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package platform.client.fp10.core.network.command.control.server { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; public class OpenSpaceCommandCodec implements ICodec { private var idCodec:ICodec; public function OpenSpaceCommandCodec(param1:IProtocol) { super(); this.init(param1); } public function init(param1:IProtocol) : void { this.idCodec = param1.getCodec(new TypeCodecInfo(Long,false)); } public function encode(param1:ProtocolBuffer, param2:Object) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:Long = Long(this.idCodec.decode(param1)); return new OpenSpaceCommand(local2); } } }
package alternativa.tanks.gui { import flash.events.Event; public class EmailBlockValidationEvent extends Event { public static const EMAIL_VALIDATED_EVENT:String = "ThanksForPurchaseWindowEmailValidationEventEMAIL_VALIDATED_EVENT"; public var email:String; public var isValid:Boolean; public function EmailBlockValidationEvent(param1:String, param2:String, param3:Boolean) { super(param1,true,false); this.email = param2; this.isValid = param3; } } }
package projects.tanks.client.garage.models.item.temporary { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class TemporaryItemModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function TemporaryItemModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.engine3d.materials { public class FlatShadingMaterial extends TextureMaterial { public function FlatShadingMaterial() { super(); } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_assaultemittersIconClass.png")] public class DeviceIcons_assaultemittersIconClass extends BitmapAsset { public function DeviceIcons_assaultemittersIconClass() { super(); } } }
package alternativa.tanks.engine3d { import flash.utils.Dictionary; public function clearDictionary(param1:Dictionary) : void { var _loc2_:* = undefined; for(_loc2_ in param1) { delete param1[_loc2_]; } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field.score { import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public interface TeamScoreIndicator { function setTeamScore(param1:BattleTeam, param2:int) : void; function setScore(param1:int, param2:int) : void; } }
package controls.lifeindicator { public class LineCharge extends HorizontalBar { private static const bitmapLeft:Class = LineCharge_bitmapLeft; private static const bitmapCenter:Class = LineCharge_bitmapCenter; private static const bitmapRight:Class = LineCharge_bitmapRight; public function LineCharge() { super(new bitmapLeft().bitmapData,new bitmapCenter().bitmapData,new bitmapRight().bitmapData); } } }
package alternativa.tanks.controller.commands.partners { import alternativa.tanks.controller.events.partners.PartnerLoginEvent; import alternativa.tanks.service.AccountService; import alternativa.tanks.service.IEntranceServerFacade; import org.robotlegs.mvcs.Command; public class BindAccountToPartnerCommand extends Command { [Inject] public var server:IEntranceServerFacade; [Inject] public var loginEvent:PartnerLoginEvent; [Inject] public var accountService:AccountService; public function BindAccountToPartnerCommand() { super(); } override public function execute() : void { this.accountService.storedUserName = this.loginEvent.callsign; this.server.bindAccountToPartner(this.loginEvent.callsign,this.loginEvent.password); } } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Canvas; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.engine3d.core.VG; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.materials.TextureMaterial; import flash.display.BitmapData; import flash.geom.Matrix3D; import flash.geom.Vector3D; import flash.utils.Dictionary; use namespace alternativa3d; public class Sprite3D extends Object3D { private static var tma:Number; private static var tmb:Number; private static var tmc:Number; private static var tmd:Number; private static var tmtx:Number; private static var tmty:Number; public var material:Material; public var originX:Number = 0.5; public var originY:Number = 0.5; public var sorting:int = 0; public var clipping:int = 2; public var rotation:Number = 0; public var autoSize:Boolean = false; public var width:Number; public var height:Number; public var perspectiveScale:Boolean = true; public var topLeftU:Number = 0; public var topLeftV:Number = 0; public var bottomRightU:Number = 1; public var bottomRightV:Number = 1; public var depthTest:Boolean = true; public function Sprite3D(param1:Number, param2:Number, param3:Material = null) { super(); this.width = param1; this.height = param2; this.material = param3; shadowMapAlphaThreshold = 100; } override public function calculateResolution(param1:int, param2:int, param3:int = 1, param4:Matrix3D = null) : Number { var local9:BitmapData = null; var local10:Object3D = null; var local11:Number = NaN; var local5:Number = this.width; var local6:Number = this.height; var local7:Number = this.bottomRightU - this.topLeftU; var local8:Number = this.bottomRightV - this.topLeftV; if(this.autoSize && this.material is TextureMaterial) { local9 = (this.material as TextureMaterial).texture; if(local9 != null) { local5 = local9.width * local7; local6 = local9.height * local8; } } if(param4 != null) { local10 = new Object3D(); local10.matrix = param4; local10.alternativa3d::composeMatrix(); local11 = (Math.sqrt(local10.alternativa3d::ma * local10.alternativa3d::ma + local10.alternativa3d::me * local10.alternativa3d::me + local10.alternativa3d::mi * local10.alternativa3d::mi) + Math.sqrt(local10.alternativa3d::mb * local10.alternativa3d::mb + local10.alternativa3d::mf * local10.alternativa3d::mf + local10.alternativa3d::mj * local10.alternativa3d::mj) + Math.sqrt(local10.alternativa3d::mc * local10.alternativa3d::mc + local10.alternativa3d::mg * local10.alternativa3d::mg + local10.alternativa3d::mk * local10.alternativa3d::mk)) / 3; local5 *= local11; local6 *= local11; } local5 /= param1 * local7; local6 /= param2 * local8; if(param3 == 0) { return local5; } if(param3 == 1) { return (local5 + local6) / 2; } if(param3 == 2) { return local5 < local6 ? local5 : local6; } return local5 > local6 ? local5 : local6; } override public function intersectRay(param1:Vector3D, param2:Vector3D, param3:Dictionary = null, param4:Camera3D = null) : RayIntersectionData { var local5:RayIntersectionData = null; var local24:Vertex = null; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Vector3D = null; if(param4 == null || param3 != null && param3[this]) { return null; } param4.alternativa3d::composeCameraMatrix(); var local6:Object3D = param4; while(local6.alternativa3d::_parent != null) { local6 = local6.alternativa3d::_parent; local6.alternativa3d::composeMatrix(); param4.alternativa3d::appendMatrix(local6); } param4.alternativa3d::invertMatrix(); alternativa3d::composeMatrix(); local6 = this; while(local6.alternativa3d::_parent != null) { local6 = local6.alternativa3d::_parent; local6.alternativa3d::composeMatrix(); alternativa3d::appendMatrix(local6); } alternativa3d::appendMatrix(param4); alternativa3d::calculateInverseMatrix(); var local7:Number = param4.nearClipping; var local8:Number = param4.farClipping; param4.nearClipping = -Number.MAX_VALUE; param4.farClipping = Number.MAX_VALUE; alternativa3d::culling = 0; var local9:Face = this.calculateFace(param4); param4.nearClipping = local7; param4.farClipping = local8; var local10:Wrapper = local9.alternativa3d::wrapper; while(local10 != null) { local24 = local10.alternativa3d::vertex; local24.x = alternativa3d::ima * local24.alternativa3d::cameraX + alternativa3d::imb * local24.alternativa3d::cameraY + alternativa3d::imc * local24.alternativa3d::cameraZ + alternativa3d::imd; local24.y = alternativa3d::ime * local24.alternativa3d::cameraX + alternativa3d::imf * local24.alternativa3d::cameraY + alternativa3d::img * local24.alternativa3d::cameraZ + alternativa3d::imh; local24.z = alternativa3d::imi * local24.alternativa3d::cameraX + alternativa3d::imj * local24.alternativa3d::cameraY + alternativa3d::imk * local24.alternativa3d::cameraZ + alternativa3d::iml; local10 = local10.alternativa3d::next; } var local11:Wrapper = local9.alternativa3d::wrapper; var local12:Vertex = local11.alternativa3d::vertex; local11 = local11.alternativa3d::next; var local13:Vertex = local11.alternativa3d::vertex; local11 = local11.alternativa3d::next; var local14:Vertex = local11.alternativa3d::vertex; local11 = local11.alternativa3d::next; var local15:Vertex = local11.alternativa3d::vertex; local12.u = this.topLeftU; local12.v = this.topLeftV; local13.u = this.topLeftU; local13.v = this.bottomRightV; local14.u = this.bottomRightU; local14.v = this.bottomRightV; local15.u = this.bottomRightU; local15.v = this.topLeftV; var local16:Number = local13.x - local12.x; var local17:Number = local13.y - local12.y; var local18:Number = local13.z - local12.z; var local19:Number = local14.x - local12.x; var local20:Number = local14.y - local12.y; var local21:Number = local14.z - local12.z; local9.alternativa3d::normalX = local21 * local17 - local20 * local18; local9.alternativa3d::normalY = local19 * local18 - local21 * local16; local9.alternativa3d::normalZ = local20 * local16 - local19 * local17; var local22:Number = 1 / Math.sqrt(local9.alternativa3d::normalX * local9.alternativa3d::normalX + local9.alternativa3d::normalY * local9.alternativa3d::normalY + local9.alternativa3d::normalZ * local9.alternativa3d::normalZ); local9.alternativa3d::normalX *= local22; local9.alternativa3d::normalY *= local22; local9.alternativa3d::normalZ *= local22; local9.alternativa3d::offset = local12.x * local9.alternativa3d::normalX + local12.y * local9.alternativa3d::normalY + local12.z * local9.alternativa3d::normalZ; var local23:Number = param2.x * local9.alternativa3d::normalX + param2.y * local9.alternativa3d::normalY + param2.z * local9.alternativa3d::normalZ; if(local23 < 0) { local25 = param1.x * local9.alternativa3d::normalX + param1.y * local9.alternativa3d::normalY + param1.z * local9.alternativa3d::normalZ - local9.alternativa3d::offset; if(local25 > 0) { local26 = -local25 / local23; local27 = param1.x + param2.x * local26; local28 = param1.y + param2.y * local26; local29 = param1.z + param2.z * local26; local10 = local9.alternativa3d::wrapper; while(local10 != null) { local12 = local10.alternativa3d::vertex; local13 = local10.alternativa3d::next != null ? local10.alternativa3d::next.alternativa3d::vertex : local9.alternativa3d::wrapper.alternativa3d::vertex; local16 = local13.x - local12.x; local17 = local13.y - local12.y; local18 = local13.z - local12.z; local19 = local27 - local12.x; local20 = local28 - local12.y; local21 = local29 - local12.z; if((local21 * local17 - local20 * local18) * local9.alternativa3d::normalX + (local19 * local18 - local21 * local16) * local9.alternativa3d::normalY + (local20 * local16 - local19 * local17) * local9.alternativa3d::normalZ < 0) { break; } local10 = local10.alternativa3d::next; } if(local10 == null) { local30 = new Vector3D(local27,local28,local29); local5 = new RayIntersectionData(); local5.object = this; local5.face = null; local5.point = local30; local5.uv = local9.getUV(local30); local5.time = local26; } } } param4.alternativa3d::deferredDestroy(); return local5; } override public function clone() : Object3D { var local1:Sprite3D = new Sprite3D(this.width,this.height); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Object3D) : void { super.clonePropertiesFrom(param1); var local2:Sprite3D = param1 as Sprite3D; this.width = local2.width; this.height = local2.height; this.autoSize = local2.autoSize; this.material = local2.material; this.clipping = local2.clipping; this.sorting = local2.sorting; this.originX = local2.originX; this.originY = local2.originY; this.topLeftU = local2.topLeftU; this.topLeftV = local2.topLeftV; this.bottomRightU = local2.bottomRightU; this.bottomRightV = local2.bottomRightV; this.rotation = local2.rotation; this.perspectiveScale = local2.perspectiveScale; } override alternativa3d function draw(param1:Camera3D, param2:Canvas) : void { var local3:Canvas = null; var local4:int = 0; if(this.material == null) { return; } var local5:Face = this.calculateFace(param1); if(local5 != null) { alternativa3d::calculateInverseMatrix(); if(param1.debug && (local4 = int(param1.alternativa3d::checkInDebug(this))) > 0) { local3 = param2.alternativa3d::getChildCanvas(true,false); if(Boolean(local4 & Debug.EDGES)) { Debug.alternativa3d::drawEdges(param1,local3,local5,16777215); } if(Boolean(local4 & Debug.BOUNDS)) { Debug.alternativa3d::drawBounds(param1,local3,this,boundMinX,boundMinY,boundMinZ,boundMaxX,boundMaxY,boundMaxZ); } } local3 = param2.alternativa3d::getChildCanvas(true,false,this,alpha,blendMode,colorTransform,filters); this.material.alternativa3d::drawViewAligned(param1,local3,local5,alternativa3d::ml,tma,tmb,tmc,tmd,tmtx,tmty); } } override alternativa3d function getVG(param1:Camera3D) : VG { if(this.material == null) { return null; } var local2:Face = this.calculateFace(param1); if(local2 != null) { alternativa3d::calculateInverseMatrix(); local2.alternativa3d::normalX = 0; local2.alternativa3d::normalY = 0; local2.alternativa3d::normalZ = -1; local2.alternativa3d::offset = -alternativa3d::ml; return VG.alternativa3d::create(this,local2,this.sorting,param1.debug ? int(param1.alternativa3d::checkInDebug(this)) : 0,true,tma,tmb,tmc,tmd,tmtx,tmty); } return null; } private function calculateFace(param1:Camera3D) : Face { var local3:Number = NaN; var local4:Number = NaN; var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Vertex = null; var local12:Vertex = null; var local22:Number = NaN; var local25:BitmapData = null; var local26:Number = NaN; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local34:Number = NaN; var local35:Vertex = null; var local36:Vertex = null; var local37:Vertex = null; var local38:Vertex = null; alternativa3d::culling &= 60; var local2:Number = Number(alternativa3d::ml); if(local2 <= param1.nearClipping || local2 >= param1.farClipping) { return null; } var local13:Number = this.width; var local14:Number = this.height; var local15:Number = this.bottomRightU - this.topLeftU; var local16:Number = this.bottomRightV - this.topLeftV; if(this.autoSize && this.material is TextureMaterial) { local25 = (this.material as TextureMaterial).texture; if(local25 != null) { local13 = local25.width * local15; local14 = local25.height * local16; } } var local17:Number = param1.alternativa3d::viewSizeX / local2; var local18:Number = param1.alternativa3d::viewSizeY / local2; var local19:Number = param1.alternativa3d::focalLength / local2; var local20:Number = param1.alternativa3d::focalLength / param1.alternativa3d::viewSizeX; var local21:Number = param1.alternativa3d::focalLength / param1.alternativa3d::viewSizeY; local3 = alternativa3d::ma / local20; local4 = alternativa3d::me / local21; local22 = Math.sqrt(local3 * local3 + local4 * local4 + alternativa3d::mi * alternativa3d::mi); local3 = alternativa3d::mb / local20; local4 = alternativa3d::mf / local21; local22 += Math.sqrt(local3 * local3 + local4 * local4 + alternativa3d::mj * alternativa3d::mj); local3 = alternativa3d::mc / local20; local4 = alternativa3d::mg / local21; local22 += Math.sqrt(local3 * local3 + local4 * local4 + alternativa3d::mk * alternativa3d::mk); local22 /= 3; if(!this.perspectiveScale) { local22 /= local19; } if(this.rotation == 0) { local26 = local22 * local13 * local20; local27 = local22 * local14 * local21; local3 = alternativa3d::md - this.originX * local26; local4 = alternativa3d::mh - this.originY * local27; local7 = local3 + local26; local8 = local4 + local27; tmtx = (local3 - local26 * this.topLeftU / local15) * local17; tmty = (local4 - local27 * this.topLeftV / local16) * local18; if(alternativa3d::culling > 0) { if(local3 > local2 || local4 > local2 || local7 < -local2 || local8 < -local2) { return null; } if(this.clipping == 2) { if(local3 < -local2) { local3 = -local2; } if(local4 < -local2) { local4 = -local2; } if(local7 > local2) { local7 = local2; } if(local8 > local2) { local8 = local2; } } } local11 = Vertex.alternativa3d::createList(4); local12 = local11; local12.alternativa3d::cameraX = local3; local12.alternativa3d::cameraY = local4; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local3; local12.alternativa3d::cameraY = local8; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local7; local12.alternativa3d::cameraY = local8; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local7; local12.alternativa3d::cameraY = local4; local12.alternativa3d::cameraZ = local2; tma = local22 * local19 * local13 / local15; tmb = 0; tmc = 0; tmd = local22 * local19 * local14 / local16; } else { local28 = -Math.sin(this.rotation) * local22; local29 = Math.cos(this.rotation) * local22; local30 = local29 * local13 * local20; local31 = -local28 * local13 * local21; local32 = local28 * local14 * local20; local33 = local29 * local14 * local21; local3 = alternativa3d::md - this.originX * local30 - this.originY * local32; local4 = alternativa3d::mh - this.originX * local31 - this.originY * local33; local5 = local3 + local32; local6 = local4 + local33; local7 = local3 + local30 + local32; local8 = local4 + local31 + local33; local9 = local3 + local30; local10 = local4 + local31; tmtx = (local3 - local30 * this.topLeftU / local15 - local32 * this.topLeftV / local16) * local17; tmty = (local4 - local31 * this.topLeftU / local15 - local33 * this.topLeftV / local16) * local18; if(alternativa3d::culling > 0) { if(this.clipping == 1) { if(alternativa3d::culling & 4 && local2 <= -local3 && local2 <= -local5 && local2 <= -local7 && local2 <= -local9) { return null; } if(alternativa3d::culling & 8 && local2 <= local3 && local2 <= local5 && local2 <= local7 && local2 <= local9) { return null; } if(alternativa3d::culling & 0x10 && local2 <= -local4 && local2 <= -local6 && local2 <= -local8 && local2 <= -local10) { return null; } if(alternativa3d::culling & 0x20 && local2 <= local4 && local2 <= local6 && local2 <= local8 && local2 <= local10) { return null; } local11 = Vertex.alternativa3d::createList(4); local12 = local11; local12.alternativa3d::cameraX = local3; local12.alternativa3d::cameraY = local4; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local3 + local32; local12.alternativa3d::cameraY = local4 + local33; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local3 + local30 + local32; local12.alternativa3d::cameraY = local4 + local31 + local33; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local3 + local30; local12.alternativa3d::cameraY = local4 + local31; local12.alternativa3d::cameraZ = local2; } else { if(Boolean(alternativa3d::culling & 4)) { if(local2 <= -local3 && local2 <= -local5 && local2 <= -local7 && local2 <= -local9) { return null; } if(local2 > -local3 && local2 > -local5 && local2 > -local7 && local2 > -local9) { alternativa3d::culling &= 59; } } if(Boolean(alternativa3d::culling & 8)) { if(local2 <= local3 && local2 <= local5 && local2 <= local7 && local2 <= local9) { return null; } if(local2 > local3 && local2 > local5 && local2 > local7 && local2 > local9) { alternativa3d::culling &= 55; } } if(Boolean(alternativa3d::culling & 0x10)) { if(local2 <= -local4 && local2 <= -local6 && local2 <= -local8 && local2 <= -local10) { return null; } if(local2 > -local4 && local2 > -local6 && local2 > -local8 && local2 > -local10) { alternativa3d::culling &= 47; } } if(Boolean(alternativa3d::culling & 0x20)) { if(local2 <= local4 && local2 <= local6 && local2 <= local8 && local2 <= local10) { return null; } if(local2 > local4 && local2 > local6 && local2 > local8 && local2 > local10) { alternativa3d::culling &= 31; } } local11 = Vertex.alternativa3d::createList(4); local12 = local11; local12.alternativa3d::cameraX = local3; local12.alternativa3d::cameraY = local4; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local3 + local32; local12.alternativa3d::cameraY = local4 + local33; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local3 + local30 + local32; local12.alternativa3d::cameraY = local4 + local31 + local33; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local3 + local30; local12.alternativa3d::cameraY = local4 + local31; local12.alternativa3d::cameraZ = local2; if(alternativa3d::culling > 0) { if(Boolean(alternativa3d::culling & 4)) { local35 = local12; local3 = Number(local35.alternativa3d::cameraX); local36 = local11; local11 = null; local12 = null; while(local36 != null) { local38 = local36.alternativa3d::next; local5 = Number(local36.alternativa3d::cameraX); if(local2 > -local5 && local2 <= -local3 || local2 <= -local5 && local2 > -local3) { local34 = (local3 + local2) / (local3 - local5); local37 = local36.alternativa3d::create(); local37.alternativa3d::cameraX = local3 + (local5 - local3) * local34; local37.alternativa3d::cameraY = local35.alternativa3d::cameraY + (local36.alternativa3d::cameraY - local35.alternativa3d::cameraY) * local34; local37.alternativa3d::cameraZ = local2; if(local11 != null) { local12.alternativa3d::next = local37; } else { local11 = local37; } local12 = local37; } if(local2 > -local5) { if(local11 != null) { local12.alternativa3d::next = local36; } else { local11 = local36; } local12 = local36; local36.alternativa3d::next = null; } else { local36.alternativa3d::next = Vertex.alternativa3d::collector; Vertex.alternativa3d::collector = local36; } local35 = local36; local3 = local5; local36 = local38; } if(local11 == null) { return null; } } if(Boolean(alternativa3d::culling & 8)) { local35 = local12; local3 = Number(local35.alternativa3d::cameraX); local36 = local11; local11 = null; local12 = null; while(local36 != null) { local38 = local36.alternativa3d::next; local5 = Number(local36.alternativa3d::cameraX); if(local2 > local5 && local2 <= local3 || local2 <= local5 && local2 > local3) { local34 = (local2 - local3) / (local5 - local3); local37 = local36.alternativa3d::create(); local37.alternativa3d::cameraX = local3 + (local5 - local3) * local34; local37.alternativa3d::cameraY = local35.alternativa3d::cameraY + (local36.alternativa3d::cameraY - local35.alternativa3d::cameraY) * local34; local37.alternativa3d::cameraZ = local2; if(local11 != null) { local12.alternativa3d::next = local37; } else { local11 = local37; } local12 = local37; } if(local2 > local5) { if(local11 != null) { local12.alternativa3d::next = local36; } else { local11 = local36; } local12 = local36; local36.alternativa3d::next = null; } else { local36.alternativa3d::next = Vertex.alternativa3d::collector; Vertex.alternativa3d::collector = local36; } local35 = local36; local3 = local5; local36 = local38; } if(local11 == null) { return null; } } if(Boolean(alternativa3d::culling & 0x10)) { local35 = local12; local4 = Number(local35.alternativa3d::cameraY); local36 = local11; local11 = null; local12 = null; while(local36 != null) { local38 = local36.alternativa3d::next; local6 = Number(local36.alternativa3d::cameraY); if(local2 > -local6 && local2 <= -local4 || local2 <= -local6 && local2 > -local4) { local34 = (local4 + local2) / (local4 - local6); local37 = local36.alternativa3d::create(); local37.alternativa3d::cameraX = local35.alternativa3d::cameraX + (local36.alternativa3d::cameraX - local35.alternativa3d::cameraX) * local34; local37.alternativa3d::cameraY = local4 + (local6 - local4) * local34; local37.alternativa3d::cameraZ = local2; if(local11 != null) { local12.alternativa3d::next = local37; } else { local11 = local37; } local12 = local37; } if(local2 > -local6) { if(local11 != null) { local12.alternativa3d::next = local36; } else { local11 = local36; } local12 = local36; local36.alternativa3d::next = null; } else { local36.alternativa3d::next = Vertex.alternativa3d::collector; Vertex.alternativa3d::collector = local36; } local35 = local36; local4 = local6; local36 = local38; } if(local11 == null) { return null; } } if(Boolean(alternativa3d::culling & 0x20)) { local35 = local12; local4 = Number(local35.alternativa3d::cameraY); local36 = local11; local11 = null; local12 = null; while(local36 != null) { local38 = local36.alternativa3d::next; local6 = Number(local36.alternativa3d::cameraY); if(local2 > local6 && local2 <= local4 || local2 <= local6 && local2 > local4) { local34 = (local2 - local4) / (local6 - local4); local37 = local36.alternativa3d::create(); local37.alternativa3d::cameraX = local35.alternativa3d::cameraX + (local36.alternativa3d::cameraX - local35.alternativa3d::cameraX) * local34; local37.alternativa3d::cameraY = local4 + (local6 - local4) * local34; local37.alternativa3d::cameraZ = local2; if(local11 != null) { local12.alternativa3d::next = local37; } else { local11 = local37; } local12 = local37; } if(local2 > local6) { if(local11 != null) { local12.alternativa3d::next = local36; } else { local11 = local36; } local12 = local36; local36.alternativa3d::next = null; } else { local36.alternativa3d::next = Vertex.alternativa3d::collector; Vertex.alternativa3d::collector = local36; } local35 = local36; local4 = local6; local36 = local38; } if(local11 == null) { return null; } } } } } else { local11 = Vertex.alternativa3d::createList(4); local12 = local11; local12.alternativa3d::cameraX = local3; local12.alternativa3d::cameraY = local4; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local3 + local32; local12.alternativa3d::cameraY = local4 + local33; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local3 + local30 + local32; local12.alternativa3d::cameraY = local4 + local31 + local33; local12.alternativa3d::cameraZ = local2; local12 = local12.alternativa3d::next; local12.alternativa3d::cameraX = local3 + local30; local12.alternativa3d::cameraY = local4 + local31; local12.alternativa3d::cameraZ = local2; } tma = local29 * local19 * local13 / local15; tmb = -local28 * local19 * local13 / local15; tmc = local28 * local19 * local14 / local16; tmd = local29 * local19 * local14 / local16; } param1.alternativa3d::lastVertex.alternativa3d::next = local11; param1.alternativa3d::lastVertex = local12; var local23:Face = Face.alternativa3d::create(); local23.material = this.material; param1.alternativa3d::lastFace.alternativa3d::next = local23; param1.alternativa3d::lastFace = local23; var local24:Wrapper = Wrapper.alternativa3d::create(); local23.alternativa3d::wrapper = local24; local24.alternativa3d::vertex = local11; local11 = local11.alternativa3d::next; while(local11 != null) { local24.alternativa3d::next = local24.alternativa3d::create(); local24 = local24.alternativa3d::next; local24.alternativa3d::vertex = local11; local11 = local11.alternativa3d::next; } return local23; } override alternativa3d function updateBounds(param1:Object3D, param2:Object3D = null) : void { var local11:BitmapData = null; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local3:Number = this.width; var local4:Number = this.height; if(this.autoSize && this.material is TextureMaterial) { local11 = (this.material as TextureMaterial).texture; if(local11 != null) { local3 = local11.width * (this.bottomRightU - this.topLeftU); local4 = local11.height * (this.bottomRightV - this.topLeftV); } } var local5:Number = (this.originX >= 0.5 ? this.originX : 1 - this.originX) * local3; var local6:Number = (this.originY >= 0.5 ? this.originY : 1 - this.originY) * local4; var local7:Number = Math.sqrt(local5 * local5 + local6 * local6); var local8:Number = 0; var local9:Number = 0; var local10:Number = 0; if(param2 != null) { local12 = Number(param2.alternativa3d::ma); local13 = Number(param2.alternativa3d::me); local14 = Number(param2.alternativa3d::mi); local15 = Math.sqrt(local12 * local12 + local13 * local13 + local14 * local14); local12 = Number(param2.alternativa3d::mb); local13 = Number(param2.alternativa3d::mf); local14 = Number(param2.alternativa3d::mj); local15 += Math.sqrt(local12 * local12 + local13 * local13 + local14 * local14); local12 = Number(param2.alternativa3d::mc); local13 = Number(param2.alternativa3d::mg); local14 = Number(param2.alternativa3d::mk); local15 += Math.sqrt(local12 * local12 + local13 * local13 + local14 * local14); local7 *= local15 / 3; local8 = Number(param2.alternativa3d::md); local9 = Number(param2.alternativa3d::mh); local10 = Number(param2.alternativa3d::ml); } if(local8 - local7 < param1.boundMinX) { param1.boundMinX = local8 - local7; } if(local8 + local7 > param1.boundMaxX) { param1.boundMaxX = local8 + local7; } if(local9 - local7 < param1.boundMinY) { param1.boundMinY = local9 - local7; } if(local9 + local7 > param1.boundMaxY) { param1.boundMaxY = local9 + local7; } if(local10 - local7 < param1.boundMinZ) { param1.boundMinZ = local10 - local7; } if(local10 + local7 > param1.boundMaxZ) { param1.boundMaxZ = local10 + local7; } } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.sfx.shoot.twins { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.sfx.shoot.twins.TwinsShootSFXCC; public class VectorCodecTwinsShootSFXCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecTwinsShootSFXCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(TwinsShootSFXCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<TwinsShootSFXCC> = new Vector.<TwinsShootSFXCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = TwinsShootSFXCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:TwinsShootSFXCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<TwinsShootSFXCC> = Vector.<TwinsShootSFXCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.tanksservices.model.notifier { import alternativa.types.Long; public class AbstractNotifier { private var _userId:Long; public function AbstractNotifier(param1:Long = null) { super(); this._userId = param1; } public function get userId() : Long { return this._userId; } public function set userId(param1:Long) : void { this._userId = param1; } public function toString() : String { var local1:String = "AbstractNotifier ["; local1 += "userId = " + this.userId + " "; return local1 + "]"; } } }
package alternativa.tanks.battle.objects.tank.cheatsemulation { import alternativa.math.Quaternion; import alternativa.physics.Body; import alternativa.tanks.battle.PostPhysicsController; public class ZCoordinateFreezer implements PostPhysicsController { private var body:Body; private var z:Number; private var orientation:Quaternion = new Quaternion(); public function ZCoordinateFreezer(param1:Body) { super(); } public function runAfterPhysicsUpdate(param1:Number) : void { } } }
package alternativa.tanks.models.battlefield.gui.help { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.help.Helper; import alternativa.tanks.locale.constants.TextConst; import assets.icons.HelpWindow; public class ControlsHelper extends Helper { public static const GROUP_ID:String = "Tank.ControlsHelper"; public static const HELPER_ID:int = 1; private var helpWindow:HelpWindow; public function ControlsHelper() { super(); this.init(); } override public function align(stageWidth:int, stageHeight:int) : void { this.helpWindow.x = (stageWidth - this.helpWindow.width) / 2; this.helpWindow.y = (stageHeight - this.helpWindow.height) / 2; } private function init() : void { var localeService:ILocaleService = ILocaleService(Main.osgi.getService(ILocaleService)); this.helpWindow = new HelpWindow(localeService.getText(TextConst.GUI_LANG)); this.helpWindow.mouseEnabled = false; addChild(this.helpWindow); _showLimit = 10; } } }
package alternativa.tanks.models.clan.membersdata { import alternativa.tanks.gui.clanmanagement.ClanPermissionsManager; import alternativa.tanks.models.service.ClanNotificationsManager; import alternativa.types.Long; import flash.utils.Dictionary; import projects.tanks.client.clans.clan.clanmembersdata.UserData; import projects.tanks.client.clans.clan.permissions.ClanPermission; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; public class ClanMembersDataServiceImpl implements ClanMembersDataService { [Inject] public static var userInfoService:IUserInfoService; private var usersData:Dictionary = new Dictionary(); public function ClanMembersDataServiceImpl() { super(); } public function setData(param1:UserData) : void { this.usersData[param1.userId] = param1; ClanPermissionsManager.updatePositions(param1); } public function getKills(param1:Long) : int { return this.usersData[param1].kills; } public function getScore(param1:Long) : int { return this.usersData[param1].score; } public function getDeaths(param1:Long) : int { return this.usersData[param1].deaths; } public function getKillDeathRatio(param1:Long) : Number { var local2:Number = Number(this.usersData[param1].deaths); var local3:Number = Number(this.usersData[param1].kills); if(local2 == 0) { return local3; } return local3 / local2; } public function getDateInClanInSec(param1:Long) : int { return this.usersData[param1].dateInClanInSec; } public function getPermission(param1:Long) : ClanPermission { if(param1 in this.usersData) { return this.usersData[param1].permission; } return ClanPermission.NOVICE; } public function getLastVisitDateInSec(param1:Long) : Long { return this.usersData[param1].lastVisitTime; } public function getClanMemberData(param1:Long) : Object { var local2:Object = {}; local2.score = this.getScore(param1).toString(); local2.permission = this.getPermission(param1); local2.kills = this.getKills(param1).toString(); local2.deaths = this.getDeaths(param1).toString(); local2.score = this.getScore(param1).toString(); local2.kd = this.getKillDeathRatio(param1).toFixed(2).toString(); local2.date = this.getDateInClanInSec(param1); local2.lastOnlineDate = this.getLastVisitDateInSec(param1); local2.id = param1; var local3:Long = userInfoService.getCurrentUserId(); local2.currentUserId = local3; local2.currentUserPermission = this.getPermission(local3); local2.isNew = ClanNotificationsManager.userInAcceptedNotifications(param1); return local2; } } }
package controls.dropdownlist { import assets.combo.ComboListOverState; import controls.base.LabelBase; import fl.controls.listClasses.CellRenderer; import fl.controls.listClasses.ListData; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObject; import flash.display.Sprite; import flash.text.TextFieldAutoSize; public class ComboBoxRenderer extends CellRenderer { private var nicon:DisplayObject; private var normalStyle:Bitmap; private var overStyle:ComboListOverState = new ComboListOverState(); public function ComboBoxRenderer() { super(); } override public function set data(param1:Object) : void { this.normalStyle = new Bitmap(new BitmapData(1,1,true,0)); _data = param1; setStyle("upSkin",this.normalStyle); setStyle("downSkin",this.overStyle); setStyle("overSkin",this.overStyle); setStyle("selectedUpSkin",this.normalStyle); setStyle("selectedOverSkin",this.overStyle); setStyle("selectedDownSkin",this.overStyle); } protected function myIcon(param1:Object) : Sprite { var local2:Sprite = null; var local3:LabelBase = null; local2 = new Sprite(); local3 = new LabelBase(); local3.autoSize = TextFieldAutoSize.NONE; local3.color = 16777215; local3.alpha = 1; local3.text = param1.gameName; local3.height = 20; local3.width = _width - 20; local3.x = -3; local3.y = 0; local2.addChild(local3); return local2; } override public function set listData(param1:ListData) : void { _listData = param1; label = ""; this.nicon = this.myIcon(_data); if(this.nicon != null) { setStyle("icon",this.nicon); } } override protected function drawLayout() : void { super.drawLayout(); background.width = width - 6; background.height = height; } override protected function drawIcon() : void { var local1:DisplayObject = icon; var local2:String = enabled ? mouseState : "disabled"; if(selected) { local2 = "selected" + local2.substr(0,1).toUpperCase() + local2.substr(1); } local2 += "Icon"; var local3:Object = getStyleValue(local2); if(local3 == null) { local3 = getStyleValue("icon"); } if(local3 != null) { icon = getDisplayObjectInstance(local3); } if(icon != null) { addChildAt(icon,1); } if(local1 != null && local1 != icon && local1.parent == this) { removeChild(local1); } } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.uid { import alternativa.types.Long; import flash.utils.Dictionary; import projects.tanks.client.tanksservices.model.notifier.uid.IUidNotifierModelBase; import projects.tanks.client.tanksservices.model.notifier.uid.UidNotifierData; import projects.tanks.client.tanksservices.model.notifier.uid.UidNotifierModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.model.UserRefresh; import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifier; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.UserInfoConsumer; [ModelInfo] public class UidNotifierModel extends UidNotifierModelBase implements IUidNotifierModelBase, UserRefresh { private var data:Dictionary = new Dictionary(); public function UidNotifierModel() { super(); } public function setUid(param1:Vector.<UidNotifierData>) : void { var local2:UidNotifierData = null; for each(local2 in param1) { this.setAndUpdateConsumer(local2); } } private function setAndUpdateConsumer(param1:UidNotifierData) : void { var local4:UserInfoConsumer = null; var local2:Long = param1.userId; this.data[local2] = param1.uid; var local3:UserNotifier = UserNotifier(object.adapt(UserNotifier)); if(local3.hasDataConsumer(local2)) { local4 = local3.getDataConsumer(local2); local4.setUid(param1.uid); } } public function refresh(param1:Long, param2:UserInfoConsumer) : void { if(param1 in this.data) { param2.setUid(this.data[param1]); } } public function remove(param1:Long) : void { delete this.data[param1]; } } }
