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Cossack Hetmanate | Cossack Hetmanate Banner Troops Official Information Ruler Hetman Bogdan Hmelnitski Claimant Ivan Barabash Faction Location Cossacks in light red “ The Cossacks fight for their freedom and dream of one day forging their own state, one like the Polish Commonwealth, and just as powerful. But in this new nation, the Catholic Pole - the lyakh, as the Cossacks call him - he would no longer find himself among the gentry. Instead, all titles would be held by Orthodox Cossack leaders. Some years ago, the Zaporozhian Host, in a series of bloody battles, forced the Polish crown to grant them limited sovereignty, but now the times have changed. Today the Ukrainian Hetman fights under the hand of the Tsar of Moscow. ” — Jaques de Clermont The Cossack Hetmanate is a Ukrainian state that existed from 1649 to 1764. The Cossack Hetmanate was also called the Zaporozhian Host. The nation, located in the middle to southern region of Eastern Europe, is comprised of wild-spirited independent fighters lead by Hetman Bogdan Hmelnitski. The Cossacks fight against the Polish Commonwealth for their freedom. According to Jaques de Clermont, the Cossacks earned limited sovereignty in a series of bloody battles some years ago. Catholic Poles, however, still dominate the nobility. Those same Polish nobles fear losing titles to Orthodox Cossacks if Hmelnitski's rebellion leads to the establishment of a Cossack state. Cossack leader Bogdan Hmelnitski is forced to seek help from Russia in order to combat the powerful Poles. Together the Cossack Hetmanate and Muscovite Tsardom march on the Polish Commonwealth and the Crimean Khanate. The Secret of the Black Mace is the main questline for the Cossack Hetmanate. Contents 1 Rulers 2 Vassals 3 Tactics 3.1 Strengths 3.2 Weaknesses 4 Troop Tree 5 Territory 6 Battle Cries 7 Trivia Rulers[] Hetman Bogdan Hmelnitski Initial Ruler Ivan Barabash Claimant Vassals[] Army Chief Pavlo Gomon Company Commander Ivan Hmara Company Commander Lavrin Sinonos Company Commander Les' Gritsenko Colonel Anton Zhdanovich Colonel Bogdan Popovich Colonel Filon Jalaliy Colonel Fyodor Loboda Colonel Ivan Bogun Colonel Ivan Fedorenko Colonel Ivan Sirko Colonel Lukyan Mozyra Colonel Maksim Nesterenko Colonel Martyn Pushkarenko Colonel Matviy Gladkiy Colonel Petro Doroshenko Colonel Prokop Shumeiko Colonel Timofiy Nosach Colonel Vasil Zolotarenko Headquarters Clerk Ivan Vygovsky Tactics[] Strengths[] Best Musketeers in the game. Best Dragoons in the game. Reliable light cavalry. Weaknesses[] Low armor across the board. Few and subpar anti-cavalry units. Smallest unit roster. The Cossack Hetmanate is similar to the Kingdom of Rhodoks from Mount&Blade: Warband. Hetmanate Cossacks are firearm masters on foot and on horse but their roster is small, lacking heavily armored units and good anti-cavalry units. Hetmanate militia tier units Countryman, Poor Cossack and Poor Cossack Pikeman all perform average or above average for their class. The Countryman and Poor Cossack Pikeman are unfortunately the only anti-cavalry infantry units available to the Hetmanate but they are so poorly equipped (scythe, pitchfork or short lance) it is not advisable to use them any more than necessary. Hetmanate mainline troops are Zaporozhian Infantryman and Netyag. The Zaporozhian Infantryman is the best mainline musketeer in the game outperforming or equivalent to rival nation's elite musketeers. The Serduk is an upgrade being the best musketeer in the game with the best stats and equipped with Miquelet Muskets. The Netyag is equipped with a pistol and have good firearm stats however they are best suited for a light or medium infantry role due to their medium-high armor, 1H stats and lack of infantry alternatives for the Hetmanate. Finally, the mercenary Tatar Infantryman is equipped with a bow and is unremarkable, best used as a meat shield or filler. The Hetmanate Cossacks have three great units to fulfill a dragoon role: Djura, Watchman and the elite Zaporozhian Cavalryman. You will quickly and easily have access to the Djura and then the Watchman over time, both also serving as light cavalry for the Hetmanate. The Zaporozhian Cavalryman is the elite of the Hetmanate, the best dragoon equipped with medium-heavy armor spawning with either a Lance, saber or AP weapon able to counter inferior cavalry or infantry. The Pike Watchman is quite useful and capable of charging enemy cavalry but exceedingly average and lightly armored so