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10.7k
0
RemoteEvent wont fire and server script wont work, no errors in the console?
1543400900
Pro_beatz
36
2022-07-29 20:48:13
<p>So, this server script won't work, No errors or anything. I want it to fire a server when a player clicks a click detector but it won't work for some reason, I'd appreciate if you would help me!</p> <p>Code:</p> <pre class='brush: lua'>local RemoteEvent = game.ReplicatedStorage.Clothing local Click = script.Parent C...
130999
1
118351
1
575273760
DayLighter_09
20
2022-07-29 23:00:39
<p>-- local</p> <pre class='brush: lua'>local RemoteEvent = game.ReplicatedStorage.Clothing local Click = script.Parent Click.MouseClick:Connect(function(Clicked) if Clicked.Name == game:GetService("Players").LocalPlayer then RemoteEvent:FireServer() end end) </pre> <p>-- Server</p> <pre class='brush: l...
1
How would I use something Similar to waitForChild on a table?
1206157398
I_UseAltAndVpn
47
2019-09-20 08:35:21
<p>so I insert Players userID inside a table it looks something like this</p> <pre class="brush: lua">{1 = "Roblox", 2 = "IDKTHISPLAYER"} </pre> <p>but since this is inserted in player added</p> <p>I was wondering How I could use something similar to :WaitForChild on a table</p> <p>It would look something like</p> <pre...
87690
2
81249
1
52302097
JasonTheOwner
391
2019-09-20 11:19:43
<p>So in your case you'll be waiting for a table to hold a value or player to be added to the table? I would check a table for the existence of a key value, instead of value, in order to make it easier to wait for the existence of playername added to it.</p> <p>I suppose one thing you could do is run a function that co...
2
Scripts not working on a server. Only works on test mode?
22653509
MrHerkes
166
2016-11-20 03:31:47
<p>Hello! You must've heard me from my previous question about the landmine script problem (or not). Well I took advice from blowup999 (the person that helped me with my landmine script). It looked like my game was done, until when I created a server, some scripts were not working: my landmine script and my Press R to ...
37353
1
39856
2
71379989
whenallthepigsfly
541
2016-11-20 04:10:30
<p>Several things are wrong here. For one, you're attempting to essentially get input from the server. As the server isn't a player, and <strong>has</strong> no inputs to be bound to (Thru ContextActionService, or UserInputService) so your scripts are not working. You're also using direct references(EX: workspace.part....
2
Do I have the difference from SetAsync() and UpdateAsync() correct?
2479393
Dfzoz
345
2020-07-25 23:45:07
<blockquote> <p>I don't know if I have got the difference of <code>:UpdateAsync()</code> and <code>:SetAsync()</code> right...</p> </blockquote> <p>I want to show an example of how I think they should be used, can someone let me know if I am correct?</p> <hr /> <p>Using only <code>SetAsync()</code>:</p> <p><strong>Play...
109977
1
101088
3
13667373
LordDragonZord
3546
2020-07-26 00:21:35
<p>When you use <code>UpdateAsync</code>, you supply your own function that takes the argument of the player's old value. You return what the new value will be. Setting the Async will completely clear it and replace the saved data with the new one; therefore, your first example is correct. If you used UpdateAsync, it a...
0
Script checks if player is on red team then gives the player one point (check more text . -?)
1044877460
MariamOMG090
9
2023-02-07 23:57:32
<p>How do I make it so after gives 1 point it makes a frame visible then kills all players in the server then makes frame not visible. I am trying to make it so when a player scores a point when he touches the part if makes a frame visible( game.StarterGui.RedTeamScored.Frame) then after like 1 second it kills all play...
133039
2
120139
0
559514967
T3_MasterGamer
2189
2023-02-09 05:14:46
<p>Instead of using the <a target="_blank" href="https://create.roblox.com/docs/reference/engine/classes/StarterGui"><code>StarterGui</code></a> to make the frame visible, you should use the <a target="_blank" href="https://create.roblox.com/docs/reference/engine/classes/PlayerGui"><code>PlayerGui</code></a> inside the...
0
How would I get a shirt's asset id from its template asset id?
6278646
cjcool12345
58
2015-01-25 20:29:43
<p>I am making a closet with several pieces of clothing (shirts, pants, and t-shirts specifically). One problem I am having is that when a player switches out their clothing for the one on a rack it shows their old clothing as the clothing's template instead of the thumbnail of the clothing (I have a function to take a...
14513
0
How to make it so you pay leaderstats currency to teleport to a part via GUI?
1696235625
Cubispaghettis
1
2023-01-15 03:53:06
<p>Hello, I have a scripting question. So I have it so there is a Text Button inside of a frame, inside of a Screen Gui, inside of Starter Gui. So basically I want the textbutton to teleport you to a specific part, but I also want it to make it so it checks if you have a specific amount of points and take that amount a...
132841
1
119981
1
245864252
xInfinityBear
1691
2023-01-15 04:10:42
<p>I recommend changing this script to a server script rather than using a remote event. I say this because you can still obtain the player in the server script, as the script is a descendant of the player. You also want to check/change leaderstat values on the server, as the client can manipulate and change them.</p> ...
0
How to make a badge checker with filtering enabled on?
62725191
minetrackmania
186
2016-09-17 13:45:26
<p>This script has to check every two seconds if a player have the badge, if not the X stays visible. But if they do the X goes away. This script works normaly but in this game I use filtering enabled and made the script localscript version. I tried a normal script but that even didn't work. Now it is Playergui > Gui >...
35650
0
invincible for 3 seconds?
16686825
drahsid5
250
2014-03-02 06:20:49
<p>I made a script for my custom health bar to make my player invincible for 3 seconds... didn't work, no output errors. Anyone know whats wrong? script:</p> <pre class='brush: lua'>local Plr = game.Players.LocalPlayer local Char = Plr.Character script.Parent.Changed:connect(function(val) if script.Parent.Value &gt;0 t...
433
0
How would I script for a player to &quot;backspace&quot; a tool by command?
17984577
Ethan_Waike
156
2015-05-08 00:53:02
<p>I know how to index it, just not how to drop it.</p>
17351
1
How do I disable swimming with water terrain? How do I spawn in water?
111919417
DecentDucky
2
2020-04-12 11:59:24
<p>I have two questions, how you disable swimming and how you spawn in water. For the first question, how to disable swimming, I just want the player to ignore the water and act like it is air. They see the water, but do not come in contact with it. With the second question I am just confused that player spawn is in th...
98969
1
91440
1
537386450
ArtemVoronin0
171
2020-04-12 12:04:07
<pre class="brush: lua">local plr = game.Players.LocalPlayer local char = plr.Character local hum = char:WaitForChild("Humanoid") hum:SetStateEnabled(Enum.HumanoidStateType.Swimming, false) </pre>
0
How to bind roblox's movement with arrow keys?
1037012035
WikiBaseHealthFinder
40
2019-06-24 13:42:27
<p>Im trying to make it so they can control the character with arrow keys instead of WASD but how?</p>
82412
2
How do I make it so when the color is green, a point will not be distributed?
