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package _codec.projects.tanks.client.battlefield.models.tankparts.weapon.laser {
import alternativa.osgi.OSGi;
import alternativa.osgi.service.clientlog.IClientLog;
import alternativa.protocol.ICodec;
import alternativa.protocol.IProtocol;
import alternativa.protocol.ProtocolBuffer;
import alternativa.protocol.info.TypeCodecInfo;
import projects.tanks.client.battlefield.models.tankparts.weapon.laser.LaserPointerCC;
public class CodecLaserPointerCC implements ICodec {
public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog));
private var codec_fadeInTimeMs:ICodec;
private var codec_laserPointerBlueColor:ICodec;
private var codec_laserPointerRedColor:ICodec;
private var codec_locallyVisible:ICodec;
public function CodecLaserPointerCC() {
super();
}
public function init(param1:IProtocol) : void {
this.codec_fadeInTimeMs = param1.getCodec(new TypeCodecInfo(int,false));
this.codec_laserPointerBlueColor = param1.getCodec(new TypeCodecInfo(String,false));
this.codec_laserPointerRedColor = param1.getCodec(new TypeCodecInfo(String,false));
this.codec_locallyVisible = param1.getCodec(new TypeCodecInfo(Boolean,false));
}
public function decode(param1:ProtocolBuffer) : Object {
var local2:LaserPointerCC = new LaserPointerCC();
local2.fadeInTimeMs = this.codec_fadeInTimeMs.decode(param1) as int;
local2.laserPointerBlueColor = this.codec_laserPointerBlueColor.decode(param1) as String;
local2.laserPointerRedColor = this.codec_laserPointerRedColor.decode(param1) as String;
local2.locallyVisible = this.codec_locallyVisible.decode(param1) as Boolean;
return local2;
}
public function encode(param1:ProtocolBuffer, param2:Object) : void {
if(param2 == null) {
throw new Error("Object is null. Use @ProtocolOptional annotation.");
}
var local3:LaserPointerCC = LaserPointerCC(param2);
this.codec_fadeInTimeMs.encode(param1,local3.fadeInTimeMs);
this.codec_laserPointerBlueColor.encode(param1,local3.laserPointerBlueColor);
this.codec_laserPointerRedColor.encode(param1,local3.laserPointerRedColor);
this.codec_locallyVisible.encode(param1,local3.locallyVisible);
}
}
}
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package alternativa.tanks.models.weapon.snowman
{
import alternativa.math.Vector3;
import alternativa.physics.Body;
public interface ISnowmanShotListener
{
function snowShotDissolved(param1:SnowmanShot) : void;
function snowShotHit(param1:SnowmanShot, param2:Vector3, param3:Vector3, param4:Body) : void;
}
}
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package projects.tanks.client.panel.model.challenge.stars {
public class StarsInfoCC {
private var _stars:int;
public function StarsInfoCC(param1:int = 0) {
super();
this._stars = param1;
}
public function get stars() : int {
return this._stars;
}
public function set stars(param1:int) : void {
this._stars = param1;
}
public function toString() : String {
var local1:String = "StarsInfoCC [";
local1 += "stars = " + this.stars + " ";
return local1 + "]";
}
}
}
|
package alternativa.tanks.models.sfx
{
import alternativa.engine3d.alternativa3d;
import alternativa.engine3d.core.Face;
import alternativa.engine3d.core.Vertex;
import alternativa.engine3d.core.Wrapper;
import alternativa.engine3d.materials.Material;
import alternativa.engine3d.objects.Mesh;
use namespace alternativa3d;
public class SimplePlane extends Mesh
{
private var a:Vertex;
private var b:Vertex;
private var c:Vertex;
private var d:Vertex;
private var face:Face;
private var originX:Number;
private var originY:Number;
public function SimplePlane(width:Number, length:Number, originX:Number, originY:Number)
{
super();
this.originX = originX;
this.originY = originY;
boundMinX = -originX * width;
boundMaxX = boundMinX + width;
boundMinY = -originY * length;
boundMaxY = boundMinY + length;
boundMinZ = 0;
boundMaxZ = 0;
this.a = this.createVertex(boundMinX,boundMinY,0,0,1);
this.b = this.createVertex(boundMaxX,boundMinY,0,1,1);
this.c = this.createVertex(boundMaxX,boundMaxY,0,1,0);
this.d = this.createVertex(boundMinX,boundMaxY,0,0,0);
this.face = this.createQuad(this.a,this.b,this.c,this.d);
calculateFacesNormals();
}
public function setUVs(ua:Number, va:Number, ub:Number, vb:Number, uc:Number, vc:Number, ud:Number, vd:Number) : void
{
this.a.u = ua;
this.a.v = va;
this.b.u = ub;
this.b.v = vb;
this.c.u = uc;
this.c.v = vc;
this.d.u = ud;
this.d.v = vd;
}
public function set material(value:Material) : void
{
this.face.material = value;
}
public function set width(value:Number) : void
{
boundMinX = this.a.x = this.d.x = -this.originX * value;
boundMaxX = this.b.x = this.c.x = boundMinX + value;
}
public function get length() : Number
{
return boundMaxY - boundMinY;
}
public function set length(value:Number) : void
{
boundMinY = this.a.y = this.b.y = -this.originY * value;
boundMaxY = this.d.y = this.c.y = boundMinY + value;
}
private function createVertex(x:Number, y:Number, z:Number, u:Number, v:Number) : Vertex
{
var newVertex:Vertex = new Vertex();
newVertex.next = vertexList;
vertexList = newVertex;
newVertex.x = x;
newVertex.y = y;
newVertex.z = z;
newVertex.u = u;
newVertex.v = v;
return newVertex;
}
private function createQuad(a:Vertex, b:Vertex, c:Vertex, d:Vertex) : Face
{
var newFace:Face = new Face();
newFace.next = faceList;
faceList = newFace;
newFace.wrapper = new Wrapper();
newFace.wrapper.vertex = a;
newFace.wrapper.next = new Wrapper();
newFace.wrapper.next.vertex = b;
newFace.wrapper.next.next = new Wrapper();
newFace.wrapper.next.next.vertex = c;
newFace.wrapper.next.next.next = new Wrapper();
newFace.wrapper.next.next.next.vertex = d;
return newFace;
}
override public function destroy() : void
{
var buf:Vertex = null;
var buf1:Face = null;
this.a = null;
this.b = null;
this.c = null;
this.d = null;
this.face.destroy();
this.face = null;
if(vertexList != null)
{
while(vertexList.next != null)
{
buf = vertexList;
vertexList = null;
vertexList = buf.next;
}
vertexList = null;
}
if(faceList != null)
{
while(faceList.next != null)
{
buf1 = faceList;
faceList.wrapper.vertex = null;
faceList.wrapper = null;
faceList = null;
faceList = buf1.next;
}
faceList = null;
}
captureListeners = null;
bubbleListeners = null;
}
}
}
|
package alternativa.object
{
import alternativa.model.IModel;
import alternativa.network.ICommandHandler;
import alternativa.register.ClientClass;
import alternativa.register.ObjectRegister;
import alternativa.types.Long;
import flash.utils.Dictionary;
import projects.tanks.client.panel.model.User;
public class ClientObject
{
private var _name:String;
private var _id:String;
private var _clientClass:ClientClass;
private var models:Vector.<Long>;
private var initParams:Dictionary;
private var runtimeParams:Dictionary;
private var _handler:ICommandHandler;
private var _register:ObjectRegister;
private var user:User;
public function ClientObject(id:String, clientClass:ClientClass, name:String, handler:ICommandHandler)
{
super();
this._id = id;
this._clientClass = clientClass;
this._name = name;
this._handler = handler;
if(this.models != null)
{
this.models = this.models;
}
else
{
this.models = new Vector.<Long>();
}
this.initParams = new Dictionary();
this.runtimeParams = new Dictionary();
}
public function addModel(model:IModel) : void
{
this.models.push(model);
}
public function removeModel(model:IModel) : void
{
var index:int = this.models.indexOf(model);
this.models.splice(index,1);
}
public function getParams(model:Class) : Object
{
return this.runtimeParams[model];
}
public function putParams(model:Class, params:Object) : void
{
this.runtimeParams[model] = params;
}
public function removeParams(model:Class) : Object
{
var params:Object = this.runtimeParams[model];
delete this.runtimeParams[model];
return params;
}
public function getInitParams(modelInstance:IModel) : Object
{
return this.initParams[modelInstance];
}
public function putInitParams(modelInstance:IModel, params:Object) : void
{
this.initParams[modelInstance] = params;
}
public function get id() : String
{
return this._id;
}
public function get name() : String
{
return this._name;
}
public function get clientClass() : ClientClass
{
return this._clientClass;
}
public function get handler() : ICommandHandler
{
return this._handler;
}
public function getModels() : Vector.<String>
{
return this._clientClass.models;
}
public function get register() : ObjectRegister
{
return this._register;
}
public function set register(value:ObjectRegister) : void
{
this._register = value;
}
}
}
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package alternativa.tanks.controllers.battlecreate {
import alternativa.types.Long;
import platform.client.fp10.core.resource.types.ImageResource;
import projects.tanks.client.battleservice.BattleMode;
import projects.tanks.client.battleservice.model.map.params.MapTheme;
public class CreateBattleMapParams {
public var index:Object;
public var id:Long;
public var gameName:String;
public var minRank:int;
public var maxRank:int;
public var currentRank:int;
public var maxPeople:int;
public var battleModes:Vector.<BattleMode>;
public var themeName:String;
public var enabled:Boolean;
public var previewResource:ImageResource;
public var theme:MapTheme;
public var defaultTheme:MapTheme;
public var matchmakingMark:Boolean;
public function CreateBattleMapParams() {
super();
}
}
}
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package alternativa.tanks.models.battlefield.gui.statistics.field
{
import mx.core.BitmapAsset;
[ExcludeClass]
public class CTFScoreIndicator_flagFlashClass extends BitmapAsset
{
public function CTFScoreIndicator_flagFlashClass()
{
super();
}
}
}
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package forms.friends.list.renderer.background
{
import controls.cellrenderer.ButtonState;
import flash.display.DisplayObject;
import flash.display.Sprite;
public class RendererBackGroundOutgoingList extends Sprite
{
private var _width:int = 100;
public function RendererBackGroundOutgoingList(param1:Boolean)
{
super();
var _loc2_:ButtonState = null;
if(param1)
{
_loc2_ = new FriendCellSelected();
}
else
{
_loc2_ = new FriendCellNormal();
}
addChild(_loc2_);
this.resize();
}
protected function resize() : void
{
var _loc1_:DisplayObject = getChildAt(0);
_loc1_.width = this._width - 3;
_loc1_.height = 18;
}
override public function set width(param1:Number) : void
{
this._width = Math.floor(param1);
this.resize();
}
}
}
|
package alternativa.tanks.service.settings {
import flash.events.IEventDispatcher;
public interface ISettingsService extends IEventDispatcher {
function get showDropZones() : Boolean;
function set showDropZones(param1:Boolean) : void;
function get showSkyBox() : Boolean;
function get showFPS() : Boolean;
function get showChat() : Boolean;
function get mipMapping() : Boolean;
function get inverseBackDriving() : Boolean;
function get bgSound() : Boolean;
function get muteSound() : Boolean;
function set muteSound(param1:Boolean) : void;
function get alternateCamera() : Boolean;
function get showLocalDrone() : Boolean;
function get receivePresents() : Boolean;
function set receivePresents(param1:Boolean) : void;
function get showRemoteDrones() : Boolean;
function get adaptiveFPS() : Boolean;
function get shadows() : Boolean;
function get softParticles() : Boolean;
function get dust() : Boolean;
function get ssao() : Boolean;
function get fog() : Boolean;
function get dynamicLighting() : Boolean;
function get antialiasing() : Boolean;
function get dynamicShadows() : Boolean;
function get graphicsAutoQuality() : Boolean;
function get soundVolume() : Number;
function set soundVolume(param1:Number) : void;
function initSoundValue() : void;
function get mouseControl() : Boolean;
function getEmail() : String;
function setEmail(param1:String, param2:Boolean) : void;
function isEmailSet() : Boolean;
function isNeedEmailRemind() : Boolean;
function isEmailConfirmed() : Boolean;
function setEmailConfirmed(param1:Boolean) : void;
function get mouseSensitivity() : int;
function get mouseYInverse() : Boolean;
function get mouseYInverseShaftAim() : Boolean;
function get isPasswordSet() : Boolean;
function set isPasswordSet(param1:Boolean) : void;
function get showDamage() : Boolean;
function setClientSetting(param1:SettingEnum, param2:Object) : void;
}
}
|
package alternativa.tanks.battle.objects.tank.tankskin.dynamic {
import alternativa.engine3d.core.Face;
import alternativa.engine3d.core.Vertex;
public class CylinderDynamicSkin extends CommonDynamicSkin {
private var real2UVratio:Number;
private var radius:Number;
private var uvPeriod:Number;
public function CylinderDynamicSkin(param1:Number) {
super();
this.uvPeriod = param1;
}
private static function get2UVRatio(param1:Face) : Number {
var local2:Vector.<Vertex> = param1.vertices;
return get2UVRatioForVertices(local2[0],local2[1]);
}
private static function get2UVRatioForVertices(param1:Vertex, param2:Vertex) : Number {
var local3:Number = param1.x - param2.x;
var local4:Number = param1.y - param2.y;
var local5:Number = param1.z - param2.z;
var local6:Number = Math.sqrt(local3 * local3 + local4 * local4 + local5 * local5);
var local7:Number = param1.u - param2.u;
var local8:Number = param1.v - param2.v;
var local9:Number = Math.sqrt(local7 * local7 + local8 * local8);
return local9 / local6;
}
override public function init() : void {
var local1:Face = null;
var local2:Number = NaN;
var local3:Number = NaN;
var local4:Number = NaN;
var local5:Number = NaN;
var local6:Vertex = null;
var local7:Vertex = null;
super.init();
this.real2UVratio = 0;
for each(local1 in faces) {
this.real2UVratio += get2UVRatio(local1);
}
this.real2UVratio /= faces.length;
local2 = Number.POSITIVE_INFINITY;
local3 = Number.POSITIVE_INFINITY;
local4 = Number.NEGATIVE_INFINITY;
local5 = Number.NEGATIVE_INFINITY;
for each(local6 in vertices) {
local7 = local6;
if(local7.x < local2) {
local2 = Number(local7.x);
}
if(local7.z < local3) {
local3 = Number(local7.z);
}
if(local7.x > local4) {
local4 = Number(local7.x);
}
if(local7.z > local5) {
local5 = Number(local7.z);
}
}
this.radius = (local4 - local2 + local5 - local3) / 4;
rotation = 0;
this.rotate(0);
}
override public function rotate(param1:Number) : void {
super.rotate(param1);
}
}
}
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package alternativa.tanks.model.shop.items.base
{
public class GreyShopItemSkin extends ButtonItemSkin
{
[Embed(source="1156.png")]
private static const normalStateClass:Class;
[Embed(source="1037.png")]
private static const overStateClass:Class;
public function GreyShopItemSkin()
{
super();
normalState = new normalStateClass().bitmapData;
overState = new overStateClass().bitmapData;
}
}
}
|
package alternativa.engine3d.core {
import alternativa.engine3d.alternativa3d;
import alternativa.engine3d.lights.OmniLight;
import alternativa.engine3d.lights.SpotLight;
import alternativa.engine3d.lights.TubeLight;
import alternativa.engine3d.materials.TextureMaterial;
import alternativa.engine3d.objects.BSP;
import alternativa.engine3d.objects.Mesh;
import alternativa.gfx.core.BitmapTextureResource;
import alternativa.gfx.core.Device;
import alternativa.gfx.core.IndexBufferResource;
import alternativa.gfx.core.ProgramResource;
import alternativa.gfx.core.RenderTargetTextureResource;
import alternativa.gfx.core.VertexBufferResource;
import flash.display.BitmapData;
import flash.display3D.Context3DBlendFactor;
import flash.display3D.Context3DProgramType;
import flash.display3D.Context3DVertexBufferFormat;
import flash.geom.Rectangle;
import flash.utils.ByteArray;
use namespace alternativa3d;
public class DepthRenderer {
private static const limit2const:int = 62;
private static const limit5const:int = 24;
private var depthPrograms:Array;
private var correction:Vector.<Number>;
private var depthFragment:Vector.<Number>;
private var alphaTestConst:Vector.<Number>;
private var ssaoProgram:ProgramResource;
private var ssaoVertexBuffer:VertexBufferResource;
private var ssaoIndexBuffer:IndexBufferResource;
private var ssaoVertex:Vector.<Number>;
private var ssaoFragment:Vector.<Number>;
private var blurProgram:ProgramResource;
private var blurFragment:Vector.<Number>;
private var omniProgram:ProgramResource;
private var spotProgram:ProgramResource;
private var tubeProgram:ProgramResource;
private var lightConst:Vector.<Number>;
private var lightVertexBuffer:VertexBufferResource;
private var lightIndexBuffer:IndexBufferResource;
alternativa3d var depthBuffer:RenderTargetTextureResource;
alternativa3d var lightBuffer:RenderTargetTextureResource;
private var temporaryBuffer:RenderTargetTextureResource;
private var scissor:Rectangle;
private var table:BitmapTextureResource;
private var noise:BitmapTextureResource;
private var bias:Number = 0.1;
private var tableSize:int = 128;
private var noiseSize:int = 4;
private var blurSamples:int = 16;
private var intensity:Number = 2.5;
private var noiseRandom:Number = 0.2;
private var samples:int = 6;
private var noiseAngle:Number;
alternativa3d var correctionX:Number;
alternativa3d var correctionY:Number;
public function DepthRenderer() {
var local1:int = 0;
var local2:int = 0;
var local11:int = 0;
var local12:int = 0;
var local13:int = 0;
var local14:int = 0;
var local15:int = 0;
var local16:int = 0;
var local17:int = 0;
var local18:int = 0;
var local19:int = 0;
var local20:int = 0;
var local21:Number = NaN;
var local22:Number = NaN;
var local23:Number = NaN;
var local24:Number = NaN;
var local25:int = 0;
var local26:int = 0;
var local27:int = 0;
this.depthPrograms = new Array();
this.correction = Vector.<Number>([0,0,0,1,0,0,0,1,0,0,0,0.5]);
this.depthFragment = Vector.<Number>([1 / 255,0,0,1,0.5,0.5,0,1]);
this.alphaTestConst = Vector.<Number>([0,0,0,1]);
this.ssaoVertexBuffer = new VertexBufferResource(Vector.<Number>([-1,1,0,0,0,-1,-1,0,0,1,1,-1,0,1,1,1,1,0,1,0]),5);
this.ssaoIndexBuffer = new IndexBufferResource(Vector.<uint>([0,1,3,2,3,1]));
this.ssaoVertex = Vector.<Number>([0,0,0,1,0,0,0,1,1,1,0,1]);
this.ssaoFragment = Vector.<Number>([0,0,0,Math.PI * 2,0,0,0,1,0,0,0,1,0,0,1,1,0,0,0,0,0,0,0,1,0,0,Math.PI * 2,Math.PI * 2]);
this.blurFragment = Vector.<Number>([0,0,0,1,0,0,0,1]);
this.lightConst = new Vector.<Number>();
this.scissor = new Rectangle();
this.noiseAngle = Math.PI * 2 / this.samples;
super();
var local3:int = 0;
var local4:int = 0;
var local5:Vector.<Number> = new Vector.<Number>();
var local6:Vector.<uint> = new Vector.<uint>();
local1 = 0;
while(local1 < limit2const) {
local11 = 4 + local1 * 2;
local12 = 4 + local1 * 5;
local13 = local1 * 8;
local5[local3] = -1;
local3++;
local5[local3] = 1;
local3++;
local5[local3] = -1;
local3++;
local5[local3] = local11;
local3++;
local5[local3] = local12;
local3++;
local14 = local13 + 1;
local5[local3] = 1;
local3++;
local5[local3] = 1;
local3++;
local5[local3] = -1;
local3++;
local5[local3] = local11;
local3++;
local5[local3] = local12;
local3++;
local15 = local14 + 1;
local5[local3] = 1;
local3++;
local5[local3] = 1;
local3++;
local5[local3] = 1;
local3++;
local5[local3] = local11;
local3++;
local5[local3] = local12;
local3++;
local16 = local15 + 1;
local5[local3] = -1;
local3++;
local5[local3] = 1;
local3++;
local5[local3] = 1;
local3++;
local5[local3] = local11;
local3++;
local5[local3] = local12;
local3++;
local17 = local16 + 1;
local5[local3] = -1;
local3++;
local5[local3] = -1;
local3++;
local5[local3] = -1;
local3++;
local5[local3] = local11;
local3++;
local5[local3] = local12;
local3++;
local18 = local17 + 1;
local5[local3] = 1;
local3++;
local5[local3] = -1;
local3++;
local5[local3] = -1;
local3++;
local5[local3] = local11;
local3++;
local5[local3] = local12;
local3++;
local19 = local18 + 1;
local5[local3] = 1;
local3++;
local5[local3] = -1;
local3++;
local5[local3] = 1;
local3++;
local5[local3] = local11;
local3++;
local5[local3] = local12;
local3++;
local20 = local19 + 1;
local5[local3] = -1;
local3++;
local5[local3] = -1;
local3++;
local5[local3] = 1;
local3++;
local5[local3] = local11;
local3++;
local5[local3] = local12;
local3++;
local6[local4] = local13;
local4++;
local6[local4] = local17;
local4++;
local6[local4] = local14;
local4++;
local6[local4] = local14;
local4++;
local6[local4] = local17;
local4++;
local6[local4] = local18;
local4++;
local6[local4] = local14;
local4++;
local6[local4] = local18;
local4++;
local6[local4] = local19;
local4++;
local6[local4] = local14;
local4++;
local6[local4] = local19;
local4++;
local6[local4] = local15;
local4++;
local6[local4] = local17;
local4++;
local6[local4] = local19;
local4++;
local6[local4] = local18;
local4++;
local6[local4] = local17;
local4++;
local6[local4] = local20;
local4++;
local6[local4] = local19;
local4++;
local6[local4] = local15;
local4++;
local6[local4] = local19;
local4++;
local6[local4] = local20;
local4++;
local6[local4] = local15;
local4++;
local6[local4] = local20;
local4++;
local6[local4] = local16;
local4++;
local6[local4] = local13;
local4++;
local6[local4] = local16;
local4++;
local6[local4] = local20;
local4++;
local6[local4] = local13;
local4++;
local6[local4] = local20;
local4++;
local6[local4] = local17;
local4++;
local6[local4] = local13;
local4++;
local6[local4] = local14;
local4++;
local6[local4] = local15;
local4++;
local6[local4] = local13;
local4++;
local6[local4] = local15;
local4++;
local6[local4] = local16;
local4++;
local1++;
}
this.lightVertexBuffer = new VertexBufferResource(local5,5);
this.lightIndexBuffer = new IndexBufferResource(local6);
var local7:Vector.<uint> = new Vector.<uint>();
var local8:int = 0;
var local9:Number = Math.PI * 2;
var local10:int = this.tableSize - 1;
local1 = 0;
while(local1 < this.tableSize) {
local21 = (local1 / local10 - 0.5) * 2;
local2 = 0;
while(local2 < this.tableSize) {
local22 = (local2 / local10 - 0.5) * 2;
local23 = Math.atan2(local21,local22);
if(local23 < 0) {
local23 += local9;
}
local7[local8] = Math.round(255 * local23 / local9);
local8++;
local2++;
}
local1++;
}
this.table = new BitmapTextureResource(new BitmapData(this.tableSize,this.tableSize,false,0),false);
this.table.bitmapData.setVector(this.table.bitmapData.rect,local7);
local7 = new Vector.<uint>();
local8 = 0;
local1 = 0;
while(local1 < this.noiseSize) {
local2 = 0;
while(local2 < this.noiseSize) {
local24 = Math.random() * this.noiseAngle;
local25 = Math.sin(local24) * 255;
local26 = Math.cos(local24) * 255;
local27 = (this.noiseRandom + Math.random() * (1 - this.noiseRandom)) * 255;
local7[local8] = local25 << 16 | local26 << 8 | local27;
local8++;
local2++;
}
local1++;
}
this.noise = new BitmapTextureResource(new BitmapData(this.noiseSize,this.noiseSize,false,0),false);
this.noise.bitmapData.setVector(this.noise.bitmapData.rect,local7);
this.alternativa3d::depthBuffer = new RenderTargetTextureResource(1,1);
this.temporaryBuffer = new RenderTargetTextureResource(1,1);
this.alternativa3d::lightBuffer = new RenderTargetTextureResource(1,1);
}
alternativa3d function render(param1:Camera3D, param2:Number, param3:Number, param4:Number, param5:Boolean, param6:Boolean, param7:Number, param8:Vector.<Object3D>, param9:int) : void {
var local10:int = 0;
var local14:Object3D = null;
var local15:VertexBufferResource = null;
var local16:IndexBufferResource = null;
var local17:int = 0;
var local18:TextureMaterial = null;
var local19:Mesh = null;
var local20:BSP = null;
var local21:int = 0;
var local22:int = 0;
var local23:OmniLight = null;
var local24:SpotLight = null;
var local25:Number = NaN;
var local26:Number = NaN;
var local27:TubeLight = null;
var local11:Device = param1.alternativa3d::device;
if(param2 > 2048) {
param2 = 2048;
}
if(param3 > 2048) {
param3 = 2048;
}
if(param4 > 1) {
param4 = 1;
}
param2 = Math.round(param2 * param4);
param3 = Math.round(param3 * param4);
if(param2 < 1) {
param2 = 1;
}
if(param3 < 1) {
param3 = 1;
}
this.scissor.width = param2;
this.scissor.height = param3;
var local12:int = 1 << Math.ceil(Math.log(param2) / Math.LN2);
var local13:int = 1 << Math.ceil(Math.log(param3) / Math.LN2);
if(local12 != this.alternativa3d::depthBuffer.width || local13 != this.alternativa3d::depthBuffer.height) {
this.alternativa3d::depthBuffer.dispose();
this.alternativa3d::depthBuffer = new RenderTargetTextureResource(local12,local13);
this.temporaryBuffer.dispose();
this.temporaryBuffer = new RenderTargetTextureResource(local12,local13);
this.alternativa3d::lightBuffer.dispose();
this.alternativa3d::lightBuffer = new RenderTargetTextureResource(local12,local13);
}
if(!param5) {
this.noise.reset();
this.temporaryBuffer.reset();
this.ssaoVertexBuffer.reset();
this.ssaoIndexBuffer.reset();
}
if(!param6) {
this.alternativa3d::lightBuffer.reset();
this.lightVertexBuffer.reset();
this.lightIndexBuffer.reset();
}
if(!param5 && !param6) {
this.table.reset();
}
this.alternativa3d::correctionX = param2 / this.alternativa3d::depthBuffer.width;
this.alternativa3d::correctionY = param3 / this.alternativa3d::depthBuffer.height;
local11.setRenderToTexture(this.alternativa3d::depthBuffer,true);
local11.clear(1,0,0.25,1);
local11.setScissorRectangle(this.scissor);
this.correction[0] = this.alternativa3d::correctionX;
this.correction[1] = this.alternativa3d::correctionY;
this.correction[2] = 255 / param1.farClipping;
this.correction[4] = 1 - this.alternativa3d::correctionX;
this.correction[5] = 1 - this.alternativa3d::correctionY;
this.correction[8] = param1.alternativa3d::correctionX;
this.correction[9] = param1.alternativa3d::correctionY;
local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,3,param1.alternativa3d::projection,1,false);
local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,4,this.correction,3,false);
if(param5 || param6) {
local11.setTextureAt(0,this.table);
}
local10 = 0;
while(local10 < param9) {
local14 = param8[local10];
if(local14 is Mesh) {
local19 = Mesh(local14);
local15 = local19.alternativa3d::vertexBuffer;
local16 = local19.alternativa3d::indexBuffer;
local17 = int(local19.alternativa3d::numTriangles);
local18 = local19.alternativa3d::faceList.material as TextureMaterial;
} else if(local14 is BSP) {
local20 = BSP(local14);
local15 = local20.alternativa3d::vertexBuffer;
local16 = local20.alternativa3d::indexBuffer;
local17 = int(local20.alternativa3d::numTriangles);
local18 = local20.alternativa3d::faces[0].material as TextureMaterial;
}
if(local18 != null && local18.alphaTestThreshold > 0 && Boolean(local18.alternativa3d::transparent)) {
local11.setProgram(this.getDepthProgram(param5 || param6,true,param1.view.alternativa3d::quality,local18.repeat,local18.alternativa3d::_mipMapping > 0,false,false));
local11.setVertexBufferAt(2,local15,3,Context3DVertexBufferFormat.FLOAT_2);
local11.setTextureAt(1,local18.alternativa3d::textureResource);
this.alphaTestConst[0] = local18.alternativa3d::textureResource.correctionU;
this.alphaTestConst[1] = local18.alternativa3d::textureResource.correctionV;
this.alphaTestConst[3] = local18.alphaTestThreshold;
local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,7,this.alphaTestConst,1);
} else {
local11.setProgram(this.getDepthProgram(param5 || param6,false));
}
local11.setVertexBufferAt(0,local15,0,Context3DVertexBufferFormat.FLOAT_3);
local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,0,local14.alternativa3d::transformConst,3,false);
local11.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,this.depthFragment,2);
if(param5 || param6) {
local11.setVertexBufferAt(1,local15,5,Context3DVertexBufferFormat.FLOAT_3);
}
local11.drawTriangles(local16,0,local17);
local11.setTextureAt(1,null);
local11.setVertexBufferAt(2,null);
local10++;
}
if(param6) {
local11.setRenderToTexture(this.alternativa3d::lightBuffer,false);
local11.clear(param7,param7,param7,0);
local11.setBlendFactors(Context3DBlendFactor.ONE,Context3DBlendFactor.ONE);
local11.setTextureAt(0,this.alternativa3d::depthBuffer);
local11.setVertexBufferAt(0,this.lightVertexBuffer,0,Context3DVertexBufferFormat.FLOAT_3);
local11.setVertexBufferAt(1,this.lightVertexBuffer,3,Context3DVertexBufferFormat.FLOAT_2);
local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,0,param1.alternativa3d::projection,1,false);
local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,1,this.correction,3,false);
this.ssaoFragment[0] = param1.farClipping;
this.ssaoFragment[1] = param1.farClipping / 255;
this.ssaoFragment[4] = 2 / this.alternativa3d::correctionX;
this.ssaoFragment[5] = 2 / this.alternativa3d::correctionY;
this.ssaoFragment[6] = 0;
this.ssaoFragment[8] = 1;
this.ssaoFragment[9] = 1;
this.ssaoFragment[10] = 0.5;
this.ssaoFragment[12] = param1.alternativa3d::correctionX;
this.ssaoFragment[13] = param1.alternativa3d::correctionY;
this.ssaoFragment[16] = 0.5;
this.ssaoFragment[17] = 0.5;
local11.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,this.ssaoFragment,7,false);
local11.setProgram(this.getOmniProgram());
local21 = 0;
local22 = 0;
local10 = 0;
while(local10 < param1.alternativa3d::omniesCount) {
local23 = param1.alternativa3d::omnies[local10];
this.lightConst[local21] = local23.alternativa3d::cmd * param1.alternativa3d::correctionX;
local21++;
this.lightConst[local21] = local23.alternativa3d::cmh * param1.alternativa3d::correctionY;
local21++;
this.lightConst[local21] = local23.alternativa3d::cml;
local21++;
this.lightConst[local21] = local23.attenuationEnd;
local21++;
this.lightConst[local21] = local23.intensity * param1.deferredLightingStrength * (local23.color >> 16 & 0xFF) / 255;
local21++;
this.lightConst[local21] = local23.intensity * param1.deferredLightingStrength * (local23.color >> 8 & 0xFF) / 255;
local21++;
this.lightConst[local21] = local23.intensity * param1.deferredLightingStrength * (local23.color & 0xFF) / 255;
local21++;
this.lightConst[local21] = 1 / (local23.attenuationEnd - local23.attenuationBegin);
local21++;
local22++;
if(local22 == limit2const || local10 == param1.alternativa3d::omniesCount - 1) {
local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,4,this.lightConst,local22 * 2,false);
local11.drawTriangles(this.lightIndexBuffer,0,local22 * 6 * 2);
local22 = 0;
local21 = 0;
}
local10++;
}
local11.setProgram(this.getSpotProgram());
local21 = 0;
local22 = 0;
local10 = 0;
while(local10 < param1.alternativa3d::spotsCount) {
local24 = param1.alternativa3d::spots[local10];
local25 = Math.cos(local24.hotspot * 0.5);
local26 = Math.cos(local24.falloff * 0.5);
this.lightConst[local21] = local24.alternativa3d::cma;
local21++;
this.lightConst[local21] = local24.alternativa3d::cmb;
local21++;
this.lightConst[local21] = local24.alternativa3d::cmc;
local21++;
this.lightConst[local21] = local24.alternativa3d::cmd;
local21++;
this.lightConst[local21] = local24.alternativa3d::cme;
local21++;
this.lightConst[local21] = local24.alternativa3d::cmf;
local21++;
this.lightConst[local21] = local24.alternativa3d::cmg;
local21++;
this.lightConst[local21] = local24.alternativa3d::cmh;
local21++;
this.lightConst[local21] = local24.alternativa3d::cmi;
local21++;
this.lightConst[local21] = local24.alternativa3d::cmj;
local21++;
this.lightConst[local21] = local24.alternativa3d::cmk;
local21++;
this.lightConst[local21] = local24.alternativa3d::cml;
local21++;
this.lightConst[local21] = local24.attenuationEnd;
local21++;
this.lightConst[local21] = 1 / (local24.attenuationEnd - local24.attenuationBegin);
local21++;
this.lightConst[local21] = local26;
local21++;
this.lightConst[local21] = 1 / (local25 - local26);
local21++;
this.lightConst[local21] = local24.intensity * param1.deferredLightingStrength * (local24.color >> 16 & 0xFF) / 255;
local21++;
this.lightConst[local21] = local24.intensity * param1.deferredLightingStrength * (local24.color >> 8 & 0xFF) / 255;
local21++;
this.lightConst[local21] = local24.intensity * param1.deferredLightingStrength * (local24.color & 0xFF) / 255;
local21++;
this.lightConst[local21] = Math.sin(local24.falloff * 0.5) * local24.attenuationEnd;
local21++;
local22++;
if(local22 == limit5const || local10 == param1.alternativa3d::spotsCount - 1) {
local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,4,this.lightConst,local22 * 5,false);
local11.drawTriangles(this.lightIndexBuffer,0,local22 * 6 * 2);
local22 = 0;
local21 = 0;
}
local10++;
}
local11.setProgram(this.getTubeProgram());
local21 = 0;
local22 = 0;
local10 = 0;
while(local10 < param1.alternativa3d::tubesCount) {
local27 = param1.alternativa3d::tubes[local10];
this.lightConst[local21] = local27.alternativa3d::cma;
local21++;
this.lightConst[local21] = local27.alternativa3d::cmb;
local21++;
this.lightConst[local21] = local27.alternativa3d::cmc;
local21++;
this.lightConst[local21] = local27.alternativa3d::cmd;
local21++;
this.lightConst[local21] = local27.alternativa3d::cme;
local21++;
this.lightConst[local21] = local27.alternativa3d::cmf;
local21++;
this.lightConst[local21] = local27.alternativa3d::cmg;
local21++;
this.lightConst[local21] = local27.alternativa3d::cmh;
local21++;
this.lightConst[local21] = local27.alternativa3d::cmi;
local21++;
this.lightConst[local21] = local27.alternativa3d::cmj;
local21++;
this.lightConst[local21] = local27.alternativa3d::cmk;
local21++;
this.lightConst[local21] = local27.alternativa3d::cml;
local21++;
this.lightConst[local21] = local27.attenuationEnd;
local21++;
this.lightConst[local21] = 1 / (local27.attenuationEnd - local27.attenuationBegin);
local21++;
this.lightConst[local21] = local27.length * 0.5 + local27.falloff;
local21++;
this.lightConst[local21] = 1 / local27.falloff;
local21++;
this.lightConst[local21] = local27.intensity * param1.deferredLightingStrength * (local27.color >> 16 & 0xFF) / 255;
local21++;
this.lightConst[local21] = local27.intensity * param1.deferredLightingStrength * (local27.color >> 8 & 0xFF) / 255;
local21++;
this.lightConst[local21] = local27.intensity * param1.deferredLightingStrength * (local27.color & 0xFF) / 255;
local21++;
this.lightConst[local21] = local27.length * 0.5;
local21++;
local22++;
if(local22 == limit5const || local10 == param1.alternativa3d::tubesCount - 1) {
local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,4,this.lightConst,local22 * 5,false);
local11.drawTriangles(this.lightIndexBuffer,0,local22 * 6 * 2);
local22 = 0;
local21 = 0;
}
local10++;
}
local11.setBlendFactors(Context3DBlendFactor.ONE,Context3DBlendFactor.ZERO);
}
if(param5) {
local11.setRenderToTexture(this.temporaryBuffer,false);
local11.clear(0,0,0,0);
local11.setProgram(this.getSSAOProgram());
local11.setTextureAt(0,this.alternativa3d::depthBuffer);
local11.setTextureAt(1,this.noise);
local11.setVertexBufferAt(0,this.ssaoVertexBuffer,0,Context3DVertexBufferFormat.FLOAT_3);
local11.setVertexBufferAt(1,this.ssaoVertexBuffer,3,Context3DVertexBufferFormat.FLOAT_2);
this.ssaoVertex[0] = local12 / this.noiseSize;
this.ssaoVertex[1] = local13 / this.noiseSize;
this.ssaoVertex[4] = 2 / this.alternativa3d::correctionX;
this.ssaoVertex[5] = 2 / this.alternativa3d::correctionY;