expect them to die in numbers. Finally the Tatar Cavalryman suffers a similar fate to the Tatar Infantryman, outclassed by better alternatives but can be used as filler. Troop Tree[] Troops of the Cossacks Village Recruits Countryman Garrison Militia Poor Cossack (veteran) Poor Cossack Pikeman (veteran) Regular Infantry Countryman Netyag (veteran) Zaporozhian Infantryman (veteran) Guard Infantry Serduk (veteran) Regular Cavalry Djura (veteran) Heavy Cavalry Watchman (veteran) Pike Watchman (veteran) Personal Guard Cavalry Zaporozhian Cavalryman (veteran) Camp Mercenaries(between Cherkassy and Sich) Cossack Mercenary Infantryman (recruit) (experienced) (veteran) (elite) Cossack Mercenary Rifleman (recruit) (experienced) (veteran) (elite) Cossack Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Lviv Krakov Minsk Slutsk) Town Cossack (veteran) Rank Cossack (veteran) National Mercenaries(only if at peace with Crimean Khanate) Tatar Infantryman (veteran) Tatar Cavalryman (veteran) Territory[] The territory of the Cossack Hetmanate starts with the following towns, fortresses, and villages. Territory of the Cossack Hetmanate TownsChernigov Kiev Sich FortressesBratslav Cherkassy Kamenets Korsun Ladyzhyn Fortress Pereyaslav Poltava VillagesBoguslav Borispol Dubechnya Dunayivtsi Khorol Kobelyaki Kolomak Kozelets KrylivLeschinovka Lisyanka Loyew Lubenets Luga Magdalenovka Maslov Brod PavolochPohrebysche Pologi Potoki Snovsk Zolotonosha Battle Cries[] insult marks lines heard in the middle of a battle. death marks lines heard on the death of a character. victory marks lines heard at the end of a battle by the winning side. File Name ukr_man_insult_1.wav ukr_man_insult_2.wav ukr_man_insult_3.wav ruk_man_insult_4.ogg ukr_man_insult_5.ogg ukr_man_victory_1.wav Trivia[] The Ruin was a period of time from Bogdan Hmelnitski's death in 1657 to the election of Hetman Ivan Mazepa in 1687, which was full of continuous strife, civil war, and foreign intervention. It ended when Hetman Ivan Mazepa was elected and brought stability and order to the state. The Hetmanate was incorporated into the Russian Empire in 1764. In the game's code, the Cossack Hetmanate is referred to as rhodok, the Kingdom of Rhodoks being similar in that it also historically revolted against the "main" faction - the Kingdom of Swadia in the lore of classic Mount&Blade - compared to the Polish Commonwealth in With Fire & Sword. Wikipedia has an article on this subject at:Cossack Hetmanate Factions Classic/Warband Factions Khergits Nords Rhodoks Sarranids Swadians Vaegirs With Fire & Sword Nations Cossacks Crimeans Muscovites Poles Swedes Napoleonic Wars Nations Austria France Prussia Rheinbund Russia United Kingdom Viking Conquest Factions Cultures Angles Britons Frisians Gaels Norse Picts Saxons Kingdoms Aileach Alban Alt Clut Brycheiniog Connachta Cornubia Danmark East Engle FrieseGlywyssing Gwynedd Laigin Laithlind Mide Mierce Mumain Northhymbre NorthvegrOsraige Uladh West Seaxe Bannerlord Factions Major Aserai Battania Khuzait Sturgia Vlandia Calradic Empire (Northern Southern Western) Minor Beni Zilal Ghilman Jawwal Wolfskins KarakhergitForest People Lake Rats Skolderbroda Brotherhood of the Woods Company of the Golden BoarEleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed |
Count Arrasies | Arrasies Appears in WarriderMount and Blade Official Information Faction Zendar Title Count Fiefs Zendar Culture Unknown, possibly Swadian or Zendarian Character Details Found in Zendar Noble Yes Count Arrasies was an unseen minor character in early versions of Mount&Blade, or Warrider. Overview[] The Count ruled the city-state of Zendar. Although he was never encountered in the game itself, Constable Hareck acted on his behalf, relaying his orders and decrees to the town's citizens. Trivia[] He is only ever mentioned by Constable Hareck during the few quest-related conversations that the player has with him, such as: “ Hear me people of Zendar, for this is the message of our town's lord and protector, Count Arrasies. As you know, river pirates have infested the vicinity of our town. These lawless villains devastate our realm, committing many crimes no short of pillage, robbery and murder. The mischief and suffering cause by these scums has become intolerable. Thus, our good count has found it necessary to call to arms his honest and law-abiding subjects against these murderous villains. People of Zendar, our count invites you to serve him in this cause. Those of you that volunteer now will be equipped with arms and armor at the count's expense and shall be granted the right to hunt down river pirates, ending their miserable lives if you will, and keeping their ill-gotten belongings to yourselves without tax or tribute. ” — Constable Hareck in Warrider |
