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package alternativa.tanks.models.battle.dm { import alternativa.physics.Body; import alternativa.tanks.models.weapon.shared.RailgunTargetEvaluator; public class DMRailgunTargetEvaluator implements RailgunTargetEvaluator { public function DMRailgunTargetEvaluator() { super(); } public function getHitEfficiency(param1:Body) : Number { return param1.tank.health > 0 ? 1 : 0; } public function isFriendly(param1:Body) : Boolean { return false; } } }
package projects.tanks.clients.flash.commons.models.challenge { import flash.utils.getTimer; import platform.client.fp10.core.type.IGameObject; public class ChallengesServiceImpl implements ChallengeInfoService { private var endTime:Number = 0; private var item:IGameObject = null; public function ChallengesServiceImpl() { super(); } public function isInTime() : Boolean { return this.endTime > getTimer(); } public function startEvent(param1:int) : void { this.endTime = param1 == 0 ? 0 : param1 * 1000 + getTimer(); } public function getEndTime() : Number { return this.endTime; } } }
package alternativa.tanks.models.weapon.shared { import alternativa.physics.Body; public interface CommonTargetEvaluator { function getTargetPriority(param1:Body, param2:Number, param3:Number, param4:Number, param5:Number) : Number; } }
package _codec.projects.tanks.client.garage.models.item.upgradeable.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.upgradeable.types.UpgradeParamsData; public class VectorCodecUpgradeParamsDataLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecUpgradeParamsDataLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(UpgradeParamsData,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<UpgradeParamsData> = new Vector.<UpgradeParamsData>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = UpgradeParamsData(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:UpgradeParamsData = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<UpgradeParamsData> = Vector.<UpgradeParamsData>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.bg { import mx.core.BitmapAsset; [ExcludeClass] public class BackgroundService_bitmapBg extends BitmapAsset { public function BackgroundService_bitmapBg() { super(); } } }
package projects.tanks.client.panel.model.quest.showing { import alternativa.types.Long; import platform.client.fp10.core.resource.types.ImageResource; public class CommonQuestInfo { private var _description:String; private var _finishCriteria:int; private var _image:ImageResource; private var _prizes:Vector.<QuestPrizeInfo>; private var _progress:int; private var _questId:Long; public function CommonQuestInfo(param1:String = null, param2:int = 0, param3:ImageResource = null, param4:Vector.<QuestPrizeInfo> = null, param5:int = 0, param6:Long = null) { super(); this._description = param1; this._finishCriteria = param2; this._image = param3; this._prizes = param4; this._progress = param5; this._questId = param6; } public function get description() : String { return this._description; } public function set description(param1:String) : void { this._description = param1; } public function get finishCriteria() : int { return this._finishCriteria; } public function set finishCriteria(param1:int) : void { this._finishCriteria = param1; } public function get image() : ImageResource { return this._image; } public function set image(param1:ImageResource) : void { this._image = param1; } public function get prizes() : Vector.<QuestPrizeInfo> { return this._prizes; } public function set prizes(param1:Vector.<QuestPrizeInfo>) : void { this._prizes = param1; } public function get progress() : int { return this._progress; } public function set progress(param1:int) : void { this._progress = param1; } public function get questId() : Long { return this._questId; } public function set questId(param1:Long) : void { this._questId = param1; } public function toString() : String { var local1:String = "CommonQuestInfo ["; local1 += "description = " + this.description + " "; local1 += "finishCriteria = " + this.finishCriteria + " "; local1 += "image = " + this.image + " "; local1 += "prizes = " + this.prizes + " "; local1 += "progress = " + this.progress + " "; local1 += "questId = " + this.questId + " "; return local1 + "]"; } } }
package alternativa.tanks.models.battle.gui.chat { import flash.events.Event; public class BattleChatEvent extends Event { public static const SEND_MESSAGE:String = "sendMessage"; private var _message:String; private var _teamOnly:Boolean; public function BattleChatEvent(param1:String, param2:String, param3:Boolean) { super(param1); this._message = param2; this._teamOnly = param3; } public function get message() : String { return this._message; } public function get teamOnly() : Boolean { return this._teamOnly; } [Obfuscation(rename="false")] override public function clone() : Event { return new BattleChatEvent(type,this._message,this._teamOnly); } [Obfuscation(rename="false")] override public function toString() : String { return "[BattleChatEvent type=" + type + ", message=" + this._message + ", teamOnly=" + this._teamOnly + "]"; } } }
package alternativa.engine3d.core { import flash.display.Sprite; public class Canvas extends Sprite { public function Canvas() { super(); } } }
package alternativa.protocol { import flash.utils.ByteArray; import flash.utils.IDataInput; import flash.utils.IDataOutput; public class ProtocolBuffer { private var _writer:IDataOutput; private var _reader:IDataInput; private var _optionalMap:OptionalMap; public function ProtocolBuffer(param1:IDataOutput, param2:IDataInput, param3:OptionalMap) { super(); this._writer = param1; this._reader = param2; this._optionalMap = param3; } public function get writer() : IDataOutput { return this._writer; } public function set writer(param1:IDataOutput) : void { this._writer = param1; } public function get reader() : IDataInput { return this._reader; } public function set reader(param1:IDataInput) : void { this._reader = param1; } public function get optionalMap() : OptionalMap { return this._optionalMap; } public function set optionalMap(param1:OptionalMap) : void { this._optionalMap = param1; } public function toString() : String { var local6:int = 0; var local7:String = null; var local1:String = ""; var local2:int = int(ByteArray(this.reader).position); local1 += "\n=== Optional Map ===\n"; local1 += this.optionalMap.toString(); local1 += "\n=== Dump data (trunc 100 bytes) ===\n"; var local3:int = 0; var local4:String = ""; var local5:int = 0; while(Boolean(ByteArray(this.reader).bytesAvailable) && local5 < 100) { local6 = int(this.reader.readByte()); local7 = String.fromCharCode(local6); if(local6 >= 0 && local6 < 16) { local1 += "0"; } if(local6 < 0) { local6 = 256 + local6; } local1 += local6.toString(16); local1 += " "; if(local6 < 12 && local6 > 128) { local4 += "."; } else { local4 += local7; } local3++; if(local3 > 16) { local1 += "\t"; local1 += local4; local1 += "\n"; local3 = 0; local4 = ""; } local5++; } if(local3 != 0) { while(local3 < 18) { local3++; local1 += " "; } local1 += "\t"; local1 += local4; local1 += "\n"; } ByteArray(this.reader).position = local2; return local1; } } }
package projects.tanks.client.commons.models.detach { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class DetachModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:DetachModelServer; private var client:IDetachModelBase = IDetachModelBase(this); private var modelId:Long = Long.getLong(1666840941,1681304473); public function DetachModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new DetachModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.weapons.charging { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class WeaponChargingCommunicationEvents implements WeaponChargingCommunication { private var object:IGameObject; private var impl:Vector.<Object>; public function WeaponChargingCommunicationEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function startCharging(param1:int) : void { var i:int = 0; var m:WeaponChargingCommunication = null; var time:int = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = WeaponChargingCommunication(this.impl[i]); m.startCharging(time); i++; } } finally { Model.popObject(); } } public function finishCharging(param1:int) : void { var i:int = 0; var m:WeaponChargingCommunication = null; var time:int = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = WeaponChargingCommunication(this.impl[i]); m.finishCharging(time); i++; } } finally { Model.popObject(); } } } }
package projects.tanks.client.battleselect.model.matchmaking.view { import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.battleselect.model.matchmaking.modes.MatchmakingModeRank; public class MatchmakingLayoutCC { private var _holidayDescription:String; private var _holidayEnabled:Boolean; private var _holidayIcon:ImageResource; private var _holidayTitle:String; private var _matchmakingModeRanks:Vector.<MatchmakingModeRank>; private var _minRankForProBattle:int; public function MatchmakingLayoutCC(param1:String = null, param2:Boolean = false, param3:ImageResource = null, param4:String = null, param5:Vector.<MatchmakingModeRank> = null, param6:int = 0) { super(); this._holidayDescription = param1; this._holidayEnabled = param2; this._holidayIcon = param3; this._holidayTitle = param4; this._matchmakingModeRanks = param5; this._minRankForProBattle = param6; } public function get holidayDescription() : String { return this._holidayDescription; } public function set holidayDescription(param1:String) : void { this._holidayDescription = param1; } public function get holidayEnabled() : Boolean { return this._holidayEnabled; } public function set holidayEnabled(param1:Boolean) : void { this._holidayEnabled = param1; } public function get holidayIcon() : ImageResource { return this._holidayIcon; } public function set holidayIcon(param1:ImageResource) : void { this._holidayIcon = param1; } public function get holidayTitle() : String { return this._holidayTitle; } public function set holidayTitle(param1:String) : void { this._holidayTitle = param1; } public function get matchmakingModeRanks() : Vector.<MatchmakingModeRank> { return this._matchmakingModeRanks; } public function set matchmakingModeRanks(param1:Vector.<MatchmakingModeRank>) : void { this._matchmakingModeRanks = param1; } public function get minRankForProBattle() : int { return this._minRankForProBattle; } public function set minRankForProBattle(param1:int) : void { this._minRankForProBattle = param1; } public function toString() : String { var local1:String = "MatchmakingLayoutCC ["; local1 += "holidayDescription = " + this.holidayDescription + " "; local1 += "holidayEnabled = " + this.holidayEnabled + " "; local1 += "holidayIcon = " + this.holidayIcon + " "; local1 += "holidayTitle = " + this.holidayTitle + " "; local1 += "matchmakingModeRanks = " + this.matchmakingModeRanks + " "; local1 += "minRankForProBattle = " + this.minRankForProBattle + " "; return local1 + "]"; } } }
package com.alternativaplatform.projects.tanks.client.models.ctf { import alternativa.types.Long; public class CaptureTheFlagSoundFX { public var flagDropSoundId:Long; public var flagReturnSoundId:Long; public var flagTakeSoundId:Long; public var winSoundId:Long; public function CaptureTheFlagSoundFX() { super(); } } }
package _codec.projects.tanks.client.garage.models.garage { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.garage.GarageModelCC; public class VectorCodecGarageModelCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecGarageModelCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(GarageModelCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<GarageModelCC> = new Vector.<GarageModelCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = GarageModelCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:GarageModelCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<GarageModelCC> = Vector.<GarageModelCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package assets.resultwindow { import flash.display.BitmapData; [Embed(source="/_assets/assets.resultwindow.bres_NORMAL_BLUE_PIXEL.png")] public dynamic class bres_NORMAL_BLUE_PIXEL extends BitmapData { public function bres_NORMAL_BLUE_PIXEL(param1:int = 4, param2:int = 4) { super(param1,param2); } } }
package projects.tanks.client.panel.model.rulesupdate.showing { public class RulesUpdateShowingCC { private var _bottomText:String; private var _showAcceptRulesAlert:Boolean; private var _topText:String; public function RulesUpdateShowingCC(param1:String = null, param2:Boolean = false, param3:String = null) { super(); this._bottomText = param1; this._showAcceptRulesAlert = param2; this._topText = param3; } public function get bottomText() : String { return this._bottomText; } public function set bottomText(param1:String) : void { this._bottomText = param1; } public function get showAcceptRulesAlert() : Boolean { return this._showAcceptRulesAlert; } public function set showAcceptRulesAlert(param1:Boolean) : void { this._showAcceptRulesAlert = param1; } public function get topText() : String { return this._topText; } public function set topText(param1:String) : void { this._topText = param1; } public function toString() : String { var local1:String = "RulesUpdateShowingCC ["; local1 += "bottomText = " + this.bottomText + " "; local1 += "showAcceptRulesAlert = " + this.showAcceptRulesAlert + " "; local1 += "topText = " + this.topText + " "; return local1 + "]"; } } }
package _codec.projects.tanks.client.garage.models.item.category { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.category.ItemCategoryCC; public class VectorCodecItemCategoryCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecItemCategoryCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ItemCategoryCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<ItemCategoryCC> = new Vector.<ItemCategoryCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ItemCategoryCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ItemCategoryCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ItemCategoryCC> = Vector.<ItemCategoryCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.panel.model.payment { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class CrystalsPaymentModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function CrystalsPaymentModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.clans.user.incomingnotificator { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class ClanUserIncomingNotificatorModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _removeNotificationId:Long = Long.getLong(1499147069,1102150640); private var _removeNotification_clanCodec:ICodec; private var model:IModel; public function ClanUserIncomingNotificatorModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._removeNotification_clanCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,false)); } public function removeNotification(param1:IGameObject) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._removeNotification_clanCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._removeNotificationId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.sfx.drone { import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.engine3d.EffectsMaterialRegistry; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.sfx.AnimatedSpriteEffect; import alternativa.tanks.sfx.StaticObject3DPositionProvider; import alternativa.tanks.utils.GraphicsUtils; import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.battlefield.models.drone.demoman.DroneExplosionModelBase; import projects.tanks.client.battlefield.models.drone.demoman.IDroneExplosionModelBase; import projects.tanks.client.battlefield.types.Vector3d; [ModelInfo] public class DroneExplosionModel extends DroneExplosionModelBase implements IDroneExplosionModelBase, ObjectLoadListener { [Inject] public static var battleService:BattleService; [Inject] public static var materialRegistry:EffectsMaterialRegistry; private static const EXPLOSION_OFFSET_TO_CAMERA:Number = 110; private var textureAnimation:TextureAnimation; public function DroneExplosionModel() { super(); } public function objectLoaded() : void { this.textureAnimation = GraphicsUtils.getTextureAnimationFromResource(materialRegistry,getInitParam().explosionTexture); } public function addExplosionEffect(param1:Vector3d, param2:Number) : void { var local3:AnimatedSpriteEffect = AnimatedSpriteEffect(battleService.getObjectPool().getObject(AnimatedSpriteEffect)); local3.init(param2 * 2,param2 * 2,this.textureAnimation,0,this.createPositionProvider(new Vector3(param1.x,param1.y,param1.z)),0.5,0.75); battleService.addGraphicEffect(local3); } private function createPositionProvider(param1:Vector3) : StaticObject3DPositionProvider { var local2:StaticObject3DPositionProvider = StaticObject3DPositionProvider(battleService.getObjectPool().getObject(StaticObject3DPositionProvider)); local2.init(param1,EXPLOSION_OFFSET_TO_CAMERA); return local2; } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapSmallRank13.png")] public class PremiumRankBitmaps_bitmapSmallRank13 extends BitmapAsset { public function PremiumRankBitmaps_bitmapSmallRank13() { super(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ModTable_bitmapUpgradeSelectionCenter extends BitmapAsset { public function ModTable_bitmapUpgradeSelectionCenter() { super(); } } }
