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10.7k
0
how do you change CustomPhysicalProperties through script?
71739181
Noonekirby
162
2019-01-21 01:41:03
<p>I have my part set to choose a random material and I can control what happens with each material(fabric makes you jump higher, i.e) but I wanted to set ice to be slippery using CustomPhysicalProperties. however, when I did, the output displayed this: PhysicalProperties.Friction cannot be assigned to</p> <p>here is m...
74852
0
Is there a way of using SetPrimaryPartCFrame without affecting rotation?
1532765
Cuvette
246
2019-03-02 23:22:25
<p>I'm trying to use SetPrimaryPartCFrame to move a model without affecting it's current rotation values and anything there after. Is there a method or way to just move it's x,y,z without changing it's rotation or anything?</p> <p>I've got it moving to where the mouse is, but it completely resets the way is was rotated...
77129
1
Attempt to index nil with 'WaitForChild' ?
714312166
PrismaticFruits
842
2020-04-26 14:01:01
<p>I am trying to make a thing that if when someone joins or dies, if they are a developer or have the VIP gamepass then it will give them double WalkSpeed and double JumpPower.</p> <p>Here is my full normal script in workspace:</p> <pre class='brush: lua'>local ms = game:GetService("MarketplaceService") local id = 914...
100808
1
93081
3
36340323
Mayk728
855
2020-04-26 14:18:48
<p>it's because the character hasn't loaded yet when the script tried looking for it. also, you tried to set the walkspeed of the humanoid after the player has respawned, which will also cause error, because the old humanoid doesn't exist after respawning. i've added <code>plr.CharacterAdded</code> so that it fires eac...
0
What's the difference between Mouse.Hit and Humanoid.TargetPoint?
4032400
ipiano
120
2014-08-05 05:14:03
<p>I've been working a bit with RemoteEvents, and I noticed that there doesn't seem to be a way to send the CFrame value from Mouse.Hit in a LocalScript to a Server script via a RemoteEvent. (If this IS possible, please enlighten me!)</p> <p>So I looked into how the Roblox Weapons work, and noticed that they don't use ...
9201
2
11795
1
1002773
Spongocardo
1991
2014-08-05 09:39:02
<p>The TargetPoint property is a property which shows where the Humanoid is trying to walk to and using in that in... let's say a rocket launcher script, the rocket would fire where the humanoid is walking to.</p> <p>The Hit property is different to the TargetPoint property because it shows where the mouse is pointing ...
0
Why won't this simple script work?
68741341
DavidWhitmore
0
2015-05-10 19:39:25
<p>What is wrong with the following that even when someone else that is not me sit's on the seat they still get the gui?</p> <pre class="brush: lua">gui = game.Lighting.Control function getGUI(u) print("hit") local h = u.Parent:FindFirstChild("Humanoid") if h ~= nil then print("human") local user = game.Players:GetPlay...
17429
0
Whats the difference between a NumberValue and an IntValue?
39609842
bosswalrusalt
5
2014-04-16 00:59:56
<p>Whats the difference between a NumberValue and an IntValue?</p>
1989
1
Merely's GUI Rap
1099844
LuigiGiannella
10
2014-02-17 09:46:19
<p>I know how this works,but I don't want to copy his style I'm trying to figure out how to make it I'm just a bit confused some feedback,or help would be greatly appreciated</p>
30
2
57
3
53253272
XxPhantom69xX
25
2014-02-17 09:54:27
<p>Hello, Merely uses an external program for obtaining RAP and limited ID's, he has the program write info to a model which is loaded into the game. <strong>Not sure if you couldn't use Model to script plugin</strong></p>
0
When I Was Playing My Game With My Friend, Friend Said That He Has No Viewmodel, What I Do?
600684309
Hiktius
7
2023-03-09 02:27:23
<p>Well Its Just Make Arm Visible When First Person And Not Like Viewmodel But</p> <p>When My Friend Open Developer Console, It Says</p> <p>Infinite yield possible on 'Workspace.[FriendName]:WaitForChild("Right Arm")' Stack Begin Script 'Workspace.[FriendName].Arms' , Line 5 Stack End</p> <p>I'm Not That Good With Scri...
133163
0
Changing the transparency of several parts?
149094523
Crimsonknightzone
38
2021-02-22 01:39:21
<p>I have been trying to make a script the causes a wall of parts to flicker (Like a forcefield), however: A. They are all the same name B. There are more then 20 parts C. It would create thousands of lines of code. Can you guys help me out? Is there some sort of function I can use?</p> <pre class='brush: lua'>local UI...
120490
1
109869
1
1085356580
LeedleLeeRocket
1094
2021-02-22 02:46:06
<p>You almost got it. You just needed a for loop to go through ATObject's children.</p> <pre class="brush: lua">local ATFIELD = game.Workspace.ATObject:GetChildren() for index,child in pairs(ATFIELD) do child.Transparency = 1 end </pre>
0
How to I check if an ID init64 is a valid PlaceID?
64291305
uhTeddy
101
2018-05-05 18:18:30
<p>If there is a possible way for a script to see if a number init64 is a valid PlaceID please let me know because it is needed.</p>
57992
1
56630
0
108632294
brokenVectors
525
2018-05-05 18:35:08
<pre class='brush: lua'>function IsGameValid(id) local isgame local success,message = pcall(function() local gameid = game:GetService('MarketplaceService'):GetProductInfo(id) isgame = gameid.AssetTypeId == 9 end) return success and isgame end </pre> <p>This function returns whether the given ID is a game....
0
regiving a item, after respawn?
1109584924
Ijeremyl
0
2020-05-19 16:08:57
<p>this is what i got so far, and its working but there is just one problem whenever someone respawn they'll lose the item and are forced to rejoin and I also got 1 major flaw, that it sometimes doesn't run on flooded servers</p> <pre class='brush: lua'>local MarketplaceService = game:GetService("MarketplaceService") l...
103684
0
How do I choose one player and give them a sword?