Count Beranz | Count Beranz Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Age 20-39 (random) Parents Count KlargusLady Anna Siblings Lady Nelda Count Beranz is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Beranz - Default Stats and Equipment Attributes Stat Points Level 26 Strength 16 Agility 16 Intelligence 10 Charisma 18 Health 57 Armor Head Guard Helmet Body Ragged Outfit, Heraldic Mail with Surcoat Hand Gauntlets Foot Nomad Boots, Splinted Greaves Skills Skill Points Ironflesh 3 Power Strike 4 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 2 Riding 4 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 3 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 2 Leadership 5 Trade ? Proficiencies Weapon Type Points One Handed Weapons 160 Two Handed Weapons 160 Polearms 160 Archery 160 Crossbows 160 Throwing 160 Weapons Melee Arming Sword, Great Sword Ranged ? Shield Heater Shield Mount Saddle Horse Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Clais | Count Clais Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Fiefs Dhirim (Warband) Culture Swadian Personality Pitiless Character Background Spouse Lady Auberina Children Count DevlianLady Tibal Count Clais is initially a vassal of King Harlaus from the Kingdom of Swadia. He is the Lord of Dhirim. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Clais - Default Stats and Equipment Attributes Stat Points Level 41 Strength 20 Agility 20 Intelligence 15 Charisma 25 Health 67 Armor Head Winged Great Helmet Body Red Tunic, Heraldic Mail with Surcoat Hand Gauntlets Foot Leather Boots, Mail Chausses Skills Skill Points Ironflesh 6 Power Strike 7 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 5 Riding 7 Horse Archery ? Looting ? Trainer 4 Tracking ? Tactics 6 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 9 Trade ? Proficiencies Weapon Type Points One Handed Weapons 180 Two Handed Weapons 180 Polearms 180 Archery 180 Crossbows 180 Throwing 180 Weapons Melee Bastard Sword, Great Sword Ranged ? Shield Heavy Heater Shield Mount Saddle Horse Gallery[] Count Clais in battle gear Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Deglan | Count Deglan Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Spouse Lady Magar Children Count RafarchLady Thedosa Count Deglan is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Deglan - Default Stats and Equipment Attributes Stat Points Level 35 Strength 19 Agility 19 Intelligence 13 Charisma 22 Health 64 Armor Head Guard Helmet Body Rich Outfit, Mail Hauberk Hand Gauntlets Foot Woolen Hose, Mail Chausses Skills Skill Points Ironflesh 5 Power Strike 6 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 4 Riding 6 Horse Archery ? Looting ? Trainer 6 Tracking ? Tactics 5 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 7 Trade ? Proficiencies Weapon Type Points One Handed Weapons 200 Two Handed Weapons 200 Polearms 200 Archery 200 Crossbows 200 Throwing 200 Weapons Melee Arming Sword Ranged ? Shield Heavy Heater Shield Mount Hunter Gallery[] Count Deglan in battle gear Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Delinard | Count Delinard Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Fiefs Uxkhal (Warband) Culture Swadian Personality Martial Character Background Spouse Lady Bela Children Count RafardLady Elina Count Delinard is initially a vassal of King Harlaus from the Kingdom of Swadia. He also likes to give quests concerning the Forest Bandit hideouts near Uxkhal, if he happens to own the territory at the time. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Delinard - Default Stats and Equipment Attributes Stat Points Level 41 Strength 20 Agility 20 Intelligence 15 Charisma 25 Health 67 Armor Head Guard Helmet Body Red Gambeson, Heraldic Mail with Surcoat Hand Gauntlets Foot Nomad Boots, Iron Greaves Skills Skill Points Ironflesh 6 Power Strike 7 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 5 Riding 7 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 6 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 9 Trade ? Proficiencies Weapon Type Points One Handed Weapons 240 Two Handed Weapons 240 Polearms 240 Archery 240 Crossbows 240 Throwing 240 Weapons Melee Bastard Sword Ranged ? Shield Knightly Heater Shield Mount Courser Gallery[] Count Delinard