package alternativa.tanks.service.device { public class DeviceOwningType { public static var BOUGHT:DeviceOwningType = new DeviceOwningType("bought"); public static var RENT:DeviceOwningType = new DeviceOwningType("rent"); public static var NOT_OWNED:DeviceOwningType = new DeviceOwningType("not_owned"); private var name:String; public function DeviceOwningType(param1:String) { super(); this.name = param1; } } }
package com.alternativaplatform.client.models.core.community.chat { public interface IChatModelBase { } }
package _codec.projects.tanks.client.battlefield.models.tankparts.sfx.colortransform.struct { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import alternativa.types.Short; import projects.tanks.client.battlefield.models.tankparts.sfx.colortransform.struct.ColorTransformStruct; public class CodecColorTransformStruct implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_alphaMultiplier:ICodec; private var codec_alphaOffset:ICodec; private var codec_blueMultiplier:ICodec; private var codec_blueOffset:ICodec; private var codec_greenMultiplier:ICodec; private var codec_greenOffset:ICodec; private var codec_redMultiplier:ICodec; private var codec_redOffset:ICodec; private var codec_t:ICodec; public function CodecColorTransformStruct() { super(); } public function init(param1:IProtocol) : void { this.codec_alphaMultiplier = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_alphaOffset = param1.getCodec(new TypeCodecInfo(Short,false)); this.codec_blueMultiplier = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_blueOffset = param1.getCodec(new TypeCodecInfo(Short,false)); this.codec_greenMultiplier = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_greenOffset = param1.getCodec(new TypeCodecInfo(Short,false)); this.codec_redMultiplier = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_redOffset = param1.getCodec(new TypeCodecInfo(Short,false)); this.codec_t = param1.getCodec(new TypeCodecInfo(Float,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ColorTransformStruct = new ColorTransformStruct(); local2.alphaMultiplier = this.codec_alphaMultiplier.decode(param1) as Number; local2.alphaOffset = this.codec_alphaOffset.decode(param1) as int; local2.blueMultiplier = this.codec_blueMultiplier.decode(param1) as Number; local2.blueOffset = this.codec_blueOffset.decode(param1) as int; local2.greenMultiplier = this.codec_greenMultiplier.decode(param1) as Number; local2.greenOffset = this.codec_greenOffset.decode(param1) as int; local2.redMultiplier = this.codec_redMultiplier.decode(param1) as Number; local2.redOffset = this.codec_redOffset.decode(param1) as int; local2.t = this.codec_t.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ColorTransformStruct = ColorTransformStruct(param2); this.codec_alphaMultiplier.encode(param1,local3.alphaMultiplier); this.codec_alphaOffset.encode(param1,local3.alphaOffset); this.codec_blueMultiplier.encode(param1,local3.blueMultiplier); this.codec_blueOffset.encode(param1,local3.blueOffset); this.codec_greenMultiplier.encode(param1,local3.greenMultiplier); this.codec_greenOffset.encode(param1,local3.greenOffset); this.codec_redMultiplier.encode(param1,local3.redMultiplier); this.codec_redOffset.encode(param1,local3.redOffset); this.codec_t.encode(param1,local3.t); } } }
package alternativa.gfx.core { import alternativa.gfx.alternativagfx; import flash.display3D.Context3D; import flash.display3D.Program3D; import flash.utils.ByteArray; use namespace alternativagfx; public class ProgramResource extends Resource { alternativagfx var program:Program3D; private var _vertexProgram:ByteArray; private var _fragmentProgram:ByteArray; public function ProgramResource(param1:ByteArray, param2:ByteArray) { super(); this._vertexProgram = param1; this._fragmentProgram = param2; } public function get vertexProgram() : ByteArray { return this._vertexProgram; } public function get fragmentProgram() : ByteArray { return this._fragmentProgram; } override public function dispose() : void { super.dispose(); if(this.program != null) { this.program.dispose(); this.program = null; } this._vertexProgram = null; this._fragmentProgram = null; } override public function reset() : void { super.reset(); if(this.program != null) { this.program.dispose(); this.program = null; } } override public function get available() : Boolean { return this._vertexProgram != null && this._fragmentProgram != null; } override public function create(param1:Context3D) : void { super.create(param1); this.program = param1.createProgram(); } override public function upload() : void { try { super.upload(); this.program.upload(this.vertexProgram,this.fragmentProgram); } catch(e:Error) { trace("The native shader compilation failed (internal)."); } } override public function destroy(b:Boolean) : * { } } }
package alternativa.tanks.models.weapon.terminator.sfx { import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.battlefield.models.tankparts.weapon.terminator.sfx.ITerminatorSFXModelBase; import projects.tanks.client.battlefield.models.tankparts.weapon.terminator.sfx.TerminatorSFXModelBase; [ModelInfo] public class TerminatorSFXModel extends TerminatorSFXModelBase implements ITerminatorSFXModelBase, TerminatorSFX, ObjectLoadListener { public function TerminatorSFXModel() { super(); } public function objectLoaded() : void { var local1:TerminatorSFXData = new TerminatorSFXData(getInitParam()); putData(TerminatorSFXData,local1); } public function getSfxData() : TerminatorSFXData { return TerminatorSFXData(getData(TerminatorSFXData)); } } }
package _codec.projects.tanks.client.chat.models.chat.chat { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.chat.models.chat.chat.ChatAddressMode; public class VectorCodecChatAddressModeLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecChatAddressModeLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(ChatAddressMode,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<ChatAddressMode> = new Vector.<ChatAddressMode>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ChatAddressMode(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ChatAddressMode = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ChatAddressMode> = Vector.<ChatAddressMode>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.battle { import alternativa.physics.Body; public interface Trigger { function checkTrigger(param1:Body) : void; } }
package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }
package projects.tanks.client.battlefield.models.tankparts.weapon.flamethrower { public class FlameThrowerCC { private var _coneAngle:Number; private var _range:Number; public function FlameThrowerCC(param1:Number = 0, param2:Number = 0) { super(); this._coneAngle = param1; this._range = param2; } public function get coneAngle() : Number { return this._coneAngle; } public function set coneAngle(param1:Number) : void { this._coneAngle = param1; } public function get range() : Number { return this._range; } public function set range(param1:Number) : void { this._range = param1; } public function toString() : String { var local1:String = "FlameThrowerCC ["; local1 += "coneAngle = " + this.coneAngle + " "; local1 += "range = " + this.range + " "; return local1 + "]"; } } }
package alternativa.tanks.model.payment.shop.discount { [ModelInterface] public interface ShopDiscount { function isEnabled() : Boolean; function applyDiscount(param1:Number) : Number; } }
package projects.tanks.client.commons.models.alert { public interface IAlertModelBase { function show(param1:String) : void; } }
package alternativa.tanks.battle.scene3d { import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Shadow; import alternativa.osgi.service.console.IConsole; import alternativa.tanks.battle.*; import alternativa.tanks.utils.MathUtils; import flash.utils.Dictionary; public class AmbientShadows { private static const MAX_FAR_DISTANCE:Number = 7000; private static const MAX_NEAR_DISTANCE:Number = 4000; private static const MIN_FAR_DISTANCE:Number = 2000; private static const MIN_NEAR_DISTANCE:Number = 1000; private static const EASING:Number = 0.01; private static const MAX_FPS:Number = 60; private static const MIN_FPS:Number = 20; private var camera:Camera3D; private const shadows:Dictionary = new Dictionary(); private var nearDistance:Number = 4000; private var farDistance:Number = 7000; private var enabled:Boolean; private var color:int; private var alpha:Number = 0.85; public function AmbientShadows(param1:Camera3D) { super(); this.camera = param1; this.registerConsoleCommands(); } public function setup(param1:int) : void { this.color = param1; } public function add(param1:Shadow) : void { param1.color = this.color; param1.alpha = this.alpha; param1.nearDistance = this.nearDistance; param1.farDistance = this.farDistance; this.shadows[param1] = true; if(this.enabled) { this.camera.addShadow(param1); } } public function remove(param1:Shadow) : void { delete this.shadows[param1]; if(this.enabled) { this.camera.removeShadow(param1); } } public function enable() : void { var local1:* = undefined; if(!this.enabled) { this.enabled = true; for(local1 in this.shadows) { this.camera.addShadow(local1); } } } public function disable() : void { var local1:* = undefined; if(this.enabled) { this.enabled = false; for(local1 in this.shadows) { this.camera.removeShadow(local1); } } } public function adjustDistances(param1:Number) : void { this.calculateDistances(param1); this.updateShadowsDistances(); } private function calculateDistances(param1:Number) : void { var local2:Number = MathUtils.clamp((param1 - MIN_FPS) / (MAX_FPS - MIN_FPS),0,1); var local3:Number = MIN_NEAR_DISTANCE + local2 * (MAX_NEAR_DISTANCE - MIN_NEAR_DISTANCE); this.nearDistance += (local3 - this.nearDistance) * EASING; var local4:Number = MIN_FAR_DISTANCE + local2 * (MAX_FAR_DISTANCE - MIN_FAR_DISTANCE); this.farDistance += (local4 - this.farDistance) * EASING; } private function updateShadowsDistances() : void { var local1:* = undefined; var local2:Shadow = null; for(local1 in this.shadows) { local2 = local1; local2.nearDistance = this.nearDistance; local2.farDistance = this.farDistance; } } private function registerConsoleCommands() : void { } private function setColor(param1:IConsole, param2:Array) : void { } private function setAlpha(param1:IConsole, param2:Array) : void { } } }
package alternativa.tanks.models.weapon.healing { import alternativa.physics.collision.types.RayHit; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class HealingGunCallbackAdapt implements HealingGunCallback { private var object:IGameObject; private var impl:HealingGunCallback; public function HealingGunCallbackAdapt(param1:IGameObject, param2:HealingGunCallback) { super(); this.object = param1; this.impl = param2; } public function updateHit(param1:int, param2:RayHit) : void { var time:int = param1; var rayHit:RayHit = param2; try { Model.object = this.object; this.impl.updateHit(time,rayHit); } finally { Model.popObject(); } } public function stop(param1:int) : void { var time:int = param1; try { Model.object = this.object; this.impl.stop(time); } finally { Model.popObject(); } } public function onTick(param1:int, param2:RayHit) : void { var time:int = param1; var rayHit:RayHit = param2; try { Model.object = this.object; this.impl.onTick(time,rayHit); } finally { Model.popObject(); } } } }
package _codec.projects.tanks.client.battlefield.models.user.tank.commands { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.battlefield.models.user.tank.commands.TurretControlType; public class VectorCodecTurretControlTypeLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecTurretControlTypeLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(TurretControlType,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<TurretControlType> = new Vector.<TurretControlType>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = TurretControlType(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:TurretControlType = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<TurretControlType> = Vector.<TurretControlType>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model.item.shopabonement { import projects.tanks.client.commons.types.ShopCategoryEnum; import projects.tanks.client.garage.models.shopabonement.IShopAbonementModelBase; import projects.tanks.client.garage.models.shopabonement.ShopAbonementModelBase; [ModelInfo] public class ShopAbonementModel extends ShopAbonementModelBase implements ShopAbonement, IShopAbonementModelBase { public function ShopAbonementModel() { super(); } public function getShopCategory() : ShopCategoryEnum { return getInitParam().shopCategory; } } }
package alternativa.tanks.models.effects.common.bonuscommon { import alternativa.engine3d.core.Object3DContainer; import alternativa.engine3d.objects.Mesh; import alternativa.math.Vector3; public class Parachute extends Object3DContainer { public static const RADIUS:Number = 266; public static const NUM_STRAPS:int = 12; private var ownAlpha:Number = 1; private var alphaMultiplier:Number = 1; public function Parachute(outerMeshSource:Mesh, innerMeshSource:Mesh) { super(); this.addMesh(Mesh(outerMeshSource.clone())); this.addMesh(Mesh(innerMeshSource.clone())); } private function addMesh(mesh:Mesh) : void { mesh.shadowMapAlphaThreshold = 0.1; mesh.calculateVerticesNormalsBySmoothingGroups(0.01); addChild(mesh); mesh.name = "parachute"; } public function recycle() : void { this.ownAlpha = 1; this.alphaMultiplier = 1; scaleX = 1; scaleY = 1; scaleZ = 1; alpha = 1; BonusCache.putParachute(this); } public function getAlpha() : Number { return this.ownAlpha; } public function setAlpha(value:Number) : void { this.ownAlpha = value; this.updateAlpha(); } private function updateAlpha() : void { alpha = this.alphaMultiplier * this.ownAlpha; } public function readPosition(result:Vector3) : void { result.x = x; result.y = y; result.z = z; } public function setAlphaMultiplier(value:Number) : void { this.alphaMultiplier = value; this.updateAlpha(); } } }
package projects.tanks.client.partners.impl.miniclip { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class MiniclipLoginModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function MiniclipLoginModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.garage.models.item.discount.proabonement { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ProAbonementRankDiscountModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ProAbonementRankDiscountModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package controls.buttons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.H50ButtonSkin_rightClass.png")] public class H50ButtonSkin_rightClass extends BitmapAsset { public function H50ButtonSkin_rightClass() { super(); } } }
package projects.tanks.client.garage.models.item.present { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class PresentItemModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:PresentItemModelServer; private var client:IPresentItemModelBase = IPresentItemModelBase(this); private var modelId:Long = Long.getLong(253893103,1551357114); public function PresentItemModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new PresentItemModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(PresentItemCC,false))); } protected function getInitParam() : PresentItemCC { return PresentItemCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.tanksservices.model.clientrestarttime { public interface IOnceADayActionModelBase { } }
package projects.tanks.client.battlefield.models.drone { import platform.client.fp10.core.resource.types.SoundResource; public class DroneSFXCC { private var _activationSound:SoundResource; public function DroneSFXCC(param1:SoundResource = null) { super(); this._activationSound = param1; } public function get activationSound() : SoundResource { return this._activationSound; } public function set activationSound(param1:SoundResource) : void { this._activationSound = param1; } public function toString() : String { var local1:String = "DroneSFXCC ["; local1 += "activationSound = " + this.activationSound + " "; return local1 + "]"; } } }
package _codec.projects.tanks.client.battlefield.models.battle.gui.group { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import projects.tanks.client.battlefield.models.battle.gui.group.MatchmakingGroupInfoCC; public class CodecMatchmakingGroupInfoCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_groupUserIds:ICodec; private var codec_hasGroups:ICodec; public function CodecMatchmakingGroupInfoCC() { super(); } public function init(param1:IProtocol) : void { this.codec_groupUserIds = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Long,false),false,1)); this.codec_hasGroups = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:MatchmakingGroupInfoCC = new MatchmakingGroupInfoCC(); local2.groupUserIds = this.codec_groupUserIds.decode(param1) as Vector.<Long>; local2.hasGroups = this.codec_hasGroups.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:MatchmakingGroupInfoCC = MatchmakingGroupInfoCC(param2); this.codec_groupUserIds.encode(param1,local3.groupUserIds); this.codec_hasGroups.encode(param1,local3.hasGroups); } } }
package alternativa.tanks.model.garage { import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ItemCategoryEnum; public class BuyableItemInfo { public var item:IGameObject; public var category:ItemCategoryEnum; public var preview:ImageResource; public var cost:int; public var isCountable:Boolean; public var modificationIndex:int; public function BuyableItemInfo(param1:IGameObject, param2:ItemCategoryEnum, param3:ImageResource, param4:int, param5:Boolean = false, param6:int = -1) { super(); this.item = param1; this.category = param2; this.preview = param3; this.cost = param4; this.isCountable = param5; this.modificationIndex = param6; } } }
