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package _codec.projects.tanks.client.battlefield.models.tankparts.weapon.laser { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapon.laser.LaserPointerCC; public class CodecLaserPointerCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_fadeInTimeMs:ICodec; private var codec_laserPointerBlueColor:ICodec; private var codec_laserPointerRedColor:ICodec; private var codec_locallyVisible:ICodec; public function CodecLaserPointerCC() { super(); } public function init(param1:IProtocol) : void { this.codec_fadeInTimeMs = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_laserPointerBlueColor = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_laserPointerRedColor = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_locallyVisible = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:LaserPointerCC = new LaserPointerCC(); local2.fadeInTimeMs = this.codec_fadeInTimeMs.decode(param1) as int; local2.laserPointerBlueColor = this.codec_laserPointerBlueColor.decode(param1) as String; local2.laserPointerRedColor = this.codec_laserPointerRedColor.decode(param1) as String; local2.locallyVisible = this.codec_locallyVisible.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:LaserPointerCC = LaserPointerCC(param2); this.codec_fadeInTimeMs.encode(param1,local3.fadeInTimeMs); this.codec_laserPointerBlueColor.encode(param1,local3.laserPointerBlueColor); this.codec_laserPointerRedColor.encode(param1,local3.laserPointerRedColor); this.codec_locallyVisible.encode(param1,local3.locallyVisible); } } }
package alternativa.tanks.models.weapon.snowman { import alternativa.math.Vector3; import alternativa.physics.Body; public interface ISnowmanShotListener { function snowShotDissolved(param1:SnowmanShot) : void; function snowShotHit(param1:SnowmanShot, param2:Vector3, param3:Vector3, param4:Body) : void; } }
package projects.tanks.client.panel.model.challenge.stars { public class StarsInfoCC { private var _stars:int; public function StarsInfoCC(param1:int = 0) { super(); this._stars = param1; } public function get stars() : int { return this._stars; } public function set stars(param1:int) : void { this._stars = param1; } public function toString() : String { var local1:String = "StarsInfoCC ["; local1 += "stars = " + this.stars + " "; return local1 + "]"; } } }
package alternativa.tanks.models.sfx { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; use namespace alternativa3d; public class SimplePlane extends Mesh { private var a:Vertex; private var b:Vertex; private var c:Vertex; private var d:Vertex; private var face:Face; private var originX:Number; private var originY:Number; public function SimplePlane(width:Number, length:Number, originX:Number, originY:Number) { super(); this.originX = originX; this.originY = originY; boundMinX = -originX * width; boundMaxX = boundMinX + width; boundMinY = -originY * length; boundMaxY = boundMinY + length; boundMinZ = 0; boundMaxZ = 0; this.a = this.createVertex(boundMinX,boundMinY,0,0,1); this.b = this.createVertex(boundMaxX,boundMinY,0,1,1); this.c = this.createVertex(boundMaxX,boundMaxY,0,1,0); this.d = this.createVertex(boundMinX,boundMaxY,0,0,0); this.face = this.createQuad(this.a,this.b,this.c,this.d); calculateFacesNormals(); } public function setUVs(ua:Number, va:Number, ub:Number, vb:Number, uc:Number, vc:Number, ud:Number, vd:Number) : void { this.a.u = ua; this.a.v = va; this.b.u = ub; this.b.v = vb; this.c.u = uc; this.c.v = vc; this.d.u = ud; this.d.v = vd; } public function set material(value:Material) : void { this.face.material = value; } public function set width(value:Number) : void { boundMinX = this.a.x = this.d.x = -this.originX * value; boundMaxX = this.b.x = this.c.x = boundMinX + value; } public function get length() : Number { return boundMaxY - boundMinY; } public function set length(value:Number) : void { boundMinY = this.a.y = this.b.y = -this.originY * value; boundMaxY = this.d.y = this.c.y = boundMinY + value; } private function createVertex(x:Number, y:Number, z:Number, u:Number, v:Number) : Vertex { var newVertex:Vertex = new Vertex(); newVertex.next = vertexList; vertexList = newVertex; newVertex.x = x; newVertex.y = y; newVertex.z = z; newVertex.u = u; newVertex.v = v; return newVertex; } private function createQuad(a:Vertex, b:Vertex, c:Vertex, d:Vertex) : Face { var newFace:Face = new Face(); newFace.next = faceList; faceList = newFace; newFace.wrapper = new Wrapper(); newFace.wrapper.vertex = a; newFace.wrapper.next = new Wrapper(); newFace.wrapper.next.vertex = b; newFace.wrapper.next.next = new Wrapper(); newFace.wrapper.next.next.vertex = c; newFace.wrapper.next.next.next = new Wrapper(); newFace.wrapper.next.next.next.vertex = d; return newFace; } override public function destroy() : void { var buf:Vertex = null; var buf1:Face = null; this.a = null; this.b = null; this.c = null; this.d = null; this.face.destroy(); this.face = null; if(vertexList != null) { while(vertexList.next != null) { buf = vertexList; vertexList = null; vertexList = buf.next; } vertexList = null; } if(faceList != null) { while(faceList.next != null) { buf1 = faceList; faceList.wrapper.vertex = null; faceList.wrapper = null; faceList = null; faceList = buf1.next; } faceList = null; } captureListeners = null; bubbleListeners = null; } } }
package alternativa.object { import alternativa.model.IModel; import alternativa.network.ICommandHandler; import alternativa.register.ClientClass; import alternativa.register.ObjectRegister; import alternativa.types.Long; import flash.utils.Dictionary; import projects.tanks.client.panel.model.User; public class ClientObject { private var _name:String; private var _id:String; private var _clientClass:ClientClass; private var models:Vector.<Long>; private var initParams:Dictionary; private var runtimeParams:Dictionary; private var _handler:ICommandHandler; private var _register:ObjectRegister; private var user:User; public function ClientObject(id:String, clientClass:ClientClass, name:String, handler:ICommandHandler) { super(); this._id = id; this._clientClass = clientClass; this._name = name; this._handler = handler; if(this.models != null) { this.models = this.models; } else { this.models = new Vector.<Long>(); } this.initParams = new Dictionary(); this.runtimeParams = new Dictionary(); } public function addModel(model:IModel) : void { this.models.push(model); } public function removeModel(model:IModel) : void { var index:int = this.models.indexOf(model); this.models.splice(index,1); } public function getParams(model:Class) : Object { return this.runtimeParams[model]; } public function putParams(model:Class, params:Object) : void { this.runtimeParams[model] = params; } public function removeParams(model:Class) : Object { var params:Object = this.runtimeParams[model]; delete this.runtimeParams[model]; return params; } public function getInitParams(modelInstance:IModel) : Object { return this.initParams[modelInstance]; } public function putInitParams(modelInstance:IModel, params:Object) : void { this.initParams[modelInstance] = params; } public function get id() : String { return this._id; } public function get name() : String { return this._name; } public function get clientClass() : ClientClass { return this._clientClass; } public function get handler() : ICommandHandler { return this._handler; } public function getModels() : Vector.<String> { return this._clientClass.models; } public function get register() : ObjectRegister { return this._register; } public function set register(value:ObjectRegister) : void { this._register = value; } } }
package alternativa.tanks.controllers.battlecreate { import alternativa.types.Long; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.battleservice.model.map.params.MapTheme; public class CreateBattleMapParams { public var index:Object; public var id:Long; public var gameName:String; public var minRank:int; public var maxRank:int; public var currentRank:int; public var maxPeople:int; public var battleModes:Vector.<BattleMode>; public var themeName:String; public var enabled:Boolean; public var previewResource:ImageResource; public var theme:MapTheme; public var defaultTheme:MapTheme; public var matchmakingMark:Boolean; public function CreateBattleMapParams() { super(); } } }
package alternativa.tanks.models.battlefield.gui.statistics.field { import mx.core.BitmapAsset; [ExcludeClass] public class CTFScoreIndicator_flagFlashClass extends BitmapAsset { public function CTFScoreIndicator_flagFlashClass() { super(); } } }
package forms.friends.list.renderer.background { import controls.cellrenderer.ButtonState; import flash.display.DisplayObject; import flash.display.Sprite; public class RendererBackGroundOutgoingList extends Sprite { private var _width:int = 100; public function RendererBackGroundOutgoingList(param1:Boolean) { super(); var _loc2_:ButtonState = null; if(param1) { _loc2_ = new FriendCellSelected(); } else { _loc2_ = new FriendCellNormal(); } addChild(_loc2_); this.resize(); } protected function resize() : void { var _loc1_:DisplayObject = getChildAt(0); _loc1_.width = this._width - 3; _loc1_.height = 18; } override public function set width(param1:Number) : void { this._width = Math.floor(param1); this.resize(); } } }
package alternativa.tanks.service.settings { import flash.events.IEventDispatcher; public interface ISettingsService extends IEventDispatcher { function get showDropZones() : Boolean; function set showDropZones(param1:Boolean) : void; function get showSkyBox() : Boolean; function get showFPS() : Boolean; function get showChat() : Boolean; function get mipMapping() : Boolean; function get inverseBackDriving() : Boolean; function get bgSound() : Boolean; function get muteSound() : Boolean; function set muteSound(param1:Boolean) : void; function get alternateCamera() : Boolean; function get showLocalDrone() : Boolean; function get receivePresents() : Boolean; function set receivePresents(param1:Boolean) : void; function get showRemoteDrones() : Boolean; function get adaptiveFPS() : Boolean; function get shadows() : Boolean; function get softParticles() : Boolean; function get dust() : Boolean; function get ssao() : Boolean; function get fog() : Boolean; function get dynamicLighting() : Boolean; function get antialiasing() : Boolean; function get dynamicShadows() : Boolean; function get graphicsAutoQuality() : Boolean; function get soundVolume() : Number; function set soundVolume(param1:Number) : void; function initSoundValue() : void; function get mouseControl() : Boolean; function getEmail() : String; function setEmail(param1:String, param2:Boolean) : void; function isEmailSet() : Boolean; function isNeedEmailRemind() : Boolean; function isEmailConfirmed() : Boolean; function setEmailConfirmed(param1:Boolean) : void; function get mouseSensitivity() : int; function get mouseYInverse() : Boolean; function get mouseYInverseShaftAim() : Boolean; function get isPasswordSet() : Boolean; function set isPasswordSet(param1:Boolean) : void; function get showDamage() : Boolean; function setClientSetting(param1:SettingEnum, param2:Object) : void; } }
package alternativa.tanks.battle.objects.tank.tankskin.dynamic { import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Vertex; public class CylinderDynamicSkin extends CommonDynamicSkin { private var real2UVratio:Number; private var radius:Number; private var uvPeriod:Number; public function CylinderDynamicSkin(param1:Number) { super(); this.uvPeriod = param1; } private static function get2UVRatio(param1:Face) : Number { var local2:Vector.<Vertex> = param1.vertices; return get2UVRatioForVertices(local2[0],local2[1]); } private static function get2UVRatioForVertices(param1:Vertex, param2:Vertex) : Number { var local3:Number = param1.x - param2.x; var local4:Number = param1.y - param2.y; var local5:Number = param1.z - param2.z; var local6:Number = Math.sqrt(local3 * local3 + local4 * local4 + local5 * local5); var local7:Number = param1.u - param2.u; var local8:Number = param1.v - param2.v; var local9:Number = Math.sqrt(local7 * local7 + local8 * local8); return local9 / local6; } override public function init() : void { var local1:Face = null; var local2:Number = NaN; var local3:Number = NaN; var local4:Number = NaN; var local5:Number = NaN; var local6:Vertex = null; var local7:Vertex = null; super.init(); this.real2UVratio = 0; for each(local1 in faces) { this.real2UVratio += get2UVRatio(local1); } this.real2UVratio /= faces.length; local2 = Number.POSITIVE_INFINITY; local3 = Number.POSITIVE_INFINITY; local4 = Number.NEGATIVE_INFINITY; local5 = Number.NEGATIVE_INFINITY; for each(local6 in vertices) { local7 = local6; if(local7.x < local2) { local2 = Number(local7.x); } if(local7.z < local3) { local3 = Number(local7.z); } if(local7.x > local4) { local4 = Number(local7.x); } if(local7.z > local5) { local5 = Number(local7.z); } } this.radius = (local4 - local2 + local5 - local3) / 4; rotation = 0; this.rotate(0); } override public function rotate(param1:Number) : void { super.rotate(param1); } } }
package alternativa.tanks.model.shop.items.base { public class GreyShopItemSkin extends ButtonItemSkin { [Embed(source="1156.png")] private static const normalStateClass:Class; [Embed(source="1037.png")] private static const overStateClass:Class; public function GreyShopItemSkin() { super(); normalState = new normalStateClass().bitmapData; overState = new overStateClass().bitmapData; } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.lights.OmniLight; import alternativa.engine3d.lights.SpotLight; import alternativa.engine3d.lights.TubeLight; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.BSP; import alternativa.engine3d.objects.Mesh; import alternativa.gfx.core.BitmapTextureResource; import alternativa.gfx.core.Device; import alternativa.gfx.core.IndexBufferResource; import alternativa.gfx.core.ProgramResource; import alternativa.gfx.core.RenderTargetTextureResource; import alternativa.gfx.core.VertexBufferResource; import flash.display.BitmapData; import flash.display3D.Context3DBlendFactor; import flash.display3D.Context3DProgramType; import flash.display3D.Context3DVertexBufferFormat; import flash.geom.Rectangle; import flash.utils.ByteArray; use namespace alternativa3d; public class DepthRenderer { private static const limit2const:int = 62; private static const limit5const:int = 24; private var depthPrograms:Array; private var correction:Vector.<Number>; private var depthFragment:Vector.<Number>; private var alphaTestConst:Vector.<Number>; private var ssaoProgram:ProgramResource; private var ssaoVertexBuffer:VertexBufferResource; private var ssaoIndexBuffer:IndexBufferResource; private var ssaoVertex:Vector.<Number>; private var ssaoFragment:Vector.<Number>; private var blurProgram:ProgramResource; private var blurFragment:Vector.<Number>; private var omniProgram:ProgramResource; private var spotProgram:ProgramResource; private var tubeProgram:ProgramResource; private var lightConst:Vector.<Number>; private var lightVertexBuffer:VertexBufferResource; private var lightIndexBuffer:IndexBufferResource; alternativa3d var depthBuffer:RenderTargetTextureResource; alternativa3d var lightBuffer:RenderTargetTextureResource; private var temporaryBuffer:RenderTargetTextureResource; private var scissor:Rectangle; private var table:BitmapTextureResource; private var noise:BitmapTextureResource; private var bias:Number = 0.1; private var tableSize:int = 128; private var noiseSize:int = 4; private var blurSamples:int = 16; private var intensity:Number = 2.5; private var noiseRandom:Number = 0.2; private var samples:int = 6; private var noiseAngle:Number; alternativa3d var correctionX:Number; alternativa3d var correctionY:Number; public function DepthRenderer() { var local1:int = 0; var local2:int = 0; var local11:int = 0; var local12:int = 0; var local13:int = 0; var local14:int = 0; var local15:int = 0; var local16:int = 0; var local17:int = 0; var local18:int = 0; var local19:int = 0; var local20:int = 0; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:int = 0; var local26:int = 0; var local27:int = 0; this.depthPrograms = new Array(); this.correction = Vector.<Number>([0,0,0,1,0,0,0,1,0,0,0,0.5]); this.depthFragment = Vector.<Number>([1 / 255,0,0,1,0.5,0.5,0,1]); this.alphaTestConst = Vector.<Number>([0,0,0,1]); this.ssaoVertexBuffer = new VertexBufferResource(Vector.<Number>([-1,1,0,0,0,-1,-1,0,0,1,1,-1,0,1,1,1,1,0,1,0]),5); this.ssaoIndexBuffer = new IndexBufferResource(Vector.<uint>([0,1,3,2,3,1])); this.ssaoVertex = Vector.<Number>([0,0,0,1,0,0,0,1,1,1,0,1]); this.ssaoFragment = Vector.<Number>([0,0,0,Math.PI * 2,0,0,0,1,0,0,0,1,0,0,1,1,0,0,0,0,0,0,0,1,0,0,Math.PI * 2,Math.PI * 2]); this.blurFragment = Vector.<Number>([0,0,0,1,0,0,0,1]); this.lightConst = new Vector.<Number>(); this.scissor = new Rectangle(); this.noiseAngle = Math.PI * 2 / this.samples; super(); var local3:int = 0; var local4:int = 0; var local5:Vector.<Number> = new Vector.<Number>(); var local6:Vector.<uint> = new Vector.<uint>(); local1 = 0; while(local1 < limit2const) { local11 = 4 + local1 * 2; local12 = 4 + local1 * 5; local13 = local1 * 8; local5[local3] = -1; local3++; local5[local3] = 1; local3++; local5[local3] = -1; local3++; local5[local3] = local11; local3++; local5[local3] = local12; local3++; local14 = local13 + 1; local5[local3] = 1; local3++; local5[local3] = 1; local3++; local5[local3] = -1; local3++; local5[local3] = local11; local3++; local5[local3] = local12; local3++; local15 = local14 + 1; local5[local3] = 1; local3++; local5[local3] = 1; local3++; local5[local3] = 1; local3++; local5[local3] = local11; local3++; local5[local3] = local12; local3++; local16 = local15 + 1; local5[local3] = -1; local3++; local5[local3] = 1; local3++; local5[local3] = 1; local3++; local5[local3] = local11; local3++; local5[local3] = local12; local3++; local17 = local16 + 1; local5[local3] = -1; local3++; local5[local3] = -1; local3++; local5[local3] = -1; local3++; local5[local3] = local11; local3++; local5[local3] = local12; local3++; local18 = local17 + 1; local5[local3] = 1; local3++; local5[local3] = -1; local3++; local5[local3] = -1; local3++; local5[local3] = local11; local3++; local5[local3] = local12; local3++; local19 = local18 + 1; local5[local3] = 1; local3++; local5[local3] = -1; local3++; local5[local3] = 1; local3++; local5[local3] = local11; local3++; local5[local3] = local12; local3++; local20 = local19 + 1; local5[local3] = -1; local3++; local5[local3] = -1; local3++; local5[local3] = 1; local3++; local5[local3] = local11; local3++; local5[local3] = local12; local3++; local6[local4] = local13; local4++; local6[local4] = local17; local4++; local6[local4] = local14; local4++; local6[local4] = local14; local4++; local6[local4] = local17; local4++; local6[local4] = local18; local4++; local6[local4] = local14; local4++; local6[local4] = local18; local4++; local6[local4] = local19; local4++; local6[local4] = local14; local4++; local6[local4] = local19; local4++; local6[local4] = local15; local4++; local6[local4] = local17; local4++; local6[local4] = local19; local4++; local6[local4] = local18; local4++; local6[local4] = local17; local4++; local6[local4] = local20; local4++; local6[local4] = local19; local4++; local6[local4] = local15; local4++; local6[local4] = local19; local4++; local6[local4] = local20; local4++; local6[local4] = local15; local4++; local6[local4] = local20; local4++; local6[local4] = local16; local4++; local6[local4] = local13; local4++; local6[local4] = local16; local4++; local6[local4] = local20; local4++; local6[local4] = local13; local4++; local6[local4] = local20; local4++; local6[local4] = local17; local4++; local6[local4] = local13; local4++; local6[local4] = local14; local4++; local6[local4] = local15; local4++; local6[local4] = local13; local4++; local6[local4] = local15; local4++; local6[local4] = local16; local4++; local1++; } this.lightVertexBuffer = new VertexBufferResource(local5,5); this.lightIndexBuffer = new IndexBufferResource(local6); var local7:Vector.<uint> = new Vector.<uint>(); var local8:int = 0; var local9:Number = Math.PI * 2; var local10:int = this.tableSize - 1; local1 = 0; while(local1 < this.tableSize) { local21 = (local1 / local10 - 0.5) * 2; local2 = 0; while(local2 < this.tableSize) { local22 = (local2 / local10 - 0.5) * 2; local23 = Math.atan2(local21,local22); if(local23 < 0) { local23 += local9; } local7[local8] = Math.round(255 * local23 / local9); local8++; local2++; } local1++; } this.table = new BitmapTextureResource(new BitmapData(this.tableSize,this.tableSize,false,0),false); this.table.bitmapData.setVector(this.table.bitmapData.rect,local7); local7 = new Vector.<uint>(); local8 = 0; local1 = 0; while(local1 < this.noiseSize) { local2 = 0; while(local2 < this.noiseSize) { local24 = Math.random() * this.noiseAngle; local25 = Math.sin(local24) * 255; local26 = Math.cos(local24) * 255; local27 = (this.noiseRandom + Math.random() * (1 - this.noiseRandom)) * 255; local7[local8] = local25 << 16 | local26 << 8 | local27; local8++; local2++; } local1++; } this.noise = new BitmapTextureResource(new BitmapData(this.noiseSize,this.noiseSize,false,0),false); this.noise.bitmapData.setVector(this.noise.bitmapData.rect,local7); this.alternativa3d::depthBuffer = new RenderTargetTextureResource(1,1); this.temporaryBuffer = new RenderTargetTextureResource(1,1); this.alternativa3d::lightBuffer = new RenderTargetTextureResource(1,1); } alternativa3d function render(param1:Camera3D, param2:Number, param3:Number, param4:Number, param5:Boolean, param6:Boolean, param7:Number, param8:Vector.<Object3D>, param9:int) : void { var local10:int = 0; var local14:Object3D = null; var local15:VertexBufferResource = null; var local16:IndexBufferResource = null; var local17:int = 0; var local18:TextureMaterial = null; var local19:Mesh = null; var local20:BSP = null; var local21:int = 0; var local22:int = 0; var local23:OmniLight = null; var local24:SpotLight = null; var local25:Number = NaN; var local26:Number = NaN; var local27:TubeLight = null; var local11:Device = param1.alternativa3d::device; if(param2 > 2048) { param2 = 2048; } if(param3 > 2048) { param3 = 2048; } if(param4 > 1) { param4 = 1; } param2 = Math.round(param2 * param4); param3 = Math.round(param3 * param4); if(param2 < 1) { param2 = 1; } if(param3 < 1) { param3 = 1; } this.scissor.width = param2; this.scissor.height = param3; var local12:int = 1 << Math.ceil(Math.log(param2) / Math.LN2); var local13:int = 1 << Math.ceil(Math.log(param3) / Math.LN2); if(local12 != this.alternativa3d::depthBuffer.width || local13 != this.alternativa3d::depthBuffer.height) { this.alternativa3d::depthBuffer.dispose(); this.alternativa3d::depthBuffer = new RenderTargetTextureResource(local12,local13); this.temporaryBuffer.dispose(); this.temporaryBuffer = new RenderTargetTextureResource(local12,local13); this.alternativa3d::lightBuffer.dispose(); this.alternativa3d::lightBuffer = new RenderTargetTextureResource(local12,local13); } if(!param5) { this.noise.reset(); this.temporaryBuffer.reset(); this.ssaoVertexBuffer.reset(); this.ssaoIndexBuffer.reset(); } if(!param6) { this.alternativa3d::lightBuffer.reset(); this.lightVertexBuffer.reset(); this.lightIndexBuffer.reset(); } if(!param5 && !param6) { this.table.reset(); } this.alternativa3d::correctionX = param2 / this.alternativa3d::depthBuffer.width; this.alternativa3d::correctionY = param3 / this.alternativa3d::depthBuffer.height; local11.setRenderToTexture(this.alternativa3d::depthBuffer,true); local11.clear(1,0,0.25,1); local11.setScissorRectangle(this.scissor); this.correction[0] = this.alternativa3d::correctionX; this.correction[1] = this.alternativa3d::correctionY; this.correction[2] = 255 / param1.farClipping; this.correction[4] = 1 - this.alternativa3d::correctionX; this.correction[5] = 1 - this.alternativa3d::correctionY; this.correction[8] = param1.alternativa3d::correctionX; this.correction[9] = param1.alternativa3d::correctionY; local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,3,param1.alternativa3d::projection,1,false); local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,4,this.correction,3,false); if(param5 || param6) { local11.setTextureAt(0,this.table); } local10 = 0; while(local10 < param9) { local14 = param8[local10]; if(local14 is Mesh) { local19 = Mesh(local14); local15 = local19.alternativa3d::vertexBuffer; local16 = local19.alternativa3d::indexBuffer; local17 = int(local19.alternativa3d::numTriangles); local18 = local19.alternativa3d::faceList.material as TextureMaterial; } else if(local14 is BSP) { local20 = BSP(local14); local15 = local20.alternativa3d::vertexBuffer; local16 = local20.alternativa3d::indexBuffer; local17 = int(local20.alternativa3d::numTriangles); local18 = local20.alternativa3d::faces[0].material as TextureMaterial; } if(local18 != null && local18.alphaTestThreshold > 0 && Boolean(local18.alternativa3d::transparent)) { local11.setProgram(this.getDepthProgram(param5 || param6,true,param1.view.alternativa3d::quality,local18.repeat,local18.alternativa3d::_mipMapping > 0,false,false)); local11.setVertexBufferAt(2,local15,3,Context3DVertexBufferFormat.FLOAT_2); local11.setTextureAt(1,local18.alternativa3d::textureResource); this.alphaTestConst[0] = local18.alternativa3d::textureResource.correctionU; this.alphaTestConst[1] = local18.alternativa3d::textureResource.correctionV; this.alphaTestConst[3] = local18.alphaTestThreshold; local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,7,this.alphaTestConst,1); } else { local11.setProgram(this.getDepthProgram(param5 || param6,false)); } local11.setVertexBufferAt(0,local15,0,Context3DVertexBufferFormat.FLOAT_3); local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,0,local14.alternativa3d::transformConst,3,false); local11.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,this.depthFragment,2); if(param5 || param6) { local11.setVertexBufferAt(1,local15,5,Context3DVertexBufferFormat.FLOAT_3); } local11.drawTriangles(local16,0,local17); local11.setTextureAt(1,null); local11.setVertexBufferAt(2,null); local10++; } if(param6) { local11.setRenderToTexture(this.alternativa3d::lightBuffer,false); local11.clear(param7,param7,param7,0); local11.setBlendFactors(Context3DBlendFactor.ONE,Context3DBlendFactor.ONE); local11.setTextureAt(0,this.alternativa3d::depthBuffer); local11.setVertexBufferAt(0,this.lightVertexBuffer,0,Context3DVertexBufferFormat.FLOAT_3); local11.setVertexBufferAt(1,this.lightVertexBuffer,3,Context3DVertexBufferFormat.FLOAT_2); local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,0,param1.alternativa3d::projection,1,false); local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,1,this.correction,3,false); this.ssaoFragment[0] = param1.farClipping; this.ssaoFragment[1] = param1.farClipping / 255; this.ssaoFragment[4] = 2 / this.alternativa3d::correctionX; this.ssaoFragment[5] = 2 / this.alternativa3d::correctionY; this.ssaoFragment[6] = 0; this.ssaoFragment[8] = 1; this.ssaoFragment[9] = 1; this.ssaoFragment[10] = 0.5; this.ssaoFragment[12] = param1.alternativa3d::correctionX; this.ssaoFragment[13] = param1.alternativa3d::correctionY; this.ssaoFragment[16] = 0.5; this.ssaoFragment[17] = 0.5; local11.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,this.ssaoFragment,7,false); local11.setProgram(this.getOmniProgram()); local21 = 0; local22 = 0; local10 = 0; while(local10 < param1.alternativa3d::omniesCount) { local23 = param1.alternativa3d::omnies[local10]; this.lightConst[local21] = local23.alternativa3d::cmd * param1.alternativa3d::correctionX; local21++; this.lightConst[local21] = local23.alternativa3d::cmh * param1.alternativa3d::correctionY; local21++; this.lightConst[local21] = local23.alternativa3d::cml; local21++; this.lightConst[local21] = local23.attenuationEnd; local21++; this.lightConst[local21] = local23.intensity * param1.deferredLightingStrength * (local23.color >> 16 & 0xFF) / 255; local21++; this.lightConst[local21] = local23.intensity * param1.deferredLightingStrength * (local23.color >> 8 & 0xFF) / 255; local21++; this.lightConst[local21] = local23.intensity * param1.deferredLightingStrength * (local23.color & 0xFF) / 255; local21++; this.lightConst[local21] = 1 / (local23.attenuationEnd - local23.attenuationBegin); local21++; local22++; if(local22 == limit2const || local10 == param1.alternativa3d::omniesCount - 1) { local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,4,this.lightConst,local22 * 2,false); local11.drawTriangles(this.lightIndexBuffer,0,local22 * 6 * 2); local22 = 0; local21 = 0; } local10++; } local11.setProgram(this.getSpotProgram()); local21 = 0; local22 = 0; local10 = 0; while(local10 < param1.alternativa3d::spotsCount) { local24 = param1.alternativa3d::spots[local10]; local25 = Math.cos(local24.hotspot * 0.5); local26 = Math.cos(local24.falloff * 0.5); this.lightConst[local21] = local24.alternativa3d::cma; local21++; this.lightConst[local21] = local24.alternativa3d::cmb; local21++; this.lightConst[local21] = local24.alternativa3d::cmc; local21++; this.lightConst[local21] = local24.alternativa3d::cmd; local21++; this.lightConst[local21] = local24.alternativa3d::cme; local21++; this.lightConst[local21] = local24.alternativa3d::cmf; local21++; this.lightConst[local21] = local24.alternativa3d::cmg; local21++; this.lightConst[local21] = local24.alternativa3d::cmh; local21++; this.lightConst[local21] = local24.alternativa3d::cmi; local21++; this.lightConst[local21] = local24.alternativa3d::cmj; local21++; this.lightConst[local21] = local24.alternativa3d::cmk; local21++; this.lightConst[local21] = local24.alternativa3d::cml; local21++; this.lightConst[local21] = local24.attenuationEnd; local21++; this.lightConst[local21] = 1 / (local24.attenuationEnd - local24.attenuationBegin); local21++; this.lightConst[local21] = local26; local21++; this.lightConst[local21] = 1 / (local25 - local26); local21++; this.lightConst[local21] = local24.intensity * param1.deferredLightingStrength * (local24.color >> 16 & 0xFF) / 255; local21++; this.lightConst[local21] = local24.intensity * param1.deferredLightingStrength * (local24.color >> 8 & 0xFF) / 255; local21++; this.lightConst[local21] = local24.intensity * param1.deferredLightingStrength * (local24.color & 0xFF) / 255; local21++; this.lightConst[local21] = Math.sin(local24.falloff * 0.5) * local24.attenuationEnd; local21++; local22++; if(local22 == limit5const || local10 == param1.alternativa3d::spotsCount - 1) { local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,4,this.lightConst,local22 * 5,false); local11.drawTriangles(this.lightIndexBuffer,0,local22 * 6 * 2); local22 = 0; local21 = 0; } local10++; } local11.setProgram(this.getTubeProgram()); local21 = 0; local22 = 0; local10 = 0; while(local10 < param1.alternativa3d::tubesCount) { local27 = param1.alternativa3d::tubes[local10]; this.lightConst[local21] = local27.alternativa3d::cma; local21++; this.lightConst[local21] = local27.alternativa3d::cmb; local21++; this.lightConst[local21] = local27.alternativa3d::cmc; local21++; this.lightConst[local21] = local27.alternativa3d::cmd; local21++; this.lightConst[local21] = local27.alternativa3d::cme; local21++; this.lightConst[local21] = local27.alternativa3d::cmf; local21++; this.lightConst[local21] = local27.alternativa3d::cmg; local21++; this.lightConst[local21] = local27.alternativa3d::cmh; local21++; this.lightConst[local21] = local27.alternativa3d::cmi; local21++; this.lightConst[local21] = local27.alternativa3d::cmj; local21++; this.lightConst[local21] = local27.alternativa3d::cmk; local21++; this.lightConst[local21] = local27.alternativa3d::cml; local21++; this.lightConst[local21] = local27.attenuationEnd; local21++; this.lightConst[local21] = 1 / (local27.attenuationEnd - local27.attenuationBegin); local21++; this.lightConst[local21] = local27.length * 0.5 + local27.falloff; local21++; this.lightConst[local21] = 1 / local27.falloff; local21++; this.lightConst[local21] = local27.intensity * param1.deferredLightingStrength * (local27.color >> 16 & 0xFF) / 255; local21++; this.lightConst[local21] = local27.intensity * param1.deferredLightingStrength * (local27.color >> 8 & 0xFF) / 255; local21++; this.lightConst[local21] = local27.intensity * param1.deferredLightingStrength * (local27.color & 0xFF) / 255; local21++; this.lightConst[local21] = local27.length * 0.5; local21++; local22++; if(local22 == limit5const || local10 == param1.alternativa3d::tubesCount - 1) { local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,4,this.lightConst,local22 * 5,false); local11.drawTriangles(this.lightIndexBuffer,0,local22 * 6 * 2); local22 = 0; local21 = 0; } local10++; } local11.setBlendFactors(Context3DBlendFactor.ONE,Context3DBlendFactor.ZERO); } if(param5) { local11.setRenderToTexture(this.temporaryBuffer,false); local11.clear(0,0,0,0); local11.setProgram(this.getSSAOProgram()); local11.setTextureAt(0,this.alternativa3d::depthBuffer); local11.setTextureAt(1,this.noise); local11.setVertexBufferAt(0,this.ssaoVertexBuffer,0,Context3DVertexBufferFormat.FLOAT_3); local11.setVertexBufferAt(1,this.ssaoVertexBuffer,3,Context3DVertexBufferFormat.FLOAT_2); this.ssaoVertex[0] = local12 / this.noiseSize; this.ssaoVertex[1] = local13 / this.noiseSize; this.ssaoVertex[4] = 2 / this.alternativa3d::correctionX; this.ssaoVertex[5] = 2 / this.alternativa3d::correctionY; local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,0,this.ssaoVertex,3,false); this.ssaoFragment[0] = param1.farClipping; this.ssaoFragment[1] = param1.farClipping / 255; this.ssaoFragment[4] = 2 / this.alternativa3d::correctionX; this.ssaoFragment[5] = 2 / this.alternativa3d::correctionY; this.ssaoFragment[6] = param1.ssaoRadius; this.ssaoFragment[8] = 1; this.ssaoFragment[9] = 1; this.ssaoFragment[10] = this.bias; this.ssaoFragment[11] = this.intensity * 1 / this.samples; this.ssaoFragment[12] = param1.alternativa3d::correctionX; this.ssaoFragment[13] = param1.alternativa3d::correctionY; this.ssaoFragment[15] = 1 / param1.ssaoRange; this.ssaoFragment[16] = Math.cos(this.noiseAngle); this.ssaoFragment[17] = Math.sin(this.noiseAngle); this.ssaoFragment[20] = -Math.sin(this.noiseAngle); this.ssaoFragment[21] = Math.cos(this.noiseAngle); this.ssaoFragment[24] = this.alternativa3d::correctionX - 1 / local12; this.ssaoFragment[25] = this.alternativa3d::correctionY - 1 / local13; local11.