in battle gear Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Despin | Count Despin Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Age 20-39 (random) Parents Count GrainwadLady Philenna Siblings Lady Sonadel Count Despin is initially a vassal of King Harlaus from the Kingdom of Swadia. Count Despin - Default Stats and Equipment Attributes Stat Points Level 22 Strength 15 Agility 14 Intelligence 8 Charisma 16 Health 54 Armor Head Great Helmet Body Rich Outfit, Heraldic Mail with Surcoat Hand Gauntlets Foot Nomad Boots, Mail Boots Skills Skill Points Ironflesh 2 Power Strike 3 Power Throw 0 Power Draw 0 Weapon Master 0 Shield 0 Athletics 1 Riding 3 Horse Archery 0 Looting 0 Trainer 0 Tracking 0 Tactics 2 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 1 Leadership 3 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 120 Two Handed Weapons 120 Polearms 120 Archery 120 Crossbows 120 Throwing 120 Weapons Melee Fighting Pick, Great Sword Ranged None Shield ? Mount Horseman's Heater Shield Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Devlian | Count Devlian Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Age 20-39 (random) Parents Count ClaisLady Auberina Siblings Lady Tibal Count Devlian is initially a vassal of King Harlaus from the Kingdom of Swadia. Count Devlian - Default Stats and Equipment Attributes Stat Points Level 22 Strength 15 Agility 14 Intelligence 8 Charisma 16 Health 56 Armor Head Great Helmet Body Courtly Outfit, Heraldic Mail with Surcoat Hand Gauntlets Foot Nomad Boots, Splinted Greaves Skills Skill Points Ironflesh 3 Power Strike 4 Power Throw 0 Power Draw 0 Weapon Master 0 Shield 0 Athletics 2 Riding 4 Horse Archery 0 Looting 0 Trainer 0 Tracking 0 Tactics 3 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 2 Leadership 5 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 130 Two Handed Weapons 130 Polearms 130 Archery 130 Crossbows 130 Throwing 130 Weapons Melee Arming Sword Ranged None Shield Heater Shield Mount Saddle Horse Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Etrosq | Count Etrosq Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Siblings Lady Ellian Count Etrosq is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, to overthrow King Graveth and gain control of the kingdom. He shares a name with and owns Etrosq Castle. Trivia[] Count Etrosq has a very similar banner to Boyar Harish, although his is noticeably dimmer, and the eagle is smaller. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Etrosq - Default Stats and Equipment Attributes Stat Points Level 22 Strength 15 Agility 14 Intelligence 8 Charisma 16 Health 54 Armor Head Skullcap Body Tabard, Heraldic Mail with Surcoat Hand Leather Gloves Foot Leather Boots, Mail Boots Skills Skill Points Ironflesh 2 Power Strike 3 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 1 Riding 3 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 2 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 3 Trade ? Proficiencies Weapon Type Points One Handed Weapons 130 Two Handed Weapons 130 Polearms 130 Archery 130 Crossbows 130 Throwing 130 Weapons Melee Fighting Pick Ranged ? Shield Heater Shield Mount Saddle Horse Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Falsevor | Count Falsevor Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Siblings Lady Ysueth Count Falsevor is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Trivia [] Count Falsevor shares his banner with Boyar Kumipa of the Kingdom of Vaegirs, although his banner's colors are brighter than that of his Vaegir counterpart. This, coupled with their similar appearance, may lead people to the conclusion that the two are somehow related. However, there is no lore in place to confirm such a connection. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Fraichin | Count Fraichin Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Parents Count TarchiasLady Forbesa Siblings Lady Claudora Count Fraichin is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Fudreim | Count Fudreim Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Parents Count RaichsLady Elandra Siblings Lady Meraced Count Fudreim is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Gerluchs | Count Gerluchs Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Parents Count LaruqenLady Saraten Siblings Lady Baotheia Count Gerluchs is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Gharmall | Count Gharmall Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Spouse Lady Anais Children Count TrimbauLady