package alternativa.tanks.gui.notinclan.dialogs { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.clanmanagement.ClanActionsManager; import alternativa.tanks.gui.clanmanagement.clanmemberlist.IClanActionListener; import alternativa.tanks.models.service.ClanService; import controls.base.DefaultButtonBase; import flash.events.Event; import flash.events.MouseEvent; import forms.TankWindowWithHeader; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; public class ClanDialog extends DialogWindow implements IClanActionListener { [Inject] public static var clanService:ClanService; [Inject] public static var clanUserInfoService:ClanUserInfoService; [Inject] public static var localeService:ILocaleService; public static const MARGIN:Number = 11; public static const SMALL_MARGIN:Number = 7; protected var closeButton:DefaultButtonBase; protected var window:TankWindowWithHeader; private var _width:Number; private var _height:Number; public function ClanDialog() { super(); ClanActionsManager.addActionsUpdateListener(this); this.window = TankWindowWithHeader.createWindow(this.getImageHeaderId()); addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); this.closeButton = new DefaultButtonBase(); this.closeButton.label = localeService.getText(TanksLocale.TEXT_CLOSE_LABEL); this.closeButton.addEventListener(MouseEvent.CLICK,this.onCloseClick); addChild(this.window); addChild(this.closeButton); this.window.width = this.width; this.window.height = this.height; this.closeButton.x = this.width - this.closeButton.width - MARGIN; this.closeButton.y = this.height - this.closeButton.height - MARGIN; dialogService.addDialog(this); } protected function getImageHeaderId() : String { return ""; } protected function onAddedToStage(param1:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); } protected function onCloseClick(param1:MouseEvent) : void { display.stage.focus = null; this.destroy(); } public function destroy() : void { ClanActionsManager.removeActionsListener(this); dialogService.removeDialog(this); this.removeEvents(); } protected function removeEvents() : void { } override public function get width() : Number { return 0; } override public function set width(param1:Number) : void { this._width = param1; } override public function get height() : Number { return 0; } override public function set height(param1:Number) : void { this._height = param1; } public function updateActions() : void { } override public function forciblyClose() : void { display.stage.focus = null; this.destroy(); } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_bfgtwinsIconClass.png")] public class DeviceIcons_bfgtwinsIconClass extends BitmapAsset { public function DeviceIcons_bfgtwinsIconClass() { super(); } } }
package alternativa.tanks.gui.personaldiscount { import flash.events.Event; public class PersonalDiscountTimerLabelEvent extends Event { public static const TIME_ON_COMPLETE_PERSONAL_DISCOUNT_TIMER:String = "PersonalDiscountTimerLabelOnCompleteTimer"; public function PersonalDiscountTimerLabelEvent(param1:String, param2:Boolean = false, param3:Boolean = false) { super(param1,param2,param3); } } }
package alternativa.tanks.models.inventory { public class InventoryItemType { public static const PIERCING:int = -1; public static const ULTIMATE:int = 0; public static const FIRST_AID:int = 1; public static const ARMOR:int = 2; public static const DAMAGE:int = 3; public static const NITRO:int = 4; public static const MINE:int = 5; public static const GOLD:int = 6; public static const BATTERY:int = 7; public function InventoryItemType() { super(); } } }
package _codec.projects.tanks.client.panel.model.shop.androidspecialoffer.offers { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.panel.model.shop.androidspecialoffer.offers.MediumTimeOfferCC; public class CodecMediumTimeOfferCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_paintPreview:ICodec; public function CodecMediumTimeOfferCC() { super(); } public function init(param1:IProtocol) : void { this.codec_paintPreview = param1.getCodec(new TypeCodecInfo(ImageResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:MediumTimeOfferCC = new MediumTimeOfferCC(); local2.paintPreview = this.codec_paintPreview.decode(param1) as ImageResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:MediumTimeOfferCC = MediumTimeOfferCC(param2); this.codec_paintPreview.encode(param1,local3.paintPreview); } } }
package projects.tanks.client.battleservice.model.battle.tdm { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class BattleTDMModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:BattleTDMModelServer; private var client:IBattleTDMModelBase = IBattleTDMModelBase(this); private var modelId:Long = Long.getLong(815932807,-684891581); public function BattleTDMModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new BattleTDMModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.utils { import flash.net.SharedObject; public class SharedObjectWrapper { private var object:SharedObject; private var data:Object; public function SharedObjectWrapper(param1:SharedObject) { super(); if(param1 == null) { throw new Error("Parameter object is null"); } this.object = param1; this.data = param1.data; } public function flush(param1:int = 0) : String { return this.object.flush(param1); } public function setData(param1:String, param2:*) : void { this.data[param1] = param2; } public function deleteData(param1:String) : void { delete this.data[param1]; } public function getString(param1:String, param2:String) : String { return this.data[param1] == null ? param2 : this.data[param1]; } public function getInt(param1:String, param2:int) : int { return this.data[param1] == null ? param2 : int(this.data[param1]); } public function getNumber(param1:String, param2:Number) : Number { return this.data[param1] == null ? param2 : Number(this.data[param1]); } public function getBoolean(param1:String, param2:Boolean) : Boolean { if(this.data[param1] === undefined) { return param2; } return this.data[param1]; } public function getObject(param1:String, param2:Object) : Object { return this.data[param1] == null ? param2 : this.data[param1]; } } }
package projects.tanks.client.garage.models.garage { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class GarageModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _itemBoughtId:Long = Long.getLong(1116487489,1026874107); private var _itemBought_lightItemCodec:ICodec; private var _itemBought_countCodec:ICodec; private var _itemBought_expectedPriceCodec:ICodec; private var _itemMountedId:Long = Long.getLong(251373796,595500642); private var _itemMounted_itemCodec:ICodec; private var _itemUnmountedId:Long = Long.getLong(1052047932,-1451701093); private var _itemUnmounted_itemCodec:ICodec; private var _kitBoughtId:Long = Long.getLong(2042194585,-27577510); private var _kitBought_itemCodec:ICodec; private var _kitBought_expectedPriceCodec:ICodec; private var _readyToReloadId:Long = Long.getLong(508930523,-541032912); private var model:IModel; public function GarageModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._itemBought_lightItemCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._itemBought_countCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._itemBought_expectedPriceCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._itemMounted_itemCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._itemUnmounted_itemCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._kitBought_itemCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._kitBought_expectedPriceCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); } public function itemBought(param1:IGameObject, param2:int, param3:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._itemBought_lightItemCodec.encode(this.protocolBuffer,param1); this._itemBought_countCodec.encode(this.protocolBuffer,param2); this._itemBought_expectedPriceCodec.encode(this.protocolBuffer,param3); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local4:SpaceCommand = new SpaceCommand(Model.object.id,this._itemBoughtId,this.protocolBuffer); var local5:IGameObject = Model.object; var local6:ISpace = local5.space; local6.commandSender.sendCommand(local4); this.protocolBuffer.optionalMap.clear(); } public function itemMounted(param1:IGameObject) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._itemMounted_itemCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._itemMountedId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function itemUnmounted(param1:IGameObject) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._itemUnmounted_itemCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._itemUnmountedId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function kitBought(param1:IGameObject, param2:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._kitBought_itemCodec.encode(this.protocolBuffer,param1); this._kitBought_expectedPriceCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._kitBoughtId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } public function readyToReload() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._readyToReloadId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.gui.friends.list { import alternativa.tanks.gui.friends.IFriendsListState; import alternativa.tanks.gui.friends.IRejectAllIncomingButtonEnabled; import alternativa.tanks.gui.friends.list.renderer.FriendsIncomingListRenderer; import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.FriendState; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendActionServiceUidEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendStateChangeEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendActionService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.NewFriendEvent; import services.contextmenu.ContextMenuServiceEvent; import services.contextmenu.IContextMenuService; public class IncomingList extends FriendsList implements IFriendsListState { [Inject] public static var friendInfoService:IFriendInfoService; [Inject] public static var contextMenuService:IContextMenuService; [Inject] public static var friendActionService:IFriendActionService; private var _rejectAllIncomingButton:IRejectAllIncomingButtonEnabled; public function IncomingList(param1:IRejectAllIncomingButtonEnabled) { super(); this._rejectAllIncomingButton = param1; init(FriendsIncomingListRenderer); _dataProvider.getItemAtHandler = this.markAsViewed; } public function initList() : void { friendActionService.addEventListener(FriendActionServiceUidEvent.REQUEST_ACCEPTED,this.onRequestAccepted); friendInfoService.addEventListener(FriendStateChangeEvent.CHANGE,this.onChangeFriendState); friendInfoService.addEventListener(NewFriendEvent.INCOMING_CHANGE,this.onNewFriendChange); contextMenuService.addEventListener(ContextMenuServiceEvent.REJECT_REQUEST,this.onRejectRequest); _dataProvider.sortOn(["isNew","uid"],[Array.NUMERIC | Array.DESCENDING,Array.CASEINSENSITIVE]); fillFriendsList(FriendState.INCOMING); this.updateEnableRejectButton(); _list.scrollToIndex(0); resize(_width,_height); } private function updateEnableRejectButton() : void { this._rejectAllIncomingButton.setEnable(_dataProvider.length != 0); } private function onNewFriendChange(param1:NewFriendEvent) : void { _dataProvider.setUserAsNew(param1.userId); } private function markAsViewed(param1:Object) : void { if(!isViewed(param1) && Boolean(param1.isNew)) { friendInfoService.removeNewIncomingFriend(param1.id); setAsViewed(param1); } } private function onChangeFriendState(param1:FriendStateChangeEvent) : void { if(param1.state != FriendState.INCOMING) { _dataProvider.removeUser(param1.userId); this.updateEnableRejectButton(); resize(_width,_height); return; } if(_dataProvider.getItemIndexByProperty("id",param1.userId,true) == -1) { _dataProvider.addUser(param1.userId); this.updateEnableRejectButton(); resize(_width,_height); } } private function onRequestAccepted(param1:FriendActionServiceUidEvent) : * { _dataProvider.removeUser(param1.userId); this.updateEnableRejectButton(); resize(_width,_height); } private function onRejectRequest(param1:ContextMenuServiceEvent) : void { _dataProvider.removeUser(param1.userId); this.updateEnableRejectButton(); resize(_width,_height); } public function hide() : void { friendActionService.removeEventListener(FriendActionServiceUidEvent.REQUEST_ACCEPTED,this.onRequestAccepted); contextMenuService.removeEventListener(ContextMenuServiceEvent.REJECT_REQUEST,this.onRejectRequest); friendInfoService.removeEventListener(FriendStateChangeEvent.CHANGE,this.onChangeFriendState); friendInfoService.removeEventListener(NewFriendEvent.INCOMING_CHANGE,this.onNewFriendChange); if(parent.contains(this)) { parent.removeChild(this); _dataProvider.removeAll(); } } public function filter(param1:String, param2:String) : void { filterByProperty(param1,param2); resize(_width,_height); } public function resetFilter() : void { _dataProvider.resetFilter(); resize(_width,_height); } } }
package alternativa.tanks.models.battlefield.gui { import assets.IconAlarm; import controls.Label; import controls.statassets.BlackRoundRect; import flash.text.TextFieldAutoSize; public class PauseIndicator extends BlackRoundRect { private var label1:Label; private var label2:Label; private var timelLabel:Label; private var battleLeaveText:String; private var _seconds:int; public function PauseIndicator(pauseEnabledText:String, pressAnyKeyText:String, battleLeaveText:String) { var spacing:int = 0; var yy:int = 0; var fontSize:int = 0; super(); this.battleLeaveText = battleLeaveText; spacing = 5; fontSize = 16; var icon:IconAlarm = new IconAlarm(); addChild(icon); icon.y = 33; yy = icon.y + icon.height + 2 * spacing; this.label1 = new Label(); this.label1.size = fontSize; this.label1.text = pauseEnabledText; this.label1.y = yy; addChild(this.label1); width = this.label1.textWidth; yy += this.label1.height + spacing; this.label2 = new Label(); this.label2.size = fontSize; this.label2.text = pressAnyKeyText; this.label2.y = yy; addChild(this.label2); if(width < this.label2.textWidth) { width = this.label2.textWidth; } yy += this.label2.height + spacing; this.timelLabel = new Label(); this.timelLabel.size = fontSize; this.timelLabel.autoSize = TextFieldAutoSize.LEFT; this.timelLabel.text = battleLeaveText + " 99:99"; this.timelLabel.y = yy; addChild(this.timelLabel); if(width < this.timelLabel.textWidth) { width = this.timelLabel.textWidth; } width += 2 * 33; icon.x = width - icon.width >> 1; this.label1.x = width - this.label1.width >> 1; this.label2.x = width - this.label2.width >> 1; height = yy + this.timelLabel.height + 33 - 5; } public function set seconds(value:int) : void { if(this._seconds == value) { return; } this._seconds = value; var minutes:int = this._seconds / 60; this._seconds -= minutes * 60; var s:String = this._seconds < 10 ? "0" + this._seconds : this._seconds.toString(); this.timelLabel.text = this.battleLeaveText + " " + minutes + ":" + s; this.timelLabel.x = width - this.timelLabel.width >> 1; } } }
package alternativa.tanks.camera { public interface ICameraController { function update(param1:int, param2:int) : void; } }