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,this.ssaoFragment,7,false); local11.drawTriangles(this.ssaoIndexBuffer,0,2); local11.setTextureAt(1,null); local11.setRenderToTexture(this.alternativa3d::depthBuffer,false); local11.clear(0,0,0,0); local11.setProgram(this.getBlurProgram()); local11.setTextureAt(0,this.temporaryBuffer); this.blurFragment[0] = 1 / local12; this.blurFragment[1] = 1 / local13; this.blurFragment[3] = 1 / this.blurSamples; this.blurFragment[4] = this.alternativa3d::correctionX - 1 / local12; this.blurFragment[5] = this.alternativa3d::correctionY - 1 / local13; local11.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,this.blurFragment,2,false); local11.drawTriangles(this.ssaoIndexBuffer,0,2); } local11.setVertexBufferAt(1,null); local11.setTextureAt(0,null); local11.setScissorRectangle(null); } alternativa3d function resetResources() : void { this.noise.reset(); this.table.reset(); this.alternativa3d::depthBuffer.reset(); this.temporaryBuffer.reset(); this.alternativa3d::lightBuffer.reset(); this.ssaoVertexBuffer.reset(); this.ssaoIndexBuffer.reset(); this.lightVertexBuffer.reset(); this.lightIndexBuffer.reset(); } private function getDepthProgram(param1:Boolean, param2:Boolean, param3:Boolean = false, param4:Boolean = false, param5:Boolean = false, param6:Boolean = false, param7:Boolean = false) : ProgramResource { var local10:ByteArray = null; var local11:ByteArray = null; var local8:int = int(param1) | int(param2) << 1 | int(param3) << 2 | int(param4) << 3 | int(param5) << 4 | int(param6) << 5 | int(param7) << 6; var local9:ProgramResource = this.depthPrograms[local8]; if(local9 == null) { local10 = new DepthRendererDepthVertexShader(param1,param2).agalcode; local11 = new DepthRendererDepthFragmentShader(param1,param2,param3,param4,param5).agalcode; local9 = new ProgramResource(local10,local11); this.depthPrograms[local8] = local9; } return local9; } private function getSSAOProgram() : ProgramResource { var local2:ByteArray = null; var local3:ByteArray = null; var local1:ProgramResource = this.ssaoProgram; if(local1 == null) { local2 = new DepthRendererSSAOVertexShader().agalcode; local3 = new DepthRendererSSAOFragmentShader(this.samples).agalcode; local1 = new ProgramResource(local2,local3); this.ssaoProgram = local1; } return local1; } private function getBlurProgram() : ProgramResource { var local2:ByteArray = null; var local3:ByteArray = null; var local1:ProgramResource = this.blurProgram; if(local1 == null) { local2 = new DepthRendererBlurVertexShader().agalcode; local3 = new DepthRendererBlurFragmentShader().agalcode; local1 = new ProgramResource(local2,local3); this.blurProgram = local1; } return local1; } private function getOmniProgram() : ProgramResource { var local2:ByteArray = null; var local3:ByteArray = null; var local1:ProgramResource = this.omniProgram; if(local1 == null) { local2 = new DepthRendererLightVertexShader(0).agalcode; local3 = new DepthRendererLightFragmentShader(0).agalcode; local1 = new ProgramResource(local2,local3); this.omniProgram = local1; } return local1; } private function getSpotProgram() : ProgramResource { var local2:ByteArray = null; var local3:ByteArray = null; var local1:ProgramResource = this.spotProgram; if(local1 == null) { local2 = new DepthRendererLightVertexShader(1).agalcode; local3 = new DepthRendererLightFragmentShader(1).agalcode; local1 = new ProgramResource(local2,local3); this.spotProgram = local1; } return local1; } private function getTubeProgram() : ProgramResource { var local2:ByteArray = null; var local3:ByteArray = null; var local1:ProgramResource = this.tubeProgram; if(local1 == null) { local2 = new DepthRendererLightVertexShader(2).agalcode; local3 = new DepthRendererLightFragmentShader(2).agalcode; local1 = new ProgramResource(local2,local3); this.tubeProgram = local1; } return local1; } } }
package alternativa.tanks.gui.panel.buttons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.panel.buttons.MainPanelFullscreenButton_deactivateFullscreenClass.png")] public class MainPanelFullscreenButton_deactivateFullscreenClass extends BitmapAsset { public function MainPanelFullscreenButton_deactivateFullscreenClass() { super(); } } }
package controls.labels { import controls.base.LabelBase; public class MouseDisabledLabel extends LabelBase { public function MouseDisabledLabel() { super(); mouseEnabled = false; } } }
package alternativa.tanks.gui { import alternativa.osgi.service.locale.ILocaleService; import alternativa.types.Long; import controls.base.LabelBase; import flash.display.Sprite; import forms.ColorConstants; import forms.userlabel.UserLabel; import projects.tanks.clients.flash.commons.services.datetime.DateFormatter; import projects.tanks.clients.fp10.libraries.TanksLocale; public class PresentInfoPanel extends Sprite { [Inject] public static var localeService:ILocaleService; private var fromLabel:LabelBase; private var presenterLabel:UserLabel; private var dateLabel:LabelBase; private var messageLabel:LabelBase; public function PresentInfoPanel(param1:int) { super(); this.fromLabel = new LabelBase(); this.fromLabel.text = localeService.getText(TanksLocale.TEXT_PRESENT_INFO_FROM_LABEL); this.fromLabel.color = ColorConstants.GREEN_TEXT; addChild(this.fromLabel); this.dateLabel = new LabelBase(); this.dateLabel.y = this.fromLabel.height; this.dateLabel.color = ColorConstants.GREEN_TEXT; addChild(this.dateLabel); var local2:LabelBase = new LabelBase(); local2.y = this.dateLabel.y + this.dateLabel.height + 12; local2.text = localeService.getText(TanksLocale.TEXT_PRESENT_INFO_MESSAGE_LABEL); local2.color = ColorConstants.GREEN_TEXT; addChild(local2); this.messageLabel = new LabelBase(); this.messageLabel.multiline = true; this.messageLabel.wordWrap = true; this.messageLabel.width = param1; this.messageLabel.color = ColorConstants.GREEN_TEXT; this.messageLabel.y = local2.y + this.dateLabel.height + 12; addChild(this.messageLabel); } public function update(param1:Long, param2:Date, param3:String) : void { this.destroyPresenterLabel(); this.presenterLabel = new UserLabel(param1); this.presenterLabel.x = this.fromLabel.textWidth + 2; addChild(this.presenterLabel); this.dateLabel.text = localeService.getText(TanksLocale.TEXT_PRESENT_INFO_DATE_LABEL) + " " + DateFormatter.formatDateToLocalized(param2) + " " + DateFormatter.formatTime(param2); this.messageLabel.text = param3; } public function setMessageWidth(param1:Number) : void { this.messageLabel.width = param1; } public function destroyPresenterLabel() : void { if(this.presenterLabel != null) { if(contains(this.presenterLabel)) { removeChild(this.presenterLabel); } this.presenterLabel = null; } } public function destroy() : void { this.destroyPresenterLabel(); } } }
package projects.tanks.clients.fp10.Prelauncher.makeup { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp_buttonRed.png")] public class MakeUp_buttonRed extends BitmapAsset { public function MakeUp_buttonRed() { super(); } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; import flash.geom.ColorTransform; use namespace alternativa3d; public class VG { private static var collector:VG; alternativa3d var next:VG; alternativa3d var faceStruct:Face; alternativa3d var object:Object3D; alternativa3d var alpha:Number; alternativa3d var blendMode:String; alternativa3d var colorTransform:ColorTransform; alternativa3d var filters:Array; alternativa3d var sorting:int; alternativa3d var debug:int = 0; alternativa3d var space:int = 0; alternativa3d var viewAligned:Boolean = false; alternativa3d var tma:Number; alternativa3d var tmb:Number; alternativa3d var tmc:Number; alternativa3d var tmd:Number; alternativa3d var tmtx:Number; alternativa3d var tmty:Number; alternativa3d var boundMinX:Number; alternativa3d var boundMinY:Number; alternativa3d var boundMinZ:Number; alternativa3d var boundMaxX:Number; alternativa3d var boundMaxY:Number; alternativa3d var boundMaxZ:Number; alternativa3d var boundMin:Number; alternativa3d var boundMax:Number; alternativa3d var boundVertexList:Vertex = Vertex.alternativa3d::createList(8); alternativa3d var boundPlaneList:Vertex = Vertex.alternativa3d::createList(6); alternativa3d var numOccluders:int; public function VG() { super(); } alternativa3d static function create(param1:Object3D, param2:Face, param3:int, param4:int, param5:Boolean, param6:Number = 1, param7:Number = 0, param8:Number = 0, param9:Number = 1, param10:Number = 0, param11:Number = 0) : VG { var local12:VG = null; if(collector != null) { local12 = collector; collector = collector.alternativa3d::next; local12.alternativa3d::next = null; } else { local12 = new VG(); } local12.alternativa3d::object = param1; local12.alternativa3d::alpha = param1.alpha; local12.alternativa3d::blendMode = param1.blendMode; local12.alternativa3d::colorTransform = param1.colorTransform; local12.alternativa3d::filters = param1.filters; local12.alternativa3d::faceStruct = param2; local12.alternativa3d::sorting = param3; local12.alternativa3d::debug = param4; if(param5) { local12.alternativa3d::viewAligned = true; local12.alternativa3d::tma = param6; local12.alternativa3d::tmb = param7; local12.alternativa3d::tmc = param8; local12.alternativa3d::tmd = param9; local12.alternativa3d::tmtx = param10; local12.alternativa3d::tmty = param11; } return local12; } alternativa3d function destroy() : void { if(this.alternativa3d::faceStruct != null) { this.destroyFaceStruct(this.alternativa3d::faceStruct); this.alternativa3d::faceStruct = null; } this.alternativa3d::object = null; this.alternativa3d::viewAligned = false; this.alternativa3d::colorTransform = null; this.alternativa3d::filters = null; this.alternativa3d::numOccluders = 0; this.alternativa3d::debug = 0; this.alternativa3d::space = 0; this.alternativa3d::next = collector; collector = this; } private function destroyFaceStruct(param1:Face) : void { if(param1.alternativa3d::processNegative != null) { this.destroyFaceStruct(param1.alternativa3d::processNegative); param1.alternativa3d::processNegative = null; } if(param1.alternativa3d::processPositive != null) { this.destroyFaceStruct(param1.alternativa3d::processPositive); param1.alternativa3d::processPositive = null; } var local2:Face = param1.alternativa3d::processNext; while(local2 != null) { param1.alternativa3d::processNext = null; param1 = local2; local2 = param1.alternativa3d::processNext; } } alternativa3d function calculateAABB(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number) : void { this.alternativa3d::boundMinX = 1e+22; this.alternativa3d::boundMinY = 1e+22; this.alternativa3d::boundMinZ = 1e+22; this.alternativa3d::boundMaxX = -1e+22; this.alternativa3d::boundMaxY = -1e+22; this.alternativa3d::boundMaxZ = -1e+22; this.calculateAABBStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId,param1,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12); this.alternativa3d::space = 1; } alternativa3d function calculateOOBB(param1:Object3D) : void { var local2:Vertex = null; var local3:Vertex = null; var local4:Vertex = null; var local5:Vertex = null; var local6:Vertex = null; var local7:Vertex = null; var local8:Vertex = null; var local9:Vertex = null; var local10:Vertex = null; var local11:Vertex = null; var local12:Vertex = null; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Vertex = null; var local27:Vertex = null; var local28:Vertex = null; var local29:Vertex = null; if(this.alternativa3d::space == 1) { this.alternativa3d::transformStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId,param1.alternativa3d::ma,param1.alternativa3d::mb,param1.alternativa3d::mc,param1.alternativa3d::md,param1.alternativa3d::me,param1.alternativa3d::mf,param1.alternativa3d::mg,param1.alternativa3d::mh,param1.alternativa3d::mi,param1.alternativa3d::mj,param1.alternativa3d::mk,param1.alternativa3d::ml); } if(!this.alternativa3d::viewAligned) { this.alternativa3d::boundMinX = 1e+22; this.alternativa3d::boundMinY = 1e+22; this.alternativa3d::boundMinZ = 1e+22; this.alternativa3d::boundMaxX = -1e+22; this.alternativa3d::boundMaxY = -1e+22; this.alternativa3d::boundMaxZ = -1e+22; this.calculateOOBBStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId,this.alternativa3d::object.alternativa3d::ima,this.alternativa3d::object.alternativa3d::imb,this.alternativa3d::object.alternativa3d::imc,this.alternativa3d::object.alternativa3d::imd,this.alternativa3d::object.alternativa3d::ime,this.alternativa3d::object.alternativa3d::imf,this.alternativa3d::object.alternativa3d::img,this.alternativa3d::object.alternativa3d::imh,this.alternativa3d::object.alternativa3d::imi,this.alternativa3d::object.alternativa3d::imj,this.alternativa3d::object.alternativa3d::imk,this.alternativa3d::object.alternativa3d::iml); if(this.alternativa3d::boundMaxX - this.alternativa3d::boundMinX < 1) { this.alternativa3d::boundMaxX = this.alternativa3d::boundMinX + 1; } if(this.alternativa3d::boundMaxY - this.alternativa3d::boundMinY < 1) { this.alternativa3d::boundMaxY = this.alternativa3d::boundMinY + 1; } if(this.alternativa3d::boundMaxZ - this.alternativa3d::boundMinZ < 1) { this.alternativa3d::boundMaxZ = this.alternativa3d::boundMinZ + 1; } local2 = this.alternativa3d::boundVertexList; local2.x = this.alternativa3d::boundMinX; local2.y = this.alternativa3d::boundMinY; local2.z = this.alternativa3d::boundMinZ; local3 = local2.alternativa3d::next; local3.x = this.alternativa3d::boundMaxX; local3.y = this.alternativa3d::boundMinY; local3.z = this.alternativa3d::boundMinZ; local4 = local3.alternativa3d::next; local4.x = this.alternativa3d::boundMinX; local4.y = this.alternativa3d::boundMaxY; local4.z = this.alternativa3d::boundMinZ; local5 = local4.alternativa3d::next; local5.x = this.alternativa3d::boundMaxX; local5.y = this.alternativa3d::boundMaxY; local5.z = this.alternativa3d::boundMinZ; local6 = local5.alternativa3d::next; local6.x = this.alternativa3d::boundMinX; local6.y = this.alternativa3d::boundMinY; local6.z = this.alternativa3d::boundMaxZ; local7 = local6.alternativa3d::next; local7.x = this.alternativa3d::boundMaxX; local7.y = this.alternativa3d::boundMinY; local7.z = this.alternativa3d::boundMaxZ; local8 = local7.alternativa3d::next; local8.x = this.alternativa3d::boundMinX; local8.y = this.alternativa3d::boundMaxY; local8.z = this.alternativa3d::boundMaxZ; local9 = local8.alternativa3d::next; local9.x = this.alternativa3d::boundMaxX; local9.y = this.alternativa3d::boundMaxY; local9.z = this.alternativa3d::boundMaxZ; local10 = local2; while(local10 != null) { local10.alternativa3d::cameraX = this.alternativa3d::object.alternativa3d::ma * local10.x + this.alternativa3d::object.alternativa3d::mb * local10.y + this.alternativa3d::object.alternativa3d::mc * local10.z + this.alternativa3d::object.alternativa3d::md; local10.alternativa3d::cameraY = this.alternativa3d::object.alternativa3d::me * local10.x + this.alternativa3d::object.alternativa3d::mf * local10.y + this.alternativa3d::object.alternativa3d::mg * local10.z + this.alternativa3d::object.alternativa3d::mh; local10.alternativa3d::cameraZ = this.alternativa3d::object.alternativa3d::mi * local10.x + this.alternativa3d::object.alternativa3d::mj * local10.y + this.alternativa3d::object.alternativa3d::mk * local10.z + this.alternativa3d::object.alternativa3d::ml; local10 = local10.alternativa3d::next; } local11 = this.alternativa3d::boundPlaneList; local12 = local11.alternativa3d::next; local13 = local2.alternativa3d::cameraX; local14 = local2.alternativa3d::cameraY; local15 = local2.alternativa3d::cameraZ; local16 = local3.alternativa3d::cameraX - local13; local17 = local3.alternativa3d::cameraY - local14; local18 = local3.alternativa3d::cameraZ - local15; local19 = local6.alternativa3d::cameraX - local13; local20 = local6.alternativa3d::cameraY - local14; local21 = local6.alternativa3d::cameraZ - local15; local22 = local21 * local17 - local20 * local18; local23 = local19 * local18 - local21 * local16; local24 = local20 * local16 - local19 * local17; local25 = 1 / Math.sqrt(local22 * local22 + local23 * local23 + local24 * local24); local22 *= local25; local23 *= local25; local24 *= local25; local11.alternativa3d::cameraX = local22; local11.alternativa3d::cameraY = local23; local11.alternativa3d::cameraZ = local24; local11.alternativa3d::offset = local13 * local22 + local14 * local23 + local15 * local24; local12.alternativa3d::cameraX = -local22; local12.alternativa3d::cameraY = -local23; local12.alternativa3d::cameraZ = -local24; local12.alternativa3d::offset = -local4.alternativa3d::cameraX * local22 - local4.alternativa3d::cameraY * local23 - local4.alternativa3d::cameraZ * local24; local26 = local12.alternativa3d::next; local27 = local26.alternativa3d::next; local13 = local2.alternativa3d::cameraX; local14 = local2.alternativa3d::cameraY; local15 = local2.alternativa3d::cameraZ; local16 = local6.alternativa3d::cameraX - local13; local17 = local6.alternativa3d::cameraY - local14; local18 = local6.alternativa3d::cameraZ - local15; local19 = local4.alternativa3d::cameraX - local13; local20 = local4.alternativa3d::cameraY - local14; local21 = local4.alternativa3d::cameraZ - local15; local22 = local21 * local17 - local20 * local18; local23 = local19 * local18 - local21 * local16; local24 = local20 * local16 - local19 * local17; local25 = 1 / Math.sqrt(local22 * local22 + local23 * local23 + local24 * local24); local22 *= local25; local23 *= local25; local24 *= local25; local26.alternativa3d::cameraX = local22; local26.alternativa3d::cameraY = local23; local26.alternativa3d::cameraZ = local24; local26.alternativa3d::offset = local13 * local22 + local14 * local23 + local15 * local24; local27.alternativa3d::cameraX = -local22; local27.alternativa3d::cameraY = -local23; local27.alternativa3d::cameraZ = -local24; local27.alternativa3d::offset = -local3.alternativa3d::cameraX * local22 - local3.alternativa3d::cameraY * local23 - local3.alternativa3d::cameraZ * local24; local28 = local27.alternativa3d::next; local29 = local28.alternativa3d::next; local13 = local6.alternativa3d::cameraX; local14 = local6.alternativa3d::cameraY; local15 = local6.alternativa3d::cameraZ; local16 = local7.alternativa3d::cameraX - local13; local17 = local7.alternativa3d::cameraY - local14; local18 = local7.alternativa3d::cameraZ - local15; local19 = local8.alternativa3d::cameraX - local13; local20 = local8.alternativa3d::cameraY - local14; local21 = local8.alternativa3d::cameraZ - local15; local22 = local21 * local17 - local20 * local18; local23 = local19 * local18 - local21 * local16; local24 = local20 * local16 - local19 * local17; local25 = 1 / Math.sqrt(local22 * local22 + local23 * local23 + local24 * local24); local22 *= local25; local23 *= local25; local24 *= local25; local28.alternativa3d::cameraX = local22; local28.alternativa3d::cameraY = local23; local28.alternativa3d::cameraZ = local24; local28.alternativa3d::offset = local13 * local22 + local14 * local23 + local15 * local24; local29.alternativa3d::cameraX = -local22; local29.alternativa3d::cameraY = -local23; local29.alternativa3d::cameraZ = -local24; local29.alternativa3d::offset = -local2.alternativa3d::cameraX * local22 - local2.alternativa3d::cameraY * local23 - local2.alternativa3d::cameraZ * local24; if(local11.alternativa3d::offset < -local12.alternativa3d::offset) { local12.alternativa3d::cameraX = -local12.alternativa3d::cameraX; local12.alternativa3d::cameraY = -local12.alternativa3d::cameraY; local12.alternativa3d::cameraZ = -local12.alternativa3d::cameraZ; local12.alternativa3d::offset = -local12.alternativa3d::offset; local11.alternativa3d::cameraX = -local11.alternativa3d::cameraX; local11.alternativa3d::cameraY = -local11.alternativa3d::cameraY; local11.alternativa3d::cameraZ = -local11.alternativa3d::cameraZ; local11.alternativa3d::offset = -local11.alternativa3d::offset; } if(local26.alternativa3d::offset < -local27.alternativa3d::offset) { local26.alternativa3d::cameraX = -local26.alternativa3d::cameraX; local26.alternativa3d::cameraY = -local26.alternativa3d::cameraY; local26.alternativa3d::cameraZ = -local26.alternativa3d::cameraZ; local26.alternativa3d::offset = -local26.alternativa3d::offset; local27.alternativa3d::cameraX = -local27.alternativa3d::cameraX; local27.alternativa3d::cameraY = -local27.alternativa3d::cameraY; local27.alternativa3d::cameraZ = -local27.alternativa3d::cameraZ; local27.alternativa3d::offset = -local27.alternativa3d::offset; } if(local29.alternativa3d::offset < -local28.alternativa3d::offset) { local29.alternativa3d::cameraX = -local29.alternativa3d::cameraX; local29.alternativa3d::cameraY = -local29.alternativa3d::cameraY; local29.alternativa3d::cameraZ = -local29.alternativa3d::cameraZ; local29.alternativa3d::offset = -local29.alternativa3d::offset; local28.alternativa3d::cameraX = -local28.alternativa3d::cameraX; local28.alternativa3d::cameraY = -local28.alternativa3d::cameraY; local28.alternativa3d::cameraZ = -local28.alternativa3d::cameraZ; local28.alternativa3d::offset = -local28.alternativa3d::offset; } } this.alternativa3d::space = 2; } private function calculateAABBStruct(param1:Face, param2:int, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number, param13:Number, param14:Number) : void { var local16:Wrapper = null; var local17:Vertex = null; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local15:Face = param1; while(local15 != null) { local16 = local15.alternativa3d::wrapper; while(local16 != null) { local17 = local16.alternativa3d::vertex; if(local17.alternativa3d::transformId != param2) { local18 = local17.alternativa3d::cameraX; local19 = local17.alternativa3d::cameraY; local20 = local17.alternativa3d::cameraZ; local17.alternativa3d::cameraX = param3 * local18 + param4 * local19 + param5 * local20 + param6; local17.alternativa3d::cameraY = param7 * local18 + param8 * local19 + param9 * local20 + param10; local17.alternativa3d::cameraZ = param11 * local18 + param12 * local19 + param13 * local20 + param14; if(local17.alternativa3d::cameraX < this.alternativa3d::boundMinX) { this.alternativa3d::boundMinX = local17.alternativa3d::cameraX; } if(local17.alternativa3d::cameraX > this.alternativa3d::boundMaxX) { this.alternativa3d::boundMaxX = local17.alternativa3d::cameraX; } if(local17.alternativa3d::cameraY < this.alternativa3d::boundMinY) { this.alternativa3d::boundMinY = local17.alternativa3d::cameraY; } if(local17.alternativa3d::cameraY > this.alternativa3d::boundMaxY) { this.alternativa3d::boundMaxY = local17.alternativa3d::cameraY; } if(local17.alternativa3d::cameraZ < this.alternativa3d::boundMinZ) { this.alternativa3d::boundMinZ = local17.alternativa3d::cameraZ; } if(local17.alternativa3d::cameraZ > this.alternativa3d::boundMaxZ) { this.alternativa3d::boundMaxZ = local17.alternativa3d::cameraZ; } local17.alternativa3d::transformId = param2; } local16 = local16.alternativa3d::next; } local15 = local15.alternativa3d::processNext; } if(param1.alternativa3d::processNegative != null) { this.calculateAABBStruct(param1.alternativa3d::processNegative,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } if(param1.alternativa3d::processPositive != null) { this.calculateAABBStruct(param1.alternativa3d::processPositive,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } } private function calculateOOBBStruct(param1:Face, param2:int, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number, param13:Number, param14:Number) : void { var local16:Wrapper = null; var local17:Vertex = null; var local15:Face = param1; while(local15 != null) { local16 = local15.alternativa3d::wrapper; while(local16 != null) { local17 = local16.alternativa3d::vertex; if(local17.alternativa3d::transformId != param2) { if(local17.x < this.alternativa3d::boundMinX) { this.alternativa3d::boundMinX = local17.x; } if(local17.x > this.alternativa3d::boundMaxX) { this.alternativa3d::boundMaxX = local17.x; } if(local17.y < this.alternativa3d::boundMinY) { this.alternativa3d::boundMinY = local17.y; } if(local17.y > this.alternativa3d::boundMaxY) { this.alternativa3d::boundMaxY = local17.y; } if(local17.z < this.alternativa3d::boundMinZ) { this.alternativa3d::boundMinZ = local17.z; } if(local17.z > this.alternativa3d::boundMaxZ) { this.alternativa3d::boundMaxZ = local17.z; } local17.alternativa3d::transformId = param2; } local16 = local16.alternativa3d::next; } local15 = local15.alternativa3d::processNext; } if(param1.alternativa3d::processNegative != null) { this.calculateOOBBStruct(param1.alternativa3d::processNegative,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } if(param1.alternativa3d::processPositive != null) { this.calculateOOBBStruct(param1.alternativa3d::processPositive,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } } private function updateAABBStruct(param1:Face, param2:int) : void { var local4:Wrapper = null; var local5:Vertex = null; var local3:Face = param1; while(local3 != null) { local4 = local3.alternativa3d::wrapper; while(local4 != null) { local5 = local4.alternativa3d::vertex; if(local5.alternativa3d::transformId != param2) { if(local5.alternativa3d::cameraX < this.alternativa3d::boundMinX) { this.alternativa3d::boundMinX = local5.alternativa3d::cameraX; } if(local5.alternativa3d::cameraX > this.alternativa3d::boundMaxX) { this.alternativa3d::boundMaxX = local5.alternativa3d::cameraX; } if(local5.alternativa3d::cameraY < this.alternativa3d::boundMinY) { this.alternativa3d::boundMinY = local5.alternativa3d::cameraY; } if(local5.alternativa3d::cameraY > this.alternativa3d::boundMaxY) { this.alternativa3d::boundMaxY = local5.alternativa3d::cameraY; } if(local5.alternativa3d::cameraZ < this.alternativa3d::boundMinZ) { this.alternativa3d::boundMinZ = local5.alternativa3d::cameraZ; } if(local5.alternativa3d::cameraZ > this.alternativa3d::boundMaxZ) { this.alternativa3d::boundMaxZ = local5.alternativa3d::cameraZ; } local5.alternativa3d::transformId = param2; } local4 = local4.alternativa3d::next; } local3 = local3.alternativa3d::processNext; } if(param1.alternativa3d::processNegative != null) { this.updateAABBStruct(param1.alternativa3d::processNegative,param2); } if(param1.alternativa3d::processPositive != null) { this.updateAABBStruct(param1.alternativa3d::processPositive,param2); } } alternativa3d function split(param1:Camera3D, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number) : void { var local8:VG = null; var local7:Face = this.alternativa3d::faceStruct.alternativa3d::create(); this.splitFaceStruct(param1,this.alternativa3d::faceStruct,local7,param2,param3,param4,param5,param5 - param6,param5 + param6); if(local7.alternativa3d::processNegative != null) { if(collector != null) { local8 = collector; collector = collector.alternativa3d::next; local8.alternativa3d::next = null; } else { local8 = new VG(); } this.alternativa3d::next = local8; local8.alternativa3d::faceStruct = local7.alternativa3d::processNegative; local7.alternativa3d::processNegative = null; local8.alternativa3d::object = this.alternativa3d::object; local8.alternativa3d::alpha = this.alternativa3d::alpha; local8.alternativa3d::blendMode = this.alternativa3d::blendMode; local8.alternativa3d::colorTransform = this.alternativa3d::colorTransform; local8.alternativa3d::filters = this.alternativa3d::filters; local8.alternativa3d::sorting = this.alternativa3d::sorting; local8.alternativa3d::debug = this.alternativa3d::debug; local8.alternativa3d::space = this.alternativa3d::space; local8.alternativa3d::viewAligned = this.alternativa3d::viewAligned; if(this.alternativa3d::viewAligned) { local8.alternativa3d::tma = this.alternativa3d::tma; local8.alternativa3d::tmb = this.alternativa3d::tmb; local8.alternativa3d::tmc = this.alternativa3d::tmc; local8.alternativa3d::tmd = this.alternativa3d::tmd; local8.alternativa3d::tmtx = this.alternativa3d::tmtx; local8.alternativa3d::tmty = this.alternativa3d::tmty; } local8.alternativa3d::boundMinX = 1e+22; local8.alternativa3d::boundMinY = 1e+22; local8.alternativa3d::boundMinZ = 1e+22; local8.alternativa3d::boundMaxX = -1e+22; local8.alternativa3d::boundMaxY = -1e+22; local8.alternativa3d::boundMaxZ = -1e+22; local8.updateAABBStruct(local8.