package controls.dropdownlist { import controls.base.LabelBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Shape; import flash.display.Sprite; import flash.text.TextFieldAutoSize; public class AccountsRenderer extends ComboR { private static var overStyleClass:Class = AccountsRenderer_overStyleClass; private static var overStyleBitmapData:BitmapData = new overStyleClass().bitmapData; public function AccountsRenderer() { super(); } override protected function myIcon(param1:Object) : Sprite { var local3:LabelBase = null; var local2:Sprite = new Sprite(); local3 = new LabelBase(); local3.autoSize = TextFieldAutoSize.NONE; local3.color = 16777215; local3.alpha = param1.rang > 0 ? 0.5 : 1; local3.text = param1.gameName; local3.height = AccountsList.ROW_HEIGHT; local3.width = _width - 20; local3.x -= 5; local2.addChild(local3); var local4:DeleteIndicator = new DeleteIndicator(param1); local4.x = local2.width - local4.width + 5; local2.addChild(local4); tabEnabled = false; mouseEnabled = false; mouseChildren = true; return local2; } override public function set data(param1:Object) : void { var local2:Bitmap = new Bitmap(new BitmapData(1,1,true,0)); var local3:Shape = new Shape(); local3.graphics.beginBitmapFill(overStyleBitmapData); local3.graphics.drawRect(0,0,1,18); local3.graphics.endFill(); _data = param1; setStyle("upSkin",local2); setStyle("downSkin",local3); setStyle("overSkin",local3); setStyle("selectedUpSkin",local2); setStyle("selectedOverSkin",local3); setStyle("selectedDownSkin",local3); } } }
package alternativa.tanks.models.weapon.pumpkingun { public class PumpkinData { public var shotRadius:Number; public var shotSpeed:Number; public var energyCapacity:int; public var energyPerShot:int; public var energyRechargeSpeed:Number; public var shotDistance:Number; public function PumpkinData(shotRadius:Number, shotSpeed:Number, energyCapacity:int, energyPerShot:int, energyRechargeSpeed:int, shotDistance:Number) { super(); this.shotRadius = shotRadius; this.shotSpeed = shotSpeed; this.energyCapacity = energyCapacity; this.energyPerShot = energyPerShot; this.energyRechargeSpeed = energyRechargeSpeed; this.shotDistance = shotDistance; } } }
package projects.tanks.client.panel.model.shop.lootbox { public class LootBoxPackageCC { private var _count:int; private var _name:String; public function LootBoxPackageCC(param1:int = 0, param2:String = null) { super(); this._count = param1; this._name = param2; } public function get count() : int { return this._count; } public function set count(param1:int) : void { this._count = param1; } public function get name() : String { return this._name; } public function set name(param1:String) : void { this._name = param1; } public function toString() : String { var local1:String = "LootBoxPackageCC ["; local1 += "count = " + this.count + " "; local1 += "name = " + this.name + " "; return local1 + "]"; } } }
package alternativa.tanks.models.weapon.common { import platform.client.fp10.core.resource.types.SoundResource; [ModelInterface] public interface WeaponSound { function getTurretRotationSound() : SoundResource; } }
package projects.tanks.client.garage.models.item.drone { public interface IDroneModelBase { } }
package alternativa.tanks.gui.device.list { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.device.list.DeviceBorder_bottomClass.png")] public class DeviceBorder_bottomClass extends BitmapAsset { public function DeviceBorder_bottomClass() { super(); } } }
package alternativa.physics.collision.colliders { public class FaceSide { public static const FRONT:FaceSide = new FaceSide(); public static const BACK:FaceSide = new FaceSide(); public function FaceSide() { super(); } } }
package _codec.projects.tanks.client.panel.model.payment { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ShopCategoryEnum; import projects.tanks.client.panel.model.payment.PaymentCC; public class CodecPaymentCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_currentCategoryType:ICodec; private var codec_hideLinks:ICodec; private var codec_manualDescription:ICodec; private var codec_payModes:ICodec; private var codec_shopCategories:ICodec; private var codec_shopItems:ICodec; public function CodecPaymentCC() { super(); } public function init(param1:IProtocol) : void { this.codec_currentCategoryType = param1.getCodec(new EnumCodecInfo(ShopCategoryEnum,false)); this.codec_hideLinks = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_manualDescription = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_payModes = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(IGameObject,false),false,1)); this.codec_shopCategories = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(IGameObject,false),false,1)); this.codec_shopItems = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(IGameObject,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:PaymentCC = new PaymentCC(); local2.currentCategoryType = this.codec_currentCategoryType.decode(param1) as ShopCategoryEnum; local2.hideLinks = this.codec_hideLinks.decode(param1) as Boolean; local2.manualDescription = this.codec_manualDescription.decode(param1) as String; local2.payModes = this.codec_payModes.decode(param1) as Vector.<IGameObject>; local2.shopCategories = this.codec_shopCategories.decode(param1) as Vector.<IGameObject>; local2.shopItems = this.codec_shopItems.decode(param1) as Vector.<IGameObject>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:PaymentCC = PaymentCC(param2); this.codec_currentCategoryType.encode(param1,local3.currentCategoryType); this.codec_hideLinks.encode(param1,local3.hideLinks); this.codec_manualDescription.encode(param1,local3.manualDescription); this.codec_payModes.encode(param1,local3.payModes); this.codec_shopCategories.encode(param1,local3.shopCategories); this.codec_shopItems.encode(param1,local3.shopItems); } } }
package platform.client.fp10.core.network { import platform.client.fp10.core.network.connection.ConnectionCloseStatus; public interface ICommandHandler { function onConnectionOpen(param1:ICommandSender) : void; function onConnectionClose(param1:ConnectionCloseStatus, param2:String = null) : void; function executeCommand(param1:Object) : void; } }
package projects.tanks.client.tanksservices.model.notifier.online { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class OnlineNotifierModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:OnlineNotifierModelServer; private var client:IOnlineNotifierModelBase = IOnlineNotifierModelBase(this); private var modelId:Long = Long.getLong(467887314,-1426971041); private var _setOnlineId:Long = Long.getLong(1815033699,-407485089); private var _setOnline_usersCodec:ICodec; public function OnlineNotifierModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new OnlineNotifierModelServer(IModel(this)); this._setOnline_usersCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(OnlineNotifierData,false),false,1)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._setOnlineId: this.client.setOnline(this._setOnline_usersCodec.decode(param2) as Vector.<OnlineNotifierData>); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.panel.model.payment.modes.platbox { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class PlatBoxPaymentModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _checkNumberId:Long = Long.getLong(1361382183,1178132338); private var _checkNumber_phoneCodec:ICodec; private var _initPaymentId:Long = Long.getLong(1360199342,1271010061); private var _initPayment_phoneCodec:ICodec; private var _initPayment_shopItemIdCodec:ICodec; private var model:IModel; public function PlatBoxPaymentModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._checkNumber_phoneCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._initPayment_phoneCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._initPayment_shopItemIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); } public function checkNumber(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._checkNumber_phoneCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._checkNumberId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function initPayment(param1:String, param2:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._initPayment_phoneCodec.encode(this.protocolBuffer,param1); this._initPayment_shopItemIdCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._initPaymentId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.client.battlefield.models.ultimate.effects.viking { public interface IVikingUltimateModelBase { function effectActivated() : void; function effectDeactivated() : void; } }
package alternativa.tanks.gui.shop.shopitems.item.details { import alternativa.tanks.gui.shop.components.item.GridItemBase; import controls.base.LabelBase; import forms.ColorConstants; public class ShopItemAdditionalDescriptionLabel extends GridItemBase { private static const WIDTH:int = 800; public function ShopItemAdditionalDescriptionLabel(param1:String) { var local2:LabelBase = null; super(); local2 = new LabelBase(); local2.color = ColorConstants.GREEN_TEXT; local2.htmlText = param1; local2.multiline = true; local2.wordWrap = true; local2.width = WIDTH; addChild(local2); } override public function get forceNewLine() : Boolean { return true; } } }
package assets.stat { import flash.display.BitmapData; [Embed(source="/_assets/assets.stat.hall_NORMAL_ACTIVE.png")] public dynamic class hall_NORMAL_ACTIVE extends BitmapData { public function hall_NORMAL_ACTIVE(param1:int = 4, param2:int = 4) { super(param1,param2); } } }
package alternativa.tanks.models.tank { import alternativa.tanks.battle.objects.tank.tankskin.TankHullSkinCacheItem; import alternativa.tanks.battle.objects.tank.tankskin.turret.TurretSkinCacheItem; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class TankPartsRegistry { private var hullsRegistry:HullsRegistry = new HullsRegistry(); private var turretsRegistry:TurretsRegistry = new TurretsRegistry(); public function TankPartsRegistry() { super(); } public function getHullDescriptor(param1:Tanks3DSResource) : TankHullSkinCacheItem { return this.hullsRegistry.getHull(param1); } public function getTurretDescriptor(param1:Tanks3DSResource) : TurretSkinCacheItem { return this.turretsRegistry.getTurret(param1); } } }
package alternativa.tanks.model.item.device { import alternativa.tanks.model.item.temporary.ITemporaryItem; import alternativa.tanks.service.delaymountcategory.IDelayMountCategoryService; import alternativa.tanks.service.device.DeviceService; import alternativa.tanks.service.item.ItemService; import controls.timer.CountDownTimer; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.garage.models.item.device.IItemDevicesGarageModelBase; import projects.tanks.client.garage.models.item.device.ItemDevicesCC; import projects.tanks.client.garage.models.item.device.ItemDevicesGarageModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; [ModelInfo] public class ItemDevicesGarageModel extends ItemDevicesGarageModelBase implements IItemDevicesGarageModelBase, ItemDevicesGarage { [Inject] public static var itemService:ItemService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var delayMountCategoryService:IDelayMountCategoryService; [Inject] public static var deviceService:DeviceService; public function ItemDevicesGarageModel() { super(); } public function insertDevice(param1:IGameObject) : void { server.insertDeviceByLightObject(param1); deviceService.insertDevice(object,param1); } public function removeDevice() : void { server.removeDevice(); getInitParam().preview = null; deviceService.removeDevice(object); } public function buyDevice(param1:IGameObject, param2:int) : void { server.buyDevice(param1,param2); ITemporaryItem(param1.adapt(ITemporaryItem)).markAsInfinityLifeTimeItem(); if(this.haveAbilityMountDevice(object)) { this.insertDevice(param1); } } private function haveAbilityMountDevice(param1:IGameObject) : Boolean { if(!lobbyLayoutService.inBattle()) { return true; } if(!itemService.isMounted(param1)) { return true; } if(!battleInfoService.reArmorEnabled) { return false; } var local2:CountDownTimer = delayMountCategoryService.getDownTimer(param1); return local2.getRemainingSeconds() <= 0; } public function getParams() : ItemDevicesCC { return getInitParam(); } } }
package alternativa.tanks.engine3d { import flash.display.BitmapData; public interface IMaterialSequenceRegistry { function set timerInterval(param1:int) : void; function get useMipMapping() : Boolean; function set useMipMapping(param1:Boolean) : void; function getSequence(param1:MaterialType, param2:BitmapData, param3:int, param4:Number, param5:Boolean = false, param6:Boolean = false) : MaterialSequence; function getSquareSequence(param1:MaterialType, param2:BitmapData, param3:Number, param4:Boolean = false, param5:Boolean = false) : MaterialSequence; function clear() : void; function getDump() : String; function disposeSequence(param1:MaterialSequence) : void; } }
package _codec.projects.tanks.client.battlefield.models.battle.pointbased.assault { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.SoundResource; import projects.tanks.client.battlefield.models.battle.pointbased.assault.AssaultSoundFX; public class CodecAssaultSoundFX implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_flagDropSound:ICodec; private var codec_flagReturnSound:ICodec; private var codec_flagTakeSound:ICodec; private var codec_winSound:ICodec; public function CodecAssaultSoundFX() { super(); } public function init(param1:IProtocol) : void { this.codec_flagDropSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_flagReturnSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_flagTakeSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_winSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:AssaultSoundFX = new AssaultSoundFX(); local2.flagDropSound = this.codec_flagDropSound.decode(param1) as SoundResource; local2.flagReturnSound = this.codec_flagReturnSound.decode(param1) as SoundResource; local2.flagTakeSound = this.codec_flagTakeSound.decode(param1) as SoundResource; local2.winSound = this.codec_winSound.decode(param1) as SoundResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:AssaultSoundFX = AssaultSoundFX(param2); this.codec_flagDropSound.encode(param1,local3.flagDropSound); this.codec_flagReturnSound.encode(param1,local3.flagReturnSound); this.codec_flagTakeSound.encode(param1,local3.flagTakeSound); this.codec_winSound.encode(param1,local3.winSound); } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapon.flamethrower { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import projects.tanks.client.battlefield.models.tankparts.weapon.flamethrower.FlameThrowerCC; public class CodecFlameThrowerCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_coneAngle:ICodec; private var codec_range:ICodec; public function CodecFlameThrowerCC() { super(); } public function init(param1:IProtocol) : void { this.codec_coneAngle = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_range = param1.getCodec(new TypeCodecInfo(Float,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:FlameThrowerCC = new FlameThrowerCC(); local2.coneAngle = this.codec_coneAngle.decode(param1) as Number; local2.range = this.codec_range.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:FlameThrowerCC = FlameThrowerCC(param2); this.codec_coneAngle.encode(param1,local3.coneAngle); this.codec_range.encode(param1,local3.range); } } }
package alternativa.tanks.gui.shop.payment.event { import flash.events.Event; public class ApproveFormEvent extends Event { public static const EVENT_TYPE:String = "ApproveFormEvent"; public function ApproveFormEvent() { super(EVENT_TYPE,true); } } }
package alternativa.tanks.utils.objectpool { import flash.utils.Dictionary; public class ObjectPool { private var pools:Dictionary = new Dictionary(); public function ObjectPool() { super(); } public function getObject(param1:Class) : Object { return this.getPoolForClass(param1).getObject(); } public function clear() : void { var local1:* = undefined; for(local1 in this.pools) { Pool(this.pools[local1]).clear(); delete this.pools[local1]; } } public function clearPoolForClass(param1:Class) : void { var local2:Pool = this.pools[param1]; if(local2 != null) { local2.clear(); } } [Obfuscation(rename="false")] public function toString() : String { var local2:* = undefined; var local3:Pool = null; var local1:String = ""; for(local2 in this.pools) { local3 = this.pools[local2]; local1 += local2 + ": " + local3.getNumObjects() + "\n"; } return local1; } private function getPoolForClass(param1:Class) : Pool { var local2:Pool = this.pools[param1]; if(local2 == null) { local2 = new Pool(param1); this.pools[param1] = local2; } return local2; } } }
package _codec.projects.tanks.client.clans.clan.permissions { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.clans.clan.permissions.ClanPermission; public class CodecClanPermission implements ICodec { public function CodecClanPermission() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:ClanPermission = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = ClanPermission.SUPREME_COMMANDER; break; case 1: local2 = ClanPermission.COMMANDER; break; case 2: local2 = ClanPermission.OFFICER; break; case 3: local2 = ClanPermission.SERGEANT; break; case 4: local2 = ClanPermission.VETERAN; break; case 5: local2 = ClanPermission.PRIVATE; break; case 6: local2 = ClanPermission.NOVICE; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package alternativa.tanks.bonuses { import alternativa.engine3d.core.Object3DContainer; import alternativa.engine3d.objects.Mesh; import platform.client.fp10.core.type.AutoClosable; public class Parachute extends BonusObject3DBase implements AutoClosable { public static const RADIUS:Number = 266; public static const NUM_STRAPS:int = 12; public function Parachute(param1:Mesh, param2:Mesh) { super(); var local3:Object3DContainer = new Object3DContainer(); local3.addChild(this.createMesh(param1)); local3.addChild(this.createMesh(param2)); object = local3; } private function createMesh(param1:Mesh) : Mesh { var local2:Mesh = Mesh(param1.clone()); local2.shadowMapAlphaThreshold = 2; return local2; } public function recycle() : void { removeFromScene(); setAlpha(1); setAlphaMultiplier(1); object.scaleX = 1; object.scaleY = 1; object.scaleZ = 1; BonusCache.putParachute(this); } public function addScaleXY(param1:Number) : void { object.scaleX += param1; object.scaleY += param1; } public function addScaleZ(param1:Number) : void { object.scaleZ += param1; } [Obfuscation(rename="false")] public function close() : void { var local1:Object3DContainer = Object3DContainer(object); while(local1.numChildren > 0) { local1.removeChildAt(0); } object = null; } } }