package alternativa.tanks.services.mipmapping.impl { import alternativa.osgi.OSGi; import alternativa.osgi.service.command.FormattedOutput; import alternativa.tanks.services.mipmapping.MipMappingService; public class MipMappingServiceConsoleCommands { private var osgi:OSGi; public function MipMappingServiceConsoleCommands(param1:OSGi) { super(); this.osgi = param1; } private function registerConsoleCommands(param1:OSGi) : void { } private function _showMipMapping(param1:FormattedOutput) : void { } private function _setMipMapping(param1:FormattedOutput, param2:int) : void { } private function getService() : MipMappingService { return MipMappingService(this.osgi.getService(MipMappingService)); } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapon.streamweapon { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import projects.tanks.client.battlefield.models.tankparts.weapon.streamweapon.StreamWeaponCC; public class CodecStreamWeaponCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_energyCapacity:ICodec; private var codec_energyDischargeSpeed:ICodec; private var codec_energyRechargeSpeed:ICodec; private var codec_weaponTickIntervalMsec:ICodec; public function CodecStreamWeaponCC() { super(); } public function init(param1:IProtocol) : void { this.codec_energyCapacity = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_energyDischargeSpeed = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_energyRechargeSpeed = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_weaponTickIntervalMsec = param1.getCodec(new TypeCodecInfo(Float,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:StreamWeaponCC = new StreamWeaponCC(); local2.energyCapacity = this.codec_energyCapacity.decode(param1) as Number; local2.energyDischargeSpeed = this.codec_energyDischargeSpeed.decode(param1) as Number; local2.energyRechargeSpeed = this.codec_energyRechargeSpeed.decode(param1) as Number; local2.weaponTickIntervalMsec = this.codec_weaponTickIntervalMsec.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:StreamWeaponCC = StreamWeaponCC(param2); this.codec_energyCapacity.encode(param1,local3.energyCapacity); this.codec_energyDischargeSpeed.encode(param1,local3.energyDischargeSpeed); this.codec_energyRechargeSpeed.encode(param1,local3.energyRechargeSpeed); this.codec_weaponTickIntervalMsec.encode(param1,local3.weaponTickIntervalMsec); } } }
package projects.tanks.client.battlefield.models.bonus.battle { import alternativa.types.Long; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.types.Vector3d; public class BonusSpawnData { private var _battleBonusObject:IGameObject; private var _bonusId:Long; private var _lifeTime:int; private var _spawnPosition:Vector3d; public function BonusSpawnData(param1:IGameObject = null, param2:Long = null, param3:int = 0, param4:Vector3d = null) { super(); this._battleBonusObject = param1; this._bonusId = param2; this._lifeTime = param3; this._spawnPosition = param4; } public function get battleBonusObject() : IGameObject { return this._battleBonusObject; } public function set battleBonusObject(param1:IGameObject) : void { this._battleBonusObject = param1; } public function get bonusId() : Long { return this._bonusId; } public function set bonusId(param1:Long) : void { this._bonusId = param1; } public function get lifeTime() : int { return this._lifeTime; } public function set lifeTime(param1:int) : void { this._lifeTime = param1; } public function get spawnPosition() : Vector3d { return this._spawnPosition; } public function set spawnPosition(param1:Vector3d) : void { this._spawnPosition = param1; } public function toString() : String { var local1:String = "BonusSpawnData ["; local1 += "battleBonusObject = " + this.battleBonusObject + " "; local1 += "bonusId = " + this.bonusId + " "; local1 += "lifeTime = " + this.lifeTime + " "; local1 += "spawnPosition = " + this.spawnPosition + " "; return local1 + "]"; } } }
package alternativa.tanks.models.battle.gui.indicators { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.indicators.SuicideIndicator_reArmorIconClass.png")] public class SuicideIndicator_reArmorIconClass extends BitmapAsset { public function SuicideIndicator_reArmorIconClass() { super(); } } }
package controls.statassets { import assets.stat.hall_SELECTED; import flash.display.BitmapData; public class StatLineSelected extends StatLineHeader { public function StatLineSelected() { super(); tl = new hall_SELECTED(1,1); px = new BitmapData(1,1,false,543488); frameColor = 5898034; } } }
package assets.window.bitmaps { import flash.display.BitmapData; [Embed(source="/_assets/assets.window.bitmaps.WindowBottom.png")] public class WindowBottom extends BitmapData { public function WindowBottom(param1:int, param2:int, param3:Boolean = true, param4:uint = 0) { super(param1,param2,param3,param4); } } }
package alternativa.tanks.battle.objects.tank.tankchassis { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.objects.tank.TankConst; import alternativa.tanks.battle.objects.tank.ValueSmoother; import alternativa.tanks.utils.EncryptedNumber; import alternativa.tanks.utils.EncryptedNumberImpl; import alternativa.tanks.utils.MathUtils; public class TrackedChassis { public static const TURN_SPEED_COUNT:int = 7; private static const MIN_ACCELERATION:Number = 400; private static const _xAxis:Vector3 = new Vector3(); private static const _yAxis:Vector3 = new Vector3(); private static const _zAxis:Vector3 = new Vector3(); private static const _surfaceVelocity:Vector3 = new Vector3(); private static const _surfaceAngularVelocity:Vector3 = new Vector3(); private static const _relativeVelocity:Vector3 = new Vector3(); private static const _relativeAngularVelocity:Vector3 = new Vector3(); private static const _forceVector:Vector3 = new Vector3(); private static const _midPoint:Vector3 = new Vector3(); private var body:Body; private var suspensionParams:SuspensionParams; private var maxSpeedSmoother:ValueSmoother; public var leftTrack:Track; public var rightTrack:Track; public var movementDirection:int; public var turnDirection:int; public var turnSpeedNumber:int; public var inverseBackTurnMovement:Boolean; private const _acceleration:EncryptedNumber = new EncryptedNumberImpl(); private const _reverseAcceleration:EncryptedNumber = new EncryptedNumberImpl(); private const _sideAcceleration:EncryptedNumber = new EncryptedNumberImpl(); private const _turnAcceleration:EncryptedNumber = new EncryptedNumberImpl(); private const _reverseTurnAcceleration:EncryptedNumber = new EncryptedNumberImpl(); private const _stabilizationAcceleration:EncryptedNumber = new EncryptedNumberImpl(); public function TrackedChassis(param1:Body, param2:SuspensionParams, param3:ValueSmoother, param4:Vector3) { super(); this.body = param1; this.suspensionParams = param2; this.maxSpeedSmoother = param3; this.createTracks(TankConst.NUM_RAYS_PER_TRACK,param4); } private function createTracks(param1:int, param2:Vector3) : void { var local3:Number = param2.y * 0.8; var local4:Number = param2.x - 40; this.leftTrack = new Track(this.body,param1,new Vector3(-0.5 * local4,0,-0.5 * param2.z + TankConst.RAY_OFFSET),local3,this.suspensionParams,-1); this.rightTrack = new Track(this.body,param1,new Vector3(0.5 * local4,0,-0.5 * param2.z + TankConst.RAY_OFFSET),local3,this.suspensionParams,1); } public function setAcceleration(param1:Number) : void { this._acceleration.setNumber(param1); } public function setReverseAcceleration(param1:Number) : void { this._reverseAcceleration.setNumber(param1); } public function setSideAcceleration(param1:Number) : void { this._sideAcceleration.setNumber(param1); } public function setTurnAcceleration(param1:Number) : void { this._turnAcceleration.setNumber(param1); } public function setReverseTurnAcceleration(param1:Number) : void { this._reverseTurnAcceleration.setNumber(param1); } public function setStabilizationAcceleration(param1:Number) : void { this._stabilizationAcceleration.setNumber(param1); } public function getAcceleration() : Number { return this._acceleration.getNumber(); } public function getActualMovementDirection() : int { return this.movementDirection; } public function getActualTurnDirection() : int { return this.turnDirection; } public function setTracksCollisionGroup(param1:int) : void { this.leftTrack.setCollisionGroup(param1); this.rightTrack.setCollisionGroup(param1); } public function applyForces(param1:Number, param2:Number, param3:Number) : void { this.adjustSuspensionSpringCoeff(); this.calculateSuspensionContacts(param3); this.applyMovementForces(param1,param2,param3); this.applySlopeHack(); } private function adjustSuspensionSpringCoeff() : void { var local1:Number = this.body.scene.gravity.length() * this.body.mass; this.suspensionParams.springCoeff = local1 / (2 * TankConst.NUM_RAYS_PER_TRACK * (this.suspensionParams.maxRayLength - this.suspensionParams.nominalRayLength)); } private function calculateSuspensionContacts(param1:Number) : void { this.leftTrack.calculateSuspensionContacts(param1); this.rightTrack.calculateSuspensionContacts(param1); } private function applyMovementForces(param1:Number, param2:Number, param3:Number) : void { if(this.leftTrack.numContacts + this.rightTrack.numContacts > 0) { this.doApplyMovementForces(param1,param2,param3); } } private function doApplyMovementForces(param1:Number, param2:Number, param3:Number) : void { var local4:Vector3 = null; var local5:Vector3 = null; var local6:Matrix3 = null; var local7:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:int = 0; var local26:Number = NaN; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:int = 0; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local34:Number = NaN; var local35:Number = NaN; local4 = this.body.state.velocity; local5 = this.body.state.angularVelocity; local6 = this.body.baseMatrix; _xAxis.x = local6.m00; _xAxis.y = local6.m10; _xAxis.z = local6.m20; _yAxis.x = local6.m01; _yAxis.y = local6.m11; _yAxis.z = local6.m21; _zAxis.x = local6.m02; _zAxis.y = local6.m12; _zAxis.z = local6.m22; local7 = 1; var local8:Number = Math.PI / 4; var local9:Number = TankConst.MAX_SLOPE_ANGLE; if(_zAxis.z < Math.cos(local8)) { if(_zAxis.z < Math.cos(local9)) { local7 = 0; } else { local7 = (local9 - Math.acos(_zAxis.z)) / (local9 - local8); } } this.calculateSurfaceVelocities(_surfaceVelocity,_surfaceAngularVelocity); _relativeVelocity.x = local4.x - _surfaceVelocity.x; _relativeVelocity.y = local4.y - _surfaceVelocity.y; _relativeVelocity.z = local4.z - _surfaceVelocity.z; _relativeAngularVelocity.x = local5.x - _surfaceAngularVelocity.x; _relativeAngularVelocity.y = local5.y - _surfaceAngularVelocity.y; _relativeAngularVelocity.z = local5.z - _surfaceAngularVelocity.z; var local10:Number = _relativeVelocity.x * _yAxis.x + _relativeVelocity.y * _yAxis.y + _relativeVelocity.z * _yAxis.z; var local11:Number = _relativeAngularVelocity.x * _zAxis.x + _relativeAngularVelocity.y * _zAxis.y + _relativeAngularVelocity.z * _zAxis.z; var local12:Number = _relativeVelocity.x * _xAxis.x + _relativeVelocity.y * _xAxis.y + _relativeVelocity.z * _xAxis.z; var local13:Number = this._sideAcceleration.getNumber() * local7 * param3; if(local12 < 0) { if(local13 > -local12) { local12 = 0; } else { local12 += local13; } } else if(local12 > 0) { if(local13 > local12) { local12 = 0; } else { local12 -= local13; } } _relativeVelocity.setLengthAlongDirection(_xAxis,local12); local4.x = _surfaceVelocity.x + _relativeVelocity.x; local4.y = _surfaceVelocity.y + _relativeVelocity.y; local4.z = _surfaceVelocity.z + _relativeVelocity.z; var local14:int = this.leftTrack.numContacts; var local15:int = this.rightTrack.numContacts; var local16:Number = Number(this._acceleration.getNumber()); var local17:Number = Number(this._turnAcceleration.getNumber()); if(local14 > 0 || local15 > 0) { local18 = 0; if(this.movementDirection == 0) { local18 = -MathUtils.sign(local10) * local16 * param3; if(MathUtils.sign(local10) != MathUtils.sign(local10 + local18)) { local18 = -local10; } } else { if(MathUtils.sign(local10) * MathUtils.sign(this.movementDirection) < 0) { local16 = Number(this._reverseAcceleration.getNumber()); } local18 = this.movementDirection * local16 * param3; } local19 = MathUtils.clamp(local10 + local18,-param1,param1); local20 = local19 - local10; local21 = 1; local22 = MathUtils.clamp(1 - Math.abs(local10 / param1),0,1); if(local22 < local21 && this.movementDirection * MathUtils.sign(local10) > 0) { local20 *= local22 / local21; } local23 = local20 / param3; if(Math.abs(local23) < MIN_ACCELERATION && Math.abs(local19) > 0.5 * this.maxSpeedSmoother.getTargetValue()) { local23 = MathUtils.numberSign(local23,0.1) * MIN_ACCELERATION; } local24 = local23 * this.body.mass; local25 = local14 + local15; local26 = local24 * (local25 + 0.21 * (20 - local25)) / 10; local27 = local26 / local25; local28 = Math.PI / 4; local29 = Math.PI / 3; local30 = 0; while(local30 < TankConst.NUM_RAYS_PER_TRACK) { this.applyForceFromRay(this.leftTrack.rays[local30],_yAxis,local27,local29,local28); this.applyForceFromRay(this.rightTrack.rays[local30],_yAxis,local27,local29,local28); local30++; } local31 = 1; if(local14 == 0 || local15 == 0) { local31 = 0.5; } local32 = 0; if(this.turnDirection == 0) { local32 = -MathUtils.sign(local11) * this._stabilizationAcceleration.getNumber() * local7 * param3; if(MathUtils.sign(local11) != MathUtils.sign(local11 + local32)) { local32 = -local11; } } else { if(this.isReversedTurn(this.turnDirection,local11,this.movementDirection,this.inverseBackTurnMovement)) { local17 = Number(this._reverseTurnAcceleration.getNumber()); } local32 = this.turnDirection * local17 * local7 * param3; if(this.movementDirection == -1 && this.inverseBackTurnMovement) { local32 = -local32; } } local33 = param2; if(this.turnDirection != 0) { local33 = param2 * this.turnSpeedNumber / TURN_SPEED_COUNT; } local34 = local33 * local31; local35 = MathUtils.clamp(local11 + local32,-local34,local34); _relativeAngularVelocity.setLengthAlongDirection(_zAxis,local35); local5.x = _surfaceAngularVelocity.x + _relativeAngularVelocity.x; local5.y = _surfaceAngularVelocity.y + _relativeAngularVelocity.y; local5.z = _surfaceAngularVelocity.z + _relativeAngularVelocity.z; } } private function isReversedTurn(param1:int, param2:Number, param3:int, param4:Boolean) : Boolean { var local5:int = param4 && param3 < 0 ? -1 : 1; return param1 * param2 * local5 < 0; } private function calculateSurfaceVelocities(param1:Vector3, param2:Vector3) : void { var local4:SuspensionRay = null; var local5:int = 0; var local6:Vector3 = null; var local3:Number = 1 / (this.leftTrack.numContacts + this.rightTrack.numContacts); var local7:Number = 0; var local8:Number = 0; var local9:Number = 0; local5 = 0; while(local5 < TankConst.NUM_RAYS_PER_TRACK) { local4 = this.leftTrack.rays[local5]; if(local4.hasCollision) { local6 = local4.rayHit.position; local7 += local6.x; local8 += local6.y; local9 += local6.z; } local4 = this.rightTrack.rays[local5]; if(local4.hasCollision) { local6 = local4.rayHit.position; local7 += local6.x; local8 += local6.y; local9 += local6.z; } local5++; } local7 *= local3; local8 *= local3; local9 *= local3; _midPoint.x = local7; _midPoint.y = local8; _midPoint.z = local9; param1.x = 0; param1.y = 0; param1.z = 0; param2.x = 0; param2.y = 0; param2.z = 0; local5 = 0; while(local5 < TankConst.NUM_RAYS_PER_TRACK) { this.addVelocitiesFromRay(this.leftTrack.rays[local5],_midPoint,param1,param2); this.addVelocitiesFromRay(this.rightTrack.rays[local5],_midPoint,param1,param2); local5++; } param1.x *= local3; param1.y *= local3; param1.z *= local3; param2.x *= local3; param2.y *= local3; param2.z *= local3; } private function addVelocitiesFromRay(param1:SuspensionRay, param2:Vector3, param3:Vector3, param4:Vector3) : void { var local5:Vector3 = null; var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Vector3 = null; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; if(param1.hasCollision) { param3.x += param1.contactVelocity.x; param3.y += param1.contactVelocity.y; param3.z += param1.contactVelocity.z; local5 = param1.rayHit.position; local6 = local5.x - param2.x; local7 = local5.y - param2.y; local8 = local5.z - param2.z; local9 = local6 * local6 + local7 * local7 + local8 * local8; if(local9 > 1) { local10 = 1 / local9; local11 = param1.contactVelocity; local12 = (local7 * local11.z - local8 * local11.y) * local10; local13 = (local8 * local11.x - local6 * local11.z) * local10; local14 = (local6 * local11.y - local7 * local11.x) * local10; param4.x += local12; param4.y += local13; param4.z += local14; } } } private function applyForceFromRay(param1:SuspensionRay, param2:Vector3, param3:Number, param4:Number, param5:Number) : void { var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; if(param1.hasCollision) { local6 = param2.x; local7 = param2.y; local8 = param2.z; local9 = local6 * local6 + local7 * local7 + local8 * local8; if(local9 > 0.00001) { local10 = Math.acos(param1.rayHit.normal.z); if(local10 < 0) { local10 = -local10; } if(local10 < param4) { local11 = param3 / Math.sqrt(local9); if(local10 > param5) { local11 *= (param4 - local10) / (param4 - param5); } _forceVector.x = local6 * local11; _forceVector.y = local7 * local11; _forceVector.z = local8 * local11; this.body.addWorldForceAtLocalPoint(param1.getOrigin(),_forceVector); } } } } private function applySlopeHack() : void { var local1:Matrix3 = null; var local2:Vector3 = null; var local3:Number = NaN; var local4:Number = NaN; var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; if(this.rightTrack.numContacts >= this.rightTrack.numRays >> 1 || this.leftTrack.numContacts >= this.leftTrack.numRays >> 1) { local1 = this.body.baseMatrix; local2 = this.body.scene.gravity; local3 = local2.x * local1.m02 + local2.y * local1.m12 + local2.z * local1.m22; local4 = local2.length(); local5 = Math.SQRT1_2 * local4; if(local3 < -local5 || local3 > local5) { local6 = (local1.m02 * local3 - local2.x) * this.body.mass; local7 = (local1.m12 * local3 - local2.y) * this.body.mass; local8 = (local1.m22 * local3 - local2.z) * this.body.mass; this.body.addForceXYZ(local6,local7,local8); } } } } }
