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amazing job! you did super well with the contextual hover, really adds to the dynamism of the menu
r/renpy
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r/RenPy
2024-03-08
Ooooh that's very cool Looks quite alive How did you do the zooming effect? (If you don't mind telling ofc)
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r/RenPy
2024-03-08
Thank you very much. I thought that zooming would fit this buttons better than glow.
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r/RenPy
2024-03-08
I think the simplest possible way: transform hover\_enlarge: on hover: ease 0.2 zoom 1.2 on idle: ease 0.2 zoom 1.0 and then I added it to every button: imagebutton idle "/gui/start.png" hover "/gui/start.png" action Start(): at hover\_enlarge
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r/RenPy
2024-04-08
Ooooh of course, on hover, on idle great idea Thank you for sharing this and good luck with your project
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r/RenPy
2024-04-08
I never thought about that kind of menu screen. It looks good!
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r/RenPy
2024-04-08
Drop the link this demo looks dope especially the menu
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r/RenPy
2024-05-08
how did u make the background for the text and title it looks awesome?
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r/RenPy
2024-05-08
Unfortunately it's still in development. I'm waiting for voice actresses to finish recording their lines and it takes time. I'll update you when it's released. It will be available on my itch: [https://ukigumosama.itch.io/](https://ukigumosama.itch.io/)
r/renpy
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r/RenPy
2024-05-08
I can't really take credit for that one, I actually just used one of online logo generator sites that allows free use of their graphics.
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r/RenPy
2024-05-08
I downloaded a game called S. H. E. L. T. E. R it's in apk format, it installs just fine but when I run it, it keeps crashing without any error, what should I do?
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r/RenPy
2024-03-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-03-08
contact the developer
r/renpy
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r/RenPy
2024-03-08
Simple question. Let's say I play music once I start a new label, how do I make it so that when I come back to that label it doesn't replay the music from the beginning? I don't want the music to stop, I want it to continue
r/renpy
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r/RenPy
2024-03-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-03-08
The way I do it is to create a number of dedicated music channels, and just change the channel volume rather than `stop music`. Keep in mind that it will continue to sit and spin in memory, eating up resources and CPU time. I only do this with at most two channels at a time, primarily so I can smoothly fade from one tr...
r/renpy
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r/RenPy
2024-03-08
So I've started using Ren'py to make a game, my issue is I can't find good assets I found some free ones but they require psd knowledge and I tried buying premium assets for $5 but 90% of what I paid for was poorly AI Generated. This lack of character assets has halted all desire to make a game, but I don't want to gi...
r/renpy
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r/RenPy
2024-03-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-03-08
Check out the YouTube channel, Coding with B and E, he uses some sort of programme to make assets and also has some tutorials on how to use it. I don't know if it's useful but that's all I can think of, otherwise you'd have to start learning how to draw.
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r/RenPy
2024-03-08
Feeeeck, that's the last thing I want. Damnit, ah well I'll just think of some story reasons why characters look different, I'll add in a multiverse or something to my story. 
r/renpy
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r/RenPy
2024-03-08
What types of assets are you looking for? If it's the actual character models, almost all of mine are store-bought from Daz, Renderocity, (renderotica...), and occasionally Patron creators, and most of them are very high quality. If you're looking to alter character appearances, you can always just mix in shape morphs ...
r/renpy
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r/RenPy
2024-03-08
Characters, I've grabbed all I could from ich.io I go for free, I spent $5 on an assest pack and 90% of it was poorly ai generated so I'm a little cautious of paying for assests.
r/renpy
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r/RenPy
2024-03-08
If it’s for sale on Daz3d.com, chances are it’s good quality. After all, that’s their only reason to exist. It’s not Daz Studio (that they give away for free), it’s the assets they sell for modellers to use. There are some not-so-good ones (it is a marketplace after all) but most are fine. You can see in the example re...
r/renpy
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r/RenPy
2024-03-08
I wanted to make that if the player doesn't input a name option, they will be asked again to put in a name, but i don't know how to do that, i can just copy and paste again and again but that's just too annoying, anyone got an idea?
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r/RenPy
2024-03-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-03-08
You could write an IF statement that checks if the name is blank and loops them back to the prompt again. Or if you don't mind, I just use a default name, and if they leave it blank I say "You name is George, is that ok?" And give them the option to go back and change it.
r/renpy
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r/RenPy
2024-03-08
just give them a default name like this $ playerName = renpy.input("Your name is what?", length=15).strip() or "BadMustard" if they leave it blank, it will be changed to BadMustard (change as required) or label namer: $ playerName = renpy.input("Your name is what?", length=15).strip() ...
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r/RenPy
2024-03-08
thank you for your help :))
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r/RenPy
2024-03-08
i have no idea how to loop since i'm new to coding T-T but thank you :))
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r/RenPy
2024-03-08
you're welcome good luck with your project
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r/RenPy
2024-03-08
Hi all, It’s been a while since I posted a question in here. I had this neat idea. Imagine in a visual novel, you go to a restaurant and (each day), the menu changes with different food dishes, beverages, and their price; maybe even a special (that’s on sale). Does anyone know how I can create this (via code and via ...
r/renpy
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r/RenPy
2024-03-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-03-08
To pick the items on sale, I'd look at `renpy.random.sample`: ``` define mains = ['burger', 'pasta', 'pizza', 'salad', 'steak'] default mains_on_sale = [] # Later... label pick_main: $ mains_on_sale = renpy.random.sample(mains, 3) # Pick any three ``` You could use the regular menu: ``` menu: "What to...
r/renpy
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r/RenPy
2024-03-08
This is a very interesting concept! Thanks for the info!
r/renpy
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r/RenPy
2024-04-08
How do I mod a RenPy game for HTML5? I tested un.rpyc but it seems that it doesn't work with HTML5 since it requires running the game to decompile, and there is no way to run it without the game being on some website (not that I know of). I'm just going to translate the game to my language [game](https://beyondcanon.co...
r/renpy
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r/RenPy
2024-03-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-03-08
You can't, without a local copy of the files. You "compile" the HTML version using the Ren'Py Launcher.
r/renpy
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r/RenPy
2024-03-08
I have a copy, what do I do now?
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r/RenPy
2024-03-08
Get the Ren'Py Launcher from the site [here](https://renpy.org/latest.html). Install it somewhere you can execute apps, like your Documents folder. Launch renpy.exe and click on "Web (Beta)". If this is the first time you've done this, the Launcher will download the necessary web update files. It will relaunch the Laun...
r/renpy
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r/RenPy
2024-03-08
Thanks!!
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r/RenPy
2024-03-08
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r/RenPy
2024-03-08
Congrats, I guess. What problems did you solve in renpy while making the game? Showing off is nice but this is an educational sun my dude.
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r/RenPy
2024-03-08
There's literally a "show off" and "self-promotion" flair. These kinds of posts are well within the bounds of what this sub is for.
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r/RenPy
2024-03-08
thanks I guess and I have all the right to "showing off" my game :p the more problem in a game is solve the issues with google playstore
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r/RenPy
2024-03-08
Alice looks like Satori from Touhou.
r/renpy
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r/RenPy
2024-04-08
Cool ui! :D
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r/RenPy
2024-04-08
Hello, sorry i am confused, i just updated RenPy to the latest version, now i can't open scripts or anything but open the game. Is there a way to fix this?? https://preview.redd.it/x6iyctju8hgd1.png?width=996&format=png&auto=webp&s=917f118386e432c98c80b2bd9761461b058bf7a9
r/renpy
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r/RenPy
2024-03-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-03-08
Uninstall/reinstall Ren'Py would do it, I'd imagine.
r/renpy
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r/RenPy
2024-03-08
I added everything accordingly to the script code and when I click game on directly everything shows but the script can't be found. It show WinError 2 ' the system cannot find the file specified
r/renpy
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r/RenPy
2024-03-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-03-08
If you are subscribed to https://youtube.com/@strikezillatuts?si=Dpk2nayuN_zCITl9 You should check out this live session! He is going over a new navigation system and gives you opportunity to ask questions!
r/renpy
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r/RenPy
2024-04-08
r/renpy
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r/RenPy
2024-04-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-04-08
screens.rpy is where all the heavy lifting happens. You've already defined fonts. You can change the sizing of your out-of-game font for Chinese. It doesn't need to match those for Western languages. That said, localization properly means taking your users into account. If you have to squish your Chinese text to fit y...