package alternativa.tanks.models.tank { import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.WeaponMount; import alternativa.tanks.battle.objects.tank.controllers.ChassisController; import alternativa.tanks.display.usertitle.UserTitle; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.types.Vector3d; public class ITankModelEvents implements ITankModel { private var object:IGameObject; private var impl:Vector.<Object>; public function ITankModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getTank() : Tank { var result:Tank = null; var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); result = m.getTank(); i++; } } finally { Model.popObject(); } return result; } public function lockMovementControl(param1:int) : void { var i:int = 0; var m:ITankModel = null; var bits:int = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.lockMovementControl(bits); i++; } } finally { Model.popObject(); } } public function unlockMovementControl(param1:int) : void { var i:int = 0; var m:ITankModel = null; var bits:int = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.unlockMovementControl(bits); i++; } } finally { Model.popObject(); } } public function getWeaponController() : IWeaponController { var result:IWeaponController = null; var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); result = m.getWeaponController(); i++; } } finally { Model.popObject(); } return result; } public function getChassisController() : ChassisController { var result:ChassisController = null; var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); result = m.getChassisController(); i++; } } finally { Model.popObject(); } return result; } public function getWeaponMount() : WeaponMount { var result:WeaponMount = null; var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); result = m.getWeaponMount(); i++; } } finally { Model.popObject(); } return result; } public function getTitle() : UserTitle { var result:UserTitle = null; var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); result = m.getTitle(); i++; } } finally { Model.popObject(); } return result; } public function getUserInfo() : UserInfo { var result:UserInfo = null; var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); result = m.getUserInfo(); i++; } } finally { Model.popObject(); } return result; } public function sendStateCorrection(param1:Boolean) : void { var i:int = 0; var m:ITankModel = null; var mandatoryCorrection:Boolean = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.sendStateCorrection(mandatoryCorrection); i++; } } finally { Model.popObject(); } } public function onPrevStateCorrection(param1:Boolean) : void { var i:int = 0; var m:ITankModel = null; var mandatoryCorrection:Boolean = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.onPrevStateCorrection(mandatoryCorrection); i++; } } finally { Model.popObject(); } } public function handleCollisionWithOtherTank(param1:Tank) : void { var i:int = 0; var m:ITankModel = null; var tank:Tank = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.handleCollisionWithOtherTank(tank); i++; } } finally { Model.popObject(); } } public function sendDeathConfirmationCommand() : void { var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.sendDeathConfirmationCommand(); i++; } } finally { Model.popObject(); } } public function disableStateCorrection() : void { var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.disableStateCorrection(); i++; } } finally { Model.popObject(); } } public function enableStateCorrection() : void { var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.enableStateCorrection(); i++; } } finally { Model.popObject(); } } public function die(param1:int) : void { var i:int = 0; var m:ITankModel = null; var respawnDelay:int = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.die(respawnDelay); i++; } } finally { Model.popObject(); } } public function isLocal() : Boolean { var result:Boolean = false; var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); result = Boolean(m.isLocal()); i++; } } finally { Model.popObject(); } return result; } public function configureTankTitleAsRemote(param1:IGameObject) : void { var i:int = 0; var m:ITankModel = null; var user:IGameObject = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.configureTankTitleAsRemote(user); i++; } } finally { Model.popObject(); } } public function configureRemoteTankTitles() : void { var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.configureRemoteTankTitles(); i++; } } finally { Model.popObject(); } } public function addTankToBattle() : void { var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.addTankToBattle(); i++; } } finally { Model.popObject(); } } public function removeTankFromBattle() : void { var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.removeTankFromBattle(); i++; } } finally { Model.popObject(); } } public function doSetHealth(param1:Number) : void { var i:int = 0; var m:ITankModel = null; var health:Number = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.doSetHealth(health); i++; } } finally { Model.popObject(); } } public function setChassisState(param1:Vector3d, param2:Vector3d, param3:Vector3d, param4:Vector3d, param5:int, param6:int) : void { var i:int = 0; var m:ITankModel = null; var position:Vector3d = param1; var orientation:Vector3d = param2; var linearVelocity:Vector3d = param3; var angularVelocity:Vector3d = param4; var controlState:int = param5; var turnSpeedNumber:int = param6; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.setChassisState(position,orientation,linearVelocity,angularVelocity,controlState,turnSpeedNumber); i++; } } finally { Model.popObject(); } } public function getMovementAnticheatTask() : MovementTimeoutAndDistanceAnticheatTask { var result:MovementTimeoutAndDistanceAnticheatTask = null; var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); result = m.getMovementAnticheatTask(); i++; } } finally { Model.popObject(); } return result; } public function addTankToExclusionSet(param1:Tank) : void { var i:int = 0; var m:ITankModel = null; var tank:Tank = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); m.addTankToExclusionSet(tank); i++; } } finally { Model.popObject(); } } public function getTankSet() : TankSet { var result:TankSet = null; var i:int = 0; var m:ITankModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankModel(this.impl[i]); result = m.getTankSet(); i++; } } finally { Model.popObject(); } return result; } } }
package mx.core { import flash.text.Font; use namespace mx_internal; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "4.6.0.23201"; public function FontAsset() { super(); } } }
package alternativa.tanks.models.weapon.twins { [ModelInterface] public interface ITwinsSFXModel { function getPlasmaWeaponEffects() : TwinsEffects; function getSFXData() : TwinsSFXData; } }
package _codec.projects.tanks.client.panel.model.rankupbonus.alert { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.rankupbonus.alert.RankUpBonusAlertItem; public class VectorCodecRankUpBonusAlertItemLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecRankUpBonusAlertItemLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(RankUpBonusAlertItem,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<RankUpBonusAlertItem> = new Vector.<RankUpBonusAlertItem>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = RankUpBonusAlertItem(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:RankUpBonusAlertItem = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<RankUpBonusAlertItem> = Vector.<RankUpBonusAlertItem>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.engine3d { public class UVFrame { public var topLeftU:Number; public var topLeftV:Number; public var bottomRightU:Number; public var bottomRightV:Number; public function UVFrame(param1:Number, param2:Number, param3:Number, param4:Number) { super(); this.topLeftU = param1; this.topLeftV = param2; this.bottomRightU = param3; this.bottomRightV = param4; } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.angles.verticals.autoaiming { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class WeaponVerticalAnglesModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function WeaponVerticalAnglesModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.battle { import alternativa.types.Long; import flash.events.IEventDispatcher; import projects.tanks.client.battleservice.BattleRoundParameters; public interface IBattleInfoService extends IEventDispatcher { function get currentSelectionBattleId() : Long; function get currentBattleId() : Long; function set currentBattleId(param1:Long) : void; function setCurrentSelectionBattle(param1:Long, param2:int, param3:int) : void; function setCurrentSelectionBattleAndNotify(param1:Long, param2:int, param3:int) : void; function resetCurrentSelectionBattleId() : void; function forceResetCurrentSelectionBattleId() : void; function hasCurrentSelectionBattleId() : Boolean; function hasCurrentBattleId() : Boolean; function isSpectatorMode() : Boolean; function set spectatorMode(param1:Boolean) : void; function get reArmorEnabled() : Boolean; function get enterGarageCausesExitBattle() : Boolean; function set enterGarageCausesExitBattle(param1:Boolean) : void; function set reArmorEnabled(param1:Boolean) : void; function get withoutSupplies() : Boolean; function set withoutSupplies(param1:Boolean) : void; function get withoutBonuses() : Boolean; function get withoutDrones() : Boolean; function set withoutBonuses(param1:Boolean) : void; function set withoutDrones(param1:Boolean) : void; function availableRank(param1:int) : Boolean; function isAvailableSelectionBattle() : Boolean; function restoreCurrentBattleIdInAddressService() : void; function battleRestart() : void; function battleLoad() : void; function resetCurrentBattle() : void; function battleStart(param1:BattleRoundParameters) : void; function get running() : Boolean; function set running(param1:Boolean) : void; function isInBattle() : Boolean; function setInBattle(param1:Boolean) : void; } }
package alternativa.tanks.models.battlefield { import alternativa.engine3d.objects.SkyBox; import alternativa.object.ClientObject; import alternativa.physics.PhysicsScene; import alternativa.tanks.physics.TanksCollisionDetector; import flash.display.DisplayObjectContainer; import flash.media.Sound; import flash.media.SoundChannel; import flash.utils.Dictionary; public class BattlefieldData { public var bfObject:ClientObject; public var localUser:ClientObject; public var guiContainer:DisplayObjectContainer; public var viewport:BattleView3D; public var tanks:Dictionary; public var activeTanks:Dictionary; public var graphicEffects:Dictionary; public var bonuses:Dictionary; public var bonusTakenSound:Sound; public var battleFinishSound:Sound; public var ambientSound:Sound; public var ambientChannel:SoundChannel; public var killSound:Sound; public var physicsScene:PhysicsScene; public var collisionDetector:TanksCollisionDetector; public var physTime:int; public var time:int; public var skybox:SkyBox; public var respawnInvulnerabilityPeriod:int; public var idleKickPeriod:int; public function BattlefieldData() { this.tanks = new Dictionary(); this.activeTanks = new Dictionary(); this.graphicEffects = new Dictionary(); this.bonuses = new Dictionary(); super(); } } }
package alternativa.tanks.gui.notinclan.clanslist { import alternativa.tanks.gui.clanmanagement.clanmemberlist.list.DeleteIndicator; import alternativa.tanks.gui.notinclan.dialogs.ClanDialog; import alternativa.tanks.models.clan.info.ClanInfoDelayed; import alternativa.tanks.models.clan.info.IClanInfoModel; import alternativa.tanks.models.user.ClanUserService; import alternativa.types.Long; import base.DiscreteSprite; import controls.base.LabelBase; import flash.events.Event; import flash.events.MouseEvent; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; import forms.ColorConstants; import forms.userlabel.UserLabel; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.flash.commons.services.datetime.DateFormatter; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService; public class ClanInfoLabel extends DiscreteSprite { [Inject] public static var clanUserService:ClanUserService; [Inject] public static var clanUserInfoService:ClanUserInfoService; private var nameLabel:LabelBase; private var tagLabel:LabelBase; private var clanCreatorLabel:UserLabel; private var usersCountLabel:LabelBase; private var creationDateLabel:LabelBase; protected var cancelIndicator:DeleteIndicator; public var clanId:Long; private var _width:Number = 0; public function ClanInfoLabel(param1:Long) { super(); this.clanId = param1; var local2:IGameObject = clanUserService.getObjectById(param1); if(local2 != null) { this.onModelInfoLoaded(); } else { ClanInfoDelayed.getInstance().addEventListener(ClanInfoDelayed.EVENT_PREFIX + param1.toString(),this.onModelInfoLoaded); } } protected function onModelInfoLoaded(param1:Event = null) : void { ClanInfoDelayed.getInstance().removeEventListener(ClanInfoDelayed.EVENT_PREFIX + this.clanId.toString(),this.onModelInfoLoaded); var local2:IGameObject = clanUserService.getObjectById(this.clanId); var local3:IClanInfoModel = local2.adapt(IClanInfoModel) as IClanInfoModel; this.nameLabel = this.createLabel(); this.nameLabel.text = local3.getClanName(); addChild(this.nameLabel); this.tagLabel = this.createLabel(); this.tagLabel.text = local3.getClanTag(); addChild(this.tagLabel); this.clanCreatorLabel = new UserLabel(local3.getCreatorId(),false); addChild(this.clanCreatorLabel); this.usersCountLabel = this.createLabel(); this.usersCountLabel.text = local3.getUsersCount().toString(); addChild(this.usersCountLabel); this.creationDateLabel = this.createLabel(); this.creationDateLabel.text = DateFormatter.formatDateToLocalized(new Date(local3.getCreateTime())); addChild(this.creationDateLabel); this.cancelIndicator = new DeleteIndicator(); addChild(this.cancelIndicator); this.cancelIndicator.visible = false; this.cancelIndicator.addEventListener(MouseEvent.CLICK,this.onCancelClick,false,0,true); addEventListener(MouseEvent.ROLL_OVER,this.onRollOver,false,0,true); addEventListener(MouseEvent.ROLL_OUT,this.onRollOut,false,0,true); this.resize(); this.onRollOut(); } private function createLabel() : LabelBase { var local1:LabelBase = new LabelBase(); local1.align = TextFormatAlign.LEFT; local1.autoSize = TextFieldAutoSize.LEFT; local1.color = ColorConstants.GREEN_LABEL; return local1; } public function onRollOut(param1:MouseEvent = null) : void { if(parent != null) { ClansListRenderer(parent).onRollOut(); this.hideIndicators(); } } public function onRollOver(param1:MouseEvent = null) : void { if(parent != null) { ClansListRenderer(parent).onRollOver(); this.showIndicators(); } } public function showIndicators() : void { this.cancelIndicator.visible = true; } public function hideIndicators() : void { this.cancelIndicator.visible = false; } public function resize() : void { if(this.nameLabel == null) { return; } var local1:Vector.<Number> = ClansListHeader.tabs; var local2:Number = this.width - 2 * ClanDialog.MARGIN; this.nameLabel.x = 0; this.nameLabel.width = local2 * local1[0]; this.tagLabel.x = this.nameLabel.x + local2 * local1[0] + 5; this.tagLabel.width = local2 * local1[1]; this.clanCreatorLabel.x = this.tagLabel.x + local2 * local1[1] + 5; this.usersCountLabel.x = this.clanCreatorLabel.x + local2 * local1[2] + 5; this.usersCountLabel.width = local2 * local1[3]; this.creationDateLabel.x = this.usersCountLabel.x + local2 * local1[3] + 3; this.creationDateLabel.width = local2 * local1[4]; this.setIndicatorPosition(); graphics.clear(); graphics.beginFill(16711680,0); graphics.drawRect(0,0,local2,20); graphics.endFill(); } private function setIndicatorPosition() : void { if(this.cancelIndicator != null) { this.cancelIndicator.x = this.width - this.cancelIndicator.width - 8; this.cancelIndicator.y = 1; } } protected function onCancelClick(param1:MouseEvent) : void { } override public function get width() : Number { return this._width; } override public function set width(param1:Number) : void { this._width = param1; this.resize(); } } }
package com.alternativaplatform.client.models.core.users.model.localized { public interface ILocalizedModelBase { } }
package alternativa.tanks.models.weapon.railgun { import mx.core.BitmapAsset; [ExcludeClass] public class RailgunModel_DECAL extends BitmapAsset { public function RailgunModel_DECAL() { super(); } } }
package alternativa.tanks.model.payment.category { import alternativa.tanks.gui.payment.forms.PayModeForm; [ModelInterface] public interface PayModeView { function getView() : PayModeForm; } }
