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package platform.client.fp10.core.type { import alternativa.types.Long; import platform.client.fp10.core.network.ICommandSender; public interface ISpace { function get id() : Long; function get commandSender() : ICommandSender; function getObject(param1:Long) : IGameObject; function get rootObject() : IGameObject; function createObject(param1:Long, param2:IGameClass, param3:String) : IGameObject; function destroyObject(param1:Long) : void; function get objects() : Vector.<IGameObject>; function close() : void; function addEventListener(param1:ISpaceListener) : void; function removeEventListener(param1:ISpaceListener) : void; } }
package alternativa.utils { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Loader; import flash.events.Event; public class TextureConstructor { private var loader:Loader; private var textureData:TextureByteData; private var _texture:BitmapData; private var listener:ITextureConstructorListener; public function TextureConstructor() { super(); } public function get texture() : BitmapData { return this._texture; } public function createTexture(textureData:TextureByteData, listener:ITextureConstructorListener) : void { if(this.loader != null) { throw new Error("Construction in progress"); } if(textureData == null) { throw new ArgumentError("Parameter textureData is null"); } if(textureData.diffuseData == null) { throw new ArgumentError("Diffuse data is null"); } this.textureData = textureData; this.listener = listener; textureData.diffuseData.position = 0; this.loader = new Loader(); this.loader.contentLoaderInfo.addEventListener(Event.COMPLETE,this.onDiffuseTextureLoadingComplete); this.loader.loadBytes(textureData.diffuseData); } private function onDiffuseTextureLoadingComplete(e:Event) : void { this._texture = Bitmap(this.loader.content).bitmapData; this.loader.contentLoaderInfo.removeEventListener(Event.COMPLETE,this.onDiffuseTextureLoadingComplete); this.loader.unload(); if(this.textureData.opacityData != null) { this.textureData.opacityData.position = 0; this.loader.contentLoaderInfo.addEventListener(Event.COMPLETE,this.onAlphaTextureLoadingComplete); this.loader.loadBytes(this.textureData.opacityData); } else { this.complete(); } } private function onAlphaTextureLoadingComplete(e:Event) : void { var alpha:BitmapData = Bitmap(this.loader.content).bitmapData; this.loader.contentLoaderInfo.removeEventListener(Event.COMPLETE,this.onAlphaTextureLoadingComplete); this.loader.unload(); this._texture = BitmapUtils.mergeBitmapAlpha(this._texture,alpha,true); this.complete(); } private function complete() : void { this.loader = null; this.textureData = null; var listener:ITextureConstructorListener = this.listener; this.listener = null; listener.onTextureReady(this); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.clan { import alternativa.types.Long; import flash.events.IEventDispatcher; import projects.tanks.client.clans.clan.permissions.ClanAction; public interface ClanUserInfoService extends IEventDispatcher { function updateUserClanInfo(param1:UserClanInfo) : void; function userClanInfoByUserId(param1:Long) : UserClanInfo; function get updateFriendsClanButtonFunction() : Function; function set updateFriendsClanButtonFunction(param1:Function) : void; function hasAction(param1:ClanAction) : Boolean; function get actions() : Vector.<ClanAction>; function set actions(param1:Vector.<ClanAction>) : void; function get restrictionTime() : int; function set restrictionTime(param1:int) : void; function inSameClan(param1:Long) : Boolean; function get selfClan() : Boolean; function set selfClan(param1:Boolean) : void; function get clanMember() : Boolean; function set clanMember(param1:Boolean) : void; function get giveBonusesClan() : Boolean; function set giveBonusesClan(param1:Boolean) : void; function onLeaveClan() : void; function onJoinClan() : void; } }
package alternativa.tanks.model.item.itempersonaldiscount { import alternativa.tanks.model.item.discount.DiscountInfo; import alternativa.tanks.model.item.discount.ICollectDiscount; import alternativa.tanks.model.item.discount.IDiscountCollector; import flash.utils.getTimer; import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.garage.models.item.itempersonaldiscount.DiscountData; import projects.tanks.client.garage.models.item.itempersonaldiscount.IItemPersonalDiscountModelBase; import projects.tanks.client.garage.models.item.itempersonaldiscount.ItemPersonalDiscountModelBase; [ModelInfo] public class ItemPersonalDiscountModel extends ItemPersonalDiscountModelBase implements IItemPersonalDiscountModelBase, ICollectDiscount, ObjectLoadListener { private static const DELAY_IN_SECONDS:int = 5; public function ItemPersonalDiscountModel() { super(); } public function objectLoaded() : void { var local4:DiscountData = null; var local5:uint = 0; var local1:Vector.<DiscountInfo> = new Vector.<DiscountInfo>(); var local2:Vector.<DiscountData> = getInitParam().discounts; var local3:int = 0; while(local3 < local2.length) { local4 = local2[local3]; local5 = uint(getTimer() + (local4.duration - DELAY_IN_SECONDS) * 1000); local1[local3] = new DiscountInfo(local4.discountForPercent,0,local5); local3++; } putData(DiscountInfo,local1); } public function collectDiscountsInfo(param1:IDiscountCollector) : void { var local2:DiscountInfo = null; for each(local2 in Vector.<DiscountInfo>(getData(DiscountInfo))) { param1.addDiscount(local2); } } } }
package projects.tanks.client.garage.models.item.properties { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ItemPropertiesModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ItemPropertiesModelServer; private var client:IItemPropertiesModelBase = IItemPropertiesModelBase(this); private var modelId:Long = Long.getLong(988366120,-592971316); public function ItemPropertiesModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ItemPropertiesModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ItemPropertiesCC,false))); } protected function getInitParam() : ItemPropertiesCC { return ItemPropertiesCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.tanksservices.model.notifier.referrals { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ReferralNotifierModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ReferralNotifierModelServer; private var client:IReferralNotifierModelBase = IReferralNotifierModelBase(this); private var modelId:Long = Long.getLong(1904649067,-739596764); private var _setIsReferralId:Long = Long.getLong(474883635,-1307823504); private var _setIsReferral_usersCodec:ICodec; public function ReferralNotifierModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ReferralNotifierModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ReferralNotifierData,false))); this._setIsReferral_usersCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(ReferralNotifierData,false),false,1)); } protected function getInitParam() : ReferralNotifierData { return ReferralNotifierData(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._setIsReferralId: this.client.setIsReferral(this._setIsReferral_usersCodec.decode(param2) as Vector.<ReferralNotifierData>); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.engine3d.core { import alternativa.gfx.agal.FragmentShader; import alternativa.gfx.agal.SamplerDim; import alternativa.gfx.agal.SamplerFilter; import alternativa.gfx.agal.SamplerMipMap; import alternativa.gfx.agal.SamplerRepeat; public class ShadowMapFragmentShader extends FragmentShader { public function ShadowMapFragmentShader(param1:Boolean) { super(); if(param1) { tex(ft0,v1,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.LINEAR).mipmap(SamplerMipMap.NONE)); sub(ft0.w,ft0,v1); kil(ft0.w); } frc(ft0,v0.z); sub(ft0.x,v0.z,ft0); mul(ft0.x,ft0,fc[0]); mov(ft0.zw,fc[0]); mov(oc,ft0); } } }
package alternativa.osgi.service.console { import alternativa.osgi.service.command.FormattedOutput; import alternativa.osgi.service.console.variables.ConsoleVar; public interface IConsole extends FormattedOutput { function show() : void; function hide() : void; function isVisible() : Boolean; function setSize(param1:int, param2:int) : void; function set width(param1:int) : void; function get width() : int; function set height(param1:int) : void; function get height() : int; function set horizontalAlignment(param1:int) : void; function get horizontalAlignment() : int; function set vericalAlignment(param1:int) : void; function get vericalAlignment() : int; function set alpha(param1:Number) : void; function get alpha() : Number; function setCommandHandler(param1:String, param2:Function) : void; function removeCommandHandler(param1:String) : void; function executeCommand(param1:String) : void; function addVariable(param1:ConsoleVar) : void; function removeVariable(param1:String) : void; } }
package projects.tanks.client.battlefield.models.ultimate.effects.hornet { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class HornetUltimateModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function HornetUltimateModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; public class NormalObject3DPositionProvider extends PooledObject implements Object3DPositionProvider { private var normal:Vector3 = new Vector3(); private var position:Vector3 = new Vector3(); private var distance:Number; private var computedPosition:Vector3 = new Vector3(); public function NormalObject3DPositionProvider(param1:Pool) { super(param1); } public function init(param1:Vector3, param2:Vector3, param3:Number) : void { this.position.copy(param1); this.normal.copy(param2); this.distance = param3; this.normal.normalize(); this.compute(); } private function compute() : void { this.computedPosition.copy(this.normal); this.computedPosition.scale(this.distance); this.computedPosition.add(this.position); } public function initPosition(param1:Object3D) : void { param1.x = this.computedPosition.x; param1.y = this.computedPosition.y; param1.z = this.computedPosition.z; } public function updateObjectPosition(param1:Object3D, param2:GameCamera, param3:int) : void { this.initPosition(param1); } public function destroy() : void { recycle(); } } }
package { import controls.panel.BaseButton; [Embed(source="/_assets/assets.swf", symbol="symbol382")] public dynamic class MainPanelAccountButton extends BaseButton { public function MainPanelAccountButton() { super(); } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.colortransform { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ColorTransformModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ColorTransformModelServer; private var client:IColorTransformModelBase = IColorTransformModelBase(this); private var modelId:Long = Long.getLong(1855402535,537941602); public function ColorTransformModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ColorTransformModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ColorTransformCC,false))); } protected function getInitParam() : ColorTransformCC { return ColorTransformCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.payment.paymentstate { import alternativa.model.description.IDescription; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.payment.forms.PayModeForm; import alternativa.tanks.gui.shop.components.paymentview.PaymentView; import alternativa.tanks.gui.shop.events.ShopWindowBackButtonEvent; import alternativa.tanks.gui.shop.events.ShopWindowJumpButtonEvent; import alternativa.tanks.gui.shop.forms.GoToUrlForm; import alternativa.tanks.gui.shop.payment.PayModeChooseView; import alternativa.tanks.gui.shop.payment.PaymentFormOneTimePurchaseView; import alternativa.tanks.gui.shop.payment.PaymentFormView; import alternativa.tanks.gui.shop.payment.PaymentFormWithoutChosenItemView; import alternativa.tanks.gui.shop.payment.event.ApproveFormEvent; import alternativa.tanks.gui.shop.payment.event.PayModeChosen; import alternativa.tanks.gui.shop.paymentform.item.PaymentFormItemBase; import alternativa.tanks.gui.shop.shopitems.GoodsChooseView; import alternativa.tanks.gui.shop.shopitems.event.ShopItemChosen; import alternativa.tanks.gui.shop.shopitems.item.crystalonlypaymode.CrystalOnlyPayModeButton; import alternativa.tanks.gui.shop.windows.ShopWindow; import alternativa.tanks.gui.shop.windows.ShopWindowParams; import alternativa.tanks.model.emailreminder.EmailReminderService; import alternativa.tanks.model.payment.category.PayModeView; import alternativa.tanks.model.payment.modes.CrystalsOnlyPaymentMode; import alternativa.tanks.model.payment.modes.braintree.BraintreePayment; import alternativa.tanks.model.payment.modes.paygarden.PayGardenPayment; import alternativa.tanks.model.payment.modes.paypal.PayPalPayment; import alternativa.tanks.model.payment.modes.pricerange.PriceRange; import alternativa.tanks.model.payment.shop.ShopItemView; import alternativa.tanks.model.payment.shop.category.ShopCategory; import alternativa.tanks.model.payment.shop.crystal.CrystalPackage; import alternativa.tanks.model.payment.shop.discount.ShopDiscount; import alternativa.tanks.model.payment.shop.emailrequired.ShopItemEmailRequired; import alternativa.tanks.model.payment.shop.featuring.ShopItemFeaturing; import alternativa.tanks.model.payment.shop.item.ShopItem; import alternativa.tanks.model.payment.shop.itemcategory.ShopItemCategory; import alternativa.tanks.model.payment.shop.onetimepurchase.ShopItemOneTimePurchase; import alternativa.tanks.model.payment.shop.premium.PremiumPackage; import alternativa.tanks.model.payment.shop.specialkit.SinglePayMode; import alternativa.tanks.model.payment.shop.specialkit.SpecialKitPackage; import alternativa.tanks.model.payment.shop.specialkit.view.PayPalKitView; import alternativa.tanks.model.promo.ShopPromoCode; import alternativa.tanks.service.settings.ISettingsService; import alternativa.types.Long; import platform.client.fp10.core.type.IGameObject; import platform.clients.fp10.libraries.alternativapartners.service.IPartnerService; import projects.tanks.client.commons.socialnetwork.SocialNetworkEnum; import projects.tanks.client.panel.model.payment.modes.paygarden.PayGardenProductType; import projects.tanks.clients.flash.commons.services.payment.PaymentDisplayService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.paymentactions.UserPaymentActionsService; public class PaymentWindowServiceImpl implements PaymentWindowService { [Inject] public static var userPaymentActionsService:UserPaymentActionsService; [Inject] public static var localeService:ILocaleService; [Inject] public static var paymentDisplayService:PaymentDisplayService; [Inject] public static var fullscreenService:FullscreenService; [Inject] public static var partnerService:IPartnerService; [Inject] public static var settingsService:ISettingsService; [Inject] public static var emailReminderService:EmailReminderService; private static const FEATURING_FAKE_CATEGORY_ID:Long = Long.ZERO; private var window:ShopWindow; private var params:ShopWindowParams; private var crystalOnlyPayModes:Vector.<IGameObject> = new Vector.<IGameObject>(); private var currentState:PaymentState; private var chosenItem:IGameObject; private var chosenPayMode:IGameObject; private var alreadyTriedToBuy:Object; private var savedScrollPosition:int; private var stopOnPaymentForm:Boolean; private var singleItemPayment:Boolean; public function PaymentWindowServiceImpl() { super(); } public function buildWindow(param1:ShopWindowParams) : void { var local2:Vector.<IGameObject> = null; var local3:IGameObject = null; this.params = param1; this.window = new ShopWindow(this.params); this.alreadyTriedToBuy = {}; this.stopOnPaymentForm = false; this.singleItemPayment = false; this.crystalOnlyPayModes = new Vector.<IGameObject>(); this.window.addEventListener(ShopWindowBackButtonEvent.CLICK,this.onBackButtonClick); this.window.addEventListener(ShopWindowJumpButtonEvent.CLICK,this.onJumpButtonClick); if(this.params.shopItems.length == 1) { this.singleItemPayment = true; this.chosenItem = this.params.shopItems[0]; if(this.params.paymentModes.length == 1) { this.stopOnPaymentForm = true; this.onItemChosen(new ShopItemChosen(this.chosenItem)); return; } } else { local2 = new Vector.<IGameObject>(); for each(local3 in param1.paymentModes) { if(local3.hasModel(CrystalsOnlyPaymentMode)) { this.crystalOnlyPayModes.push(local3); } else { local2.push(local3); } } param1.paymentModes = local2; } this.switchToBeginning(); } public function switchToBeginning() : void { if(this.stopOnPaymentForm) { return; } this.switchToState(this.params.shopItems.length == 1 ? PaymentState.PAYMODE_CHOOSE : PaymentState.ITEM_CHOOSE); } private function switchToState(param1:PaymentState) : void { this.removeChooseListeners(); this.currentState = param1; this.window.switchToPaymentState(param1,this.buildStateView(param1)); this.setupChooseListeners(); } private function buildStateView(param1:PaymentState) : PaymentView { switch(param1) { case PaymentState.ITEM_CHOOSE: return this.createGoodsChooseView(); case PaymentState.PAYMODE_CHOOSE: return this.createPaymentChooseView(); case PaymentState.PAY_FORM: return this.createPayFormView(); case PaymentState.PAY_FORM_WITHOUT_CHOSEN_ITEM: return this.createPayFormWithoutChosenItem(); case PaymentState.PAY_FORM_ONE_TIME_PURCHASE: return this.createPayFormForOneTimePurchase(); default: return null; } } private function onBackButtonClick(param1:ShopWindowBackButtonEvent) : void { if(Boolean(this.chosenItem.hasModel(CrystalsOnlyPaymentMode)) && this.currentState == PaymentState.PAY_FORM_WITHOUT_CHOSEN_ITEM) { this.switchToState(PaymentState.ITEM_CHOOSE); return; } if(this.params.paymentModes.length == 1) { this.switchToState(PaymentState.ITEM_CHOOSE); return; } if(this.currentState == PaymentState.PAY_FORM_WITHOUT_CHOSEN_ITEM || this.currentState == PaymentState.PAY_FORM_ONE_TIME_PURCHASE) { this.switchToState(PaymentState.PAYMODE_CHOOSE); return; } var local2:int = int(PaymentState.PAYMENT_FLOW.indexOf(this.currentState)); var local3:PaymentState = PaymentState.PAYMENT_FLOW[local2 - 1]; this.switchToState(local3); } private function onJumpButtonClick(param1:ShopWindowJumpButtonEvent) : void { (this.window.currentPaymentView as GoodsChooseView).jumpToCategory(param1.categoryId); } public function show() : void { this.window.show(); this.window.navigateToCategory(this.params.currentShopCategoryType); } public function destroy() : void { if(Boolean(this.window)) { this.removeChooseListeners(); this.window.removeEventListener(ShopWindowBackButtonEvent.CLICK,this.onBackButtonClick); this.window.removeEventListener(ShopWindowJumpButtonEvent.CLICK,this.onJumpButtonClick); this.window.destroy(); this.window = null; this.params = null; this.chosenItem = null; this.chosenPayMode = null; } } private function hasCrystalOnlyPayMode() : Boolean { return this.crystalOnlyPayModes.length != 0; } private function createGoodsChooseView() : GoodsChooseView { var local3:IGameObject = null; var local6:IGameObject = null; var local7:String = null; var local8:String = null; var local9:IGameObject = null; var local10:IGameObject = null; var local11:ShopItemFeaturing = null; var local1:GoodsChooseView = new GoodsChooseView(); if(this.hasFeaturedShopItems()) { local1.addShopCategory(FEATURING_FAKE_CATEGORY_ID,localeService.getText(TanksLocale.TEXT_SHOP_FEATURING_HEADER),localeService.getText(TanksLocale.TEXT_SHOP_FEATURING_DESCRIPTION)); } var local2:Vector.