa3d::modifiedColorTransform = true; } } alternativa3d function calculateLight(param1:Camera3D, param2:Object3D) : void { var local7:Light3D = null; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:DirectionalLight = null; var local25:OmniLight = null; var local26:SpotLight = null; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local3:Number = 0; var local4:Number = 0; var local5:Number = 0; var local6:int = 0; while(local6 < param1.alternativa3d::lightsLength) { local7 = param1.alternativa3d::lights[local6]; local8 = Number(this.alternativa3d::weights[local7]); if(local8 != local8) { local8 = this.defaultLightWeight; } if(local8 > 0) { local7.alternativa3d::calculateObjectMatrix(param2); if(local7.alternativa3d::checkBoundsIntersection(param2)) { local21 = (local7.color >> 16 & 0xFF) * local7.intensity * local8; local22 = (local7.color >> 8 & 0xFF) * local7.intensity * local8; local23 = (local7.color & 0xFF) * local7.intensity * local8; if(local7 is AmbientLight) { local3 += local21; local4 += local22; local5 += local23; } else if(local7 is DirectionalLight) { local24 = local7 as DirectionalLight; local9 = -param2.alternativa3d::imc; local10 = -param2.alternativa3d::img; local11 = -param2.alternativa3d::imk; local12 = Math.sqrt(local9 * local9 + local10 * local10 + local11 * local11); local9 /= local12; local10 /= local12; local11 /= local12; local13 = Number(local24.alternativa3d::omc); local14 = Number(local24.alternativa3d::omg); local15 = Number(local24.alternativa3d::omk); local16 = Math.sqrt(local13 * local13 + local14 * local14 + local15 * local15); local13 /= local16; local14 /= local16; local15 /= local16; local17 = -local9 * local13 - local10 * local14 - local11 * local15; if(local17 < 0) { local17 = 0; } local3 += local21 * local17; local4 += local22 * local17; local5 += local23 * local17; } else if(local7 is OmniLight) { local25 = local7 as OmniLight; local18 = Math.sqrt(local25.alternativa3d::oma * local25.alternativa3d::oma + local25.alternativa3d::ome * local25.alternativa3d::ome + local25.alternativa3d::omi * local25.alternativa3d::omi); local18 += Math.sqrt(local25.alternativa3d::omb * local25.alternativa3d::omb + local25.alternativa3d::omf * local25.alternativa3d::omf + local25.alternativa3d::omj * local25.alternativa3d::omj); local18 += Math.sqrt(local25.alternativa3d::omc * local25.alternativa3d::omc + local25.alternativa3d::omg * local25.alternativa3d::omg + local25.alternativa3d::omk * local25.alternativa3d::omk); local18 /= 3; local19 = local25.attenuationBegin * local18; local20 = local25.attenuationEnd * local18; local13 = -local25.alternativa3d::omd; local14 = -local25.alternativa3d::omh; local15 = -local25.alternativa3d::oml; local16 = local13 * local13 + local14 * local14 + local15 * local15; if(local16 < local20 * local20) { local9 = -param2.alternativa3d::imc; local10 = -param2.alternativa3d::img; local11 = -param2.alternativa3d::imk; local12 = Math.sqrt(local9 * local9 + local10 * local10 + local11 * local11); local9 /= local12; local10 /= local12; local11 /= local12; local16 = Math.sqrt(local16); local13 /= local16; local14 /= local16; local15 /= local16; local17 = -local9 * local13 - local10 * local14 - local11 * local15; if(local17 < 0) { local17 = 0; } if(local16 > local19) { local17 *= 1 - (local16 - local19) / (local20 - local19); } local3 += local21 * local17; local4 += local22 * local17; local5 += local23 * local17; } } else if(local7 is SpotLight) { local26 = local7 as SpotLight; local18 = Math.sqrt(local26.alternativa3d::oma * local26.alternativa3d::oma + local26.alternativa3d::ome * local26.alternativa3d::ome + local26.alternativa3d::omi * local26.alternativa3d::omi); local18 += Math.sqrt(local26.alternativa3d::omb * local26.alternativa3d::omb + local26.alternativa3d::omf * local26.alternativa3d::omf + local26.alternativa3d::omj * local26.alternativa3d::omj); local18 += Math.sqrt(local26.alternativa3d::omc * local26.alternativa3d::omc + local26.alternativa3d::omg * local26.alternativa3d::omg + local26.alternativa3d::omk * local26.alternativa3d::omk); local18 /= 3; local19 = local26.attenuationBegin * local18; local20 = local26.attenuationEnd * local18; local13 = -local26.alternativa3d::omd; local14 = -local26.alternativa3d::omh; local15 = -local26.alternativa3d::oml; local16 = local13 * local13 + local14 * local14 + local15 * local15; if(local16 < local20 * local20) { local16 = Math.sqrt(local16); local13 /= local16; local14 /= local16; local15 /= local16; local27 = Number(local26.alternativa3d::omc); local28 = Number(local26.alternativa3d::omg); local29 = Number(local26.alternativa3d::omk); local30 = Math.sqrt(local27 * local27 + local28 * local28 + local29 * local29); local27 /= local30; local28 /= local30; local29 /= local30; local31 = Math.cos(local26.hotspot * 0.5); local32 = Math.cos(local26.falloff * 0.5); local33 = local27 * local13 + local28 * local14 + local29 * local15; if(local33 > local32) { local9 = -param2.alternativa3d::imc; local10 = -param2.alternativa3d::img; local11 = -param2.alternativa3d::imk; local12 = Math.sqrt(local9 * local9 + local10 * local10 + local11 * local11); local9 /= local12; local10 /= local12; local11 /= local12; local17 = -local9 * local13 - local10 * local14 - local11 * local15; if(local17 < 0) { local17 = 0; } if(local16 > local19) { local17 *= 1 - (local16 - local19) / (local20 - local19); } if(local33 < local31) { local17 *= (local33 - local32) / (local31 - local32); } local3 += local21 * local17; local4 += local22 * local17; local5 += local23 * local17; } } } } } local6++; } alternativa3d::colorTransform.redMultiplier = local3 / 127.5; alternativa3d::colorTransform.greenMultiplier = local4 / 127.5; alternativa3d::colorTransform.blueMultiplier = local5 / 127.5; } } }
package alternativa.tanks.model.item.discount { import alternativa.tanks.model.item.discount.proabonement.ProAbonementRankDiscount; import flash.utils.getTimer; import projects.tanks.client.garage.models.item.discount.DiscountCollectorModelBase; import projects.tanks.client.garage.models.item.discount.IDiscountCollectorModelBase; [ModelInfo] public class DiscountCollectorModel extends DiscountCollectorModelBase implements IDiscountCollectorModelBase, IDiscount { public function DiscountCollectorModel() { super(); } public function getDiscountInPercent() : int { var local2:Number = NaN; var local1:Number = this.getDiscount(); if(object.hasModel(ProAbonementRankDiscount)) { local2 = ProAbonementRankDiscount(object.adapt(ProAbonementRankDiscount)).getRankDiscount() * 0.01; local1 = (local1 - local2) / (1 - local2); } return local1 * 100 + 0.0001; } public function applyDiscount(param1:int) : int { var local5:DiscountInfo = null; var local6:int = 0; var local2:int = getTimer(); var local3:Vector.<int> = new Vector.<int>(); var local4:DiscountCollector = new DiscountCollector(); ICollectDiscount(object.event(ICollectDiscount)).collectDiscountsInfo(local4); for each(local5 in local4.getDiscountInfoes()) { if(local5.hasDiscount() && local5.isDiscountTime(local2)) { local3.push(local5.getDiscountInPercent()); } } local3.sort(Array.NUMERIC); for each(local6 in local3) { param1 = int(param1 * (100 - local6) / 100 + 0.001); } return param1; } private function getDiscount() : Number { var local4:DiscountInfo = null; var local1:Number = 0; var local2:int = getTimer(); var local3:DiscountCollector = new DiscountCollector(); ICollectDiscount(object.event(ICollectDiscount)).collectDiscountsInfo(local3); for each(local4 in local3.getDiscountInfoes()) { if(local4.isDiscountTime(local2)) { local1 = 1 - (1 - local1) * (1 - local4.getDiscountInPercent() * 0.01); } } return local1; } } }
package projects.tanks.client.tanksservices.model.notifier.battle { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class BattleNotifierModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function BattleNotifierModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.init { import alternativa.osgi.bundle.IBundleActivator; public class ProtocolActivator implements IBundleActivator { public static var osgi:OSGi; public function ProtocolActivator() { super(); } public function start(osgi:OSGi) : void { ProtocolActivator.osgi = osgi; } public function stop(osgi:OSGi) : void { ProtocolActivator.osgi = null; } } }
package _codec.platform.client.fp10.core.resource.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.ImageResource; public class VectorCodecImageResourceLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecImageResourceLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ImageResource,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<ImageResource> = new Vector.<ImageResource>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ImageResource(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ImageResource = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ImageResource> = Vector.<ImageResource>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.battleservice.model.createparams { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battleservice.model.createparams.BattleLimits; public class CodecBattleLimits implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_scoreLimit:ICodec; private var codec_timeLimitInSec:ICodec; public function CodecBattleLimits() { super(); } public function init(param1:IProtocol) : void { this.codec_scoreLimit = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_timeLimitInSec = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:BattleLimits = new BattleLimits(); local2.scoreLimit = this.codec_scoreLimit.decode(param1) as int; local2.timeLimitInSec = this.codec_timeLimitInSec.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:BattleLimits = BattleLimits(param2); this.codec_scoreLimit.encode(param1,local3.scoreLimit); this.codec_timeLimitInSec.encode(param1,local3.timeLimitInSec); } } }
package alternativa.tanks.gui.shop.shopitems.item.kits.description.panel { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.shop.shopitems.item.kits.description.panel.KitPackageDescriptionPanelBitmaps_bitmapLeftTopCorner.png")] public class KitPackageDescriptionPanelBitmaps_bitmapLeftTopCorner extends BitmapAsset { public function KitPackageDescriptionPanelBitmaps_bitmapLeftTopCorner() { super(); } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_blue_OVER_CENTER.png")] public dynamic class button_blue_OVER_CENTER extends BitmapData { public function button_blue_OVER_CENTER(param1:int = 201, param2:int = 30) { super(param1,param2); } } }
package _codec.projects.tanks.client.tanksservices.model.formatbattle { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.tanksservices.model.formatbattle.EquipmentConstraintsModeInfo; public class CodecEquipmentConstraintsModeInfo implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_index:ICodec; private var codec_mode:ICodec; private var codec_name:ICodec; public function CodecEquipmentConstraintsModeInfo() { super(); } public function init(param1:IProtocol) : void { this.codec_index = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_mode = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_name = param1.getCodec(new TypeCodecInfo(String,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:EquipmentConstraintsModeInfo = new EquipmentConstraintsModeInfo(); local2.index = this.codec_index.decode(param1) as int; local2.mode = this.codec_mode.decode(param1) as String; local2.name = this.codec_name.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:EquipmentConstraintsModeInfo = EquipmentConstraintsModeInfo(param2); this.codec_index.encode(param1,local3.index); this.codec_mode.encode(param1,local3.mode); this.codec_name.encode(param1,local3.name); } } }
package projects.tanks.client.battlefield.models.inventory.cooldown { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class InventoryCooldownModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:InventoryCooldownModelServer; private var client:IInventoryCooldownModelBase = IInventoryCooldownModelBase(this); private var modelId:Long = Long.getLong(169566618,2066569805); private var _activateCooldownId:Long = Long.getLong(450867590,-1737387168); private var _activateCooldown_durationCodec:ICodec; private var _activateDependentCooldownId:Long = Long.getLong(948633528,642461173); private var _activateDependentCooldown_dependedItemsCodec:ICodec; private var _readyId:Long = Long.getLong(1014436087,90975169); private var _setCooldownDurationId:Long = Long.getLong(1069928691,-717266881); private var _setCooldownDuration_durationCodec:ICodec; public function InventoryCooldownModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new InventoryCooldownModelServer(IModel(this)); this._activateCooldown_durationCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._activateDependentCooldown_dependedItemsCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(DependedCooldownItem,false),false,1)); this._setCooldownDuration_durationCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._activateCooldownId: this.client.activateCooldown(int(this._activateCooldown_durationCodec.decode(param2))); break; case this._activateDependentCooldownId: this.client.activateDependentCooldown(this._activateDependentCooldown_dependedItemsCodec.decode(param2) as Vector.<DependedCooldownItem>); break; case this._readyId: this.client.ready(); break; case this._setCooldownDurationId: this.client.setCooldownDuration(int(this._setCooldownDuration_durationCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.battlefield.effects.levelup.rangs { import mx.core.BitmapAsset; [ExcludeClass] public class BigRangIcon_rang_27 extends BitmapAsset { public function BigRangIcon_rang_27() { super(); } } }