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId); } else { this.alternativa3d::next = null; } if(local7.alternativa3d::processPositive != null) { this.alternativa3d::faceStruct = local7.alternativa3d::processPositive; local7.alternativa3d::processPositive = null; this.alternativa3d::boundMinX = 1e+22; this.alternativa3d::boundMinY = 1e+22; this.alternativa3d::boundMinZ = 1e+22; this.alternativa3d::boundMaxX = -1e+22; this.alternativa3d::boundMaxY = -1e+22; this.alternativa3d::boundMaxZ = -1e+22; this.updateAABBStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId); } else { this.alternativa3d::faceStruct = null; } local7.alternativa3d::next = Face.alternativa3d::collector; Face.alternativa3d::collector = local7; } alternativa3d function crop(param1:Camera3D, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number) : void { this.alternativa3d::faceStruct = this.cropFaceStruct(param1,this.alternativa3d::faceStruct,param2,param3,param4,param5,param5 - param6,param5 + param6); if(this.alternativa3d::faceStruct != null) { this.alternativa3d::boundMinX = 1e+22; this.alternativa3d::boundMinY = 1e+22; this.alternativa3d::boundMinZ = 1e+22; this.alternativa3d::boundMaxX = -1e+22; this.alternativa3d::boundMaxY = -1e+22; this.alternativa3d::boundMaxZ = -1e+22; this.updateAABBStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId); } } private function splitFaceStruct(param1:Camera3D, param2:Face, param3:Face, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number) : void { var local10:Face = null; var local11:Face = null; var local12:Wrapper = null; var local13:Vertex = null; var local14:Vertex = null; var local15:Face = null; var local16:Face = null; var local17:Face = null; var local18:Face = null; var local19:Face = null; var local20:Face = null; var local21:Face = null; var local22:Face = null; var local23:Face = null; var local24:Face = null; var local25:Wrapper = null; var local26:Wrapper = null; var local27:Wrapper = null; var local28:Boolean = false; var local29:Vertex = null; var local30:Vertex = null; var local31:Vertex = null; var local32:Number = NaN; var local33:Number = NaN; var local34:Number = NaN; var local35:Boolean = false; var local36:Boolean = false; var local37:Boolean = false; var local38:Number = NaN; var local39:Number = NaN; if(param2.alternativa3d::processNegative != null) { this.splitFaceStruct(param1,param2.alternativa3d::processNegative,param3,param4,param5,param6,param7,param8,param9); param2.alternativa3d::processNegative = null; local15 = param3.alternativa3d::processNegative; local16 = param3.alternativa3d::processPositive; } if(param2.alternativa3d::processPositive != null) { this.splitFaceStruct(param1,param2.alternativa3d::processPositive,param3,param4,param5,param6,param7,param8,param9); param2.alternativa3d::processPositive = null; local17 = param3.alternativa3d::processNegative; local18 = param3.alternativa3d::processPositive; } if(param2.alternativa3d::wrapper != null) { local10 = param2; while(local10 != null) { local11 = local10.alternativa3d::processNext; local12 = local10.alternativa3d::wrapper; local29 = local12.alternativa3d::vertex; local12 = local12.alternativa3d::next; local30 = local12.alternativa3d::vertex; local12 = local12.alternativa3d::next; local31 = local12.alternativa3d::vertex; local12 = local12.alternativa3d::next; local32 = local29.alternativa3d::cameraX * param4 + local29.alternativa3d::cameraY * param5 + local29.alternativa3d::cameraZ * param6; local33 = local30.alternativa3d::cameraX * param4 + local30.alternativa3d::cameraY * param5 + local30.alternativa3d::cameraZ * param6; local34 = local31.alternativa3d::cameraX * param4 + local31.alternativa3d::cameraY * param5 + local31.alternativa3d::cameraZ * param6; local35 = local32 < param8 || local33 < param8 || local34 < param8; local36 = local32 > param9 || local33 > param9 || local34 > param9; local37 = local32 < param8 && local33 < param8 && local34 < param8; while(local12 != null) { local13 = local12.alternativa3d::vertex; local38 = local13.alternativa3d::cameraX * param4 + local13.alternativa3d::cameraY * param5 + local13.alternativa3d::cameraZ * param6; if(local38 < param8) { local35 = true; } else { local37 = false; if(local38 > param9) { local36 = true; } } local13.alternativa3d::offset = local38; local12 = local12.alternativa3d::next; } if(!local35) { if(local21 != null) { local22.alternativa3d::processNext = local10; } else { local21 = local10; } local22 = local10; } else if(!local36) { if(local37) { if(local19 != null) { local20.alternativa3d::processNext = local10; } else { local19 = local10; } local20 = local10; } else { local29.alternativa3d::offset = local32; local30.alternativa3d::offset = local33; local31.alternativa3d::offset = local34; local23 = local10.alternativa3d::create(); local23.material = local10.material; param1.alternativa3d::lastFace.alternativa3d::next = local23; param1.alternativa3d::lastFace = local23; local25 = null; local28 = local10.material != null && Boolean(local10.material.alternativa3d::useVerticesNormals); local12 = local10.alternativa3d::wrapper; while(local12 != null) { local30 = local12.alternativa3d::vertex; if(local30.alternativa3d::offset >= param8) { local14 = local30.alternativa3d::create(); param1.alternativa3d::lastVertex.alternativa3d::next = local14; param1.alternativa3d::lastVertex = local14; local14.x = local30.x; local14.y = local30.y; local14.z = local30.z; local14.u = local30.u; local14.v = local30.v; local14.alternativa3d::cameraX = local30.alternativa3d::cameraX; local14.alternativa3d::cameraY = local30.alternativa3d::cameraY; local14.alternativa3d::cameraZ = local30.alternativa3d::cameraZ; if(local28) { local14.normalX = local30.normalX; local14.normalY = local30.normalY; local14.normalZ = local30.normalZ; } local30 = local14; } local27 = local12.alternativa3d::create(); local27.alternativa3d::vertex = local30; if(local25 != null) { local25.alternativa3d::next = local27; } else { local23.alternativa3d::wrapper = local27; } local25 = local27; local12 = local12.alternativa3d::next; } if(local19 != null) { local20.alternativa3d::processNext = local23; } else { local19 = local23; } local20 = local23; local10.alternativa3d::processNext = null; } } else { local29.alternativa3d::offset = local32; local30.alternativa3d::offset = local33; local31.alternativa3d::offset = local34; local23 = local10.alternativa3d::create(); local23.material = local10.material; param1.alternativa3d::lastFace.alternativa3d::next = local23; param1.alternativa3d::lastFace = local23; local24 = local10.alternativa3d::create(); local24.material = local10.material; param1.alternativa3d::lastFace.alternativa3d::next = local24; param1.alternativa3d::lastFace = local24; local25 = null; local26 = null; local12 = local10.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next; while(local12.alternativa3d::next != null) { local12 = local12.alternativa3d::next; } local29 = local12.alternativa3d::vertex; local32 = local29.alternativa3d::offset; local28 = local10.material != null && Boolean(local10.material.alternativa3d::useVerticesNormals); local12 = local10.alternativa3d::wrapper; while(local12 != null) { local30 = local12.alternativa3d::vertex; local33 = local30.alternativa3d::offset; if(local32 < param8 && local33 > param9 || local32 > param9 && local33 < param8) { local39 = (param7 - local32) / (local33 - local32); local13 = local30.alternativa3d::create(); param1.alternativa3d::lastVertex.alternativa3d::next = local13; param1.alternativa3d::lastVertex = local13; local13.x = local29.x + (local30.x - local29.x) * local39; local13.y = local29.y + (local30.y - local29.y) * local39; local13.z = local29.z + (local30.z - local29.z) * local39; local13.u = local29.u + (local30.u - local29.u) * local39; local13.v = local29.v + (local30.v - local29.v) * local39; local13.alternativa3d::cameraX = local29.alternativa3d::cameraX + (local30.alternativa3d::cameraX - local29.alternativa3d::cameraX) * local39; local13.alternativa3d::cameraY = local29.alternativa3d::cameraY + (local30.alternativa3d::cameraY - local29.alternativa3d::cameraY) * local39; local13.alternativa3d::cameraZ = local29.alternativa3d::cameraZ + (local30.alternativa3d::cameraZ - local29.alternativa3d::cameraZ) * local39; if(local28) { local13.normalX = local29.normalX + (local30.normalX - local29.normalX) * local39; local13.normalY = local29.normalY + (local30.normalY - local29.normalY) * local39; local13.normalZ = local29.normalZ + (local30.normalZ - local29.normalZ) * local39; } local27 = local12.alternativa3d::create(); local27.alternativa3d::vertex = local13; if(local25 != null) { local25.alternativa3d::next = local27; } else { local23.alternativa3d::wrapper = local27; } local25 = local27; local14 = local30.alternativa3d::create(); param1.alternativa3d::lastVertex.alternativa3d::next = local14; param1.alternativa3d::lastVertex = local14; local14.x = local13.x; local14.y = local13.y; local14.z = local13.z; local14.u = local13.u; local14.v = local13.v; local14.alternativa3d::cameraX = local13.alternativa3d::cameraX; local14.alternativa3d::cameraY = local13.alternativa3d::cameraY; local14.alternativa3d::cameraZ = local13.alternativa3d::cameraZ; if(local28) { local14.normalX = local13.normalX; local14.normalY = local13.normalY; local14.normalZ = local13.normalZ; } local27 = local12.alternativa3d::create(); local27.alternativa3d::vertex = local14; if(local26 != null) { local26.alternativa3d::next = local27; } else { local24.alternativa3d::wrapper = local27; } local26 = local27; } if(local30.alternativa3d::offset < param8) { local27 = local12.alternativa3d::create(); local27.alternativa3d::vertex = local30; if(local25 != null) { local25.alternativa3d::next = local27; } else { local23.alternativa3d::wrapper = local27; } local25 = local27; } else if(local30.alternativa3d::offset > param9) { local27 = local12.alternativa3d::create(); local27.alternativa3d::vertex = local30; if(local26 != null) { local26.alternativa3d::next = local27; } else { local24.alternativa3d::wrapper = local27; } local26 = local27; } else { local27 = local12.alternativa3d::create(); local27.alternativa3d::vertex = local30; if(local26 != null) { local26.alternativa3d::next = local27; } else { local24.alternativa3d::wrapper = local27; } local26 = local27; local14 = local30.alternativa3d::create(); param1.alternativa3d::lastVertex.alternativa3d::next = local14; param1.alternativa3d::lastVertex = local14; local14.x = local30.x; local14.y = local30.y; local14.z = local30.z; local14.u = local30.u; local14.v = local30.v; local14.alternativa3d::cameraX = local30.alternativa3d::cameraX; local14.alternativa3d::cameraY = local30.alternativa3d::cameraY; local14.alternativa3d::cameraZ = local30.alternativa3d::cameraZ; if(local28) { local14.normalX = local30.normalX; local14.normalY = local30.normalY; local14.normalZ = local30.normalZ; } local27 = local12.alternativa3d::create(); local27.alternativa3d::vertex = local14; if(local25 != null) { local25.alternativa3d::next = local27; } else { local23.alternativa3d::wrapper = local27; } local25 = local27; } local29 = local30; local32 = local33; local12 = local12.alternativa3d::next; } if(local19 != null) { local20.alternativa3d::processNext = local23; } else { local19 = local23; } local20 = local23; if(local21 != null) { local22.alternativa3d::processNext = local24; } else { local21 = local24; } local22 = local24; local10.alternativa3d::processNext = null; } local10 = local11; } } if(local19 != null || local15 != null && local17 != null) { if(local19 == null) { local19 = param2.alternativa3d::create(); param1.alternativa3d::lastFace.alternativa3d::next = local19; param1.alternativa3d::lastFace = local19; } else { local20.alternativa3d::processNext = null; } if(this.alternativa3d::sorting == 3) { local19.alternativa3d::normalX = param2.alternativa3d::normalX; local19.alternativa3d::normalY = param2.alternativa3d::normalY; local19.alternativa3d::normalZ = param2.alternativa3d::normalZ; local19.alternativa3d::offset = param2.alternativa3d::offset; } local19.alternativa3d::processNegative = local15; local19.alternativa3d::processPositive = local17; param3.alternativa3d::processNegative = local19; } else { param3.alternativa3d::processNegative = local15 != null ? local15 : local17; } if(local21 != null || local16 != null && local18 != null) { if(local21 == null) { local21 = param2.alternativa3d::create(); param1.alternativa3d::lastFace.alternativa3d::next = local21; param1.alternativa3d::lastFace = local21; } else { local22.alternativa3d::processNext = null; } if(this.alternativa3d::sorting == 3) { local21.alternativa3d::normalX = param2.alternativa3d::normalX; local21.alternativa3d::normalY = param2.alternativa3d::normalY; local21.alternativa3d::normalZ = param2.alternativa3d::normalZ; local21.alternativa3d::offset = param2.alternativa3d::offset; } local21.alternativa3d::processNegative = local16; local21.alternativa3d::processPositive = local18; param3.alternativa3d::processPositive = local21; } else { param3.alternativa3d::processPositive = local16 != null ? local16 : local18; } } private function cropFaceStruct(param1:Camera3D, param2:Face, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number) : Face { var local9:Face = null; var local10:Face = null; var local11:Wrapper = null; var local12:Vertex = null; var local13:Face = null; var local14:Face = null; var local15:Face = null; var local16:Face = null; var local17:Vertex = null; var local18:Vertex = null; var local19:Vertex = null; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Boolean = false; var local24:Boolean = false; var local25:Number = NaN; var local26:Face = null; var local27:Wrapper = null; var local28:Wrapper = null; var local29:Boolean = false; var local30:Number = NaN; if(param2.alternativa3d::processNegative != null) { local13 = this.cropFaceStruct(param1,param2.alternativa3d::processNegative,param3,param4,param5,param6,param7,param8); param2.alternativa3d::processNegative = null; } if(param2.alternativa3d::processPositive != null) { local14 = this.cropFaceStruct(param1,param2.alternativa3d::processPositive,param3,param4,param5,param6,param7,param8); param2.alternativa3d::processPositive = null; } if(param2.alternativa3d::wrapper != null) { local9 = param2; while(local9 != null) { local10 = local9.alternativa3d::processNext; local11 = local9.alternativa3d::wrapper; local17 = local11.alternativa3d::vertex; local11 = local11.alternativa3d::next; local18 = local11.alternativa3d::vertex; local11 = local11.alternativa3d::next; local19 = local11.alternativa3d::vertex; local11 = local11.alternativa3d::next; local20 = local17.alternativa3d::cameraX * param3 + local17.alternativa3d::cameraY * param4 + local17.alternativa3d::cameraZ * param5; local21 = local18.alternativa3d::cameraX * param3 + local18.alternativa3d::cameraY * param4 + local18.alternativa3d::cameraZ * param5; local22 = local19.alternativa3d::cameraX * param3 + local19.alternativa3d::cameraY * param4 + local19.alternativa3d::cameraZ * param5; local23 = local20 < param7 || local21 < param7 || local22 < param7; local24 = local20 > param8 || local21 > param8 || local22 > param8; while(local11 != null) { local12 = local11.alternativa3d::vertex; local25 = local12.alternativa3d::cameraX * param3 + local12.alternativa3d::cameraY * param4 + local12.alternativa3d::cameraZ * param5; if(local25 < param7) { local23 = true; } else if(local25 > param8) { local24 = true; } local12.alternativa3d::offset = local25; local11 = local11.alternativa3d::next; } if(!local24) { local9.alternativa3d::processNext = null; } else if(!local23) { if(local15 != null) { local16.alternativa3d::processNext = local9; } else { local15 = local9; } local16 = local9; } else { local17.alternativa3d::offset = local20; local18.alternativa3d::offset = local21; local19.alternativa3d::offset = local22; local26 = local9.alternativa3d::create(); local26.material = local9.material; param1.alternativa3d::lastFace.alternativa3d::next = local26; param1.alternativa3d::lastFace = local26; local27 = null; local11 = local9.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next; while(local11.alternativa3d::next != null) { local11 = local11.alternativa3d::next; } local17 = local11.alternativa3d::vertex; local20 = local17.alternativa3d::offset; local29 = local9.material != null && Boolean(local9.material.alternativa3d::useVerticesNormals); local11 = local9.alternativa3d::wrapper; while(local11 != null) { local18 = local11.alternativa3d::vertex; local21 = local18.alternativa3d::offset; if(local20 < param7 && local21 > param8 || local20 > param8 && local21 < param7) { local30 = (param6 - local20) / (local21 - local20); local12 = local18.alternativa3d::create(); param1.alternativa3d::lastVertex.alternativa3d::next = local12; param1.alternativa3d::lastVertex = local12; local12.x = local17.x + (local18.x - local17.x) * local30; local12.y = local17.y + (local18.y - local17.y) * local30; local12.z = local17.z + (local18.z - local17.z) * local30; local12.u = local17.u + (local18.u - local17.u) * local30; local12.v = local17.v + (local18.v - local17.v) * local30; local12.alternativa3d::cameraX = local17.alternativa3d::cameraX + (local18.alternativa3d::cameraX - local17.alternativa3d::cameraX) * local30; local12.alternativa3d::cameraY = local17.alternativa3d::cameraY + (local18.alternativa3d::cameraY - local17.alternativa3d::cameraY) * local30; local12.alternativa3d::cameraZ = local17.alternativa3d::cameraZ + (local18.alternativa3d::cameraZ - local17.alternativa3d::cameraZ) * local30; if(local29) { local12.normalX = local17.normalX + (local18.normalX - local17.normalX) * local30; local12.normalY = local17.normalY + (local18.normalY - local17.normalY) * local30; local12.normalZ = local17.normalZ + (local18.normalZ - local17.normalZ) * local30; } local28 = local11.alternativa3d::create(); local28.alternativa3d::vertex = local12; if(local27 != null) { local27.alternativa3d::next = local28; } else { local26.alternativa3d::wrapper = local28; } local27 = local28; } if(local21 >= param7) { local28 = local11.alternativa3d::create(); local28.alternativa3d::vertex = local18; if(local27 != null) { local27.alternativa3d::next = local28; } else { local26.alternativa3d::wrapper = local28; } local27 = local28; } local17 = local18; local20 = local21; local11 = local11.alternativa3d::next; } if(local15 != null) { local16.alternativa3d::processNext = local26; } else { local15 = local26; } local16 = local26; local9.alternativa3d::processNext = null; } local9 = local10; } } if(local15 != null || local13 != null && local14 != null) { if(local15 == null) { local15 = param2.alternativa3d::create(); param1.alternativa3d::lastFace.alternativa3d::next = local15; param1.alternativa3d::lastFace = local15; } else { local16.alternativa3d::processNext = null; } if(this.alternativa3d::sorting == 3) { local15.alternativa3d::normalX = param2.alternativa3d::normalX; local15.alternativa3d::normalY = param2.alternativa3d::normalY; local15.alternativa3d::normalZ = param2.alternativa3d::normalZ; local15.alternativa3d::offset = param2.alternativa3d::offset; } local15.alternativa3d::processNegative = local13; local15.alternativa3d::processPositive = local14; return local15; } return local13 != null ? local13 : local14; } alternativa3d function transformStruct(param1:Face, param2:int, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number, param13:Number, param14:Number) : void { var local16:Wrapper = null; var local17:Vertex = null; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local15:Face = param1; while(local15 != null) { local16 = local15.alternativa3d::wrapper; while(local16 != null) { local17 = local16.alternativa3d::vertex; if(local17.alternativa3d::transformId != param2) { local18 = local17.alternativa3d::cameraX; local19 = local17.alternativa3d::cameraY; local20 = local17.alternativa3d::cameraZ; local17.alternativa3d::cameraX = param3 * local18 + param4 * local19 + param5 * local20 + param6; local17.alternativa3d::cameraY = param7 * local18 + param8 * local19 + param9 * local20 + param10; local17.alternativa3d::cameraZ = param11 * local18 + param12 * local19 + param13 * local20 + param14; local17.alternativa3d::transformId = param2; } local16 = local16.alternativa3d::next; } local15 = local15.alternativa3d::processNext; } if(param1.alternativa3d::processNegative != null) { this.alternativa3d::transformStruct(param1.alternativa3d::processNegative,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } if(param1.alternativa3d::processPositive != null) { this.alternativa3d::transformStruct(param1.alternativa3d::processPositive,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14); } } alternativa3d function draw(param1:Camera3D, param2:Canvas, param3:Number, param4:Object3D) : void { var local5:Canvas = null; var local6:Face = null; var local7:Face = null; var local8:Face = null; if(this.alternativa3d::space == 1) { this.alternativa3d::transformStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId,param4.alternativa3d::ma,param4.alternativa3d::mb,param4.alternativa3d::mc,param4.alternativa3d::md,param4.alternativa3d::me,param4.alternativa3d::mf,param4.alternativa3d::mg,param4.alternativa3d::mh,param4.alternativa3d::mi,param4.alternativa3d::mj,param4.alternativa3d::mk,param4.alternativa3d::ml); } if(this.alternativa3d::viewAligned) { local6 = this.alternativa3d::faceStruct; if(this.alternativa3d::debug > 0) { local5 = param2.alternativa3d::getChildCanvas(true,false); if(Boolean(this.alternativa3d::debug & Debug.EDGES)) { Debug.alternativa3d::drawEdges(param1,local5,local6,this.alternativa3d::space != 2 ? 16777215 : 16750848); } if(Boolean(this.alternativa3d::debug & Debug.BOUNDS)) { if(this.alternativa3d::space == 1) { Debug.alternativa3d::drawBounds(param1,local5,param4,this.alternativa3d::boundMinX,this.alternativa3d::boundMinY,this.alternativa3d::boundMinZ,this.alternativa3d::boundMaxX,this.alternativa3d::boundMaxY,this.alternativa3d::boundMaxZ,10092288); } } } local5 = param2.alternativa3d::getChildCanvas(true,false,this.alternativa3d::object,this.alternativa3d::alpha,this.alternativa3d::blendMode,this.alternativa3d::colorTransform,this.alternativa3d::filters); local6.material.alternativa3d::drawViewAligned(param1,local5,local6,this.alternativa3d::object.alternativa3d::ml,this.alternativa3d::tma,this.alternativa3d::tmb,this.alternativa3d::tmc,this.alternativa3d::tmd,this.alternativa3d::tmtx,this.alternativa3d::tmty); } else { switch(this.alternativa3d::sorting) { case 0: local6 = this.alternativa3d::faceStruct; break; case 1: local6 = this.alternativa3d::faceStruct.alternativa3d::processNext != null ? param1.alternativa3d::sortByAverageZ(this.alternativa3d::faceStruct) : this.alternativa3d::faceStruct; break; case 2: local6 = this.alternativa3d::faceStruct.alternativa3d::processNext != null ? param1.alternativa3d::sortByDynamicBSP(this.alternativa3d::faceStruct,param3) : this.alternativa3d::faceStruct; break; case 3: local6 = this.collectNode(this.alternativa3d::faceStruct); } if(this.alternativa3d::debug > 0) { local5 = param2.alternativa3d::getChildCanvas(true,false); if(Boolean(this.alternativa3d::debug & Debug.EDGES)) { Debug.alternativa3d::drawEdges(param1,local5,local6,16777215); } if(Boolean(this.alternativa3d::debug & Debug.BOUNDS)) { if(this.alternativa3d::space == 1) { Debug.alternativa3d::drawBounds(param1,local5,param4,this.alternativa3d::boundMinX,this.alternativa3d::boundMinY,this.alternativa3d::boundMinZ,this.alternativa3d::boundMaxX,this.alternativa3d::boundMaxY,this.alternativa3d::boundMaxZ,10092288); } else if(this.alternativa3d::space == 2) { Debug.alternativa3d::drawBounds(param1,local5,this.alternativa3d::object,this.alternativa3d::boundMinX,this.alternativa3d::boundMinY,this.alternativa3d::boundMinZ,this.alternativa3d::boundMaxX,this.alternativa3d::boundMaxY,this.alternativa3d::boundMaxZ,16750848); } } } local5 = param2.alternativa3d::getChildCanvas(true,false,this.alternativa3d::object,this.alternativa3d::alpha,this.alternativa3d::blendMode,this.alternativa3d::colorTransform,this.alternativa3d::filters); local7 = local6; while(local7 != null) { local8 = local7.alternativa3d::processNext; if(local8 == null || local8.material != local6.material) { local7.alternativa3d::processNext = null; if(local6.material != null) { local6.material.alternativa3d::draw(param1,local5,local6,this.alternativa3d::object.alternativa3d::ml); } else { while(local6 != null) { local7 = local6.alternativa3d::processNext; local6.alternativa3d::processNext = null; local6 = local7; } } local6 = local8; } local7 = local8; } } this.alternativa3d::faceStruct = null; } private function collectNode(param1:Face, param2:Face = null) : Face { var local3:Face = null; var local4:Face = null; var local5:Face = null; if(param1.alternativa3d::offset < 0) { local4 = param1.alternativa3d::processNegative; local5 = param1.alternativa3d::processPositive; } else { local4 = param1.alternativa3d::processPositive; local5 = param1.alternativa3d::processNegative; } param1.alternativa3d::processNegative = null; param1.alternativa3d::processPositive = null; if(local5 != null) { param2 = this.collectNode(local5,param2); } if(param1.alternativa3d::wrapper != null) { local3 = param1; while(local3.alternativa3d::processNext != null) { local3 = local3.alternativa3d::processNext; } local3.alternativa3d::processNext = param2; param2 = param1; } if(local4 != null) { param2 = this.collectNode(local4,param2); } return param2; } } }
package platform.client.fp10.core.service.errormessage.errors { public class CannotEstablishConnectionError implements ErrorType { private var host:String; private var ports:Vector.<int>; public function CannotEstablishConnectionError(param1:String, param2:Vector.<int>) { super(); this.host = param1; this.ports = param2; } public function getMessage() : String { return "Cannot establish connection (host: " + this.host + ", ports: " + this.ports + ")"; } } }
package projects.tanks.client.panel.model.payment.modes.qiwi { import projects.tanks.client.panel.model.payment.types.PaymentRequestUrl; public interface IQiwiPaymentModelBase { function error() : void; function receiveUrl(param1:PaymentRequestUrl) : void; } }
package alternativa.tanks.gui.clanmanagement.clanmemberlist.members { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.clanmanagement.ClanActionsManager; import alternativa.tanks.gui.clanmanagement.ClanPermissionsManager; import alternativa.tanks.gui.clanmanagement.PermissionLabel; import alternativa.tanks.gui.clanmanagement.clanmemberlist.*; import alternativa.tanks.gui.clanmanagement.clanmemberlist.list.ClanUserItem; import alternativa.tanks.gui.clanmanagement.clanmemberlist.list.DeleteIndicator; import alternativa.tanks.gui.components.indicators.NewClanMemberIndicator; import alternativa.tanks.models.service.ClanNotificationsManager; import alternativa.tanks.service.clan.ClanMembersListEvent; import alternativa.types.Long; import controls.base.LabelBase; import flash.display.DisplayObject; import flash.events.Event; import flash.events.MouseEvent; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; import forms.ColorConstants; import projects.tanks.client.clans.clan.permissions.ClanPermission; import projects.tanks.clients.flash.commons.services.datetime.DateFormatter; import projects.tanks.clients.fp10.libraries.TanksLocale; import utils.TimeFormatter; public class ClanMemberItem extends ClanUserItem { [Inject] public static var localeService:ILocaleService; public var permissionLabel:ContextMenuPermissionLabel; private var experienceLabel:LabelBase; private var lostLabel:LabelBase; private var destroyedLabel:LabelBase; private var dlLabel:LabelBase; private var dateInClanLabel:LabelBase; private var lastOnlineDate:LabelBase; public var newIndicator:NewClanMemberIndicator; public var userId:Long; public var currentUserId:Long; private var permission:ClanPermission; private var items:Vector.<DisplayObject> = new Vector.<DisplayObject>(); public var data:Object; public function ClanMemberItem(param1:Object) { super(); this.data = param1; this.userId = param1.id; this.currentUserId = param1.currentUserId; userContainer = createUserLabel(this.userId); param1.uid = _userLabel.uid; addChild(userContainer); this.permission = param1.permission; this.permissionLabel = new PermissionLabel(this.permission,param1,this.userId,param1.currentUserId); this.permissionLabel.updateActions(); addChild(this.permissionLabel); this.experienceLabel = createLabel(); this.experienceLabel.text = param1.score; addChild(this.experienceLabel); this.lostLabel = createLabel(); this.lostLabel.text = param1.kills; addChild(this.lostLabel); this.destroyedLabel = createLabel(); this.destroyedLabel.text = param1.deaths; addChild(this.destroyedLabel); this.dlLabel = createLabel(); this.dlLabel.text = param1.kd; addChild(this.dlLabel); this.dateInClanLabel = createLabel(); this.dateInClanLabel.text = TimeFormatter.format(param1.date); addChild(this.dateInClanLabel); this.lastOnlineDate = createLabel(); this.lastOnlineDate.text = DateFormatter.formatDateToLocalized(new Date(param1.lastOnlineDate)); addChild(this.lastOnlineDate); this.items.push(userContainer); this.items.push(this.permissionLabel); this.items.push(this.experienceLabel); this.items.push(this.lostLabel); this.items.push(this.destroyedLabel); this.items.push(this.dlLabel); this.items.push(this.dateInClanLabel); this.items.push(this.lastOnlineDate); _deleteIndicator = new DeleteIndicator(this.permission == ClanPermission.SUPREME_COMMANDER || this.userId == this.currentUserId,this.userId,this.currentUserId); deleteIndicator.visible = false; addChild(deleteIndicator); this.newIndicator = this.createNewIndicator(param1); this.newIndicator.updateNotifications(); ClanNotificationsManager.addAcceptedIndicatorListener(this.newIndicator); addChild(this.newIndicator); deleteIndicator.addEventListener(MouseEvent.CLICK,this.onClickDelete,false,0,true); this.onResize(); addEventListener(Event.ADDED_TO_STAGE,this.onAdded,false,0,true); addEventListener(Event.REMOVED_FROM_STAGE,this.onRemovedFromStage,false,0,true); } private static function createLabel() : LabelBase { var local1:LabelBase = new LabelBase(); local1.autoSize = TextFieldAutoSize.LEFT; local1.align = TextFormatAlign.LEFT; local1.multiline = true; local1.wordWrap = true; local1.color = ColorConstants.GREEN_LABEL; return local1; } private function onAdded(param1:Event) : void { ClanActionsManager.addActionsUpdateListener(this.permissionLabel); this.permissionLabel.addEventListeners(); this.newIndicator.updateNotifications(); } public function onRemovedFromStage(param1:Event) : void { ClanActionsManager.removeActionsListener(this.permissionLabel); this.permissionLabel.destroy(); } private function createNewIndicator(param1:Object) : NewClanMemberIndicator { var local2:NewClanMemberIndicator = new NewClanMemberIndicator(this.userId,param1); local2.autoSize = TextFieldAutoSize.LEFT; local2.align = TextFormatAlign.LEFT; local2.color = ColorConstants.GREEN_LABEL; local2.text = localeService.getText(TanksLocale.TEXT_FRIENDS_NEW_FRIEND); local2.mouseEnabled = false; local2.visible = false; return local2; } private function onClickDelete(param1:MouseEvent) : void { dispatchEvent(new ClanMembersListEvent(ClanMembersListEvent.REMOVE_USER,_userLabel.userId,_userLabel.uid,true,true)); } override protected function onResize(param1:Event = null) : void { var local2:int = 0; while(local2 < this.items.length) { this.resizeItem(this.items[local2],local2); local2++; } _deleteIndicator.x = width - _deleteIndicator.width - 6; _deleteIndicator.y = 1; this.newIndicator.x = width - this.newIndicator.width - 10; ClanPermissionsManager.setScreenPosition(this.permissionLabel); ClanPermissionsManager.resize(HeaderClanMemberList.getPositionColumnWidth()); if(width > 0) { graphics.clear(); graphics.beginFill(0,0); graphics.drawRect(0,0,width - 1,20); graphics.endFill(); } } private function resizeItem(param1:DisplayObject, param2:int) : void { param1.x = HeaderClanMemberList.getColumnX(param2); param1.y = 1; param1.width = HeaderClanMemberList.getColumnWidth(param2); if(param2 != 0) { param1.x -= 5; } } } }
package projects.tanks.client.panel.model.payment.modes.errors { public interface IErrorsDescriptionModelBase { function showError(param1:String) : void; } }