package projects.tanks.clients.fp10.models.tankspartnersmodelflash { import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.launcherparams.ILauncherParams; import alternativa.tanks.model.payment.paymentstate.PaymentWindowService; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.service.address.AddressService; import projects.tanks.clients.fp10.models.tankspartnersmodel.china.china3rdplatform.China3rdPlatformLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.china.china3rdplatform.China3rdPlatformPaymentModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.china.ifeng.IfengModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.china.kuaiwan.KuaiwanModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.china.mobilesdk.ChinaMobileSDKEntranceModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.china.partner2144.Partner2144Model; import projects.tanks.clients.fp10.models.tankspartnersmodel.china.partner360platform.Partner360PlatformModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.china.partner4399.Partner4399Model; import projects.tanks.clients.fp10.models.tankspartnersmodel.china.partner7k7k.Partner7k7kModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.china.tmall.TmallModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.armorgames.ArmorGamesLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.asiasoft.AsiaSoftFakeModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.facebook.FacebookInternalLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.facebook.FacebookPaymentModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.fakepartner.FakePartnerLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.idnet.IdNetLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.kongregate.KongregateLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.kongregate.KongregatePaymentModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.mailru.MailruGamesLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.mailru.MailruGamesPaymentModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.miniclip.MiniclipLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.miniplay.MiniplayLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.miniplay.MiniplayPaymentModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.odnoklassniki.OdnoklassnikiInternalLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.odnoklassniki.OdnoklassnikiPaymentModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.rambler.RamblerLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.rambler.RamblerPaymentModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.steam.SteamLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.steam.SteamPaymentModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.vkontakte.VkontakteInternalLoginModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.partners.vkontakte.VkontaktePaymentModel; import projects.tanks.clients.fp10.models.tankspartnersmodel.services.SteamDataService; public class Activator implements IBundleActivator { public static var osgi:OSGi; public function Activator() { super(); } public function start(param1:OSGi) : void { var modelRegister:ModelRegistry; var _osgi:OSGi = param1; osgi = _osgi; osgi.injectService(AddressService,function(param1:Object):void { China3rdPlatformLoginModel.addressService = AddressService(param1); },function():AddressService { return China3rdPlatformLoginModel.addressService; }); osgi.injectService(PaymentWindowService,function(param1:Object):void { China3rdPlatformPaymentModel.paymentWindowService = PaymentWindowService(param1); },function():PaymentWindowService { return China3rdPlatformPaymentModel.paymentWindowService; }); osgi.injectService(AddressService,function(param1:Object):void { IfengModel.addressService = AddressService(param1); },function():AddressService { return IfengModel.addressService; }); osgi.injectService(AddressService,function(param1:Object):void { KuaiwanModel.addressService = AddressService(param1); },function():AddressService { return KuaiwanModel.addressService; }); osgi.injectService(AddressService,function(param1:Object):void { Partner2144Model.addressService = AddressService(param1); },function():AddressService { return Partner2144Model.addressService; }); osgi.injectService(AddressService,function(param1:Object):void { Partner360PlatformModel.addressService = AddressService(param1); },function():AddressService { return Partner360PlatformModel.addressService; }); osgi.injectService(AddressService,function(param1:Object):void { Partner4399Model.addressService = AddressService(param1); },function():AddressService { return Partner4399Model.addressService; }); osgi.injectService(AddressService,function(param1:Object):void { Partner7k7kModel.addressService = AddressService(param1); },function():AddressService { return Partner7k7kModel.addressService; }); osgi.injectService(AddressService,function(param1:Object):void { TmallModel.addressService = AddressService(param1); },function():AddressService { return TmallModel.addressService; }); osgi.injectService(AddressService,function(param1:Object):void { ArmorGamesLoginModel.addressService = AddressService(param1); },function():AddressService { return ArmorGamesLoginModel.addressService; }); osgi.injectService(AddressService,function(param1:Object):void { FacebookInternalLoginModel.addressService = AddressService(param1); },function():AddressService { return FacebookInternalLoginModel.addressService; }); osgi.injectService(PaymentWindowService,function(param1:Object):void { FacebookPaymentModel.paymentWindowService = PaymentWindowService(param1); },function():PaymentWindowService { return FacebookPaymentModel.paymentWindowService; }); osgi.injectService(AddressService,function(param1:Object):void { IdNetLoginModel.addressService = AddressService(param1); },function():AddressService { return IdNetLoginModel.addressService; }); osgi.injectService(IDisplay,function(param1:Object):void { KongregateLoginModel.displayService = IDisplay(param1); },function():IDisplay { return KongregateLoginModel.displayService; }); osgi.injectService(ILauncherParams,function(param1:Object):void { KongregateLoginModel.launcherParams = ILauncherParams(param1); },function():ILauncherParams { return KongregateLoginModel.launcherParams; }); osgi.injectService(PaymentWindowService,function(param1:Object):void { KongregatePaymentModel.paymentWindowService = PaymentWindowService(param1); },function():PaymentWindowService { return KongregatePaymentModel.paymentWindowService; }); osgi.injectService(ILauncherParams,function(param1:Object):void { MailruGamesLoginModel.paramsService = ILauncherParams(param1); },function():ILauncherParams { return MailruGamesLoginModel.paramsService; }); osgi.injectService(PaymentWindowService,function(param1:Object):void { MailruGamesPaymentModel.paymentWindowService = PaymentWindowService(param1); },function():PaymentWindowService { return MailruGamesPaymentModel.paymentWindowService; }); osgi.injectService(IDisplay,function(param1:Object):void { MiniclipLoginModel.displayService = IDisplay(param1); },function():IDisplay { return MiniclipLoginModel.displayService; }); osgi.injectService(AddressService,function(param1:Object):void { MiniplayLoginModel.addressService = AddressService(param1); },function():AddressService { return MiniplayLoginModel.addressService; }); osgi.injectService(ILauncherParams,function(param1:Object):void { MiniplayLoginModel.paramsService = ILauncherParams(param1); },function():ILauncherParams { return MiniplayLoginModel.paramsService; }); osgi.injectService(PaymentWindowService,function(param1:Object):void { MiniplayPaymentModel.paymentWindowService = PaymentWindowService(param1); },function():PaymentWindowService { return MiniplayPaymentModel.paymentWindowService; }); osgi.injectService(AddressService,function(param1:Object):void { OdnoklassnikiInternalLoginModel.addressService = AddressService(param1); },function():AddressService { return OdnoklassnikiInternalLoginModel.addressService; }); osgi.injectService(PaymentWindowService,function(param1:Object):void { OdnoklassnikiPaymentModel.paymentWindowService = PaymentWindowService(param1); },function():PaymentWindowService { return OdnoklassnikiPaymentModel.paymentWindowService; }); osgi.injectService(AddressService,function(param1:Object):void { RamblerLoginModel.addressService = AddressService(param1); },function():AddressService { return RamblerLoginModel.addressService; }); osgi.injectService(PaymentWindowService,function(param1:Object):void { RamblerPaymentModel.paymentWindowService = PaymentWindowService(param1); },function():PaymentWindowService { return RamblerPaymentModel.paymentWindowService; }); osgi.injectService(SteamDataService,function(param1:Object):void { SteamLoginModel.steamDataService = SteamDataService(param1); },function():SteamDataService { return SteamLoginModel.steamDataService; }); osgi.injectService(PaymentWindowService,function(param1:Object):void { SteamPaymentModel.paymentWindowService = PaymentWindowService(param1); },function():PaymentWindowService { return SteamPaymentModel.paymentWindowService; }); osgi.injectService(SteamDataService,function(param1:Object):void { SteamPaymentModel.steamDataService = SteamDataService(param1); },function():SteamDataService { return SteamPaymentModel.steamDataService; }); osgi.injectService(AddressService,function(param1:Object):void { VkontakteInternalLoginModel.addressService = AddressService(param1); },function():AddressService { return VkontakteInternalLoginModel.addressService; }); osgi.injectService(PaymentWindowService,function(param1:Object):void { VkontaktePaymentModel.paymentWindowService = PaymentWindowService(param1); },function():PaymentWindowService { return VkontaktePaymentModel.paymentWindowService; }); modelRegister = osgi.getService(ModelRegistry) as ModelRegistry; modelRegister.add(new China3rdPlatformLoginModel()); modelRegister.add(new China3rdPlatformPaymentModel()); modelRegister.add(new IfengModel()); modelRegister.add(new KuaiwanModel()); modelRegister.add(new ChinaMobileSDKEntranceModel()); modelRegister.add(new Partner2144Model()); modelRegister.add(new Partner360PlatformModel()); modelRegister.add(new Partner4399Model()); modelRegister.add(new Partner7k7kModel()); modelRegister.add(new TmallModel()); modelRegister.add(new ArmorGamesLoginModel()); modelRegister.add(new AsiaSoftFakeModel()); modelRegister.add(new FacebookInternalLoginModel()); modelRegister.add(new FacebookPaymentModel()); modelRegister.add(new FakePartnerLoginModel()); modelRegister.add(new IdNetLoginModel()); modelRegister.add(new KongregateLoginModel()); modelRegister.add(new KongregatePaymentModel()); modelRegister.add(new MailruGamesLoginModel()); modelRegister.add(new MailruGamesPaymentModel()); modelRegister.add(new MiniclipLoginModel()); modelRegister.add(new MiniplayLoginModel()); modelRegister.add(new MiniplayPaymentModel()); modelRegister.add(new OdnoklassnikiInternalLoginModel()); modelRegister.add(new OdnoklassnikiPaymentModel()); modelRegister.add(new RamblerLoginModel()); modelRegister.add(new RamblerPaymentModel()); modelRegister.add(new SteamLoginModel()); modelRegister.add(new SteamPaymentModel()); modelRegister.add(new VkontakteInternalLoginModel()); modelRegister.add(new VkontaktePaymentModel()); } public function stop(param1:OSGi) : void { } } }
package alternativa.tanks.servermodels.invite { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IInviteAdapt implements IInvite { private var object:IGameObject; private var impl:IInvite; public function IInviteAdapt(param1:IGameObject, param2:IInvite) { super(); this.object = param1; this.impl = param2; } public function checkInvite(param1:String) : void { var inviteCode:String = param1; try { Model.object = this.object; this.impl.checkInvite(inviteCode); } finally { Model.popObject(); } } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.address { import alternativa.types.Long; import flash.events.IEventDispatcher; public interface TanksAddressService extends IEventDispatcher { function resetBattle() : void; function setBattle(param1:Long) : void; function setServer(param1:int) : void; function init(param1:int) : void; function back() : void; function getServerNumber() : int; function hasBattle() : Boolean; function getBattleId() : Long; } }
package alternativa.engine3d.objects { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Debug; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import flash.geom.Matrix3D; import flash.geom.Vector3D; use namespace alternativa3d; public class Joint extends Object3D { alternativa3d var vertexBindingList:VertexBinding; alternativa3d var bma:Number; alternativa3d var bmb:Number; alternativa3d var bmc:Number; alternativa3d var bmd:Number; alternativa3d var bme:Number; alternativa3d var bmf:Number; alternativa3d var bmg:Number; alternativa3d var bmh:Number; alternativa3d var bmi:Number; alternativa3d var bmj:Number; alternativa3d var bmk:Number; alternativa3d var bml:Number; alternativa3d var _parentJoint:Joint; alternativa3d var _skin:Skin; alternativa3d var nextJoint:Joint; alternativa3d var childrenList:Joint; public function Joint() { super(); } public function addChild(param1:Joint) : Joint { var local3:Joint = null; if(param1 == null) { throw new TypeError("Parameter child must be non-null."); } if(param1 == this) { throw new ArgumentError("A joint cannot be added as a child of itself."); } var local2:Joint = this.alternativa3d::_parentJoint; while(local2 != null) { if(local2 == param1) { throw new ArgumentError("A joint cannot be added as a child to one of it\'s children (or children\'s children, etc.)."); } local2 = local2.alternativa3d::_parentJoint; } if(param1.alternativa3d::_parentJoint != null) { param1.alternativa3d::_parentJoint.removeChild(param1); } else if(param1.alternativa3d::_skin != null) { param1.alternativa3d::_skin.removeJoint(param1); } param1.alternativa3d::_parentJoint = this; param1.alternativa3d::setSkin(this.alternativa3d::_skin); if(this.alternativa3d::childrenList == null) { this.alternativa3d::childrenList = param1; } else { local3 = this.alternativa3d::childrenList; while(local3 != null) { if(local3.alternativa3d::nextJoint == null) { local3.alternativa3d::nextJoint = param1; break; } local3 = local3.alternativa3d::nextJoint; } } return param1; } alternativa3d function addChildFast(param1:Joint) : Joint { var local2:Joint = null; param1.alternativa3d::_parentJoint = this; param1.alternativa3d::setSkinFast(this.alternativa3d::_skin); if(this.alternativa3d::childrenList == null) { this.alternativa3d::childrenList = param1; } else { local2 = this.alternativa3d::childrenList; while(local2 != null) { if(local2.alternativa3d::nextJoint == null) { local2.alternativa3d::nextJoint = param1; break; } local2 = local2.alternativa3d::nextJoint; } } return param1; } public function removeChild(param1:Joint) : Joint { var local2:Joint = null; var local3:Joint = null; if(param1 == null) { throw new TypeError("Parameter child must be non-null."); } if(param1.alternativa3d::_parentJoint != this) { throw new ArgumentError("The supplied Joint must be a child of the caller."); } local3 = this.alternativa3d::childrenList; while(local3 != null) { if(local3 == param1) { if(local2 != null) { local2.alternativa3d::nextJoint = local3.alternativa3d::nextJoint; } else { this.alternativa3d::childrenList = local3.alternativa3d::nextJoint; } local3.alternativa3d::nextJoint = null; local3.alternativa3d::_parentJoint = null; local3.alternativa3d::setSkin(null); return param1; } local2 = local3; local3 = local3.alternativa3d::nextJoint; } return null; } public function getChildAt(param1:int) : Joint { if(param1 < 0) { throw new RangeError("The supplied index is out of bounds."); } var local2:Joint = this.alternativa3d::childrenList; var local3:int = 0; while(local3 < param1) { if(local2 == null) { throw new RangeError("The supplied index is out of bounds."); } local2 = local2.alternativa3d::nextJoint; local3++; } if(local2 == null) { throw new RangeError("The supplied index is out of bounds."); } return local2; } public function get numChildren() : int { var local1:int = 0; var local2:Joint = this.alternativa3d::childrenList; while(local2 != null) { local1++; local2 = local2.alternativa3d::nextJoint; } return local1; } public function get skin() : Skin { return this.alternativa3d::_skin; } public function get parentJoint() : Joint { return this.alternativa3d::_parentJoint; } public function bindVertex(param1:Vertex, param2:Number) : void { var local4:Vertex = null; var local5:VertexBinding = null; if(this.alternativa3d::_skin != null) { local4 = this.alternativa3d::_skin.alternativa3d::vertexList; while(local4 != null) { if(local4 == param1) { break; } local4 = local4.alternativa3d::next; } if(local4 == null) { throw new ArgumentError("Vertex not found"); } var local3:VertexBinding = this.alternativa3d::vertexBindingList; while(local3 != null) { if(local3.alternativa3d::vertex == param1) { break; } local3 = local3.alternativa3d::next; } if(local3 != null) { local3.alternativa3d::weight = param2; } else { local5 = new VertexBinding(); local5.alternativa3d::next = this.alternativa3d::vertexBindingList; this.alternativa3d::vertexBindingList = local5; local5.alternativa3d::vertex = param1; local5.alternativa3d::weight = param2; } return; } throw new ArgumentError("Vertex not found"); } public function unbindVertex(param1:Vertex) : void { var local2:VertexBinding = null; var local3:VertexBinding = null; local3 = this.alternativa3d::vertexBindingList; while(local3 != null) { if(local3.alternativa3d::vertex == param1) { if(local2 != null) { local2.alternativa3d::next = local3.alternativa3d::next; } else { this.alternativa3d::vertexBindingList = local3.alternativa3d::next; } local3.alternativa3d::next = null; return; } local2 = local3; local3 = local3.alternativa3d::next; } } alternativa3d function calculateBindingMatrix(param1:Object3D) : void { alternativa3d::composeAndAppend(param1); var local2:Number = 1 / (-alternativa3d::mc * alternativa3d::mf * alternativa3d::mi + alternativa3d::mb * alternativa3d::mg * alternativa3d::mi + alternativa3d::mc * alternativa3d::me * alternativa3d::mj - alternativa3d::ma * alternativa3d::mg * alternativa3d::mj - alternativa3d::mb * alternativa3d::me * alternativa3d::mk + alternativa3d::ma * alternativa3d::mf * alternativa3d::mk); this.alternativa3d::bma = (-alternativa3d::mg * alternativa3d::mj + alternativa3d::mf * alternativa3d::mk) * local2; this.alternativa3d::bmb = (alternativa3d::mc * alternativa3d::mj - alternativa3d::mb * alternativa3d::mk) * local2; this.alternativa3d::bmc = (-alternativa3d::mc * alternativa3d::mf + alternativa3d::mb * alternativa3d::mg) * local2; this.alternativa3d::bmd = (alternativa3d::md * alternativa3d::mg * alternativa3d::mj - alternativa3d::mc * alternativa3d::mh * alternativa3d::mj - alternativa3d::md * alternativa3d::mf * alternativa3d::mk + alternativa3d::mb * alternativa3d::mh * alternativa3d::mk + alternativa3d::mc * alternativa3d::mf * alternativa3d::ml - alternativa3d::mb * alternativa3d::mg * alternativa3d::ml) * local2; this.alternativa3d::bme = (alternativa3d::mg * alternativa3d::mi - alternativa3d::me * alternativa3d::mk) * local2; this.alternativa3d::bmf = (-alternativa3d::mc * alternativa3d::mi + alternativa3d::ma * alternativa3d::mk) * local2; this.alternativa3d::bmg = (alternativa3d::mc * alternativa3d::me - alternativa3d::ma * alternativa3d::mg) * local2; this.alternativa3d::bmh = (alternativa3d::mc * alternativa3d::mh * alternativa3d::mi - alternativa3d::md * alternativa3d::mg * alternativa3d::mi + alternativa3d::md * alternativa3d::me * alternativa3d::mk - alternativa3d::ma * alternativa3d::mh * alternativa3d::mk - alternativa3d::mc * alternativa3d::me * alternativa3d::ml + alternativa3d::ma * alternativa3d::mg * alternativa3d::ml) * local2; this.alternativa3d::bmi = (-alternativa3d::mf * alternativa3d::mi + alternativa3d::me * alternativa3d::mj) * local2; this.alternativa3d::bmj = (alternativa3d::mb * alternativa3d::mi - alternativa3d::ma * alternativa3d::mj) * local2; this.alternativa3d::bmk = (-alternativa3d::mb * alternativa3d::me + alternativa3d::ma * alternativa3d::mf) * local2; this.alternativa3d::bml = (alternativa3d::md * alternativa3d::mf * alternativa3d::mi - alternativa3d::mb * alternativa3d::mh * alternativa3d::mi - alternativa3d::md * alternativa3d::me * alternativa3d::mj + alternativa3d::ma * alternativa3d::mh * alternativa3d::mj + alternativa3d::mb * alternativa3d::me * alternativa3d::ml - alternativa3d::ma * alternativa3d::mf * alternativa3d::ml) * local2; var local3:Joint = this.alternativa3d::childrenList; while(local3 != null) { local3.alternativa3d::calculateBindingMatrix(this); local3 = local3.alternativa3d::nextJoint; } } override public function get matrix() : Matrix3D { return super.matrix; } override public function set matrix(param1:Matrix3D) : void { var local2:Vector.