package projects.tanks.client.garage.models.item.modification { import alternativa.types.Long; public class ModificationCC { private var _baseItemId:Long; private var _modificationIndex:int; public function ModificationCC(param1:Long = null, param2:int = 0) { super(); this._baseItemId = param1; this._modificationIndex = param2; } public function get baseItemId() : Long { return this._baseItemId; } public function set baseItemId(param1:Long) : void { this._baseItemId = param1; } public function get modificationIndex() : int { return this._modificationIndex; } public function set modificationIndex(param1:int) : void { this._modificationIndex = param1; } public function toString() : String { var local1:String = "ModificationCC ["; local1 += "baseItemId = " + this.baseItemId + " "; local1 += "modificationIndex = " + this.modificationIndex + " "; return local1 + "]"; } } }
package alternativa.tanks.models.tank.ultimate.viking { import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.event.TankEntityCreationListener; import alternativa.tanks.models.tank.hullcommon.HullCommon; import alternativa.tanks.sfx.Sound3D; import alternativa.utils.TextureMaterialRegistry; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.ultimate.effects.viking.IVikingUltimateModelBase; import projects.tanks.client.battlefield.models.ultimate.effects.viking.VikingUltimateModelBase; import projects.tanks.client.battlefield.models.user.tank.TankLogicState; [ModelInfo] public class VikingUltimateModel extends VikingUltimateModelBase implements IVikingUltimateModelBase, TankEntityCreationListener, ObjectUnloadListener { [Inject] public static var battleService:BattleService; [Inject] public static var textureMaterialRegistry:TextureMaterialRegistry; private var vector:Vector3 = new Vector3(); public function VikingUltimateModel() { super(); } private function createBurnEffect(param1:IGameObject, param2:TextureMaterial, param3:TextureMaterial, param4:Sound3D) : BurningEffect { var local5:BurningEffect = BurningEffect(battleService.getObjectPool().getObject(BurningEffect)); var local6:Mesh = ITankModel(param1.adapt(ITankModel)).getTank().getSkin().getHullMesh(); local5.init(param2,param3,local6,param4); battleService.addGraphicEffect(local5); var local7:Sound3D = Sound3D.create(getInitParam().effectStartSound.sound); var local8:GameCamera = battleService.getBattleScene3D().getCamera(); this.vector.reset(local6.x,local6.y,local6.z); local7.play(0,0); local7.checkVolume(local8.position,this.vector,local8.xAxis); return local5; } public function effectActivated() : void { var local1:IGameObject = HullCommon(object.adapt(HullCommon)).getTankObject(); var local2:TextureMaterial = textureMaterialRegistry.getMaterial(getInitParam().flame.data); var local3:TextureMaterial = textureMaterialRegistry.getMaterial(getInitParam().smoke.data); var local4:Sound3D = Sound3D.create(getInitParam().effectSound.sound); var local5:BurningEffect = this.createBurnEffect(local1,local2,local3,local4); putData(BurningEffect,local5); } public function effectDeactivated() : void { var local2:IGameObject = null; var local3:Mesh = null; var local4:Sound3D = null; var local5:GameCamera = null; var local1:BurningEffect = BurningEffect(getData(BurningEffect)); if(local1 != null) { local1.stop(); local2 = HullCommon(object.adapt(HullCommon)).getTankObject(); if(local2.hasModel(ITankModel)) { local3 = ITankModel(local2.adapt(ITankModel)).getTank().getSkin().getHullMesh(); local4 = Sound3D.create(getInitParam().effectEndSound.sound); local5 = battleService.getBattleScene3D().getCamera(); this.vector.reset(local3.x,local3.y,local3.z); local4.play(0,0); local4.checkVolume(local5.position,this.vector,local5.xAxis); } } } public function onTankEntityCreated(param1:Tank, param2:Boolean, param3:TankLogicState) : void { if(getInitParam().effectEnabled) { this.effectActivated(); } } public function objectUnloaded() : void { var local1:BurningEffect = BurningEffect(getData(BurningEffect)); if(local1 != null) { local1.stop(); } } } }
package alternativa.tanks.models.tank.ultimate.juggernaut { import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.effects.ultimate.SparkleSphereEffect; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.hullcommon.HullCommon; import alternativa.tanks.models.tank.ultimate.UltimateModel; import alternativa.tanks.sfx.Sound3D; import flash.geom.ColorTransform; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.ultimate.effects.juggernaut.IJuggernautUltimateModelBase; import projects.tanks.client.battlefield.models.ultimate.effects.juggernaut.JuggernautUltimateModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; [ModelInfo] public class JuggernautUltimateModel extends JuggernautUltimateModelBase implements IJuggernautUltimateModelBase { [Inject] public static var battleService:BattleService; [Inject] public static var battleInfoService:IBattleInfoService; private var vector:Vector3 = new Vector3(); public function JuggernautUltimateModel() { super(); } public function showUltimateUsed(param1:Vector.<IGameObject>) : void { var local3:IGameObject = null; var local2:IGameObject = HullCommon(object.adapt(HullCommon)).getTankObject(); this.playActivationSound(local2); this.createSparkleEffect(local2,true); for each(local3 in param1) { this.createSparkleEffect(local3,false); } } private function playActivationSound(param1:IGameObject) : * { var local2:ITankModel = ITankModel(param1.adapt(ITankModel)); var local3:Mesh = local2.getTank().getSkin().getHullMesh(); var local4:Sound3D = Sound3D.create(getInitParam().activateSound.sound); this.vector.reset(local3.x,local3.y,local3.z); var local5:GameCamera = battleService.getBattleScene3D().getCamera(); local4.play(0,0); local4.checkVolume(local5.position,this.vector,local5.xAxis); } private function createSparkleEffect(param1:IGameObject, param2:Boolean) : void { var local3:ITankModel = ITankModel(param1.adapt(ITankModel)); var local4:IGameObject = local3.getTankSet().hull; var local5:Tank = local3.getTank(); var local6:Boolean = local4 != object; var local7:TextureMaterial = new TextureMaterial(getInitParam().sparkImage.data); var local8:ColorTransform = UltimateModel.parseColorTransform(getInitParam().positiveColorTransform); var local9:ColorTransform = UltimateModel.parseColorTransform(getInitParam().positiveColorTransform); var local10:SparkleSphereEffect = SparkleSphereEffect(battleService.getObjectPool().getObject(SparkleSphereEffect)); var local11:ColorTransform = param2 ? local8 : local9; local10.init(local7,local5.getSkin().getHullMesh(),local6,local11); battleService.addGraphicEffect(local10); } } }
package alternativa.tanks.model.payment.modes.description { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameObject; public class PayModeBottomDescriptionAdapt implements PayModeBottomDescription { private var object:IGameObject; private var impl:PayModeBottomDescription; public function PayModeBottomDescriptionAdapt(param1:IGameObject, param2:PayModeBottomDescription) { super(); this.object = param1; this.impl = param2; } public function getDescription() : String { var result:String = null; try { Model.object = this.object; result = this.impl.getDescription(); } finally { Model.popObject(); } return result; } public function getImages() : Vector.<ImageResource> { var result:Vector.<ImageResource> = null; try { Model.object = this.object; result = this.impl.getImages(); } finally { Model.popObject(); } return result; } public function enabled() : Boolean { var result:Boolean = false; try { Model.object = this.object; result = Boolean(this.impl.enabled()); } finally { Model.popObject(); } return result; } } }
package _codec { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; public class VectorCodecStringLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecStringLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(String,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<String> = new Vector.<String>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = String(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:String = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<String> = Vector.<String>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.gui.garagelist { import controls.timer.CountDownTimer; import flash.display.DisplayObject; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ItemCategoryEnum; public class GarageListRendererData { public var id:IGameObject; public var name:String; public var type:ItemCategoryEnum; public var mod:int; public var crystalPrice:int; public var rank:int; public var showLockPremium:Boolean; public var installed:Boolean; public var garageElement:Boolean; public var count:int; public var preview:ImageResource; public var sort:int; public var discount:int; public var timerDiscount:CountDownTimer; public var iconNormal:DisplayObject; public var iconSelected:DisplayObject; public var label:String = ""; public var icon:DisplayObject; public var source:*; public var appearanceTime:Number; public function GarageListRendererData() { super(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapSmallRank01.png")] public class DefaultRanksBitmaps_bitmapSmallRank01 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapSmallRank01() { super(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ItemInfoPanel_bitmapUpgradeTableLeft extends BitmapAsset { public function ItemInfoPanel_bitmapUpgradeTableLeft() { super(); } } }
package projects.tanks.client.garage.models.item.kit { import platform.client.fp10.core.type.IGameObject; public class KitItem { private var _count:int; private var _item:IGameObject; private var _mount:Boolean; public function KitItem(param1:int = 0, param2:IGameObject = null, param3:Boolean = false) { super(); this._count = param1; this._item = param2; this._mount = param3; } public function get count() : int { return this._count; } public function set count(param1:int) : void { this._count = param1; } public function get item() : IGameObject { return this._item; } public function set item(param1:IGameObject) : void { this._item = param1; } public function get mount() : Boolean { return this._mount; } public function set mount(param1:Boolean) : void { this._mount = param1; } public function toString() : String { var local1:String = "KitItem ["; local1 += "count = " + this.count + " "; local1 += "item = " + this.item + " "; local1 += "mount = " + this.mount + " "; return local1 + "]"; } } }
package alternativa.tanks.model.matchmaking.group { import alternativa.tanks.service.matchmaking.MatchmakingGroupFormService; import alternativa.types.Long; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.battleselect.model.matchmaking.group.notify.IMatchmakingGroupNotifyModelBase; import projects.tanks.client.battleselect.model.matchmaking.group.notify.MatchmakingGroupNotifyModelBase; import projects.tanks.client.battleselect.model.matchmaking.group.notify.MatchmakingUserData; import projects.tanks.client.battleselect.model.matchmaking.group.notify.MountItemsUserData; import projects.tanks.clients.fp10.libraries.tanksservices.service.matchmakinggroup.MatchmakingGroupService; [ModelInfo] public class MatchmakingGroupNotifyModel extends MatchmakingGroupNotifyModelBase implements IMatchmakingGroupNotifyModelBase, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var matchmakingFormService:MatchmakingGroupFormService; [Inject] public static var matchmakingGroupService:MatchmakingGroupService; public function MatchmakingGroupNotifyModel() { super(); } public function objectLoaded() : void { var local2:MatchmakingUserData = null; var local1:Boolean = false; for each(local2 in getInitParam().users) { if(local2.leader && local2.local) { local1 = true; break; } } if(local1) { matchmakingGroupService.enableGroupInvite(); } else { matchmakingGroupService.disableGroupInvite(); } matchmakingFormService.showGroupView(getInitParam().users,local1); } public function objectUnloaded() : void { matchmakingFormService.hideGroupView(); matchmakingGroupService.disableGroupInvite(); } public function addUser(param1:MatchmakingUserData) : void { matchmakingFormService.addUserToGroup(param1); } public function removeUser(param1:Long) : void { matchmakingFormService.removeUserFromGroup(param1); } public function userReady(param1:Long) : void { matchmakingFormService.showUserReady(param1); } public function userNotReady(param1:Long) : void { matchmakingFormService.showUserNotReady(param1); } public function userMountedItem(param1:MountItemsUserData) : void { matchmakingFormService.updateMountedItem(param1); } } }