59261264
FamousDoge
0
2014-06-04 13:33:21
<p>How do I create a script that chooses one random player and gives them a sword, more health and walkspeed?</p> <p>Also, it needs to teleport them to a position.</p>
6155
0
How do I make text Appear when a Player dies? (Not Print function)
16930058
Seeker5123
15
2015-04-08 21:42:32
<p>How do I make this text appear as a Gui?</p> <pre class='brush: lua'>game.PlayersPlayerAdded:connect(function(plr) print(plr.Name .. " has Joined the game") plr.CharacterAdded:connect(function(chr) chr:WaitForChild("Humanoid").Died:connect(function() print(plr.Name .. " was killed end) ...
16505
0
Help with ModuleScript Error?
1279544
lordrex12345
25
2016-05-14 03:29:19
<p>Hello, below is a module script I am using to calculate a vehicles "Health." I am receiving an error that is also shown below. I've attempted to resolve it but to no avail so any help you guys could provide is appreciated, Thanks</p> <pre class='brush: lua'>wait(.1) local HealthHandler = {} local Player = game.Playe...
30554
0
UI opens but doesn't close. What am I doing wrong? [SOLVED]
1169362290
iiMxtt_Destinyii
62
2021-01-24 21:12:57
<p>What have I done wrong in this LocalScript? It is supposed to open and close a GUI however, the UI only opens and does not close.</p> <pre class='brush: lua'>game:GetService("UserInputService").InputBegan:Connect(function(Input, IsTyping) local open = false local close = true if IsTyping then return end ...
119142
1
108861
1
150334552
vincentthecat1
199
2021-01-25 09:13:41
<p>This requires none of that and should work. (make sure the script is in the said UI, and that's is a local script but in general, it should work.)</p> <pre class='brush: lua'>function keyPressed(input) if input.KeyCode == Enum.KeyCode.M then if script.Parent.Visible = true then script.Parent....
0
How to check if something is not in a table?
8458929
Aaronoles
55
2014-04-16 23:03:39
<p>See, what I'm trying to do is have a block be swung like a sword, and check if it's already hit that person to prevent from dealing mass amounts of damage.</p> <p>Here is the basic script, without dealing any damage.</p> <pre class='brush: lua'>sword = script.Parent mainpart = sword.Blade hitplayers = {} mainpart.To...
2301
1
Im trying to get the mouse target and it has a error?
98600858
cjkizzy286
24
2020-06-27 16:52:17
<p>i keep getting a error when i try to get the mouse</p> <pre class='brush: lua'>local player = game.Players.LocalPlayer local mouse = player:GetMouse() -- the error is here </pre> <p>the error message is : 17:45:02.409 - Workspace.Script:2: attempt to index nil with 'GetMouse'</p>
107587
0
How to remove a proximity prompt attached to player humanoidrootpart?
1932296367
AltairCelestia
2
2022-06-19 15:23:44
<p>This is not my script but as you can see on the script " c.HumanoidRootPart.ProximityPrompt:Destroy()" is present. The original code in this part is "ProximityPrompt:Destroy()" but still wont work.</p> <p>what I want to you to fix is that, if the player was revived then proximity prompt will be remove</p> <pre class...
130405
0
How can I have a seat that that rotates on button held?
1588728281
robbyfalls
0
2023-01-13 19:51:45
<p>I'm having a hard time figuring out how to rotate a Seat part on an axis while being seated when I hold a button. For example: When i press "A" I want the part to rotate to the left until I stop pressing "A". How would I best go about doing this in the most simple way?</p>
132825
0
script to give player a starter shirt and hat ?
40847996
edgaar
0
2014-04-16 13:04:11
<p>Please help me, how to make it ?</p>
2141
0
Shirt Vip Help WANTED NOT A T-SHIRT VIP DOOR SHIRT?
39064167
SirKitten2000
0
2014-04-12 22:04:20
<p>hello im trying to make a shirt vip but im confused on how i can make it ive tryed many times but it just doesnt seem to work i want to make a vip door for a shirt this is the script can you tell me if somethings wrong with it or how i can fix it SCRIPT HERE</p> <p>print ("VIP Shirt Door Script Loaded")</p> <p>permi...
1257
1
[Solved] Developer Console not showing server logs?
11808841
blowup999
659
2017-07-17 00:19:43
<p>I've tried a few of my game places and a couple group places and I can't get the Server Logs to open in any of them, whereas they used to work. I had the owner of the group try the developer console in the places also and it didn't work for him either.</p> <p>It's allowing me to see Client Logs and Memory but it won...
45382
0
Can I use .OnServerEvent() from a ModuleScript?
3807724
Le_Teapots
913
2018-05-29 17:25:53
<p>For example, considering the following code is inside a <strong>ModuleScript</strong>:</p> <pre class='brush: lua'>local RemoteEvent = Instance.new("RemoteEvent", game.Workspace) RemoteEvent.OnServerEvent:Connect(function() print("Hello") end) </pre> <p>Will it print <em>"Hello"</em> when I call :FireServer() on...
59239
0
How to reset wait() once HealthChanged is fired multiple?
331809274
TechModel
88
2021-09-20 02:21:03
<p>Hello! This is something I'm not sure what this is called or how to do fix this, but how this works is a gui that appears and dissapears when it is health changed. But seeing that as it continues to be damaged for more than 3 seconds, the gui starts flashing instead of resetting the 3 seconds before disabling the he...
127569
0
.Touched not working with local parts etc..
49776603
TomsGames
225
2014-02-21 10:39:17
<p>I've posted this on the scripting helpers forums, I'll post the whole post here as requested last time.</p> <p>Right...</p> <p>I just reworked the movement system of my game. It took me 2 days. I don't want to find out now that it STILL does not work! >.&lt;</p> <p>This is the game:</p> <p><a href="http://www.roblox...
194
1
How do I move a model by using a for loop?
161262344
sean_thecoolman
190
2019-08-04 15:50:14
<p>Code I have so far:</p> <pre class='brush: lua'>for i = 0.0001,10*100e+999 do game.Workspace.Rocket:MoveTo(38, 67.171+i, -168.25) wait(0.01) end </pre> <p>Trying to use the loop above would give me an error that goes like:</p> <p><em>Unable to cast double Vector3</em></p> <p>What am I...