local11.setProgramConstantsFromVector(Context3DProgramType.VERTEX,0,this.ssaoVertex,3,false);
this.ssaoFragment[0] = param1.farClipping;
this.ssaoFragment[1] = param1.farClipping / 255;
this.ssaoFragment[4] = 2 / this.alternativa3d::correctionX;
this.ssaoFragment[5] = 2 / this.alternativa3d::correctionY;
this.ssaoFragment[6] = param1.ssaoRadius;
this.ssaoFragment[8] = 1;
this.ssaoFragment[9] = 1;
this.ssaoFragment[10] = this.bias;
this.ssaoFragment[11] = this.intensity * 1 / this.samples;
this.ssaoFragment[12] = param1.alternativa3d::correctionX;
this.ssaoFragment[13] = param1.alternativa3d::correctionY;
this.ssaoFragment[15] = 1 / param1.ssaoRange;
this.ssaoFragment[16] = Math.cos(this.noiseAngle);
this.ssaoFragment[17] = Math.sin(this.noiseAngle);
this.ssaoFragment[20] = -Math.sin(this.noiseAngle);
this.ssaoFragment[21] = Math.cos(this.noiseAngle);
this.ssaoFragment[24] = this.alternativa3d::correctionX - 1 / local12;
this.ssaoFragment[25] = this.alternativa3d::correctionY - 1 / local13;
local11.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,this.ssaoFragment,7,false);
local11.drawTriangles(this.ssaoIndexBuffer,0,2);
local11.setTextureAt(1,null);
local11.setRenderToTexture(this.alternativa3d::depthBuffer,false);
local11.clear(0,0,0,0);
local11.setProgram(this.getBlurProgram());
local11.setTextureAt(0,this.temporaryBuffer);
this.blurFragment[0] = 1 / local12;
this.blurFragment[1] = 1 / local13;
this.blurFragment[3] = 1 / this.blurSamples;
this.blurFragment[4] = this.alternativa3d::correctionX - 1 / local12;
this.blurFragment[5] = this.alternativa3d::correctionY - 1 / local13;
local11.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,this.blurFragment,2,false);
local11.drawTriangles(this.ssaoIndexBuffer,0,2);
}
local11.setVertexBufferAt(1,null);
local11.setTextureAt(0,null);
local11.setScissorRectangle(null);
}
alternativa3d function resetResources() : void {
this.noise.reset();
this.table.reset();
this.alternativa3d::depthBuffer.reset();
this.temporaryBuffer.reset();
this.alternativa3d::lightBuffer.reset();
this.ssaoVertexBuffer.reset();
this.ssaoIndexBuffer.reset();
this.lightVertexBuffer.reset();
this.lightIndexBuffer.reset();
}
private function getDepthProgram(param1:Boolean, param2:Boolean, param3:Boolean = false, param4:Boolean = false, param5:Boolean = false, param6:Boolean = false, param7:Boolean = false) : ProgramResource {
var local10:ByteArray = null;
var local11:ByteArray = null;
var local8:int = int(param1) | int(param2) << 1 | int(param3) << 2 | int(param4) << 3 | int(param5) << 4 | int(param6) << 5 | int(param7) << 6;
var local9:ProgramResource = this.depthPrograms[local8];
if(local9 == null) {
local10 = new DepthRendererDepthVertexShader(param1,param2).agalcode;
local11 = new DepthRendererDepthFragmentShader(param1,param2,param3,param4,param5).agalcode;
local9 = new ProgramResource(local10,local11);
this.depthPrograms[local8] = local9;
}
return local9;
}
private function getSSAOProgram() : ProgramResource {
var local2:ByteArray = null;
var local3:ByteArray = null;
var local1:ProgramResource = this.ssaoProgram;
if(local1 == null) {
local2 = new DepthRendererSSAOVertexShader().agalcode;
local3 = new DepthRendererSSAOFragmentShader(this.samples).agalcode;
local1 = new ProgramResource(local2,local3);
this.ssaoProgram = local1;
}
return local1;
}
private function getBlurProgram() : ProgramResource {
var local2:ByteArray = null;
var local3:ByteArray = null;
var local1:ProgramResource = this.blurProgram;
if(local1 == null) {
local2 = new DepthRendererBlurVertexShader().agalcode;
local3 = new DepthRendererBlurFragmentShader().agalcode;
local1 = new ProgramResource(local2,local3);
this.blurProgram = local1;
}
return local1;
}
private function getOmniProgram() : ProgramResource {
var local2:ByteArray = null;
var local3:ByteArray = null;
var local1:ProgramResource = this.omniProgram;
if(local1 == null) {
local2 = new DepthRendererLightVertexShader(0).agalcode;
local3 = new DepthRendererLightFragmentShader(0).agalcode;
local1 = new ProgramResource(local2,local3);
this.omniProgram = local1;
}
return local1;
}
private function getSpotProgram() : ProgramResource {
var local2:ByteArray = null;
var local3:ByteArray = null;
var local1:ProgramResource = this.spotProgram;
if(local1 == null) {
local2 = new DepthRendererLightVertexShader(1).agalcode;
local3 = new DepthRendererLightFragmentShader(1).agalcode;
local1 = new ProgramResource(local2,local3);
this.spotProgram = local1;
}
return local1;
}
private function getTubeProgram() : ProgramResource {
var local2:ByteArray = null;
var local3:ByteArray = null;
var local1:ProgramResource = this.tubeProgram;
if(local1 == null) {
local2 = new DepthRendererLightVertexShader(2).agalcode;
local3 = new DepthRendererLightFragmentShader(2).agalcode;
local1 = new ProgramResource(local2,local3);
this.tubeProgram = local1;
}
return local1;
}
}
}
|
package alternativa.tanks.gui.panel.buttons {
import mx.core.BitmapAsset;
[ExcludeClass]
[Embed(source="/_assets/alternativa.tanks.gui.panel.buttons.MainPanelFullscreenButton_deactivateFullscreenClass.png")]
public class MainPanelFullscreenButton_deactivateFullscreenClass extends BitmapAsset {
public function MainPanelFullscreenButton_deactivateFullscreenClass() {
super();
}
}
}
|
package controls.labels {
import controls.base.LabelBase;
public class MouseDisabledLabel extends LabelBase {
public function MouseDisabledLabel() {
super();
mouseEnabled = false;
}
}
}
|
package alternativa.tanks.gui {
import alternativa.osgi.service.locale.ILocaleService;
import alternativa.types.Long;
import controls.base.LabelBase;
import flash.display.Sprite;
import forms.ColorConstants;
import forms.userlabel.UserLabel;
import projects.tanks.clients.flash.commons.services.datetime.DateFormatter;
import projects.tanks.clients.fp10.libraries.TanksLocale;
public class PresentInfoPanel extends Sprite {
[Inject]
public static var localeService:ILocaleService;
private var fromLabel:LabelBase;
private var presenterLabel:UserLabel;
private var dateLabel:LabelBase;
private var messageLabel:LabelBase;
public function PresentInfoPanel(param1:int) {
super();
this.fromLabel = new LabelBase();
this.fromLabel.text = localeService.getText(TanksLocale.TEXT_PRESENT_INFO_FROM_LABEL);
this.fromLabel.color = ColorConstants.GREEN_TEXT;
addChild(this.fromLabel);
this.dateLabel = new LabelBase();
this.dateLabel.y = this.fromLabel.height;
this.dateLabel.color = ColorConstants.GREEN_TEXT;
addChild(this.dateLabel);
var local2:LabelBase = new LabelBase();
local2.y = this.dateLabel.y + this.dateLabel.height + 12;
local2.text = localeService.getText(TanksLocale.TEXT_PRESENT_INFO_MESSAGE_LABEL);
local2.color = ColorConstants.GREEN_TEXT;
addChild(local2);
this.messageLabel = new LabelBase();
this.messageLabel.multiline = true;
this.messageLabel.wordWrap = true;
this.messageLabel.width = param1;
this.messageLabel.color = ColorConstants.GREEN_TEXT;
this.messageLabel.y = local2.y + this.dateLabel.height + 12;
addChild(this.messageLabel);
}
public function update(param1:Long, param2:Date, param3:String) : void {
this.destroyPresenterLabel();
this.presenterLabel = new UserLabel(param1);
this.presenterLabel.x = this.fromLabel.textWidth + 2;
addChild(this.presenterLabel);
this.dateLabel.text = localeService.getText(TanksLocale.TEXT_PRESENT_INFO_DATE_LABEL) + " " + DateFormatter.formatDateToLocalized(param2) + " " + DateFormatter.formatTime(param2);
this.messageLabel.text = param3;
}
public function setMessageWidth(param1:Number) : void {
this.messageLabel.width = param1;
}
public function destroyPresenterLabel() : void {
if(this.presenterLabel != null) {
if(contains(this.presenterLabel)) {
removeChild(this.presenterLabel);
}
this.presenterLabel = null;
}
}
public function destroy() : void {
this.destroyPresenterLabel();
}
}
}
|
package projects.tanks.clients.fp10.Prelauncher.makeup {
import mx.core.BitmapAsset;
[ExcludeClass]
[Embed(source="/_assets/projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp_buttonRed.png")]
public class MakeUp_buttonRed extends BitmapAsset {
public function MakeUp_buttonRed() {
super();
}
}
}
|
package alternativa.engine3d.core {
import alternativa.engine3d.alternativa3d;
import flash.geom.ColorTransform;
use namespace alternativa3d;
public class VG {
private static var collector:VG;
alternativa3d var next:VG;
alternativa3d var faceStruct:Face;
alternativa3d var object:Object3D;
alternativa3d var alpha:Number;
alternativa3d var blendMode:String;
alternativa3d var colorTransform:ColorTransform;
alternativa3d var filters:Array;
alternativa3d var sorting:int;
alternativa3d var debug:int = 0;
alternativa3d var space:int = 0;
alternativa3d var viewAligned:Boolean = false;
alternativa3d var tma:Number;
alternativa3d var tmb:Number;
alternativa3d var tmc:Number;
alternativa3d var tmd:Number;
alternativa3d var tmtx:Number;
alternativa3d var tmty:Number;
alternativa3d var boundMinX:Number;
alternativa3d var boundMinY:Number;
alternativa3d var boundMinZ:Number;
alternativa3d var boundMaxX:Number;
alternativa3d var boundMaxY:Number;
alternativa3d var boundMaxZ:Number;
alternativa3d var boundMin:Number;
alternativa3d var boundMax:Number;
alternativa3d var boundVertexList:Vertex = Vertex.alternativa3d::createList(8);
alternativa3d var boundPlaneList:Vertex = Vertex.alternativa3d::createList(6);
alternativa3d var numOccluders:int;
public function VG() {
super();
}
alternativa3d static function create(param1:Object3D, param2:Face, param3:int, param4:int, param5:Boolean, param6:Number = 1, param7:Number = 0, param8:Number = 0, param9:Number = 1, param10:Number = 0, param11:Number = 0) : VG {
var local12:VG = null;
if(collector != null) {
local12 = collector;
collector = collector.alternativa3d::next;
local12.alternativa3d::next = null;
} else {
local12 = new VG();
}
local12.alternativa3d::object = param1;
local12.alternativa3d::alpha = param1.alpha;
local12.alternativa3d::blendMode = param1.blendMode;
local12.alternativa3d::colorTransform = param1.colorTransform;
local12.alternativa3d::filters = param1.filters;
local12.alternativa3d::faceStruct = param2;
local12.alternativa3d::sorting = param3;
local12.alternativa3d::debug = param4;
if(param5) {
local12.alternativa3d::viewAligned = true;
local12.alternativa3d::tma = param6;
local12.alternativa3d::tmb = param7;
local12.alternativa3d::tmc = param8;
local12.alternativa3d::tmd = param9;
local12.alternativa3d::tmtx = param10;
local12.alternativa3d::tmty = param11;
}
return local12;
}
alternativa3d function destroy() : void {
if(this.alternativa3d::faceStruct != null) {
this.destroyFaceStruct(this.alternativa3d::faceStruct);
this.alternativa3d::faceStruct = null;
}
this.alternativa3d::object = null;
this.alternativa3d::viewAligned = false;
this.alternativa3d::colorTransform = null;
this.alternativa3d::filters = null;
this.alternativa3d::numOccluders = 0;
this.alternativa3d::debug = 0;
this.alternativa3d::space = 0;
this.alternativa3d::next = collector;
collector = this;
}
private function destroyFaceStruct(param1:Face) : void {
if(param1.alternativa3d::processNegative != null) {
this.destroyFaceStruct(param1.alternativa3d::processNegative);
param1.alternativa3d::processNegative = null;
}
if(param1.alternativa3d::processPositive != null) {
this.destroyFaceStruct(param1.alternativa3d::processPositive);
param1.alternativa3d::processPositive = null;
}
var local2:Face = param1.alternativa3d::processNext;
while(local2 != null) {
param1.alternativa3d::processNext = null;
param1 = local2;
local2 = param1.alternativa3d::processNext;
}
}
alternativa3d function calculateAABB(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number) : void {
this.alternativa3d::boundMinX = 1e+22;
this.alternativa3d::boundMinY = 1e+22;
this.alternativa3d::boundMinZ = 1e+22;
this.alternativa3d::boundMaxX = -1e+22;
this.alternativa3d::boundMaxY = -1e+22;
this.alternativa3d::boundMaxZ = -1e+22;
this.calculateAABBStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId,param1,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12);
this.alternativa3d::space = 1;
}
alternativa3d function calculateOOBB(param1:Object3D) : void {
var local2:Vertex = null;
var local3:Vertex = null;
var local4:Vertex = null;
var local5:Vertex = null;
var local6:Vertex = null;
var local7:Vertex = null;
var local8:Vertex = null;
var local9:Vertex = null;
var local10:Vertex = null;
var local11:Vertex = null;
var local12:Vertex = null;
var local13:Number = NaN;
var local14:Number = NaN;
var local15:Number = NaN;
var local16:Number = NaN;
var local17:Number = NaN;
var local18:Number = NaN;
var local19:Number = NaN;
var local20:Number = NaN;
var local21:Number = NaN;
var local22:Number = NaN;
var local23:Number = NaN;
var local24:Number = NaN;
var local25:Number = NaN;
var local26:Vertex = null;
var local27:Vertex = null;
var local28:Vertex = null;
var local29:Vertex = null;
if(this.alternativa3d::space == 1) {
this.alternativa3d::transformStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId,param1.alternativa3d::ma,param1.alternativa3d::mb,param1.alternativa3d::mc,param1.alternativa3d::md,param1.alternativa3d::me,param1.alternativa3d::mf,param1.alternativa3d::mg,param1.alternativa3d::mh,param1.alternativa3d::mi,param1.alternativa3d::mj,param1.alternativa3d::mk,param1.alternativa3d::ml);
}
if(!this.alternativa3d::viewAligned) {
this.alternativa3d::boundMinX = 1e+22;
this.alternativa3d::boundMinY = 1e+22;
this.alternativa3d::boundMinZ = 1e+22;
this.alternativa3d::boundMaxX = -1e+22;
this.alternativa3d::boundMaxY = -1e+22;
this.alternativa3d::boundMaxZ = -1e+22;
this.calculateOOBBStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId,this.alternativa3d::object.alternativa3d::ima,this.alternativa3d::object.alternativa3d::imb,this.alternativa3d::object.alternativa3d::imc,this.alternativa3d::object.alternativa3d::imd,this.alternativa3d::object.alternativa3d::ime,this.alternativa3d::object.alternativa3d::imf,this.alternativa3d::object.alternativa3d::img,this.alternativa3d::object.alternativa3d::imh,this.alternativa3d::object.alternativa3d::imi,this.alternativa3d::object.alternativa3d::imj,this.alternativa3d::object.alternativa3d::imk,this.alternativa3d::object.alternativa3d::iml);
if(this.alternativa3d::boundMaxX - this.alternativa3d::boundMinX < 1) {
this.alternativa3d::boundMaxX = this.alternativa3d::boundMinX + 1;
}
if(this.alternativa3d::boundMaxY - this.alternativa3d::boundMinY < 1) {
this.alternativa3d::boundMaxY = this.alternativa3d::boundMinY + 1;
}
if(this.alternativa3d::boundMaxZ - this.alternativa3d::boundMinZ < 1) {
this.alternativa3d::boundMaxZ = this.alternativa3d::boundMinZ + 1;
}
local2 = this.alternativa3d::boundVertexList;
local2.x = this.alternativa3d::boundMinX;
local2.y = this.alternativa3d::boundMinY;
local2.z = this.alternativa3d::boundMinZ;
local3 = local2.alternativa3d::next;
local3.x = this.alternativa3d::boundMaxX;
local3.y = this.alternativa3d::boundMinY;
local3.z = this.alternativa3d::boundMinZ;
local4 = local3.alternativa3d::next;
local4.x = this.alternativa3d::boundMinX;
local4.y = this.alternativa3d::boundMaxY;
local4.z = this.alternativa3d::boundMinZ;
local5 = local4.alternativa3d::next;
local5.x = this.alternativa3d::boundMaxX;
local5.y = this.alternativa3d::boundMaxY;
local5.z = this.alternativa3d::boundMinZ;
local6 = local5.alternativa3d::next;
local6.x = this.alternativa3d::boundMinX;
local6.y = this.alternativa3d::boundMinY;
local6.z = this.alternativa3d::boundMaxZ;
local7 = local6.alternativa3d::next;
local7.x = this.alternativa3d::boundMaxX;
local7.y = this.alternativa3d::boundMinY;
local7.z = this.alternativa3d::boundMaxZ;
local8 = local7.alternativa3d::next;
local8.x = this.alternativa3d::boundMinX;
local8.y = this.alternativa3d::boundMaxY;
local8.z = this.alternativa3d::boundMaxZ;
local9 = local8.alternativa3d::next;
local9.x = this.alternativa3d::boundMaxX;
local9.y = this.alternativa3d::boundMaxY;
local9.z = this.alternativa3d::boundMaxZ;
local10 = local2;
while(local10 != null) {
local10.alternativa3d::cameraX = this.alternativa3d::object.alternativa3d::ma * local10.x + this.alternativa3d::object.alternativa3d::mb * local10.y + this.alternativa3d::object.alternativa3d::mc * local10.z + this.alternativa3d::object.alternativa3d::md;
local10.alternativa3d::cameraY = this.alternativa3d::object.alternativa3d::me * local10.x + this.alternativa3d::object.alternativa3d::mf * local10.y + this.alternativa3d::object.alternativa3d::mg * local10.z + this.alternativa3d::object.alternativa3d::mh;
local10.alternativa3d::cameraZ = this.alternativa3d::object.alternativa3d::mi * local10.x + this.alternativa3d::object.alternativa3d::mj * local10.y + this.alternativa3d::object.alternativa3d::mk * local10.z + this.alternativa3d::object.alternativa3d::ml;
local10 = local10.alternativa3d::next;
}
local11 = this.alternativa3d::boundPlaneList;
local12 = local11.alternativa3d::next;
local13 = local2.alternativa3d::cameraX;
local14 = local2.alternativa3d::cameraY;
local15 = local2.alternativa3d::cameraZ;
local16 = local3.alternativa3d::cameraX - local13;
local17 = local3.alternativa3d::cameraY - local14;
local18 = local3.alternativa3d::cameraZ - local15;
local19 = local6.alternativa3d::cameraX - local13;
local20 = local6.alternativa3d::cameraY - local14;
local21 = local6.alternativa3d::cameraZ - local15;
local22 = local21 * local17 - local20 * local18;
local23 = local19 * local18 - local21 * local16;
local24 = local20 * local16 - local19 * local17;
local25 = 1 / Math.sqrt(local22 * local22 + local23 * local23 + local24 * local24);
local22 *= local25;
local23 *= local25;
local24 *= local25;
local11.alternativa3d::cameraX = local22;
local11.alternativa3d::cameraY = local23;
local11.alternativa3d::cameraZ = local24;
local11.alternativa3d::offset = local13 * local22 + local14 * local23 + local15 * local24;
local12.alternativa3d::cameraX = -local22;
local12.alternativa3d::cameraY = -local23;
local12.alternativa3d::cameraZ = -local24;
local12.alternativa3d::offset = -local4.alternativa3d::cameraX * local22 - local4.alternativa3d::cameraY * local23 - local4.alternativa3d::cameraZ * local24;
local26 = local12.alternativa3d::next;
local27 = local26.alternativa3d::next;
local13 = local2.alternativa3d::cameraX;
local14 = local2.alternativa3d::cameraY;
local15 = local2.alternativa3d::cameraZ;
local16 = local6.alternativa3d::cameraX - local13;
local17 = local6.alternativa3d::cameraY - local14;
local18 = local6.alternativa3d::cameraZ - local15;
local19 = local4.alternativa3d::cameraX - local13;
local20 = local4.alternativa3d::cameraY - local14;
local21 = local4.alternativa3d::cameraZ - local15;
local22 = local21 * local17 - local20 * local18;
local23 = local19 * local18 - local21 * local16;
local24 = local20 * local16 - local19 * local17;
local25 = 1 / Math.sqrt(local22 * local22 + local23 * local23 + local24 * local24);
local22 *= local25;
local23 *= local25;
local24 *= local25;
local26.alternativa3d::cameraX = local22;
local26.alternativa3d::cameraY = local23;
local26.alternativa3d::cameraZ = local24;
local26.alternativa3d::offset = local13 * local22 + local14 * local23 + local15 * local24;
local27.alternativa3d::cameraX = -local22;
local27.alternativa3d::cameraY = -local23;
local27.alternativa3d::cameraZ = -local24;
local27.alternativa3d::offset = -local3.alternativa3d::cameraX * local22 - local3.alternativa3d::cameraY * local23 - local3.alternativa3d::cameraZ * local24;
local28 = local27.alternativa3d::next;
local29 = local28.alternativa3d::next;
local13 = local6.alternativa3d::cameraX;
local14 = local6.alternativa3d::cameraY;
local15 = local6.alternativa3d::cameraZ;
local16 = local7.alternativa3d::cameraX - local13;
local17 = local7.alternativa3d::cameraY - local14;
local18 = local7.alternativa3d::cameraZ - local15;
local19 = local8.alternativa3d::cameraX - local13;
local20 = local8.alternativa3d::cameraY - local14;
local21 = local8.alternativa3d::cameraZ - local15;
local22 = local21 * local17 - local20 * local18;
local23 = local19 * local18 - local21 * local16;
local24 = local20 * local16 - local19 * local17;
local25 = 1 / Math.sqrt(local22 * local22 + local23 * local23 + local24 * local24);
local22 *= local25;
local23 *= local25;
local24 *= local25;
local28.alternativa3d::cameraX = local22;
local28.alternativa3d::cameraY = local23;
local28.alternativa3d::cameraZ = local24;
local28.alternativa3d::offset = local13 * local22 + local14 * local23 + local15 * local24;
local29.alternativa3d::cameraX = -local22;
local29.alternativa3d::cameraY = -local23;
local29.alternativa3d::cameraZ = -local24;
local29.alternativa3d::offset = -local2.alternativa3d::cameraX * local22 - local2.alternativa3d::cameraY * local23 - local2.alternativa3d::cameraZ * local24;
if(local11.alternativa3d::offset < -local12.alternativa3d::offset) {
local12.alternativa3d::cameraX = -local12.alternativa3d::cameraX;
local12.alternativa3d::cameraY = -local12.alternativa3d::cameraY;
local12.alternativa3d::cameraZ = -local12.alternativa3d::cameraZ;
local12.alternativa3d::offset = -local12.alternativa3d::offset;
local11.alternativa3d::cameraX = -local11.alternativa3d::cameraX;
local11.alternativa3d::cameraY = -local11.alternativa3d::cameraY;
local11.alternativa3d::cameraZ = -local11.alternativa3d::cameraZ;
local11.alternativa3d::offset = -local11.alternativa3d::offset;
}
if(local26.alternativa3d::offset < -local27.alternativa3d::offset) {
local26.alternativa3d::cameraX = -local26.alternativa3d::cameraX;
local26.alternativa3d::cameraY = -local26.alternativa3d::cameraY;
local26.alternativa3d::cameraZ = -local26.alternativa3d::cameraZ;
local26.alternativa3d::offset = -local26.alternativa3d::offset;
local27.alternativa3d::cameraX = -local27.alternativa3d::cameraX;
local27.alternativa3d::cameraY = -local27.alternativa3d::cameraY;
local27.alternativa3d::cameraZ = -local27.alternativa3d::cameraZ;
local27.alternativa3d::offset = -local27.alternativa3d::offset;
}
if(local29.alternativa3d::offset < -local28.alternativa3d::offset) {
local29.alternativa3d::cameraX = -local29.alternativa3d::cameraX;
local29.alternativa3d::cameraY = -local29.alternativa3d::cameraY;
local29.alternativa3d::cameraZ = -local29.alternativa3d::cameraZ;
local29.alternativa3d::offset = -local29.alternativa3d::offset;
local28.alternativa3d::cameraX = -local28.alternativa3d::cameraX;
local28.alternativa3d::cameraY = -local28.alternativa3d::cameraY;
local28.alternativa3d::cameraZ = -local28.alternativa3d::cameraZ;
local28.alternativa3d::offset = -local28.alternativa3d::offset;
}
}
this.alternativa3d::space = 2;
}
private function calculateAABBStruct(param1:Face, param2:int, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number, param13:Number, param14:Number) : void {
var local16:Wrapper = null;
var local17:Vertex = null;
var local18:Number = NaN;
var local19:Number = NaN;
var local20:Number = NaN;
var local15:Face = param1;
while(local15 != null) {
local16 = local15.alternativa3d::wrapper;
while(local16 != null) {
local17 = local16.alternativa3d::vertex;
if(local17.alternativa3d::transformId != param2) {
local18 = local17.alternativa3d::cameraX;
local19 = local17.alternativa3d::cameraY;
local20 = local17.alternativa3d::cameraZ;
local17.alternativa3d::cameraX = param3 * local18 + param4 * local19 + param5 * local20 + param6;
local17.alternativa3d::cameraY = param7 * local18 + param8 * local19 + param9 * local20 + param10;
local17.alternativa3d::cameraZ = param11 * local18 + param12 * local19 + param13 * local20 + param14;
if(local17.alternativa3d::cameraX < this.alternativa3d::boundMinX) {
this.alternativa3d::boundMinX = local17.alternativa3d::cameraX;
}
if(local17.alternativa3d::cameraX > this.alternativa3d::boundMaxX) {
this.alternativa3d::boundMaxX = local17.alternativa3d::cameraX;
}
if(local17.alternativa3d::cameraY < this.alternativa3d::boundMinY) {
this.alternativa3d::boundMinY = local17.alternativa3d::cameraY;
}
if(local17.alternativa3d::cameraY > this.alternativa3d::boundMaxY) {
this.alternativa3d::boundMaxY = local17.alternativa3d::cameraY;
}
if(local17.alternativa3d::cameraZ < this.alternativa3d::boundMinZ) {
this.alternativa3d::boundMinZ = local17.alternativa3d::cameraZ;
}
if(local17.alternativa3d::cameraZ > this.alternativa3d::boundMaxZ) {
this.alternativa3d::boundMaxZ = local17.alternativa3d::cameraZ;
}
local17.alternativa3d::transformId = param2;
}
local16 = local16.alternativa3d::next;
}
local15 = local15.alternativa3d::processNext;
}
if(param1.alternativa3d::processNegative != null) {
this.calculateAABBStruct(param1.alternativa3d::processNegative,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14);
}
if(param1.alternativa3d::processPositive != null) {
this.calculateAABBStruct(param1.alternativa3d::processPositive,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14);
}
}
private function calculateOOBBStruct(param1:Face, param2:int, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number, param13:Number, param14:Number) : void {
var local16:Wrapper = null;
var local17:Vertex = null;
var local15:Face = param1;
while(local15 != null) {
local16 = local15.alternativa3d::wrapper;
while(local16 != null) {
local17 = local16.alternativa3d::vertex;
if(local17.alternativa3d::transformId != param2) {
if(local17.x < this.alternativa3d::boundMinX) {
this.alternativa3d::boundMinX = local17.x;
}
if(local17.x > this.alternativa3d::boundMaxX) {
this.alternativa3d::boundMaxX = local17.x;
}
if(local17.y < this.alternativa3d::boundMinY) {
this.alternativa3d::boundMinY = local17.y;
}
if(local17.y > this.alternativa3d::boundMaxY) {
this.alternativa3d::boundMaxY = local17.y;
}
if(local17.z < this.alternativa3d::boundMinZ) {
this.alternativa3d::boundMinZ = local17.z;
}
if(local17.z > this.alternativa3d::boundMaxZ) {
this.alternativa3d::boundMaxZ = local17.z;
}
local17.alternativa3d::transformId = param2;
}
local16 = local16.alternativa3d::next;
}
local15 = local15.alternativa3d::processNext;
}
if(param1.alternativa3d::processNegative != null) {
this.calculateOOBBStruct(param1.alternativa3d::processNegative,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14);
}
if(param1.alternativa3d::processPositive != null) {
this.calculateOOBBStruct(param1.alternativa3d::processPositive,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14);
}
}
private function updateAABBStruct(param1:Face, param2:int) : void {
var local4:Wrapper = null;
var local5:Vertex = null;
var local3:Face = param1;
while(local3 != null) {
local4 = local3.alternativa3d::wrapper;
while(local4 != null) {
local5 = local4.alternativa3d::vertex;
if(local5.alternativa3d::transformId != param2) {
if(local5.alternativa3d::cameraX < this.alternativa3d::boundMinX) {
this.alternativa3d::boundMinX = local5.alternativa3d::cameraX;
}
if(local5.alternativa3d::cameraX > this.alternativa3d::boundMaxX) {
this.alternativa3d::boundMaxX = local5.alternativa3d::cameraX;
}
if(local5.alternativa3d::cameraY < this.alternativa3d::boundMinY) {
this.alternativa3d::boundMinY = local5.alternativa3d::cameraY;
}
if(local5.alternativa3d::cameraY > this.alternativa3d::boundMaxY) {
this.alternativa3d::boundMaxY = local5.alternativa3d::cameraY;
}
if(local5.alternativa3d::cameraZ < this.alternativa3d::boundMinZ) {
this.alternativa3d::boundMinZ = local5.alternativa3d::cameraZ;
}
if(local5.alternativa3d::cameraZ > this.alternativa3d::boundMaxZ) {
this.alternativa3d::boundMaxZ = local5.alternativa3d::cameraZ;
}
local5.alternativa3d::transformId = param2;
}
local4 = local4.alternativa3d::next;
}
local3 = local3.alternativa3d::processNext;
}
if(param1.alternativa3d::processNegative != null) {
this.updateAABBStruct(param1.alternativa3d::processNegative,param2);
}
if(param1.alternativa3d::processPositive != null) {
this.updateAABBStruct(param1.alternativa3d::processPositive,param2);
}
}
alternativa3d function split(param1:Camera3D, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number) : void {
var local8:VG = null;
var local7:Face = this.alternativa3d::faceStruct.alternativa3d::create();
this.splitFaceStruct(param1,this.alternativa3d::faceStruct,local7,param2,param3,param4,param5,param5 - param6,param5 + param6);
if(local7.alternativa3d::processNegative != null) {
if(collector != null) {
local8 = collector;
collector = collector.alternativa3d::next;
local8.alternativa3d::next = null;
} else {
local8 = new VG();
}
this.alternativa3d::next = local8;
local8.alternativa3d::faceStruct = local7.alternativa3d::processNegative;
local7.alternativa3d::processNegative = null;
local8.alternativa3d::object = this.alternativa3d::object;
local8.alternativa3d::alpha = this.alternativa3d::alpha;
local8.alternativa3d::blendMode = this.alternativa3d::blendMode;
local8.alternativa3d::colorTransform = this.alternativa3d::colorTransform;
local8.alternativa3d::filters = this.alternativa3d::filters;
local8.alternativa3d::sorting = this.alternativa3d::sorting;
local8.alternativa3d::debug = this.alternativa3d::debug;
local8.alternativa3d::space = this.alternativa3d::space;
local8.alternativa3d::viewAligned = this.alternativa3d::viewAligned;
if(this.alternativa3d::viewAligned) {
local8.alternativa3d::tma = this.alternativa3d::tma;
local8.alternativa3d::tmb = this.alternativa3d::tmb;
local8.alternativa3d::tmc = this.alternativa3d::tmc;
local8.alternativa3d::tmd = this.alternativa3d::tmd;
local8.alternativa3d::tmtx = this.alternativa3d::tmtx;
local8.alternativa3d::tmty = this.alternativa3d::tmty;
}
local8.alternativa3d::boundMinX = 1e+22;
local8.alternativa3d::boundMinY = 1e+22;
local8.alternativa3d::boundMinZ = 1e+22;
local8.alternativa3d::boundMaxX = -1e+22;
local8.alternativa3d::boundMaxY = -1e+22;
local8.alternativa3d::boundMaxZ = -1e+22;
local8.updateAABBStruct(local8.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId);
} else {
this.alternativa3d::next = null;
}
if(local7.alternativa3d::processPositive != null) {
this.alternativa3d::faceStruct = local7.alternativa3d::processPositive;
local7.alternativa3d::processPositive = null;
this.alternativa3d::boundMinX = 1e+22;
this.alternativa3d::boundMinY = 1e+22;
this.alternativa3d::boundMinZ = 1e+22;
this.alternativa3d::boundMaxX = -1e+22;
this.alternativa3d::boundMaxY = -1e+22;
this.alternativa3d::boundMaxZ = -1e+22;
this.updateAABBStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId);
} else {
this.alternativa3d::faceStruct = null;
}
local7.alternativa3d::next = Face.alternativa3d::collector;
Face.alternativa3d::collector = local7;
}
alternativa3d function crop(param1:Camera3D, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number) : void {
this.alternativa3d::faceStruct = this.cropFaceStruct(param1,this.alternativa3d::faceStruct,param2,param3,param4,param5,param5 - param6,param5 + param6);
if(this.alternativa3d::faceStruct != null) {
this.alternativa3d::boundMinX = 1e+22;
this.alternativa3d::boundMinY = 1e+22;
this.alternativa3d::boundMinZ = 1e+22;
this.alternativa3d::boundMaxX = -1e+22;
this.alternativa3d::boundMaxY = -1e+22;
this.alternativa3d::boundMaxZ = -1e+22;
this.updateAABBStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId);
}
}
private function splitFaceStruct(param1:Camera3D, param2:Face, param3:Face, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number) : void {
var local10:Face = null;
var local11:Face = null;
var local12:Wrapper = null;
var local13:Vertex = null;
var local14:Vertex = null;
var local15:Face = null;
var local16:Face = null;
var local17:Face = null;
var local18:Face = null;
var local19:Face = null;
var local20:Face = null;
var local21:Face = null;
var local22:Face = null;
var local23:Face = null;
var local24:Face = null;
var local25:Wrapper = null;
var local26:Wrapper = null;
var local27:Wrapper = null;
var local28:Boolean = false;
var local29:Vertex = null;
var local30:Vertex = null;
var local31:Vertex = null;
var local32:Number = NaN;
var local33:Number = NaN;
var local34:Number = NaN;
var local35:Boolean = false;
var local36:Boolean = false;
var local37:Boolean = false;
var local38:Number = NaN;
var local39:Number = NaN;
if(param2.alternativa3d::processNegative != null) {
this.splitFaceStruct(param1,param2.alternativa3d::processNegative,param3,param4,param5,param6,param7,param8,param9);
param2.alternativa3d::processNegative = null;
local15 = param3.alternativa3d::processNegative;
local16 = param3.alternativa3d::processPositive;
}
if(param2.alternativa3d::processPositive != null) {
this.splitFaceStruct(param1,param2.alternativa3d::processPositive,param3,param4,param5,param6,param7,param8,param9);
param2.alternativa3d::processPositive = null;
local17 = param3.alternativa3d::processNegative;
local18 = param3.alternativa3d::processPositive;
}
if(param2.alternativa3d::wrapper != null) {
local10 = param2;
while(local10 != null) {
local11 = local10.alternativa3d::processNext;
local12 = local10.alternativa3d::wrapper;
local29 = local12.alternativa3d::vertex;
local12 = local12.alternativa3d::next;
local30 = local12.alternativa3d::vertex;
local12 = local12.alternativa3d::next;
local31 = local12.alternativa3d::vertex;
local12 = local12.alternativa3d::next;
local32 = local29.alternativa3d::cameraX * param4 + local29.alternativa3d::cameraY * param5 + local29.alternativa3d::cameraZ * param6;
local33 = local30.alternativa3d::cameraX * param4 + local30.alternativa3d::cameraY * param5 + local30.alternativa3d::cameraZ * param6;
local34 = local31.alternativa3d::cameraX * param4 + local31.alternativa3d::cameraY * param5 + local31.alternativa3d::cameraZ * param6;
local35 = local32 < param8 || local33 < param8 || local34 < param8;
local36 = local32 > param9 || local33 > param9 || local34 > param9;
local37 = local32 < param8 && local33 < param8 && local34 < param8;
while(local12 != null) {
local13 = local12.alternativa3d::vertex;
local38 = local13.alternativa3d::cameraX * param4 + local13.alternativa3d::cameraY * param5 + local13.alternativa3d::cameraZ * param6;
if(local38 < param8) {
local35 = true;
} else {
local37 = false;
if(local38 > param9) {
local36 = true;
}
}
local13.alternativa3d::offset = local38;
local12 = local12.alternativa3d::next;
}
if(!local35) {
if(local21 != null) {
local22.alternativa3d::processNext = local10;
} else {
local21 = local10;
}
local22 = local10;
} else if(!local36) {
if(local37) {
if(local19 != null) {
local20.alternativa3d::processNext = local10;
} else {
local19 = local10;
}
local20 = local10;
} else {
local29.alternativa3d::offset = local32;
local30.alternativa3d::offset = local33;
local31.alternativa3d::offset = local34;
local23 = local10.alternativa3d::create();
local23.material = local10.material;
param1.alternativa3d::lastFace.alternativa3d::next = local23;
param1.alternativa3d::lastFace = local23;
local25 = null;
local28 = local10.material != null && Boolean(local10.material.alternativa3d::useVerticesNormals);
local12 = local10.alternativa3d::wrapper;
while(local12 != null) {
local30 = local12.alternativa3d::vertex;