package projects.tanks.client.panel.model.battlepass.purchasenotifier { public class BattlePassPurchaseNotifierCC { private var _purchased:Boolean; public function BattlePassPurchaseNotifierCC(param1:Boolean = false) { super(); this._purchased = param1; } public function get purchased() : Boolean { return this._purchased; } public function set purchased(param1:Boolean) : void { this._purchased = param1; } public function toString() : String { var local1:String = "BattlePassPurchaseNotifierCC ["; local1 += "purchased = " + this.purchased + " "; return local1 + "]"; } } }
package projects.tanks.client.panel.model.shop.indemnity { public interface IIndemnityModelBase { } }
package projects.tanks.client.entrance.model.entrance.partners { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.type.IGameObject; public class CompositePartnerModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:CompositePartnerModelServer; private var client:ICompositePartnerModelBase = ICompositePartnerModelBase(this); private var modelId:Long = Long.getLong(119483168,-902850894); private var _linkAlreadyExistsId:Long = Long.getLong(1311759417,-1469962579); private var _loginFailedId:Long = Long.getLong(1900698747,429778913); private var _setPartnerObjectId:Long = Long.getLong(1922813084,1169013396); private var _setPartnerObject_partnerObjectCodec:ICodec; private var _showTutorialId:Long = Long.getLong(1248008117,296674690); private var _startPartnerRegistrationId:Long = Long.getLong(547591075,572045158); private var _wrongPasswordId:Long = Long.getLong(826220945,-1410348991); public function CompositePartnerModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new CompositePartnerModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(CompositePartnerCC,false))); this._setPartnerObject_partnerObjectCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); } protected function getInitParam() : CompositePartnerCC { return CompositePartnerCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._linkAlreadyExistsId: this.client.linkAlreadyExists(); break; case this._loginFailedId: this.client.loginFailed(); break; case this._setPartnerObjectId: this.client.setPartnerObject(IGameObject(this._setPartnerObject_partnerObjectCodec.decode(param2))); break; case this._showTutorialId: this.client.showTutorial(); break; case this._startPartnerRegistrationId: this.client.startPartnerRegistration(); break; case this._wrongPasswordId: this.client.wrongPassword(); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.clans.panel.notification { public interface IClanPanelNotificationModelBase { function added() : void; function removed() : void; function updateRestrictionTimeJoinClan(param1:int) : void; } }
package platform.client.fp10.core.service.transport.impl { import flash.utils.ByteArray; import platform.client.fp10.core.network.connection.ConnectionInitializers; import platform.client.fp10.core.network.connection.IConnection; import platform.client.fp10.core.network.connection.SocketConnection; import platform.client.fp10.core.network.handler.ControlCommandHandler; import platform.client.fp10.core.service.transport.ITransportService; public class TransportService implements ITransportService { private var _controlCommandHandler:ControlCommandHandler; private var _hash:ByteArray; public function TransportService() { super(); } public function get controlCommandHandler() : ControlCommandHandler { if(this._controlCommandHandler == null) { this._controlCommandHandler = new ControlCommandHandler(); } return this._controlCommandHandler; } public function get controlConnection() : IConnection { return IConnection(this.controlCommandHandler.getCommandSender()); } public function get hash() : ByteArray { if(this._hash == null) { this._hash = this.controlCommandHandler.getChannelContext().hash; } return this._hash; } public function createConnection(param1:ConnectionInitializers) : IConnection { this._hash = null; return new SocketConnection(param1); } } }
package alternativa.tanks.models.battle.gui.inventory { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon_nitroColorIconClass.png")] public class HudInventoryIcon_nitroColorIconClass extends BitmapAsset { public function HudInventoryIcon_nitroColorIconClass() { super(); } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIcon_p23 extends BitmapAsset { public function RangIcon_p23() { super(); } } }
package alternativa.tanks.model.payment.modes.leogaming { [ModelInterface] public interface LeogamingPaymentMode { function sendPhone(param1:String) : void; function sendCode(param1:String) : void; } }
package _codec.projects.tanks.client.panel.model.payment.modes.braintree { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.payment.modes.braintree.BraintreePaymentCC; public class VectorCodecBraintreePaymentCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBraintreePaymentCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BraintreePaymentCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<BraintreePaymentCC> = new Vector.<BraintreePaymentCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BraintreePaymentCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BraintreePaymentCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BraintreePaymentCC> = Vector.<BraintreePaymentCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package scpacker.test.spectator { import flash.events.KeyboardEvent; public interface KeyboardHandler { function handleKeyDown(param1:KeyboardEvent) : void; function handleKeyUp(param1:KeyboardEvent) : void; } }
package projects.tanks.client.garage.models.item.relativeproperties { public class RelativeProperties { public static const ARMOR:RelativeProperties = new RelativeProperties(0,"ARMOR"); public static const SPEED:RelativeProperties = new RelativeProperties(1,"SPEED"); public static const HANDLING:RelativeProperties = new RelativeProperties(2,"HANDLING"); public static const MASS:RelativeProperties = new RelativeProperties(3,"MASS"); public static const SIZE:RelativeProperties = new RelativeProperties(4,"SIZE"); public static const BURST_DAMAGE:RelativeProperties = new RelativeProperties(5,"BURST_DAMAGE"); public static const DPS:RelativeProperties = new RelativeProperties(6,"DPS"); public static const FIRE_RATE:RelativeProperties = new RelativeProperties(7,"FIRE_RATE"); public static const RANGE:RelativeProperties = new RelativeProperties(8,"RANGE"); public static const COMPLEXITY:RelativeProperties = new RelativeProperties(9,"COMPLEXITY"); private var _value:int; private var _name:String; public function RelativeProperties(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<RelativeProperties> { var local1:Vector.<RelativeProperties> = new Vector.<RelativeProperties>(); local1.push(ARMOR); local1.push(SPEED); local1.push(HANDLING); local1.push(MASS); local1.push(SIZE); local1.push(BURST_DAMAGE); local1.push(DPS); local1.push(FIRE_RATE); local1.push(RANGE); local1.push(COMPLEXITY); return local1; } public function toString() : String { return "RelativeProperties [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field.score { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.field.score.ASScoreIndicator_blueScoreClass.png")] public class ASScoreIndicator_blueScoreClass extends BitmapAsset { public function ASScoreIndicator_blueScoreClass() { super(); } } }
package projects.tanks.clients.fp10.Prelauncher.controls.bottompanel.LinkField { import flash.events.MouseEvent; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import flash.ui.Mouse; import flash.ui.MouseCursor; import projects.tanks.clients.fp10.Prelauncher.Locale; import projects.tanks.clients.fp10.Prelauncher.locales.Locales; import projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp; public class LinkField extends TextField { public static const ABOUT:String = "aboutCompany"; public static const TECHSUPPORT:String = "techSupport"; public static const EMAIL:String = "email"; public static const RULES:String = "rules"; public static const CONFIDENT:String = "confidentialityPolicy"; public static const LICENSE:String = "license"; private const TEXT_COLOR:uint = 16777215; private var textFormat:TextFormat = new TextFormat(); private var link:String; private var fieldType:String; public function LinkField(type:String, _locale:Locale = null) { super(); var locale:Locale = _locale == null ? Locale.current : _locale; if(locale[type] == null) { return; } this.textFormat.font = MakeUp.getFont(locale); this.textFormat.size = 12; this.fieldType = type; this.autoSize = TextFieldAutoSize.LEFT; this.selectable = false; this.textColor = this.TEXT_COLOR; this.embedFonts = locale.name != Locales.CN; if(locale[type].link != "") { this.textFormat.underline = true; this.link = locale[type].link; addEventListener(MouseEvent.CLICK,this.onMouseClick); addEventListener(MouseEvent.MOUSE_OVER,this.onMouseOver); addEventListener(MouseEvent.MOUSE_OUT,this.onMouseOut); } this.defaultTextFormat = this.textFormat; this.text = locale[type].text; } private function onMouseOver(e:MouseEvent) : void { Mouse.cursor = MouseCursor.BUTTON; } private function onMouseOut(e:MouseEvent) : void { Mouse.cursor = MouseCursor.AUTO; } private function onMouseClick(e:MouseEvent) : void { navigateToURL(new URLRequest(this.link)); } } }
package alternativa.tanks.bonuses { import alternativa.tanks.animations.AnimationTrack; import alternativa.tanks.animations.KeyFrameAnimation; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.scene3d.Renderer; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; public class SpawnFlashRenderer extends PooledObject implements Renderer { [Inject] public static var battleService:BattleService; private static const times:Vector.<Number> = Vector.<Number>([0,0.05,0.1,0.15,0.2,0.25,0.3,0.35,0.4,0.45,0.5]); private static const values:Vector.<Number> = Vector.<Number>([0,130.05,255,201.45,140.25,104.55,66.3,40.8,25.5,10.2,0]); private static const animationTrack:AnimationTrack = new AnimationTrack(times,values); private var colorTransform:AnimatedColorTransform = new AnimatedColorTransform(); private var animation:KeyFrameAnimation = new KeyFrameAnimation(animationTrack,this.colorTransform); private var bonus:BattleBonus; public function SpawnFlashRenderer(param1:Pool) { super(param1); } public function start(param1:BattleBonus) : void { this.bonus = param1; param1.onRemove.add(this.destroy); param1.onPickup.add(this.destroy); param1.onDestroy.add(this.destroy); param1.getBonusMesh().setColorTransform(this.colorTransform.colorTransform); battleService.getBattleScene3D().addRenderer(this,0); this.animation.start(); } public function render(param1:int, param2:int) : void { if(this.animation.isComplete()) { this.bonus.enableTrigger(); this.destroy(); } else { this.animation.update(param2 / 1000); } } private function destroy() : void { battleService.getBattleScene3D().removeRenderer(this,0); this.bonus.onRemove.remove(this.destroy); this.bonus.onPickup.remove(this.destroy); this.bonus.onDestroy.remove(this.destroy); this.bonus.getBonusMesh().setColorTransform(null); this.bonus = null; recycle(); } } }
package projects.tanks.client.battleselect.model.matchmaking.view { public interface IMatchmakingLayoutModelBase { function hideMatchmakingView() : void; function showMatchmakingView() : void; } }
package alternativa.tanks.gui.clanmanagement { import alternativa.osgi.service.command.CommandService; import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.ClanWindow; import alternativa.tanks.gui.TabPanel; import alternativa.tanks.gui.components.button.ClanUsersButton; import alternativa.tanks.models.service.ClanInfoUpdateEvent; import alternativa.tanks.models.service.ClanNotificationsManager; import alternativa.tanks.models.service.ClanService; import alternativa.tanks.models.service.ClanUserNotificationsManager; import alternativa.tanks.service.clan.ClanFriendsService; import alternativa.types.Long; import flash.events.Event; import forms.TankWindowWithHeader; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; public class ClanManagementPanel extends ClanWindow { [Inject] public static var display:IDisplay; [Inject] public static var alertService:IAlertService; [Inject] public static var localeService:ILocaleService; [Inject] public static var clanService:ClanService; [Inject] public static var clanFriendsService:ClanFriendsService; [Inject] public static var commandService:CommandService; private static const BUTTON_HEIGHT:int = 30; private static const MARGIN:int = 11; private static const FRAME:int = 7; private var clanObject:IGameObject; private var tabWindows:TabPanel = new TabPanel(); private var clanUsersWindows:ClanUsersWindow; public var usersButton:ClanUsersButton; public var topPanel:ClanTopManagementPanel; private var clanProfileWindow:ClanProfileWindow; public function ClanManagementPanel(param1:IGameObject) { super(); _window = TankWindowWithHeader.createWindow(TanksLocale.TEXT_HEADER_CLAN); this.clanObject = param1; addChild(_window); this.init(); } private function init() : void { _window.addChild(this.tabWindows); this.topPanel = new ClanTopManagementPanel(this.clanObject); _window.addChild(this.topPanel); this.clanUsersWindows = new ClanUsersWindow(this.clanObject); this.clanProfileWindow = new ClanProfileWindow(this.clanObject); this.tabWindows.addTab(localeService.getText(TanksLocale.TEXT_CLAN_BUTTON_PROFILE),this.clanProfileWindow,ClanStateButton); this.usersButton = ClanUsersButton(this.tabWindows.addTab(localeService.getText(TanksLocale.TEXT_CLAN_MEMBERS),this.clanUsersWindows,ClanUsersButton)); ClanNotificationsManager.addAcceptedIndicatorListener(this.usersButton); ClanNotificationsManager.addIncomingIndicatorListener(this.usersButton); addEventListener(ClanInfoUpdateEvent.UPDATE,this.onClanInfoUpdate); this.usersButton.updateNotifications(); this.tabWindows.select(0); this.onResize(); } private function onClanInfoUpdate(param1:ClanInfoUpdateEvent) : void { this.clanProfileWindow.setInfo(param1); this.topPanel.setFlag(param1.clanFlag); } override public function onResize(param1:Event = null) : void { super.onResize(param1); _window.height = BUTTON_HEIGHT + 2 * MARGIN + FRAME + this.topPanel.height; this.topPanel.x = MARGIN; this.topPanel.y = FRAME + MARGIN + BUTTON_HEIGHT; this.topPanel.width = width - 2 * MARGIN; this.tabWindows.width = width; this.tabWindows.height = height; this.tabWindows.onResize(); } public function addingAcceptedUser(param1:Long) : void { clanService.clanMembers.push(param1); this.clanUsersWindows.addUser(param1); this.topPanel.userAdded(); this.clanProfileWindow.userAdded(); } public function removeAcceptedUser(param1:Long) : void { var local2:int = int(clanService.clanMembers.indexOf(param1)); if(local2 >= 0) { clanService.clanMembers.splice(local2,1); this.clanUsersWindows.removeUser(param1); this.topPanel.userRemoved(); this.clanProfileWindow.userRemoved(); } } override public function destroy() : void { ClanNotificationsManager.clearListeners(); ClanUserNotificationsManager.resetManager(); ClanPermissionsManager.removeListeners(); ClanActionsManager.removeListeners(); if(_window != null) { _window.removeChild(this.tabWindows); this.tabWindows.destroy(); this.tabWindows = null; } super.destroy(); } public function maxMembers() : void { this.clanUsersWindows.maxMembers(); } } }