package projects.tanks.client.battlefield.types { public class TankState { private var _angularVelocity:Vector3d; private var _chassisControl:int; private var _chassisTurnSpeedNumber:int; private var _linearVelocity:Vector3d; private var _orientation:Vector3d; private var _position:Vector3d; public function TankState(param1:Vector3d = null, param2:int = 0, param3:int = 0, param4:Vector3d = null, param5:Vector3d = null, param6:Vector3d = null) { super(); this._angularVelocity = param1; this._chassisControl = param2; this._chassisTurnSpeedNumber = param3; this._linearVelocity = param4; this._orientation = param5; this._position = param6; } public function get angularVelocity() : Vector3d { return this._angularVelocity; } public function set angularVelocity(param1:Vector3d) : void { this._angularVelocity = param1; } public function get chassisControl() : int { return this._chassisControl; } public function set chassisControl(param1:int) : void { this._chassisControl = param1; } public function get chassisTurnSpeedNumber() : int { return this._chassisTurnSpeedNumber; } public function set chassisTurnSpeedNumber(param1:int) : void { this._chassisTurnSpeedNumber = param1; } public function get linearVelocity() : Vector3d { return this._linearVelocity; } public function set linearVelocity(param1:Vector3d) : void { this._linearVelocity = param1; } public function get orientation() : Vector3d { return this._orientation; } public function set orientation(param1:Vector3d) : void { this._orientation = param1; } public function get position() : Vector3d { return this._position; } public function set position(param1:Vector3d) : void { this._position = param1; } public function toString() : String { var local1:String = "TankState ["; local1 += "angularVelocity = " + this.angularVelocity + " "; local1 += "chassisControl = " + this.chassisControl + " "; local1 += "chassisTurnSpeedNumber = " + this.chassisTurnSpeedNumber + " "; local1 += "linearVelocity = " + this.linearVelocity + " "; local1 += "orientation = " + this.orientation + " "; local1 += "position = " + this.position + " "; return local1 + "]"; } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Clipping; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Sorting; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.gfx.core.IndexBufferResource; import alternativa.gfx.core.VertexBufferResource; import flash.geom.Matrix; import flash.geom.Point; import flash.utils.Dictionary; use namespace alternativa3d; public class SkyBox extends Mesh { public static const LEFT:String = "left"; public static const RIGHT:String = "right"; public static const BACK:String = "back"; public static const FRONT:String = "front"; public static const BOTTOM:String = "bottom"; public static const TOP:String = "top"; private var leftFace:Face; private var rightFace:Face; private var backFace:Face; private var frontFace:Face; private var bottomFace:Face; private var topFace:Face; public var autoSize:Boolean = true; alternativa3d var reduceConst:Vector.<Number>; public function SkyBox(param1:Number, param2:Material = null, param3:Material = null, param4:Material = null, param5:Material = null, param6:Material = null, param7:Material = null, param8:Number = 0) { this.reduceConst = Vector.<Number>([0,0,0,1]); super(); param1 *= 0.5; var _loc9_:Vertex = this.createVertex(-param1,-param1,param1,param8,param8); var _loc10_:Vertex = this.createVertex(-param1,-param1,-param1,param8,1 - param8); var _loc11_:Vertex = this.createVertex(-param1,param1,-param1,1 - param8,1 - param8); var _loc12_:Vertex = this.createVertex(-param1,param1,param1,1 - param8,param8); this.leftFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param2); _loc9_ = this.createVertex(param1,param1,param1,param8,param8); _loc10_ = this.createVertex(param1,param1,-param1,param8,1 - param8); _loc11_ = this.createVertex(param1,-param1,-param1,1 - param8,1 - param8); _loc12_ = this.createVertex(param1,-param1,param1,1 - param8,param8); this.rightFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param3); _loc9_ = this.createVertex(param1,-param1,param1,param8,param8); _loc10_ = this.createVertex(param1,-param1,-param1,param8,1 - param8); _loc11_ = this.createVertex(-param1,-param1,-param1,1 - param8,1 - param8); _loc12_ = this.createVertex(-param1,-param1,param1,1 - param8,param8); this.backFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param4); _loc9_ = this.createVertex(-param1,param1,param1,param8,param8); _loc10_ = this.createVertex(-param1,param1,-param1,param8,1 - param8); _loc11_ = this.createVertex(param1,param1,-param1,1 - param8,1 - param8); _loc12_ = this.createVertex(param1,param1,param1,1 - param8,param8); this.frontFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param5); _loc9_ = this.createVertex(-param1,param1,-param1,param8,param8); _loc10_ = this.createVertex(-param1,-param1,-param1,param8,1 - param8); _loc11_ = this.createVertex(param1,-param1,-param1,1 - param8,1 - param8); _loc12_ = this.createVertex(param1,param1,-param1,1 - param8,param8); this.bottomFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param6); _loc9_ = this.createVertex(-param1,-param1,param1,param8,param8); _loc10_ = this.createVertex(-param1,param1,param1,param8,1 - param8); _loc11_ = this.createVertex(param1,param1,param1,1 - param8,1 - param8); _loc12_ = this.createVertex(param1,-param1,param1,1 - param8,param8); this.topFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param7); calculateBounds(); calculateFacesNormals(true); clipping = Clipping.FACE_CLIPPING; sorting = Sorting.NONE; shadowMapAlphaThreshold = 0.1; useLight = true; } public function getSide(param1:String) : Face { switch(param1) { case LEFT: return this.leftFace; case RIGHT: return this.rightFace; case BACK: return this.backFace; case FRONT: return this.frontFace; case BOTTOM: return this.bottomFace; case TOP: return this.topFace; default: return null; } } public function transformUV(param1:String, param2:Matrix) : void { var _loc4_:Wrapper = null; var _loc5_:Vertex = null; var _loc6_:Point = null; var _loc3_:Face = this.getSide(param1); if(_loc3_ != null) { _loc4_ = _loc3_.wrapper; while(_loc4_ != null) { _loc5_ = _loc4_.vertex; _loc6_ = param2.transformPoint(new Point(_loc5_.u,_loc5_.v)); _loc5_.u = _loc6_.x; _loc5_.v = _loc6_.y; _loc4_ = _loc4_.next; } } } override public function clone() : Object3D { var _loc1_:SkyBox = new SkyBox(0); _loc1_.clonePropertiesFrom(this); return _loc1_; } override protected function clonePropertiesFrom(param1:Object3D) : void { super.clonePropertiesFrom(param1); var _loc2_:SkyBox = param1 as SkyBox; this.autoSize = _loc2_.autoSize; var _loc3_:Face = _loc2_.faceList; var _loc4_:Face = faceList; while(_loc3_ != null) { if(_loc3_ == _loc2_.leftFace) { this.leftFace = _loc4_; } else if(_loc3_ == _loc2_.rightFace) { this.rightFace = _loc4_; } else if(_loc3_ == _loc2_.backFace) { this.backFace = _loc4_; } else if(_loc3_ == _loc2_.frontFace) { this.frontFace = _loc4_; } else if(_loc3_ == _loc2_.bottomFace) { this.bottomFace = _loc4_; } else if(_loc3_ == _loc2_.topFace) { this.topFace = _loc4_; } _loc3_ = _loc3_.next; _loc4_ = _loc4_.next; } } private function createVertex(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) : Vertex { var _loc6_:Vertex = new Vertex(); _loc6_.next = vertexList; vertexList = _loc6_; _loc6_.x = param1; _loc6_.y = param2; _loc6_.z = param3; _loc6_.u = param4; _loc6_.v = param5; return _loc6_; } private function createQuad(param1:Vertex, param2:Vertex, param3:Vertex, param4:Vertex, param5:Material) : Face { var _loc6_:Face = new Face(); _loc6_.material = param5; _loc6_.next = faceList; faceList = _loc6_; _loc6_.wrapper = new Wrapper(); _loc6_.wrapper.vertex = param1; _loc6_.wrapper.next = new Wrapper(); _loc6_.wrapper.next.vertex = param2; _loc6_.wrapper.next.next = new Wrapper(); _loc6_.wrapper.next.next.vertex = param3; _loc6_.wrapper.next.next.next = new Wrapper(); _loc6_.wrapper.next.next.next.vertex = param4; return _loc6_; } override alternativa3d function draw(param1:Camera3D) : void { if(faceList == null) { return; } if(this.autoSize) { this.calculateTransform(param1); } if(clipping == 0) { if(culling & 1) { return; } culling = 0; } this.prepareResources(); this.addOpaque(param1); transformConst[0] = ma; transformConst[1] = mb; transformConst[2] = mc; transformConst[3] = md; transformConst[4] = me; transformConst[5] = mf; transformConst[6] = mg; transformConst[7] = mh; transformConst[8] = mi; transformConst[9] = mj; transformConst[10] = mk; transformConst[11] = ml; var _loc2_:int = !!param1.debug ? int(int(param1.checkInDebug(this))) : int(int(0)); if(_loc2_ & Debug.BOUNDS) { Debug.drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } } override alternativa3d function prepareResources() : void { var _loc1_:Vector.<Number> = null; var _loc2_:int = 0; var _loc3_:int = 0; var _loc4_:Vertex = null; var _loc5_:int = 0; var _loc6_:int = 0; var _loc7_:int = 0; var _loc8_:Face = null; var _loc9_:Array = null; var _loc10_:Wrapper = null; var _loc11_:Dictionary = null; var _loc12_:Vector.<uint> = null; var _loc13_:int = 0; var _loc14_:* = undefined; if(vertexBuffer == null) { _loc1_ = new Vector.<Number>(); _loc2_ = 0; _loc3_ = 0; _loc4_ = vertexList; while(_loc4_ != null) { _loc1_[_loc2_] = _loc4_.x; _loc2_++; _loc1_[_loc2_] = _loc4_.y; _loc2_++; _loc1_[_loc2_] = _loc4_.z; _loc2_++; _loc1_[_loc2_] = _loc4_.u; _loc2_++; _loc1_[_loc2_] = _loc4_.v; _loc2_++; _loc1_[_loc2_] = _loc4_.normalX; _loc2_++; _loc1_[_loc2_] = _loc4_.normalY; _loc2_++; _loc1_[_loc2_] = _loc4_.normalZ; _loc2_++; _loc4_.index = _loc3_; _loc3_++; _loc4_ = _loc4_.next; } if(_loc3_ > 0) { vertexBuffer = new VertexBufferResource(_loc1_,8); } _loc11_ = new Dictionary(); _loc8_ = faceList; while(_loc8_ != null) { if(_loc8_.material != null) { _loc9_ = _loc11_[_loc8_.material]; if(_loc9_ == null) { _loc9_ = new Array(); _loc11_[_loc8_.material] = _loc9_; } _loc9_.push(_loc8_); } _loc8_ = _loc8_.next; } _loc12_ = new Vector.<uint>(); _loc13_ = 0; for(_loc14_ in _loc11_) { _loc9_ = _loc11_[_loc14_]; opaqueMaterials[opaqueLength] = _loc14_; opaqueBegins[opaqueLength] = numTriangles * 3; for each(_loc8_ in _loc9_) { _loc10_ = _loc8_.wrapper; _loc5_ = _loc10_.vertex.index; _loc10_ = _loc10_.next; _loc6_ = _loc10_.vertex.index; _loc10_ = _loc10_.next; while(_loc10_ != null) { _loc7_ = _loc10_.vertex.index; _loc12_[_loc13_] = _loc5_; _loc13_++; _loc12_[_loc13_] = _loc6_; _loc13_++; _loc12_[_loc13_] = _loc7_; _loc13_++; _loc6_ = _loc7_; ++numTriangles; _loc10_ = _loc10_.next; } } opaqueNums[opaqueLength] = numTriangles - opaqueBegins[opaqueLength] / 3; ++opaqueLength; } if(_loc13_ > 0) { indexBuffer = new IndexBufferResource(_loc12_); } } } override alternativa3d function addOpaque(param1:Camera3D) : void { var _loc2_:int = 0; while(_loc2_ < opaqueLength) { param1.addSky(opaqueMaterials[_loc2_],vertexBuffer,indexBuffer,opaqueBegins[_loc2_],opaqueNums[_loc2_],this); _loc2_++; } } override alternativa3d function getVG(param1:Camera3D) : VG { this.draw(param1); return null; } override alternativa3d function cullingInCamera(param1:Camera3D, param2:int) : int { return super.cullingInCamera(param1,param2 = int(param2 & ~3)); } private function calculateTransform(param1:Camera3D) : void { var _loc2_:Number = mi * boundMinX + mj * boundMinY + mk * boundMinZ + ml; var _loc3_:Number = _loc2_; _loc2_ = mi * boundMaxX + mj * boundMinY + mk * boundMinZ + ml; if(_loc2_ > _loc3_) { _loc3_ = _loc2_; } _loc2_ = mi * boundMaxX + mj * boundMaxY + mk * boundMinZ + ml; if(_loc2_ > _loc3_) { _loc3_ = _loc2_; } _loc2_ = mi * boundMinX + mj * boundMaxY + mk * boundMinZ + ml; if(_loc2_ > _loc3_) { _loc3_ = _loc2_; } _loc2_ = mi * boundMinX + mj * boundMinY + mk * boundMaxZ + ml; if(_loc2_ > _loc3_) { _loc3_ = _loc2_; } _loc2_ = mi * boundMaxX + mj * boundMinY + mk * boundMaxZ + ml; if(_loc2_ > _loc3_) { _loc3_ = _loc2_; } _loc2_ = mi * boundMaxX + mj * boundMaxY + mk * boundMaxZ + ml; if(_loc2_ > _loc3_) { _loc3_ = _loc2_; } _loc2_ = mi * boundMinX + mj * boundMaxY + mk * boundMaxZ + ml; if(_loc2_ > _loc3_) { _loc3_ = _loc2_; } var _loc4_:Number = 1; if(_loc3_ > param1.farClipping) { _loc4_ = param1.farClipping / _loc3_; } this.reduceConst[0] = _loc4_; this.reduceConst[1] = _loc4_; this.reduceConst[2] = _loc4_; } } }
package alternativa.tanks.model { import com.alternativaplatform.projects.tanks.client.commons.models.itemtype.ItemTypeEnum; public class ItemParams { public var baseItemId:String; public var description:String; public var inventoryItem:Boolean; public var itemIndex:int; public var itemProperties:Array; public var itemType:ItemTypeEnum; public var modificationIndex:int; public var name:String; public var nextModificationPrice:int; public var nextModificationProperties:Array; public var nextModificationRankId:int; public var previewId:String; public var price:int; public var rankId:int; public var modifications:Array; public function ItemParams(baseItemId:String, description:String, inventoryItem:Boolean, itemIndex:int, itemProperties:Array, itemType:ItemTypeEnum, modificationIndex:int, name:String, nextModificationPrice:int, nextModificationProperties:Array, nextModificationRankId:int, previewId:String, price:int, rankId:int, modifications:Array) { super(); this.baseItemId = baseItemId; this.description = description; this.inventoryItem = inventoryItem; this.itemIndex = itemIndex; this.itemProperties = itemProperties; this.itemType = itemType; this.modificationIndex = modificationIndex; this.name = name; this.nextModificationPrice = nextModificationPrice; this.nextModificationProperties = nextModificationProperties; this.nextModificationRankId = nextModificationRankId; this.previewId = previewId; this.price = price; this.rankId = rankId; this.modifications = modifications; } } }
package alternativa.engine3d.loaders.collada { use namespace collada; public class DaeVisualScene extends DaeElement { public var nodes:Vector.<DaeNode>; public function DaeVisualScene(param1:XML, param2:DaeDocument) { super(param1,param2); this.constructNodes(); } public function constructNodes() : void { var local4:DaeNode = null; var local1:XMLList = data.node; var local2:int = int(local1.length()); this.nodes = new Vector.<DaeNode>(local2); var local3:int = 0; while(local3 < local2) { local4 = new DaeNode(local1[local3],document,this); if(local4.id != null) { document.nodes[local4.id] = local4; } this.nodes[local3] = local4; local3++; } } } }
package alternativa.tanks.display.usertitle { import alternativa.engine3d.core.Clipping; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Vector3; import alternativa.tanks.display.usertitle.addition.DebugTitle; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.models.inventory.InventoryItemType; import controls.Label; import controls.rangicons.RangIconSmall; import flash.display.BitmapData; import flash.filters.GlowFilter; import flash.geom.Matrix; import flash.geom.Point; import flash.geom.Rectangle; import flash.text.TextFieldAutoSize; import flash.utils.getTimer; import projects.tanks.client.battleservice.model.team.BattleTeamType; public class UserTitle { private static const matrix:Matrix = new Matrix(); private static const EFFECT_WARNING_TIME:int = 3000; private static const MAX_HEALTH:int = 10000; private static const RANK_ICON_SIZE:int = 13; private static const LABEL_HEIGHT:int = 13; private static const RANK_ICON_OFFSET_Y:int = 3; private static const EFFECTS_ICON_SIZE:int = 16; private static const LABEL_SPACING:int = -3; private static const HEALTH_BAR_SPACING_Y:int = 2; private static const WEAPON_BAR_SPACING_Y:int = -1; private static const EFFECTS_SPACING_Y:int = 4; private static const EFFECTS_SPACING_X:int = 4; private static const BAR_WIDTH:int = 100; private static const BAR_HEIGHT:int = 8; private static const TEXTURE_MARGIN:int = 3; private static const TEXTURE_MARGIN_2:int = 2 * TEXTURE_MARGIN; private static const rankIcon:RangIconSmall = new RangIconSmall(); private static const inventoryItemTypes:Vector.<int> = Vector.<int>([InventoryItemType.FISRT_AID,InventoryItemType.ARMOR,InventoryItemType.POWER,InventoryItemType.SPEED]); private static const filter:GlowFilter = new GlowFilter(0,0.8,4,4,3); public static const BIT_LABEL:int = 1; public static const BIT_HEALTH:int = 2; public static const BIT_WEAPON:int = 4; public static const BIT_EFFECTS:int = 8; private static const ALPHA_SPEED:Number = 0.002; private var configFlags:int; private var dirtyFlags:int; public var sprite:Sprite3D; private var textureRect:Rectangle; private var label:Label; private var healthBar:ProgressBar; private var weaponBar:ProgressBar; private var effectIndicators:Vector.<EffectIndicator>; private var numVisibleIndicators:int; private var effectIndicatorsY:int; private var rankId:int; private var labelText:String; private var health:int; private var weaponStatus:int; private var indicatorsNumberChanged:Boolean; private var teamType:BattleTeamType; private var skin:ProgressBarSkin; private var hidden:Boolean = true; private var time:int; private var material:TextureMaterial; private var texture:BitmapData; private var additionTitile:DebugTitle; private var local:Boolean; public function UserTitle(isLocal:Boolean) { this.teamType = BattleTeamType.NONE; this.skin = ProgressBarSkin.HEALTHBAR_DM; this.additionTitile = new DebugTitle(); super(); this.material = new TextureMaterial(); this.local = isLocal; this.sprite = new Sprite3D(100,100,this.material); this.sprite.perspectiveScale = false; this.sprite.alpha = 0; this.sprite.visible = false; this.sprite.shadowMapAlphaThreshold = 100; this.sprite.softAttenuation = 0; this.sprite.useLight = false; this.sprite.useShadowMap = false; this.sprite.sorting = 0; this.sprite.clipping = Clipping.FACE_CLIPPING; this.material.uploadEveryFrame = true; if(!isLocal) { this.sprite.originY = 1; } else { this.sprite.depthTest = false; } this.hidden = true; } public function getTexture() : BitmapData { return this.texture; } public function hide() : void { if(this.hidden) { return; } this.hidden = true; } public function show() : void { if(!this.hidden) { return; } this.hidden = false; } public function isHidden() : Boolean { return this.hidden; } public function setConfiguration(configFlags:int) : void { if(this.configFlags == configFlags) { return; } this.configFlags = configFlags; this.updateConfiguration(); } public function setTeamType(teamType:BattleTeamType) : void { var bit:int = 0; if(this.teamType == teamType) { return; } this.teamType = teamType; this.skin = ProgressBarSkin.HEALTHBAR_DM; switch(teamType) { case BattleTeamType.RED: this.skin = ProgressBarSkin.HEALTHBAR_RED; break; case BattleTeamType.BLUE: this.skin = ProgressBarSkin.HEALTHBAR_BLUE; } for each(bit in [BIT_LABEL,BIT_HEALTH,BIT_WEAPON]) { if(this.hasOption(bit)) { this.markDirty(bit); } } } public function setRank(rankId:int) : void { if(this.rankId == rankId) { return; } this.rankId = rankId; if(this.hasOption(BIT_LABEL)) { this.markDirty(BIT_LABEL | BIT_HEALTH | BIT_WEAPON | BIT_EFFECTS); } } public function setLabelText(labelText:String) : void { if(this.labelText == labelText) { return; } this.labelText = labelText; if(this.hasOption(BIT_LABEL)) { this.updateConfiguration(); this.markDirty(BIT_LABEL | BIT_HEALTH | BIT_WEAPON | BIT_EFFECTS); } } public function setHealth(health:int) : void { if(this.health == health) { return; } this.health = health; if(this.hasOption(BIT_HEALTH)) { this.markDirty(BIT_HEALTH); } } public function setWeaponStatus(weaponStatus:int) : void { if(this.weaponStatus == weaponStatus) { return; } this.weaponStatus = weaponStatus; if(this.hasOption(BIT_WEAPON)) { this.markDirty(BIT_WEAPON); } } public function showIndicator(effectId:int, duration:int) : void { if(!this.hasOption(BIT_EFFECTS)) { return; } var indicator:EffectIndicator = this.getEffectIndicatorById(effectId); if(indicator != null) { if(indicator.isHidden()) { this.changeVisibleIndicatorsNumber(1); } indicator.show(duration); } } public function hideIndicator(effectId:int) : void { if(!this.hasOption(BIT_EFFECTS)) { return; } var indicator:EffectIndicator = this.getEffectIndicatorById(effectId); if(indicator != null) { indicator.hide(); } } public function hideIndicators() : void { var effectId:int = 0; if(!this.hasOption(BIT_EFFECTS) || this.effectIndicators == null) { return; } for each(effectId in inventoryItemTypes) { this.hideIndicator(effectId); } } function doHideIndicator(indicator:EffectIndicator) : void { indicator.clear(this.texture); this.changeVisibleIndicatorsNumber(-1); } public function update(pos:Vector3) : void { var effectIndicator:EffectIndicator = null; this.setPosition(pos); var now:int = getTimer(); var delta:int = now - this.time; this.time = now; this.updateVisibility(delta); if(this.dirtyFlags != 0) { if(this.isDirtyAndHasOption(BIT_LABEL)) { this.updateLabel(); } if(this.isDirtyAndHasOption(BIT_HEALTH)) { this.healthBar.setSkin(this.skin); this.healthBar.progress = this.health; this.healthBar.draw(this.texture,this.material); } if(this.isDirtyAndHasOption(BIT_WEAPON)) { this.weaponBar.progress = this.weaponStatus; this.weaponBar.draw(this.texture,this.material); } if(this.isDirtyAndHasOption(BIT_EFFECTS)) { for each(effectIndicator in this.effectIndicators) { effectIndicator.forceRedraw(); } } this.dirtyFlags = 0; } if(this.hasOption(BIT_EFFECTS)) { this.updateEffectIndicators(now,delta); } } private function isDirtyAndHasOption(bit:int) : Boolean { return (this.dirtyFlags & bit) != 0 && (this.configFlags & bit) != 0; } private function updateEffectIndicators(now:int, delta:int) : void { var indicator:EffectIndicator = null; var i:int = 0; var x:int = 0; var num:int = this.effectIndicators.length; if(this.indicatorsNumberChanged) { this.indicatorsNumberChanged = false; x = this.textureRect.width + TEXTURE_MARGIN_2 - this.numVisibleIndicators * EFFECTS_ICON_SIZE - (this.numVisibleIndicators - 1) * EFFECTS_SPACING_X >> 1; for(i = 0; i < num; i++) { indicator = this.effectIndicators[i]; if(indicator.isVisible()) { indicator.clear(this.texture); } if(!indicator.isHidden()) { indicator.setPosition(x,this.effectIndicatorsY); x += EFFECTS_ICON_SIZE + EFFECTS_SPACING_X; } } } for(i = 0; i < num; i++) { indicator = this.effectIndicators[i]; indicator.update(now,delta,this.texture,this.material); } } private function changeVisibleIndicatorsNumber(increment:int) : void { this.numVisibleIndicators += increment; this.indicatorsNumberChanged = true; } private function updateConfiguration() : void { if(this.configFlags == 0) { return; } this.setupTexture(); this.setupComponents(); } private function setupTexture() : void { var width:int = 0; var height:int = 0; var numEffects:int = 0; var w:int = 0; if(this.hasOption(BIT_LABEL)) { if(this.label == null) { this.createLabelComponents(); } this.label.text = this.labelText == null ? "" : this.labelText; width = RANK_ICON_SIZE + LABEL_SPACING + this.label.textWidth; height = LABEL_HEIGHT; } if(this.hasOption(BIT_HEALTH)) { if(width < BAR_WIDTH) { width = BAR_WIDTH; } if(height > 0) { height += HEALTH_BAR_SPACING_Y; } height += BAR_HEIGHT; if(this.hasOption(BIT_WEAPON)) { height += WEAPON_BAR_SPACING_Y + BAR_HEIGHT; } } if(this.hasOption(BIT_EFFECTS)) { numEffects = 4; w = numEffects * EFFECTS_ICON_SIZE + (numEffects - 1) * EFFECTS_SPACING_X; if(width < w) { width = w; } if(height > 0) { height += EFFECTS_SPACING_Y; } height += EFFECTS_ICON_SIZE; } width += 2 * TEXTURE_MARGIN; height += 2 * TEXTURE_MARGIN; if(this.texture == null || this.texture.width != width || this.texture.height != height) { if(this.texture != null) { this.texture.dispose(); } this.texture = new BitmapData(width,height,true,0); this.material.texture = this.texture; this.sprite.width = width; this.sprite.height = height; this.textureRect = this.texture.rect; this.markDirty(BIT_LABEL | BIT_HEALTH | BIT_WEAPON | BIT_EFFECTS); } } private function setupComponents() : void { var left:int = 0; var top:int = TEXTURE_MARGIN; if(this.hasOption(BIT_LABEL)) { top += LABEL_HEIGHT; } if(this.hasOption(BIT_HEALTH)) { if(this.hasOption(BIT_LABEL)) { top += HEALTH_BAR_SPACING_Y; } left = this.textureRect.width - BAR_WIDTH >> 1; this.healthBar = new ProgressBar(left,top,MAX_HEALTH,BAR_WIDTH,this.skin); top += BAR_HEIGHT; if(this.hasOption(BIT_WEAPON)) { top += WEAPON_BAR_SPACING_Y; this.weaponBar = new ProgressBar(left,top,100,BAR_WIDTH,ProgressBarSkin.WEAPONBAR); top += BAR_HEIGHT; } } if(this.hasOption(BIT_EFFECTS)) { top += EFFECTS_SPACING_Y; this.effectIndicatorsY = top; this.createEffectsIndicators(); } } public function addToContainer(container:Scene3DContainer) : void { if(this.sprite.parent != null) { return; } container.addChild(this.sprite); this.time = getTimer(); } public function removeFromContainer() : void { if(this.sprite.parent != null) { this.sprite.parent.removeChild(this.sprite); } } public function setPosition(pos:Vector3) : void { this.sprite.x = pos.x; this.sprite.y = pos.y; this.sprite.z = pos.z; } private function markDirty(dirtyBit:int) : void { this.dirtyFlags |= dirtyBit; } public function hasOption(optionBit:int) : Boolean { return (optionBit & this.configFlags) != 0; } private function createLabelComponents() : void { if(this.label == null) { this.label = new Label(); this.label.autoSize = TextFieldAutoSize.LEFT; this.label.thickness = 50; } } private function updateLabel() : void { var tmpBitmapData:BitmapData = this.texture.clone(); tmpBitmapData.fillRect(this.textureRect,0); var labelWidth:int = RANK_ICON_SIZE + LABEL_SPACING + this.label.textWidth; var left:int = tmpBitmapData.width - labelWidth >> 1; matrix.tx = left; matrix.ty = TEXTURE_MARGIN + RANK_ICON_OFFSET_Y; rankIcon.rang = this.rankId; tmpBitmapData.draw(rankIcon,matrix,null,null,null,true); matrix.tx = left + RANK_ICON_SIZE + LABEL_SPACING; matrix.ty = TEXTURE_MARGIN; this.label.textColor = this.skin.color; tmpBitmapData.draw(this.label,matrix,null,null,null,true); this.texture.applyFilter(tmpBitmapData,this.textureRect,new Point(),filter); tmpBitmapData.dispose(); } private function createEffectsIndicators() : void { var typeId:int = 0; if(this.effectIndicators != null) { return; } this.effectIndicators = new Vector.<EffectIndicator>(); for each(typeId in inventoryItemTypes) { if(typeId == InventoryItemType.FISRT_AID) { this.effectIndicators.push(new EffectIndicator(typeId,100000,this,300,0)); } else { this.effectIndicators.push(new EffectIndicator(typeId,EFFECT_WARNING_TIME,this,300,30)); } } } private function getEffectIndicatorById(effectId:int) : EffectIndicator { var indicator:EffectIndicator = null; if(this.effectIndicators == null) { return null; } var len:int = this.effectIndicators.length; for(var i:int = 0; i < len; i++) { indicator = this.effectIndicators[i]; if(indicator.effectId == effectId) { return indicator; } } return null; } private function updateVisibility(delta:int) : void { if(this.hidden) { if(this.sprite.alpha > 0) { this.sprite.alpha -= ALPHA_SPEED * delta; if(this.sprite.alpha <= 0) { this.sprite.alpha = 0; this.sprite.visible = false; } } } else { this.sprite.visible = true; if(this.sprite.alpha < 1) { this.sprite.alpha += ALPHA_SPEED * delta; if(this.sprite.alpha > 1) { this.sprite.alpha = 1; } } } } } }
package alternativa.engine3d.core { import alternativa.gfx.agal.FragmentShader; import alternativa.gfx.agal.SamplerDim; import alternativa.gfx.agal.SamplerFilter; import alternativa.gfx.agal.SamplerMipMap; import alternativa.gfx.agal.SamplerRepeat; public class ShadowReceiverFragmentShader extends FragmentShader { public function ShadowReceiverFragmentShader(param1:Boolean, param2:Boolean) { super(); var _loc3_:SamplerFilter = !!param1 ? SamplerFilter.LINEAR : SamplerFilter.NEAREST; var _loc4_:SamplerMipMap = !!param1 ? SamplerMipMap.LINEAR : SamplerMipMap.NEAREST; if(param2) { max(ft0,v0,fc[16]); min(ft0.x,ft0,fc[16].z); min(ft0.y,ft0,fc[16].w); tex(ft0,ft0,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(_loc3_).mipmap(_loc4_)); } else { tex(ft0,v0,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(_loc3_).mipmap(_loc4_)); } sub(ft1,v0.z,fc[14]); div(ft2,ft1,fc[13]); max(ft3,ft1,fc[13].x); mul(ft3,ft3,fc[13].y); min(ft3,ft3,fc[14]); sub(ft4,fc[14],ft3); mul(ft2,ft2,ft3); mul(ft1,ft1,ft4); add(ft2,ft1,ft2); sub(ft2,fc[14],ft2); mul(ft0,ft0,ft2); sub(ft1,v0,fc[14]); div(ft1,ft1,fc[14].y); sat(ft1,ft1); mul(ft0,ft0,ft1.z); mov(ft0.xyz,fc[15]); mul(ft0.w,ft0,fc[15]); mov(oc,ft0); } } }
package alternativa.tanks.gui.tankpreview { import alternativa.engine3d.core.Object3D; import flash.events.IEventDispatcher; import flash.events.MouseEvent; import flash.utils.getTimer; public class AutoRotationState implements TankPreviewState { private static const MAX_ANGULAR_SPEED:Number = Math.PI * 5 / 180; private static const ANGULAR_ACCELERATION:Number = Math.PI * 5 / 180; private var stateMachine:TankPreviewStateMachine; private var eventSource:IEventDispatcher; private var angularSpeed:Number = 0; private var lastTime:int; private var cameraContainer:Object3D; public function AutoRotationState(param1:TankPreviewStateMachine, param2:IEventDispatcher, param3:Object3D) { super(); this.stateMachine = param1; this.eventSource = param2; this.cameraContainer = param3; } public function enter() : void { this.eventSource.addEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown); this.lastTime = getTimer(); this.angularSpeed = 0; } public function update() : void { var local1:Number = this.updateLastTimeAndGetTimeDelta(); this.calculateAngularSpeed(local1); this.cameraContainer.rotationZ += this.angularSpeed * local1; } private function updateLastTimeAndGetTimeDelta() : Number { var local1:int = getTimer(); var local2:Number = (local1 - this.lastTime) / 1000; this.lastTime = local1; if(local2 == 0) { local2 = 0.1; } return local2; } private function calculateAngularSpeed(param1:Number) : void { if(this.angularSpeed < MAX_ANGULAR_SPEED) { this.angularSpeed += ANGULAR_ACCELERATION * param1; if(this.angularSpeed > MAX_ANGULAR_SPEED) { this.angularSpeed = MAX_ANGULAR_SPEED; } } } public function exit() : void { this.eventSource.removeEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown); } private function onMouseDown(param1:MouseEvent) : void { this.stateMachine.handleEvent(this,TankPreviewEvent.MOUSE_DOWN); } } }
package controls.scroller.blue { import controls.scroller.*; public class ScrollThumbSkinBlue extends ScrollThumbSkin { public function ScrollThumbSkinBlue() { super(); } override public function initSkin() : void { toppng = new ScrollSkinBlue.thumbTop().bitmapData; midpng = new ScrollSkinBlue.thumbMiddle().bitmapData; } } }
package projects.tanks.client.battlefield.models.bonus.bonus.notification { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class BonusNotificationModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:BonusNotificationModelServer; private var client:IBonusNotificationModelBase = IBonusNotificationModelBase(this); private var modelId:Long = Long.getLong(769592937,-1424822430); public function BonusNotificationModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new BonusNotificationModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(NotificationBonusCC,false))); } protected function getInitParam() : NotificationBonusCC { return NotificationBonusCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.help.achievements { import alternativa.osgi.OSGi; import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign; public class PurchaseButtonHelper extends BubbleHelper { public function PurchaseButtonHelper() { super(); var local1:ILocaleService = ILocaleService(OSGi.getInstance().getService(ILocaleService)); text = local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_FIRST_PURCHASE_BUTON_TEXT); arrowLehgth = int(local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_FIRST_PURCHASE_BUTTON_ARROW_LENGTH)); arrowAlign = HelperAlign.MIDDLE_RIGHT; _showLimit = 3; } } }
package controls.statassets { import assets.stat.hall_SELECTED_ACTIVE; import flash.display.BitmapData; public class StatLineSelectedActive extends StatLineBase { public function StatLineSelectedActive() { super(); tl = new hall_SELECTED_ACTIVE(1,1); px = new BitmapData(1,1,false,881920); frameColor = 5898034; } } }
package { public interface ILobby { } }
package alternativa.tanks.model.payment.saveprocessed { public interface ProcessedPaymentService { function getLastProcessedPaymentInfo() : ProcessedPaymentInfo; } }
package alternativa.tanks.model.payment.shop.serverlayoutkit { import alternativa.tanks.gui.shop.shopitems.item.base.ShopButton; import alternativa.tanks.gui.shop.shopitems.item.kits.serverlayoutkit.KitBundleButton; import alternativa.tanks.model.payment.shop.ShopItemView; import projects.tanks.client.panel.model.shop.clientlayoutkit.IKitBundleViewModelBase; import projects.tanks.client.panel.model.shop.clientlayoutkit.KitBundleViewModelBase; [ModelInfo] public class KitBundleViewModel extends KitBundleViewModelBase implements IKitBundleViewModelBase, ShopItemView { public function KitBundleViewModel() { super(); } public function getButtonView() : ShopButton { return new KitBundleButton(object,getInitParam()); } } }
package alternativa.tanks.help.achievements { import alternativa.osgi.OSGi; import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign; public class SetEmailHelper extends BubbleHelper { public function SetEmailHelper() { super(); var local1:ILocaleService = ILocaleService(OSGi.getInstance().getService(ILocaleService)); text = local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_SET_EMAIL_TEXT); arrowLehgth = int(local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_SET_EMAIL_ARROW_LENGTH)); arrowAlign = HelperAlign.TOP_RIGHT; _showLimit = 3; } } }
package controls.panel { import alternativa.osgi.service.locale.ILocaleService; import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.Sprite; import flash.events.Event; import flash.events.TimerEvent; import flash.filters.GlowFilter; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; import flash.utils.Timer; import flash.utils.getTimer; import forms.ranks.BigRankIcon; import forms.ranks.RankIcon; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.premium.PremiumService; import projects.tanks.clients.fp10.libraries.tanksservices.service.rank.RankService; public class UpdateRankNotice extends Sprite { [Inject] public static var localeService:ILocaleService; [Inject] public static var premiumService:PremiumService; [Inject] public static var rankService:RankService; private static const IconCrystalClass:Class = UpdateRankNotice_IconCrystalClass; private static const RANK_OFFSET_Y:int = -73; private static const GIFT_OFFSET:int = 60; private static const HEIGHT_NORMAL:int = 90; private static const HEIGHT_WITH_GIFT:int = 135; private const showTime:int = 4000; private const hideTime:int = 2000; private var currentHeight:int; private var label:LabelBase; private var gift:LabelBase; private var timer:Timer; private var rankIcon:RankIcon; private var beginHideTime:int; public function UpdateRankNotice(param1:int, param2:int) { var local3:Bitmap = null; this.rankIcon = new BigRankIcon(); super(); filters = [new GlowFilter(0,1,6,6)]; this.rankIcon.init(premiumService.hasPremium(),param1); this.rankIcon.x = -(this.rankIcon.width >> 1); this.rankIcon.y = RANK_OFFSET_Y; addChild(this.rankIcon); this.label = new LabelBase(); this.label.color = 16776960; this.label.size = 18; this.label.bold = true; this.label.autoSize = TextFieldAutoSize.CENTER; this.label.align = TextFormatAlign.CENTER; this.label.multiline = true; this.label.text = localeService.getText(TanksLocale.TEXT_MAIN_PANEL_UPDATE_RANK_NOTICE,rankService.getRankName(param1)); addChild(this.label); this.currentHeight = HEIGHT_NORMAL; if(param2 > 0) { this.gift = new LabelBase(); this.gift.color = 16776960; this.gift.size = 18; this.gift.bold = true; this.gift.autoSize = TextFieldAutoSize.CENTER; this.gift.text = localeService.getText(TanksLocale.TEXT_MAIN_PANEL_UPDATE_RANK_NOTICE_GIFT,param2.toString()); this.gift.x = -(this.gift.width >> 1); this.gift.y = GIFT_OFFSET; addChild(this.gift); local3 = new IconCrystalClass(); local3.x = this.gift.x + this.gift.width + 2; local3.y = GIFT_OFFSET - 1; addChild(local3); this.currentHeight = HEIGHT_WITH_GIFT; } addEventListener(Event.ADDED_TO_STAGE,this.addedToStageHandler); addEventListener(Event.REMOVED_FROM_STAGE,this.removedFromStageHandler); } private function addedToStageHandler(param1:Event) : void { stage.addEventListener(Event.RESIZE,this.stage_resizeHandler); this.timer = new Timer(this.showTime,1); this.timer.addEventListener(TimerEvent.TIMER_COMPLETE,this.timer_timerCompleteHandler); this.timer.start(); this.stage_resizeHandler(null); } private function removedFromStageHandler(param1:Event) : void { stage.removeEventListener(Event.RESIZE,this.stage_resizeHandler); removeEventListener(Event.ADDED_TO_STAGE,this.addedToStageHandler); removeEventListener(Event.REMOVED_FROM_STAGE,this.removedFromStageHandler); } private function stage_resizeHandler(param1:Event) : void { x = stage.stageWidth / 2; y = stage.stageHeight - this.currentHeight >> 1; } private function timer_timerCompleteHandler(param1:TimerEvent) : void { this.timer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.timer_timerCompleteHandler); addEventListener(Event.ENTER_FRAME,this.enterFrameHandler); this.beginHideTime = getTimer(); } private function enterFrameHandler(param1:Event) : void { var local2:Number = 1 - (getTimer() - this.beginHideTime) / this.hideTime; this.alpha = local2; if(local2 <= 0) { removeEventListener(Event.ENTER_FRAME,this.enterFrameHandler); parent.removeChild(this); } } } }