if(local30.alternativa3d::offset >= param8) {
local14 = local30.alternativa3d::create();
param1.alternativa3d::lastVertex.alternativa3d::next = local14;
param1.alternativa3d::lastVertex = local14;
local14.x = local30.x;
local14.y = local30.y;
local14.z = local30.z;
local14.u = local30.u;
local14.v = local30.v;
local14.alternativa3d::cameraX = local30.alternativa3d::cameraX;
local14.alternativa3d::cameraY = local30.alternativa3d::cameraY;
local14.alternativa3d::cameraZ = local30.alternativa3d::cameraZ;
if(local28) {
local14.normalX = local30.normalX;
local14.normalY = local30.normalY;
local14.normalZ = local30.normalZ;
}
local30 = local14;
}
local27 = local12.alternativa3d::create();
local27.alternativa3d::vertex = local30;
if(local25 != null) {
local25.alternativa3d::next = local27;
} else {
local23.alternativa3d::wrapper = local27;
}
local25 = local27;
local12 = local12.alternativa3d::next;
}
if(local19 != null) {
local20.alternativa3d::processNext = local23;
} else {
local19 = local23;
}
local20 = local23;
local10.alternativa3d::processNext = null;
}
} else {
local29.alternativa3d::offset = local32;
local30.alternativa3d::offset = local33;
local31.alternativa3d::offset = local34;
local23 = local10.alternativa3d::create();
local23.material = local10.material;
param1.alternativa3d::lastFace.alternativa3d::next = local23;
param1.alternativa3d::lastFace = local23;
local24 = local10.alternativa3d::create();
local24.material = local10.material;
param1.alternativa3d::lastFace.alternativa3d::next = local24;
param1.alternativa3d::lastFace = local24;
local25 = null;
local26 = null;
local12 = local10.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next;
while(local12.alternativa3d::next != null) {
local12 = local12.alternativa3d::next;
}
local29 = local12.alternativa3d::vertex;
local32 = local29.alternativa3d::offset;
local28 = local10.material != null && Boolean(local10.material.alternativa3d::useVerticesNormals);
local12 = local10.alternativa3d::wrapper;
while(local12 != null) {
local30 = local12.alternativa3d::vertex;
local33 = local30.alternativa3d::offset;
if(local32 < param8 && local33 > param9 || local32 > param9 && local33 < param8) {
local39 = (param7 - local32) / (local33 - local32);
local13 = local30.alternativa3d::create();
param1.alternativa3d::lastVertex.alternativa3d::next = local13;
param1.alternativa3d::lastVertex = local13;
local13.x = local29.x + (local30.x - local29.x) * local39;
local13.y = local29.y + (local30.y - local29.y) * local39;
local13.z = local29.z + (local30.z - local29.z) * local39;
local13.u = local29.u + (local30.u - local29.u) * local39;
local13.v = local29.v + (local30.v - local29.v) * local39;
local13.alternativa3d::cameraX = local29.alternativa3d::cameraX + (local30.alternativa3d::cameraX - local29.alternativa3d::cameraX) * local39;
local13.alternativa3d::cameraY = local29.alternativa3d::cameraY + (local30.alternativa3d::cameraY - local29.alternativa3d::cameraY) * local39;
local13.alternativa3d::cameraZ = local29.alternativa3d::cameraZ + (local30.alternativa3d::cameraZ - local29.alternativa3d::cameraZ) * local39;
if(local28) {
local13.normalX = local29.normalX + (local30.normalX - local29.normalX) * local39;
local13.normalY = local29.normalY + (local30.normalY - local29.normalY) * local39;
local13.normalZ = local29.normalZ + (local30.normalZ - local29.normalZ) * local39;
}
local27 = local12.alternativa3d::create();
local27.alternativa3d::vertex = local13;
if(local25 != null) {
local25.alternativa3d::next = local27;
} else {
local23.alternativa3d::wrapper = local27;
}
local25 = local27;
local14 = local30.alternativa3d::create();
param1.alternativa3d::lastVertex.alternativa3d::next = local14;
param1.alternativa3d::lastVertex = local14;
local14.x = local13.x;
local14.y = local13.y;
local14.z = local13.z;
local14.u = local13.u;
local14.v = local13.v;
local14.alternativa3d::cameraX = local13.alternativa3d::cameraX;
local14.alternativa3d::cameraY = local13.alternativa3d::cameraY;
local14.alternativa3d::cameraZ = local13.alternativa3d::cameraZ;
if(local28) {
local14.normalX = local13.normalX;
local14.normalY = local13.normalY;
local14.normalZ = local13.normalZ;
}
local27 = local12.alternativa3d::create();
local27.alternativa3d::vertex = local14;
if(local26 != null) {
local26.alternativa3d::next = local27;
} else {
local24.alternativa3d::wrapper = local27;
}
local26 = local27;
}
if(local30.alternativa3d::offset < param8) {
local27 = local12.alternativa3d::create();
local27.alternativa3d::vertex = local30;
if(local25 != null) {
local25.alternativa3d::next = local27;
} else {
local23.alternativa3d::wrapper = local27;
}
local25 = local27;
} else if(local30.alternativa3d::offset > param9) {
local27 = local12.alternativa3d::create();
local27.alternativa3d::vertex = local30;
if(local26 != null) {
local26.alternativa3d::next = local27;
} else {
local24.alternativa3d::wrapper = local27;
}
local26 = local27;
} else {
local27 = local12.alternativa3d::create();
local27.alternativa3d::vertex = local30;
if(local26 != null) {
local26.alternativa3d::next = local27;
} else {
local24.alternativa3d::wrapper = local27;
}
local26 = local27;
local14 = local30.alternativa3d::create();
param1.alternativa3d::lastVertex.alternativa3d::next = local14;
param1.alternativa3d::lastVertex = local14;
local14.x = local30.x;
local14.y = local30.y;
local14.z = local30.z;
local14.u = local30.u;
local14.v = local30.v;
local14.alternativa3d::cameraX = local30.alternativa3d::cameraX;
local14.alternativa3d::cameraY = local30.alternativa3d::cameraY;
local14.alternativa3d::cameraZ = local30.alternativa3d::cameraZ;
if(local28) {
local14.normalX = local30.normalX;
local14.normalY = local30.normalY;
local14.normalZ = local30.normalZ;
}
local27 = local12.alternativa3d::create();
local27.alternativa3d::vertex = local14;
if(local25 != null) {
local25.alternativa3d::next = local27;
} else {
local23.alternativa3d::wrapper = local27;
}
local25 = local27;
}
local29 = local30;
local32 = local33;
local12 = local12.alternativa3d::next;
}
if(local19 != null) {
local20.alternativa3d::processNext = local23;
} else {
local19 = local23;
}
local20 = local23;
if(local21 != null) {
local22.alternativa3d::processNext = local24;
} else {
local21 = local24;
}
local22 = local24;
local10.alternativa3d::processNext = null;
}
local10 = local11;
}
}
if(local19 != null || local15 != null && local17 != null) {
if(local19 == null) {
local19 = param2.alternativa3d::create();
param1.alternativa3d::lastFace.alternativa3d::next = local19;
param1.alternativa3d::lastFace = local19;
} else {
local20.alternativa3d::processNext = null;
}
if(this.alternativa3d::sorting == 3) {
local19.alternativa3d::normalX = param2.alternativa3d::normalX;
local19.alternativa3d::normalY = param2.alternativa3d::normalY;
local19.alternativa3d::normalZ = param2.alternativa3d::normalZ;
local19.alternativa3d::offset = param2.alternativa3d::offset;
}
local19.alternativa3d::processNegative = local15;
local19.alternativa3d::processPositive = local17;
param3.alternativa3d::processNegative = local19;
} else {
param3.alternativa3d::processNegative = local15 != null ? local15 : local17;
}
if(local21 != null || local16 != null && local18 != null) {
if(local21 == null) {
local21 = param2.alternativa3d::create();
param1.alternativa3d::lastFace.alternativa3d::next = local21;
param1.alternativa3d::lastFace = local21;
} else {
local22.alternativa3d::processNext = null;
}
if(this.alternativa3d::sorting == 3) {
local21.alternativa3d::normalX = param2.alternativa3d::normalX;
local21.alternativa3d::normalY = param2.alternativa3d::normalY;
local21.alternativa3d::normalZ = param2.alternativa3d::normalZ;
local21.alternativa3d::offset = param2.alternativa3d::offset;
}
local21.alternativa3d::processNegative = local16;
local21.alternativa3d::processPositive = local18;
param3.alternativa3d::processPositive = local21;
} else {
param3.alternativa3d::processPositive = local16 != null ? local16 : local18;
}
}
private function cropFaceStruct(param1:Camera3D, param2:Face, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number) : Face {
var local9:Face = null;
var local10:Face = null;
var local11:Wrapper = null;
var local12:Vertex = null;
var local13:Face = null;
var local14:Face = null;
var local15:Face = null;
var local16:Face = null;
var local17:Vertex = null;
var local18:Vertex = null;
var local19:Vertex = null;
var local20:Number = NaN;
var local21:Number = NaN;
var local22:Number = NaN;
var local23:Boolean = false;
var local24:Boolean = false;
var local25:Number = NaN;
var local26:Face = null;
var local27:Wrapper = null;
var local28:Wrapper = null;
var local29:Boolean = false;
var local30:Number = NaN;
if(param2.alternativa3d::processNegative != null) {
local13 = this.cropFaceStruct(param1,param2.alternativa3d::processNegative,param3,param4,param5,param6,param7,param8);
param2.alternativa3d::processNegative = null;
}
if(param2.alternativa3d::processPositive != null) {
local14 = this.cropFaceStruct(param1,param2.alternativa3d::processPositive,param3,param4,param5,param6,param7,param8);
param2.alternativa3d::processPositive = null;
}
if(param2.alternativa3d::wrapper != null) {
local9 = param2;
while(local9 != null) {
local10 = local9.alternativa3d::processNext;
local11 = local9.alternativa3d::wrapper;
local17 = local11.alternativa3d::vertex;
local11 = local11.alternativa3d::next;
local18 = local11.alternativa3d::vertex;
local11 = local11.alternativa3d::next;
local19 = local11.alternativa3d::vertex;
local11 = local11.alternativa3d::next;
local20 = local17.alternativa3d::cameraX * param3 + local17.alternativa3d::cameraY * param4 + local17.alternativa3d::cameraZ * param5;
local21 = local18.alternativa3d::cameraX * param3 + local18.alternativa3d::cameraY * param4 + local18.alternativa3d::cameraZ * param5;
local22 = local19.alternativa3d::cameraX * param3 + local19.alternativa3d::cameraY * param4 + local19.alternativa3d::cameraZ * param5;
local23 = local20 < param7 || local21 < param7 || local22 < param7;
local24 = local20 > param8 || local21 > param8 || local22 > param8;
while(local11 != null) {
local12 = local11.alternativa3d::vertex;
local25 = local12.alternativa3d::cameraX * param3 + local12.alternativa3d::cameraY * param4 + local12.alternativa3d::cameraZ * param5;
if(local25 < param7) {
local23 = true;
} else if(local25 > param8) {
local24 = true;
}
local12.alternativa3d::offset = local25;
local11 = local11.alternativa3d::next;
}
if(!local24) {
local9.alternativa3d::processNext = null;
} else if(!local23) {
if(local15 != null) {
local16.alternativa3d::processNext = local9;
} else {
local15 = local9;
}
local16 = local9;
} else {
local17.alternativa3d::offset = local20;
local18.alternativa3d::offset = local21;
local19.alternativa3d::offset = local22;
local26 = local9.alternativa3d::create();
local26.material = local9.material;
param1.alternativa3d::lastFace.alternativa3d::next = local26;
param1.alternativa3d::lastFace = local26;
local27 = null;
local11 = local9.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next;
while(local11.alternativa3d::next != null) {
local11 = local11.alternativa3d::next;
}
local17 = local11.alternativa3d::vertex;
local20 = local17.alternativa3d::offset;
local29 = local9.material != null && Boolean(local9.material.alternativa3d::useVerticesNormals);
local11 = local9.alternativa3d::wrapper;
while(local11 != null) {
local18 = local11.alternativa3d::vertex;
local21 = local18.alternativa3d::offset;
if(local20 < param7 && local21 > param8 || local20 > param8 && local21 < param7) {
local30 = (param6 - local20) / (local21 - local20);
local12 = local18.alternativa3d::create();
param1.alternativa3d::lastVertex.alternativa3d::next = local12;
param1.alternativa3d::lastVertex = local12;
local12.x = local17.x + (local18.x - local17.x) * local30;
local12.y = local17.y + (local18.y - local17.y) * local30;
local12.z = local17.z + (local18.z - local17.z) * local30;
local12.u = local17.u + (local18.u - local17.u) * local30;
local12.v = local17.v + (local18.v - local17.v) * local30;
local12.alternativa3d::cameraX = local17.alternativa3d::cameraX + (local18.alternativa3d::cameraX - local17.alternativa3d::cameraX) * local30;
local12.alternativa3d::cameraY = local17.alternativa3d::cameraY + (local18.alternativa3d::cameraY - local17.alternativa3d::cameraY) * local30;
local12.alternativa3d::cameraZ = local17.alternativa3d::cameraZ + (local18.alternativa3d::cameraZ - local17.alternativa3d::cameraZ) * local30;
if(local29) {
local12.normalX = local17.normalX + (local18.normalX - local17.normalX) * local30;
local12.normalY = local17.normalY + (local18.normalY - local17.normalY) * local30;
local12.normalZ = local17.normalZ + (local18.normalZ - local17.normalZ) * local30;
}
local28 = local11.alternativa3d::create();
local28.alternativa3d::vertex = local12;
if(local27 != null) {
local27.alternativa3d::next = local28;
} else {
local26.alternativa3d::wrapper = local28;
}
local27 = local28;
}
if(local21 >= param7) {
local28 = local11.alternativa3d::create();
local28.alternativa3d::vertex = local18;
if(local27 != null) {
local27.alternativa3d::next = local28;
} else {
local26.alternativa3d::wrapper = local28;
}
local27 = local28;
}
local17 = local18;
local20 = local21;
local11 = local11.alternativa3d::next;
}
if(local15 != null) {
local16.alternativa3d::processNext = local26;
} else {
local15 = local26;
}
local16 = local26;
local9.alternativa3d::processNext = null;
}
local9 = local10;
}
}
if(local15 != null || local13 != null && local14 != null) {
if(local15 == null) {
local15 = param2.alternativa3d::create();
param1.alternativa3d::lastFace.alternativa3d::next = local15;
param1.alternativa3d::lastFace = local15;
} else {
local16.alternativa3d::processNext = null;
}
if(this.alternativa3d::sorting == 3) {
local15.alternativa3d::normalX = param2.alternativa3d::normalX;
local15.alternativa3d::normalY = param2.alternativa3d::normalY;
local15.alternativa3d::normalZ = param2.alternativa3d::normalZ;
local15.alternativa3d::offset = param2.alternativa3d::offset;
}
local15.alternativa3d::processNegative = local13;
local15.alternativa3d::processPositive = local14;
return local15;
}
return local13 != null ? local13 : local14;
}
alternativa3d function transformStruct(param1:Face, param2:int, param3:Number, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number, param11:Number, param12:Number, param13:Number, param14:Number) : void {
var local16:Wrapper = null;
var local17:Vertex = null;
var local18:Number = NaN;
var local19:Number = NaN;
var local20:Number = NaN;
var local15:Face = param1;
while(local15 != null) {
local16 = local15.alternativa3d::wrapper;
while(local16 != null) {
local17 = local16.alternativa3d::vertex;
if(local17.alternativa3d::transformId != param2) {
local18 = local17.alternativa3d::cameraX;
local19 = local17.alternativa3d::cameraY;
local20 = local17.alternativa3d::cameraZ;
local17.alternativa3d::cameraX = param3 * local18 + param4 * local19 + param5 * local20 + param6;
local17.alternativa3d::cameraY = param7 * local18 + param8 * local19 + param9 * local20 + param10;
local17.alternativa3d::cameraZ = param11 * local18 + param12 * local19 + param13 * local20 + param14;
local17.alternativa3d::transformId = param2;
}
local16 = local16.alternativa3d::next;
}
local15 = local15.alternativa3d::processNext;
}
if(param1.alternativa3d::processNegative != null) {
this.alternativa3d::transformStruct(param1.alternativa3d::processNegative,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14);
}
if(param1.alternativa3d::processPositive != null) {
this.alternativa3d::transformStruct(param1.alternativa3d::processPositive,param2,param3,param4,param5,param6,param7,param8,param9,param10,param11,param12,param13,param14);
}
}
alternativa3d function draw(param1:Camera3D, param2:Canvas, param3:Number, param4:Object3D) : void {
var local5:Canvas = null;
var local6:Face = null;
var local7:Face = null;
var local8:Face = null;
if(this.alternativa3d::space == 1) {
this.alternativa3d::transformStruct(this.alternativa3d::faceStruct,++this.alternativa3d::object.alternativa3d::transformId,param4.alternativa3d::ma,param4.alternativa3d::mb,param4.alternativa3d::mc,param4.alternativa3d::md,param4.alternativa3d::me,param4.alternativa3d::mf,param4.alternativa3d::mg,param4.alternativa3d::mh,param4.alternativa3d::mi,param4.alternativa3d::mj,param4.alternativa3d::mk,param4.alternativa3d::ml);
}
if(this.alternativa3d::viewAligned) {
local6 = this.alternativa3d::faceStruct;
if(this.alternativa3d::debug > 0) {
local5 = param2.alternativa3d::getChildCanvas(true,false);
if(Boolean(this.alternativa3d::debug & Debug.EDGES)) {
Debug.alternativa3d::drawEdges(param1,local5,local6,this.alternativa3d::space != 2 ? 16777215 : 16750848);
}
if(Boolean(this.alternativa3d::debug & Debug.BOUNDS)) {
if(this.alternativa3d::space == 1) {
Debug.alternativa3d::drawBounds(param1,local5,param4,this.alternativa3d::boundMinX,this.alternativa3d::boundMinY,this.alternativa3d::boundMinZ,this.alternativa3d::boundMaxX,this.alternativa3d::boundMaxY,this.alternativa3d::boundMaxZ,10092288);
}
}
}
local5 = param2.alternativa3d::getChildCanvas(true,false,this.alternativa3d::object,this.alternativa3d::alpha,this.alternativa3d::blendMode,this.alternativa3d::colorTransform,this.alternativa3d::filters);
local6.material.alternativa3d::drawViewAligned(param1,local5,local6,this.alternativa3d::object.alternativa3d::ml,this.alternativa3d::tma,this.alternativa3d::tmb,this.alternativa3d::tmc,this.alternativa3d::tmd,this.alternativa3d::tmtx,this.alternativa3d::tmty);
} else {
switch(this.alternativa3d::sorting) {
case 0:
local6 = this.alternativa3d::faceStruct;
break;
case 1:
local6 = this.alternativa3d::faceStruct.alternativa3d::processNext != null ? param1.alternativa3d::sortByAverageZ(this.alternativa3d::faceStruct) : this.alternativa3d::faceStruct;
break;
case 2:
local6 = this.alternativa3d::faceStruct.alternativa3d::processNext != null ? param1.alternativa3d::sortByDynamicBSP(this.alternativa3d::faceStruct,param3) : this.alternativa3d::faceStruct;
break;
case 3:
local6 = this.collectNode(this.alternativa3d::faceStruct);
}
if(this.alternativa3d::debug > 0) {
local5 = param2.alternativa3d::getChildCanvas(true,false);
if(Boolean(this.alternativa3d::debug & Debug.EDGES)) {
Debug.alternativa3d::drawEdges(param1,local5,local6,16777215);
}
if(Boolean(this.alternativa3d::debug & Debug.BOUNDS)) {
if(this.alternativa3d::space == 1) {
Debug.alternativa3d::drawBounds(param1,local5,param4,this.alternativa3d::boundMinX,this.alternativa3d::boundMinY,this.alternativa3d::boundMinZ,this.alternativa3d::boundMaxX,this.alternativa3d::boundMaxY,this.alternativa3d::boundMaxZ,10092288);
} else if(this.alternativa3d::space == 2) {
Debug.alternativa3d::drawBounds(param1,local5,this.alternativa3d::object,this.alternativa3d::boundMinX,this.alternativa3d::boundMinY,this.alternativa3d::boundMinZ,this.alternativa3d::boundMaxX,this.alternativa3d::boundMaxY,this.alternativa3d::boundMaxZ,16750848);
}
}
}
local5 = param2.alternativa3d::getChildCanvas(true,false,this.alternativa3d::object,this.alternativa3d::alpha,this.alternativa3d::blendMode,this.alternativa3d::colorTransform,this.alternativa3d::filters);
local7 = local6;
while(local7 != null) {
local8 = local7.alternativa3d::processNext;
if(local8 == null || local8.material != local6.material) {
local7.alternativa3d::processNext = null;
if(local6.material != null) {
local6.material.alternativa3d::draw(param1,local5,local6,this.alternativa3d::object.alternativa3d::ml);
} else {
while(local6 != null) {
local7 = local6.alternativa3d::processNext;
local6.alternativa3d::processNext = null;
local6 = local7;
}
}
local6 = local8;
}
local7 = local8;
}
}
this.alternativa3d::faceStruct = null;
}
private function collectNode(param1:Face, param2:Face = null) : Face {
var local3:Face = null;
var local4:Face = null;
var local5:Face = null;
if(param1.alternativa3d::offset < 0) {
local4 = param1.alternativa3d::processNegative;
local5 = param1.alternativa3d::processPositive;
} else {
local4 = param1.alternativa3d::processPositive;
local5 = param1.alternativa3d::processNegative;
}
param1.alternativa3d::processNegative = null;
param1.alternativa3d::processPositive = null;
if(local5 != null) {
param2 = this.collectNode(local5,param2);
}
if(param1.alternativa3d::wrapper != null) {
local3 = param1;
while(local3.alternativa3d::processNext != null) {
local3 = local3.alternativa3d::processNext;
}
local3.alternativa3d::processNext = param2;
param2 = param1;
}
if(local4 != null) {
param2 = this.collectNode(local4,param2);
}
return param2;
}
}
}
|
package platform.client.fp10.core.service.errormessage.errors {
public class CannotEstablishConnectionError implements ErrorType {
private var host:String;
private var ports:Vector.<int>;
public function CannotEstablishConnectionError(param1:String, param2:Vector.<int>) {
super();
this.host = param1;
this.ports = param2;
}
public function getMessage() : String {
return "Cannot establish connection (host: " + this.host + ", ports: " + this.ports + ")";
}
}
}
|
package projects.tanks.client.panel.model.payment.modes.qiwi {
import projects.tanks.client.panel.model.payment.types.PaymentRequestUrl;
public interface IQiwiPaymentModelBase {
function error() : void;
function receiveUrl(param1:PaymentRequestUrl) : void;
}
}
|
package alternativa.tanks.gui.clanmanagement.clanmemberlist.members {
import alternativa.osgi.service.locale.ILocaleService;
import alternativa.tanks.gui.clanmanagement.ClanActionsManager;
import alternativa.tanks.gui.clanmanagement.ClanPermissionsManager;
import alternativa.tanks.gui.clanmanagement.PermissionLabel;
import alternativa.tanks.gui.clanmanagement.clanmemberlist.*;
import alternativa.tanks.gui.clanmanagement.clanmemberlist.list.ClanUserItem;
import alternativa.tanks.gui.clanmanagement.clanmemberlist.list.DeleteIndicator;
import alternativa.tanks.gui.components.indicators.NewClanMemberIndicator;
import alternativa.tanks.models.service.ClanNotificationsManager;
import alternativa.tanks.service.clan.ClanMembersListEvent;
import alternativa.types.Long;
import controls.base.LabelBase;
import flash.display.DisplayObject;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormatAlign;
import forms.ColorConstants;
import projects.tanks.client.clans.clan.permissions.ClanPermission;
import projects.tanks.clients.flash.commons.services.datetime.DateFormatter;
import projects.tanks.clients.fp10.libraries.TanksLocale;
import utils.TimeFormatter;
public class ClanMemberItem extends ClanUserItem {
[Inject]
public static var localeService:ILocaleService;
public var permissionLabel:ContextMenuPermissionLabel;
private var experienceLabel:LabelBase;
private var lostLabel:LabelBase;
private var destroyedLabel:LabelBase;
private var dlLabel:LabelBase;
private var dateInClanLabel:LabelBase;
private var lastOnlineDate:LabelBase;
public var newIndicator:NewClanMemberIndicator;
public var userId:Long;
public var currentUserId:Long;
private var permission:ClanPermission;
private var items:Vector.<DisplayObject> = new Vector.<DisplayObject>();
public var data:Object;
public function ClanMemberItem(param1:Object) {
super();
this.data = param1;
this.userId = param1.id;
this.currentUserId = param1.currentUserId;
userContainer = createUserLabel(this.userId);
param1.uid = _userLabel.uid;
addChild(userContainer);
this.permission = param1.permission;
this.permissionLabel = new PermissionLabel(this.permission,param1,this.userId,param1.currentUserId);
this.permissionLabel.updateActions();
addChild(this.permissionLabel);
this.experienceLabel = createLabel();
this.experienceLabel.text = param1.score;
addChild(this.experienceLabel);
this.lostLabel = createLabel();
this.lostLabel.text = param1.kills;
addChild(this.lostLabel);
this.destroyedLabel = createLabel();
this.destroyedLabel.text = param1.deaths;
addChild(this.destroyedLabel);
this.dlLabel = createLabel();
this.dlLabel.text = param1.kd;
addChild(this.dlLabel);
this.dateInClanLabel = createLabel();
this.dateInClanLabel.text = TimeFormatter.format(param1.date);
addChild(this.dateInClanLabel);
this.lastOnlineDate = createLabel();
this.lastOnlineDate.text = DateFormatter.formatDateToLocalized(new Date(param1.lastOnlineDate));
addChild(this.lastOnlineDate);
this.items.push(userContainer);
this.items.push(this.permissionLabel);
this.items.push(this.experienceLabel);
this.items.push(this.lostLabel);
this.items.push(this.destroyedLabel);
this.items.push(this.dlLabel);
this.items.push(this.dateInClanLabel);
this.items.push(this.lastOnlineDate);
_deleteIndicator = new DeleteIndicator(this.permission == ClanPermission.SUPREME_COMMANDER || this.userId == this.currentUserId,this.userId,this.currentUserId);
deleteIndicator.visible = false;
addChild(deleteIndicator);
this.newIndicator = this.createNewIndicator(param1);
this.newIndicator.updateNotifications();
ClanNotificationsManager.addAcceptedIndicatorListener(this.newIndicator);
addChild(this.newIndicator);
deleteIndicator.addEventListener(MouseEvent.CLICK,this.onClickDelete,false,0,true);
this.onResize();
addEventListener(Event.ADDED_TO_STAGE,this.onAdded,false,0,true);
addEventListener(Event.REMOVED_FROM_STAGE,this.onRemovedFromStage,false,0,true);
}
private static function createLabel() : LabelBase {
var local1:LabelBase = new LabelBase();
local1.autoSize = TextFieldAutoSize.LEFT;
local1.align = TextFormatAlign.LEFT;
local1.multiline = true;
local1.wordWrap = true;
local1.color = ColorConstants.GREEN_LABEL;
return local1;
}
private function onAdded(param1:Event) : void {
ClanActionsManager.addActionsUpdateListener(this.permissionLabel);
this.permissionLabel.addEventListeners();
this.newIndicator.updateNotifications();
}
public function onRemovedFromStage(param1:Event) : void {
ClanActionsManager.removeActionsListener(this.permissionLabel);
this.permissionLabel.destroy();
}
private function createNewIndicator(param1:Object) : NewClanMemberIndicator {
var local2:NewClanMemberIndicator = new NewClanMemberIndicator(this.userId,param1);
local2.autoSize = TextFieldAutoSize.LEFT;
local2.align = TextFormatAlign.LEFT;
local2.color = ColorConstants.GREEN_LABEL;
local2.text = localeService.getText(TanksLocale.TEXT_FRIENDS_NEW_FRIEND);
local2.mouseEnabled = false;
local2.visible = false;
return local2;
}
private function onClickDelete(param1:MouseEvent) : void {
dispatchEvent(new ClanMembersListEvent(ClanMembersListEvent.REMOVE_USER,_userLabel.userId,_userLabel.uid,true,true));
}
override protected function onResize(param1:Event = null) : void {
var local2:int = 0;
while(local2 < this.items.length) {
this.resizeItem(this.items[local2],local2);
local2++;
}
_deleteIndicator.x = width - _deleteIndicator.width - 6;
_deleteIndicator.y = 1;
this.newIndicator.x = width - this.newIndicator.width - 10;
ClanPermissionsManager.setScreenPosition(this.permissionLabel);
ClanPermissionsManager.resize(HeaderClanMemberList.getPositionColumnWidth());
if(width > 0) {
graphics.clear();
graphics.beginFill(0,0);
graphics.drawRect(0,0,width - 1,20);
graphics.endFill();
}
}
private function resizeItem(param1:DisplayObject, param2:int) : void {
param1.x = HeaderClanMemberList.getColumnX(param2);
param1.y = 1;
param1.width = HeaderClanMemberList.getColumnWidth(param2);
if(param2 != 0) {
param1.x -= 5;
}
}
}
}
|
package projects.tanks.client.panel.model.payment.modes.errors {
public interface IErrorsDescriptionModelBase {
function showError(param1:String) : void;
}
}
|
package projects.tanks.client.battlefield.types {
public class TankState {
private var _angularVelocity:Vector3d;
private var _chassisControl:int;
private var _chassisTurnSpeedNumber:int;
private var _linearVelocity:Vector3d;
private var _orientation:Vector3d;
private var _position:Vector3d;
public function TankState(param1:Vector3d = null, param2:int = 0, param3:int = 0, param4:Vector3d = null, param5:Vector3d = null, param6:Vector3d = null) {
super();
this._angularVelocity = param1;
this._chassisControl = param2;
this._chassisTurnSpeedNumber = param3;
this._linearVelocity = param4;
this._orientation = param5;
this._position = param6;
}
public function get angularVelocity() : Vector3d {
return this._angularVelocity;
}
public function set angularVelocity(param1:Vector3d) : void {
this._angularVelocity = param1;
}
public function get chassisControl() : int {
return this._chassisControl;
}
public function set chassisControl(param1:int) : void {
this._chassisControl = param1;
}
public function get chassisTurnSpeedNumber() : int {
return this._chassisTurnSpeedNumber;
}
public function set chassisTurnSpeedNumber(param1:int) : void {
this._chassisTurnSpeedNumber = param1;
}
public function get linearVelocity() : Vector3d {
return this._linearVelocity;
}
public function set linearVelocity(param1:Vector3d) : void {
this._linearVelocity = param1;
}
public function get orientation() : Vector3d {
return this._orientation;
}
public function set orientation(param1:Vector3d) : void {
this._orientation = param1;
}
public function get position() : Vector3d {
return this._position;
}
public function set position(param1:Vector3d) : void {
this._position = param1;
}
public function toString() : String {
var local1:String = "TankState [";
local1 += "angularVelocity = " + this.angularVelocity + " ";
local1 += "chassisControl = " + this.chassisControl + " ";
local1 += "chassisTurnSpeedNumber = " + this.chassisTurnSpeedNumber + " ";
local1 += "linearVelocity = " + this.linearVelocity + " ";
local1 += "orientation = " + this.orientation + " ";
local1 += "position = " + this.position + " ";
return local1 + "]";
}
}
}
|
package alternativa.engine3d.objects
{
import alternativa.engine3d.alternativa3d;
import alternativa.engine3d.core.Camera3D;
import alternativa.engine3d.core.Clipping;
import alternativa.engine3d.core.Debug;
import alternativa.engine3d.core.Face;
import alternativa.engine3d.core.Object3D;
import alternativa.engine3d.core.Sorting;
import alternativa.engine3d.core.VG;
import alternativa.engine3d.core.Vertex;
import alternativa.engine3d.core.Wrapper;
import alternativa.engine3d.materials.Material;
import alternativa.gfx.core.IndexBufferResource;
import alternativa.gfx.core.VertexBufferResource;
import flash.geom.Matrix;
import flash.geom.Point;
import flash.utils.Dictionary;
use namespace alternativa3d;
public class SkyBox extends Mesh
{
public static const LEFT:String = "left";
public static const RIGHT:String = "right";
public static const BACK:String = "back";
public static const FRONT:String = "front";
public static const BOTTOM:String = "bottom";
public static const TOP:String = "top";
private var leftFace:Face;
private var rightFace:Face;
private var backFace:Face;
private var frontFace:Face;
private var bottomFace:Face;
private var topFace:Face;
public var autoSize:Boolean = true;
alternativa3d var reduceConst:Vector.<Number>;
public function SkyBox(param1:Number, param2:Material = null, param3:Material = null, param4:Material = null, param5:Material = null, param6:Material = null, param7:Material = null, param8:Number = 0)
{
this.reduceConst = Vector.<Number>([0,0,0,1]);
super();
param1 *= 0.5;
var _loc9_:Vertex = this.createVertex(-param1,-param1,param1,param8,param8);
var _loc10_:Vertex = this.createVertex(-param1,-param1,-param1,param8,1 - param8);
var _loc11_:Vertex = this.createVertex(-param1,param1,-param1,1 - param8,1 - param8);
var _loc12_:Vertex = this.createVertex(-param1,param1,param1,1 - param8,param8);
this.leftFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param2);
_loc9_ = this.createVertex(param1,param1,param1,param8,param8);
_loc10_ = this.createVertex(param1,param1,-param1,param8,1 - param8);
_loc11_ = this.createVertex(param1,-param1,-param1,1 - param8,1 - param8);
_loc12_ = this.createVertex(param1,-param1,param1,1 - param8,param8);
this.rightFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param3);
_loc9_ = this.createVertex(param1,-param1,param1,param8,param8);
_loc10_ = this.createVertex(param1,-param1,-param1,param8,1 - param8);
_loc11_ = this.createVertex(-param1,-param1,-param1,1 - param8,1 - param8);
_loc12_ = this.createVertex(-param1,-param1,param1,1 - param8,param8);
this.backFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param4);
_loc9_ = this.createVertex(-param1,param1,param1,param8,param8);
_loc10_ = this.createVertex(-param1,param1,-param1,param8,1 - param8);
_loc11_ = this.createVertex(param1,param1,-param1,1 - param8,1 - param8);
_loc12_ = this.createVertex(param1,param1,param1,1 - param8,param8);
this.frontFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param5);
_loc9_ = this.createVertex(-param1,param1,-param1,param8,param8);
_loc10_ = this.createVertex(-param1,-param1,-param1,param8,1 - param8);
_loc11_ = this.createVertex(param1,-param1,-param1,1 - param8,1 - param8);
_loc12_ = this.createVertex(param1,param1,-param1,1 - param8,param8);
this.bottomFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param6);
_loc9_ = this.createVertex(-param1,-param1,param1,param8,param8);
_loc10_ = this.createVertex(-param1,param1,param1,param8,1 - param8);
_loc11_ = this.createVertex(param1,param1,param1,1 - param8,1 - param8);
_loc12_ = this.createVertex(param1,-param1,param1,1 - param8,param8);
this.topFace = this.createQuad(_loc9_,_loc10_,_loc11_,_loc12_,param7);
calculateBounds();
calculateFacesNormals(true);
clipping = Clipping.FACE_CLIPPING;
sorting = Sorting.NONE;
shadowMapAlphaThreshold = 0.1;
useLight = true;
}
public function getSide(param1:String) : Face
{
switch(param1)
{
case LEFT:
return this.leftFace;
case RIGHT:
return this.rightFace;
case BACK:
return this.backFace;
case FRONT:
return this.frontFace;
case BOTTOM:
return this.bottomFace;
case TOP:
return this.topFace;
default:
return null;
}
}
public function transformUV(param1:String, param2:Matrix) : void
{
var _loc4_:Wrapper = null;
var _loc5_:Vertex = null;
var _loc6_:Point = null;
var _loc3_:Face = this.getSide(param1);
if(_loc3_ != null)
{
_loc4_ = _loc3_.wrapper;
while(_loc4_ != null)
{
_loc5_ = _loc4_.vertex;
_loc6_ = param2.transformPoint(new Point(_loc5_.u,_loc5_.v));
_loc5_.u = _loc6_.x;
_loc5_.v = _loc6_.y;
_loc4_ = _loc4_.next;
}
}
}
override public function clone() : Object3D
{
var _loc1_:SkyBox = new SkyBox(0);
_loc1_.clonePropertiesFrom(this);
return _loc1_;
}
override protected function clonePropertiesFrom(param1:Object3D) : void
{
super.clonePropertiesFrom(param1);
var _loc2_:SkyBox = param1 as SkyBox;
this.autoSize = _loc2_.autoSize;
var _loc3_:Face = _loc2_.faceList;
var _loc4_:Face = faceList;
while(_loc3_ != null)
{
if(_loc3_ == _loc2_.leftFace)
{
this.leftFace = _loc4_;
}
else if(_loc3_ == _loc2_.rightFace)
{
this.rightFace = _loc4_;
}
else if(_loc3_ == _loc2_.backFace)
{
this.backFace = _loc4_;
}
else if(_loc3_ == _loc2_.frontFace)
{
this.frontFace = _loc4_;
}
else if(_loc3_ == _loc2_.bottomFace)
{
this.bottomFace = _loc4_;