package alternativa.tanks.model.payment.modes.pricerange { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class PriceRangeEvents implements PriceRange { private var object:IGameObject; private var impl:Vector.<Object>; public function PriceRangeEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function priceIsValid(param1:Number) : Boolean { var result:Boolean = false; var i:int = 0; var m:PriceRange = null; var price:Number = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = PriceRange(this.impl[i]); result = Boolean(m.priceIsValid(price)); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.panel.model.donationalert.types { public class GoodInfoData { private var _count:int; private var _name:String; public function GoodInfoData(param1:int = 0, param2:String = null) { super(); this._count = param1; this._name = param2; } public function get count() : int { return this._count; } public function set count(param1:int) : void { this._count = param1; } public function get name() : String { return this._name; } public function set name(param1:String) : void { this._name = param1; } public function toString() : String { var local1:String = "GoodInfoData ["; local1 += "count = " + this.count + " "; local1 += "name = " + this.name + " "; return local1 + "]"; } } }
package projects.tanks.client.garage.models.item.drone { public class HasBatteriesNotifyCC { private var _hasBatteries:Boolean; public function HasBatteriesNotifyCC(param1:Boolean = false) { super(); this._hasBatteries = param1; } public function get hasBatteries() : Boolean { return this._hasBatteries; } public function set hasBatteries(param1:Boolean) : void { this._hasBatteries = param1; } public function toString() : String { var local1:String = "HasBatteriesNotifyCC ["; local1 += "hasBatteries = " + this.hasBatteries + " "; return local1 + "]"; } } }
package alternativa.tanks.models.user { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IClanUserModelAdapt implements IClanUserModel { private var object:IGameObject; private var impl:IClanUserModel; public function IClanUserModelAdapt(param1:IGameObject, param2:IClanUserModel) { super(); this.object = param1; this.impl = param2; } public function loadingInServiceSpace() : Boolean { var result:Boolean = false; try { Model.object = this.object; result = Boolean(this.impl.loadingInServiceSpace()); } finally { Model.popObject(); } return result; } public function addInClan(param1:IGameObject) : void { var clan:IGameObject = param1; try { Model.object = this.object; this.impl.addInClan(clan); } finally { Model.popObject(); } } public function rejectAll() : void { try { Model.object = this.object; this.impl.rejectAll(); } finally { Model.popObject(); } } public function revoke(param1:IGameObject) : void { var clan:IGameObject = param1; try { Model.object = this.object; this.impl.revoke(clan); } finally { Model.popObject(); } } public function reject(param1:IGameObject) : void { var clan:IGameObject = param1; try { Model.object = this.object; this.impl.reject(clan); } finally { Model.popObject(); } } public function acceptRequest(param1:IGameObject) : void { var clan:IGameObject = param1; try { Model.object = this.object; this.impl.acceptRequest(clan); } finally { Model.popObject(); } } } }
package _codec.platform.client.core.general.spaces.loading.dispatcher.types { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import platform.client.core.general.spaces.loading.dispatcher.types.ObjectsDependencies; import platform.client.fp10.core.resource.Resource; public class CodecObjectsDependencies implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_callbackId:ICodec; private var codec_resources:ICodec; public function CodecObjectsDependencies() { super(); } public function init(param1:IProtocol) : void { this.codec_callbackId = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_resources = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Resource,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ObjectsDependencies = new ObjectsDependencies(); local2.callbackId = this.codec_callbackId.decode(param1) as int; local2.resources = this.codec_resources.decode(param1) as Vector.<Resource>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ObjectsDependencies = ObjectsDependencies(param2); this.codec_callbackId.encode(param1,local3.callbackId); this.codec_resources.encode(param1,local3.resources); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field.fund { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.models.battle.gui.gui.statistics.field.IconField; import assets.Diamond; import controls.Money; import flash.display.DisplayObject; import projects.tanks.clients.fp10.libraries.TanksLocale; public class FundField extends IconField { [Inject] public static var localeService:ILocaleService; private var diamond:Diamond = new Diamond(); public function FundField(param1:DisplayObject) { super(param1); } override protected function init() : void { super.init(); addChild(this.diamond); this.diamond.y = 4; this.update(); } public function initFund(param1:int) : void { var local2:String = localeService.getText(TanksLocale.TEXT_BATTLE_FUND); label.text = local2 + ": " + Money.numToString(param1,false); this.update(); } private function update() : void { this.diamond.x = label.x + label.width + 2; } } }
package projects.tanks.clients.fp10.models.tankspartnersmodel.partners.steam { import alternativa.tanks.gui.payment.forms.PayModeForm; import alternativa.tanks.gui.shop.forms.GoToUrlForm; import alternativa.tanks.model.payment.category.PayModeView; import alternativa.tanks.model.payment.modes.asyncurl.AsyncUrlPayMode; import alternativa.tanks.model.payment.paymentstate.PaymentWindowService; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.partners.impl.steam.ISteamPaymentModelBase; import projects.tanks.client.partners.impl.steam.SteamPaymentModelBase; import projects.tanks.clients.fp10.models.tankspartnersmodel.services.SteamDataService; [ModelInfo] public class SteamPaymentModel extends SteamPaymentModelBase implements ISteamPaymentModelBase, PayModeView, AsyncUrlPayMode, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var paymentWindowService:PaymentWindowService; [Inject] public static var steamDataService:SteamDataService; private static const TRANSACTION_REQUEST_CODE:int = 28; private static const STEAM_RESPONSE:String = "steamResponse"; public function SteamPaymentModel() { super(); } public function requestAsyncUrl() : void { server.makePaymentRequest(paymentWindowService.getChosenItem().id); } private function onResponse(param1:Object) : void { if(param1.req_type != TRANSACTION_REQUEST_CODE) { return; } var local2:Object = steamDataService.getSteamWorks().microTxnResult(); if(local2 == null) { return; } var local3:String = local2.orderID; var local4:String = local2.appID.toString(); if(local4 != steamDataService.getAppId()) { return; } if(Boolean(local2.authorized)) { server.finalizePayment(local3); } } public function getView() : PayModeForm { return PayModeForm(getData(PayModeForm)); } public function objectLoaded() : void { steamDataService.getSteamWorks().addEventListener(STEAM_RESPONSE,getFunctionWrapper(this.onResponse)); putData(PayModeForm,new GoToUrlForm(object)); } public function objectUnloaded() : void { steamDataService.getSteamWorks().removeEventListener(STEAM_RESPONSE,getFunctionWrapper(this.onResponse)); this.getView().destroy(); clearData(PayModeForm); } } }
package alternativa.tanks.model.garage.upgrade { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class UpgradeGarageItemEvents implements UpgradeGarageItem { private var object:IGameObject; private var impl:Vector.<Object>; public function UpgradeGarageItemEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function isUpgradesEnabled() : Boolean { var result:Boolean = false; var i:int = 0; var m:UpgradeGarageItem = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = UpgradeGarageItem(this.impl[i]); result = Boolean(m.isUpgradesEnabled()); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.gui.shopitems.item.kits.description.panel { import mx.core.BitmapAsset; [ExcludeClass] public class KitPackageDescriptionPanelBitmaps_bitmapLeftTopCorner extends BitmapAsset { public function KitPackageDescriptionPanelBitmaps_bitmapLeftTopCorner() { super(); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.ActionOutputLine_ctfRedPlayerPickBlueflagIcon.png")] public class ActionOutputLine_ctfRedPlayerPickBlueflagIcon extends BitmapAsset { public function ActionOutputLine_ctfRedPlayerPickBlueflagIcon() { super(); } } }
package alternativa.tanks.models.weapon.shaft { import mx.core.BitmapAsset; [ExcludeClass] public class Indicator_aim_m0 extends BitmapAsset { public function Indicator_aim_m0() { super(); } } }
package com.lorentz.SVG.utils { public interface ICloneable { function clone():Object; } }
package controls.resultassets { import assets.resultwindow.bres_BG_GREEN_PIXEL; import assets.resultwindow.bres_BG_GREEN_TL; public class ResultWindowGreen extends ResultWindowBase { public function ResultWindowGreen() { super(); tl = new bres_BG_GREEN_TL(1,1); px = new bres_BG_GREEN_PIXEL(1,1); } } }
package alternativa.tanks.models.weapon.artillery { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IArtilleryModelEvents implements IArtilleryModel { private var object:IGameObject; private var impl:Vector.<Object>; public function IArtilleryModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getDefaultElevation() : Number { var result:Number = NaN; var i:int = 0; var m:IArtilleryModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IArtilleryModel(this.impl[i]); result = Number(m.getDefaultElevation()); i++; } } finally { Model.popObject(); } return result; } public function getWeapon() : ArtilleryWeapon { var result:ArtilleryWeapon = null; var i:int = 0; var m:IArtilleryModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IArtilleryModel(this.impl[i]); result = m.getWeapon(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.battle.ctf { import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.LogicUnit; import alternativa.tanks.models.battle.commonflag.CommonFlag; import alternativa.tanks.models.battle.commonflag.ICommonFlagModeModel; public class FlagPickupTimeoutTask implements LogicUnit { [Inject] public static var battleService:BattleService; private var callback:ICommonFlagModeModel; private var flag:CommonFlag; private var triggerTime:int; public function FlagPickupTimeoutTask(param1:ICommonFlagModeModel, param2:CommonFlag, param3:int) { super(); this.callback = param1; this.flag = param2; this.triggerTime = param3; } public function runLogic(param1:int, param2:int) : void { if(param1 >= this.triggerTime) { battleService.getBattleRunner().removeLogicUnit(this); this.callback.onPickupTimeoutPassed(this.flag); } } } }
package alternativa.tanks.help { import flash.text.TextFormat; public interface IHelpService { function registerHelper(param1:String, param2:int, param3:Helper, param4:Boolean) : void; function unregisterHelper(param1:String, param2:int) : void; function showHelper(param1:String, param2:int, param3:Boolean = false) : void; function hideHelper(param1:String, param2:int) : void; function showHelp() : void; function hideHelp() : void; function setHelperTextFormat(param1:TextFormat) : void; } }
package alternativa.tanks.sfx { import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; public class AnimatedPlaneEffect extends PooledObject implements IGraphicEffect { private static const BASE_SIZE:Number = 100; private var scaleSpeed:Number; protected var scale:Number; protected var baseScale:Number; protected var plane:AnimatedPlane; private var currentTime:int; private var maxTime:int; private var container:Scene3DContainer; public function AnimatedPlaneEffect(param1:ObjectPool) { super(param1); this.plane = new AnimatedPlane(BASE_SIZE,BASE_SIZE); this.plane.useShadowMap = false; this.plane.useLight = false; this.plane.shadowMapAlphaThreshold = 2; this.plane.depthMapAlphaThreshold = 2; this.plane.softAttenuation = 0; } public function init(param1:Number, param2:Vector3, param3:Vector3, param4:TextureAnimation, param5:Number) : void { this.plane.init(param4,0.001 * param4.fps); this.maxTime = this.plane.getOneLoopTime(); this.currentTime = 0; this.scaleSpeed = 0.001 * param5; this.baseScale = param1 / BASE_SIZE; this.scale = this.baseScale; this.plane.x = param2.x; this.plane.y = param2.y; this.plane.z = param2.z; this.plane.rotationX = param3.x; this.plane.rotationY = param3.y; this.plane.rotationZ = param3.z; } public function addToContainer(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.plane); } public function play(param1:int, param2:GameCamera) : Boolean { if(this.currentTime >= this.maxTime) { return false; } this.plane.setTime(this.currentTime); this.currentTime += param1; this.plane.scaleX = this.scale; this.plane.scaleY = this.scale; this.scale = this.baseScale + this.baseScale * this.scaleSpeed * this.currentTime; return true; } public function destroy() : void { this.container.removeChild(this.plane); this.container = null; this.plane.clear(); this.plane.destroy(); } public function kill() : void { this.currentTime = this.maxTime; } public function get owner() : ClientObject { return null; } } }
package alternativa.tanks.models.effects.firstaid { import alternativa.model.IModel; import alternativa.object.ClientObject; import alternativa.types.Long; import com.alternativaplatform.projects.tanks.client.warfare.models.effects.firstaid.FirstAidModelBase; import com.alternativaplatform.projects.tanks.client.warfare.models.effects.firstaid.IFirstAidModelBase; public class FirstAidModel extends FirstAidModelBase implements IFirstAidModelBase { public function FirstAidModel() { super(); _interfaces.push(IModel,IFirstAidModelBase); } public function activated(clientObject:ClientObject, tankId:Long) : void { } } }
package projects.tanks.client.panel.model.shop.paintpackage { public interface IPaintPackageModelBase { } }
package alternativa.tanks.models.controlpoints.message { import alternativa.osgi.service.locale.ILocaleService; public class ControlPointMessage { [Inject] public static var localeService:ILocaleService; public var color:uint; private var localizedStringKey:String; public function ControlPointMessage(param1:uint, param2:String) { super(); this.color = param1; this.localizedStringKey = param2; } public function getMessage(param1:String) : String { return localeService.getText(this.localizedStringKey).replace("{point}",param1); } } }