package alternativa.tanks.models.weapon.streamweapon { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IStreamWeaponModelAdapt implements IStreamWeaponModel { private var object:IGameObject; private var impl:IStreamWeaponModel; public function IStreamWeaponModelAdapt(param1:IGameObject, param2:IStreamWeaponModel) { super(); this.object = param1; this.impl = param2; } public function getStreamWeaponData() : StreamWeaponData { var result:StreamWeaponData = null; try { Model.object = this.object; result = this.impl.getStreamWeaponData(); } finally { Model.popObject(); } return result; } } }
package projects.tanks.clients.fp10.StandaloneLoader { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.StandaloneLoader.StandaloneLoader_logo.png")] public class StandaloneLoader_logo extends BitmapAsset { public function StandaloneLoader_logo() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservicesflash { import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.launcherparams.ILauncherParams; import alternativa.osgi.service.locale.ILocaleService; import alternativa.osgi.service.logging.LogService; import alternativa.osgi.service.network.INetworkService; import alternativa.protocol.IProtocol; import alternativa.tanks.loader.ILoaderWindowService; import alternativa.tanks.loader.IModalLoaderService; import alternativa.tanks.newbieservice.NewbieUserService; import alternativa.tanks.newbieservice.NewbieUserServiceImpl; import alternativa.tanks.tracker.ITrackerService; import alternativa.tanks.ymservice.YandexMetricaServiceImpl; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.service.address.AddressService; import platform.client.fp10.core.service.transport.ITransportService; import platform.clients.fp10.libraries.alternativapartners.service.IPartnerService; import projects.tanks.clients.fp10.libraries.tanksservices.model.FriendsModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.IFriends; import projects.tanks.clients.fp10.libraries.tanksservices.model.IFriendsAdapt; import projects.tanks.clients.fp10.libraries.tanksservices.model.IFriendsEvents; import projects.tanks.clients.fp10.libraries.tanksservices.model.UserRefresh; import projects.tanks.clients.fp10.libraries.tanksservices.model.UserRefreshAdapt; import projects.tanks.clients.fp10.libraries.tanksservices.model.UserRefreshEvents; import projects.tanks.clients.fp10.libraries.tanksservices.model.formatbattle.EquipmentConstraintsNamingModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.accepted.FriendsAcceptedModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.acceptednotificator.FriendsAcceptedNotificatorModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.battleinvite.NotificationEnabledModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.incoming.FriendsIncomingModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.incomingnotificator.FriendsIncomingNotificatorModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.gpu.GPUDetector; import projects.tanks.clients.fp10.libraries.tanksservices.model.gpu.GPUDetectorAdapt; import projects.tanks.clients.fp10.libraries.tanksservices.model.gpu.GPUDetectorEvents; import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifier; import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifierAdapt; import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifierEvents; import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifierModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.logging.UserActionsLoggerModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.Notifier; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.NotifierAdapt; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.NotifierEvents; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.battle.BattleLinkData; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.battle.BattleNotifierModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.online.OnlineNotifierModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.premium.PremiumNotifierModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.rank.RankNotifierModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.referrals.ReferralNotifierModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.socialnetworks.SNUidNotifierModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.uid.UidNotifierModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.payment.PayModeProceed; import projects.tanks.clients.fp10.libraries.tanksservices.model.payment.PayModeProceedAdapt; import projects.tanks.clients.fp10.libraries.tanksservices.model.payment.PayModeProceedEvents; import projects.tanks.clients.fp10.libraries.tanksservices.model.proabonement.ProBattleNotifierModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.rankloader.RankLoaderModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.reconnect.ReconnectLauncher; import projects.tanks.clients.fp10.libraries.tanksservices.model.reconnect.ReconnectModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.serverrestarttime.OnceADayActionModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.uidcheck.UidCheckModel; import projects.tanks.clients.fp10.libraries.tanksservices.model.uidcheck.UidCheckService; import projects.tanks.clients.fp10.libraries.tanksservices.model.uidcheck.UidCheckServiceAdapt; import projects.tanks.clients.fp10.libraries.tanksservices.model.uidcheck.UidCheckServiceEvents; import projects.tanks.clients.fp10.libraries.tanksservices.service.TimeOutTruncateConsumers; import projects.tanks.clients.fp10.libraries.tanksservices.service.address.TanksAddressService; import projects.tanks.clients.fp10.libraries.tanksservices.service.address.TanksAddressServiceImpl; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.BattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.blockuser.BlockUserService; import projects.tanks.clients.fp10.libraries.tanksservices.service.blur.BlurService; import projects.tanks.clients.fp10.libraries.tanksservices.service.blur.IBlurService; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoServiceImpl; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.DialogsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.IDialogsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogwindowdispatcher.IDialogWindowsDispatcherService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendActionService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendsInfoLabelUpdater; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendActionService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.BattleInviteService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.IBattleInviteService; import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenStateService; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.IHelpService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.LobbyLayoutServiceBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.battlelist.UserBattleSelectActionsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.gamescreen.UserChangeGameScreenService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.garage.UserGarageActionsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.garage.UserGarageActionsServiceImpl; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.paymentactions.UserPaymentActionsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.settings.UserSettingsChangedService; import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.battle.IBattleNotifierService; import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.online.IOnlineNotifierService; import projects.tanks.clients.fp10.libraries.tanksservices.service.premium.PremiumService; import projects.tanks.clients.fp10.libraries.tanksservices.service.probattle.IUserProBattleService; import projects.tanks.clients.fp10.libraries.tanksservices.service.rank.RankService; import projects.tanks.clients.fp10.libraries.tanksservices.service.reconnect.ReconnectService; import projects.tanks.clients.fp10.libraries.tanksservices.service.servername.ServerNumberToLocaleServerService; import projects.tanks.clients.fp10.libraries.tanksservices.service.servername.ServerNumberToLocaleServerServiceImpl; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.UserInfoLabelUpdater; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.UserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.UserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.AlertUtils; import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleFormatUtil; import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleInfoUtils; import projects.tanks.clients.fp10.libraries.tanksservices.utils.PieceWordDeclensionUtil; public class Activator implements IBundleActivator { public static var osgi:OSGi; public function Activator() { super(); } public function start(param1:OSGi) : void { var modelRegister:ModelRegistry; var modelRegisterAdapt:ModelRegistry; var _osgi:OSGi = param1; osgi = _osgi; osgi.injectService(IStorageService,function(param1:Object):void { NewbieUserServiceImpl.storageService = IStorageService(param1); },function():IStorageService { return NewbieUserServiceImpl.storageService; }); osgi.injectService(NewbieUserService,function(param1:Object):void { YandexMetricaServiceImpl.newbieUserService = NewbieUserService(param1); },function():NewbieUserService { return YandexMetricaServiceImpl.newbieUserService; }); osgi.injectService(IFriendActionService,function(param1:Object):void { FriendsModel.friendsActionService = IFriendActionService(param1); },function():IFriendActionService { return FriendsModel.friendsActionService; }); osgi.injectService(BattleFormatUtil,function(param1:Object):void { EquipmentConstraintsNamingModel.battleFormatUtil = BattleFormatUtil(param1); },function():BattleFormatUtil { return EquipmentConstraintsNamingModel.battleFormatUtil; }); osgi.injectService(IFriendInfoService,function(param1:Object):void { FriendsAcceptedModel.friendsInfoService = IFriendInfoService(param1); },function():IFriendInfoService { return FriendsAcceptedModel.friendsInfoService; }); osgi.injectService(IFriendInfoService,function(param1:Object):void { FriendsAcceptedNotificatorModel.friendsInfoService = IFriendInfoService(param1); },function():IFriendInfoService { return FriendsAcceptedNotificatorModel.friendsInfoService; }); osgi.injectService(LogService,function(param1:Object):void { FriendsAcceptedNotificatorModel.logService = LogService(param1); },function():LogService { return FriendsAcceptedNotificatorModel.logService; }); osgi.injectService(IBattleInviteService,function(param1:Object):void { NotificationEnabledModel.battleInviteService = IBattleInviteService(param1); },function():IBattleInviteService { return NotificationEnabledModel.battleInviteService; }); osgi.injectService(IFriendInfoService,function(param1:Object):void { FriendsIncomingModel.friendsInfoService = IFriendInfoService(param1); },function():IFriendInfoService { return FriendsIncomingModel.friendsInfoService; }); osgi.injectService(IFriendInfoService,function(param1:Object):void { FriendsIncomingNotificatorModel.friendsInfoService = IFriendInfoService(param1); },function():IFriendInfoService { return FriendsIncomingNotificatorModel.friendsInfoService; }); osgi.injectService(LogService,function(param1:Object):void { FriendsIncomingNotificatorModel.logService = LogService(param1); },function():LogService { return FriendsIncomingNotificatorModel.logService; }); osgi.injectService(IUserInfoService,function(param1:Object):void { UserNotifierModel.userInfoService = IUserInfoService(param1); },function():IUserInfoService { return UserNotifierModel.userInfoService; }); osgi.injectService(UserBattleSelectActionsService,function(param1:Object):void { UserActionsLoggerModel.battleSelectActionService = UserBattleSelectActionsService(param1); },function():UserBattleSelectActionsService { return UserActionsLoggerModel.battleSelectActionService; }); osgi.injectService(UserChangeGameScreenService,function(param1:Object):void { UserActionsLoggerModel.changeScreenService = UserChangeGameScreenService(param1); },function():UserChangeGameScreenService { return UserActionsLoggerModel.changeScreenService; }); osgi.injectService(UserGarageActionsService,function(param1:Object):void { UserActionsLoggerModel.garageActionService = UserGarageActionsService(param1); },function():UserGarageActionsService { return UserActionsLoggerModel.garageActionService; }); osgi.injectService(UserPaymentActionsService,function(param1:Object):void { UserActionsLoggerModel.paymentActionService = UserPaymentActionsService(param1); },function():UserPaymentActionsService { return UserActionsLoggerModel.paymentActionService; }); osgi.injectService(UserSettingsChangedService,function(param1:Object):void { UserActionsLoggerModel.settingsChangedService = UserSettingsChangedService(param1); },function():UserSettingsChangedService { return UserActionsLoggerModel.settingsChangedService; }); osgi.injectService(ReconnectService,function(param1:Object):void { BattleLinkData.reconnectService = ReconnectService(param1); },function():ReconnectService { return BattleLinkData.reconnectService; }); osgi.injectService(IUserInfoService,function(param1:Object):void { BattleLinkData.userInfoService = IUserInfoService(param1); },function():IUserInfoService { return BattleLinkData.userInfoService; }); osgi.injectService(IUserPropertiesService,function(param1:Object):void { BattleLinkData.userPropertiesService = IUserPropertiesService(param1); },function():IUserPropertiesService { return BattleLinkData.userPropertiesService; }); osgi.injectService(IBattleNotifierService,function(param1:Object):void { BattleNotifierModel.battleNotifierService = IBattleNotifierService(param1); },function():IBattleNotifierService { return BattleNotifierModel.battleNotifierService; }); osgi.injectService(IOnlineNotifierService,function(param1:Object):void { OnlineNotifierModel.onlineNotifierService = IOnlineNotifierService(param1); },function():IOnlineNotifierService { return OnlineNotifierModel.onlineNotifierService; }); osgi.injectService(PremiumService,function(param1:Object):void { PremiumNotifierModel.premiumService = PremiumService(param1); },function():PremiumService { return PremiumNotifierModel.premiumService; }); osgi.injectService(IUserPropertiesService,function(param1:Object):void { RankNotifierModel.userPropertiesService = IUserPropertiesService(param1); },function():IUserPropertiesService { return RankNotifierModel.userPropertiesService; }); osgi.injectService(IUserProBattleService,function(param1:Object):void { ProBattleNotifierModel.userProBattleService = IUserProBattleService(param1); },function():IUserProBattleService { return ProBattleNotifierModel.userProBattleService; }); osgi.injectService(RankService,function(param1:Object):void { RankLoaderModel.rankService = RankService(param1); },function():RankService { return RankLoaderModel.rankService; }); osgi.injectService(IAlertService,function(param1:Object):void { ReconnectLauncher.alertService = IAlertService(param1); },function():IAlertService { return ReconnectLauncher.alertService; }); osgi.injectService(IBattleInfoService,function(param1:Object):void { ReconnectLauncher.battleInfoService = IBattleInfoService(param1); },function():IBattleInfoService { return ReconnectLauncher.battleInfoService; }); osgi.injectService(IDialogWindowsDispatcherService,function(param1:Object):void { ReconnectLauncher.dispatcherService = IDialogWindowsDispatcherService(param1); },function():IDialogWindowsDispatcherService { return ReconnectLauncher.dispatcherService; }); osgi.injectService(IDisplay,function(param1:Object):void { ReconnectLauncher.display = IDisplay(param1); },function():IDisplay { return ReconnectLauncher.display; }); osgi.injectService(ILauncherParams,function(param1:Object):void { ReconnectLauncher.launcherParams = ILauncherParams(param1); },function():ILauncherParams { return ReconnectLauncher.launcherParams; }); osgi.injectService(ILoaderWindowService,function(param1:Object):void { ReconnectLauncher.loaderWindowService = ILoaderWindowService(param1); },function():ILoaderWindowService { return ReconnectLauncher.loaderWindowService; }); osgi.injectService(LobbyLayoutServiceBase,function(param1:Object):void { ReconnectLauncher.lobbyLayoutService = LobbyLayoutServiceBase(param1); },function():LobbyLayoutServiceBase { return ReconnectLauncher.lobbyLayoutService; }); osgi.injectService(ILocaleService,function(param1:Object):void { ReconnectLauncher.localeService = ILocaleService(param1); },function():ILocaleService { return ReconnectLauncher.localeService; }); osgi.injectService(IModalLoaderService,function(param1:Object):void { ReconnectLauncher.modalLoaderService = IModalLoaderService(param1); },function():IModalLoaderService { return ReconnectLauncher.modalLoaderService; }); osgi.injectService(INetworkService,function(param1:Object):void { ReconnectLauncher.networkService = INetworkService(param1); },function():INetworkService { return ReconnectLauncher.networkService; }); osgi.injectService(IProtocol,function(param1:Object):void { ReconnectLauncher.protocol = IProtocol(param1); },function():IProtocol { return ReconnectLauncher.protocol; }); osgi.injectService(ITransportService,function(param1:Object):void { ReconnectLauncher.transportService = ITransportService(param1); },function():ITransportService { return ReconnectLauncher.transportService; }); osgi.injectService(IUserInfoService,function(param1:Object):void { ReconnectLauncher.userInfoService = IUserInfoService(param1); },function():IUserInfoService { return ReconnectLauncher.userInfoService; }); osgi.injectService(TanksAddressService,function(param1:Object):void { ReconnectModel.addressService = TanksAddressService(param1); },function():TanksAddressService { return ReconnectModel.addressService; }); osgi.injectService(IAlertService,function(param1:Object):void { ReconnectModel.alertService = IAlertService(param1); },function():IAlertService { return ReconnectModel.alertService; }); osgi.injectService(ILauncherParams,function(param1:Object):void { ReconnectModel.launcherParams = ILauncherParams(param1); },function():ILauncherParams { return ReconnectModel.launcherParams; }); osgi.injectService(ILocaleService,function(param1:Object):void { ReconnectModel.localeService = ILocaleService(param1); },function():ILocaleService { return ReconnectModel.localeService; }); osgi.injectService(LogService,function(param1:Object):void { ReconnectModel.logService = LogService(param1); },function():LogService { return ReconnectModel.logService; }); osgi.injectService(IStorageService,function(param1:Object):void { OnceADayActionModel.storageService = IStorageService(param1); },function():IStorageService { return OnceADayActionModel.storageService; }); osgi.injectService(LogService,function(param1:Object):void { TimeOutTruncateConsumers.logService = LogService(param1); },function():LogService { return TimeOutTruncateConsumers.logService; }); osgi.injectService(AddressService,function(param1:Object):void { TanksAddressServiceImpl.addressService = AddressService(param1); },function():AddressService { return TanksAddressServiceImpl.addressService; }); osgi.injectService(ServerNumberToLocaleServerService,function(param1:Object):void { TanksAddressServiceImpl.serverNameService = ServerNumberToLocaleServerService(param1); },function():ServerNumberToLocaleServerService { return TanksAddressServiceImpl.serverNameService; }); osgi.injectService(TanksAddressService,function(param1:Object):void { BattleInfoService.addressService = TanksAddressService(param1); },function():TanksAddressService { return BattleInfoService.addressService; }); osgi.injectService(ServerNumberToLocaleServerService,function(param1:Object):void { BattleInfoService.serverNameService = ServerNumberToLocaleServerService(param1); },function():ServerNumberToLocaleServerService { return BattleInfoService.serverNameService; }); osgi.injectService(IUserPropertiesService,function(param1:Object):void { BattleInfoService.userPropertiesService = IUserPropertiesService(param1); },function():IUserPropertiesService { return BattleInfoService.userPropertiesService; }); osgi.injectService(IStorageService,function(param1:Object):void { BlockUserService.storageService = IStorageService(param1); },function():IStorageService { return BlockUserService.storageService; }); osgi.injectService(IHelpService,function(param1:Object):void { BlurService.helperService = IHelpService(param1); },function():IHelpService { return BlurService.helperService; }); osgi.injectService(IUserPropertiesService,function(param1:Object):void { ClanUserInfoServiceImpl.userPropertiesService = IUserPropertiesService(param1); },function():IUserPropertiesService { return ClanUserInfoServiceImpl.userPropertiesService; }); osgi.injectService(IBlurService,function(param1:Object):void { DialogsService.blurService = IBlurService(param1); },function():IBlurService { return DialogsService.blurService; }); osgi.injectService(IDialogWindowsDispatcherService,function(param1:Object):void { DialogsService.dialogWindowsDispatcherService = IDialogWindowsDispatcherService(param1); },function():IDialogWindowsDispatcherService { return DialogsService.dialogWindowsDispatcherService; }); osgi.injectService(IDisplay,function(param1:Object):void { DialogsService.display = IDisplay(param1); },function():IDisplay { return DialogsService.display; }); osgi.injectService(ILoaderWindowService,function(param1:Object):void { DialogsService.loaderWindowService = ILoaderWindowService(param1); },function():ILoaderWindowService { return DialogsService.loaderWindowService; }); osgi.injectService(IDialogsService,function(param1:Object):void { DialogWindow.dialogService = IDialogsService(param1); },function():IDialogsService { return DialogWindow.dialogService; }); osgi.injectService(IDisplay,function(param1:Object):void { DialogWindow.display = IDisplay(param1); },function():IDisplay { return DialogWindow.display; }); osgi.injectService(IAlertService,function(param1:Object):void { FriendActionService.alertService = IAlertService(param1); },function():IAlertService { return FriendActionService.alertService; }); osgi.injectService(ILocaleService,function(param1:Object):void { FriendActionService.localeService = ILocaleService(param1); },function():ILocaleService { return FriendActionService.localeService; }); osgi.injectService(LogService,function(param1:Object):void { FriendsInfoLabelUpdater.logService = LogService(param1); },function():LogService { return FriendsInfoLabelUpdater.logService; }); osgi.injectService(IBattleInfoService,function(param1:Object):void { BattleInviteService.battleInfoService = IBattleInfoService(param1); },function():IBattleInfoService { return BattleInviteService.battleInfoService; }); osgi.injectService(ClanUserInfoService,function(param1:Object):void { BattleInviteService.clanUserInfoService = ClanUserInfoService(param1); },function():ClanUserInfoService { return BattleInviteService.clanUserInfoService; }); osgi.injectService(IFriendInfoService,function(param1:Object):void { BattleInviteService.friendInfoService = IFriendInfoService(param1); },function():IFriendInfoService { return BattleInviteService.friendInfoService; }); osgi.injectService(ILobbyLayoutService,function(param1:Object):void { BattleInviteService.lobbyLayoutService = ILobbyLayoutService(param1); },function():ILobbyLayoutService { return BattleInviteService.lobbyLayoutService; }); osgi.injectService(IDisplay,function(param1:Object):void { BubbleHelper.display = IDisplay(param1); },function():IDisplay { return BubbleHelper.display; }); osgi.injectService(ILocaleService,function(param1:Object):void { BubbleHelper.localeService = ILocaleService(param1); },function():ILocaleService { return BubbleHelper.localeService; }); osgi.injectService(ITrackerService,function(param1:Object):void { UserGarageActionsServiceImpl.trackerService = ITrackerService(param1); },function():ITrackerService { return UserGarageActionsServiceImpl.trackerService; }); osgi.injectService(TanksAddressService,function(param1:Object):void { ServerNumberToLocaleServerServiceImpl.addressService = TanksAddressService(param1); },function():TanksAddressService { return ServerNumberToLocaleServerServiceImpl.addressService; }); osgi.injectService(ReconnectService,function(param1:Object):void { ServerNumberToLocaleServerServiceImpl.reconnectService = ReconnectService(param1); },function():ReconnectService { return ServerNumberToLocaleServerServiceImpl.reconnectService; }); osgi.injectService(LogService,function(param1:Object):void { UserInfoLabelUpdater.logService = LogService(param1); },function():LogService { return UserInfoLabelUpdater.logService; }); osgi.injectService(PremiumService,function(param1:Object):void { UserInfoService.premiumService = PremiumService(param1); },function():PremiumService { return UserInfoService.premiumService; }); osgi.injectService(IPartnerService,function(param1:Object):void { UserPropertiesService.partnerService = IPartnerService(param1); },function():IPartnerService { return UserPropertiesService.partnerService; }); osgi.injectService(RankService,function(param1:Object):void { UserPropertiesService.rankService = RankService(param1); },function():RankService { return UserPropertiesService.rankService; }); osgi.injectService(FullscreenStateService,function(param1:Object):void { AlertUtils.fullscreenStateService = FullscreenStateService(param1); },function():FullscreenStateService { return AlertUtils.fullscreenStateService; }); osgi.injectService(ILocaleService,function(param1:Object):void { BattleFormatUtil.localeService = ILocaleService(param1); },function():ILocaleService { return BattleFormatUtil.localeService; }); osgi.injectService(AddressService,function(param1:Object):void { BattleInfoUtils.addressService = AddressService(param1); },function():AddressService { return BattleInfoUtils.addressService; }); osgi.injectService(ILocaleService,function(param1:Object):void { BattleInfoUtils.localeService = ILocaleService(param1); },function():ILocaleService { return BattleInfoUtils.localeService; }); osgi.injectService(IPartnerService,function(param1:Object):void { BattleInfoUtils.partnersService = IPartnerService(param1); },function():IPartnerService { return BattleInfoUtils.partnersService; }); osgi.injectService(ILocaleService,function(param1:Object):void { PieceWordDeclensionUtil.localeService = ILocaleService(param1); },function():ILocaleService { return PieceWordDeclensionUtil.localeService; }); modelRegister = osgi.getService(ModelRegistry) as ModelRegistry; modelRegister.add(new FriendsModel()); modelRegisterAdapt = osgi.getService(ModelRegistry) as ModelRegistry; modelRegisterAdapt.registerAdapt(IFriends,IFriendsAdapt); modelRegisterAdapt.registerEvents(IFriends,IFriendsEvents); modelRegisterAdapt.registerAdapt(UserRefresh,UserRefreshAdapt); modelRegisterAdapt.registerEvents(UserRefresh,UserRefreshEvents); modelRegister.add(new EquipmentConstraintsNamingModel()); modelRegister.add(new FriendsAcceptedModel()); modelRegister.add(new FriendsAcceptedNotificatorModel()); modelRegister.add(new NotificationEnabledModel()); modelRegister.add(new FriendsIncomingModel()); modelRegister.add(new FriendsIncomingNotificatorModel()); modelRegisterAdapt.registerAdapt(GPUDetector,GPUDetectorAdapt); modelRegisterAdapt.registerEvents(GPUDetector,GPUDetectorEvents); modelRegisterAdapt.registerAdapt(UserNotifier,UserNotifierAdapt); modelRegisterAdapt.registerEvents(UserNotifier,UserNotifierEvents); modelRegister.add(new UserNotifierModel()); modelRegister.add(new UserActionsLoggerModel()); modelRegisterAdapt.registerAdapt(Notifier,NotifierAdapt); modelRegisterAdapt.registerEvents(Notifier,NotifierEvents); modelRegister.add(new BattleNotifierModel()); modelRegister.add(new OnlineNotifierModel()); modelRegister.add(new PremiumNotifierModel()); modelRegister.add(new RankNotifierModel()); modelRegister.add(new ReferralNotifierModel()); modelRegister.add(new SNUidNotifierModel()); modelRegister.add(new UidNotifierModel()); modelRegisterAdapt.registerAdapt(PayModeProceed,PayModeProceedAdapt); modelRegisterAdapt.registerEvents(PayModeProceed,PayModeProceedEvents); modelRegister.add(new ProBattleNotifierModel()); modelRegister.add(new RankLoaderModel()); modelRegister.add(new ReconnectModel()); modelRegister.add(new OnceADayActionModel()); modelRegister.add(new UidCheckModel()); modelRegisterAdapt.registerAdapt(UidCheckService,UidCheckServiceAdapt); modelRegisterAdapt.registerEvents(UidCheckService,UidCheckServiceEvents); } public function stop(param1:OSGi) : void { } } }
package controls.lifeindicator { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.lifeindicator.LineLife_bitmapCenter.png")] public class LineLife_bitmapCenter extends BitmapAsset { public function LineLife_bitmapCenter() { super(); } } }
package alternativa.tanks.models.statistics { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.LogicUnit; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventListener; import alternativa.tanks.battle.events.PauseDeactivationEvent; import alternativa.tanks.battle.events.ShowPauseIndicatorEvent; import alternativa.tanks.models.battle.gui.indicators.PauseIndicator; import alternativa.tanks.services.battlegui.BattleGUIService; import flash.events.Event; import flash.utils.getTimer; import platform.client.fp10.core.type.AutoClosable; import projects.tanks.clients.fp10.libraries.TanksLocale; public class PauseIndicatorSupport implements AutoClosable, BattleEventListener, LogicUnit { [Inject] public static var display:IDisplay; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var battleService:BattleService; [Inject] public static var localeService:ILocaleService; [Inject] public static var battleGUIService:BattleGUIService; private var pauseIndicator:PauseIndicator; private var isShow:Boolean; private var idleTimeoutEndTime:int; public function PauseIndicatorSupport() { super(); this.init(); } private function init() : void { battleEventDispatcher.addBattleEventListener(PauseDeactivationEvent,this); battleEventDispatcher.addBattleEventListener(ShowPauseIndicatorEvent,this); this.pauseIndicator = new PauseIndicator(localeService.getText(TanksLocale.TEXT_REARM_PAUSE_1),localeService.getText(TanksLocale.TEXT_REARM_PAUSE_2),localeService.getText(TanksLocale.TEXT_REARM_PAUSE_3)); } public function handleBattleEvent(param1:Object) : void { if(param1 is PauseDeactivationEvent) { this.onPauseDeactivated(); } else if(param1 is ShowPauseIndicatorEvent) { this.onShowPauseIndicator(ShowPauseIndicatorEvent(param1)); } } private function onShowPauseIndicator(param1:ShowPauseIndicatorEvent) : void { if(this.isShow) { return; } this.isShow = true; this.showPauseIndicator(); this.idleTimeoutEndTime = getTimer() + param1.idleTimeLeft; battleService.getBattleRunner().addLogicUnit(this); } private function showPauseIndicator() : void { if(this.pauseIndicator.parent == null) { battleGUIService.getViewportContainer().addChild(this.pauseIndicator); display.stage.addEventListener(Event.RESIZE,this.onStageResize); this.setPosition(); } } private function onStageResize(param1:Event) : void { this.setPosition(); } private function setPosition() : void { this.pauseIndicator.x = display.stage.stageWidth - this.pauseIndicator.width >> 1; this.pauseIndicator.y = display.stage.stageHeight - this.pauseIndicator.height >> 1; } private function onPauseDeactivated() : void { if(!this.isShow) { return; } this.isShow = false; this.hidePauseIndicator(); battleService.getBattleRunner().removeLogicUnit(this); } private function hidePauseIndicator() : void { if(this.pauseIndicator.parent != null) { this.pauseIndicator.parent.removeChild(this.pauseIndicator); display.stage.removeEventListener(Event.RESIZE,this.onStageResize); } } public function runLogic(param1:int, param2:int) : void { this.pauseIndicator.seconds = Math.max((this.idleTimeoutEndTime - param1) / 1000,0); } [Obfuscation(rename="false")] public function close() : void { this.hidePauseIndicator(); battleEventDispatcher.removeBattleEventListener(ShowPauseIndicatorEvent,this); battleEventDispatcher.removeBattleEventListener(PauseDeactivationEvent,this); } } }