}
else if(_loc3_ == _loc2_.topFace)
{
this.topFace = _loc4_;
}
_loc3_ = _loc3_.next;
_loc4_ = _loc4_.next;
}
}
private function createVertex(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) : Vertex
{
var _loc6_:Vertex = new Vertex();
_loc6_.next = vertexList;
vertexList = _loc6_;
_loc6_.x = param1;
_loc6_.y = param2;
_loc6_.z = param3;
_loc6_.u = param4;
_loc6_.v = param5;
return _loc6_;
}
private function createQuad(param1:Vertex, param2:Vertex, param3:Vertex, param4:Vertex, param5:Material) : Face
{
var _loc6_:Face = new Face();
_loc6_.material = param5;
_loc6_.next = faceList;
faceList = _loc6_;
_loc6_.wrapper = new Wrapper();
_loc6_.wrapper.vertex = param1;
_loc6_.wrapper.next = new Wrapper();
_loc6_.wrapper.next.vertex = param2;
_loc6_.wrapper.next.next = new Wrapper();
_loc6_.wrapper.next.next.vertex = param3;
_loc6_.wrapper.next.next.next = new Wrapper();
_loc6_.wrapper.next.next.next.vertex = param4;
return _loc6_;
}
override alternativa3d function draw(param1:Camera3D) : void
{
if(faceList == null)
{
return;
}
if(this.autoSize)
{
this.calculateTransform(param1);
}
if(clipping == 0)
{
if(culling & 1)
{
return;
}
culling = 0;
}
this.prepareResources();
this.addOpaque(param1);
transformConst[0] = ma;
transformConst[1] = mb;
transformConst[2] = mc;
transformConst[3] = md;
transformConst[4] = me;
transformConst[5] = mf;
transformConst[6] = mg;
transformConst[7] = mh;
transformConst[8] = mi;
transformConst[9] = mj;
transformConst[10] = mk;
transformConst[11] = ml;
var _loc2_:int = !!param1.debug ? int(int(param1.checkInDebug(this))) : int(int(0));
if(_loc2_ & Debug.BOUNDS)
{
Debug.drawBounds(param1,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ);
}
}
override alternativa3d function prepareResources() : void
{
var _loc1_:Vector.<Number> = null;
var _loc2_:int = 0;
var _loc3_:int = 0;
var _loc4_:Vertex = null;
var _loc5_:int = 0;
var _loc6_:int = 0;
var _loc7_:int = 0;
var _loc8_:Face = null;
var _loc9_:Array = null;
var _loc10_:Wrapper = null;
var _loc11_:Dictionary = null;
var _loc12_:Vector.<uint> = null;
var _loc13_:int = 0;
var _loc14_:* = undefined;
if(vertexBuffer == null)
{
_loc1_ = new Vector.<Number>();
_loc2_ = 0;
_loc3_ = 0;
_loc4_ = vertexList;
while(_loc4_ != null)
{
_loc1_[_loc2_] = _loc4_.x;
_loc2_++;
_loc1_[_loc2_] = _loc4_.y;
_loc2_++;
_loc1_[_loc2_] = _loc4_.z;
_loc2_++;
_loc1_[_loc2_] = _loc4_.u;
_loc2_++;
_loc1_[_loc2_] = _loc4_.v;
_loc2_++;
_loc1_[_loc2_] = _loc4_.normalX;
_loc2_++;
_loc1_[_loc2_] = _loc4_.normalY;
_loc2_++;
_loc1_[_loc2_] = _loc4_.normalZ;
_loc2_++;
_loc4_.index = _loc3_;
_loc3_++;
_loc4_ = _loc4_.next;
}
if(_loc3_ > 0)
{
vertexBuffer = new VertexBufferResource(_loc1_,8);
}
_loc11_ = new Dictionary();
_loc8_ = faceList;
while(_loc8_ != null)
{
if(_loc8_.material != null)
{
_loc9_ = _loc11_[_loc8_.material];
if(_loc9_ == null)
{
_loc9_ = new Array();
_loc11_[_loc8_.material] = _loc9_;
}
_loc9_.push(_loc8_);
}
_loc8_ = _loc8_.next;
}
_loc12_ = new Vector.<uint>();
_loc13_ = 0;
for(_loc14_ in _loc11_)
{
_loc9_ = _loc11_[_loc14_];
opaqueMaterials[opaqueLength] = _loc14_;
opaqueBegins[opaqueLength] = numTriangles * 3;
for each(_loc8_ in _loc9_)
{
_loc10_ = _loc8_.wrapper;
_loc5_ = _loc10_.vertex.index;
_loc10_ = _loc10_.next;
_loc6_ = _loc10_.vertex.index;
_loc10_ = _loc10_.next;
while(_loc10_ != null)
{
_loc7_ = _loc10_.vertex.index;
_loc12_[_loc13_] = _loc5_;
_loc13_++;
_loc12_[_loc13_] = _loc6_;
_loc13_++;
_loc12_[_loc13_] = _loc7_;
_loc13_++;
_loc6_ = _loc7_;
++numTriangles;
_loc10_ = _loc10_.next;
}
}
opaqueNums[opaqueLength] = numTriangles - opaqueBegins[opaqueLength] / 3;
++opaqueLength;
}
if(_loc13_ > 0)
{
indexBuffer = new IndexBufferResource(_loc12_);
}
}
}
override alternativa3d function addOpaque(param1:Camera3D) : void
{
var _loc2_:int = 0;
while(_loc2_ < opaqueLength)
{
param1.addSky(opaqueMaterials[_loc2_],vertexBuffer,indexBuffer,opaqueBegins[_loc2_],opaqueNums[_loc2_],this);
_loc2_++;
}
}
override alternativa3d function getVG(param1:Camera3D) : VG
{
this.draw(param1);
return null;
}
override alternativa3d function cullingInCamera(param1:Camera3D, param2:int) : int
{
return super.cullingInCamera(param1,param2 = int(param2 & ~3));
}
private function calculateTransform(param1:Camera3D) : void
{
var _loc2_:Number = mi * boundMinX + mj * boundMinY + mk * boundMinZ + ml;
var _loc3_:Number = _loc2_;
_loc2_ = mi * boundMaxX + mj * boundMinY + mk * boundMinZ + ml;
if(_loc2_ > _loc3_)
{
_loc3_ = _loc2_;
}
_loc2_ = mi * boundMaxX + mj * boundMaxY + mk * boundMinZ + ml;
if(_loc2_ > _loc3_)
{
_loc3_ = _loc2_;
}
_loc2_ = mi * boundMinX + mj * boundMaxY + mk * boundMinZ + ml;
if(_loc2_ > _loc3_)
{
_loc3_ = _loc2_;
}
_loc2_ = mi * boundMinX + mj * boundMinY + mk * boundMaxZ + ml;
if(_loc2_ > _loc3_)
{
_loc3_ = _loc2_;
}
_loc2_ = mi * boundMaxX + mj * boundMinY + mk * boundMaxZ + ml;
if(_loc2_ > _loc3_)
{
_loc3_ = _loc2_;
}
_loc2_ = mi * boundMaxX + mj * boundMaxY + mk * boundMaxZ + ml;
if(_loc2_ > _loc3_)
{
_loc3_ = _loc2_;
}
_loc2_ = mi * boundMinX + mj * boundMaxY + mk * boundMaxZ + ml;
if(_loc2_ > _loc3_)
{
_loc3_ = _loc2_;
}
var _loc4_:Number = 1;
if(_loc3_ > param1.farClipping)
{
_loc4_ = param1.farClipping / _loc3_;
}
this.reduceConst[0] = _loc4_;
this.reduceConst[1] = _loc4_;
this.reduceConst[2] = _loc4_;
}
}
}
|
package alternativa.tanks.model
{
import com.alternativaplatform.projects.tanks.client.commons.models.itemtype.ItemTypeEnum;
public class ItemParams
{
public var baseItemId:String;
public var description:String;
public var inventoryItem:Boolean;
public var itemIndex:int;
public var itemProperties:Array;
public var itemType:ItemTypeEnum;
public var modificationIndex:int;
public var name:String;
public var nextModificationPrice:int;
public var nextModificationProperties:Array;
public var nextModificationRankId:int;
public var previewId:String;
public var price:int;
public var rankId:int;
public var modifications:Array;
public function ItemParams(baseItemId:String, description:String, inventoryItem:Boolean, itemIndex:int, itemProperties:Array, itemType:ItemTypeEnum, modificationIndex:int, name:String, nextModificationPrice:int, nextModificationProperties:Array, nextModificationRankId:int, previewId:String, price:int, rankId:int, modifications:Array)
{
super();
this.baseItemId = baseItemId;
this.description = description;
this.inventoryItem = inventoryItem;
this.itemIndex = itemIndex;
this.itemProperties = itemProperties;
this.itemType = itemType;
this.modificationIndex = modificationIndex;
this.name = name;
this.nextModificationPrice = nextModificationPrice;
this.nextModificationProperties = nextModificationProperties;
this.nextModificationRankId = nextModificationRankId;
this.previewId = previewId;
this.price = price;
this.rankId = rankId;
this.modifications = modifications;
}
}
}
|
package alternativa.engine3d.loaders.collada {
use namespace collada;
public class DaeVisualScene extends DaeElement {
public var nodes:Vector.<DaeNode>;
public function DaeVisualScene(param1:XML, param2:DaeDocument) {
super(param1,param2);
this.constructNodes();
}
public function constructNodes() : void {
var local4:DaeNode = null;
var local1:XMLList = data.node;
var local2:int = int(local1.length());
this.nodes = new Vector.<DaeNode>(local2);
var local3:int = 0;
while(local3 < local2) {
local4 = new DaeNode(local1[local3],document,this);
if(local4.id != null) {
document.nodes[local4.id] = local4;
}
this.nodes[local3] = local4;
local3++;
}
}
}
}
|
package alternativa.tanks.display.usertitle
{
import alternativa.engine3d.core.Clipping;
import alternativa.engine3d.materials.TextureMaterial;
import alternativa.engine3d.objects.Sprite3D;
import alternativa.math.Vector3;
import alternativa.tanks.display.usertitle.addition.DebugTitle;
import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer;
import alternativa.tanks.models.inventory.InventoryItemType;
import controls.Label;
import controls.rangicons.RangIconSmall;
import flash.display.BitmapData;
import flash.filters.GlowFilter;
import flash.geom.Matrix;
import flash.geom.Point;
import flash.geom.Rectangle;
import flash.text.TextFieldAutoSize;
import flash.utils.getTimer;
import projects.tanks.client.battleservice.model.team.BattleTeamType;
public class UserTitle
{
private static const matrix:Matrix = new Matrix();
private static const EFFECT_WARNING_TIME:int = 3000;
private static const MAX_HEALTH:int = 10000;
private static const RANK_ICON_SIZE:int = 13;
private static const LABEL_HEIGHT:int = 13;
private static const RANK_ICON_OFFSET_Y:int = 3;
private static const EFFECTS_ICON_SIZE:int = 16;
private static const LABEL_SPACING:int = -3;
private static const HEALTH_BAR_SPACING_Y:int = 2;
private static const WEAPON_BAR_SPACING_Y:int = -1;
private static const EFFECTS_SPACING_Y:int = 4;
private static const EFFECTS_SPACING_X:int = 4;
private static const BAR_WIDTH:int = 100;
private static const BAR_HEIGHT:int = 8;
private static const TEXTURE_MARGIN:int = 3;
private static const TEXTURE_MARGIN_2:int = 2 * TEXTURE_MARGIN;
private static const rankIcon:RangIconSmall = new RangIconSmall();
private static const inventoryItemTypes:Vector.<int> = Vector.<int>([InventoryItemType.FISRT_AID,InventoryItemType.ARMOR,InventoryItemType.POWER,InventoryItemType.SPEED]);
private static const filter:GlowFilter = new GlowFilter(0,0.8,4,4,3);
public static const BIT_LABEL:int = 1;
public static const BIT_HEALTH:int = 2;
public static const BIT_WEAPON:int = 4;
public static const BIT_EFFECTS:int = 8;
private static const ALPHA_SPEED:Number = 0.002;
private var configFlags:int;
private var dirtyFlags:int;
public var sprite:Sprite3D;
private var textureRect:Rectangle;
private var label:Label;
private var healthBar:ProgressBar;
private var weaponBar:ProgressBar;
private var effectIndicators:Vector.<EffectIndicator>;
private var numVisibleIndicators:int;
private var effectIndicatorsY:int;
private var rankId:int;
private var labelText:String;
private var health:int;
private var weaponStatus:int;
private var indicatorsNumberChanged:Boolean;
private var teamType:BattleTeamType;
private var skin:ProgressBarSkin;
private var hidden:Boolean = true;
private var time:int;
private var material:TextureMaterial;
private var texture:BitmapData;
private var additionTitile:DebugTitle;
private var local:Boolean;
public function UserTitle(isLocal:Boolean)
{
this.teamType = BattleTeamType.NONE;
this.skin = ProgressBarSkin.HEALTHBAR_DM;
this.additionTitile = new DebugTitle();
super();
this.material = new TextureMaterial();
this.local = isLocal;
this.sprite = new Sprite3D(100,100,this.material);
this.sprite.perspectiveScale = false;
this.sprite.alpha = 0;
this.sprite.visible = false;
this.sprite.shadowMapAlphaThreshold = 100;
this.sprite.softAttenuation = 0;
this.sprite.useLight = false;
this.sprite.useShadowMap = false;
this.sprite.sorting = 0;
this.sprite.clipping = Clipping.FACE_CLIPPING;
this.material.uploadEveryFrame = true;
if(!isLocal)
{
this.sprite.originY = 1;
}
else
{
this.sprite.depthTest = false;
}
this.hidden = true;
}
public function getTexture() : BitmapData
{
return this.texture;
}
public function hide() : void
{
if(this.hidden)
{
return;
}
this.hidden = true;
}
public function show() : void
{
if(!this.hidden)
{
return;
}
this.hidden = false;
}
public function isHidden() : Boolean
{
return this.hidden;
}
public function setConfiguration(configFlags:int) : void
{
if(this.configFlags == configFlags)
{
return;
}
this.configFlags = configFlags;
this.updateConfiguration();
}
public function setTeamType(teamType:BattleTeamType) : void
{
var bit:int = 0;
if(this.teamType == teamType)
{
return;
}
this.teamType = teamType;
this.skin = ProgressBarSkin.HEALTHBAR_DM;
switch(teamType)
{
case BattleTeamType.RED:
this.skin = ProgressBarSkin.HEALTHBAR_RED;
break;
case BattleTeamType.BLUE:
this.skin = ProgressBarSkin.HEALTHBAR_BLUE;
}
for each(bit in [BIT_LABEL,BIT_HEALTH,BIT_WEAPON])
{
if(this.hasOption(bit))
{
this.markDirty(bit);
}
}
}
public function setRank(rankId:int) : void
{
if(this.rankId == rankId)
{
return;
}
this.rankId = rankId;
if(this.hasOption(BIT_LABEL))
{
this.markDirty(BIT_LABEL | BIT_HEALTH | BIT_WEAPON | BIT_EFFECTS);
}
}
public function setLabelText(labelText:String) : void
{
if(this.labelText == labelText)
{
return;
}
this.labelText = labelText;
if(this.hasOption(BIT_LABEL))
{
this.updateConfiguration();
this.markDirty(BIT_LABEL | BIT_HEALTH | BIT_WEAPON | BIT_EFFECTS);
}
}
public function setHealth(health:int) : void
{
if(this.health == health)
{
return;
}
this.health = health;
if(this.hasOption(BIT_HEALTH))
{
this.markDirty(BIT_HEALTH);
}
}
public function setWeaponStatus(weaponStatus:int) : void
{
if(this.weaponStatus == weaponStatus)
{
return;
}
this.weaponStatus = weaponStatus;
if(this.hasOption(BIT_WEAPON))
{
this.markDirty(BIT_WEAPON);
}
}
public function showIndicator(effectId:int, duration:int) : void
{
if(!this.hasOption(BIT_EFFECTS))
{
return;
}
var indicator:EffectIndicator = this.getEffectIndicatorById(effectId);
if(indicator != null)
{
if(indicator.isHidden())
{
this.changeVisibleIndicatorsNumber(1);
}
indicator.show(duration);
}
}
public function hideIndicator(effectId:int) : void
{
if(!this.hasOption(BIT_EFFECTS))
{
return;
}
var indicator:EffectIndicator = this.getEffectIndicatorById(effectId);
if(indicator != null)
{
indicator.hide();
}
}
public function hideIndicators() : void
{
var effectId:int = 0;
if(!this.hasOption(BIT_EFFECTS) || this.effectIndicators == null)
{
return;
}
for each(effectId in inventoryItemTypes)
{
this.hideIndicator(effectId);
}
}
function doHideIndicator(indicator:EffectIndicator) : void
{
indicator.clear(this.texture);
this.changeVisibleIndicatorsNumber(-1);
}
public function update(pos:Vector3) : void
{
var effectIndicator:EffectIndicator = null;
this.setPosition(pos);
var now:int = getTimer();
var delta:int = now - this.time;
this.time = now;
this.updateVisibility(delta);
if(this.dirtyFlags != 0)
{
if(this.isDirtyAndHasOption(BIT_LABEL))
{
this.updateLabel();
}
if(this.isDirtyAndHasOption(BIT_HEALTH))
{
this.healthBar.setSkin(this.skin);
this.healthBar.progress = this.health;
this.healthBar.draw(this.texture,this.material);
}
if(this.isDirtyAndHasOption(BIT_WEAPON))
{
this.weaponBar.progress = this.weaponStatus;
this.weaponBar.draw(this.texture,this.material);
}
if(this.isDirtyAndHasOption(BIT_EFFECTS))
{
for each(effectIndicator in this.effectIndicators)
{
effectIndicator.forceRedraw();
}
}
this.dirtyFlags = 0;
}
if(this.hasOption(BIT_EFFECTS))
{
this.updateEffectIndicators(now,delta);
}
}
private function isDirtyAndHasOption(bit:int) : Boolean
{
return (this.dirtyFlags & bit) != 0 && (this.configFlags & bit) != 0;
}
private function updateEffectIndicators(now:int, delta:int) : void
{
var indicator:EffectIndicator = null;
var i:int = 0;
var x:int = 0;
var num:int = this.effectIndicators.length;
if(this.indicatorsNumberChanged)
{
this.indicatorsNumberChanged = false;
x = this.textureRect.width + TEXTURE_MARGIN_2 - this.numVisibleIndicators * EFFECTS_ICON_SIZE - (this.numVisibleIndicators - 1) * EFFECTS_SPACING_X >> 1;
for(i = 0; i < num; i++)
{
indicator = this.effectIndicators[i];
if(indicator.isVisible())
{
indicator.clear(this.texture);
}
if(!indicator.isHidden())
{
indicator.setPosition(x,this.effectIndicatorsY);
x += EFFECTS_ICON_SIZE + EFFECTS_SPACING_X;
}
}
}
for(i = 0; i < num; i++)
{
indicator = this.effectIndicators[i];
indicator.update(now,delta,this.texture,this.material);
}
}
private function changeVisibleIndicatorsNumber(increment:int) : void
{
this.numVisibleIndicators += increment;
this.indicatorsNumberChanged = true;
}
private function updateConfiguration() : void
{
if(this.configFlags == 0)
{
return;
}
this.setupTexture();
this.setupComponents();
}
private function setupTexture() : void
{
var width:int = 0;
var height:int = 0;
var numEffects:int = 0;
var w:int = 0;
if(this.hasOption(BIT_LABEL))
{
if(this.label == null)
{
this.createLabelComponents();
}
this.label.text = this.labelText == null ? "" : this.labelText;
width = RANK_ICON_SIZE + LABEL_SPACING + this.label.textWidth;
height = LABEL_HEIGHT;
}
if(this.hasOption(BIT_HEALTH))
{
if(width < BAR_WIDTH)
{
width = BAR_WIDTH;
}
if(height > 0)
{
height += HEALTH_BAR_SPACING_Y;
}
height += BAR_HEIGHT;
if(this.hasOption(BIT_WEAPON))
{
height += WEAPON_BAR_SPACING_Y + BAR_HEIGHT;
}
}
if(this.hasOption(BIT_EFFECTS))
{
numEffects = 4;
w = numEffects * EFFECTS_ICON_SIZE + (numEffects - 1) * EFFECTS_SPACING_X;
if(width < w)
{
width = w;
}
if(height > 0)
{
height += EFFECTS_SPACING_Y;
}
height += EFFECTS_ICON_SIZE;
}
width += 2 * TEXTURE_MARGIN;
height += 2 * TEXTURE_MARGIN;
if(this.texture == null || this.texture.width != width || this.texture.height != height)
{
if(this.texture != null)
{
this.texture.dispose();
}
this.texture = new BitmapData(width,height,true,0);
this.material.texture = this.texture;
this.sprite.width = width;
this.sprite.height = height;
this.textureRect = this.texture.rect;
this.markDirty(BIT_LABEL | BIT_HEALTH | BIT_WEAPON | BIT_EFFECTS);
}
}
private function setupComponents() : void
{
var left:int = 0;
var top:int = TEXTURE_MARGIN;
if(this.hasOption(BIT_LABEL))
{
top += LABEL_HEIGHT;
}
if(this.hasOption(BIT_HEALTH))
{
if(this.hasOption(BIT_LABEL))
{
top += HEALTH_BAR_SPACING_Y;
}
left = this.textureRect.width - BAR_WIDTH >> 1;
this.healthBar = new ProgressBar(left,top,MAX_HEALTH,BAR_WIDTH,this.skin);
top += BAR_HEIGHT;
if(this.hasOption(BIT_WEAPON))
{
top += WEAPON_BAR_SPACING_Y;
this.weaponBar = new ProgressBar(left,top,100,BAR_WIDTH,ProgressBarSkin.WEAPONBAR);
top += BAR_HEIGHT;
}
}
if(this.hasOption(BIT_EFFECTS))
{
top += EFFECTS_SPACING_Y;
this.effectIndicatorsY = top;
this.createEffectsIndicators();
}
}
public function addToContainer(container:Scene3DContainer) : void
{
if(this.sprite.parent != null)
{
return;
}
container.addChild(this.sprite);
this.time = getTimer();
}
public function removeFromContainer() : void
{
if(this.sprite.parent != null)
{
this.sprite.parent.removeChild(this.sprite);
}
}
public function setPosition(pos:Vector3) : void
{
this.sprite.x = pos.x;
this.sprite.y = pos.y;
this.sprite.z = pos.z;
}
private function markDirty(dirtyBit:int) : void
{
this.dirtyFlags |= dirtyBit;
}
public function hasOption(optionBit:int) : Boolean
{
return (optionBit & this.configFlags) != 0;
}
private function createLabelComponents() : void
{
if(this.label == null)
{
this.label = new Label();
this.label.autoSize = TextFieldAutoSize.LEFT;
this.label.thickness = 50;
}
}
private function updateLabel() : void
{
var tmpBitmapData:BitmapData = this.texture.clone();
tmpBitmapData.fillRect(this.textureRect,0);
var labelWidth:int = RANK_ICON_SIZE + LABEL_SPACING + this.label.textWidth;
var left:int = tmpBitmapData.width - labelWidth >> 1;
matrix.tx = left;
matrix.ty = TEXTURE_MARGIN + RANK_ICON_OFFSET_Y;
rankIcon.rang = this.rankId;
tmpBitmapData.draw(rankIcon,matrix,null,null,null,true);
matrix.tx = left + RANK_ICON_SIZE + LABEL_SPACING;
matrix.ty = TEXTURE_MARGIN;
this.label.textColor = this.skin.color;
tmpBitmapData.draw(this.label,matrix,null,null,null,true);
this.texture.applyFilter(tmpBitmapData,this.textureRect,new Point(),filter);
tmpBitmapData.dispose();
}
private function createEffectsIndicators() : void
{
var typeId:int = 0;
if(this.effectIndicators != null)
{
return;
}
this.effectIndicators = new Vector.<EffectIndicator>();
for each(typeId in inventoryItemTypes)
{
if(typeId == InventoryItemType.FISRT_AID)
{
this.effectIndicators.push(new EffectIndicator(typeId,100000,this,300,0));
}
else
{
this.effectIndicators.push(new EffectIndicator(typeId,EFFECT_WARNING_TIME,this,300,30));
}
}
}
private function getEffectIndicatorById(effectId:int) : EffectIndicator
{
var indicator:EffectIndicator = null;
if(this.effectIndicators == null)
{
return null;
}
var len:int = this.effectIndicators.length;
for(var i:int = 0; i < len; i++)
{
indicator = this.effectIndicators[i];
if(indicator.effectId == effectId)
{
return indicator;
}
}
return null;
}
private function updateVisibility(delta:int) : void
{
if(this.hidden)
{
if(this.sprite.alpha > 0)
{
this.sprite.alpha -= ALPHA_SPEED * delta;
if(this.sprite.alpha <= 0)
{
this.sprite.alpha = 0;
this.sprite.visible = false;
}
}
}
else
{
this.sprite.visible = true;
if(this.sprite.alpha < 1)
{
this.sprite.alpha += ALPHA_SPEED * delta;
if(this.sprite.alpha > 1)
{
this.sprite.alpha = 1;
}
}
}
}
}
}
|
package alternativa.engine3d.core
{
import alternativa.gfx.agal.FragmentShader;
import alternativa.gfx.agal.SamplerDim;
import alternativa.gfx.agal.SamplerFilter;
import alternativa.gfx.agal.SamplerMipMap;
import alternativa.gfx.agal.SamplerRepeat;
public class ShadowReceiverFragmentShader extends FragmentShader
{
public function ShadowReceiverFragmentShader(param1:Boolean, param2:Boolean)
{
super();
var _loc3_:SamplerFilter = !!param1 ? SamplerFilter.LINEAR : SamplerFilter.NEAREST;
var _loc4_:SamplerMipMap = !!param1 ? SamplerMipMap.LINEAR : SamplerMipMap.NEAREST;
if(param2)
{
max(ft0,v0,fc[16]);
min(ft0.x,ft0,fc[16].z);
min(ft0.y,ft0,fc[16].w);
tex(ft0,ft0,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(_loc3_).mipmap(_loc4_));
}
else
{
tex(ft0,v0,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(_loc3_).mipmap(_loc4_));
}
sub(ft1,v0.z,fc[14]);
div(ft2,ft1,fc[13]);
max(ft3,ft1,fc[13].x);
mul(ft3,ft3,fc[13].y);
min(ft3,ft3,fc[14]);
sub(ft4,fc[14],ft3);
mul(ft2,ft2,ft3);
mul(ft1,ft1,ft4);
add(ft2,ft1,ft2);
sub(ft2,fc[14],ft2);
mul(ft0,ft0,ft2);
sub(ft1,v0,fc[14]);
div(ft1,ft1,fc[14].y);
sat(ft1,ft1);
mul(ft0,ft0,ft1.z);
mov(ft0.xyz,fc[15]);
mul(ft0.w,ft0,fc[15]);
mov(oc,ft0);
}
}
}
|
package alternativa.tanks.gui.tankpreview {
import alternativa.engine3d.core.Object3D;
import flash.events.IEventDispatcher;
import flash.events.MouseEvent;
import flash.utils.getTimer;
public class AutoRotationState implements TankPreviewState {
private static const MAX_ANGULAR_SPEED:Number = Math.PI * 5 / 180;
private static const ANGULAR_ACCELERATION:Number = Math.PI * 5 / 180;
private var stateMachine:TankPreviewStateMachine;
private var eventSource:IEventDispatcher;
private var angularSpeed:Number = 0;
private var lastTime:int;
private var cameraContainer:Object3D;
public function AutoRotationState(param1:TankPreviewStateMachine, param2:IEventDispatcher, param3:Object3D) {
super();
this.stateMachine = param1;
this.eventSource = param2;
this.cameraContainer = param3;
}
public function enter() : void {
this.eventSource.addEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown);
this.lastTime = getTimer();
this.angularSpeed = 0;
}
public function update() : void {
var local1:Number = this.updateLastTimeAndGetTimeDelta();
this.calculateAngularSpeed(local1);
this.cameraContainer.rotationZ += this.angularSpeed * local1;
}
private function updateLastTimeAndGetTimeDelta() : Number {
var local1:int = getTimer();
var local2:Number = (local1 - this.lastTime) / 1000;
this.lastTime = local1;
if(local2 == 0) {
local2 = 0.1;
}
return local2;
}
private function calculateAngularSpeed(param1:Number) : void {
if(this.angularSpeed < MAX_ANGULAR_SPEED) {
this.angularSpeed += ANGULAR_ACCELERATION * param1;
if(this.angularSpeed > MAX_ANGULAR_SPEED) {
this.angularSpeed = MAX_ANGULAR_SPEED;
}
}
}
public function exit() : void {
this.eventSource.removeEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown);
}
private function onMouseDown(param1:MouseEvent) : void {
this.stateMachine.handleEvent(this,TankPreviewEvent.MOUSE_DOWN);
}
}
}
|
package controls.scroller.blue {
import controls.scroller.*;
public class ScrollThumbSkinBlue extends ScrollThumbSkin {
public function ScrollThumbSkinBlue() {
super();
}
override public function initSkin() : void {
toppng = new ScrollSkinBlue.thumbTop().bitmapData;
midpng = new ScrollSkinBlue.thumbMiddle().bitmapData;
}
}
}
|
package projects.tanks.client.battlefield.models.bonus.bonus.notification {
import alternativa.osgi.OSGi;
import alternativa.protocol.IProtocol;
import alternativa.protocol.ProtocolBuffer;
import alternativa.protocol.info.TypeCodecInfo;
import alternativa.types.Long;
import platform.client.fp10.core.model.IModel;
import platform.client.fp10.core.model.impl.Model;
import platform.client.fp10.core.registry.ModelRegistry;
public class BonusNotificationModelBase extends Model {
private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol));
protected var server:BonusNotificationModelServer;
private var client:IBonusNotificationModelBase = IBonusNotificationModelBase(this);
private var modelId:Long = Long.getLong(769592937,-1424822430);
public function BonusNotificationModelBase() {
super();
this.initCodecs();
}
protected function initCodecs() : void {
this.server = new BonusNotificationModelServer(IModel(this));
var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry));
local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(NotificationBonusCC,false)));
}
protected function getInitParam() : NotificationBonusCC {
return NotificationBonusCC(initParams[Model.object]);
}
override public function invoke(param1:Long, param2:ProtocolBuffer) : void {
var local3:* = param1;
switch(false ? 0 : 0) {
}
}
override public function get id() : Long {
return this.modelId;
}
}
}
|
package alternativa.tanks.help.achievements {
import alternativa.osgi.OSGi;
import alternativa.osgi.service.locale.ILocaleService;
import projects.tanks.clients.fp10.libraries.TanksLocale;
import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper;
import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign;
public class PurchaseButtonHelper extends BubbleHelper {
public function PurchaseButtonHelper() {
super();
var local1:ILocaleService = ILocaleService(OSGi.getInstance().getService(ILocaleService));
text = local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_FIRST_PURCHASE_BUTON_TEXT);
arrowLehgth = int(local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_FIRST_PURCHASE_BUTTON_ARROW_LENGTH));
arrowAlign = HelperAlign.MIDDLE_RIGHT;
_showLimit = 3;
}
}
}
|
package controls.statassets
{
import assets.stat.hall_SELECTED_ACTIVE;
import flash.display.BitmapData;
public class StatLineSelectedActive extends StatLineBase
{
public function StatLineSelectedActive()
{
super();
tl = new hall_SELECTED_ACTIVE(1,1);
px = new BitmapData(1,1,false,881920);
frameColor = 5898034;
}
}
}
|
package
{
public interface ILobby
{
}
}
|
package alternativa.tanks.model.payment.saveprocessed {
public interface ProcessedPaymentService {
function getLastProcessedPaymentInfo() : ProcessedPaymentInfo;
}
}
|
package alternativa.tanks.model.payment.shop.serverlayoutkit {
import alternativa.tanks.gui.shop.shopitems.item.base.ShopButton;
import alternativa.tanks.gui.shop.shopitems.item.kits.serverlayoutkit.KitBundleButton;
import alternativa.tanks.model.payment.shop.ShopItemView;
import projects.tanks.client.panel.model.shop.clientlayoutkit.IKitBundleViewModelBase;
import projects.tanks.client.panel.model.shop.clientlayoutkit.KitBundleViewModelBase;
[ModelInfo]
public class KitBundleViewModel extends KitBundleViewModelBase implements IKitBundleViewModelBase, ShopItemView {
public function KitBundleViewModel() {
super();
}
public function getButtonView() : ShopButton {
return new KitBundleButton(object,getInitParam());
}
}
}
|
package alternativa.tanks.help.achievements {
import alternativa.osgi.OSGi;
import alternativa.osgi.service.locale.ILocaleService;
import projects.tanks.clients.fp10.libraries.TanksLocale;
import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper;
import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign;
public class SetEmailHelper extends BubbleHelper {
public function SetEmailHelper() {
super();
var local1:ILocaleService = ILocaleService(OSGi.getInstance().getService(ILocaleService));
text = local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_SET_EMAIL_TEXT);
arrowLehgth = int(local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_SET_EMAIL_ARROW_LENGTH));
arrowAlign = HelperAlign.TOP_RIGHT;
_showLimit = 3;
}
}
}
|
package controls.panel {
import alternativa.osgi.service.locale.ILocaleService;
import controls.base.LabelBase;
import flash.display.Bitmap;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.TimerEvent;
import flash.filters.GlowFilter;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormatAlign;
import flash.utils.Timer;
import flash.utils.getTimer;
import forms.ranks.BigRankIcon;
import forms.ranks.RankIcon;
import projects.tanks.clients.fp10.libraries.TanksLocale;
import projects.tanks.clients.fp10.libraries.tanksservices.service.premium.PremiumService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.rank.RankService;
public class UpdateRankNotice extends Sprite {
[Inject]
public static var localeService:ILocaleService;
[Inject]
public static var premiumService:PremiumService;
[Inject]
public static var rankService:RankService;
private static const IconCrystalClass:Class = UpdateRankNotice_IconCrystalClass;
private static const RANK_OFFSET_Y:int = -73;
private static const GIFT_OFFSET:int = 60;
private static const HEIGHT_NORMAL:int = 90;
private static const HEIGHT_WITH_GIFT:int = 135;
private const showTime:int = 4000;
private const hideTime:int = 2000;
private var currentHeight:int;
private var label:LabelBase;
private var gift:LabelBase;
private var timer:Timer;
private var rankIcon:RankIcon;
private var beginHideTime:int;
public function UpdateRankNotice(param1:int, param2:int) {
var local3:Bitmap = null;
this.rankIcon = new BigRankIcon();
super();
filters = [new GlowFilter(0,1,6,6)];
this.rankIcon.init(premiumService.hasPremium(),param1);
this.rankIcon.x = -(this.rankIcon.width >> 1);
this.rankIcon.y = RANK_OFFSET_Y;
addChild(this.rankIcon);
this.label = new LabelBase();
this.label.color = 16776960;
this.label.size = 18;
this.label.bold = true;
this.label.autoSize = TextFieldAutoSize.CENTER;
this.label.align = TextFormatAlign.CENTER;
this.label.multiline = true;
this.label.text = localeService.getText(TanksLocale.TEXT_MAIN_PANEL_UPDATE_RANK_NOTICE,rankService.getRankName(param1));
addChild(this.label);
this.currentHeight = HEIGHT_NORMAL;
if(param2 > 0) {
this.gift = new LabelBase();
this.gift.color = 16776960;
this.gift.size = 18;
this.gift.bold = true;
this.gift.autoSize = TextFieldAutoSize.CENTER;
this.gift.text = localeService.getText(TanksLocale.TEXT_MAIN_PANEL_UPDATE_RANK_NOTICE_GIFT,param2.toString());
this.gift.x = -(this.gift.width >> 1);
this.gift.y = GIFT_OFFSET;
addChild(this.gift);
local3 = new IconCrystalClass();
local3.x = this.gift.x + this.gift.width + 2;
local3.y = GIFT_OFFSET - 1;
addChild(local3);
this.currentHeight = HEIGHT_WITH_GIFT;
}
addEventListener(Event.ADDED_TO_STAGE,this.addedToStageHandler);
addEventListener(Event.REMOVED_FROM_STAGE,this.removedFromStageHandler);
}
private function addedToStageHandler(param1:Event) : void {
stage.addEventListener(Event.RESIZE,this.stage_resizeHandler);
this.timer = new Timer(this.showTime,1);
this.timer.addEventListener(TimerEvent.TIMER_COMPLETE,this.timer_timerCompleteHandler);
this.timer.start();
this.stage_resizeHandler(null);
}
private function removedFromStageHandler(param1:Event) : void {
stage.removeEventListener(Event.RESIZE,this.stage_resizeHandler);
removeEventListener(Event.ADDED_TO_STAGE,this.addedToStageHandler);
removeEventListener(Event.REMOVED_FROM_STAGE,this.removedFromStageHandler);
}
private function stage_resizeHandler(param1:Event) : void {
x = stage.stageWidth / 2;
y = stage.stageHeight - this.currentHeight >> 1;
}
private function timer_timerCompleteHandler(param1:TimerEvent) : void {
this.timer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.timer_timerCompleteHandler);
addEventListener(Event.ENTER_FRAME,this.enterFrameHandler);
this.beginHideTime = getTimer();
}
private function enterFrameHandler(param1:Event) : void {
var local2:Number = 1 - (getTimer() - this.beginHideTime) / this.hideTime;
this.alpha = local2;
if(local2 <= 0) {
removeEventListener(Event.ENTER_FRAME,this.enterFrameHandler);
parent.removeChild(this);
}
}
}
}
|
package alternativa.tanks.models.weapon.streamweapon {
import platform.client.fp10.core.model.impl.Model;
import platform.client.fp10.core.type.IGameObject;
public class IStreamWeaponModelAdapt implements IStreamWeaponModel {
private var object:IGameObject;
private var impl:IStreamWeaponModel;
public function IStreamWeaponModelAdapt(param1:IGameObject, param2:IStreamWeaponModel) {
super();
this.object = param1;
this.impl = param2;
}
public function getStreamWeaponData() : StreamWeaponData {
var result:StreamWeaponData = null;
try {
Model.object = this.object;
result = this.impl.getStreamWeaponData();
}
finally {
Model.popObject();
}
return result;
}
}
}
|
package projects.tanks.clients.fp10.StandaloneLoader {
import mx.core.BitmapAsset;
[ExcludeClass]
[Embed(source="/_assets/projects.tanks.clients.fp10.StandaloneLoader.StandaloneLoader_logo.png")]
public class StandaloneLoader_logo extends BitmapAsset {
public function StandaloneLoader_logo() {
super();
}
}
}
|
package projects.tanks.clients.fp10.libraries.tanksservicesflash {
import alternativa.osgi.OSGi;
import alternativa.osgi.bundle.IBundleActivator;
import alternativa.osgi.service.display.IDisplay;
import alternativa.osgi.service.launcherparams.ILauncherParams;
import alternativa.osgi.service.locale.ILocaleService;
import alternativa.osgi.service.logging.LogService;
import alternativa.osgi.service.network.INetworkService;
import alternativa.protocol.IProtocol;
import alternativa.tanks.loader.ILoaderWindowService;
import alternativa.tanks.loader.IModalLoaderService;
import alternativa.tanks.newbieservice.NewbieUserService;
import alternativa.tanks.newbieservice.NewbieUserServiceImpl;
import alternativa.tanks.tracker.ITrackerService;
import alternativa.tanks.ymservice.YandexMetricaServiceImpl;
import platform.client.fp10.core.registry.ModelRegistry;
import platform.client.fp10.core.service.address.AddressService;
import platform.client.fp10.core.service.transport.ITransportService;
import platform.clients.fp10.libraries.alternativapartners.service.IPartnerService;
import projects.tanks.clients.fp10.libraries.tanksservices.model.FriendsModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.IFriends;
import projects.tanks.clients.fp10.libraries.tanksservices.model.IFriendsAdapt;
import projects.tanks.clients.fp10.libraries.tanksservices.model.IFriendsEvents;
import projects.tanks.clients.fp10.libraries.tanksservices.model.UserRefresh;
import projects.tanks.clients.fp10.libraries.tanksservices.model.UserRefreshAdapt;
import projects.tanks.clients.fp10.libraries.tanksservices.model.UserRefreshEvents;