<Vector3D> = param1.decompose(); var local3:Vector3D = local2[0]; var local4:Vector3D = local2[1]; var local5:Vector3D = local2[2]; x = local3.x; y = local3.y; z = local3.z; rotationX = local4.x; rotationY = local4.y; rotationZ = local4.z; scaleX = local5.x; scaleY = local5.y; scaleZ = local5.z; } override public function get concatenatedMatrix() : Matrix3D { var local2:Object3D = null; alternativa3d::tA.alternativa3d::composeMatrixFromSource(this); var local1:Joint = this; while(local1.alternativa3d::_parentJoint != null) { local1 = local1.alternativa3d::_parentJoint; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local1); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } if(this.alternativa3d::_skin != null) { alternativa3d::tB.alternativa3d::composeMatrixFromSource(this.alternativa3d::_skin); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); local2 = this.alternativa3d::_skin; while(local2.alternativa3d::_parent != null) { local2 = local2.alternativa3d::_parent; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local2); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } } return new Matrix3D(Vector.<Number>([alternativa3d::tA.alternativa3d::ma,alternativa3d::tA.alternativa3d::me,alternativa3d::tA.alternativa3d::mi,0,alternativa3d::tA.alternativa3d::mb,alternativa3d::tA.alternativa3d::mf,alternativa3d::tA.alternativa3d::mj,0,alternativa3d::tA.alternativa3d::mc,alternativa3d::tA.alternativa3d::mg,alternativa3d::tA.alternativa3d::mk,0,alternativa3d::tA.alternativa3d::md,alternativa3d::tA.alternativa3d::mh,alternativa3d::tA.alternativa3d::ml,1])); } override public function localToGlobal(param1:Vector3D) : Vector3D { var local4:Object3D = null; alternativa3d::tA.alternativa3d::composeMatrixFromSource(this); var local2:Joint = this; while(local2.alternativa3d::_parentJoint != null) { local2 = local2.alternativa3d::_parentJoint; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local2); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } if(this.alternativa3d::_skin != null) { alternativa3d::tB.alternativa3d::composeMatrixFromSource(this.alternativa3d::_skin); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); local4 = this.alternativa3d::_skin; while(local4.alternativa3d::_parent != null) { local4 = local4.alternativa3d::_parent; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local4); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } } var local3:Vector3D = new Vector3D(); local3.x = alternativa3d::tA.alternativa3d::ma * param1.x + alternativa3d::tA.alternativa3d::mb * param1.y + alternativa3d::tA.alternativa3d::mc * param1.z + alternativa3d::tA.alternativa3d::md; local3.y = alternativa3d::tA.alternativa3d::me * param1.x + alternativa3d::tA.alternativa3d::mf * param1.y + alternativa3d::tA.alternativa3d::mg * param1.z + alternativa3d::tA.alternativa3d::mh; local3.z = alternativa3d::tA.alternativa3d::mi * param1.x + alternativa3d::tA.alternativa3d::mj * param1.y + alternativa3d::tA.alternativa3d::mk * param1.z + alternativa3d::tA.alternativa3d::ml; return local3; } override public function globalToLocal(param1:Vector3D) : Vector3D { var local4:Object3D = null; alternativa3d::tA.alternativa3d::composeMatrixFromSource(this); var local2:Joint = this; while(local2.alternativa3d::_parentJoint != null) { local2 = local2.alternativa3d::_parentJoint; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local2); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } if(this.alternativa3d::_skin != null) { alternativa3d::tB.alternativa3d::composeMatrixFromSource(this.alternativa3d::_skin); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); local4 = this.alternativa3d::_skin; while(local4.alternativa3d::_parent != null) { local4 = local4.alternativa3d::_parent; alternativa3d::tB.alternativa3d::composeMatrixFromSource(local4); alternativa3d::tA.alternativa3d::appendMatrix(alternativa3d::tB); } } alternativa3d::tA.alternativa3d::invertMatrix(); var local3:Vector3D = new Vector3D(); local3.x = alternativa3d::tA.alternativa3d::ma * param1.x + alternativa3d::tA.alternativa3d::mb * param1.y + alternativa3d::tA.alternativa3d::mc * param1.z + alternativa3d::tA.alternativa3d::md; local3.y = alternativa3d::tA.alternativa3d::me * param1.x + alternativa3d::tA.alternativa3d::mf * param1.y + alternativa3d::tA.alternativa3d::mg * param1.z + alternativa3d::tA.alternativa3d::mh; local3.z = alternativa3d::tA.alternativa3d::mi * param1.x + alternativa3d::tA.alternativa3d::mj * param1.y + alternativa3d::tA.alternativa3d::mk * param1.z + alternativa3d::tA.alternativa3d::ml; return local3; } public function get bindingMatrix() : Matrix3D { return new Matrix3D(Vector.<Number>([this.alternativa3d::bma,this.alternativa3d::bme,this.alternativa3d::bmi,0,this.alternativa3d::bmb,this.alternativa3d::bmf,this.alternativa3d::bmj,0,this.alternativa3d::bmc,this.alternativa3d::bmg,this.alternativa3d::bmk,0,this.alternativa3d::bmd,this.alternativa3d::bmh,this.alternativa3d::bml,1])); } public function set bindingMatrix(param1:Matrix3D) : void { var local2:Vector.<Number> = param1.rawData; this.alternativa3d::bma = local2[0]; this.alternativa3d::bmb = local2[4]; this.alternativa3d::bmc = local2[8]; this.alternativa3d::bmd = local2[12]; this.alternativa3d::bme = local2[1]; this.alternativa3d::bmf = local2[5]; this.alternativa3d::bmg = local2[9]; this.alternativa3d::bmh = local2[13]; this.alternativa3d::bmi = local2[2]; this.alternativa3d::bmj = local2[6]; this.alternativa3d::bmk = local2[10]; this.alternativa3d::bml = local2[14]; } alternativa3d function addWeights() : void { var local1:VertexBinding = this.alternativa3d::vertexBindingList; while(local1 != null) { local1.alternativa3d::vertex.alternativa3d::offset += local1.alternativa3d::weight; local1 = local1.alternativa3d::next; } var local2:Joint = this.alternativa3d::childrenList; while(local2 != null) { local2.alternativa3d::addWeights(); local2 = local2.alternativa3d::nextJoint; } } alternativa3d function normalizeWeights() : void { var local1:VertexBinding = this.alternativa3d::vertexBindingList; while(local1 != null) { local1.alternativa3d::weight /= local1.alternativa3d::vertex.alternativa3d::offset; local1 = local1.alternativa3d::next; } var local2:Joint = this.alternativa3d::childrenList; while(local2 != null) { local2.alternativa3d::normalizeWeights(); local2 = local2.alternativa3d::nextJoint; } } alternativa3d function drawDebug(param1:Camera3D) : void { var local4:Number = NaN; var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; alternativa3d::appendMatrix(this.alternativa3d::_skin); var local2:Number = alternativa3d::md * param1.alternativa3d::viewSizeX / alternativa3d::ml; var local3:Number = alternativa3d::mh * param1.alternativa3d::viewSizeY / alternativa3d::ml; var local8:Number = param1.alternativa3d::focalLength / param1.alternativa3d::viewSizeX; var local9:Number = param1.alternativa3d::focalLength / param1.alternativa3d::viewSizeY; var local10:Joint = this.alternativa3d::childrenList; while(local10 != null) { local4 = alternativa3d::mi * local10.x + alternativa3d::mj * local10.y + alternativa3d::mk * local10.z + alternativa3d::ml; local5 = (alternativa3d::ma * local10.x + alternativa3d::mb * local10.y + alternativa3d::mc * local10.z + alternativa3d::md) * param1.alternativa3d::viewSizeX / local4; local6 = (alternativa3d::me * local10.x + alternativa3d::mf * local10.y + alternativa3d::mg * local10.z + alternativa3d::mh) * param1.alternativa3d::viewSizeY / local4; local11 = (alternativa3d::ma * local10.x + alternativa3d::mb * local10.y + alternativa3d::mc * local10.z) / local8; local12 = (alternativa3d::me * local10.x + alternativa3d::mf * local10.y + alternativa3d::mg * local10.z) / local9; local13 = alternativa3d::mi * local10.x + alternativa3d::mj * local10.y + alternativa3d::mk * local10.z; local7 = Math.sqrt(local11 * local11 + local12 * local12 + local13 * local13); if(alternativa3d::ml > 0 && local4 > 0) { Debug.alternativa3d::drawBone(param1,local2,local3,local5,local6,local7 / 10 * param1.alternativa3d::focalLength / alternativa3d::ml,255); } local10.alternativa3d::drawDebug(param1); local10 = local10.alternativa3d::nextJoint; } } alternativa3d function calculateVertices(param1:Boolean, param2:Boolean) : void { var local15:VertexBinding = null; var local16:Vertex = null; var local17:Number = NaN; var local18:Vertex = null; var local19:Joint = null; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local3:Number = alternativa3d::ma * this.alternativa3d::bma + alternativa3d::mb * this.alternativa3d::bme + alternativa3d::mc * this.alternativa3d::bmi; var local4:Number = alternativa3d::ma * this.alternativa3d::bmb + alternativa3d::mb * this.alternativa3d::bmf + alternativa3d::mc * this.alternativa3d::bmj; var local5:Number = alternativa3d::ma * this.alternativa3d::bmc + alternativa3d::mb * this.alternativa3d::bmg + alternativa3d::mc * this.alternativa3d::bmk; var local6:Number = alternativa3d::ma * this.alternativa3d::bmd + alternativa3d::mb * this.alternativa3d::bmh + alternativa3d::mc * this.alternativa3d::bml + alternativa3d::md; var local7:Number = alternativa3d::me * this.alternativa3d::bma + alternativa3d::mf * this.alternativa3d::bme + alternativa3d::mg * this.alternativa3d::bmi; var local8:Number = alternativa3d::me * this.alternativa3d::bmb + alternativa3d::mf * this.alternativa3d::bmf + alternativa3d::mg * this.alternativa3d::bmj; var local9:Number = alternativa3d::me * this.alternativa3d::bmc + alternativa3d::mf * this.alternativa3d::bmg + alternativa3d::mg * this.alternativa3d::bmk; var local10:Number = alternativa3d::me * this.alternativa3d::bmd + alternativa3d::mf * this.alternativa3d::bmh + alternativa3d::mg * this.alternativa3d::bml + alternativa3d::mh; var local11:Number = alternativa3d::mi * this.alternativa3d::bma + alternativa3d::mj * this.alternativa3d::bme + alternativa3d::mk * this.alternativa3d::bmi; var local12:Number = alternativa3d::mi * this.alternativa3d::bmb + alternativa3d::mj * this.alternativa3d::bmf + alternativa3d::mk * this.alternativa3d::bmj; var local13:Number = alternativa3d::mi * this.alternativa3d::bmc + alternativa3d::mj * this.alternativa3d::bmg + alternativa3d::mk * this.alternativa3d::bmk; var local14:Number = alternativa3d::mi * this.alternativa3d::bmd + alternativa3d::mj * this.alternativa3d::bmh + alternativa3d::mk * this.alternativa3d::bml + alternativa3d::ml; if(param1) { param2 ||= scaleX != 1 || scaleY != 1 || scaleZ != 1; if(param2) { local20 = 1 / (-local5 * local8 * local11 + local4 * local9 * local11 + local5 * local7 * local12 - local3 * local9 * local12 - local4 * local7 * local13 + local3 * local8 * local13); local21 = (-local9 * local12 + local8 * local13) * local20; local22 = (local5 * local12 - local4 * local13) * local20; local23 = (-local5 * local8 + local4 * local9) * local20; local24 = (local6 * local9 * local12 - local5 * local10 * local12 - local6 * local8 * local13 + local4 * local10 * local13 + local5 * local8 * local14 - local4 * local9 * local14) * local20; local25 = (local9 * local11 - local7 * local13) * local20; local26 = (-local5 * local11 + local3 * local13) * local20; local27 = (local5 * local7 - local3 * local9) * local20; local28 = (local5 * local10 * local11 - local6 * local9 * local11 + local6 * local7 * local13 - local3 * local10 * local13 - local5 * local7 * local14 + local3 * local9 * local14) * local20; local29 = (-local8 * local11 + local7 * local12) * local20; local30 = (local4 * local11 - local3 * local12) * local20; local31 = (-local4 * local7 + local3 * local8) * local20; local32 = (local6 * local8 * local11 - local4 * local10 * local11 - local6 * local7 * local12 + local3 * local10 * local12 + local4 * local7 * local14 - local3 * local8 * local14) * local20; local15 = this.alternativa3d::vertexBindingList; while(local15 != null) { local16 = local15.alternativa3d::vertex; local17 = Number(local15.alternativa3d::weight); local18 = local16.alternativa3d::value; local18.x += (local3 * local16.x + local4 * local16.y + local5 * local16.z + local6) * local17; local18.y += (local7 * local16.x + local8 * local16.y + local9 * local16.z + local10) * local17; local18.z += (local11 * local16.x + local12 * local16.y + local13 * local16.z + local14) * local17; local18.normalX += (local21 * local16.normalX + local25 * local16.normalY + local29 * local16.normalZ) * local17; local18.normalY += (local22 * local16.normalX + local26 * local16.normalY + local30 * local16.normalZ) * local17; local18.normalZ += (local23 * local16.normalX + local27 * local16.normalY + local31 * local16.normalZ) * local17; local15 = local15.alternativa3d::next; } } else { local15 = this.alternativa3d::vertexBindingList; while(local15 != null) { local16 = local15.alternativa3d::vertex; local17 = Number(local15.alternativa3d::weight); local18 = local16.alternativa3d::value; local18.x += (local3 * local16.x + local4 * local16.y + local5 * local16.z + local6) * local17; local18.y += (local7 * local16.x + local8 * local16.y + local9 * local16.z + local10) * local17; local18.z += (local11 * local16.x + local12 * local16.y + local13 * local16.z + local14) * local17; local18.normalX += (local3 * local16.normalX + local4 * local16.normalY + local5 * local16.normalZ) * local17; local18.normalY += (local7 * local16.normalX + local8 * local16.normalY + local9 * local16.normalZ) * local17; local18.normalZ += (local11 * local16.normalX + local12 * local16.normalY + local13 * local16.normalZ) * local17; local15 = local15.alternativa3d::next; } } } else { local15 = this.alternativa3d::vertexBindingList; while(local15 != null) { local16 = local15.alternativa3d::vertex; local17 = Number(local15.alternativa3d::weight); local18 = local16.alternativa3d::value; local18.x += (local3 * local16.x + local4 * local16.y + local5 * local16.z + local6) * local17; local18.y += (local7 * local16.x + local8 * local16.y + local9 * local16.z + local10) * local17; local18.z += (local11 * local16.x + local12 * local16.y + local13 * local16.z + local14) * local17; local15 = local15.alternativa3d::next; } } local19 = this.alternativa3d::childrenList; while(local19 != null) { local19.alternativa3d::composeAndAppend(this); local19.alternativa3d::calculateVertices(param1,param2); local19 = local19.alternativa3d::nextJoint; } } alternativa3d function setSkin(param1:Skin) : void { this.alternativa3d::vertexBindingList = null; this.alternativa3d::_skin = param1; var local2:Joint = this.alternativa3d::childrenList; while(local2 != null) { local2.alternativa3d::setSkin(param1); local2 = local2.alternativa3d::nextJoint; } } alternativa3d function setSkinFast(param1:Skin) : void { this.alternativa3d::_skin = param1; var local2:Joint = this.alternativa3d::childrenList; while(local2 != null) { local2.alternativa3d::setSkinFast(param1); local2 = local2.alternativa3d::nextJoint; } } } }
package alternativa.tanks.models.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.physics.collision.types.RayIntersection; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; import alternativa.tanks.sfx.Object3DPositionProvider; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; public class CollisionObject3DPositionProvider extends PooledObject implements Object3DPositionProvider { private static const turretMatrix:Matrix4 = new Matrix4(); private static const barrelOrigin:Vector3 = new Vector3(); private static const direction:Vector3 = new Vector3(); private static const turretAxisX:Vector3 = new Vector3(); private static const globalMuzzlePosition:Vector3 = new Vector3(); private static const intersection:RayIntersection = new RayIntersection(); private static const MIN_DISTANCE:Number = 20; private static const SMOOTH:Number = 0.2; private var maxDistance:Number; private var collisionDetector:TanksCollisionDetector; private var localMuzzlePosition:Vector3; private var turret:Object3D; private var coeff:Number; private var currentDistance:Number = 0; public function CollisionObject3DPositionProvider(param1:ObjectPool) { this.localMuzzlePosition = new Vector3(); super(param1); } private function calculateParameters() : void { var _loc1_:Number = NaN; turretMatrix.setMatrix(this.turret.x,this.turret.y,this.turret.z,this.turret.rotationX,this.turret.rotationY,this.turret.rotationZ); turretAxisX.x = turretMatrix.a; turretAxisX.y = turretMatrix.e; turretAxisX.z = turretMatrix.i; direction.x = turretMatrix.b; direction.y = turretMatrix.f; direction.z = turretMatrix.j; turretMatrix.transformVector(this.localMuzzlePosition,globalMuzzlePosition); _loc1_ = this.localMuzzlePosition.y; barrelOrigin.x = globalMuzzlePosition.x - _loc1_ * direction.x; barrelOrigin.y = globalMuzzlePosition.y - _loc1_ * direction.y; barrelOrigin.z = globalMuzzlePosition.z - _loc1_ * direction.z; } public function init(param1:Object3D, param2:Vector3, param3:TanksCollisionDetector, param4:Number, param5:Number = 0.5) : void { this.turret = param1; this.localMuzzlePosition = param2; this.collisionDetector = param3; this.maxDistance = param4; this.coeff = param5; this.currentDistance = 0; } public function initPosition(param1:Object3D) : void { this.calculateParameters(); var _loc2_:Number = this.maxDistance * this.coeff; if(this.collisionDetector.intersectRayWithStatic(barrelOrigin,direction,CollisionGroup.STATIC,this.maxDistance,null,intersection)) { _loc2_ = Vector3.distanceBetween(barrelOrigin,intersection.pos) * this.coeff; } var _loc3_:Number = _loc2_ - this.currentDistance; if(Math.abs(_loc3_) <= MIN_DISTANCE) { this.currentDistance = _loc2_; } else { this.currentDistance += _loc3_ * SMOOTH; } param1.x = barrelOrigin.x + direction.x * this.currentDistance; param1.y = barrelOrigin.y + direction.y * this.currentDistance; param1.z = barrelOrigin.z + direction.z * this.currentDistance; } public function updateObjectPosition(param1:Object3D, param2:GameCamera, param3:int) : void { this.initPosition(param1); } public function destroy() : void { this.turret = null; this.collisionDetector = null; } } }