package alternativa.tanks.gui.shop.shopitems.item.base { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.shop.shopitems.item.base.GreenShopItemSkin_normalStateClass.png")] public class GreenShopItemSkin_normalStateClass extends BitmapAsset { public function GreenShopItemSkin_normalStateClass() { super(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapSmallRank23.png")] public class DefaultRanksBitmaps_bitmapSmallRank23 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapSmallRank23() { super(); } } }
package controls.checkbox { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.checkbox.CheckBoxBase_checkboxUpClass.png")] public class CheckBoxBase_checkboxUpClass extends BitmapAsset { public function CheckBoxBase_checkboxUpClass() { super(); } } }
package _codec.projects.tanks.client.garage.models.item.videoads { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.videoads.VideoAdsItemUpgradeCC; public class CodecVideoAdsItemUpgradeCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_cooldownTimeInSec:ICodec; private var codec_timeToReduceUpdateInMin:ICodec; public function CodecVideoAdsItemUpgradeCC() { super(); } public function init(param1:IProtocol) : void { this.codec_cooldownTimeInSec = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_timeToReduceUpdateInMin = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:VideoAdsItemUpgradeCC = new VideoAdsItemUpgradeCC(); local2.cooldownTimeInSec = this.codec_cooldownTimeInSec.decode(param1) as int; local2.timeToReduceUpdateInMin = this.codec_timeToReduceUpdateInMin.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:VideoAdsItemUpgradeCC = VideoAdsItemUpgradeCC(param2); this.codec_cooldownTimeInSec.encode(param1,local3.cooldownTimeInSec); this.codec_timeToReduceUpdateInMin.encode(param1,local3.timeToReduceUpdateInMin); } } }
package alternativa.tanks.models.weapon.rocketlauncher.weapon.salvo { import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.ClientTankState; import alternativa.tanks.battle.objects.tank.Tank; public class RocketTargetPoint { private var lost:Boolean; private var tank:Tank; private var localPoint:Vector3 = new Vector3(); public function RocketTargetPoint() { super(); } public function setTank(param1:Tank) : void { this.tank = param1; this.lost = false; } public function setLocalPoint(param1:Vector3) : void { this.localPoint.copy(param1); this.lost = false; } public function resetTarget() : void { this.tank = null; this.lost = false; } public function isAlive() : Boolean { return this.hasTarget() && this.tank.state == ClientTankState.ACTIVE; } public function isSameTank(param1:Tank) : Boolean { return param1 == this.tank; } public function hasTarget() : Boolean { return this.tank != null && this.tank.getBody() != null; } public function getTank() : Tank { return this.tank; } public function getLocalPoint() : Vector3 { return this.localPoint; } public function isLost() : Boolean { return this.lost; } public function markAsLost() : void { this.lost = true; } } }
package projects.tanks.client.panel.model.videoads.containers { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class VideoAdsMobileLootBoxModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _showedId:Long = Long.getLong(1804020510,-1424776230); private var model:IModel; public function VideoAdsMobileLootBoxModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } public function showed() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._showedId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } } }
package { import controls.panel.BaseButton; [Embed(source="/_assets/assets.swf", symbol="symbol209")] public dynamic class MainPanelAddButton extends BaseButton { public function MainPanelAddButton() { super(); } } }
package alternativa.tanks.models.battle.meteor { import alternativa.math.Vector3; public interface MeteorFlamePositionProvider { function getPosition() : Vector3; } }
package projects.tanks.clients.flash.commons.services.autobattleenter { import alternativa.osgi.OSGi; import alternativa.osgi.service.command.FormattedOutput; import alternativa.osgi.service.logging.LogService; import flash.events.EventDispatcher; import projects.tanks.client.commons.models.layout.LayoutState; import projects.tanks.clients.flash.commons.services.layout.event.LobbyLayoutServiceEvent; import projects.tanks.clients.flash.commons.services.payment.PaymentDisplayService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; public class AutomaticEnterExitService extends EventDispatcher { [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var logService:LogService; [Inject] public static var paymentDisplayService:PaymentDisplayService; private var enabledBattle:Boolean; private var enabledGarage:Boolean; private var enabledPayment:Boolean; private var joinAsSpectator:Boolean; private var countEntrance:int; private var maxEntrance:int; private var memoryGraph:Vector.<Number> = new Vector.<Number>(); public function AutomaticEnterExitService(param1:OSGi) { super(); } private function onEndLayoutSwitch(param1:LobbyLayoutServiceEvent) : void { } private function switchGarage(param1:LayoutState) : void { } private function _enableForPayment(param1:FormattedOutput, param2:int) : void { } private function _enableForGarage(param1:FormattedOutput, param2:int) : void { } private function _enableForSpectator(param1:FormattedOutput, param2:int) : void { } private function _enableForRegularUser(param1:FormattedOutput, param2:int) : void { } private function _enableBattle(param1:Boolean, param2:int) : void { } private function _disable(param1:FormattedOutput) : void { } private function _traceMemoryGraph(param1:FormattedOutput) : void { } public function onBattleInfoLoaded() : void { } private function saveMemory() : void { } public function onBattleLoaded() : void { } } }
package alternativa.tanks.gui.clanmanagement.clanmemberlist { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ISourceDataAdapt implements ISourceData { private var object:IGameObject; private var impl:ISourceData; public function ISourceDataAdapt(param1:IGameObject, param2:ISourceData) { super(); this.object = param1; this.impl = param2; } public function addByUid(param1:String) : void { var name:String = param1; try { Model.object = this.object; this.impl.addByUid(name); } finally { Model.popObject(); } } public function checkUid(param1:String) : void { var name:String = param1; try { Model.object = this.object; this.impl.checkUid(name); } finally { Model.popObject(); } } public function setSearchInput(param1:ISearchInput) : void { var view:ISearchInput = param1; try { Model.object = this.object; this.impl.setSearchInput(view); } finally { Model.popObject(); } } public function accept(param1:Long) : void { var userId:Long = param1; try { Model.object = this.object; this.impl.accept(userId); } finally { Model.popObject(); } } } }
package alternativa.tanks.sfx.levelup { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.display.BlendMode; public class LightWaveEffect extends PooledObject implements GraphicEffect { private static const vector:Vector3 = new Vector3(); private var wave:Sprite3D; private var delay:int; private var time:int; private var maxScale:Number; private var direction:Boolean; private var turret:Object3D; private var state:int; private var container:Scene3DContainer; public function LightWaveEffect(param1:Pool) { super(param1); this.wave = new Sprite3D(10,10); this.wave.blendMode = BlendMode.ADD; } public function init(param1:int, param2:Number, param3:Number, param4:Boolean, param5:Object3D, param6:TextureMaterial) : void { this.delay = param1; this.wave.width = param2; this.wave.height = param2; this.wave.calculateBounds(); this.maxScale = param3; this.direction = param4; this.turret = param5; param6.resolution = 5; this.wave.material = param6; this.wave.scaleX = 1; this.wave.scaleY = 1; this.wave.scaleZ = 1; this.wave.rotation = 0; this.wave.alpha = 0; this.state = 0; this.wave.softAttenuation = 150; this.wave.depthMapAlphaThreshold = 2; this.wave.shadowMapAlphaThreshold = 2; this.wave.useShadowMap = false; this.wave.useLight = false; this.time = 0; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.wave); } public function play(param1:int, param2:GameCamera) : Boolean { var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; if(this.state == 2) { return false; } var local3:Number = 0.7 * 5; var local4:Number = local3 / 3; var local5:Number = 0.2; local6 = 300; vector.x = param2.x - this.turret.x; vector.y = param2.y - this.turret.y; vector.z = param2.z - this.turret.z; vector.normalize(); vector.scale(local6); this.wave.x = this.turret.x + vector.x; this.wave.y = this.turret.y + vector.y; this.wave.z = this.turret.z + vector.z + 30; this.time += param1; if(this.time >= this.delay) { if(this.direction) { this.wave.rotation += local5 * param1 * 0.001; } else { this.wave.rotation -= local5 * param1 * 0.001; } if(this.state == 0) { local7 = local3 * param1 * 0.001; this.wave.scaleX += local7; this.wave.scaleY += local7; this.wave.scaleZ += local7; if(this.wave.scaleX > this.maxScale) { this.wave.scaleX = this.maxScale; this.wave.scaleY = this.maxScale; this.wave.scaleZ = this.maxScale; this.state = 1; } this.wave.alpha = (this.wave.scaleX - 1) / (this.maxScale - 1); } else if(this.state == 1) { local8 = local4 * param1 * 0.001; this.wave.scaleX -= local8; this.wave.scaleY -= local8; this.wave.scaleZ -= local8; if(this.wave.scaleX < 1) { this.wave.scaleX = 1; this.wave.scaleY = 1; this.wave.scaleZ = 1; this.state = 2; } this.wave.alpha = (this.wave.scaleX - 1) / (this.maxScale - 1) - 0.1; } } return true; } public function destroy() : void { this.container.removeChild(this.wave); this.container = null; this.wave.material = null; recycle(); } public function kill() : void { this.state = 2; this.wave.alpha = 0; } } }
package _codec.projects.tanks.client.panel.model.shop.specialkit.view.singleitem { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.specialkit.view.singleitem.SingleItemKitViewCC; public class VectorCodecSingleItemKitViewCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecSingleItemKitViewCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(SingleItemKitViewCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<SingleItemKitViewCC> = new Vector.<SingleItemKitViewCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = SingleItemKitViewCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:SingleItemKitViewCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<SingleItemKitViewCC> = Vector.<SingleItemKitViewCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.weapon.gauss { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class GaussSkinAdapt implements GaussSkin { private var object:IGameObject; private var impl:GaussSkin; public function GaussSkinAdapt(param1:IGameObject, param2:GaussSkin) { super(); this.object = param1; this.impl = param2; } public function getSkin() : GaussTurretSkin { var result:GaussTurretSkin = null; try { Model.object = this.object; result = this.impl.getSkin(); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.controller.events { import flash.events.Event; public class CallsignCheckResultEvent extends Event { public static const CALLSIGN_IS_BUSY:String = "CallsignCheckResultEvent.CALLSIGN_IS_BUSY"; public static const CALLSIGN_IS_FREE:String = "CallsignCheckResultEvent.CALLSIGN_IS_FREE"; public static const CALLSIGN_IS_INCORRECT:String = "CallsignCheckResultEvent.CALLSIGN_IS_INCORRECT"; private var _freeUids:Vector.<String>; public function CallsignCheckResultEvent(param1:String) { super(param1); } public function get freeUids() : Vector.<String> { return this._freeUids; } public function set freeUids(param1:Vector.<String>) : void { this._freeUids = param1; } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices { import flash.events.Event; public class AlertServiceEvent extends Event { public static const ALERT_BUTTON_PRESSED:String = "AlertServiceEvent.ALERT_BUTTON_PRESSED"; public var typeButton:String; public function AlertServiceEvent(param1:String, param2:String, param3:Boolean = false, param4:Boolean = false) { super(param1,param3,param4); this.typeButton = param2; } } }