85077
1
78998
0
129265755
Vinceberget
1148
2019-08-04 19:24:47
<p>You're supposed to input a <code>Vector3</code> and not three seperate values.</p> <pre class='brush: lua'>for i = 0.0001,10*100e+999 do game.Workspace.Rocket:MoveTo(Vector3.new(38, 67.171+i, -168.25)) wait(0.01) end </pre>
0
How do you use the touched function and get the player in Players, not in Workspace?
40688038
ComedyPumpkin
66
2016-09-18 00:03:43
<pre class='brush: lua'>local sp = script.Parent sp.Touched:connect(function(part) local character = part.Parent local leaderstats = character.leaderstats local value = leaderstats.Level if character and leaderstats and value then value = 2 end end) </pre>
35682
2
38194
1
48094638
iamnoamesa
674
2016-09-18 01:06:24
<p>You can use the "GetPlayerFromCharacter" to retrieve the player through character, and the ".Character" to retrieve the character through the player. I will explain by fixing your script.</p> <pre class='brush: lua'>local sp = script.Parent sp.Touched:connect(function(part) if part.Parent:FindFirstChild("Humanoid") ...
0
How do I make the Gui appears when my mouse hovered it?
1792778813
Xapelize
2326
2019-09-28 07:48:11
<h1>Please note this is a old post, so the time when I posted this I was a noob, please don't complain</h1> <p>Ok, I checked the script, that wasn't any error, but I have no idea why the script doesn't work.</p> <pre class='brush: lua'>script.Parent.ClickDetector.MouseHoverLeave:Connect(function(Player) game.Starter...
88041
0
Mouse is not a valid member of Vector3?
471191021
Sabertooth11123
38
2021-04-26 04:00:37
<p>Very confused on why I'm getting this error, I'm trying to make a tool make a part from replicatedstorage clone to workspace when clicked on with it activated and then its cframe will be constantly moving forward in the spot your mouse clicks on, but for some reason I keep getting that error. Heres the script:</p> <...
122812
1
111916
1
1288500822
Finty_james
269
2021-04-26 17:04:24
<p>Mouse doesnt have a Vector3. Mouse Probably uses CFrame. For a reminder, Vector3 is the code snippet that can edit positions of this in 3d space, not 2d. Plus, You should use a localscript because only the client can access its own mouse. Sorry if it sounded rude ;-;</p>
0
A button in roblox studio won't work but it used to. is this a glitch? All Help Apprieciated
353324287
terraria265
5
2021-06-10 08:57:08
<p>So I have a game I am working on and it was completely fine until today it wouldn't let m save or publish only save to file so I did that then I went back on and the button stopped working, it was a key part in the game. Here is the script:</p> <pre class='brush: lua'>local player = game.Players.LocalPlayer script.P...
124242
1
How to make the lighting darker so hard to see
45082675
christianbrouse
5
2014-02-26 01:47:34
<p>I have tried so much but nothing I do works i'm not really new to scripting I've just never changed the lighting before... Need help please!!</p>
305
0
Any help with a cooldown for keybind power?
364796628
Funnyskyswagway3
24
2021-05-04 20:57:58
<p>Not really sure how cooldowns work so I thought a simple wait would work but it doesn't so any help?</p> <pre class='brush: lua'>local RP = game:GetService("ReplicatedStorage") local UIS = game:GetService("UserInputService") local HealthDrainDevent = RP:WaitForChild("HealthDrainEvent") local player = game.Players.Lo...
123098
1
Expected 'end' (to close 'function' at line 4), got &lt;eof&gt; ?
478599146
milgamer5
5
2020-08-10 08:03:42
<pre class='brush: lua'>local billboardgui = game:GetService("ServerStorage"):WaitForChild("BillboardGui") game.Players.PlayerAdded:Connec(function(player) player.CharacterAdded:Connect(function(character) if player.Name == "milgamer5" then local clonedgui = billboardgui:Clone() clonedgui.TextLabel.Text =...
111095
0
I don't see errors in the output but what's wrong with this script?
102544472
CedCed6
30
2021-06-09 22:45:32
<p><strong>I created a cylinder button in the workspace and added proximity prompt and it triggers a tweenposition frame but when I pressed the button, I don't see the frame on my screen...</strong></p> <p>Frame Properties: Visible: Yes, Original position: 0.5, 0, -2, 0, Zindex: 3</p> <pre class='brush: lua'>local spaw...
124235
0
Get Character from Player?
102613161
GeezuzFusion
200
2016-03-05 21:51:15
<p>I want to know hot get the Character from a player</p> <p>is there a way to do this?</p> <p>Instead of the ':GetPlayerFromCharacter()' method is there like an opposite of that? Like 'GetCharacterFromPlayer()'?</p>
28155
2
31614
1
25516360
Zerio920
285
2016-03-05 21:54:15
<p>I'll give you the code I use for this:</p> <pre class="brush: lua">local player = --etc if not player.Character then print("waiting for character") player.CharacterAdded:wait(); char = player.Character else char = player.Character end </pre>
0
How do you make a OnTouched Badge script?
64104783
TheLUAII
0
2014-07-04 21:00:23
<p>How do you make a platform, and it will give you a badge when your character touches it?</p> <p>Question #1</p>
7665
1
How Do I Find A position Of A Model?
16319587
mrnoobypoopy
5
2014-04-15 15:31:12
<p>How Can I Find A position Of A Model Or Map Or Part?</p>
1678
0
What's the REAL method for changing the player's character?
676151371
rubixxman
4
2021-10-17 02:49:14
<p>I'm currently making a creeper chaos game, and I want to change the player's character into a creeper. But the problem is whenever I try to change the character using (player.Character = Creeper), it's not working. Then I tried methods I heard from other people, but those ones don't work either! I did this before, b...
127894
0
help me im making a game but there is a bug which i dont know how to fix it?(its server script)
879928211
JustGodex
10
2023-03-24 14:03:29
<p>im making a game where you get a pet same avatar as you but when other player joins he doesnt get pet and the 1st players pet gets changed to the 2nd players avatar</p> <p>Code:</p> <pre class='brush: lua'>game.Players.PlayerAdded:Connect(function(plr) local char = game.ServerStorage:WaitForChild("Pet") loca...