<IGameObject> = this.params.shopCategories; for each(local3 in local2) { local7 = IDescription(local3.adapt(IDescription)).getName(); local8 = IDescription(local3.adapt(IDescription)).getDescription(); local1.addShopCategory(local3.id,local7,local8); } if(this.hasCrystalOnlyPayMode()) { local9 = this.getLastShopCategory(); for each(local10 in this.crystalOnlyPayModes) { local1.addItem(new CrystalOnlyPayModeButton(local10),local9.id); } } var local4:Vector.<IGameObject> = this.params.shopItems; var local5:Vector.<IGameObject> = new Vector.<IGameObject>(); for each(local6 in local4) { local11 = ShopItemFeaturing(local6.adapt(ShopItemFeaturing)); if(!local11.isHiddenInOriginalCategory()) { local1.addItem(ShopItemView(local6.adapt(ShopItemView)).getButtonView(),ShopItemCategory(local6.adapt(ShopItemCategory)).getCategory().id); } if(local11.isLocatedInFeaturingCategory()) { local5.push(local6); } } this.addFeaturedItemsToView(local5,local1); return local1; } private function getLastShopCategory() : IGameObject { var local2:IGameObject = null; var local3:IGameObject = null; var local4:ShopCategory = null; var local1:int = int.MIN_VALUE; for each(local3 in this.params.shopCategories) { local4 = ShopCategory(local3.adapt(ShopCategory)); if(local1 < local4.getOrderIndex()) { local1 = int(local4.getOrderIndex()); local2 = local3; } } return local2; } private function addFeaturedItemsToView(param1:Vector.<IGameObject>, param2:GoodsChooseView) : void { var shopItemInFeaturing:IGameObject = null; var featuringShopItems:Vector.<IGameObject> = param1; var view:GoodsChooseView = param2; featuringShopItems.sort(function(param1:IGameObject, param2:IGameObject):Number { return getItemPosition(param1) - getItemPosition(param2); }); for each(shopItemInFeaturing in featuringShopItems) { view.addItem(ShopItemView(shopItemInFeaturing.adapt(ShopItemView)).getButtonView(),FEATURING_FAKE_CATEGORY_ID); } } private function getItemPosition(param1:IGameObject) : int { return ShopItemFeaturing(param1.adapt(ShopItemFeaturing)).getPosition(); } private function hasFeaturedShopItems() : Boolean { var local1:IGameObject = null; for each(local1 in this.params.shopItems) { if(ShopItemFeaturing(local1.adapt(ShopItemFeaturing)).isLocatedInFeaturingCategory()) { return true; } } return false; } private function createPaymentChooseView() : PaymentView { var local2:IGameObject = null; if(this.chosenItem.hasModel(ShopPromoCode)) { return ShopPromoCode(this.chosenItem.adapt(ShopPromoCode)).getForm(); } var local1:PayModeChooseView = new PayModeChooseView(this.chosenItem); if(partnerService.isRunningInside(SocialNetworkEnum.ODNOKLASSNIKI_INTERNAL.name)) { local1.addPaymentCategoriesViewForOdnoklassniki(this.hasPayModeWithDiscountsCategory()); } else { if(this.hasPayModeWithDiscountsCategory()) { local1.addPaymentCategoriesWithDiscountView(); } if(this.hasPayModeWithoutDiscountsCategory()) { local1.addPaymentCategoriesView(); } } for each(local2 in this.params.paymentModes) { if(this.payModeCanBeAdded(this.chosenItem,local2)) { local1.addPayMode(local2); } } return local1; } private function hasPayModeWithDiscountsCategory() : Boolean { return this.existsPayModeWithTrueFor(function(param1:IGameObject, param2:IGameObject):Boolean { return payModeHasDiscount(param2) && payModeCanBeAdded(param1,param2); }); } private function hasPayModeWithoutDiscountsCategory() : Boolean { return this.existsPayModeWithTrueFor(function(param1:IGameObject, param2:IGameObject):Boolean { return !payModeHasDiscount(param2) && payModeCanBeAdded(param1,param2); }); } private function existsPayModeWithTrueFor(param1:Function) : Boolean { var local2:IGameObject = null; for each(local2 in this.params.paymentModes) { if(param1(this.chosenItem,local2)) { return true; } } return false; } private function payModeHasDiscount(param1:IGameObject) : Boolean { var local2:Boolean = Boolean(this.chosenItem.hasModel(SpecialKitPackage)); return !local2 && Boolean(ShopDiscount(param1.adapt(ShopDiscount)).isEnabled()); } private function payModeCanBeAdded(param1:IGameObject, param2:IGameObject) : Boolean { var local3:PayGardenProductType = null; var local4:Number = NaN; var local5:Number = NaN; if(partnerService.isRunningInside(SocialNetworkEnum.ODNOKLASSNIKI_INTERNAL.name)) { return true; } if(param1.hasModel(PayPalKitView)) { return this.isPayPalPayMode(param2); } if(param1.hasModel(SinglePayMode)) { return SinglePayMode(param1.adapt(SinglePayMode)).getPayMode() == param2; } if(param2.hasModel(PayGardenPayment)) { local3 = PayGardenPayment(param2.adapt(PayGardenPayment)).getProductType(); if(local3 == PayGardenProductType.CRYSTALS) { return param1.hasModel(CrystalPackage); } if(local3 == PayGardenProductType.PREMIUM) { return param1.hasModel(PremiumPackage); } if(local3 == PayGardenProductType.ITEM && (Boolean(param1.hasModel(CrystalPackage)) || Boolean(param1.hasModel(PremiumPackage)))) { return false; } } if(param2.hasModel(CrystalsOnlyPaymentMode)) { return false; } if(param2.hasModel(PriceRange)) { local4 = Number(ShopItem(param1.adapt(ShopItem)).getPriceWithDiscount()); local5 = Number(ShopDiscount(param2.adapt(ShopDiscount)).applyDiscount(local4)); return PriceRange(param2.adapt(PriceRange)).priceIsValid(local5); } return true; } private function createPayFormView() : PaymentFormView { var local3:PaymentFormItemBase = null; var local1:PayModeForm = PayModeView(this.chosenPayMode.adapt(PayModeView)).getView(); var local2:PaymentFormView = new PaymentFormView(this.chosenItem,local1.shouldBeOmitted() ? null : this.chosenPayMode); if(!local1.shouldBeOmitted()) { local3 = new PaymentFormItemBase(local1); local2.addPaymentForm(local3); } local1.activate(); return local2; } private function createPayFormWithoutChosenItem() : PaymentFormWithoutChosenItemView { var local1:PaymentFormWithoutChosenItemView = new PaymentFormWithoutChosenItemView(this.chosenPayMode); var local2:PayModeForm = PayModeView(this.chosenPayMode.adapt(PayModeView)).getView(); local2.activate(); return local1; } private function createPayFormForOneTimePurchase() : PaymentFormOneTimePurchaseView { var local1:PaymentFormOneTimePurchaseView = new PaymentFormOneTimePurchaseView(this.chosenItem,this.chosenPayMode); local1.addEventListener(ApproveFormEvent.EVENT_TYPE,this.onApproveConfirmed); return local1; } private function onApproveConfirmed(param1:ApproveFormEvent) : void { this.choosePayMode(); } public function getChosenItem() : IGameObject { return this.chosenItem; } private function setupChooseListeners() : void { if(Boolean(this.window.currentPaymentView)) { this.window.currentPaymentView.addEventListener(PayModeChosen.EVENT_TYPE,this.onPayModeChosen); this.window.currentPaymentView.addEventListener(ShopItemChosen.EVENT_TYPE,this.onItemChosen); } } private function removeChooseListeners() : void { if(Boolean(this.window.currentPaymentView)) { this.window.currentPaymentView.removeEventListener(ShopItemChosen.EVENT_TYPE,this.onItemChosen); this.window.currentPaymentView.removeEventListener(PayModeChosen.EVENT_TYPE,this.onPayModeChosen); } } private function onItemChosen(param1:ShopItemChosen) : void { var local2:IGameObject = null; this.chosenItem = param1.item; userPaymentActionsService.chooseItem(this.chosenItem.id); if(this.itemIsRequiredEmail() && Boolean(settingsService.isNeedEmailRemind())) { emailReminderService.showNeedEmailAlert(); return; } if(this.chosenItem.hasModel(CrystalsOnlyPaymentMode)) { this.onPayModeChosen(new PayModeChosen(this.chosenItem)); return; } if(this.chosenItem.hasModel(PayPalKitView)) { for each(local2 in this.params.paymentModes) { if(this.isPayPalPayMode(local2)) { this.onPayModeChosen(new PayModeChosen(local2)); return; } } } if(this.chosenItem.hasModel(SinglePayMode)) { local2 = SinglePayMode(this.chosenItem.adapt(SinglePayMode)).getPayMode(); this.onPayModeChosen(new PayModeChosen(local2)); return; } if(this.chosenItem.hasModel(ShopPromoCode)) { this.switchToState(PaymentState.PAYMODE_CHOOSE); return; } this.switchFullScreenIfNeed(); if(partnerService.isRunningInside(SocialNetworkEnum.ODNOKLASSNIKI_INTERNAL.name)) { this.stopOnPaymentForm = false; this.switchToState(PaymentState.PAYMODE_CHOOSE); return; } if(this.params.paymentModes.length == 1) { this.onPayModeChosen(new PayModeChosen(this.params.paymentModes[0])); } else { this.switchToState(PaymentState.PAYMODE_CHOOSE); } } private function switchFullScreenIfNeed() : void { if(Boolean(partnerService.isRunningInsidePartnerEnvironment()) && Boolean(fullscreenService.isFullScreenNow())) { fullscreenService.switchFullscreen(); } } private function onPayModeChosen(param1:PayModeChosen) : void { this.chosenPayMode = param1.payMode; if(this.chosenItem.hasModel(ShopItemOneTimePurchase)) { this.choosePayModeForOneTimePurchase(); } else { this.choosePayMode(); } } private function choosePayModeForOneTimePurchase() : void { var local2:String = null; var local1:ShopItemOneTimePurchase = ShopItemOneTimePurchase(this.chosenItem.adapt(ShopItemOneTimePurchase)); if(local1.isOneTimePurchase()) { local2 = this.chosenItem.id.toString(); if(Boolean(local1.isTriedToBuy()) || Boolean(this.alreadyTriedToBuy.hasOwnProperty(local2))) { this.switchToState(PaymentState.PAY_FORM_ONE_TIME_PURCHASE); return; } this.alreadyTriedToBuy[local2] = true; } this.choosePayMode(); } private function itemIsRequiredEmail() : Boolean { return Boolean(this.chosenItem.hasModel(ShopItemEmailRequired)) && Boolean(ShopItemEmailRequired(this.chosenItem.adapt(ShopItemEmailRequired)).isEmailRequired()); } private function choosePayMode() : void { var local1:PayModeForm = PayModeView(this.chosenPayMode.adapt(PayModeView)).getView(); userPaymentActionsService.choosePaymode(this.chosenPayMode.id,this.chosenItem.id); var local2:PaymentState = PaymentState.PAY_FORM; if(!this.stopOnPaymentForm) { if(local1 is GoToUrlForm) { local1.activate(); local2 = PaymentState.ITEM_CHOOSE; } if(local1.isWithoutChosenItem()) { local2 = PaymentState.PAY_FORM_WITHOUT_CHOSEN_ITEM; } } this.switchToState(local2); } public function getChosenPayMode() : IGameObject { return this.chosenPayMode; } public function render() : void { this.window.render(); } public function saveScrollPosition(param1:int) : void { this.savedScrollPosition = param1; } public function getScrollPosition() : int { return this.savedScrollPosition; } public function isStoppedOnPaymentForm() : Boolean { return this.stopOnPaymentForm; } public function isSingleItemPayment() : Boolean { return this.singleItemPayment; } public function hasBonusForItem(param1:IGameObject) : Boolean { return this.hasBonusForCategory(ShopItemCategory(param1.adapt(ShopItemCategory)).getCategory()); } public function hasBonusForCategory(param1:IGameObject) : Boolean { return this.params.categoriesWithBonus.indexOf(param1) != -1; } private function isPayPalPayMode(param1:IGameObject) : Boolean { var local2:BraintreePayment = null; if(param1.hasModel(BraintreePayment)) { local2 = BraintreePayment(param1.adapt(BraintreePayment)); return local2.isPayPal(); } return param1.hasModel(PayPalPayment); } } }
package alternativa.tanks.sound { import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.ISound3DEffect; import flash.media.Sound; import flash.media.SoundChannel; import flash.media.SoundTransform; public interface ISoundManager { function playSound(param1:Sound, param2:int = 0, param3:int = 0, param4:SoundTransform = null) : SoundChannel; function stopSound(param1:SoundChannel) : void; function stopAllSounds() : void; function addEffect(param1:ISound3DEffect) : void; function removeEffect(param1:ISound3DEffect) : void; function removeAllEffects() : void; function updateSoundEffects(param1:int, param2:GameCamera) : void; function killEffectsByOwner(param1:ClientObject) : void; function set maxDistance(param1:Number) : void; } }
package alternativa.tanks.controller.commands { import alternativa.tanks.service.IEntranceServerFacade; import alternativa.tanks.view.events.SendRestoreEmailMessageEvent; import org.robotlegs.mvcs.Command; public class SendRestoreEmailMessageCommand extends Command { [Inject] public var entranceGateway:IEntranceServerFacade; [Inject] public var sendMessageEvent:SendRestoreEmailMessageEvent; public function SendRestoreEmailMessageCommand() { super(); } override public function execute() : void { this.entranceGateway.sendEmailRestoreMessage(this.sendMessageEvent.emailAddress); } } }
package alternativa.protocol.codec.primitive { import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; public class ByteCodec implements IPrimitiveCodec { public function ByteCodec() { super(); } public function nullValue() : Object { return int.MAX_VALUE; } public function encode(param1:ProtocolBuffer, param2:Object) : void { param1.writer.writeByte(int(param2)); } public function decode(param1:ProtocolBuffer) : Object { return param1.reader.readByte(); } public function init(param1:IProtocol) : void { } } }
package alternativa.tanks.engine3d { import flash.display.BitmapData; import flash.geom.Rectangle; internal class MipMapConstructionData { public var w:Number = 0; public var h:Number = 0; public var rect:Rectangle = new Rectangle(); public var tmpBitmapData:BitmapData; public function MipMapConstructionData() { super(); } public function setInitialSize(param1:int, param2:int) : void { this.w = param1; this.h = param2; this.rect.width = param1; this.rect.height = param2; } } }
package alternativa.tanks.models.weapon.machinegun.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.battle.objects.tank.tankskin.TankSkin; import alternativa.tanks.models.weapon.machinegun.sfx.sound.MachineGunSoundManager; import alternativa.tanks.sfx.MuzzlePositionProvider; import alternativa.tanks.sfx.OmniStreamLightEffect; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.utils.objectpool.ObjectPool; import projects.tanks.client.battlefield.models.tankparts.weapons.machinegun.cc.MachineGunCC; public class MachineGunEffects { [Inject] public static var battleService:BattleService; private static const HIT_EFFECT_INTERVAL:Number = 0.1; private static const HIT_EFFECT_OFFSET_TO_CAMERA:Number = 50; private static const BARREL_MIN_SPEED:Number = 0.001; private static const BARREL_MAX_SPEED:Number = 15; private const targetPosition:Vector3 = new Vector3(); private var spinUpTime:Number; private var spinDownTime:Number; private var sfxData:MachineGunSFXData; private var turret:Object3D; private var localMuzzlePoint:Vector3; private var shotEffect:MachineGunShotEffect; private var fireLightEffect:OmniStreamLightEffect; private var soundManager:MachineGunSoundManager; private var hasHit:Boolean = false; private var isHitInTank:Boolean; private var hitEffectTime:Number; private var tankSkin:TankSkin; private var wasShooting:Boolean = false; public function MachineGunEffects(param1:WeaponPlatform, param2:MachineGunCC, param3:MachineGunSFXData) { super(); var local4:TankSkin = param1.getSkin(); this.tankSkin = local4; this.turret = local4.getTurret3D(); this.spinUpTime = param2.spinUpTime; this.spinDownTime = param2.spinDownTime; this.localMuzzlePoint = param1.getLocalMuzzlePosition(); this.sfxData = param3; this.soundManager = new MachineGunSoundManager(this.turret,param3,this.spinUpTime); this.hitEffectTime = 0; } public function setTargetPosition(param1:Vector3, param2:Boolean) : void { this.hasHit = true; this.isHitInTank = param2; this.targetPosition.copy(param1); this.soundManager.playHitSound(param1,param2); if(this.shotEffect != null) { this.shotEffect.setTargetPosition(param1,param2); } } public function clearTargetPosition(param1:Boolean) : void { this.hasHit = false; this.soundManager.stopHitSounds(); if(this.shotEffect != null) { this.shotEffect.clearTargetPosition(param1); } } public function update(param1:int, param2:Number, param3:Boolean) : void { this.playSound(param2,param3); var local4:Boolean = param2 == 1; var local5:Number = param1 / 1000; this.hitEffectTime += local5; if(local4) { this.updateEffectsForShooting(local5); } else { this.destroyEffects(); } this.updateBarrelSkin(local5,param2); } public function destroy() : void { this.destroyMuzzleFlashGraphicEffect(); this.destroyFireLightEffect(); this.soundManager.destroy(); this.soundManager = null; this.localMuzzlePoint = null; this.turret = null; this.sfxData = null; this.tankSkin = null; } private function playSound(param1:Number, param2:Boolean) : void { if(param2) { if(param1 == 1) { this.soundManager.playShootSound(); this.wasShooting = true; } else { this.soundManager.playBeginSound(this.spinUpTime * param1); } } else if(param1 == 0) { this.wasShooting = false; this.soundManager.stopSound(); } else if(this.wasShooting) { this.soundManager.playEndSound(); } else { this.soundManager.playEndFailSound(param1 * this.spinDownTime); } } private function updateEffectsForShooting(param1:Number) : void { this.createShotEffect(); this.createFireLightEffect(); if(this.hasHit && this.hitEffectTime >= HIT_EFFECT_INTERVAL) { this.hitEffectTime = 0; this.createHitGraphicEffect(); } } private function createShotEffect() : void { if(this.shotEffect == null) { this.shotEffect = MachineGunShotEffect(battleService.getObjectPool().getObject(MachineGunShotEffect)); this.shotEffect.init(this.turret,this.localMuzzlePoint,this.sfxData); battleService.addGraphicEffect(this.shotEffect); } } private function createFireLightEffect() : void { var local1:ObjectPool = null; var local2:MuzzlePositionProvider = null; if(this.fireLightEffect == null) { local1 = battleService.getObjectPool(); this.fireLightEffect = OmniStreamLightEffect(local1.getObject(OmniStreamLightEffect)); local2 = MuzzlePositionProvider(local1.getObject(MuzzlePositionProvider)); local2.init(this.turret,this.localMuzzlePoint); this.fireLightEffect.init(local2,this.sfxData.fireStartLightAnimation,this.sfxData.fireLoopLightAnimation); battleService.addGraphicEffect(this.fireLightEffect); } } private function createHitGraphicEffect() : void { var local1:StaticObject3DPositionProvider = null; var local2:MachineGunHitEffect = null; if(!this.isHitInTank) { local1 = StaticObject3DPositionProvider(battleService.getObjectPool().getObject(StaticObject3DPositionProvider)); local1.init(this.targetPosition,HIT_EFFECT_OFFSET_TO_CAMERA); local2 = MachineGunHitEffect(battleService.getObjectPool().getObject(MachineGunHitEffect)); local2.init(local1,this.sfxData); battleService.addGraphicEffect(local2); } } private function destroyEffects() : void { this.clearTargetPosition(false); this.destroyMuzzleFlashGraphicEffect(); this.destroyFireLightEffect(); } private function destroyMuzzleFlashGraphicEffect() : void { if(this.shotEffect != null) { this.shotEffect.stop(); this.shotEffect = null; } } private function destroyFireLightEffect() : void { if(this.fireLightEffect != null) { this.fireLightEffect.stop(); this.fireLightEffect = null; } } private function updateBarrelSkin(param1:Number, param2:Number) : void { var local3:Number = BARREL_MAX_SPEED * param2; if(local3 > BARREL_MIN_SPEED) { this.tankSkin.getTurretSkin().getMeshes()[1].rotationY = this.tankSkin.getTurretSkin().getMeshes()[1].rotationY + local3 * param1; } } } }