import projects.tanks.clients.fp10.libraries.tanksservices.model.formatbattle.EquipmentConstraintsNamingModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.accepted.FriendsAcceptedModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.acceptednotificator.FriendsAcceptedNotificatorModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.battleinvite.NotificationEnabledModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.incoming.FriendsIncomingModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.incomingnotificator.FriendsIncomingNotificatorModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.gpu.GPUDetector;
import projects.tanks.clients.fp10.libraries.tanksservices.model.gpu.GPUDetectorAdapt;
import projects.tanks.clients.fp10.libraries.tanksservices.model.gpu.GPUDetectorEvents;
import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifier;
import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifierAdapt;
import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifierEvents;
import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifierModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.logging.UserActionsLoggerModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.Notifier;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.NotifierAdapt;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.NotifierEvents;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.battle.BattleLinkData;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.battle.BattleNotifierModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.online.OnlineNotifierModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.premium.PremiumNotifierModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.rank.RankNotifierModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.referrals.ReferralNotifierModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.socialnetworks.SNUidNotifierModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.uid.UidNotifierModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.payment.PayModeProceed;
import projects.tanks.clients.fp10.libraries.tanksservices.model.payment.PayModeProceedAdapt;
import projects.tanks.clients.fp10.libraries.tanksservices.model.payment.PayModeProceedEvents;
import projects.tanks.clients.fp10.libraries.tanksservices.model.proabonement.ProBattleNotifierModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.rankloader.RankLoaderModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.reconnect.ReconnectLauncher;
import projects.tanks.clients.fp10.libraries.tanksservices.model.reconnect.ReconnectModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.serverrestarttime.OnceADayActionModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.uidcheck.UidCheckModel;
import projects.tanks.clients.fp10.libraries.tanksservices.model.uidcheck.UidCheckService;
import projects.tanks.clients.fp10.libraries.tanksservices.model.uidcheck.UidCheckServiceAdapt;
import projects.tanks.clients.fp10.libraries.tanksservices.model.uidcheck.UidCheckServiceEvents;
import projects.tanks.clients.fp10.libraries.tanksservices.service.TimeOutTruncateConsumers;
import projects.tanks.clients.fp10.libraries.tanksservices.service.address.TanksAddressService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.address.TanksAddressServiceImpl;
import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.BattleInfoService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.blockuser.BlockUserService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.blur.BlurService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.blur.IBlurService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoServiceImpl;
import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.DialogsService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.IDialogsService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow;
import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogwindowdispatcher.IDialogWindowsDispatcherService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendActionService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendsInfoLabelUpdater;
import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendActionService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendInfoService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.BattleInviteService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.IBattleInviteService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenStateService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper;
import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.IHelpService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.LobbyLayoutServiceBase;
import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.battlelist.UserBattleSelectActionsService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.gamescreen.UserChangeGameScreenService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.garage.UserGarageActionsService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.garage.UserGarageActionsServiceImpl;
import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.paymentactions.UserPaymentActionsService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.settings.UserSettingsChangedService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.battle.IBattleNotifierService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.online.IOnlineNotifierService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.premium.PremiumService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.probattle.IUserProBattleService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.rank.RankService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.reconnect.ReconnectService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.servername.ServerNumberToLocaleServerService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.servername.ServerNumberToLocaleServerServiceImpl;
import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.user.UserInfoLabelUpdater;
import projects.tanks.clients.fp10.libraries.tanksservices.service.user.UserInfoService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.UserPropertiesService;
import projects.tanks.clients.fp10.libraries.tanksservices.utils.AlertUtils;
import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleFormatUtil;
import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleInfoUtils;
import projects.tanks.clients.fp10.libraries.tanksservices.utils.PieceWordDeclensionUtil;
public class Activator implements IBundleActivator {
public static var osgi:OSGi;
public function Activator() {
super();
}
public function start(param1:OSGi) : void {
var modelRegister:ModelRegistry;
var modelRegisterAdapt:ModelRegistry;
var _osgi:OSGi = param1;
osgi = _osgi;
osgi.injectService(IStorageService,function(param1:Object):void {
NewbieUserServiceImpl.storageService = IStorageService(param1);
},function():IStorageService {
return NewbieUserServiceImpl.storageService;
});
osgi.injectService(NewbieUserService,function(param1:Object):void {
YandexMetricaServiceImpl.newbieUserService = NewbieUserService(param1);
},function():NewbieUserService {
return YandexMetricaServiceImpl.newbieUserService;
});
osgi.injectService(IFriendActionService,function(param1:Object):void {
FriendsModel.friendsActionService = IFriendActionService(param1);
},function():IFriendActionService {
return FriendsModel.friendsActionService;
});
osgi.injectService(BattleFormatUtil,function(param1:Object):void {
EquipmentConstraintsNamingModel.battleFormatUtil = BattleFormatUtil(param1);
},function():BattleFormatUtil {
return EquipmentConstraintsNamingModel.battleFormatUtil;
});
osgi.injectService(IFriendInfoService,function(param1:Object):void {
FriendsAcceptedModel.friendsInfoService = IFriendInfoService(param1);
},function():IFriendInfoService {
return FriendsAcceptedModel.friendsInfoService;
});
osgi.injectService(IFriendInfoService,function(param1:Object):void {
FriendsAcceptedNotificatorModel.friendsInfoService = IFriendInfoService(param1);
},function():IFriendInfoService {
return FriendsAcceptedNotificatorModel.friendsInfoService;
});
osgi.injectService(LogService,function(param1:Object):void {
FriendsAcceptedNotificatorModel.logService = LogService(param1);
},function():LogService {
return FriendsAcceptedNotificatorModel.logService;
});
osgi.injectService(IBattleInviteService,function(param1:Object):void {
NotificationEnabledModel.battleInviteService = IBattleInviteService(param1);
},function():IBattleInviteService {
return NotificationEnabledModel.battleInviteService;
});
osgi.injectService(IFriendInfoService,function(param1:Object):void {
FriendsIncomingModel.friendsInfoService = IFriendInfoService(param1);
},function():IFriendInfoService {
return FriendsIncomingModel.friendsInfoService;
});
osgi.injectService(IFriendInfoService,function(param1:Object):void {
FriendsIncomingNotificatorModel.friendsInfoService = IFriendInfoService(param1);
},function():IFriendInfoService {
return FriendsIncomingNotificatorModel.friendsInfoService;
});
osgi.injectService(LogService,function(param1:Object):void {
FriendsIncomingNotificatorModel.logService = LogService(param1);
},function():LogService {
return FriendsIncomingNotificatorModel.logService;
});
osgi.injectService(IUserInfoService,function(param1:Object):void {
UserNotifierModel.userInfoService = IUserInfoService(param1);
},function():IUserInfoService {
return UserNotifierModel.userInfoService;
});
osgi.injectService(UserBattleSelectActionsService,function(param1:Object):void {
UserActionsLoggerModel.battleSelectActionService = UserBattleSelectActionsService(param1);
},function():UserBattleSelectActionsService {
return UserActionsLoggerModel.battleSelectActionService;
});
osgi.injectService(UserChangeGameScreenService,function(param1:Object):void {
UserActionsLoggerModel.changeScreenService = UserChangeGameScreenService(param1);
},function():UserChangeGameScreenService {
return UserActionsLoggerModel.changeScreenService;
});
osgi.injectService(UserGarageActionsService,function(param1:Object):void {
UserActionsLoggerModel.garageActionService = UserGarageActionsService(param1);
},function():UserGarageActionsService {
return UserActionsLoggerModel.garageActionService;
});
osgi.injectService(UserPaymentActionsService,function(param1:Object):void {
UserActionsLoggerModel.paymentActionService = UserPaymentActionsService(param1);
},function():UserPaymentActionsService {
return UserActionsLoggerModel.paymentActionService;
});
osgi.injectService(UserSettingsChangedService,function(param1:Object):void {
UserActionsLoggerModel.settingsChangedService = UserSettingsChangedService(param1);
},function():UserSettingsChangedService {
return UserActionsLoggerModel.settingsChangedService;
});
osgi.injectService(ReconnectService,function(param1:Object):void {
BattleLinkData.reconnectService = ReconnectService(param1);
},function():ReconnectService {
return BattleLinkData.reconnectService;
});
osgi.injectService(IUserInfoService,function(param1:Object):void {
BattleLinkData.userInfoService = IUserInfoService(param1);
},function():IUserInfoService {
return BattleLinkData.userInfoService;
});
osgi.injectService(IUserPropertiesService,function(param1:Object):void {
BattleLinkData.userPropertiesService = IUserPropertiesService(param1);
},function():IUserPropertiesService {
return BattleLinkData.userPropertiesService;
});
osgi.injectService(IBattleNotifierService,function(param1:Object):void {
BattleNotifierModel.battleNotifierService = IBattleNotifierService(param1);
},function():IBattleNotifierService {
return BattleNotifierModel.battleNotifierService;
});
osgi.injectService(IOnlineNotifierService,function(param1:Object):void {
OnlineNotifierModel.onlineNotifierService = IOnlineNotifierService(param1);
},function():IOnlineNotifierService {
return OnlineNotifierModel.onlineNotifierService;
});
osgi.injectService(PremiumService,function(param1:Object):void {
PremiumNotifierModel.premiumService = PremiumService(param1);
},function():PremiumService {
return PremiumNotifierModel.premiumService;
});
osgi.injectService(IUserPropertiesService,function(param1:Object):void {
RankNotifierModel.userPropertiesService = IUserPropertiesService(param1);
},function():IUserPropertiesService {
return RankNotifierModel.userPropertiesService;
});
osgi.injectService(IUserProBattleService,function(param1:Object):void {
ProBattleNotifierModel.userProBattleService = IUserProBattleService(param1);
},function():IUserProBattleService {
return ProBattleNotifierModel.userProBattleService;
});
osgi.injectService(RankService,function(param1:Object):void {
RankLoaderModel.rankService = RankService(param1);
},function():RankService {
return RankLoaderModel.rankService;
});
osgi.injectService(IAlertService,function(param1:Object):void {
ReconnectLauncher.alertService = IAlertService(param1);
},function():IAlertService {
return ReconnectLauncher.alertService;
});
osgi.injectService(IBattleInfoService,function(param1:Object):void {
ReconnectLauncher.battleInfoService = IBattleInfoService(param1);
},function():IBattleInfoService {
return ReconnectLauncher.battleInfoService;
});
osgi.injectService(IDialogWindowsDispatcherService,function(param1:Object):void {
ReconnectLauncher.dispatcherService = IDialogWindowsDispatcherService(param1);
},function():IDialogWindowsDispatcherService {
return ReconnectLauncher.dispatcherService;
});
osgi.injectService(IDisplay,function(param1:Object):void {
ReconnectLauncher.display = IDisplay(param1);
},function():IDisplay {
return ReconnectLauncher.display;
});
osgi.injectService(ILauncherParams,function(param1:Object):void {
ReconnectLauncher.launcherParams = ILauncherParams(param1);
},function():ILauncherParams {
return ReconnectLauncher.launcherParams;
});
osgi.injectService(ILoaderWindowService,function(param1:Object):void {
ReconnectLauncher.loaderWindowService = ILoaderWindowService(param1);
},function():ILoaderWindowService {
return ReconnectLauncher.loaderWindowService;
});
osgi.injectService(LobbyLayoutServiceBase,function(param1:Object):void {
ReconnectLauncher.lobbyLayoutService = LobbyLayoutServiceBase(param1);
},function():LobbyLayoutServiceBase {
return ReconnectLauncher.lobbyLayoutService;
});
osgi.injectService(ILocaleService,function(param1:Object):void {
ReconnectLauncher.localeService = ILocaleService(param1);
},function():ILocaleService {
return ReconnectLauncher.localeService;
});
osgi.injectService(IModalLoaderService,function(param1:Object):void {
ReconnectLauncher.modalLoaderService = IModalLoaderService(param1);
},function():IModalLoaderService {
return ReconnectLauncher.modalLoaderService;
});
osgi.injectService(INetworkService,function(param1:Object):void {
ReconnectLauncher.networkService = INetworkService(param1);
},function():INetworkService {
return ReconnectLauncher.networkService;
});
osgi.injectService(IProtocol,function(param1:Object):void {
ReconnectLauncher.protocol = IProtocol(param1);
},function():IProtocol {
return ReconnectLauncher.protocol;
});
osgi.injectService(ITransportService,function(param1:Object):void {
ReconnectLauncher.transportService = ITransportService(param1);
},function():ITransportService {
return ReconnectLauncher.transportService;
});
osgi.injectService(IUserInfoService,function(param1:Object):void {
ReconnectLauncher.userInfoService = IUserInfoService(param1);
},function():IUserInfoService {
return ReconnectLauncher.userInfoService;
});
osgi.injectService(TanksAddressService,function(param1:Object):void {
ReconnectModel.addressService = TanksAddressService(param1);
},function():TanksAddressService {
return ReconnectModel.addressService;
});
osgi.injectService(IAlertService,function(param1:Object):void {
ReconnectModel.alertService = IAlertService(param1);
},function():IAlertService {
return ReconnectModel.alertService;
});
osgi.injectService(ILauncherParams,function(param1:Object):void {
ReconnectModel.launcherParams = ILauncherParams(param1);
},function():ILauncherParams {
return ReconnectModel.launcherParams;
});
osgi.injectService(ILocaleService,function(param1:Object):void {
ReconnectModel.localeService = ILocaleService(param1);
},function():ILocaleService {
return ReconnectModel.localeService;
});
osgi.injectService(LogService,function(param1:Object):void {
ReconnectModel.logService = LogService(param1);
},function():LogService {
return ReconnectModel.logService;
});
osgi.injectService(IStorageService,function(param1:Object):void {
OnceADayActionModel.storageService = IStorageService(param1);
},function():IStorageService {
return OnceADayActionModel.storageService;
});
osgi.injectService(LogService,function(param1:Object):void {
TimeOutTruncateConsumers.logService = LogService(param1);
},function():LogService {
return TimeOutTruncateConsumers.logService;
});
osgi.injectService(AddressService,function(param1:Object):void {
TanksAddressServiceImpl.addressService = AddressService(param1);
},function():AddressService {
return TanksAddressServiceImpl.addressService;
});
osgi.injectService(ServerNumberToLocaleServerService,function(param1:Object):void {
TanksAddressServiceImpl.serverNameService = ServerNumberToLocaleServerService(param1);
},function():ServerNumberToLocaleServerService {
return TanksAddressServiceImpl.serverNameService;
});
osgi.injectService(TanksAddressService,function(param1:Object):void {
BattleInfoService.addressService = TanksAddressService(param1);
},function():TanksAddressService {
return BattleInfoService.addressService;
});
osgi.injectService(ServerNumberToLocaleServerService,function(param1:Object):void {
BattleInfoService.serverNameService = ServerNumberToLocaleServerService(param1);
},function():ServerNumberToLocaleServerService {
return BattleInfoService.serverNameService;
});
osgi.injectService(IUserPropertiesService,function(param1:Object):void {
BattleInfoService.userPropertiesService = IUserPropertiesService(param1);
},function():IUserPropertiesService {
return BattleInfoService.userPropertiesService;
});
osgi.injectService(IStorageService,function(param1:Object):void {
BlockUserService.storageService = IStorageService(param1);
},function():IStorageService {
return BlockUserService.storageService;
});
osgi.injectService(IHelpService,function(param1:Object):void {
BlurService.helperService = IHelpService(param1);
},function():IHelpService {
return BlurService.helperService;
});
osgi.injectService(IUserPropertiesService,function(param1:Object):void {
ClanUserInfoServiceImpl.userPropertiesService = IUserPropertiesService(param1);
},function():IUserPropertiesService {
return ClanUserInfoServiceImpl.userPropertiesService;
});
osgi.injectService(IBlurService,function(param1:Object):void {
DialogsService.blurService = IBlurService(param1);
},function():IBlurService {
return DialogsService.blurService;
});
osgi.injectService(IDialogWindowsDispatcherService,function(param1:Object):void {
DialogsService.dialogWindowsDispatcherService = IDialogWindowsDispatcherService(param1);
},function():IDialogWindowsDispatcherService {
return DialogsService.dialogWindowsDispatcherService;
});
osgi.injectService(IDisplay,function(param1:Object):void {
DialogsService.display = IDisplay(param1);
},function():IDisplay {
return DialogsService.display;
});
osgi.injectService(ILoaderWindowService,function(param1:Object):void {
DialogsService.loaderWindowService = ILoaderWindowService(param1);
},function():ILoaderWindowService {
return DialogsService.loaderWindowService;
});
osgi.injectService(IDialogsService,function(param1:Object):void {
DialogWindow.dialogService = IDialogsService(param1);
},function():IDialogsService {
return DialogWindow.dialogService;
});
osgi.injectService(IDisplay,function(param1:Object):void {
DialogWindow.display = IDisplay(param1);
},function():IDisplay {
return DialogWindow.display;
});
osgi.injectService(IAlertService,function(param1:Object):void {
FriendActionService.alertService = IAlertService(param1);
},function():IAlertService {
return FriendActionService.alertService;
});
osgi.injectService(ILocaleService,function(param1:Object):void {
FriendActionService.localeService = ILocaleService(param1);
},function():ILocaleService {
return FriendActionService.localeService;
});
osgi.injectService(LogService,function(param1:Object):void {
FriendsInfoLabelUpdater.logService = LogService(param1);
},function():LogService {
return FriendsInfoLabelUpdater.logService;
});
osgi.injectService(IBattleInfoService,function(param1:Object):void {
BattleInviteService.battleInfoService = IBattleInfoService(param1);
},function():IBattleInfoService {
return BattleInviteService.battleInfoService;
});
osgi.injectService(ClanUserInfoService,function(param1:Object):void {
BattleInviteService.clanUserInfoService = ClanUserInfoService(param1);
},function():ClanUserInfoService {
return BattleInviteService.clanUserInfoService;
});
osgi.injectService(IFriendInfoService,function(param1:Object):void {
BattleInviteService.friendInfoService = IFriendInfoService(param1);
},function():IFriendInfoService {
return BattleInviteService.friendInfoService;
});
osgi.injectService(ILobbyLayoutService,function(param1:Object):void {
BattleInviteService.lobbyLayoutService = ILobbyLayoutService(param1);
},function():ILobbyLayoutService {
return BattleInviteService.lobbyLayoutService;
});
osgi.injectService(IDisplay,function(param1:Object):void {
BubbleHelper.display = IDisplay(param1);
},function():IDisplay {
return BubbleHelper.display;
});
osgi.injectService(ILocaleService,function(param1:Object):void {
BubbleHelper.localeService = ILocaleService(param1);
},function():ILocaleService {
return BubbleHelper.localeService;
});
osgi.injectService(ITrackerService,function(param1:Object):void {
UserGarageActionsServiceImpl.trackerService = ITrackerService(param1);
},function():ITrackerService {
return UserGarageActionsServiceImpl.trackerService;
});
osgi.injectService(TanksAddressService,function(param1:Object):void {
ServerNumberToLocaleServerServiceImpl.addressService = TanksAddressService(param1);
},function():TanksAddressService {
return ServerNumberToLocaleServerServiceImpl.addressService;
});
osgi.injectService(ReconnectService,function(param1:Object):void {
ServerNumberToLocaleServerServiceImpl.reconnectService = ReconnectService(param1);
},function():ReconnectService {
return ServerNumberToLocaleServerServiceImpl.reconnectService;
});
osgi.injectService(LogService,function(param1:Object):void {
UserInfoLabelUpdater.logService = LogService(param1);
},function():LogService {
return UserInfoLabelUpdater.logService;
});
osgi.injectService(PremiumService,function(param1:Object):void {
UserInfoService.premiumService = PremiumService(param1);
},function():PremiumService {
return UserInfoService.premiumService;
});
osgi.injectService(IPartnerService,function(param1:Object):void {
UserPropertiesService.partnerService = IPartnerService(param1);
},function():IPartnerService {
return UserPropertiesService.partnerService;
});
osgi.injectService(RankService,function(param1:Object):void {
UserPropertiesService.rankService = RankService(param1);
},function():RankService {
return UserPropertiesService.rankService;
});
osgi.injectService(FullscreenStateService,function(param1:Object):void {
AlertUtils.fullscreenStateService = FullscreenStateService(param1);
},function():FullscreenStateService {
return AlertUtils.fullscreenStateService;
});
osgi.injectService(ILocaleService,function(param1:Object):void {
BattleFormatUtil.localeService = ILocaleService(param1);
},function():ILocaleService {
return BattleFormatUtil.localeService;
});
osgi.injectService(AddressService,function(param1:Object):void {
BattleInfoUtils.addressService = AddressService(param1);
},function():AddressService {
return BattleInfoUtils.addressService;
});
osgi.injectService(ILocaleService,function(param1:Object):void {
BattleInfoUtils.localeService = ILocaleService(param1);
},function():ILocaleService {
return BattleInfoUtils.localeService;
});
osgi.injectService(IPartnerService,function(param1:Object):void {
BattleInfoUtils.partnersService = IPartnerService(param1);
},function():IPartnerService {
return BattleInfoUtils.partnersService;
});
osgi.injectService(ILocaleService,function(param1:Object):void {
PieceWordDeclensionUtil.localeService = ILocaleService(param1);
},function():ILocaleService {
return PieceWordDeclensionUtil.localeService;
});
modelRegister = osgi.getService(ModelRegistry) as ModelRegistry;
modelRegister.add(new FriendsModel());
modelRegisterAdapt = osgi.getService(ModelRegistry) as ModelRegistry;
modelRegisterAdapt.registerAdapt(IFriends,IFriendsAdapt);
modelRegisterAdapt.registerEvents(IFriends,IFriendsEvents);
modelRegisterAdapt.registerAdapt(UserRefresh,UserRefreshAdapt);
modelRegisterAdapt.registerEvents(UserRefresh,UserRefreshEvents);
modelRegister.add(new EquipmentConstraintsNamingModel());
modelRegister.add(new FriendsAcceptedModel());
modelRegister.add(new FriendsAcceptedNotificatorModel());
modelRegister.add(new NotificationEnabledModel());
modelRegister.add(new FriendsIncomingModel());
modelRegister.add(new FriendsIncomingNotificatorModel());
modelRegisterAdapt.registerAdapt(GPUDetector,GPUDetectorAdapt);
modelRegisterAdapt.registerEvents(GPUDetector,GPUDetectorEvents);
modelRegisterAdapt.registerAdapt(UserNotifier,UserNotifierAdapt);
modelRegisterAdapt.registerEvents(UserNotifier,UserNotifierEvents);
modelRegister.add(new UserNotifierModel());
modelRegister.add(new UserActionsLoggerModel());
modelRegisterAdapt.registerAdapt(Notifier,NotifierAdapt);
modelRegisterAdapt.registerEvents(Notifier,NotifierEvents);
modelRegister.add(new BattleNotifierModel());
modelRegister.add(new OnlineNotifierModel());
modelRegister.add(new PremiumNotifierModel());
modelRegister.add(new RankNotifierModel());
modelRegister.add(new ReferralNotifierModel());
modelRegister.add(new SNUidNotifierModel());
modelRegister.add(new UidNotifierModel());
modelRegisterAdapt.registerAdapt(PayModeProceed,PayModeProceedAdapt);
modelRegisterAdapt.registerEvents(PayModeProceed,PayModeProceedEvents);
modelRegister.add(new ProBattleNotifierModel());
modelRegister.add(new RankLoaderModel());
modelRegister.add(new ReconnectModel());
modelRegister.add(new OnceADayActionModel());
modelRegister.add(new UidCheckModel());
modelRegisterAdapt.registerAdapt(UidCheckService,UidCheckServiceAdapt);
modelRegisterAdapt.registerEvents(UidCheckService,UidCheckServiceEvents);
}
public function stop(param1:OSGi) : void {
}
}
}
|
package controls.lifeindicator {
import mx.core.BitmapAsset;
[ExcludeClass]
[Embed(source="/_assets/controls.lifeindicator.LineLife_bitmapCenter.png")]
public class LineLife_bitmapCenter extends BitmapAsset {
public function LineLife_bitmapCenter() {
super();
}
}
}
|
package alternativa.tanks.models.statistics {
import alternativa.osgi.service.display.IDisplay;
import alternativa.osgi.service.locale.ILocaleService;
import alternativa.tanks.battle.BattleService;
import alternativa.tanks.battle.LogicUnit;
import alternativa.tanks.battle.events.BattleEventDispatcher;
import alternativa.tanks.battle.events.BattleEventListener;
import alternativa.tanks.battle.events.PauseDeactivationEvent;
import alternativa.tanks.battle.events.ShowPauseIndicatorEvent;
import alternativa.tanks.models.battle.gui.indicators.PauseIndicator;
import alternativa.tanks.services.battlegui.BattleGUIService;
import flash.events.Event;
import flash.utils.getTimer;
import platform.client.fp10.core.type.AutoClosable;
import projects.tanks.clients.fp10.libraries.TanksLocale;
public class PauseIndicatorSupport implements AutoClosable, BattleEventListener, LogicUnit {
[Inject]
public static var display:IDisplay;
[Inject]
public static var battleEventDispatcher:BattleEventDispatcher;
[Inject]
public static var battleService:BattleService;
[Inject]
public static var localeService:ILocaleService;
[Inject]
public static var battleGUIService:BattleGUIService;
private var pauseIndicator:PauseIndicator;
private var isShow:Boolean;
private var idleTimeoutEndTime:int;
public function PauseIndicatorSupport() {
super();
this.init();
}
private function init() : void {
battleEventDispatcher.addBattleEventListener(PauseDeactivationEvent,this);
battleEventDispatcher.addBattleEventListener(ShowPauseIndicatorEvent,this);
this.pauseIndicator = new PauseIndicator(localeService.getText(TanksLocale.TEXT_REARM_PAUSE_1),localeService.getText(TanksLocale.TEXT_REARM_PAUSE_2),localeService.getText(TanksLocale.TEXT_REARM_PAUSE_3));
}
public function handleBattleEvent(param1:Object) : void {
if(param1 is PauseDeactivationEvent) {
this.onPauseDeactivated();
} else if(param1 is ShowPauseIndicatorEvent) {
this.onShowPauseIndicator(ShowPauseIndicatorEvent(param1));
}
}
private function onShowPauseIndicator(param1:ShowPauseIndicatorEvent) : void {
if(this.isShow) {
return;
}
this.isShow = true;
this.showPauseIndicator();
this.idleTimeoutEndTime = getTimer() + param1.idleTimeLeft;
battleService.getBattleRunner().addLogicUnit(this);
}
private function showPauseIndicator() : void {
if(this.pauseIndicator.parent == null) {
battleGUIService.getViewportContainer().addChild(this.pauseIndicator);
display.stage.addEventListener(Event.RESIZE,this.onStageResize);
this.setPosition();
}
}
private function onStageResize(param1:Event) : void {
this.setPosition();
}
private function setPosition() : void {
this.pauseIndicator.x = display.stage.stageWidth - this.pauseIndicator.width >> 1;
this.pauseIndicator.y = display.stage.stageHeight - this.pauseIndicator.height >> 1;
}
private function onPauseDeactivated() : void {
if(!this.isShow) {
return;
}
this.isShow = false;
this.hidePauseIndicator();
battleService.getBattleRunner().removeLogicUnit(this);
}
private function hidePauseIndicator() : void {
if(this.pauseIndicator.parent != null) {
this.pauseIndicator.parent.removeChild(this.pauseIndicator);
display.stage.removeEventListener(Event.RESIZE,this.onStageResize);
}
}
public function runLogic(param1:int, param2:int) : void {
this.pauseIndicator.seconds = Math.max((this.idleTimeoutEndTime - param1) / 1000,0);
}
[Obfuscation(rename="false")]
public function close() : void {
this.hidePauseIndicator();
battleEventDispatcher.removeBattleEventListener(ShowPauseIndicatorEvent,this);
battleEventDispatcher.removeBattleEventListener(PauseDeactivationEvent,this);
}
}
}
|
package alternativa.tanks.models.weapon.gauss.sfx {
import alternativa.engine3d.core.Object3D;
import alternativa.tanks.battle.BattleService;
import alternativa.tanks.battle.scene3d.Renderer;
public class GaussAntennaAimingEffect implements Renderer {
[Inject]
public static var battleService:BattleService;
private const FULL_OPENED_ANGLE:Number = -Math.PI / 180 * 60;
private const FULL_CLOSED_ANGLE:Number = 0;
private const OPEN_ANTENNA_TIME_MS:Number = 400;
private const CLOSE_ANTENNA_TIME_MS:Number = 300;
private const OPEN_SPEED:Number = this.FULL_OPENED_ANGLE / this.OPEN_ANTENNA_TIME_MS;
private const CLOSE_SPEED:Number = -this.FULL_OPENED_ANGLE / this.CLOSE_ANTENNA_TIME_MS;
private var antenna:Object3D;
private var elapsedTime:int;
private var changeAngleSpeed:Number;
private var targetAngle:Number;
private var startingAngle:Number;
private var openMode:Boolean;
public function GaussAntennaAimingEffect(param1:Object3D) {
super();
this.antenna = param1;
}
public function turnOn() : void {
this.elapsedTime = 0;
this.openMode = true;
this.targetAngle = this.FULL_OPENED_ANGLE;
this.startingAngle = this.antenna.rotationX;
this.changeAngleSpeed = this.OPEN_SPEED;
battleService.getBattleScene3D().addRenderer(this);
}
public function turnOff() : void {
this.elapsedTime = 0;
this.openMode = false;
this.targetAngle = this.FULL_CLOSED_ANGLE;
this.startingAngle = this.antenna.rotationX;
this.changeAngleSpeed = this.CLOSE_SPEED;
battleService.getBattleScene3D().addRenderer(this);
}
public function getRemainingTimeMs() : int {
return (this.targetAngle - this.startingAngle) / this.changeAngleSpeed;
}
public function render(param1:int, param2:int) : void {
this.elapsedTime += param2;
this.antenna.rotationX = this.startingAngle + this.elapsedTime * this.changeAngleSpeed;
if(this.antenna.rotationX < this.FULL_OPENED_ANGLE) {
this.antenna.rotationX = this.FULL_OPENED_ANGLE;
this.destroy();
} else if(this.antenna.rotationX > 0) {
this.antenna.rotationX = 0;
this.destroy();
}
}
public function destroy() : void {
battleService.getBattleScene3D().removeRenderer(this);
}
public function reset() : void {
this.antenna.rotationX = this.FULL_CLOSED_ANGLE;
}
}
}
|
package controls.buttons {
public class FixedHeightButton extends ButtonBase {
protected var upState:FixedHeightRectangle;
protected var overState:FixedHeightRectangle;
protected var downState:FixedHeightRectangle;
protected var disabledState:FixedHeightRectangle;
public function FixedHeightButton(param1:FixedHeightButtonSkin) {
this.upState = new FixedHeightRectangle(param1.up);
this.overState = new FixedHeightRectangle(param1.over);
this.downState = new FixedHeightRectangle(param1.down);
this.disabledState = new FixedHeightRectangle(param1.disabled);
super(this.upState,this.overState,this.downState,this.disabledState);
}
public function setSkin(param1:FixedHeightButtonSkin) : void {
this.upState.setSkin(param1.up);
this.overState.setSkin(param1.over);
this.downState.setSkin(param1.down);
this.disabledState.setSkin(param1.disabled);
}
}
}
|
package forms.buttons
{
import mx.core.BitmapAsset;
[ExcludeClass]
public class MainPanelSocialNetsButton_overBtn extends BitmapAsset
{
public function MainPanelSocialNetsButton_overBtn()
{
super();
}
}
}
|
package projects.tanks.client.garage.models.item.resistance {
import alternativa.osgi.OSGi;
import alternativa.protocol.IProtocol;
import alternativa.protocol.OptionalMap;
import alternativa.protocol.ProtocolBuffer;
import flash.utils.ByteArray;
import platform.client.fp10.core.model.IModel;
public class ResistanceModuleModelServer {
private var protocol:IProtocol;
private var protocolBuffer:ProtocolBuffer;
private var model:IModel;
public function ResistanceModuleModelServer(param1:IModel) {
super();
this.model = param1;
var local2:ByteArray = new ByteArray();
this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol));
this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap());
}
}
}
|
package projects.tanks.client.partners.impl.china.ifeng {
import alternativa.osgi.OSGi;
import alternativa.protocol.IProtocol;
import alternativa.protocol.ProtocolBuffer;
import alternativa.types.Long;
import platform.client.fp10.core.model.IModel;
import platform.client.fp10.core.model.impl.Model;
public class IfengModelBase extends Model {
private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol));
protected var server:IfengModelServer;
private var client:IIfengModelBase = IIfengModelBase(this);
private var modelId:Long = Long.getLong(1375064574,1426429751);
public function IfengModelBase() {
super();
this.initCodecs();
}
protected function initCodecs() : void {
this.server = new IfengModelServer(IModel(this));
}
override public function invoke(param1:Long, param2:ProtocolBuffer) : void {