37745860
BunjiBloxxer
51
2022-10-12 23:18:34
<p>I tried to make the part (pointPart) turn green when someone collects it and then make it uncollectable while it's green. Everything in the script works, but when the part is green, it will still add a point to leaderstats when someone touches it, I don't want it to.</p> <pre class='brush: lua'>local pointPart = scr...
131894
0
why do wheels fall off cars and trucks?
7095200
ags5321
0
2015-07-08 04:32:46
<p>I no its not the rght type of questions but really why do they fall off</p>
19491
2
23089
1
27621739
FiredDusk
1466
2015-07-08 04:35:38
<p>Mabey it does not have a hindge. Try that.</p> <p>If you need help, msg me!</p> <p>Make sure if this help to accept my answer!</p>
0
Correct use of IsKeyDown()?
35351404
lacikaturai
89
2016-11-13 22:15:02
<p>I'm trying to detect the w key being held down, with the IsKeyDown function. And I'm pretty sure I'm not going at this correctly. How can I detect so I can just print something?</p> <pre class='brush: lua'><br />UIS = game:GetService("UserInputService") if UIS:IsKeyDown(Enum.KeyCode.W) then print("w") end </pre...
37188
2
39673
0
173088939
OldPalHappy
1477
2016-11-13 23:11:51
<p>You're using it correctly.</p> <p>The problem is that the script runs this code once at the start of the game.</p> <p>You <em>could</em> use a while loop to fix this,</p> <pre class='brush: lua'>local UIS = game:GetService("UserInputService") while wait() do if UIS:IsKeyDown(Enum.KeyCode.W) then print("w...
0
How do i fix this? it says SetAsync() and GetAsync() isnt a part of data store service
1341499453
sonichfan
62
2021-05-31 14:22:19
<p>local DStoreService = game:GetService("DataStoreService") local CashStore = DStoreService:GetDataStore("Cash")</p> <p>game.Players.PlayerAdded:Connect(function(plr)</p> <pre class="brush: lua">local CashValue = plr:WaitForChild("leaderstats"):WaitForChild("Cash").Value DStoreService:UpdateAsync("plr_"..plr.UserId, C...
123936
0
How do you check what team a player is on using an &quot;if&quot; statement?
17030889
nilVector
812
2014-04-26 17:59:51
<p>I'm having trouble with this:</p> <pre class='brush: lua'>game.Players.PlayerAdded:connect(function(player) if player.Teams == Spectators then player.CameraMode = "LockFirstPerson" end end) </pre> <p>Thanks in advance!</p>
3610
2
5013
2
3289648
YaYaBinks3
110
2014-04-26 18:07:13
<pre class='brush: lua'>function getTeamsColorFromName(name) local color for _,v in pairs(game.Teams:GetChildren()) do if v.Name == name then color = v.TeamColor end end return color end game.Players.PlayerAdded:connect(function(player) repeat wait() until player ~= nil -...
1
How would you teleport a player to a game but its not listed on their recently played?
69308985
xXKillerMurderarXx
59
2019-02-15 17:44:43
<p>Can someone help me? How would you make a player teleport to a game BUT the game they are teleported to is not listed on their "Recently Played" ?</p> <p>It always teleports players to the game and shows it on their recently played, how do I prevent this???</p> <p>Do i use PrivateServer?</p>
76255
0
Camera script suddenly broke on me
6795437
ChosenDreamer
5
2014-03-02 20:20:29
<p>It was working a while ago in my game, but now it suddenly stopped working properly.</p> <p>WHAT IT IS SUPPOSED TO DO: Block you from zooming out, body and person follows where the mouse it; basically a third person camera that prevents you from zooming in or out, and follows the mouse.</p> <p>WHAT ITS DOING NOW: It...
447
1
This animation won't play online
25516705
Raditok
5
2014-02-27 00:28:44
<pre class="brush: lua">script.Parent.ClickDetector.MouseClick:connect(function(playerWhoClicked) local animation = Instance.new("Animation") animation.AnimationId = "http://www.roblox.com/Asset?ID=147619125" -- your id here local animTrack =script.Parent.Parent:FindFirstChild("Humanoid"):LoadAnimation(animation) -- ch...
321
0
How do I fix attempt to index nil with 'className'?
193503404
Geozify
9
2021-05-02 18:46:23
<p>Hello,</p> <p>I have a serverscript that doesn't work, and I have no idea why..</p> <p>I'm trying to revamp an old Minigames game, but I'm not the best at scripting, so here is the code:</p> <pre class='brush: lua'>minigames = {} local m = game.ServerStorage.Choices:GetChildren() for i=1,#m do table.insert(minig...
123038
0
How do you award a badge if a player owns a different badge?
91812546
Killerbot712
47
2020-08-01 16:44:30
<p>Hello, I am trying to award a badge to players who own a different badge (so if a player owns a badge in any other game you can award a badge in my game) However, when i join the game i dont get awarded the badge and there is no errors.</p> <p>Here is my code</p> <pre class='brush: lua'>local BServ = game:GetService...
110482
1
101495
0
412653139
Xx_XSanderPlayXx
107
2020-08-01 22:59:22
<pre class='brush: lua'>local BadgeService = game:GetService("BadgeService") local Players = game:GetService("Players") local badgeOwned = 00000000 local badgeAward = 00000000 local function onPlayerAdded(player) -- Check if player has owned badge local success, hasBadge = pcall(function() return BadgeS...
0
How can I get the players humanoid?
37652173
DeveloperSolo
370
2016-05-14 15:19:03
<p>I know there's a way with Touched, but how about when you click a GUI?</p> <p>my attempt:</p> <pre class='brush: lua'>local plr = game.Players.LocalPlayer -- i know a humanoid isn't in the player from the playergui game.Workspace.Tutorial.Section1.Screen.CoverScreen.StartFrame.StartGui. Next.MouseButton1Click:connec...
30563
2
33883
0
68290027
Warfaresh0t
414
2016-05-14 17:34:15
<p>All you need to do is get the name of the <strong>LocalPlayer</strong> and you got it.</p> <p>Add a <em>.Name</em> to your first line of code. <code>local plr = game.Players.LocalPlayer.Name</code></p> <p>Then you would just have to edit line 8 of your code. <code>game.Workspace:FindFirstChild(plr)</code></p>
2
Script Doesnt Change Parents Or Lighting Values?
1680108820
JmoneyPlayzOfficial
49
2023-02-22 05:43:09
<p><em>This is based on my old post, this time I made the code a bit simpler (not really) and tried to explain the problems more clearly, sorry for the inconvenience</em></p> <p>I'm making a script so that whenever the value changes, it will get the current lighting children and move them back into a folder in Replicat...
133100
1
120194
1
111567127
Jay123abc2
241
2023-02-22 10:04:21
<p>I believe I have spotted the issue.</p> <p>On line 22 you have <code>setParent(LightingChildren, lobby)</code> However lobby is set as a table. To set somethings parent it must be an <strong>instance</strong></p> <p>So you are basically telling the code to get these parts and have the parent a table, which will not ...
0
My game having major lag on the server side?
