code
stringlengths
57
237k
package alternativa.tanks.gui { import flash.events.Event; public class ChangePasswordAndEmailEvent extends Event { public static const CHANGE_PRESSED:String = "ChangePressed"; public static const CANCEL_PRESSED:String = "ChancelPressed"; public function ChangePasswordAndEmailEvent(type:String) { super(type); } } }
package _codec.projects.tanks.client.battleselect.model.matchmaking.queue { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.battleselect.model.matchmaking.queue.MatchmakingMode; public class VectorCodecMatchmakingModeLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecMatchmakingModeLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(MatchmakingMode,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<MatchmakingMode> = new Vector.<MatchmakingMode>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = MatchmakingMode(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:MatchmakingMode = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<MatchmakingMode> = Vector.<MatchmakingMode>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.users.model.friends.acceptednotificator { import alternativa.types.Long; public interface IFriendsAcceptedNotificatorModelBase { function onAdding(param1:Long) : void; function onRemoved(param1:Long) : void; } }
package alternativa.tanks.models.weapon.turret { import alternativa.tanks.battle.objects.tank.controllers.LocalTurretController; import alternativa.tanks.battle.objects.tank.controllers.Turret; [ModelInterface] public interface IRotatingTurretModel { function getLocalTurretController() : LocalTurretController; function getTurret() : Turret; } }
package forms { import flash.display.Bitmap; import flash.display.Sprite; import flash.events.MouseEvent; public class CloseOrBackButton extends Sprite { private static const closeButtonClass:Class = CloseOrBackButton_closeButtonClass; private static const backButtonClass:Class = CloseOrBackButton_backButtonClass; private static const TYPE_BUTTON:int = 7; private var _closeBitmap:Bitmap; private var _backBitmap:Bitmap; public function CloseOrBackButton() { super(); this.init(); } private function init() : void { graphics.clear(); graphics.beginFill(16711680,0); graphics.drawRect(0,0,25,25); graphics.endFill(); this._backBitmap = new Bitmap(new backButtonClass().bitmapData); addChild(this._backBitmap); this._closeBitmap = new Bitmap(new closeButtonClass().bitmapData); addChild(this._closeBitmap); buttonMode = true; this.setEvent(); } private function setEvent() : void { addEventListener(MouseEvent.MOUSE_OVER,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_OUT,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_DOWN,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_UP,this.onMouseEvent); } protected function onMouseEvent(param1:MouseEvent) : void { switch(param1.type) { case MouseEvent.MOUSE_OVER: case MouseEvent.MOUSE_OUT: case MouseEvent.MOUSE_UP: this.y = 0; break; case MouseEvent.MOUSE_DOWN: this.y = 1; } } public function get type() : int { return TYPE_BUTTON; } public function get enable() : Boolean { return true; } public function changeOnBackButton() : void { this._closeBitmap.visible = false; this._backBitmap.visible = true; } public function changeOnCloseButton() : void { this._closeBitmap.visible = true; this._backBitmap.visible = false; } public function show() : void { this.visible = true; } public function hide() : void { this.visible = false; } } }
package _codec.projects.tanks.client.panel.model.battleinvite { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.battleinvite.BattleInviteCC; public class VectorCodecBattleInviteCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBattleInviteCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BattleInviteCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<BattleInviteCC> = new Vector.<BattleInviteCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BattleInviteCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BattleInviteCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BattleInviteCC> = Vector.<BattleInviteCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.dom.sfx { import alternativa.console.ConsoleVarFloat; import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.sfx.SFXUtils; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.utils.Dictionary; public class DominationBeamEffect extends PooledObject implements IGraphicEffect { private static const conZOffset:ConsoleVarFloat = new ConsoleVarFloat("beam_zoffset",100,0,1000); private static const startPosition:Vector3 = new Vector3(); private static const direction:Vector3 = new Vector3(); private var beam:AnimatedBeam; private var alive:Boolean; private var object:Object3D; private var endPosition:Vector3; private var excludedObects:Dictionary; private var container:Scene3DContainer; public function DominationBeamEffect(pool:ObjectPool) { this.endPosition = new Vector3(); super(pool); this.beam = new AnimatedBeam(1,1,1,0); } public function init(param1:Object3D, param2:Vector3, param3:BeamProperties, param4:Dictionary) : void { this.object = param1; this.endPosition.vCopy(param2); this.beam.setMaterials(param3.beamTipMaterial,param3.beamMaterial); this.beam.setUnitLength(param3.unitLength); this.beam.animationSpeed = param3.animationSpeed; this.setBeamWidth(param3.beamWidth); this.beam.setURange(param3.uRange); this.beam.alpha = param3.alpha; this.alive = true; this.excludedObects = param4; } public function play(param1:int, param2:GameCamera) : Boolean { startPosition.x = this.object.x; startPosition.y = this.object.y; startPosition.z = this.object.z + conZOffset.value; direction.vDiff(this.endPosition,startPosition); this.beam.setLength(direction.vLength()); direction.vNormalize(); SFXUtils.alignObjectPlaneToView(this.beam,startPosition,direction,param2.pos); this.beam.update(param1 * 0.001); return this.alive; } public function addToContainer(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.beam); this.excludedObects[this.beam] = true; } public function destroy() : void { this.object = null; this.container.removeChild(this.beam); this.beam.setMaterialToAllFaces(null); delete this.excludedObects[this.beam]; this.excludedObects = null; } public function kill() : void { this.alive = false; } public function get owner() : ClientObject { return null; } public function setBeamWidth(param1:Number) : void { this.beam.setWidth(param1); this.beam.setTipLength(param1); } override protected function getClass() : Class { return DominationBeamEffect; } } }
package alternativa.tanks.model.videoadvertisement { import projects.tanks.client.panel.model.videoads.IVideoAdsModelBase; import projects.tanks.client.panel.model.videoads.VideoAdsModelBase; [ModelInfo] public class VideoAdsModel extends VideoAdsModelBase implements IVideoAdsModelBase { public function VideoAdsModel() { super(); } public function disable() : void { } public function enable() : void { } } }
package projects.tanks.clients.fp10.TanksLauncherErrorScreen { import flash.events.IEventDispatcher; public interface ITanksErrorMessage extends IEventDispatcher { function init(errorCode:String, isTestServer:Boolean, anotherGameServerUrl:String, locale:String) : void; function redraw(stageWidth:int, stageHeight:int) : void; } }
package projects.tanks.client.entrance.model.entrance.changeuid { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class ChangeUidModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ChangeUidModelServer; private var client:IChangeUidModelBase = IChangeUidModelBase(this); private var modelId:Long = Long.getLong(334342439,-2018007012); private var _parametersIncorrectId:Long = Long.getLong(1949708153,-764796546); private var _passwordIncorrectId:Long = Long.getLong(1732735615,-984327503); private var _startChangingUidId:Long = Long.getLong(1298373875,-653902182); private var _startChangingUidViaPartnerId:Long = Long.getLong(786315527,795427604); private var _uidChangedId:Long = Long.getLong(1017952359,-15692477); private var _uidIncorrectId:Long = Long.getLong(1000326761,-673076882); public function ChangeUidModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ChangeUidModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._parametersIncorrectId: this.client.parametersIncorrect(); break; case this._passwordIncorrectId: this.client.passwordIncorrect(); break; case this._startChangingUidId: this.client.startChangingUid(); break; case this._startChangingUidViaPartnerId: this.client.startChangingUidViaPartner(); break; case this._uidChangedId: this.client.uidChanged(); break; case this._uidIncorrectId: this.client.uidIncorrect(); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.bonuses { import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.scene3d.Renderer; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; public class GroundSpawnRenderer extends PooledObject implements Renderer { [Inject] public static var battleService:BattleService; private static const SCALE_SPEED:Number = 0.005; private var bonus:BattleBonus; private var param:Number; public function GroundSpawnRenderer(param1:Pool) { super(param1); } public function start(param1:BattleBonus) : void { this.bonus = param1; this.param = 0; param1.onRemove.add(this.destroy); param1.onPickup.add(this.destroy); param1.onDestroy.add(this.destroy); battleService.getBattleScene3D().addRenderer(this,0); } public function render(param1:int, param2:int) : void { this.param += SCALE_SPEED * param2; if(this.param > 1) { this.param = 1; } var local3:BonusMesh = this.bonus.getBonusMesh(); local3.setScale(this.param); local3.setAlpha(this.param); if(this.param == 1) { this.startFlashAnimation(); this.destroy(); } } private function startFlashAnimation() : void { var local1:SpawnFlashRenderer = SpawnFlashRenderer(battleService.getObjectPool().getObject(SpawnFlashRenderer)); local1.start(this.bonus); } private function destroy() : void { battleService.getBattleScene3D().removeRenderer(this,0); this.bonus.onRemove.remove(this.destroy); this.bonus.onPickup.remove(this.destroy); this.bonus.onDestroy.remove(this.destroy); this.bonus = null; recycle(); } } }
package alternativa.tanks.models.battle.gui.inventory { import flash.display.Bitmap; import flash.display.Sprite; public class InventoryIcons extends Sprite { public static const NEUTRAL_STATE:int = 0; public static const EFFECT_STATE:int = 1; public static const COOLDOWN_STATE:int = 2; private var _neutralIcon:Bitmap; private var _effectIcon:Bitmap; private var _cooldownIcon:Bitmap; public function InventoryIcons(param1:int) { super(); this._neutralIcon = this.getNeutralIcon(param1); addChild(this._neutralIcon); this._effectIcon = this.getEffectIcon(param1); addChild(this._effectIcon); this._cooldownIcon = this.getCooldownIcon(param1); addChild(this._cooldownIcon); this.state = NEUTRAL_STATE; } protected function getCooldownIcon(param1:int) : Bitmap { return new Bitmap(HudInventoryIcon.getCooldownInventoryIcon(param1)); } protected function getEffectIcon(param1:int) : Bitmap { return new Bitmap(HudInventoryIcon.getEffectInventoryIcon(param1)); } protected function getNeutralIcon(param1:int) : * { return new Bitmap(HudInventoryIcon.getNeutralInventoryIcon(param1)); } public function set state(param1:int) : void { this._neutralIcon.visible = param1 == NEUTRAL_STATE; this._effectIcon.visible = param1 == EFFECT_STATE; this._cooldownIcon.visible = param1 == COOLDOWN_STATE; } } }
package alternativa.tanks.models.battle.battlefield.event { import flash.events.Event; public class BattleRenameEvent extends Event { public static const RENAME:String = "BattleRenameEvent.RENAME"; private var _name:String; public function BattleRenameEvent(param1:String) { super(RENAME); this._name = param1; } public function get name() : String { return this._name; } } }
package controls.lifeindicator { import mx.core.BitmapAsset; [ExcludeClass] public class LineLife_bitmapCenter extends BitmapAsset { public function LineLife_bitmapCenter() { super(); } } }
package alternativa.tanks.model.item.kit { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.garage.models.item.kit.KitItem; public class GarageKitEvents implements GarageKit { private var object:IGameObject; private var impl:Vector.<Object>; public function GarageKitEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getImage() : ImageResource { var result:ImageResource = null; var i:int = 0; var m:GarageKit = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = GarageKit(this.impl[i]); result = m.getImage(); i++; } } finally { Model.popObject(); } return result; } public function getPrice() : int { var result:int = 0; var i:int = 0; var m:GarageKit = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = GarageKit(this.impl[i]); result = int(m.getPrice()); i++; } } finally { Model.popObject(); } return result; } public function getPriceWithoutDiscount() : int { var result:int = 0; var i:int = 0; var m:GarageKit = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = GarageKit(this.impl[i]); result = int(m.getPriceWithoutDiscount()); i++; } } finally { Model.popObject(); } return result; } public function getPriceAlreadyBought() : int { var result:int = 0; var i:int = 0; var m:GarageKit = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = GarageKit(this.impl[i]); result = int(m.getPriceAlreadyBought()); i++; } } finally { Model.popObject(); } return result; } public function getPriceYouSave() : int { var result:int = 0; var i:int = 0; var m:GarageKit = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = GarageKit(this.impl[i]); result = int(m.getPriceYouSave()); i++; } } finally { Model.popObject(); } return result; } public function getItems() : Vector.<KitItem> { var result:Vector.<KitItem> = null; var i:int = 0; var m:GarageKit = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = GarageKit(this.impl[i]); result = m.getItems(); i++; } } finally { Model.popObject(); } return result; } public function canBuy() : Boolean { var result:Boolean = false; var i:int = 0; var m:GarageKit = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = GarageKit(this.impl[i]); result = Boolean(m.canBuy()); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.online { import alternativa.types.Long; public class ClientOnlineNotifierData { private var _userId:Long; private var _online:Boolean; private var _serverNumber:int; public function ClientOnlineNotifierData(param1:Long, param2:Boolean, param3:int) { super(); this._userId = param1; this._online = param2; this._serverNumber = param3; } public function get userId() : Long { return this._userId; } public function get online() : Boolean { return this._online; } public function get serverNumber() : int { return this._serverNumber; } } }
package alternativa.tanks.model.payment.modes { [ModelInterface] public interface PayModeDescription { function getDescription() : String; function rewriteCategoryDescription() : Boolean; } }
package projects.tanks.client.panel.model.quest.daily.type.goal.equip { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class CaptureGoalWithEquipDailyQuestModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:CaptureGoalWithEquipDailyQuestModelServer; private var client:ICaptureGoalWithEquipDailyQuestModelBase = ICaptureGoalWithEquipDailyQuestModelBase(this); private var modelId:Long = Long.getLong(941686527,1251303096); public function CaptureGoalWithEquipDailyQuestModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new CaptureGoalWithEquipDailyQuestModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.logging.battlelist { import alternativa.types.Long; import flash.events.EventDispatcher; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.tanksservices.model.logging.battlelist.BattleSelectAction; public class UserBattleSelectActionsServiceImpl extends EventDispatcher implements UserBattleSelectActionsService { public function UserBattleSelectActionsServiceImpl() { super(); } public function battleSelected(param1:BattleMode, param2:Long) : void { dispatchEvent(new UserBattleSelectActionEvent(BattleSelectAction.SELECT_BATTLE,param1,param2.toString())); } public function turnOnBattleMode(param1:BattleMode) : void { dispatchEvent(new UserBattleSelectActionEvent(BattleSelectAction.CHOOSE_MODE,param1,"ON")); } public function turnOffBattleMode(param1:BattleMode) : void { dispatchEvent(new UserBattleSelectActionEvent(BattleSelectAction.CHOOSE_MODE,param1,"OFF")); } public function createBattle(param1:BattleMode) : void { dispatchEvent(new UserBattleSelectActionEvent(BattleSelectAction.CREATE_BATTLE,param1)); } public function enterToBattle(param1:BattleMode, param2:Long) : void { dispatchEvent(new UserBattleSelectActionEvent(BattleSelectAction.ENTER_TO_BATTLE,param1,param2.toString())); } public function copyBattleLink(param1:BattleMode, param2:Long) : void { dispatchEvent(new UserBattleSelectActionEvent(BattleSelectAction.COPY_BATTLE_LINK,param1,param2.toString())); } } }
package projects.tanks.clients.fp10.TanksLauncher { import alternativa.startup.StartupSettings; import flash.display.Loader; import flash.display.LoaderInfo; import flash.display.Sprite; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.SecurityErrorEvent; import flash.events.TextEvent; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import projects.tanks.clients.fp10.TanksLauncher.service.LocaleService; public class SmartErrorHandler extends Sprite { public static const OVERLOADED_ERROR:String = "overloaded"; public static const NOTAVAILABLE_ERROR:String = "notavailable"; private var errorMessage:String; private var errorCode:String; private var tanksErrorMessage:*; public function SmartErrorHandler(param1:String, param2:String) { super(); this.errorMessage = param1; this.errorCode = param2; } private function showSimpleMessage(param1:String) : void { var local2:TextField = new TextField(); local2.wordWrap = true; local2.multiline = true; local2.width = 600; local2.autoSize = TextFieldAutoSize.LEFT; local2.defaultTextFormat = new TextFormat("Tahoma",16,16777215); local2.text = param1; stage.addChild(local2); local2.x = stage.stageWidth - local2.width >> 1; local2.y = stage.stageHeight - local2.height >> 1; } public function handleLoadingError() : void { var local1:URLRequest = null; var local2:Loader = null; var local3:LoaderInfo = null; if(this.forceShowDetailedError || this.isDebugMode || StartupSettings.isDesktop) { this.showSimpleMessage(this.errorMessage); } else { local1 = new URLRequest("TanksErrorScreen.swf"); local2 = new Loader(); local3 = local2.contentLoaderInfo; local3.addEventListener(Event.COMPLETE,this.onLoadingErrorMessageComplete); local3.addEventListener(IOErrorEvent.IO_ERROR,this.onFailedLoadingTanksErrorMessageClass); local3.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onFailedLoadingTanksErrorMessageClass); local2.load(local1); } } private function onFailedLoadingTanksErrorMessageClass(param1:Event) : void { this.showSimpleMessage(this.errorMessage); } private function onLoadingErrorMessageComplete(param1:Event) : void { this.tanksErrorMessage = param1.currentTarget.content; this.tanksErrorMessage.init(this.errorCode,this.isTestServer,LocaleService.anotherGameServerUrl,LocaleService.currentLocale); this.tanksErrorMessage.addEventListener("LINK_CLICKED",this.onLinkClicked); stage.addChild(this.tanksErrorMessage); this.tanksErrorMessage.redraw(stage.stageWidth,stage.stageHeight); stage.addEventListener(Event.RESIZE,this.draw); } private function onLinkClicked(param1:TextEvent) : void { var event:TextEvent = param1; try { navigateToURL(new URLRequest(event.text),"_top"); } catch(e:Error) { } } private function draw(param1:Event) : void { this.tanksErrorMessage.redraw(stage.stageWidth,stage.stageHeight); } private function get isDebugMode() : Boolean { return Boolean(loaderInfo.parameters["debug"]); } private function get isTestServer() : Boolean { return Boolean(loaderInfo.parameters["test_server"]); } private function get forceShowDetailedError() : Boolean { return Boolean(loaderInfo.parameters["show_detailed_error"]); } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_OFF_CENTER.png")] public dynamic class button_OFF_CENTER extends BitmapData { public function button_OFF_CENTER(param1:int = 201, param2:int = 30) { super(param1,param2); } } }
package _codec.projects.tanks.client.battlefield.models.teamlight { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.teamlight.TeamLightColorParams; public class VectorCodecTeamLightColorParamsLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecTeamLightColorParamsLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(TeamLightColorParams,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<TeamLightColorParams> = new Vector.<TeamLightColorParams>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = TeamLightColorParams(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:TeamLightColorParams = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<TeamLightColorParams> = Vector.<TeamLightColorParams>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.tank { import alternativa.init.Main; import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.osgi.service.dump.IDumpService; import alternativa.osgi.service.dump.dumper.IDumper; import alternativa.osgi.service.focus.IFocusListener; import alternativa.osgi.service.focus.IFocusService; import alternativa.osgi.service.locale.ILocaleService; import alternativa.osgi.service.log.LogLevel; import alternativa.osgi.service.network.INetworkListener; import alternativa.osgi.service.network.INetworkService; import alternativa.physics.altphysics; import alternativa.physics.collision.IBodyCollisionPredicate; import alternativa.physics.collision.types.RayIntersection; import alternativa.register.ClientClass; import alternativa.register.ObjectRegister; import alternativa.resource.StubBitmapData; import alternativa.service.IModelService; import alternativa.tanks.display.usertitle.UserTitle; import alternativa.tanks.loader.ILoaderWindowService; import alternativa.tanks.locale.constants.TextConst; import alternativa.tanks.model.panel.IPanel; import alternativa.tanks.model.panel.IPanelListener; import alternativa.tanks.model.panel.PanelModel; import alternativa.tanks.models.battlefield.BattlefieldData; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.battlefield.IChatListener; import alternativa.tanks.models.battlefield.IUserStat; import alternativa.tanks.models.battlefield.IUserStatListener; import alternativa.tanks.models.battlefield.StatisticsModel; import alternativa.tanks.models.battlefield.effects.levelup.LevelUpEffect; import alternativa.tanks.models.battlefield.gui.IBattlefieldGUI; import alternativa.tanks.models.battlefield.logic.BeforeKillTankTask; import alternativa.tanks.models.battlefield.logic.updaters.LocalHullTransformUpdater; import alternativa.tanks.models.battlefield.logic.updaters.RemoteHullTransformUpdater; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.models.effectsvisualization.ClientBattleEffect; import alternativa.tanks.models.effectsvisualization.IEffectsVisualizationModel; import alternativa.tanks.models.inventory.IInventory; import alternativa.tanks.models.inventory.InventoryItemType; import alternativa.tanks.models.inventory.InventoryLock; import alternativa.tanks.models.tank.criticalhit.ITankCriticalHitModel; import alternativa.tanks.models.tank.criticalhit.TankCriticalHitGraphicEffect; import alternativa.tanks.models.tank.criticalhit.TankCriticalHitModel; import alternativa.tanks.models.tank.explosion.ITankExplosionModel; import alternativa.tanks.models.tank.explosion.TankDeathGraphicEffect; import alternativa.tanks.models.tank.explosion.TankExplosionModel; import alternativa.tanks.models.tank.turret.default.DefaultTurretController; import alternativa.tanks.models.tank.turret.shaft.ShaftTurretController; import alternativa.tanks.models.weapon.IWeapon; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; import alternativa.tanks.services.materialregistry.IMaterialRegistry; import alternativa.tanks.sfx.TankSounds; import alternativa.tanks.vehicles.tanks.Tank; import alternativa.tanks.vehicles.tanks.TankSkin; import alternativa.tanks.vehicles.tanks.TankSkinHull; import alternativa.tanks.vehicles.tanks.TankSkinTurret; import com.alternativaplatform.projects.tanks.client.commons.types.DeathReason; import com.alternativaplatform.projects.tanks.client.commons.types.TankParts; import com.alternativaplatform.projects.tanks.client.commons.types.TankSpecification; import com.alternativaplatform.projects.tanks.client.commons.types.TankState; import com.alternativaplatform.projects.tanks.client.commons.types.Vector3d; import com.alternativaplatform.projects.tanks.client.models.tank.ClientTank; import com.alternativaplatform.projects.tanks.client.models.tank.ITankModelBase; import com.alternativaplatform.projects.tanks.client.models.tank.TankModelBase; import com.alternativaplatform.projects.tanks.client.models.tank.TankResources; import com.alternativaplatform.projects.tanks.client.models.tank.TankSoundScheme; import com.alternativaplatform.projects.tanks.client.models.tank.TankSpawnState; import flash.display.BitmapData; import flash.events.KeyboardEvent; import flash.geom.Vector3D; import flash.media.Sound; import flash.ui.Keyboard; import flash.utils.Dictionary; import flash.utils.getTimer; import forms.ChangeTeamAlert; import projects.tanks.client.battleservice.model.team.BattleTeamType; import scpacker.networking.INetworker; import scpacker.networking.Network; import scpacker.resource.ResourceType; import scpacker.resource.ResourceUtil; import scpacker.resource.images.ImageResource; import scpacker.tanks.WeaponsManager; import scpacker.test.usertitles.DefaultUserTitlesRender; import scpacker.test.usertitles.SpectatorUserTitlesRender; import scpacker.test.usertitles.UserTitlesRender; import specter.utils.Logger; use namespace altphysics; public class TankModel extends TankModelBase implements ITankModelBase, IObjectLoadListener, INetworkListener, IFocusListener, IPanelListener, ITank, IUserStatListener, IDumper, IChatListener { private static const CHANGE_TEAM_ALERT_DELAY:int = 5; private static const DEFAULT_TANK_MASS:Number = 1250; private static const DEFAULT_TANK_POWER:Number = 80000; private static const CORRECTION_INTERVAL:int = 4000; public static const MIN_ALLOWED_Z:Number = -10000; private static const RESPAWN_DELAY:int = 3000; private static const SUICIDE_DELAY:int = 10000; private static const ALT_KEY_CODE:int = 18; private static const PAUSE_KEY_CODE_1:int = 80; private static const PAUSE_KEY_CODE_2:int = 19; private static const SUICIDE_KEY_CODE:int = 220; public static const FORWARD:int = 1; public static const BACK:int = 2; public static const LEFT:int = 4; public static const RIGHT:int = 8; public static const TURRET_LEFT:int = 16; public static const TURRET_RIGHT:int = 32; public static const CENTER_TURRET:int = 64; public static const REVERSE_TURN_BIT:int = 128; private static var materialRegistry:IMaterialRegistry = IMaterialRegistry(Main.osgi.getService(IMaterialRegistry)); private var tankPartsRegistry:TankPartsRegistry; private var titleShowDistance:Number = 7000; private var titleHideDistance:Number = 7050; private var correctionEnabled:Boolean; private var nextCorrectionTime:int; private var _userControlsEnabled:Boolean; private var reverseBackTurn:Boolean; public var controlBits:int; private var keyTableDown:Dictionary; private var keyTableUp:Dictionary; private var modelService:IModelService; private var battlefield:BattlefieldModel; private var gui:IBattlefieldGUI; private var effectsModel:IEffectsVisualizationModel; private var inventoryModel:IInventory; private var tankDispatcher:ITankEventDispatcher; private var userStat:IUserStat; public var localUserData:TankData; public var tankDataById:Dictionary; private var numTanks:int; private var uiControlLockCount:int; private var readyToSpawnCommandSent:Boolean; private var suicideTime:int; private var awaitingKillCommand:Boolean; private var firstSpawn:Boolean; private var activationTime:int; private var idleTimerEnabled:Boolean; private var idleTime:int; private var idleKickPeriod:int; private var _pos3d:Vector3d; private var _orient3d:Vector3d; private var _linVel3d:Vector3d; private var _angVel3d:Vector3d; private const _orientation:Quaternion = new Quaternion(); private const _orientation2:Quaternion = new Quaternion(); private const _eulerAngles:Vector3 = new Vector3(); private var suicideMessage:String; private var killMessage:String; private var paused:Boolean; private var controlsLocked:Boolean; private var point:Vector3; private var rayOrigin:Vector3; private var rayVector:Vector3; private var rayIntersection:RayIntersection; private var userTitlesRender:UserTitlesRender; private var activateLater:Dictionary; private var laterData:Dictionary; public var tankParts:TankParts; private var panelModel:PanelModel; public var isRespawned:Boolean = false; public var flagEndEffect:Boolean = false; private var prepareToSpawnObject:Object; public function TankModel() { this.tankPartsRegistry = new TankPartsRegistry(); this.tankDataById = new Dictionary(); this._pos3d = new Vector3d(0,0,0); this._orient3d = new Vector3d(0,0,0); this._linVel3d = new Vector3d(0,0,0); this._angVel3d = new Vector3d(0,0,0); this.point = new Vector3(); this.rayOrigin = new Vector3(); this.rayVector = new Vector3(); this.rayIntersection = new RayIntersection(); this.userTitlesRender = new DefaultUserTitlesRender(); this.activateLater = new Dictionary(); this.laterData = new Dictionary(); super(); _interfaces.push(IModel,ITankModelBase,IPanelListener,IObjectLoadListener,ITank,IChatListener); Main.osgi.registerService(ITank,this); this.panelModel = PanelModel(Main.osgi.getService(IPanel)); } public static function isFiniteVector3d(param1:Vector3d) : Boolean { return param1 != null && isFinite(param1.x) && isFinite(param1.y) && isFinite(param1.z); } public function lockControls(lock:Boolean) : void { this.controlsLocked = lock; if(!this.localUserData) { return; } this.localUserData.controlsLocked = this.controlsLocked; } public function bugReportOpened() : void { this.updateUILock(1); } public function bugReportClosed() : void { this.updateUILock(-1); } public function friendsOpened() : void { this.updateUILock(1); } public function friendsClosed() : void { this.updateUILock(-1); } public function settingsOpened() : void { this.updateUILock(1); } public function onCloseGame() : void { this.updateUILock(1); } public function settingsCanceled() : void { this.updateUILock(-1); } public function onCloseGameExit() : void { this.updateUILock(-1); } public function settingsAccepted() : void { this.updateUILock(-1); if(this.localUserData != null) { this.setBackTurnMode(); } } public function connect() : void { } public function disconnect() : void { if(this.localUserData != null) { this._userControlsEnabled = false; this.correctionEnabled = false; this.localUserData.weapon.ownerDisabled(this.localUserData.user); } } public function activate() : void { var bfData:BattlefieldData = null; if(this.battlefield != null) { bfData = this.battlefield.getBattlefieldData(); if(bfData != null) { Main.stage.focus = bfData.viewport; } } } public function deactivate() : void { if(this.localUserData != null && this.localUserData.tank != null) { this.localUserData.weapon.stop(); this.controlBits = 0; this.applyControlState(this.localUserData,0); } } public function focusIn(focusedObject:Object) : void { } public function focusOut(exfocusedObject:Object) : void { } public function objectLoaded(clientObject:ClientObject) : void { } public function objectUnloaded(clientObject:ClientObject) : void { var dumpService:IDumpService = null; var tankData:TankData = this.getTankData(clientObject); if(tankData == null) { return; } this.battlefield.removeTank(tankData); if(tankData.tank != null) { if(tankData.weapon != null) { tankData.weapon.ownerUnloaded(clientObject); } if(tankData.tank.skin != null) { tankData.tank.skin.dispose(); } } var t:Tank = tankData.tank; t.destroy(); t = null; if(tankData == this.localUserData) { TankData.localTankData = null; if(this.localUserData.tank != null) { this.localUserData.tank.destroy(); this.localUserData.tank = null; } this.userTitlesRender.setLocalData(null); this.battlefield.setLocalUser(null); Main.stage.removeEventListener(KeyboardEvent.KEY_DOWN,this.onKey); Main.stage.removeEventListener(KeyboardEvent.KEY_UP,this.onKey); this.resume(); ILoaderWindowService(Main.osgi.getService(ILoaderWindowService)).unlockLoaderWindow(); } this.tankDispatcher.dispatchEvent(TankEvent.UNLOADED,tankData); delete this.tankDataById[clientObject.id]; --this.numTanks; if(this.numTanks == 0) { dumpService = IDumpService(Main.osgi.getService(IDumpService)); if(dumpService != null) { dumpService.unregisterDumper(this.dumperName); } } StatisticsModel(Main.osgi.getService(IBattlefieldGUI)).userDisconnect(null,tankData.userName); } public function objectUnloadedFully(clientObject:ClientObject, fully:Boolean = false) : void { var dumpService:IDumpService = null; var tankData:TankData = this.getTankData(clientObject); if(tankData == null) { return; } this.battlefield.removeTank(tankData); if(tankData.tank != null) { if(tankData.weapon != null) { tankData.weapon.ownerUnloaded(clientObject); } if(tankData.tank.skin != null) { tankData.tank.skin.dispose(); } } var t:Tank = tankData.tank; if(t != null) { t.destroy(fully); } t = null; if(tankData == this.localUserData) { TankData.localTankData = null; if(this.localUserData.tank != null) { this.localUserData.tank.destroy(fully); this.localUserData.tank = null; } this.userTitlesRender.setLocalData(null); this.battlefield.setLocalUser(null); Main.stage.removeEventListener(KeyboardEvent.KEY_DOWN,this.onKey); Main.stage.removeEventListener(KeyboardEvent.KEY_UP,this.onKey); this.resume(); ILoaderWindowService(Main.osgi.getService(ILoaderWindowService)).unlockLoaderWindow(); } this.tankDispatcher.dispatchEvent(TankEvent.UNLOADED,tankData); delete this.tankDataById[clientObject.id]; --this.numTanks; if(this.numTanks == 0) { dumpService = IDumpService(Main.osgi.getService(IDumpService)); if(dumpService != null) { dumpService.unregisterDumper(this.dumperName); } } StatisticsModel(Main.osgi.getService(IBattlefieldGUI)).userDisconnect(null,tankData.userName); } public function initClientObject(id:String, name:String) : ClientObject { var clientClass:ClientClass = new ClientClass(id,null,name); return new ClientObject(id,clientClass,name,null); } public function initObject(clientObject:ClientObject, battleId:String, mass:Number, power:Number, soundScheme:TankSoundScheme, tankParts:TankParts, tankResources:TankResources, impactForce:Number, kickback:Number, turretRotationAcceleration:Number, turretRotationSpeed:Number, nickname:String = null, rank:int = 0, turretId:String = null) : void { var errorMessage:String = null; if(this.modelService == null) { this.initModel(); } if(Game.getInstance.classObject == null) { errorMessage = "TankModel::initObject() battle object not found"; Logger.info(LogLevel.LOG_ERROR,errorMessage); throw new Error(errorMessage); } if(ResourceUtil.isDataPresent(tankParts)) { this.createData(clientObject,battleId,mass,power,soundScheme,tankParts,tankResources,impactForce,kickback,turretRotationAcceleration,turretRotationSpeed,nickname,rank,turretId); return; } ResourceUtil.addEventListener(function():void { createData(clientObject,battleId,mass,power,soundScheme,tankParts,tankResources,impactForce,kickback,turretRotationAcceleration,turretRotationSpeed,nickname,rank,turretId); }); ResourceUtil.loadGraphicsFor(tankParts); } private function createData(clientObject:ClientObject, battleId:String, mass:Number, power:Number, soundScheme:TankSoundScheme, tankParts:TankParts, tankResources:TankResources, impactForce:Number, kickback:Number, turretRotationAcceleration:Number, turretRotationSpeed:Number, nickname:String = null, rank:int = 0, turretId:String = null) : void { var dumpService:IDumpService = null; var objectsRegister:ObjectRegister = clientObject.register; var battlefieldObject:ClientObject = Game.getInstance.classObject; var tankData:TankData = new TankData(); tankData.logEvent("Loaded"); tankData.battlefield = battlefieldObject; tankData.user = clientObject; tankData.userName = nickname == null ? PanelModel(Main.osgi.getService(IPanel)).userName : nickname; tankData.userRank = rank; tankData.mass = mass <= 0 ? Number(Number(DEFAULT_TANK_MASS)) : Number(Number(mass)); tankData.power = power <= 0 ? Number(Number(DEFAULT_TANK_POWER)) : Number(Number(power)); tankData.hull = this.initClientObject(nickname + "_hull",nickname + "_hull"); tankData.turret = WeaponsManager.getObjectFor(turretId); tankData.weapon = WeaponsManager.getWeapon(clientObject,tankData.turret,impactForce,kickback,turretRotationAcceleration,turretRotationSpeed); this.initTankColoring(objectsRegister,tankData,tankParts); tankData.deadColoring = new BitmapData(100,100); tankData.sounds = this.createTankSounds(soundScheme); clientObject.putParams(TankModel,tankData); this.tankDataById[clientObject.id] = tankData; ++this.numTanks; if(this.numTanks == 1) { dumpService = IDumpService(Main.osgi.getService(IDumpService)); if(dumpService != null) { dumpService.registerDumper(this); } } this.battlefield = Main.osgi.getService(IBattleField) as BattlefieldModel; this.userTitlesRender = !!(Main.osgi.getService(IBattleField) as BattlefieldModel).spectatorMode ? new SpectatorUserTitlesRender() : new DefaultUserTitlesRender(); this.userTitlesRender.setBattlefield(this.battlefield); TankExplosionModel(Main.osgi.getService(ITankExplosionModel)).initObject(tankData.hull,"explosionTexture","shockWaveTexture","smokeTexture"); TankCriticalHitModel(Main.osgi.getService(ITankCriticalHitModel)).initObject(tankData.hull,"explosionTexture","shockWaveTexture","smokeTexture"); } public function initTank(clientObject:ClientObject, clientTank:ClientTank, parts:TankParts, notificationOfEnter:Boolean = true) : void { var userName:String = null; var v:Vector.<Object> = null; var tankData:TankData = this.getTankData(clientObject); if(tankData == null) { ResourceUtil.addEventListener(function():void { initTank(clientObject,clientTank,parts,notificationOfEnter); }); return; } tankData.local = clientTank.self; var tank:Tank = this.createTank(tankData,parts); if(tank == null || tankData == null) { return; } tankData.tank = tank; tankData.sounds.tank = tank; tankData.teamType = clientTank.teamType; tankData.incarnation = clientTank.incarnationId; tankData.user = clientObject; this.setNormalTextures(tankData); this.setTankSpec(tankData,clientTank.tankSpecification,true); var tankWeapon:IWeapon = tankData.weapon; tankData.tank.turretTurnAcceleration = 2; tankData.tank.maxTurretTurnSpeed = 2; tankWeapon.ownerLoaded(clientObject); if(clientTank.self) { this.localUserData = tankData; this.userTitlesRender.setLocalData(this.localUserData); this.initLocalTank(tankData); this.suicideTime = int.MAX_VALUE; } tankData.logEvent("Initialized"); if(clientTank.tankState != null) { this.putTankIntoBattle(tankData,clientTank); } this.tankDispatcher.dispatchEvent(TankEvent.LOADED,tankData); this.battlefield.addTank(tankData); if(notificationOfEnter) { StatisticsModel(Main.osgi.getService(IBattlefieldGUI)).userConnect(clientObject,tankData.userName,tankData.teamType,tankData.userName,tankData.userRank); } if(!tankData.local) { this.configureRemoteTankTitle(tankData); } if(tankData.local) { tankData.tank.setHullTransformUpdater(new LocalHullTransformUpdater(tankData.tank)); } else { tankData.tank.setHullTransformUpdater(new RemoteHullTransformUpdater(tankData.tank)); if(this.activateLater[clientObject.id] != null) { switch(this.activateLater[clientObject.id]) { case "activate": this.activateTank(clientObject); break; case "spawn": v = this.laterData[clientObject.id]; this.spawn(clientObject,TankSpecification(v[0]),BattleTeamType(v[1]),Vector3d(v[2]),Vector3d(v[3]),int(v[4]),int(v[5])); this.laterData[clientObject.id] = null; } this.activateLater[clientObject.id] = null; } } trace("initTank ended"); if(this.prepareToSpawnObject != null) { userName = PanelModel(Main.osgi.getService(IPanel)).userName; if(clientObject != null && clientObject.id == userName) { Logger.info(LogLevel.LOG_ERROR,"prepareToSpawn[" + clientObject.getParams(TankModel) + "]"); this.prepareToSpawn(clientObject,this.prepareToSpawnObject.pos,this.prepareToSpawnObject.orientation); this.prepareToSpawnObject = null; } } } public function activateTank(clientObject:ClientObject) : void { var tankData:TankData = this.getTankData(clientObject); if(tankData == null || tankData.tank == null || tankData.tank.skin == null || tankData.tank.skin.hullMesh == null || tankData.tank.skin.turretMesh == null) { Logger.info(LogLevel.LOG_ERROR,"TankModel: Incorrect call of activateTank() clientObject=" + clientObject + ", tankData=" + tankData); this.activateLater[clientObject.id] = "activate"; return; } tankData.logEvent("Activated"); this.setNormalState(tankData); if(tankData.local) { this.updateUILock(0); } this.tankDispatcher.dispatchEvent(TankEvent.ACTIVATED,tankData); } public function setTemperature(clientObject:ClientObject, value:Number) : void { var tankData:TankData = this.getTankData(clientObject); if(tankData == null || tankData.tank == null) { Logger.info(LogLevel.LOG_ERROR,"TankModel: Incorrect call of setTemperature() clientObject=" + clientObject + ", tankData=" + tankData); return; } this.setTankTemperature(tankData.tank,value); } public function getTankData(clientObject:ClientObject) : TankData { if(clientObject == null) { return null; } return TankData(clientObject.getParams(TankModel)); } public function move(clientObject:ClientObject, pos:Vector3d, orientation:Vector3d, linearVelocity:Vector3d, angleVelocity:Vector3d, turretAngle:Number, control:int, isControl:Boolean) : void { var tankData:TankData = this.getTankData(clientObject); if(tankData == null || tankData.tank == null || tankData == this.localUserData) { return; } var tank:Tank = tankData.tank; this.interpolateVector3d(0.5,tank.state.pos,pos,pos); this.interpolateVector3d(0.5,tank.state.velocity,linearVelocity,linearVelocity); this.interpolateVector3d(0.5,tank.state.rotation,angleVelocity,angleVelocity); this.interpolateOrientation(0.5,tank.state.orientation,orientation,orientation); this.setTankState(tankData,pos,orientation,linearVelocity,angleVelocity,turretAngle,control,isControl); } private function interpolateVector3d(smooth:Number, param2:Vector3, param3:Vector3d, param4:Vector3d) : void { param4.x = param2.x + (param3.x - param2.x) * smooth; param4.y = param2.y + (param3.y - param2.y) * smooth; param4.z = param2.z + (param3.z - param2.z) * smooth; } private function interpolateOrientation(param1:Number, param2:Quaternion, param3:Vector3d, param4:Vector3d) : void { this._orientation.setFromEulerAnglesXYZ(param3.x,param3.y,param3.z); this._orientation2.slerp(param2,this._orientation,param1); this._orientation2.getEulerAngles(this._eulerAngles); param4.x = this._eulerAngles.x; param4.y = this._eulerAngles.y; param4.z = this._eulerAngles.z; } public function prepareToSpawn(clientObject:ClientObject, pos:Vector3d, orientation:Vector3d) : void { var userName:String = null; var pivotPosition:Vector3 = null; var targetDirection:Vector3 = null; var tankData:TankData = this.getTankData(clientObject); if(tankData == null || tankData.tank == null) { userName = PanelModel(Main.osgi.getService(IPanel)).userName; if(clientObject.id == userName) { this.prepareToSpawnObject = new Object(); this.prepareToSpawnObject.pos = pos; this.prepareToSpawnObject.orientation = orientation; } Logger.info(LogLevel.LOG_ERROR,"TankModel: Incorrect call of prepareToSpawn() clientObject=" + clientObject + ", tankData=" + tankData); return; } tankData.logEvent("Prepare to spawn"); tankData.deadTime = 0; this.battlefield.removeTankFromField(tankData); if(!tankData.local) { tankData.tank.lockTransformUpdate(); } if(this.localUserData != null && clientObject == this.localUserData.user) { pivotPosition = new Vector3(pos.x,pos.y,pos.z + 200); targetDirection = new Vector3(-Math.sin(orientation.z),Math.cos(orientation.z),0); if(this.firstSpawn) { this.battlefield.initFollowCamera(pivotPosition,targetDirection); } else { this.battlefield.initFlyCamera(pivotPosition,targetDirection); } this.correctionEnabled = false; } } public function spawn(clientObject:ClientObject, spec:TankSpecification, teamType:BattleTeamType, pos:Vector3d, orientation:Vector3d, health:int, incarnationId:int) : void { var changeTeamAlert:ChangeTeamAlert = null; var tankData:TankData = this.getTankData(clientObject); if(tankData == null || tankData.tank == null || tankData.tank.skin == null || tankData.tank.skin.hullMesh == null || tankData.tank.skin.turretMesh == null) { Logger.info(LogLevel.LOG_ERROR,"TankModel: Incorrect call of spawn() clientObject=" + clientObject + ", tankData=" + tankData); if(clientObject == null || clientObject.id == null) { return; } this.activateLater[clientObject.id] = "spawn"; this.laterData[clientObject.id] = new Vector.<Object>(); this.laterData[clientObject.id].push(spec); this.laterData[clientObject.id].push(teamType); this.laterData[clientObject.id].push(pos); this.laterData[clientObject.id].push(orientation); this.laterData[clientObject.id].push(health); this.laterData[clientObject.id].push(incarnationId); return; } tankData.logEvent("Spawn begin"); var tank:Tank = tankData.tank; if(tankData.local && teamType != BattleTeamType.NONE && teamType != tankData.teamType || tankData.local && this.firstSpawn && teamType != BattleTeamType.NONE) { changeTeamAlert = new ChangeTeamAlert(CHANGE_TEAM_ALERT_DELAY,teamType == BattleTeamType.RED ? int(int(ChangeTeamAlert.RED)) : int(int(ChangeTeamAlert.BLUE))); changeTeamAlert.x = Main.stage.stageWidth - changeTeamAlert.width >> 1; changeTeamAlert.y = Main.stage.stageHeight - changeTeamAlert.height >> 1; Main.stage.addChild(changeTeamAlert); } tankData.deadTime = 0; tankData.enabled = true; tankData.incarnation = incarnationId; this.setTankHealth(tankData,health); tankData.teamType = teamType; tankData.tank.title.setTeamType(teamType); this.setTankSpec(tankData,spec,true); tank.skin.resetColorTransform(); pos.z += 200; tankData.tank.clearAccumulators(); var zeroVector3d:Vector3d = new Vector3d(0,0,0); this.setTankState(tankData,pos,orientation,zeroVector3d,zeroVector3d,0,0,true); this.setNormalTextures(tankData); tankData.sounds.setIdleMode(); this.setTransparentState(tankData); if(tankData.local) { tankData = this.localUserData; this.idleTimerEnabled = true; this.activationTime = getTimer() + this.battlefield.getRespawnInvulnerabilityPeriod(); this.suicideTime = int.MAX_VALUE; this.awaitingKillCommand = false; tankData.tank.title.show(); tankData.weapon.reset(); this.updateUILock(0); this.configureOtherTankTitles(); this.firstSpawn = false; this.controlsLocked = false; } else { tankData.activationTime = getTimer() + this.battlefield.getRespawnInvulnerabilityPeriod(); this.configureRemoteTankTitle(tankData); } tankData.logEvent("Spawned"); this.tankDispatcher.dispatchEvent(TankEvent.SPAWNED,tankData); if(!tankData.local) { tankData.tank.unlockTransformUpdate(); } } public function kill(clientObject:ClientObject, reason:DeathReason, killerTankId:String) : void { var tankData:TankData = this.getTankData(clientObject); if(tankData == null || tankData.tank == null) { return; } this.setControlState(tankData,0,true); tankData.logEvent("Killed"); tankData.enabled = false; tankData.health = 0; tankData.deadTime = RESPAWN_DELAY; tankData.weapon.ownerDisabled(clientObject); tankData.tank.title.hideIndicators(); tankData.spawnState = TankSpawnState.SUICIDE; if(tankData.local) { this._userControlsEnabled = false; this.awaitingKillCommand = false; this.readyToSpawnCommandSent = false; this.battlefield.hideSuicideIndicator(); this.suicideTime = int.MAX_VALUE; tankData.tank.collisionGroup &= ~CollisionGroup.BONUS_WITH_TANK; } this.createDeathEffects(tankData); this.showUserDeathMessage(clientObject,reason,killerTankId); this.tankDispatcher.dispatchEvent(TankEvent.KILLED,tankData); this.stop(tankData); this.battlefield.logicUnits.addLogicUnit(new BeforeKillTankTask(getTimer() + 3000,tankData.tank)); } public function changeHealth(clientObject:ClientObject, newHealth:int) : void { var tankData:TankData = this.getTankData(clientObject); if(tankData == null || tankData.tank == null) { Logger.info(LogLevel.LOG_ERROR,"TankModel: Incorrect call of changeHealth() clientObject=" + clientObject + ", tankData=" + tankData); return; } this.setTankHealth(tankData,newHealth); } public function changeSpecification(clientObject:ClientObject, tankSpecification:TankSpecification, immediate:Boolean) : void { var tankData:TankData = this.getTankData(clientObject); if(tankData == null || tankData.tank == null) { Logger.info(LogLevel.LOG_ERROR,"TankModel: Incorrect call of changeSpecification() clientObject=" + clientObject + ", tankData=" + tankData); return; } this.setTankSpec(tankData,tankSpecification,immediate); } public function update(tankData:TankData, time:int, deltaMillis:int, deltaSec:Number, interpolationValue:Number, cameraPos:Vector3) : void { var tank:Tank = tankData.tank; this.rotateTurret(tankData,deltaSec); this.userTitlesRender.updateTitle(tankData,cameraPos); tank.skin.updateColorTransform(deltaSec); tank.updateSkin(interpolationValue); if(tankData.deadTime > 0) { tankData.deadTime -= deltaMillis; if(tankData.deadTime <= 0) { tankData.deadTime = 0; this.battlefield.removeTankFromField(tankData); } } if(tankData.local) { this.updateLocalTank(time,deltaMillis); } } public function disableUserControls(stopNotification:Boolean) : void { if(this.localUserData == null) { return; } this._userControlsEnabled = false; this.controlBits = 0; this.applyControlState(this.localUserData,0); this.localUserData.weapon.disable(); if(stopNotification) { this.correctionEnabled = false; } } public function enableUserControls() : void { if(this.localUserData == null || !this.localUserData.enabled) { return; } this._userControlsEnabled = true; this.correctionEnabled = true; this.applyControlState(this.localUserData,this.controlBits); if(this.localUserData.spawnState == TankSpawnState.ACTIVE) { this.localUserData.weapon.enable(); } } public function stop(tankData:TankData) : void { this.setControlState(tankData,0); tankData.weapon.ownerDisabled(tankData.user); } public function resetIdleTimer(disable:Boolean) : void { if(disable) { this.idleTimerEnabled = false; } this.idleTime = 0; } public function get userControlsEnabled() : Boolean { return this._userControlsEnabled; } public function userStatChanged(userId:String, userName:String, userRank:int) : void { var title:UserTitle = null; var tankData:TankData = this.tankDataById[userId]; if(tankData != null) { tankData.userName = userName; tankData.userRank = userRank; if(tankData.tank != null) { title = tankData.tank.title; title.setLabelText(userName); title.setRank(userRank); } } } public function createLevelUpEffect(userId:String, rang:int) : void { var effect:LevelUpEffect = null; var levelUpSound:Sound = null; var tankData:TankData = this.tankDataById[userId]; if(tankData != null) { effect = new LevelUpEffect(); effect.createEffect(tankData.tank,rang); tankData.tank.title.setRank(rang); levelUpSound = ResourceUtil.getResource(ResourceType.SOUND,"levelUpSound").sound; this.battlefield.soundManager.playSound(levelUpSound,0,1); } } public function createCriticalHitEffect(userId:String) : void { var tankData:TankData = this.tankDataById[userId]; if(tankData != null) { this.battlefield.addGraphicEffect(new TankCriticalHitGraphicEffect(tankData)); } } public function readLocalTankPosition(pos:Vector3D) : void { if(this.localUserData == null) { return; } var v:Vector3 = this.localUserData.tank.state.pos; pos.x = v.x; pos.y = v.y; pos.z = v.z; } public function effectStarted(clientObject:ClientObject, effectId:int, duration:int) : void { var tankData:TankData = this.getTankData(clientObject); if(tankData == null || tankData.tank == null) { Logger.info(LogLevel.LOG_ERROR,"TankModel::effectStarted(): Incorrect call clientObject=" + clientObject + ", tankData=" + tankData + ", effectId=" + effectId); return; } tankData.tank.title.showIndicator(effectId,duration); } public function effectStopped(clientObject:ClientObject, effectId:int) : void { var tankData:TankData = this.getTankData(clientObject); if(tankData == null || tankData.tank == null) { Logger.info(LogLevel.LOG_ERROR,"TankModel::effectStopped(): Incorrect call clientObject=" + clientObject + ", tankData=" + tankData + ", effectId=" + effectId); return; } tankData.tank.title.hideIndicator(effectId); } public function get dumperName() : String { return "tank"; } public function dump(params:Vector.<String>) : String { return "=== TankModel dump ===\n" + "userControlsEnabled=" + this._userControlsEnabled + "\n" + "correctionEnabled=" + this.correctionEnabled + "\n" + "nextCorrectionTime=" + this.nextCorrectionTime + "\n" + "reverseBackTurn=" + this.reverseBackTurn + "\n" + "ctrlBits=" + this.controlBits + "\n" + "uiControlLockCount=" + this.uiControlLockCount + "\n" + "suicideTime=" + this.suicideTime + "\n" + "awaitingKillCommand=" + this.awaitingKillCommand + "\n" + "firstSpawn=" + this.firstSpawn + "\n" + "activationTime=" + this.activationTime + "\n" + "idleTime=" + this.idleTime + "\n" + "idleKickPeriod=" + this.idleKickPeriod + "\n" + "=== Eend of TankModel dump ==="; } public function chatOpened() : void { this.updateUILock(1); } public function chatClosed() : void { this.updateUILock(-1); } public function setMuteSound(mute:Boolean) : void { } private function showUserDeathMessage(clientObject:ClientObject, reason:DeathReason, killerTankId:String) : void { switch(reason) { case DeathReason.SUICIDE: this.gui.logUserAction(clientObject.id,this.suicideMessage); break; case DeathReason.KILLED_IN_BATTLE: if(killerTankId == clientObject.id) { this.gui.logUserAction(clientObject.id,this.suicideMessage); } else { this.gui.logUserAction(killerTankId,this.killMessage,clientObject.id); } } } private function initModel() : void { this.modelService = IModelService(Main.osgi.getService(IModelService)); this.tankDispatcher = ITankEventDispatcher(Main.osgi.getService(ITankEventDispatcher)); this.battlefield = Main.osgi.getService(IBattleField) as BattlefieldModel; this.userTitlesRender = !!(Main.osgi.getService(IBattleField) as BattlefieldModel).spectatorMode ? new SpectatorUserTitlesRender() : new DefaultUserTitlesRender(); this.userTitlesRender.setBattlefield(this.battlefield); this.gui = Main.osgi.getService(IBattlefieldGUI) as IBattlefieldGUI; this.effectsModel = IEffectsVisualizationModel(this.modelService.getModelsByInterface(IEffectsVisualizationModel)[0]); this.inventoryModel = IInventory(this.modelService.getModelsByInterface(IInventory)[0]); var locale:ILocaleService = ILocaleService(Main.osgi.getService(ILocaleService)); this.suicideMessage = locale.getText(TextConst.BATTLE_PLAYER_SUICIDED); this.killMessage = locale.getText(TextConst.BATTLE_PLAYER_KILLED); this.initKeyTable(); var networkService:INetworkService = INetworkService(Main.osgi.getService(INetworkService)); if(networkService != null) { networkService.addEventListener(this); } var focusService:IFocusService = IFocusService(Main.osgi.getService(IFocusService)); if(focusService != null) { focusService.addFocusListener(this); } } private function putTankIntoBattle(tankData:TankData, clientTank:ClientTank) : void { var tankState:TankState = clientTank.tankState; tankData.enabled = true; this.setTankHealth(tankData,clientTank.health); if(clientTank.health <= 0) { this.setDeadTextures(tankData); tankData.tank.title.hide(); } else if(TankData.localTankData != null && !clientTank.self) { this.configureRemoteTankTitle(tankData); } var zeroVector3d:Vector3d = new Vector3d(0,0,0); this.setTankState(tankData,tankState.position,tankState.orientation,zeroVector3d,zeroVector3d,tankState.turretAngle,tankState.control,true); switch(clientTank.spawnState) { case TankSpawnState.NEWCOME: this.setTransparentState(tankData); break; case TankSpawnState.ACTIVE: this.setNormalState(tankData); } } private function initLocalTank(tankData:TankData) : void { TankData.localTankData = tankData; this.idleTime = 0; this.paused = false; Main.stage.focus = null; this.localUserData = tankData; this.userTitlesRender.setLocalData(this.localUserData); this.battlefield.setLocalUser(tankData.user); this.firstSpawn = true; this.correctionEnabled = false; this._userControlsEnabled = false; this.idleTimerEnabled = false; this.idleKickPeriod = this.battlefield.getBattlefieldData().idleKickPeriod; this.setBackTurnMode(); Main.stage.addEventListener(KeyboardEvent.KEY_DOWN,this.onKey); Main.stage.addEventListener(KeyboardEvent.KEY_UP,this.onKey); this.readyToSpawnCommandSent = true; this.battlefield.setCameraTarget(tankData.tank); var title:UserTitle = this.localUserData.tank.title; title.setRank(tankData.userRank); title.setLabelText(tankData.userName); tankData.health = 10000; title.setHealth(tankData.health); title.setConfiguration(UserTitle.BIT_HEALTH | UserTitle.BIT_WEAPON | UserTitle.BIT_EFFECTS); title.setWeaponStatus(100); title.show(); } private function isSameTeam(teamType1:BattleTeamType, teamType2:BattleTeamType) : Boolean { return teamType1 != BattleTeamType.NONE && teamType1 == teamType2; } private function createDeathEffects(tankData:TankData) : void { this.battlefield.addGraphicEffect(new TankDeathGraphicEffect(tankData)); } private function rotateTurret(tankData:TankData, deltaSec:Number) : void { var tank:Tank = tankData.tank; tank.getTurretController().rotateTurret(deltaSec); } public function rotateTurretForcibly(tankData:TankData, deltaSec:Number, ctrl:int) : void { var tank:Tank = tankData.tank; var turretRotationDir:int = ((ctrl & TURRET_LEFT) >> 4) - ((ctrl & TURRET_RIGHT) >> 5); if(turretRotationDir != 0) { if((ctrl & CENTER_TURRET) != 0) { ctrl &= ~CENTER_TURRET; if(tankData.local) { this.controlBits &= ~CENTER_TURRET; } if(tank.turretDirSign == turretRotationDir) { tank.stopTurret(); tankData.sounds.playTurretSound(false); } } tank.rotateTurret(turretRotationDir * deltaSec,false); } else if((ctrl & CENTER_TURRET) != 0) { if(tank.rotateTurret(-tank.turretDirSign * deltaSec,true)) { ctrl &= ~CENTER_TURRET; tank.stopTurret(); } } else { tank.stopTurret(); } tankData.sounds.playTurretSound(tankData.tank.turretTurnSpeed != 0); } private function updateTitle(tankData:TankData, cameraPos:Vector3D) : void { var pos:Vector3 = null; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var distance:Number = NaN; var tank:Tank = tankData.tank; if(tankData.health <= 0) { tankData.tank.title.hide(); } else if(!tankData.local && this.localUserData != null) { if(!this.isSameTeam(this.localUserData.teamType,tankData.teamType)) { pos = tank.state.pos; dx = pos.x - cameraPos.x; dy = pos.y - cameraPos.y; dz = pos.z - cameraPos.z; distance = Math.sqrt(dx * dx + dy * dy + dz * dz); if(distance >= this.titleHideDistance || this.isTankInvisible(tankData,cameraPos)) { tank.title.hide(); } else if(distance < this.titleShowDistance) { tank.title.show(); } } else { tank.title.show(); } } } private function isTankInvisible(tankData:TankData, cameraPos:Vector3D) : Boolean { var collisionDetector:TanksCollisionDetector = this.battlefield.getBattlefieldData().collisionDetector; var points:Vector.<Vector3> = tankData.tank.visibilityPoints; var len:int = points.length; for(var i:int = 0; i < len; i++) { this.point.vCopy(points[i]); if(this.isTankPointVisible(this.point,tankData,cameraPos,collisionDetector)) { return false; } } return true; } private function isTankPointVisible(point:Vector3, tankData:TankData, cameraPos:Vector3D, collisionDetector:TanksCollisionDetector) : Boolean { point.vTransformBy3(tankData.tank.baseMatrix); point.vAdd(tankData.tank.state.pos); this.rayOrigin.copyFromVector3D(cameraPos); this.rayVector.vDiff(point,this.rayOrigin); return !collisionDetector.intersectRayWithStatic(this.rayOrigin,this.rayVector,CollisionGroup.STATIC,1,null,this.rayIntersection); } public function testRespawn() : void { this.isRespawned = true; } public function activateTankCommand(user:ClientObject) : void { Network(Main.osgi.getService(INetworker)).send("battle;activate_tank"); } private function updateLocalTank(time:int, timeDelta:int) : void { var pos:Vector3 = null; var weaponStatus:Number = NaN; if(this.localUserData.enabled) { pos = this.localUserData.tank.state.pos; if(time >= this.suicideTime || pos.z < MIN_ALLOWED_Z) { this.sendSuicideCommand(pos); } weaponStatus = this.localUserData.weapon.update(time,timeDelta); this.localUserData.tank.title.setWeaponStatus(100 * weaponStatus); if(this.localUserData.spawnState != TankSpawnState.ACTIVE && time >= this.activationTime && this.localUserData.tankCollisionCount == 0) { this.activationTime = int.MAX_VALUE; this.activateTankCommand(this.localUserData.user); } } if(this.localUserData.deadTime == 0 && !this.paused && !this.readyToSpawnCommandSent) { this.readyToSpawnCommandSent = true; } if(this.correctionEnabled && time >= this.nextCorrectionTime) { this.localUserData.tank.getPhysicsState(this._pos3d,this._orient3d,this._linVel3d,this._angVel3d); this.moveCommand(this.localUserData.user,time,this._pos3d,this._orient3d,this._linVel3d,this._angVel3d,this.localUserData.tank.turretDir,this.localUserData.ctrlBits); this.nextCorrectionTime += CORRECTION_INTERVAL; } if(this.paused || this.idleTimerEnabled) { this.checkIdleKick(timeDelta); } if(this.paused) { this.gui.setPauseTimeout((this.idleKickPeriod - this.idleTime) / 1000); } } private function moveCommand(obj:ClientObject, time:int, pos:Vector3d, orientation:Vector3d, linVel:Vector3d, angVel:Vector3d, turretDir:Number, controlBits:int) : void { var turretRotationDir:int = 0; var turretRotationDirAddition:int = 0; if(this.controlsLocked) { controlBits = 0; turretRotationDir = ((int(int(this.localUserData.ctrlBits & TankModel.TURRET_LEFT)) || int(int(this.localUserData.ctrlBits & TankModel.LEFT))) >> 4) - ((int(int(this.localUserData.ctrlBits & TankModel.TURRET_RIGHT)) || int(int(this.localUserData.ctrlBits & TankModel.RIGHT))) >> 5); turretRotationDirAddition = ((this.localUserData.ctrlBits & TankModel.LEFT) >> 2) - ((this.localUserData.ctrlBits & TankModel.RIGHT) >> 3); if(turretRotationDir == 0) { turretRotationDir = turretRotationDirAddition; } if(turretRotationDir == 1) { controlBits = TankModel.TURRET_LEFT; } else if(turretRotationDir == -1) { controlBits = TankModel.TURRET_RIGHT; } else if(turretRotationDir == 0 && (this.localUserData.ctrlBits & TankModel.CENTER_TURRET) != 0) { controlBits = TankModel.CENTER_TURRET; } } Network(Main.osgi.getService(INetworker)).send("battle;move;" + (pos.x + "@" + pos.y + "@" + pos.z) + "@" + (orientation.x + "@" + orientation.y + "@" + orientation.z) + "@" + (linVel.x + "@" + linVel.y + "@" + linVel.z) + "@" + (angVel.x + "@" + angVel.y + "@" + angVel.z) + ";" + turretDir + ";" + controlBits + ";" + 1); } private function sendSuicideCommand(pos:Vector3) : void { if(!this.awaitingKillCommand) { this.suicideTime = int.MAX_VALUE; this.awaitingKillCommand = true; this.suicideCommand(this.localUserData.user,DeathReason.SUICIDE,new Vector3d(pos.x,pos.y,pos.z)); } } private function suicideCommand(user:ClientObject, reason:DeathReason, pos:Vector3d) : void { Network(Main.osgi.getService(INetworker)).send("battle;suicide"); } private function checkIdleKick(deltaMillis:int) : void { if(this.idleTime >= this.idleKickPeriod) { Network(Main.osgi.getService(INetworker)).send("battle;idle_kick"); this.idleTimerEnabled = false; } else { this.idleTime += deltaMillis; } } private function setTransparentState(tankData:TankData) : void { tankData.spawnState = TankSpawnState.NEWCOME; tankData.tank.collisionGroup = CollisionGroup.TANK; tankData.tank.tracksCollisionGroup = CollisionGroup.INACTIVE_TRACK; tankData.tank.skin.hullMesh.alpha = 0.5; tankData.tank.skin.turretMesh.alpha = 0.5; tankData.tank.postCollisionPredicate = IBodyCollisionPredicate(this.battlefield); } private function setNormalState(tankData:TankData) : void { tankData.spawnState = TankSpawnState.ACTIVE; tankData.tank.collisionGroup = CollisionGroup.TANK | CollisionGroup.ACTIVE_TRACK | CollisionGroup.WEAPON; if(tankData == TankData.localTankData) { tankData.tank.collisionGroup |= CollisionGroup.BONUS_WITH_TANK; } tankData.tank.tracksCollisionGroup = CollisionGroup.ACTIVE_TRACK; tankData.tank.skin.hullMesh.alpha = 1; tankData.tank.skin.turretMesh.alpha = 1; tankData.tank.postCollisionPredicate = null; } private function initTankColoring(objectsRegister:ObjectRegister, tankData:TankData, tankParts:TankParts) : void { try { tankData.coloring = ResourceUtil.getResource(ResourceType.IMAGE,tankParts.coloringObjectId).bitmapData == null ? new StubBitmapData(16711935) : ResourceUtil.getResource(ResourceType.IMAGE,tankParts.coloringObjectId).bitmapData; } catch(e:Error) { tankData.coloring = new StubBitmapData(16711935); } } private function onKey(e:KeyboardEvent) : void { var k:* = undefined; this.idleTime = 0; var keyDown:Boolean = e.type == "keyDown"; if(keyDown) { if(e.keyCode != ALT_KEY_CODE && !e.altKey) { if(this.paused) { this.resume(); } else if(this.uiControlLockCount == 0 && (e.keyCode == PAUSE_KEY_CODE_1 || e.keyCode == PAUSE_KEY_CODE_2)) { this.pause(); } } k = this.keyTableDown[e.keyCode]; } else { k = this.keyTableUp[e.keyCode]; } if(k != undefined) { if(keyDown) { this.controlBits |= int(k); } else { this.controlBits &= ~int(k); } if(this.reverseBackTurn) { this.controlBits |= REVERSE_TURN_BIT; } else { this.controlBits &= ~REVERSE_TURN_BIT; } if(this._userControlsEnabled) { this.applyControlState(this.localUserData,this.controlBits,!this.controlsLocked); } } else if(keyDown) { this.handleKeyDown(e); } } private function handleKeyDown(e:KeyboardEvent) : void { switch(e.keyCode) { case SUICIDE_KEY_CODE: if(e.ctrlKey) { this.startSuicideCountdown(); } break; case Keyboard.DELETE: this.startSuicideCountdown(); } } private function startSuicideCountdown() : void { if(this._userControlsEnabled && !this.awaitingKillCommand && this.suicideTime == int.MAX_VALUE) { this.suicideTime = getTimer() + SUICIDE_DELAY; this.battlefield.showSuicideIndicator(SUICIDE_DELAY); } } private function initKeyTable() : void { var keyCode:int = 0; this.keyTableDown = new Dictionary(); this.keyTableUp = new Dictionary(); var keyBindings:Vector.