package alternativa.tanks.models.controlpoints.hud { import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.lights.OmniLight; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.BSP; import alternativa.engine3d.objects.Mesh; import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.BattleScene3D; import alternativa.tanks.models.teamlight.ModeLight; import alternativa.tanks.models.teamlight.TeamLightColor; import alternativa.tanks.services.colortransform.ColorTransformService; import alternativa.tanks.services.lightingeffects.ILightingEffectsService; import alternativa.utils.TextureMaterialRegistry; import flash.display.BitmapData; import flash.display.BitmapDataChannel; import flash.display.BlendMode; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Rectangle; import projects.tanks.client.battlefield.models.battle.cp.resources.DominationResources; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class KeyPointView { [Inject] public static var colorTransformService:ColorTransformService; [Inject] public static var materialRegistry:TextureMaterialRegistry; [Inject] public static var lightingEffectsService:ILightingEffectsService; public static const CIRCLE_SIZE:Number = 1000; public static const CIRCLE_ASCENSION:Number = 350; private static const MAX_PROGRESS:Number = 100; private static const CURVE:Number = 1.5; private var pedestal:BSP; private var currentPedestalMaterial:TextureMaterial; private var redTextureMaterial:TextureMaterial; private var blueTextureMaterial:TextureMaterial; private var neutralTextureMaterial:TextureMaterial; private var plane:ProgressPlane; private var lightSource:OmniLight; private var redTeamColor:TeamLightColor; private var blueTeamColor:TeamLightColor; private var neutralTeamColor:TeamLightColor; public function KeyPointView(param1:String, param2:BattleScene3D, param3:DominationResources) { super(); this.pedestal = createPedestal(param3.pedestal); this.blueTextureMaterial = materialRegistry.getMaterial(param3.bluePedestalTexture.data); this.redTextureMaterial = materialRegistry.getMaterial(param3.redPedestalTexture.data); this.neutralTextureMaterial = materialRegistry.getMaterial(param3.neutralPedestalTexture.data); var local4:ModeLight = lightingEffectsService.getLightForMode(BattleMode.CP); this.redTeamColor = local4.getLightForTeam(BattleTeam.RED); this.blueTeamColor = local4.getLightForTeam(BattleTeam.BLUE); this.neutralTeamColor = local4.getLightForTeam(BattleTeam.NONE); this.createIndicator(param1,param3); this.createLightSource(local4); param2.addObjectToExclusion(this.plane); param2.addObjectToExclusion(this.pedestal); } private static function createPedestal(param1:Tanks3DSResource) : BSP { var local2:Mesh = Mesh(param1.objects[0]); var local3:BSP = new BSP(); local3.createTree(local2); return local3; } private static function getCircleMaterial(param1:BitmapData) : TextureMaterial { var local2:TextureMaterial = materialRegistry.getMaterial(param1,false); local2.resolution = CIRCLE_SIZE / param1.width; return local2; } private static function createMatrix(param1:BitmapData, param2:BitmapData, param3:int) : Matrix { var local4:int = param2.height; var local5:Matrix = new Matrix(); local5.tx = (param1.height - local4) / 2 - local4 * param3; local5.ty = (param1.height - local4) / 2; return local5; } private static function createRectangle(param1:BitmapData, param2:BitmapData) : Rectangle { var local3:int = param2.height; var local4:Number = (param1.height - local3) / 2; return new Rectangle(local4,local4,local3,local3); } private static function createFillingTexture(param1:BitmapData, param2:BitmapData) : BitmapData { var local3:BitmapData = param1.clone(); local3.copyChannel(param2,param2.rect,new Point(),BitmapDataChannel.ALPHA,BitmapDataChannel.ALPHA); return local3; } private static function lerpNumber(param1:Number, param2:Number, param3:Number) : Number { return param1 + (param2 - param1) * param3; } private static function lerpColor(param1:uint, param2:uint, param3:Number) : uint { var local4:Number = (param1 >> 16 & 0xFF) / 255; var local5:Number = (param1 >> 8 & 0xFF) / 255; var local6:Number = (param1 & 0xFF) / 255; var local7:Number = (param2 >> 16 & 0xFF) / 255; var local8:Number = (param2 >> 8 & 0xFF) / 255; var local9:Number = (param2 & 0xFF) / 255; var local10:int = lerpNumber(local4,local7,param3) * 255; var local11:int = lerpNumber(local5,local8,param3) * 255; var local12:int = lerpNumber(local6,local9,param3) * 255; return local10 << 16 | local11 << 8 | local12; } private function createLightSource(param1:ModeLight) : void { this.lightSource = new OmniLight(0,param1.getAttenuationBegin(),param1.getAttenuationEnd()); this.setLightColor(this.neutralTeamColor); } private function createIndicator(param1:String, param2:DominationResources) : void { var local3:BitmapData = param2.neutralCircle.data.clone(); var local4:BitmapData = param2.blueCircle.data.clone(); var local5:BitmapData = param2.redCircle.data.clone(); var local6:BitmapData = param2.bigLetters.data; var local7:int = param1.charCodeAt(0) - "A".charCodeAt(0); var local8:Rectangle = createRectangle(local3,local6); var local9:Matrix = createMatrix(local3,local6,local7); local3.draw(local6,local9,null,BlendMode.NORMAL,local8,true); local4.draw(local6,local9,null,BlendMode.NORMAL,local8,true); local5.draw(local6,local9,null,BlendMode.NORMAL,local8,true); var local10:BitmapData = createFillingTexture(local4,local3); var local11:BitmapData = createFillingTexture(local5,local3); var local12:TextureMaterial = getCircleMaterial(local3); var local13:TextureMaterial = getCircleMaterial(local4); var local14:TextureMaterial = getCircleMaterial(local10); var local15:TextureMaterial = getCircleMaterial(local5); var local16:TextureMaterial = getCircleMaterial(local11); this.plane = new ProgressPlane(CIRCLE_SIZE,CIRCLE_SIZE,local12,local14,local13,local16,local15); } public function update(param1:Number, param2:Camera3D) : void { this.plane.setProgress(param1); this.plane.updateRotation(param2); this.updateTeamColor(param1 / MAX_PROGRESS); } public function addToScene(param1:BattleScene3D, param2:Vector3) : void { this.pedestal.x = param2.x; this.pedestal.y = param2.y; this.pedestal.z = param2.z; param1.addObject(this.pedestal); this.plane.x = param2.x; this.plane.y = param2.y; this.plane.z = param2.z + CIRCLE_ASCENSION; param1.addObject(this.plane); this.lightSource.x = param2.x; this.lightSource.y = param2.y; this.lightSource.z = param2.z + CIRCLE_ASCENSION; param1.addObject(this.lightSource); } public function becomeRed() : void { this.setPedestalMaterial(this.redTextureMaterial); this.setLightColor(this.redTeamColor); } public function becomeBlue() : void { this.setPedestalMaterial(this.blueTextureMaterial); this.setLightColor(this.blueTeamColor); } public function becomeNeutral() : void { this.setPedestalMaterial(this.neutralTextureMaterial); this.setLightColor(this.neutralTeamColor); } private function setPedestalMaterial(param1:TextureMaterial) : void { if(this.currentPedestalMaterial != param1) { this.currentPedestalMaterial = param1; this.pedestal.setMaterialToAllFaces(param1); } } private function setLightColor(param1:TeamLightColor) : void { this.lightSource.color = param1.getColor(); this.lightSource.intensity = param1.getIntensity(); } private function updateTeamColor(param1:Number) : void { var local2:uint = param1 < 0 ? this.redTeamColor.getColor() : this.blueTeamColor.getColor(); var local3:Number = param1 < 0 ? this.redTeamColor.getIntensity() : this.blueTeamColor.getIntensity(); this.lightSource.color = lerpColor(this.neutralTeamColor.getColor(),local2,Math.pow(Math.abs(param1),CURVE)); this.lightSource.intensity = lerpNumber(this.neutralTeamColor.getIntensity(),local3,Math.pow(Math.abs(param1),CURVE)); } } }
package alternativa.physics.collision.colliders { import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.physics.collision.primitives.CollisionBox; import alternativa.physics.collision.primitives.CollisionRect; import alternativa.physics.collision.primitives.CollisionTriangle; public class ColliderUtils { private static const _basisAxisX:Vector3 = new Vector3(); private static const _basisAxisY:Vector3 = new Vector3(); public function ColliderUtils() { super(); } public static function buildContactBasis(param1:Vector3, param2:Matrix4, param3:Matrix4, param4:Matrix4) : void { var local5:Vector3 = _basisAxisX; var local6:Vector3 = _basisAxisY; if(Math.abs(param1.x) < Math.abs(param1.y)) { local5.x = 0; local5.y = param1.z; local5.z = -param1.y; } else { local5.x = -param1.z; local5.y = 0; local5.z = param1.x; } local5.normalize(); local6.x = param1.y * local5.z - param1.z * local5.y; local6.y = param1.z * local5.x - param1.x * local5.z; local6.z = param1.x * local5.y - param1.y * local5.x; param4.m00 = local5.x; param4.m10 = local5.y; param4.m20 = local5.z; param4.m01 = local6.x; param4.m11 = local6.y; param4.m21 = local6.z; param4.m02 = param1.x; param4.m12 = param1.y; param4.m22 = param1.z; } public static function transformFaceToReferenceSpace(param1:Matrix4, param2:Matrix4, param3:Vector.<Vertex>, param4:int) : void { var local6:Vertex = null; var local5:int = 0; while(local5 < param4) { local6 = param3[local5]; param2.transformVector(local6.local,local6.global); param1.transformVectorInverse(local6.global,local6.transformed); local5++; } } public static function getBoxFaceVerticesInCCWOrder(param1:CollisionBox, param2:Vector3, param3:FaceSide, param4:Vector.<Vertex>) : void { var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Vector3 = null; var local16:Vector3 = null; var local17:Vertex = null; var local5:Matrix4 = param1.transform; var local6:int = 0; local11 = local5.m00; local12 = local5.m10; local13 = local5.m20; local7 = local11 * param2.x + local12 * param2.y + local13 * param2.z; local8 = Math.abs(local7); local11 = local5.m01; local12 = local5.m11; local13 = local5.m21; local10 = local11 * param2.x + local12 * param2.y + local13 * param2.z; local9 = Math.abs(local10); if(local9 > local8) { local8 = local9; local7 = local10; local6 = 1; } local11 = local5.m02; local12 = local5.m12; local13 = local5.m22; local10 = local11 * param2.x + local12 * param2.y + local13 * param2.z; local9 = Math.abs(local10); if(local9 > local8) { local7 = local10; local6 = 2; } local14 = local7 > 0 ? 1 : -1; if(param3 == FaceSide.BACK) { local14 = -local14; } local16 = param1.hs; switch(local6) { case 0: local15 = Vertex(param4[0]).local; local15.x = local14 * local16.x; local15.y = local16.y; local15.z = local16.z; local15 = Vertex(param4[1]).local; local15.x = local14 * local16.x; local15.y = -local16.y; local15.z = local16.z; local15 = Vertex(param4[2]).local; local15.x = local14 * local16.x; local15.y = -local16.y; local15.z = -local16.z; local15 = Vertex(param4[3]).local; local15.x = local14 * local16.x; local15.y = local16.y; local15.z = -local16.z; break; case 1: local15 = Vertex(param4[0]).local; local15.x = local16.x; local15.y = local14 * local16.y; local15.z = local16.z; local15 = Vertex(param4[1]).local; local15.x = local16.x; local15.y = local14 * local16.y; local15.z = -local16.z; local15 = Vertex(param4[2]).local; local15.x = -local16.x; local15.y = local14 * local16.y; local15.z = -local16.z; local15 = Vertex(param4[3]).local; local15.x = -local16.x; local15.y = local14 * local16.y; local15.z = local16.z; break; case 2: local15 = Vertex(param4[0]).local; local15.x = local16.x; local15.y = local16.y; local15.z = local14 * local16.z; local15 = Vertex(param4[1]).local; local15.x = -local16.x; local15.y = local16.y; local15.z = local14 * local16.z; local15 = Vertex(param4[2]).local; local15.x = -local16.x; local15.y = -local16.y; local15.z = local14 * local16.z; local15 = Vertex(param4[3]).local; local15.x = local16.x; local15.y = -local16.y; local15.z = local14 * local16.z; break; default: throw new Error(); } if(local7 < 0) { local17 = param4[0]; param4[0] = param4[3]; param4[3] = local17; local17 = param4[1]; param4[1] = param4[2]; param4[2] = local17; } } public static function getRectFaceInCCWOrder(param1:CollisionRect, param2:Vector3, param3:Vector.<Vertex>) : void { var local5:Vertex = null; var local4:Vector3 = param1.hs; local5 = param3[0]; local5.local.x = local4.x; local5.local.y = local4.y; local5.local.z = 0; local5 = param3[1]; local5.local.x = -local4.x; local5.local.y = local4.y; local5.local.z = 0; local5 = param3[2]; local5.local.x = -local4.x; local5.local.y = -local4.y; local5.local.z = 0; local5 = param3[3]; local5.local.x = local4.x; local5.local.y = -local4.y; local5.local.z = 0; var local6:Matrix4 = param1.transform; var local7:Number = param2.x * local6.m02 + param2.y * local6.m12 + param2.z * local6.m22; if(local7 < 0) { local5 = param3[0]; param3[0] = param3[3]; param3[3] = local5; local5 = param3[1]; param3[1] = param3[2]; param3[2] = local5; } } public static function getTriangleFaceInCCWOrder(param1:CollisionTriangle, param2:Vector3, param3:Vector.<Vertex>) : void { var local4:Vertex = null; local4 = param3[0]; local4.local.x = param1.v0.x; local4.local.y = param1.v0.y; local4.local.z = 0; local4 = param3[1]; local4.local.x = param1.v1.x; local4.local.y = param1.v1.y; local4.local.z = 0; local4 = param3[2]; local4.local.x = param1.v2.x; local4.local.y = param1.v2.y; local4.local.z = 0; var local5:Matrix4 = param1.transform; var local6:Number = param2.x * local5.m02 + param2.y * local5.m12 + param2.z * local5.m22; if(local6 < 0) { local4 = param3[0]; param3[0] = param3[2]; param3[2] = local4; } } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.twins { import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.types.Vector3d; public interface ITwinsModelBase { function fire(param1:IGameObject, param2:int, param3:int, param4:Vector3d) : void; function fireDummy(param1:IGameObject, param2:int) : void; } }
package alternativa.tanks.models.battlefield { public interface IUserStatListener { function userStatChanged(param1:String, param2:String, param3:int) : void; } }
package projects.tanks.client.garage.models.item.container.weekly { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import projects.tanks.client.garage.models.item.container.ContainerGivenItem; public class WeeklyContainerModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:WeeklyContainerModelServer; private var client:IWeeklyContainerModelBase = IWeeklyContainerModelBase(this); private var modelId:Long = Long.getLong(895763411,-290717027); private var _openSuccessfulId:Long = Long.getLong(414752496,-1868458890); private var _openSuccessful_rewardsCodec:ICodec; private var _updateCountId:Long = Long.getLong(1978161324,62150420); private var _updateCount_countCodec:ICodec; public function WeeklyContainerModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new WeeklyContainerModelServer(IModel(this)); this._openSuccessful_rewardsCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(ContainerGivenItem,false),false,1)); this._updateCount_countCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._openSuccessfulId: this.client.openSuccessful(this._openSuccessful_rewardsCodec.decode(param2) as Vector.<ContainerGivenItem>); break; case this._updateCountId: this.client.updateCount(int(this._updateCount_countCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.servermodels.loginbyhash { [ModelInterface] public interface ILoginByHash { function loginByHash(param1:String) : void; function loginBySingleUseHash(param1:String) : void; } }
package projects.tanks.client.panel.model { public interface IUserDataModelBase { } }
package alternativa.tanks.models.weapon.machinegun.sfx { import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Vector3; import alternativa.tanks.sfx.SFXUtils; import alternativa.tanks.utils.objectpool.Pool; public class CrumbsParticle extends Particle { private var _sprite:Sprite3D = new Sprite3D(1,1); private var _direction:Vector3 = new Vector3(); private var _time:Number = 0; public function CrumbsParticle(param1:Pool) { super(param1); SFXUtils.setEffectParams(this._sprite); } public function init(param1:Number, param2:Vector3, param3:Vector3, param4:TextureMaterial) : void { this._time = 0; this._direction.copy(param3); this._sprite.width = param1; this._sprite.height = param1; this._sprite.x = param2.x; this._sprite.y = param2.y; this._sprite.z = param2.z; this._sprite.material = param4; } public function get sprite() : Sprite3D { return this._sprite; } public function get direction() : Vector3 { return this._direction; } public function get time() : Number { return this._time; } public function set time(param1:Number) : void { this._time = param1; } } }
package projects.tanks.client.garage.models.item.buyable { public class BuyableCC { private var _buyable:Boolean; private var _priceWithoutDiscount:int; public function BuyableCC(param1:Boolean = false, param2:int = 0) { super(); this._buyable = param1; this._priceWithoutDiscount = param2; } public function get buyable() : Boolean { return this._buyable; } public function set buyable(param1:Boolean) : void { this._buyable = param1; } public function get priceWithoutDiscount() : int { return this._priceWithoutDiscount; } public function set priceWithoutDiscount(param1:int) : void { this._priceWithoutDiscount = param1; } public function toString() : String { var local1:String = "BuyableCC ["; local1 += "buyable = " + this.buyable + " "; local1 += "priceWithoutDiscount = " + this.priceWithoutDiscount + " "; return local1 + "]"; } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; import flash.geom.Vector3D; import flash.utils.Dictionary; use namespace alternativa3d; public class EllipsoidCollider { public var radiusX:Number; public var radiusY:Number; public var radiusZ:Number; public var threshold:Number = 0.001; private var matrix:Object3D = new Object3D(); private var faces:Vector.<Face> = new Vector.