var local3:* = param1;
switch(false ? 0 : 0) {
}
}
override public function get id() : Long {
return this.modelId;
}
}
}
|
package platform.client.fp10.core.resource {
public class ResourceFileInfo {
public var fileName:String;
public var fileSize:int;
public function ResourceFileInfo(param1:String, param2:int) {
super();
this.fileName = param1;
this.fileSize = param2;
}
public function toString() : String {
return "[ResourceFileInfo fileName=" + this.fileName + ", fileSize=" + this.fileSize + "]";
}
}
}
|
package alternativa.tanks.gui.error {
import alternativa.osgi.service.locale.ILocaleService;
import controls.TankWindow;
import controls.TankWindowInner;
import controls.base.DefaultButtonBase;
import controls.base.LabelBase;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.events.MouseEvent;
import flash.events.TextEvent;
import flash.net.URLRequest;
import flash.net.navigateToURL;
import flash.text.TextFieldAutoSize;
import platform.client.fp10.core.service.address.AddressService;
import projects.tanks.clients.fp10.libraries.TanksLocale;
import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow;
public class ErrorForm extends DialogWindow {
[Inject]
public static var addressService:AddressService;
private static const IconImage:Class = ErrorForm_IconImage;
private static const iconImage:BitmapData = new IconImage().bitmapData;
private var localeService:ILocaleService;
private var _refreshButton:DefaultButtonBase;
private var _supportLink:LabelBase;
private var window:TankWindow;
private var description:LabelBase;
private var field:TankWindowInner;
private var icon:Bitmap;
private var SUPPORT_URL:String;
public function ErrorForm(param1:ILocaleService) {
var local3:Number = NaN;
var local5:Number = NaN;
super();
this.localeService = param1;
var local2:Number = 300;
local3 = 12;
var local4:Number = 10;
local5 = -2;
var local6:Number = 47;
var local7:Number = 33;
var local8:Number = 100;
this.icon = new Bitmap(iconImage);
this.icon.x = 23;
this.icon.y = 23;
this.description = new LabelBase();
this.description.color = 5898035;
this.description.multiline = true;
this.description.autoSize = TextFieldAutoSize.LEFT;
this.description.x = this.icon.x + this.icon.width + local3 - 4;
this.description.y = local3 + local3 - 3;
this.description.text = "Unknown";
this.description.selectable = true;
if(this.description.y + this.description.height > this.icon.y + this.icon.height) {
local6 += this.description.y + this.description.height - this.icon.y - this.icon.height;
}
this.window = new TankWindow(local2,local3 + local6 + local4 + local7 + local4 + local5 + local7 + local3);
this.field = new TankWindowInner(local2 - local3 * 2,local6,TankWindowInner.GREEN);
this.field.x = local3;
this.field.y = local3;
addChild(this.window);
this.window.addChild(this.field);
this.window.addChild(this.icon);
this.window.addChild(this.description);
this._refreshButton = new DefaultButtonBase();
this._refreshButton.label = param1.getText(TanksLocale.TEXT_REENTER_TO_GAME);
this._refreshButton.x = local3 + 1;
this._refreshButton.y = local3 + local6 + local4;
this._refreshButton.width += 24 * 2;
this._refreshButton.addEventListener(MouseEvent.CLICK,this.onRefreshButtonClick);
this.window.addChild(this._refreshButton);
this._supportLink = new LabelBase();
this._supportLink.htmlText = "<a href=\'event:haveAcc\'><font color=\'#31FE01\'><u>" + param1.getText(TanksLocale.TEXT_CAUSES_AND_SOLUTIONS) + "</u></font></a>";
this._supportLink.x = local2 - local3 - local8 - 1;
this._supportLink.y = local3 + local6 + local4 + local7 + local4 + local5;
this._supportLink.addEventListener(TextEvent.LINK,this.onSupportClick);
this.window.addChild(this._supportLink);
this.reposition();
}
private function reposition() : void {
this.window.x = display.stage.width - this.window.width >> 1;
this.window.y = display.stage.height - this.window.height >> 1;
}
private function onSupportClick(param1:TextEvent) : void {
navigateToURL(new URLRequest(this.SUPPORT_URL),"_blank");
}
private function onRefreshButtonClick(param1:MouseEvent = null) : void {
if(addressService != null) {
addressService.reload();
}
}
private function redraw() : void {
this.field.width = 12 + this.icon.width + 8 + this.description.width + 20;
this.field.height = Math.max(this.icon.height,this.description.height) + 2 * 10;
this.window.width = this.field.width + 2 * 12;
this.window.height = 12 + this.field.height + 12 + this._refreshButton.height + 12 + this._supportLink.height + 14 - 10;
if(this.description.height < this.icon.height) {
this.description.y = this.icon.y + (this.icon.height - this.description.textHeight >> 1) - 3;
}
this._refreshButton.x = this.window.width - this._refreshButton.width >> 1;
this._refreshButton.y = this.field.y + this.field.height + 12 - 4;
this._supportLink.x = this.window.width - this._supportLink.width >> 1;
this._supportLink.y = this._refreshButton.y + this._refreshButton.height + 12 - 7;
this.reposition();
}
public function setErrorText(param1:String) : void {
this.description.text = param1;
this.redraw();
}
public function setSupportUrl(param1:String) : void {
this.SUPPORT_URL = param1;
}
}
}
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package projects.tanks.client.battlefield.models.tankparts.weapons.artillery.sfx {
import alternativa.osgi.OSGi;
import alternativa.protocol.IProtocol;
import alternativa.protocol.OptionalMap;
import alternativa.protocol.ProtocolBuffer;
import flash.utils.ByteArray;
import platform.client.fp10.core.model.IModel;
public class ArtillerySfxModelServer {
private var protocol:IProtocol;
private var protocolBuffer:ProtocolBuffer;
private var model:IModel;
public function ArtillerySfxModelServer(param1:IModel) {
super();
this.model = param1;
var local2:ByteArray = new ByteArray();
this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol));
this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap());
}
}
}
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package alternativa.tanks.models.dom.sfx
{
import mx.core.BitmapAsset;
[ExcludeClass]
public class AllBeamProperties_redRay extends BitmapAsset
{
public function AllBeamProperties_redRay()
{
super();
}
}
}
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package alternativa.tanks.models.teamlight {
import platform.client.fp10.core.model.impl.Model;
import platform.client.fp10.core.type.IGameObject;
public class IModeLightAdapt implements IModeLight {
private var object:IGameObject;
private var impl:IModeLight;
public function IModeLightAdapt(param1:IGameObject, param2:IModeLight) {
super();
this.object = param1;
this.impl = param2;
}
public function getControlPointsMode() : ModeLight {
var result:ModeLight = null;
try {
Model.object = this.object;
result = this.impl.getControlPointsMode();
}
finally {
Model.popObject();
}
return result;
}
public function getCaptureFlagMode() : ModeLight {
var result:ModeLight = null;
try {
Model.object = this.object;
result = this.impl.getCaptureFlagMode();
}
finally {
Model.popObject();
}
return result;
}
}
}
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package alternativa.osgi.service.console.variables {
public class ConsoleVarInt extends ConsoleVar {
public var value:int;
private var minValue:int;
private var maxValue:int;
public function ConsoleVarInt(param1:String, param2:int, param3:int, param4:int, param5:Function = null) {
super(param1,param5);
this.value = param2;
this.minValue = param3;
this.maxValue = param4;
}
override public function acceptInput(param1:String) : String {
var local2:int = int(param1);
if(local2 < this.minValue || local2 > this.maxValue) {
return "Value is out of bounds [" + this.minValue + ", " + this.maxValue + "]";
}
this.value = local2;
if(inputListener != null) {
inputListener(this.value);
}
return null;
}
override public function toString() : String {
return this.value.toString();
}
}
}
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package projects.tanks.client.battlefield.models.battle.gui.group {
import alternativa.osgi.OSGi;
import alternativa.protocol.IProtocol;
import alternativa.protocol.OptionalMap;
import alternativa.protocol.ProtocolBuffer;
import flash.utils.ByteArray;
import platform.client.fp10.core.model.IModel;
public class MatchmakingGroupInfoModelServer {
private var protocol:IProtocol;
private var protocolBuffer:ProtocolBuffer;
private var model:IModel;
public function MatchmakingGroupInfoModelServer(param1:IModel) {
super();
this.model = param1;
var local2:ByteArray = new ByteArray();
this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol));
this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap());
}
}
}
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package alternativa.tanks.models.weapon.thunder
{
import mx.core.BitmapAsset;
[ExcludeClass]
public class ThunderModel_DECAL extends BitmapAsset
{
public function ThunderModel_DECAL()
{
super();
}
}
}
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package projects.tanks.client.tanksservices.model.notifier.premium {
import alternativa.osgi.OSGi;
import alternativa.protocol.IProtocol;
import alternativa.protocol.OptionalMap;
import alternativa.protocol.ProtocolBuffer;
import flash.utils.ByteArray;
import platform.client.fp10.core.model.IModel;
public class PremiumNotifierModelServer {
private var protocol:IProtocol;
private var protocolBuffer:ProtocolBuffer;
private var model:IModel;
public function PremiumNotifierModelServer(param1:IModel) {
super();
this.model = param1;
var local2:ByteArray = new ByteArray();
this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol));
this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap());
}
}
}
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package alternativa.tanks.servermodels.registartion.email {
import platform.client.fp10.core.model.impl.Model;
import platform.client.fp10.core.type.IGameObject;
public class IEmailRegistrationEvents implements IEmailRegistration {
private var object:IGameObject;
private var impl:Vector.<Object>;
public function IEmailRegistrationEvents(param1:IGameObject, param2:Vector.<Object>) {
super();
this.object = param1;
this.impl = param2;
}
public function checkEmail(param1:String) : void {
var i:int = 0;
var m:IEmailRegistration = null;
var email:String = param1;
try {
Model.object = this.object;
i = 0;
while(i < this.impl.length) {
m = IEmailRegistration(this.impl[i]);
m.checkEmail(email);
i++;
}
}
finally {
Model.popObject();
}
}
public function register(param1:String, param2:String, param3:String, param4:String, param5:String, param6:String) : void {
var i:int = 0;
var m:IEmailRegistration = null;
var uid:String = param1;
var email:String = param2;
var registeredUrl:String = param3;
var referralHash:String = param4;
var realName:String = param5;
var idNumber:String = param6;
try {
Model.object = this.object;
i = 0;
while(i < this.impl.length) {
m = IEmailRegistration(this.impl[i]);
m.register(uid,email,registeredUrl,referralHash,realName,idNumber);
i++;
}
}
finally {
Model.popObject();
}
}
}
}
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package alternativa.tanks.model.item.present {
import alternativa.types.Long;
[ModelInterface]
public interface UserPresent {
function getText() : String;
function getPresenterId() : Long;
function getDate() : Date;
}
}
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package alternativa.osgi.service.serverlog {
public interface ServerLoggingService {
function sendDataToServer(param1:String) : void;
}
}
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package alternativa.tanks.model.garage {
[ModelInterface]
public interface GaragePurchaseConfirmation {
function showConfirmationAlert(param1:int) : void;
}
}
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package projects.tanks.clients.fp10.TanksLauncher {
import flash.system.Security;
public class SecuritySettings {
public function SecuritySettings() {
super();
}
public static function apply() : void {
Security.allowDomain("chat.kongregate.com");
Security.allowDomain("internal.kongregate.com");
Security.allowDomain("kongregate.com");
}
}
}
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package projects.tanks.client.battlefield.models.tankparts.weapon.shot {
public class ShotCC {
private var _reloadMsec:int;
public function ShotCC(param1:int = 0) {
super();
this._reloadMsec = param1;
}
public function get reloadMsec() : int {
return this._reloadMsec;
}
public function set reloadMsec(param1:int) : void {
this._reloadMsec = param1;
}
public function toString() : String {
var local1:String = "ShotCC [";
local1 += "reloadMsec = " + this.reloadMsec + " ";
return local1 + "]";
}
}
}
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package assets.window.elemets {
import flash.display.Sprite;
[Embed(source="/_assets/assets.swf", symbol="symbol20")]
public class WindowTopLeftCorner extends Sprite {
public function WindowTopLeftCorner() {
super();
}
}
}
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package projects.tanks.clients.fp10.libraries.tanksservices.model.reconnect {
import alternativa.launcher.ServerConfigLoader;
import alternativa.osgi.OSGi;
import alternativa.osgi.service.launcherparams.ILauncherParams;
import alternativa.osgi.service.locale.ILocaleService;
import alternativa.osgi.service.logging.LogService;
import alternativa.osgi.service.logging.Logger;
import alternativa.startup.ConnectionParameters;
import flash.events.Event;
import mx.utils.StringUtil;
import platform.client.fp10.core.logging.serverlog.ServerLogTarget;
import platform.client.fp10.core.model.ObjectLoadListener;
import platform.client.fp10.core.model.ObjectUnloadListener;
import platform.client.fp10.core.model.impl.Model;
import platform.client.fp10.core.network.connection.ControlConnectionSender;
import platform.client.fp10.core.type.IGameObject;
import projects.tanks.client.tanksservices.model.reconnect.IReconnectModelBase;
import projects.tanks.client.tanksservices.model.reconnect.ReconnectCC;
import projects.tanks.client.tanksservices.model.reconnect.ReconnectModelBase;
import projects.tanks.client.tanksservices.model.reconnect.RemoteEndpointData;
import projects.tanks.clients.fp10.libraries.TanksLocale;
import projects.tanks.clients.fp10.libraries.tanksservices.model.gpu.GPUDetector;
import projects.tanks.clients.fp10.libraries.tanksservices.service.address.TanksAddressService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.address.events.TanksAddressEvent;
import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.reconnect.ReconnectService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.servername.ServerNumberToLocaleServerService;
import projects.tanks.clients.fp10.libraries.tanksservices.service.servername.ServerNumberToLocaleServerServiceImpl;
[ModelInfo]
public class ReconnectModel extends ReconnectModelBase implements IReconnectModelBase, ReconnectService, ObjectLoadListener, ObjectUnloadListener, ReconnectCallback {
[Inject]
public static var launcherParams:ILauncherParams;
[Inject]
public static var addressService:TanksAddressService;
[Inject]
public static var localeService:ILocaleService;
[Inject]
public static var alertService:IAlertService;
[Inject]
public static var logService:LogService;
private static const LOG_CHANNEL:String = "reconnect";
private var configUrlTemplate:String;
private var configURL:String;
private var serviceObject:IGameObject;
private var singleHash:String;
private var config:ReconnectCC;
private var logger:Logger;
public function ReconnectModel() {
super();
logService.addLogTarget(new ServerLogTarget(new ControlConnectionSender(),LOG_CHANNEL + ":e"));
this.logger = logService.getLogger(LOG_CHANNEL);
}
public function objectLoaded() : void {
addressService.addEventListener(TanksAddressEvent.TRY_CHANGE_SERVER,this.onTryChangeServer);
this.config = getInitParam();
this.serviceObject = object;
this.configUrlTemplate = this.config.configUrlTemplate;
var local1:OSGi = OSGi.getInstance();
local1.registerService(ServerNumberToLocaleServerService,new ServerNumberToLocaleServerServiceImpl());
local1.registerService(ReconnectService,this);
addressService.init(this.config.serverNumber);
this.runDetectGPUCapabilities();
}
public function objectUnloaded() : void {
var local1:OSGi = OSGi.getInstance();
local1.unregisterService(ReconnectService);
local1.unregisterService(ServerNumberToLocaleServerService);
}
private function onTryChangeServer(param1:Event) : void {
this.tryToChangeServer(addressService.getServerNumber());
}
public function getCurrentServerNumber() : int {
return this.config.serverNumber;
}
private function runDetectGPUCapabilities() : void {
GPUDetector(object.adapt(GPUDetector)).detectGPUCapabilities();
}
private function tryToChangeServer(param1:int) : void {
this.reconnect(this.getConfigUrl(param1));
}
private function reconnect(param1:String) : void {
this.configURL = param1;
this.singleHash = null;
Model.object = this.serviceObject;
server.wantToReconnect();
Model.popObject();
}
public function onReconnectStarted() : void {
if(Boolean(this.singleHash)) {
launcherParams.setParameter("singleUseHash",this.singleHash);
}
addressService.dispatchEvent(new TanksAddressEvent(TanksAddressEvent.SERVER_CHANGED));
}
public function onReconnectCancel() : void {
addressService.back();
}
public function onReconnectError() : void {
addressService.back();
alertService.showOkAlert(localeService.getText(TanksLocale.TEXT_SELECTED_SERVER_UNAVAILABLE));
this.logger.error("Reconnect error: " + this.configURL);
}
public function setSingleEntranceHash(param1:String) : void {
this.singleHash = param1;
}
public function serverReadyToReconnect() : void {
new ReconnectLauncher(this.configURL,this).start();
}
private function getConfigUrl(param1:int) : String {
return StringUtil.substitute(this.configUrlTemplate,param1);
}
public function reconnectFast(param1:RemoteEndpointData) : void {
var local2:ConnectionParameters = new ConnectionParameters(param1.host,param1.ports.slice(),ServerConfigLoader.resourcesRootURL,false);
new ReconnectLauncher("dummyUrl",this).startWithParams(local2);
}
}
}
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package alternativa.tanks.model.info.param {
import projects.tanks.client.battleselect.model.battle.param.BattleParamInfoCC;
[ModelInterface]
public interface BattleParams {
function getConstructor() : BattleParamInfoCC;
}
}
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package alternativa.tanks.battle.scene3d {
import alternativa.engine3d.objects.Decal;
import alternativa.tanks.battle.BattleService;
import flash.utils.getTimer;
public class FadingDecalsRenderer implements Renderer {
[Inject]
public static var battleService:BattleService;
private var fadeTime:int;
private var entries:Vector.<DecalEntry> = new Vector.<DecalEntry>();
private var numDecals:int;
public function FadingDecalsRenderer(param1:int) {
super();
this.fadeTime = param1;
}
public function render(param1:int, param2:int) : void {
var local7:DecalEntry = null;
var local8:int = 0;
var local3:int = 0;
var local4:int = this.numDecals;
var local5:int = 0;
while(local5 < local4) {
local7 = this.entries[local5];
local8 = param1 - local7.startTime;
if(local8 > this.fadeTime) {
local3++;
battleService.getBattleScene3D().removeDecal(local7.decal);
--this.numDecals;
} else {
local7.decal.alpha = 1 - local8 / this.fadeTime;
if(local3 > 0) {
this.entries[local5 - local3] = local7;
}
}
local5++;
}
var local6:int = this.numDecals;
while(local6 < local4) {
this.entries[local6] = null;
local6++;
}
}
public function add(param1:Decal) : void {
var local2:* = this.numDecals++;
this.entries[local2] = new DecalEntry(param1,getTimer());
}
}
}
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package alternativa.engine3d.objects {
import alternativa.engine3d.alternativa3d;
import alternativa.engine3d.core.Camera3D;
import alternativa.engine3d.core.Canvas;
import alternativa.engine3d.core.Debug;
import alternativa.engine3d.core.Object3D;
import alternativa.engine3d.core.Vertex;
import flash.geom.Matrix3D;
import flash.geom.Vector3D;
use namespace alternativa3d;
public class Joint extends Object3D {
alternativa3d var vertexBindingList:VertexBinding;
alternativa3d var bma:Number;
alternativa3d var bmb:Number;
alternativa3d var bmc:Number;
alternativa3d var bmd:Number;
alternativa3d var bme:Number;
alternativa3d var bmf:Number;
alternativa3d var bmg:Number;
alternativa3d var bmh:Number;
alternativa3d var bmi:Number;
alternativa3d var bmj:Number;
alternativa3d var bmk:Number;
alternativa3d var bml:Number;
alternativa3d var _parentJoint:Joint;
alternativa3d var _skin:Skin;
alternativa3d var nextJoint:Joint;
alternativa3d var childrenList:Joint;
public function Joint() {
super();
}
public function addChild(param1:Joint) : Joint {
var local3:Joint = null;
if(param1 == null) {
throw new TypeError("Parameter child must be non-null.");
}
if(param1 == this) {
throw new ArgumentError("A joint cannot be added as a child of itself.");
}
var local2:Joint = this.alternativa3d::_parentJoint;
while(local2 != null) {
if(local2 == param1) {
throw new ArgumentError("A joint cannot be added as a child to one of it\'s children (or children\'s children, etc.).");
}
local2 = local2.alternativa3d::_parentJoint;
}
if(param1.alternativa3d::_parentJoint != null) {
param1.alternativa3d::_parentJoint.removeChild(param1);
} else if(param1.alternativa3d::_skin != null) {
param1.alternativa3d::_skin.removeJoint(param1);
}
param1.alternativa3d::_parentJoint = this;
param1.alternativa3d::setSkin(this.alternativa3d::_skin);
if(this.alternativa3d::childrenList == null) {
this.alternativa3d::childrenList = param1;
} else {
local3 = this.alternativa3d::childrenList;
while(local3 != null) {
if(local3.alternativa3d::nextJoint == null) {
local3.alternativa3d::nextJoint = param1;
break;
}
local3 = local3.alternativa3d::nextJoint;
}
}
return param1;
}
alternativa3d function addChildFast(param1:Joint) : Joint {
var local2:Joint = null;
param1.alternativa3d::_parentJoint = this;
param1.alternativa3d::setSkinFast(this.alternativa3d::_skin);
if(this.alternativa3d::childrenList == null) {
this.alternativa3d::childrenList = param1;
} else {
local2 = this.alternativa3d::childrenList;
while(local2 != null) {
if(local2.alternativa3d::nextJoint == null) {
local2.alternativa3d::nextJoint = param1;
break;
}
local2 = local2.alternativa3d::nextJoint;
}
}
return param1;
}
public function removeChild(param1:Joint) : Joint {
var local2:Joint = null;
var local3:Joint = null;
if(param1 == null) {
throw new TypeError("Parameter child must be non-null.");
}
if(param1.alternativa3d::_parentJoint != this) {
throw new ArgumentError("The supplied Joint must be a child of the caller.");
}
local3 = this.alternativa3d::childrenList;
while(local3 != null) {
if(local3 == param1) {
if(local2 != null) {
local2.alternativa3d::nextJoint = local3.alternativa3d::nextJoint;
} else {
this.alternativa3d::childrenList = local3.alternativa3d::nextJoint;
}
local3.alternativa3d::nextJoint = null;
local3.alternativa3d::_parentJoint = null;
local3.alternativa3d::setSkin(null);
return param1;
}
local2 = local3;
local3 = local3.alternativa3d::nextJoint;
}
return null;
}
public function getChildAt(param1:int) : Joint {
if(param1 < 0) {
throw new RangeError("The supplied index is out of bounds.");
}
var local2:Joint = this.alternativa3d::childrenList;
var local3:int = 0;
while(local3 < param1) {
if(local2 == null) {
throw new RangeError("The supplied index is out of bounds.");
}
local2 = local2.alternativa3d::nextJoint;
local3++;
}
if(local2 == null) {
throw new RangeError("The supplied index is out of bounds.");
}
return local2;
}
public function get numChildren() : int {
var local1:int = 0;
var local2:Joint = this.alternativa3d::childrenList;
while(local2 != null) {
local1++;
local2 = local2.alternativa3d::nextJoint;
}
return local1;
}
public function get skin() : Skin {
return this.alternativa3d::_skin;
}
public function get parentJoint() : Joint {
return this.alternativa3d::_parentJoint;
}
public function bindVertex(param1:Vertex, param2:Number) : void {
var local4:Vertex = null;
var local5:VertexBinding = null;
if(this.alternativa3d::_skin != null) {
local4 = this.alternativa3d::_skin.alternativa3d::vertexList;
while(local4 != null) {
if(local4 == param1) {
break;
}
local4 = local4.alternativa3d::next;
}
if(local4 == null) {
throw new ArgumentError("Vertex not found");
}
var local3:VertexBinding = this.alternativa3d::vertexBindingList;
while(local3 != null) {
if(local3.alternativa3d::vertex == param1) {
break;
}
local3 = local3.alternativa3d::next;
}
if(local3 != null) {
local3.alternativa3d::weight = param2;
} else {
local5 = new VertexBinding();
local5.alternativa3d::next = this.alternativa3d::vertexBindingList;
this.alternativa3d::vertexBindingList = local5;
local5.alternativa3d::vertex = param1;
local5.alternativa3d::weight = param2;
}
return;
}
throw new ArgumentError("Vertex not found");
}
public function unbindVertex(param1:Vertex) : void {
var local2:VertexBinding = null;
var local3:VertexBinding = null;
local3 = this.alternativa3d::vertexBindingList;
while(local3 != null) {
if(local3.alternativa3d::vertex == param1) {
if(local2 != null) {
local2.alternativa3d::next = local3.alternativa3d::next;
} else {
this.alternativa3d::vertexBindingList = local3.alternativa3d::next;
}
local3.alternativa3d::next = null;
return;
}
local2 = local3;
local3 = local3.alternativa3d::next;
}
}
alternativa3d function calculateBindingMatrix(param1:Object3D) : void {
alternativa3d::composeAndAppend(param1);
var local2:Number = 1 / (-alternativa3d::mc * alternativa3d::mf * alternativa3d::mi + alternativa3d::mb * alternativa3d::mg * alternativa3d::mi + alternativa3d::mc * alternativa3d::me * alternativa3d::mj - alternativa3d::ma * alternativa3d::mg * alternativa3d::mj - alternativa3d::mb * alternativa3d::me * alternativa3d::mk + alternativa3d::ma * alternativa3d::mf * alternativa3d::mk);
this.alternativa3d::bma = (-alternativa3d::mg * alternativa3d::mj + alternativa3d::mf * alternativa3d::mk) * local2;
this.alternativa3d::bmb = (alternativa3d::mc * alternativa3d::mj - alternativa3d::mb * alternativa3d::mk) * local2;
this.alternativa3d::bmc = (-alternativa3d::mc * alternativa3d::mf + alternativa3d::mb * alternativa3d::mg) * local2;
this.alternativa3d::bmd = (alternativa3d::md * alternativa3d::mg * alternativa3d::mj - alternativa3d::mc * alternativa3d::mh * alternativa3d::mj - alternativa3d::md * alternativa3d::mf * alternativa3d::mk + alternativa3d::mb * alternativa3d::mh * alternativa3d::mk + alternativa3d::mc * alternativa3d::mf * alternativa3d::ml - alternativa3d::mb * alternativa3d::mg * alternativa3d::ml) * local2;
this.alternativa3d::bme = (alternativa3d::mg * alternativa3d::mi - alternativa3d::me * alternativa3d::mk) * local2;
this.alternativa3d::bmf = (-alternativa3d::mc * alternativa3d::mi + alternativa3d::ma * alternativa3d::mk) * local2;
this.alternativa3d::bmg = (alternativa3d::mc * alternativa3d::me - alternativa3d::ma * alternativa3d::mg) * local2;
this.alternativa3d::bmh = (alternativa3d::mc * alternativa3d::mh * alternativa3d::mi - alternativa3d::md * alternativa3d::mg * alternativa3d::mi + alternativa3d::md * alternativa3d::me * alternativa3d::mk - alternativa3d::ma * alternativa3d::mh * alternativa3d::mk - alternativa3d::mc * alternativa3d::me * alternativa3d::ml + alternativa3d::ma * alternativa3d::mg * alternativa3d::ml) * local2;
this.alternativa3d::bmi = (-alternativa3d::mf * alternativa3d::mi + alternativa3d::me * alternativa3d::mj) * local2;
this.alternativa3d::bmj = (alternativa3d::mb * alternativa3d::mi - alternativa3d::ma * alternativa3d::mj) * local2;
this.alternativa3d::bmk = (-alternativa3d::mb * alternativa3d::me + alternativa3d::ma * alternativa3d::mf) * local2;
this.alternativa3d::bml = (alternativa3d::md * alternativa3d::mf * alternativa3d::mi - alternativa3d::mb * alternativa3d::mh * alternativa3d::mi - alternativa3d::md * alternativa3d::me * alternativa3d::mj + alternativa3d::ma * alternativa3d::mh * alternativa3d::mj + alternativa3d::mb * alternativa3d::me * alternativa3d::ml - alternativa3d::ma * alternativa3d::mf * alternativa3d::ml) * local2;
var local3:Joint = this.alternativa3d::childrenList;
while(local3 != null) {
local3.alternativa3d::calculateBindingMatrix(this);
local3 = local3.alternativa3d::nextJoint;
}
}
override public function get matrix() : Matrix3D {
return super.matrix;
}
override public function set matrix(param1:Matrix3D) : void {
var local2:Vector.<Vector3D> = param1.decompose();
var local3:Vector3D = local2[0];
var local4:Vector3D = local2[1];
var local5:Vector3D = local2[2];
x = local3.x;
y = local3.y;
z = local3.z;
rotationX = local4.x;
rotationY = local4.y;
rotationZ = local4.z;
scaleX = local5.x;
scaleY = local5.y;
scaleZ = local5.z;
}
override public function get concatenatedMatrix() : Matrix3D {
var local2:Object3D = null;
alternativa3d::tA.alternativa3d::composeMatrixFromSource(this);
var local1:Joint = this;
while(local1.alternativa3d::_parentJoint != null) {
local1 = local1.alternativa3d::_parentJoint;
alternativa3d::tB.alternativa3d::composeMatrixFromSource(local1);
alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB);
}
if(this.alternativa3d::_skin != null) {
alternativa3d::tB.alternativa3d::composeMatrixFromSource(this.alternativa3d::_skin);
alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB);
local2 = this.alternativa3d::_skin;
while(local2.alternativa3d::_parent != null) {
local2 = local2.alternativa3d::_parent;
alternativa3d::tB.alternativa3d::composeMatrixFromSource(local2);
alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB);
}
}
// SDK bug - namespaces in array literals cause internal compiler error
return new Matrix3D(Vector.<Number>([tA.ma, tA.me, tA.mi, 0, tA.mb, tA.mf, tA.mj, 0, tA.mc, tA.mg, tA.mk, 0, tA.md, tA.mh, tA.ml, 1]));
}
override public function localToGlobal(param1:Vector3D) : Vector3D {
var local4:Object3D = null;
alternativa3d::tA.alternativa3d::composeMatrixFromSource(this);
var local2:Joint = this;
while(local2.alternativa3d::_parentJoint != null) {
local2 = local2.alternativa3d::_parentJoint;
alternativa3d::tB.alternativa3d::composeMatrixFromSource(local2);
alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB);
}
if(this.alternativa3d::_skin != null) {
alternativa3d::tB.alternativa3d::composeMatrixFromSource(this.alternativa3d::_skin);
alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB);
local4 = this.alternativa3d::_skin;
while(local4.alternativa3d::_parent != null) {
local4 = local4.alternativa3d::_parent;
alternativa3d::tB.alternativa3d::composeMatrixFromSource(local4);
alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB);
}
}
var local3:Vector3D = new Vector3D();
local3.x = alternativa3d::tA.alternativa3d::ma * param1.x + alternativa3d::tA.alternativa3d::mb * param1.y + alternativa3d::tA.alternativa3d::mc * param1.z + alternativa3d::tA.alternativa3d::md;
local3.y = alternativa3d::tA.alternativa3d::me * param1.x + alternativa3d::tA.alternativa3d::mf * param1.y + alternativa3d::tA.alternativa3d::mg * param1.z + alternativa3d::tA.alternativa3d::mh;
local3.z = alternativa3d::tA.alternativa3d::mi * param1.x + alternativa3d::tA.alternativa3d::mj * param1.y + alternativa3d::tA.alternativa3d::mk * param1.z + alternativa3d::tA.alternativa3d::ml;
return local3;
}
override public function globalToLocal(param1:Vector3D) : Vector3D {
var local4:Object3D = null;
alternativa3d::tA.alternativa3d::composeMatrixFromSource(this);
var local2:Joint = this;
while(local2.alternativa3d::_parentJoint != null) {
local2 = local2.alternativa3d::_parentJoint;
alternativa3d::tB.alternativa3d::composeMatrixFromSource(local2);
alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB);
}
if(this.alternativa3d::_skin != null) {
alternativa3d::tB.alternativa3d::composeMatrixFromSource(this.alternativa3d::_skin);
alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB);
local4 = this.alternativa3d::_skin;
while(local4.alternativa3d::_parent != null) {
local4 = local4.alternativa3d::_parent;
alternativa3d::tB.alternativa3d::composeMatrixFromSource(local4);
alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB);
}
}
alternativa3d::tA.alternativa3d::invertMatrix();
var local3:Vector3D = new Vector3D();
local3.x = alternativa3d::tA.alternativa3d::ma * param1.x + alternativa3d::tA.alternativa3d::mb * param1.y + alternativa3d::tA.alternativa3d::mc * param1.z + alternativa3d::tA.alternativa3d::md;
local3.y = alternativa3d::tA.alternativa3d::me * param1.x + alternativa3d::tA.alternativa3d::mf * param1.y + alternativa3d::tA.alternativa3d::mg * param1.z + alternativa3d::tA.alternativa3d::mh;
local3.z = alternativa3d::tA.alternativa3d::mi * param1.x + alternativa3d::tA.alternativa3d::mj * param1.y + alternativa3d::tA.alternativa3d::mk * param1.z + alternativa3d::tA.alternativa3d::ml;
return local3;
}
public function get bindingMatrix() : Matrix3D {
return new Matrix3D(Vector.<Number>([this.alternativa3d::bma,this.alternativa3d::bme,this.alternativa3d::bmi,0,this.alternativa3d::bmb,this.alternativa3d::bmf,this.alternativa3d::bmj,0,this.alternativa3d::bmc,this.alternativa3d::bmg,this.alternativa3d::bmk,0,this.alternativa3d::bmd,this.alternativa3d::bmh,this.alternativa3d::bml,1]));
}
public function set bindingMatrix(param1:Matrix3D) : void {
var local2:Vector.<Number> = param1.rawData;
this.alternativa3d::bma = local2[0];
this.alternativa3d::bmb = local2[4];
this.alternativa3d::bmc = local2[8];
this.alternativa3d::bmd = local2[12];
this.alternativa3d::bme = local2[1];
this.alternativa3d::bmf = local2[5];
this.alternativa3d::bmg = local2[9];
this.alternativa3d::bmh = local2[13];
this.alternativa3d::bmi = local2[2];
this.alternativa3d::bmj = local2[6];
this.alternativa3d::bmk = local2[10];
this.alternativa3d::bml = local2[14];
}
alternativa3d function addWeights() : void {
var local1:VertexBinding = this.alternativa3d::vertexBindingList;
while(local1 != null) {
local1.alternativa3d::vertex.alternativa3d::offset += local1.alternativa3d::weight;
local1 = local1.alternativa3d::next;
}
var local2:Joint = this.alternativa3d::childrenList;
while(local2 != null) {
local2.alternativa3d::addWeights();
local2 = local2.alternativa3d::nextJoint;
}
}
alternativa3d function normalizeWeights() : void {
var local1:VertexBinding = this.alternativa3d::vertexBindingList;
while(local1 != null) {
local1.alternativa3d::weight /= local1.alternativa3d::vertex.alternativa3d::offset;
local1 = local1.alternativa3d::next;
}
var local2:Joint = this.alternativa3d::childrenList;
while(local2 != null) {
local2.alternativa3d::normalizeWeights();
local2 = local2.alternativa3d::nextJoint;
}
}
alternativa3d function drawDebug(param1:Camera3D, param2:Canvas) : void {
var local5:Number = NaN;
var local6:Number = NaN;
var local7:Number = NaN;