133236
0
How Would I Expand On This Script And Make It A Double Cash Gamepass?
124136116
ricelicker
52
2020-05-16 03:53:50
<p>I Have A Simulator Game Where You Collect Coins And Sell Them For Cash, Currently, I Am Trying To Make A Double Points Gamepass. I Have Very Limited Knowledge With Roblox Lua And Money Systems So Please Excuse My Mistakes.</p> <pre class='brush: lua'>game:GetService("MarketplaceService"):PromptGamePassPurchase(playe...
103311
1
95377
1
336467162
TribotGamerGX
169
2020-05-16 05:53:43
<pre class='brush: lua'>local owns = game:GetService("MarketplaceService"):UserOwnsGamePassAsync(player.UserId, id) </pre> <p>Make that into a variable, it will return true or false depending if the User owns the game pass.</p> <pre class='brush: lua'>local CurrentMultiplier = 1 if owns then CurrentMultiplier = 2 e...
0
Why is my leaderstats script is saying there is a nil value?
1073917569
Puppy_lovertheawsome
32
2022-11-13 08:44:26
<p>I have made a script that I think should show the players speed in the leaderstats. But the script does not even work. The error is: <strong>"ServerScriptService.Script:3: attempt to call a nil value"</strong> Here's they script:</p> <pre class='brush: lua'>game.Players.PlayerAdded:Connect(function(player) local...
132265
2
119448
0
559514967
T3_MasterGamer
1017
2022-11-13 10:27:44
<p>There are so many errors in this script. In line 3 and 6, <strong>always</strong> use <code>Instance.new()</code> <strong>not</strong> <code>Instance.New()</code>. In line 7 you're naming an IntValue an instance instead of a <em><strong>string</strong> (string is a group of words inside two quotation marks; they usu...
1
How can I check which direction the camera is facing relative to the humanoid root part?
1085356580
LeedleLeeRocket
1198
2020-09-14 01:46:04
<p>I'm making a cover system and I want to make it so that if the camera is facing behind the humanoid root part then when the player aims, it will stop the crouching animation and have the camera stand up to look over the cover. I searched my question up and found a post. I tried the code but I seemed to only update w...
113146
1
103872
1
158811
TGazza
834
2020-09-14 04:58:02
<p>Everything seems to be working. Might be something else causing the problems.</p> <p>I've re-wrote the above code so its a little bit more readable:</p> <pre class='brush: lua'>local RunService = game:GetService("RunService") local Player = game.Players.LocalPlayer local character = Player.Character ~= nil and Playe...
0
Make a raycast stop before a boundary without using any basepart?
1017846707
Overseer_Prince
189
2023-01-12 23:34:48
<p>So I was wondering if I could get a raycast to stop or get the position of the raycast in the stopped place without using any parts to do this</p> <p>so basically if a raycast is used and it passes the 40 on y axis</p> <p>i want it to stop and i want to get a way to get the postion of the raycast without USING Parts...
132820
0
Is there a way to have any variable have a 'Changed' event?
5206310
alibix123
175
2016-06-16 16:08:54
<p>Something like:</p> <pre class="brush: lua">x = "something" x.Changed:connect(function(newValue) -- do stuff end) </pre>
31858
3
Random table choice?
4376147
NotSoNorm
777
2014-06-01 03:19:59
<p>I have a table but I don't understand how to pick a random number from it, How?</p> <pre class='brush: lua'>local Table = {143737549, 142312040, } local Table </pre>
5969
0
Why is my npc stuttering while using pathfinding?
143096970
Rayguyban2
54
2021-02-22 02:57:37
<p>I really don't know why its stuttering and have no clue the only thing I noticed is that it stops for like half a second after it reaches its waypoint which I confirmed by adding an instance for the position of the waypoint, does anyone know how to fix this? The code below is used as lets say a zombie to go and smar...
120497
0
How do I make a object break on impact?
1138575840
ithallo_brasil345
2
2022-11-20 03:04:59
<p>Hi! i was making a game like half life 2 (or garry's mod if u dont know half life) and i tried to do a mecanic that if a part fall on a impact it will break but i failed it because i'm new to script i have a script that grabs stuff (LiKe GaRrY's MoD) so i want to make glasses and boxes to fall and break it i would a...
132322
0
How to combine orientation and cframe?
338950628
RedcommanderV2
1256
2018-01-21 15:48:12
<pre class='brush: lua'>local TweenService = game:GetService("TweenService") local tweeningInformation = TweenInfo.new( 4, Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0) local C1 = workspace:WaitForChild("Cameras") local cam = C1:WaitForChild("StartCamera") local red = true local Pos1 = {} Pos1.CFrame = CF...
52437
1
How do I use Script.Source properly??
1406209964
ElectricZooo
55
2020-11-25 23:17:06
<p>I'm creating a Plugin for roblox studio that writes a simple script and puts it in ServerScriptStorage. However, I'm having trouble getting it to work the way I want it too. This is what I have so far...</p> <pre class='brush: lua'>Script.Source = [====[ local ["game.Workspce.Part.Name"] = game.Workspace.Part pr...
116336
1
106750
1
87736336
exxtremestuffs
380
2020-11-26 04:24:51
<p>I wouldn't recommend doing this, because dynamically naming variables like this can easily cause problems, however you could do this using <code>getfenv()</code> like so:</p> <pre class='brush: lua'>getfenv()[workspace.Part.Name] = workspace.Part print(Part) --&gt; Part </pre> <p>which would define a variable within...
0
How to make an un hackable shop system?
676151371
rubixxman
4
2021-07-14 15:26:23
<p>So I'm making a new game that might have a shop system in it, and like all shops, it'll use a remote function. But since the client can access remote functions someone could hack the shop, and buy everything they please in it if they wanted. All I need is the method to stop players from hacking my future shop system...
125326
1
114078
0
45273210
Mordevifer
106
2021-07-14 16:34:41
<p>Exploiters will always try and exploit your game, it's pretty much ROBLOX's fault for not having more measures against it, however since you mentioned you shop is going to use <code>Remote Functions</code> you could do these things:</p> <p>1.- Have a cooldown, if someone is firing the remote function with a <code>wh...