package projects.tanks.client.garage.models.garage.present { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class PresentPurchaseModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _checkUidId:Long = Long.getLong(1646969835,427146179); private var _checkUid_uidCodec:ICodec; private var _purchasePresentId:Long = Long.getLong(169296918,-2003348677); private var _purchasePresent_recipientUidCodec:ICodec; private var _purchasePresent_presentItemCodec:ICodec; private var _purchasePresent_textCodec:ICodec; private var _purchasePresent_expectedPriceCodec:ICodec; private var model:IModel; public function PresentPurchaseModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._checkUid_uidCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._purchasePresent_recipientUidCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._purchasePresent_presentItemCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._purchasePresent_textCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._purchasePresent_expectedPriceCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); } public function checkUid(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._checkUid_uidCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._checkUidId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function purchasePresent(param1:String, param2:IGameObject, param3:String, param4:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._purchasePresent_recipientUidCodec.encode(this.protocolBuffer,param1); this._purchasePresent_presentItemCodec.encode(this.protocolBuffer,param2); this._purchasePresent_textCodec.encode(this.protocolBuffer,param3); this._purchasePresent_expectedPriceCodec.encode(this.protocolBuffer,param4); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local5:SpaceCommand = new SpaceCommand(Model.object.id,this._purchasePresentId,this.protocolBuffer); var local6:IGameObject = Model.object; var local7:ISpace = local6.space; local7.commandSender.sendCommand(local5); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.client.garage.models.item.premium { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class PremiumItemModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:PremiumItemModelServer; private var client:IPremiumItemModelBase = IPremiumItemModelBase(this); private var modelId:Long = Long.getLong(265351749,620223358); public function PremiumItemModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new PremiumItemModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(PremiumItemCC,false))); } protected function getInitParam() : PremiumItemCC { return PremiumItemCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.weapon.twins { import alternativa.engine3d.materials.TextureMaterial; import alternativa.tanks.battle.BattleService; import alternativa.tanks.engine3d.EffectsMaterialRegistry; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.sfx.lighting.LightingSfx; import alternativa.tanks.utils.GraphicsUtils; import flash.display.BitmapData; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import projects.tanks.client.battlefield.models.tankparts.sfx.shoot.twins.ITwinsShootSFXModelBase; import projects.tanks.client.battlefield.models.tankparts.sfx.shoot.twins.TwinsShootSFXCC; import projects.tanks.client.battlefield.models.tankparts.sfx.shoot.twins.TwinsShootSFXModelBase; [ModelInfo] public class TwinsSFXModel extends TwinsShootSFXModelBase implements ITwinsShootSFXModelBase, ObjectLoadPostListener, ObjectUnloadListener, ITwinsSFXModel { [Inject] public static var battleService:BattleService; [Inject] public static var materialRegistry:EffectsMaterialRegistry; public function TwinsSFXModel() { super(); } private static function getMuzzleFlashMaterial(param1:BitmapData) : TextureMaterial { var local2:TextureMaterial = materialRegistry.getMaterial(param1); local2.resolution = TwinsEffects.FLASH_SIZE / param1.height; return local2; } private static function getPlasmaAnimation(param1:MultiframeTextureResource) : TextureAnimation { return getTextureAnimation(param1,TwinsShotParams.SPRITE_SIZE); } private static function getExplosionAnimation(param1:MultiframeTextureResource) : TextureAnimation { return getTextureAnimation(param1,TwinsShotParams.EXPLOSION_SPRITE_SIZE); } private static function getTextureAnimation(param1:MultiframeTextureResource, param2:Number) : TextureAnimation { var local3:TextureAnimation = GraphicsUtils.getTextureAnimationFromResource(materialRegistry,param1); local3.material.resolution = param2 / param1.frameWidth; return local3; } private static function releaseMaterials(param1:TwinsSFXData) : void { materialRegistry.releaseMaterial(param1.muzzleFlashMaterial); materialRegistry.releaseMaterial(param1.shotAnimation.material); materialRegistry.releaseMaterial(param1.explosionAnimation.material); materialRegistry.releaseMaterial(param1.hitMarkMaterial); } public function getPlasmaWeaponEffects() : TwinsEffects { return TwinsEffects(getData(TwinsEffects)); } public function getSFXData() : TwinsSFXData { return TwinsSFXData(getData(TwinsSFXData)); } [Obfuscation(rename="false")] public function objectLoadedPost() : void { var local1:TwinsShootSFXCC = getInitParam(); var local2:TwinsSFXData = new TwinsSFXData(); local2.muzzleFlashMaterial = getMuzzleFlashMaterial(local1.muzzleFlashTexture.data); local2.shotAnimation = getPlasmaAnimation(local1.shotTexture); local2.explosionAnimation = getExplosionAnimation(local1.explosionTexture); local2.hitMarkMaterial = materialRegistry.getMaterial(local1.hitMarkTexture.data); local2.shotSound = local1.shotSound.sound; var local3:LightingSfx = new LightingSfx(getInitParam().lightingSFXEntity); local2.shotLightingAnimation = local3.createAnimation("shot"); local2.shellLightingAnimation = local3.createAnimation("bullet"); local2.hitLightingAnimation = local3.createAnimation("hit"); putData(TwinsSFXData,local2); putData(TwinsEffects,new TwinsEffects(battleService,local2)); } [Obfuscation(rename="false")] public function objectUnloaded() : void { releaseMaterials(this.getSFXData()); } } }
package alternativa.tanks.models.mapbonuslight { import flash.geom.ColorTransform; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IMapBonusLightAdapt implements IMapBonusLight { private var object:IGameObject; private var impl:IMapBonusLight; public function IMapBonusLightAdapt(param1:IGameObject, param2:IMapBonusLight) { super(); this.object = param1; this.impl = param2; } public function getBonusLightIntensity() : Number { var result:Number = NaN; try { Model.object = this.object; result = Number(this.impl.getBonusLightIntensity()); } finally { Model.popObject(); } return result; } public function getHWBonusColorAdjust() : ColorTransform { var result:ColorTransform = null; try { Model.object = this.object; result = this.impl.getHWBonusColorAdjust(); } finally { Model.popObject(); } return result; } public function getSoftBonusColorAdjust() : ColorTransform { var result:ColorTransform = null; try { Model.object = this.object; result = this.impl.getSoftBonusColorAdjust(); } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.battleservice.model.statistics.dm { import projects.tanks.client.battleservice.model.statistics.UserInfo; public class StatisticsDMCC { private var _usersInfo:Vector.<UserInfo>; public function StatisticsDMCC(param1:Vector.<UserInfo> = null) { super(); this._usersInfo = param1; } public function get usersInfo() : Vector.<UserInfo> { return this._usersInfo; } public function set usersInfo(param1:Vector.<UserInfo>) : void { this._usersInfo = param1; } public function toString() : String { var local1:String = "StatisticsDMCC ["; local1 += "usersInfo = " + this.usersInfo + " "; return local1 + "]"; } } }
package alternativa.tanks.models.weapon.shotgun { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.collision.IRayCollisionFilter; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.RayCollisionFilter; import alternativa.tanks.models.weapon.WeaponObject; import alternativa.tanks.models.weapon.angles.verticals.autoaiming.VerticalAutoAiming; import alternativa.tanks.models.weapon.shared.CommonTargetEvaluator; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; import projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.aiming.ShotGunAimingCC; public class ShotgunRicochetTargetingSystem implements IRayCollisionFilter { [Inject] public static var battleService:BattleService; private static const rayHit:RayHit = new RayHit(); private static const currOrigin:Vector3 = new Vector3(); private static const currDirection:Vector3 = new Vector3(); private static const direction:Vector3 = new Vector3(); private static const matrix:Matrix3 = new Matrix3(); private var maxDistance:Number; private var targetEvaluator:CommonTargetEvaluator; private var ricochetCount:int; private var shooterBody:Body; private var collisionDetector:TanksCollisionDetector; private var maxRicochetCount:int; private var directions:Vector.<ShotgunTargetingDirection>; private var pelletDirectionGenerator:PelletDirectionCalculator; private var collisionFilter:RayCollisionFilter = new RayCollisionFilter(); private var autoAiming:VerticalAutoAiming; private var bestDirectionIndexs:Vector.<int>; private var angleStep:Number; private var countSectors:int; private var lengthDirections:int; public function ShotgunRicochetTargetingSystem(param1:WeaponObject, param2:PelletDirectionCalculator, param3:ShotGunAimingCC) { super(); this.collisionFilter.exclusion = this.shooterBody; this.autoAiming = param1.verticalAutoAiming(); this.maxDistance = param1.distanceWeakening().getDistance(); this.targetEvaluator = battleService.getCommonTargetEvaluator(); this.collisionDetector = battleService.getBattleRunner().getCollisionDetector(); this.pelletDirectionGenerator = param2; this.maxRicochetCount = 1; this.lengthDirections = this.autoAiming.getNumRaysUp() + this.autoAiming.getNumRaysDown() + 1; this.directions = new Vector.<ShotgunTargetingDirection>(this.lengthDirections); this.angleStep = (this.autoAiming.getElevationAngleDown() + this.autoAiming.getElevationAngleUp()) / (this.autoAiming.getNumRaysDown() + this.autoAiming.getNumRaysUp()); this.countSectors = param3.coneVerticalAngle / this.angleStep; this.bestDirectionIndexs = new Vector.<int>(this.countSectors); } public function considerBody(param1:Body) : Boolean { return this.shooterBody != param1 || this.ricochetCount > 0; } public function getShotDirection(param1:AllGlobalGunParams, param2:Body, param3:Vector3) : Vector.<Tank> { var local7:Number = NaN; var local8:ShotgunTargetingDirection = null; param3.copy(param1.direction); this.shooterBody = param2; var local4:int = 0; var local5:Number = -this.autoAiming.getElevationAngleDown(); direction.copy(param1.direction); matrix.fromAxisAngle(param1.elevationAxis,-this.autoAiming.getElevationAngleDown()); direction.transform3(matrix); matrix.fromAxisAngle(param1.elevationAxis,this.angleStep); while(local5 < this.autoAiming.getElevationAngleUp() + this.angleStep && local4 < this.lengthDirections) { local7 = this.procesingHitAndGetTargetPriority(param1.barrelOrigin,direction,local5); local8 = this.directions[local4]; if(local8 == null) { local8 = new ShotgunTargetingDirection(direction,local7); } else { local8.init(direction,local7); } this.directions[local4] = local8; local4++; local5 += this.angleStep; direction.transform3(matrix); } this.finishTargetSearch(param3); var local6:Vector.<Tank> = new Vector.<Tank>(); this.processDirection(param3,param1,local6); return local6; } private function procesingHitAndGetTargetPriority(param1:Vector3, param2:Vector3, param3:Number) : Number { var local5:Body = null; this.ricochetCount = 0; currOrigin.copy(param1); currDirection.copy(param2); var local4:Number = this.maxDistance; while(local4 > 0) { if(!this.collisionDetector.raycast(currOrigin,currDirection,CollisionGroup.WEAPON,local4,this,rayHit)) { return 0; } local4 -= rayHit.t; if(local4 < 0) { local4 = 0; } local5 = rayHit.shape.body; if(local5.tank != null && local5 != this.shooterBody) { return this.calculateTargetPriority(local5,local4,param3); } if(local5.tank != null) { return 0; } if(!this.processRicochet()) { return 0; } } return 0; } private function calculateTargetPriority(param1:Body, param2:Number, param3:Number) : Number { var local4:Number = this.maxDistance - param2; return this.targetEvaluator.getTargetPriority(param1,local4,param3,this.maxDistance,Math.max(this.autoAiming.getElevationAngleUp(),this.autoAiming.getElevationAngleDown())); } private function processRicochet() : Boolean { var local1:Vector3 = null; if(this.ricochetCount < this.maxRicochetCount) { ++this.ricochetCount; local1 = rayHit.normal; currDirection.addScaled(-2 * currDirection.dot(local1),local1); currOrigin.copy(rayHit.position).addScaled(0.5,local1); return true; } return false; } private function finishTargetSearch(param1:Vector3) : void { var local6:Number = NaN; var local7:int = 0; var local8:int = 0; var local9:int = 0; this.shooterBody = null; var local2:Number = 0; var local3:int = 0; var local4:int = 0; while(local4 < this.directions.length) { local6 = 0; local7 = this.countSectors / 2; local8 = -local7; while(local8 <= local7) { local9 = local4 + local8; if(local9 >= 0 && local9 < this.directions.length) { local6 += this.directions[local9].getMaxPriority(); } local8++; } if(local2 < local6) { local2 = local6; local3 = 0; this.bestDirectionIndexs[local3] = local4; } else if(local6 == local2 && local6 > 0) { local3++; this.bestDirectionIndexs[local3] = local4; } local4++; } var local5:ShotgunTargetingDirection = this.directions[this.bestDirectionIndexs[local3 >> 1]]; if(local5.getMaxPriority() > 0) { param1.copy(local5.getDirection()); } } private function processDirection(param1:Vector3, param2:AllGlobalGunParams, param3:Vector.<Tank>) : void { var local5:Vector3 = null; var local4:Vector.<Vector3> = this.pelletDirectionGenerator.getDirectionsFor(param2.elevationAxis,param1.clone()); param3.length = 0; for each(param1 in local4) { if(!this.addTargetIfCollision(param2.barrelOrigin,param1,this.maxDistance,param3)) { local5 = rayHit.normal; currDirection.addScaled(-2 * currDirection.dot(local5),local5); currOrigin.copy(rayHit.position).addScaled(0.5,local5); this.addTargetIfCollision(currOrigin,currDirection,this.maxDistance,param3); } } } private function addTargetIfCollision(param1:Vector3, param2:Vector3, param3:Number, param4:Vector.<Tank>) : Boolean { var local5:Tank = null; if(this.collisionDetector.raycast(param1,param2,CollisionGroup.WEAPON,param3,this.collisionFilter,rayHit)) { local5 = rayHit.shape.body.tank; if(local5 != null) { param4.push(local5); return true; } } return false; } } }