<Face>(); private var facesLength:int; private var radius:Number; private var src:Vector3D = new Vector3D(); private var displ:Vector3D = new Vector3D(); private var dest:Vector3D = new Vector3D(); private var collisionPoint:Vector3D = new Vector3D(); private var collisionPlane:Vector3D = new Vector3D(); private var vCenter:Vector3D = new Vector3D(); private var vA:Vector3D = new Vector3D(); private var vB:Vector3D = new Vector3D(); private var vC:Vector3D = new Vector3D(); private var vD:Vector3D = new Vector3D(); public function EllipsoidCollider(param1:Number, param2:Number, param3:Number) { super(); this.radiusX = param1; this.radiusY = param2; this.radiusZ = param3; } private function prepare(param1:Vector3D, param2:Vector3D, param3:Object3D, param4:Dictionary, param5:Boolean) : void { var local6:Number = NaN; this.radius = this.radiusX; if(this.radiusY > this.radius) { this.radius = this.radiusY; } if(this.radiusZ > this.radius) { this.radius = this.radiusZ; } this.matrix.scaleX = this.radiusX / this.radius; this.matrix.scaleY = this.radiusY / this.radius; this.matrix.scaleZ = this.radiusZ / this.radius; this.matrix.x = param1.x; this.matrix.y = param1.y; this.matrix.z = param1.z; this.matrix.alternativa3d::composeMatrix(); this.matrix.alternativa3d::invertMatrix(); this.src.x = 0; this.src.y = 0; this.src.z = 0; this.displ.x = this.matrix.alternativa3d::ma * param2.x + this.matrix.alternativa3d::mb * param2.y + this.matrix.alternativa3d::mc * param2.z; this.displ.y = this.matrix.alternativa3d::me * param2.x + this.matrix.alternativa3d::mf * param2.y + this.matrix.alternativa3d::mg * param2.z; this.displ.z = this.matrix.alternativa3d::mi * param2.x + this.matrix.alternativa3d::mj * param2.y + this.matrix.alternativa3d::mk * param2.z; this.dest.x = this.src.x + this.displ.x; this.dest.y = this.src.y + this.displ.y; this.dest.z = this.src.z + this.displ.z; if(param5) { this.vCenter.x = this.displ.x / 2; this.vCenter.y = this.displ.y / 2; this.vCenter.z = this.displ.z / 2; local6 = this.radius + this.displ.length / 2; } else { this.vCenter.x = 0; this.vCenter.y = 0; this.vCenter.z = 0; local6 = this.radius + this.displ.length; } this.vA.x = -local6; this.vA.y = -local6; this.vA.z = -local6; this.vB.x = local6; this.vB.y = -local6; this.vB.z = -local6; this.vC.x = local6; this.vC.y = local6; this.vC.z = -local6; this.vD.x = -local6; this.vD.y = local6; this.vD.z = -local6; param3.alternativa3d::composeAndAppend(this.matrix); param3.alternativa3d::collectPlanes(this.vCenter,this.vA,this.vB,this.vC,this.vD,this.faces,param4); this.facesLength = this.faces.length; } public function calculateDestination(param1:Vector3D, param2:Vector3D, param3:Object3D, param4:Dictionary = null) : Vector3D { var local5:int = 0; var local6:int = 0; var local7:Number = NaN; if(param2.length <= this.threshold) { return param1.clone(); } this.prepare(param1,param2,param3,param4,false); if(this.facesLength > 0) { local5 = 50; local6 = 0; while(local6 < local5) { if(!this.checkCollision()) { break; } local7 = this.radius + this.threshold + this.collisionPlane.w - this.dest.x * this.collisionPlane.x - this.dest.y * this.collisionPlane.y - this.dest.z * this.collisionPlane.z; this.dest.x += this.collisionPlane.x * local7; this.dest.y += this.collisionPlane.y * local7; this.dest.z += this.collisionPlane.z * local7; this.src.x = this.collisionPoint.x + this.collisionPlane.x * (this.radius + this.threshold); this.src.y = this.collisionPoint.y + this.collisionPlane.y * (this.radius + this.threshold); this.src.z = this.collisionPoint.z + this.collisionPlane.z * (this.radius + this.threshold); this.displ.x = this.dest.x - this.src.x; this.displ.y = this.dest.y - this.src.y; this.displ.z = this.dest.z - this.src.z; if(this.displ.length < this.threshold) { break; } local6++; } this.faces.length = 0; this.matrix.alternativa3d::composeMatrix(); return new Vector3D(this.matrix.alternativa3d::ma * this.dest.x + this.matrix.alternativa3d::mb * this.dest.y + this.matrix.alternativa3d::mc * this.dest.z + this.matrix.alternativa3d::md,this.matrix.alternativa3d::me * this.dest.x + this.matrix.alternativa3d::mf * this.dest.y + this.matrix.alternativa3d::mg * this.dest.z + this.matrix.alternativa3d::mh,this.matrix.alternativa3d::mi * this.dest.x + this.matrix.alternativa3d::mj * this.dest.y + this.matrix.alternativa3d::mk * this.dest.z + this.matrix.alternativa3d::ml); } return new Vector3D(param1.x + param2.x,param1.y + param2.y,param1.z + param2.z); } public function getCollision(param1:Vector3D, param2:Vector3D, param3:Vector3D, param4:Vector3D, param5:Object3D, param6:Dictionary = null) : Boolean { var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; if(param2.length <= this.threshold) { return false; } this.prepare(param1,param2,param5,param6,true); if(this.facesLength > 0) { if(this.checkCollision()) { this.matrix.alternativa3d::composeMatrix(); param3.x = this.matrix.alternativa3d::ma * this.collisionPoint.x + this.matrix.alternativa3d::mb * this.collisionPoint.y + this.matrix.alternativa3d::mc * this.collisionPoint.z + this.matrix.alternativa3d::md; param3.y = this.matrix.alternativa3d::me * this.collisionPoint.x + this.matrix.alternativa3d::mf * this.collisionPoint.y + this.matrix.alternativa3d::mg * this.collisionPoint.z + this.matrix.alternativa3d::mh; param3.z = this.matrix.alternativa3d::mi * this.collisionPoint.x + this.matrix.alternativa3d::mj * this.collisionPoint.y + this.matrix.alternativa3d::mk * this.collisionPoint.z + this.matrix.alternativa3d::ml; if(this.collisionPlane.x < this.collisionPlane.y) { if(this.collisionPlane.x < this.collisionPlane.z) { local7 = 0; local8 = -this.collisionPlane.z; local9 = this.collisionPlane.y; } else { local7 = -this.collisionPlane.y; local8 = this.collisionPlane.x; local9 = 0; } } else if(this.collisionPlane.y < this.collisionPlane.z) { local7 = this.collisionPlane.z; local8 = 0; local9 = -this.collisionPlane.x; } else { local7 = -this.collisionPlane.y; local8 = this.collisionPlane.x; local9 = 0; } local10 = this.collisionPlane.z * local8 - this.collisionPlane.y * local9; local11 = this.collisionPlane.x * local9 - this.collisionPlane.z * local7; local12 = this.collisionPlane.y * local7 - this.collisionPlane.x * local8; local13 = this.matrix.alternativa3d::ma * local7 + this.matrix.alternativa3d::mb * local8 + this.matrix.alternativa3d::mc * local9; local14 = this.matrix.alternativa3d::me * local7 + this.matrix.alternativa3d::mf * local8 + this.matrix.alternativa3d::mg * local9; local15 = this.matrix.alternativa3d::mi * local7 + this.matrix.alternativa3d::mj * local8 + this.matrix.alternativa3d::mk * local9; local16 = this.matrix.alternativa3d::ma * local10 + this.matrix.alternativa3d::mb * local11 + this.matrix.alternativa3d::mc * local12; local17 = this.matrix.alternativa3d::me * local10 + this.matrix.alternativa3d::mf * local11 + this.matrix.alternativa3d::mg * local12; local18 = this.matrix.alternativa3d::mi * local10 + this.matrix.alternativa3d::mj * local11 + this.matrix.alternativa3d::mk * local12; param4.x = local15 * local17 - local14 * local18; param4.y = local13 * local18 - local15 * local16; param4.z = local14 * local16 - local13 * local17; param4.normalize(); param4.w = param3.x * param4.x + param3.y * param4.y + param3.z * param4.z; this.faces.length = 0; return true; } this.faces.length = 0; return false; } return false; } private function checkCollision() : Boolean { var local4:Face = null; var local5:Wrapper = null; var local6:Vertex = null; var local7:Vertex = null; var local8:Vertex = null; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local28:Boolean = false; var local29:Wrapper = null; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local34:Number = NaN; var local35:Number = NaN; var local36:Number = NaN; var local37:Number = NaN; var local38:Number = NaN; var local39:Number = NaN; var local40:Number = NaN; var local41:Number = NaN; var local42:Number = NaN; var local43:Number = NaN; var local44:Number = NaN; var local45:Number = NaN; var local46:Number = NaN; var local1:Number = 1; var local2:Number = this.displ.length; var local3:int = 0; while(local3 < this.facesLength) { local4 = this.faces[local3]; local5 = local4.alternativa3d::wrapper; local6 = local5.alternativa3d::vertex; local5 = local5.alternativa3d::next; local7 = local5.alternativa3d::vertex; local5 = local5.alternativa3d::next; local8 = local5.alternativa3d::vertex; local9 = local7.alternativa3d::cameraX - local6.alternativa3d::cameraX; local10 = local7.alternativa3d::cameraY - local6.alternativa3d::cameraY; local11 = local7.alternativa3d::cameraZ - local6.alternativa3d::cameraZ; local12 = local8.alternativa3d::cameraX - local6.alternativa3d::cameraX; local13 = local8.alternativa3d::cameraY - local6.alternativa3d::cameraY; local14 = local8.alternativa3d::cameraZ - local6.alternativa3d::cameraZ; local15 = local14 * local10 - local13 * local11; local16 = local12 * local11 - local14 * local9; local17 = local13 * local9 - local12 * local10; local18 = local15 * local15 + local16 * local16 + local17 * local17; if(local18 > 0.001) { local18 = 1 / Math.sqrt(local18); local15 *= local18; local16 *= local18; local17 *= local18; local19 = local6.alternativa3d::cameraX * local15 + local6.alternativa3d::cameraY * local16 + local6.alternativa3d::cameraZ * local17; local20 = this.src.x * local15 + this.src.y * local16 + this.src.z * local17 - local19; if(local20 < this.radius) { local21 = this.src.x - local15 * local20; local22 = this.src.y - local16 * local20; local23 = this.src.z - local17 * local20; } else { local33 = (local20 - this.radius) / (local20 - this.dest.x * local15 - this.dest.y * local16 - this.dest.z * local17 + local19); local21 = this.src.x + this.displ.x * local33 - local15 * this.radius; local22 = this.src.y + this.displ.y * local33 - local16 * this.radius; local23 = this.src.z + this.displ.z * local33 - local17 * this.radius; } local27 = 1e+22; local28 = true; local29 = local4.alternativa3d::wrapper; while(local29 != null) { local6 = local29.alternativa3d::vertex; local7 = local29.alternativa3d::next != null ? local29.alternativa3d::next.alternativa3d::vertex : local4.alternativa3d::wrapper.alternativa3d::vertex; local9 = local7.alternativa3d::cameraX - local6.alternativa3d::cameraX; local10 = local7.alternativa3d::cameraY - local6.alternativa3d::cameraY; local11 = local7.alternativa3d::cameraZ - local6.alternativa3d::cameraZ; local12 = local21 - local6.alternativa3d::cameraX; local13 = local22 - local6.alternativa3d::cameraY; local14 = local23 - local6.alternativa3d::cameraZ; local34 = local14 * local10 - local13 * local11; local35 = local12 * local11 - local14 * local9; local36 = local13 * local9 - local12 * local10; if(local34 * local15 + local35 * local16 + local36 * local17 < 0) { local37 = local9 * local9 + local10 * local10 + local11 * local11; local38 = (local34 * local34 + local35 * local35 + local36 * local36) / local37; if(local38 < local27) { local37 = Math.sqrt(local37); local9 /= local37; local10 /= local37; local11 /= local37; local33 = local9 * local12 + local10 * local13 + local11 * local14; if(local33 < 0) { local39 = local12 * local12 + local13 * local13 + local14 * local14; if(local39 < local27) { local27 = local39; local24 = Number(local6.alternativa3d::cameraX); local25 = Number(local6.alternativa3d::cameraY); local26 = Number(local6.alternativa3d::cameraZ); } } else if(local33 > local37) { local12 = local21 - local7.alternativa3d::cameraX; local13 = local22 - local7.alternativa3d::cameraY; local14 = local23 - local7.alternativa3d::cameraZ; local39 = local12 * local12 + local13 * local13 + local14 * local14; if(local39 < local27) { local27 = local39; local24 = Number(local7.alternativa3d::cameraX); local25 = Number(local7.alternativa3d::cameraY); local26 = Number(local7.alternativa3d::cameraZ); } } else { local27 = local38; local24 = local6.alternativa3d::cameraX + local9 * local33; local25 = local6.alternativa3d::cameraY + local10 * local33; local26 = local6.alternativa3d::cameraZ + local11 * local33; } } local28 = false; } local29 = local29.alternativa3d::next; } if(local28) { local24 = local21; local25 = local22; local26 = local23; } local30 = this.src.x - local24; local31 = this.src.y - local25; local32 = this.src.z - local26; if(local30 * this.displ.x + local31 * this.displ.y + local32 * this.displ.z <= 0) { local40 = -this.displ.x / local2; local41 = -this.displ.y / local2; local42 = -this.displ.z / local2; local43 = local30 * local30 + local31 * local31 + local32 * local32; local44 = local30 * local40 + local31 * local41 + local32 * local42; local45 = this.radius * this.radius - local43 + local44 * local44; if(local45 > 0) { local46 = (local44 - Math.sqrt(local45)) / local2; if(local46 < local1) { local1 = local46; this.collisionPoint.x = local24; this.collisionPoint.y = local25; this.collisionPoint.z = local26; if(local28) { this.collisionPlane.x = local15; this.collisionPlane.y = local16; this.collisionPlane.z = local17; this.collisionPlane.w = local19; } else { local43 = Math.sqrt(local43); this.collisionPlane.x = local30 / local43; this.collisionPlane.y = local31 / local43; this.collisionPlane.z = local32 / local43; this.collisionPlane.w = this.collisionPoint.x * this.collisionPlane.x + this.collisionPoint.y * this.collisionPlane.y + this.collisionPoint.z * this.collisionPlane.z; } } } } } local3++; } return local1 < 1; } } }
package alternativa.tanks.view.mainview.groupinvite { import alternativa.types.Long; import flash.events.Event; public class InviteUserEvent extends Event { public static const TYPE:String = "InviteUserEvent"; private var userId:Long; public function InviteUserEvent(param1:Long) { this.userId = param1; super(TYPE,true); } public function getUserId() : Long { return this.userId; } } }
package alternativa.tanks.models.weapon.shared { import alternativa.physics.Body; public interface HealingGunTargetEvaluator { function getTargetPriority(param1:Body) : Number; } }
package alternativa.tanks.models.controlpoints.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.osgi.service.console.variables.ConsoleVarFloat; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.sfx.SFXUtils; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.utils.Dictionary; public class DominationBeamEffect extends PooledObject implements GraphicEffect { private static const conZOffset:ConsoleVarFloat = new ConsoleVarFloat("beam_zoffset",100,0,1000); private static const startPosition:Vector3 = new Vector3(); private static const direction:Vector3 = new Vector3(); private var beam:AnimatedBeam; private var alive:Boolean; private var object:Object3D; private var endPosition:Vector3 = new Vector3(); private var excludedObects:Dictionary; private var container:Scene3DContainer; public function DominationBeamEffect(param1:Pool) { super(param1); this.beam = new AnimatedBeam(1,1,1,0); } public function init(param1:Object3D, param2:Vector3, param3:BeamProperties, param4:Dictionary) : void { this.object = param1; this.endPosition.copy(param2); this.beam.setMaterials(param3.beamTipMaterial,param3.beamMaterial); this.beam.setUnitLength(param3.unitLength); this.beam.animationSpeed = param3.animationSpeed; this.setBeamWidth(param3.beamWidth); this.beam.setURange(param3.uRange); this.beam.alpha = param3.alpha; this.alive = true; this.excludedObects = param4; } public function play(param1:int, param2:GameCamera) : Boolean { startPosition.x = this.object.x; startPosition.y = this.object.y; startPosition.z = this.object.z + conZOffset.value; direction.diff(this.endPosition,startPosition); this.beam.setLength(direction.length()); direction.normalize(); SFXUtils.alignObjectPlaneToView(this.beam,startPosition,direction,param2.position); this.beam.update(param1 * 0.001); return this.alive; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.beam); this.excludedObects[this.beam] = true; } public function destroy() : void { this.object = null; this.container.removeChild(this.beam); this.beam.setMaterialToAllFaces(null); delete this.excludedObects[this.beam]; this.excludedObects = null; recycle(); } public function kill() : void { this.alive = false; } public function setBeamWidth(param1:Number) : void { this.beam.setWidth(param1); this.beam.setTipLength(param1); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field.score { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.field.score.ASScoreIndicator_redScoreClass.png")] public class ASScoreIndicator_redScoreClass extends BitmapAsset { public function ASScoreIndicator_redScoreClass() { super(); } } }
package _codec.projects.tanks.client.garage.models.garage.temperature { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import projects.tanks.client.garage.models.garage.temperature.TemperatureCC; public class CodecTemperatureCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_temperatureAutoDecrement:ICodec; public function CodecTemperatureCC() { super(); } public function init(param1:IProtocol) : void { this.codec_temperatureAutoDecrement = param1.getCodec(new TypeCodecInfo(Float,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:TemperatureCC = new TemperatureCC(); local2.temperatureAutoDecrement = this.codec_temperatureAutoDecrement.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:TemperatureCC = TemperatureCC(param2); this.codec_temperatureAutoDecrement.encode(param1,local3.temperatureAutoDecrement); } } }
package alternativa.tanks.model.payment.modes.errors { import projects.tanks.client.panel.model.payment.modes.errors.ErrorsDescriptionModelBase; import projects.tanks.client.panel.model.payment.modes.errors.IErrorsDescriptionModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; [ModelInfo] public class ErrorsDescriptionModel extends ErrorsDescriptionModelBase implements IErrorsDescriptionModelBase { [Inject] public static var alertService:IAlertService; public function ErrorsDescriptionModel() { super(); } public function showError(param1:String) : void { alertService.showOkAlert(param1); } } }
package forms.events { import flash.events.Event; public class StatListEvent extends Event { public static const UPDATE_SORT:String = "StatListUpdateSort"; public var sortField:int; public function StatListEvent(param1:int) { this.sortField = param1; super(UPDATE_SORT,true); } } }
package forms.friends { import mx.core.BitmapAsset; [ExcludeClass] public class FriendsWindowStateBigButton_ButtonCenter extends BitmapAsset { public function FriendsWindowStateBigButton_ButtonCenter() { super(); } } }
package projects.tanks.client.garage.models.item.discount { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class DiscountModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function DiscountModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.panel.model.payment.loader { public interface IPaymentLoaderModelBase { } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.helper { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import controls.Label; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.BlendMode; import flash.display.Shape; import flash.display.Sprite; import flash.display.StageQuality; import flash.geom.ColorTransform; import flash.geom.Matrix; import flash.geom.Point; import flash.text.AntiAliasType; import flash.text.GridFitType; import flash.text.TextField; import flash.text.TextFieldAutoSize; public class BubbleHelper extends Helper { [Inject] public static var localeService:ILocaleService; [Inject] public static var display:IDisplay; public static const r:int = 16; private static const lineThickness:int = 1; private static const lineColor:uint = 16777215; private static const fillColor:uint = 0; private static const lineAlpha:Number = 1; private static const fillAlpha:Number = 0.85; private static const arrowShift:int = r * 1.5; private static const arrowWidth:int = r * 1.5; private var back:Shape; private var outline:Shape; private var _arrowLehgth:int = 48; private var _arrowAlign:int; private var arrowP1:Point = new Point(); private var arrowP2:Point = new Point(); private var arrowTarget:Point = new Point(); private var outlineArrowP1:Point = new Point(); private var outlineArrowP2:Point = new Point(); private var outlineArrowTarget:Point = new Point(); private var arrowDirection:Boolean; protected var descriptionLabel:TextField; private var margin:int = 12; private var bmp:Bitmap; private var backContainer:Sprite; public function BubbleHelper() { super(); _size = new Point(); _targetPoint = new Point(); this.bmp = new Bitmap(); addChild(this.bmp); this.backContainer = new Sprite(); this.backContainer.mouseEnabled = false; this.backContainer.mouseChildren = false; this.backContainer.tabEnabled = false; this.backContainer.tabChildren = false; this.outline = new Shape(); this.backContainer.addChild(this.outline); this.back = new Shape(); this.backContainer.addChild(this.back); this.arrowAlign = HelperAlign.MIDDLE_RIGHT; this.descriptionLabel = new Label(); this.descriptionLabel.antiAliasType = AntiAliasType.ADVANCED; this.descriptionLabel.gridFitType = GridFitType.SUBPIXEL; this.descriptionLabel.autoSize = TextFieldAutoSize.LEFT; this.descriptionLabel.wordWrap = false; this.descriptionLabel.multiline = true; this.descriptionLabel.selectable = false; addChild(this.descriptionLabel); this.descriptionLabel.x = this.margin - 3; this.descriptionLabel.y = this.margin - 4; this.descriptionLabel.mouseEnabled = false; this.descriptionLabel.tabEnabled = false; } override public function draw(param1:Point) : void { _size.x = int(param1.x); _size.y = int(param1.y); this.outline.graphics.clear(); this.outline.graphics.beginFill(lineColor,lineAlpha); this.outline.graphics.drawRoundRect(-lineThickness,-lineThickness,param1.x + lineThickness * 2,param1.y + lineThickness * 2,r + 2,r + 2); this.outline.graphics.drawRoundRect(0,0,param1.x,param1.y,r,r); this.back.graphics.clear(); this.back.graphics.beginFill(fillColor,fillAlpha); this.back.graphics.drawRoundRect(0,0,param1.x,param1.y,r,r); var local2:Number = this._arrowLehgth / arrowWidth; if(Boolean(this._arrowAlign & HelperAlign.TOP_MASK)) { this.arrowP1.y = 0; this.arrowP2.y = 0; this.arrowTarget.y = -this._arrowLehgth; this.outlineArrowP1.y = 0; this.outlineArrowP2.y = 0; this.outlineArrowTarget.y = -local2 * (arrowWidth + lineThickness * 2); } else if(Boolean(this._arrowAlign & HelperAlign.MIDDLE_MASK)) { this.arrowP1.y = param1.y - arrowWidth >> 1; this.arrowP2.y = this.arrowP1.y + arrowWidth; this.arrowTarget.y = this.arrowP1.y; this.outlineArrowP1.y = this.arrowP1.y - lineThickness; this.outlineArrowP2.y = this.arrowP1.y + arrowWidth + lineThickness; this.outlineArrowTarget.y = this.outlineArrowP1.y; } else { this.arrowP1.y = param1.y; this.arrowP2.y = param1.y; this.arrowTarget.y = param1.y + this._arrowLehgth; this.outlineArrowP1.y = param1.y; this.outlineArrowP2.y = param1.y; this.outlineArrowTarget.y = param1.y + local2 * (arrowWidth + lineThickness * 2); } if(Boolean(this._arrowAlign & HelperAlign.LEFT_MASK)) { if(this.arrowDirection == HelperArrowDirection.VERTICAL) { this.arrowTarget.x = arrowShift; this.arrowP1.x = arrowShift; this.arrowP2.x = arrowShift + arrowWidth; this.outlineArrowTarget.x = arrowShift - lineThickness; this.outlineArrowP1.x = arrowShift - lineThickness; this.outlineArrowP2.x = arrowShift + arrowWidth + lineThickness; } else { this.arrowTarget.x = -this._arrowLehgth; this.arrowP1.x = 0; this.arrowP2.x = 0; this.outlineArrowTarget.x = -local2 * (arrowWidth + lineThickness * 2); this.outlineArrowP1.x = 0; this.outlineArrowP2.x = 0; } if(Boolean(this._arrowAlign & HelperAlign.TOP_MASK)) { this.outline.graphics.drawRect(this.arrowP1.x,this.arrowP1.y - lineThickness,this.arrowP2.x - this.arrowP1.x,lineThickness); } else if(Boolean(this._arrowAlign & HelperAlign.MIDDLE_MASK)) { this.outline.graphics.drawRect(this.arrowP1.x - lineThickness,this.arrowP1.y,lineThickness,this.arrowP2.y - this.arrowP1.y); } else { this.outline.graphics.drawRect(this.arrowP1.x,this.arrowP1.y,this.arrowP2.x - this.arrowP1.x,lineThickness); } } else if(Boolean(this._arrowAlign & HelperAlign.CENTER_MASK)) { this.arrowTarget.x = param1.x - arrowWidth >> 1; this.arrowP1.x = this.arrowTarget.x; this.arrowP2.x = this.arrowTarget.x + arrowWidth; this.outlineArrowTarget.x = this.arrowTarget.x - lineThickness; this.outlineArrowP1.x = this.outlineArrowTarget.x; this.outlineArrowP2.x = this.arrowP2.x + lineThickness; if(Boolean(this._arrowAlign & HelperAlign.TOP_MASK)) { this.outline.graphics.drawRect(this.arrowP1.x,this.arrowP1.y - lineThickness,this.arrowP2.x - this.arrowP1.x,lineThickness); } else { this.outline.graphics.drawRect(this.arrowP1.x,this.arrowP1.y,this.arrowP2.x - this.arrowP1.x,lineThickness); } } else { if(this.arrowDirection == HelperArrowDirection.VERTICAL) { this.arrowTarget.x = param1.x - arrowShift; this.arrowP1.x = this.arrowTarget.x; this.arrowP2.x = this.arrowP1.x - arrowWidth; this.outlineArrowTarget.x = this.arrowTarget.x + lineThickness; this.outlineArrowP1.x = this.outlineArrowTarget.x; this.outlineArrowP2.x = this.arrowTarget.x - arrowWidth - lineThickness; } else { this.arrowTarget.x = param1.x + this._arrowLehgth; this.arrowP1.x = param1.x; this.arrowP2.x = param1.x; this.outlineArrowTarget.x = param1.x + local2 * (arrowWidth + lineThickness * 2); this.outlineArrowP1.x = param1.x; this.outlineArrowP2.x = param1.x; } if(Boolean(this._arrowAlign & HelperAlign.TOP_MASK)) { this.outline.graphics.drawRect(this.arrowP1.x,this.arrowP1.y - lineThickness,this.arrowP2.x - this.arrowP1.x,lineThickness); } else if(Boolean(this._arrowAlign & HelperAlign.MIDDLE_MASK)) { this.outline.graphics.drawRect(this.arrowP1.x,this.arrowP1.y,lineThickness,this.arrowP2.y - this.arrowP1.y); } else { this.outline.graphics.drawRect(this.arrowP1.x,this.arrowP1.y,this.arrowP2.x - this.arrowP1.x,lineThickness); } } this.back.graphics.moveTo(this.arrowTarget.x,this.arrowTarget.y); this.back.graphics.lineTo(this.arrowP1.x,this.arrowP1.y); this.back.graphics.lineTo(this.arrowP2.x,this.arrowP2.y); this.back.graphics.lineTo(this.arrowTarget.x,this.arrowTarget.y); this.outline.graphics.beginFill(lineColor,lineAlpha); this.outline.graphics.moveTo(this.outlineArrowTarget.x,this.outlineArrowTarget.y); this.outline.graphics.lineTo(this.outlineArrowP1.x,this.outlineArrowP1.y); this.outline.graphics.lineTo(this.outlineArrowP2.x,this.outlineArrowP2.y); this.outline.graphics.lineTo(this.outlineArrowTarget.x,this.outlineArrowTarget.y); this.outline.graphics.moveTo(this.arrowTarget.x,this.arrowTarget.y); this.outline.graphics.lineTo(this.arrowP1.x,this.arrowP1.y); this.outline.graphics.lineTo(this.arrowP2.x,this.arrowP2.y); this.outline.graphics.lineTo(this.arrowTarget.x,this.arrowTarget.y); var local3:String = display.stage.quality; display.stage.quality = StageQuality.HIGH; var local4:Matrix = new Matrix(); if(this.outlineArrowTarget.x < 0) { local4.tx = -Math.round(this.outlineArrowTarget.x); this.bmp.x = Math.round(this.outlineArrowTarget.x); } else { local4.tx = lineThickness; this.bmp.x = -lineThickness; } if(this.outlineArrowTarget.y < 0) { local4.ty = -Math.round(this.outlineArrowTarget.y); this.bmp.y = Math.round(this.outlineArrowTarget.y); } else { local4.ty = lineThickness; this.bmp.y = -lineThickness; } this.bmp.bitmapData = new BitmapData(Math.round(this.outline.width),Math.round(this.outline.height),true,0); this.bmp.bitmapData.draw(this.backContainer,local4,new ColorTransform(),BlendMode.NORMAL,null,true); display.stage.quality = local3; this.descriptionLabel.width = param1.x - this.margin * 2; } override public function align(param1:int, param2:int) : void { this.doAlign(); } protected function doAlign() : void { var local1:Point = null; if(parent != null) { local1 = parent.globalToLocal(_targetPoint); this.x = Math.round(local1.x - this.outlineArrowTarget.x); this.y = Math.round(local1.y - this.outlineArrowTarget.y); } } public function get arrowLehgth() : int { return this._arrowLehgth; } public function set arrowLehgth(param1:int) : void { this._arrowLehgth = param1; } public function get arrowAlign() : int { return this._arrowAlign; } public function set arrowAlign(param1:int) : void { if(param1 == HelperAlign.MIDDLE_CENTER) { this._arrowAlign = HelperAlign.BOTTOM_LEFT; } else { this._arrowAlign = param1; } if(Boolean(this._arrowAlign & HelperAlign.TOP_MASK) || Boolean(this._arrowAlign & HelperAlign.BOTTOM_MASK)) { this.arrowDirection = HelperArrowDirection.VERTICAL; } else { this.arrowDirection = HelperArrowDirection.HORIZONTAL; } } public function set text(param1:String) : void { this.descriptionLabel.htmlText = param1; _size.x = Math.round(this.descriptionLabel.textWidth + this.margin * 2); _size.y = Math.round(this.descriptionLabel.textHeight + this.margin * 2) - 3; } } }
package _codec.projects.tanks.client.battlefield.models.map { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.map.BattleMapCC; public class VectorCodecBattleMapCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBattleMapCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BattleMapCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<BattleMapCC> = new Vector.<BattleMapCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BattleMapCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BattleMapCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BattleMapCC> = Vector.<BattleMapCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.garage.models.item.upgradeable.types { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.commons.types.ItemGarageProperty; import projects.tanks.client.garage.models.item.upgradeable.types.GaragePropertyParams; import projects.tanks.client.garage.models.item.upgradeable.types.PropertyData; public class CodecGaragePropertyParams implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_precision:ICodec; private var codec_properties:ICodec; private var codec_property:ICodec; private var codec_visibleInInfo:ICodec; public function CodecGaragePropertyParams() { super(); } public function init(param1:IProtocol) : void { this.codec_precision = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_properties = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(PropertyData,false),false,1)); this.codec_property = param1.getCodec(new EnumCodecInfo(ItemGarageProperty,false)); this.codec_visibleInInfo = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:GaragePropertyParams = new GaragePropertyParams(); local2.precision = this.codec_precision.decode(param1) as int; local2.properties = this.codec_properties.decode(param1) as Vector.<PropertyData>; local2.property = this.codec_property.decode(param1) as ItemGarageProperty; local2.visibleInInfo = this.codec_visibleInInfo.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:GaragePropertyParams = GaragePropertyParams(param2); this.codec_precision.encode(param1,local3.precision); this.codec_properties.encode(param1,local3.properties); this.codec_property.encode(param1,local3.property); this.codec_visibleInInfo.encode(param1,local3.visibleInInfo); } } }
package projects.tanks.client.panel.model.payment.modes.paygarden { public class PayGardenPaymentCC { private var _productType:PayGardenProductType; public function PayGardenPaymentCC(param1:PayGardenProductType = null) { super(); this._productType = param1; } public function get productType() : PayGardenProductType { return this._productType; } public function set productType(param1:PayGardenProductType) : void { this._productType = param1; } public function toString() : String { var local1:String = "PayGardenPaymentCC ["; local1 += "productType = " + this.productType + " "; return local1 + "]"; } } }
package projects.tanks.client.garage.models.item.container { public class ContainerItemCategory { public static const COMMON:ContainerItemCategory = new ContainerItemCategory(0,"COMMON"); public static const UNCOMMON:ContainerItemCategory = new ContainerItemCategory(1,"UNCOMMON"); public static const RARE:ContainerItemCategory = new ContainerItemCategory(2,"RARE"); public static const EPIC:ContainerItemCategory = new ContainerItemCategory(3,"EPIC"); public static const LEGENDARY:ContainerItemCategory = new ContainerItemCategory(4,"LEGENDARY"); public static const EXOTIC:ContainerItemCategory = new ContainerItemCategory(5,"EXOTIC"); private var _value:int; private var _name:String; public function ContainerItemCategory(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<ContainerItemCategory> { var local1:Vector.<ContainerItemCategory> = new Vector.<ContainerItemCategory>(); local1.push(COMMON); local1.push(UNCOMMON); local1.push(RARE); local1.push(EPIC); local1.push(LEGENDARY); local1.push(EXOTIC); return local1; } public function toString() : String { return "ContainerItemCategory [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package alternativa.tanks.battle { import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public interface TeamDMTargetEvaluator { function setLocalTeamType(param1:BattleTeam) : void; } }
package alternativa.tanks.loader { import mx.core.BitmapAsset; [ExcludeClass] public class ProgressBar_bitmapLampOn extends BitmapAsset { public function ProgressBar_bitmapLampOn() { super(); } } }
package alternativa.tanks.models.effects.common.bonuscommon { import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Sorting; import alternativa.engine3d.objects.Mesh; import alternativa.math.Vector3; public class BonusMesh extends Mesh { private var objectId:String; private var ownAlpha:Number = 1; private var alphaMultiplier:Number = 1; public function BonusMesh(objectId:String, sourceMesh:Mesh) { super(); this.objectId = objectId; clonePropertiesFrom(sourceMesh); var face:Face = sourceMesh.faces[0]; setMaterialToAllFaces(face.material); shadowMapAlphaThreshold = 0.1; calculateVerticesNormalsBySmoothingGroups(0.01); sorting = Sorting.DYNAMIC_BSP; name = "bonus"; rotationX = 0; rotationY = 0; rotationZ = 0; scaleX = 1; scaleY = 1; scaleZ = 1; this.ownAlpha = 1; this.alphaMultiplier = 1; this.updateAlpha(); } public function getObjectId() : String { return this.objectId; } public function getAlpha() : Number { return this.ownAlpha; } public function setAlpha(value:Number) : void { this.ownAlpha = value; this.updateAlpha(); } public function readPosition(result:Vector3) : void { result.x = x; result.y = y; result.z = z; } public function setAlphaMultiplier(value:Number) : void { this.alphaMultiplier = value; this.updateAlpha(); } private function updateAlpha() : void { alpha = this.alphaMultiplier * this.ownAlpha; } public function recycle() : void { this.ownAlpha = 1; this.alphaMultiplier = 1; BonusCache.putBonusMesh(this); } } }
package projects.tanks.client.panel.model.shop.shopcategory { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ShopCategoryModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ShopCategoryModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.model.quest.common.gui.window.buttons { import alternativa.osgi.service.locale.ILocaleService; import controls.base.ThreeLineBigButton; import controls.labels.MouseDisabledLabel; import projects.tanks.clients.fp10.libraries.TanksLocale; public class DailyQuestDisabledPrizeButton extends ThreeLineBigButton { [Inject] public static var localeService:ILocaleService; private var priceLabel:MouseDisabledLabel; public function DailyQuestDisabledPrizeButton() { super(); this.priceLabel = new MouseDisabledLabel(); this.priceLabel.size = 11; super.setText(localeService.getText(TanksLocale.TEXT_DAILY_QUEST_GET_PRIZE)); super.showInOneRow(captionLabel); } } }
package alternativa.tanks.controller.commands.socialnetwork { import alternativa.tanks.controller.events.socialnetwork.StartExternalEntranceEvent; import alternativa.tanks.model.EntranceUrlParamsModel; import alternativa.tanks.service.IEntranceServerFacade; import org.robotlegs.mvcs.Command; public class StartExternalLoginUserCommand extends Command { [Inject] public var event:StartExternalEntranceEvent; [Inject] public var serverFacade:IEntranceServerFacade; [Inject] public var urlParams:EntranceUrlParamsModel; public function StartExternalLoginUserCommand() { super(); } override public function execute() : void { this.serverFacade.startExternalLoginUser(this.event.socialNetworkId,this.event.rememberMe,this.urlParams.domain); } } }
package alternativa.tanks.models.weapons.targeting.direction.sector.splitter { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapons.targeting.direction.*; import alternativa.tanks.models.weapons.targeting.direction.sector.TargetingSector; import alternativa.tanks.models.weapons.targeting.priority.TargetingPriorityCalculator; public class SectorsSplitter { private const DIRECTIONS_PER_SECTOR:int = 16; private var targetPriority:TargetingPriorityCalculator; private var matrix:Matrix3 = new Matrix3(); private var direction:Vector3 = new Vector3(); private var directions:Vector.<TargetingDirection> = new Vector.<TargetingDirection>(); private var currentOverlapSectors:SortedTargetingSectors = new SortedTargetingSectors(); public function SectorsSplitter(param1:TargetingPriorityCalculator) { super(); this.targetPriority = param1; } public function splitSectorsOnDirections(param1:AllGlobalGunParams, param2:Vector.<TargetingSector>) : Vector.<TargetingDirection> { var local4:TargetingSector = null; var local5:Number = NaN; var local6:Number = NaN; var local3:Number = Number.NEGATIVE_INFINITY; this.directions.length = 0; this.currentOverlapSectors.clear(); for each(local4 in param2) { local5 = local4.getLeft(); while(!this.currentOverlapSectors.isEmpty() && local3 < local5) { local6 = Math.min(this.currentOverlapSectors.getRight(),local5); this.addDirections(param1,local3,local6); this.currentOverlapSectors.removeSectorsWhichRightCoordIsLessOrEqualThan(local6); local3 = local6; } local3 = local5; this.currentOverlapSectors.add(local4); } while(!this.currentOverlapSectors.isEmpty()) { local6 = this.currentOverlapSectors.getRight(); this.addDirections(param1,local3,local6); this.currentOverlapSectors.removeSectorsWhichRightCoordIsLessOrEqualThan(local6); local3 = local6; } return this.directions; } private function addDirections(param1:AllGlobalGunParams, param2:Number, param3:Number) : void { var local9:Vector3 = null; var local4:Number = param3 - param2; var local5:Number = local4 / this.DIRECTIONS_PER_SECTOR; var local6:Number = param2 + local5 * 0.5; var local7:Vector.<TargetingSector> = this.currentOverlapSectors.getOrderedByDistance(); this.matrix.fromAxisAngle(param1.elevationAxis,local6); this.matrix.transformVector(param1.direction,this.direction); this.matrix.fromAxisAngle(param1.elevationAxis,local5); var local8:int = 0; while(local8 < this.DIRECTIONS_PER_SECTOR) { this.directions.push(new TargetingDirection(this.direction,local6,this.targetPriority.getPriorityForSectors(local6,local7))); local9 = BattleUtils.tmpVector; local9.copy(this.direction); this.matrix.transformVector(local9,this.direction); local6 += local5; local8++; } if(param2 <= 0 && 0 <= param3) { this.directions.push(new TargetingDirection(param1.direction,0,this.targetPriority.getPriorityForSectors(0,local7))); } } } }
package alternativa.tanks.models.panel.clanpanel { import alternativa.tanks.models.service.ClanService; import alternativa.types.Long; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.clans.panel.clanpanel.ClanPanelModelBase; import projects.tanks.client.clans.panel.clanpanel.IClanPanelModelBase; [ModelInfo] public class ClanPanelModel extends ClanPanelModelBase implements IClanPanelModelBase, IClanPanelModel, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var clanService:ClanService; public function ClanPanelModel() { super(); } public function objectLoaded() : void { clanService.clanPanelModel = IClanPanelModel(object.adapt(IClanPanelModel)); } public function sendInviteToClan(param1:Long) : void { server.sendInviteToClan(param1); } public function objectUnloaded() : void { clanService.clanPanelModel = null; } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.artillery { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class WeaponRotationLimitModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:WeaponRotationLimitModelServer; private var client:IWeaponRotationLimitModelBase = IWeaponRotationLimitModelBase(this); private var modelId:Long = Long.getLong(1326062457,-784723685); public function WeaponRotationLimitModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new WeaponRotationLimitModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapSmallRank04.png")] public class PremiumRankBitmaps_bitmapSmallRank04 extends BitmapAsset { public function PremiumRankBitmaps_bitmapSmallRank04() { super(); } } }
package alternativa.tanks { import flash.geom.Vector3D; public class Triangle extends Polygon { public function Triangle(v0:Vector3D, v1:Vector3D, v2:Vector3D, twoSided:Boolean) { var points:Vector.<Number> = Vector.<Number>([v0.x,v0.y,v0.z,v1.x,v1.y,v1.z,v2.x,v2.y,v2.z]); var uv:Vector.<Number> = Vector.<Number>([0,0,0,1,1,1]); super(points,uv,twoSided); } } }