0
Case is not a valid member of Model &quot;tumtindy.Case&quot;. Whats happening?
1561550920
tumtindy
36
2022-10-26 09:45:21
<p>Case is not a valid member of Model "tumtindy.Case" is my error,</p> <p>I am pretty new to scripting, so this might be an obvious mistake but for me it is not. I am trying to make my model called "Sword" be visible inside of my "Case" which is attached to the HumanoidRootPart. (This is for R6)</p> <pre class="brush:...
132045
3
119256
0
295727993
Lakodex
711
2022-10-28 00:23:09
<p>Case is not a valid member of Model is basically an error that describes to you that It is not a member, of model. Or Inside of it.</p> <p>You require the exact path to the object unless the object is removed. A reason the object could be removed is NoCollide off, Anchored off, not welded to anything (for first 2), ...
0
How add a cooldown for an ability script that works in conjunction with a module script?
364796628
Funnyskyswagway3
30
2022-09-10 01:09:21
<p>Basically what I wrote in the question is what I need help on. I tried to add a cooldown in the module script then get it from the local script but I get this error</p> <blockquote> <p>21:01:18.542 Players.Funnyskyswagway3.PlayerScripts.Keybinds:10: attempt to index nil with ‘Cooldown’ - Client - Keybinds:10</p> </b...
131565
1
attempt to call a table value?
539909602
Retallack445
42
2020-11-21 23:38:44
<p>I am trying to make a module that makes an instant <code>New Frame</code> but this is the error i get every single time i run my code: <code>Workspace.ROS_API:55: attempt to call a table value</code></p> <p>my code:</p> <pre class='brush: lua'>function module.create_app(parent) local main_frame = Instance.new('F...
116128
2
106570
2
101726627
cherrythetree
95
2020-11-21 23:46:40
<p>It's a very simple error. You are trying to call UDim2 which is a table, replace it with UDim2.new</p> <pre class='brush: lua'>function module.create_app(parent) local main_frame = Instance.new("Frame") local top_frame = Instance.new("Frame") main_frame.Size = UDim2.new(0, 1084, 0, 673) main_frame.Po...
0
Console system doesn't work and gives no errors?
126239619
YeBeaseT21
0
2021-06-08 05:00:39
<p>I want to make a system that checks whether the player has the specific item, and if the player does, then the console would "work". However, the code didn't give me errors and it doesn't work.</p> <p>Also, I don't really know how to exactly make a system that only destroys the tool if the player pressed the proximi...
124188
0
Pathfinding wants to go up first?
145938002
General_ChaosTv
2
2022-05-20 01:33:05
<p>Hi I'm new to Pathfinding and I just learned about it in a video by TheDevKing. I followed his tutorial which did worked but I needed to create a few lines of code myself because he is using a character and I'm using a object. I used TweenService instead of MoveTo which would suit my problewm. It works now but there...
130051
0
My debounce not work? Work only my first function
1159597643
GuerraReturns
122
2020-01-06 19:30:22
<p>Hi guys, sorry for bad english.</p> <p>This script work only the first time, after stop working, like an infinite Debounce</p> <p>This is only a little part of my script. Work only the first function (?Maybe because i use the same debounce?) Is better if i use the _G. debounce?</p> <pre class='brush: lua'>local Pher...
92668
1
85741
3
223838284
vector3_zero
1056
2020-01-06 20:42:28
<p>You shouldn't reset the debounce inside of a conditional, as if the conditional ever fails (which I expect it is in this case) then your debounce will be stuck as true forever.</p> <p>In all three OnTouch functions, move the debounce reset outside of the conditional like this:</p> <pre class='brush: lua'>local funct...
2
Broken Spawning script?
22019140
Futureof3
10
2014-02-26 02:57:04
<pre class="brush: lua">local SpawnPoints = {Vector3.new(150.9, 13.9, -65.9),Vector3.new(141.7, 42.9, 22.5), Vector3.new(-38.3, 37.3, -119.7), Vector3.new(-72.3, 6.9, -159.5), Vector3.new(141.9, 5.5, -128.3), Vector3.new(172.1, 6.3, 60.9), Vector3.new(-64.3, 5.7, 56.1), Vector3.new(-32.5, 5.1, 17.9), Vector3.new(-65.7,...
309
0
How to script blast yourself with rocket launcher?
1429856890
YourMajjesty
0
2022-05-06 02:11:36
<p>Roblox studio already has a premade team based FPS game and in it you have a rocket Launcher. But I want it so that if you shot at the ground, it would blast you up into the air. How would I go about scripting that? Can someone give me a script that'll work so I can learn and see how it's done?</p>
129923
2
Unbinding keys[UNANSWERED]?
29251132
HexC3D
830
2014-06-16 22:47:50
<p>For a while I was wondering how to disable some of the Humanoid Controller Keys . Every time I bind or unbind keys, the whole Roblox Studios Crashes.</p> <p><strong>EDIT1:</strong> Also I don't want to disable all the Controls, is there a way to to disable certain Controls?</p> <p><strong>EDIT2:</strong></p> <pre cl...
6792
1
How to fix math.random not randomizing part's BrickColor?
393944663
R0jym
14
2022-05-02 08:38:01
<p>Hello there, I made a script in which the part named "painter" randomizes the color of another part named "Cover" with the math.random script, however upon trying it the Cover only appears as color Gold with the Paper aswell colored as Gold even though my script clearly says that the Paper should be white, how do I ...
129891
6
Where and how did all the scripting experts of Roblox learn to script?
104096111
UnboundedFury
30
2017-04-11 16:37:21
<p>I'm wondering this because I've been trying to learn how to script using the wiki tutorials, but I'm not getting anywhere. I know how to make basic loops and change brick properties, but that's about it. I don't know anything about all these new methods and functions and instances and other vaguely explained things....
41887
0
Data Save That Saves All Hats Located In Backpack?
549599492
SooGloezNoob
28
2018-04-19 01:00:20
<p>I have a folder located within the players backpack, designed for storing hats that you can then equip from a GUI. I don't know how to make it so when you leave, or reset, you keep the hats in the folder.... Can anyone help?</p>
57057
0
How do you make a brick that changes the bool value and exchanges for money script?