package projects.tanks.client.panel.model.challenge.rewarding { public class ChallengeRewardsCC { private var _tiers:Vector.<Tier>; public function ChallengeRewardsCC(param1:Vector.<Tier> = null) { super(); this._tiers = param1; } public function get tiers() : Vector.<Tier> { return this._tiers; } public function set tiers(param1:Vector.<Tier>) : void { this._tiers = param1; } public function toString() : String { var local1:String = "ChallengeRewardsCC ["; local1 += "tiers = " + this.tiers + " "; return local1 + "]"; } } }
package alternativa.tanks.servermodels { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ILeavableEntranceStateEvents implements ILeavableEntranceState { private var object:IGameObject; private var impl:Vector.<Object>; public function ILeavableEntranceStateEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function leave() : void { var i:int = 0; var m:ILeavableEntranceState = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ILeavableEntranceState(this.impl[i]); m.leave(); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.models.statistics { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.LogicUnit; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.notificationpausefinish.NotificationEndsPauseSupport; import alternativa.tanks.models.battle.battlefield.BattleModel; import alternativa.tanks.models.battle.battlefield.BattleType; import alternativa.tanks.models.battle.battlefield.event.BattleRenameEvent; import alternativa.tanks.models.battle.ctf.MessageColor; import alternativa.tanks.models.battle.gui.BattlefieldGUI; import alternativa.tanks.models.battle.gui.chat.IBattleChat; import alternativa.tanks.models.battle.gui.gui.statistics.field.Widget; import alternativa.tanks.models.battle.gui.gui.statistics.field.score.BattleStatistics; import alternativa.tanks.models.battle.gui.gui.statistics.field.wink.WinkManager; import alternativa.tanks.models.battle.gui.gui.statistics.fps.FPSText; import alternativa.tanks.models.battle.gui.gui.statistics.messages.BattleMessages; import alternativa.tanks.models.battle.gui.gui.statistics.messages.UserAction; import alternativa.tanks.models.battle.gui.statistics.DefaultLayout; import alternativa.tanks.models.battle.gui.statistics.ShortUserInfo; import alternativa.tanks.models.battlemessages.BattlefieldMessages; import alternativa.tanks.models.tank.LocalTankInfoService; import alternativa.tanks.service.settings.ISettingsService; import alternativa.tanks.services.battlegui.BattleGUIService; import alternativa.types.Long; import alternativa.utils.removeDisplayObject; import flash.display.DisplayObjectContainer; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.battlefield.types.DamageType; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.client.battleservice.model.statistics.IStatisticsModelBase; import projects.tanks.client.battleservice.model.statistics.StatisticsModelBase; import projects.tanks.client.battleservice.model.statistics.UserReward; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.IHelpService; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleFormatUtil; import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleInfoUtils; [ModelInfo] public class StatisticsModel extends StatisticsModelBase implements IStatisticsModelBase, IStatisticsModel, ObjectLoadListener, ObjectLoadPostListener, ObjectUnloadListener, BattlefieldGUI, LogicUnit { [Inject] public static var localeService:ILocaleService; [Inject] public static var battleService:BattleService; [Inject] public static var settingsService:ISettingsService; [Inject] public static var storageService:IStorageService; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var helpService:IHelpService; [Inject] public static var battleGUIService:BattleGUIService; [Inject] public static var battleFormatUtil:BattleFormatUtil; [Inject] public static var localTankInfoService:LocalTankInfoService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; private var playerJoinedMessage:String; private var playerLeftMessage:String; private var fpsIndicator:FPSText; private var battleMessages:BattleMessages; private var battlefieldMessages:BattlefieldMessages; private var battleStatistics:BattleStatistics; private var defaultLayout:DefaultLayout; public function StatisticsModel() { super(); this.fpsIndicator = new FPSText(); WinkManager.init(500); } public function runLogic(param1:int, param2:int) : void { this.battlefieldMessages.update(param2); } public function getBattleName() : String { if(Boolean(getInitParam().battleName)) { return getInitParam().battleName; } return this.getDefaultBattleName(); } private function getDefaultBattleName() : String { var local1:String = !!getInitParam().matchBattle ? BattleInfoUtils.buildBattleName(getInitParam().mapName,getInitParam().modeName) : getInitParam().mapName; var local2:String = getInitParam().equipmentConstraintsMode; var local3:Boolean = Boolean(getInitParam().parkourMode); if(battleFormatUtil.isFormatBattle(local2,local3)) { local1 = local1 + " " + battleFormatUtil.getShortFormatName(local2,local3); } return local1; } public function userConnect(param1:ShortUserInfo) : void { this.battleMessages.addUserActionMessage(param1,UserAction.PLAYER_JOIN_THE_BATTLE); } public function userDisconnect(param1:ShortUserInfo) : void { this.battleMessages.addUserActionMessage(param1,UserAction.PLAYER_LEAVE_THE_BATTLE); } public function updateUserKills(param1:Long, param2:int) : void { this.battleStatistics.updateUserKills(param1,param2); } public function changeTeamScore(param1:BattleTeam, param2:int) : void { this.battleStatistics.setTeamScore(param1,param2); } public function logUserAction(param1:Long, param2:UserAction, param3:Long) : void { var local4:IClientUserInfo = IClientUserInfo(object.adapt(IClientUserInfo)); var local5:ShortUserInfo = local4.getShortUserInfo(param1); var local6:ShortUserInfo = param3 == null ? null : local4.getShortUserInfo(param3); this.battleMessages.addTwoUsersActionMessage(local5,param2,local6); } public function logKillAction(param1:Long, param2:Long, param3:DamageType) : void { var local4:IClientUserInfo = IClientUserInfo(object.adapt(IClientUserInfo)); var local5:ShortUserInfo = local4.getShortUserInfo(param1); var local6:ShortUserInfo = local4.getShortUserInfo(param2); this.battleMessages.addKillMessage(local5,local6,param3); } public function setIndicatorState(param1:BattleTeam, param2:int) : void { this.battleStatistics.setIndicatorState(param1,param2); } public function setBothIndicatorsState(param1:int, param2:int) : void { this.battleStatistics.setBothIndicatorsState(param1,param2); } public function showBattleMessage(param1:uint, param2:String) : void { this.battlefieldMessages.addMessage(param1,param2); } public function showPointBattleLogMessage(param1:String, param2:UserAction) : void { this.battleMessages.addPointActionMessage(param1,param2); } public function showUserBattleLogMessage(param1:Long, param2:UserAction) : void { var local3:IClientUserInfo = IClientUserInfo(object.adapt(IClientUserInfo)); var local4:ShortUserInfo = local3.getShortUserInfo(param1); if(Boolean(local4)) { this.battleMessages.addUserActionMessage(local4,param2); } } public function showBattleLogMessage(param1:UserAction) : void { this.battleMessages.addSimpleActionMessage(param1); } public function addWidget(param1:Widget) : void { this.defaultLayout.addWidget(param1); } [Obfuscation(rename="false")] public function objectLoaded() : void { battleInfoService.running = getInitParam().running; this.playerJoinedMessage = localeService.getText(TanksLocale.TEXT_BATTLE_PLAYER_JOINED); this.playerLeftMessage = localeService.getText(TanksLocale.TEXT_BATTLE_PLAYER_LEFT); var local1:BattleUserInfoServiceImpl = new BattleUserInfoServiceImpl(object); putData(BattleUserInfoServiceImpl,local1); putData(PauseIndicatorSupport,new PauseIndicatorSupport()); putData(NotificationEndsPauseSupport,new NotificationEndsPauseSupport()); putData(TankKillLogger,new TankKillLogger(object)); putData(FpsIndicatorToggleSupport,new FpsIndicatorToggleSupport(this.fpsIndicator)); var local2:DisplayObjectContainer = battleGUIService.getGuiContainer(); var local3:BattleType = BattleModel(object.adapt(BattleModel)).getBattleType(); var local4:Boolean = Boolean(getInitParam().valuableRound); this.battleStatistics = new BattleStatistics(userPropertiesService.userId,getInitParam(),local3,local4); local2.addChild(this.battleStatistics); this.defaultLayout = new DefaultLayout(); this.defaultLayout.addWidget2(this.battleStatistics); this.defaultLayout.init(); this.battlefieldMessages = new BattlefieldMessages(); local2.addChild(this.battlefieldMessages); putData(BattlefieldMessagesAligner,new BattlefieldMessagesAligner(this.battlefieldMessages)); this.battleMessages = new BattleMessages(); local2.addChild(this.battleMessages); if(settingsService.showFPS) { local2.addChild(this.fpsIndicator); } if(getInitParam().spectator) { this.createSpectatorScreenLayouts(); } else { putData(ControlsMiniHelpSupport,new ControlsMiniHelpSupport()); putData(ControlsHelpSupport,new ControlsHelpSupport()); } } private function battleHasTimeLimit() : Boolean { return getInitParam().limits.timeLimitInSec != 0; } [Obfuscation(rename="false")] public function objectLoadedPost() : void { var local1:Boolean = false; this.markSuspectedUsers(getInitParam().suspiciousUserIds); battleService.getBattleRunner().addLogicUnit(this); if(this.battleHasTimeLimit()) { local1 = Boolean(getInitParam().spectator); if(!local1 || local1 && this.battleUserInfoService().getUsersCount() > 0) { this.battleStatistics.startCountdownTimeLimit(getInitParam().timeLeft); } } } private function createSpectatorScreenLayouts() : void { var local1:IBattleChat = IBattleChat(object.adapt(IBattleChat)); putData(SpectatorScreenLayouts,new SpectatorScreenLayouts(local1.getChat(),this.battleMessages,this.battlefieldMessages,this.battleStatistics,this.fpsIndicator)); } private function markSuspectedUsers(param1:Vector.<Long>) : void { var local2:Long = null; for each(local2 in param1) { this.setUserSuspiciousness(local2,true); } } private function setUserSuspiciousness(param1:Long, param2:Boolean) : void { var local3:IClientUserInfo = IClientUserInfo(object.adapt(IClientUserInfo)); local3.suspiciousnessChanged(param1,param2); var local4:BattleUserInfoServiceImpl = this.battleUserInfoService(); local4.dispatchSuspiciousnessChange(param1,param2); } [Obfuscation(rename="false")] public function objectUnloaded() : void { removeDisplayObject(this.battleStatistics); removeDisplayObject(this.battleMessages); removeDisplayObject(this.fpsIndicator); this.battleStatistics = null; battleService.getBattleRunner().removeLogicUnit(this); this.battleMessages = null; this.battlefieldMessages.removeFromParent(); this.battlefieldMessages = null; this.defaultLayout.destroy(); this.defaultLayout = null; } [Obfuscation(rename="false")] public function fundChange(param1:int) : void { this.battleStatistics.updateFund(param1); } [Obfuscation(rename="false")] public function roundStart(param1:int, param2:Boolean) : void { battleInfoService.running = true; this.battleStatistics.initOnRoundStart(param2); if(this.battleHasTimeLimit()) { this.battleStatistics.startCountdownTimeLimit(param1); } var local3:IStatisticRound = IStatisticRound(object.adapt(IStatisticRound)); local3.roundStart(); } [Obfuscation(rename="false")] public function roundStop() : void { battleInfoService.running = false; if(this.battleHasTimeLimit()) { this.battleStatistics.stopCountdownTimeLimit(); } this.battleStatistics.resetFields(); var local1:IStatisticRound = IStatisticRound(object.adapt(IStatisticRound)); local1.roundStop(); } [Obfuscation(rename="false")] public function roundFinish(param1:Boolean, param2:Vector.