package alternativa.engine3d.loaders.collada { import flash.utils.Dictionary; use namespace collada; public class DaeInstanceController extends DaeElement { public var node:DaeNode; public var topmostJoints:Vector.<DaeNode>; public function DaeInstanceController(param1:XML, param2:DaeDocument, param3:DaeNode) { super(param1,param2); this.node = param3; } override protected function parseImplementation() : Boolean { var local1:DaeController = this.controller; if(local1 != null) { this.topmostJoints = local1.findRootJointNodes(this.skeletons); if(this.topmostJoints != null && this.topmostJoints.length > 1) { this.replaceNodesByTopmost(this.topmostJoints); } } return this.topmostJoints != null; } private function replaceNodesByTopmost(param1:Vector.<DaeNode>) : void { var local2:int = 0; var local3:DaeNode = null; var local4:DaeNode = null; var local5:int = int(param1.length); var local6:Dictionary = new Dictionary(); local2 = 0; while(local2 < local5) { local3 = param1[local2]; local4 = local3.parent; while(local4 != null) { if(Boolean(local6[local4])) { ++local6[local4]; } else { local6[local4] = 1; } local4 = local4.parent; } local2++; } local2 = 0; while(local2 < local5) { local3 = param1[local2]; while(true) { local4 = local3.parent; if(!(local4 != null && local6[local4] != local5)) { break; } local3 = local3.parent; } param1[local2] = local3; local2++; } } private function get controller() : DaeController { var local1:DaeController = document.findController(data.@url[0]); if(local1 == null) { document.logger.logNotFoundError(data.@url[0]); } return local1; } private function get skeletons() : Vector.<DaeNode> { var local2:Vector.<DaeNode> = null; var local3:int = 0; var local4:int = 0; var local5:XML = null; var local6:DaeNode = null; var local1:XMLList = data.skeleton; if(local1.length() > 0) { local2 = new Vector.<DaeNode>(); local3 = 0; local4 = int(local1.length()); while(local3 < local4) { local5 = local1[local3]; local6 = document.findNode(local5.text()[0]); if(local6 != null) { local2.push(local6); } else { document.logger.logNotFoundError(local5); } local3++; } return local2; } return null; } public function parseSkin(param1:Object) : DaeObject { var local2:DaeController = this.controller; if(local2 != null) { local2.parse(); return local2.parseSkin(param1,this.topmostJoints,this.skeletons); } return null; } } }
package alternativa.utils { import flash.utils.Dictionary; public function clearDictionary(param1:Dictionary) : void { var local2:* = undefined; for(local2 in param1) { delete param1[local2]; } } }
package projects.tanks.client.battlefield.models.effects.duration.time { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class DurationModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function DurationModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapSmallRank19.png")] public class DefaultRanksBitmaps_bitmapSmallRank19 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapSmallRank19() { super(); } } }
package projects.tanks.client.battlefield.models.statistics.targetingmode { public class TargetingMode { public static const NONE:TargetingMode = new TargetingMode(0,"NONE"); public static const KEYBOARD:TargetingMode = new TargetingMode(1,"KEYBOARD"); public static const MOUSE_LOOK:TargetingMode = new TargetingMode(2,"MOUSE_LOOK"); private var _value:int; private var _name:String; public function TargetingMode(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<TargetingMode> { var local1:Vector.<TargetingMode> = new Vector.<TargetingMode>(); local1.push(NONE); local1.push(KEYBOARD); local1.push(MOUSE_LOOK); return local1; } public function toString() : String { return "TargetingMode [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package alternativa.tanks.models.service { import flash.events.Event; import projects.tanks.client.clans.clan.clanflag.ClanFlag; public class ClanServiceUpdateEvent extends Event { public static const UPDATE:String = "CreateClanServiceEvent.UPDATE"; public var description:String; public var flag:ClanFlag; public var rankIndex:int; public var incomingRequestsEnabled:Boolean; public function ClanServiceUpdateEvent(param1:String, param2:String, param3:int, param4:ClanFlag, param5:Boolean, param6:Boolean = false, param7:Boolean = false) { this.description = param2; this.flag = param4; this.rankIndex = param3; this.incomingRequestsEnabled = param5; super(param1,param6,param7); } } }
package alternativa.tanks.controller.commands.captcha { import alternativa.tanks.controller.events.CheckCaptchaAnswerEvent; import alternativa.tanks.service.ICaptchaService; import org.robotlegs.mvcs.Command; public class CheckCaptchaAnswerCommand extends Command { [Inject] public var captchaService:ICaptchaService; [Inject] public var event:CheckCaptchaAnswerEvent; public function CheckCaptchaAnswerCommand() { super(); } override public function execute() : void { commandMap.detain(this); this.captchaService.checkAnswer(this.event.location,this.event.captchaAnswer,this.onCaptchaAnswerCorrect); } private function onCaptchaAnswerCorrect() : void { commandMap.release(this); dispatch(this.event.onSuccessEvent); } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.sfx.shoot.thunder { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightingSFXEntity; import projects.tanks.client.battlefield.models.tankparts.sfx.shoot.thunder.ThunderShootSFXCC; public class CodecThunderShootSFXCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_explosionMarkTexture:ICodec; private var codec_explosionSize:ICodec; private var codec_explosionSound:ICodec; private var codec_explosionTexture:ICodec; private var codec_lightingSFXEntity:ICodec; private var codec_shotSound:ICodec; private var codec_shotTexture:ICodec; public function CodecThunderShootSFXCC() { super(); } public function init(param1:IProtocol) : void { this.codec_explosionMarkTexture = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_explosionSize = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_explosionSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_explosionTexture = param1.getCodec(new TypeCodecInfo(MultiframeTextureResource,false)); this.codec_lightingSFXEntity = param1.getCodec(new TypeCodecInfo(LightingSFXEntity,false)); this.codec_shotSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_shotTexture = param1.getCodec(new TypeCodecInfo(TextureResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ThunderShootSFXCC = new ThunderShootSFXCC(); local2.explosionMarkTexture = this.codec_explosionMarkTexture.decode(param1) as TextureResource; local2.explosionSize = this.codec_explosionSize.decode(param1) as Number; local2.explosionSound = this.codec_explosionSound.decode(param1) as SoundResource; local2.explosionTexture = this.codec_explosionTexture.decode(param1) as MultiframeTextureResource; local2.lightingSFXEntity = this.codec_lightingSFXEntity.decode(param1) as LightingSFXEntity; local2.shotSound = this.codec_shotSound.decode(param1) as SoundResource; local2.shotTexture = this.codec_shotTexture.decode(param1) as TextureResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ThunderShootSFXCC = ThunderShootSFXCC(param2); this.codec_explosionMarkTexture.encode(param1,local3.explosionMarkTexture); this.codec_explosionSize.encode(param1,local3.explosionSize); this.codec_explosionSound.encode(param1,local3.explosionSound); this.codec_explosionTexture.encode(param1,local3.explosionTexture); this.codec_lightingSFXEntity.encode(param1,local3.lightingSFXEntity); this.codec_shotSound.encode(param1,local3.shotSound); this.codec_shotTexture.encode(param1,local3.shotTexture); } } }
package alternativa.tanks.models.tank.ultimate.hunter { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.display.BlendMode; import flash.geom.Vector3D; public class ElectroEffect extends PooledObject implements GraphicEffect { private static const SIZE:int = 600; private static const FRAMES:int = 2; public static const FADE:Number = 0.5; public static const MID:Number = 10 / 60; public static const END:Number = 30 / 60; public static const OFFSET:Number = 150; private static const vector:Vector3D = new Vector3D(); private static const vector3:Vector3 = new Vector3(); private var container:Scene3DContainer; private var target:Object3D; private var sprite:Sprite3D; private var time:Number; private var fadeOut:Boolean; private var fadeOutTime:Number; private var frame:int = 0; private var sound:Sound3D; public function ElectroEffect(param1:Pool) { super(param1); this.sprite = new Sprite3D(SIZE,SIZE); this.sprite.rotation = Math.random() * Math.PI * 2; this.sprite.useLight = false; this.sprite.useShadowMap = false; this.sprite.blendMode = BlendMode.ADD; this.sprite.softAttenuation = 20; } public function init(param1:TextureMaterial, param2:Object3D, param3:Sound3D) : void { this.target = param2; this.sound = param3; this.time = 0; this.sprite.material = param1; this.sprite.topLeftU = 0; this.sprite.bottomRightU = 0.5; this.fadeOut = false; this.fadeOutTime = 0; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.sprite); this.sound.play(0,100000); } public function play(param1:int, param2:GameCamera) : Boolean { var local4:Number = NaN; var local3:Number = param1 / 1000; this.time += local3; vector.x = param2.x - this.target.x; vector.y = param2.y - this.target.y; vector.z = param2.z - this.target.z + 50; vector.normalize(); vector3.reset(this.target.x,this.target.y,this.target.z + 50); this.sound.checkVolume(param2.position,vector3,param2.xAxis); this.sprite.x = this.target.x + vector.x * OFFSET; this.sprite.y = this.target.y + vector.y * OFFSET; this.sprite.z = this.target.z + vector.z * OFFSET + 100; if(this.fadeOut) { this.fadeOutTime += local3; local4 = 1 - this.fadeOutTime / FADE; if(local4 >= 0) { this.sprite.alpha = local4; return true; } return false; } if(this.time <= MID) { this.sprite.alpha = this.time / MID; } else if(this.time <= END) { this.sprite.alpha = 1 - (this.time - MID) / (END - MID); } else { this.switchFrame(); } return true; } private function switchFrame() : void { this.frame = (this.frame + 1) % FRAMES; this.sprite.topLeftU = 1 / FRAMES * this.frame; this.sprite.bottomRightU = 0.5 + 1 / FRAMES * this.frame; this.sprite.rotation = Math.random() * Number.PI * 2; this.time = 0; } public function destroy() : void { this.container.removeChild(this.sprite); this.container = null; this.sound.stop(); this.sound = null; this.sprite.material = null; this.target = null; recycle(); } public function kill() : void { this.sprite.alpha = 0; } public function stop() : void { this.fadeOut = true; if(this.sound != null) { this.sound.stop(); } } } }
package alternativa.tanks.services.mipmapping.impl { import alternativa.tanks.services.mipmapping.*; import alternativa.utils.TextureMaterialRegistry; public class DefaultMipMappingService implements MipMappingService { private var mipMappingEnabled:Boolean; private var materialRegistries:Vector.<TextureMaterialRegistry> = new Vector.<TextureMaterialRegistry>(); public function DefaultMipMappingService() { super(); } public function isMipMappingEnabled() : Boolean { return this.mipMappingEnabled; } public function setMipMapping(param1:Boolean) : void { var local2:TextureMaterialRegistry = null; if(this.mipMappingEnabled != param1) { this.mipMappingEnabled = param1; for each(local2 in this.materialRegistries) { local2.setMipMapping(param1); } } } public function toggleMipMapping() : void { this.setMipMapping(!this.mipMappingEnabled); } public function addMaterialRegistry(param1:TextureMaterialRegistry) : void { this.materialRegistries.push(param1); param1.setMipMapping(this.mipMappingEnabled); } } }
package projects.tanks.clients.fp10.models.tankspartnersmodel.partners.vkontakte { import alternativa.tanks.gui.payment.forms.PayModeForm; import alternativa.tanks.gui.shop.forms.GoToUrlForm; import alternativa.tanks.model.payment.category.PayModeView; import alternativa.tanks.model.payment.modes.asyncurl.AsyncUrlPayMode; import alternativa.tanks.model.payment.paymentstate.PaymentWindowService; import flash.external.ExternalInterface; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.partners.impl.vkontakte.IVkontaktePaymentModelBase; import projects.tanks.client.partners.impl.vkontakte.VkontaktePaymentModelBase; [ModelInfo] public class VkontaktePaymentModel extends VkontaktePaymentModelBase implements IVkontaktePaymentModelBase, AsyncUrlPayMode, ObjectLoadListener, PayModeView, ObjectUnloadListener { [Inject] public static var paymentWindowService:PaymentWindowService; public function VkontaktePaymentModel() { super(); } public function requestAsyncUrl() : void { server.getPaymentTransaction(paymentWindowService.getChosenItem().id); } public function receivePaymentTransaction(param1:String) : void { if(ExternalInterface.available) { ExternalInterface.call("showVkontaktePaymentForItem",param1); } paymentWindowService.switchToBeginning(); } public function getView() : PayModeForm { return PayModeForm(getData(PayModeForm)); } public function objectLoaded() : void { putData(PayModeForm,new GoToUrlForm(object)); } public function objectUnloaded() : void { this.getView().destroy(); clearData(PayModeForm); } } }
package alternativa.tanks.models.weapons.charging { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class WeaponChargingListenerEvents implements WeaponChargingListener { private var object:IGameObject; private var impl:Vector.<Object>; public function WeaponChargingListenerEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function handleChargingStart() : void { var i:int = 0; var m:WeaponChargingListener = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = WeaponChargingListener(this.impl[i]); m.handleChargingStart(); i++; } } finally { Model.popObject(); } } public function handleChargingFinish(param1:int) : void { var i:int = 0; var m:WeaponChargingListener = null; var durationMs:int = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = WeaponChargingListener(this.impl[i]); m.handleChargingFinish(durationMs); i++; } } finally { Model.popObject(); } } } }
package projects.tanks.clients.fp10.models.tankspartnersmodel.china.partner4399 { import flash.net.URLRequest; import flash.net.navigateToURL; import flash.utils.Dictionary; import platform.client.core.general.socialnetwork.types.LoginParameters; import platform.client.fp10.core.service.address.AddressService; import platform.clients.fp10.libraries.alternativapartners.type.IParametersListener; import platform.clients.fp10.libraries.alternativapartners.type.IPartner; import projects.tanks.client.partners.impl.china.partner4399.IPartner4399ModelBase; import projects.tanks.client.partners.impl.china.partner4399.Partner4399ModelBase; [ModelInfo] public class Partner4399Model extends Partner4399ModelBase implements IPartner4399ModelBase, IPartner { [Inject] public static var addressService:AddressService; private static const PAYMENT_URL:String = "http://cz.4399.com/3dtk/?je=50"; public function Partner4399Model() { super(); } public function getLoginParameters(param1:IParametersListener) : void { var local2:Dictionary = new Dictionary(); local2["username"] = addressService.getQueryParameter("username"); local2["serverid"] = addressService.getQueryParameter("serverid"); local2["time"] = addressService.getQueryParameter("time"); local2["site"] = addressService.getQueryParameter("site"); local2["flag"] = addressService.getQueryParameter("flag"); local2["cm"] = addressService.getQueryParameter("cm"); param1.onSetParameters(new LoginParameters(local2)); } public function getFailRedirectUrl() : String { return "http://my.4399.com/yxtk/"; } public function isExternalLoginAllowed() : Boolean { return false; } public function hasPaymentAction() : Boolean { return true; } public function paymentAction() : void { navigateToURL(new URLRequest(PAYMENT_URL),"_blank"); } public function hasRatings() : Boolean { return false; } } }
package alternativa.tanks.models.sfx.colortransform { [ModelInterface] public interface ColorTransformConsumer { function initColorTransform(param1:Vector.<ColorTransformEntry>) : void; } }
package projects.tanks.client.battlefield.models.bonus.bonus.battlebonuses.crystal { import platform.client.fp10.core.type.IGameObject; public interface IBattleGoldBonusesModelBase { function goldTaken(param1:IGameObject) : void; } }
package alternativa.tanks.model.payment.shop.item { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameObject; public class ShopItemEvents implements ShopItem { private var object:IGameObject; private var impl:Vector.<Object>; public function ShopItemEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getPrice() : Number { var result:Number = NaN; var i:int = 0; var m:ShopItem = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShopItem(this.impl[i]); result = Number(m.getPrice()); i++; } } finally { Model.popObject(); } return result; } public function getPriceWithDiscount() : Number { var result:Number = NaN; var i:int = 0; var m:ShopItem = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShopItem(this.impl[i]); result = Number(m.getPriceWithDiscount()); i++; } } finally { Model.popObject(); } return result; } public function getCurrencyName() : String { var result:String = null; var i:int = 0; var m:ShopItem = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShopItem(this.impl[i]); result = m.getCurrencyName(); i++; } } finally { Model.popObject(); } return result; } public function getCurrencyRoundingPrecision() : int { var result:int = 0; var i:int = 0; var m:ShopItem = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShopItem(this.impl[i]); result = int(m.getCurrencyRoundingPrecision()); i++; } } finally { Model.popObject(); } return result; } public function getPreview() : ImageResource { var result:ImageResource = null; var i:int = 0; var m:ShopItem = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ShopItem(this.impl[i]); result = m.getPreview(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.model.payment.shop.crystal { import alternativa.tanks.gui.shop.shopitems.item.base.ShopButton; import alternativa.tanks.gui.shop.shopitems.item.crystalitem.CrystalPackageButton; import alternativa.tanks.model.payment.shop.ShopItemView; import alternativa.tanks.model.payment.shop.cashpackage.CashPackage; import projects.tanks.client.panel.model.shop.crystalpackage.CrystalPackageModelBase; import projects.tanks.client.panel.model.shop.crystalpackage.ICrystalPackageModelBase; [ModelInfo] public class CrystalPackageModel extends CrystalPackageModelBase implements ICrystalPackageModelBase, CrystalPackage, CashPackage, ShopItemView { public function CrystalPackageModel() { super(); } public function getAmount() : int { return getInitParam().crystals; } public function getBonusAmount() : int { return getInitParam().bonusCrystals; } public function getPremiumDurationInDays() : int { return getInitParam().premiumDurationInDays; } public function getButtonView() : ShopButton { return new CrystalPackageButton(object); } } }