429417358
Bankrovers
11
2020-11-22 16:33:00
<p>Hi, my game has a lot of lag when i'm around 5-10 minutes in the game. It only happens on the server side and not the client. Could anyone help me?</p> <p>Game link if you need to try the lag: https://web.roblox.com/games/3178452919</p> <p>I will appreciate it very much if i could get some help!</p> <p>First script ...
116162
1
attempt to call a nil value?
333549003
aydenwilson819
21
2022-08-03 20:05:08
<p>I am making a horizontal tower of hell like bar but when I test it an error pops up saying "attempt to call a nil value". This is the code where the error occurs:</p> <pre class='brush: lua'>function Update() for index, Player in next, PlayerLengthData do local xPosition = Player:GetLengthFromEnd() ...
131087
2
118415
0
929847335
TheDude646
72
2022-08-04 05:19:42
<p><code>Player:GetLengthFromEnd()</code> might not be a valid function, make sure that</p> <ol> <li>it's defined before it's called</li> <li>it returns a value</li> </ol>
0
Making sure something is 100% streamed in StreamingEnabled?
1017846707
Overseer_Prince
188
2023-03-22 05:59:59
<p>So basically I want to know if theres a 100% way to stream a part onto a client</p> <p>I ask this because depending on the client some things wont be streamed</p> <p>and I do know about the fnction StreamAsync where you can stream things</p> <p>but even that isnt a guarantee that something will be streamed</p> <p>so...
133227
1
How can I delay my CFrame?
22745426
Teeter11
281
2015-05-08 08:19:53
<p>This must seem like a weird question, but here it goes.</p> <p>So in my game, my guns are created by CFraming the head of the player to the players mouse. I then CFrame the gun and arms to the head of the player. What im trying to do is delay the CFrame so i wont get the current Frame's CFrame it will be like the la...
17357
2
20811
1
19566737
Unclear
1776
2015-05-10 04:25:48
<p>This is a simple variable manipulation problem!</p> <p>The idea is to calculate the CFrame for the current frame and store that in a variable. Then, in the next frame you would set the weld's offset to the variable and repeat. This makes sure that you keep your code running alongside the user's framerate.</p> <p>You...
0
what does unable to assign property meshid. Script write access is restricted mean?
80144491
turbomegapower12345
48
2018-09-16 22:44:04
<p>Hi, I made a script were when you click E, a lightning bolt appears in front of your character. The lightning bolt is a meshpart, and just recently I added lookVector to it.</p> <p>But when I tried to summon a lightning bolt this error appeared</p> <p><em>18:38:26.923 - ContextActionService: Unexpected error while i...
67516
3
What's the difference between FindFirstChild vs FindFirstChildWhichIsA?
556201097
YabaDabaD0O
485
2018-06-13 15:22:13
<p>What's the difference between the two functions: FindFirstChild and FindFirstChildWhichIsA?</p>
60262
1
58645
2
124281858
DeceptiveCaster
3097
2018-06-13 15:27:44
<p>FindFirstChild():</p> <pre class='brush: lua'>local child = script.Parent:FindFirstChild("Humanoid") </pre> <p>FindFirstChildWhichIsA():</p> <pre class='brush: lua'>local child = script.Parent:FindFirstChildWhichIsA("Humanoid") </pre> <p>The difference is that FindFirstChild() looks for an Instance with the given na...
0
How can I revert to my original animation?
13961515
Sparkflyer34
40
2017-01-22 06:31:34
<p>I have a local script in a tool that changes the character's default idle and walking animation, but when I revert back to the original walking animation, it doesn't loop like it's suppose to. This is the code, The tool.equip is the animation that it changes to, tool.unequip is the original animation.</p> <pre class...
39281
0
Guis Appear Too Small on Mobile Devices How Can I Fix This?
114509339
wafflesforall
4
2021-02-26 02:30:22
<p>This is probably not the appropriate place to get some help with this issue, but I'm having some issues regarding sizing my GUI buttons. I'm aware of the size numbers being on scale rather than offset; however, my issue is that whenever I test for mobile: the buttons and frames appear <em>too</em> small, ultimately ...
120694
0
How to TweenPosition for GUIs Button/Text inside of BillBoard GUI?
295750059
SuperLittleAdmin
13
2020-09-15 10:07:47
<p>I want to have a button slide down using Tween Position</p> <pre class='brush: lua'>button.MouseButton1Click:Connect(function() local b = game.Players.LocalPlayer.Character:WaitForChild("Head").BillboardGui.Button b:TweenPosition(UDim2.new(0,0,0,0)) end) </pre> <p>But the output shows " - Unable to cast stri...
113191
0
How can I hide / show a Gui from StarterGui with a script?
414105905
dylanykenia3
21
2021-01-02 14:01:55
<p>How can I hide / show a Gui from StarterGui with a script? GUI does not show when core value reaches 6000 In my script put error. Here my script.</p> <pre class='brush: lua'>if workspace.CoreC.Temp.Value ~= 6000 then game.StarterGui.CoreL.Enabled = true end </pre>
118055
1
108027
0
1488957970
Radiant_Sparkles
69
2021-01-02 14:18:05
<p>Not sure if i understand what youre saying, but you can do something like this; you have a gui in startergui in a screen gui called uwu and inside it is a frame called furry, you get to furry and set visible to false like this;</p> <pre class='brush: lua'>game.players.localplayer.PlayerGui.uwu.furry.visible = false ...
2
How to make an anti-ban script is it possible?
29026755
awesomestuff66
0
2014-03-04 04:00:43
<p>For script Builder. Fight againset those trolls</p>
477
0
Why do i keep getting infinite yield, and why does my script search in Playergui?
849113456
NICULL897
4
2021-05-24 15:43:50
<p>So i made this simple localscript for a chassis, inside its plugins folder</p> <pre class="brush: lua">local FE = workspace.FilteringEnabled local F = {} local DriveSeat = script.Parent.Parent:WaitForChild("DriveSeat") local car2 = DriveSeat.Parent if car2.Body.Rogue.Engine.Crash.Disabled == true then script.Par...
123734
2
Way to delete default sound? Foot steps?
25842304
bloxxyz
274
2015-01-26 19:16:06
<p>I wanted to add my own custom footsteps, I have the script ready, but is there a way to remove default sounds like the foot steps and jumping etc? Both sounds overlap and I don't want that. I know you can remove leaderboards and chat, and I have done that successfully, but is there a line of code that removes sounds...
14538
2
17611
3
32540316
ultimate055
150
2015-01-26 20:31:12
<p>Replace the default ID's with the sound you want. So for line 3 you could do:</p> <pre class="brush: lua">rbxasset://sounds/action_footsteps_plastic.mp3"] = "rbxassetid://143959455"; </pre> <p>You can place this as a normal script in the workspace.</p> <pre class="brush: lua">local soundIds = { ["rbxasset://soun...
0
Why is my DataStore2 not saving or changing values?
216815068
ShineBright2775
29
2020-09-13 17:50:28
<p>I have this field of view slider that changes the cameras field of view, and I am trying to get it to save the field of view sliders position. It was working fine with normal DataStore but doesn't seem to be working with DataStore2.</p> <p>I followed this AlvinBlox tutorial <code>https://www.youtube.com/watch?time_c...
113125
0
i want to make this &quot;beam&quot; damage stuff like a HumanoidRootPart of a dummy what do i change?
1973099835
G4BR13L_progamer123
5
2022-12-03 15:42:11
<p>Here the script the main part is where it damage is tho it doesnt have to damage other players</p> <pre class='brush: lua'>while true do local BeamColor = script.Parent.Settings.BeamColor.Value local InnerBeamColor = script.Parent.Settings.InnerBeamColor.Value local beamdistance = script.Parent.Settings....
132457
0
How do I get hand movement in VR to work?
156248976
TROBLOXIAN404
0
2021-04-08 15:24:46
<p>I'm trying to make a basic Roblox VR game, but I can't get the hands to work. The sensitivity's all off with the object movement. So far, my engine works this way: you can use the joystick to move your character around, which also moves your first-person VR camera around. The camera isn't locked in place with the he...
122148
0
How would I go about fixing Handles movement?
1451175629
SuAkihiro
79
2021-04-07 16:49:28
<p>Hi, I think most acknowledged scripters of this place know about "Handles" instance, right? I've been testing some stuff with it to make movable part in-game (Just like Studio's part movement). And it works, pretty much. I used if face == Enum.NormalId.Back/Front/Etc then method and I thought that it was waaay to lo...
122122
0
XP Difference doesn't update for a TweenSize?
15438711
pwx
1546
2018-12-05 00:04:23
<p>It works for the first level, but the XPDiff doesn't update, even in the loop. So eventually the bar will go over the intended size. Like so: https://gyazo.com/2ef5b5afad60a410f0a47abcd63a671a</p> <p>Any help?</p> <pre class='brush: lua'>local starterXP = 1200 while wait() do local XPDiff = Player.Player...
71669
0
How would I make it so my flashlight tool faces the mouse, without flinging the character?
490346166
A_Mp5
146
2021-02-21 03:02:16
<p>How would I make it so my flashlight tool faces the mouse, without flinging the character? I tried using Tweening, Cframe, Orientaion and yet they either don't work or fling the character. If you're still confused, I wasnt either the hand of the player to face the mouse, without breaking the joints ofc, or the flash...
120448
0
How to script it so it detects the amount of times an animation has played then destroy itself?
1605120315
Nuzixa
4
2020-07-29 10:07:17
<p>Hello guys! I'm new to this website so hopefully I am doing this correctly.</p> <p>I am trying to figure out to detect when a tool has played its animation multiple times it destroys itself.</p> <p>I would really appreciate it if someone could help or gives some tips on how to make what I would like to do possible!<...
110222
1
Why Isn't my GUI not spawning parts below the player?
1961959172
imnotaguest1121
89
2021-12-20 20:36:53
<p>Im making a GUI where If you press It a part will spawn below you but In this situation I want to make a GUI that spawns a part on the tool your holding (The tool I want the part spawn Is a sword name "Part" but It appears to not be working, this Is the code:</p> <p>local Button = script.Parent</p> <p>Button.MouseBu...
128346
15
Why is the PlayerMouse not firing KeyDown when F key pressed?
386992
BlueTaslem
18071
2014-06-27 17:07:36
<p>This used to work fine, but last week or so I noticed that the F key control wasn't working in my game.</p> <p>I just now did a simple test:</p> <pre class='brush: lua'>function keydown(k) print(k); end m = game.Players.LocalPlayer:GetMouse(); m.KeyDown:connect(keydown) </pre> <p>... and "f" wasn't printed when ...
7271
1
I have had some problems with my Script. Can I have some help?
1041400392
SecretRelevation
5
2021-04-19 02:28:23
<p>I'm trying to make a window that will slide down with the command ";CloseWindow" and open with the command ";OpenWindow"</p> <p>Can someone help??</p> <p>https://cdn.discordapp.com/attachments/692111214775631872/833527617868005396/unkno wn.png</p> <pre class='brush: lua'>local GroupId = 5708827 local MinimumRank = 6...
122542
1
ServerScriptService.Game Logic:15: bad argument #2 (number expected, got table)????
53660466
RealJustFoxin
2
2020-05-14 22:43:49
<p>For some reason the script:</p> <pre class='brush: lua'>for i, v in pairs(game.Players:GetPlayers()) do if not v:FindFirstChild("InMenu") then table:insert(contestants,v) </pre> <p>does not work the word: table is highlighted but the word insert isnt highlighted even though in the tutorial video im watch...
103133
1
95224
1
125718500
AwesomeHUnderwood
514
2020-05-14 22:47:38
<p>You're incorrectly indexing the <code>table</code>. The appropriate format is <code>table.insert ( array t, number pos = #t+1, Variant value )</code> not <code>table:insert</code>.</p> <p>If this helped out, consider accepting this answer. If not, comment below and I'll be sure to help.</p>
0
is it possible to do a number to another number? like from 1 to 5
604236298
tonyruanjunyuan
55
2021-01-12 19:02:25
<p>I want to make a chance system, I used math.random, however I want it so when it picks the number 10, that player gets a rare item, if it gets 1-9 the player gets a common item, is there a way to do that?</p>
118601
1
108486
1
271844971
Dothemariobowp9
22
2021-01-12 19:15:52
<p>Try setting a variable to the random, an example:</p> <pre class='brush: lua'>local chance = math.random(1,10) --Creates a new variable, 'chance', and sets a random number to it between 1 and 10. print(chance) --Tells you in Output what you got. if chance == 10 then --code to give the player a rare item else --code ...
0
How to make it so that you click a button and it responds to the click?
2021120416
projectzrgosbrother
0
2021-01-12 01:17:21
<p>Hello, I am a very new Roblox scripter and I would like to know how to do this. I've learnt basic things like variables, functions, and arithmetic. If you add the GUI button icon what do you do from there?</p>
118572
1
in which way can i add this script a debounce?
205456885
SuperBeeperman
30
2018-04-23 19:59:13
<pre class='brush: lua'>local Spirit = script.Parent Spirit.Touched:connect(function(entity) if entity.Parent.Name == "FireEssence" and game.Players:FindFirstChild(entity.Parent.Parent.Name)then local debounce = true local Man = entity.Parent.Parent.Parent local RealMan = game.Players:Find...
57319
3
Random.new or math.random, which is superior?
61716444
theking48989987
2141
2018-11-12 03:57:53
<h2>Which is better for constructing random object from a seed?</h2> <hr /> <p>Lately, I have seen a brief discussion on the discord server about which is the best random number generator available on roblox. One person advised someone to use <code>math.randomseed(tick())</code> and then do <code>math.random()</code>. ...
70444
1
67166
2
310898243
EmilyBendsSpace
1025
2018-11-13 07:28:26
<p>The TLDR is that Random.new() is better, and there is no reason to use math.random() ever, as it has no benefits and a significant drawback if you're trying to do something with a repeatable, deterministic random sequence.</p> <p>Internally, math.random() <strong>used to</strong> use good old C rand(). Which was not...
0
(I am fiukthemetaverse, on a old acc of mine) reddit api help?