574012679
Lolbit_exe
24
2020-11-21 17:02:19
<p>I am making a game similar to cook burgers but more like work at a pizza place and I have tried to make a script that changes the color of a brick, changes the bool value, and if the bool value is true deletes the part and exchanges it for money. The color works fine, but the bool value changer and money brick don't...
116106
1
What is wrong with the color change in this door?
43561529
BritishGotSwag
30
2014-05-08 01:47:40
<pre class='brush: lua'>local Door = script.Parent -- Door is part's parent now function onTouch()--Sets start of function Door.CanCollide = false -- Allows you to go through the door Door.Transparency = 0.5 -- Makes the door transparent(duh) Door.BrickColor:Random() -- Makes the door change color, problem ...
4506
2
6084
1
4338714
OniiCh_n
410
2014-05-08 02:31:58
<p><code>:Random()</code> doesn't work here.</p> <p>This should work.</p> <pre class='brush: lua'>local Door = script.Parent -- Door is part's parent now function onTouch()--Sets start of function Door.CanCollide = false -- Allows you to go through the door Door.Transparency = 0.5 -- Makes the door transparent(...
21
How would I recognize if Text reaches the AbsoluteSize of a TextBox?
74087102
Ziffixture
6913
2019-01-23 04:10:57
<p>Hello!</p> <p>I'm attempting to rebirth an old custom chat project! I've come quite far and am now just implementing a few extra bells &amp; whistles.</p> <p>I'm having an issue with the latest addition, though. I am trying to integrate the default chat's feature of appropriately resizing the <code>TextLabel</code> ...
75001
1
70537
5
140284
clc02
553
2019-01-23 04:37:08
<p>What's happening is you're trying to see how big a piece of text will be inside a given frame, and if it goes beyond the size of the frame you'll make a new line.</p> <p>The problem is the text size will never be any bigger than the frame you're testing it against, as it'll just not put the text up if it extends pas...
0
how do I check If a player is moving?
1574810503
therealjimmybob
22
2022-01-01 19:35:35
<p>I actually have no idea</p>
128625
2
116467
0
1837667233
BirthWormSaiiy
48
2022-01-01 20:47:49
<pre class='brush: lua'>local Player = game.Players.LocalPlayer local Character = Player.Character or Player.Character:Wait() local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart") local Velocity = HumanoidRootPart.Velocity.Magnitude while wait(0.01) do if Player.Character.HumanoidRootPart.Velocity.Magnitu...
0
If I look at the door and press the letter 'E' something happens! Can anyone help me?
539328020
horvathmf
0
2022-08-01 22:23:39
<p>Without proximity prompt door system like Granny!</p>
131050
2
How do you add to a value in a leaderboard?
12132870
Prioxis
673
2014-04-26 20:48:19
<p>So i'm making a GUI that if you put in a certain text it'll reward you with points sadly it sets the value to what I put it as in the script how to I make it to where its adding to the value?</p> <pre class='brush: lua'> function clicked() if script.Parent.Parent.TextBox.Text == "ROFL" then script.Parent.Pa...
3624
2
5028
1
33035751
NecoBoss
194
2014-04-26 21:05:20
<p>I believe it would look something like this .</p> <pre class='brush: lua'>Player.leaderstats.Points.Value = Player.leaderstats.Points.Value + 1 </pre>
0
Value of my IntValue object changes but when I reference it in a scrip it still shows 0?
30792501
Zrxiis
26
2020-03-26 00:24:12
<p>I put strength, intelligence, defense, and health stat values in a folder in the player call playerstats and in another local script when a player levels up and adds points to that stat its suppose to go up which it does when I check the value, but when I try to save it using a script in serverscriptservice the valu...
97089
0
How to make sure a character lives while morphing
29783818
RobustPhysics
25
2014-03-11 05:00:44
<p>For my Bleach RPG, characters will morph into a built model upon spawning. Some of these models include having largely sized limbs and Torso's. Since I'm resizing the limbs to morph the character, each Motor in the Torso will temporarily have a Part1 of nil. In order to counter this, I first anchor the limb and then...
628
0
How do I make it so StarterCharacter has custom anims?
563111237
qMrSpooky
18
2021-05-01 22:13:49
<p>Hey! So I've been trying to make a mage or something close to it and I can't seem to find a way to make my Mage StarterCharacter have different animations from the other characters (Run/walk, jump, idle, etc)</p> <pre class='brush: lua'>local animNames = { idle = { { id = "http://www.roblox.com/asset/?i...
123008
2
How do I make audio play when a player clicks a block (using clickdetectors)?
38498021
capinbuilda
15
2014-06-02 22:41:35
<p>I need a player to be able to click a block, and then it plays audio. How do I do this?</p>
6090
3
60322
1
666308958
lilnarcan
40
2018-07-05 14:36:31
<pre class='brush: lua'>a = false script.Parent.ClickDetector.MouseClick:connect(function(player) if a == false then game.Workspace.Audio:Play() a = true else game.Workspace.Audio:Stop() a = false end end) </pre>
0
Why is the lerp function not moving part2 too 0.75?
1139499518
Ferceplay78y
0
2023-02-21 00:21:58
<p>local part = game.Workspace.P1 local part2 = game.Workspace.P2 function PartChange(player) task.wait(5) part2.CFrame = part.CFrame:Lerp(part.CFrame,0.75) end PartChange()</p>
133097
0
How to use games icon in game as a decal? ( easy )
99934304
14dark14
169
2020-09-11 19:25:43
<pre class='brush: lua'>local image = script.Parent.Image local player = game:GetService("Players").LocalPlayer local place_id = 920587237 image = place_id -- error function telept() game:GetService("TeleportService"):Teleport(place_id,player) end script.Parent.MouseButton1Click:Connect(telept) </pre> <p><code>Imag...
113034
1
103757
1
161262344
sean_thecoolman
190
2020-09-11 20:09:42
<p>No no no, you can't use a place ID for a decal/image. This is because that ID is being used for a place, and not a decal.</p> <p>Take the game icon and make it a decal. Then use that decal's ID.</p>
0
How would i do this specific Shift lock?