package alternativa.tanks.models.user { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IClanUserModelEvents implements IClanUserModel { private var object:IGameObject; private var impl:Vector.<Object>; public function IClanUserModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function loadingInServiceSpace() : Boolean { var result:Boolean = false; var i:int = 0; var m:IClanUserModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IClanUserModel(this.impl[i]); result = Boolean(m.loadingInServiceSpace()); i++; } } finally { Model.popObject(); } return result; } public function addInClan(param1:IGameObject) : void { var i:int = 0; var m:IClanUserModel = null; var clan:IGameObject = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IClanUserModel(this.impl[i]); m.addInClan(clan); i++; } } finally { Model.popObject(); } } public function rejectAll() : void { var i:int = 0; var m:IClanUserModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IClanUserModel(this.impl[i]); m.rejectAll(); i++; } } finally { Model.popObject(); } } public function revoke(param1:IGameObject) : void { var i:int = 0; var m:IClanUserModel = null; var clan:IGameObject = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IClanUserModel(this.impl[i]); m.revoke(clan); i++; } } finally { Model.popObject(); } } public function reject(param1:IGameObject) : void { var i:int = 0; var m:IClanUserModel = null; var clan:IGameObject = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IClanUserModel(this.impl[i]); m.reject(clan); i++; } } finally { Model.popObject(); } } public function acceptRequest(param1:IGameObject) : void { var i:int = 0; var m:IClanUserModel = null; var clan:IGameObject = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IClanUserModel(this.impl[i]); m.acceptRequest(clan); i++; } } finally { Model.popObject(); } } } }
package _codec.projects.tanks.client.users.model.userbattlestatistics.rank { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.users.model.userbattlestatistics.rank.RankBounds; public class VectorCodecRankBoundsLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecRankBoundsLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(RankBounds,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<RankBounds> = new Vector.<RankBounds>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = RankBounds(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:RankBounds = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<RankBounds> = Vector.<RankBounds>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package controls { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.TankWindowInner_bottomLeftClass.png")] public class TankWindowInner_bottomLeftClass extends BitmapAsset { public function TankWindowInner_bottomLeftClass() { super(); } } }
package alternativa.model { import alternativa.object.ClientObject; import alternativa.protocol.codec.NullMap; import alternativa.protocol.factory.ICodecFactory; import flash.utils.IDataInput; public interface IModel { function _initObject(param1:ClientObject, param2:Object) : void; function invoke(param1:ClientObject, param2:String, param3:ICodecFactory, param4:IDataInput, param5:NullMap) : void; function get id() : String; function get interfaces() : Vector.<Class>; } }
package alternativa.tanks.gui.payment.controls { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.payment.controls.ProceedButton_ButtonDownCenter.png")] public class ProceedButton_ButtonDownCenter extends BitmapAsset { public function ProceedButton_ButtonDownCenter() { super(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.machinegun.sfx { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class MachineGunSFXModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:MachineGunSFXModelServer; private var client:IMachineGunSFXModelBase = IMachineGunSFXModelBase(this); private var modelId:Long = Long.getLong(2045216394,-936740390); public function MachineGunSFXModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new MachineGunSFXModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(MachineGunSFXCC,false))); } protected function getInitParam() : MachineGunSFXCC { return MachineGunSFXCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package platform.client.fp10.core.resource { import flash.display.BitmapData; import flash.display.BitmapDataChannel; import flash.display.BlendMode; import flash.geom.Matrix; import flash.geom.Point; public class ResourceUtils { public function ResourceUtils() { super(); } public static function mergeBitmapAlpha(param1:BitmapData, param2:BitmapData, param3:Boolean = false) : BitmapData { var local6:BitmapData = null; var local4:BitmapData = new BitmapData(param1.width,param1.height); var local5:Point = new Point(); local4.copyPixels(param1,param1.rect,local5); if(param1.width != param2.width || param1.height != param2.height) { local6 = param2; param2 = new BitmapData(param1.width,param1.height); param2.draw(local6,new Matrix(param1.width / local6.width,0,0,param1.height / local6.height),null,BlendMode.NORMAL,null,true); } local4.copyChannel(param2,param2.rect,local5,BitmapDataChannel.RED,BitmapDataChannel.ALPHA); if(local6 != null) { param2.dispose(); param2 = local6; } if(param3) { param1.dispose(); param2.dispose(); } return local4; } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.plasma { import scpacker.Base; public class PlasmaModelBase extends Base { public function PlasmaModelBase() { super(); } } }
package alternativa.tanks.models.weapon.healing { import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.Weapon; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import projects.tanks.client.battlefield.models.tankparts.weapon.healing.IsisState; import projects.tanks.client.garage.models.item.properties.ItemProperty; public class RemoteHealingGun implements Weapon, HealingGun { private var effects:HealingGunEffects; private var currentTarget:Tank; public function RemoteHealingGun(param1:HealingGunEffects) { super(); this.effects = param1; } public function init(param1:WeaponPlatform) : void { this.effects.init(param1.getTurret3D(),param1.getLocalMuzzlePosition()); } public function destroy() : void { this.reset(); } public function activate() : void { } public function deactivate() : void { this.reset(); } public function enable() : void { } public function disable(param1:Boolean) : void { this.reset(); } public function reset() : void { this.currentTarget = null; this.effects.stopEffects(); } public function getStatus() : Number { return 0; } public function startAction(param1:IsisState, param2:Tank = null, param3:Vector3 = null) : void { this.effects.setRemoteEffectsType(param1,param2,param3); this.currentTarget = param2; } public function resetTarget() : void { this.effects.setRemoteEffectsType(IsisState.IDLE); this.currentTarget = null; } public function stop() : void { this.effects.stopEffects(); this.currentTarget = null; } public function onTargetLost(param1:Tank) : void { if(param1 != null) { if(this.currentTarget == param1) { this.currentTarget = null; this.effects.setRemoteEffectsType(IsisState.IDLE); } } } public function getResistanceProperty() : ItemProperty { return ItemProperty.ISIS_RESISTANCE; } public function setBuffedMode(param1:Boolean) : void { this.effects.setBuffedMode(param1); } public function updateRecoilForce(param1:Number) : void { } public function fullyRecharge() : void { } public function weaponReloadTimeChanged(param1:int, param2:int) : void { } public function stun() : void { } public function calm(param1:int) : void { } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.CongratulationsWindowWithBanner_tileClass.png")] public class CongratulationsWindowWithBanner_tileClass extends BitmapAsset { public function CongratulationsWindowWithBanner_tileClass() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.helper { public class HelperArrowDirection { public static const VERTICAL:Boolean = true; public static const HORIZONTAL:Boolean = false; public function HelperArrowDirection() { super(); } } }
package projects.tanks.clients.fp10.StandaloneLoader { import flash.html.HTMLLoader; public class Alert { private static var htmlLoader:HTMLLoader; private static const html:String = "<!DOCTYPE html><html lang=\'en\'><head><meta charset=\'utf-8\'>" + "<title>Tanki Online</title><script></script></head><body></body></html>"; public function Alert() { super(); } public static function showMessage(message:String) : void { if(htmlLoader == null) { htmlLoader = new HTMLLoader(); htmlLoader.loadString(html); } htmlLoader.window.alert(message); } } }
package alternativa.tanks.view.mainview { import alternativa.tanks.service.achievement.IAchievementService; import alternativa.tanks.view.mainview.button.MainViewButton; import alternativa.tanks.view.mainview.button.MatchmakingButton; import alternativa.tanks.view.mainview.button.ShowBattleSelectButton; import base.DiscreteSprite; import fl.containers.ScrollPane; import fl.controls.ScrollPolicy; import fl.events.ScrollEvent; import flash.display.Bitmap; import flash.display.Sprite; import flash.geom.Point; import flash.utils.Dictionary; import flash.utils.setTimeout; import projects.tanks.client.battleselect.model.matchmaking.queue.MatchmakingMode; import projects.tanks.clients.flash.commons.models.challenge.ChallengeInfoService; import projects.tanks.clients.fp10.libraries.TanksLocale; import utils.ScrollStyleUtils; public class BattleTypesPanel extends DiscreteSprite { [Inject] public static var achievementService:IAchievementService; [Inject] public static var challengeInfoService:ChallengeInfoService; private static const cpBtnClass:Class = BattleTypesPanel_cpBtnClass; private static const ctfBtnClass:Class = BattleTypesPanel_ctfBtnClass; private static const dmBtnClass:Class = BattleTypesPanel_dmBtnClass; private static const tdmBtnClass:Class = BattleTypesPanel_tdmBtnClass; private static const quickBtnClass:Class = BattleTypesPanel_quickBtnClass; private static const assaultBtnClass:Class = BattleTypesPanel_assaultBtnClass; private static const rugbyBtnClass:Class = BattleTypesPanel_rugbyBtnClass; private static const jgrBtnClass:Class = BattleTypesPanel_jgrBtnClass; private static const cpButton:Bitmap = new Bitmap(new cpBtnClass().bitmapData); private static const ctfButton:Bitmap = new Bitmap(new ctfBtnClass().bitmapData); private static const dmButton:Bitmap = new Bitmap(new dmBtnClass().bitmapData); private static const tdmButton:Bitmap = new Bitmap(new tdmBtnClass().bitmapData); private static const quickButton:Bitmap = new Bitmap(new quickBtnClass().bitmapData); private static const assaultButton:Bitmap = new Bitmap(new assaultBtnClass().bitmapData); private static const rugbyButton:Bitmap = new Bitmap(new rugbyBtnClass().bitmapData); private static const juggernautButton:Bitmap = new Bitmap(new jgrBtnClass().bitmapData); private var scrollPane:ScrollPane = new ScrollPane(); private var buttonsContainer:Sprite = new Sprite(); private var modeButtons:Vector.<MainViewButton> = new Vector.<MainViewButton>(); private var quickPlayButton:MatchmakingButton; private var dmModeButton:MatchmakingButton; private var holidayButton:MatchmakingButton; private var jgrModeButton:MatchmakingButton; private var battleSelectButton:ShowBattleSelectButton; private var panelWidth:int = 0; public function BattleTypesPanel(param1:Dictionary, param2:HolidayParams, param3:int) { super(); ScrollStyleUtils.setGreenStyle(this.scrollPane); this.scrollPane.horizontalScrollPolicy = ScrollPolicy.OFF; this.scrollPane.verticalScrollPolicy = ScrollPolicy.AUTO; this.scrollPane.source = this.buttonsContainer; this.scrollPane.update(); this.scrollPane.focusEnabled = false; this.scrollPane.addEventListener(ScrollEvent.SCROLL,this.onScroll); addChild(this.scrollPane); this.quickPlayButton = new MatchmakingButton(TanksLocale.TEXT_QUICK_PLAY_MODE_NAME,TanksLocale.TEXT_QUICK_PLAY_MODE_DESCRIPTION,quickButton,MatchmakingMode.TEAM_MODE,param1[MatchmakingMode.TEAM_MODE]); this.addButton(this.quickPlayButton); if(param2 != null) { this.holidayButton = new MatchmakingButton(param2.holidayTitle,param2.holidayDescription,new Bitmap(param2.holidayIcon.data),MatchmakingMode.HOLIDAY,1); this.addButton(this.holidayButton); } this.addButton(new MatchmakingButton(TanksLocale.TEXT_TDM_MODE_NAME,TanksLocale.TEXT_TDM_MODE_DESCRIPTION,tdmButton,MatchmakingMode.TDM_ONLY,param1[MatchmakingMode.TDM_ONLY])); if(param2 == null) { this.dmModeButton = new MatchmakingButton(TanksLocale.TEXT_DM_MODE_NAME,TanksLocale.TEXT_DM_MODE_DESCRIPTION,dmButton,MatchmakingMode.DM_ONLY,param1[MatchmakingMode.DM_ONLY]); this.addButton(this.dmModeButton); } this.addButton(new MatchmakingButton(TanksLocale.TEXT_CP_MODE_NAME,TanksLocale.TEXT_CP_MODE_DESCRIPTION,cpButton,MatchmakingMode.CP_ONLY,param1[MatchmakingMode.CP_ONLY])); this.addButton(new MatchmakingButton(TanksLocale.TEXT_CTF_MODE_NAME,TanksLocale.TEXT_CTF_MODE_DESCRIPTION,ctfButton,MatchmakingMode.CTF_ONLY,param1[MatchmakingMode.CTF_ONLY])); this.addButton(new MatchmakingButton(TanksLocale.TEXT_AS_MODE_NAME,TanksLocale.TEXT_AS_MODE_DESCRIPTION,assaultButton,MatchmakingMode.AS_ONLY,param1[MatchmakingMode.AS_ONLY])); this.addButton(new MatchmakingButton(TanksLocale.TEXT_RUGBY_MODE_NAME,TanksLocale.TEXT_RUGBY_MODE_DESCRIPTION,rugbyButton,MatchmakingMode.RUGBY_ONLY,param1[MatchmakingMode.RUGBY_ONLY])); this.jgrModeButton = new MatchmakingButton(TanksLocale.TEXT_JGR_MODE_NAME,TanksLocale.TEXT_JGR_MODE_DESCRIPTION,juggernautButton,MatchmakingMode.JGR_ONLY,param1[MatchmakingMode.JGR_ONLY]); this.addButton(this.jgrModeButton); this.battleSelectButton = new ShowBattleSelectButton(param3); this.buttonsContainer.addChild(this.battleSelectButton); } private function onScroll(param1:ScrollEvent) : void { setTimeout(this.moveBubble,5); } private function moveBubble() : void { var local1:Point = this.quickPlayButton.localToGlobal(new Point(this.quickPlayButton.width - 75,110)); if(local1.y < 150) { local1 = new Point(-100,-100); } achievementService.setBattleStartButtonTargetPoint(local1); } private function addButton(param1:MainViewButton) : void { this.modeButtons.push(param1); this.buttonsContainer.addChild(param1); } public function resize(param1:int, param2:int) : void { this.panelWidth = param1; this.alignButtons(); this.scrollPane.setSize(param1,param2); this.scrollPane.update(); this.moveBubble(); } private function alignButtons() : void { var local3:MainViewButton = null; var local1:int = -3; var local2:Vector.<MainViewButton> = new Vector.<MainViewButton>().concat(this.modeButtons); local2.push(this.battleSelectButton); for each(local3 in local2) { if(local3.visible) { local3.resize(this.panelWidth); local3.y = local1; local1 += local3.height - 3; } } } public function userEntersGroup(param1:Boolean) : void { if(!param1) { this.lockBattleButtons(); } this.battleSelectButton.lockButton(); this.setNotTeamButtonVisibility(false); } public function userLeavesGroup() : void { this.unlockBattleButtons(); this.battleSelectButton.unlockIfPossible(); this.setNotTeamButtonVisibility(true); } public function lockBattleButtons() : void { var local1:MainViewButton = null; for each(local1 in this.modeButtons) { local1.lockButton(); } } public function unlockBattleButtons() : void { var local1:MainViewButton = null; for each(local1 in this.modeButtons) { local1.unlockIfPossible(); } } private function setNotTeamButtonVisibility(param1:Boolean) : void { if(this.dmModeButton != null) { this.dmModeButton.visible = param1; } this.jgrModeButton.visible = param1; if(this.holidayButton != null) { this.holidayButton.visible = param1; } this.alignButtons(); } public function setSpectatorsButtonVisible(param1:Boolean) : void { var local2:MainViewButton = null; for each(local2 in this.modeButtons) { local2.setSpectatorsButtonVisible(param1); } } } }
package alternativa.tanks.model.garage.resistance { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.garage.resistance.ResistancesIcons_bitmapRicochetResistance.png")] public class ResistancesIcons_bitmapRicochetResistance extends BitmapAsset { public function ResistancesIcons_bitmapRicochetResistance() { super(); } } }
package alternativa.tanks.services.colortransform.impl { import alternativa.tanks.services.colortransform.*; import flash.geom.ColorTransform; public class SoftwareColorTransformService implements ColorTransformService { private const transformers:Vector.<ColorTransformer> = new Vector.<ColorTransformer>(); private var colorTransform:ColorTransform; private var heatColorAdjust:ColorTransform; private var frostColorAdjust:ColorTransform; public function SoftwareColorTransformService() { super(); } public function addColorTransformer(param1:ColorTransformer) : void { this.transformers.push(param1); param1.setColorTransform(this.colorTransform); } public function setColorTransform(param1:ColorTransform) : void { var local2:ColorTransformer = null; if(!ColorTransformUtils.equal(this.colorTransform,param1)) { this.colorTransform = ColorTransformUtils.clone(param1); for each(local2 in this.transformers) { local2.setColorTransform(this.colorTransform); } } } public function getColorTransform() : ColorTransform { return ColorTransformUtils.clone(this.colorTransform); } public function setColorAdjust(param1:ColorTransform, param2:ColorTransform, param3:ColorTransform, param4:ColorTransform) : void { this.heatColorAdjust = param1; this.frostColorAdjust = param2; } public function getHeatColorAdjust() : ColorTransform { return this.heatColorAdjust; } public function getFrostColorAdjust() : ColorTransform { return this.frostColorAdjust; } } }
package controls.cellrenderer { import mx.core.BitmapAsset; [ExcludeClass] public class CellNormal_normalRight extends BitmapAsset { public function CellNormal_normalRight() { super(); } } }
package alternativa.tanks.models.tank.codec { public class BitArea { private var data:Array; private var length:int; private var position:int; public function BitArea(param1:Array, param2:int) { super(); this.data = param1; this.position = 0; this.length = param2 * 8; } public function reset() : void { this.position = 0; } public function read(param1:int) : int { if(param1 > 32) { throw new Error("Cannot read more that 32 bit at once (requested " + param1 + ")"); } if(this.position + param1 > this.length) { throw new Error("BitArea is out of data: requesed " + param1 + " bits, avaliable:" + (this.length - this.position)); } var local2:int = 0; var local3:int = param1 - 1; while(local3 >= 0) { if(this.getBit(this.position)) { local2 += 1 << local3; } ++this.position; local3--; } return local2; } public function write(param1:int, param2:int) : void { var local4:Boolean = false; if(param1 > 32) { throw new Error("Cannot write more that 32 bit at once (requested " + param1 + ")"); } if(this.position + param1 > this.length) { throw new Error("BitArea overflow attempt to write " + param1 + " bits, space avaliable:" + (this.length - this.position)); } var local3:int = param1 - 1; while(local3 >= 0) { local4 = (param2 & 1 << local3) != 0; this.setBit(this.position,local4); ++this.position; local3--; } } private function arrayToHezString(param1:Array) : String { var local4:int = 0; var local2:String = ""; var local3:Boolean = true; for each(local4 in param1) { if(!local3) { local2 += ", "; } local2 += local4.toString(16); local3 = false; } return local2; } private function getBit(param1:int) : Boolean { var local2:int = param1 >> 3; var local3:int = 7 ^ param1 & 7; return (this.data[local2] & 1 << local3) != 0; } private function setBit(param1:int, param2:Boolean) : void { var local5:int = 0; var local3:int = param1 >> 3; var local4:int = 7 ^ param1 & 7; if(param2) { this.data[local3] = int(this.data[local3] | 1 << local4); } else { local5 = int(0xFF ^ 1 << local4); this.data[local3] = int(this.data[local3] & local5); } } public function getLength() : int { return this.length; } public function getData() : Array { return this.data; } } }