package alternativa.tanks.models.weapon.gauss.sfx { import alternativa.engine3d.core.Object3D; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.scene3d.Renderer; public class GaussAntennaAimingEffect implements Renderer { [Inject] public static var battleService:BattleService; private const FULL_OPENED_ANGLE:Number = -Math.PI / 180 * 60; private const FULL_CLOSED_ANGLE:Number = 0; private const OPEN_ANTENNA_TIME_MS:Number = 400; private const CLOSE_ANTENNA_TIME_MS:Number = 300; private const OPEN_SPEED:Number = this.FULL_OPENED_ANGLE / this.OPEN_ANTENNA_TIME_MS; private const CLOSE_SPEED:Number = -this.FULL_OPENED_ANGLE / this.CLOSE_ANTENNA_TIME_MS; private var antenna:Object3D; private var elapsedTime:int; private var changeAngleSpeed:Number; private var targetAngle:Number; private var startingAngle:Number; private var openMode:Boolean; public function GaussAntennaAimingEffect(param1:Object3D) { super(); this.antenna = param1; } public function turnOn() : void { this.elapsedTime = 0; this.openMode = true; this.targetAngle = this.FULL_OPENED_ANGLE; this.startingAngle = this.antenna.rotationX; this.changeAngleSpeed = this.OPEN_SPEED; battleService.getBattleScene3D().addRenderer(this); } public function turnOff() : void { this.elapsedTime = 0; this.openMode = false; this.targetAngle = this.FULL_CLOSED_ANGLE; this.startingAngle = this.antenna.rotationX; this.changeAngleSpeed = this.CLOSE_SPEED; battleService.getBattleScene3D().addRenderer(this); } public function getRemainingTimeMs() : int { return (this.targetAngle - this.startingAngle) / this.changeAngleSpeed; } public function render(param1:int, param2:int) : void { this.elapsedTime += param2; this.antenna.rotationX = this.startingAngle + this.elapsedTime * this.changeAngleSpeed; if(this.antenna.rotationX < this.FULL_OPENED_ANGLE) { this.antenna.rotationX = this.FULL_OPENED_ANGLE; this.destroy(); } else if(this.antenna.rotationX > 0) { this.antenna.rotationX = 0; this.destroy(); } } public function destroy() : void { battleService.getBattleScene3D().removeRenderer(this); } public function reset() : void { this.antenna.rotationX = this.FULL_CLOSED_ANGLE; } } }
package controls.buttons { public class FixedHeightButton extends ButtonBase { protected var upState:FixedHeightRectangle; protected var overState:FixedHeightRectangle; protected var downState:FixedHeightRectangle; protected var disabledState:FixedHeightRectangle; public function FixedHeightButton(param1:FixedHeightButtonSkin) { this.upState = new FixedHeightRectangle(param1.up); this.overState = new FixedHeightRectangle(param1.over); this.downState = new FixedHeightRectangle(param1.down); this.disabledState = new FixedHeightRectangle(param1.disabled); super(this.upState,this.overState,this.downState,this.disabledState); } public function setSkin(param1:FixedHeightButtonSkin) : void { this.upState.setSkin(param1.up); this.overState.setSkin(param1.over); this.downState.setSkin(param1.down); this.disabledState.setSkin(param1.disabled); } } }
package forms.buttons { import mx.core.BitmapAsset; [ExcludeClass] public class MainPanelSocialNetsButton_overBtn extends BitmapAsset { public function MainPanelSocialNetsButton_overBtn() { super(); } } }
package projects.tanks.client.garage.models.item.resistance { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ResistanceModuleModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ResistanceModuleModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.partners.impl.china.ifeng { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class IfengModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:IfengModelServer; private var client:IIfengModelBase = IIfengModelBase(this); private var modelId:Long = Long.getLong(1375064574,1426429751); public function IfengModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new IfengModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package platform.client.fp10.core.resource { public class ResourceFileInfo { public var fileName:String; public var fileSize:int; public function ResourceFileInfo(param1:String, param2:int) { super(); this.fileName = param1; this.fileSize = param2; } public function toString() : String { return "[ResourceFileInfo fileName=" + this.fileName + ", fileSize=" + this.fileSize + "]"; } } }
package alternativa.tanks.gui.error { import alternativa.osgi.service.locale.ILocaleService; import controls.TankWindow; import controls.TankWindowInner; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.events.MouseEvent; import flash.events.TextEvent; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.text.TextFieldAutoSize; import platform.client.fp10.core.service.address.AddressService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; public class ErrorForm extends DialogWindow { [Inject] public static var addressService:AddressService; private static const IconImage:Class = ErrorForm_IconImage; private static const iconImage:BitmapData = new IconImage().bitmapData; private var localeService:ILocaleService; private var _refreshButton:DefaultButtonBase; private var _supportLink:LabelBase; private var window:TankWindow; private var description:LabelBase; private var field:TankWindowInner; private var icon:Bitmap; private var SUPPORT_URL:String; public function ErrorForm(param1:ILocaleService) { var local3:Number = NaN; var local5:Number = NaN; super(); this.localeService = param1; var local2:Number = 300; local3 = 12; var local4:Number = 10; local5 = -2; var local6:Number = 47; var local7:Number = 33; var local8:Number = 100; this.icon = new Bitmap(iconImage); this.icon.x = 23; this.icon.y = 23; this.description = new LabelBase(); this.description.color = 5898035; this.description.multiline = true; this.description.autoSize = TextFieldAutoSize.LEFT; this.description.x = this.icon.x + this.icon.width + local3 - 4; this.description.y = local3 + local3 - 3; this.description.text = "Unknown"; this.description.selectable = true; if(this.description.y + this.description.height > this.icon.y + this.icon.height) { local6 += this.description.y + this.description.height - this.icon.y - this.icon.height; } this.window = new TankWindow(local2,local3 + local6 + local4 + local7 + local4 + local5 + local7 + local3); this.field = new TankWindowInner(local2 - local3 * 2,local6,TankWindowInner.GREEN); this.field.x = local3; this.field.y = local3; addChild(this.window); this.window.addChild(this.field); this.window.addChild(this.icon); this.window.addChild(this.description); this._refreshButton = new DefaultButtonBase(); this._refreshButton.label = param1.getText(TanksLocale.TEXT_REENTER_TO_GAME); this._refreshButton.x = local3 + 1; this._refreshButton.y = local3 + local6 + local4; this._refreshButton.width += 24 * 2; this._refreshButton.addEventListener(MouseEvent.CLICK,this.onRefreshButtonClick); this.window.addChild(this._refreshButton); this._supportLink = new LabelBase(); this._supportLink.htmlText = "<a href=\'event:haveAcc\'><font color=\'#31FE01\'><u>" + param1.getText(TanksLocale.TEXT_CAUSES_AND_SOLUTIONS) + "</u></font></a>"; this._supportLink.x = local2 - local3 - local8 - 1; this._supportLink.y = local3 + local6 + local4 + local7 + local4 + local5; this._supportLink.addEventListener(TextEvent.LINK,this.onSupportClick); this.window.addChild(this._supportLink); this.reposition(); } private function reposition() : void { this.window.x = display.stage.width - this.window.width >> 1; this.window.y = display.stage.height - this.window.height >> 1; } private function onSupportClick(param1:TextEvent) : void { navigateToURL(new URLRequest(this.SUPPORT_URL),"_blank"); } private function onRefreshButtonClick(param1:MouseEvent = null) : void { if(addressService != null) { addressService.reload(); } } private function redraw() : void { this.field.width = 12 + this.icon.width + 8 + this.description.width + 20; this.field.height = Math.max(this.icon.height,this.description.height) + 2 * 10; this.window.width = this.field.width + 2 * 12; this.window.height = 12 + this.field.height + 12 + this._refreshButton.height + 12 + this._supportLink.height + 14 - 10; if(this.description.height < this.icon.height) { this.description.y = this.icon.y + (this.icon.height - this.description.textHeight >> 1) - 3; } this._refreshButton.x = this.window.width - this._refreshButton.width >> 1; this._refreshButton.y = this.field.y + this.field.height + 12 - 4; this._supportLink.x = this.window.width - this._supportLink.width >> 1; this._supportLink.y = this._refreshButton.y + this._refreshButton.height + 12 - 7; this.reposition(); } public function setErrorText(param1:String) : void { this.description.text = param1; this.redraw(); } public function setSupportUrl(param1:String) : void { this.SUPPORT_URL = param1; } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.artillery.sfx { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ArtillerySfxModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ArtillerySfxModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.models.dom.sfx { import mx.core.BitmapAsset; [ExcludeClass] public class AllBeamProperties_redRay extends BitmapAsset { public function AllBeamProperties_redRay() { super(); } } }
package alternativa.tanks.models.teamlight { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IModeLightAdapt implements IModeLight { private var object:IGameObject; private var impl:IModeLight; public function IModeLightAdapt(param1:IGameObject, param2:IModeLight) { super(); this.object = param1; this.impl = param2; } public function getControlPointsMode() : ModeLight { var result:ModeLight = null; try { Model.object = this.object; result = this.impl.getControlPointsMode(); } finally { Model.popObject(); } return result; } public function getCaptureFlagMode() : ModeLight { var result:ModeLight = null; try { Model.object = this.object; result = this.impl.getCaptureFlagMode(); } finally { Model.popObject(); } return result; } } }
package alternativa.osgi.service.console.variables { public class ConsoleVarInt extends ConsoleVar { public var value:int; private var minValue:int; private var maxValue:int; public function ConsoleVarInt(param1:String, param2:int, param3:int, param4:int, param5:Function = null) { super(param1,param5); this.value = param2; this.minValue = param3; this.maxValue = param4; } override public function acceptInput(param1:String) : String { var local2:int = int(param1); if(local2 < this.minValue || local2 > this.maxValue) { return "Value is out of bounds [" + this.minValue + ", " + this.maxValue + "]"; } this.value = local2; if(inputListener != null) { inputListener(this.value); } return null; } override public function toString() : String { return this.value.toString(); } } }
package projects.tanks.client.battlefield.models.battle.gui.group { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class MatchmakingGroupInfoModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function MatchmakingGroupInfoModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.models.weapon.thunder { import mx.core.BitmapAsset; [ExcludeClass] public class ThunderModel_DECAL extends BitmapAsset { public function ThunderModel_DECAL() { super(); } } }
package projects.tanks.client.tanksservices.model.notifier.premium { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class PremiumNotifierModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function PremiumNotifierModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.servermodels.registartion.email { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IEmailRegistrationEvents implements IEmailRegistration { private var object:IGameObject; private var impl:Vector.<Object>; public function IEmailRegistrationEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function checkEmail(param1:String) : void { var i:int = 0; var m:IEmailRegistration = null; var email:String = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IEmailRegistration(this.impl[i]); m.checkEmail(email); i++; } } finally { Model.popObject(); } } public function register(param1:String, param2:String, param3:String, param4:String, param5:String, param6:String) : void { var i:int = 0; var m:IEmailRegistration = null; var uid:String = param1; var email:String = param2; var registeredUrl:String = param3; var referralHash:String = param4; var realName:String = param5; var idNumber:String = param6; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IEmailRegistration(this.impl[i]); m.register(uid,email,registeredUrl,referralHash,realName,idNumber); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.model.item.present { import alternativa.types.Long; [ModelInterface] public interface UserPresent { function getText() : String; function getPresenterId() : Long; function getDate() : Date; } }
package alternativa.osgi.service.serverlog { public interface ServerLoggingService { function sendDataToServer(param1:String) : void; } }
package alternativa.tanks.model.garage { [ModelInterface] public interface GaragePurchaseConfirmation { function showConfirmationAlert(param1:int) : void; } }
package projects.tanks.clients.fp10.TanksLauncher { import flash.system.Security; public class SecuritySettings { public function SecuritySettings() { super(); } public static function apply() : void { Security.allowDomain("chat.kongregate.com"); Security.allowDomain("internal.kongregate.com"); Security.allowDomain("kongregate.com"); } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.shot { public class ShotCC { private var _reloadMsec:int; public function ShotCC(param1:int = 0) { super(); this._reloadMsec = param1; } public function get reloadMsec() : int { return this._reloadMsec; } public function set reloadMsec(param1:int) : void { this._reloadMsec = param1; } public function toString() : String { var local1:String = "ShotCC ["; local1 += "reloadMsec = " + this.reloadMsec + " "; return local1 + "]"; } } }
package assets.window.elemets { import flash.display.Sprite; [Embed(source="/_assets/assets.swf", symbol="symbol20")] public class WindowTopLeftCorner extends Sprite { public function WindowTopLeftCorner() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.reconnect { import alternativa.launcher.ServerConfigLoader; import alternativa.osgi.OSGi; import alternativa.osgi.service.launcherparams.ILauncherParams; import alternativa.osgi.service.locale.ILocaleService; import alternativa.osgi.service.logging.LogService; import alternativa.osgi.service.logging.Logger; import alternativa.startup.ConnectionParameters; import flash.events.Event; import mx.utils.StringUtil; import platform.client.fp10.core.logging.serverlog.ServerLogTarget; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.connection.ControlConnectionSender; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.tanksservices.model.reconnect.IReconnectModelBase; import projects.tanks.client.tanksservices.model.reconnect.ReconnectCC; import projects.tanks.client.tanksservices.model.reconnect.ReconnectModelBase; import projects.tanks.client.tanksservices.model.reconnect.RemoteEndpointData; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.model.gpu.GPUDetector; import projects.tanks.clients.fp10.libraries.tanksservices.service.address.TanksAddressService; import projects.tanks.clients.fp10.libraries.tanksservices.service.address.events.TanksAddressEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.reconnect.ReconnectService; import projects.tanks.clients.fp10.libraries.tanksservices.service.servername.ServerNumberToLocaleServerService; import projects.tanks.clients.fp10.libraries.tanksservices.service.servername.ServerNumberToLocaleServerServiceImpl; [ModelInfo] public class ReconnectModel extends ReconnectModelBase implements IReconnectModelBase, ReconnectService, ObjectLoadListener, ObjectUnloadListener, ReconnectCallback { [Inject] public static var launcherParams:ILauncherParams; [Inject] public static var addressService:TanksAddressService; [Inject] public static var localeService:ILocaleService; [Inject] public static var alertService:IAlertService; [Inject] public static var logService:LogService; private static const LOG_CHANNEL:String = "reconnect"; private var configUrlTemplate:String; private var configURL:String; private var serviceObject:IGameObject; private var singleHash:String; private var config:ReconnectCC; private var logger:Logger; public function ReconnectModel() { super(); logService.addLogTarget(new ServerLogTarget(new ControlConnectionSender(),LOG_CHANNEL + ":e")); this.logger = logService.getLogger(LOG_CHANNEL); } public function objectLoaded() : void { addressService.addEventListener(TanksAddressEvent.TRY_CHANGE_SERVER,this.onTryChangeServer); this.config = getInitParam(); this.serviceObject = object; this.configUrlTemplate = this.config.configUrlTemplate; var local1:OSGi = OSGi.getInstance(); local1.registerService(ServerNumberToLocaleServerService,new ServerNumberToLocaleServerServiceImpl()); local1.registerService(ReconnectService,this); addressService.init(this.config.serverNumber); this.runDetectGPUCapabilities(); } public function objectUnloaded() : void { var local1:OSGi = OSGi.getInstance(); local1.unregisterService(ReconnectService); local1.unregisterService(ServerNumberToLocaleServerService); } private function onTryChangeServer(param1:Event) : void { this.tryToChangeServer(addressService.getServerNumber()); } public function getCurrentServerNumber() : int { return this.config.serverNumber; } private function runDetectGPUCapabilities() : void { GPUDetector(object.adapt(GPUDetector)).detectGPUCapabilities(); } private function tryToChangeServer(param1:int) : void { this.reconnect(this.getConfigUrl(param1)); } private function reconnect(param1:String) : void { this.configURL = param1; this.singleHash = null; Model.object = this.serviceObject; server.wantToReconnect(); Model.popObject(); } public function onReconnectStarted() : void { if(Boolean(this.singleHash)) { launcherParams.setParameter("singleUseHash",this.singleHash); } addressService.dispatchEvent(new TanksAddressEvent(TanksAddressEvent.SERVER_CHANGED)); } public function onReconnectCancel() : void { addressService.back(); } public function onReconnectError() : void { addressService.back(); alertService.showOkAlert(localeService.getText(TanksLocale.TEXT_SELECTED_SERVER_UNAVAILABLE)); this.logger.error("Reconnect error: " + this.configURL); } public function setSingleEntranceHash(param1:String) : void { this.singleHash = param1; } public function serverReadyToReconnect() : void { new ReconnectLauncher(this.configURL,this).start(); } private function getConfigUrl(param1:int) : String { return StringUtil.substitute(this.configUrlTemplate,param1); } public function reconnectFast(param1:RemoteEndpointData) : void { var local2:ConnectionParameters = new ConnectionParameters(param1.host,param1.ports.slice(),ServerConfigLoader.resourcesRootURL,false); new ReconnectLauncher("dummyUrl",this).startWithParams(local2); } } }
package alternativa.tanks.model.info.param { import projects.tanks.client.battleselect.model.battle.param.BattleParamInfoCC; [ModelInterface] public interface BattleParams { function getConstructor() : BattleParamInfoCC; } }
package alternativa.tanks.battle.scene3d { import alternativa.engine3d.objects.Decal; import alternativa.tanks.battle.BattleService; import flash.utils.getTimer; public class FadingDecalsRenderer implements Renderer { [Inject] public static var battleService:BattleService; private var fadeTime:int; private var entries:Vector.<DecalEntry> = new Vector.<DecalEntry>(); private var numDecals:int; public function FadingDecalsRenderer(param1:int) { super(); this.fadeTime = param1; } public function render(param1:int, param2:int) : void { var local7:DecalEntry = null; var local8:int = 0; var local3:int = 0; var local4:int = this.numDecals; var local5:int = 0; while(local5 < local4) { local7 = this.entries[local5]; local8 = param1 - local7.startTime; if(local8 > this.fadeTime) { local3++; battleService.getBattleScene3D().removeDecal(local7.decal); --this.numDecals; } else { local7.decal.alpha = 1 - local8 / this.fadeTime; if(local3 > 0) { this.entries[local5 - local3] = local7; } } local5++; } var local6:int = this.numDecals; while(local6 < local4) { this.entries[local6] = null; local6++; } } public function add(param1:Decal) : void { var local2:* = this.numDecals++; this.entries[local2] = new DecalEntry(param1,getTimer()); } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Canvas; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import flash.geom.Matrix3D; import flash.geom.Vector3D; use namespace alternativa3d; public class Joint extends Object3D { alternativa3d var vertexBindingList:VertexBinding; alternativa3d var bma:Number; alternativa3d var bmb:Number; alternativa3d var bmc:Number; alternativa3d var bmd:Number; alternativa3d var bme:Number; alternativa3d var bmf:Number; alternativa3d var bmg:Number; alternativa3d var bmh:Number; alternativa3d var bmi:Number; alternativa3d var bmj:Number; alternativa3d var bmk:Number; alternativa3d var bml:Number; alternativa3d var _parentJoint:Joint; alternativa3d var _skin:Skin; alternativa3d var nextJoint:Joint; alternativa3d var childrenList:Joint; public function Joint() { super(); } public function addChild(param1:Joint) : Joint { var local3:Joint = null; if(param1 == null) { throw new TypeError("Parameter child must be non-null."); } if(param1 == this) { throw new ArgumentError("A joint cannot be added as a child of itself."); } var local2:Joint = this.alternativa3d::_parentJoint; while(local2 != null) { if(local2 == param1) { throw new ArgumentError("A joint cannot be added as a child to one of it\'s children (or children\'s children, etc.)."); } local2 = local2.alternativa3d::_parentJoint; } if(param1.alternativa3d::_parentJoint != null) { param1.alternativa3d::_parentJoint.removeChild(param1); } else if(param1.alternativa3d::_skin != null) { param1.alternativa3d::_skin.removeJoint(param1); } param1.alternativa3d::_parentJoint = this; param1.alternativa3d::setSkin(this.alternativa3d::_skin); if(this.alternativa3d::childrenList == null) { this.alternativa3d::childrenList = param1; } else { local3 = this.alternativa3d::childrenList; while(local3 != null) { if(local3.alternativa3d::nextJoint == null) { local3.alternativa3d::nextJoint = param1; break; } local3 = local3.alternativa3d::nextJoint; } } return param1; } alternativa3d function addChildFast(param1:Joint) : Joint { var local2:Joint = null; param1.alternativa3d::_parentJoint = this; param1.alternativa3d::setSkinFast(this.alternativa3d::_skin); if(this.alternativa3d::childrenList == null) { this.alternativa3d::childrenList = param1; } else { local2 = this.alternativa3d::childrenList; while(local2 != null) { if(local2.alternativa3d::nextJoint == null) { local2.alternativa3d::nextJoint = param1; break; } local2 = local2.alternativa3d::nextJoint; } } return param1; } public function removeChild(param1:Joint) : Joint { var local2:Joint = null; var local3:Joint = null; if(param1 == null) { throw new TypeError("Parameter child must be non-null."); } if(param1.alternativa3d::_parentJoint != this) { throw new ArgumentError("The supplied Joint must be a child of the caller."); } local3 = this.alternativa3d::childrenList; while(local3 != null) { if(local3 == param1) { if(local2 != null) { local2.alternativa3d::nextJoint = local3.alternativa3d::nextJoint; } else { this.alternativa3d::childrenList = local3.alternativa3d::nextJoint; } local3.alternativa3d::nextJoint = null; local3.alternativa3d::_parentJoint = null; local3.alternativa3d::setSkin(null); return param1; } local2 = local3; local3 = local3.alternativa3d::nextJoint; } return null; } public function getChildAt(param1:int) : Joint { if(param1 < 0) { throw new RangeError("The supplied index is out of bounds."); } var local2:Joint = this.alternativa3d::childrenList; var local3:int = 0; while(local3 < param1) { if(local2 == null) { throw new RangeError("The supplied index is out of bounds."); } local2 = local2.alternativa3d::nextJoint; local3++; } if(local2 == null) { throw new RangeError("The supplied index is out of bounds."); } return local2; } public function get numChildren() : int { var local1:int = 0; var local2:Joint = this.alternativa3d::childrenList; while(local2 != null) { local1++; local2 = local2.alternativa3d::nextJoint; } return local1; } public function get skin() : Skin { return this.alternativa3d::_skin; } public function get parentJoint() : Joint { return this.alternativa3d::_parentJoint; } public function bindVertex(param1:Vertex, param2:Number) : void { var local4:Vertex = null; var local5:VertexBinding = null; if(this.alternativa3d::_skin != null) { local4 = this.alternativa3d::_skin.alternativa3d::vertexList; while(local4 != null) { if(local4 == param1) { break; } local4 = local4.alternativa3d::next; } if(local4 == null) { throw new ArgumentError("Vertex not found"); } var local3:VertexBinding = this.alternativa3d::vertexBindingList; while(local3 != null) { if(local3.alternativa3d::vertex == param1) { break; } local3 = local3.alternativa3d::next; } if(local3 != null) { local3.alternativa3d::weight = param2; } else { local5 = new VertexBinding(); local5.alternativa3d::next = this.alternativa3d::vertexBindingList; this.alternativa3d::vertexBindingList = local5; local5.alternativa3d::vertex = param1; local5.alternativa3d::weight = param2; } return; } throw new ArgumentError("Vertex not found"); } public function unbindVertex(param1:Vertex) : void { var local2:VertexBinding = null; var local3:VertexBinding = null; local3 = this.alternativa3d::vertexBindingList; while(local3 != null) { if(local3.alternativa3d::vertex == param1) { if(local2 != null) { local2.alternativa3d::next = local3.alternativa3d::next; } else { this.alternativa3d::vertexBindingList = local3.alternativa3d::next; } local3.alternativa3d::next = null; return; } local2 = local3; local3 = local3.alternativa3d::next; } } alternativa3d function calculateBindingMatrix(param1:Object3D) : void { alternativa3d::composeAndAppend(param1); var local2:Number = 1 / (-alternativa3d::mc * alternativa3d::mf * alternativa3d::mi + alternativa3d::mb * alternativa3d::mg * alternativa3d::mi + alternativa3d::mc * alternativa3d::me * alternativa3d::mj - alternativa3d::ma * alternativa3d::mg * alternativa3d::mj - alternativa3d::mb * alternativa3d::me * alternativa3d::mk + alternativa3d::ma * alternativa3d::mf * alternativa3d::mk); this.alternativa3d::bma = (-alternativa3d::mg * alternativa3d::mj + alternativa3d::mf * alternativa3d::mk) * local2; this.alternativa3d::bmb = (alternativa3d::mc * alternativa3d::mj - alternativa3d::mb * alternativa3d::mk) * local2; this.alternativa3d::bmc = (-alternativa3d::mc * alternativa3d::mf + alternativa3d::mb * alternativa3d::mg) * local2; this.alternativa3d::bmd = (alternativa3d::md * alternativa3d::mg * alternativa3d::mj - alternativa3d::mc * alternativa3d::mh * alternativa3d::mj - alternativa3d::md * alternativa3d::mf * alternativa3d::mk + alternativa3d::mb * alternativa3d::mh * alternativa3d::mk + alternativa3d::mc * alternativa3d::mf * alternativa3d::ml - alternativa3d::mb * alternativa3d::mg * alternativa3d::ml) * local2; this.alternativa3d::bme = (alternativa3d::mg * alternativa3d::mi - alternativa3d::me * alternativa3d::mk) * local2; this.alternativa3d::bmf = (-alternativa3d::mc * alternativa3d::mi + alternativa3d::ma * alternativa3d::mk) * local2; this.alternativa3d::bmg = (alternativa3d::mc * alternativa3d::me - alternativa3d::ma * alternativa3d::mg) * local2; this.alternativa3d::bmh = (alternativa3d::mc * alternativa3d::mh * alternativa3d::mi - alternativa3d::md * alternativa3d::mg * alternativa3d::mi + alternativa3d::md * alternativa3d::me * alternativa3d::mk - alternativa3d::ma * alternativa3d::mh * alternativa3d::mk - alternativa3d::mc * alternativa3d::me * alternativa3d::ml + alternativa3d::ma * alternativa3d::mg * alternativa3d::ml) * local2; this.alternativa3d::bmi = (-alternativa3d::mf * alternativa3d::mi + alternativa3d::me * alternativa3d::mj) * local2; this.alternativa3d::bmj = (alternativa3d::mb * alternativa3d::mi - alternativa3d::ma * alternativa3d::mj) * local2; this.alternativa3d::bmk = (-alternativa3d::mb * alternativa3d::me + alternativa3d::ma * alternativa3d::mf) * local2; this.alternativa3d::bml = (alternativa3d::md * alternativa3d::mf * alternativa3d::mi - alternativa3d::mb * alternativa3d::mh * alternativa3d::mi - alternativa3d::md * alternativa3d::me * alternativa3d::mj + alternativa3d::ma * alternativa3d::mh * alternativa3d::mj + alternativa3d::mb * alternativa3d::me * alternativa3d::ml - alternativa3d::ma * alternativa3d::mf * alternativa3d::ml) * local2; var local3:Joint = this.alternativa3d::childrenList; while(local3 != null) { local3.alternativa3d::calculateBindingMatrix(this); local3 = local3.alternativa3d::nextJoint; } } override public function get matrix() : Matrix3D { return super.matrix; } override public function set matrix(param1:Matrix3D) : void { var local2:Vector.<Vector3D> = param1.decompose(); var local3:Vector3D = local2[0]; var local4:Vector3D = local2[1]; var local5:Vector3D = local2[2]; x = local3.x; y = local3.y; z = local3.z; rotationX = local4.x; rotationY = local4.y; rotationZ = local4.z; scaleX = local5.x; scaleY = local5.y; scaleZ = local5.z; } override public function get concatenatedMatrix() : Matrix3D { var local2:Object3D = null; alternativa3d::tA.alternativa3d::composeMatrixFromSource(this); var local1:Joint = this; while(local1.alternativa3d::_parentJoint != null) { local1 = local1.alternativa3d::_parentJoint; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local1); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } if(this.alternativa3d::_skin != null) { alternativa3d::tB.alternativa3d::composeMatrixFromSource(this.alternativa3d::_skin); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); local2 = this.alternativa3d::_skin; while(local2.alternativa3d::_parent != null) { local2 = local2.alternativa3d::_parent; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local2); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } } // SDK bug - namespaces in array literals cause internal compiler error return new Matrix3D(Vector.<Number>([tA.ma, tA.me, tA.mi, 0, tA.mb, tA.mf, tA.mj, 0, tA.mc, tA.mg, tA.mk, 0, tA.md, tA.mh, tA.ml, 1])); } override public function localToGlobal(param1:Vector3D) : Vector3D { var local4:Object3D = null; alternativa3d::tA.alternativa3d::composeMatrixFromSource(this); var local2:Joint = this; while(local2.alternativa3d::_parentJoint != null) { local2 = local2.alternativa3d::_parentJoint; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local2); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } if(this.alternativa3d::_skin != null) { alternativa3d::tB.alternativa3d::composeMatrixFromSource(this.alternativa3d::_skin); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); local4 = this.alternativa3d::_skin; while(local4.alternativa3d::_parent != null) { local4 = local4.alternativa3d::_parent; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local4); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } } var local3:Vector3D = new Vector3D(); local3.x = alternativa3d::tA.alternativa3d::ma * param1.x + alternativa3d::tA.alternativa3d::mb * param1.y + alternativa3d::tA.alternativa3d::mc * param1.z + alternativa3d::tA.alternativa3d::md; local3.y = alternativa3d::tA.alternativa3d::me * param1.x + alternativa3d::tA.alternativa3d::mf * param1.y + alternativa3d::tA.alternativa3d::mg * param1.z + alternativa3d::tA.alternativa3d::mh; local3.z = alternativa3d::tA.alternativa3d::mi * param1.x + alternativa3d::tA.alternativa3d::mj * param1.y + alternativa3d::tA.alternativa3d::mk * param1.z + alternativa3d::tA.alternativa3d::ml; return local3; } override public function globalToLocal(param1:Vector3D) : Vector3D { var local4:Object3D = null; alternativa3d::tA.alternativa3d::composeMatrixFromSource(this); var local2:Joint = this; while(local2.alternativa3d::_parentJoint != null) { local2 = local2.alternativa3d::_parentJoint; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local2); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } if(this.alternativa3d::_skin != null) { alternativa3d::tB.alternativa3d::composeMatrixFromSource(this.alternativa3d::_skin); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); local4 = this.alternativa3d::_skin; while(local4.alternativa3d::_parent != null) { local4 = local4.alternativa3d::_parent; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local4); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } } alternativa3d::tA.alternativa3d::invertMatrix(); var local3:Vector3D = new Vector3D(); local3.x = alternativa3d::tA.alternativa3d::ma * param1.x + alternativa3d::tA.alternativa3d::mb * param1.y + alternativa3d::tA.alternativa3d::mc * param1.z + alternativa3d::tA.alternativa3d::md; local3.y = alternativa3d::tA.alternativa3d::me * param1.x + alternativa3d::tA.alternativa3d::mf * param1.y + alternativa3d::tA.alternativa3d::mg * param1.z + alternativa3d::tA.alternativa3d::mh; local3.z = alternativa3d::tA.alternativa3d::mi * param1.x + alternativa3d::tA.alternativa3d::mj * param1.y + alternativa3d::tA.alternativa3d::mk * param1.z + alternativa3d::tA.alternativa3d::ml; return local3; } public function get bindingMatrix() : Matrix3D { return new Matrix3D(Vector.