<int> = Vector.<int>([Keyboard.UP,FORWARD,87,FORWARD,Keyboard.DOWN,BACK,83,BACK,Keyboard.LEFT,LEFT,65,LEFT,Keyboard.RIGHT,RIGHT,68,RIGHT,90,TURRET_LEFT,188,TURRET_LEFT,88,TURRET_RIGHT,190,TURRET_RIGHT]); var len:int = keyBindings.length; for (var i:int = 0; i < len; i += 2) { keyCode = keyBindings[i]; this.keyTableDown[keyCode] = this.keyTableUp[keyCode] = keyBindings[int(i + 1)]; } this.keyTableDown[67] = CENTER_TURRET; this.keyTableDown[191] = CENTER_TURRET; } private function setTankHealth(tankData:TankData, health:int) : void { tankData.health = health; tankData.tank.title.setHealth(health); if(tankData.local) { this.inventoryModel.lockItem(InventoryItemType.FISRT_AID,InventoryLock.FORCED,health >= 10000); } } private function setTankSpec(tankData:TankData, spec:TankSpecification, immediate:Boolean) : void { tankData.tank.setMaxSpeed(spec.speed * 100,immediate); tankData.tank.setMaxTurnSpeed(spec.turnSpeed,immediate); tankData.tank.setMaxTurretTurnSpeed(spec.turretRotationSpeed,immediate); } private function setTankState(tankData:TankData, pos:Vector3d, orient:Vector3d, linVel:Vector3d, angVel:Vector3d, turretDir:Number, control:int, isControl:Boolean) : void { if(pos != null && orient != null && linVel != null && angVel != null) { tankData.tank.setPhysicsState(pos,orient,linVel,angVel); if(control != -1) { this.setControlState(tankData,control,isControl); } if(turretDir != -1) { tankData.tank.turretDir = turretDir; } } } private function createTank(tankData:TankData, cl:TankParts) : Tank { var HD_hull:Boolean = cl.hullObjectId.indexOf("HD_") != -1; var HD_turret:Boolean = cl.turretObjectId.indexOf("HD_") != -1; if(HD_hull) { cl.hullObjectId = cl.hullObjectId.replace("HD_",""); } if(HD_turret) { cl.turretObjectId = cl.turretObjectId.replace("HD_",""); } var hullDescriptor:TankSkinHull = new TankSkinHull(ResourceUtil.getResource(ResourceType.MODEL,cl.hullObjectId).mesh,this.v3dtov3(ResourceUtil.getResource(ResourceType.MODEL,cl.hullObjectId).turretMount)); var obj:* = ResourceUtil.getResource(ResourceType.MODEL,cl.turretObjectId); var turretDescriptor:TankSkinTurret = new TankSkinTurret(ResourceUtil.getResource(ResourceType.MODEL,cl.turretObjectId).mesh,this.v3dtov3(ResourceUtil.getResource(ResourceType.MODEL,cl.turretObjectId).flagMount),this.v3dtov3(ResourceUtil.getResource(ResourceType.MODEL,cl.turretObjectId).muzzles[0])); var colormap:ImageResource = ResourceUtil.getResource(ResourceType.IMAGE,cl.coloringObjectId) as ImageResource; if(colormap == null) { trace("colormap null: " + cl.coloringObjectId); return null; } var skin:TankSkin = new TankSkin(hullDescriptor,turretDescriptor,colormap,new BitmapData(100,100),(!!HD_hull ? "HD_" : "") + cl.hullObjectId + "_lightmap",(!!HD_hull ? "HD_" : "") + cl.hullObjectId + "_details",(!!HD_turret ? "HD_" : "") + cl.turretObjectId + "_lightmap",(!!HD_turret ? "HD_" : "") + cl.turretObjectId + "_details",null); if(tankData == null || this.battlefield == null || this.battlefield.getBattlefieldData() == null || this.battlefield.getBattlefieldData().viewport == null) { skin.destroy(); skin = null; return null; } var tank:Tank = new Tank(skin,tankData.mass,1,1,1,1,tankData.local,!!tankData.local ? this.battlefield.getBattlefieldData().viewport.getFrontContainer() : this.battlefield.getBattlefieldData().viewport.getMapContainer()); tank.tankData = tankData; tank.setTurretController(new DefaultTurretController(tankData)); return tank; } private function v3dtov3(src:Vector3D) : Vector3 { return new Vector3(src.x,src.y,src.z); } private function setNormalTextures(tankData:TankData) : void { tankData.tank.skin.setNormalState(); } private function setDeadTextures(tankData:TankData) : void { tankData.tank.skin.setDeadState(); } public function applyControlState(tankData:TankData, ctrlBits:int, sendToServer:Boolean = true) : void { var time:int = 0; if(tankData.enabled && tankData.ctrlBits != ctrlBits) { this.setControlState(tankData,ctrlBits); tankData.tank.getPhysicsState(this._pos3d,this._orient3d,this._linVel3d,this._angVel3d); time = getTimer(); if(sendToServer || tankData.tank.getTurretController() is ShaftTurretController) { this.moveCommand(this.localUserData.user,time,this._pos3d,this._orient3d,this._linVel3d,this._angVel3d,tankData.tank.turretDir,ctrlBits); this.nextCorrectionTime = time + CORRECTION_INTERVAL; } } } public function mandatoryUpdate() : void { this.localUserData.tank.getPhysicsState(this._pos3d,this._orient3d,this._linVel3d,this._angVel3d); this.moveCommand(this.localUserData.user,this.battlefield.bfData.physTime,this._pos3d,this._orient3d,this._linVel3d,this._angVel3d,this.localUserData.tank.turretDir,this.localUserData.ctrlBits); } public function setControlState(tankData:TankData, ctrlBits:int, forced:Boolean = false) : void { var k:Number = NaN; if(!tankData || !tankData.enabled) { return; } tankData.ctrlBits = ctrlBits; if(this.controlsLocked && !forced) { return; } var throttle:Number = tankData.power; var moveDir:int = int((ctrlBits & FORWARD) != 0) - int((ctrlBits & BACK) != 0); var throttleLeft:Number = moveDir * throttle; var throttleRight:Number = moveDir * throttle; var turnDir:Number = int((ctrlBits & LEFT) != 0) - int((ctrlBits & RIGHT) != 0); var tank:Tank = tankData.tank; if(moveDir == 0) { tank.setBrakes(false,false); k = 0.8; throttleLeft -= turnDir * throttle * k; throttleRight += turnDir * throttle * k; } else { k = 0.4; if(moveDir == 1) { tank.setBrakes(turnDir == 1,turnDir == -1); if(turnDir == 1) { throttleLeft -= throttle * k; } if(turnDir == -1) { throttleRight -= throttle * k; } } else if((ctrlBits & REVERSE_TURN_BIT) == 0) { tank.setBrakes(turnDir == -1,turnDir == 1); if(turnDir == -1) { throttleLeft += throttle * k; } if(turnDir == 1) { throttleRight += throttle * k; } } else { tank.setBrakes(turnDir == 1,turnDir == -1); if(turnDir == 1) { throttleLeft += throttle * k; } if(turnDir == -1) { throttleRight += throttle * k; } } } tankData.tank.setThrottle(throttleLeft,throttleRight); if(moveDir != 0) { tankData.sounds.setAccelerationMode(); } else if(turnDir != 0) { tankData.sounds.setTurningMode(); } else { tankData.sounds.setIdleMode(); } } private function updateUILock(lockCountDelta:int) : void { this.uiControlLockCount += lockCountDelta; if(this.uiControlLockCount <= 0) { this.enableUserControls(); } else { this.disableUserControls(false); } } private function setBackTurnMode() : void { this.reverseBackTurn = this.panelModel.inverseBackDriving; } private function createTankSounds(soundScheme:TankSoundScheme) : TankSounds { Logger.log("Creating tank sounds"); var idleSound:Sound = ResourceUtil.getResource(ResourceType.SOUND,"engineidle_sound").sound as Sound; var startMovingSound:Sound = ResourceUtil.getResource(ResourceType.SOUND,"startmoving_sound").sound as Sound; var movingSound:Sound = ResourceUtil.getResource(ResourceType.SOUND,"move_sound").sound as Sound; var turretSound:Sound = ResourceUtil.getResource(ResourceType.SOUND,"turret_sound").sound as Sound; return new TankSounds(null,null,idleSound,startMovingSound,movingSound,turretSound); } private function pause() : void { this.paused = true; this.gui.showPauseIndicator(true); } private function resume() : void { this.paused = false; this.gui.showPauseIndicator(false); } private function configureOtherTankTitles() : void { var otherTankData:* = null; var key:* = undefined; var effects:Vector.<ClientBattleEffect> = null; var now:int = 0; var effect:ClientBattleEffect = null; var delta:int = 0; var duration:int = 0; var bfData:BattlefieldData = this.battlefield.getBattlefieldData(); for(otherTankData in bfData.activeTanks) { if(otherTankData != this.localUserData || !otherTankData.local) { this.configureRemoteTankTitle(otherTankData); effects = this.effectsModel.getInitialEffects(otherTankData.user.id); if(effects != null) { now = getTimer(); for each(effect in effects) { delta = now - effect.receiveTime; duration = effect.duration - delta; if(duration > 0) { otherTankData.tank.title.showIndicator(effect.effectId,duration); } } } } } } private function configureRemoteTankTitle(tankData:TankData) : void { this.userTitlesRender.configurateTitle(tankData); } private function setTankTemperature(tank:Tank, temperature:Number) : void { if(tank == null || tank.skin == null) { return; } tank.skin.targetColorTransformOffset = -temperature; } } } import alternativa.resource.Tanks3DSResource; import alternativa.tanks.vehicles.tanks.TankSkinHull; import flash.utils.Dictionary; class HullsRegistry { private var hulls:Dictionary; function HullsRegistry() { this.hulls = new Dictionary(); super(); } public function getHull(resource:Tanks3DSResource) : TankSkinHull { return this.hulls[resource.id]; } } import alternativa.resource.Tanks3DSResource; import alternativa.tanks.vehicles.tanks.TankSkinTurret; import flash.utils.Dictionary; class TurretsRegistry { private var turrets:Dictionary; function TurretsRegistry() { this.turrets = new Dictionary(); super(); } public function getTurret(resource:Tanks3DSResource) : TankSkinTurret { return this.turrets[resource.id]; } } import alternativa.resource.Tanks3DSResource; import alternativa.tanks.vehicles.tanks.TankSkinHull; import alternativa.tanks.vehicles.tanks.TankSkinTurret; class TankPartsRegistry { private var hullsRegistry:HullsRegistry; private var turretsRegistry:TurretsRegistry; function TankPartsRegistry() { this.hullsRegistry = new HullsRegistry(); this.turretsRegistry = new TurretsRegistry(); super(); } public function getHullDescriptor(resource:Tanks3DSResource) : TankSkinHull { return this.hullsRegistry.getHull(resource); } public function getTurretDescriptor(resource:Tanks3DSResource) : TankSkinTurret { return this.turretsRegistry.getTurret(resource); } }
package alternativa.tanks.models.battlefield { import mx.core.BitmapAsset; [ExcludeClass] public class ViewportBorder_bmpClassBorderRight extends BitmapAsset { public function ViewportBorder_bmpClassBorderRight() { super(); } } }
package projects.tanks.client.battleselect.model.map { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class MapInfoModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function MapInfoModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangsIcon_p16 extends BitmapAsset { public function RangsIcon_p16() { super(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapSmallRank14.png")] public class DefaultRanksBitmaps_bitmapSmallRank14 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapSmallRank14() { super(); } } }
package projects.tanks.client.battlefield.models.ultimate.effects.hunter { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.battlefield.types.Vector3d; public class HunterUltimateModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:HunterUltimateModelServer; private var client:IHunterUltimateModelBase = IHunterUltimateModelBase(this); private var modelId:Long = Long.getLong(1026046526,1304951507); private var _cancelId:Long = Long.getLong(1265329489,6570748); private var _dispelId:Long = Long.getLong(1265329489,42749515); private var _dispel_lightingPointsCodec:ICodec; private var _startChargingId:Long = Long.getLong(2095147553,-1205681713); private var _stopChargingId:Long = Long.getLong(1733615392,-1549805675); public function HunterUltimateModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new HunterUltimateModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(HunterUltimateCC,false))); this._dispel_lightingPointsCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Vector3d,false),false,1)); } protected function getInitParam() : HunterUltimateCC { return HunterUltimateCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._cancelId: this.client.cancel(); break; case this._dispelId: this.client.dispel(this._dispel_lightingPointsCodec.decode(param2) as Vector.<Vector3d>); break; case this._startChargingId: this.client.startCharging(); break; case this._stopChargingId: this.client.stopCharging(); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.garage.models.item.present { public interface IPresentItemModelBase { } }
package controls.buttons.h71px { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.h71px.GreyHugeButtonSkin_middleDownClass.png")] public class GreyHugeButtonSkin_middleDownClass extends BitmapAsset { public function GreyHugeButtonSkin_middleDownClass() { super(); } } }
package _codec.projects.tanks.client.panel.model.shop.renameshopitem { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.renameshopitem.RenameShopItemCC; public class CodecRenameShopItemCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_name:ICodec; public function CodecRenameShopItemCC() { super(); } public function init(param1:IProtocol) : void { this.codec_name = param1.getCodec(new TypeCodecInfo(String,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:RenameShopItemCC = new RenameShopItemCC(); local2.name = this.codec_name.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:RenameShopItemCC = RenameShopItemCC(param2); this.codec_name.encode(param1,local3.name); } } }
package alternativa.tanks.controller.events.logging { import flash.events.Event; import projects.tanks.client.entrance.model.entrance.logging.RegistrationUXFormAction; public class RegistrationUXFormEvent extends Event { public static const FORM_ACTION:String = "RegistrationUXFormEvent"; private var _action:RegistrationUXFormAction; private var _count:int; public function RegistrationUXFormEvent(param1:RegistrationUXFormAction, param2:int) { this._action = param1; this._count = param2; super(FORM_ACTION); } public function get action() : RegistrationUXFormAction { return this._action; } public function get count() : int { return this._count; } } }
package projects.tanks.client.battlefield.models.battle.battlefield.meteors { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.battlefield.types.Vector3d; public class MeteorStormModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:MeteorStormModelServer; private var client:IMeteorStormModelBase = IMeteorStormModelBase(this); private var modelId:Long = Long.getLong(2135606158,-499224081); private var _meteorNotificationId:Long = Long.getLong(1749127255,695205765); private var _spawnMeteorId:Long = Long.getLong(674368666,1928778179); private var _spawnMeteor_upperPointCodec:ICodec; private var _spawnMeteor_spawnPositionCodec:ICodec; private var _spawnMeteor_timeToFlyMsCodec:ICodec; public function MeteorStormModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new MeteorStormModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(MeteorStormCC,false))); this._spawnMeteor_upperPointCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,false)); this._spawnMeteor_spawnPositionCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,false)); this._spawnMeteor_timeToFlyMsCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); } protected function getInitParam() : MeteorStormCC { return MeteorStormCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._meteorNotificationId: this.client.meteorNotification(); break; case this._spawnMeteorId: this.client.spawnMeteor(Vector3d(this._spawnMeteor_upperPointCodec.decode(param2)),Vector3d(this._spawnMeteor_spawnPositionCodec.decode(param2)),int(this._spawnMeteor_timeToFlyMsCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.sfx.flame { import alternativa.engine3d.core.Object3D; import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.physics.altphysics; import alternativa.service.IModelService; import alternativa.tanks.engine3d.MaterialType; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.sfx.*; import alternativa.tanks.models.sfx.colortransform.ColorTransformEntry; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.weapon.flamethrower.FlamethrowerData; import alternativa.tanks.models.weapon.flamethrower.IFlamethrower; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.services.materialregistry.IMaterialRegistry; import alternativa.tanks.services.objectpool.IObjectPoolService; import alternativa.tanks.sfx.EffectsPair; import alternativa.tanks.sfx.MobileSound3DEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.SoundOptions; import alternativa.tanks.utils.GraphicsUtils; import com.alternativaplatform.projects.tanks.client.warfare.models.colortransform.struct.ColorTransformStruct; import com.alternativaplatform.projects.tanks.client.warfare.models.sfx.flame.FlameThrowingSFXModelBase; import com.alternativaplatform.projects.tanks.client.warfare.models.sfx.flame.IFlameThrowingSFXModelBase; import flash.display.BitmapData; import flash.media.Sound; import scpacker.resource.ResourceType; import scpacker.resource.ResourceUtil; use namespace altphysics; public class FlamethrowerSFXModel extends FlameThrowingSFXModelBase implements IFlameThrowingSFXModelBase, IFlamethrowerSFXModel, IObjectLoadListener { private static const MIPMAP_RESOLUTION:int = 3; private static const SOUND_VOLUME:Number = 1; private static var objectPoolService:IObjectPoolService; private static var materialRegistry:IMaterialRegistry; private static const colorTarnsforms:Vector.<ColorTransformEntry> = Vector.<ColorTransformEntry>([new ColorTransformEntry(new ColorTransformStruct(0,1,1,1,1,100,150,100,0)),new ColorTransformEntry(new ColorTransformStruct(0.05,1,1,1,1,50,100,60,0)),new ColorTransformEntry(new ColorTransformStruct(0.1,1,1,1,1,100,100,40,0)),new ColorTransformEntry(new ColorTransformStruct(0.65,0.5,0.3,0.3,1,50,80,50,0)),new ColorTransformEntry(new ColorTransformStruct(0.75,0,0,0,1,50,50,50,0)),new ColorTransformEntry(new ColorTransformStruct(1,0,0,0,0,20,20,20,0))]); private var battlefield:IBattleField; private var muzzleLightEffect:OmniStreamLightEffect; private var lightEffect:OmniStreamLightEffect; public function FlamethrowerSFXModel() { super(); _interfaces.push(IModel,IFlameThrowingSFXModelBase,IFlamethrowerSFXModel,IObjectLoadListener); objectPoolService = IObjectPoolService(Main.osgi.getService(IObjectPoolService)); materialRegistry = IMaterialRegistry(Main.osgi.getService(IMaterialRegistry)); } public function initObject(clientObject:ClientObject, fireTextureId:String, flameSoundId:String) : void { if(this.battlefield == null) { this.battlefield = IBattleField(Main.osgi.getService(IBattleField)); } var data:FlamethrowerSFXData = new FlamethrowerSFXData(); var fireTexture:BitmapData = ResourceUtil.getResource(ResourceType.IMAGE,fireTextureId).bitmapData as BitmapData; data.materials = materialRegistry.materialSequenceRegistry.getSequence(MaterialType.EFFECT,fireTexture,fireTexture.height,MIPMAP_RESOLUTION).materials; data.flameSound = ResourceUtil.getResource(ResourceType.SOUND,flameSoundId).sound as Sound; data.data = GraphicsUtils.getTextureAnimation(null,fireTexture,100,100); data.data.fps = 30; clientObject.putParams(FlamethrowerSFXModel,data); } public function getSpecialEffects(shooterData:TankData, localMuzzlePosition:Vector3, turret:Object3D, weakeningModel:IWeaponWeakeningModel) : EffectsPair { var flameModel:IFlamethrower = IFlamethrower(Main.osgi.getService(IFlamethrower)); var data:FlamethrowerData = flameModel.getFlameData(shooterData.turret); var sfxData:FlamethrowerSFXData = this.getData(shooterData.turret); var graphicEffect:FlamethrowerGraphicEffect = FlamethrowerGraphicEffect(objectPoolService.objectPool.getObject(FlamethrowerGraphicEffect)); graphicEffect.init(shooterData,data.range.value,data.coneAngle.value,20,2000,localMuzzlePosition,turret,sfxData,this.battlefield.getBattlefieldData().collisionDetector,weakeningModel); this.createLightEffect(localMuzzlePosition,turret,shooterData.turret); var sound3D:Sound3D = Sound3D.create(sfxData.flameSound,SoundOptions.nearRadius,SoundOptions.farRadius,SoundOptions.farDelimiter,SOUND_VOLUME); var soundEffect:MobileSound3DEffect = MobileSound3DEffect(objectPoolService.objectPool.getObject(MobileSound3DEffect)); soundEffect.init(null,sound3D,turret,0,4); return new EffectsPair(graphicEffect,soundEffect,this.muzzleLightEffect,this.lightEffect); } public function createLightEffect(param1:Vector3, param2:Object3D, turretObject:ClientObject) : void { var _loc3_:MuzzlePositionProvider = null; var _loc4_:CollisionObject3DPositionProvider = null; this.muzzleLightEffect = OmniStreamLightEffect(objectPoolService.objectPool.getObject(OmniStreamLightEffect)); _loc3_ = MuzzlePositionProvider(objectPoolService.objectPool.getObject(MuzzlePositionProvider)); _loc3_.init(param2,param1); this.muzzleLightEffect.init(_loc3_,LightDataManager.getLightDataMuzzle(turretObject.id),LightDataManager.getLightDataShot(turretObject.id)); this.battlefield.addGraphicEffect(this.muzzleLightEffect); this.lightEffect = OmniStreamLightEffect(objectPoolService.objectPool.getObject(OmniStreamLightEffect)); _loc4_ = CollisionObject3DPositionProvider(objectPoolService.objectPool.getObject(CollisionObject3DPositionProvider)); _loc4_.init(param2,param1,this.battlefield.getBattlefieldData().collisionDetector,1500); this.lightEffect.init(_loc4_,LightDataManager.getLightDataMuzzle(turretObject.id),LightDataManager.getLightDataShot(turretObject.id)); this.battlefield.addGraphicEffect(this.lightEffect); } public function objectLoaded(clientObject:ClientObject) : void { var modelService:IModelService = IModelService(Main.osgi.getService(IModelService)); var sfxData:FlamethrowerSFXData = this.getData(clientObject); sfxData.colorTransformPoints = colorTarnsforms; } public function objectUnloaded(clientObject:ClientObject) : void { } private function getData(clientObject:ClientObject) : FlamethrowerSFXData { return clientObject.getParams(FlamethrowerSFXModel) as FlamethrowerSFXData; } } }
package controls.buttons { public class H50ButtonSkin extends FixedHeightButtonSkin { private static const leftClass:Class = H50ButtonSkin_leftClass; private static const rightClass:Class = H50ButtonSkin_rightClass; private static const middleClass:Class = H50ButtonSkin_middleClass; private static const fixedHeightRectangleSkin:FixedHeightRectangleSkin = new FixedHeightRectangleSkin(leftClass,middleClass,rightClass); public function H50ButtonSkin(param1:FixedHeightRectangleSkin, param2:FixedHeightRectangleSkin, param3:FixedHeightRectangleSkin) { super(param1,param2,param3,fixedHeightRectangleSkin); } } }
package _codec.projects.tanks.client.panel.model.quest.showing { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.quest.showing.CommonQuestInfo; public class VectorCodecCommonQuestInfoLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecCommonQuestInfoLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(CommonQuestInfo,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<CommonQuestInfo> = new Vector.<CommonQuestInfo>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = CommonQuestInfo(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:CommonQuestInfo = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<CommonQuestInfo> = Vector.<CommonQuestInfo>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.gui.foreignclan { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.foreignclan.ForeignClanWindow_bitmapTOIcon.png")] public class ForeignClanWindow_bitmapTOIcon extends BitmapAsset { public function ForeignClanWindow_bitmapTOIcon() { super(); } } }
package projects.tanks.client.panel.model.shop.clientlayoutkit { import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.panel.model.shop.clientlayoutkit.entity.BundleImage; public class KitBundleViewCC { private var _button:ImageResource; private var _buttonOver:ImageResource; private var _imageBlocks:Vector.<BundleImage>; private var _priceLabelColor:int; private var _priceLabelFontPercentSize:int; private var _priceLabelPositionPercentX:int; private var _priceLabelPositionPercentY:int; private var _textBlocks:Vector.<CCBundleText>; public function KitBundleViewCC(param1:ImageResource = null, param2:ImageResource = null, param3:Vector.<BundleImage> = null, param4:int = 0, param5:int = 0, param6:int = 0, param7:int = 0, param8:Vector.<CCBundleText> = null) { super(); this._button = param1; this._buttonOver = param2; this._imageBlocks = param3; this._priceLabelColor = param4; this._priceLabelFontPercentSize = param5; this._priceLabelPositionPercentX = param6; this._priceLabelPositionPercentY = param7; this._textBlocks = param8; } public function get button() : ImageResource { return this._button; } public function set button(param1:ImageResource) : void { this._button = param1; } public function get buttonOver() : ImageResource { return this._buttonOver; } public function set buttonOver(param1:ImageResource) : void { this._buttonOver = param1; } public function get imageBlocks() : Vector.<BundleImage> { return this._imageBlocks; } public function set imageBlocks(param1:Vector.<BundleImage>) : void { this._imageBlocks = param1; } public function get priceLabelColor() : int { return this._priceLabelColor; } public function set priceLabelColor(param1:int) : void { this._priceLabelColor = param1; } public function get priceLabelFontPercentSize() : int { return this._priceLabelFontPercentSize; } public function set priceLabelFontPercentSize(param1:int) : void { this._priceLabelFontPercentSize = param1; } public function get priceLabelPositionPercentX() : int { return this._priceLabelPositionPercentX; } public function set priceLabelPositionPercentX(param1:int) : void { this._priceLabelPositionPercentX = param1; } public function get priceLabelPositionPercentY() : int { return this._priceLabelPositionPercentY; } public function set priceLabelPositionPercentY(param1:int) : void { this._priceLabelPositionPercentY = param1; } public function get textBlocks() : Vector.<CCBundleText> { return this._textBlocks; } public function set textBlocks(param1:Vector.<CCBundleText>) : void { this._textBlocks = param1; } public function toString() : String { var local1:String = "KitBundleViewCC ["; local1 += "button = " + this.button + " "; local1 += "buttonOver = " + this.buttonOver + " "; local1 += "imageBlocks = " + this.imageBlocks + " "; local1 += "priceLabelColor = " + this.priceLabelColor + " "; local1 += "priceLabelFontPercentSize = " + this.priceLabelFontPercentSize + " "; local1 += "priceLabelPositionPercentX = " + this.priceLabelPositionPercentX + " "; local1 += "priceLabelPositionPercentY = " + this.priceLabelPositionPercentY + " "; local1 += "textBlocks = " + this.textBlocks + " "; return local1 + "]"; } } }
package alternativa.engine3d.lights { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Light3D; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import flash.display.Sprite; use namespace alternativa3d; public class SpotLight extends Light3D { public var attenuationBegin:Number; public var attenuationEnd:Number; public var hotspot:Number; public var falloff:Number; public function SpotLight(param1:uint, param2:Number, param3:Number, param4:Number, param5:Number) { super(); this.color = param1; this.attenuationBegin = param2; this.attenuationEnd = param3; this.hotspot = param4; this.falloff = param5; calculateBounds(); } public function lookAt(param1:Number, param2:Number, param3:Number) : void { var local4:Number = NaN; local4 = param1 - this.x; var local5:Number = param2 - this.y; var local6:Number = param3 - this.z; rotationX = Math.atan2(local6,Math.sqrt(local4 * local4 + local5 * local5)) - Math.PI / 2; rotationY = 0; rotationZ = -Math.atan2(local4,local5); } override public function clone() : Object3D { var local1:SpotLight = new SpotLight(color,this.attenuationBegin,this.attenuationEnd,this.hotspot,this.falloff); local1.clonePropertiesFrom(this); return local1; } override alternativa3d function drawDebug(param1:Camera3D) : void { var local3:Sprite = null; var local4:Number = NaN; var local5:Number = NaN; var local6:Number = NaN; var local7:int = 0; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local34:Number = NaN; var local35:Number = NaN; var local36:Number = NaN; var local37:Number = NaN; var local38:Number = NaN; var local39:Number = NaN; var local40:Number = NaN; var local41:Number = NaN; var local42:Number = NaN; var local43:Number = NaN; var local44:Number = NaN; var local45:Number = NaN; var local46:Number = NaN; var local47:Number = NaN; var local2:int = int(param1.alternativa3d::checkInDebug(this)); if(local2 > 0) { local3 = param1.view.alternativa3d::canvas; if(Boolean(local2 & Debug.LIGHTS) && alternativa3d::ml > param1.nearClipping) { local4 = (color >> 16 & 0xFF) * intensity; local5 = (color >> 8 & 0xFF) * intensity; local6 = (color & 0xFF) * intensity; local7 = ((local4 > 255 ? 255 : local4) << 16) + ((local5 > 255 ? 255 : local5) << 8) + (local6 > 255 ? 255 : local6); local8 = 0; local9 = alternativa3d::md * param1.alternativa3d::viewSizeX / param1.alternativa3d::focalLength; local10 = alternativa3d::mh * param1.alternativa3d::viewSizeY / param1.alternativa3d::focalLength; local11 = Number(alternativa3d::ml); local12 = alternativa3d::mc * param1.alternativa3d::viewSizeX / param1.alternativa3d::focalLength; local13 = alternativa3d::mg * param1.alternativa3d::viewSizeY / param1.alternativa3d::focalLength; local14 = Number(alternativa3d::mk); local15 = Math.sqrt(local12 * local12 + local13 * local13 + local14 * local14); local8 += local15; local12 /= local15; local13 /= local15; local14 /= local15; local16 = alternativa3d::ma * param1.alternativa3d::viewSizeX / param1.alternativa3d::focalLength; local17 = alternativa3d::me * param1.alternativa3d::viewSizeY / param1.alternativa3d::focalLength; local18 = Number(alternativa3d::mi); local8 += Math.sqrt(local16 * local16 + local17 * local17 + local18 * local18); local19 = local18 * local13 - local17 * local14; local20 = local16 * local14 - local18 * local12; local21 = local17 * local12 - local16 * local13; local15 = Math.sqrt(local19 * local19 + local20 * local20 + local21 * local21); local19 /= local15; local20 /= local15; local21 /= local15; local16 = alternativa3d::mb * param1.alternativa3d::viewSizeX / param1.alternativa3d::focalLength; local17 = alternativa3d::mf * param1.alternativa3d::viewSizeY / param1.alternativa3d::focalLength; local18 = Number(alternativa3d::mj); local8 += Math.sqrt(local16 * local16 + local17 * local17 + local18 * local18); local8 /= 3; local16 = local21 * local13 - local20 * local14; local17 = local19 * local14 - local21 * local12; local18 = local20 * local12 - local19 * local13; local22 = Math.cos(this.hotspot / 2); local23 = Math.sin(this.hotspot / 2); local24 = local9 + (local12 * local22 + local16 * local23) * local8 * this.attenuationBegin; local25 = local10 + (local13 * local22 + local17 * local23) * local8 * this.attenuationBegin; local26 = local11 + (local14 * local22 + local18 * local23) * local8 * this.attenuationBegin; local27 = local9 + (local12 * local22 + (local16 + local19) * 0.9 * local23) * local8 * this.attenuationBegin; local28 = local10 + (local13 * local22 + (local17 + local20) * 0.9 * local23) * local8 * this.attenuationBegin; local29 = local11 + (local14 * local22 + (local18 + local21) * 0.9 * local23) * local8 * this.attenuationBegin; local30 = local9 + (local12 * local22 + local19 * local23) * local8 * this.attenuationBegin; local31 = local10 + (local13 * local22 + local20 * local23) * local8 * this.attenuationBegin; local32 = local11 + (local14 * local22 + local21 * local23) * local8 * this.attenuationBegin; local33 = local9 + (local12 * local22 - (local16 - local19) * 0.9 * local23) * local8 * this.attenuationBegin; local34 = local10 + (local13 * local22 - (local17 - local20) * 0.9 * local23) * local8 * this.attenuationBegin; local35 = local11 + (local14 * local22 - (local18 - local21) * 0.9 * local23) * local8 * this.attenuationBegin; local36 = local9 + (local12 * local22 - local16 * local23) * local8 * this.attenuationBegin; local37 = local10 + (local13 * local22 - local17 * local23) * local8 * this.attenuationBegin; local38 = local11 + (local14 * local22 - local18 * local23) * local8 * this.attenuationBegin; local39 = local9 + (local12 * local22 - (local16 + local19) * 0.9 * local23) * local8 * this.attenuationBegin; local40 = local10 + (local13 * local22 - (local17 + local20) * 0.9 * local23) * local8 * this.attenuationBegin; local41 = local11 + (local14 * local22 - (local18 + local21) * 0.9 * local23) * local8 * this.attenuationBegin; local42 = local9 + (local12 * local22 - local19 * local23) * local8 * this.attenuationBegin; local43 = local10 + (local13 * local22 - local20 * local23) * local8 * this.attenuationBegin; local44 = local11 + (local14 * local22 - local21 * local23) * local8 * this.attenuationBegin; local45 = local9 + (local12 * local22 + (local16 - local19) * 0.9 * local23) * local8 * this.attenuationBegin; local46 = local10 + (local13 * local22 + (local17 - local20) * 0.9 * local23) * local8 * this.attenuationBegin; local47 = local11 + (local14 * local22 + (local18 - local21) * 0.9 * local23) * local8 * this.attenuationBegin; if(local26 > param1.nearClipping && local29 > param1.nearClipping && local32 > param1.nearClipping && local35 > param1.nearClipping && local38 > param1.nearClipping && local41 > param1.nearClipping && local44 > param1.nearClipping && local47 > param1.nearClipping) { local3.graphics.lineStyle(1,local7); local3.graphics.moveTo(local24 * param1.alternativa3d::focalLength / local26,local25 * param1.alternativa3d::focalLength / local26); local3.graphics.curveTo(local27 * param1.alternativa3d::focalLength / local29,local28 * param1.alternativa3d::focalLength / local29,local30 * param1.alternativa3d::focalLength / local32,local31 * param1.alternativa3d::focalLength / local32); local3.graphics.curveTo(local33 * param1.alternativa3d::focalLength / local35,local34 * param1.alternativa3d::focalLength / local35,local36 * param1.alternativa3d::focalLength / local38,local37 * param1.alternativa3d::focalLength / local38); local3.graphics.curveTo(local39 * param1.alternativa3d::focalLength / local41,local40 * param1.alternativa3d::focalLength / local41,local42 * param1.alternativa3d::focalLength / local44,local43 * param1.alternativa3d::focalLength / local44); local3.graphics.curveTo(local45 * param1.alternativa3d::focalLength / local47,local46 * param1.alternativa3d::focalLength / local47,local24 * param1.alternativa3d::focalLength / local26,local25 * param1.alternativa3d::focalLength / local26); local3.graphics.moveTo(local9 * param1.alternativa3d::focalLength / local11,local10 * param1.alternativa3d::focalLength / local11); local3.graphics.lineTo(local24 * param1.alternativa3d::focalLength / local26,local25 * param1.alternativa3d::focalLength / local26); local3.graphics.moveTo(local9 * param1.alternativa3d::focalLength / local11,local10 * param1.alternativa3d::focalLength / local11); local3.graphics.lineTo(local30 * param1.alternativa3d::focalLength / local32,local31 * param1.alternativa3d::focalLength / local32); local3.graphics.moveTo(local9 * param1.alternativa3d::focalLength / local11,local10 * param1.alternativa3d::focalLength / local11); local3.graphics.lineTo(local36 * param1.alternativa3d::focalLength / local38,local37 * param1.alternativa3d::focalLength / local38); local3.graphics.moveTo(local9 * param1.alternativa3d::focalLength / local11,local10 * param1.alternativa3d::focalLength / local11); local3.graphics.lineTo(local42 * param1.alternativa3d::focalLength / local44,local43 * param1.alternativa3d::focalLength / local44); } local22 = Math.cos(this.falloff / 2); local23 = Math.sin(this.falloff / 2); local24 = local9 + (local12 * local22 + local16 * local23) * local8 * this.attenuationEnd; local25 = local10 + (local13 * local22 + local17 * local23) * local8 * this.attenuationEnd; local26 = local11 + (local14 * local22 + local18 * local23) * local8 * this.attenuationEnd; local27 = local9 + (local12 * local22 + (local16 + local19) * 0.9 * local23) * local8 * this.attenuationEnd; local28 = local10 + (local13 * local22 + (local17 + local20) * 0.9 * local23) * local8 * this.attenuationEnd; local29 = local11 + (local14 * local22 + (local18 + local21) * 0.9 * local23) * local8 * this.attenuationEnd; local30 = local9 + (local12 * local22 + local19 * local23) * local8 * this.attenuationEnd; local31 = local10 + (local13 * local22 + local20 * local23) * local8 * this.attenuationEnd; local32 = local11 + (local14 * local22 + local21 * local23) * local8 * this.attenuationEnd; local33 = local9 + (local12 * local22 - (local16 - local19) * 0.9 * local23) * local8 * this.attenuationEnd; local34 = local10 + (local13 * local22 - (local17 - local20) * 0.9 * local23) * local8 * this.attenuationEnd; local35 = local11 + (local14 * local22 - (local18 - local21) * 0.9 * local23) * local8 * this.attenuationEnd; local36 = local9 + (local12 * local22 - local16 * local23) * local8 * this.attenuationEnd; local37 = local10 + (local13 * local22 - local17 * local23) * local8 * this.attenuationEnd; local38 = local11 + (local14 * local22 - local18 * local23) * local8 * this.attenuationEnd; local39 = local9 + (local12 * local22 - (local16 + local19) * 0.9 * local23) * local8 * this.attenuationEnd; local40 = local10 + (local13 * local22 - (local17 + local20) * 0.9 * local23) * local8 * this.attenuationEnd; local41 = local11 + (local14 * local22 - (local18 + local21) * 0.9 * local23) * local8 * this.attenuationEnd; local42 = local9 + (local12 * local22 - local19 * local23) * local8 * this.attenuationEnd; local43 = local10 + (local13 * local22 - local20 * local23) * local8 * this.attenuationEnd; local44 = local11 + (local14 * local22 - local21 * local23) * local8 * this.attenuationEnd; local45 = local9 + (local12 * local22 + (local16 - local19) * 0.9 * local23) * local8 * this.attenuationEnd; local46 = local10 + (local13 * local22 + (local17 - local20) * 0.9 * local23) * local8 * this.attenuationEnd; local47 = local11 + (local14 * local22 + (local18 - local21) * 0.9 * local23) * local8 * this.attenuationEnd; if(local26 > param1.nearClipping && local29 > param1.nearClipping && local32 > param1.nearClipping && local35 > param1.nearClipping && local38 > param1.nearClipping && local41 > param1.nearClipping && local44 > param1.nearClipping && local47 > param1.nearClipping) { local3.graphics.lineStyle(1,local7,0.5); local3.graphics.moveTo(local24 * param1.alternativa3d::focalLength / local26,local25 * param1.alternativa3d::focalLength / local26); local3.graphics.curveTo(local27 * param1.alternativa3d::focalLength / local29,local28 * param1.alternativa3d::focalLength / local29,local30 * param1.alternativa3d::focalLength / local32,local31 * param1.alternativa3d::focalLength / local32); local3.graphics.curveTo(local33 * param1.alternativa3d::focalLength / local35,local34 * param1.alternativa3d::focalLength / local35,local36 * param1.alternativa3d::focalLength / local38,local37 * param1.alternativa3d::focalLength / local38); local3.graphics.curveTo(local39 * param1.alternativa3d::focalLength / local41,local40 * param1.alternativa3d::focalLength / local41,local42 * param1.alternativa3d::focalLength / local44,local43 * param1.alternativa3d::focalLength / local44); local3.graphics.curveTo(local45 * param1.alternativa3d::focalLength / local47,local46 * param1.alternativa3d::focalLength / local47,local24 * param1.alternativa3d::focalLength / local26,local25 * param1.alternativa3d::focalLength / local26); local3.graphics.moveTo(local9 * param1.alternativa3d::focalLength / local11,local10 * param1.alternativa3d::focalLength / local11); local3.graphics.lineTo(local24 * param1.alternativa3d::focalLength / local26,local25 * param1.alternativa3d::focalLength / local26); local3.graphics.moveTo(local9 * param1.alternativa3d::focalLength / local11,local10 * param1.alternativa3d::focalLength / local11); local3.graphics.lineTo(local30 * param1.alternativa3d::focalLength / local32,local31 * param1.alternativa3d::focalLength / local32); local3.graphics.moveTo(local9 * param1.alternativa3d::focalLength / local11,local10 * param1.alternativa3d::focalLength / local11); local3.graphics.lineTo(local36 * param1.alternativa3d::focalLength / local38,local37 * param1.alternativa3d::focalLength / local38); local3.graphics.moveTo(local9 * param1.alternativa3d::focalLength / local11,local10 * param1.alternativa3d::focalLength / local11); local3.graphics.lineTo(local42 * param1.alternativa3d::focalLength / local44,local43 * param1.alternativa3d::focalLength / local44); } } if(Boolean(local2 & Debug.BOUNDS)) { Debug.alternativa3d::drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ,10092288); } } } override alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { var local5:Vertex = null; var local3:Number = this.falloff < Math.PI ? Math.sin(this.falloff / 2) * this.attenuationEnd : this.attenuationEnd; var local4:Number = this.falloff < Math.PI ? 0 : Math.cos(this.falloff / 2) * this.attenuationEnd; if(param2 != null) { local5 = alternativa3d::boundVertexList; local5.x = -local3; local5.y = -local3; local5.z = local4; local5 = local5.alternativa3d::next; local5.x = local3; local5.y = -local3; local5.z = local4; local5 = local5.alternativa3d::next; local5.x = -local3; local5.y = local3; local5.z = local4; local5 = local5.alternativa3d::next; local5.x = local3; local5.y = local3; local5.z = local4; local5 = local5.alternativa3d::next; local5.x = -local3; local5.y = -local3; local5.z = this.attenuationEnd; local5 = local5.alternativa3d::next; local5.x = local3; local5.y = -local3; local5.z = this.attenuationEnd; local5 = local5.alternativa3d::next; local5.x = -local3; local5.y = local3; local5.z = this.attenuationEnd; local5 = local5.alternativa3d::next; local5.x = local3; local5.y = local3; local5.z = this.attenuationEnd; local5 = alternativa3d::boundVertexList; while(local5 != null) { local5.alternativa3d::cameraX = param2.alternativa3d::ma * local5.x + param2.alternativa3d::mb * local5.y + param2.alternativa3d::mc * local5.z + param2.alternativa3d::md; local5.alternativa3d::cameraY = param2.alternativa3d::me * local5.x + param2.alternativa3d::mf * local5.y + param2.alternativa3d::mg * local5.z + param2.alternativa3d::mh; local5.alternativa3d::cameraZ = param2.alternativa3d::mi * local5.x + param2.alternativa3d::mj * local5.y + param2.alternativa3d::mk * local5.z + param2.alternativa3d::ml; if(local5.alternativa3d::cameraX < param1.boundMinX) { param1.boundMinX = local5.alternativa3d::cameraX; } if(local5.alternativa3d::cameraX > param1.boundMaxX) { param1.boundMaxX = local5.alternativa3d::cameraX; } if(local5.alternativa3d::cameraY < param1.boundMinY) { param1.boundMinY = local5.alternativa3d::cameraY; } if(local5.alternativa3d::cameraY > param1.boundMaxY) { param1.boundMaxY = local5.alternativa3d::cameraY; } if(local5.alternativa3d::cameraZ < param1.boundMinZ) { param1.boundMinZ = local5.alternativa3d::cameraZ; } if(local5.alternativa3d::cameraZ > param1.boundMaxZ) { param1.boundMaxZ = local5.alternativa3d::cameraZ; } local5 = local5.alternativa3d::next; } } else { if(-local3 < param1.boundMinX) { param1.boundMinX = -local3; } if(local3 > param1.boundMaxX) { param1.boundMaxX = local3; } if(-local3 < param1.boundMinY) { param1.boundMinY = -local3; } if(local3 > param1.boundMaxY) { param1.boundMaxY = local3; } if(local4 < param1.boundMinZ) { param1.boundMinZ = local4; } if(this.attenuationEnd > param1.boundMaxZ) { param1.boundMaxZ = this.attenuationEnd; } } } } }
package alternativa.tanks.models.battle.gui.inventory { public interface IInventoryPanel { function assignItemToSlot(param1:InventoryItem, param2:int) : void; function itemUpdateCount(param1:InventoryItem) : void; function setVisible(param1:int, param2:Boolean, param3:Boolean) : void; function changeEffectTime(param1:int, param2:int, param3:Boolean, param4:Boolean) : void; function stopEffect(param1:int) : void; function activateCooldown(param1:int, param2:int) : void; function activateDependedCooldown(param1:int, param2:int) : void; function setCooldownDuration(param1:int, param2:int) : void; function ready(param1:int) : void; function showInventory() : void; function setEffectInfinite(param1:int, param2:Boolean) : void; } }
package alternativa.tanks.view.timeleftindicator { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.timeleftindicator.GreenTimeLeftIndicator_fullMarkerClass.png")] public class GreenTimeLeftIndicator_fullMarkerClass extends BitmapAsset { public function GreenTimeLeftIndicator_fullMarkerClass() { super(); } } }
package alternativa.tanks.models.tank.rankup { import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventListener; import alternativa.tanks.battle.events.TankAddedToBattleEvent; import alternativa.tanks.models.tank.ITankModel; import platform.client.fp10.core.type.AutoClosable; import platform.client.fp10.core.type.IGameObject; public class ScheduledTankRankChangeEffect implements BattleEventListener, AutoClosable { [Inject] public static var battleEventDispatcher:BattleEventDispatcher; private var user:IGameObject; private var rankIndex:int; public function ScheduledTankRankChangeEffect(param1:IGameObject, param2:int) { super(); this.user = param1; this.rankIndex = param2; battleEventDispatcher.addBattleEventListener(TankAddedToBattleEvent,this); } public function handleBattleEvent(param1:Object) : void { var local4:ITankRankUpEffectModel = null; var local2:TankAddedToBattleEvent = TankAddedToBattleEvent(param1); var local3:ITankModel = ITankModel(this.user.adapt(ITankModel)); if(local2.tank == local3.getTank()) { local4 = ITankRankUpEffectModel(this.user.adapt(ITankRankUpEffectModel)); local4.showRankUpEffect(this.rankIndex); this.close(); } } [Obfuscation(rename="false")] public function close() : void { this.user = null; battleEventDispatcher.removeBattleEventListener(TankAddedToBattleEvent,this); } } }
package projects.tanks.client.garage.models.item.container.lootbox { import projects.tanks.client.garage.models.item.container.ContainerGivenItem; public interface ILootBoxModelBase { function openSuccessful(param1:Vector.<ContainerGivenItem>) : void; function updateCount(param1:int) : void; } }
package controls.cellrenderer { import flash.display.Bitmap; import flash.display.BitmapData; public class CellNormal extends CellRendererDefault { private static const normalLeft:Class = CellNormal_normalLeft; private static const normalLeftData:BitmapData = Bitmap(new normalLeft()).bitmapData; private static const normalCenter:Class = CellNormal_normalCenter; private static const normalCenterData:BitmapData = Bitmap(new normalCenter()).bitmapData; private static const normalRight:Class = CellNormal_normalRight; private static const normalRightData:BitmapData = Bitmap(new normalRight()).bitmapData; public function CellNormal() { super(); bmpLeft = normalLeftData; bmpCenter = normalCenterData; bmpRight = normalRightData; } } }
package projects.tanks.client.garage.skins.shot { public interface IAvailableShotSkinsModelBase { } }
package alternativa.tanks.gui.confirm { import controls.base.LabelBase; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.flash.commons.services.timeunit.ITimeUnitService; import projects.tanks.clients.fp10.libraries.TanksLocale; public class DeviceRentConfirmAlert extends DeviceConfirmAlert { [Inject] public static var timeUnitService:ITimeUnitService; public function DeviceRentConfirmAlert(param1:IGameObject, param2:int, param3:int) { super(param1,param2); var local4:LabelBase = new LabelBase(); local4.text = localeService.getText(TanksLocale.TEXT_RENT_TIME) + " " + param3 + " " + timeUnitService.getLocalizedDaysName(param3); local4.x = windowWidth - local4.width >> 1; local4.width = windowWidth - WINDOW_MARGIN * 2; local4.y = nameLabel.y + nameLabel.height + SPACE_MODULE; addChild(local4); } override protected function getWindowHeight() : int { return 270; } override protected function getQuestion() : String { return localeService.getText(TanksLocale.TEXT_CONFIRM_RENT_QUESTION); } } }
package alternativa.tanks.models.teamlight { [ModelInterface] public interface IModeLight { function getControlPointsMode() : ModeLight; function getCaptureFlagMode() : ModeLight; } }
package controls.chat { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.chat.BattleChatInput_bitmapSL.png")] public class BattleChatInput_bitmapSL extends BitmapAsset { public function BattleChatInput_bitmapSL() { super(); } } }
package projects.tanks.clients.flash.commons.models.detach { import projects.tanks.client.commons.models.detach.DetachModelBase; import projects.tanks.client.commons.models.detach.IDetachModelBase; [ModelInfo] public class DetachModel extends DetachModelBase implements IDetachModelBase, Detach { public function DetachModel() { super(); } public function detach() : void { server.detach(); } } }
package projects.tanks.client.battlefield.models.bonus.bonuslight { public class BonusLightCC { private var _attenuationBegin:Number; private var _attenuationEnd:Number; private var _intensity:Number; private var _lightColor:String; public function BonusLightCC(param1:Number = 0, param2:Number = 0, param3:Number = 0, param4:String = null) { super(); this._attenuationBegin = param1; this._attenuationEnd = param2; this._intensity = param3; this._lightColor = param4; } public function get attenuationBegin() : Number { return this._attenuationBegin; } public function set attenuationBegin(param1:Number) : void { this._attenuationBegin = param1; } public function get attenuationEnd() : Number { return this._attenuationEnd; } public function set attenuationEnd(param1:Number) : void { this._attenuationEnd = param1; } public function get intensity() : Number { return this._intensity; } public function set intensity(param1:Number) : void { this._intensity = param1; } public function get lightColor() : String { return this._lightColor; } public function set lightColor(param1:String) : void { this._lightColor = param1; } public function toString() : String { var local1:String = "BonusLightCC ["; local1 += "attenuationBegin = " + this.attenuationBegin + " "; local1 += "attenuationEnd = " + this.attenuationEnd + " "; local1 += "intensity = " + this.intensity + " "; local1 += "lightColor = " + this.lightColor + " "; return local1 + "]"; } } }
package alternativa.tanks.view.forms.freeuids { import flash.events.Event; public class FreeUidsFormEvent extends Event { public static const FOCUS_OUT:String = "FreeUidsFormEvent.FOCUS_OUT"; public static const CLICK_ITEM:String = "FreeUidsFormEvent.CLICK_ITEM"; private var _uid:String; public function FreeUidsFormEvent(param1:String, param2:Boolean = false, param3:Boolean = false) { super(param1,param2,param3); } public function get uid() : String { return this._uid; } public function set uid(param1:String) : void { this._uid = param1; } } }
package alternativa.tanks.models.weapon.shaft.states { import alternativa.tanks.models.weapon.shaft.ShaftEventType; import alternativa.tanks.models.weapon.shaft.ShaftWeapon; import flash.utils.getTimer; public class ManualTargetingState implements IShaftState { private var weapon:ShaftWeapon; private var afterShotPause:int; private var exitTime:int; private var fired:Boolean; public function ManualTargetingState(param1:ShaftWeapon, param2:int) { super(); this.weapon = param1; this.afterShotPause = param2; } public function enter(param1:int) : void { this.exitTime = -1; this.fired = false; this.weapon.startAimingState(); } public function update(param1:int, param2:int) : void { if(this.weapon.isAimedModeLocked()) { this.weapon.processEvent(ShaftEventType.EXIT); } else if(this.exitTime > 0) { if(param1 >= this.exitTime) { this.weapon.processEvent(ShaftEventType.EXIT); } } else if(this.weapon.isBarrelOriginInsideStaticGeometry()) { this.weapon.processEvent(ShaftEventType.STOP,true); } else { this.weapon.updateAimingState(param1,param2); } } public function processEvent(param1:ShaftEventType, param2:*) : void { switch(param1) { case ShaftEventType.TRIGGER_RELEASE: if(!this.fired) { this.fired = true; this.weapon.performAimedShot(); this.exitTime = getTimer() + this.afterShotPause; } } } public function exit() : void { this.weapon.stopAiming(); } } }
package alternativa.tanks.gui.shop.shopitems.item.kits.singleitem { import alternativa.tanks.gui.shop.shopitems.item.base.ButtonItemSkin; import projects.tanks.client.panel.model.shop.specialkit.view.singleitem.SingleItemKitViewCC; public class SingleShopItemSkin extends ButtonItemSkin { public function SingleShopItemSkin(param1:SingleItemKitViewCC) { super(); normalState = param1.button.data; overState = param1.buttonOver.data; } } }
package alternativa.init { import mx.core.FontAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.init.TanksFontsActivator_MyriadPro.ttf", fontName="MyriadPro", fontFamily="Myriad Pro", mimeType="application/x-font", fontWeight="normal", fontStyle="normal", unicodeRange="U+0020-007E,U+00A0-017E,U+0192-0192,U+01FC-01FF,U+0218-021B,U+02C6-02C7,U+02C9-02C9,U+02D8-02DD,U+037E-037E,U+0384-038A,U+038C-038C,U+038E-03A1,U+03A3-03CE,U+0401-040C,U+040E-044F,U+0451-045C,U+045E-045F,U+0490-0491,U+04D9-04D9,U+1E80-1E85,U+1EF2-1EF3,U+2013-2014,U+2018-201A,U+201C-201E,U+2020-2022,U+2026-2026,U+2030-2030,U+2039-203A,U+2044-2044,U+2070-2070,U+2074-2079,U+207D-207E,U+2080-2089,U+208D-208E,U+20AC-20AC,U+2113-2113,U+2116-2116,U+2122-2122,U+2126-2126,U+212E-212E,U+2190-2193,U+2202-2202,U+2206-2206,U+220F-220F,U+2211-2212,U+2215-2215,U+2219-221A,U+221E-221E,U+222B-222B,U+2248-2248,U+2260-2260,U+2264-2265,U+25CA-25CA,U+E000-E002,U+EFED-EFEE,U+EFF1-EFF3,U+EFF5-EFF5,U+EFF7-EFF7,U+F629-F634,U+F638-F64C,U+F64E-F66C,U+F6AE-F6BD,U+F6C1-F6C3,U+F6C9-F6D8,U+F6DC-F6DC,U+F6DF-F6E8,U+F730-F734", advancedAntiAliasing="true", embedAsCFF="false" )] public class TanksFontsActivator_MyriadPro extends FontAsset { public function TanksFontsActivator_MyriadPro() { super(); } } }
package alternativa.engine3d.primitives { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; use namespace alternativa3d; public class Plane extends Mesh { public function Plane(param1:Number = 100, param2:Number = 100, param3:uint = 1, param4:uint = 1, param5:Boolean = true, param6:Boolean = false, param7:Boolean = false, param8:Material = null, param9:Material = null) { var local10:int = 0; var local11:int = 0; var local12:int = 0; super(); if(param3 < 1) { throw new ArgumentError(param3 + " width segments not enough."); } if(param4 < 1) { throw new ArgumentError(param4 + " length segments not enough."); } var local13:int = param3 + 1; var local14:int = param4 + 1; var local15:Number = param1 * 0.5; var local16:Number = param2 * 0.5; var local17:Number = 1 / param3; var local18:Number = 1 / param4; var local19:Number = param1 / param3; var local20:Number = param2 / param4; var local21:Vector.<Vertex> = new Vector.<Vertex>(); var local22:int = 0; local10 = 0; while(local10 < local13) { local11 = 0; while(local11 < local14) { var local23:* = local22++; local21[local23] = this.createVertex(local10 * local19 - local15,local11 * local20 - local16,0,local10 * local17,(param4 - local11) * local18); local11++; } local10++; } local10 = 0; while(local10 < local13) { local11 = 0; while(local11 < local14) { if(local10 < param3 && local11 < param4) { this.createFace(local21[local10 * local14 + local11],local21[(local10 + 1) * local14 + local11],local21[(local10 + 1) * local14 + local11 + 1],local21[local10 * local14 + local11 + 1],0,0,1,0,param6,param7,param9); } local11++; } local10++; } if(param5) { local22 = 0; local10 = 0; while(local10 < local13) { local11 = 0; while(local11 < local14) { local23 = local22++; local21[local23] = this.createVertex(local10 * local19 - local15,local11 * local20 - local16,0,(param3 - local10) * local17,(param4 - local11) * local18); local11++; } local10++; } local10 = 0; while(local10 < local13) { local11 = 0; while(local11 < local14) { if(local10 < param3 && local11 < param4) { this.createFace(local21[(local10 + 1) * local14 + local11 + 1],local21[(local10 + 1) * local14 + local11],local21[local10 * local14 + local11],local21[local10 * local14 + local11 + 1],0,0,-1,0,param6,param7,param8); } local11++; } local10++; } } boundMinX = -local15; boundMinY = -local16; boundMinZ = 0; boundMaxX = local15; boundMaxY = local16; boundMaxZ = 0; } private function createVertex(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) : Vertex { var local6:Vertex = new Vertex(); local6.x = param1; local6.y = param2; local6.z = param3; local6.u = param4; local6.v = param5; local6.alternativa3d::next = alternativa3d::vertexList; alternativa3d::vertexList = local6; return local6; } private function createFace(param1:Vertex, param2:Vertex, param3:Vertex, param4:Vertex, param5:Number, param6:Number, param7:Number, param8:Number, param9:Boolean, param10:Boolean, param11:Material) : void { var local12:Vertex = null; var local13:Face = null; if(param9) { param5 = -param5; param6 = -param6; param7 = -param7; param8 = -param8; local12 = param1; param1 = param4; param4 = local12; local12 = param2; param2 = param3; param3 = local12; } if(param10) { local13 = new Face(); local13.material = param11; local13.alternativa3d::wrapper = new Wrapper(); local13.alternativa3d::wrapper.alternativa3d::vertex = param1; local13.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = param2; local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param3; local13.alternativa3d::normalX = param5; local13.alternativa3d::normalY = param6; local13.alternativa3d::normalZ = param7; local13.alternativa3d::offset = param8; local13.alternativa3d::next = alternativa3d::faceList; alternativa3d::faceList = local13; local13 = new Face(); local13.material = param11; local13.alternativa3d::wrapper = new Wrapper(); local13.alternativa3d::wrapper.alternativa3d::vertex = param1; local13.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = param3; local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param4; local13.alternativa3d::normalX = param5; local13.alternativa3d::normalY = param6; local13.alternativa3d::normalZ = param7; local13.alternativa3d::offset = param8; local13.alternativa3d::next = alternativa3d::faceList; alternativa3d::faceList = local13; } else { local13 = new Face(); local13.material = param11; local13.alternativa3d::wrapper = new Wrapper(); local13.alternativa3d::wrapper.alternativa3d::vertex = param1; local13.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = param2; local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param3; local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::next = new Wrapper(); local13.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param4; local13.alternativa3d::normalX = param5; local13.alternativa3d::normalY = param6; local13.alternativa3d::normalZ = param7; local13.alternativa3d::offset = param8; local13.alternativa3d::next = alternativa3d::faceList; alternativa3d::faceList = local13; } } override public function clone() : Object3D { var local1:Plane = new Plane(); local1.clonePropertiesFrom(this); return local1; } } }
package alternativa.tanks.locale.constants { import alternativa.osgi.service.locale.ILocaleService; public class TextConst { public static const GUI_LANG:String = "GUILang"; public static const GAME_BASE_URL:String = "GameBaseURL"; public static const CHECK_PASSWORD_FORM_RESTORE_LINK_TEXT:String = "CheckPasswordFormRestoreLink"; public static const CHECK_PASSWORD_FORM_BUTTON_REGISTRATION_TEXT:String = "CheckPasswordFormButtonRegistration"; public static const CHECK_PASSWORD_FORM_CALLSIGN:String = "CheckPasswordFormCallsign"; public static const CHECK_PASSWORD_FORM_PASSWORD:String = "CheckPasswordFormPassword"; public static const CHECK_PASSWORD_FORM_REMEMBER:String = "CheckPasswordFormRemember"; public static const CHECK_PASSWORD_FORM_PLAY_BUTTON:String = "CheckPasswordFormPlayButton"; public static const CHECK_PASSWORD_FORM_CAPTCHA:String = "CHECK_PASSWORD_FORM_CAPTCHA"; public static const ACCOUNT_RECOVERY_FORM_HELP_LABEL_TEXT:String = "AccountRecoveryFormHelpLabelText"; public static const ACCOUNT_RECOVERY_FORM_BUTTON_CANCEL_TEXT:String = "AccountRecoveryFormButtonBackText"; public static const ACCOUNT_RECOVERY_FORM_BUTTON_RECOVER_TEXT:String = "AccountRecoveryFormButtonSendText"; public static const ACCOUNT_RECOVERY_FORM_ENTER_CODE:String = "AccountRecoveryFormEnterCode"; public static const ACCOUNT_RECOVERY_FORM_ERROR:String = "AccountRecoveryFormError"; public static const ACCOUNT_RECOVERY_FORM_WRONG_CODE:String = "AccountRecoveryFormWrongCode"; public static const ACCOUNT_RECOVERY_FORM_PASSWORD_CHANGED:String = "AccountRecoveryFormPasswordChanged"; public static const ACCOUNT_RECOVERY_FORM_NEW_PASSWORD:String = "AccountRecoveryFormNewPassword"; public static const ACCOUNT_RECOVERY_FORM_SAVE:String = "AccountRecoveryFormSave"; public static const ACCOUNT_RECOVERY_FORM_CANCEL:String = "AccountRecoveryFormCancel"; public static const REGISTER_FORM_HEADER_TEXT:String = "RegisterFormHeaderText"; public static const REGISTER_FORM_CALLSIGN_INPUT_LABEL_TEXT:String = "RegisterFormCallsignInputLabelText"; public static const REGISTER_FORM_PASSWORD_INPUT_LABEL_TEXT:String = "RegisterFormPasswordInputLabelText"; public static const REGISTER_FORM_REPEAT_PASSWORD_INPUT_LABEL_TEXT:String = "RegisterFormRepeatPasswordInputLabelText"; public static const REGISTER_FORM_REMEMBER_ME_CHECKBOX_LABEL_TEXT:String = "RegisterFormRememberMeCheckboxLabelText"; public static const REGISTER_FORM_AGREEMENT_NOTE_TEXT:String = "RegisterFormAgreementNoteText"; public static const REGISTER_FORM_AGREEMENT_CHECKBOX_LABEL_TEXT:String = "RegisterFormAgreementCheckboxLabelText"; public static const REGISTER_FORM_BUTTON_LOGIN_TEXT:String = "RegisterFormButtonLoginText"; public static const REGISTER_FORM_BUTTON_PLAY_TEXT:String = "RegisterFormButtonPlayText"; public static const REGISTER_FORM_EMAIL_NOTE_TEXT:String = "RegisterFormEmailNoteText"; public static const REGISTER_FORM_EMAIL_LABEL_TEXT:String = "RegisterFormEmailLabelText"; public static const REGISTER_FORM_CONFIRM_TEXT:String = "RegisterFormConfirmText"; public static const REGISTER_FORM_SEND_NEWS_TEXT:String = "RegisterFormSendNewsText"; public static const REGISTER_FORM_BUBBLE_PASSWORD_SIMPLE:String = "RegisterFormBubblePasswordSimple"; public static const REGISTER_FORM_BUBBLE_PASSWORD_MISMATCH:String = "RegisterFormBubblePasswordMismatch"; public static const REGISTER_FORM_BUBBLE_LOGIN_WRONG:String = "RegisterFormBubbleLoginWrong"; public static const GARAGE_INFO_PANEL_BUTTON_BUY_TEXT:String = "GarageInfoPanelButtonBuyText"; public static const GARAGE_INFO_PANEL_BUTTON_EQUIP_TEXT:String = "GarageInfoPanelButtonEquipText"; public static const GARAGE_INFO_PANEL_BUTTON_UPGRADE_TEXT:String = "GarageInfoPanelButtonUpgradeText"; public static const GARAGE_INFO_PANEL_BUTTON_OPEN_TEXT:String = "GarageInfoPanelButtonOpenText"; public static const GARAGE_INFO_PANEL_BUTTON_ADD_CRYSTALS_TEXT:String = "GarageInfoPanelButtonAddCrystalsText"; public static const GARAGE_INFO_PANEL_DISTANCE_UNIT_TEXT:String = "GarageInfoPanelDistanceUnitText"; public static const GARAGE_INFO_PANEL_SPEED_UNIT_TEXT:String = "GarageInfoPanelSpeedUnitText"; public static const GARAGE_INFO_PANEL_ANGLE_UNIT_TEXT:String = "GarageInfoPanelAngleUnitText"; public static const GARAGE_INFO_PANEL_TURN_SPEED_UNIT_TEXT:String = "GarageInfoPanelTurnSpeedUnitText"; public static const GARAGE_INFO_PANEL_CRITICAL_CHANCE_UNIT_TEXT:String = "GarageInfoPanelCriticalChanceUnitText"; public static const GARAGE_INFO_PANEL_HEATING_TIME_UNIT_TEXT:String = "GarageInfoPanelHeatingTimeUnitText"; public static const GARAGE_INFO_PANEL_HEALTH_UNIT_TEXT:String = "GarageInfoPanelHealthUnitText"; public static const GARAGE_INFO_PANEL_DAMAGE_SPEED_UNIT_TEXT:String = "GarageInfoPanelDamageSpeedUnitText"; public static const GARAGE_INFO_PANEL_POWER_UNIT_TEXT:String = "GarageInfoPanelPowerUnitText"; public static const GARAGE_INFO_PANEL_RATE_OF_FIRE_UNIT_TEXT:String = "GarageInfoPanelRateOfFireUnitText"; public static const GARAGE_INFO_PANEL_RESOURCE_UNIT_TEXT:String = "GarageInfoPanelResourceUnitText"; public static const GARAGE_INFO_PANEL_RESOURCE_TIME_WEAR_UNIT_TEXT:String = "GarageInfoPanelResourceTimeWearUnitText"; public static const GARAGE_INFO_PANEL_RESOURCE_SHOT_WEAR_UNIT_TEXT:String = "GarageInfoPanelResourceShotTimeWearUnitText"; public static const GARAGE_INFO_PANEL_RESOURCE_SHOT_TIME_WEAR_UNIT_TEXT:String = "GarageInfoPanelResourceShotTimeWearUnitText"; public static const GARAGE_INFO_PANEL_UPGRADE_BUTTON_COST_LABEL_TEXT:String = "GarageInfoPanelUpgradeButtonCostLabelText"; public static const GARAGE_INFO_PANEL_UPGRADE_BUTTON_INSUFFICIENT_RANK_LABEL_TEXT:String = "GarageInfoPanelUpgradeButtonInsufficientRankLabelText"; public static const GARAGE_INFO_PANEL_UPGRADE_BUTTON_INSUFFICIENT_CRYSTALS_LABEL_TEXT:String = "GarageInfoPanelUpgradeButtonInsufficientCrystalsLabelText"; public static const GARAGE_INFO_PANEL_SKIN_BUTTON_MOUNT_COMMON:String = "GarageInfoPanelSkinButtonMountCommonText"; public static const GARAGE_INFO_PANEL_SKIN_BUTTON_MOUNT_HD:String = "GarageInfoPanelSkinButtonMountHDText"; public static const GARAGE_INFO_PANEL_SKIN_BUTTON_BUY_HD:String = "GarageInfoPanelSkinButtonBuyHDText"; public static const GARAGE_INFO_PANEL_RENEWAL_BUTTON_CURRENCY_LABEL:String = "GarageInfoPanelRenewalButtonCurrencyLabel"; public static const GARAGE_BUY_BUTTON_RANK_LABEL:String = "GarageBuyButtonRankLabel"; public static const GARAGE_CONFIRM_ALERT_CONFIRM_BUTTON_TEXT:String = "GarageConfirmAlertConfirmButtonText"; public static const GARAGE_CONFIRM_ALERT_CANCEL_BUTTON_TEXT:String = "GarageConfirmAlertCancelButtonText"; public static const GARAGE_CONFIRM_ALERT_COST_PREFIX:String = "GarageConfirmAlertCostPrefix"; public static const GARAGE_CONFIRM_ALERT_BUY_QEUSTION_TEXT:String = "GarageConfirmAlertBuyQuestionText"; public static const GARAGE_CONFIRM_ALERT_UPGRADE_QEUSTION_TEXT:String = "GarageConfirmAlertUpgradeQuestionText"; public static const GARAGE_CONFIRM_ALERT_NOT_ENOUGH_CRYSTALS:String = "GARAGE_CONFIRM_ALERT_NOT_ENOUGH_CRYSTALS"; public static const MAIN_PANEL_RATING_LABEL:String = "MainPanelRatingLabel"; public static const MAIN_PANEL_BUTTON_BATTLES:String = "MainPanelButtonBattles"; public static const MAIN_PANEL_BUTTON_GARAGE:String = "MainPanelButtonGarage"; public static const MAIN_PANEL_BUTTON_HALL:String = "MainPanelButtonHall"; public static const MAIN_PANEL_BUTTON_RATING:String = "MainPanelButtonRating"; public static const MAIN_PANEL_BUTTON_CHALLENGE:String = "MainPanelButtonChallenge"; public static const MAIN_PANEL_BUTTON_SHOP:String = "MainPanelButtonShop"; public static const CHAT_PANEL_BUTTON_SEND:String = "ChatPanelButtonSend"; public static const CHAT_PANEL_COMMAND_BLOCK:String = "ChatPanelCommandBlock"; public static const CHAT_PANEL_COMMAND_UNBLOCK:String = "ChatPanelCommandUnblock"; public static const CHAT_PANEL_COMMAND_UNBLOCK_ALL:String = "ChatPanelCommandUnblockAll"; public static const CHAT_PANEL_COMMAND_BLOCK_LIST:String = "ChatPanelCommandBlockList"; public static const CHAT_SHARP_FAQ:String = "ChatSharpFAQ"; public static const CHAT_SHARP_RULES:String = "ChatSharpRules"; public static const CHAT_SHARP_PLANS:String = "ChatSharpPlans"; public static const CHAT_SHARP_RANKS:String = "ChatSharpRanks"; public static const CHAT_SHARP_CLANS:String = "ChatSharpClans"; public static const CHAT_SHARP_FORUM:String = "ChatSharpForum"; public static const CHAT_SHARP_UPDATES:String = "ChatSharpUpdates"; public static const CHAT_SHARP_FEEDBACK:String = "ChatSharpFeedback"; public static const CHAT_SHARP_THEFT:String = "ChatSharpTheft"; public static const CHAT_SHARP_NICK:String = "ChatSharpNick"; public static const BATTLELIST_PANEL_BUTTON_CREATE:String = "BattlelistPanelButtonCreate"; public static const BATTLE_CREATE_PANEL_MAP_NAME_LABEL:String = "BattleCreateMapNameLabel"; public static const BATTLE_CREATE_PANEL_MAP_TYPE_LABEL:String = "BattleCreateMapTypeLabel"; public static const BATTLE_CREATE_PANEL_MAP_THEME_LABEL:String = "BattleCreateMapThemeLabel"; public static const BATTLE_CREATE_PANEL_BUTTON_DEATHMATCH:String = "BattleCreateButtonDM"; public static const BATTLE_CREATE_PANEL_BUTTON_TEAM_DEATHMATCH:String = "BattleCreateButtonTDM"; public static const BATTLE_CREATE_PANEL_BUTTON_CAPTURE_THE_FLAG:String = "BattleCreateButtonCTF"; public static const BATTLE_CREATE_PANEL_BUTTON_START:String = "BattleCreateButtonStart"; public static const BATTLE_CREATE_PANEL_STEPPER_MAX_PLAYERS:String = "BattleCreateStepMaxPlayers"; public static const BATTLE_CREATE_PANEL_STEPPER_MAX_TEAM_SIZE:String = "BattleCreateStepMaxTeamSize"; public static const BATTLE_CREATE_PANEL_STEPPER_TIME_LIMIT:String = "BattleCreateStepTimeLimit"; public static const BATTLE_CREATE_PANEL_STEPPER_KILLS_LIMIT:String = "BattleCreateStepKillsLimit"; public static const BATTLE_CREATE_PANEL_STEPPER_FLAG_LIMIT:String = "BattleCreateStepFlagLimit"; public static const BATTLE_CREATE_PANEL_CHECKBOX_AUTOBALANCE:String = "BattleCreateCheckAB"; public static const BATTLE_CREATE_PANEL_CHECKBOX_FRIENDLY_FIRE:String = "BattleCreateCheckFF"; public static const BATTLE_CREATE_PANEL_CHECKBOX_PRIVATE_BATTLE:String = "BattleCreateCheckPrivate"; public static const BATTLE_CREATE_PANEL_CHECKBOX_PAY_BATTLE:String = "BattleCreateCheckPay"; public static const BATTLE_CREATE_PANEL_CHECKBOX_HR_MODE:String = "BattleCreateHrMode"; public static const BATTLE_CREATE_PANEL_CHECKBOX_BONUS_BATTLE:String = "BattleCreateCheckBonus"; public static const BATTLE_CREATE_PANEL_LABEL_COST_BATTLE:String = "BattleCreateLabelCost"; public static const BATTLE_CREATE_PANEL_LABEL_NO_SUBSCRIBE_BATTLE:String = "BattleCreateLabelNoSubscribe"; public static const BATTLE_CREATE_PANEL_FLOOD_ALERT_TEXT:String = "BattleCreatePanelFloodAlertText"; public static const BATTLEINFO_PANEL_BUTTON_PLAY:String = "BattleInfoPanelButtonPlay"; public static const BATTLEINFO_PANEL_COPY_LINK_TEXT:String = "BattleInfoPanelCopyLinkText"; public static const BATTLEINFO_PANEL_NONAME_TEXT:String = "BattleInfoPanelNoNameText"; public static const BATTLEINFO_PANEL_PAID_BATTLES_ALERT_TEXT:String = "BattleInfoPanelPaidBattlesAlertText"; public static const BATTLEINFO_PANEL_PAID_BATTLES_ALERT_ANSWER_ENTER:String = "BattleInfoPanelPaidBattlesAlertAnswerEnter"; public static const BATTLEINFO_PANEL_PAID_BATTLES_ALERT_ANSWER_DONT_ENTER:String = "BattleInfoPanelPaidBattlesAlertAnswerDontEnter"; public static const REFERAL_WINDOW_INFO_TEXT:String = "ReferalWindowInfoText"; public static const REFERAL_WINDOW_COPY_LINK_LABEL_TEXT:String = "ReferalWindowCopyLinkLabelText"; public static const REFERAL_WINDOW_EMAIL_LABEL_TEXT:String = "ReferalWindowEmailLabelText"; public static const REFERAL_WINDOW_LETTER_LABEL_TEXT:String = "ReferalWindowLetterLabelText"; public static const REFERAL_WINDOW_LETTER_TEXT:String = "ReferalWindowLetterText"; public static const REFERAL_WINDOW_BUTTON_GET_LINK_TEXT:String = "ReferalWindowButtonGetLinkText"; public static const REFERAL_WINDOW_BUTTON_GET_BANNER_TEXT:String = "ReferalWindowButtonGetBannerText"; public static const REFERAL_WINDOW_BUTTON_INVITE_BY_EMAIL_TEXT:String = "ReferalWindowButtonInviteByEmailText"; public static const REFERAL_WINDOW_BUTTON_COPY_LINK_TEXT:String = "ReferalWindowButtonCopyLinkText"; public static const REFERAL_WINDOW_BUTTON_COPY_BANNER_TEXT:String = "ReferalWindowButtonCopyBannerText"; public static const REFERAL_WINDOW_BUTTON_SEND_TEXT:String = "ReferalWindowButtonSendText"; public static const REFERAL_WINDOW_BUTTON_CLOSE_TEXT:String = "ReferalWindowButtonCloseText"; public static const REFERAL_WINDOW_BUTTON_STATISTICS_TEXT:String = "ReferalWindowButtonStatisticsText"; public static const REFERAL_WINDOW_COUNT_LABEL:String = "ReferalWindowCount"; public static const REFERAL_WINDOW_SUMMARY_LABEL:String = "ReferalWindowSummary"; public static const REFERAL_WINDOW_ADDRESS_NOT_VALID_ALERT_TEXT:String = "ReferalWindowAddressNotValidAlertText"; public static const REFERAL_WINDOW_ADDRESSES_NOT_VALID_ALERT_TEXT:String = "ReferalWindowAddressesNotValidAlertText"; public static const INVITATION_HAS_BEEN_SENT_ALERT_TEXT:String = "InvitationHasBeenSentAlertText"; public static const INVITATION_HAS_NOT_BEEN_SENT_ALERT_TEXT:String = "InvitationHasNotBeenSentAlertText"; public static const INVITATION_SUBJECT_TEXT:String = "InvitationSubjectText"; public static const INVITATION_SENDER_NAME_LABEL_TEXT:String = "InvitationSenderNameLabelText"; public static const REFERAL_STATISTICS_HEADER_CALLSIGN:String = "ReferralStatHeaderCallsign"; public static const REFERAL_STATISTICS_HEADER_INCOME:String = "ReferralStatHeaderIncome"; public static const REFERAL_WINDOW_LINK_DESCRIPTION:String = "ReferalWindowLinkDescription"; public static const REFERAL_WINDOW_BANNER_DESCRIPTION:String = "ReferalWindowBannerDescription"; public static const REFERAL_WINDOW_MAIL_DESCRIPTION:String = "ReferalWindowMailDescription"; public static const RATING_WINDOW_TEXT:String = "RatingWindowText"; public static const RATING_GOLDS_TEXT:String = "RatingGoldsText"; public static const RATING_CRYSTALLS_TEXT:String = "RatingCrystallsText"; public static const RATING_SCORES_TEXT:String = "RatingScoresText"; public static const RATING_CLOSE_BUTTON_TEXT:String = "RatingCloseButtonText"; public static const RATING_SEARCH_FIELD_TEXT:String = "RatingSearchFieldText"; public static const RATING_NAME_TEXT:String = "RatingNameText"; public static const RATING_COUNT_TEXT:String = "RatingCountText"; public static const LOBBY_CHAT_BUTTON:String = "LobbyChatButton"; public static const LOBBY_NEWS_BUTTON:String = "LobbyNewsButton"; public static const ALERT_QUIT_TEXT:String = "AlertQuitText"; public static const ALERT_EMAIL_CONFIRMED:String = "AlertConfirmEmail"; public static const ALERT_RECOVERY_LINK_SENDED:String = "AlertRecoveryLinkSended"; public static const ALERT_GARAGE_AVAILABLE:String = "AlertGarageAvailable"; public static const ALERT_CHAT_PROCEED_EXTERNAL_LINK:String = "AlertChatExternalLinkProceed"; public static const ERROR_FATAL:String = "ErrorFatal"; public static const ERROR_FATAL_DEBUG:String = "ErrorFatalDebug"; public static const ERROR_CALLSIGN_WRONG_FIRST_SYMBOL:String = "ErrorCallsignWrongFirstSimbolText"; public static const ERROR_CALLSIGN_NOT_SINGLE_DEVIDERS:String = "ErrorCallsignNotSingleDevidersText"; public static const ERROR_CALLSIGN_WRONG_LAST_SYMBOL:String = "ErrorCallsignWrongLastSimbolText"; public static const ERROR_CALLSIGN_LENGTH:String = "ErrorCallsignLengthText"; public static const ERROR_CALLSIGN_NOT_UNIQUE:String = "ErrorCallsignNotUniqueText"; public static const ERROR_EMAIL_NOT_UNIQUE:String = "ErrorEmailNotUniqueText"; public static const ERROR_EMAIL_INVALID:String = "ErrorEmailInvalidText"; public static const ERROR_EMAIL_NOT_FOUND:String = "ErrorEmailNotFoundText"; public static const ERROR_EMAIL_NOT_SENDED:String = "ErrorEmailNotSendedText"; public static const ERROR_PASSWORD_INCORRECT:String = "ErrorPasswordIncorrectText"; public static const ERROR_PASSWORD_LENGTH:String = "ErrorPasswordLengthText"; public static const ERROR_PASSWORD_CHANGE:String = "ErrorPasswordChangeText"; public static const ERROR_ACCOUNT_BAN:String = "ErrorAccountBanText"; public static const ERROR_WRONG_CAPTCHA:String = "ErrorAccountBanText"; public static const ALERT_CONFIRM_BATTLE_EXIT:String = "AlertQuitBattleText"; public static const ALERT_CONFIRM_REMOVE_FRIEND:String = "AlertRemoveFriendText"; public static const ALERT_ANSWER_YES:String = "AlertAnswerYes"; public static const ALERT_ANSWER_NO:String = "AlertAnswerNo"; public static const ALERT_ANSWER_OK:String = "AlertAnswerOk"; public static const ALERT_ANSWER_CANCEL:String = "AlertAnswerCancel"; public static const ALERT_ANSWER_SEND_BUG_REPORT:String = "AlertAnswerSendBugReport"; public static const ALERT_ANSWER_RETURN_TO_BATTLE:String = "AlertAnswerReturnToBattle"; public static const ALERT_ANSWER_GO_TO_GARAGE:String = "AlertAnswerGoToGarage"; public static const ALERT_ANSWER_PROCEED:String = "AlertAnswerProceed"; public static const SERVER_STOP_ALERT_TEXT:String = "ServerStopAlertText"; public static const REDIRECT_ALERT_TEXT:String = "RedirectAlertText"; public static const FOCUS_WARNIG_TEXT:String = "FocusWarningText"; public static const STATISTICS_SEARCH_LABEL_TEXT:String = "StatisticsSearchLabelText"; public static const STATISTICS_HEADER_NUMBER:String = "StatisticsHeaderNumber"; public static const STATISTICS_HEADER_RANK:String = "StatisticsHeaderRank"; public static const STATISTICS_HEADER_CALLSIGN:String = "StatisticsHeaderCallsign"; public static const STATISTICS_HEADER_ACHIVIMENTS:String = "StatisticsHeaderAchiviments"; public static const STATISTICS_HEADER_SCORE:String = "StatisticsHeaderScore"; public static const STATISTICS_HEADER_KILLS:String = "StatisticsHeaderKills"; public static const STATISTICS_HEADER_DEATHS:String = "StatisticsHeaderDeaths"; public static const STATISTICS_HEADER_RATIO:String = "StatisticsHeaderRatio"; public static const STATISTICS_HEADER_WEALTH:String = "StatisticsHeaderWealth"; public static const STATISTICS_HEADER_RATING:String = "StatisticsHeaderRating"; public static const STATISTICS_HEADER_COLUMN_WIDTH:String = "StatisticsHeaderColumnWidth"; public static const BUG_REPORT_SEND_SCREEN_SHOT_CHECKBOX_LABEL_TEXT:String = "BugReportSendScreenShotCheckboxLabelText"; public static const BUG_REPORT_SUMMARY_LABEL_TEXT:String = "BugReportSummaryLabelText"; public static const BUG_REPORT_DESCRIPTION_LABEL_TEXT:String = "BugReportDescriptionLabelText"; public static const BUG_REPORT_BUTTON_CANCEL_TEXT:String = "BugReportButtonCancelText"; public static const BUG_REPORT_BUTTON_SEND_TEXT:String = "BugReportButtonSendText"; public static const BUG_REPORT_HAS_BEEN_SENT_ALERT_TEXT:String = "BugReportHasBeenSentAlertText"; public static const BUG_REPORT_SUMMARY_SUBJECTS:String = "BugReportSummarySubjects"; public static const BUG_REPORT_NOT_TESTER_ALERT_TEXT:String = "BugReportNotTesterAlertText"; public static const BUG_REPORT_NOT_TESTER_ALERT_BUTTON_TO_PAYMENT_TEXT:String = "BugReportNotTesterAlertButtonToPaymentText"; public static const BUG_REPORT_NOT_TESTER_ALERT_TO_FORUM_TEXT:String = "BugReportNotTesterAlertButtonToForumText"; public static const SETTINGS_SOUND_VOLUME_LABEL_TEXT:String = "SettingsSoundVolumeLabelText"; public static const SETTINGS_BACKGROUND_SOUND_CHECKBOX_LABEL_TEXT:String = "SettingsBackgroundSoundVolumeLabelText"; public static const SETTINGS_PERFORMANCE_HEADER_LABEL_TEXT:String = "SettingsPerformanceHeaderLabelText"; public static const SETTINGS_SHOW_FPS_CHECKBOX_LABEL_TEXT:String = "SettingsShowFPSCheckboxLabelText"; public static const SETTINGS_ENABLE_ADAPTIVE_FPS_CHECKBOX_LABEL_TEXT:String = "SettingsEnableAdaptiveFPSCheckboxLabelText"; public static const SETTINGS_SHOW_SKYBOX_CHECKBOX_LABEL_TEXT:String = "SettingsShowSkyboxCheckboxLabelText"; public static const SETTINGS_SHOW_BATTLE_CHAT_CHECKBOX_LABEL_TEXT:String = "SettingsShowBattleChatCheckboxLabelText"; public static const SETTINGS_USE_NEW_LOADER_CHECKBOX_LABEL_TEXT:String = "SETTINGS_USE_NEW_LOADER_CHECKBOX_LABEL_TEXT"; public static const SETTINGS_FOG_CHECKBOX_LABEL_TEXT:String = "SETTINGS_FOG_CHECKBOX_LABEL_TEXT"; public static const SETTINGS_SOFT_PARTICLES_CHECKBOX_LABEL_TEXT:String = "SETTINGS_SOFT_PARTICLES_CHECKBOX_LABEL_TEXT"; public static const SETTINGS_TANK_SHADOWS_CHECKBOX_LABEL_TEXT:String = "SETTINGS_TANK_SHADOWS_CHECKBOX_LABEL_TEXT"; public static const SETTINGS_DUST_CHECKBOX_LABEL_TEXT:String = "SETTINGS_DUST_CHECKBOX_LABEL_TEXT"; public static const SETTINGS_DYNAMIC_SHADOWS_CHECKBOX_LABEL_TEXT:String = "SETTINGS_DYNAMIC_SHADOWS_CHECKBOX_LABEL_TEXT"; public static const SETTINGS_DYNAMIC_LIGHTS_CHECKBOX_LABEL_TEXT:String = "SETTINGS_DYNAMIC_LIGHTS_CHECKBOX_LABEL_TEXT"; public static const SETTINGS_TRACKS_CHECKBOX_LABEL_TEXT:String = "SETTINGS_TRACKS_CHECKBOX_LABEL_TEXT"; public static const SETTINGS_DAMAGE_CHECKBOX_LABEL_TEXT:String = "SETTINGS_DAMAGE_CHECKBOX_LABEL_TEXT"; public static const SETTINGS_OLD_TEXTURES_LABEL_TEXT:String = "SETTINGS_OLD_TEXTURES_LABEL_TEXT"; public static const SETTINGS_MIPMAPPING_LABEL_TEXT:String = "SETTINGS_MIPMAPPING_LABEL_TEXT"; public static const SETTINGS_COLORED_FPS:String = "SETTINGS_COLORED_FPS"; public static const SETTINGS_ACCOUNT_HEADER_LABEL_TEXT:String = "SettingsAccountHeaderLabelText"; public static const SETTINGS_NEW_PASSWORD_LABEL_TEXT:String = "SettingsNewPasswordLabelText"; public static const SETTINGS_REENTER_PASSWORD_LABEL_TEXT:String = "SettingsReenterPasswordLabelText"; public static const SETTINGS_EMAIL_LABEL_TEXT:String = "SettingsEmailLabelText"; public static const SETTINGS_BUTTON_RESEND_CONFIRMATION_TEXT:String = "SettingsButtonResendConfirmationText"; public static const SETTINGS_CONTROL_HEADER_LABEL_TEXT:String = "SettingsControlHeaderLabelText"; public static const SETTINGS_INVERSE_TURN_CONTROL_CHECKBOX_LABEL_TEXT:String = "SettingsInverseTurnControlCheckboxLabelText"; public static const SETTINGS_SEND_NEWS_CHECKBOX_LABEL_TEXT:String = "SettingsSendNewsCheckboxLabelText"; public static const SETTINGS_BUTTON_CANCEL_TEXT:String = "SettingsButtonCancelText"; public static const SETTINGS_BUTTON_SAVE_TEXT:String = "SettingsButtonSaveText"; public static const SETTINGS_BUTTON_CHANGE_PASSWORD_TEXT:String = "SettingsButtonChangePasswordText"; public static const SETTINGS_CHANGE_PASSWORD_CONFIRMATION_SENT_TEXT:String = "SettingsChangePasswordConfirmationSentText"; public static const SETTINGS_CHANGE_PASSWORD_WRONG_LINK_TEXT:String = "SettingsChangePasswordWrongLinkText"; public static const SETTINGS_MIPMAPPING_CHANGE_LABEL_TEXT:String = "SETTINGS_MIPMAPPING_CHANGE_LABEL_TEXT"; public static const SETTINGS_ALTERNATE_CAMERA_LABEL_TEXT:String = "SETTINGS_ALTERNATE_CAMERA_LABEL_TEXT"; public static const PAYMENT_MAININFO_LABEL_TEXT:String = "PaymentMaininfoLabelText"; public static const PAYMENT_COMMON_NAME:String = "PAYMENT_COMMON_NAME"; public static const PAYMENT_COMMON_LANGUAGE:String = "PAYMENT_COMMON_LANGUAGE"; public static const PAYMENT_COMMON_DATE:String = "PAYMENT_COMMON_DATE"; public static const PAYMENT_COMMON_SYSTEM:String = "PAYMENT_COMMON_SYSTEM"; public static const PAYMENT_COMMON_TRANSACTION:String = "PAYMENT_COMMON_TRANSACTION"; public static const PAYMENT_COMMON_COMMENT:String = "PAYMENT_COMMON_COMMENT"; public static const PAYMENT_SMS_NAME_TEXT:String = "PaymentSMSNameText"; public static const PAYMENT_QIWI_NAME_TEXT:String = "PaymentQiwiNameText"; public static const PAYMENT_YANDEX_MONEY_NAME_TEXT:String = "PaymentYandexMoneyNameText"; public static const PAYMENT_VISA_NAME_TEXT:String = "PaymentVISANameText"; public static const PAYMENT_PREPAID_NAME_TEXT:String = "PaymentPrepaidNameText"; public static const PAYMENT_RIXTY_NAME_TEXT:String = "PaymentRIXTYNameText"; public static const PAYMENT_WEBMONEY_NAME_TEXT:String = "PaymentWebMoneyNameText"; public static const PAYMENT_EASYPAY_NAME_TEXT:String = "PaymentEasyPayNameText"; public static const PAYMENT_RBK_NAME_TEXT:String = "PaymentRBKNameText"; public static const PAYMENT_MONEYMAIL_NAME_TEXT:String = "PaymentMoneymailNameText"; public static const PAYMENT_WEBCREDS_NAME_TEXT:String = "PaymentWebCredsNameText"; public static const PAYMENT_PAYPAL_NAME_TEXT:String = "PaymentPayPalNameText"; public static const PAYMENT_TERMINAL_NAME_TEXT:String = "PaymentTerminalNameText"; public static const PAYMENT_ALIPAY_NAME_TEXT:String = "PaymentAlipayNameText"; public static const PAYMENT_SMS_REQUEST_TEXT:String = "PAYMENT_SMS_REQUEST_TEXT"; public static const PAYMENT_CARD_TYPE:String = "PAYMENT_CARD_TYPE"; public static const PAYMENT_CARD_CODE:String = "PAYMENT_CARD_CODE"; public static const PAYMENT_CARD_NAME:String = "PAYMENT_CARD_NAME"; public static const PAYMENT_CARD_PHONE_NUMBER:String = "PAYMENT_CARD_PHONE_NUMBER"; public static const PAYMENT_YANDEX_MONEY_NUMBER:String = "PAYMENT_YANDEX_MONEY_NUMBER"; public static const PAYMENT_SMS_DESCRIPTION_TEXT:String = "PaymentSMSDescriptionText"; public static const PAYMENT_QIWI_DESCRIPTION_TEXT:String = "PaymentQiwiDescriptionText"; public static const PAYMENT_YANDEX_MONEY_DESCRIPTION_TEXT:String = "PaymentYandexMoneyDescriptionText"; public static const PAYMENT_VISA_DESCRIPTION_TEXT:String = "PaymentVISADescriptionText"; public static const PAYMENT_PREPAID_DESCRIPTION_TEXT:String = "PaymentPrePaidDescriptionText"; public static const PAYMENT_WEBMONEY_DESCRIPTION_TEXT:String = "PaymentWebMoneyDescriptionText"; public static const PAYMENT_EASYPAY_DESCRIPTION_TEXT:String = "PaymentEasyPayDescriptionText"; public static const PAYMENT_RBK_DESCRIPTION_TEXT:String = "PaymentRBKDescriptionText"; public static const PAYMENT_MONEYMAIL_DESCRIPTION_TEXT:String = "PaymentMoneymailDescriptionText"; public static const PAYMENT_WEBCREDS_DESCRIPTION_TEXT:String = "PaymentWebCredsDescriptionText"; public static const PAYMENT_PAYPAL_DESCRIPTION_TEXT:String = "PaymentPayPalDescriptionText"; public static const PAYMENT_TERMINAL_DESCRIPTION_TEXT:String = "PaymentTerminalDescriptionText"; public static const PAYMENT_ALIPAY_DESCRIPTION_TEXT:String = "PaymentAlipayDescriptionText"; public static const PAYMENT_WMCOMBO_LABEL_TEXT:String = "PaymentWMComboLabelText"; public static const PAYMENT_OPERATORS_LABEL_TEXT:String = "PaymentOperatorsComboLabelText"; public static const PAYMENT_COUNTRIES_LABEL_TEXT:String = "PaymentCountriesComboLabelText"; public static const PAYMENT_SMSTEXT_HEADER_LABEL_TEXT:String = "PaymentSMSTextHeaderLabelText"; public static const PAYMENT_SMSNUMBERS_NUMBER_HEADER_LABEL_TEXT:String = "PaymentSMSNumbersNumberHeaderLabelText"; public static const PAYMENT_SMSNUMBERS_COST_HEADER_LABEL_TEXT:String = "PaymentSMSNumbersCostHeaderLabelText"; public static const PAYMENT_SMSNUMBERS_SMSTEXT_HEADER_LABEL_TEXT:String = "PaymentSMSNumbersSMStextHeaderLabelText"; public static const PAYMENT_BUTTON_PROCEED_TEXT:String = "PaymentButtonProceedText"; public static const PAYMENT_NOT_AVAILABLE_ALERT_TEXT:String = "PaymentNotAvailableAlertText"; public static const PAYMENT_TERMINAL_COUNTRIES_LABEL_TEXT:String = "PaymentTerminalCountriesComboLabelText"; public static const PAYMENT_BUG_REPORT_INFO:String = "PaymentBugReportInfo"; public static const PAYMENT_BUTTON_SEND_BUG_REPORT_TEXT:String = "PaymentButtonSendBugReportText"; public static const PAYMENT_BUG_REPORT_CALLSIGN_INPUT_LABEL_TEXT:String = "PaymentBugReportCallsignInputLabelText"; public static const PAYMENT_BUG_REPORT_DATE_INPUT_LABEL_TEXT:String = "PaymentBugReportDateInputLabelText"; public static const PAYMENT_BUG_REPORT_PAYMENT_INPUT_LABEL_TEXT:String = "PaymentBugReportPaymentInputLabelText"; public static const PAYMENT_BUG_REPORT_PAYMENT_SYSTEM_COMBO_LABEL_TEXT:String = "PaymentBugReportPaymentSystemComboLabelText"; public static const PAYMENT_BUG_REPORT_OTHER_PAYMENT_SYSTEM_NAME_TEXT:String = "PaymentBugReportOtherPaymentSystemNameText"; public static const PAYMENT_BUG_REPORT_SMS_TEXT_INPUT_LABEL_TEXT:String = "PaymentBugReportSMStextInputLabelText"; public static const PAYMENT_BUG_REPORT_CARD_TYPE_LABEL_TEXT:String = "PaymentBugReportCardTypeLabelText"; public static const PAYMENT_BUG_REPORT_MASTERCARD_NAME_TEXT:String = "PaymentBugReportMasterCardNameText"; public static const PAYMENT_BUG_REPORT_NAME_AND_LASTNAME_INPUT_LABEL_TEXT:String = "PaymentBugReportNameAndLastNameInputLabelText"; public static const PAYMENT_BUG_REPORT_CARD_LAST_FIGURES_INPUT_LABEL_TEXT:String = "PaymentBugReportCardLastFiguresInputLabelText"; public static const PAYMENT_BUG_REPORT_PHONE_NUMBER_INPUT_LABEL_TEXT:String = "PaymentBugReportPhoneNumberInputLabelText"; public static const PAYMENT_BUG_REPORT_PURSE_NUMBER_INPUT_LABEL_TEXT:String = "PaymentBugReportPurseNumberInputLabelText"; public static const PAYMENT_BUG_REPORT_EMAIL_INPUT_LABEL_TEXT:String = "PaymentBugReportEmailInputLabelText"; public static const PAYMENT_BUG_REPORT_COMMENT_INPUT_LABEL_TEXT:String = "PaymentBugReportCommentInputLabelText"; public static const HELP_PANEL_RANK_HELPER_TEXT:String = "HelpPanelRankHelperText"; public static const HELP_PANEL_RANK_HELPER_ARROW_LENGTH:String = "HelpPanelRankHelperArrowLength"; public static const HELP_PANEL_RANK_BAR_HELPER_TEXT:String = "HelpPanelRankBarHelperText"; public static const HELP_PANEL_RANK_BAR_HELPER_ARROW_LENGTH:String = "HelpPanelRankBarHelperArrowLength"; public static const HELP_PANEL_RATING_INDICATOR_HELPER_TEXT:String = "HelpPanelRatingIndicatorHelperText"; public static const HELP_PANEL_RATING_INDICATOR_HELPER_ARROW_LENGTH:String = "HelpPanelRatingIndicatorHelperArrowLength"; public static const HELP_PANEL_MAIN_MENU_HELPER_TEXT:String = "HelpPanelMainMenuHelperText"; public static const HELP_PANEL_MAIN_MENU_HELPER_ARROW_LENGTH:String = "HelpPanelMainMenuHelperArrowLength"; public static const HELP_PANEL_BUTTON_BAR_HELPER_TEXT:String = "HelpPanelButtonBarHelperText"; public static const HELP_PANEL_BUTTON_BAR_HELPER_ARROW_LENGTH:String = "HelpPanelButtonBarHelperArrowLength"; public static const HELP_PANEL_MONEY_HELPER_TEXT:String = "HelpPanelMoneyHelperText"; public static const HELP_PANEL_MONEY_HELPER_ARROW_LENGTH:String = "HelpPanelMoneyHelperArrowLength"; public static const HELP_PANEL_SCORE_HELPER_TEXT:String = "HelpPanelScoreHelperText"; public static const HELP_PANEL_SCORE_HELPER_ARROW_LENGTH:String = "HelpPanelScoreHelperArrowLength"; public static const HELP_BATTLE_SELECT_CREATE_MAP_HELPER_TEXT:String = "HelpBattleSelectCreateMapHelperText"; public static const HELP_BATTLE_SELECT_CREATE_MAP_HELPER_ARROW_LENGTH:String = "HelpBattleSelectCreateMapHelperArrowLength"; public static const HELP_BATTLE_SELECT_LOCKED_MAP_HELPER_TEXT:String = "HelpBattleSelectLockedMapHelperText"; public static const HELP_BATTLE_SELECT_LOCKED_MAP_HELPER_ARROW_LENGTH:String = "HelpBattleSelectLockedMapHelperArrowLength"; public static const HELP_GARAGE_WAREHOUSE_LIST_HELPER_TEXT:String = "HelpGarageWarehouseListHelperText"; public static const HELP_GARAGE_WAREHOUSE_LIST_HELPER_ARROW_LENGTH:String = "HelpGarageWarehouseListHelperArrowLength"; public static const HELP_GARAGE_STORE_LIST_HELPER_TEXT:String = "HelpGarageStoreListHelperText"; public static const HELP_GARAGE_STORE_LIST_HELPER_ARROW_LENGTH:String = "HelpGarageStoreListHelperArrowLength"; public static const HELP_FIRST_PURCHASE_HELPER_TEXT:String = "HelpFirstPurchaseHelperText"; public static const HELP_FIRST_PURCHASE_HELPER_ARROW_LENGTH:String = "HelpFirstPurchaseArrowLength"; public static const HELP_SET_EMAIL_HELPER_TEXT:String = "HelpSetEmailHelperText"; public static const HELP_SET_EMAIL_HELPER_ARROW_LENGTH:String = "HelpSetEmailArrowLength"; public static const HELP_UP_RANK_HELPER_TEXT:String = "HelpUpRankText"; public static const HELP_UP_RANK_HELPER_ARROW_LENGTH:String = "HelpUpRankArrowLength"; public static const FREE_BONUSES_WINDOW_MESSAGE_TEXT:String = "FreeBonusesWindowMessageText"; public static const FREE_BONUSES_WINDOW_MESSAGE_CRYSTALS_TEXT:String = "FreeBonusesWindowMessageCrystallsText"; public static const FREE_BONUSES_WINDOW_MESSAGE_NOSUPPLIES_TEXT:String = "FreeBonusesWindowMessageNoSuppliesText"; public static const FREE_BONUSES_WINDOW_MESSAGE_DOUBLECRYSTALLS_TEXT:String = "FreeBonusesWindowMessageDoubleCrystallsText"; public static const ACHIEVEMENT_COMPLETE_FIRST_PURCHASE_TEXT:String = "AchievementCompleteFirstPurchaseText"; public static const ACHIEVEMENT_COMPLETE_EMAIL_TEXT:String = "AchievementCompleteEmailText"; public static const NEWBIES_BONUSES_WINDOW_MESSAGE_TEXT:String = "NewbiewsBonusesWindowMessageText"; public static const NEWBIES_BONUSES_NEW_RANK_WINDOW_MESSAGE_TEXT:String = "NewbiewsBonusesNewRankWindowMessageText"; public static const FREE_BONUSES_WINDOW_BUTTON_CLOSE_TEXT:String = "FreeBonusesWindowButtonCloseText"; public static const CHALLENGES_WINDOW_BUTTON_CHANGE_TEXT:String = "CHALLENGES_WINDOW_BUTTON_CHANGE_TEXT"; public static const CHALLENGES_WINDOW_LABEL_COMPLETE_TEXT:String = "COMPLETE_TEXT"; public static const CHALLENGES_WINDOW_LABEL_CHALLENGE_TEXT:String = "CHALLENGE_TEXT"; public static const CHALLENGES_WINDOW_LABEL_PRIZE_TEXT:String = "PRIZE_TEXT"; public static const CONGRATS_WINDOW_TEXT:String = "CONGRATS_WINDOW_TEXT"; public static const CONGRATS_WINDOW_CONGRATS_TEXT:String = "CONGRATS_WINDOW_CONGRATS_TEXT"; public static const FRIENDS_WINDOW_TEXT:String = "FRIENDS_WINDOW_TEXT"; public static const FRIENDS_WINDOW_OUTCOMING_LIST:String = "FRIENDS_WINDOW_OUTCOMING_LIST"; public static const FRIENDS_WINDOW_INCOMING_LIST:String = "FRIENDS_WINDOW_INCOMING_LIST"; public static const FRIENDS_WINDOW_REJECT_ALL:String = "FRIENDS_WINDOW_REJECT_ALL"; public static const FRIENDS_WINDOW_SEND_INVITE:String = "FRIENDS_WINDOW_SEND_INVITE"; public static const FRIENDS_WINDOW_SEARCH_IN_LIST:String = "FRIENDS_WINDOW_SEARCH_IN_LIST"; public static const PROFILE_WINDOW_TEXT:String = "PROFILE_WINDOW_TEXT"; public static const PROFILE_WINDOW_EMPTY_TEXT:String = "PROFILE_WINDOW_EMPTY_TEXT"; public static const PROFILE_WINDOW_SENDER_TEXT:String = "PROFILE_WINDOW_SENDER_TEXT"; public static const PROFILE_WINDOW_NAME_TEXT:String = "PROFILE_WINDOW_NAME_TEXT"; public static const PROFILE_WINDOW_DATE_TEXT:String = "PROFILE_WINDOW_DATE_TEXT"; public static const PROFILE_WINDOW_STATUS_TEXT:String = "PROFILE_WINDOW_STATUS_TEXT"; public static const PROFILE_WINDOW_MESSAGE_TEXT:String = "PROFILE_WINDOW_MESSAGE_TEXT"; public static const PROFILE_WINDOW_SEND_GIFT_TEXT:String = "PROFILE_WINDOW_SEND_GIFT_TEXT"; public static const FREE_BONUSES_WINDOW_RUNET_AWARD_TEXT:String = "FreeBonusesWindowRunetAwardText"; public static const FREE_BONUSES_WINDOW_RUNET_AWARD_BUTTON_1ST_TIME_TEXT:String = "FreeBonusesWindowRunetAwardButton1stTimeText"; public static const FREE_BONUSES_WINDOW_RUNET_AWARD_BUTTON_TEXT:String = "FreeBonusesWindowRunetAwardButtonText"; public static const RANK_NAMES:String = "RankNames"; public static const BATTLE_PLAYER_JOINED:String = "BattlePlayerJoined"; public static const BATTLE_PLAYER_LEFT:String = "BattlePlayerLeft"; public static const BATTLE_PLAYER_KILLED:String = "BattlePlayerKilled"; public static const BATTLE_PLAYER_SUICIDED:String = "BattlePlayerSuicided"; public static const BATTLE_PLAYER_TAKEN_GOLD_BOX:String = "BattlePlayerTakenGoldBox"; public static const BATTLE_PLAYER_TAKEN_RUBY_BOX:String = "BattlePlayerTakenRubyBox"; public static const BATTLE_PLAYER_TAKEN_SPIN_BOX:String = "BattlePlayerTakenSpinBox"; public