package alternativa.tanks.models.tank.gearscore { public class GearScoreEntity { private var _score:int = 0; public function GearScoreEntity(param1:int) { super(); this._score = param1; } public function get score() : int { return this._score; } public function set score(param1:int) : void { this._score = param1; } } }
package _codec.projects.tanks.client.battlefield.models.map { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import platform.client.fp10.core.resource.types.SoundResource; import projects.tanks.client.battlefield.models.map.BattleMapCC; import projects.tanks.client.battlefield.models.map.DustParams; import projects.tanks.client.battlefield.models.map.DynamicShadowParams; import projects.tanks.client.battlefield.models.map.FogParams; import projects.tanks.client.battlefield.models.map.SkyboxSides; import projects.tanks.client.battlefield.types.Vector3d; import projects.tanks.clients.flash.resources.resource.MapResource; public class CodecBattleMapCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_dustParams:ICodec; private var codec_dynamicShadowParams:ICodec; private var codec_environmentSound:ICodec; private var codec_fogParams:ICodec; private var codec_gravity:ICodec; private var codec_mapResource:ICodec; private var codec_skyBoxRevolutionAxis:ICodec; private var codec_skyBoxRevolutionSpeed:ICodec; private var codec_skyboxSides:ICodec; private var codec_ssaoColor:ICodec; public function CodecBattleMapCC() { super(); } public function init(param1:IProtocol) : void { this.codec_dustParams = param1.getCodec(new TypeCodecInfo(DustParams,false)); this.codec_dynamicShadowParams = param1.getCodec(new TypeCodecInfo(DynamicShadowParams,false)); this.codec_environmentSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_fogParams = param1.getCodec(new TypeCodecInfo(FogParams,false)); this.codec_gravity = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_mapResource = param1.getCodec(new TypeCodecInfo(MapResource,false)); this.codec_skyBoxRevolutionAxis = param1.getCodec(new TypeCodecInfo(Vector3d,false)); this.codec_skyBoxRevolutionSpeed = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_skyboxSides = param1.getCodec(new TypeCodecInfo(SkyboxSides,false)); this.codec_ssaoColor = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:BattleMapCC = new BattleMapCC(); local2.dustParams = this.codec_dustParams.decode(param1) as DustParams; local2.dynamicShadowParams = this.codec_dynamicShadowParams.decode(param1) as DynamicShadowParams; local2.environmentSound = this.codec_environmentSound.decode(param1) as SoundResource; local2.fogParams = this.codec_fogParams.decode(param1) as FogParams; local2.gravity = this.codec_gravity.decode(param1) as Number; local2.mapResource = this.codec_mapResource.decode(param1) as MapResource; local2.skyBoxRevolutionAxis = this.codec_skyBoxRevolutionAxis.decode(param1) as Vector3d; local2.skyBoxRevolutionSpeed = this.codec_skyBoxRevolutionSpeed.decode(param1) as Number; local2.skyboxSides = this.codec_skyboxSides.decode(param1) as SkyboxSides; local2.ssaoColor = this.codec_ssaoColor.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:BattleMapCC = BattleMapCC(param2); this.codec_dustParams.encode(param1,local3.dustParams); this.codec_dynamicShadowParams.encode(param1,local3.dynamicShadowParams); this.codec_environmentSound.encode(param1,local3.environmentSound); this.codec_fogParams.encode(param1,local3.fogParams); this.codec_gravity.encode(param1,local3.gravity); this.codec_mapResource.encode(param1,local3.mapResource); this.codec_skyBoxRevolutionAxis.encode(param1,local3.skyBoxRevolutionAxis); this.codec_skyBoxRevolutionSpeed.encode(param1,local3.skyBoxRevolutionSpeed); this.codec_skyboxSides.encode(param1,local3.skyboxSides); this.codec_ssaoColor.encode(param1,local3.ssaoColor); } } }
package projects.tanks.client.panel.model.shop.specialkit.view { public interface INewbieKitViewModelBase { } }
package alternativa.tanks.controller.events { import flash.events.Event; public class EntranceErrorEvent extends Event { public static const SERVER_FROZEN:String = "EntranceErrorEvent.SERVER_FROZEN"; public static const SERVER_HALT:String = "EntranceErrorEvent.SERVER_HALT"; public function EntranceErrorEvent(param1:String) { super(param1); } } }
package alternativa.tanks.models.tank.speedcharacteristics { import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.tank.LocalTankParams; import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.battlefield.models.user.speedcharacteristics.ISpeedCharacteristicsModelBase; import projects.tanks.client.battlefield.models.user.speedcharacteristics.SpeedCharacteristicsCC; import projects.tanks.client.battlefield.models.user.speedcharacteristics.SpeedCharacteristicsModelBase; [ModelInfo] public class SpeedCharacteristicsModel extends SpeedCharacteristicsModelBase implements ISpeedCharacteristicsModelBase, ObjectLoadListener, SpeedCharacteristics { public function SpeedCharacteristicsModel() { super(); } public function objectLoaded() : void { var local1:SpeedCharacteristicsCC = getInitParam(); var local2:CurrentSpeedValues = new CurrentSpeedValues(); local2.speed = local1.currentSpeed; local2.turnSpeed = local1.currentTurnSpeed; local2.turretRotationSpeed = local1.currentTurretRotationSpeed; local2.acceleration = local1.currentAcceleration; putData(CurrentSpeedValues,local2); } public function getMaxTurretTurnSpeed() : Number { var local1:CurrentSpeedValues = this.getCurrentValues(); return local1.turretRotationSpeed; } public function getMaxHullTurnSpeed() : Number { var local1:CurrentSpeedValues = this.getCurrentValues(); return local1.turnSpeed; } public function getTurretRotationCoefficient() : Number { var local1:CurrentSpeedValues = this.getCurrentValues(); if(getInitParam().baseTurretRotationSpeed == 0) { return 0; } return local1.turretRotationSpeed / getInitParam().baseTurretRotationSpeed; } public function setInitialTankState() : void { var local1:ITankModel = ITankModel(object.adapt(ITankModel)); var local2:Tank = local1.getTank(); local2.setReverseAcceleration(BattleUtils.toClientScale(getInitParam().reverseAcceleration)); local2.setSideAcceleration(BattleUtils.toClientScale(getInitParam().sideAcceleration)); local2.setTurnAcceleration(getInitParam().turnAcceleration); local2.setReverseTurnAcceleration(getInitParam().reverseTurnAcceleration); local2.setStabilizationAcceleration(getInitParam().turnStabilizationAcceleration); this.setTankSpec(local1,getInitParam().currentSpeed,getInitParam().currentTurnSpeed,getInitParam().currentTurretRotationSpeed,getInitParam().currentAcceleration,true); } [Obfuscation(rename="false")] public function setSpecification(param1:Number, param2:Number, param3:Number, param4:Number, param5:int, param6:Boolean) : void { var local7:* = param6 || this.getCurrentValues().acceleration == 0; var local8:ITankModel = ITankModel(object.adapt(ITankModel)); this.setTankSpec(local8,param1,param2,param3,param4,local7); if(local8.isLocal()) { LocalTankParams.setSpecificationId(param5); } } private function setTankSpec(param1:ITankModel, param2:Number, param3:Number, param4:Number, param5:Number, param6:Boolean) : void { var local7:CurrentSpeedValues = new CurrentSpeedValues(); local7.speed = param2; local7.turnSpeed = param3; local7.turretRotationSpeed = param4; local7.acceleration = param5; putData(CurrentSpeedValues,local7); var local8:Tank = param1.getTank(); local8.setMaxSpeed(BattleUtils.toClientScale(param2),param6); local8.setMaxTurnSpeed(param3,param6); local8.setAcceleration(BattleUtils.toClientScale(param5)); local8.getWeaponMount().setMaxTurnSpeed(param4,param6); } private function getCurrentValues() : CurrentSpeedValues { return CurrentSpeedValues(getData(CurrentSpeedValues)); } } } class CurrentSpeedValues { public var speed:Number; public var turnSpeed:Number; public var turretRotationSpeed:Number; public var acceleration:Number; public function CurrentSpeedValues() { super(); } }
package alternativa.tanks.models.weapon.railgun { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.BattleRunnerProvider; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.LogicUnit; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.Weapon; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.BasicGlobalGunParams; import alternativa.tanks.models.weapon.WeaponForces; import alternativa.tanks.models.weapon.WeaponObject; import alternativa.tanks.models.weapon.shared.SimpleWeaponController; import alternativa.tanks.models.weapons.targeting.TargetingSystem; import alternativa.tanks.utils.EncryptedInt; import alternativa.tanks.utils.EncryptedIntImpl; import alternativa.tanks.utils.MathUtils; import flash.utils.getTimer; import projects.tanks.client.garage.models.item.properties.ItemProperty; public class RailgunWeapon extends BattleRunnerProvider implements Weapon, LogicUnit { private static const allGunParams:AllGlobalGunParams = new AllGlobalGunParams(); private static const basicGunParams:BasicGlobalGunParams = new BasicGlobalGunParams(); public static var DEFAULT_CHARGE_DURATION:int = 1100; private var controller:SimpleWeaponController; private var targetingSystem:TargetingSystem; private var weaponObject:WeaponObject; private var weaponForces:WeaponForces; private var weakeningCoeff:Number; private var chargingDuration:EncryptedInt = new EncryptedIntImpl(); private var effects:IRailgunEffects; private var callback:RailgunCallback; private var weaponPlatform:WeaponPlatform; private var enabled:Boolean; private var stunned:Boolean; private var nextTime:EncryptedInt = new EncryptedIntImpl(); private var charging:Boolean; private var stunStatus:Number = 0; private var transitionChargingTime:int; public function RailgunWeapon(param1:TargetingSystem, param2:SimpleWeaponController, param3:WeaponObject, param4:WeaponForces, param5:Number, param6:int, param7:IRailgunEffects, param8:RailgunCallback) { super(); this.targetingSystem = param1; this.controller = param2; this.weaponObject = param3; this.weaponForces = param4; this.weakeningCoeff = param5; this.chargingDuration.setInt(param6); this.effects = param7; this.callback = param8; } public function init(param1:WeaponPlatform) : void { this.weaponPlatform = param1; this.controller.init(); } public function destroy() : void { this.deactivate(); this.effects.stopEffects(); this.controller.destroy(); this.controller = null; this.effects = null; this.weaponForces = null; this.targetingSystem = null; this.callback = null; } public function activate() : void { getBattleRunner().addLogicUnit(this); } public function deactivate() : void { getBattleRunner().removeLogicUnit(this); } public function enable() : void { if(!this.enabled) { this.enabled = true; this.controller.discardStoredAction(); } } public function disable(param1:Boolean) : void { if(this.enabled) { this.enabled = false; this.effects.stopEffects(); } } public function reset() : void { this.enabled = false; this.effects.stopEffects(); this.nextTime.setInt(0); this.charging = false; this.transitionChargingTime = 0; } public function getStatus() : Number { var local1:* = undefined; if(this.charging) { local1 = this.transitionChargingTime > 0 ? this.transitionChargingTime : this.chargingDuration.getInt(); return MathUtils.clamp((this.nextTime.getInt() - getTimer()) / local1,0,1); } if(this.stunned) { return this.stunStatus; } return MathUtils.clamp(1 - (this.nextTime.getInt() - getTimer()) / this.weaponObject.getReloadTimeMS(),0,1); } public function runLogic(param1:int, param2:int) : void { if(this.charging) { if(param1 >= this.nextTime.getInt()) { if(!this.stunned) { this.shoot(param1); } else { this.stunStatus = 0; this.charging = false; } } } else if(this.enabled && !this.stunned) { if(param1 >= this.nextTime.getInt() && this.controller.wasActive()) { this.startCharging(param1); } } this.controller.discardStoredAction(); } private function startCharging(param1:int) : void { this.charging = true; this.transitionChargingTime = 0; this.nextTime.setInt(param1 + this.chargingDuration.getInt()); this.effects.createChargeEffect(this.weaponPlatform.getLocalMuzzlePosition(),this.weaponPlatform.getTurret3D(),this.chargingDuration.getInt()); this.weaponPlatform.getBasicGunParams(basicGunParams); this.effects.createSoundEffect(basicGunParams.muzzlePosition,DEFAULT_CHARGE_DURATION - this.chargingDuration.getInt()); this.callback.onStartCharging(param1); } private function shoot(param1:int) : void { var local2:RailgunShotResult = null; this.charging = false; this.transitionChargingTime = 0; this.nextTime.setInt(param1 + this.weaponObject.getReloadTimeMS()); this.weaponPlatform.getAllGunParams(allGunParams); this.weaponPlatform.getBody().addWorldForceScaled(allGunParams.muzzlePosition,allGunParams.direction,-this.weaponForces.getRecoilForce()); this.weaponPlatform.addDust(); if(BattleUtils.isTurretAboveGround(this.weaponPlatform.getBody(),allGunParams)) { local2 = new RailgunShotResult(); local2.setFromTargetingResult(this.targetingSystem.target(allGunParams)); if(local2.hitPoints.length > 0) { this.applyImpactToTargets(local2); } this.createShotEffect(local2,allGunParams); this.callback.onShot(param1,local2.getStaticHitPoint(),local2.targets,local2.hitPoints); } else { this.callback.onShotDummy(param1); } } private function applyImpactToTargets(param1:RailgunShotResult) : void { var local4:Body = null; var local5:Tank = null; var local2:Number = 1; var local3:int = 0; while(local3 < param1.targets.length) { local4 = param1.targets[local3]; local5 = local4.tank; local5.applyWeaponHit(param1.hitPoints[local3],param1.shotDirection,this.weaponForces.getImpactForce() * local2); local2 *= this.weakeningCoeff; local3++; } } private function createShotEffect(param1:RailgunShotResult, param2:AllGlobalGunParams) : void { var local3:Vector3 = param1.getStaticHitPoint(); if(local3 == null && param1.targets.length > 0) { local3 = RailgunUtils.getDistantPoint(param2.barrelOrigin,param1.shotDirection); } this.effects.createShotTrail(param2.muzzlePosition,local3,param2.direction); this.effects.createStaticHitMark(param2.barrelOrigin,param1.getStaticHitPoint()); if(local3 != null) { if(param1.hasStaticHit) { this.effects.createStaticHitEffect(param2.muzzlePosition,param1.staticHitPoint,param1.staticHitNormal); } if(param1.targets.length > 0) { this.effects.createTargetHitEffects(param2.muzzlePosition,local3,param1.hitPoints,param1.targets); } } } public function getResistanceProperty() : ItemProperty { return ItemProperty.RAILGUN_RESISTANCE; } public function updateChargingTime(param1:int) : void { if(this.charging) { this.transitionChargingTime = this.chargingDuration.getInt(); } this.chargingDuration.setInt(param1); } public function updateRecoilForce(param1:Number) : void { this.weaponForces.setRecoilForce(param1); } public function fullyRecharge() : void { var local1:int = int(battleService.getPhysicsTime()); if(this.nextTime.getInt() > local1 && !this.charging) { this.nextTime.setInt(local1); } this.stunStatus = 1; } public function weaponReloadTimeChanged(param1:int, param2:int) : void { if(!this.charging || param1 > param2) { this.nextTime.setInt(this.nextTime.getInt() - param1 + param2); } } public function stun() : void { this.stunStatus = this.charging ? 1 : this.getStatus(); this.charging = false; this.stunned = true; } public function calm(param1:int) : void { if(this.stunStatus < 1) { this.nextTime.setInt(this.nextTime.getInt() + param1); } this.stunned = false; } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.gauss.sfx { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class GaussSFXModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:GaussSFXModelServer; private var client:IGaussSFXModelBase = IGaussSFXModelBase(this); private var modelId:Long = Long.getLong(716150790,-138300431); public function GaussSFXModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new GaussSFXModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(GaussSFXCC,false))); } protected function getInitParam() : GaussSFXCC { return GaussSFXCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package _codec.projects.tanks.client.tanksservices.model.notifier.online { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.tanksservices.model.notifier.online.OnlineNotifierData; public class VectorCodecOnlineNotifierDataLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecOnlineNotifierDataLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(OnlineNotifierData,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<OnlineNotifierData> = new Vector.<OnlineNotifierData>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = OnlineNotifierData(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:OnlineNotifierData = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<OnlineNotifierData> = Vector.<OnlineNotifierData>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.bonuses { public class BattleBonusState { public var pivotZ:Number = 0; public var angleX:Number = 0; public var angleZ:Number = 0; public function BattleBonusState() { super(); } public function interpolate(param1:BattleBonusState, param2:BattleBonusState, param3:Number) : void { this.pivotZ = param1.pivotZ + param3 * (param2.pivotZ - param1.pivotZ); this.angleX = param1.angleX + param3 * (param2.angleX - param1.angleX); this.angleZ = param1.angleZ + param3 * (param2.angleZ - param1.angleZ); } public function copy(param1:BattleBonusState) : void { this.pivotZ = param1.pivotZ; this.angleX = param1.angleX; this.angleZ = param1.angleZ; } } }
package alternativa.types { public class Binary64 { public var low:uint; internal var internalHigh:uint; public function Binary64(param1:uint = 0, param2:uint = 0) { super(); this.low = param1; this.internalHigh = param2; } final internal function div(param1:uint) : uint { var local2:uint = 0; local2 = this.internalHigh % param1; var local3:uint = (this.low % param1 + local2 * 6) % param1; this.internalHigh /= param1; var local4:Number = (local2 * Number(4294967296) + this.low) / param1; this.internalHigh += local4 / 4294967296; this.low = local4; return local3; } final internal function mul(param1:uint) : void { var local2:Number = Number(this.low) * param1; this.internalHigh = local2 / 4294967296 + Number(this.internalHigh) * param1; this.low = local2; } final internal function add(param1:uint) : void { var local2:Number = Number(this.low) + param1; this.internalHigh = local2 / 4294967296 + this.internalHigh; this.low = local2; } final internal function bitwiseNot() : void { this.low = ~this.low; this.internalHigh = ~this.internalHigh; } } }
package projects.tanks.client.partners.impl.rambler { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class RamblerLoginModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function RamblerLoginModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package platform.client.fp10.core.network.command { public class ControlCommand { public static const SV_HASH_RESPONSE:int = 2; public static const SV_OPEN_SPACE:int = 32; public static const SV_MESSAGE:int = 35; public static const SV_COMMAND_REQUEST:int = 9; public static const CL_HASH_REQUEST:int = 1; public static const CL_LOG:int = 32; public static const CL_COMMAND_RESPONSE:int = 10; public var id:int; public var name:String; public function ControlCommand(param1:int, param2:String) { super(); this.id = param1; this.name = param2; } public function toString() : String { return "[ControlCommand id=" + this.id + ", name=" + this.name + "]"; } } }