<UserReward>, param3:int) : void { battleInfoService.running = false; var local4:IStatisticRound = IStatisticRound(object.adapt(IStatisticRound)); local4.roundFinish(getInitParam().matchBattle,param1,param3,param2); this.battleStatistics.finish(); } [Obfuscation(rename="false")] public function statusProbablyCheaterChanged(param1:Long, param2:Boolean) : void { this.setUserSuspiciousness(param1,param2); } [Obfuscation(rename="false")] public function onRankChanged(param1:Long, param2:int, param3:Boolean) : void { var local5:BattleUserInfoServiceImpl = null; var local4:IClientUserInfo = IClientUserInfo(object.adapt(IClientUserInfo)); local4.rankChanged(param1,param2); if(Boolean(localTankInfoService.isLocalTankLoaded()) && param1 == localTankInfoService.getLocalTankObject().id) { ControlsMiniHelpSupport(getData(ControlsMiniHelpSupport)).close(); } if(!param3) { local5 = this.battleUserInfoService(); local5.dispatchRankChange(param1,param2); } } public function turnOnTimerToRestoreBalance(param1:int) : void { this.battleStatistics.turnOnTimerToRestoreBalance(param1); } public function turnOffTimerToRestoreBalance() : void { this.battleStatistics.turnOffTimerToRestoreBalance(); } private function battleUserInfoService() : BattleUserInfoServiceImpl { return BattleUserInfoServiceImpl(getData(BattleUserInfoServiceImpl)); } public function notifyAboutTraining(param1:int) : void { this.battlefieldMessages.addMessageWithDuration(MessageColor.ORANGE,localeService.getText(TanksLocale.TEXT_TOURNAMENT_BATTLE_TRAINING_LABEL),param1 * 1000); } public function notifyAboutBattle(param1:int) : void { this.battlefieldMessages.addMessageWithDuration(MessageColor.RED,localeService.getText(TanksLocale.TEXT_TOURNAMENT_BATTLE_STARTING_LABEL),param1 * 1000); } public function getTimeLeftInSec() : int { return getInitParam().timeLeft; } public function setBattleName(param1:String) : void { battleEventDispatcher.dispatchEvent(new BattleRenameEvent(param1)); } public function resetBattleName() : void { battleEventDispatcher.dispatchEvent(new BattleRenameEvent(this.getDefaultBattleName())); } } }
package platform.client.fp10.core.protocol.codec { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.network.command.SpaceOpenedCommand; public class SpaceRootCodec implements ICodec { private var spaceOpenedCommandCodec:ICodec; private var longCodec:ICodec; public function SpaceRootCodec() { super(); } public function init(param1:IProtocol) : void { this.spaceOpenedCommandCodec = param1.getCodec(new TypeCodecInfo(SpaceOpenedCommand,false)); this.longCodec = param1.getCodec(new TypeCodecInfo(Long,false)); } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local3:SpaceCommand = null; var local4:ByteArray = null; var local5:int = 0; var local6:int = 0; if(param2 is SpaceOpenedCommand) { this.spaceOpenedCommandCodec.encode(param1,param2); } else { if(!(param2 is SpaceCommand)) { throw new Error("Unknown space command"); } local3 = SpaceCommand(param2); this.longCodec.encode(param1,local3.objectId); this.longCodec.encode(param1,local3.methodId); local4 = ByteArray(local3.protocolBuffer.reader); local4.position = 0; while(Boolean(local4.bytesAvailable)) { local6 = local4.readByte(); param1.writer.writeByte(local6); } local3.protocolBuffer.optionalMap.reset(); local5 = 0; while(local5 < local3.protocolBuffer.optionalMap.getSize()) { param1.optionalMap.addBit(local3.protocolBuffer.optionalMap.get()); local5++; } } } public function decode(param1:ProtocolBuffer) : Object { return param1; } } }
package alternativa.tanks.models.sfx.shoot.railgun { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.Material; import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.service.IModelService; import alternativa.tanks.engine3d.MaterialType; import alternativa.tanks.engine3d.TanksTextureMaterial; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.sfx.AnimatedLightEffect; import alternativa.tanks.models.sfx.LightDataManager; import alternativa.tanks.models.sfx.MuzzlePositionProvider; import alternativa.tanks.models.sfx.TubeLightEffect; import alternativa.tanks.models.sfx.colortransform.ColorTransformEntry; import alternativa.tanks.models.sfx.colortransform.IColorTransformModel; import alternativa.tanks.services.materialregistry.IMaterialRegistry; import alternativa.tanks.services.objectpool.IObjectPoolService; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.sfx.ISound3DEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.Sound3DEffect; import alternativa.tanks.sfx.SoundOptions; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.utils.GraphicsUtils; import com.alternativaplatform.projects.tanks.client.warfare.models.sfx.shoot.railgun.IRailgunShootSFXModelBase; import com.alternativaplatform.projects.tanks.client.warfare.models.sfx.shoot.railgun.RailgunShootSFXModelBase; import flash.display.BitmapData; import flash.geom.ColorTransform; import flash.geom.Matrix; import flash.media.Sound; import scpacker.resource.ResourceType; import scpacker.resource.ResourceUtil; public class RailgunSFXModel extends RailgunShootSFXModelBase implements IRailgunShootSFXModelBase, IRailgunSFXModel, IObjectLoadListener { private static const MIPMAP_RESOLUTION:Number = 3; private static const CHARGE_FRAME_SIZE:int = 210; private static const SOUND_VOLUME:Number = 1; private static var objectPoolService:IObjectPoolService; private static var materialRegistry:IMaterialRegistry; private var colorTransform:ColorTransform; private var matrix:Matrix; private var battlefield:IBattleField; private var bfModel:BattlefieldModel; private var numLoadedObjects:int; private var trailMaterial:TanksTextureMaterial; private var shotSound:Sound; private var chargeMaterials:Vector.<Material>; private var charingData:TextureAnimation; private var chargeLightEffect:AnimatedLightEffect; public function RailgunSFXModel() { this.colorTransform = new ColorTransform(); this.matrix = new Matrix(); super(); _interfaces.push(IModel,IRailgunShootSFXModelBase,IRailgunSFXModel,IObjectLoadListener); } public function initObject(clientObject:ClientObject, chargingPart1:String, chargingPart2:String, chargingPart3:String, railImageId:String, shotSoundId:String) : void { ++this.numLoadedObjects; materialRegistry = IMaterialRegistry(Main.osgi.getService(IMaterialRegistry)); if(materialRegistry == null) { throw new Error("пизда тебе"); } objectPoolService = IObjectPoolService(Main.osgi.getService(IObjectPoolService)); if(this.numLoadedObjects == 1) { this.battlefield = Main.osgi.getService(IBattleField) as IBattleField; trace(railImageId); this.trailMaterial = new TanksTextureMaterial(ResourceUtil.getResource(ResourceType.IMAGE,railImageId).bitmapData,true,true,MIPMAP_RESOLUTION,MIPMAP_RESOLUTION); this.trailMaterial.repeat = true; this.createChargeMaterials(chargingPart1,chargingPart2,chargingPart3); this.shotSound = ResourceUtil.getResource(ResourceType.SOUND,"railgun_shot").sound as Sound; } this.objectLoaded(clientObject); } public function getSFXData(clientObject:ClientObject) : RailgunShootSFXData { return RailgunShootSFXData(clientObject.getParams(RailgunSFXModel)); } public function createGraphicShotEffect(clientObject:ClientObject, startPosition:Vector3, hitPosition:Vector3) : IGraphicEffect { var sfxData:RailgunShootSFXData = this.getSFXData(clientObject); var effect:BeamEffect = BeamEffect(objectPoolService.objectPool.getObject(BeamEffect)); effect.init(startPosition,hitPosition,this.trailMaterial,25,0.5,1.5,20,1000); this.createShotLightEffect(startPosition,clientObject); this.createRailLightEffect(clientObject,startPosition,hitPosition,clientObject); return effect; } public function createChargeEffect(clientObject:ClientObject, user:ClientObject, localMuzzlePosition:Vector3, turret:Object3D, chargingTime:int) : IGraphicEffect { var sfxData:RailgunShootSFXData = this.getSFXData(clientObject); var effect:ChargeEffect = ChargeEffect(objectPoolService.objectPool.getObject(ChargeEffect)); var animation:TextureAnimation = this.charingData; effect.init(user,210,210,this.chargeMaterials,localMuzzlePosition,turret,0,1000 * this.chargeMaterials.length / chargingTime,sfxData.colorTransform); this.createChargeLightEffect(localMuzzlePosition,turret,chargingTime,clientObject); return effect; } public function createChargeLightEffect(param1:Vector3, param2:Object3D, param3:int, turretObject:ClientObject) : void { if(this.chargeLightEffect != null) { this.chargeLightEffect.kill(); } this.chargeLightEffect = AnimatedLightEffect(objectPoolService.objectPool.getObject(AnimatedLightEffect)); var _loc4_:MuzzlePositionProvider = MuzzlePositionProvider(objectPoolService.objectPool.getObject(MuzzlePositionProvider)); _loc4_.init(param2,param1); this.chargeLightEffect.initFromTime(_loc4_,param3,LightDataManager.getLightDataMuzzle(turretObject.id)); this.bfModel = Main.osgi.getService(IBattleField) as BattlefieldModel; this.bfModel.addGraphicEffect(this.chargeLightEffect); } private function createRailLightEffect(clientObject:ClientObject, param1:Vector3, param2:Vector3, turretObject:ClientObject) : void { var sfxData:RailgunShootSFXData = this.getSFXData(clientObject); var _loc3_:StaticObject3DPositionProvider = StaticObject3DPositionProvider(objectPoolService.objectPool.getObject(StaticObject3DPositionProvider)); var _loc4_:StaticObject3DPositionProvider = StaticObject3DPositionProvider(objectPoolService.objectPool.getObject(StaticObject3DPositionProvider)); _loc3_.init(param1,0); _loc4_.init(param2,0); var _loc5_:TubeLightEffect = TubeLightEffect(objectPoolService.objectPool.getObject(TubeLightEffect)); _loc5_.init(_loc3_,_loc4_,LightDataManager.getLightDataShot(turretObject.id)); this.bfModel = Main.osgi.getService(IBattleField) as BattlefieldModel; this.bfModel.addGraphicEffect(_loc5_); } public function createShotLightEffect(param1:Vector3, turretObject:ClientObject) : void { var _loc2_:AnimatedLightEffect = AnimatedLightEffect(objectPoolService.objectPool.getObject(AnimatedLightEffect)); var _loc3_:StaticObject3DPositionProvider = StaticObject3DPositionProvider(objectPoolService.objectPool.getObject(StaticObject3DPositionProvider)); _loc3_.init(param1,0); _loc2_.init(_loc3_,LightDataManager.getLightDataExplosion(turretObject.id)); this.bfModel = Main.osgi.getService(IBattleField) as BattlefieldModel; this.bfModel.addGraphicEffect(_loc2_); } public function createSoundShotEffect(clientObject:ClientObject, effectOwner:ClientObject, startGlobalPos:Vector3) : ISound3DEffect { if(this.shotSound == null) { return null; } var sound:Sound3D = Sound3D.create(this.shotSound,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,SOUND_VOLUME); return Sound3DEffect.create(objectPoolService.objectPool,effectOwner,startGlobalPos,sound); } public function objectLoaded(clientObject:ClientObject) : void { var ctVector:Vector.<ColorTransformEntry> = null; var ctData:ColorTransformEntry = null; var sfxData:RailgunShootSFXData = new RailgunShootSFXData(); var modelService:IModelService = IModelService(Main.osgi.getService(IModelService)); var colorTransformModel:IColorTransformModel = IColorTransformModel(modelService.getModelForObject(clientObject,IColorTransformModel)); if(colorTransformModel != null) { ctVector = colorTransformModel.getModelData(clientObject); if(ctVector != null && ctVector.length > 0) { ctData = ctVector[0]; sfxData.colorTransform = new ColorTransform(ctData.redMultiplier,ctData.greenMultiplier,ctData.blueMultiplier,ctData.alphaMultiplier,ctData.redOffset,ctData.greenOffset,ctData.blueOffset,ctData.alphaOffset); } } clientObject.putParams(RailgunSFXModel,sfxData); } public function objectUnloaded(clientObject:ClientObject) : void { --this.numLoadedObjects; if(this.numLoadedObjects == 0) { this.trailMaterial = null; this.chargeMaterials = null; this.shotSound = null; } } private function createChargeMaterials(chargingPart1:String, chargingPart2:String, chargingPart3:String) : void { var chargeTexture:BitmapData = null; var part1:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,chargingPart1).bitmapData; if(part1 == null) { throw new Error("NULL"); } var part2:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,chargingPart2).bitmapData; if(part2 == null) { throw new Error("NULL"); } var part3:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,chargingPart3).bitmapData; if(part3 != null) { chargeTexture = this.createChargeTexture(part1,part2,part3); this.charingData = GraphicsUtils.getTextureAnimation(null,chargeTexture,210,210); this.charingData.fps = 30; this.chargeMaterials = materialRegistry.materialSequenceRegistry.getSequence(MaterialType.EFFECT,chargeTexture,CHARGE_FRAME_SIZE,MIPMAP_RESOLUTION,true).materials; return; } throw new Error("NULL"); } private function createChargeTexture(chargingPart1:BitmapData, chargingPart2:BitmapData, chargingPart3:BitmapData) : BitmapData { var texture:BitmapData = new BitmapData(CHARGE_FRAME_SIZE * 30,CHARGE_FRAME_SIZE,true,0); for(var i:int = 1; i <= 30; i++) { this.drawPart1(chargingPart1,texture,i,CHARGE_FRAME_SIZE,"normal"); this.drawPart2(chargingPart2,texture,i,CHARGE_FRAME_SIZE,"normal"); this.drawPart3(chargingPart3,texture,i,CHARGE_FRAME_SIZE,"normal"); } return texture; } private function drawPart1(sourceBitmapData:BitmapData, destBitmapData:BitmapData, frame:int, frameSize:int, blendMode:String) : void { if(frame < 15) { this.colorTransform.alphaMultiplier = (frame - 1) / 14; } else if(frame < 26) { this.colorTransform.alphaMultiplier = 1; } else { this.colorTransform.alphaMultiplier = 1 - (frame - 25) / 5; } this.matrix.identity(); this.matrix.tx = (frame - 1) * frameSize + 0.5 * (frameSize - sourceBitmapData.width); this.matrix.ty = 0.5 * (frameSize - sourceBitmapData.height); destBitmapData.draw(sourceBitmapData,this.matrix,this.colorTransform,blendMode,null,true); } private function drawPart2(sourceBitmapData:BitmapData, destBitmapData:BitmapData, frame:int, frameSize:int, blendMode:String) : void { if(frame < 6) { this.colorTransform.alphaMultiplier = (frame - 1) / 5; } else if(frame < 26) { this.colorTransform.alphaMultiplier = 1; } else { this.colorTransform.alphaMultiplier = 1 - (frame - 25) / 5; } this.matrix.identity(); this.matrix.translate(-0.5 * sourceBitmapData.width,-0.5 * sourceBitmapData.height); this.matrix.rotate(2 * (frame - 1) * Math.PI / 180); this.matrix.translate((frame - 1) * frameSize + 0.5 * frameSize,0.5 * frameSize); destBitmapData.draw(sourceBitmapData,this.matrix,this.colorTransform,blendMode,null,true); } private function drawPart3(sourceBitmapData:BitmapData, destBitmapData:BitmapData, frame:int, frameSize:int, blendMode:String) : void { var k:Number = NaN; var scale:Number = NaN; if(frame < 25) { k = (frame - 1) / 24; this.colorTransform.alphaMultiplier = k; scale = 0.4 + 0.6 * k; } else if(frame < 26) { this.colorTransform.alphaMultiplier = 1; scale = 1; } else { k = 1 - (frame - 25) / 5; this.colorTransform.alphaMultiplier = k; scale = 0.2 + 0.8 * k; } this.matrix.identity(); this.matrix.translate(-0.5 * sourceBitmapData.width,-0.5 * sourceBitmapData.height); this.matrix.scale(scale,scale); this.matrix.rotate(2 * (1 - frame) * Math.PI / 180); this.matrix.translate((frame - 1) * frameSize + 0.5 * frameSize,0.5 * frameSize); destBitmapData.draw(sourceBitmapData,this.matrix,this.colorTransform,blendMode,null,true); } } }
package utils.tweener.easing { public class Circ { public function Circ() { super(); } public static function easeIn(param1:Number, param2:Number, param3:Number, param4:Number) : Number { return -param3 * (Math.sqrt(1 - (param1 = param1 / param4) * param1) - 1) + param2; } public static function easeOut(param1:Number, param2:Number, param3:Number, param4:Number) : Number { return param3 * Math.sqrt(1 - (param1 = param1 / param4 - 1) * param1) + param2; } public static function easeInOut(param1:Number, param2:Number, param3:Number, param4:Number) : Number { param1 = param1 / (param4 * 0.5); if(param1 < 1) { return -param3 * 0.5 * (Math.sqrt(1 - param1 * param1) - 1) + param2; } return param3 * 0.5 * (Math.sqrt(1 - (param1 = param1 - 2) * param1) + 1) + param2; } } }
package alternativa.tanks.gui.device.list { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.device.list.DeviceBorder_centerClass.png")] public class DeviceBorder_centerClass extends BitmapAsset { public function DeviceBorder_centerClass() { super(); } } }
package com.reygazu.anticheat.variables { import com.reygazu.anticheat.managers.CheatManager; public class SecureBoolean { private var secureData:SecureObject; private var fake:Boolean; public function SecureBoolean(name:String = "Unnamed SecureBoolean") { super(); this.secureData = new SecureObject(); } public function set value(data:Boolean) : void { if(this.fake != this.secureData.objectValue) { CheatManager.getInstance().detectCheat(this.secureData.name,this.fake,this.secureData.objectValue); } this.secureData.objectValue = data; this.fake = data; } public function get value() : Boolean { return this.secureData.objectValue as Boolean; } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_acceleratedloadingmechanismIconClass.png")] public class DeviceIcons_acceleratedloadingmechanismIconClass extends BitmapAsset { public function DeviceIcons_acceleratedloadingmechanismIconClass() { super(); } } }
package alternativa.utils.textureutils { import alternativa.utils.BitmapUtils; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Loader; import flash.events.Event; import flash.utils.ByteArray; public class TextureConstructor { private var _texture:BitmapData; private var listener:ITextureConstructorListener; private var loader:Loader; private var textureData:TextureByteData; private var cancelled:Boolean; public function TextureConstructor() { super(); } public function get texture() : BitmapData { return this._texture; } public function cancel() : void { this.cancelled = true; } public function createTexture(textureData:TextureByteData, listener:ITextureConstructorListener) : void { if(this.loader != null) { throw new Error("Construction in progress"); } if(textureData == null) { throw new ArgumentError("Parameter textureData is null"); } if(textureData.diffuseData == null) { throw new ArgumentError("Diffuse data is null"); } this.cancelled = false; this.textureData = textureData; this.listener = listener; this.loadBytes(textureData.diffuseData,this.onDiffuseTextureLoadingComplete); } private function loadBytes(data:ByteArray, callback:Function) : void { data.position = 0; this.loader = new Loader(); this.loader.contentLoaderInfo.addEventListener(Event.COMPLETE,callback); this.loader.loadBytes(data); } private function onDiffuseTextureLoadingComplete(e:Event) : void { if(this.cancelled) { Bitmap(this.loader.content).bitmapData.dispose(); this.loader.unload(); this.loader = null; } else { this._texture = Bitmap(this.loader.content).bitmapData; this.loader.contentLoaderInfo.removeEventListener(Event.COMPLETE,this.onDiffuseTextureLoadingComplete); this.loader.unload(); if(this.textureData.opacityData != null) { this.loadBytes(this.textureData.opacityData,this.onAlphaTextureLoadingComplete); } else { this.complete(); } } } private function onAlphaTextureLoadingComplete(e:Event) : void { var alpha:BitmapData = null; if(this.cancelled) { Bitmap(this.loader.content).bitmapData.dispose(); this.loader.unload(); this.loader = null; } else { alpha = Bitmap(this.loader.content).bitmapData; this.loader.contentLoaderInfo.removeEventListener(Event.COMPLETE,this.onAlphaTextureLoadingComplete); this.loader.unload(); this._texture = BitmapUtils.mergeBitmapAlpha(this._texture,alpha,true); this.complete(); } } private function complete() : void { this.loader = null; this.textureData = null; var listener:ITextureConstructorListener = this.listener; this.listener = null; listener.onTextureReady(this); } } }
package _codec.platform.client.core.general.spaces.loading.dispatcher.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import platform.client.core.general.spaces.loading.dispatcher.types.ObjectsData; public class VectorCodecObjectsDataLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecObjectsDataLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ObjectsData,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<ObjectsData> = new Vector.<ObjectsData>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ObjectsData(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ObjectsData = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ObjectsData> = Vector.<ObjectsData>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.panel.model.payment.modes.paygarden { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.panel.model.payment.modes.paygarden.PayGardenPaymentCC; import projects.tanks.client.panel.model.payment.modes.paygarden.PayGardenProductType; public class CodecPayGardenPaymentCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_productType:ICodec; public function CodecPayGardenPaymentCC() { super(); } public function init(param1:IProtocol) : void { this.codec_productType = param1.getCodec(new EnumCodecInfo(PayGardenProductType,true)); } public function decode(param1:ProtocolBuffer) : Object { var local2:PayGardenPaymentCC = new PayGardenPaymentCC(); local2.productType = this.codec_productType.decode(param1) as PayGardenProductType; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:PayGardenPaymentCC = PayGardenPaymentCC(param2); this.codec_productType.encode(param1,local3.productType); } } }
package alternativa.gfx.agal { public class RelativeRegister extends CommonRegister { public function RelativeRegister(param1:int, param2:int) { super(param1,param2); } public function rel(param1:Register, param2:uint) : CommonRegister { relate(param1,param2); return this; } } }
package alternativa.tanks.view { import alternativa.tanks.controller.events.CheckCaptchaAnswerEvent; import alternativa.tanks.controller.events.ChooseInitialStateEvent; import alternativa.tanks.controller.events.GetNewCaptchaEvent; import flash.events.MouseEvent; import org.robotlegs.mvcs.Mediator; import projects.tanks.client.commons.models.captcha.CaptchaLocation; import projects.tanks.clients.flash.commons.models.captcha.RefreshCaptchaClickedEvent; public class StandAloneCaptchaMediator extends Mediator { [Inject] public var view:StandAloneCaptchaForm; public function StandAloneCaptchaMediator() { super(); } override public function onRegister() : void { addViewListener(RefreshCaptchaClickedEvent.CLICKED,this.onRefreshCaptcha,RefreshCaptchaClickedEvent); eventMap.mapListener(this.view.playButton,MouseEvent.CLICK,this.onPlayClicked); } private function onRefreshCaptcha(param1:RefreshCaptchaClickedEvent) : void { dispatch(new GetNewCaptchaEvent(CaptchaLocation.CLIENT_STARTUP)); } private function onPlayClicked(param1:MouseEvent) : void { dispatch(new CheckCaptchaAnswerEvent(this.view.captchaAnswer,CaptchaLocation.CLIENT_STARTUP,new ChooseInitialStateEvent())); } } }
package _codec.projects.tanks.client.tanksservices.model.logging { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.tanksservices.model.logging.UserActionsLoggerCC; public class VectorCodecUserActionsLoggerCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecUserActionsLoggerCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(UserActionsLoggerCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<UserActionsLoggerCC> = new Vector.<UserActionsLoggerCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = UserActionsLoggerCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:UserActionsLoggerCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<UserActionsLoggerCC> = Vector.<UserActionsLoggerCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.weapon.rocketlauncher.weapon { import platform.client.fp10.core.type.AutoClosable; public interface RocketLauncherWeaponState extends AutoClosable { function start(param1:int) : void; function stop(param1:int) : void; function getStatus() : Number; function update(param1:int) : void; function getReloadTime() : int; function weaponStunned(param1:int) : void; } }
package alternativa.proplib.objects { import alternativa.engine3d.objects.Sprite3D; import alternativa.utils.textureutils.TextureByteData; public class PropSprite extends PropObject { public var textureData:TextureByteData; public var scale:Number; public function PropSprite(textureData:TextureByteData, originX:Number = 0.5, originY:Number = 0.5, scale:Number = 1) { super(PropObjectType.SPRITE); this.textureData = textureData; this.scale = scale; var sprite:Sprite3D = new Sprite3D(1,1); sprite.originX = originX; sprite.originY = originY; object = sprite; } override public function traceProp() : void { super.traceProp(); trace("\ttextureData",this.textureData.diffuseData.bytesAvailable,this.textureData.opacityData); } } }
package alternativa.tanks.gui.communication.tabs.chat { import flash.events.Event; public class ChatTabEvent extends Event { public static const HIDE_CHAT:String = "ChatTabEvent.HIDE_CHAT"; public static const SHOW_CHAT:String = "ChatTabEvent.SHOW_CHAT"; public function ChatTabEvent(param1:String) { super(param1,true); } } }
package alternativa.tanks.service.clan { import alternativa.types.Long; import flash.events.IEventDispatcher; public interface ClanFriendsService extends IEventDispatcher { function get clanMembers() : Vector.<Long>; function set clanMembers(param1:Vector.<Long>) : void; } }