r/renpy
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r/RenPy
2024-04-08
I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/000statements.rpy", line 671, in execute\_call\_screen store.\_return = renpy.call\_screen(name, \*args, \*\*kwargs) File "game/cl/labels\_ui.rpy", line 100, in execute File "game/cl/labels\_ui.rpy", line 100, in exe...
r/renpy
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r/RenPy
2024-04-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-04-08
For example: normally it's "gui.interface\_text\_size = 80" but would it be possible to do something like: If language = Japanese: "gui.interface\_text\_size = 40"
r/renpy
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r/RenPy
2024-04-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-04-08
Yes. For example: `if _preferences.language == "simplified_chinese":` That said, it's much better to independently set your styles for a particular language: translate schinese python: gui.text_font = "gui/fonts/NotoSansSC-Regular.ttf" gui.name_text_font = "gui/fonts/NotoSerifSC-SemiBold.otf" ...
r/renpy
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r/RenPy
2024-04-08
Thanks for the advice, I typed if _preferences.language = "chinese":     gui.interface_text_size = 30 but it didn't work, the chinese text is still the same as the default one
r/renpy
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r/RenPy
2024-04-08
I think a better way would just be to put that into your "translate chinese python" block. It doesn't need an if statement for a main menu element. You'd only use conditionals like that for something like a tooltip text where you're checking a language and setting a font. Edit to add: The whole point of the style bloc...
r/renpy
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r/RenPy
2024-04-08
I tried that too and it didn't work translate chinese python:     gui.interface_text_size = 30 the text size remains at 80 despite me putting it in the "Translate chinese python" block
r/renpy
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r/RenPy
2024-04-08
I don't know why, but for some reason the "translate chinese python" block seems to ignore my request to change text size, it changes the font, but not the text size. Do you know what the cause of this could be?
r/renpy
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r/RenPy
2024-04-08
Okay. Thinking about this, I suspect you'll need to use different settings under **translate chinese python**: config.ftfont\_scale\["fonts/chinesefont.ttf"\] = 0.96 config.ftfont\_vertical\_extent\_scale\["fonts/chinesefont.ttf"\] = 0.96 In this example, I'm setting the scale and vertical extent scales to 96%.
r/renpy
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r/RenPy
2024-04-08
Digging back in my memory, I think the defines for font sizing in the various elements actually only work for None. Any other languages would need their own blocks and then you use config.ftfont\_… settings for variations.
r/renpy
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r/RenPy
2024-04-08
Thank you very much! That worked
r/renpy
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r/RenPy
2024-04-08
Glad that solution worked for you. Best of luck with the project!
r/renpy
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r/RenPy
2024-04-08
https://preview.redd.it/…ripts connected
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r/RenPy
2024-04-08
You don't need to to anything special to 'connect' Ren'Py scripts. As long as each file has the .rpy extension, and they're all within the 'game' folder, Ren'Py will automatically run through it when the project is launched. However, you can't have two files named 'script.rpy' in one project folder. One will overwrite...
r/renpy
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r/RenPy
2024-04-08
You can have as many `.rpy` files as you like, but the all have to be in the `game` folder (or a sub-folder under game) of the *same* project. So you could also have say *project-name*`/game/chap1/bar/meet.rpy`. Also, you look to be using Atom, which is no longer supported by it's developers; you may want to switch to...
r/renpy
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r/RenPy
2024-04-08
This is my code: screen phase1_evidence1():     frame:         xalign 0 yalign 0.5         side ("c"):             area (1, 0, 350, 350)             vbox:                 text _("{size=16}Evidence 1: Example_text")                 textbutton _("{size=16}Go back to Evidence Menu?") actio...
r/renpy
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r/RenPy
2024-04-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-04-08
I like to make a variable for that, and store multiples variables inside a dictionary to call them through the textbutton. default curr_screen = "main" # main = Evidence Menu default evidences = {"evidence_1":evidence_1} screen another_screen(): if curr_screen == "main": use menu_evidenc...
r/renpy
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r/RenPy
2024-04-08
To run multiple actions put them in a list: ``` action [Show("menu_evidence"), Hide()] ```
r/renpy
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r/RenPy
2024-04-08
The code is working, but the project I'm working on has lots of screens which need two actions to be done at the same time. Is there another way where you don't have to define variables?