634155711
Oblivious_Blitz
1
2020-03-26 01:43:49
<p>For my game, I'm trying to force a shift lock that controls the camera but also only makes the character look at the camera center when right-click is down. How would I do this? I have tried this but this just puts the cursor at the center and makes the Character face 1 particular direction</p> <pre class='brush: lu...
97098
0
Newbie and unsure on how localplayer works? need help learning!
1791906
powerman1
0
2023-02-06 00:50:41
<p>I don't know what I'm doing wrong but I can't get this code to work however I do it. Please help!</p> <pre class='brush: lua'>local player = game:GetService("Players").LocalPlayer.name game:GetService("Workspace").player.Object:Destroy() </pre> <p>No I cannot do game:GetService("Workspace").localplayer</p>
133028
2
Sound not playing from SoundService?
15619704
NinjoOnline
1147
2016-07-10 04:32:22
<pre class='brush: lua'>local soundService = game:GetService("SoundService") local click = soundService:WaitForChild("Click") local button = script.Parent button.MouseButton1Down:connect(function() click:Play() print("Played") end) </pre> <p>It prints "Played" but no sound comes out. I have this error <code>Sou...
32901
1
35954
0
33340680
shasta342
37
2016-07-14 19:18:21
<p>Try putting the sound in Workspace :)</p>
1
My ROBLOX studio Local scripts won't ever fire is there any reason why?
2063686834
25MouseSensitivity
59
2022-09-16 13:53:21
<p>So basically whenever I try to run a local script it won't work even if I just put</p> <pre class='brush: lua'>print("Hello World!") </pre> <p>Nothing would show up in the command prompt is there any reason why?</p>
131639
2
118884
2
1792778813
Xapelize
2586
2022-09-16 13:54:35
<p>LocalScripts doesn't run if it's inside workspace. Try putting it somewhere else like StarterPlayerScripts</p>
1
Delete all welds
49776603
TomsGames
225
2014-03-14 18:49:12
<pre class='brush: lua'>g = game.ReplicatedStorage.PlayGreenJeep.Parts:GetChildren() for i = 1, #g do f = g[i]:GetChildren() if f ~= nil then for i = 1, #f do if f[i]:IsA("ManualWeld") then f[i]:destroy() end end end end </pre> <p>This method apparently do...
684
2
1102
2
4030068
jobro13
980
2014-03-14 18:56:59
<p>Because it only finds the welds in the "top level". :GetChildren() returns a table of all <em>children</em>, not all <em>descendants</em> which is exactly what you need. You can solve this problem by either creating a table with all children, or by creating a way to loop directly over all children.</p> <p>In most ca...
0
GUI that only certain people can see?
51440452
masterhalo55
75
2014-04-13 03:44:41
<p>How do i script a GUI so that only certain people can see it?</p>
1270
0
How to use DeveloperProducts?
36797975
jBuildz17
20
2014-02-28 23:02:29
<p>I have a game, and I want it to occasionally offer the player an upgrade which gives them a more powerful sword for one life. How would I how about doing this?</p>
371
0
how to force a player to walk forward?
253462901
pwgth
11
2021-05-10 15:50:25
<p>okay, so say I have a tool, when I click with the tool out, it forces me to walk forward(and only forward) at a speed faster than usual. this is the kind of thing I'm wanting to make, got any ideas on how I can do this?</p>
123307
0
How do I detect when a player touches a part?
416031643
MinecraftButterfly87
10
2020-02-02 18:08:45
<p>I want to make something where when a player walks into a certain area, a part stops being transparent. How do I do this? I'm new to scripting, so could you please send the whole script? Thanks in advance.</p>
94010
0
Value doesnt wanna update?
356967107
Ludzik78
81
2021-04-05 16:43:06
<p>Im currently making a power based game and i have trouble with one thing, that is that the TotalPower doesnt wanna update. My code:</p> <pre class='brush: lua'>local TargetPart = script.Parent.Parent.TargetPart local req = 1e+12 script.Parent.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid")...
122039
0
Why is this not working?
14420992
mnaj22
44
2015-05-03 21:35:56
<pre class="brush: lua">x = script.Parent function clicked() if script.Value.Value == 0 then print("Click") script.Value.Value = 1 for re = 1, 10 do -- What do I put in replace of 10? x.CFrame = x.CFrame *CFrame.Angles(0, 0.1, 0) wait(0.01) end script.Value.Value = 2 end end script.Parent.ClickDetector.MouseCli...
17254
1
20635
0
55088775
NotsoPenguin
705
2015-05-03 21:44:00
<p>First thing you are using two connections for the same event. And I am not sure why you have the same script twice? But this script will rotate the brick 90 degrees.</p> <pre class="brush: lua">local Speed = 10 --Higher is slower function clicked() for re = 1, Speed do script.Parent.CFrame = script.Paren...
0
Hotline Miami style gun?
234143140
MexheCo
46
2018-12-12 03:16:02
<p>I want to create a gun that shoots in the style of Hotline Miami. By this, I mean a gun similar to the one in <a target="_blank" href="https://www.youtube.com/watch?v=sK3pP2y1j1I">this video.</a></p> <p>My script right now draws a ray from the gun's handle to the mouse's location. My problem is that I don't want it ...
72148
1
68341
1
393921810
TheluaBanana
946
2018-12-12 04:59:21
<p>uhh since im lazy to add an actual tool(im sorry!) ive made this LocalScript that u should put in the StarterPack:</p> <pre class='brush: lua'>local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() local root plr.CharacterAdded:Connect(function(char) wait(.1) root = char:FindFirstChild("HumanoidRo...
0
Part BrickColor scripts are not working, Is it possible to fix?
1593155829
OreyTheOre
19
2021-02-22 08:33:46
<p>So i was making this script:</p> <pre class='brush: lua'>game.Players.PlayerAdded:Connect(function() script.Parent.Chest1.FaceMask.BrickColor = BrickColor.new("Institutional white") script.Parent.Chest1.FaceMask2.BrickColor = BrickColor.new("Institutional white") script.Parent.Chest1.Eye.BrickColor = Bri...
120502
0
My output says Argument 1 missing or nil from a remoteevent , help?
59833205
bailley5
114
2020-07-23 07:26:24
<p>so I am trying to make it so when a player clicks it adds a value to leaderstats, I am using a RemoteEvent on line 16 to connect with the server, The error also comes from the remote event.</p> <pre class='brush: lua'><br />local Tool = script.Parent; local Player = game.Players.LocalPlayer enabled = true function o...
109756
0
How to store a highest variable and add to leaderboard stat?
400010521
NightminerYT
0
2022-05-12 23:31:15
<p>So, I've got a game where you fling yourself off a ramp. I've got some code to detect magnitude and put it into a leaderstat, but I want to find the highest magnitude before death, and then add that to the leaderstat. Sort of like a currency system. Below is the code for the magnitude stat that I currently have.</p>...
129983
0
How do i remove all the children of viewport?
357035682
mikey2019d
38
2020-08-01 15:27:18
<p>So I am making a gun previewing script. When you click the weapon it will display it in the viewport. It displays the weapons as expected but I am not able to remove the children</p> <p>here is my code so far</p> <pre class='brush: lua'>--August 1 2020 --Test script for the viewport frame -- --Made by:Mikey2019d ---...
110475
1
101468
1
91099528
iiMegabyteGaming
317
2020-08-01 15:30:57
<p><code>:GetChildren()</code> returns a table of children. Since it's a table, you can't do <code>:ClearAllChildren</code> on it (it'd look like <code>{"index"}:ClearAllChildren()</code> which wont work). I believe you want to do <code>ViewPort:ClearAllChildren()</code></p>
0
How do I make a GUI appear on a different persons screen?
424755598
Mystical_Un1verse
4
2022-05-05 05:32:26
<p>I want to make it so player1 can open a GUI that shows info on player2 and player1 can click on a button that will make a GUI appear on player2's screen.</p>
129916
0
How do I fix my copy and paste problem?
25568705
guestnot99
112
2014-05-17 23:34:25
<p>I have a problem with the copying and pasteing objects and models in roblox studio.</p> <p>Here is the situation. When I cut out a block in the workspace and highlight a different block the block that I cut should have been transfered above the different block.</p> <p>But when I play it suddenly re exsisted back to ...
5011
0
[Solved]How to remove tool from inventory after being used??
433962773
theking66hayday
324
2022-10-30 15:46:06
<p>Hi I made a firework system, but I want to know how I remove it from a players inventory when they use it once.</p>
132086
0
How does one create a randomizer game? Me and my friend need help.
40759526
PynMan
0
2021-05-05 00:33:33
<p>We are both new to scripting and decided to attempt to create a game which gives a random gun sword and miscellaneous item on each spawn. We have tried pretty much every tutorial we could find and none seem to work if anyone knows how to help us with this I would be very grateful. :)</p>
123110
1
If a player owns a gamepass, is there a way to change the value of an Int value?
413309360
fishboy141516
12
2023-01-15 19:35:21
<p>recently, I've been making a game. Over time, water drains out of a tree and you have to refill it. however, I wanted to make a gamepass that gives the tree infinite water. Right now, the script refuses to work for some reason even though there is no errors. Can anyone help?</p> <p>SCRIPT: local Players = game:GetSe...
132851
0
Script Doesnt Change Transparency Of PlayerGui Then Kick Player?
1680108820
JmoneyPlayzOfficial
49
2023-03-08 07:45:18
<p><em>again idk what to title this</em></p> <p>what this script is supposed to do is it'll get the player added, and it will detect the value of the second value, if the value is below 10, it will slowly make the sound in <code>Workspace</code> louder and will slowly change the transparency in <code>PlayerGui</code>, ...
133159
3
How to reference a player using a text box?
566296650
raid6n
2309
2019-09-21 17:16:09
<p>**Hello! I am currently having trouble with my script.</p> <p>This is what it looks like:</p> <pre class='brush: lua'>local function Name(name) for _, player in pairs(game:GetService("Players"):GetPlayers()) do if player.Name:lower() == name:lower() then return player end end end script.Parent...
87751
1
81327
0
50163782
n7e
5118
2019-09-21 17:48:10
<p>Here's the script, but I'm not sure why you are getting the player object. Either way, you can get the player object by doing this:</p> <pre class='brush: lua'>player = game.Players:FindFirstChild(nameOfPlayerGoesHere) </pre> <p>Instead of having the function.</p> <p>Here's the code anyway:</p> <pre class='brush: lu...
4
Should I use spawn(f) or coroutine.wrap(f)?
111034902
MightyQuestionAsker
297
2016-08-10 20:36:40
<p>I'm pretty sure I have the differences between the two understood, but correct me if I'm wrong:</p> <ul> <li><strong>Spawn</strong></li> </ul> <p>Basically a faster way to <em>create</em> a coroutine, along with calling <code>coroutine.yield</code> before it executes.</p> <ul> <li><strong>Coroutine.wrap</strong></li...
34385
1
37062
2
386992
BlueTaslem
18071
2016-08-11 05:17:02
<h1>In a sentence: use <code>spawn</code></h1> <p>If your code does not use <code>coroutine.yield</code>, you do not have business using the <code>coroutine</code> library.</p> <p>Use <code>spawn</code>.</p> <hr/> <h1>Why</h1> <p>Lua is single-threaded. Only one piece of code runs at a time.</p> <p>A coroutine can sign...
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Can I resize mobile buttons (ContextActionService)?
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Theroofypidgeot
21
2019-03-02 15:17:23
<p>Hello, lately, I've been experimenting with ContextActionService using the wiki. It went fairly well until I encountered a problem. I couldn't find how to resize mobile buttons. How would I do this?</p> <p>Is it even possible to do this?</p>
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0
How do I make this happen locally?
37745860
BunjiBloxxer
51
2022-10-24 23:09:46
<p>This script makes a part's (pointPart's) color change from blue to green, makes 2 models transparent, adds one point to the leaderboard when someone touches pointPart, and makes it so nobody can get a leaderstat point by touching pointPart again. I want to make the color change and the transparency change locally, n...
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