931543609
TheScaryLogoFan500
0
2022-09-18 00:35:36
<p>I was attempting to get a access token which references from this: https://alpscode.com/blog/how-to-use-reddit-api/ How do I make HTTPBasicAuth on lua? Trying to make the player comment on a reddit post (r/bloxit)</p>
131658
0
DataStores can only accept valid UTF-8?
18790861
woahsnake
4
2021-05-01 10:39:36
<p>Making a simple datastore but I am running into a simple problem that I cannot figure out right away,</p> <pre class="brush: lua">local DataStoreService = game:GetService ("DataStoreService") local playerdata = DataStoreService:GetDataStore ('PlayerData') game.Players.PlayerAdded:Connect(function(plr) wait() ...
122985
0
How to destroy my characters Torso?
49856644
TookMyTaco
0
2023-01-16 01:32:34
<p>How do I destroy my characters Torso in a more complicated way? Serious answers please, this is for science.</p> <pre class="brush: lua">--We begin by declaring a variable to store the character’s torso local torso = game.Players.LocalPlayer.Character.Torso --We then define a function which will be responsible for t...
132860
0
Help with GUI messages!?
30293864
Leg0brick
10
2014-05-17 23:52:50
<p>Hello, I'm kinda "noobish" at scripting but could someone help with this script? I want it to make a new text box and GUI that greets the player when they enter the game. When I enter the game no GUI appears.</p> <p>Thanks for reading, Leg0Brick</p> <pre class='brush: lua'>function onEnter(player) repeat wait() ...
5012
0
change speed through gui for a model?
1212888418
sheiki01
0
2022-06-18 14:09:40
<p>so i am trying to make a horse game, i tried making a gui to change speed for the horse when riding but nothing happened when i pressed it this is the scripts i used</p> <p>script.Parent.MouseButton1Click:Connect(function() game.Workspace.base.Humanoid.Walkspeed = 16</p> <p>end) for walking gui and</p> <p>script.Par...
130390
0
How to remove a string from GetChildren() ?
473052976
nkminion
21
2020-04-01 13:27:10
<pre class='brush: lua'>game:GetService('Teams'):GetChildren() </pre> <p>I want to remove a team from this table(I think this is a table) But I don't know how to do so.</p> <p><strong>Attempt 1 (Using table.remove())</strong></p> <p><strong>Code :</strong></p> <pre class='brush: lua'>local team = game:GetService("Teams...
97759
1
90315
0
459692218
TheMinecraftSmarts
580
2020-04-01 14:39:14
<p>Sadly, Roblox doens't supply a way to get the index of an item from an array. But you can use this workaround:</p> <pre class='brush: lua'>local teams = game:GetService("Teams"):GetChildren() local team = teams.Lobby for key,value in pairs (teams) do if team then table.remove(teams,team) end end </pr...
3
Show gui to player not working?
42416688
jjwood1600
215
2015-04-06 22:09:57
<p>Hi guys This is meant to show a gui and when the player switches to the green team, but instead it shows it when they join the game and when they change to ANY team. Any ideas? Thanks</p> <p>It is a local script parented to an imagelabel in screengui.</p> <pre class='brush: lua'>local Frame = script.Parent local Tea...
16418
1
19719
6
14357591
Perci1
4988
2015-04-06 22:34:09
<p>First it should be said that you have no reason to continuously use <code>script.Parent</code> when you already have a variable for it.</p> <hr /> <p>Anyways, your problem is line 09.</p> <p>On line 8, you use a rather clever way to make the frame visible or invisible based on the TeamColor, but then you just go ahe...
0
How to change text in gui using a script?
328413134
LiLFriks
35
2020-07-31 23:12:34
<p>Hi! So I have a music playlist, in Workspace, and a GUI with a TextLabel in StarterGUI. In the music playlist script, I added some code attempting to make the TextLabel state what song was playing when it started to play. It worked for the first song, but not any song after. I also noticed that only when using the a...
110421
1
101435
1
357316423
Tizzel40
225
2020-07-31 23:39:23
<p>On line 7 , you had put <code>game.StarterGui</code> . This wont work becuase it is not getting the player's Gui to do anything , its getting the Starter Gui , to do an action , and the starter Gui is there ui that is given to the player when they boot up the game</p> <p>on line 7 you should The <code>PlayerGui</cod...
0
How to make a part show not transparent??
845235190
blue_bunny0fficl
38
2022-09-13 22:11:02
<p>How will I could turn a part transparent without it going invisible in roblox studio?? Is this possible</p>
131614
1
118861
0
433962773
theking66hayday
119
2022-09-13 22:12:44
<p>It is possible! Simply put a script in a part.</p> <pre class='brush: lua'>script.Parent.Transparency = 1 </pre> <p>That should Work!</p>
0
How to get only one player in a GUI and not all?
1791946066
PandaKeai
10
2022-06-22 03:42:38
<p>So I'm having a problem where I want ONLY the person who touched a pad to see a GUI, the problem is that I think the i,v in pairs is taking all players, even despite me using the PlayerGui. How can I get around this? LocalScript:</p> <pre class='brush: lua'>local debounce = false local function popup() if not de...
130450
1
117790
0
295750059
SuperLittleAdmin
192
2022-06-22 04:32:32
<p>You can check if the player touching the pad is <code>LocalPlayer</code> (keep in mind that <code>LocalPlayer</code> only exists in local scripts, so don’t attempt this on server scripts).</p> <p>You should also replace the loop with TweenService, as it is smoother and does not create unnecessary burdens.</p> <p>Las...
0
How do I make my AboutFrame visible when I click the AboutBtn?
306480974
iiOnlySavageii
2
2023-02-01 00:37:51
<p>I used this local script but it hasn't worked. There's no errors in the script analysis + I want to add the AboutFrame is not visible normally. Please don't judge I'm new to scripting.</p> <p>Here is how my explorer looks</p> <p>ScreenGui then PlayBtn inside the ScreenGui then the AboutBtn is inside the PlayBtn and ...
132986
2
120118
0
559514967
T3_MasterGamer
2189
2023-02-03 08:17:52
<p><strong>EDIT:</strong> To disable every button, you can get every descendant of the player's <a target="_blank" href="https://create.roblox.com/docs/reference/engine/classes/PlayerGui"><code>PlayerGui</code></a> using <a target="_blank" href="https://create.roblox.com/docs/reference/engine/classes/Instance#GetDescen...
0
Can someone help me fix this code about cloning a handle for a GUI?
1112727145
HugigoRoblox
4
2020-11-22 16:12:47
<p>Soooooooo Hi Yes it's me and I've followed another tutorial from AlvinBlox <a target="_blank" href="https://www.youtube.com/watch?v=WN932TP8GUU"></a> The script below is supposed to a script that adds an Image of a sword onto a GUI. For some reason, it doesn't work</p> <pre class='brush: lua'>-- Core UI localscript ...
116160
1
106604
0
1751062389
TheEagle722
99
2020-11-22 17:01:44
<p>It is a really long script, and its hard to notice every single mistype or so, try pcalling it, pcalling tests the script if there is a error, and then it prints it to the output, as long as u do it like i did</p> <pre class='brush: lua'>local x, y = pcall(function() local availableTools = game.ReplicatedStorage:Wai...