<Number>([this.alternativa3d::bma,this.alternativa3d::bme,this.alternativa3d::bmi,0,this.alternativa3d::bmb,this.alternativa3d::bmf,this.alternativa3d::bmj,0,this.alternativa3d::bmc,this.alternativa3d::bmg,this.alternativa3d::bmk,0,this.alternativa3d::bmd,this.alternativa3d::bmh,this.alternativa3d::bml,1])); } public function set bindingMatrix(param1:Matrix3D) : void { var local2:Vector.<Number> = param1.rawData; this.alternativa3d::bma = local2[0]; this.alternativa3d::bmb = local2[4]; this.alternativa3d::bmc = local2[8]; this.alternativa3d::bmd = local2[12]; this.alternativa3d::bme = local2[1]; this.alternativa3d::bmf = local2[5]; this.alternativa3d::bmg = local2[9]; this.alternativa3d::bmh = local2[13]; this.alternativa3d::bmi = local2[2]; this.alternativa3d::bmj = local2[6]; this.alternativa3d::bmk = local2[10]; this.alternativa3d::bml = local2[14]; } alternativa3d function addWeights() : void { var local1:VertexBinding = this.alternativa3d::vertexBindingList; while(local1 != null) { local1.alternativa3d::vertex.alternativa3d::offset += local1.alternativa3d::weight; local1 = local1.alternativa3d::next; } var local2:Joint = this.alternativa3d::childrenList; while(local2 != null) { local2.alternativa3d::addWeights(); local2 = local2.alternativa3d::nextJoint; } } alternativa3d function normalizeWeights() : void { var local1:VertexBinding = this.alternativa3d::vertexBindingList; while(local1 != null) { local1.alternativa3d::weight /= local1.alternativa3d::vertex.alternativa3d::offset; local1 = local1.alternativa3d::next; } var local2:Joint = this.alternativa3d::childrenList; while(local2 != null) { local2.alternativa3d::normalizeWeights(); local2 = local2.alternativa3d::nextJoint; } } alternativa3d function drawDebug(param1:Camera3D, param2:Canvas) : void { var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; alternativa3d::appendMatrix(this.alternativa3d::_skin); var local3:Number = alternativa3d::md * param1.alternativa3d::viewSizeX / alternativa3d::ml; var local4:Number = alternativa3d::mh * param1.alternativa3d::viewSizeY / alternativa3d::ml; var local9:Number = param1.alternativa3d::focalLength / param1.alternativa3d::viewSizeX; var local10:Number = param1.alternativa3d::focalLength / param1.alternativa3d::viewSizeY; var local11:Joint = this.alternativa3d::childrenList; while(local11 != null) { local5 = alternativa3d::mi * local11.x + alternativa3d::mj * local11.y + alternativa3d::mk * local11.z + alternativa3d::ml; local6 = (alternativa3d::ma * local11.x + alternativa3d::mb * local11.y + alternativa3d::mc * local11.z + alternativa3d::md) * param1.alternativa3d::viewSizeX / local5; local7 = (alternativa3d::me * local11.x + alternativa3d::mf * local11.y + alternativa3d::mg * local11.z + alternativa3d::mh) * param1.alternativa3d::viewSizeY / local5; local12 = (alternativa3d::ma * local11.x + alternativa3d::mb * local11.y + alternativa3d::mc * local11.z) / local9; local13 = (alternativa3d::me * local11.x + alternativa3d::mf * local11.y + alternativa3d::mg * local11.z) / local10; local14 = alternativa3d::mi * local11.x + alternativa3d::mj * local11.y + alternativa3d::mk * local11.z; local8 = Math.sqrt(local12 * local12 + local13 * local13 + local14 * local14); if(alternativa3d::ml > 0 && local5 > 0) { Debug.alternativa3d::drawBone(param2,local3,local4,local6,local7,local8 / 10 * param1.alternativa3d::focalLength / alternativa3d::ml,255); } local11.alternativa3d::drawDebug(param1,param2); local11 = local11.alternativa3d::nextJoint; } } alternativa3d function calculateVertices(param1:Boolean, param2:Boolean) : void { var local15:VertexBinding = null; var local16:Vertex = null; var local17:Number = NaN; var local18:Vertex = null; var local19:Joint = null; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local3:Number = alternativa3d::ma * this.alternativa3d::bma + alternativa3d::mb * this.alternativa3d::bme + alternativa3d::mc * this.alternativa3d::bmi; var local4:Number = alternativa3d::ma * this.alternativa3d::bmb + alternativa3d::mb * this.alternativa3d::bmf + alternativa3d::mc * this.alternativa3d::bmj; var local5:Number = alternativa3d::ma * this.alternativa3d::bmc + alternativa3d::mb * this.alternativa3d::bmg + alternativa3d::mc * this.alternativa3d::bmk; var local6:Number = alternativa3d::ma * this.alternativa3d::bmd + alternativa3d::mb * this.alternativa3d::bmh + alternativa3d::mc * this.alternativa3d::bml + alternativa3d::md; var local7:Number = alternativa3d::me * this.alternativa3d::bma + alternativa3d::mf * this.alternativa3d::bme + alternativa3d::mg * this.alternativa3d::bmi; var local8:Number = alternativa3d::me * this.alternativa3d::bmb + alternativa3d::mf * this.alternativa3d::bmf + alternativa3d::mg * this.alternativa3d::bmj; var local9:Number = alternativa3d::me * this.alternativa3d::bmc + alternativa3d::mf * this.alternativa3d::bmg + alternativa3d::mg * this.alternativa3d::bmk; var local10:Number = alternativa3d::me * this.alternativa3d::bmd + alternativa3d::mf * this.alternativa3d::bmh + alternativa3d::mg * this.alternativa3d::bml + alternativa3d::mh; var local11:Number = alternativa3d::mi * this.alternativa3d::bma + alternativa3d::mj * this.alternativa3d::bme + alternativa3d::mk * this.alternativa3d::bmi; var local12:Number = alternativa3d::mi * this.alternativa3d::bmb + alternativa3d::mj * this.alternativa3d::bmf + alternativa3d::mk * this.alternativa3d::bmj; var local13:Number = alternativa3d::mi * this.alternativa3d::bmc + alternativa3d::mj * this.alternativa3d::bmg + alternativa3d::mk * this.alternativa3d::bmk; var local14:Number = alternativa3d::mi * this.alternativa3d::bmd + alternativa3d::mj * this.alternativa3d::bmh + alternativa3d::mk * this.alternativa3d::bml + alternativa3d::ml; if(param1) { param2 ||= scaleX != 1 || scaleY != 1 || scaleZ != 1; if(param2) { local20 = 1 / (-local5 * local8 * local11 + local4 * local9 * local11 + local5 * local7 * local12 - local3 * local9 * local12 - local4 * local7 * local13 + local3 * local8 * local13); local21 = (-local9 * local12 + local8 * local13) * local20; local22 = (local5 * local12 - local4 * local13) * local20; local23 = (-local5 * local8 + local4 * local9) * local20; local24 = (local6 * local9 * local12 - local5 * local10 * local12 - local6 * local8 * local13 + local4 * local10 * local13 + local5 * local8 * local14 - local4 * local9 * local14) * local20; local25 = (local9 * local11 - local7 * local13) * local20; local26 = (-local5 * local11 + local3 * local13) * local20; local27 = (local5 * local7 - local3 * local9) * local20; local28 = (local5 * local10 * local11 - local6 * local9 * local11 + local6 * local7 * local13 - local3 * local10 * local13 - local5 * local7 * local14 + local3 * local9 * local14) * local20; local29 = (-local8 * local11 + local7 * local12) * local20; local30 = (local4 * local11 - local3 * local12) * local20; local31 = (-local4 * local7 + local3 * local8) * local20; local32 = (local6 * local8 * local11 - local4 * local10 * local11 - local6 * local7 * local12 + local3 * local10 * local12 + local4 * local7 * local14 - local3 * local8 * local14) * local20; local15 = this.alternativa3d::vertexBindingList; while(local15 != null) { local16 = local15.alternativa3d::vertex; local17 = Number(local15.alternativa3d::weight); local18 = local16.alternativa3d::value; local18.x += (local3 * local16.x + local4 * local16.y + local5 * local16.z + local6) * local17; local18.y += (local7 * local16.x + local8 * local16.y + local9 * local16.z + local10) * local17; local18.z += (local11 * local16.x + local12 * local16.y + local13 * local16.z + local14) * local17; local18.normalX += (local21 * local16.normalX + local25 * local16.normalY + local29 * local16.normalZ) * local17; local18.normalY += (local22 * local16.normalX + local26 * local16.normalY + local30 * local16.normalZ) * local17; local18.normalZ += (local23 * local16.normalX + local27 * local16.normalY + local31 * local16.normalZ) * local17; local15 = local15.alternativa3d::next; } } else { local15 = this.alternativa3d::vertexBindingList; while(local15 != null) { local16 = local15.alternativa3d::vertex; local17 = Number(local15.alternativa3d::weight); local18 = local16.alternativa3d::value; local18.x += (local3 * local16.x + local4 * local16.y + local5 * local16.z + local6) * local17; local18.y += (local7 * local16.x + local8 * local16.y + local9 * local16.z + local10) * local17; local18.z += (local11 * local16.x + local12 * local16.y + local13 * local16.z + local14) * local17; local18.normalX += (local3 * local16.normalX + local4 * local16.normalY + local5 * local16.normalZ) * local17; local18.normalY += (local7 * local16.normalX + local8 * local16.normalY + local9 * local16.normalZ) * local17; local18.normalZ += (local11 * local16.normalX + local12 * local16.normalY + local13 * local16.normalZ) * local17; local15 = local15.alternativa3d::next; } } } else { local15 = this.alternativa3d::vertexBindingList; while(local15 != null) { local16 = local15.alternativa3d::vertex; local17 = Number(local15.alternativa3d::weight); local18 = local16.alternativa3d::value; local18.x += (local3 * local16.x + local4 * local16.y + local5 * local16.z + local6) * local17; local18.y += (local7 * local16.x + local8 * local16.y + local9 * local16.z + local10) * local17; local18.z += (local11 * local16.x + local12 * local16.y + local13 * local16.z + local14) * local17; local15 = local15.alternativa3d::next; } } local19 = this.alternativa3d::childrenList; while(local19 != null) { local19.alternativa3d::composeAndAppend(this); local19.alternativa3d::calculateVertices(param1,param2); local19 = local19.alternativa3d::nextJoint; } } alternativa3d function setSkin(param1:Skin) : void { this.alternativa3d::vertexBindingList = null; this.alternativa3d::_skin = param1; var local2:Joint = this.alternativa3d::childrenList; while(local2 != null) { local2.alternativa3d::setSkin(param1); local2 = local2.alternativa3d::nextJoint; } } alternativa3d function setSkinFast(param1:Skin) : void { this.alternativa3d::_skin = param1; var local2:Joint = this.alternativa3d::childrenList; while(local2 != null) { local2.alternativa3d::setSkinFast(param1); local2 = local2.alternativa3d::nextJoint; } } } }
package projects.tanks.client.battlefield.models.bonus.bonus.common { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class BonusCommonModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function BonusCommonModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.init { import mx.core.FontAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.init.TanksFontsActivator_MyriadProB.ttf", fontName="MyriadPro", fontFamily="Myriad Pro Light", mimeType="application/x-font", fontWeight="bold", fontStyle="normal", unicodeRange="U+0020-007E,U+00A0-017E,U+0192-0192,U+01FC-01FF,U+0218-021B,U+02C6-02C7,U+02C9-02C9,U+02D8-02DD,U+037E-037E,U+0384-038A,U+038C-038C,U+038E-03A1,U+03A3-03CE,U+0401-040C,U+040E-044F,U+0451-045C,U+045E-045F,U+0490-0491,U+04D9-04D9,U+1E80-1E85,U+1EF2-1EF3,U+2013-2014,U+2018-201A,U+201C-201E,U+2020-2022,U+2026-2026,U+2030-2030,U+2039-203A,U+2044-2044,U+2070-2070,U+2074-2079,U+207D-207E,U+2080-2089,U+208D-208E,U+20AC-20AC,U+2113-2113,U+2116-2116,U+2122-2122,U+2126-2126,U+212E-212E,U+2190-2193,U+2202-2202,U+2206-2206,U+220F-220F,U+2211-2212,U+2215-2215,U+2219-221A,U+221E-221E,U+222B-222B,U+2248-2248,U+2260-2260,U+2264-2265,U+25CA-25CA,U+E000-E002,U+EFED-EFEE,U+EFF1-EFF3,U+EFF5-EFF5,U+EFF7-EFF7,U+F629-F634,U+F638-F64C,U+F64E-F66C,U+F6AE-F6BD,U+F6C1-F6C3,U+F6C9-F6D8,U+F6DC-F6DC,U+F6DF-F6E8,U+F730-F734", advancedAntiAliasing="true", embedAsCFF="false" )] public class TanksFontsActivator_MyriadProB extends FontAsset { public function TanksFontsActivator_MyriadProB() { super(); } } }
package projects.tanks.client.partners.impl.steam { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class SteamPaymentModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:SteamPaymentModelServer; private var client:ISteamPaymentModelBase = ISteamPaymentModelBase(this); private var modelId:Long = Long.getLong(1657527226,-1527425512); public function SteamPaymentModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new SteamPaymentModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package platform.client.core.general.socialnetwork.models.telegram { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class TelegramSocialLoginModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function TelegramSocialLoginModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.entrance.model.entrance.newbie { public interface INewbieRegistrationModelBase { } }
package alternativa.tanks.models.bonus.goldbonus { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.bonus.battle.bonusregions.BonusRegionData; public class IGoldBonusEvents implements IGoldBonus { private var object:IGameObject; private var impl:Vector.<Object>; public function IGoldBonusEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getRegions() : Vector.<BonusRegionData> { var result:Vector.<BonusRegionData> = null; var i:int = 0; var m:IGoldBonus = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IGoldBonus(this.impl[i]); result = m.getRegions(); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.panel.model.shop.emailrequired { public class EmailRequiredCC { private var _emailRequired:Boolean; public function EmailRequiredCC(param1:Boolean = false) { super(); this._emailRequired = param1; } public function get emailRequired() : Boolean { return this._emailRequired; } public function set emailRequired(param1:Boolean) : void { this._emailRequired = param1; } public function toString() : String { var local1:String = "EmailRequiredCC ["; local1 += "emailRequired = " + this.emailRequired + " "; return local1 + "]"; } } }
package alternativa.tanks.models.weapon.artillery { import alternativa.engine3d.core.Sorting; import alternativa.engine3d.loaders.Parser3DS; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.artillery.sfx.ArtillerySfxData; import alternativa.tanks.models.weapon.artillery.sfx.ArtilleryShellEffects; import alternativa.tanks.models.weapons.shell.InelasticShell; import alternativa.tanks.utils.objectpool.Pool; import alternativa.utils.TextureMaterialRegistry; import flash.display.Bitmap; import flash.display.BitmapData; import projects.tanks.client.battlefield.models.tankparts.weapons.artillery.ArtilleryCC; public class ArtilleryShell extends InelasticShell { public static var shellMesh:Mesh; [Inject] public static var textureMaterialRegistry:TextureMaterialRegistry; private static const shellClass:Class = ArtilleryShell_shellClass; private static const shellTextureClass:Class = ArtilleryShell_shellTextureClass; private static var shellTexture:BitmapData = (new shellTextureClass() as Bitmap).bitmapData; private var impactForce:Number; private var sfxData:ArtillerySfxData; private var weaponObject:ArtilleryObject; private var material:TextureMaterial; private var view:Mesh; private var params:ArtilleryCC; private var speed:Number; private var velocity:Vector3; private var prevDirection:Vector3; private var interpolatedDirection:Vector3; private var elevationAxis:Vector3; private var shellEffects:ArtilleryShellEffects; public function ArtilleryShell(param1:Pool) { var local2:Parser3DS = null; this.velocity = new Vector3(); this.prevDirection = new Vector3(); this.interpolatedDirection = new Vector3(); this.elevationAxis = new Vector3(); super(param1); if(shellMesh == null) { local2 = new Parser3DS(); local2.parse(new shellClass()); shellMesh = Mesh(local2.objects[0]); if(shellMesh.sorting != Sorting.DYNAMIC_BSP) { shellMesh.sorting = Sorting.DYNAMIC_BSP; shellMesh.calculateFacesNormals(true); shellMesh.optimizeForDynamicBSP(); } } this.view = Mesh(shellMesh.clone()); } public static function moveShell(param1:Number, param2:Vector3, param3:Vector3, param4:Vector3, param5:Vector3, param6:Vector3, param7:Number) : void { param3.copy(param2); param5.copy(param4); var local8:Number = battleService.getBattleRunner().getGravity() * param7; param2.addScaled(param1,param6).addScaled(param1 * param1 / 2 * local8,Vector3.Z_AXIS); param6.addScaled(local8 * param1,Vector3.Z_AXIS); param4.copy(param6).normalize(); } public function init(param1:ArtillerySfxData, param2:ArtilleryObject, param3:ArtilleryCC, param4:Number) : void { this.sfxData = param1; this.params = param3; this.speed = param4; this.impactForce = param2.commonData().getImpactForce(); this.weaponObject = param2; this.material = textureMaterialRegistry.getMaterial(shellTexture); this.view.setMaterialToAllFaces(this.material); } override public function addToGame(param1:AllGlobalGunParams, param2:Vector3, param3:Body, param4:Boolean, param5:int) : void { super.addToGame(param1,param2,param3,param4,param5); this.velocity.copy(param2).scale(this.speed); battleService.getBattleScene3D().addObject(this.view); this.prevDirection.copy(param2); this.elevationAxis.copy(param1.elevationAxis); this.shellEffects = new ArtilleryShellEffects(this.view,this.sfxData,this.velocity,param1,param2,this.params.shellGravityCoef); } override protected function getSpeed() : Number { return this.speed; } override protected function isFlightFinished() : Boolean { return super.isFlightFinished() || currPosition.z < battleService.getBattleScene3D().getMapMinZ() - 1000; } override protected function updatePosition(param1:Number) : void { if(this.weaponObject.isAlive()) { moveShell(param1,currPosition,prevPosition,flightDirection,this.prevDirection,this.velocity,this.params.shellGravityCoef); this.shellEffects.updateShellPosition(); } else { this.destroy(); } } override public function interpolatePhysicsState(param1:Number, param2:int) : void { super.interpolatePhysicsState(param1,param2); this.interpolatedDirection.interpolate(param1,this.prevDirection,flightDirection); this.interpolatedDirection.normalize(); } override protected function processHitImpl(param1:Body, param2:Vector3, param3:Vector3, param4:Number, param5:int) : void { var local6:Tank = null; super.processHitImpl(param1,param2,param3,param4,param5); if(this.weaponObject == null) { return; } if(!this.weaponObject.isAlive()) { this.destroy(); return; } this.weaponObject.splash().applySplashForce(param2,1,param1); if(BattleUtils.isTankBody(param1)) { local6 = param1.tank; local6.applyWeaponHit(param2,param3,this.impactForce); this.weaponObject.shellCommunication().tryToHit(getShotId(),shellStates,param1.tank); } else { this.weaponObject.shellCommunication().tryToHit(getShotId(),shellStates); } this.shellEffects.createExplosionEffect(param2,param3); this.destroy(); } override public function render(param1:int, param2:int) : void { var local3:Number = param2 / thousandth.getInt(); this.view.x = interpolatedPosition.x; this.view.y = interpolatedPosition.y; this.view.z = interpolatedPosition.z; var local4:Matrix3 = BattleUtils.tmpMatrix3; local4.setAxis(this.elevationAxis,this.interpolatedDirection,BattleUtils.tmpVector.cross2(this.elevationAxis,this.interpolatedDirection).normalize()); var local5:Vector3 = BattleUtils.tmpVector; local4.getEulerAngles(local5); this.view.rotationX = local5.x; this.view.rotationY = local5.y; this.view.rotationZ = local5.z; this.shellEffects.updateTrail(local3); } override protected function destroy() : void { super.destroy(); battleService.getBattleScene3D().removeObject(this.view); this.sfxData = null; shooterBody = null; textureMaterialRegistry.releaseMaterial(this.material); this.view.colorTransform = null; this.weaponObject = null; this.shellEffects.destroy(); this.shellEffects = null; } override protected function getRadius() : Number { return this.params.shellRadius; } } }
package alternativa.tanks.models.weapon.shaft { import mx.core.BitmapAsset; [ExcludeClass] public class Indicator_aim_m1 extends BitmapAsset { public function Indicator_aim_m1() { super(); } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; use namespace alternativa3d; public class Decal extends Mesh { public var attenuation:Number = 1000000; public function Decal() { super(); shadowMapAlphaThreshold = 100; } public function createGeometry(param1:Mesh, param2:Boolean = false) : void { if(!param2) { param1 = param1.clone() as Mesh; } alternativa3d::faceList = param1.alternativa3d::faceList; alternativa3d::vertexList = param1.alternativa3d::vertexList; param1.alternativa3d::faceList = null; param1.alternativa3d::vertexList = null; var local3:Vertex = alternativa3d::vertexList; while(local3 != null) { local3.alternativa3d::transformId = 0; local3.id = null; local3 = local3.alternativa3d::next; } var local4:Face = alternativa3d::faceList; while(local4 != null) { local4.id = null; local4 = local4.alternativa3d::next; } calculateBounds(); } override public function clone() : Object3D { var local1:Decal = new Decal(); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Object3D) : void { super.clonePropertiesFrom(param1); var local2:Decal = param1 as Decal; this.attenuation = local2.attenuation; } } }
package alternativa.tanks.gui.components { import base.DiscreteSprite; import controls.TankWindowInner; import controls.base.TextFieldUtf8Base; import controls.windowinner.WindowInner; import fl.containers.ScrollPane; import fl.controls.ScrollPolicy; import flash.display.Sprite; import flash.events.KeyboardEvent; import flash.text.AntiAliasType; import flash.text.GridFitType; import flash.text.TextFieldAutoSize; import flash.text.TextFieldType; import flash.text.TextFormat; import fonts.TanksFontService; import utils.FontParamsUtil; import utils.ScrollStyleUtils; public class ClanDescriptionInput extends DiscreteSprite { private static const FRAME:int = 7; private var descriptionInner:WindowInner; public var description:TextFieldUtf8Base = new TextFieldUtf8Base(); private var scrollPane:ScrollPane = new ScrollPane(); private var scrollContainer:Sprite = new Sprite(); private const format:TextFormat = TanksFontService.getTextFormat(12); private var _width:int; private var _height:int; public function ClanDescriptionInput(param1:String, param2:int) { super(); this.descriptionInner = new WindowInner(0,0,TankWindowInner.GREEN); addChild(this.descriptionInner); this.format.color = 16777215; this.description.defaultTextFormat = this.format; this.description.antiAliasType = AntiAliasType.ADVANCED; this.description.gridFitType = GridFitType.PIXEL; this.description.embedFonts = TanksFontService.isEmbedFonts(); this.description.sharpness = FontParamsUtil.SHARPNESS_TANK_INPUT_BASE; this.description.thickness = FontParamsUtil.THICKNESS_TANK_INPUT_BASE; this.description.multiline = true; this.description.wordWrap = true; this.description.type = TextFieldType.INPUT; this.description.selectable = true; this.description.autoSize = TextFieldAutoSize.LEFT; this.description.text = param1; this.description.maxChars = param2; this.description.addEventListener(KeyboardEvent.KEY_DOWN,this.onTextChange); this.scrollContainer.addChild(this.description); this.descriptionInner.addChild(this.scrollPane); ScrollStyleUtils.setGreenStyle(this.scrollPane); this.scrollPane.horizontalScrollPolicy = ScrollPolicy.OFF; this.scrollPane.verticalScrollPolicy = ScrollPolicy.ON; this.scrollPane.source = this.scrollContainer; this.scrollPane.update(); this.scrollPane.focusEnabled = false; this.onResize(); } private function onTextChange(param1:KeyboardEvent) : void { this.scrollPane.update(); if(this.description.textHeight > this.descriptionInner.height - FRAME) { this.description.autoSize = TextFieldAutoSize.LEFT; } else { this.description.autoSize = TextFieldAutoSize.NONE; this.description.height = this.descriptionInner.height - FRAME; } } public function onResize() : void { this.descriptionInner.x = 0; this.descriptionInner.y = 0; this.descriptionInner.width = this.width; this.descriptionInner.height = this.height; this.scrollPane.x = FRAME; this.scrollPane.y = 3; this.scrollContainer.x = 0; this.scrollContainer.y = 0; this.description.x = 0; this.description.y = 0; this.description.width = this.descriptionInner.width - 2 * FRAME - 5; if(this.description.textHeight > this.descriptionInner.height - FRAME) { this.description.autoSize = TextFieldAutoSize.LEFT; } else { this.description.autoSize = TextFieldAutoSize.NONE; this.description.height = this.descriptionInner.height - FRAME; } this.scrollPane.setSize(this.descriptionInner.width - 2,this.descriptionInner.height - FRAME); this.scrollPane.update(); } public function setDescriptionText(param1:String) : void { this.description.text = param1; this.onResize(); } override public function get width() : Number { return this._width; } override public function set width(param1:Number) : void { this._width = param1; this.onResize(); } override public function get height() : Number { return this._height; } override public function set height(param1:Number) : void { this._height = param1; this.onResize(); } public function get text() : String { return this.description.text; } } }
package _codec.projects.tanks.client.garage.models.garage.passtoshop { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.garage.passtoshop.PassToShopCC; public class CodecPassToShopCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_passToShopEnabled:ICodec; public function CodecPassToShopCC() { super(); } public function init(param1:IProtocol) : void { this.codec_passToShopEnabled = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:PassToShopCC = new PassToShopCC(); local2.passToShopEnabled = this.codec_passToShopEnabled.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:PassToShopCC = PassToShopCC(param2); this.codec_passToShopEnabled.encode(param1,local3.passToShopEnabled); } } }
package controls.resultassets { import flash.display.BitmapData; import flash.display.Graphics; import flash.display.Sprite; import flash.geom.Matrix; public class ResultWindowBase extends Sprite { protected var tl:BitmapData; protected var px:BitmapData; protected var _width:int = 10; protected var _height:int = 10; public function ResultWindowBase() { super(); } override public function set width(param1:Number) : void { this._width = Math.floor(param1); this.draw(); } override public function get width() : Number { return this._width; } override public function set height(param1:Number) : void { this._height = Math.floor(param1); this.draw(); } override public function get height() : Number { return this._height; } protected function draw() : void { var local2:Matrix = null; var local1:Graphics = this.graphics; local1.clear(); local1.beginBitmapFill(this.tl); local1.drawRect(0,0,4,4); local1.endFill(); local2 = new Matrix(); local2.rotate(Math.PI * 0.5); local2.translate(this._width - 4,0); local1.beginBitmapFill(this.tl,local2); local1.drawRect(this._width - 4,0,4,4); local1.endFill(); local2 = new Matrix(); local2.rotate(Math.PI); local2.translate(this._width - 4,this._height - 4); local1.beginBitmapFill(this.tl,local2); local1.drawRect(this._width - 4,this._height - 4,4,4); local1.endFill(); local2 = new Matrix(); local2.rotate(Math.PI * 1.5); local2.translate(0,this._height - 4); local1.beginBitmapFill(this.tl,local2); local1.drawRect(0,this._height - 4,4,4); local1.endFill(); local1.beginBitmapFill(this.px); local1.drawRect(4,0,this._width - 8,this._height); local1.drawRect(0,4,4,this._height - 8); local1.drawRect(this._width - 4,4,4,this._height - 8); local1.endFill(); } } }
package alternativa.tanks.models.weapon { import alternativa.engine3d.core.Object3D; import alternativa.math.Matrix4; import alternativa.math.Vector3; public class WeaponUtils { private static var instance:WeaponUtils; private static var turretMatrix:Matrix4 = new Matrix4(); private static var localBarrelOrigin:Vector3 = new Vector3(); public function WeaponUtils() { super(); } public static function getInstance() : WeaponUtils { if(instance == null) { instance = new WeaponUtils(); } return instance; } public function calculateMainGunParams(param1:Object3D, param2:Vector3, param3:AllGlobalGunParams) : void { turretMatrix.setFromMatrix3D(param1.concatenatedMatrix); turretMatrix.transformVector(param2,param3.muzzlePosition); localBarrelOrigin.x = param2.x; localBarrelOrigin.z = param2.z; turretMatrix.transformVector(localBarrelOrigin,param3.barrelOrigin); param3.elevationAxis.x = turretMatrix.a; param3.elevationAxis.y = turretMatrix.e; param3.elevationAxis.z = turretMatrix.i; param3.direction.x = turretMatrix.b; param3.direction.y = turretMatrix.f; param3.direction.z = turretMatrix.j; } public function calculateGunParams(turret:Object3D, localMuzzlePosition:Vector3, globalMuzzlePosition:Vector3, barrelOrigin:Vector3, turretAxisX:Vector3, turretAxisY:Vector3) : void { turretMatrix.setMatrix(turret.x,turret.y,turret.z,turret.rotationX,turret.rotationY,turret.rotationZ); turretMatrix.transformVector(localMuzzlePosition,globalMuzzlePosition); localBarrelOrigin.x = localMuzzlePosition.x; localBarrelOrigin.z = localMuzzlePosition.z; turretMatrix.transformVector(localBarrelOrigin,barrelOrigin); turretAxisX.x = turretMatrix.a; turretAxisX.y = turretMatrix.e; turretAxisX.z = turretMatrix.i; turretAxisY.x = turretMatrix.b; turretAxisY.y = turretMatrix.f; turretAxisY.z = turretMatrix.j; } public function calculateGunParamsAux(turret:Object3D, localMuzzlePosition:Vector3, globalMuzzlePosition:Vector3, turretAxisY:Vector3) : void { turretMatrix.setMatrix(turret.x,turret.y,turret.z,turret.rotationX,turret.rotationY,turret.rotationZ); turretMatrix.transformVector(localMuzzlePosition,globalMuzzlePosition); turretAxisY.x = turretMatrix.b; turretAxisY.y = turretMatrix.f; turretAxisY.z = turretMatrix.j; } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank19.png")] public class PremiumRankBitmaps_bitmapBigRank19 extends BitmapAsset { public function PremiumRankBitmaps_bitmapBigRank19() { super(); } } }
package alternativa.tanks.services.bonusregion { import alternativa.tanks.battle.objects.tank.Tank; import projects.tanks.client.battlefield.models.bonus.battle.bonusregions.BonusRegionData; import projects.tanks.client.battlefield.models.bonus.battle.bonusregions.BonusRegionResource; public interface IBonusRegionService { function prepare(param1:Vector.<BonusRegionResource>) : void; function showAll() : void; function destroy() : void; function addFewRegions(param1:Vector.<BonusRegionData>) : void; function addOneRegion(param1:BonusRegionData) : void; function setTank(param1:Tank) : void; function changeTank(param1:Tank) : void; function enableForceShow() : void; function enableForceHide() : void; function addAndShowRegion(param1:BonusRegionData) : void; function hideAndRemoveRegion(param1:BonusRegionData) : void; function hasRegion(param1:BonusRegionData) : Boolean; function toggleRegionsVisible() : void; function resetTank() : void; } }
package _codec.projects.tanks.client.entrance.model.entrance.partners { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.entrance.model.entrance.partners.CompositePartnerCC; public class CodecCompositePartnerCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_forceSocialNetwork:ICodec; public function CodecCompositePartnerCC() { super(); } public function init(param1:IProtocol) : void { this.codec_forceSocialNetwork = param1.getCodec(new TypeCodecInfo(String,true)); } public function decode(param1:ProtocolBuffer) : Object { var local2:CompositePartnerCC = new CompositePartnerCC(); local2.forceSocialNetwork = this.codec_forceSocialNetwork.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:CompositePartnerCC = CompositePartnerCC(param2); this.codec_forceSocialNetwork.encode(param1,local3.forceSocialNetwork); } } }