package alternativa.tanks.models.tank.ultimate.hornet.radar { import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventSupport; import alternativa.tanks.battle.events.TankAddedToBattleEvent; import alternativa.tanks.battle.events.TankRemovedFromBattleEvent; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.display.usertitle.TitleConfigFlags; import alternativa.tanks.models.tank.bosstate.IBossState; import alternativa.types.Long; import flash.utils.Dictionary; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.ultimate.effects.hornet.radar.BattleUltimateRadarCC; import projects.tanks.client.battlefield.models.ultimate.effects.hornet.radar.BattleUltimateRadarModelBase; import projects.tanks.client.battlefield.models.ultimate.effects.hornet.radar.IBattleUltimateRadarModelBase; import projects.tanks.client.battlefield.models.user.bossstate.BossRelationRole; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; [ModelInfo] public class BattleUltimateRadarModel extends BattleUltimateRadarModelBase implements IBattleUltimateRadarModelBase, ObjectLoadPostListener, ObjectUnloadListener { [Inject] public static var battleService:BattleService; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var battleInfoService:IBattleInfoService; private var battleRadarHudIndicators:BattleRadarHudIndicators; private var battleEventSupport:BattleEventSupport; private var discoveredTanksIds:Vector.<Long> = new Vector.<Long>(); private var tanksInBattle:Dictionary = new Dictionary(); public function BattleUltimateRadarModel() { super(); this.battleEventSupport = new BattleEventSupport(battleEventDispatcher); this.battleEventSupport.addEventHandler(TankAddedToBattleEvent,this.onTankAddedToBattle); this.battleEventSupport.addEventHandler(TankRemovedFromBattleEvent,this.onTankRemovedFromBattle); } private function onTankAddedToBattle(param1:TankAddedToBattleEvent) : void { var local2:Tank = param1.tank; var local3:Long = local2.getUser().id; this.tanksInBattle[local3] = local2; if(this.isDiscovered(local3)) { this.revealTank(local2); } } private function isDiscovered(param1:Long) : Boolean { return this.discoveredTanksIds.indexOf(param1) >= 0; } private function onTankRemovedFromBattle(param1:TankRemovedFromBattleEvent) : void { var local2:Tank = param1.tank; var local3:Long = local2.getUser().id; delete this.tanksInBattle[local3]; if(this.isDiscovered(local3)) { this.concealTank(local2); } } public function objectLoadedPost() : void { var local1:BattleUltimateRadarCC = null; if(this.isModelActive()) { local1 = getInitParam(); this.battleRadarHudIndicators = new BattleRadarHudIndicators(local1); battleService.getBattleScene3D().addRenderer(this.battleRadarHudIndicators); this.discoveredTanksIds = Vector.<Long>(local1.discoveredTanksIds); this.battleEventSupport.activateHandlers(); } } private function isModelActive() : Boolean { return !battleInfoService.isSpectatorMode(); } public function updateDiscoveredTanksList(param1:Vector.<Long>) : void { this.concealTanks(this.discoveredTanksIds); this.discoveredTanksIds = Vector.<Long>(param1); this.revealTanks(param1); } private function concealTanks(param1:Vector.<Long>) : void { var local2:Long = null; var local3:Tank = null; for each(local2 in param1) { local3 = this.tanksInBattle[local2]; if(local3 != null) { this.concealTank(local3); } } } private function revealTanks(param1:Vector.<Long>) : void { var local2:Long = null; var local3:Tank = null; for each(local2 in param1) { local3 = this.tanksInBattle[local2]; if(local3 != null) { this.revealTank(local3); } } } private function revealTank(param1:Tank) : void { if(!this.isBoss(param1.getUser())) { this.battleRadarHudIndicators.addTankMarker(param1); } param1.getTitle().setConfigurationFlags(TitleConfigFlags.FORCE_HEALTH,true); } private function concealTank(param1:Tank) : void { this.battleRadarHudIndicators.removeTankMarker(param1); param1.getTitle().setConfigurationFlags(TitleConfigFlags.FORCE_HEALTH,false); } private function isBoss(param1:IGameObject) : Boolean { return IBossState(param1.adapt(IBossState)).role() == BossRelationRole.BOSS; } public function objectUnloaded() : void { if(this.isModelActive()) { battleService.getBattleScene3D().removeRenderer(this.battleRadarHudIndicators); this.battleRadarHudIndicators = null; this.battleEventSupport.deactivateHandlers(); } } } }
package projects.tanks.clients.flash.commons.models.runtime { import alternativa.types.Long; import platform.client.fp10.core.type.IGameObject; [ModelInterface] public interface DataOwner { function equals(param1:IGameObject) : Boolean; function getDataOwnerId() : Long; } }
package projects.tanks.client.partners.impl.odnoklassniki.payment { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class OdnoklassnikiPaymentModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _getPaymentTransactionId:Long = Long.getLong(1016806079,439012965); private var _getPaymentTransaction_shopItemIdCodec:ICodec; private var model:IModel; public function OdnoklassnikiPaymentModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._getPaymentTransaction_shopItemIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); } public function getPaymentTransaction(param1:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._getPaymentTransaction_shopItemIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._getPaymentTransactionId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.view.battlelist.battleitem.renderer.normal { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.battlelist.battleitem.renderer.normal.CellNormalSelected_normalLeft.png")] public class CellNormalSelected_normalLeft extends BitmapAsset { public function CellNormalSelected_normalLeft() { super(); } } }
package _codec.projects.tanks.client.tanksservices.model.logging.gamescreen { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.tanksservices.model.logging.gamescreen.GameScreen; public class CodecGameScreen implements ICodec { public function CodecGameScreen() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:GameScreen = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = GameScreen.PAYMENT; break; case 1: local2 = GameScreen.QUESTS; break; case 2: local2 = GameScreen.BATTLE_SELECT; break; case 3: local2 = GameScreen.GARAGE; break; case 4: local2 = GameScreen.FRIENDS; break; case 5: local2 = GameScreen.SETTINGS; break; case 6: local2 = GameScreen.BATTLE; break; case 7: local2 = GameScreen.STATISTICS; break; case 8: local2 = GameScreen.EXIT_GAME; break; case 9: local2 = GameScreen.CLAN; break; case 10: local2 = GameScreen.MATCHMAKING; break; case 11: local2 = GameScreen.ANDROID_SCREEN_HOME; break; case 12: local2 = GameScreen.ANDROID_SCREEN_BATTLES; break; case 13: local2 = GameScreen.ANDROID_SCREEN_QUEST; break; case 14: local2 = GameScreen.ANDROID_SCREEN_WEEKLY_REWARDS; break; case 15: local2 = GameScreen.ANDROID_SCREEN_BEGINNER_QUEST; break; case 16: local2 = GameScreen.ANDROID_SCREEN_COMMUNICATOR_NEWS; break; case 17: local2 = GameScreen.ANDROID_SCREEN_UNKNOWN; break; case 18: local2 = GameScreen.ANDROID_SCREEN_SETTINGS_ACCOUNT; break; case 19: local2 = GameScreen.ANDROID_SCREEN_SETTINGS_GRAPHIC; break; case 20: local2 = GameScreen.ANDROID_SCREEN_SETTINGS_SOUND; break; case 21: local2 = GameScreen.ANDROID_SCREEN_SETTINGS_GAME; break; case 22: local2 = GameScreen.ANDROID_SCREEN_SETTINGS_CONTROL; break; case 23: local2 = GameScreen.ANDROID_SCREEN_SETTINGS_HUD; break; case 24: local2 = GameScreen.ANDROID_SCREEN_GARAGE_WEAPON; break; case 25: local2 = GameScreen.ANDROID_SCREEN_GARAGE_ARMOR; break; case 26: local2 = GameScreen.ANDROID_SCREEN_GARAGE_PAINT; break; case 27: local2 = GameScreen.ANDROID_SCREEN_GARAGE_INVENTORY; break; case 28: local2 = GameScreen.ANDROID_SCREEN_GARAGE_KIT; break; case 29: local2 = GameScreen.ANDROID_SCREEN_GARAGE_SPECIAL; break; case 30: local2 = GameScreen.ANDROID_SCREEN_GARAGE_GIVEN_PRESENTS; break; case 31: local2 = GameScreen.ANDROID_SCREEN_GARAGE_RESISTANCE; break; case 32: local2 = GameScreen.ANDROID_SCREEN_GARAGE_DRONE; break; case 33: local2 = GameScreen.ANDROID_SCREEN_GARAGE_SKINS; break; case 34: local2 = GameScreen.ANDROID_SCREEN_SHOP_CRYSTALS; break; case 35: local2 = GameScreen.ANDROID_SCREEN_SHOP_PREMIUM; break; case 36: local2 = GameScreen.ANDROID_SCREEN_SHOP_GOLD_BOXES; break; case 37: local2 = GameScreen.ANDROID_SCREEN_SHOP_PAINTS; break; case 38: local2 = GameScreen.ANDROID_SCREEN_SHOP_KITS; break; case 39: local2 = GameScreen.ANDROID_SCREEN_SHOP_OTHERS; break; case 40: local2 = GameScreen.ANDROID_SCREEN_SHOP_LOOT_BOXES; break; case 41: local2 = GameScreen.ANDROID_SCREEN_SHOP_NO_CATEGORY; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package controls.base { import controls.BigButton; import utils.FontParamsUtil; public class BigButtonBase extends BigButton { public function BigButtonBase() { super(); _label.sharpness = FontParamsUtil.SHARPNESS_LABEL_BASE; _label.thickness = FontParamsUtil.THICKNESS_LABEL_BASE; _info.sharpness = FontParamsUtil.SHARPNESS_LABEL_BASE; _info.thickness = FontParamsUtil.THICKNESS_LABEL_BASE; } } }
package projects.tanks.clients.fp10.TanksLauncherErrorScreen { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.TanksLauncherErrorScreen.TankErrorWindow_bitmapTechnical.png")] public class TankErrorWindow_bitmapTechnical extends BitmapAsset { public function TankErrorWindow_bitmapTechnical() { super(); } } }
package alternativa.tanks.gui.clanmanagement { import controls.base.TankDefaultButton; import flash.events.MouseEvent; public class ClanStateButton extends TankDefaultButton { private static const ButtonCenter:Class = ClanStateButton_ButtonCenter; private static const ButtonLeft:Class = ClanStateButton_ButtonLeft; private static const ButtonRight:Class = ClanStateButton_ButtonRight; private static const ButtonOverCenter:Class = ClanStateButton_ButtonOverCenter; private static const ButtonOverLeft:Class = ClanStateButton_ButtonOverLeft; private static const ButtonOverRight:Class = ClanStateButton_ButtonOverRight; private static const ButtonDownCenter:Class = ClanStateButton_ButtonDownCenter; private static const ButtonDownLeft:Class = ClanStateButton_ButtonDownLeft; private static const ButtonDownRight:Class = ClanStateButton_ButtonDownRight; private static const LABEL_MARGIN:int = 26; public function ClanStateButton() { super(); this.init(); } private function init() : void { stateUP.bmpLeft = new ButtonLeft().bitmapData; stateUP.bmpCenter = new ButtonCenter().bitmapData; stateUP.bmpRight = new ButtonRight().bitmapData; stateOVER.bmpLeft = new ButtonOverLeft().bitmapData; stateOVER.bmpCenter = new ButtonOverCenter().bitmapData; stateOVER.bmpRight = new ButtonOverRight().bitmapData; stateDOWN.bmpLeft = new ButtonDownLeft().bitmapData; stateDOWN.bmpCenter = new ButtonDownCenter().bitmapData; stateDOWN.bmpRight = new ButtonDownRight().bitmapData; stateOFF.bmpLeft = new ButtonDownLeft().bitmapData; stateOFF.bmpCenter = new ButtonDownCenter().bitmapData; stateOFF.bmpRight = new ButtonDownRight().bitmapData; } override protected function onMouseEvent(param1:MouseEvent) : void { if(enable) { switch(param1.type) { case MouseEvent.MOUSE_OVER: this.setState(2); break; case MouseEvent.MOUSE_OUT: this.setState(1); break; case MouseEvent.MOUSE_DOWN: this.setState(3); break; case MouseEvent.MOUSE_UP: this.setState(1); } } } override protected function setState(param1:int = 0) : void { switch(param1) { case 0: stateOFF.alpha = 1; stateUP.alpha = 0; stateOVER.alpha = 0; stateDOWN.alpha = 0; _label.y = 7; break; case 1: stateOFF.alpha = 0; stateUP.alpha = 1; stateOVER.alpha = 0; stateDOWN.alpha = 0; _label.y = 6; break; case 2: stateOFF.alpha = 0; stateUP.alpha = 0; stateOVER.alpha = 1; stateDOWN.alpha = 0; _label.y = 6; break; case 3: stateOFF.alpha = 0; stateUP.alpha = 0; stateOVER.alpha = 0; stateDOWN.alpha = 1; _label.y = 7; } } override public function set width(param1:Number) : void { var local2:int = Math.ceil(_label.textWidth) + LABEL_MARGIN; if(local2 > param1) { super.width = local2; } else { super.width = param1; } } } }
package projects.tanks.client.panel.model.payment.modes.terminal { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class TerminalPaymentModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:TerminalPaymentModelServer; private var client:ITerminalPaymentModelBase = ITerminalPaymentModelBase(this); private var modelId:Long = Long.getLong(1869072851,552140822); public function TerminalPaymentModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new TerminalPaymentModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(TerminalPaymentCC,false))); } protected function getInitParam() : TerminalPaymentCC { return TerminalPaymentCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.bonuses { public interface ISpawnableObject { function setAlpha(param1:Number) : void; function addSignal(param1:Function) : void; function removeSignal(param1:Function) : void; } }
package com.alternativaplatform.client.models.core.users.model.timechecker { import scpacker.Base; public class TimeCheckerModelBase extends Base { public function TimeCheckerModelBase() { super(); } } }