0
[STILL NEED HELP]How to make parts unanchor when they touch an explosion?
83335331
amuseren
1
2019-01-26 09:17:48
<p>Hi guys!</p> <p>I made a part that explodes This is the script inside that part</p> <pre class='brush: lua'>wait(3) local boom = script.Parent local explosion = Instance.new("Explosion") explosion.Parent = game.Workspace explosion.Position = boom.Position boom:Destroy() </pre> <p>Okay so i build this thing: https://...
75171
0
I want to make my hat to rotate to face the right direction when i put it on.?
60704964
mooop123
0
2021-05-02 21:00:43
<p>Ok so I'm quite new to Roblox studio and I need some help. The main problem I'm having is that when i put on the hat it also turns sideways. Is there a script that could help me change the direction when I put it on?? Any help is appreciated.</p>
123041
1
Hand always moving In the same direction, and not where the player Is facing (?)
1961959172
imnotaguest1121
186
2022-08-03 03:44:48
<p>Hello developers!</p> <p>As the title says, I am making a move for a morph (Which the move Is a tool) that summons a hand that currently does nothing besides moving to where the player Is facing, but on contact, grabs the victim and slams them Into the ground, the problem Is that when using the ability the hand alwa...
131076
0
What is the equivalent of :IsKeyDown for a mouse button?
92674785
banane1man
2
2020-08-02 06:44:27
<p>Im trying to do something that requires me to find out if a mouse key is being pressed</p>
110530
0
Max character in text box script is not working! Could someone help me?
324641759
FireSam5163
17
2020-07-31 22:49:44
<p>I made this max characters local script for the textbox, but it won't work. The character counter works, but it doesn't prevent the text from exceeded 42 characters.</p> <p>Here's the script:</p> <pre class='brush: lua'>script.Parent:GetPropertyChangedSignal("Text"):Connect(function() local txt = script.Parent.T...
110417
0
Audio spam plays when being damaged, wondering why (?)
1961959172
imnotaguest1121
313
2022-08-03 23:38:31
<p>Hello!</p> <p>I am trying to make a script Inside a NPC that plays a audio of the TF2 nope sound, as well of a dodge animation, the problem Is that when being damaged, It spams the Audio, and also wasting the times you need to hit It before being damaged</p> <p>Script:</p> <pre class='brush: lua'>local Troll = scrip...
131090
1
118414
1
953256806
SEAN_YT213
139
2022-08-04 02:35:45
<p>Please use PropertyChangedSignal, the while loop is unnecessary:</p> <p>Also that's the reason why your audio spams:</p> <pre class='brush: lua'>Troll:WaitForChild("Humanoid"):GetPropertyChanged("Health"):Connect(function() -- CODE -- end) </pre>
0
How would I make a script that places a part at a random location?
646503461
ImaginationPAYER
0
2021-06-20 23:52:06
<p>Hello scripters, I need some help making a script that places a part at a random location on <strong>terrain</strong>. The <strong>terrain</strong> I'm using has hills and mountains in it, so I don't know how to randomly place a part without that part going through the <strong>terrain</strong>. If you could help gui...
124597
1
anyone know how to give a player a tool after choosing a dialogue choice from an NPC?
332837744
pinelemongamer
19
2019-08-13 13:31:53
<p>I want the player to receive a tool after selecting a dialogue choice from an NPC.</p>
85674
1
79495
0
849928642
JexaButterscotch
73
2019-08-13 13:44:36
<p>You could use DialogChoiceSelected, just make a script in the Dialog and add the following.</p> <pre class='brush: lua'>script.Parent.DialogChoiceSelected:connect(function(player, choice) if (choice == script.Parent.Choice1) then -- Change the Choice1 to whatever your choice's name is. local item = game....
0
Moving a Character !Help!
15436391
tkddude2
75
2014-03-02 14:08:20
<pre class='brush: lua'>wait(5) local character = script.Parent.Parent.Character local player = game.Players.LocalPlayer local cam = game.Workspace.CurrentCamera local coframe = cam.CoordinateFrame.p local lvector = game.Workspace.CurrentCamera.CoordinateFrame.lookVector --local focus = cam.Focus --cant do because it ...
438
1
2410
0
302188
Dom2d2
35
2014-04-15 21:03:44
<p>Your question is somewhat confusing, but I will try to help. Remember that with Vector3, there must be three numbers. In this line:</p> <pre class='brush: lua'>charactercopy:MoveTo(Vector3.new(lvector*20 + coframe)) </pre> <p>You only good 2 numbers, lvector*20 is one number, and coframe is another number. You'll ne...
1
I cannot figure out how I make this door rotate and position properly with CFrames. Any Help?
86745980
Sergiomontani10
236
2019-11-19 04:39:19
<p>Basically I want this door to be able to move properly even with different positions and rotations. For some reason it constantly moves in some random ways I never can fix. Here are some images to help anyone willing to help me out figure this out. Thank you for reading all of this and hopefully I can figure it out ...
90229
1
83641
2
18664243
lazycoolboy500
582
2019-11-19 05:31:26
<p>My best recommendation is to follow <a target="_blank" href="https://youtu.be/IYZ7DS_E-VA">this video</a>. It describes everything you need to make your door work!</p> <p>If you have any questions or issues please contact me. ;)</p>
0
roblox not giving player option to purchase gear when touching brick?
369829760
TgaTheGoldenArmour
15
2020-11-08 11:56:56
<p>Hello, I have made a brick, when a player touches that brick they should be given a option to buy a golden magic carpet. Instead of it saying "would you like to purchase" it just gives a error message when you touch the brick, the code is in a normal script inside the brick. Thanks!</p> <pre class='brush: lua'>local...
115501
1
106093
1
631603904
BestCreativeBoy
1395
2020-11-08 12:55:19
<p>From the video, it look likes you are selling items, made by another user. To fix that,</p> <ol> <li>Go to Game Settings in Studio.</li> <li>Go to Security.</li> <li>Enabled 'Third-Party' Sales.</li> </ol> <p>Lemme know if it helps!</p> <p>EDIT : You stated that you are encountering an error, related that your playe...
0
Minigame script problem.
8895155
truefire2
75
2014-02-19 19:53:20
<p>Hi. I've created an automated minigames script, which has a few problems. The players respawn in some random place the first time, then die, then spawn at the right place, which is bad, since I want them to be spawned at a spawn location first time round. Also, the timer doesn't work. Also, another glitch is that s...
107
1
How do I change the color of the fog created by ninja blink potion?
1650537
pigpoop187
10
2014-04-16 12:48:53
<p>local Tool = script.Parent local vChar = nil local torso = nil</p> <p>local maxRange = 100</p> <p>local lowerBound = nil local upperBound = nil</p> <p>local debris = game:GetService("Debris") local r = game:GetService("RunService")</p> <p>local blinkSound = Tool.Blink</p> <p>function onEquipped() torso = nil vChar =...
2138
0
Is their any problem with the &quot;nil&quot; in this script?