package projects.tanks.client.garage.models.item.item3d { public class Item3DCC { private var _mounted:Boolean; public function Item3DCC(param1:Boolean = false) { super(); this._mounted = param1; } public function get mounted() : Boolean { return this._mounted; } public function set mounted(param1:Boolean) : void { this._mounted = param1; } public function toString() : String { var local1:String = "Item3DCC ["; local1 += "mounted = " + this.mounted + " "; return local1 + "]"; } } }
package alternativa.tanks.gui { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; import assets.Diamond; import assets.icons.IconGarageMod; import assets.icons.InputCheckIcon; import controls.DefaultButton; import controls.Label; import controls.TankWindow; import controls.TankWindowInner; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Sprite; import flash.geom.Point; import forms.RegisterForm; import scpacker.resource.images.ImageResource; public class ConfirmAlert extends Sprite { private var localeService:ILocaleService; private var window:TankWindow; private var upgradeIndicator:IconGarageMod; private var preview:Bitmap; private var previewInner:TankWindowInner; private var questionLabel:Label; private var costLabel:Label; private var nameLabel:Label; private var crystalIcon:Diamond; public var confirmButton:DefaultButton; public var cancelButton:DefaultButton; private var windowWidth:int; private var windowHeight:int; private const windowMargin:int = 11; private const spaceModule:int = 7; private const previewSize:Point = new Point(164,106); private const buttonSize:Point = new Point(104,33); private var loadChecker:InputCheckIcon; public function ConfirmAlert(name:String, cost:int, previewBd:ImageResource, buyAlert:Boolean, modIndex:int, text:String, inventoryNum:int = -1) { this.loadChecker = new InputCheckIcon(); super(); this.localeService = ILocaleService(Main.osgi.getService(ILocaleService)); this.windowWidth = Math.max(this.buttonSize.x * 2 + this.windowMargin * 2 + this.spaceModule,this.previewSize.x + this.windowMargin * 4); this.window = new TankWindow(this.windowWidth,0); addChild(this.window); this.previewInner = new TankWindowInner(0,0,TankWindowInner.GREEN); this.previewInner.x = this.windowMargin; this.previewInner.y = this.windowMargin; this.previewInner.width = this.windowWidth - this.windowMargin * 2; this.previewInner.height = this.previewSize.y + this.windowMargin * 2; addChild(this.previewInner); if(previewBd == null) { this.loadChecker.gotoAndStop(RegisterForm.CALLSIGN_STATE_INVALID); this.loadChecker.x = this.previewInner.width / 2; this.loadChecker.y = this.previewInner.height / 2; addChild(this.loadChecker); } else if(previewBd.loaded()) { this.preview = new Bitmap(previewBd.bitmapData as BitmapData); addChild(this.preview); this.preview.x = this.previewInner.x + int((this.windowWidth - this.windowMargin * 2 - this.previewSize.x) * 0.5); this.preview.y = this.windowMargin * 2; } else { this.loadChecker.gotoAndStop(RegisterForm.CALLSIGN_STATE_PROGRESS); this.loadChecker.x = this.previewInner.width / 2; this.loadChecker.y = this.previewInner.height / 2; addChild(this.loadChecker); } if(modIndex != -1) { this.upgradeIndicator = new IconGarageMod(); addChild(this.upgradeIndicator); this.upgradeIndicator.x = this.windowWidth - this.windowMargin - this.spaceModule - this.upgradeIndicator.width + 2; this.upgradeIndicator.y = this.windowMargin + this.spaceModule - 1; this.upgradeIndicator.mod = modIndex; } this.questionLabel = new Label(); addChild(this.questionLabel); this.questionLabel.text = text; this.questionLabel.x = this.windowWidth - this.questionLabel.width >> 1; this.questionLabel.width = this.windowWidth - this.windowMargin * 2; this.questionLabel.y = this.previewInner.y + this.previewSize.y + this.windowMargin * 2 + this.spaceModule; this.nameLabel = new Label(); addChild(this.nameLabel); if(modIndex > 0) { this.nameLabel.text = "\"" + name + "\" M" + modIndex + " " + this.localeService.getText(TextConst.GARAGE_CONFIRM_ALERT_COST_PREFIX); } else { this.nameLabel.text = "\"" + name + "\" " + (inventoryNum > 1 ? "(" + inventoryNum + ") " : "") + this.localeService.getText(TextConst.GARAGE_CONFIRM_ALERT_COST_PREFIX); } this.crystalIcon = new Diamond(); addChild(this.crystalIcon); this.costLabel = new Label(); addChild(this.costLabel); this.costLabel.text = cost.toString(); var costBlockWidth:int = this.nameLabel.width + this.costLabel.width + this.crystalIcon.width + 2; var costBlockX:int = this.windowWidth - costBlockWidth >> 1; this.nameLabel.x = costBlockX; this.nameLabel.y = this.questionLabel.y + this.questionLabel.height + this.windowMargin; this.crystalIcon.x = this.nameLabel.x + this.nameLabel.width + 2; this.crystalIcon.y = this.nameLabel.y + 5; this.costLabel.x = this.crystalIcon.x + this.crystalIcon.width; this.costLabel.y = this.nameLabel.y; this.windowHeight = this.nameLabel.y + this.nameLabel.height + this.windowMargin * 2 + this.buttonSize.y; this.cancelButton = new DefaultButton(); addChild(this.cancelButton); this.cancelButton.label = this.localeService.getText(TextConst.GARAGE_CONFIRM_ALERT_CANCEL_BUTTON_TEXT); this.cancelButton.x = this.windowWidth - this.buttonSize.x - 3; this.cancelButton.y = this.windowHeight - this.windowMargin - this.buttonSize.y + 2; this.confirmButton = new DefaultButton(); addChild(this.confirmButton); this.confirmButton.label = this.localeService.getText(TextConst.GARAGE_CONFIRM_ALERT_CONFIRM_BUTTON_TEXT); this.confirmButton.x = this.windowMargin; this.confirmButton.y = this.windowHeight - this.windowMargin - this.buttonSize.y + 2; this.window.height = this.windowHeight; } public function setPreview(bitmapData:BitmapData) : void { if(contains(this.loadChecker)) { removeChild(this.loadChecker); } this.preview = new Bitmap(bitmapData); addChild(this.preview); this.preview.x = this.previewInner.x + int((this.windowWidth - this.windowMargin * 2 - this.previewSize.x) * 0.5); this.preview.y = this.windowMargin * 2; } } }
package alternativa.tanks.loader.dishonestprogressbar { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.loader.dishonestprogressbar.DishonestProgressBar_bgdLeftClass.png")] public class DishonestProgressBar_bgdLeftClass extends BitmapAsset { public function DishonestProgressBar_bgdLeftClass() { super(); } } }
package controls.resultassets { import assets.resultwindow.bres_NORMAL_RED_PIXEL; import assets.resultwindow.bres_NORMAL_RED_TL; import controls.statassets.StatLineBase; public class ResultWindowRedNormal extends StatLineBase { public function ResultWindowRedNormal() { super(); tl = new bres_NORMAL_RED_TL(1,1); px = new bres_NORMAL_RED_PIXEL(1,1); } } }
package alternativa.tanks.models.battle.gui.inventory { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon_dark2xClass.png")] public class HudInventoryIcon_dark2xClass extends BitmapAsset { public function HudInventoryIcon_dark2xClass() { super(); } } }
package alternativa.debug.dump { import alternativa.init.Main; import alternativa.object.ClientObject; import alternativa.osgi.service.dump.dumper.IDumper; import alternativa.register.SpaceInfo; import alternativa.service.ISpaceService; import flash.utils.Dictionary; public class ObjectDumper implements IDumper { public function ObjectDumper() { super(); } public function dump(params:Vector.<String>) : String { var objects:Dictionary = null; var obj:ClientObject = null; var models:Vector.<String> = null; var m:int = 0; var result:String = "\n"; var spaces:Array = ISpaceService(Main.osgi.getService(ISpaceService)).spaceList; for(var i:int = 0; i < spaces.length; i++) { result += " space id: " + SpaceInfo(spaces[i]).id + "\n"; objects = SpaceInfo(spaces[i]).objectRegister.getObjects(); for each(obj in objects) { result += " object id: " + obj.id + "\n"; models = obj.getModels(); if(models.length > 0) { result += " models id:"; for(m = 0; m < models.length; m++) { result += " " + models[m]; } result += "\n"; } } result += "\n"; } return result; } public function get dumperName() : String { return "object"; } } }
package projects.tanks.clients.fp10.Prelauncher.locales.CN { import projects.tanks.clients.fp10.Prelauncher.Locale; import projects.tanks.clients.fp10.Prelauncher.locales.Locales; import projects.tanks.clients.fp10.Prelauncher.locales.TextLinkPair; public class LocaleCN extends Locale { public var chinese1:TextLinkPair; public var chinese2:TextLinkPair; public var chinese3:TextLinkPair; public var chinese4:TextLinkPair; public var chinese5:TextLinkPair; public var chinese6:TextLinkPair; public var chinese7:TextLinkPair; public var chinese21:TextLinkPair; public var chinese22:TextLinkPair; public var chinese23:TextLinkPair; public var chinese24:TextLinkPair; public var chinese25:TextLinkPair; public var chinese26:TextLinkPair; public var chinese27:TextLinkPair; public function LocaleCN() { super(); this.name = Locales.CN; this.playText = "PLAY"; this.exitText = "EXIT"; this.game = new TextLinkPair("游戏","http://3dtank.com/"); this.materials = new TextLinkPair("视频图片","http://3dtank.com/media/"); this.forum = new TextLinkPair("玩家论坛","http://forum.3dtank.com/"); this.ratings = new TextLinkPair("排行榜","http://ratings.3dtank.com/"); this.help = new TextLinkPair("使用帮助","http://3dtank.com/help/"); this.chinese1 = new TextLinkPair("3D坦克版权所有 © 2010",""); this.chinese2 = new TextLinkPair("沪ICP备13037028号","http://www.miibeian.gov.cn/"); this.chinese3 = new TextLinkPair("网络文化经营许可证 沪网文【2011】0438-043",""); this.chinese4 = new TextLinkPair("商务合作:hezuo#3dtank.com (#改为“艾特”)",""); this.chinese5 = new TextLinkPair("抵制不良游戏,拒绝盗版游戏。注意自我保护,谨防受骗上当。",""); this.chinese6 = new TextLinkPair("适度游戏益脑,沉迷游戏伤身。合理安排时间,享受健康生活。",""); this.chinese7 = new TextLinkPair("家长监护工程","http://union.3dtank.com/safeguard.html"); this.chinese21 = new TextLinkPair("服务信息",""); this.chinese22 = new TextLinkPair("客服QQ:4000519995",""); this.chinese23 = new TextLinkPair("客服热线:4000519995",""); this.chinese24 = new TextLinkPair("游戏账号处理邮箱:",""); this.chinese25 = new TextLinkPair("help@3dtank.com","mailto:help@3dtank.com"); this.chinese26 = new TextLinkPair("投诉建议邮箱:",""); this.chinese27 = new TextLinkPair("guanli@3dtank.com","mailto:guanli@3dtank.com"); } } }
package { import alternativa.init.BattlefieldGUIActivator; import alternativa.init.BattlefieldModelActivator; import alternativa.init.BattlefieldSharedActivator; import alternativa.init.Main; import alternativa.init.OSGi; import alternativa.init.PanelModelActivator; import alternativa.init.TanksFonts; import alternativa.init.TanksLocaleActivator; import alternativa.init.TanksLocaleEnActivator; import alternativa.init.TanksLocaleRuActivator; import alternativa.init.TanksServicesActivator; import alternativa.init.TanksWarfareActivator; import alternativa.object.ClientObject; import alternativa.osgi.service.storage.IStorageService; import alternativa.register.ObjectRegister; import alternativa.tanks.loader.ILoaderWindowService; import alternativa.tanks.loader.LoaderWindow; import alternativa.tanks.model.panel.IPanel; import alternativa.tanks.model.panel.PanelModel; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.tank.TankModel; import com.reygazu.anticheat.events.CheatManagerEvent; import controls.Label; import flash.display.BitmapData; import flash.display.Sprite; import flash.display.Stage; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.net.SharedObject; import flash.text.TextField; import scpacker.SocketListener; import scpacker.gui.GTanksLoaderWindow; import scpacker.gui.IGTanksLoader; import scpacker.networking.INetworker; import scpacker.networking.Network; import scpacker.networking.aes.AESEncrypterModel; import scpacker.networking.aes.IAESModel; import scpacker.networking.connecting.ServerConnectionService; import scpacker.networking.connecting.ServerConnectionServiceImpl; import scpacker.resource.ResourceUtil; import sineysoft.WebpSwc; import specter.utils.*; import alternativa.service.*; public class Game extends Sprite { public static var getInstance:Game; public static var currLocale:String; public static var local:Boolean = false; public static var _stage:Stage; private static var classInited:Boolean; public var osgi:OSGi; public var main:Main; public var battlefieldModel:BattlefieldModelActivator; public var battlefieldShared:BattlefieldSharedActivator; public var panel:PanelModelActivator; public var locale:TanksLocaleActivator; public var services:TanksServicesActivator; public var warfare:TanksWarfareActivator; public var battleGui:BattlefieldGUIActivator; public var localeRu:TanksLocaleRuActivator; public var localeEn:TanksLocaleEnActivator; public var fonts:TanksFonts; public var classObject:ClientObject; public var colorMap:BitmapData; private var test:Label; public var battleModel:BattlefieldModel; public var tankModel:TankModel; public var loaderObject:Object; public function Game() { this.localeRu = new TanksLocaleRuActivator(); this.localeEn = new TanksLocaleEnActivator(); this.fonts = new TanksFonts(); this.colorMap = new BitmapData(100,100); this.test = new Label(); super(); if(numChildren > 1) { removeChildAt(0); removeChildAt(0); } } public static function onUserEntered(e:CheatManagerEvent) : void { var network:Network = null; var cheaterTextField:TextField = null; var osgi:OSGi = Main.osgi; if(osgi != null) { network = osgi.getService(INetworker) as Network; } if(network != null) { network.send("system;c01;" + e.data.variableName); } else { while(_stage.numChildren > 0) { _stage.removeChildAt(0); } cheaterTextField = new TextField(); cheaterTextField.textColor = 16711680; cheaterTextField.text = "CHEATER!"; _stage.addChild(cheaterTextField); } } public function activateAllModels() : void { var localize:String = null; localize = null; this.main.start(this.osgi); this.fonts.start(this.osgi); try { localize = root.loaderInfo.url.split("locale=")[1]; localize = localize.toLocaleLowerCase(); localize = localize.substring(0,2); } catch(e:Error) { try { localize = _stage.loaderInfo.url.split("locale=")[1]; localize = localize.toLocaleLowerCase(); localize = localize.substring(0,2); } catch(e:Error) { localize = null; } } if(localize == null || localize == "ru") { this.localeRu.start(this.osgi); currLocale = "RU"; } else { this.localeEn.start(this.osgi); currLocale = "EN"; } this.panel.start(this.osgi); this.locale.start(this.osgi); this.services.start(this.osgi); } public function SUPER(stage:Stage) : void { if(classInited) { return; } classInited = true; _stage = stage; this.focusRect = false; stage.focus = this; stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; _stage = stage; this.osgi = OSGi.init(false,stage,this,"127.0.0.1",[12345],"127.0.0.1",12345,"res/",new alternativa.service.Logger(),SharedObject.getLocal("gtanks"),"RU",Object); this.main = new Main(); this.battlefieldModel = new BattlefieldModelActivator(); this.panel = new PanelModelActivator(); this.locale = new TanksLocaleActivator(); this.services = new TanksServicesActivator(); getInstance = this; this.activateAllModels(); //WebpSwc.start(); specter.utils.Logger.init(); var loaderService:LoaderWindow = Main.osgi.getService(ILoaderWindowService) as LoaderWindow; this.loaderObject = new Object(); var listener:SocketListener = new SocketListener(); var objectRegister:ObjectRegister = new ObjectRegister(listener); this.classObject = new ClientObject("sdf",null,"GTanks",listener); this.classObject.register = objectRegister; objectRegister.createObject("sdfsd",null,"GTanks"); Main.osgi.registerService(IGTanksLoader,new GTanksLoaderWindow(IStorageService(Main.osgi.getService(IStorageService)).getStorage().data["use_new_loader"])); var serverConnectionServie:ServerConnectionService = new ServerConnectionServiceImpl(); serverConnectionServie.connect("socket.cfg",this.onConnected); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; } private function onConnected() : void { ResourceUtil.addEventListener(function():void { onResourceLoaded(); }); ResourceUtil.loadResource(); } private function onResourceLoaded() : void { var netwoker:Network = Main.osgi.getService(INetworker) as Network; var lobbyServices:Lobby = new Lobby(); var panel:PanelModel = new PanelModel(); Main.osgi.registerService(IPanel,panel); Main.osgi.registerService(ILobby,lobbyServices); var auth:Authorization = new Authorization(); Main.osgi.registerService(IAuthorization,auth); var aes:AESEncrypterModel = new AESEncrypterModel(); Main.osgi.registerService(IAESModel,aes); netwoker.addListener(aes); aes.resourceLoaded(netwoker); } } }
package projects.tanks.client.entrance.model.entrance.login { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class LoginModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _loginId:Long = Long.getLong(25286687,-1924305606); private var _login_uidOrEmailCodec:ICodec; private var _login_passwordCodec:ICodec; private var _login_rememberCodec:ICodec; private var model:IModel; public function LoginModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._login_uidOrEmailCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._login_passwordCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._login_rememberCodec = this.protocol.getCodec(new TypeCodecInfo(Boolean,false)); } public function login(param1:String, param2:String, param3:Boolean) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._login_uidOrEmailCodec.encode(this.protocolBuffer,param1); this._login_passwordCodec.encode(this.protocolBuffer,param2); this._login_rememberCodec.encode(this.protocolBuffer,param3); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local4:SpaceCommand = new SpaceCommand(Model.object.id,this._loginId,this.protocolBuffer); var local5:IGameObject = Model.object; var local6:ISpace = local5.space; local6.commandSender.sendCommand(local4); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.shoot.ricochet { import platform.client.fp10.core.resource.types.MultiframeTextureResource; import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightingSFXEntity; public class RicochetSFXCC { private var _bumpFlashTexture:MultiframeTextureResource; private var _explosionTexture:MultiframeTextureResource; private var _explostinSound:SoundResource; private var _lightingSFXEntity:LightingSFXEntity; private var _ricochetSound:SoundResource; private var _shotFlashTexture:TextureResource; private var _shotSound:SoundResource; private var _shotTexture:MultiframeTextureResource; private var _tailTrailTexutre:TextureResource; public function RicochetSFXCC(param1:MultiframeTextureResource = null, param2:MultiframeTextureResource = null, param3:SoundResource = null, param4:LightingSFXEntity = null, param5:SoundResource = null, param6:TextureResource = null, param7:SoundResource = null, param8:MultiframeTextureResource = null, param9:TextureResource = null) { super(); this._bumpFlashTexture = param1; this._explosionTexture = param2; this._explostinSound = param3; this._lightingSFXEntity = param4; this._ricochetSound = param5; this._shotFlashTexture = param6; this._shotSound = param7; this._shotTexture = param8; this._tailTrailTexutre = param9; } public function get bumpFlashTexture() : MultiframeTextureResource { return this._bumpFlashTexture; } public function set bumpFlashTexture(param1:MultiframeTextureResource) : void { this._bumpFlashTexture = param1; } public function get explosionTexture() : MultiframeTextureResource { return this._explosionTexture; } public function set explosionTexture(param1:MultiframeTextureResource) : void { this._explosionTexture = param1; } public function get explostinSound() : SoundResource { return this._explostinSound; } public function set explostinSound(param1:SoundResource) : void { this._explostinSound = param1; } public function get lightingSFXEntity() : LightingSFXEntity { return this._lightingSFXEntity; } public function set lightingSFXEntity(param1:LightingSFXEntity) : void { this._lightingSFXEntity = param1; } public function get ricochetSound() : SoundResource { return this._ricochetSound; } public function set ricochetSound(param1:SoundResource) : void { this._ricochetSound = param1; } public function get shotFlashTexture() : TextureResource { return this._shotFlashTexture; } public function set shotFlashTexture(param1:TextureResource) : void { this._shotFlashTexture = param1; } public function get shotSound() : SoundResource { return this._shotSound; } public function set shotSound(param1:SoundResource) : void { this._shotSound = param1; } public function get shotTexture() : MultiframeTextureResource { return this._shotTexture; } public function set shotTexture(param1:MultiframeTextureResource) : void { this._shotTexture = param1; } public function get tailTrailTexutre() : TextureResource { return this._tailTrailTexutre; } public function set tailTrailTexutre(param1:TextureResource) : void { this._tailTrailTexutre = param1; } public function toString() : String { var local1:String = "RicochetSFXCC ["; local1 += "bumpFlashTexture = " + this.bumpFlashTexture + " "; local1 += "explosionTexture = " + this.explosionTexture + " "; local1 += "explostinSound = " + this.explostinSound + " "; local1 += "lightingSFXEntity = " + this.lightingSFXEntity + " "; local1 += "ricochetSound = " + this.ricochetSound + " "; local1 += "shotFlashTexture = " + this.shotFlashTexture + " "; local1 += "shotSound = " + this.shotSound + " "; local1 += "shotTexture = " + this.shotTexture + " "; local1 += "tailTrailTexutre = " + this.tailTrailTexutre + " "; return local1 + "]"; } } }
package scpacker.networking.commands { public class Command { public var type:Type; public var args:Array; public var src:String; public function Command(type:Type, args:Array, src:String = null) { super(); this.type = type; this.args = args; this.src = src; } } }
package alternativa.tanks.models.weapon.freeze { import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.model.IModel; import alternativa.object.ClientObject; import alternativa.register.ObjectRegister; import alternativa.service.IModelService; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.tank.ITank; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.tank.TankModel; import alternativa.tanks.models.weapon.IWeaponController; import alternativa.tanks.models.weapon.WeaponUtils; import alternativa.tanks.models.weapon.common.IWeaponCommonModel; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapon.flamethrower.FlamethrowerTargetValidator; import alternativa.tanks.models.weapon.shared.ConicAreaTargetSystem; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import alternativa.tanks.vehicles.tanks.Tank; import com.alternativaplatform.projects.tanks.client.commons.types.Vector3d; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.freeze.FreezeModelBase; import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.freeze.IFreezeModelBase; import com.reygazu.anticheat.variables.SecureInt; import com.reygazu.anticheat.variables.SecureNumber; import flash.utils.getTimer; import scpacker.networking.INetworker; import scpacker.networking.Network; import scpacker.tanks.WeaponsManager; public class FreezeModel extends FreezeModelBase implements IFreezeModelBase, IWeaponController, IFreezeModel { private var modelService:IModelService; private var battlefieldModel:IBattleField; private var tankModel:TankModel; private var weaponCommonModel:IWeaponCommonModel; private var weaponWeakeningModel:IWeaponWeakeningModel; private var sfxModel:IFreezeSFXModel; private var localTankData:TankData; private var localFreezeData:FreezeData; private var localWeaponCommonData:WeaponCommonData; private var currentEnergy:SecureNumber; private var nextTargetCheckTime:SecureInt; private var lastUpdateTime:SecureInt; private var active:Boolean; private var weaponUtils:WeaponUtils; private var targetSystem:ConicAreaTargetSystem; private var targetIds:Array; private var targetPositions:Array; private var targetIncarnations:Array; private var targetDistances:Array; private var hitPointsTargets:Array; private var barrelOrigin:Vector3; private var gunGlobalDir:Vector3; private var gunRotationAxis:Vector3; private var muzzlePosGlobal:Vector3; public function FreezeModel() { this.currentEnergy = new SecureNumber("currentEnergy freeze"); this.nextTargetCheckTime = new SecureInt("nextTargetCheckTime.value freeze"); this.lastUpdateTime = new SecureInt("lastUpdateTime.value freeze"); this.weaponUtils = WeaponUtils.getInstance(); this.targetIds = []; this.targetPositions = []; this.targetIncarnations = []; this.targetDistances = []; this.hitPointsTargets = []; this.barrelOrigin = new Vector3(); this.gunGlobalDir = new Vector3(); this.gunRotationAxis = new Vector3(); this.muzzlePosGlobal = new Vector3(); super(); _interfaces.push(IModel,IWeaponController,IFreezeModel); } public function startFire(clientObject:ClientObject, shooterId:String) : void { var tankData:TankData = this.getTankDataSafe(clientObject.register,shooterId); if(tankData != null && tankData != this.tankModel.localUserData) { this.createEffects(tankData,this.weaponCommonModel.getCommonData(tankData.turret)); } } public function stopFire(clientObject:ClientObject, shooterId:String) : void { var tankData:TankData = this.getTankDataSafe(clientObject.register,shooterId); if(tankData != null && tankData.enabled && tankData != this.tankModel.localUserData) { this.stopEffects(tankData); } } public function initObject(clientObject:ClientObject, damageAreaConeAngle:Number, damageAreaRange:Number, energyCapacity:int, energyDischargeSpeed:int, energyRechargeSpeed:int, weaponTickMsec:int) : void { this.cacheInterfaces(); var freezeData:FreezeData = new FreezeData(damageAreaConeAngle,100 * damageAreaRange,energyCapacity,energyDischargeSpeed,energyRechargeSpeed,weaponTickMsec); clientObject.putParams(FreezeModel,freezeData); WeaponsManager.getFrezeeSFXModel(clientObject); if(this.sfxModel == null) { this.sfxModel = WeaponsManager.getFrezeeSFXModel(clientObject); } } public function getFreezeData(clientObject:ClientObject) : FreezeData { return FreezeData(clientObject.getParams(FreezeModel)); } public function stopEffects(ownerTankData:TankData) : void { if(this.sfxModel != null) { this.sfxModel.destroyEffects(ownerTankData); } } public function reset() : void { this.currentEnergy.value = this.localFreezeData.energyCapacity; this.lastUpdateTime.value = getTimer(); } public function setLocalUser(localUserData:TankData) : void { this.localTankData = localUserData; this.localFreezeData = this.getFreezeData(localUserData.turret); this.localWeaponCommonData = this.weaponCommonModel.getCommonData(localUserData.turret); this.currentEnergy.value = this.localFreezeData.energyCapacity; this.lastUpdateTime.value = 0; this.targetSystem = new ConicAreaTargetSystem(this.localFreezeData.damageAreaRange,this.localFreezeData.damageAreaConeAngle,5,6,this.battlefieldModel.getBattlefieldData().collisionDetector,new FlamethrowerTargetValidator()); } public function clearLocalUser() : void { this.localTankData = null; this.localFreezeData = null; this.localWeaponCommonData = null; this.targetSystem = null; } public function activateWeapon(time:int) : void { this.active = true; this.nextTargetCheckTime.value = time + this.localFreezeData.weaponTickMsec.value; this.lastUpdateTime.value = time; this.startFireCommand(this.localTankData.turret); this.createEffects(this.localTankData,this.localWeaponCommonData); } private function startFireCommand(cl:ClientObject) : void { Network(Main.osgi.getService(INetworker)).send("battle;start_fire"); } public function deactivateWeapon(time:int, sendServerCommand:Boolean) : void { this.active = false; this.lastUpdateTime.value = time; if(sendServerCommand) { this.stopFireCommand(this.localTankData.turret); } this.stopEffects(this.localTankData); } private function stopFireCommand(tur:ClientObject) : void { Network(Main.osgi.getService(INetworker)).send("battle;stop_fire"); } public function update(time:int, deltaTime:int) : Number { var energyCapacity:Number = NaN; if(this.active) { if(time >= this.nextTargetCheckTime.value) { this.nextTargetCheckTime.value += this.localFreezeData.weaponTickMsec.value; this.checkTargets(this.localWeaponCommonData,this.localTankData); } this.currentEnergy.value -= this.localFreezeData.energyDischargeSpeed * (time - this.lastUpdateTime.value) * 0.001; if(this.currentEnergy.value <= 0) { this.currentEnergy.value = 0; this.deactivateWeapon(time,true); } } else { energyCapacity = this.localFreezeData.energyCapacity; if(this.currentEnergy.value < energyCapacity) { this.currentEnergy.value += this.localFreezeData.energyRechargeSpeed * (time - this.lastUpdateTime.value) * 0.001; if(this.currentEnergy.value > energyCapacity) { this.currentEnergy.value = energyCapacity; } } } this.lastUpdateTime.value = time; return this.currentEnergy.value / this.localFreezeData.energyCapacity; } private function checkTargets(commonData:WeaponCommonData, tankData:TankData) : void { var i:int = 0; var target:Tank = null; var targetData:TankData = null; var targetPosition:Vector3 = null; var pos3d:Vector3d = null; var muzzleLocalPos:Vector3 = commonData.muzzles[0]; this.weaponUtils.calculateGunParams(tankData.tank.skin.turretMesh,muzzleLocalPos,this.muzzlePosGlobal,this.barrelOrigin,this.gunRotationAxis,this.gunGlobalDir); this.targetIds.length = 0; var barrelLength:Number = muzzleLocalPos.y; this.targetSystem.getTargets(this.localTankData.tank,barrelLength,0.3,this.barrelOrigin,this.gunGlobalDir,this.gunRotationAxis,this.targetIds,this.targetDistances,this.hitPointsTargets); var len:int = this.targetIds.length; if(len > 0) { for(i = 0; i < len; i++) { target = this.targetIds[i]; targetData = target.tankData; this.targetIds[i] = targetData.user.id; this.targetDistances[i] = 0.01 * this.targetDistances[i]; this.targetIncarnations[i] = targetData.incarnation; targetPosition = target.state.pos; pos3d = this.targetPositions[i]; if(pos3d == null) { pos3d = new Vector3d(targetPosition.x,targetPosition.y,targetPosition.z); this.targetPositions[i] = pos3d; } else { pos3d.x = targetPosition.x; pos3d.y = targetPosition.y; pos3d.z = targetPosition.z; } } this.targetIncarnations.length = len; this.targetPositions.length = len; this.hitCommand(tankData.turret,this.targetIds,this.targetIncarnations,this.targetPositions,this.targetDistances); } } private function hitCommand(turr:ClientObject, victims:Array, victimsInc:Array, targetPositions:Array, targetDistances:Array) : void { var json:Object = new Object(); json.victims = victims; json.targetDistances = targetDistances; json.tickPeriod = this.localFreezeData.weaponTickMsec.value; Network(Main.osgi.getService(INetworker)).send("battle;fire;" + JSON.stringify(json)); } private function createEffects(tankData:TankData, commonData:WeaponCommonData) : void { if(this.sfxModel != null) { this.sfxModel.createEffects(tankData,commonData); } } private function getTankDataSafe(register:ObjectRegister, tankId:String) : TankData { var tankObject:ClientObject = BattleController.activeTanks[tankId]; if(tankObject == null) { return null; } var tankData:TankData = this.tankModel.getTankData(tankObject); if(tankData == null || tankData.tank == null) { return null; } return tankData; } private function cacheInterfaces() : void { if(this.modelService == null) { this.modelService = IModelService(Main.osgi.getService(IModelService)); this.battlefieldModel = IBattleField(this.modelService.getModelsByInterface(IBattleField)[0]); this.tankModel = TankModel(Main.osgi.getService(ITank)); this.weaponCommonModel = IWeaponCommonModel(this.modelService.getModelsByInterface(IWeaponCommonModel)[0]); this.weaponWeakeningModel = IWeaponWeakeningModel(this.modelService.getModelsByInterface(IWeaponWeakeningModel)[0]); } } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] public class ProgressBarSkin_hpLeftRedCls extends BitmapAsset { public function ProgressBarSkin_hpLeftRedCls() { super(); } } }
package projects.tanks.client.tanksservices.model.proabonementnotifier { public interface IProBattleNotifierModelBase { function setRemainingAbonementTimeSec(param1:int) : void; } }
package projects.tanks.client.clans.user.acceptednotificator { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class ClanUserAcceptedNotificatorModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _removeNotificationId:Long = Long.getLong(1832313475,-1350044398); private var _removeNotification_clanIdCodec:ICodec; private var model:IModel; public function ClanUserAcceptedNotificatorModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._removeNotification_clanIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); } public function removeNotification(param1:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._removeNotification_clanIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._removeNotificationId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.rocketlauncher.radio { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class RocketLauncherRadioExplosionModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function RocketLauncherRadioExplosionModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }