Add checkerboard texture and update workspace URDFs for better visibility
Browse files- workspace/pp_workspace.urdf +4 -11
workspace/pp_workspace.urdf
CHANGED
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@@ -9,19 +9,12 @@
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="plane.obj" scale="0.015 0.
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</geometry>
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<material name="
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<
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</material>
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</visual>
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<!-- <collision>
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<origin rpy="0 0 0" xyz="0 0 -0.005"/>
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<geometry>
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<box size="2.0 3.0 0.01"/>
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</geometry>
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</collision> -->
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</link>
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</robot>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="plane.obj" scale="0.015 0.015 1"/>
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</geometry>
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<material name="Checkerboard">
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<color rgba="0.5 0.5 0.5 1"/>
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<texture filename="checkerboard.png"/>
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</material>
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</visual>
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</link>
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</robot>
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