package alternativa.tanks.models.weapon.shotgun.sfx { import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.battle.scene3d.RotationState; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.engine3d.AnimatedSprite3D; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.RayCollisionFilter; import alternativa.tanks.models.weapon.shotgun.PelletDirectionCalculator; import alternativa.tanks.models.weapon.shotgun.ShotgunObject; import alternativa.tanks.models.weapon.weakening.DistanceWeakening; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; import alternativa.tanks.sfx.AnimatedPlane; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.sfx.SFXUtils; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.display.BlendMode; public class ShotgunShotEffect extends PooledObject implements GraphicEffect { [Inject] public static var battleService:BattleService; private static const DECAL_RADIUS:Number = 16; private static const FIRE_SIZE:Number = 270; private static const SMOKE_RESP_DISTANCE:Number = 100; private static const SMOKE_LIFE_TIME:Number = 1.3; private static const SMOKE_MOVE_DISTANCE:Number = 400; private static const SMOKE_LIFT_DISTANCE:Number = 150; private static const SMOKE_SCALE:Number = 2.5; private static const SMOKE_SIZE:Number = 200; private static const SMOKE_DELAY_TIME:Number = 0.08; private static const PELLET_LIFE_TIME:Number = 0.3; private static const SHIFT_RICOCHET_TIME:Number = 0.05; private static const MAX_DISTANCE:Number = 5000; private static const SPARKLE_MIN_SIZE:Number = 6; private static const SPARKLE_LIFE_TIME:Number = 0.2; private static const SPARKLE_SCALE:Number = 30; private static const rayHit:RayHit = new RayHit(); private static const collisionFilter:RayCollisionFilter = new RayCollisionFilter(); private static const originAlong:Vector3 = new Vector3(); private static const pelletOrigin:Vector3 = new Vector3(); private static const pelletRicochetOrigin:Vector3 = new Vector3(); private static const pelletDirection:Vector3 = new Vector3(); private var fireAlong:AnimatedPlane = new AnimatedPlane(FIRE_SIZE,FIRE_SIZE,0,FIRE_SIZE / 2,0); private var fireAcross:AnimatedPlane = new AnimatedPlane(FIRE_SIZE,FIRE_SIZE,0,0,0); private var smoke:AnimatedSprite3D = new AnimatedSprite3D(SMOKE_SIZE,SMOKE_SIZE); private var pellets:Vector.<PelletTrail> = new Vector.<PelletTrail>(); private var ricochetPellets:Vector.<PelletTrail> = new Vector.<PelletTrail>(); private var sparkles:Vector.<Sprite3D> = new Vector.<Sprite3D>(); private var muzzlePosition:Vector3 = new Vector3(); private var muzzleDirection:Vector3 = new Vector3(); private var time:Number = 0; private var container:Scene3DContainer; private var shotgunSFX:ShotgunSFXData; private var maxSmokeDistance:Number; private var buffed:Boolean = false; public function ShotgunShotEffect(param1:Pool) { super(param1); } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.fireAlong); param1.addChild(this.fireAcross); param1.addChild(this.smoke); var local2:int = 0; while(local2 < this.pellets.length) { param1.addChild(this.pellets[local2]); local2++; } var local3:int = 0; while(local3 < this.sparkles.length) { param1.addChild(this.sparkles[local3]); local3++; } var local4:int = 0; while(local4 < this.ricochetPellets.length) { param1.addChild(this.ricochetPellets[local4]); local4++; } } public function play(param1:int, param2:GameCamera) : Boolean { if(this.allNotHaveParent()) { return false; } var local3:Number = param1 / 1000; this.playFire(param2); this.playPelletTrail(param2,this.pellets); this.playSmoke(local3); this.playSparkle(); if(this.time >= SHIFT_RICOCHET_TIME) { this.playRicochetPelletTrail(param2,this.ricochetPellets); } this.time += local3; this.checkForRemoveChildren(); return true; } private function allNotHaveParent() : Boolean { return this.fireAlong.parent == null && this.fireAcross.parent == null && this.smoke.parent == null && this.pellets[0].parent == null && this.sparkles[0].parent == null && this.ricochetPellets[0].parent == null; } private function playFire(param1:GameCamera) : void { var local3:Number = NaN; SFXUtils.calculateAlphaForObject(this.fireAlong,param1.position,this.muzzleDirection,false,8,0.9); SFXUtils.calculateAlphaForObject(this.fireAcross,param1.position,this.muzzleDirection,true,4,0.3); this.fireAlong.setTime(this.time); var local2:int = this.time * this.shotgunSFX.shotAlongAnimation.fps; if(local2 == 5) { local3 = FIRE_SIZE * 0.35; originAlong.copy(this.muzzlePosition).addScaled(local3,this.muzzleDirection); } else if(local2 >= 6) { local3 = FIRE_SIZE * 0.5; originAlong.copy(this.muzzlePosition).addScaled(local3,this.muzzleDirection); } else { originAlong.copy(this.muzzlePosition); } SFXUtils.alignObjectPlaneToView(this.fireAlong,originAlong,this.muzzleDirection,param1.position); this.fireAcross.setTime(this.time); local2 = this.time * this.shotgunSFX.shotAcrossAnimation.fps; local3 = 0.1 * FIRE_SIZE + local2 * 0.1 * FIRE_SIZE; this.fireAcross.x = this.muzzlePosition.x + this.muzzleDirection.x * local3; this.fireAcross.y = this.muzzlePosition.y + this.muzzleDirection.y * local3; this.fireAcross.z = this.muzzlePosition.z + this.muzzleDirection.z * local3; } private function playPelletTrail(param1:GameCamera, param2:Vector.<PelletTrail>) : void { var local4:PelletTrail = null; var local3:Number = this.time / PELLET_LIFE_TIME; for each(local4 in param2) { this.playPellet(local4,local3,param1); } } private function playPellet(param1:PelletTrail, param2:Number, param3:GameCamera) : Number { var local4:Number = param1.distance * param2; pelletOrigin.copy(param1.position).addScaled(local4,param1.direction); param1.alpha = 1 - 2 * Math.abs(0.5 - param2); SFXUtils.alignObjectPlaneToView(param1,pelletOrigin,param1.direction,param3.position); param1.visible = true; return local4; } private function playRicochetPelletTrail(param1:GameCamera, param2:Vector.<PelletTrail>) : void { var local4:PelletTrail = null; var local3:Number = (this.time - SHIFT_RICOCHET_TIME) / PELLET_LIFE_TIME; for each(local4 in param2) { if(!local4.isRicochet) { return; } this.playPellet(local4,local3,param1); } } private function playSmoke(param1:Number) : void { var local2:int = 0; var local3:Number = NaN; var local4:Number = NaN; var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; if(this.time > SMOKE_DELAY_TIME) { this.smoke.visible = true; local2 = this.time * this.smoke.getFps(); this.smoke.setFrameIndex(local2); local3 = this.time - SMOKE_DELAY_TIME; local4 = Math.sqrt(local3 / SMOKE_LIFE_TIME); if(this.maxSmokeDistance > SMOKE_RESP_DISTANCE) { local7 = Math.min(this.maxSmokeDistance - SMOKE_RESP_DISTANCE,SMOKE_MOVE_DISTANCE); local5 = SMOKE_RESP_DISTANCE + local7 * local4; } else { local5 = 0; this.smoke.visible = false; } this.smoke.x = this.muzzlePosition.x + this.muzzleDirection.x * local5; this.smoke.y = this.muzzlePosition.y + this.muzzleDirection.y * local5; this.smoke.z = this.muzzlePosition.z + this.muzzleDirection.z * local5 + SMOKE_LIFT_DISTANCE * local4; local6 = 1 + (SMOKE_SCALE - 1) * local4; this.smoke.scaleX = local6; this.smoke.scaleY = local6; this.smoke.scaleZ = local6; this.smoke.alpha = Math.sin(local3 * Math.PI / SMOKE_LIFE_TIME) * (this.buffed ? 0.5 : 1); this.smoke.rotation -= 0.3 * param1; } else { this.smoke.visible = false; } } private function playSparkle() : void { var local3:Sprite3D = null; var local1:Number = (this.time - SHIFT_RICOCHET_TIME) / SPARKLE_LIFE_TIME; local1 *= local1; var local2:Number = 1 + (SPARKLE_SCALE - 1) * local1; for each(local3 in this.sparkles) { local3.scaleX = local2; local3.scaleY = local2; local3.scaleZ = local2; local3.alpha = 1 - local1; } } private function checkForRemoveChildren() : void { var local1:PelletTrail = null; var local2:PelletTrail = null; var local3:Sprite3D = null; if(this.time > PELLET_LIFE_TIME) { for each(local1 in this.pellets) { this.container.removeChild(local1); } } if(this.time > PELLET_LIFE_TIME + SHIFT_RICOCHET_TIME) { for each(local2 in this.ricochetPellets) { if(local2.parent != null) { this.container.removeChild(local2); } } } if(this.time > this.fireAlong.getOneLoopTime()) { this.container.removeChild(this.fireAlong); } if(this.time > this.fireAcross.getOneLoopTime()) { this.container.removeChild(this.fireAcross); } if(this.time > SMOKE_DELAY_TIME + SMOKE_LIFE_TIME) { this.container.removeChild(this.smoke); } if(this.time > SPARKLE_LIFE_TIME) { for each(local3 in this.sparkles) { this.container.removeChild(local3); } } } public function destroy() : void { var local1:int = 0; while(local1 < this.pellets.length) { this.pellets[local1].clear(); local1++; } var local2:int = 0; while(local2 < this.ricochetPellets.length) { this.ricochetPellets[local2].clear(); this.ricochetPellets[local2].visible = false; local2++; } var local3:int = 0; while(local3 < this.sparkles.length) { this.sparkles[local3].material = null; local3++; } this.fireAcross.clear(); this.fireAlong.clear(); this.smoke.clear(); recycle(); } public function kill() : void { var local1:int = 0; while(local1 < this.pellets.length) { this.container.removeChild(this.pellets[local1]); this.container.removeChild(this.ricochetPellets[local1]); this.container.removeChild(this.sparkles[local1]); local1++; } this.container.removeChild(this.fireAlong); this.container.removeChild(this.fireAcross); this.container.removeChild(this.smoke); } public function init(param1:ShotgunObject, param2:AllGlobalGunParams, param3:WeaponPlatform, param4:Vector3, param5:ShotgunSFXData, param6:Boolean) : void { this.shotgunSFX = param5; this.buffed = param6; this.muzzlePosition.copy(param2.muzzlePosition); this.muzzleDirection.copy(param2.direction); this.initShotFire(); this.initSmoke(); this.initPelletEffectsAndCorrectMaxSmokeDistance(param1,param2,param4,param3.getBody()); this.time = 0; } private function initShotFire() : void { this.fireAlong.blendMode = BlendMode.ADD; var local1:TextureAnimation = this.shotgunSFX.shotAlongAnimation; this.fireAlong.init(local1,local1.fps); this.fireAlong.shadowMapAlphaThreshold = 2; this.fireAlong.useShadowMap = false; this.fireAlong.depthMapAlphaThreshold = 2; this.fireAlong.useLight = false; var local2:TextureAnimation = this.shotgunSFX.shotAcrossAnimation; this.fireAcross.init(local2,local2.fps); this.fireAcross.blendMode = BlendMode.ADD; this.fireAcross.rotationX = Math.atan2(this.muzzleDirection.z,Math.sqrt(this.muzzleDirection.x * this.muzzleDirection.x + this.muzzleDirection.y * this.muzzleDirection.y)) - Math.PI / 2; this.fireAcross.rotationY = 0; this.fireAcross.rotationZ = -Math.atan2(this.muzzleDirection.x,this.muzzleDirection.y); this.fireAcross.shadowMapAlphaThreshold = 2; this.fireAcross.useShadowMap = false; this.fireAcross.depthMapAlphaThreshold = 2; this.fireAcross.useLight = false; } private function initSmoke() : void { this.smoke.setAnimationData(this.shotgunSFX.smokeAnimation); this.smoke.setFrameIndex(0); this.smoke.rotation = Math.random() * Math.PI * 2; this.smoke.shadowMapAlphaThreshold = 2; this.smoke.useShadowMap = false; this.smoke.depthMapAlphaThreshold = 2; this.smoke.useLight = false; this.smoke.softAttenuation = 130; this.maxSmokeDistance = MAX_DISTANCE; } private function initPelletEffectsAndCorrectMaxSmokeDistance(param1:ShotgunObject, param2:AllGlobalGunParams, param3:Vector3, param4:Body) : void { var local10:Vector3 = null; var local5:Vector.<Vector3> = this.getPelletDirections(param1,param2,param3); var local6:TanksCollisionDetector = battleService.getBattleRunner().getCollisionDetector(); collisionFilter.exclusion = param4; var local7:DistanceWeakening = param1.distanceWeakening(); var local8:Number = local7.getDistance(); while(this.pellets.length < local5.length) { this.addNewPelletAndSparkle(); } var local9:int = 0; while(local9 < local5.length) { local10 = local5[local9]; this.initPelletTrailAndSparkleEffectsAndCorrectMaxSmokeDistance(local9,local6,local10,param2.barrelOrigin,local8); local9++; } } private function getPelletDirections(param1:ShotgunObject, param2:AllGlobalGunParams, param3:Vector3) : Vector.<Vector3> { var local4:PelletDirectionCalculator = param1.pelletDirectionCalculator(); local4.next(); return local4.getDirectionsFor(param2.elevationAxis,param3); } private function addNewPelletAndSparkle() : void { this.pellets.push(this.createPelletTrail()); this.ricochetPellets.push(this.createPelletTrail()); var local1:Sprite3D = new Sprite3D(0,0); local1.blendMode = BlendMode.ADD; local1.shadowMapAlphaThreshold = 2; local1.useShadowMap = false; local1.depthMapAlphaThreshold = 2; local1.useLight = false; this.sparkles.push(local1); } private function createPelletTrail() : PelletTrail { var local1:PelletTrail = new PelletTrail(); local1.blendMode = BlendMode.ADD; local1.shadowMapAlphaThreshold = 2; local1.useShadowMap = false; local1.depthMapAlphaThreshold = 2; local1.useLight = false; return local1; } private function initPelletTrailAndSparkleEffectsAndCorrectMaxSmokeDistance(param1:int, param2:TanksCollisionDetector, param3:Vector3, param4:Vector3, param5:Number) : void { var local9:Boolean = false; var local10:Sprite3D = null; var local6:Boolean = param2.raycast(param4,param3,CollisionGroup.WEAPON,param5,collisionFilter,rayHit); var local7:Number = MAX_DISTANCE; var local8:PelletTrail = this.pellets[param1]; local8.position.copy(this.muzzlePosition); if(local6) { local9 = BattleUtils.isTankBody(rayHit.shape.body); local8.direction.diff(rayHit.position,this.muzzlePosition); local7 = this.getMaxPelletDistancesAndCorrectMaxSmokeDistance(param4,local7,local8,local9); local8.direction.normalize(); local10 = this.sparkles[param1]; this.initSparkle(local10,rayHit.position,param3); if(!local9) { this.initPelletTrailAndSparkleEffectsRicochet(param1,param3,local10,param2); } } else { local8.direction.copy(param3); } this.initPelletTrail(local8,local7); } private function initPelletTrailAndSparkleEffectsRicochet(param1:int, param2:Vector3, param3:Sprite3D, param4:TanksCollisionDetector) : void { var local8:Boolean = false; pelletRicochetOrigin.copy(rayHit.position); pelletDirection.copy(rayHit.normal); pelletDirection.scale(-2 * rayHit.normal.dot(param2)).add(param2); pelletRicochetOrigin.addScaled(0.1,pelletDirection); var local5:Number = MAX_DISTANCE; var local6:Boolean = param4.raycast(pelletRicochetOrigin,pelletDirection,CollisionGroup.WEAPON,local5,null,rayHit); var local7:PelletTrail = this.ricochetPellets[param1]; local7.isRicochet = true; local7.position.copy(pelletRicochetOrigin); if(local6) { local7.direction.diff(rayHit.position,pelletRicochetOrigin); local8 = BattleUtils.isTankBody(rayHit.shape.body); local5 = this.getMaxPelletRicochetDistances(pelletRicochetOrigin,local7,local8); local7.direction.normalize(); if(!local8) { this.showMark(pelletRicochetOrigin,rayHit.position); } else { this.initSparkle(param3,rayHit.position,pelletDirection); } } else { local7.direction.copy(pelletDirection); } this.initPelletTrail(local7,local5); } private function getMaxPelletDistancesAndCorrectMaxSmokeDistance(param1:Vector3, param2:Number, param3:PelletTrail, param4:Boolean) : Number { var local5:Number = param1.distanceTo(rayHit.position); var local6:Number = param1.distanceTo(this.muzzlePosition); if(local5 > local6) { param2 = param3.direction.length(); } else { param2 = 0; } if(!param4) { this.maxSmokeDistance = Math.min(param2,this.maxSmokeDistance); } return param2; } private function getMaxPelletRicochetDistances(param1:Vector3, param2:PelletTrail, param3:Boolean) : Number { if(!param3) { return param2.direction.length(); } return param1.distanceTo(rayHit.position); } private function initPelletTrail(param1:PelletTrail, param2:Number) : void { var local3:Number = 3 + Math.random() * 8; var local4:Number = 0.3 + Math.random() * 0.3; var local5:Number = Math.min(Math.random() * 200,param2); var local6:Number = Math.min(400 + Math.random() * 2100,param2); var local7:Number = 300 + Math.random() * 500; if(local7 + local6 > param2) { local7 = Math.max(0,param2 - local6); } param1.init(local3,local4,local5,local6,local7,this.shotgunSFX.pelletTrailMaterial); } private function initSparkle(param1:Sprite3D, param2:Vector3, param3:Vector3) : void { var local4:Number = SPARKLE_MIN_SIZE + Math.random() * SPARKLE_MIN_SIZE; var local5:Number = local4 / 2; param1.width = local4; param1.height = local4; param1.material = this.shotgunSFX.sparkleMaterial; param1.x = param2.x - local5 * param3.x; param1.y = param2.y - local5 * param3.y; param1.z = param2.z - local5 * param3.z; param1.rotation = Math.random() * Math.PI * 2; param1.visible = true; } private function showMark(param1:Vector3, param2:Vector3) : void { var local3:Vector.<TextureMaterial> = this.shotgunSFX.explosionMarkMaterials; var local4:int = Math.floor(Math.random() * local3.length); battleService.getBattleScene3D().addDecal(param2,param1,DECAL_RADIUS,local3[local4],RotationState.WITHOUT_ROTATION); } } }
package resources.windowheaders.background { import mx.core.BitmapAsset; [ExcludeClass] public class BackgroundHeader_verticalBackgroundHeaderClass extends BitmapAsset { public function BackgroundHeader_verticalBackgroundHeaderClass() { super(); } } }
package com.lorentz.SVG.data.path { public class SVGCurveToQuadraticCommand extends SVGPathCommand { public var x1:Number = 0; public var y1:Number = 0; public var x:Number = 0; public var y:Number = 0; public var absolute:Boolean = false; public function SVGCurveToQuadraticCommand(absolute:Boolean, x1:Number = 0, y1:Number = 0, x:Number = 0, y:Number = 0) { super(); this.absolute = absolute; this.x1 = x1; this.y1 = y1; this.x = x; this.y = y; } override public function get type():String { return absolute ? "Q" : "q"; } override public function clone():Object { var copy:SVGCurveToQuadraticCommand = new SVGCurveToQuadraticCommand(absolute); copy.x1 = x1; copy.y1 = y1; copy.x = x; copy.y = y; return copy; } } }