var local8:Number = NaN;
var local12:Number = NaN;
var local13:Number = NaN;
var local14:Number = NaN;
alternativa3d::appendMatrix(this.alternativa3d::_skin);
var local3:Number = alternativa3d::md * param1.alternativa3d::viewSizeX / alternativa3d::ml;
var local4:Number = alternativa3d::mh * param1.alternativa3d::viewSizeY / alternativa3d::ml;
var local9:Number = param1.alternativa3d::focalLength / param1.alternativa3d::viewSizeX;
var local10:Number = param1.alternativa3d::focalLength / param1.alternativa3d::viewSizeY;
var local11:Joint = this.alternativa3d::childrenList;
while(local11 != null) {
local5 = alternativa3d::mi * local11.x + alternativa3d::mj * local11.y + alternativa3d::mk * local11.z + alternativa3d::ml;
local6 = (alternativa3d::ma * local11.x + alternativa3d::mb * local11.y + alternativa3d::mc * local11.z + alternativa3d::md) * param1.alternativa3d::viewSizeX / local5;
local7 = (alternativa3d::me * local11.x + alternativa3d::mf * local11.y + alternativa3d::mg * local11.z + alternativa3d::mh) * param1.alternativa3d::viewSizeY / local5;
local12 = (alternativa3d::ma * local11.x + alternativa3d::mb * local11.y + alternativa3d::mc * local11.z) / local9;
local13 = (alternativa3d::me * local11.x + alternativa3d::mf * local11.y + alternativa3d::mg * local11.z) / local10;
local14 = alternativa3d::mi * local11.x + alternativa3d::mj * local11.y + alternativa3d::mk * local11.z;
local8 = Math.sqrt(local12 * local12 + local13 * local13 + local14 * local14);
if(alternativa3d::ml > 0 && local5 > 0) {
Debug.alternativa3d::drawBone(param2,local3,local4,local6,local7,local8 / 10 * param1.alternativa3d::focalLength / alternativa3d::ml,255);
}
local11.alternativa3d::drawDebug(param1,param2);
local11 = local11.alternativa3d::nextJoint;
}
}
alternativa3d function calculateVertices(param1:Boolean, param2:Boolean) : void {
var local15:VertexBinding = null;
var local16:Vertex = null;
var local17:Number = NaN;
var local18:Vertex = null;
var local19:Joint = null;
var local20:Number = NaN;
var local21:Number = NaN;
var local22:Number = NaN;
var local23:Number = NaN;
var local24:Number = NaN;
var local25:Number = NaN;
var local26:Number = NaN;
var local27:Number = NaN;
var local28:Number = NaN;
var local29:Number = NaN;
var local30:Number = NaN;
var local31:Number = NaN;
var local32:Number = NaN;
var local3:Number = alternativa3d::ma * this.alternativa3d::bma + alternativa3d::mb * this.alternativa3d::bme + alternativa3d::mc * this.alternativa3d::bmi;
var local4:Number = alternativa3d::ma * this.alternativa3d::bmb + alternativa3d::mb * this.alternativa3d::bmf + alternativa3d::mc * this.alternativa3d::bmj;
var local5:Number = alternativa3d::ma * this.alternativa3d::bmc + alternativa3d::mb * this.alternativa3d::bmg + alternativa3d::mc * this.alternativa3d::bmk;
var local6:Number = alternativa3d::ma * this.alternativa3d::bmd + alternativa3d::mb * this.alternativa3d::bmh + alternativa3d::mc * this.alternativa3d::bml + alternativa3d::md;
var local7:Number = alternativa3d::me * this.alternativa3d::bma + alternativa3d::mf * this.alternativa3d::bme + alternativa3d::mg * this.alternativa3d::bmi;
var local8:Number = alternativa3d::me * this.alternativa3d::bmb + alternativa3d::mf * this.alternativa3d::bmf + alternativa3d::mg * this.alternativa3d::bmj;
var local9:Number = alternativa3d::me * this.alternativa3d::bmc + alternativa3d::mf * this.alternativa3d::bmg + alternativa3d::mg * this.alternativa3d::bmk;
var local10:Number = alternativa3d::me * this.alternativa3d::bmd + alternativa3d::mf * this.alternativa3d::bmh + alternativa3d::mg * this.alternativa3d::bml + alternativa3d::mh;
var local11:Number = alternativa3d::mi * this.alternativa3d::bma + alternativa3d::mj * this.alternativa3d::bme + alternativa3d::mk * this.alternativa3d::bmi;
var local12:Number = alternativa3d::mi * this.alternativa3d::bmb + alternativa3d::mj * this.alternativa3d::bmf + alternativa3d::mk * this.alternativa3d::bmj;
var local13:Number = alternativa3d::mi * this.alternativa3d::bmc + alternativa3d::mj * this.alternativa3d::bmg + alternativa3d::mk * this.alternativa3d::bmk;
var local14:Number = alternativa3d::mi * this.alternativa3d::bmd + alternativa3d::mj * this.alternativa3d::bmh + alternativa3d::mk * this.alternativa3d::bml + alternativa3d::ml;
if(param1) {
param2 ||= scaleX != 1 || scaleY != 1 || scaleZ != 1;
if(param2) {
local20 = 1 / (-local5 * local8 * local11 + local4 * local9 * local11 + local5 * local7 * local12 - local3 * local9 * local12 - local4 * local7 * local13 + local3 * local8 * local13);
local21 = (-local9 * local12 + local8 * local13) * local20;
local22 = (local5 * local12 - local4 * local13) * local20;
local23 = (-local5 * local8 + local4 * local9) * local20;
local24 = (local6 * local9 * local12 - local5 * local10 * local12 - local6 * local8 * local13 + local4 * local10 * local13 + local5 * local8 * local14 - local4 * local9 * local14) * local20;
local25 = (local9 * local11 - local7 * local13) * local20;
local26 = (-local5 * local11 + local3 * local13) * local20;
local27 = (local5 * local7 - local3 * local9) * local20;
local28 = (local5 * local10 * local11 - local6 * local9 * local11 + local6 * local7 * local13 - local3 * local10 * local13 - local5 * local7 * local14 + local3 * local9 * local14) * local20;
local29 = (-local8 * local11 + local7 * local12) * local20;
local30 = (local4 * local11 - local3 * local12) * local20;
local31 = (-local4 * local7 + local3 * local8) * local20;
local32 = (local6 * local8 * local11 - local4 * local10 * local11 - local6 * local7 * local12 + local3 * local10 * local12 + local4 * local7 * local14 - local3 * local8 * local14) * local20;
local15 = this.alternativa3d::vertexBindingList;
while(local15 != null) {
local16 = local15.alternativa3d::vertex;
local17 = Number(local15.alternativa3d::weight);
local18 = local16.alternativa3d::value;
local18.x += (local3 * local16.x + local4 * local16.y + local5 * local16.z + local6) * local17;
local18.y += (local7 * local16.x + local8 * local16.y + local9 * local16.z + local10) * local17;
local18.z += (local11 * local16.x + local12 * local16.y + local13 * local16.z + local14) * local17;
local18.normalX += (local21 * local16.normalX + local25 * local16.normalY + local29 * local16.normalZ) * local17;
local18.normalY += (local22 * local16.normalX + local26 * local16.normalY + local30 * local16.normalZ) * local17;
local18.normalZ += (local23 * local16.normalX + local27 * local16.normalY + local31 * local16.normalZ) * local17;
local15 = local15.alternativa3d::next;
}
} else {
local15 = this.alternativa3d::vertexBindingList;
while(local15 != null) {
local16 = local15.alternativa3d::vertex;
local17 = Number(local15.alternativa3d::weight);
local18 = local16.alternativa3d::value;
local18.x += (local3 * local16.x + local4 * local16.y + local5 * local16.z + local6) * local17;
local18.y += (local7 * local16.x + local8 * local16.y + local9 * local16.z + local10) * local17;
local18.z += (local11 * local16.x + local12 * local16.y + local13 * local16.z + local14) * local17;
local18.normalX += (local3 * local16.normalX + local4 * local16.normalY + local5 * local16.normalZ) * local17;
local18.normalY += (local7 * local16.normalX + local8 * local16.normalY + local9 * local16.normalZ) * local17;
local18.normalZ += (local11 * local16.normalX + local12 * local16.normalY + local13 * local16.normalZ) * local17;
local15 = local15.alternativa3d::next;
}
}
} else {
local15 = this.alternativa3d::vertexBindingList;
while(local15 != null) {
local16 = local15.alternativa3d::vertex;
local17 = Number(local15.alternativa3d::weight);
local18 = local16.alternativa3d::value;
local18.x += (local3 * local16.x + local4 * local16.y + local5 * local16.z + local6) * local17;
local18.y += (local7 * local16.x + local8 * local16.y + local9 * local16.z + local10) * local17;
local18.z += (local11 * local16.x + local12 * local16.y + local13 * local16.z + local14) * local17;
local15 = local15.alternativa3d::next;
}
}
local19 = this.alternativa3d::childrenList;
while(local19 != null) {
local19.alternativa3d::composeAndAppend(this);
local19.alternativa3d::calculateVertices(param1,param2);
local19 = local19.alternativa3d::nextJoint;
}
}
alternativa3d function setSkin(param1:Skin) : void {
this.alternativa3d::vertexBindingList = null;
this.alternativa3d::_skin = param1;
var local2:Joint = this.alternativa3d::childrenList;
while(local2 != null) {
local2.alternativa3d::setSkin(param1);
local2 = local2.alternativa3d::nextJoint;
}
}
alternativa3d function setSkinFast(param1:Skin) : void {
this.alternativa3d::_skin = param1;
var local2:Joint = this.alternativa3d::childrenList;
while(local2 != null) {
local2.alternativa3d::setSkinFast(param1);
local2 = local2.alternativa3d::nextJoint;
}
}
}
}
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package projects.tanks.client.battlefield.models.bonus.bonus.common {
import alternativa.osgi.OSGi;
import alternativa.protocol.IProtocol;
import alternativa.protocol.OptionalMap;
import alternativa.protocol.ProtocolBuffer;
import flash.utils.ByteArray;
import platform.client.fp10.core.model.IModel;
public class BonusCommonModelServer {
private var protocol:IProtocol;
private var protocolBuffer:ProtocolBuffer;
private var model:IModel;
public function BonusCommonModelServer(param1:IModel) {
super();
this.model = param1;
var local2:ByteArray = new ByteArray();
this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol));
this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap());
}
}
}
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package alternativa.init {
import mx.core.FontAsset;
[ExcludeClass]
[Embed(source="/_assets/alternativa.init.TanksFontsActivator_MyriadProB.ttf",
fontName="MyriadPro",
fontFamily="Myriad Pro Light",
mimeType="application/x-font",
fontWeight="bold",
fontStyle="normal",
unicodeRange="U+0020-007E,U+00A0-017E,U+0192-0192,U+01FC-01FF,U+0218-021B,U+02C6-02C7,U+02C9-02C9,U+02D8-02DD,U+037E-037E,U+0384-038A,U+038C-038C,U+038E-03A1,U+03A3-03CE,U+0401-040C,U+040E-044F,U+0451-045C,U+045E-045F,U+0490-0491,U+04D9-04D9,U+1E80-1E85,U+1EF2-1EF3,U+2013-2014,U+2018-201A,U+201C-201E,U+2020-2022,U+2026-2026,U+2030-2030,U+2039-203A,U+2044-2044,U+2070-2070,U+2074-2079,U+207D-207E,U+2080-2089,U+208D-208E,U+20AC-20AC,U+2113-2113,U+2116-2116,U+2122-2122,U+2126-2126,U+212E-212E,U+2190-2193,U+2202-2202,U+2206-2206,U+220F-220F,U+2211-2212,U+2215-2215,U+2219-221A,U+221E-221E,U+222B-222B,U+2248-2248,U+2260-2260,U+2264-2265,U+25CA-25CA,U+E000-E002,U+EFED-EFEE,U+EFF1-EFF3,U+EFF5-EFF5,U+EFF7-EFF7,U+F629-F634,U+F638-F64C,U+F64E-F66C,U+F6AE-F6BD,U+F6C1-F6C3,U+F6C9-F6D8,U+F6DC-F6DC,U+F6DF-F6E8,U+F730-F734",
advancedAntiAliasing="true",
embedAsCFF="false"
)]
public class TanksFontsActivator_MyriadProB extends FontAsset {
public function TanksFontsActivator_MyriadProB() {
super();
}
}
}
|
package projects.tanks.client.partners.impl.steam {
import alternativa.osgi.OSGi;
import alternativa.protocol.IProtocol;
import alternativa.protocol.ProtocolBuffer;
import alternativa.types.Long;
import platform.client.fp10.core.model.IModel;
import platform.client.fp10.core.model.impl.Model;
public class SteamPaymentModelBase extends Model {
private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol));
protected var server:SteamPaymentModelServer;
private var client:ISteamPaymentModelBase = ISteamPaymentModelBase(this);
private var modelId:Long = Long.getLong(1657527226,-1527425512);
public function SteamPaymentModelBase() {
super();
this.initCodecs();
}
protected function initCodecs() : void {
this.server = new SteamPaymentModelServer(IModel(this));
}
override public function invoke(param1:Long, param2:ProtocolBuffer) : void {
var local3:* = param1;
switch(false ? 0 : 0) {
}
}
override public function get id() : Long {
return this.modelId;
}
}
}
|
package platform.client.core.general.socialnetwork.models.telegram {
import alternativa.osgi.OSGi;
import alternativa.protocol.IProtocol;
import alternativa.protocol.OptionalMap;
import alternativa.protocol.ProtocolBuffer;
import flash.utils.ByteArray;
import platform.client.fp10.core.model.IModel;
public class TelegramSocialLoginModelServer {
private var protocol:IProtocol;
private var protocolBuffer:ProtocolBuffer;
private var model:IModel;
public function TelegramSocialLoginModelServer(param1:IModel) {
super();
this.model = param1;
var local2:ByteArray = new ByteArray();
this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol));
this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap());
}
}
}
|
package projects.tanks.client.entrance.model.entrance.newbie {
public interface INewbieRegistrationModelBase {
}
}
|
package alternativa.tanks.models.bonus.goldbonus {
import platform.client.fp10.core.model.impl.Model;
import platform.client.fp10.core.type.IGameObject;
import projects.tanks.client.battlefield.models.bonus.battle.bonusregions.BonusRegionData;
public class IGoldBonusEvents implements IGoldBonus {
private var object:IGameObject;
private var impl:Vector.<Object>;
public function IGoldBonusEvents(param1:IGameObject, param2:Vector.<Object>) {
super();
this.object = param1;
this.impl = param2;
}
public function getRegions() : Vector.<BonusRegionData> {
var result:Vector.<BonusRegionData> = null;
var i:int = 0;
var m:IGoldBonus = null;
try {
Model.object = this.object;
i = 0;
while(i < this.impl.length) {
m = IGoldBonus(this.impl[i]);
result = m.getRegions();
i++;
}
}
finally {
Model.popObject();
}
return result;
}
}
}
|
package projects.tanks.client.panel.model.shop.emailrequired {
public class EmailRequiredCC {
private var _emailRequired:Boolean;
public function EmailRequiredCC(param1:Boolean = false) {
super();
this._emailRequired = param1;
}
public function get emailRequired() : Boolean {
return this._emailRequired;
}
public function set emailRequired(param1:Boolean) : void {
this._emailRequired = param1;
}
public function toString() : String {
var local1:String = "EmailRequiredCC [";
local1 += "emailRequired = " + this.emailRequired + " ";
return local1 + "]";
}
}
}
|
package alternativa.tanks.models.weapon.artillery {
import alternativa.engine3d.core.Sorting;
import alternativa.engine3d.loaders.Parser3DS;
import alternativa.engine3d.materials.TextureMaterial;
import alternativa.engine3d.objects.Mesh;
import alternativa.math.Matrix3;
import alternativa.math.Vector3;
import alternativa.physics.Body;
import alternativa.tanks.battle.BattleUtils;
import alternativa.tanks.battle.objects.tank.Tank;
import alternativa.tanks.models.weapon.AllGlobalGunParams;
import alternativa.tanks.models.weapon.artillery.sfx.ArtillerySfxData;
import alternativa.tanks.models.weapon.artillery.sfx.ArtilleryShellEffects;
import alternativa.tanks.models.weapons.shell.InelasticShell;
import alternativa.tanks.utils.objectpool.Pool;
import alternativa.utils.TextureMaterialRegistry;
import flash.display.Bitmap;
import flash.display.BitmapData;
import projects.tanks.client.battlefield.models.tankparts.weapons.artillery.ArtilleryCC;
public class ArtilleryShell extends InelasticShell {
public static var shellMesh:Mesh;
[Inject]
public static var textureMaterialRegistry:TextureMaterialRegistry;
private static const shellClass:Class = ArtilleryShell_shellClass;
private static const shellTextureClass:Class = ArtilleryShell_shellTextureClass;
private static var shellTexture:BitmapData = (new shellTextureClass() as Bitmap).bitmapData;
private var impactForce:Number;
private var sfxData:ArtillerySfxData;
private var weaponObject:ArtilleryObject;
private var material:TextureMaterial;
private var view:Mesh;
private var params:ArtilleryCC;
private var speed:Number;
private var velocity:Vector3;
private var prevDirection:Vector3;
private var interpolatedDirection:Vector3;
private var elevationAxis:Vector3;
private var shellEffects:ArtilleryShellEffects;
public function ArtilleryShell(param1:Pool) {
var local2:Parser3DS = null;
this.velocity = new Vector3();
this.prevDirection = new Vector3();
this.interpolatedDirection = new Vector3();
this.elevationAxis = new Vector3();
super(param1);
if(shellMesh == null) {
local2 = new Parser3DS();
local2.parse(new shellClass());
shellMesh = Mesh(local2.objects[0]);
if(shellMesh.sorting != Sorting.DYNAMIC_BSP) {
shellMesh.sorting = Sorting.DYNAMIC_BSP;
shellMesh.calculateFacesNormals(true);
shellMesh.optimizeForDynamicBSP();
}
}
this.view = Mesh(shellMesh.clone());
}
public static function moveShell(param1:Number, param2:Vector3, param3:Vector3, param4:Vector3, param5:Vector3, param6:Vector3, param7:Number) : void {
param3.copy(param2);
param5.copy(param4);
var local8:Number = battleService.getBattleRunner().getGravity() * param7;
param2.addScaled(param1,param6).addScaled(param1 * param1 / 2 * local8,Vector3.Z_AXIS);
param6.addScaled(local8 * param1,Vector3.Z_AXIS);
param4.copy(param6).normalize();
}
public function init(param1:ArtillerySfxData, param2:ArtilleryObject, param3:ArtilleryCC, param4:Number) : void {
this.sfxData = param1;
this.params = param3;
this.speed = param4;
this.impactForce = param2.commonData().getImpactForce();
this.weaponObject = param2;
this.material = textureMaterialRegistry.getMaterial(shellTexture);
this.view.setMaterialToAllFaces(this.material);
}
override public function addToGame(param1:AllGlobalGunParams, param2:Vector3, param3:Body, param4:Boolean, param5:int) : void {
super.addToGame(param1,param2,param3,param4,param5);
this.velocity.copy(param2).scale(this.speed);
battleService.getBattleScene3D().addObject(this.view);
this.prevDirection.copy(param2);
this.elevationAxis.copy(param1.elevationAxis);
this.shellEffects = new ArtilleryShellEffects(this.view,this.sfxData,this.velocity,param1,param2,this.params.shellGravityCoef);
}
override protected function getSpeed() : Number {
return this.speed;
}
override protected function isFlightFinished() : Boolean {
return super.isFlightFinished() || currPosition.z < battleService.getBattleScene3D().getMapMinZ() - 1000;
}
override protected function updatePosition(param1:Number) : void {
if(this.weaponObject.isAlive()) {
moveShell(param1,currPosition,prevPosition,flightDirection,this.prevDirection,this.velocity,this.params.shellGravityCoef);
this.shellEffects.updateShellPosition();
} else {
this.destroy();
}
}
override public function interpolatePhysicsState(param1:Number, param2:int) : void {
super.interpolatePhysicsState(param1,param2);
this.interpolatedDirection.interpolate(param1,this.prevDirection,flightDirection);
this.interpolatedDirection.normalize();
}
override protected function processHitImpl(param1:Body, param2:Vector3, param3:Vector3, param4:Number, param5:int) : void {
var local6:Tank = null;
super.processHitImpl(param1,param2,param3,param4,param5);
if(this.weaponObject == null) {
return;
}
if(!this.weaponObject.isAlive()) {
this.destroy();
return;
}
this.weaponObject.splash().applySplashForce(param2,1,param1);
if(BattleUtils.isTankBody(param1)) {
local6 = param1.tank;
local6.applyWeaponHit(param2,param3,this.impactForce);
this.weaponObject.shellCommunication().tryToHit(getShotId(),shellStates,param1.tank);
} else {
this.weaponObject.shellCommunication().tryToHit(getShotId(),shellStates);
}
this.shellEffects.createExplosionEffect(param2,param3);
this.destroy();
}
override public function render(param1:int, param2:int) : void {
var local3:Number = param2 / thousandth.getInt();
this.view.x = interpolatedPosition.x;
this.view.y = interpolatedPosition.y;
this.view.z = interpolatedPosition.z;
var local4:Matrix3 = BattleUtils.tmpMatrix3;
local4.setAxis(this.elevationAxis,this.interpolatedDirection,BattleUtils.tmpVector.cross2(this.elevationAxis,this.interpolatedDirection).normalize());
var local5:Vector3 = BattleUtils.tmpVector;
local4.getEulerAngles(local5);
this.view.rotationX = local5.x;
this.view.rotationY = local5.y;
this.view.rotationZ = local5.z;
this.shellEffects.updateTrail(local3);
}
override protected function destroy() : void {
super.destroy();
battleService.getBattleScene3D().removeObject(this.view);
this.sfxData = null;
shooterBody = null;
textureMaterialRegistry.releaseMaterial(this.material);
this.view.colorTransform = null;
this.weaponObject = null;
this.shellEffects.destroy();
this.shellEffects = null;
}
override protected function getRadius() : Number {
return this.params.shellRadius;
}
}
}
|
package alternativa.tanks.models.weapon.shaft
{
import mx.core.BitmapAsset;
[ExcludeClass]
public class Indicator_aim_m1 extends BitmapAsset
{
public function Indicator_aim_m1()
{
super();
}
}
}
|
package alternativa.engine3d.objects {
import alternativa.engine3d.alternativa3d;
import alternativa.engine3d.core.Face;
import alternativa.engine3d.core.Object3D;
import alternativa.engine3d.core.Vertex;
use namespace alternativa3d;
public class Decal extends Mesh {
public var attenuation:Number = 1000000;
public function Decal() {
super();
shadowMapAlphaThreshold = 100;
}
public function createGeometry(param1:Mesh, param2:Boolean = false) : void {
if(!param2) {
param1 = param1.clone() as Mesh;
}
alternativa3d::faceList = param1.alternativa3d::faceList;
alternativa3d::vertexList = param1.alternativa3d::vertexList;
param1.alternativa3d::faceList = null;
param1.alternativa3d::vertexList = null;
var local3:Vertex = alternativa3d::vertexList;
while(local3 != null) {
local3.alternativa3d::transformId = 0;
local3.id = null;
local3 = local3.alternativa3d::next;
}
var local4:Face = alternativa3d::faceList;
while(local4 != null) {
local4.id = null;
local4 = local4.alternativa3d::next;
}
calculateBounds();
}
override public function clone() : Object3D {
var local1:Decal = new Decal();
local1.clonePropertiesFrom(this);
return local1;
}
override protected function clonePropertiesFrom(param1:Object3D) : void {
super.clonePropertiesFrom(param1);
var local2:Decal = param1 as Decal;
this.attenuation = local2.attenuation;
}
}
}
|
package alternativa.tanks.gui.components {
import base.DiscreteSprite;
import controls.TankWindowInner;
import controls.base.TextFieldUtf8Base;
import controls.windowinner.WindowInner;
import fl.containers.ScrollPane;
import fl.controls.ScrollPolicy;
import flash.display.Sprite;
import flash.events.KeyboardEvent;
import flash.text.AntiAliasType;
import flash.text.GridFitType;
import flash.text.TextFieldAutoSize;
import flash.text.TextFieldType;
import flash.text.TextFormat;
import fonts.TanksFontService;
import utils.FontParamsUtil;
import utils.ScrollStyleUtils;
public class ClanDescriptionInput extends DiscreteSprite {
private static const FRAME:int = 7;
private var descriptionInner:WindowInner;
public var description:TextFieldUtf8Base = new TextFieldUtf8Base();
private var scrollPane:ScrollPane = new ScrollPane();
private var scrollContainer:Sprite = new Sprite();
private const format:TextFormat = TanksFontService.getTextFormat(12);
private var _width:int;
private var _height:int;
public function ClanDescriptionInput(param1:String, param2:int) {
super();
this.descriptionInner = new WindowInner(0,0,TankWindowInner.GREEN);
addChild(this.descriptionInner);
this.format.color = 16777215;
this.description.defaultTextFormat = this.format;
this.description.antiAliasType = AntiAliasType.ADVANCED;
this.description.gridFitType = GridFitType.PIXEL;
this.description.embedFonts = TanksFontService.isEmbedFonts();
this.description.sharpness = FontParamsUtil.SHARPNESS_TANK_INPUT_BASE;
this.description.thickness = FontParamsUtil.THICKNESS_TANK_INPUT_BASE;
this.description.multiline = true;
this.description.wordWrap = true;
this.description.type = TextFieldType.INPUT;
this.description.selectable = true;
this.description.autoSize = TextFieldAutoSize.LEFT;
this.description.text = param1;
this.description.maxChars = param2;
this.description.addEventListener(KeyboardEvent.KEY_DOWN,this.onTextChange);
this.scrollContainer.addChild(this.description);
this.descriptionInner.addChild(this.scrollPane);
ScrollStyleUtils.setGreenStyle(this.scrollPane);
this.scrollPane.horizontalScrollPolicy = ScrollPolicy.OFF;
this.scrollPane.verticalScrollPolicy = ScrollPolicy.ON;
this.scrollPane.source = this.scrollContainer;
this.scrollPane.update();
this.scrollPane.focusEnabled = false;
this.onResize();
}
private function onTextChange(param1:KeyboardEvent) : void {
this.scrollPane.update();
if(this.description.textHeight > this.descriptionInner.height - FRAME) {
this.description.autoSize = TextFieldAutoSize.LEFT;
} else {
this.description.autoSize = TextFieldAutoSize.NONE;
this.description.height = this.descriptionInner.height - FRAME;
}
}
public function onResize() : void {
this.descriptionInner.x = 0;
this.descriptionInner.y = 0;
this.descriptionInner.width = this.width;
this.descriptionInner.height = this.height;
this.scrollPane.x = FRAME;
this.scrollPane.y = 3;
this.scrollContainer.x = 0;
this.scrollContainer.y = 0;
this.description.x = 0;
this.description.y = 0;
this.description.width = this.descriptionInner.width - 2 * FRAME - 5;
if(this.description.textHeight > this.descriptionInner.height - FRAME) {
this.description.autoSize = TextFieldAutoSize.LEFT;
} else {
this.description.autoSize = TextFieldAutoSize.NONE;
this.description.height = this.descriptionInner.height - FRAME;
}
this.scrollPane.setSize(this.descriptionInner.width - 2,this.descriptionInner.height - FRAME);
this.scrollPane.update();
}
public function setDescriptionText(param1:String) : void {
this.description.text = param1;
this.onResize();
}
override public function get width() : Number {
return this._width;
}
override public function set width(param1:Number) : void {
this._width = param1;
this.onResize();
}
override public function get height() : Number {
return this._height;
}
override public function set height(param1:Number) : void {
this._height = param1;
this.onResize();
}
public function get text() : String {
return this.description.text;
}
}
}
|
package _codec.projects.tanks.client.garage.models.garage.passtoshop {
import alternativa.osgi.OSGi;
import alternativa.osgi.service.clientlog.IClientLog;
import alternativa.protocol.ICodec;
import alternativa.protocol.IProtocol;
import alternativa.protocol.ProtocolBuffer;
import alternativa.protocol.info.TypeCodecInfo;
import projects.tanks.client.garage.models.garage.passtoshop.PassToShopCC;
public class CodecPassToShopCC implements ICodec {
public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog));
private var codec_passToShopEnabled:ICodec;
public function CodecPassToShopCC() {
super();
}
public function init(param1:IProtocol) : void {
this.codec_passToShopEnabled = param1.getCodec(new TypeCodecInfo(Boolean,false));
}
public function decode(param1:ProtocolBuffer) : Object {
var local2:PassToShopCC = new PassToShopCC();
local2.passToShopEnabled = this.codec_passToShopEnabled.decode(param1) as Boolean;
return local2;
}
public function encode(param1:ProtocolBuffer, param2:Object) : void {
if(param2 == null) {
throw new Error("Object is null. Use @ProtocolOptional annotation.");
}
var local3:PassToShopCC = PassToShopCC(param2);
this.codec_passToShopEnabled.encode(param1,local3.passToShopEnabled);
}
}
}
|
package controls.resultassets {
import flash.display.BitmapData;
import flash.display.Graphics;
import flash.display.Sprite;
import flash.geom.Matrix;
public class ResultWindowBase extends Sprite {
protected var tl:BitmapData;
protected var px:BitmapData;
protected var _width:int = 10;
protected var _height:int = 10;
public function ResultWindowBase() {
super();
}
override public function set width(param1:Number) : void {
this._width = Math.floor(param1);
this.draw();
}
override public function get width() : Number {
return this._width;
}
override public function set height(param1:Number) : void {
this._height = Math.floor(param1);
this.draw();
}
override public function get height() : Number {
return this._height;
}
protected function draw() : void {
var local2:Matrix = null;
var local1:Graphics = this.graphics;
local1.clear();
local1.beginBitmapFill(this.tl);
local1.drawRect(0,0,4,4);
local1.endFill();
local2 = new Matrix();
local2.rotate(Math.PI * 0.5);
local2.translate(this._width - 4,0);
local1.beginBitmapFill(this.tl,local2);
local1.drawRect(this._width - 4,0,4,4);
local1.endFill();
local2 = new Matrix();
local2.rotate(Math.PI);
local2.translate(this._width - 4,this._height - 4);
local1.beginBitmapFill(this.tl,local2);
local1.drawRect(this._width - 4,this._height - 4,4,4);
local1.endFill();
local2 = new Matrix();
local2.rotate(Math.PI * 1.5);
local2.translate(0,this._height - 4);
local1.beginBitmapFill(this.tl,local2);
local1.drawRect(0,this._height - 4,4,4);
local1.endFill();
local1.beginBitmapFill(this.px);
local1.drawRect(4,0,this._width - 8,this._height);
local1.drawRect(0,4,4,this._height - 8);
local1.drawRect(this._width - 4,4,4,this._height - 8);
local1.endFill();
}
}
}
|
package alternativa.tanks.models.weapon
{
import alternativa.engine3d.core.Object3D;
import alternativa.math.Matrix4;
import alternativa.math.Vector3;
public class WeaponUtils
{
private static var instance:WeaponUtils;
private static var turretMatrix:Matrix4 = new Matrix4();
private static var localBarrelOrigin:Vector3 = new Vector3();
public function WeaponUtils()
{
super();
}
public static function getInstance() : WeaponUtils
{
if(instance == null)
{
instance = new WeaponUtils();
}
return instance;
}
public function calculateMainGunParams(param1:Object3D, param2:Vector3, param3:AllGlobalGunParams) : void
{
turretMatrix.setFromMatrix3D(param1.concatenatedMatrix);
turretMatrix.transformVector(param2,param3.muzzlePosition);
localBarrelOrigin.x = param2.x;
localBarrelOrigin.z = param2.z;
turretMatrix.transformVector(localBarrelOrigin,param3.barrelOrigin);
param3.elevationAxis.x = turretMatrix.a;
param3.elevationAxis.y = turretMatrix.e;
param3.elevationAxis.z = turretMatrix.i;
param3.direction.x = turretMatrix.b;
param3.direction.y = turretMatrix.f;
param3.direction.z = turretMatrix.j;
}
public function calculateGunParams(turret:Object3D, localMuzzlePosition:Vector3, globalMuzzlePosition:Vector3, barrelOrigin:Vector3, turretAxisX:Vector3, turretAxisY:Vector3) : void
{
turretMatrix.setMatrix(turret.x,turret.y,turret.z,turret.rotationX,turret.rotationY,turret.rotationZ);
turretMatrix.transformVector(localMuzzlePosition,globalMuzzlePosition);
localBarrelOrigin.x = localMuzzlePosition.x;
localBarrelOrigin.z = localMuzzlePosition.z;
turretMatrix.transformVector(localBarrelOrigin,barrelOrigin);
turretAxisX.x = turretMatrix.a;
turretAxisX.y = turretMatrix.e;
turretAxisX.z = turretMatrix.i;
turretAxisY.x = turretMatrix.b;
turretAxisY.y = turretMatrix.f;
turretAxisY.z = turretMatrix.j;
}
public function calculateGunParamsAux(turret:Object3D, localMuzzlePosition:Vector3, globalMuzzlePosition:Vector3, turretAxisY:Vector3) : void
{
turretMatrix.setMatrix(turret.x,turret.y,turret.z,turret.rotationX,turret.rotationY,turret.rotationZ);
turretMatrix.transformVector(localMuzzlePosition,globalMuzzlePosition);
turretAxisY.x = turretMatrix.b;
turretAxisY.y = turretMatrix.f;
turretAxisY.z = turretMatrix.j;
}
}
}
|
package forms.ranks {
import mx.core.BitmapAsset;
[ExcludeClass]
[Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank19.png")]
public class PremiumRankBitmaps_bitmapBigRank19 extends BitmapAsset {
public function PremiumRankBitmaps_bitmapBigRank19() {
super();
}
}
}
|
package alternativa.tanks.services.bonusregion {
import alternativa.tanks.battle.objects.tank.Tank;
import projects.tanks.client.battlefield.models.bonus.battle.bonusregions.BonusRegionData;
import projects.tanks.client.battlefield.models.bonus.battle.bonusregions.BonusRegionResource;
public interface IBonusRegionService {
function prepare(param1:Vector.<BonusRegionResource>) : void;
function showAll() : void;
function destroy() : void;
function addFewRegions(param1:Vector.<BonusRegionData>) : void;
function addOneRegion(param1:BonusRegionData) : void;
function setTank(param1:Tank) : void;
function changeTank(param1:Tank) : void;
function enableForceShow() : void;
function enableForceHide() : void;
function addAndShowRegion(param1:BonusRegionData) : void;
function hideAndRemoveRegion(param1:BonusRegionData) : void;
function hasRegion(param1:BonusRegionData) : Boolean;
function toggleRegionsVisible() : void;
function resetTank() : void;
}
}
|
package _codec.projects.tanks.client.entrance.model.entrance.partners {
import alternativa.osgi.OSGi;
import alternativa.osgi.service.clientlog.IClientLog;
import alternativa.protocol.ICodec;
import alternativa.protocol.IProtocol;
import alternativa.protocol.ProtocolBuffer;
import alternativa.protocol.info.TypeCodecInfo;
import projects.tanks.client.entrance.model.entrance.partners.CompositePartnerCC;
public class CodecCompositePartnerCC implements ICodec {
public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog));
private var codec_forceSocialNetwork:ICodec;
public function CodecCompositePartnerCC() {
super();
}
public function init(param1:IProtocol) : void {
this.codec_forceSocialNetwork = param1.getCodec(new TypeCodecInfo(String,true));
}
public function decode(param1:ProtocolBuffer) : Object {
var local2:CompositePartnerCC = new CompositePartnerCC();
local2.forceSocialNetwork = this.codec_forceSocialNetwork.decode(param1) as String;
return local2;
}
public function encode(param1:ProtocolBuffer, param2:Object) : void {
if(param2 == null) {
throw new Error("Object is null. Use @ProtocolOptional annotation.");
}
var local3:CompositePartnerCC = CompositePartnerCC(param2);
this.codec_forceSocialNetwork.encode(param1,local3.forceSocialNetwork);
}
}
}
|
package projects.tanks.client.garage.models.item.item3d {
public class Item3DCC {
private var _mounted:Boolean;
public function Item3DCC(param1:Boolean = false) {
super();
this._mounted = param1;
}
public function get mounted() : Boolean {
return this._mounted;
}
public function set mounted(param1:Boolean) : void {
this._mounted = param1;
}
public function toString() : String {
var local1:String = "Item3DCC [";
local1 += "mounted = " + this.mounted + " ";
return local1 + "]";
}
}
}
|
package alternativa.tanks.gui
{
import alternativa.init.Main;
import alternativa.osgi.service.locale.ILocaleService;
import alternativa.tanks.locale.constants.TextConst;
import assets.Diamond;
import assets.icons.IconGarageMod;
import assets.icons.InputCheckIcon;
import controls.DefaultButton;
import controls.Label;
import controls.TankWindow;
import controls.TankWindowInner;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.geom.Point;
import forms.RegisterForm;
import scpacker.resource.images.ImageResource;
public class ConfirmAlert extends Sprite
{
private var localeService:ILocaleService;
private var window:TankWindow;
private var upgradeIndicator:IconGarageMod;
private var preview:Bitmap;
private var previewInner:TankWindowInner;
private var questionLabel:Label;
private var costLabel:Label;
private var nameLabel:Label;
private var crystalIcon:Diamond;
public var confirmButton:DefaultButton;
public var cancelButton:DefaultButton;
private var windowWidth:int;
private var windowHeight:int;
private const windowMargin:int = 11;
private const spaceModule:int = 7;
private const previewSize:Point = new Point(164,106);
private const buttonSize:Point = new Point(104,33);
private var loadChecker:InputCheckIcon;
public function ConfirmAlert(name:String, cost:int, previewBd:ImageResource, buyAlert:Boolean, modIndex:int, text:String, inventoryNum:int = -1)
{
this.loadChecker = new InputCheckIcon();
super();
this.localeService = ILocaleService(Main.osgi.getService(ILocaleService));
this.windowWidth = Math.max(this.buttonSize.x * 2 + this.windowMargin * 2 + this.spaceModule,this.previewSize.x + this.windowMargin * 4);
this.window = new TankWindow(this.windowWidth,0);
addChild(this.window);
this.previewInner = new TankWindowInner(0,0,TankWindowInner.GREEN);
this.previewInner.x = this.windowMargin;
this.previewInner.y = this.windowMargin;
this.previewInner.width = this.windowWidth - this.windowMargin * 2;
this.previewInner.height = this.previewSize.y + this.windowMargin * 2;
addChild(this.previewInner);
if(previewBd == null)
{
this.loadChecker.gotoAndStop(RegisterForm.CALLSIGN_STATE_INVALID);
this.loadChecker.x = this.previewInner.width / 2;
this.loadChecker.y = this.previewInner.height / 2;
addChild(this.loadChecker);
}
else if(previewBd.loaded())
{
this.preview = new Bitmap(previewBd.bitmapData as BitmapData);
addChild(this.preview);
this.preview.x = this.previewInner.x + int((this.windowWidth - this.windowMargin * 2 - this.previewSize.x) * 0.5);
this.preview.y = this.windowMargin * 2;
}
else
{
this.loadChecker.gotoAndStop(RegisterForm.CALLSIGN_STATE_PROGRESS);
this.loadChecker.x = this.previewInner.width / 2;
this.loadChecker.y = this.previewInner.height / 2;
addChild(this.loadChecker);
}
if(modIndex != -1)
{
this.upgradeIndicator = new IconGarageMod();
addChild(this.upgradeIndicator);
this.upgradeIndicator.x = this.windowWidth - this.windowMargin - this.spaceModule - this.upgradeIndicator.width + 2;
this.upgradeIndicator.y = this.windowMargin + this.spaceModule - 1;
this.upgradeIndicator.mod = modIndex;
}
this.questionLabel = new Label();
addChild(this.questionLabel);
this.questionLabel.text = text;
this.questionLabel.x = this.windowWidth - this.questionLabel.width >> 1;
this.questionLabel.width = this.windowWidth - this.windowMargin * 2;
this.questionLabel.y = this.previewInner.y + this.previewSize.y + this.windowMargin * 2 + this.spaceModule;
this.nameLabel = new Label();
addChild(this.nameLabel);
if(modIndex > 0)
{
this.nameLabel.text = "\"" + name + "\" M" + modIndex + " " + this.localeService.getText(TextConst.GARAGE_CONFIRM_ALERT_COST_PREFIX);
}
else
{
this.nameLabel.text = "\"" + name + "\" " + (inventoryNum > 1 ? "(" + inventoryNum + ") " : "") + this.localeService.getText(TextConst.GARAGE_CONFIRM_ALERT_COST_PREFIX);
}
this.crystalIcon = new Diamond();
addChild(this.crystalIcon);
this.costLabel = new Label();
addChild(this.costLabel);
this.costLabel.text = cost.toString();
var costBlockWidth:int = this.nameLabel.width + this.costLabel.width + this.crystalIcon.width + 2;
var costBlockX:int = this.windowWidth - costBlockWidth >> 1;
this.nameLabel.x = costBlockX;
this.nameLabel.y = this.questionLabel.y + this.questionLabel.height + this.windowMargin;
this.crystalIcon.x = this.nameLabel.x + this.nameLabel.width + 2;
this.crystalIcon.y = this.nameLabel.y + 5;
this.costLabel.x = this.crystalIcon.x + this.crystalIcon.width;
this.costLabel.y = this.nameLabel.y;
this.windowHeight = this.nameLabel.y + this.nameLabel.height + this.windowMargin * 2 + this.buttonSize.y;
this.cancelButton = new DefaultButton();
addChild(this.cancelButton);
this.cancelButton.label = this.localeService.getText(TextConst.GARAGE_CONFIRM_ALERT_CANCEL_BUTTON_TEXT);
this.cancelButton.x = this.windowWidth - this.buttonSize.x - 3;
this.cancelButton.y = this.windowHeight - this.windowMargin - this.buttonSize.y + 2;
this.confirmButton = new DefaultButton();
addChild(this.confirmButton);
this.confirmButton.label = this.localeService.getText(TextConst.GARAGE_CONFIRM_ALERT_CONFIRM_BUTTON_TEXT);
this.confirmButton.x = this.windowMargin;
this.confirmButton.y = this.windowHeight - this.windowMargin - this.buttonSize.y + 2;
this.window.height = this.windowHeight;
}
public function setPreview(bitmapData:BitmapData) : void
{
if(contains(this.loadChecker))
{
removeChild(this.loadChecker);
}
this.preview = new Bitmap(bitmapData);
addChild(this.preview);
this.preview.x = this.previewInner.x + int((this.windowWidth - this.windowMargin * 2 - this.previewSize.x) * 0.5);
this.preview.y = this.windowMargin * 2;
}
}
}
|
package alternativa.tanks.loader.dishonestprogressbar {
import mx.core.BitmapAsset;
[ExcludeClass]
[Embed(source="/_assets/alternativa.tanks.loader.dishonestprogressbar.DishonestProgressBar_bgdLeftClass.png")]
public class DishonestProgressBar_bgdLeftClass extends BitmapAsset {
public function DishonestProgressBar_bgdLeftClass() {
super();
}
}
}
|
package controls.resultassets
{
import assets.resultwindow.bres_NORMAL_RED_PIXEL;
import assets.resultwindow.bres_NORMAL_RED_TL;
import controls.statassets.StatLineBase;
public class ResultWindowRedNormal extends StatLineBase
{
public function ResultWindowRedNormal()
{
super();
tl = new bres_NORMAL_RED_TL(1,1);
px = new bres_NORMAL_RED_PIXEL(1,1);
}
}
}
|
package alternativa.tanks.models.battle.gui.inventory {
import mx.core.BitmapAsset;
[ExcludeClass]
[Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.HudInventoryIcon_dark2xClass.png")]
public class HudInventoryIcon_dark2xClass extends BitmapAsset {
public function HudInventoryIcon_dark2xClass() {
super();
}
}
}
|
package alternativa.debug.dump
{
import alternativa.init.Main;
import alternativa.object.ClientObject;
import alternativa.osgi.service.dump.dumper.IDumper;
import alternativa.register.SpaceInfo;
import alternativa.service.ISpaceService;
import flash.utils.Dictionary;
public class ObjectDumper implements IDumper
{
public function ObjectDumper()
{
super();
}
public function dump(params:Vector.<String>) : String
{
var objects:Dictionary = null;
var obj:ClientObject = null;
var models:Vector.<String> = null;
var m:int = 0;
var result:String = "\n";
var spaces:Array = ISpaceService(Main.osgi.getService(ISpaceService)).spaceList;
for(var i:int = 0; i < spaces.length; i++)
{
result += " space id: " + SpaceInfo(spaces[i]).id + "\n";
objects = SpaceInfo(spaces[i]).objectRegister.getObjects();
for each(obj in objects)
{
result += " object id: " + obj.id + "\n";
models = obj.getModels();
if(models.length > 0)
{
result += " models id:";
for(m = 0; m < models.length; m++)
{
result += " " + models[m];
}
result += "\n";
}
}
result += "\n";
}
return result;
}
public function get dumperName() : String
{
return "object";
}
}
}
|
package projects.tanks.clients.fp10.Prelauncher.locales.CN {
import projects.tanks.clients.fp10.Prelauncher.Locale;
import projects.tanks.clients.fp10.Prelauncher.locales.Locales;
import projects.tanks.clients.fp10.Prelauncher.locales.TextLinkPair;
public class LocaleCN extends Locale {
public var chinese1:TextLinkPair;
public var chinese2:TextLinkPair;
public var chinese3:TextLinkPair;
public var chinese4:TextLinkPair;
public var chinese5:TextLinkPair;
public var chinese6:TextLinkPair;
public var chinese7:TextLinkPair;
public var chinese21:TextLinkPair;
public var chinese22:TextLinkPair;
public var chinese23:TextLinkPair;
public var chinese24:TextLinkPair;
public var chinese25:TextLinkPair;
public var chinese26:TextLinkPair;
public var chinese27:TextLinkPair;
public function LocaleCN() {
super();
this.name = Locales.CN;
this.playText = "PLAY";
this.exitText = "EXIT";
this.game = new TextLinkPair("游戏","http://3dtank.com/");
this.materials = new TextLinkPair("视频图片","http://3dtank.com/media/");
this.forum = new TextLinkPair("玩家论坛","http://forum.3dtank.com/");
this.ratings = new TextLinkPair("排行榜","http://ratings.3dtank.com/");
this.help = new TextLinkPair("使用帮助","http://3dtank.com/help/");
this.chinese1 = new TextLinkPair("3D坦克版权所有 © 2010","");
this.chinese2 = new TextLinkPair("沪ICP备13037028号","http://www.miibeian.gov.cn/");
this.chinese3 = new TextLinkPair("网络文化经营许可证 沪网文【2011】0438-043","");
this.chinese4 = new TextLinkPair("商务合作:hezuo#3dtank.com (#改为“艾特”)","");
this.chinese5 = new TextLinkPair("抵制不良游戏,拒绝盗版游戏。注意自我保护,谨防受骗上当。","");
this.chinese6 = new TextLinkPair("适度游戏益脑,沉迷游戏伤身。合理安排时间,享受健康生活。","");
this.chinese7 = new TextLinkPair("家长监护工程","http://union.3dtank.com/safeguard.html");
this.chinese21 = new TextLinkPair("服务信息","");
this.chinese22 = new TextLinkPair("客服QQ:4000519995","");
this.chinese23 = new TextLinkPair("客服热线:4000519995","");
this.chinese24 = new TextLinkPair("游戏账号处理邮箱:","");
this.chinese25 = new TextLinkPair("help@3dtank.com","mailto:help@3dtank.com");
this.chinese26 = new TextLinkPair("投诉建议邮箱:","");
this.chinese27 = new TextLinkPair("guanli@3dtank.com","mailto:guanli@3dtank.com");
}
}
}
|
package
{
import alternativa.init.BattlefieldGUIActivator;
import alternativa.init.BattlefieldModelActivator;
import alternativa.init.BattlefieldSharedActivator;
import alternativa.init.Main;
import alternativa.init.OSGi;
import alternativa.init.PanelModelActivator;
import alternativa.init.TanksFonts;
import alternativa.init.TanksLocaleActivator;
import alternativa.init.TanksLocaleEnActivator;
import alternativa.init.TanksLocaleRuActivator;
import alternativa.init.TanksServicesActivator;
import alternativa.init.TanksWarfareActivator;
import alternativa.object.ClientObject;
import alternativa.osgi.service.storage.IStorageService;
import alternativa.register.ObjectRegister;
import alternativa.tanks.loader.ILoaderWindowService;
import alternativa.tanks.loader.LoaderWindow;
import alternativa.tanks.model.panel.IPanel;
import alternativa.tanks.model.panel.PanelModel;
import alternativa.tanks.models.battlefield.BattlefieldModel;
import alternativa.tanks.models.tank.TankModel;
import com.reygazu.anticheat.events.CheatManagerEvent;
import controls.Label;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.net.SharedObject;
import flash.text.TextField;
import scpacker.SocketListener;
import scpacker.gui.GTanksLoaderWindow;
import scpacker.gui.IGTanksLoader;
import scpacker.networking.INetworker;
import scpacker.networking.Network;
import scpacker.networking.aes.AESEncrypterModel;
import scpacker.networking.aes.IAESModel;
import scpacker.networking.connecting.ServerConnectionService;
import scpacker.networking.connecting.ServerConnectionServiceImpl;
import scpacker.resource.ResourceUtil;
import sineysoft.WebpSwc;
import specter.utils.*;
import alternativa.service.*;
public class Game extends Sprite
{
public static var getInstance:Game;
public static var currLocale:String;
public static var local:Boolean = false;
public static var _stage:Stage;
private static var classInited:Boolean;
public var osgi:OSGi;
public var main:Main;
public var battlefieldModel:BattlefieldModelActivator;
public var battlefieldShared:BattlefieldSharedActivator;
public var panel:PanelModelActivator;
public var locale:TanksLocaleActivator;
public var services:TanksServicesActivator;
public var warfare:TanksWarfareActivator;
public var battleGui:BattlefieldGUIActivator;
public var localeRu:TanksLocaleRuActivator;
public var localeEn:TanksLocaleEnActivator;
public var fonts:TanksFonts;
public var classObject:ClientObject;
public var colorMap:BitmapData;
private var test:Label;
public var battleModel:BattlefieldModel;
public var tankModel:TankModel;
public var loaderObject:Object;
public function Game()
{
this.localeRu = new TanksLocaleRuActivator();
this.localeEn = new TanksLocaleEnActivator();
this.fonts = new TanksFonts();
this.colorMap = new BitmapData(100,100);
this.test = new Label();
super();
if(numChildren > 1)
{
removeChildAt(0);
removeChildAt(0);
}
}
public static function onUserEntered(e:CheatManagerEvent) : void
{
var network:Network = null;
var cheaterTextField:TextField = null;
var osgi:OSGi = Main.osgi;
if(osgi != null)
{
network = osgi.getService(INetworker) as Network;
}
if(network != null)
{
network.send("system;c01;" + e.data.variableName);
}
else
{
while(_stage.numChildren > 0)
{
_stage.removeChildAt(0);
}
cheaterTextField = new TextField();
cheaterTextField.textColor = 16711680;
cheaterTextField.text = "CHEATER!";
_stage.addChild(cheaterTextField);
}
}
public function activateAllModels() : void
{
var localize:String = null;
localize = null;
this.main.start(this.osgi);
this.fonts.start(this.osgi);
try
{
localize = root.loaderInfo.url.split("locale=")[1];
localize = localize.toLocaleLowerCase();
localize = localize.substring(0,2);
}
catch(e:Error)
{
try
{
localize = _stage.loaderInfo.url.split("locale=")[1];
localize = localize.toLocaleLowerCase();
localize = localize.substring(0,2);
}
catch(e:Error)
{
localize = null;
}
}
if(localize == null || localize == "ru")
{
this.localeRu.start(this.osgi);
currLocale = "RU";
}
else
{
this.localeEn.start(this.osgi);
currLocale = "EN";
}
this.panel.start(this.osgi);
this.locale.start(this.osgi);
this.services.start(this.osgi);
}
public function SUPER(stage:Stage) : void
{
if(classInited)
{
return;
}
classInited = true;
_stage = stage;
this.focusRect = false;
stage.focus = this;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
_stage = stage;
this.osgi = OSGi.init(false,stage,this,"127.0.0.1",[12345],"127.0.0.1",12345,"res/",new alternativa.service.Logger(),SharedObject.getLocal("gtanks"),"RU",Object);
this.main = new Main();
this.battlefieldModel = new BattlefieldModelActivator();
this.panel = new PanelModelActivator();
this.locale = new TanksLocaleActivator();
this.services = new TanksServicesActivator();
getInstance = this;
this.activateAllModels();
//WebpSwc.start();
specter.utils.Logger.init();
var loaderService:LoaderWindow = Main.osgi.getService(ILoaderWindowService) as LoaderWindow;
this.loaderObject = new Object();
var listener:SocketListener = new SocketListener();
var objectRegister:ObjectRegister = new ObjectRegister(listener);
this.classObject = new ClientObject("sdf",null,"GTanks",listener);
this.classObject.register = objectRegister;
objectRegister.createObject("sdfsd",null,"GTanks");
Main.osgi.registerService(IGTanksLoader,new GTanksLoaderWindow(IStorageService(Main.osgi.getService(IStorageService)).getStorage().data["use_new_loader"]));
var serverConnectionServie:ServerConnectionService = new ServerConnectionServiceImpl();
serverConnectionServie.connect("socket.cfg",this.onConnected);
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
}
private function onConnected() : void
{
ResourceUtil.addEventListener(function():void
{
onResourceLoaded();
});
ResourceUtil.loadResource();
}
private function onResourceLoaded() : void
{
var netwoker:Network = Main.osgi.getService(INetworker) as Network;
var lobbyServices:Lobby = new Lobby();
var panel:PanelModel = new PanelModel();
Main.osgi.registerService(IPanel,panel);
Main.osgi.registerService(ILobby,lobbyServices);
var auth:Authorization = new Authorization();
Main.osgi.registerService(IAuthorization,auth);
var aes:AESEncrypterModel = new AESEncrypterModel();
Main.osgi.registerService(IAESModel,aes);
netwoker.addListener(aes);
aes.resourceLoaded(netwoker);
}
}
}
|
package projects.tanks.client.entrance.model.entrance.login {
import alternativa.osgi.OSGi;
import alternativa.protocol.ICodec;
import alternativa.protocol.IProtocol;
import alternativa.protocol.OptionalMap;
import alternativa.protocol.ProtocolBuffer;
import alternativa.protocol.info.TypeCodecInfo;
import alternativa.types.Long;
import flash.utils.ByteArray;
import platform.client.fp10.core.model.IModel;
import platform.client.fp10.core.model.impl.Model;
import platform.client.fp10.core.network.command.SpaceCommand;
import platform.client.fp10.core.type.IGameObject;
import platform.client.fp10.core.type.ISpace;
public class LoginModelServer {
private var protocol:IProtocol;
private var protocolBuffer:ProtocolBuffer;
private var _loginId:Long = Long.getLong(25286687,-1924305606);
private var _login_uidOrEmailCodec:ICodec;
private var _login_passwordCodec:ICodec;
private var _login_rememberCodec:ICodec;
private var model:IModel;
public function LoginModelServer(param1:IModel) {
super();
this.model = param1;
var local2:ByteArray = new ByteArray();
this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol));
this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap());
this._login_uidOrEmailCodec = this.protocol.getCodec(new TypeCodecInfo(String,false));
this._login_passwordCodec = this.protocol.getCodec(new TypeCodecInfo(String,false));
this._login_rememberCodec = this.protocol.getCodec(new TypeCodecInfo(Boolean,false));
}
public function login(param1:String, param2:String, param3:Boolean) : void {
ByteArray(this.protocolBuffer.writer).position = 0;
ByteArray(this.protocolBuffer.writer).length = 0;
this._login_uidOrEmailCodec.encode(this.protocolBuffer,param1);
this._login_passwordCodec.encode(this.protocolBuffer,param2);
this._login_rememberCodec.encode(this.protocolBuffer,param3);
ByteArray(this.protocolBuffer.writer).position = 0;
if(Model.object == null) {
throw new Error("Execute method without model context.");
}
var local4:SpaceCommand = new SpaceCommand(Model.object.id,this._loginId,this.protocolBuffer);
var local5:IGameObject = Model.object;
var local6:ISpace = local5.space;
local6.commandSender.sendCommand(local4);
this.protocolBuffer.optionalMap.clear();
}
}
}
|
package projects.tanks.client.battlefield.models.tankparts.sfx.shoot.ricochet {
import platform.client.fp10.core.resource.types.MultiframeTextureResource;
import platform.client.fp10.core.resource.types.SoundResource;
import platform.client.fp10.core.resource.types.TextureResource;
import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightingSFXEntity;
public class RicochetSFXCC {
private var _bumpFlashTexture:MultiframeTextureResource;
private var _explosionTexture:MultiframeTextureResource;
private var _explostinSound:SoundResource;
private var _lightingSFXEntity:LightingSFXEntity;
private var _ricochetSound:SoundResource;
private var _shotFlashTexture:TextureResource;
private var _shotSound:SoundResource;
private var _shotTexture:MultiframeTextureResource;
private var _tailTrailTexutre:TextureResource;
public function RicochetSFXCC(param1:MultiframeTextureResource = null, param2:MultiframeTextureResource = null, param3:SoundResource = null, param4:LightingSFXEntity = null, param5:SoundResource = null, param6:TextureResource = null, param7:SoundResource = null, param8:MultiframeTextureResource = null, param9:TextureResource = null) {
super();
this._bumpFlashTexture = param1;
this._explosionTexture = param2;
this._explostinSound = param3;
this._lightingSFXEntity = param4;
this._ricochetSound = param5;
this._shotFlashTexture = param6;
this._shotSound = param7;
this._shotTexture = param8;
this._tailTrailTexutre = param9;
}
public function get bumpFlashTexture() : MultiframeTextureResource {
return this._bumpFlashTexture;
}
public function set bumpFlashTexture(param1:MultiframeTextureResource) : void {
this._bumpFlashTexture = param1;
}
public function get explosionTexture() : MultiframeTextureResource {
return this._explosionTexture;
}
public function set explosionTexture(param1:MultiframeTextureResource) : void {
this._explosionTexture = param1;
}
public function get explostinSound() : SoundResource {
return this._explostinSound;
}
public function set explostinSound(param1:SoundResource) : void {
this._explostinSound = param1;
}
public function get lightingSFXEntity() : LightingSFXEntity {
return this._lightingSFXEntity;
}
public function set lightingSFXEntity(param1:LightingSFXEntity) : void {
this._lightingSFXEntity = param1;
}
public function get ricochetSound() : SoundResource {
return this._ricochetSound;
}
public function set ricochetSound(param1:SoundResource) : void {
this._ricochetSound = param1;
}
public function get shotFlashTexture() : TextureResource {
return this._shotFlashTexture;
}
public function set shotFlashTexture(param1:TextureResource) : void {
this._shotFlashTexture = param1;
}
public function get shotSound() : SoundResource {
return this._shotSound;
}
public function set shotSound(param1:SoundResource) : void {
this._shotSound = param1;
}
public function get shotTexture() : MultiframeTextureResource {
return this._shotTexture;
}
public function set shotTexture(param1:MultiframeTextureResource) : void {
this._shotTexture = param1;
}
public function get tailTrailTexutre() : TextureResource {
return this._tailTrailTexutre;
}
public function set tailTrailTexutre(param1:TextureResource) : void {
this._tailTrailTexutre = param1;
}
public function toString() : String {
var local1:String = "RicochetSFXCC [";
local1 += "bumpFlashTexture = " + this.bumpFlashTexture + " ";
local1 += "explosionTexture = " + this.explosionTexture + " ";
local1 += "explostinSound = " + this.explostinSound + " ";
local1 += "lightingSFXEntity = " + this.lightingSFXEntity + " ";
local1 += "ricochetSound = " + this.ricochetSound + " ";
local1 += "shotFlashTexture = " + this.shotFlashTexture + " ";
local1 += "shotSound = " + this.shotSound + " ";
local1 += "shotTexture = " + this.shotTexture + " ";
local1 += "tailTrailTexutre = " + this.tailTrailTexutre + " ";
return local1 + "]";
}
}
}
|
package scpacker.networking.commands
{
public class Command
{
public var type:Type;
public var args:Array;
public var src:String;
public function Command(type:Type, args:Array, src:String = null)
{
super();
this.type = type;
this.args = args;
this.src = src;
}
}
}
|
package alternativa.tanks.models.weapon.freeze
{
import alternativa.init.Main;
import alternativa.math.Vector3;
import alternativa.model.IModel;
import alternativa.object.ClientObject;
import alternativa.register.ObjectRegister;
import alternativa.service.IModelService;
import alternativa.tanks.models.battlefield.IBattleField;
import alternativa.tanks.models.tank.ITank;
import alternativa.tanks.models.tank.TankData;
import alternativa.tanks.models.tank.TankModel;
import alternativa.tanks.models.weapon.IWeaponController;
import alternativa.tanks.models.weapon.WeaponUtils;
import alternativa.tanks.models.weapon.common.IWeaponCommonModel;
import alternativa.tanks.models.weapon.common.WeaponCommonData;
import alternativa.tanks.models.weapon.flamethrower.FlamethrowerTargetValidator;
import alternativa.tanks.models.weapon.shared.ConicAreaTargetSystem;
import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel;
import alternativa.tanks.vehicles.tanks.Tank;
import com.alternativaplatform.projects.tanks.client.commons.types.Vector3d;
import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.freeze.FreezeModelBase;
import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.freeze.IFreezeModelBase;
import com.reygazu.anticheat.variables.SecureInt;
import com.reygazu.anticheat.variables.SecureNumber;
import flash.utils.getTimer;
import scpacker.networking.INetworker;
import scpacker.networking.Network;
import scpacker.tanks.WeaponsManager;
public class FreezeModel extends FreezeModelBase implements IFreezeModelBase, IWeaponController, IFreezeModel
{
private var modelService:IModelService;
private var battlefieldModel:IBattleField;
private var tankModel:TankModel;
private var weaponCommonModel:IWeaponCommonModel;
private var weaponWeakeningModel:IWeaponWeakeningModel;
private var sfxModel:IFreezeSFXModel;
private var localTankData:TankData;
private var localFreezeData:FreezeData;
private var localWeaponCommonData:WeaponCommonData;
private var currentEnergy:SecureNumber;
private var nextTargetCheckTime:SecureInt;
private var lastUpdateTime:SecureInt;
private var active:Boolean;
private var weaponUtils:WeaponUtils;
private var targetSystem:ConicAreaTargetSystem;
private var targetIds:Array;
private var targetPositions:Array;
private var targetIncarnations:Array;
private var targetDistances:Array;
private var hitPointsTargets:Array;
private var barrelOrigin:Vector3;
private var gunGlobalDir:Vector3;
private var gunRotationAxis:Vector3;
private var muzzlePosGlobal:Vector3;
public function FreezeModel()
{
this.currentEnergy = new SecureNumber("currentEnergy freeze");
this.nextTargetCheckTime = new SecureInt("nextTargetCheckTime.value freeze");
this.lastUpdateTime = new SecureInt("lastUpdateTime.value freeze");
this.weaponUtils = WeaponUtils.getInstance();
this.targetIds = [];
this.targetPositions = [];
this.targetIncarnations = [];
this.targetDistances = [];
this.hitPointsTargets = [];
this.barrelOrigin = new Vector3();
this.gunGlobalDir = new Vector3();
this.gunRotationAxis = new Vector3();
this.muzzlePosGlobal = new Vector3();
super();
_interfaces.push(IModel,IWeaponController,IFreezeModel);
}
public function startFire(clientObject:ClientObject, shooterId:String) : void
{
var tankData:TankData = this.getTankDataSafe(clientObject.register,shooterId);
if(tankData != null && tankData != this.tankModel.localUserData)
{
this.createEffects(tankData,this.weaponCommonModel.getCommonData(tankData.turret));
}
}
public function stopFire(clientObject:ClientObject, shooterId:String) : void
{
var tankData:TankData = this.getTankDataSafe(clientObject.register,shooterId);
if(tankData != null && tankData.enabled && tankData != this.tankModel.localUserData)
{
this.stopEffects(tankData);
}
}
public function initObject(clientObject:ClientObject, damageAreaConeAngle:Number, damageAreaRange:Number, energyCapacity:int, energyDischargeSpeed:int, energyRechargeSpeed:int, weaponTickMsec:int) : void
{
this.cacheInterfaces();
var freezeData:FreezeData = new FreezeData(damageAreaConeAngle,100 * damageAreaRange,energyCapacity,energyDischargeSpeed,energyRechargeSpeed,weaponTickMsec);
clientObject.putParams(FreezeModel,freezeData);
WeaponsManager.getFrezeeSFXModel(clientObject);
if(this.sfxModel == null)
{
this.sfxModel = WeaponsManager.getFrezeeSFXModel(clientObject);
}
}
public function getFreezeData(clientObject:ClientObject) : FreezeData
{
return FreezeData(clientObject.getParams(FreezeModel));
}
public function stopEffects(ownerTankData:TankData) : void
{
if(this.sfxModel != null)
{
this.sfxModel.destroyEffects(ownerTankData);
}
}
public function reset() : void
{
this.currentEnergy.value = this.localFreezeData.energyCapacity;
this.lastUpdateTime.value = getTimer();
}
public function setLocalUser(localUserData:TankData) : void
{
this.localTankData = localUserData;
this.localFreezeData = this.getFreezeData(localUserData.turret);
this.localWeaponCommonData = this.weaponCommonModel.getCommonData(localUserData.turret);
this.currentEnergy.value = this.localFreezeData.energyCapacity;
this.lastUpdateTime.value = 0;
this.targetSystem = new ConicAreaTargetSystem(this.localFreezeData.damageAreaRange,this.localFreezeData.damageAreaConeAngle,5,6,this.battlefieldModel.getBattlefieldData().collisionDetector,new FlamethrowerTargetValidator());
}
public function clearLocalUser() : void
{
this.localTankData = null;
this.localFreezeData = null;
this.localWeaponCommonData = null;
this.targetSystem = null;
}
public function activateWeapon(time:int) : void
{
this.active = true;
this.nextTargetCheckTime.value = time + this.localFreezeData.weaponTickMsec.value;
this.lastUpdateTime.value = time;
this.startFireCommand(this.localTankData.turret);
this.createEffects(this.localTankData,this.localWeaponCommonData);
}
private function startFireCommand(cl:ClientObject) : void
{
Network(Main.osgi.getService(INetworker)).send("battle;start_fire");
}
public function deactivateWeapon(time:int, sendServerCommand:Boolean) : void
{
this.active = false;
this.lastUpdateTime.value = time;
if(sendServerCommand)
{
this.stopFireCommand(this.localTankData.turret);
}
this.stopEffects(this.localTankData);
}
private function stopFireCommand(tur:ClientObject) : void
{
Network(Main.osgi.getService(INetworker)).send("battle;stop_fire");
}
public function update(time:int, deltaTime:int) : Number
{
var energyCapacity:Number = NaN;
if(this.active)
{
if(time >= this.nextTargetCheckTime.value)
{
this.nextTargetCheckTime.value += this.localFreezeData.weaponTickMsec.value;
this.checkTargets(this.localWeaponCommonData,this.localTankData);
}
this.currentEnergy.value -= this.localFreezeData.energyDischargeSpeed * (time - this.lastUpdateTime.value) * 0.001;
if(this.currentEnergy.value <= 0)
{
this.currentEnergy.value = 0;
this.deactivateWeapon(time,true);
}
}
else
{
energyCapacity = this.localFreezeData.energyCapacity;
if(this.currentEnergy.value < energyCapacity)
{
this.currentEnergy.value += this.localFreezeData.energyRechargeSpeed * (time - this.lastUpdateTime.value) * 0.001;
if(this.currentEnergy.value > energyCapacity)
{
this.currentEnergy.value = energyCapacity;
}
}
}
this.lastUpdateTime.value = time;
return this.currentEnergy.value / this.localFreezeData.energyCapacity;
}
private function checkTargets(commonData:WeaponCommonData, tankData:TankData) : void
{
var i:int = 0;
var target:Tank = null;
var targetData:TankData = null;
var targetPosition:Vector3 = null;
var pos3d:Vector3d = null;
var muzzleLocalPos:Vector3 = commonData.muzzles[0];
this.weaponUtils.calculateGunParams(tankData.tank.skin.turretMesh,muzzleLocalPos,this.muzzlePosGlobal,this.barrelOrigin,this.gunRotationAxis,this.gunGlobalDir);
this.targetIds.length = 0;
var barrelLength:Number = muzzleLocalPos.y;
this.targetSystem.getTargets(this.localTankData.tank,barrelLength,0.3,this.barrelOrigin,this.gunGlobalDir,this.gunRotationAxis,this.targetIds,this.targetDistances,this.hitPointsTargets);
var len:int = this.targetIds.length;
if(len > 0)
{
for(i = 0; i < len; i++)
{
target = this.targetIds[i];
targetData = target.tankData;
this.targetIds[i] = targetData.user.id;
this.targetDistances[i] = 0.01 * this.targetDistances[i];
this.targetIncarnations[i] = targetData.incarnation;
targetPosition = target.state.pos;
pos3d = this.targetPositions[i];
if(pos3d == null)
{
pos3d = new Vector3d(targetPosition.x,targetPosition.y,targetPosition.z);
this.targetPositions[i] = pos3d;
}
else
{
pos3d.x = targetPosition.x;
pos3d.y = targetPosition.y;
pos3d.z = targetPosition.z;
}
}
this.targetIncarnations.length = len;
this.targetPositions.length = len;
this.hitCommand(tankData.turret,this.targetIds,this.targetIncarnations,this.targetPositions,this.targetDistances);
}
}
private function hitCommand(turr:ClientObject, victims:Array, victimsInc:Array, targetPositions:Array, targetDistances:Array) : void
{
var json:Object = new Object();
json.victims = victims;
json.targetDistances = targetDistances;
json.tickPeriod = this.localFreezeData.weaponTickMsec.value;
Network(Main.osgi.getService(INetworker)).send("battle;fire;" + JSON.stringify(json));
}
private function createEffects(tankData:TankData, commonData:WeaponCommonData) : void
{
if(this.sfxModel != null)
{
this.sfxModel.createEffects(tankData,commonData);
}
}
private function getTankDataSafe(register:ObjectRegister, tankId:String) : TankData
{
var tankObject:ClientObject = BattleController.activeTanks[tankId];
if(tankObject == null)
{
return null;
}
var tankData:TankData = this.tankModel.getTankData(tankObject);
if(tankData == null || tankData.tank == null)
{
return null;
}
return tankData;
}
private function cacheInterfaces() : void
{
if(this.modelService == null)
{
this.modelService = IModelService(Main.osgi.getService(IModelService));
this.battlefieldModel = IBattleField(this.modelService.getModelsByInterface(IBattleField)[0]);
this.tankModel = TankModel(Main.osgi.getService(ITank));
this.weaponCommonModel = IWeaponCommonModel(this.modelService.getModelsByInterface(IWeaponCommonModel)[0]);
this.weaponWeakeningModel = IWeaponWeakeningModel(this.modelService.getModelsByInterface(IWeaponWeakeningModel)[0]);
}
}
}
}
|
package alternativa.tanks.display.usertitle
{
import mx.core.BitmapAsset;
[ExcludeClass]
public class ProgressBarSkin_hpLeftRedCls extends BitmapAsset
{
public function ProgressBarSkin_hpLeftRedCls()
{
super();
}
}
}
|
package projects.tanks.client.tanksservices.model.proabonementnotifier {
public interface IProBattleNotifierModelBase {
function setRemainingAbonementTimeSec(param1:int) : void;
}
}
|
package projects.tanks.client.clans.user.acceptednotificator {
import alternativa.osgi.OSGi;
import alternativa.protocol.ICodec;
import alternativa.protocol.IProtocol;
import alternativa.protocol.OptionalMap;
import alternativa.protocol.ProtocolBuffer;
import alternativa.protocol.info.TypeCodecInfo;
import alternativa.types.Long;
import flash.utils.ByteArray;
import platform.client.fp10.core.model.IModel;
import platform.client.fp10.core.model.impl.Model;
import platform.client.fp10.core.network.command.SpaceCommand;
import platform.client.fp10.core.type.IGameObject;
import platform.client.fp10.core.type.ISpace;
public class ClanUserAcceptedNotificatorModelServer {
private var protocol:IProtocol;
private var protocolBuffer:ProtocolBuffer;
private var _removeNotificationId:Long = Long.getLong(1832313475,-1350044398);
private var _removeNotification_clanIdCodec:ICodec;
private var model:IModel;
public function ClanUserAcceptedNotificatorModelServer(param1:IModel) {
super();
this.model = param1;
var local2:ByteArray = new ByteArray();
this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol));
this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap());
this._removeNotification_clanIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false));
}
public function removeNotification(param1:Long) : void {
ByteArray(this.protocolBuffer.writer).position = 0;
ByteArray(this.protocolBuffer.writer).length = 0;
this._removeNotification_clanIdCodec.encode(this.protocolBuffer,param1);
ByteArray(this.protocolBuffer.writer).position = 0;
if(Model.object == null) {
throw new Error("Execute method without model context.");
}
var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._removeNotificationId,this.protocolBuffer);
var local3:IGameObject = Model.object;
var local4:ISpace = local3.space;
local4.commandSender.sendCommand(local2);
this.protocolBuffer.optionalMap.clear();
}
}
}
|
package projects.tanks.client.battlefield.models.tankparts.weapons.rocketlauncher.radio {
import alternativa.osgi.OSGi;
import alternativa.protocol.IProtocol;
import alternativa.protocol.OptionalMap;
import alternativa.protocol.ProtocolBuffer;
import flash.utils.ByteArray;
import platform.client.fp10.core.model.IModel;
public class RocketLauncherRadioExplosionModelServer {
private var protocol:IProtocol;
private var protocolBuffer:ProtocolBuffer;
private var model:IModel;
public function RocketLauncherRadioExplosionModelServer(param1:IModel) {
super();
this.model = param1;
var local2:ByteArray = new ByteArray();
this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol));
this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap());
}
}
}
|
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