package projects.tanks.clients.flash.commons.models.challenge.shopitems { import platform.client.fp10.core.type.IGameObject; public interface ChallengeShopItems { function get battlePass() : IGameObject; function set battlePass(param1:IGameObject) : void; function get starsBundle() : IGameObject; function set starsBundle(param1:IGameObject) : void; } }
package projects.tanks.client.clans.panel.foreignclan { import projects.tanks.client.clans.clan.clanflag.ClanFlag; public class ForeignClanCC { private var _flags:Vector.<ClanFlag>; public function ForeignClanCC(param1:Vector.<ClanFlag> = null) { super(); this._flags = param1; } public function get flags() : Vector.<ClanFlag> { return this._flags; } public function set flags(param1:Vector.<ClanFlag>) : void { this._flags = param1; } public function toString() : String { var local1:String = "ForeignClanCC ["; local1 += "flags = " + this.flags + " "; return local1 + "]"; } } }
package alternativa.tanks.models.tank.hullcommon { import flash.display.BitmapData; import flash.media.Sound; import platform.client.fp10.core.resource.types.TextureResource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.tankparts.armor.common.HullCommonCC; [ModelInterface] public interface HullCommon { function getCC() : HullCommonCC; function getDeadColoring() : TextureResource; function getMass() : Number; function setTankObject(param1:IGameObject) : void; function getTankObject() : IGameObject; function getStunEffectTexture() : BitmapData; function getStunSound() : Sound; function getUltimateIconIndex() : int; } }
package alternativa.tanks.gui.socialnetwork.ok { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.socialnetwork.ok.OkGroupReminderWindow_OkGroupEnteringReminderBitmapDataClass.png")] public class OkGroupReminderWindow_OkGroupEnteringReminderBitmapDataClass extends BitmapAsset { public function OkGroupReminderWindow_OkGroupEnteringReminderBitmapDataClass() { super(); } } }
package alternativa.tanks.camera { import alternativa.init.Main; import alternativa.math.Vector3; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; public class CameraBookmark { [Inject] public static var battleService:BattlefieldModel; public var position:Vector3; public var eulerAnlges:Vector3; public function CameraBookmark() { this.position = new Vector3(); this.eulerAnlges = new Vector3(); battleService = BattlefieldModel(Main.osgi.getService(IBattleField)); super(); } public function saveCurrentPossitionCamera() : void { var _loc1_:GameCamera = battleService.bfData.viewport.camera; this.position.x = _loc1_.x; this.position.y = _loc1_.y; this.position.z = _loc1_.z; this.eulerAnlges.x = _loc1_.rotationX; this.eulerAnlges.y = _loc1_.rotationY; this.eulerAnlges.z = _loc1_.rotationZ; } } }
package alternativa.tanks.models.bonus.bonuslight { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IBonusLightEvents implements IBonusLight { private var object:IGameObject; private var impl:Vector.<Object>; public function IBonusLightEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getBonusLight() : BonusLight { var result:BonusLight = null; var i:int = 0; var m:IBonusLight = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IBonusLight(this.impl[i]); result = m.getBonusLight(); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.garage.models.item.upgradeable { public interface IUpgradeableParamsConstructorModelBase { } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _84fee3a47b141dc5bda017cb8a650200261a942d5c877579d96ac2d7f7212bb1_flash_display_Sprite extends Sprite { public function _84fee3a47b141dc5bda017cb8a650200261a942d5c877579d96ac2d7f7212bb1_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package alternativa.tanks.model { import alternativa.object.ClientObject; public interface IItemListener { function itemLoaded(param1:ClientObject, param2:ItemParams) : void; } }
package alternativa.tanks.battle { public interface DeferredAction { function execute() : void; } }
package alternativa.tanks.models.weapon.gauss.sfx { import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.display.BlendMode; public class GaussElectroEffect extends PooledObject implements GraphicEffect { private static const LIFE:Number = 9 / 60; private var container:Scene3DContainer; private var electro:Sprite3D = new Sprite3D(1,1); private var position:Vector3 = new Vector3(); private var time:Number; private var delay:Number; private var vector:* = new Vector3(); public function GaussElectroEffect(param1:Pool) { super(param1); } public function init(param1:Vector3, param2:Number, param3:TextureMaterial, param4:Number = 0) : void { this.position.copy(param1); this.delay = param4; this.electro.width = param2; this.electro.height = param2; this.electro.material = param3; this.electro.blendMode = BlendMode.ADD; this.electro.rotation = Math.random() * Math.PI * 2; if(Math.random() < 0.5) { this.electro.topLeftU = 0; this.electro.bottomRightU = 0.5; } else { this.electro.topLeftU = 0.5; this.electro.bottomRightU = 1; } } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.electro); this.time = -this.delay; } public function play(param1:int, param2:GameCamera) : Boolean { if(this.time >= 0) { this.vector.copy(param2.position).subtract(this.position).normalize().scale(5).add(this.position); BattleUtils.setObjectPosition3d(this.electro,this.vector.toVector3d()); this.electro.alpha = 1 - this.time / LIFE; this.electro.visible = true; } else { this.electro.visible = false; } this.time += param1 * 0.001; return this.time < LIFE; } public function destroy() : void { if(this.container != null) { this.container.removeChild(this.electro); this.container = null; } recycle(); } public function kill() : void { } } }
package controls.containers { import flash.display.DisplayObject; public class VerticalStackPanel extends StackPanel { public function VerticalStackPanel() { super(); } override protected function increaseContainerSize(param1:DisplayObject) : void { if(items.length < 2) { height = param1.y + int(param1.height); width = Math.max(width,param1.x + fixWidth(param1)); return; } var local2:DisplayObject = items[items.length - 2]; var local3:int = param1.y; param1.y = local2.y + int(local2.height) + getMargin() + param1.y; height = local2.y + int(local2.height) + getMargin() + local3 + int(param1.height); width = Math.max(int(width),param1.x + fixWidth(param1)); } override protected function decreaseContainerSize(param1:int, param2:DisplayObject) : void { if(param1 <= 0) { width = 0; height = 0; return; } if(param1 == items.length) { width = this.calculateMaxWidth(); height = items[items.length - 1].y + int(items[items.length - 1].height); return; } var local3:int = items[param1].y - param2.y; var local4:int = param1; while(local4 < items.length) { items[local4].y -= local3; local4++; } height = items[items.length - 1].y + int(items[items.length - 1].height); width = this.calculateMaxWidth(); } private function calculateMaxWidth() : int { var local2:DisplayObject = null; var local1:int = 0; for each(local2 in items) { local1 = Math.max(local1,local2.x + fixWidth(local2)); } return local1; } } }
package alternativa.tanks.battle.objects.tank.controllers { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.SimpleValueSmoother; import alternativa.tanks.battle.objects.tank.ValueSmoother; import alternativa.tanks.battle.objects.tank.WeaponMount; import alternativa.tanks.battle.utils.DampedSpring; import alternativa.tanks.utils.BitMask; import alternativa.tanks.utils.MathUtils; import projects.tanks.client.battlefield.models.user.tank.commands.TurretControlType; public final class Turret implements WeaponMount { public static const TURN_SPEED_COUNT:int = 3; private static const ANGLE_EPSILON:Number = MathUtils.toRadians(0.5); private static const v:Vector3 = new Vector3(); private static const zAxisPrev:Vector3 = new Vector3(); private static const yAxisPrev:Vector3 = new Vector3(); private static const yAxisNext:Vector3 = new Vector3(); private static const tmpVector:Vector3 = new Vector3(); private var controlType:TurretControlType = TurretControlType.ROTATION_DIRECTION; private var controlInput:Number = 0; private var realControlType:TurretControlType = TurretControlType.ROTATION_DIRECTION; private var realControlInput:Number = 0; private var maxTurnSpeedSmoother:ValueSmoother = new SimpleValueSmoother(0.3,10,0,0); private var maxTurnSpeed:Number = 0; private var turnAcceleration:Number = 0; private var turnSpeed:Number = 0; private var turnSpeedNumber:int = 3; private var prevDirection:Number = 0; private var currDirection:Number = 0; private var interpolatedDirection:Number = 0; private var prevTurnDirection:int; private var barrelElevation:Number = 0; private var gyroscopePower:Number; private var lockMask:BitMask = new BitMask(); private const spring:DampedSpring = new DampedSpring(10,1,0); public function Turret(param1:Number, param2:Number) { super(); this.setMaxTurnSpeed(param1,true); this.turnAcceleration = param2; } public function getTurretRealControlType() : TurretControlType { return this.realControlType; } public function getTurretRealControlInput() : Number { return this.realControlInput; } public function getTurretTurnSpeedNumber() : int { return this.turnSpeedNumber; } public function setTurretControlState(param1:TurretControlType, param2:Number, param3:int) : void { this.controlType = param1; this.controlInput = param2; this.turnSpeedNumber = param3; if(this.isNotLocked()) { this.setRealControlState(param1,param2); } } public function getBarrelInterpolatedElevation() : Number { return this.barrelElevation; } public function setBarrelElevation(param1:Number) : void { this.barrelElevation = param1; } public function lock(param1:int) : void { var local2:Boolean = this.isLocked(); this.lockMask.change(param1,true); if(this.isLocked() && !local2) { this.setRealControlState(TurretControlType.ROTATION_DIRECTION,0); } } public function unlock(param1:int) : void { var local2:Boolean = this.isLocked(); this.lockMask.change(param1,false); if(!this.isLocked() && local2) { this.setRealControlState(this.controlType,this.controlInput); } } private function setRealControlState(param1:TurretControlType, param2:Number) : void { this.realControlType = param1; this.realControlInput = param2; } public function setTurretPhysicsDirection(param1:Number) : void { this.currDirection = MathUtils.clampAngle(param1); } public function getTurretPhysicsDirection() : Number { return this.currDirection; } public function setRemoteDirection(param1:Number) : void { var local2:Number = MathUtils.clampAngleDelta(this.interpolatedDirection,param1); this.spring.resetValue(local2); this.prevDirection = param1; this.currDirection = param1; } public function rotate(param1:Number, param2:Matrix3) : void { var local3:Number = NaN; this.maxTurnSpeed = this.maxTurnSpeedSmoother.update(param1); this.prevDirection = this.currDirection; if(this.isLocked()) { this.turnSpeed = 0; return; } switch(this.realControlType) { case TurretControlType.ROTATION_DIRECTION: this.updateDirectionalRotation(param1); break; case TurretControlType.TARGET_ANGLE_LOCAL: this.rotateToLocalDirection(param1,this.realControlInput); break; case TurretControlType.TARGET_ANGLE_WORLD: local3 = this.getLocalDirectionFromWorldDirection(this.controlInput,param2); this.rotateToLocalDirection(param1,local3); } } private function updateDirectionalRotation(param1:Number) : void { var local2:Number = this.realControlInput; if(local2 == 0) { this.turnSpeed = 0; } else { if(this.prevTurnDirection != local2) { this.turnSpeed = 0; } this.currDirection = MathUtils.clampAngle(this.currDirection + this.turnSpeed * param1); this.turnSpeed = this.calculateTurnSpeed(this.turnSpeed,local2,param1); } this.prevTurnDirection = local2; } private function rotateToLocalDirection(param1:Number, param2:Number) : void { var local3:Number = MathUtils.clampAngleDelta(param2,this.currDirection); if(Math.abs(local3) < ANGLE_EPSILON) { this.currDirection = param2; this.turnSpeed = 0; return; } if(local3 * this.turnSpeed <= 0) { this.turnSpeed = 0; } var local4:Number = this.turnSpeed * param1; if(Math.abs(local4) > Math.abs(local3)) { this.currDirection = param2; } else { this.currDirection = MathUtils.clampAngle(this.currDirection + local4); } var local5:Number = MathUtils.sign(local3); this.turnSpeed = this.calculateTurnSpeed(this.turnSpeed,local5,param1); } private function calculateTurnSpeed(param1:Number, param2:Number, param3:Number) : Number { var local4:Number = this.maxTurnSpeed * this.turnSpeedNumber / TURN_SPEED_COUNT; return MathUtils.moveValueTowards(param1,param2 * local4,this.turnAcceleration * param3); } private function getLocalDirectionFromWorldDirection(param1:Number, param2:Matrix3) : Number { BattleUtils.fillDirectionVector(v,param1); v.transformTransposed3(param2); return BattleUtils.getDirectionAngle(v); } public function setGyroscopePower(param1:Number) : void { this.gyroscopePower = param1; } public function updatePhysics(param1:Body) : void { this.applyGyroscopeEffect(param1); } private function applyGyroscopeEffect(param1:Body) : void { var local2:Number = NaN; var local3:Number = NaN; var local4:Number = NaN; if(this.gyroscopePower > 0) { param1.prevState.orientation.getYAxis(yAxisPrev); param1.prevState.orientation.getZAxis(zAxisPrev); param1.state.orientation.getYAxis(yAxisNext); tmpVector.cross2(yAxisNext,yAxisPrev); local2 = tmpVector.dot(zAxisPrev); local3 = yAxisPrev.dot(yAxisNext); local4 = Math.atan2(local2,local3); this.currDirection = MathUtils.clampAngle(this.currDirection + local4 * this.gyroscopePower); } } public function interpolate(param1:Number, param2:int) : void { this.spring.update(0.001 * param2,0); var local3:Number = MathUtils.clampAngleDelta(this.currDirection,this.prevDirection); this.interpolatedDirection = MathUtils.clampAngle(this.prevDirection + param1 * local3 + this.spring.value); } public function getTurretInterpolatedDirection() : Number { return this.interpolatedDirection; } public function isRotating() : Boolean { return this.turnSpeed != 0; } public function reset() : void { this.turnSpeed = 0; this.prevDirection = 0; this.currDirection = 0; this.interpolatedDirection = 0; this.maxTurnSpeedSmoother.reset(this.maxTurnSpeedSmoother.getTargetValue()); this.spring.reset(0,0); } public function setMaxTurnSpeed(param1:Number, param2:Boolean) : void { if(param2) { this.maxTurnSpeed = param1; this.maxTurnSpeedSmoother.reset(param1); } else { this.maxTurnSpeedSmoother.setTargetValue(param1); } } public function setTurnAcceleration(param1:Number) : void { this.turnAcceleration = param1; } public function getTurnAcceleration() : Number { return this.turnAcceleration; } private function isLocked() : Boolean { return !this.lockMask.isEmpty(); } private function isNotLocked() : Boolean { return this.lockMask.isEmpty(); } } }
package alternativa.tanks.model.payment.modes.onlyurl { [ModelInterface] public interface OnlyUrlPayMode { } }
package alternativa.osgi.service.network { public interface INetworkService { function get controlServerAddress() : String; function get controlServerPorts() : Vector.<int>; function get resourcesRootUrl() : String; function get secure() : Boolean; function getLastPort(param1:String) : int; function saveLastPort(param1:String, param2:int) : void; } }
package alternativa.tanks.gui { import alternativa.osgi.service.display.IDisplay; import base.DiscreteSprite; import flash.display.Stage; import flash.events.Event; import forms.TankWindowWithHeader; public class ClanWindow extends DiscreteSprite { [Inject] public static var display:IDisplay; protected var _window:TankWindowWithHeader; private var _width:Number; private var _height:Number; public function ClanWindow() { super(); if(!display.systemLayer.contains(this)) { display.systemLayer.addChild(this); } this.setEventListeners(); } public function onResize(param1:Event = null) : void { var local2:Stage = display.stage; var local3:int = int(Math.max(960,local2.stageWidth)); this._window.x = Math.round(local3 / 3); this._window.y = 60; this._width = Math.round(local3 * 2 / 3); this._height = Math.max(display.stage.stageHeight - 60,530); this._window.width = this._width; } public function destroy() : void { this.removeEventListeners(); if(this._window != null) { removeChild(this._window); } this._window = null; if(display.systemLayer.contains(this)) { display.systemLayer.removeChild(this); } } private function setEventListeners() : void { display.stage.addEventListener(Event.RESIZE,this.onResize); } private function removeEventListeners() : void { display.stage.removeEventListener(Event.RESIZE,this.onResize); } override public function get width() : Number { return this._width; } override public function set width(param1:Number) : void { this._width = param1; this.onResize(); } override public function get height() : Number { return this._height; } override public function set height(param1:Number) : void { this._height = param1; this.onResize(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ItemInfoPanel_bitmapHealingRadius extends BitmapAsset { public function ItemInfoPanel_bitmapHealingRadius() { super(); } } }
package services.contextmenu { import alternativa.types.Long; import flash.events.IEventDispatcher; public interface IContextMenuService extends IEventDispatcher { function show(param1:Long, param2:int, param3:String, param4:Boolean, param5:Boolean, param6:Boolean, param7:Boolean, param8:Boolean, param9:Boolean, param10:Boolean, param11:Boolean, param12:Boolean = false, param13:Boolean = true, param14:Boolean = true) : void; function writeInPublic(param1:Long, param2:String) : void; function writeInPrivate(param1:Long, param2:String) : void; function removeFromFriends(param1:Long, param2:String) : void; function acceptRequest(param1:Long, param2:String) : void; function rejectRequest(param1:Long, param2:String) : void; function addToFriend(param1:Long) : void; function focusOnUser(param1:Long, param2:String) : void; function showClan(param1:Long) : void; function voteUser(param1:Long, param2:String) : void; } }
package controls.base { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.base.MainPanelGarageButtonBase_iconClass.png")] public class MainPanelGarageButtonBase_iconClass extends BitmapAsset { public function MainPanelGarageButtonBase_iconClass() { super(); } } }