package alternativa.tanks.gui.clanmanagement { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.components.button.ClanButtonActionListener; import alternativa.tanks.models.clan.accepted.IClanAcceptedModel; import alternativa.tanks.models.clan.info.IClanInfoModel; import alternativa.tanks.models.clan.membersdata.ClanMembersDataService; import alternativa.tanks.models.service.ClanInfoUpdateEvent; import alternativa.tanks.models.service.ClanService; import alternativa.tanks.models.service.ClanServiceEvent; import alternativa.types.Long; import base.DiscreteSprite; import controls.TankWindow; import controls.TankWindowInner; import controls.windowinner.WindowInner; import flash.display.Bitmap; import flash.events.Event; import flash.events.MouseEvent; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.clans.clan.permissions.ClanAction; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService; public class ClanProfileWindow extends DiscreteSprite { [Inject] public static var clanService:ClanService; [Inject] public static var clanMembersData:ClanMembersDataService; [Inject] public static var clanUserInfoService:ClanUserInfoService; [Inject] public static var localeService:ILocaleService; private static const FRAME:int = 7; private static const MARGIN:int = 11; private static const BUTTON_HEIGHT:int = 30; public static const INFO_INNER_HEIGHT:int = 120; private var bitmapDeachIcon:Class; private var bitmapKillsIcon:Class; private var bitmapKillsDeathsIcon:Class; private var bitmapPlayersIcon:Class; private var bonusesWindow:TankWindow; private var bonusesInner:WindowInner; private var descriptionWindow:TankWindow; private var editButton:ClanButtonActionListener; private var countMembersItem:ClanBonusItem; private var killsCountItem:ClanBonusItem; private var deathsCountItem:ClanBonusItem; private var killsDeathsItem:ClanBonusItem; private var _width:int; private var _height:int; private var clanInfo:IClanInfoModel; private var editedClanInfo:ClanInfoUpdateEvent; private var description:ClanDescriptionPanel; public function ClanProfileWindow(param1:IGameObject) { var local5:Long = null; this.bitmapDeachIcon = ClanProfileWindow_bitmapDeachIcon; this.bitmapKillsIcon = ClanProfileWindow_bitmapKillsIcon; this.bitmapKillsDeathsIcon = ClanProfileWindow_bitmapKillsDeathsIcon; this.bitmapPlayersIcon = ClanProfileWindow_bitmapPlayersIcon; this.editButton = new ClanButtonActionListener(ClanAction.EDIT_PROFILE); super(); this.clanInfo = IClanInfoModel(param1.adapt(IClanInfoModel)); this.bonusesWindow = new TankWindow(); this.descriptionWindow = new TankWindow(); addChild(this.bonusesWindow); addChild(this.descriptionWindow); this.bonusesInner = new WindowInner(this._width,INFO_INNER_HEIGHT,TankWindowInner.GREEN); this.bonusesWindow.addChild(this.bonusesInner); var local2:IClanAcceptedModel = IClanAcceptedModel(param1.adapt(IClanAcceptedModel)); var local3:int = 0; var local4:int = 0; for each(local5 in local2.getAcceptedUsers()) { local3 += clanMembersData.getKills(local5); local4 += clanMembersData.getDeaths(local5); } this.countMembersItem = new ClanBonusItem(new this.bitmapPlayersIcon() as Bitmap,localeService.getText(TanksLocale.TEXT_CLAN_PLAYERS_IN_CLAN),""); this.setMembersCount(); this.killsCountItem = new ClanBonusItem(new this.bitmapKillsIcon() as Bitmap,localeService.getText(TanksLocale.TEXT_CLAN_TANKS_DESTROYED),local3.toString()); this.deathsCountItem = new ClanBonusItem(new this.bitmapDeachIcon() as Bitmap,localeService.getText(TanksLocale.TEXT_CLAN_TANKS_LOST),local4.toString()); this.killsDeathsItem = new ClanBonusItem(new this.bitmapKillsDeathsIcon() as Bitmap,localeService.getText(TanksLocale.TEXT_CLAN_KILL_DEATH_RATION),""); if(local4 == 0) { this.killsDeathsItem.setValue("0.00"); } else { this.killsDeathsItem.setValue((Number(local3) / local4).toFixed(2)); } this.bonusesInner.addChild(this.countMembersItem); this.bonusesInner.addChild(this.killsCountItem); this.bonusesInner.addChild(this.deathsCountItem); this.bonusesInner.addChild(this.killsDeathsItem); this.description = new ClanDescriptionPanel(this.clanInfo.getDescription()); this.descriptionWindow.addChild(this.description); this.editButton.label = localeService.getText(TanksLocale.TEXT_CLAN_EDIT_PROFILE); ClanActionsManager.addActionsUpdateListener(this.editButton); this.editButton.updateActions(); this.editButton.addEventListener(MouseEvent.CLICK,this.onEditClick); addChild(this.editButton); clanService.addEventListener(ClanServiceEvent.CLAN_BLOCK,this.onClanBlock); } private function onClanBlock(param1:ClanServiceEvent) : void { this.description.setDescriptionText(this.clanInfo.getDescription()); } private function onEditClick(param1:MouseEvent) : void { new ClanEditProfileDialog(this.clanInfo,this.editedClanInfo,this); } public function dispatchUpdate(param1:ClanInfoUpdateEvent) : void { dispatchEvent(param1); this.description.setDescriptionText(param1.clanDescription); } private function onResize(param1:Event = null) : void { this.bonusesWindow.y = MARGIN + ClanTopManagementPanel.HEIGHT - 3; this.bonusesWindow.width = this.width; this.bonusesWindow.height = INFO_INNER_HEIGHT + 2 * MARGIN; this.descriptionWindow.y = this.bonusesWindow.y + this.bonusesWindow.height; this.descriptionWindow.width = this.width; this.descriptionWindow.height = this.height - this.descriptionWindow.y; this.bonusesInner.x = MARGIN; this.bonusesInner.y = MARGIN; this.bonusesInner.width = this.bonusesWindow.width - 2 * MARGIN; this.bonusesInner.height = INFO_INNER_HEIGHT; this.description.x = MARGIN; this.description.y = MARGIN; this.description.width = this.descriptionWindow.width - 2 * MARGIN; this.description.height = this.descriptionWindow.height - BUTTON_HEIGHT - FRAME - 2 * MARGIN; this.description.onResize(); this.bonusesInner.addChild(this.countMembersItem); this.bonusesInner.addChild(this.killsCountItem); this.bonusesInner.addChild(this.deathsCountItem); this.bonusesInner.addChild(this.killsDeathsItem); this.countMembersItem.x = MARGIN; this.killsCountItem.x = this.countMembersItem.x + this.countMembersItem.width + MARGIN; this.deathsCountItem.x = this.killsCountItem.x + this.killsCountItem.width + MARGIN; this.killsDeathsItem.x = this.deathsCountItem.x + this.deathsCountItem.width + MARGIN; this.countMembersItem.y = MARGIN; this.killsCountItem.y = this.countMembersItem.y; this.deathsCountItem.y = this.countMembersItem.y; this.killsDeathsItem.y = this.countMembersItem.y; this.editButton.x = MARGIN; this.editButton.y = this._height - this.editButton.height - MARGIN - 1; } private function setMembersCount() : void { this.countMembersItem.setValue(clanService.membersCount.toString()); } public function userAdded() : void { this.setMembersCount(); } public function userRemoved() : void { this.setMembersCount(); } public function setInfo(param1:ClanInfoUpdateEvent) : void { this.editedClanInfo = param1; this.onResize(); } override public function get width() : Number { return this._width; } override public function set width(param1:Number) : void { this._width = param1; this.onResize(); } override public function get height() : Number { return this._height; } override public function set height(param1:Number) : void { this._height = param1; this.onResize(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.angles.verticals.autoaiming { public interface IWeaponVerticalAnglesModelBase { } }
package _codec.projects.tanks.client.battlefield.models.battle.pointbased.rugby { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.battle.pointbased.rugby.RugbySoundFX; public class VectorCodecRugbySoundFXLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecRugbySoundFXLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(RugbySoundFX,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<RugbySoundFX> = new Vector.<RugbySoundFX>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = RugbySoundFX(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:RugbySoundFX = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<RugbySoundFX> = Vector.<RugbySoundFX>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.utils.objectpool { public class PooledObject { protected var objectPool:ObjectPool; public function PooledObject(objectPool:ObjectPool) { super(); this.objectPool = objectPool; } public final function storeInPool() : void { this.objectPool.putObject(this.getClass(),this); } protected function getClass() : Class { throw new Error("Not implemented"); } } }
package alternativa.gfx.core { import alternativa.gfx.alternativagfx; import flash.display3D.Context3D; use namespace alternativagfx; public class Resource { public var context:Context3D = null; public function Resource() { super(); } public function dispose() : void { this.context = null; } public function reset() : void { this.context = null; } public function get available() : Boolean { return false; } alternativagfx function create(param1:Context3D) : void { this.context = param1; } alternativagfx function upload() : void { } public function isCreated(param1:Context3D) : Boolean { return this.context != null && this.context == param1; } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.ActionOutputLine_rgbPlayerLooseBallIcon.png")] public class ActionOutputLine_rgbPlayerLooseBallIcon extends BitmapAsset { public function ActionOutputLine_rgbPlayerLooseBallIcon() { super(); } } }
package alternativa.tanks.camera { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.osgi.service.console.variables.ConsoleVarFloat; public class ProjectileHitCameraModifier implements ICameraStateModifier { private static var amplitude:ConsoleVarFloat; private static var swayAmplitude:ConsoleVarFloat; private static var time1:ConsoleVarFloat; private static var time2:ConsoleVarFloat; private static var m:Matrix3 = new Matrix3(); private static var m1:Matrix3 = new Matrix3(); private var hitDirection:Vector3 = new Vector3(); private var swayAxis:Vector3 = new Vector3(); private var power:Number; private var t:Number; private var state:int; public function ProjectileHitCameraModifier() { super(); } public static function initVars() : void { amplitude = new ConsoleVarFloat("hitcam_ampl",50,-1000,1000); swayAmplitude = new ConsoleVarFloat("hitcam_sway",-0.05,-10,10); time1 = new ConsoleVarFloat("hitcam_time1",0.1,0,10); time2 = new ConsoleVarFloat("hitcam_time2",0.5,0,10); } public function init(param1:Vector3, param2:Number) : void { this.hitDirection.copy(param1); this.power = param2; this.swayAxis.reset(this.hitDirection.y,-this.hitDirection.x,0).normalize(); this.t = 0; this.state = 0; } public function update(param1:int, param2:int, param3:Vector3, param4:Vector3) : Boolean { var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; this.t += param2 * 0.001; switch(this.state) { case 0: if(this.t > time1.value) { this.t = time1.value; this.state = 1; } local5 = Math.sin(Math.PI / 2 / time1.value * this.t); break; case 1: if(this.t > time2.value) { this.t = time2.value; this.state = 2; } local6 = Math.PI / (time2.value - time1.value); local7 = Math.PI * time1.value / (time1.value - time2.value); local5 = 0.5 * (1 + Math.cos(local6 * this.t + local7)); break; case 2: return false; } param3.addScaled(local5 * amplitude.value * this.power,this.hitDirection); m.setRotationMatrix(param4.x,param4.y,param4.z); m1.fromAxisAngle(this.swayAxis,local5 * swayAmplitude.value * this.power); m.append(m1); m.getEulerAngles(param4); return true; } public function onAddedToController(param1:IFollowCameraController) : void { } public function destroy() : void { } } }
package _codec.projects.tanks.client.battleselect.model.battle.entrance.user { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battleselect.model.battle.entrance.user.BattleInfoUser; public class VectorCodecBattleInfoUserLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBattleInfoUserLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BattleInfoUser,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<BattleInfoUser> = new Vector.<BattleInfoUser>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BattleInfoUser(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BattleInfoUser = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BattleInfoUser> = Vector.<BattleInfoUser>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.battlefield.models.drone { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.drone.DroneIndicatorCC; public class CodecDroneIndicatorCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_batteryAmount:ICodec; private var codec_canOverheal:ICodec; private var codec_droneReady:ICodec; private var codec_timeToReloadMs:ICodec; public function CodecDroneIndicatorCC() { super(); } public function init(param1:IProtocol) : void { this.codec_batteryAmount = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_canOverheal = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_droneReady = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_timeToReloadMs = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:DroneIndicatorCC = new DroneIndicatorCC(); local2.batteryAmount = this.codec_batteryAmount.decode(param1) as int; local2.canOverheal = this.codec_canOverheal.decode(param1) as Boolean; local2.droneReady = this.codec_droneReady.decode(param1) as Boolean; local2.timeToReloadMs = this.codec_timeToReloadMs.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:DroneIndicatorCC = DroneIndicatorCC(param2); this.codec_batteryAmount.encode(param1,local3.batteryAmount); this.codec_canOverheal.encode(param1,local3.canOverheal); this.codec_droneReady.encode(param1,local3.droneReady); this.codec_timeToReloadMs.encode(param1,local3.timeToReloadMs); } } }
package alternativa.tanks.models.tank.spawn { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ITankSpawnerAdapt implements ITankSpawner { private var object:IGameObject; private var impl:ITankSpawner; public function ITankSpawnerAdapt(param1:IGameObject, param2:ITankSpawner) { super(); this.object = param1; this.impl = param2; } public function getIncarnationId() : int { var result:int = 0; try { Model.object = this.object; result = int(this.impl.getIncarnationId()); } finally { Model.popObject(); } return result; } public function readyToSpawn() : void { try { Model.object = this.object; this.impl.readyToSpawn(); } finally { Model.popObject(); } } public function setLocal() : void { try { Model.object = this.object; this.impl.setLocal(); } finally { Model.popObject(); } } public function setRemote() : void { try { Model.object = this.object; this.impl.setRemote(); } finally { Model.popObject(); } } public function setReadyToPlace() : void { try { Model.object = this.object; this.impl.setReadyToPlace(); } finally { Model.popObject(); } } } }