56781258
GoodkidMad
14
2014-05-18 18:58:39
<p>I am making a create your own admin commands script for a group and I need to know if any errors are noticed in this script. I am asking this because every time I run it the script returns an error at "nil".</p> <pre class='brush: lua'>--[[ create ur commands list here! :) example. kill; --]] local msg = Instance.ne...
5061
1
Game lags bad if all players are hiding when monster is released?
140399066
Uniplier
83
2023-01-17 18:27:51
<p>I'm working on a little game where every 60 seconds there's a chance a monster will wake up and teleport to players, instakilling them. The player can avoid this by getting into a locker before he kills them. The problem is, whenever every player is hiding, the loop I use to get all the players executes too many tim...
132877
0
How do I make a gamepass tool giver that doesn't need a server restart to work?
53574228
starchip12
6
2016-10-10 21:17:38
<p>So I have a segway in Server Storage that I want to do so if you buy it, you just need to rejoin the server to have it. Cause the gamepass script that I have now needs a server restart before it works. The gamepass Id is : <strong>503854648</strong></p> <p>Thanks!</p> <p>[UPDATE] -The script is in Workspace and ther...
36237
0
Not sure what they mean by request, I'm not sure if this is one?
48995996
PixelMixer
15
2014-12-01 23:04:45
<p>I'm sorry if this is a request, but Is this just Q&amp;A, no teaching? What about beginners, people who know nothing about code. What are they supposed to do, what questions are they supposed to ask? How would they even know where to start? Because this is me, and I don't have a question about a specific command or ...
12937
1
15975
2
46382260
SpazzMan502
133
2014-12-01 23:12:22
<p>There are a lot of places to start!</p> <p>Personally, I started on The beginners tutorial on scripting in the Roblox wiki Link can be found here</p> <p><a href="http://wiki.roblox.com/index.php/Absolute_beginner%27s_guide_to_scripting">http://wiki.roblox.com/index.php/Absolute_beginner%27s_guide_to_scripting</a></p...
0
GetTouchingParts is not a valid member of Model?
131131327
ScrubSadmir
200
2018-09-11 13:36:30
<p>So I made a script to shoot a fireball, and the parts I want to be touched I want to test to have the touched parts have the same fire ParticleEmitter thats on the fireball. I tried using :GetTouchingParts() and it says "GetTouchingParts is not a valid member of Model" when I try shooting the fireball on a test dumm...
67245
1
How would you increase a stat when a player touches a brick?
48819875
spyderwolf
10
2019-02-08 01:07:34
<p>I've been trying to change the value of a stat "level" when a brick is touched. I have a LocalScript in the brick with this code:</p> <pre class='brush: lua'>function OnTouched(Part) local level print("Touched") level.Value = level.Value + 1 end script.Parent.Touched:Connect(OnTouched) </pre> <p>And this...
75860
3
71278
1
128819395
Gey4Jesus69
2704
2019-02-08 01:14:23
<p>The reason this isn't working is because local scripts cannot run in the workspace. They can only run somewhere that is a direct descendant of the player, i.e. <code>StarterPack</code>, <code>StarterGui</code>, or <code>StarterPlayerScripts</code>. The only exception is in the client's character, which is typically ...
1
Floating book not orienting properly, anyone know why?
1533102773
SYKEYE3T
9
2023-02-25 04:12:22
<p>To start off I made a floating book which functions like a pet for designs to my game. It works however it doesn't face the right way properly and I don't know why. Here's a video showcasing it: <a target="_blank" href="http://">https://gyazo.com/e28b64b47f20048db9243099ff902aa1</a></p> <p>CODE:</p> <pre class='brus...
133117
1
120208
0
559514967
T3_MasterGamer
2189
2023-02-25 08:15:28
<p>Maybe the book's <code>LookVector</code> (or <code>-ZVector</code>) is one of the sides. To make it face the right way, you need to make <code>-XVector</code> as new <code>ZVector</code> and <code>ZVector</code> as new <code>XVector</code> using <a target="_blank" href="https://create.roblox.com/docs/reference/engin...
0
[STILL UNANSWERED] EXP Debounce is not working, can someone tell me why?
205456885
SuperBeeperman
30
2018-04-20 17:43:00
<p>the thing i need help with is pretty easy, its just how to do so players cant spam the EXP getting, i tried adding debounce but its not working, help?</p> <pre class='brush: lua'>local debounce = false local Spirit = script.Parent Spirit.Touched:connect(function(entity) if entity.Parent.Name == "WaterEssence" ...
57130
1
How to stop code if IntValue is below a number?
107860801
phantomforcesdeath
9
2020-08-22 21:04:53
<p>I'm VERY new at coding and was trying to make a gun system in roblox. Right now I'm trying to make an ammo system. it works fine and counts down the bullets until 0 at witch point it will keep going into the negatives. I've tried using if statements but no matter where i put it, it doesn't seem to do anything.</p> <...
111933
2
Function not firing when this part is touched?
102782207
JadensLua
12
2020-06-29 19:17:57
<pre class='brush: lua'>local function onTouch(otherPart) otherPart.Anchored = true local Humanoid = otherPart.Parent:FindFirstChild("Humanoid") if Humanoid then otherPart.Anchored = false print("WORK. JUST WORK") end end </pre> <p>I put this script inside a p...
107771
4
99064
0
56177123
nikoviking
231
2020-06-29 19:41:55
<p>Add the following code at the bottom.</p> <pre class='brush: lua'>script.Parent.Touched:Connect(onTouch(hit)) </pre> <p>You can replace 'hit' with 'otherPart' or anything else, it's really up to you.</p>
0
How can I get the body parts using :GetChildren()?
1961959172
imnotaguest1121
186
2022-08-06 02:52:08
<p>Hello!</p> <p>As the title says, how can I only get the bodyparts using :GetChildren()?</p>
131118
1
How would I go around making a auto damaging part?
64408300
RaverKiller
668
2014-02-27 22:46:20
<p>For example: I would like to take 5 damage from the Character's Humanoid every 5 seconds if the player is still in 'contact' with the part. How would I go around creating this?</p>
337
1
Why do my players start sliding around?
1336886707
sudachipapa
5
2020-08-02 05:49:46
<p>Not sure this is my fault or something else, but it's happened a few times that when players join my game, instead of walking with a walking animation, they just start sliding around the map. This was visible to the player themselves and to me as well.</p> <p>Any ideas on what causes this? Here's a 10 second screen ...
110527
1
How to reference a part using objectvalue in a serverscript?
43431703
hellscoutin123
2
2020-05-11 03:19:36
<p>This is all in a normal Script, not a local script.</p> <p><a target="_blank" href="https://gyazo.com/d1f4b91c877134971930dd2ca5f91d21">Screenshot 1</a> <a target="_blank" href="https://gyazo.com/e17ec56ac6c5c22bfbfd2b6e25b28cb4">Screenshot 2</a> <a target="_blank" href="https://gyazo.com/3a80ff487f3cfd30936f428cf8d...