static const BATTLE_PLAYER_TAKEN_PRIZE_BOX:String = "BattlePlayerTakenPRIZEBox"; public static const BATTLE_PLAYER_RANKED_UP_CONGRATS:String = "BATTLE_PLAYER_RANKED_UP_CONGRATS"; public static const BATTLE_PLAYER_RANKED_UP_RANK:String = "BATTLE_PLAYER_RANKED_UP_RANK"; public static const CTF_CAPTURED_OUR_FLAG:String = "CtfCapturedOurFlag"; public static const CTF_LOST_OUR_FLAG:String = "CtfLostOurFlag"; public static const CTF_GOT_OUR_FLAG:String = "CtfGotOurFlag"; public static const CTF_RETURNED_OUR_FLAG:String = "CtfReturnedOurFlag"; public static const CTF_OUR_FLAG_RETURNED:String = "CtfOurFlagReturned"; public static const CTF_CAPTURED_ENEMY_FLAG:String = "CtfCapturedEnemyFlag"; public static const CTF_LOST_ENEMY_FLAG:String = "CtfLostEnemyFlag"; public static const CTF_GOT_ENEMY_FLAG:String = "CtfGotEnemyFlag"; public static const CTF_RETURNED_ENEMY_FLAG:String = "CtfReturnedEnemyFlag"; public static const CTF_ENEMY_FLAG_RETURNED:String = "CtfEnemyFlagReturned"; public static const CTF_CAPTURED_FLAG:String = "CtfCapturedFlag"; public static const CTF_LOST_FLAG:String = "CtfLostFlag"; public static const CTF_GOT_FLAG:String = "CtfGotFlag"; public static const CTF_RETURNED_FLAG:String = "CtfReturnedFlag"; public static const CTF_RED_FLAG_RETURNED:String = "CtfRedFlagReturned"; public static const CTF_BLUE_FLAG_RETURNED:String = "CtfBlueFlagReturned"; public static const BATTLE_FUND:String = "BattleGuiFund"; public static const BATTLE_RESTART:String = "BattleGuiBattleRestart"; public static const BATTLE_EXIT:String = "BattleGuiExit"; public static const BATTLE_STAT_CALLSIGN:String = "BattleGuiStatCallsign"; public static const BATTLE_STAT_SCORE:String = "BattleGuiStatScore"; public static const BATTLE_STAT_KILLS:String = "BattleGuiStatKills"; public static const BATTLE_STAT_DEATHS:String = "BattleGuiStatDeaths"; public static const BATTLE_STAT_KDRATIO:String = "BattleGuiStatKdratio"; public static const BATTLE_STAT_REWARD:String = "BattleGuiStatReward"; public static const BATTLE_PAUSE_ENABLED:String = "BattlePauseEnabled"; public static const BATTLE_PAUSE_PRESS_ANY_KEY:String = "BattlePausePressAnyKey"; public static const BATTLE_PAUSE_BATTLE_LEAVE:String = "BattlePauseBattleLeave"; public static const BTL_WAITING_FOR:String = "BtlWaitingFor"; public static const BTL_WAITING_OPPONENTS_ENDING_SINGLE:String = "BtlWaitingOpponentsEndingSingle"; public static const BTL_WAITING_OPPONENTS_ENDING_MULTY:String = "BtlWaitingOpponentsEndingMulty"; public static const BTL_WAITING_PLAYERS_ENDING_SINGLE:String = "BtlWaitingPlayersEndingSingle"; public static const BTL_WAITING_PLAYERS_ENDING_MULTY:String = "BtlWaitingPlayersEndingMulty"; public static const BTL_ENDS_IN:String = "BtlEndsIn"; public static const BATTLE_START_ALERT:String = "BattleStartAlert"; public static const BATTLE_TEAM_ALERT:String = "BattleTeamAlert"; public static const BATTLE_TEAM_BLUE:String = "BattleTeamBlue"; public static const BATTLE_TEAM_RED:String = "BattleTeamRed"; public static const BATTLE_GOLD:String = "BattleGOLD"; public static const BATTLE_SPIN:String = "BattleSPIN"; public static const BATTLE_RUBY:String = "BattleRUBY"; public static const BATTLE_PRIZE:String = "BattlePRIZE"; public static const COUNTRIES_ARMENIA_NAME:String = "CountriesNameArmenia"; public static const COUNTRIES_KAZAKHSTAN_NAME:String = "CountriesNameKazakhstan"; public static const COUNTRIES_RUSSIA_NAME:String = "CountriesNameRissia"; public static const COUNTRIES_UKRAINE_NAME:String = "CountriesNameUkraine"; public static const COUNTRIES_BELARUS_NAME:String = "CountriesNameBelarus"; public static const COUNTRIES_MOLDOVA_NAME:String = "CountriesNameMoldova"; public static const COUNTRIES_TAJIKISTAN_NAME:String = "CountriesNameTajikistan"; public static const COUNTRIES_ALPHA2_CODE_ARMENIA:String = "CountriesAlpha2CodeArmenia"; public static const COUNTRIES_ALPHA2_CODE_KAZAKHSTAN:String = "CountriesAlpha2CodeKazakhstan"; public static const COUNTRIES_ALPHA2_CODE_RUSSIA:String = "CountriesAlpha2CodeRissia"; public static const COUNTRIES_ALPHA2_CODE_UKRAINE:String = "CountriesAlpha2CodeUkraine"; public static const COUNTRIES_ALPHA2_CODE_BELARUS:String = "CountriesAlpha2CodeBelarus"; public static const COUNTRIES_ALPHA2_CODE_MOLDOVA:String = "CountriesAlpha2CodeMoldova"; public static const COUNTRIES_ALPHA2_CODE_TAJIKISTAN:String = "CountriesAlpha2CodeTajikistan"; public static const SERVER_IS_RESTARTING_LOGIN_TEXT:String = "ServerIsRestartingLoginText"; public static const SERVER_IS_RESTARTING_CREATE_BATTLE_TEXT:String = "ServerIsRestartingCreateBattleText"; public static const YOU_WERE_KICKED_LOGIN_TEXT:String = "YouWereKickedLoginText"; public static const HALL_OF_FAME_IS_NOT_LOADED:String = "HallOfFameIsNotLoaded"; public static const GIFT_WINDOW_OPEN:String = "GiftWindowOpen"; public static const GIFT_WINDOW_CLOSE:String = "GiftWindowClose"; public static const GIFT_WINDOW_OPENED:String = "GiftWindowOpened"; public static const GIFT_WINDOW_LEFTED:String = "GiftWindowLefted"; public static const GIFT_WINDOW_INFO:String = "GiftWindowInfo"; public function TextConst() { super(); } public static function init(localeService:ILocaleService) : void { localeService.registerText(TextConst.COUNTRIES_ALPHA2_CODE_ARMENIA,"am"); localeService.registerText(TextConst.COUNTRIES_ALPHA2_CODE_KAZAKHSTAN,"kz"); localeService.registerText(TextConst.COUNTRIES_ALPHA2_CODE_RUSSIA,"ru"); localeService.registerText(TextConst.COUNTRIES_ALPHA2_CODE_UKRAINE,"ua"); localeService.registerText(TextConst.COUNTRIES_ALPHA2_CODE_BELARUS,"bu"); localeService.registerText(TextConst.COUNTRIES_ALPHA2_CODE_MOLDOVA,"md"); localeService.registerText(TextConst.COUNTRIES_ALPHA2_CODE_TAJIKISTAN,"tj"); } public static function setVarsInString(s:String, ... vars) : String { for(var i:int = 0; i < vars.length; i++) { s = s.replace("%" + (i + 1),vars[i]); } return s; } } }
package _codec.projects.tanks.client.panel.model.shop.specialkit.view.singleitem { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.panel.model.shop.specialkit.view.singleitem.SingleItemKitViewCC; public class CodecSingleItemKitViewCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_brandIcon:ICodec; private var codec_button:ICodec; private var codec_buttonOver:ICodec; private var codec_preview:ICodec; public function CodecSingleItemKitViewCC() { super(); } public function init(param1:IProtocol) : void { this.codec_brandIcon = param1.getCodec(new TypeCodecInfo(ImageResource,true)); this.codec_button = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_buttonOver = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_preview = param1.getCodec(new TypeCodecInfo(ImageResource,true)); } public function decode(param1:ProtocolBuffer) : Object { var local2:SingleItemKitViewCC = new SingleItemKitViewCC(); local2.brandIcon = this.codec_brandIcon.decode(param1) as ImageResource; local2.button = this.codec_button.decode(param1) as ImageResource; local2.buttonOver = this.codec_buttonOver.decode(param1) as ImageResource; local2.preview = this.codec_preview.decode(param1) as ImageResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:SingleItemKitViewCC = SingleItemKitViewCC(param2); this.codec_brandIcon.encode(param1,local3.brandIcon); this.codec_button.encode(param1,local3.button); this.codec_buttonOver.encode(param1,local3.buttonOver); this.codec_preview.encode(param1,local3.preview); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIcon_p3 extends BitmapAsset { public function RangIcon_p3() { super(); } } }
package projects.tanks.client.garage.models.item.resistance { import platform.client.fp10.core.type.IGameObject; public class MountedResistancesCC { private var _resistances:Vector.<IGameObject>; public function MountedResistancesCC(param1:Vector.<IGameObject> = null) { super(); this._resistances = param1; } public function get resistances() : Vector.<IGameObject> { return this._resistances; } public function set resistances(param1:Vector.<IGameObject>) : void { this._resistances = param1; } public function toString() : String { var local1:String = "MountedResistancesCC ["; local1 += "resistances = " + this.resistances + " "; return local1 + "]"; } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_rocketlauncherhunterIconClass.png")] public class DeviceIcons_rocketlauncherhunterIconClass extends BitmapAsset { public function DeviceIcons_rocketlauncherhunterIconClass() { super(); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIconNormal_p11 extends BitmapAsset { public function RangIconNormal_p11() { super(); } } }
package alternativa.tanks.models.battlefield.gui.statistics.field { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; import assets.Diamond; import controls.Money; public class FundField extends IconField { private var diamond:Diamond; public function FundField(iconType:int) { this.diamond = new Diamond(); super(iconType); } override protected function init() : void { super.init(); addChild(this.diamond); this.diamond.y = 4; this.update(); } public function initFund(fund:int) : void { var localeService:ILocaleService = ILocaleService(Main.osgi.getService(ILocaleService)); var caption:String = localeService.getText(TextConst.BATTLE_FUND); label.text = caption + ": " + Money.numToString(fund,false); this.update(); } private function update() : void { this.diamond.x = label.x + label.width + 2; } } }
package projects.tanks.client.tanksservices.model.formatbattle { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class EquipmentConstraintsNamingModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:EquipmentConstraintsNamingModelServer; private var client:IEquipmentConstraintsNamingModelBase = IEquipmentConstraintsNamingModelBase(this); private var modelId:Long = Long.getLong(1124951823,1347902856); public function EquipmentConstraintsNamingModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new EquipmentConstraintsNamingModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(EquipmentConstraintsCC,false))); } protected function getInitParam() : EquipmentConstraintsCC { return EquipmentConstraintsCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.gfx.core { import alternativa.gfx.alternativagfx; import flash.display3D.Context3D; import flash.display3D.VertexBuffer3D; use namespace alternativagfx; public class VertexBufferResource extends Resource { alternativagfx var buffer:VertexBuffer3D; protected var _vertices:Vector.<Number>; protected var _numVertices:int; protected var _data32PerVertex:int; public function VertexBufferResource(param1:Vector.<Number>, param2:int) { super(); this._vertices = param1; this._data32PerVertex = param2; this._numVertices = this._vertices.length / this._data32PerVertex; } public function get vertices() : Vector.<Number> { return this._vertices; } public function get numVertices() : int { return this._numVertices; } public function get data32PerVertex() : int { return this._data32PerVertex; } override public function dispose() : void { super.dispose(); if(this.alternativagfx::buffer != null) { this.alternativagfx::buffer.dispose(); this.alternativagfx::buffer = null; } this._vertices = null; } override public function reset() : void { super.reset(); if(this.alternativagfx::buffer != null) { this.alternativagfx::buffer.dispose(); this.alternativagfx::buffer = null; } } override public function get available() : Boolean { return this._vertices != null; } override alternativagfx function create(param1:Context3D) : void { super.alternativagfx::create(param1); this.alternativagfx::buffer = param1.createVertexBuffer(this._numVertices,this._data32PerVertex); } override alternativagfx function upload() : void { super.alternativagfx::upload(); this.alternativagfx::buffer.uploadFromVector(this._vertices,0,this._numVertices); } } }
package alternativa.tanks.models.sfx { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.geom.ColorTransform; public class SpriteShotEffect extends PooledObject implements IGraphicEffect { private static const STATE_BRIGHT:int = 1; private static const STATE_FADE:int = 2; private static var turretMatrix:Matrix4 = new Matrix4(); private static var globalPosition:Vector3 = new Vector3(); private var sprite:Sprite3D; private var brightTime:int; private var fadeTime:int; private var turret:Object3D; private var localPosition:Vector3; private var time:int; private var state:int; public function SpriteShotEffect(objectPool:ObjectPool) { this.localPosition = new Vector3(); super(objectPool); this.sprite = new Sprite3D(100,100); } public function init(material:Material, localMuzzlePosition:Vector3, turret:Object3D, localOffset:Number, size:Number, brightTime:int, fadeTime:int, colorTransform:ColorTransform) : void { this.localPosition.vCopy(localMuzzlePosition); this.localPosition.y += localOffset; this.turret = turret; this.brightTime = brightTime; this.fadeTime = fadeTime; this.sprite.material = material; this.sprite.width = size; this.sprite.height = size; this.sprite.rotation = Math.random() * Math.PI * 2; this.sprite.colorTransform = colorTransform; this.sprite.alpha = 1; this.state = STATE_BRIGHT; this.time = brightTime; } public function get owner() : ClientObject { return null; } public function play(millis:int, camera:GameCamera) : Boolean { switch(this.state) { case STATE_BRIGHT: if(this.time < 0) { this.state = STATE_FADE; this.time = this.fadeTime; } else { this.time -= millis; } break; case STATE_FADE: if(this.time < 0) { return false; } this.time -= millis; this.sprite.alpha = this.time / this.fadeTime; break; } turretMatrix.setMatrix(this.turret.x,this.turret.y,this.turret.z,this.turret.rotationX,this.turret.rotationY,this.turret.rotationZ); turretMatrix.transformVector(this.localPosition,globalPosition); this.sprite.x = globalPosition.x; this.sprite.y = globalPosition.y; this.sprite.z = globalPosition.z; return true; } public function destroy() : void { this.sprite.alternativa3d::removeFromParent(); this.sprite.material = null; this.sprite.colorTransform = null; this.turret = null; storeInPool(); } public function addToContainer(container:Scene3DContainer) : void { container.addChild(this.sprite); } public function kill() : void { } override protected function getClass() : Class { return SpriteShotEffect; } } }
package projects.tanks.client.garage.models.item.mobilelootbox.lootbox { import platform.client.fp10.core.resource.types.ImageResource; public class MobileLoot { private var _count:int; private var _image:ImageResource; private var _name:String; public function MobileLoot(param1:int = 0, param2:ImageResource = null, param3:String = null) { super(); this._count = param1; this._image = param2; this._name = param3; } public function get count() : int { return this._count; } public function set count(param1:int) : void { this._count = param1; } public function get image() : ImageResource { return this._image; } public function set image(param1:ImageResource) : void { this._image = param1; } public function get name() : String { return this._name; } public function set name(param1:String) : void { this._name = param1; } public function toString() : String { var local1:String = "MobileLoot ["; local1 += "count = " + this.count + " "; local1 += "image = " + this.image + " "; local1 += "name = " + this.name + " "; return local1 + "]"; } } }
package alternativa.tanks.servermodels.login { import alternativa.tanks.service.IEntranceClientFacade; import projects.tanks.client.entrance.model.entrance.login.ILoginModelBase; import projects.tanks.client.entrance.model.entrance.login.LoginModelBase; import projects.tanks.client.entrance.model.entrance.login.LoginModelServer; [ModelInfo] public class LoginModel extends LoginModelBase implements ILogin, ILoginModelBase { [Inject] public static var entranceClientFacade:IEntranceClientFacade; public function LoginModel() { super(); } public function wrongPassword() : void { entranceClientFacade.wrongPassword(); } public function get serverInterface() : LoginModelServer { return server; } public function login(param1:String, param2:String, param3:Boolean) : void { server.login(param1,param2,param3); } } }
package projects.tanks.client.panel.model.bonus.showing.items { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class BonusItemModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:BonusItemModelServer; private var client:IBonusItemModelBase = IBonusItemModelBase(this); private var modelId:Long = Long.getLong(202988853,-1669191998); public function BonusItemModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new BonusItemModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(BonusItemCC,false))); } protected function getInitParam() : BonusItemCC { return BonusItemCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.payment.modes.terminal { [ModelInterface] public interface TerminalPayMode { } }
package alternativa.tanks.model.shop { import controls.TankWindowInner; import fl.containers.ScrollPane; import fl.controls.ScrollPolicy; import flash.display.Sprite; import flash.events.MouseEvent; import flash.utils.Dictionary; import forms.ColorConstants; import utils.ScrollStyleUtils; public class ShopCategorysView extends Sprite { private static const VERTICAL_GAP:int = 20; private static const AROUND_GAP:int = 25; private static const SCROLL_GAP:int = 5; private static const SCROLL_PANE_BOTTOM_PADDING:int = 15; private static const SCROLL_SHIFT_GAP:int = 5; private static const SCROLL_SPEED_MULTIPLIER:int = 3; private var scrollPane:ScrollPane; private var scrollContainer:Sprite; private var scrollPaneBottomPadding:Sprite; private var inner:TankWindowInner; private var categoriesPosition:Vector.<ShopCategoryView>; private var categories:Dictionary; private var _width:int; private var _height:int; public function ShopCategorysView() { super(); this.categories = new Dictionary(); this.categoriesPosition = new Vector.<ShopCategoryView>(); this.inner = new TankWindowInner(0,0,TankWindowInner.GREEN); addChild(this.inner); this.scrollContainer = new Sprite(); this.scrollPaneBottomPadding = new Sprite(); this.scrollContainer.addChild(this.scrollPaneBottomPadding); this.scrollPane = new ScrollPane(); ScrollStyleUtils.setGreenStyle(this.scrollPane); this.scrollPane.horizontalScrollPolicy = ScrollPolicy.OFF; this.scrollPane.verticalScrollPolicy = ScrollPolicy.AUTO; this.scrollPane.source = this.scrollContainer; this.scrollPane.update(); this.scrollPane.focusEnabled = false; this.scrollPane.addEventListener(MouseEvent.MOUSE_WHEEL,onMouseWheel,true); addChild(this.scrollPane); } private static function onMouseWheel(param1:MouseEvent) : void { param1.delta *= SCROLL_SPEED_MULTIPLIER; } public function render(param1:int, param2:int) : void { var _loc4_:ShopCategoryView = null; _loc4_ = null; this._width = param1; this._height = param2; this.scrollPane.y = SCROLL_GAP; this.scrollPane.setSize(param1 + SCROLL_SHIFT_GAP,param2 - SCROLL_GAP * 2); this.inner.width = param1; this.inner.height = param2; var _loc3_:int = -12; for each(_loc4_ in this.categoriesPosition) { _loc4_.x = AROUND_GAP; _loc4_.render(this._width - AROUND_GAP * 2 - (this.scrollPane.verticalScrollBar.width - SCROLL_SHIFT_GAP - 1)); _loc4_.y = _loc3_ + VERTICAL_GAP; _loc3_ = _loc4_.y + _loc4_.height; } this.fixScrollPaneBottomPadding(_loc3_); this.scrollPane.update(); } private function fixScrollPaneBottomPadding(param1:int) : void { this.scrollPaneBottomPadding.graphics.lineStyle(1,ColorConstants.WHITE,0); this.scrollPaneBottomPadding.graphics.beginFill(ColorConstants.WHITE,0); this.scrollPaneBottomPadding.graphics.drawRect(0,0,1,SCROLL_PANE_BOTTOM_PADDING); this.scrollPaneBottomPadding.graphics.endFill(); this.scrollPaneBottomPadding.x = AROUND_GAP; this.scrollPaneBottomPadding.y = param1; } public function addCategory(param1:ShopCategoryView) : void { this.categories[param1.categoryId] = param1; this.categoriesPosition.push(param1); this.scrollContainer.addChild(param1); } public function addItem(param1:String, param2:ItemBase) : void { ShopCategoryView(this.categories[param1]).addItem(param2); } override public function get width() : Number { return this._width; } override public function get height() : Number { return this._height; } public function destroy() : void { var _loc1_:ShopCategoryView = null; for each(_loc1_ in this.categories) { _loc1_.destroy(); } this.categories = null; this.categoriesPosition = null; this.scrollPane.removeEventListener(MouseEvent.MOUSE_WHEEL,onMouseWheel,true); this.scrollPane = null; } } }
package alternativa.tanks.model.payment.modes { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class PayModeManualDescriptionEvents implements PayModeManualDescription { private var object:IGameObject; private var impl:Vector.<Object>; public function PayModeManualDescriptionEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function hasCustomManualDescription() : Boolean { var result:Boolean = false; var i:int = 0; var m:PayModeManualDescription = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = PayModeManualDescription(this.impl[i]); result = Boolean(m.hasCustomManualDescription()); i++; } } finally { Model.popObject(); } return result; } public function getCustomManualDescription() : String { var result:String = null; var i:int = 0; var m:PayModeManualDescription = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = PayModeManualDescription(this.impl[i]); result = m.getCustomManualDescription(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.controllers.battlelist { import alternativa.tanks.view.battleinfo.BattleInfoBaseParams; import alternativa.tanks.view.battleinfo.dm.BattleInfoDmParams; import alternativa.tanks.view.battleinfo.team.BattleInfoTeamParams; import alternativa.types.Long; import projects.tanks.client.battleservice.BattleCreateParameters; import projects.tanks.client.battleservice.Range; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleFormatUtil; public class BattleListItemParams { [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var battleFormatUtil:BattleFormatUtil; public var isDM:Boolean; public var params:BattleInfoBaseParams; public var dmParams:BattleInfoDmParams; public var teamParams:BattleInfoTeamParams; public var accessible:Boolean; public var currentBattle:Boolean; public var formatBattle:Boolean; public var formatName:String; public function BattleListItemParams(param1:BattleInfoBaseParams) { super(); this.params = param1; this.dmParams = param1 as BattleInfoDmParams; this.teamParams = param1 as BattleInfoTeamParams; this.isDM = this.dmParams != null; var local2:Range = param1.createParams.rankRange; this.accessible = local2.min <= userPropertiesService.rank && userPropertiesService.rank <= local2.max; this.currentBattle = param1.battle.id == battleInfoService.currentBattleId; this.formatBattle = battleFormatUtil.isFormatBattle(this.createParams.equipmentConstraintsMode,this.createParams.parkourMode); this.formatName = battleFormatUtil.getShortFormatName(this.createParams.equipmentConstraintsMode,this.createParams.parkourMode); } public function get createParams() : BattleCreateParameters { return this.params.createParams; } public function get id() : Long { return this.params.battle.id; } public function get suspicionLevel() : int { return this.params.suspicionLevel.value; } public function get friends() : int { return this.params.friends; } } }
package projects.tanks.client.garage.models.garagepreview { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class GaragePreviewModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function GaragePreviewModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.utils { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.TextureMaterial; import alternativa.math.Vector3; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.engine3d.UVFrame; import alternativa.tanks.engine3d.debug.TextureMaterialRegistry; import flash.display.BitmapData; public class GraphicsUtils { public function GraphicsUtils() { super(); } public static function setObjectTransform(object:Object3D, position:Vector3, rotation:Vector3) : void { object.x = position.x; object.y = position.y; object.z = position.z; object.rotationX = rotation.x; object.rotationY = rotation.y; object.rotationZ = rotation.z; } public static function getTextureAnimation(param1:TextureMaterialRegistry, param2:BitmapData, frameWith:int, frameHeight:int, maxFrames:int = 0, param6:Boolean = true) : TextureAnimation { var textureMaterial:TextureMaterial = new TextureMaterial(param2); var frames:Vector.<UVFrame> = getUVFramesFromTexture(param2,frameWith,frameHeight,maxFrames); return new TextureAnimation(textureMaterial,frames); } public static function getSquareUVFramesFromTexture(texture:BitmapData, maxFrames:int = 0) : Vector.<UVFrame> { var size:int = texture.height; return getUVFramesFromTexture(texture,size,size,maxFrames); } public static function getUVFramesFromTexture(texture:BitmapData, frameWidth:int, frameHeight:int, maxFrames:int = 0) : Vector.<UVFrame> { var topY:int = 0; var bottomY:int = 0; var columIndex:int = 0; var leftX:int = 0; var rightX:int = 0; var textureWidth:int = texture.width; var actualFrameWidth:int = Math.min(frameWidth,textureWidth); var numColumns:int = textureWidth / actualFrameWidth; var textureHeight:int = texture.height; var actualFrameHeight:int = Math.min(frameHeight,textureHeight); var numRows:int = textureHeight / actualFrameHeight; var numFrames:int = numColumns * numRows; var _loc20_:int = 0; if(maxFrames > 0 && numFrames > maxFrames) { numFrames = maxFrames; } var frames:Vector.<UVFrame> = new Vector.<UVFrame>(numFrames); for(var rowIndex:int = 0; rowIndex < numRows; rowIndex++) { topY = rowIndex * actualFrameHeight; bottomY = topY + actualFrameHeight; for(columIndex = 0; columIndex < numColumns; columIndex++) { leftX = columIndex * actualFrameWidth; rightX = leftX + actualFrameWidth; var _loc21_:* = _loc20_++; frames[_loc21_] = new UVFrame(leftX / textureWidth,topY / textureHeight,rightX / textureWidth,bottomY / textureHeight); if(0 == numFrames) { return frames; } } } return frames; } } }
package platform.client.fp10.core.network.handler { import platform.client.fp10.core.network.connection.ConnectionCloseStatus; public interface OnConnectionClosedServiceListener { function onConnectionClosed(param1:ConnectionCloseStatus) : void; } }
package alternativa.tanks.models.battlefield.effects.levelup.levelup { import alternativa.engine3d.core.Sorting; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; public class LightBeam extends Mesh { public function LightBeam(param1:Number) { super(); var _loc2_:Number = param1 / 2; var _loc4_:Vertex = addVertex(-_loc2_,0,param1 + 0,0,0); var _loc5_:Vertex = addVertex(-_loc2_,0,0 + 0,0,1); var _loc6_:Vertex = addVertex(_loc2_,0,0 + 0,1,1); var _loc7_:Vertex = addVertex(_loc2_,0,param1 + 0,1,0); addQuadFace(_loc4_,_loc5_,_loc6_,_loc7_); sorting = Sorting.DYNAMIC_BSP; calculateBounds(); calculateFacesNormals(); } public function init(param1:TextureMaterial) : void { setMaterialToAllFaces(param1); } public function clear() : void { setMaterialToAllFaces(null); } } }
package alternativa.tanks.servermodels.emailconfirm { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IEmailConfirmEvents implements IEmailConfirm { private var object:IGameObject; private var impl:Vector.<Object>; public function IEmailConfirmEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function startEmailConfirm(param1:String, param2:String) : void { var i:int = 0; var m:IEmailConfirm = null; var emailConfirmHash:String = param1; var email:String = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IEmailConfirm(this.impl[i]); m.startEmailConfirm(emailConfirmHash,email); i++; } } finally { Model.popObject(); } } } }
package projects.tanks.client.panel.model.shop.kitpackage { public class KitPackageCC { private var _itemInfos:Vector.<KitPackageItemInfo>; private var _name:String; private var _showDetails:Boolean; public function KitPackageCC(param1:Vector.<KitPackageItemInfo> = null, param2:String = null, param3:Boolean = false) { super(); this._itemInfos = param1; this._name = param2; this._showDetails = param3; } public function get itemInfos() : Vector.<KitPackageItemInfo> { return this._itemInfos; } public function set itemInfos(param1:Vector.<KitPackageItemInfo>) : void { this._itemInfos = param1; } public function get name() : String { return this._name; } public function set name(param1:String) : void { this._name = param1; } public function get showDetails() : Boolean { return this._showDetails; } public function set showDetails(param1:Boolean) : void { this._showDetails = param1; } public function toString() : String { var local1:String = "KitPackageCC ["; local1 += "itemInfos = " + this.itemInfos + " "; local1 += "name = " + this.name + " "; local1 += "showDetails = " + this.showDetails + " "; return local1 + "]"; } } }
package alternativa.tanks.models.battlefield.logic { public interface LogicUnit { function runLogic(param1:int, param2:int) : void; } }
package alternativa.tanks.models.battlefield.gamemode { import alternativa.engine3d.core.ShadowMap; import alternativa.engine3d.lights.DirectionalLight; import alternativa.init.Main; import alternativa.osgi.service.storage.IStorageService; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.model.panel.IBattleSettings; import alternativa.tanks.models.battlefield.BattleView3D; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; import flash.display.Bitmap; import flash.display.BitmapData; public class DayGameMode implements IGameMode { private var camera:GameCamera; public function DayGameMode() { super(); } public function applyChanges(viewport:BattleView3D) : void { var light:DirectionalLight = null; var camera:GameCamera = null; light = null; camera = null; light = null; camera = viewport.camera; this.camera = camera; camera.directionalLightStrength = 1; camera.ambientColor = 5530735; camera.deferredLighting = true; var dirLightColor:int = 7559484; if((Main.osgi.getService(IBattleField) as BattlefieldModel).mapResourceId.indexOf("_winter") != -1) { camera.ambientColor = 6184542; dirLightColor = 2235413; } light = new DirectionalLight(dirLightColor); light.useShadowMap = true; light.rotationX = -2.420796; light.rotationY = 0; light.rotationZ = 2.5; light.intensity = 1; camera.directionalLight = light; camera.shadowMap = new ShadowMap(2048,5000,10000,0,0); camera.shadowMapStrength = 1; camera.shadowMap.bias = 0.5; camera.shadowMap.biasMultiplier = 30; camera.shadowMap.additionalSpace = 10000; camera.shadowMap.alphaThreshold = 0.1; camera.useShadowMap = true; camera.ssao = true; camera.ssaoRadius = 400; camera.ssaoRange = 1200; camera.ssaoColor = 2636880; camera.ssaoAlpha = 1.4; } public function applyChangesBeforeSettings(settings:IBattleSettings) : void { if(settings.fog && this.camera.fogStrength != 1) { this.camera.fogStrength = 1; } else if(!settings.fog) { this.camera.fogStrength = 0; } if(settings.shadows && !this.camera.useShadowMap) { this.camera.useShadowMap = true; if(this.camera.directionalLight != null) { this.camera.directionalLight.useShadowMap = true; } this.camera.shadowMapStrength = 1; } else if(!settings.shadows) { this.camera.useShadowMap = false; if(this.camera.directionalLight != null) { this.camera.directionalLight.useShadowMap = false; } this.camera.shadowMapStrength = 0; } if(settings.defferedLighting && this.camera.directionalLightStrength != 1) { this.camera.directionalLight.intensity = 1; this.camera.directionalLightStrength = 1; this.camera.deferredLighting = true; this.camera.deferredLightingStrength = 1; } else if(!settings.defferedLighting) { this.camera.directionalLight.intensity = 0; this.camera.directionalLightStrength = 0; this.camera.deferredLighting = false; this.camera.deferredLightingStrength = 0; } if(IStorageService(Main.osgi.getService(IStorageService)).getStorage().data["use_ssao"] != null) { this.camera.ssao = IStorageService(Main.osgi.getService(IStorageService)).getStorage().data["use_ssao"]; } else { this.camera.ssao = false; } } public function applyColorchangesToSkybox(skybox:BitmapData) : BitmapData { var btm:BitmapData = new BitmapData(1,1,false,1382169 + 7559484); skybox.colorTransform(skybox.rect,new Bitmap(btm).transform.colorTransform); return skybox; } } }
package com.alternativaplatform.client.models.core.users.model.entrance { public interface IEntranceModelBase { } }
package com.lorentz.processing { public interface IProcess { function executeLoop():Boolean; } }
package projects.tanks.client.panel.model.shop.lootboxandpaintkit { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class LootboxAndPaintModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:LootboxAndPaintModelServer; private var client:ILootboxAndPaintModelBase = ILootboxAndPaintModelBase(this); private var modelId:Long = Long.getLong(1165216544,-1144784906); public function LootboxAndPaintModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new LootboxAndPaintModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(LootboxAndPaintCC,false))); } protected function getInitParam() : LootboxAndPaintCC { return LootboxAndPaintCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.sfx { public class SquareAnimatedPlane extends AnimatedPlane { public function SquareAnimatedPlane(param1:Number) { super(param1,param1); } } }
package alternativa.physics.collision.types { import alternativa.math.Vector3; import alternativa.physics.collision.CollisionPrimitive; public class RayIntersection { public var primitive:CollisionPrimitive; public var pos:Vector3; public var normal:Vector3; public var t:Number = 0; public function RayIntersection() { this.pos = new Vector3(); this.normal = new Vector3(); super(); } public function copy(source:RayIntersection) : void { this.primitive = source.primitive; this.pos.vCopy(source.pos); this.normal.vCopy(source.normal); this.t = source.t; } } }
package projects.tanks.client.panel.model.alerts.entrancealert { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.resource.types.LocalizedImageResource; public class EntranceAlertModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:EntranceAlertModelServer; private var client:IEntranceAlertModelBase = IEntranceAlertModelBase(this); private var modelId:Long = Long.getLong(1825522664,-327255425); private var _showAlertId:Long = Long.getLong(1680328157,1362081079); private var _showAlert_imageCodec:ICodec; private var _showAlert_headerCodec:ICodec; private var _showAlert_textCodec:ICodec; public function EntranceAlertModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new EntranceAlertModelServer(IModel(this)); this._showAlert_imageCodec = this._protocol.getCodec(new TypeCodecInfo(LocalizedImageResource,false)); this._showAlert_headerCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); this._showAlert_textCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._showAlertId: this.client.showAlert(LocalizedImageResource(this._showAlert_imageCodec.decode(param2)),String(this._showAlert_headerCodec.decode(param2)),String(this._showAlert_textCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.view.mainview { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.mainview.BattleTypesPanel_cpBtnClass.png")] public class BattleTypesPanel_cpBtnClass extends BitmapAsset { public function BattleTypesPanel_cpBtnClass() { super(); } } }
package alternativa.tanks.tracker { public interface ITrackerService { function trackPageView(param1:String) : void; function trackEvent(param1:String, param2:String, param3:String) : void; function trackEventAfter(param1:String, param2:String, param3:String) : void; } }
package alternativa.tanks.models.tank.spawn { import alternativa.tanks.battle.LogicUnit; import flash.utils.getTimer; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; public class ReadyToPlaceTask implements LogicUnit { [Inject] public static var lobbyLayoutService:ILobbyLayoutService; private var tankObject:IGameObject; private var endTime:int; public function ReadyToPlaceTask(param1:int, param2:IGameObject) { super(); this.tankObject = param2; this.endTime = getTimer() + param1; } public function runLogic(param1:int, param2:int) : void { if(this.tankObject && param1 >= this.endTime && !lobbyLayoutService.isWindowOpenOverBattle() && !lobbyLayoutService.isSwitchInProgress()) { ITankSpawner(this.tankObject.adapt(ITankSpawner)).setReadyToPlace(); } } public function setTankObject(param1:IGameObject) : void { this.tankObject = param1; } } }
package alternativa.tanks.models.battle.facilities { import alternativa.tanks.battle.BattleUtils; import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.battlefield.models.battle.battlefield.facilities.facillity.FacilitySphericalZoneCC; import projects.tanks.client.battlefield.models.battle.battlefield.facilities.facillity.FacilitySphericalZoneModelBase; import projects.tanks.client.battlefield.models.battle.battlefield.facilities.facillity.IFacilitySphericalZoneModelBase; [ModelInfo] public class FacilitySphericalZoneModel extends FacilitySphericalZoneModelBase implements IFacilitySphericalZoneModelBase, FacilitySphericalZone, ObjectLoadListener { public function FacilitySphericalZoneModel() { super(); } public function objectLoaded() : void { this.convertConstructorDataToClientScale(); } private function convertConstructorDataToClientScale() : void { var local1:FacilitySphericalZoneCC = getInitParam(); local1.radius = BattleUtils.toClientScale(local1.radius); local1.centerOffsetZ = BattleUtils.toClientScale(local1.centerOffsetZ); } public function getRadius() : Number { return getInitParam().radius; } public function getCenterOffsetZ() : Number { return getInitParam().centerOffsetZ; } } }
package _codec.projects.tanks.client.garage.models.item.resistance { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.garage.models.item.resistance.MountedResistancesCC; public class CodecMountedResistancesCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_resistances:ICodec; public function CodecMountedResistancesCC() { super(); } public function init(param1:IProtocol) : void { this.codec_resistances = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(IGameObject,true),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:MountedResistancesCC = new MountedResistancesCC(); local2.resistances = this.codec_resistances.decode(param1) as Vector.<IGameObject>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:MountedResistancesCC = MountedResistancesCC(param2); this.codec_resistances.encode(param1,local3.resistances); } } }
package alternativa.tanks.view { import flash.display.DisplayObject; import flash.display.Sprite; public class TipBlock extends Sprite { private var tipsContainer:Sprite; public function TipBlock() { super(); this.tipsContainer = new Sprite(); this.tipsContainer.x = 8; this.tipsContainer.y = 9; addChild(this.tipsContainer); } public function showTip(param1:DisplayObject) : void { if(this.tipsContainer.numChildren > 0) { this.tipsContainer.removeChildAt(0); } this.tipsContainer.addChild(param1); } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Canvas; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import flash.geom.Matrix3D; import flash.geom.Vector3D; import flash.utils.Dictionary; use namespace alternativa3d; public class BSP extends Object3D { public var clipping:int = 2; public var threshold:Number = 0.01; public var splitAnalysis:Boolean = true; alternativa3d var vertexList:Vertex; private var root:Node; alternativa3d var faces:Vector.<Face> = new Vector.<Face>(); public function BSP() { super(); } public function createTree(param1:Mesh, param2:Boolean = false) : void { this.destroyTree(); if(!param2) { param1 = param1.clone() as Mesh; } var local3:Face = param1.alternativa3d::faceList; this.alternativa3d::vertexList = param1.alternativa3d::vertexList; param1.alternativa3d::faceList = null; param1.alternativa3d::vertexList = null; var local4:Vertex = this.alternativa3d::vertexList; while(local4 != null) { local4.alternativa3d::transformId = 0; local4.id = null; local4 = local4.alternativa3d::next; } var local5:int = 0; var local6:Face = local3; while(local6 != null) { local6.alternativa3d::calculateBestSequenceAndNormal(); local6.id = null; this.alternativa3d::faces[local5] = local6; local5++; local6 = local6.alternativa3d::next; } if(local3 != null) { this.root = this.createNode(local3); } calculateBounds(); } public function destroyTree() : void { this.alternativa3d::vertexList = null; if(this.root != null) { this.destroyNode(this.root); this.root = null; } this.alternativa3d::faces.length = 0; } public function setMaterialToAllFaces(param1:Material) : void { var local4:Face = null; var local2:int = int(this.alternativa3d::faces.length); var local3:int = 0; while(local3 < local2) { local4 = this.alternativa3d::faces[local3]; local4.material = param1; local3++; } if(this.root != null) { this.setMaterialToNode(this.root,param1); } } override public function calculateResolution(param1:int, param2:int, param3:int = 1, param4:Matrix3D = null) : Number { var local6:Object3D = null; var local12:Face = null; var local13:Wrapper = null; var local14:Vertex = null; var local15:Vertex = null; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local5:int = int(this.alternativa3d::faces.length); if(param4 != null) { local6 = new Object3D(); local6.matrix = param4; local6.alternativa3d::composeMatrix(); } var local7:Number = 1e+22; var local8:Number = 0; var local9:Number = 0; var local10:int = 0; var local11:int = 0; while(local11 < local5) { local12 = this.alternativa3d::faces[local11]; local13 = local12.alternativa3d::wrapper; while(local13 != null) { local14 = local13.alternativa3d::vertex; local15 = local13.alternativa3d::next != null ? local13.alternativa3d::next.alternativa3d::vertex : local12.alternativa3d::wrapper.alternativa3d::vertex; local16 = local6 != null ? local6.alternativa3d::ma * (local15.x - local14.x) + local6.alternativa3d::mb * (local15.y - local14.y) + local6.alternativa3d::mc * (local15.z - local14.z) : local15.x - local14.x; local17 = local6 != null ? local6.alternativa3d::me * (local15.x - local14.x) + local6.alternativa3d::mf * (local15.y - local14.y) + local6.alternativa3d::mg * (local15.z - local14.z) : local15.y - local14.y; local18 = local6 != null ? local6.alternativa3d::mi * (local15.x - local14.x) + local6.alternativa3d::mj * (local15.y - local14.y) + local6.alternativa3d::mk * (local15.z - local14.z) : local15.z - local14.z; local19 = (local15.u - local14.u) * param1; local20 = (local15.v - local14.v) * param2; local21 = local16 * local16 + local17 * local17 + local18 * local18; local22 = local19 * local19 + local20 * local20; if(local21 > 0.001 && local22 > 0.001) { local23 = Math.sqrt(local21 / local22); if(local23 < local7) { local7 = local23; } if(local23 > local8) { local8 = local23; } local9 += local23; local10++; if(param3 == 0) { break; } } local13 = local13.alternativa3d::next; } local11++; } if(local10 == 0) { return 1; } return param3 < 2 ? local9 / local10 : (param3 == 2 ? local7 : local8); } override public function intersectRay(param1:Vector3D, param2:Vector3D, param3:Dictionary = null, param4:Camera3D = null) : RayIntersectionData { if(param3 != null && param3[this] || this.root == null) { return null; } if(!alternativa3d::boundIntersectRay(param1,param2,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return null; } return this.intersectRayNode(this.root,param1.x,param1.y,param1.z,param2.x,param2.y,param2.z); } private function intersectRayNode(param1:Node, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number) : RayIntersectionData { var local8:RayIntersectionData = null; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Face = null; var local19:Wrapper = null; var local20:Vertex = null; var local21:Vertex = null; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local9:Number = param1.normalX; var local10:Number = param1.normalY; var local11:Number = param1.normalZ; var local12:Number = local9 * param2 + local10 * param3 + local11 * param4 - param1.offset; if(local12 > 0) { if(param1.positive != null) { local8 = this.intersectRayNode(param1.positive,param2,param3,param4,param5,param6,param7); if(local8 != null) { return local8; } } local13 = param5 * local9 + param6 * local10 + param7 * local11; if(local13 < 0) { local14 = -local12 / local13; local15 = param2 + param5 * local14; local16 = param3 + param6 * local14; local17 = param4 + param7 * local14; local18 = param1.faceList; while(true) { if(local18 != null) { local19 = local18.alternativa3d::wrapper; while(local19 != null) { local20 = local19.alternativa3d::vertex; local21 = local19.alternativa3d::next != null ? local19.alternativa3d::next.alternativa3d::vertex : local18.alternativa3d::wrapper.alternativa3d::vertex; local22 = local21.x - local20.x; local23 = local21.y - local20.y; local24 = local21.z - local20.z; local25 = local15 - local20.x; local26 = local16 - local20.y; local27 = local17 - local20.z; if((local27 * local23 - local26 * local24) * local9 + (local25 * local24 - local27 * local22) * local10 + (local26 * local22 - local25 * local23) * local11 < 0) { break; } local19 = local19.alternativa3d::next; } if(local19 == null) { break; } local18 = local18.alternativa3d::next; continue; } if(param1.negative != null) { return this.intersectRayNode(param1.negative,param2,param3,param4,param5,param6,param7); } } local8 = new RayIntersectionData(); local8.object = this; local8.face = local18; local8.point = new Vector3D(local15,local16,local17); local8.uv = local18.getUV(local8.point); local8.time = local14; return local8; } } else { if(param1.negative != null) { local8 = this.intersectRayNode(param1.negative,param2,param3,param4,param5,param6,param7); if(local8 != null) { return local8; } } if(param1.positive != null && param5 * local9 + param6 * local10 + param7 * local11 > 0) { return this.intersectRayNode(param1.positive,param2,param3,param4,param5,param6,param7); } } return null; } override alternativa3d function checkIntersection(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Dictionary) : Boolean { return this.root != null ? this.checkIntersectionNode(this.root,param1,param2,param3,param4,param5,param6,param7) : false; } private function checkIntersectionNode(param1:Node, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number) : Boolean { var local9:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Face = null; var local19:Wrapper = null; var local20:Vertex = null; var local21:Vertex = null; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local10:Number = param1.normalX; var local11:Number = param1.normalY; var local12:Number = param1.normalZ; var local13:Number = local10 * param2 + local11 * param3 + local12 * param4 - param1.offset; if(local13 > 0) { local9 = param5 * local10 + param6 * local11 + param7 * local12; if(local9 < 0) { local14 = -local13 / local9; if(local14 < param8) { local15 = param2 + param5 * local14; local16 = param3 + param6 * local14; local17 = param4 + param7 * local14; local18 = param1.faceList; while(true) { if(local18 != null) { local19 = local18.alternativa3d::wrapper; while(local19 != null) { local20 = local19.alternativa3d::vertex; local21 = local19.alternativa3d::next != null ? local19.alternativa3d::next.alternativa3d::vertex : local18.alternativa3d::wrapper.alternativa3d::vertex; local22 = local21.x - local20.x; local23 = local21.y - local20.y; local24 = local21.z - local20.z; local25 = local15 - local20.x; local26 = local16 - local20.y; local27 = local17 - local20.z; if((local27 * local23 - local26 * local24) * local10 + (local25 * local24 - local27 * local22) * local11 + (local26 * local22 - local25 * local23) * local12 < 0) { break; } local19 = local19.alternativa3d::next; } if(local19 == null) { break; } local18 = local18.alternativa3d::next; continue; } if(param1.negative != null && this.checkIntersectionNode(param1.negative,param2,param3,param4,param5,param6,param7,param8)) { return true; } } return true; } } return param1.positive != null && this.checkIntersectionNode(param1.positive,param2,param3,param4,param5,param6,param7,param8); } if(param1.negative != null && this.checkIntersectionNode(param1.negative,param2,param3,param4,param5,param6,param7,param8)) { return true; } if(param1.positive != null) { local9 = param5 * local10 + param6 * local11 + param7 * local12; return local9 > 0 && -local13 / local9 < param8 && this.checkIntersectionNode(param1.positive,param2,param3,param4,param5,param6,param7,param8); } return false; } override alternativa3d function collectPlanes(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Vector3D, param5:Vector3D, param6:Vector.<Face>, param7:Dictionary = null) : void { if(param7 != null && param7[this] || this.root == null) { return; } var local8:Vector3D = alternativa3d::calculateSphere(param1,param2,param3,param4,param5); if(!alternativa3d::boundIntersectSphere(local8,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ)) { return; } this.collectPlanesNode(this.root,local8,param6); } private function collectPlanesNode(param1:Node, param2:Vector3D, param3:Vector.<Face>) : void { var local5:Face = null; var local6:Wrapper = null; var local7:Vertex = null; var local4:Number = param1.normalX * param2.x + param1.normalY * param2.y + param1.normalZ * param2.z - param1.offset; if(local4 >= param2.w) { if(param1.positive != null) { this.collectPlanesNode(param1.positive,param2,param3); } } else if(local4 <= -param2.w) { if(param1.negative != null) { this.collectPlanesNode(param1.negative,param2,param3); } } else { local5 = param1.faceList; while(local5 != null) { local6 = local5.alternativa3d::wrapper; while(local6 != null) { local7 = local6.alternativa3d::vertex; local7.alternativa3d::cameraX = alternativa3d::ma * local7.x + alternativa3d::mb * local7.y + alternativa3d::mc * local7.z + alternativa3d::md; local7.alternativa3d::cameraY = alternativa3d::me * local7.x + alternativa3d::mf * local7.y + alternativa3d::mg * local7.z + alternativa3d::mh; local7.alternativa3d::cameraZ = alternativa3d::mi * local7.x + alternativa3d::mj * local7.y + alternativa3d::mk * local7.z + alternativa3d::ml; local6 = local6.alternativa3d::next; } param3.push(local5); local5 = local5.alternativa3d::next; } if(param1.positive != null) { this.collectPlanesNode(param1.positive,param2,param3); } if(param1.negative != null) { this.collectPlanesNode(param1.negative,param2,param3); } } } override public function clone() : Object3D { var local1:BSP = new BSP(); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Object3D) : void { var local3:Vertex = null; var local4:Vertex = null; var local8:Vertex = null; var local9:Face = null; var local10:Face = null; var local11:Wrapper = null; var local12:Wrapper = null; var local13:Wrapper = null; super.clonePropertiesFrom(param1); var local2:BSP = param1 as BSP; this.clipping = local2.clipping; this.threshold = local2.threshold; this.splitAnalysis = local2.splitAnalysis; local3 = local2.alternativa3d::vertexList; while(local3 != null) { local8 = new Vertex(); local8.x = local3.x; local8.y = local3.y; local8.z = local3.z; local8.u = local3.u; local8.v = local3.v; local8.normalX = local3.normalX; local8.normalY = local3.normalY; local8.normalZ = local3.normalZ; local3.alternativa3d::value = local8; if(local4 != null) { local4.alternativa3d::next = local8; } else { this.alternativa3d::vertexList = local8; } local4 = local8; local3 = local3.alternativa3d::next; } var local5:Dictionary = new Dictionary(); var local6:int = int(local2.alternativa3d::faces.length); var local7:int = 0; while(local7 < local6) { local9 = local2.alternativa3d::faces[local7]; local10 = new Face(); local10.material = local9.material; local10.smoothingGroups = local9.smoothingGroups; local10.alternativa3d::normalX = local9.alternativa3d::normalX; local10.alternativa3d::normalY = local9.alternativa3d::normalY; local10.alternativa3d::normalZ = local9.alternativa3d::normalZ; local10.alternativa3d::offset = local9.alternativa3d::offset; local11 = null; local12 = local9.alternativa3d::wrapper; while(local12 != null) { local13 = new Wrapper(); local13.alternativa3d::vertex = local12.alternativa3d::vertex.alternativa3d::value; if(local11 != null) { local11.alternativa3d::next = local13; } else { local10.alternativa3d::wrapper = local13; } local11 = local13; local12 = local12.alternativa3d::next; } this.alternativa3d::faces[local7] = local10; local5[local9] = local10; local7++; } if(local2.root != null) { this.root = local2.cloneNode(local2.root,local5); } local3 = local2.alternativa3d::vertexList; while(local3 != null) { local3.alternativa3d::value = null; local3 = local3.alternativa3d::next; } } private function cloneNode(param1:Node, param2:Dictionary) : Node { var local4:Face = null; var local6:Face = null; var local7:Wrapper = null; var local8:Wrapper = null; var local9:Wrapper = null; var local3:Node = new Node(); var local5:Face = param1.faceList; while(local5 != null) { local6 = param2[local5]; if(local6 == null) { local6 = new Face(); local6.material = local5.material; local6.alternativa3d::normalX = local5.alternativa3d::normalX; local6.alternativa3d::normalY = local5.alternativa3d::normalY; local6.alternativa3d::normalZ = local5.alternativa3d::normalZ; local6.alternativa3d::offset = local5.alternativa3d::offset; local7 = null; local8 = local5.alternativa3d::wrapper; while(local8 != null) { local9 = new Wrapper(); local9.alternativa3d::vertex = local8.alternativa3d::vertex.alternativa3d::value; if(local7 != null) { local7.alternativa3d::next = local9; } else { local6.alternativa3d::wrapper = local9; } local7 = local9; local8 = local8.alternativa3d::next; } } if(local3.faceList != null) { local4.alternativa3d::next = local6; } else { local3.faceList = local6; } local4 = local6; local5 = local5.alternativa3d::next; } local3.normalX = param1.normalX; local3.normalY = param1.normalY; local3.normalZ = param1.normalZ; local3.offset = param1.offset; if(param1.negative != null) { local3.negative = this.cloneNode(param1.negative,param2); } if(param1.positive != null) { local3.positive = this.cloneNode(param1.positive,param2); } return local3; } private function setMaterialToNode(param1:Node, param2:Material) : void { var local3:Face = param1.faceList; while(local3 != null) { local3.material = param2; local3 = local3.alternativa3d::next; } if(param1.negative != null) { this.setMaterialToNode(param1.negative,param2); } if(param1.positive != null) { this.setMaterialToNode(param1.positive,param2); } } override alternativa3d function draw(param1:Camera3D, param2:Canvas) : void { var local4:Canvas = null; var local5:int = 0; var local7:Vertex = null; var local8:Face = null; if(this.root == null) { return; } if(this.clipping == 0) { if(Boolean(alternativa3d::culling & 1)) { return; } alternativa3d::culling = 0; } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local7 = this.alternativa3d::vertexList; while(local7 != null) { local7.alternativa3d::transformId = 0; local7 = local7.alternativa3d::next; } } ++alternativa3d::transformId; alternativa3d::calculateInverseMatrix(); var local3:Face = this.collectNode(this.root); if(local3 == null) { return; } if(alternativa3d::culling > 0) { if(this.clipping == 1) { local3 = param1.alternativa3d::cull(local3,alternativa3d::culling); } else { local3 = param1.alternativa3d::clip(local3,alternativa3d::culling); } if(local3 == null) { return; } } if(param1.debug && (local5 = int(param1.alternativa3d::checkInDebug(this))) > 0) { local4 = param2.alternativa3d::getChildCanvas(true,false); if(Boolean(local5 & Debug.EDGES)) { Debug.alternativa3d::drawEdges(param1,local4,local3,16777215); } if(Boolean(local5 & Debug.BOUNDS)) { Debug.alternativa3d::drawBounds(param1,local4,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } } local4 = param2.alternativa3d::getChildCanvas(true,false,this,alpha,blendMode,colorTransform,filters); var local6:Face = local3; while(local6 != null) { local8 = local6.alternativa3d::processNext; if(local8 == null || local8.material != local3.material) { local6.alternativa3d::processNext = null; if(local3.material != null) { local3.material.alternativa3d::draw(param1,local4,local3,alternativa3d::ml); } else { while(local3 != null) { local6 = local3.alternativa3d::processNext; local3.alternativa3d::processNext = null; local3 = local6; } } local3 = local8; } local6 = local8; } } override alternativa3d function getVG(param1:Camera3D) : VG { var local3:Vertex = null; if(this.root == null) { return null; } if(this.clipping == 0) { if(Boolean(alternativa3d::culling & 1)) { return null; } alternativa3d::culling = 0; } if(alternativa3d::transformId > 500000000) { alternativa3d::transformId = 0; local3 = this.alternativa3d::vertexList; while(local3 != null) { local3.alternativa3d::transformId = 0; local3 = local3.alternativa3d::next; } } ++alternativa3d::transformId; alternativa3d::calculateInverseMatrix(); var local2:Face = this.prepareNode(this.root,alternativa3d::culling,param1); if(local2 != null) { return VG.alternativa3d::create(this,local2,3,param1.debug ? int(param1.alternativa3d::checkInDebug(this)) : 0,false); } return null; } private function collectNode(param1:Node, param2:Face = null) : Face { var local3:Face = null; var local4:Wrapper = null; var local5:Vertex = null; var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; if(param1.normalX * alternativa3d::imd + param1.normalY * alternativa3d::imh + param1.normalZ * alternativa3d::iml > param1.offset) { if(param1.positive != null) { param2 = this.collectNode(param1.positive,param2); } local3 = param1.faceList; while(local3 != null) { local4 = local3.alternativa3d::wrapper; while(local4 != null) { local5 = local4.alternativa3d::vertex; if(local5.alternativa3d::transformId != alternativa3d::transformId) { local6 = local5.x; local7 = local5.y; local8 = local5.z; local5.alternativa3d::cameraX = alternativa3d::ma * local6 + alternativa3d::mb * local7 + alternativa3d::mc * local8 + alternativa3d::md; local5.alternativa3d::cameraY = alternativa3d::me * local6 + alternativa3d::mf * local7 + alternativa3d::mg * local8 + alternativa3d::mh; local5.alternativa3d::cameraZ = alternativa3d::mi * local6 + alternativa3d::mj * local7 + alternativa3d::mk * local8 + alternativa3d::ml; local5.alternativa3d::transformId = alternativa3d::transformId; local5.alternativa3d::drawId = 0; } local4 = local4.alternativa3d::next; } local3.alternativa3d::processNext = param2; param2 = local3; local3 = local3.alternativa3d::next; } if(param1.negative != null) { param2 = this.collectNode(param1.negative,param2); } } else { if(param1.negative != null) { param2 = this.collectNode(param1.negative,param2); } if(param1.positive != null) { param2 = this.collectNode(param1.positive,param2); } } return param2; } private function prepareNode(param1:Node, param2:int, param3:Camera3D) : Face { var local4:Face = null; var local5:Wrapper = null; var local8:Face = null; var local9:Vertex = null; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Vertex = null; var local14:Vertex = null; var local15:Vertex = null; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; if(alternativa3d::imd * param1.normalX + alternativa3d::imh * param1.normalY + alternativa3d::iml * param1.normalZ > param1.offset) { local4 = param1.faceList; local8 = local4; while(local8 != null) { local5 = local8.alternativa3d::wrapper; while(local5 != null) { local9 = local5.alternativa3d::vertex; if(local9.alternativa3d::transformId != alternativa3d::transformId) { local10 = local9.x; local11 = local9.y; local12 = local9.z; local9.alternativa3d::cameraX = alternativa3d::ma * local10 + alternativa3d::mb * local11 + alternativa3d::mc * local12 + alternativa3d::md; local9.alternativa3d::cameraY = alternativa3d::me * local10 + alternativa3d::mf * local11 + alternativa3d::mg * local12 + alternativa3d::mh; local9.alternativa3d::cameraZ = alternativa3d::mi * local10 + alternativa3d::mj * local11 + alternativa3d::mk * local12 + alternativa3d::ml; local9.alternativa3d::transformId = alternativa3d::transformId; local9.alternativa3d::drawId = 0; } local5 = local5.alternativa3d::next; } local8.alternativa3d::processNext = local8.alternativa3d::next; local8 = local8.alternativa3d::next; } if(param2 > 0) { if(this.clipping == 1) { local4 = param3.alternativa3d::cull(local4,param2); } else { local4 = param3.alternativa3d::clip(local4,param2); } } } var local6:Face = param1.negative != null ? this.prepareNode(param1.negative,param2,param3) : null; var local7:Face = param1.positive != null ? this.prepareNode(param1.positive,param2,param3) : null; if(local4 != null || local6 != null && local7 != null) { if(local4 == null) { local4 = param1.faceList.alternativa3d::create(); param3.alternativa3d::lastFace.alternativa3d::next = local4; param3.alternativa3d::lastFace = local4; } local5 = param1.faceList.alternativa3d::wrapper; local13 = local5.alternativa3d::vertex; local5 = local5.alternativa3d::next; local14 = local5.alternativa3d::vertex; local5 = local5.alternativa3d::next; local15 = local5.alternativa3d::vertex; if(local13.alternativa3d::transformId != alternativa3d::transformId) { local13.alternativa3d::cameraX = alternativa3d::ma * local13.x + alternativa3d::mb * local13.y + alternativa3d::mc * local13.z + alternativa3d::md; local13.alternativa3d::cameraY = alternativa3d::me * local13.x + alternativa3d::mf * local13.y + alternativa3d::mg * local13.z + alternativa3d::mh; local13.alternativa3d::cameraZ = alternativa3d::mi * local13.x + alternativa3d::mj * local13.y + alternativa3d::mk * local13.z + alternativa3d::ml; local13.alternativa3d::transformId = alternativa3d::transformId; local13.alternativa3d::drawId = 0; } if(local14.alternativa3d::transformId != alternativa3d::transformId) { local14.alternativa3d::cameraX = alternativa3d::ma * local14.x + alternativa3d::mb * local14.y + alternativa3d::mc * local14.z + alternativa3d::md; local14.alternativa3d::cameraY = alternativa3d::me * local14.x + alternativa3d::mf * local14.y + alternativa3d::mg * local14.z + alternativa3d::mh; local14.alternativa3d::cameraZ = alternativa3d::mi * local14.x + alternativa3d::mj * local14.y + alternativa3d::mk * local14.z + alternativa3d::ml; local14.alternativa3d::transformId = alternativa3d::transformId; local14.alternativa3d::drawId = 0; } if(local15.alternativa3d::transformId != alternativa3d::transformId) { local15.alternativa3d::cameraX = alternativa3d::ma * local15.x + alternativa3d::mb * local15.y + alternativa3d::mc * local15.z + alternativa3d::md; local15.alternativa3d::cameraY = alternativa3d::me * local15.x + alternativa3d::mf * local15.y + alternativa3d::mg * local15.z + alternativa3d::mh; local15.alternativa3d::cameraZ = alternativa3d::mi * local15.x + alternativa3d::mj * local15.y + alternativa3d::mk * local15.z + alternativa3d::ml; local15.alternativa3d::transformId = alternativa3d::transformId; local15.alternativa3d::drawId = 0; } local16 = local14.alternativa3d::cameraX - local13.alternativa3d::cameraX; local17 = local14.alternativa3d::cameraY - local13.alternativa3d::cameraY; local18 = local14.alternativa3d::cameraZ - local13.alternativa3d::cameraZ; local19 = local15.alternativa3d::cameraX - local13.alternativa3d::cameraX; local20 = local15.alternativa3d::cameraY - local13.alternativa3d::cameraY; local21 = local15.alternativa3d::cameraZ - local13.alternativa3d::cameraZ; local22 = local21 * local17 - local20 * local18; local23 = local19 * local18 - local21 * local16; local24 = local20 * local16 - local19 * local17; local25 = local22 * local22 + local23 * local23 + local24 * local24; if(local25 > 0) { local25 = 1 / Math.sqrt(length); local22 *= local25; local23 *= local25; local24 *= local25; } local4.alternativa3d::normalX = local22; local4.alternativa3d::normalY = local23; local4.alternativa3d::normalZ = local24; local4.alternativa3d::offset = local13.alternativa3d::cameraX * local22 + local13.alternativa3d::cameraY * local23 + local13.alternativa3d::cameraZ * local24; local4.alternativa3d::processNegative = local6; local4.alternativa3d::processPositive = local7; } else { local4 = local6 != null ? local6 : local7; } return local4; } override alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { var local3:Vertex = this.alternativa3d::vertexList; while(local3 != null) { if(param2 != null) { local3.alternativa3d::cameraX = param2.alternativa3d::ma * local3.x + param2.alternativa3d::mb * local3.y + param2.alternativa3d::mc * local3.z + param2.alternativa3d::md; local3.alternativa3d::cameraY = param2.alternativa3d::me * local3.x + param2.alternativa3d::mf * local3.y + param2.alternativa3d::mg * local3.z + param2.alternativa3d::mh; local3.alternativa3d::cameraZ = param2.alternativa3d::mi * local3.x + param2.alternativa3d::mj * local3.y + param2.alternativa3d::mk * local3.z + param2.alternativa3d::ml; } else { local3.alternativa3d::cameraX = local3.x; local3.alternativa3d::cameraY = local3.y; local3.alternativa3d::cameraZ = local3.z; } if(local3.alternativa3d::cameraX < param1.boundMinX) { param1.boundMinX = local3.alternativa3d::cameraX; } if(local3.alternativa3d::cameraX > param1.boundMaxX) { param1.boundMaxX = local3.alternativa3d::cameraX; } if(local3.alternativa3d::cameraY < param1.boundMinY) { param1.boundMinY = local3.alternativa3d::cameraY; } if(local3.alternativa3d::cameraY > param1.boundMaxY) { param1.boundMaxY = local3.alternativa3d::cameraY; } if(local3.alternativa3d::cameraZ < param1.boundMinZ) { param1.boundMinZ = local3.alternativa3d::cameraZ; } if(local3.alternativa3d::cameraZ > param1.boundMaxZ) { param1.boundMaxZ = local3.alternativa3d::cameraZ; } local3 = local3.alternativa3d::next; } } override alternativa3d function split(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Number) : Vector.