package alternativa.tanks.model.shop.items.crystallitem { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.model.shop.ShopWindow; import alternativa.tanks.model.shop.items.base.ShopItemBase; import alternativa.tanks.model.shop.items.base.ShopItemSkins; import alternativa.tanks.model.shop.items.utils.FormatUtils; import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.text.TextFieldAutoSize; public class CrystalPackageItem extends ShopItemBase { public static var localeService:ILocaleService = Main.osgi.getService(ILocaleService) as ILocaleService; private static const LEFT_PADDING:int = 18; private static const RIGHT_PADDING:int = 18; private static const TOP_PADDING:int = 17; private static const BOTTOM_PADDING:int = 17; private static const CRYSTAL_ICON_X:int = 153; private static const CRYSTAL_ICON_Y:int = -2; private static const CRYSTALS_TEXT_LABEL_COLOR:uint = 23704; private static const MONEY_TEXT_LABEL_COLOR:uint = 4144959; private var crystalsIcon:Bitmap; private var crystalLabel:LabelBase; private var crystalBlueIcon:Bitmap; private var priceLabel:LabelBase; private var presentLabel:LabelBase; private var presentSecondLabel:LabelBase; private var presentIcon:Bitmap; private var additionalData:Object; public function CrystalPackageItem(itemId:String, additionalData:Object) { this.additionalData = additionalData; super(itemId,ShopItemSkins.GREEN); } override protected function init() : void { super.init(); if(this.hasPresent) { this.initPackageWithPresent(); } else { this.initPackageWithoutPresent(); } this.initCrystalsAndPriceInnerLabels(); this.render(); } private function initCrystalsAndPriceInnerLabels() : void { this.crystalLabel = new LabelBase(); this.crystalLabel.text = FormatUtils.valueToString(this.additionalData.crystalls_count,0,false); this.crystalLabel.color = CRYSTALS_TEXT_LABEL_COLOR; this.crystalLabel.autoSize = TextFieldAutoSize.LEFT; this.crystalLabel.size = 30; this.crystalLabel.bold = true; this.crystalLabel.mouseEnabled = false; addChild(this.crystalLabel); this.crystalBlueIcon = new Bitmap(CrystalPackageItemIcons.crystalBlue); addChild(this.crystalBlueIcon); this.priceLabel = new LabelBase(); fixChineseCurrencyLabelRendering(this.priceLabel); this.priceLabel.text = FormatUtils.valueToString(this.additionalData.price,0,false) + " " + this.additionalData.currency; this.priceLabel.color = MONEY_TEXT_LABEL_COLOR; this.priceLabel.autoSize = TextFieldAutoSize.LEFT; this.priceLabel.size = 22; this.priceLabel.bold = true; this.priceLabel.mouseEnabled = false; addChild(this.priceLabel); } private function initPackageWithPresent() : void { if(ShopWindow.haveDoubleCrystalls) { setSkin(ShopItemSkins.RED); } this.presentLabel = new LabelBase(); this.presentLabel.text = "+" + FormatUtils.valueToString(this.additionalData.bonus_crystalls,0,false); this.presentLabel.color = 16777215; this.presentLabel.autoSize = TextFieldAutoSize.LEFT; this.presentLabel.size = 22; this.presentLabel.bold = true; this.presentLabel.mouseEnabled = false; addChild(this.presentLabel); this.presentSecondLabel = new LabelBase(); this.presentSecondLabel.text = "в подарок!"; this.presentSecondLabel.color = 16777215; this.presentSecondLabel.autoSize = TextFieldAutoSize.LEFT; this.presentSecondLabel.size = 18; this.presentSecondLabel.mouseEnabled = false; addChild(this.presentSecondLabel); this.presentIcon = new Bitmap(CrystalPackageItemIcons.crystalWhite); addChild(this.presentIcon); } private function initPackageWithoutPresent() : void { setSkin(ShopItemSkins.GREY); } private function get hasPresent() : Boolean { return this.additionalData.bonus_crystalls > 0; } private function render() : void { this.crystalLabel.x = LEFT_PADDING; this.crystalLabel.y = TOP_PADDING; this.crystalBlueIcon.x = this.crystalLabel.x + this.crystalLabel.width + 3; this.crystalBlueIcon.y = TOP_PADDING + 8; this.priceLabel.x = LEFT_PADDING; this.priceLabel.y = this.crystalLabel.y + this.crystalLabel.height - 5; if(this.crystalsIcon) { this.crystalsIcon.x = CRYSTAL_ICON_X; this.crystalsIcon.y = CRYSTAL_ICON_Y; } if(this.hasPresent) { this.presentIcon.x = WIDTH - RIGHT_PADDING - this.presentIcon.width; this.presentLabel.x = this.presentIcon.x - this.presentLabel.width; this.presentSecondLabel.x = this.presentLabel.x; this.presentSecondLabel.y = HEIGHT - BOTTOM_PADDING - this.presentSecondLabel.height; this.presentLabel.y = this.presentSecondLabel.y - this.presentSecondLabel.height + 4; this.presentIcon.y = this.presentLabel.y + 5; } } override public function set gridPosition(param1:int) : void { super.gridPosition = param1; var _loc2_:BitmapData = CrystalPackageItemIcons.crystalsPackages[gridPosition]; if(!_loc2_ && param1 != 0) { _loc2_ = CrystalPackageItemIcons.crystalsPackages[CrystalPackageItemIcons.crystalsPackages.length - 1]; } if(_loc2_) { this.crystalsIcon = new Bitmap(_loc2_); addChildAt(this.crystalsIcon,2); } this.render(); } } }
package platform.client.fp10.core.network.command.control.client { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; public class LogCommandCodec implements ICodec { private var intCodec:ICodec; private var stringCodec:ICodec; public function LogCommandCodec(param1:IProtocol) { super(); this.init(param1); } public function init(param1:IProtocol) : void { this.intCodec = param1.getCodec(new TypeCodecInfo(int,false)); this.stringCodec = param1.getCodec(new TypeCodecInfo(String,false)); } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local3:LogCommand = LogCommand(param2); this.intCodec.encode(param1,local3.level); this.stringCodec.encode(param1,local3.channel); this.stringCodec.encode(param1,local3.message); } public function decode(param1:ProtocolBuffer) : Object { return null; } } }
package alternativa.tanks.service.impl { import alternativa.tanks.servermodels.IGoogleEntranceModel; import alternativa.tanks.servermodels.changeuid.IChangeUid; import alternativa.tanks.servermodels.emailandpasswordchanger.IPasswordRecovery; import alternativa.tanks.servermodels.emailconfirm.IEmailConfirm; import alternativa.tanks.servermodels.invite.IInvite; import alternativa.tanks.servermodels.login.ILogin; import alternativa.tanks.servermodels.loginbyhash.ILoginByHash; import alternativa.tanks.servermodels.loginwithoutregistration.ILoginWithoutRegistration; import alternativa.tanks.servermodels.partners.ICompositePartnerModel; import alternativa.tanks.servermodels.registartion.email.IEmailRegistration; import alternativa.tanks.servermodels.registartion.password.IPasswordRegistration; import alternativa.tanks.servermodels.socialnetwork.IExternalEntranceModel; import alternativa.tanks.service.IEntranceServerFacade; import org.robotlegs.mvcs.Actor; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.models.captcha.CaptchaLocation; import projects.tanks.clients.flash.commons.models.captcha.IServerCaptcha; public class EntranceServerFacade extends Actor implements IEntranceServerFacade { private var _gameObject:IGameObject; public function EntranceServerFacade() { super(); } public function checkCallsign(param1:String) : void { this.checkIfGameObjectIsLoaded(); IPasswordRegistration(this._gameObject.adapt(IPasswordRegistration)).checkCallsign(param1); } public function checkEmail(param1:String) : void { this.checkIfGameObjectIsLoaded(); IEmailRegistration(this._gameObject.adapt(IEmailRegistration)).checkEmail(param1); } public function checkInviteCode(param1:String) : void { this.checkIfGameObjectIsLoaded(); IInvite(this._gameObject.adapt(IInvite)).checkInvite(param1); } public function sendEmailRestoreMessage(param1:String) : void { this.checkIfGameObjectIsLoaded(); IPasswordRecovery(this._gameObject.adapt(IPasswordRecovery)).sendUsersRestorePasswordLink(param1); } public function login(param1:String, param2:String, param3:Boolean) : void { this.checkIfGameObjectIsLoaded(); ILogin(this._gameObject.adapt(ILogin)).login(param1,param2,param3); } public function loginExternal(param1:String, param2:String) : void { this.checkIfGameObjectIsLoaded(); IExternalEntranceModel(this._gameObject.adapt(IExternalEntranceModel)).login(param1,param2); } public function fightWithoutRegistration() : void { this.checkIfGameObjectIsLoaded(); ILoginWithoutRegistration(this._gameObject.adapt(ILoginWithoutRegistration)).passToFirstBattle(); } public function checkEmailChangeHash(param1:String) : void { this.checkIfGameObjectIsLoaded(); IPasswordRecovery(this._gameObject.adapt(IPasswordRecovery)).startEmailAndPasswordChangeProcess(param1); } public function loginByHash(param1:String) : void { this.checkIfGameObjectIsLoaded(); ILoginByHash(this._gameObject.adapt(ILoginByHash)).loginByHash(param1); } public function loginBySingleUseHash(param1:String) : void { this.checkIfGameObjectIsLoaded(); ILoginByHash(this._gameObject.adapt(ILoginByHash)).loginBySingleUseHash(param1); } public function confirmEmail(param1:String, param2:String) : void { this.checkIfGameObjectIsLoaded(); IEmailConfirm(this._gameObject.adapt(IEmailConfirm)).startEmailConfirm(param1,param2); } public function checkChangeUidHash(param1:String, param2:String) : void { this.checkIfGameObjectIsLoaded(); IChangeUid(this._gameObject.adapt(IChangeUid)).checkChangeUidHash(param1,param2); } public function changeUidAndPassword(param1:String, param2:String) : void { this.checkIfGameObjectIsLoaded(); IChangeUid(this._gameObject.adapt(IChangeUid)).changeUidAndPassword(param1,param2); } public function changeUid(param1:String) : void { this.checkIfGameObjectIsLoaded(); IChangeUid(this._gameObject.adapt(IChangeUid)).changeUid(param1); } public function set entranceObject(param1:IGameObject) : void { this._gameObject = param1; } public function registerUserThroughPassword(param1:String, param2:String, param3:String, param4:Boolean, param5:String, param6:String, param7:String) : void { this.checkIfGameObjectIsLoaded(); (this._gameObject.adapt(IPasswordRegistration) as IPasswordRegistration).register(param1,param2,param3,param4,param5,param6,param7); } public function registerThroughEmail(param1:String, param2:String, param3:String, param4:String, param5:String, param6:String) : void { this.checkIfGameObjectIsLoaded(); (this._gameObject.adapt(IEmailRegistration) as IEmailRegistration).register(param1,param2,param3,param4,param5,param6); } public function getNewCaptcha(param1:CaptchaLocation) : void { this.checkIfGameObjectIsLoaded(); (this._gameObject.adapt(IServerCaptcha) as IServerCaptcha).getNewCaptcha(param1); } public function checkCaptcha(param1:String, param2:CaptchaLocation) : void { this.checkIfGameObjectIsLoaded(); (this._gameObject.adapt(IServerCaptcha) as IServerCaptcha).checkCaptcha(param1,param2); } public function changePasswordAndEmail(param1:String, param2:String) : void { this.checkIfGameObjectIsLoaded(); IPasswordRecovery(this._gameObject.adapt(IPasswordRecovery)).changePasswordAndEmail(param1,param2); } public function startExternalRegisterUser(param1:String, param2:Boolean, param3:String) : void { this.checkIfGameObjectIsLoaded(); IExternalEntranceModel(this._gameObject.adapt(IExternalEntranceModel)).startExternalRegisterUser(param1,param2,param3); } public function startExternalLoginUser(param1:String, param2:Boolean, param3:String) : void { this.checkIfGameObjectIsLoaded(); IExternalEntranceModel(this._gameObject.adapt(IExternalEntranceModel)).startExternalLoginUser(param1,param2,param3); } public function finishExternalRegisterUser(param1:String, param2:String) : void { this.checkIfGameObjectIsLoaded(); IExternalEntranceModel(this._gameObject.adapt(IExternalEntranceModel)).finishExternalRegisterUser(param1,param2); } public function loadPartnerObject(param1:String) : void { this.checkIfGameObjectIsLoaded(); ICompositePartnerModel(this._gameObject.adapt(ICompositePartnerModel)).loadPartnerObject(param1); } public function finishPartnerRegistration(param1:String, param2:String) : void { this.checkIfGameObjectIsLoaded(); ICompositePartnerModel(this._gameObject.adapt(ICompositePartnerModel)).finishRegistration(param1,param2); } public function bindAccountToPartner(param1:String, param2:String) : void { this.checkIfGameObjectIsLoaded(); ICompositePartnerModel(this._gameObject.adapt(ICompositePartnerModel)).bindAccount(param1,param2); } private function checkIfGameObjectIsLoaded() : void { if(this._gameObject == null) { throw new Error("Entrance gameObject is not loaded"); } } public function googleLogin(param1:String) : void { this.checkIfGameObjectIsLoaded(); (this._gameObject.adapt(IGoogleEntranceModel) as IGoogleEntranceModel).login(param1); } } }
package alternativa.tanks.models.weapon.shaft.sfx { import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Sorting; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; internal class Trail1 extends Mesh { private var a:Vertex; private var b:Vertex; private var c:Vertex; private var d:Vertex; private var face:Face; public function Trail1() { super(); this.a = this.createVertex(-1,-1,0,0,1); this.b = this.createVertex(1,-1,0,1,1); this.c = this.createVertex(1,0,0,1,0); this.d = this.createVertex(-1,0,0,0,0); this.face = this.createQuad(this.a,this.b,this.c,this.d); calculateFacesNormals(); sorting = Sorting.DYNAMIC_BSP; shadowMapAlphaThreshold = 2; depthMapAlphaThreshold = 2; useShadowMap = false; useLight = false; } public function init(param1:Number, param2:Number, param3:Number, param4:Material) : void { alpha = 1; var local5:Number = param1 / 2; boundMinX = this.a.x = this.d.x = -local5; boundMaxX = this.b.x = this.c.x = local5; boundMinY = this.a.y = this.b.y = -param2; boundMaxY = 0; boundMinZ = boundMaxZ = 0; this.a.v = this.b.v = param3; this.face.material = param4; } public function set width(param1:Number) : void { var local2:Number = param1 / 2; boundMinX = this.a.x = this.d.x = -local2; boundMaxX = this.b.x = this.c.x = local2; } public function get length() : Number { return -this.a.y; } public function set length(param1:Number) : void { if(param1 < 10) { param1 = 10; } boundMinY = this.a.y = this.b.y = -param1; } private function createVertex(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) : Vertex { var local6:Vertex = new Vertex(); local6.next = vertexList; vertexList = local6; local6.x = param1; local6.y = param2; local6.z = param3; local6.u = param4; local6.v = param5; return local6; } private function createQuad(param1:Vertex, param2:Vertex, param3:Vertex, param4:Vertex) : Face { var local5:Face = new Face(); local5.next = faceList; faceList = local5; local5.wrapper = new Wrapper(); local5.wrapper.vertex = param1; local5.wrapper.next = new Wrapper(); local5.wrapper.next.vertex = param2; local5.wrapper.next.next = new Wrapper(); local5.wrapper.next.next.vertex = param3; local5.wrapper.next.next.next = new Wrapper(); local5.wrapper.next.next.next.vertex = param4; return local5; } } }
package alternativa.protocol.codec.primitive { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; public class UShortCodec implements ICodec { public function UShortCodec() { super(); } public function encode(param1:ProtocolBuffer, param2:Object) : void { param1.writer.writeShort(int(param2)); } public function decode(param1:ProtocolBuffer) : Object { return param1.reader.readUnsignedShort(); } public function init(param1:IProtocol) : void { } } }
package utils { import flash.display.BitmapData; public class FlipBitmapDataUtils { public function FlipBitmapDataUtils() { super(); } public static function flipH(param1:BitmapData) : BitmapData { var _loc4_:int = 0; var _loc2_:BitmapData = new BitmapData(param1.width,param1.height,true); var _loc3_:int = 0; while(_loc3_ < param1.width) { _loc4_ = 0; while(_loc4_ < param1.height) { _loc2_.setPixel32(_loc3_,_loc4_,param1.getPixel32(param1.width - 1 - _loc3_,_loc4_)); _loc4_++; } _loc3_++; } return _loc2_; } public static function flipW(param1:BitmapData) : BitmapData { var _loc4_:int = 0; var _loc2_:BitmapData = new BitmapData(param1.width,param1.height,true); var _loc3_:int = 0; while(_loc3_ < param1.width) { _loc4_ = 0; while(_loc4_ < param1.height) { _loc2_.setPixel32(_loc3_,_loc4_,param1.getPixel32(_loc3_,param1.height - 1 - _loc4_)); _loc4_++; } _loc3_++; } return _loc2_; } } }
package alternativa.tanks.models.battle.facilities { import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.Tank; import platform.client.fp10.core.type.IGameObject; [ModelInterface] public interface BattleFacilities { function register(param1:IGameObject) : void; function unregister(param1:IGameObject) : void; function addCheckZone(param1:IGameObject, param2:Vector3, param3:Number, param4:Boolean) : void; function addDynamicCheckZone(param1:IGameObject, param2:Tank, param3:Number, param4:Boolean) : void; function removeCheckZone(param1:IGameObject) : void; } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_continuousHealClass.png")] public class ItemInfoPanelBitmaps_continuousHealClass extends BitmapAsset { public function ItemInfoPanelBitmaps_continuousHealClass() { super(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ModTable_bitmapUpgradeSelectionRight extends BitmapAsset { public function ModTable_bitmapUpgradeSelectionRight() { super(); } } }
package alternativa.tanks.loader.dishonestprogressbar { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.loader.dishonestprogressbar.DishonestProgressBar_bgdRightClass.png")] public class DishonestProgressBar_bgdRightClass extends BitmapAsset { public function DishonestProgressBar_bgdRightClass() { super(); } } }
package controls.saleicons { import flash.display.Bitmap; import flash.display.BitmapData; public class SaleIcons { private static const saleRedLabelClass:Class = SaleIcons_saleRedLabelClass; private static const saleRedLabel:BitmapData = new saleRedLabelClass().bitmapData; public function SaleIcons() { super(); } public static function createSaleRedLabelInstance() : Bitmap { return new Bitmap(saleRedLabel); } } }