102688
2
94822
0
251936426
youtubemasterWOW
2717
2020-05-11 03:34:52
<p>Hello. Try using <code>:WaitForChild()</code> on the helicopter. If that doesn't work, make sure that the helicopter value is set, as I saw on your screenshot that it wasn't set. Remember that scripts run instantly and don't wait for something to happen unless you tell it to. Also, try using a <code>repeat wait()</c...
3
DataStore request was added to queue. If request queue fills, further Try sending fewer requests??
433962773
theking66hayday
841
2023-01-30 20:10:13
<p>Hi I keep receiving this error on my House Data Store system: DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.Key. Script:</p> <pre class="brush: lua">local DataStoreService = game:GetService("DataStoreService") local MainData = DataStoreServ...
132977
1
120094
2
559514967
T3_MasterGamer
2189
2023-01-31 00:29:22
<h2>Solution</h2> <p>This is where <a target="_blank" href="https://create.roblox.com/docs/reference/engine/classes/DataStoreService#GetRequestBudgetForRequestType"><code>RequestBudget</code></a> comes in. If there isn't enough <a target="_blank" href="https://create.roblox.com/docs/reference/engine/classes/DataStoreSe...
2
How to change a variable inside a function to activate a while true do loop?
53250045
pilotly
15
2020-07-13 21:22:22
<p>Hello! I have made few posts on this but here are the basics of this issue I'm trying to learn from.</p> <p>Basically I'm trying to get a boolean variable to turn true so that a while true loop can activate.</p> <p>It would help me greatly to tell me what the mistake is so I won't do it again. :)</p> <p>Trouble code...
108980
2
100080
0
46052
chess123mate
5625
2020-07-14 00:04:47
<ul> <li>You can use BindableEvents to wait until something happens or tables to store information about all players <ul> <li>You can learn about tables here: <a href="http://lua-users.org/wiki/TablesTutorial">http://lua-users.org/wiki/TablesTutorial</a></li> </ul></li> <li>Functions <em>can</em> be called in if statem...
0
How do I make this raycast ignore tools that are being held?
22303673
Narroby
10
2015-03-17 21:17:07
<pre class="brush: lua"> local ray = Ray.new(tool.Handle.CFrame.p, (mouse.Hit.p - tool.Handle.CFrame.p).unit*30) local hit, position = game.Workspace:FindPartOnRay(ray, user) local torso = hit and hit.Parent and hit.Parent:FindFirstChild("Torso") if torso then torso.CFrame = ...
15836
0
How Do I Make An Animation Play Only For The Local Player?
1061148582
YoMrPanda
4
2023-01-17 16:12:59
<p>Hello. So I want to create a script / local script that when there is a person who joins my game, then there is a model of a bus that plays a little animation. I have already made the animation that I wanted to put on the bus, the bus is called "SchoolBusAmim" and it is placed in the workspace. I want it to be the l...
132875
1
120003
0
87531166
virushunter9
928
2023-01-17 18:54:00
<p>If the bus is the one playing an animation, then all you have to do is use <a target="_blank" href="https://create.roblox.com/docs/reference/engine/classes/Animator#LoadAnimation">AnimationController:LoadAnimation()</a> and <a target="_blank" href="https://create.roblox.com/docs/reference/engine/classes/AnimationTra...
0
Why does this script not seem to play the audio when i touch the correct checkpoint?
483276200
omgdodogamer
11
2023-03-05 12:44:21
<p>So I am making an obby where, if i touch a checkpoint that is not the color of my team, it changes my team color to the color of the checkpoint (automatically done by the "AllowTeamColorChangeOnTouch" attribute), it then stops all audios named "Audio" (the names for all the main music for each stage) playing, and pl...
133145
1
120232
0
31504923
rabbi99
714
2023-03-05 16:03:29
<p>There's no such thing as "== not", use "~=" instead.</p> <p>I haven't fully read your post yet, but this is something I came across.</p> <pre class='brush: lua'>for _, v in ipairs(workspace:GetDescendants()) do if v.ClassName == "SpawnLocation" then v.Touched:Connect(function() if game.Player...
0
Server-side While do counter detects ChildAdded but ignores ChildRemoved?
125198220
dank_mayonaise7
4
2021-04-07 15:24:26
<p>I made an NPC spawner script that puts a cap on how many zombies can spawn, but I can't figure out how to tell it to spawn more when the cap decreases/a player kills one, it seems to ignore ChildRemoved and stop spawning them even after I cut them from the spawner in Run mode.</p> <pre class='brush: lua'>local child...
122119
1
111259
0
56177123
nikoviking
231
2021-04-07 17:53:56
<p>If you want to spawn a zombie every time one is killed, try the following:</p> <pre class='brush: lua'>game.Workspace.Spawn.ChildRemoved:Connect(function() local clone = NPC:clone() clone.parent = spawner Clone.Torso.CFrame = Vector3.new(spawner.Position) ZombieCount += 1 end) </pre> <p>Bear in mind ...
0
How can I aim BodyVelocity to a point?
25516360
Zerio920
285
2015-05-08 06:32:58
<p>How can I set an object's bodyvelocity so it moves towards a set point?</p> <p>So let's say I want a part to move from its spot at (0,0,0) to (10,0,1) with BodyVelocity. I insert it into the part. And the velocity of that part would be ?</p>
17356
1
20747
2
19566737
Unclear
1776
2015-05-08 14:06:45
<p>This is a simple vector problem. Using <a target="_blank" href="http://mathworld.wolfram.com/VectorSubtraction.html">vector subtraction</a>, you can derive the vector pointing from one vector to another vector.</p> <pre class="brush: lua">pointingVector = endVector - startVector </pre> <p>where <code>pointingVector<...
0
?Expected identifier when parsing expression [
1080337
uui
25
2020-09-16 01:36:34
<p>im making a gui where you can type a brick name, and a text and it displays text on the selected brick using replicated storage.</p> <pre class='brush: lua'>function click() local custom = script.Parent.Parent.CustomName.Text local text = script.Parent.Parent.CustomText.Text local part = game.Workspace[c...
113214
1
103934
0
468944525
CreationNation1
329
2020-09-16 01:46:50
<p>I'm pretty sure that you aren't supposed to use brackets when also using FindFirstChild because they do basically the same thing.</p> <p>Try this:</p> <pre class='brush: lua'>function click() local custom = script.Parent.Parent.CustomName.Text local text = script.Parent.Parent.CustomText.Text local part ...
1
Obby skip stage not working?
113545729
alexandruboc22
12
2021-05-03 10:44:48
<p>Ok,so I finded a script on youtube and I get a error here is the script and the error:</p> <p>MarketplaceService = Game:GetService("MarketplaceService")</p> <p>MarketplaceService.ProcessReceipt = function(receiptInfo) players = game.Players:GetPlayers()</p> <pre class="brush: lua">currency = "Stage" done = 0 for i=1...
123055
3
112127
0
94006350
BulletproofVast
385
2021-05-03 13:43:49
<p>i would use productfinished</p> <pre class='brush: lua'>game:GetService'MarketplaceService'.PromptProductPurchaseFinished:Connect(function(userId, productId, didBuy) -- userId is the players userid (player.UserId) -- productId is the id of product -- didBuy is if they bought, canceled, or error (true or false) i...