<Object3D> { var local9:Vertex = null; var local10:Vertex = null; var local14:Face = null; var local15:Face = null; var local16:Face = null; var local17:Face = null; var local22:Face = null; var local23:Face = null; var local24:Wrapper = null; var local25:Vertex = null; var local26:Vertex = null; var local27:Vertex = null; var local28:Boolean = false; var local29:Boolean = false; var local30:Face = null; var local31:Face = null; var local32:Wrapper = null; var local33:Wrapper = null; var local34:Wrapper = null; var local35:Number = NaN; var local36:Vertex = null; var local5:Vector.<Object3D> = new Vector.<Object3D>(2); var local6:Vector3D = alternativa3d::calculatePlane(param1,param2,param3); var local7:Number = local6.w - param4; var local8:Number = local6.w + param4; local9 = this.alternativa3d::vertexList; while(local9 != null) { local10 = local9.alternativa3d::next; local9.alternativa3d::next = null; local9.alternativa3d::offset = local9.x * local6.x + local9.y * local6.y + local9.z * local6.z; if(local9.alternativa3d::offset >= local7 && local9.alternativa3d::offset <= local8) { local9.alternativa3d::value = new Vertex(); local9.alternativa3d::value.x = local9.x; local9.alternativa3d::value.y = local9.y; local9.alternativa3d::value.z = local9.z; local9.alternativa3d::value.u = local9.u; local9.alternativa3d::value.v = local9.v; local9.alternativa3d::value.normalX = local9.normalX; local9.alternativa3d::value.normalY = local9.normalY; local9.alternativa3d::value.normalZ = local9.normalZ; } local9.alternativa3d::transformId = 0; local9 = local10; } this.alternativa3d::vertexList = null; if(this.root != null) { this.destroyNode(this.root); this.root = null; } var local11:Vector.<Face> = this.alternativa3d::faces; this.alternativa3d::faces = new Vector.<Face>(); var local12:BSP = this.clone() as BSP; var local13:BSP = this.clone() as BSP; var local18:int = 0; var local19:int = 0; var local20:int = int(local11.length); var local21:int = 0; while(local21 < local20) { local22 = local11[local21]; local23 = local22.alternativa3d::next; local24 = local22.alternativa3d::wrapper; local25 = local24.alternativa3d::vertex; local24 = local24.alternativa3d::next; local26 = local24.alternativa3d::vertex; local24 = local24.alternativa3d::next; local27 = local24.alternativa3d::vertex; local28 = local25.alternativa3d::offset < local7 || local26.alternativa3d::offset < local7 || local27.alternativa3d::offset < local7; local29 = local25.alternativa3d::offset > local8 || local26.alternativa3d::offset > local8 || local27.alternativa3d::offset > local8; local24 = local24.alternativa3d::next; while(local24 != null) { local9 = local24.alternativa3d::vertex; if(local9.alternativa3d::offset < local7) { local28 = true; } else if(local9.alternativa3d::offset > local8) { local29 = true; } local24 = local24.alternativa3d::next; } if(!local28) { if(local17 != null) { local17.alternativa3d::next = local22; } else { local16 = local22; } local17 = local22; local13.alternativa3d::faces[local19] = local22; local19++; } else if(!local29) { if(local15 != null) { local15.alternativa3d::next = local22; } else { local14 = local22; } local15 = local22; local12.alternativa3d::faces[local18] = local22; local18++; local24 = local22.alternativa3d::wrapper; while(local24 != null) { if(local24.alternativa3d::vertex.alternativa3d::value != null) { local24.alternativa3d::vertex = local24.alternativa3d::vertex.alternativa3d::value; } local24 = local24.alternativa3d::next; } } else { local30 = new Face(); local31 = new Face(); local32 = null; local33 = null; local24 = local22.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next; while(local24.alternativa3d::next != null) { local24 = local24.alternativa3d::next; } local25 = local24.alternativa3d::vertex; local24 = local22.alternativa3d::wrapper; while(local24 != null) { local26 = local24.alternativa3d::vertex; if(local25.alternativa3d::offset < local7 && local26.alternativa3d::offset > local8 || local25.alternativa3d::offset > local8 && local26.alternativa3d::offset < local7) { local35 = (local6.w - local25.alternativa3d::offset) / (local26.alternativa3d::offset - local25.alternativa3d::offset); local9 = new Vertex(); local9.x = local25.x + (local26.x - local25.x) * local35; local9.y = local25.y + (local26.y - local25.y) * local35; local9.z = local25.z + (local26.z - local25.z) * local35; local9.u = local25.u + (local26.u - local25.u) * local35; local9.v = local25.v + (local26.v - local25.v) * local35; local9.normalX = local25.normalX + (local26.normalX - local25.normalX) * local35; local9.normalY = local25.normalY + (local26.normalY - local25.normalY) * local35; local9.normalZ = local25.normalZ + (local26.normalZ - local25.normalZ) * local35; local34 = new Wrapper(); local34.alternativa3d::vertex = local9; if(local32 != null) { local32.alternativa3d::next = local34; } else { local30.alternativa3d::wrapper = local34; } local32 = local34; local36 = new Vertex(); local36.x = local9.x; local36.y = local9.y; local36.z = local9.z; local36.u = local9.u; local36.v = local9.v; local36.normalX = local9.normalX; local36.normalY = local9.normalY; local36.normalZ = local9.normalZ; local34 = new Wrapper(); local34.alternativa3d::vertex = local36; if(local33 != null) { local33.alternativa3d::next = local34; } else { local31.alternativa3d::wrapper = local34; } local33 = local34; } if(local26.alternativa3d::offset < local7) { local34 = local24.alternativa3d::create(); local34.alternativa3d::vertex = local26; if(local32 != null) { local32.alternativa3d::next = local34; } else { local30.alternativa3d::wrapper = local34; } local32 = local34; } else if(local26.alternativa3d::offset > local8) { local34 = local24.alternativa3d::create(); local34.alternativa3d::vertex = local26; if(local33 != null) { local33.alternativa3d::next = local34; } else { local31.alternativa3d::wrapper = local34; } local33 = local34; } else { local34 = local24.alternativa3d::create(); local34.alternativa3d::vertex = local26.alternativa3d::value; if(local32 != null) { local32.alternativa3d::next = local34; } else { local30.alternativa3d::wrapper = local34; } local32 = local34; local34 = local24.alternativa3d::create(); local34.alternativa3d::vertex = local26; if(local33 != null) { local33.alternativa3d::next = local34; } else { local31.alternativa3d::wrapper = local34; } local33 = local34; } local25 = local26; local24 = local24.alternativa3d::next; } local30.material = local22.material; local30.alternativa3d::calculateBestSequenceAndNormal(); if(local15 != null) { local15.alternativa3d::next = local30; } else { local14 = local30; } local15 = local30; local12.alternativa3d::faces[local18] = local30; local18++; local31.material = local22.material; local31.alternativa3d::calculateBestSequenceAndNormal(); if(local17 != null) { local17.alternativa3d::next = local31; } else { local16 = local31; } local17 = local31; local13.alternativa3d::faces[local19] = local31; local19++; } local21++; } if(local15 != null) { local15.alternativa3d::next = null; ++local12.alternativa3d::transformId; local12.collectVertices(); local12.root = local12.createNode(local14); local12.calculateBounds(); local5[0] = local12; } if(local17 != null) { local17.alternativa3d::next = null; ++local13.alternativa3d::transformId; local13.collectVertices(); local13.root = local13.createNode(local16); local13.calculateBounds(); local5[1] = local13; } return local5; } private function collectVertices() : void { var local3:Face = null; var local4:Wrapper = null; var local5:Vertex = null; var local1:int = int(this.alternativa3d::faces.length); var local2:int = 0; while(local2 < local1) { local3 = this.alternativa3d::faces[local2]; local4 = local3.alternativa3d::wrapper; while(local4 != null) { local5 = local4.alternativa3d::vertex; if(local5.alternativa3d::transformId != alternativa3d::transformId) { local5.alternativa3d::next = this.alternativa3d::vertexList; this.alternativa3d::vertexList = local5; local5.alternativa3d::transformId = alternativa3d::transformId; local5.alternativa3d::value = null; } local4 = local4.alternativa3d::next; } local2++; } } private function createNode(param1:Face) : Node { var local3:Wrapper = null; var local4:Vertex = null; var local5:Vertex = null; var local6:Vertex = null; var local7:Vertex = null; var local8:Boolean = false; var local9:Boolean = false; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local21:Face = null; var local22:Face = null; var local25:Face = null; var local26:Face = null; var local27:int = 0; var local28:Face = null; var local29:int = 0; var local30:Face = null; var local31:Face = null; var local32:Face = null; var local33:Face = null; var local34:Wrapper = null; var local35:Wrapper = null; var local36:Wrapper = null; var local37:Number = NaN; var local2:Node = new Node(); var local20:Face = param1; if(this.splitAnalysis && param1.alternativa3d::next != null) { local27 = 2147483647; local28 = param1; while(local28 != null) { local14 = Number(local28.alternativa3d::normalX); local15 = Number(local28.alternativa3d::normalY); local16 = Number(local28.alternativa3d::normalZ); local17 = Number(local28.alternativa3d::offset); local18 = local17 - this.threshold; local19 = local17 + this.threshold; local29 = 0; local30 = param1; while(local30 != null) { if(local30 != local28) { local3 = local30.alternativa3d::wrapper; local4 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local5 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local6 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local10 = local4.x * local14 + local4.y * local15 + local4.z * local16; local11 = local5.x * local14 + local5.y * local15 + local5.z * local16; local12 = local6.x * local14 + local6.y * local15 + local6.z * local16; local8 = local10 < local18 || local11 < local18 || local12 < local18; local9 = local10 > local19 || local11 > local19 || local12 > local19; while(local3 != null) { local7 = local3.alternativa3d::vertex; local13 = local7.x * local14 + local7.y * local15 + local7.z * local16; if(local13 < local18) { local8 = true; if(local9) { break; } } else if(local13 > local19) { local9 = true; if(local8) { break; } } local3 = local3.alternativa3d::next; } if(local9 && local8) { local29++; if(local29 >= local27) { break; } } } local30 = local30.alternativa3d::next; } if(local29 < local27) { local20 = local28; local27 = local29; if(local27 == 0) { break; } } local28 = local28.alternativa3d::next; } } var local23:Face = local20; var local24:Face = local20.alternativa3d::next; local14 = Number(local20.alternativa3d::normalX); local15 = Number(local20.alternativa3d::normalY); local16 = Number(local20.alternativa3d::normalZ); local17 = Number(local20.alternativa3d::offset); local18 = local17 - this.threshold; local19 = local17 + this.threshold; while(param1 != null) { if(param1 != local20) { local31 = param1.alternativa3d::next; local3 = param1.alternativa3d::wrapper; local4 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local5 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local6 = local3.alternativa3d::vertex; local3 = local3.alternativa3d::next; local10 = local4.x * local14 + local4.y * local15 + local4.z * local16; local11 = local5.x * local14 + local5.y * local15 + local5.z * local16; local12 = local6.x * local14 + local6.y * local15 + local6.z * local16; local8 = local10 < local18 || local11 < local18 || local12 < local18; local9 = local10 > local19 || local11 > local19 || local12 > local19; while(local3 != null) { local7 = local3.alternativa3d::vertex; local13 = local7.x * local14 + local7.y * local15 + local7.z * local16; if(local13 < local18) { local8 = true; } else if(local13 > local19) { local9 = true; } local7.alternativa3d::offset = local13; local3 = local3.alternativa3d::next; } if(!local8) { if(!local9) { if(param1.alternativa3d::normalX * local14 + param1.alternativa3d::normalY * local15 + param1.alternativa3d::normalZ * local16 > 0) { local23.alternativa3d::next = param1; local23 = param1; } else { if(local21 != null) { local22.alternativa3d::next = param1; } else { local21 = param1; } local22 = param1; } } else { if(local25 != null) { local26.alternativa3d::next = param1; } else { local25 = param1; } local26 = param1; } } else if(!local9) { if(local21 != null) { local22.alternativa3d::next = param1; } else { local21 = param1; } local22 = param1; } else { local4.alternativa3d::offset = local10; local5.alternativa3d::offset = local11; local6.alternativa3d::offset = local12; local32 = new Face(); local33 = new Face(); local34 = null; local35 = null; local3 = param1.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next; while(local3.alternativa3d::next != null) { local3 = local3.alternativa3d::next; } local4 = local3.alternativa3d::vertex; local10 = Number(local4.alternativa3d::offset); local3 = param1.alternativa3d::wrapper; while(local3 != null) { local5 = local3.alternativa3d::vertex; local11 = Number(local5.alternativa3d::offset); if(local10 < local18 && local11 > local19 || local10 > local19 && local11 < local18) { local37 = (local17 - local10) / (local11 - local10); local7 = new Vertex(); local7.alternativa3d::next = this.alternativa3d::vertexList; this.alternativa3d::vertexList = local7; local7.x = local4.x + (local5.x - local4.x) * local37; local7.y = local4.y + (local5.y - local4.y) * local37; local7.z = local4.z + (local5.z - local4.z) * local37; local7.u = local4.u + (local5.u - local4.u) * local37; local7.v = local4.v + (local5.v - local4.v) * local37; local7.normalX = local4.normalX + (local5.normalX - local4.normalX) * local37; local7.normalY = local4.normalY + (local5.normalY - local4.normalY) * local37; local7.normalZ = local4.normalZ + (local5.normalZ - local4.normalZ) * local37; local36 = new Wrapper(); local36.alternativa3d::vertex = local7; if(local34 != null) { local34.alternativa3d::next = local36; } else { local32.alternativa3d::wrapper = local36; } local34 = local36; local36 = new Wrapper(); local36.alternativa3d::vertex = local7; if(local35 != null) { local35.alternativa3d::next = local36; } else { local33.alternativa3d::wrapper = local36; } local35 = local36; } if(local11 <= local19) { local36 = new Wrapper(); local36.alternativa3d::vertex = local5; if(local34 != null) { local34.alternativa3d::next = local36; } else { local32.alternativa3d::wrapper = local36; } local34 = local36; } if(local11 >= local18) { local36 = new Wrapper(); local36.alternativa3d::vertex = local5; if(local35 != null) { local35.alternativa3d::next = local36; } else { local33.alternativa3d::wrapper = local36; } local35 = local36; } local4 = local5; local10 = local11; local3 = local3.alternativa3d::next; } local32.material = param1.material; local32.smoothingGroups = param1.smoothingGroups; local32.alternativa3d::calculateBestSequenceAndNormal(); if(local21 != null) { local22.alternativa3d::next = local32; } else { local21 = local32; } local22 = local32; local33.material = param1.material; local33.smoothingGroups = param1.smoothingGroups; local33.alternativa3d::calculateBestSequenceAndNormal(); if(local25 != null) { local26.alternativa3d::next = local33; } else { local25 = local33; } local26 = local33; } param1 = local31; } else { param1 = local24; } } if(local21 != null) { local22.alternativa3d::next = null; local2.negative = this.createNode(local21); } local23.alternativa3d::next = null; local2.faceList = local20; local2.normalX = local14; local2.normalY = local15; local2.normalZ = local16; local2.offset = local17; if(local25 != null) { local26.alternativa3d::next = null; local2.positive = this.createNode(local25); } return local2; } private function destroyNode(param1:Node) : void { var local3:Face = null; if(param1.negative != null) { this.destroyNode(param1.negative); param1.negative = null; } if(param1.positive != null) { this.destroyNode(param1.positive); param1.positive = null; } var local2:Face = param1.faceList; while(local2 != null) { local3 = local2.alternativa3d::next; local2.alternativa3d::next = null; local2 = local3; } } } } import alternativa.engine3d.core.Face; class Node { public var negative:Node; public var positive:Node; public var faceList:Face; public var normalX:Number; public var normalY:Number; public var normalZ:Number; public var offset:Number; public function Node() { super(); } }
package alternativa.tanks.model.item.container.weeklycontainer { import alternativa.tanks.model.item.container.ContainerPanelAction; import alternativa.tanks.model.item.container.gui.ContainerPanel; import alternativa.tanks.model.item.container.gui.opening.ContainerEvent; import alternativa.tanks.model.item.container.gui.opening.ContainerOpenDialog; import alternativa.tanks.model.item.container.resource.ContainerResource; import alternativa.tanks.model.item.countable.ICountableItem; import alternativa.tanks.model.item.info.ItemActionPanel; import flash.display.DisplayObjectContainer; import flash.events.IEventDispatcher; import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.garage.models.item.container.ContainerGivenItem; import projects.tanks.client.garage.models.item.container.resources.ContainerResourceCC; import projects.tanks.client.garage.models.item.container.weekly.IWeeklyContainerModelBase; import projects.tanks.client.garage.models.item.container.weekly.WeeklyContainerModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.IDialogsService; [ModelInfo] public class WeeklyContainerModel extends WeeklyContainerModelBase implements IWeeklyContainerModelBase, ObjectLoadListener, ItemActionPanel, ContainerPanelAction { [Inject] public static var dialogService:IDialogsService; private var containerDialog:ContainerOpenDialog; public function WeeklyContainerModel() { super(); } public function objectLoaded() : void { var local1:ContainerPanel = new ContainerPanel(this,getFunctionWrapper(this.openContainerDialog)); local1.setOpenButtonEnabled(this.getContainersCount() > 0); putData(ContainerPanel,local1); } private function getContainersCount() : int { return ICountableItem(object.adapt(ICountableItem)).getCount(); } public function updateActionElements(param1:DisplayObjectContainer, param2:IEventDispatcher) : void { var local3:ContainerPanel = this.getPanel(); local3.updateActionElements(param1); local3.setOpenButtonEnabled(this.getContainersCount() > 0); } private function getPanel() : ContainerPanel { return getData(ContainerPanel) as ContainerPanel; } public function handleDoubleClickOnItemPreview() : void { } public function needBuyButton() : Boolean { return false; } public function clickBuyButton() : void { } public function openContainerDialog() : void { this.containerDialog = new ContainerOpenDialog(this.getResources(),this.getContainersCount(),true); this.containerDialog.addEventListener(ContainerEvent.OPEN,getFunctionWrapper(this.onOpenContainer),false,0,true); dialogService.enqueueDialog(this.containerDialog); } private function getResources() : ContainerResourceCC { return ContainerResource(object.adapt(ContainerResource)).getResources(); } private function onOpenContainer(param1:ContainerEvent) : void { this.containerDialog.removeEventListener(ContainerEvent.OPEN,getFunctionWrapper(this.onOpenContainer)); server.open(param1.count); } public function openSuccessful(param1:Vector.<ContainerGivenItem>) : void { this.getPanel().setOpenButtonEnabled(false); this.containerDialog.openLoots(param1); } public function updateCount(param1:int) : void { } } }
package alternativa.tanks.models.tank { public interface ITankEventDispatcher { function addTankEventListener(param1:int, param2:ITankEventListener) : void; function removeTankEventListener(param1:int, param2:ITankEventListener) : void; function dispatchEvent(param1:int, param2:TankData) : void; } }
package alternativa.tanks.display { import alternativa.tanks.models.inventory.InventoryItemType; import alternativa.tanks.sfx.Blinker; public class EffectBlinkerUtil { public static const EFFECT_WARNING_PERIOD:int = 3000; public static const FIRST_AID_WARNING_PERIOD:int = 100000; public static const INITIAL_BLINK_INTERVAL:int = 300; public static const MIN_INTERVAL:int = 20; public static const BLINK_INTERVAL_DECREMENT:int = 30; public static const FIRST_AID_BLINK_INTERVAL_DECREMENT:int = 0; public static const MIN_VALUE:Number = 0.2; public static const MAX_VALUE:Number = 1; public static const SPEED_COEFF:Number = 10; public function EffectBlinkerUtil() { super(); } public static function createBlinker(param1:int) : Blinker { var local7:int = 0; var local2:int = EffectBlinkerUtil.INITIAL_BLINK_INTERVAL; var local3:int = EffectBlinkerUtil.MIN_INTERVAL; var local4:Number = EffectBlinkerUtil.MIN_VALUE; var local5:Number = EffectBlinkerUtil.MAX_VALUE; var local6:Number = EffectBlinkerUtil.SPEED_COEFF; if(param1 == InventoryItemType.FIRST_AID) { local7 = EffectBlinkerUtil.FIRST_AID_BLINK_INTERVAL_DECREMENT; } else { local7 = EffectBlinkerUtil.BLINK_INTERVAL_DECREMENT; } return new Blinker(local2,local3,local7,local4,local5,local6); } public static function getBlinkingPeriod(param1:int) : int { if(param1 == InventoryItemType.FIRST_AID) { return EffectBlinkerUtil.FIRST_AID_WARNING_PERIOD; } return EffectBlinkerUtil.EFFECT_WARNING_PERIOD; } } }
package _codec.projects.tanks.client.garage.models.item.countable { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.countable.CountableItemCC; public class VectorCodecCountableItemCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecCountableItemCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(CountableItemCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<CountableItemCC> = new Vector.<CountableItemCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = CountableItemCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:CountableItemCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<CountableItemCC> = Vector.<CountableItemCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.chat.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.chat.types.UserStatus; public class VectorCodecUserStatusLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecUserStatusLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(UserStatus,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<UserStatus> = new Vector.<UserStatus>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = UserStatus(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:UserStatus = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<UserStatus> = Vector.<UserStatus>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package assets.icons { import flash.display.MovieClip; [Embed(source="/_assets/assets.swf", symbol="symbol193")] public class GarageItemBackground extends MovieClip { public static const OFF_NORMAL:int = 1; public static const OFF_NORMAL_SELECTED:int = 2; public static const SHIELD_NORMAL:int = 3; public static const SHIELD_NORMAL_SELECTED:int = 4; public static const SHIELD_INSTALLED:int = 5; public static const SHIELD_INSTALLED_SELECTED:int = 6; public static const GUN_NORMAL:int = 7; public static const GUN_NORMAL_SELECTED:int = 8; public static const GUN_INSTALLED:int = 9; public static const GUN_INSTALLED_SELECTED:int = 10; public static const ENGINE_NORMAL:int = 11; public static const ENGINE_NORMAL_SELECTED:int = 12; public static const ENGINE_INSTALLED:int = 13; public static const ENGINE_INSTALLED_SELECTED:int = 14; public static const COLOR_NORMAL:int = 15; public static const COLOR_NORMAL_SELECTED:int = 16; public static const COLOR_INSTALLED:int = 17; public static const COLOR_INSTALLED_SELECTED:int = 18; public static const PLUGIN_NORMAL:int = 19; public static const PLUGIN_NORMAL_SELECTED:int = 20; public static const PLUGIN_INSTALLED:int = 21; public static const PLUGIN_INSTALLED_SELECTED:int = 22; public function GarageItemBackground(param1:int = 1) { super(); gotoAndStop(param1); } public static function idByName(param1:String) : int { var local2:int = 1; var local3:Array = new Array(); local3["OFF_NORMAL"] = OFF_NORMAL; local3["OFF_NORMAL_SELECTED"] = OFF_NORMAL_SELECTED; local3["OFF_INSTALLED"] = OFF_NORMAL; local3["OFF_INSTALLED_SELECTED"] = OFF_NORMAL_SELECTED; local3["ENGINE_NORMAL"] = ENGINE_NORMAL; local3["ENGINE_NORMAL_SELECTED"] = ENGINE_NORMAL_SELECTED; local3["ENGINE_INSTALLED"] = ENGINE_INSTALLED; local3["ENGINE_INSTALLED_SELECTED"] = ENGINE_INSTALLED_SELECTED; local3["GUN_NORMAL"] = GUN_NORMAL; local3["GUN_NORMAL_SELECTED"] = GUN_NORMAL_SELECTED; local3["GUN_INSTALLED"] = GUN_INSTALLED; local3["GUN_INSTALLED_SELECTED"] = GUN_INSTALLED_SELECTED; local3["SHIELD_NORMAL"] = SHIELD_NORMAL; local3["SHIELD_NORMAL_SELECTED"] = SHIELD_NORMAL_SELECTED; local3["SHIELD_INSTALLED"] = SHIELD_INSTALLED; local3["SHIELD_INSTALLED_SELECTED"] = SHIELD_INSTALLED_SELECTED; local3["COLOR_NORMAL"] = COLOR_NORMAL; local3["COLOR_NORMAL_SELECTED"] = COLOR_NORMAL_SELECTED; local3["COLOR_INSTALLED"] = COLOR_INSTALLED; local3["COLOR_INSTALLED_SELECTED"] = COLOR_INSTALLED_SELECTED; local3["PLUGIN_NORMAL"] = PLUGIN_NORMAL; local3["PLUGIN_NORMAL_SELECTED"] = PLUGIN_NORMAL_SELECTED; local3["PLUGIN_INSTALLED"] = PLUGIN_NORMAL; local3["PLUGIN_INSTALLED_SELECTED"] = PLUGIN_NORMAL_SELECTED; return int(local3[param1]); } } }
package alternativa.tanks.gui.settings { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.settings.tabs.GraphicSettingsTab; import alternativa.tanks.gui.settings.tabs.SettingsTabView; import alternativa.tanks.gui.settings.tabs.account.AccountSettingsTab; import alternativa.tanks.gui.settings.tabs.control.ControlSettingsTab; import alternativa.tanks.gui.settings.tabs.game.GameSettingsTab; import controls.base.DefaultButtonBase; import flash.events.MouseEvent; import flash.utils.Dictionary; import forms.TankWindowWithHeader; import platform.clients.fp10.libraries.alternativapartners.service.IPartnerService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.IHelpService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.gamescreen.UserChangeGameScreenService; public class SettingsWindow extends DialogWindow { [Inject] public static var localeService:ILocaleService; [Inject] public static var helperService:IHelpService; [Inject] public static var userChangeGameScreenService:UserChangeGameScreenService; [Inject] public static var partnersService:IPartnerService; public static const TAB_VIEW_MAX_HEIGHT:int = WINDOW_HEIGHT - 2 * WINDOW_MARGIN - 2 * BUTTON_HEIGHT - MARGIN; public static const TAB_VIEW_MAX_WIDTH:int = WINDOW_WIDTH - 2 * WINDOW_MARGIN; public static const WINDOW_MARGIN:int = 12; public static const BUTTON_HEIGHT:int = 33; public static const BUTTON_WIDTH:int = 104; private static const WINDOW_WIDTH:int = 775; private static const WINDOW_HEIGHT:int = 560; private static const MARGIN:int = 8; private var closeButton:DefaultButtonBase; private var navigateTabPanel:SettingsTabButtonList; private var tabViews:Dictionary; private var currentTab:SettingsTabView = null; public function SettingsWindow(param1:String, param2:Boolean, param3:Boolean, param4:Boolean, param5:String, param6:String) { var local7:TankWindowWithHeader = null; var local8:Boolean = false; var local12:AccountSettingsTab = null; this.tabViews = new Dictionary(); super(); local7 = TankWindowWithHeader.createWindow(TanksLocale.TEXT_HEADER_SETTINGS,WINDOW_WIDTH,WINDOW_HEIGHT); addChild(local7); this.navigateTabPanel = new SettingsTabButtonList(); this.navigateTabPanel.addCategoryButton(SettingsCategoryEnum.GAME); this.navigateTabPanel.addCategoryButton(SettingsCategoryEnum.GRAPHIC); local8 = !partnersService.isRunningInsidePartnerEnvironment() || param4; if(local8) { this.navigateTabPanel.addCategoryButton(SettingsCategoryEnum.ACCOUNT); } this.navigateTabPanel.addCategoryButton(SettingsCategoryEnum.CONTROL); this.navigateTabPanel.selectTabButton(SettingsCategoryEnum.GAME); this.navigateTabPanel.x = this.navigateTabPanel.y = WINDOW_MARGIN; this.navigateTabPanel.addEventListener(SelectTabEvent.SELECT_SETTING_TAB,this.tabSelected); addChild(this.navigateTabPanel); var local9:GraphicSettingsTab = new GraphicSettingsTab(); local9.y = this.navigateTabPanel.y + this.navigateTabPanel.height + MARGIN; local9.x = WINDOW_MARGIN; this.tabViews[SettingsCategoryEnum.GRAPHIC] = local9; var local10:GameSettingsTab = new GameSettingsTab(param3); local10.y = this.navigateTabPanel.y + this.navigateTabPanel.height + MARGIN; local10.x = WINDOW_MARGIN; this.tabViews[SettingsCategoryEnum.GAME] = local10; if(local8) { local12 = new AccountSettingsTab(param1,param2,param4,param5,param6); local12.y = this.navigateTabPanel.y + this.navigateTabPanel.height + MARGIN; local12.x = WINDOW_MARGIN; this.tabViews[SettingsCategoryEnum.ACCOUNT] = local12; } var local11:ControlSettingsTab = new ControlSettingsTab(); local11.y = this.navigateTabPanel.y + this.navigateTabPanel.height + MARGIN; local11.x = WINDOW_MARGIN; this.tabViews[SettingsCategoryEnum.CONTROL] = local11; this.navigateTabPanel.selectTabButton(SettingsCategoryEnum.GAME); this.closeButton = new DefaultButtonBase(); addChild(this.closeButton); this.closeButton.label = localeService.getText(TanksLocale.TEXT_CLOSE_LABEL); this.closeButton.x = WINDOW_WIDTH - this.closeButton.width - WINDOW_MARGIN; this.closeButton.y = WINDOW_HEIGHT - this.closeButton.height - WINDOW_MARGIN; this.closeButton.addEventListener(MouseEvent.CLICK,this.onCloseClick); local7.height = WINDOW_HEIGHT; } private function tabSelected(param1:SelectTabEvent) : void { if(this.currentTab != null && contains(this.currentTab)) { this.currentTab.hide(); removeChild(this.currentTab); } var local2:SettingsTabView = this.tabViews[param1.getSelectedCategory()]; if(local2 != null) { this.currentTab = local2; addChild(this.currentTab); this.currentTab.show(); } } public function show() : void { dialogService.addDialog(this); } private function onCloseClick(param1:MouseEvent = null) : void { this.closeSettingWindow(); } private function closeSettingWindow() : void { helperService.hideAllHelpers(); dispatchEvent(new SettingsWindowEvent(SettingsWindowEvent.CLOSE_SETTINGS)); } public function getAccountSettings() : AccountSettingsTab { return this.tabViews[SettingsCategoryEnum.ACCOUNT]; } override protected function cancelKeyPressed() : void { this.closeSettingWindow(); } public function destroy() : void { var local1:SettingsTabView = null; this.closeButton.removeEventListener(MouseEvent.CLICK,this.onCloseClick); userChangeGameScreenService.settingsWindowClosed(); this.navigateTabPanel.removeEventListener(SelectTabEvent.SELECT_SETTING_TAB,this.tabSelected); this.navigateTabPanel.destroy(); for each(local1 in this.tabViews) { local1.destroy(); } dialogService.removeDialog(this); display.stage.focus = null; } } }