r/renpy
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r/RenPy
2024-04-08
Thanks a lot! This works perfectly
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r/RenPy
2024-04-08
you can just replace the 'and' with a comma
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r/RenPy
2024-04-08
r/renpy
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r/RenPy
2024-04-08
If you like murder mystery VNs, then feel free to check out [Locked Room on Rails on Itchio](https://solarprotagonist.itch.io/locked-room-on-rails), which you can play for free!
r/renpy
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r/RenPy
2024-04-08
I've actually always wanted to play a good mystery game and a visual novel like this is just what I need. I'll check it out
r/renpy
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r/RenPy
2024-04-08
Thanks, I hope you have fun!
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r/RenPy
2024-04-08
Just started playing this!! I absolutely love the Ace Attorney vibes that are coming from it so far. All the sprites are super crisp and pleasant to look at as well. Same with the backgrounds!! I'll leave a proper comment on [Itch.io](http://Itch.io) and here once I'm done!
r/renpy
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r/RenPy
2024-05-08
thank you so much! that means a lot to hear!
r/renpy
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r/RenPy
2024-05-08
Oh my god, I'm still only halfway, but this is so fun!! I can tell you're a fellow Detective Conan connoisseur, too xD
r/renpy
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r/RenPy
2024-05-08
Thank you that means a lot to hear!! and hehe yep
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r/RenPy
2024-05-08
I finished it!! So fun :D Congrats on making such an awesome game!
r/renpy
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r/RenPy
2024-05-08
Thank you so much for playing, and I'm super glad you enjoyed it!
r/renpy
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r/RenPy
2024-05-08
I was loving the game! But during the combination of evidence sequence I found a bug that crashed the game, I tried to combine the manuscrpit + the mysterious conductor + the briefcase, but the game closed when I tried that, unfortunately I hadn't saved;-;)
r/renpy
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r/RenPy
2024-06-08
I just finished, and I REALLY liked this game!! It had very good pacing. No character introduction or gameplay segment felt too long or too short. Also, nothing felt too slow or too fast. You did a good job balancing out each section evenly. Again, I also love the backgrounds and sprites. The mechanic of combining piec...
r/renpy
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r/RenPy
2024-06-08
whoops that's because the combination scene only allows two items at a time! I'll quickly add in a limit to that screen so other people don't end up in the same situation you had, thanks for letting me know!
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r/RenPy
2024-06-08
version 1.1 is up now, so you can check that update out and not run into that again!
r/renpy
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r/RenPy
2024-06-08
Wow! That was fast, lol, thanks!
r/renpy
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r/RenPy
2024-06-08
Hi, I'm trying to find (or build) a tool that can run through a Ren'py game multiple times, automatically, and store the results of each run. This way I can best balance scoring as well as test out different paths. I haven't found any tools to this, so I was trying to build something myself, but I can't get any Python...
r/renpy
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r/RenPy
2024-04-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-04-08
It would be really useful to have a tool like this! One issue with screens specifically is that any Python gets run multiple times during prediction, and again while the screen is visible. In [this post](https://www.reddit.com/r/RenPy/comments/1egqqqb/help_with_a_simple_digital_clock_on_python/) u/BadMustard_AVN shows...
r/renpy
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r/RenPy
2024-04-08
Hello, can you tell me how to write code so that the characters are highlighted when they speak, and so that they have animation, such as blinking. Or can't it be done together? I have them separately, but can I connect them?
r/renpy
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r/RenPy
2024-04-08
Welcome to r/renpy! While you wait to see if someone can answer your question, we recommend checking out [the posting guide](https://www.reddit.com/r/RenPy/comments/1099hpg/a_short_posting_guide_or_how_to_get_help/), [the subreddit wiki](https://www.reddit.com/r/RenPy/wiki/index/), [the subreddit Discord](https://disco...
r/renpy
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r/RenPy
2024-04-08
Yes you can connect them together. The best method imo is to make your characters via layeredimage code. This method requires less art and more coding.
r/renpy
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r/RenPy
2024-04-08
In fact, this method even allows you to make mouth movements to show the character speaking along with the dialogue they are saying.
r/renpy
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r/RenPy
2024-04-08