Miraeia Count Gharmall is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Gallery[] Count Gharmall in battle gear Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Grainwad | Count Grainwad Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Spouse Lady Philenna Children Count DespinLady Sonadel Count Grainwad is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Grainwad - Default Stats and Equipment Attributes Stat Points Level 41 Strength 20 Agility 20 Intelligence 15 Charisma 25 Health 65 Armor Head Flat Topped Helmet Body Tabard, Heraldic Mail with Surcoat Hand Gauntlets Foot Leather Boots, Mail Boots Skills Skill Points Ironflesh 5 Power Strike 6 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 4 Riding 6 Horse Archery ? Looting ? Trainer 4 Tracking ? Tactics 5 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 7 Trade ? Proficiencies Weapon Type Points One Handed Weapons 290 Two Handed Weapons 290 Polearms 290 Archery 290 Crossbows 290 Throwing 290 Weapons Melee Heavy Bastard Sword, Two Handed Sword Ranged ? Shield Knightly Heater Shield Mount Hunter Gallery[] Count Grainwad in battle gear Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Gutlans | Count Gutlans Appears in Official Information Faction Kingdom of Rhodoks Monarch King Graveth Title Count Culture Rhodoks Personality Martial Character Background Spouse Lady Aneth Children Count Tribidan Lady Raeda Count Gutlans is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Gallery[] Count Gutlans in battle gear Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Haringoth | Count Haringoth Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Fiefs Haringoth Castle Culture Swadian Character Background Spouse Lady Constanis Children Count RegasLady Vera Count Haringoth is initially a vassal of King Harlaus from the Kingdom of Swadia. He shares a name with and owns Haringoth Castle. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Haringoth - Default Stats and Equipment Attributes Stat Points Level 41 Strength 20 Agility 20 Intelligence 15 Charisma 25 Health 67 Armor Head Flat Topped Helmet Body Nobleman Outfit, Coat of Plates Hand Gauntlets Foot Leather Boots, Splinted Leather Greaves Skills Skill Points Ironflesh 6 Power Strike 7 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 5 Riding 7 Horse Archery ? Looting ? Trainer 3 Tracking ? Tactics 6 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 9 Trade ? Proficiencies Weapon Type Points One Handed Weapons 260 Two Handed Weapons 260 Polearms 260 Archery 260 Crossbows 260 Throwing 260 Weapons Melee Heavy Bastard Sword Ranged ? Shield Heavy Heater Shield Mount War Horse Gallery[] Count Haringoth in battle gear Trivia[] Count Haringoth exists in Mount&Blade as well. Here, he uses a different banner, and is much younger, still having dark hair. This reinforces the idea that Mount and Blade: Warband is not only a re-imagining, but also a sequel to Mount&Blade. <a href=" class="image"><img alt="Haringoth in m&b" src=" decoding="async" loading="lazy" width="180" height="166" class="thumbimage" data-image-name="Haringoth in m&b.jpg" data-image-key="Haringoth_in_m%26b.jpg" data-relevant="1" data-src=" /></a> Count Haringoth as he appears in Mount&Blade Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Klargus | Count Klargus Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Fiefs Suno Culture Swadian Personality Martial Character Background Age 45-62 (random) Spouse Lady Anna Children Count BeranzLady Nelda Count Klargus is initially a vassal of King Harlaus from the Kingdom of Swadia. He is initially the lord of Suno. Thus, he likes to give quests involving the removal of Forest Bandit hideouts in that area. His banner is very similar to the one used by King Harlaus, bearing the same lion, but is slightly more faded and on an orange background instead of red. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Klargus - Default Stats and Equipment Attributes Stat Points Level 41 Strength 20 Agility 20 Intelligence 15 Charisma 25 Health 67 Armor Head Great Helmet Body Courtly Outfit, Heraldic Mail with Surcoat Hand Scale Gauntlets Foot Nomad Boots, Splinted Greaves Skills Skill Points Ironflesh 6 Power Strike 7 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 5 Riding 7 Horse Archery ? Looting ? Trainer 3 Tracking ? Tactics 6 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 9 Trade ? Proficiencies Weapon Type Points One Handed Weapons 230 Two Handed Weapons 230 Polearms 230 Archery 230 Crossbows 230 Throwing 230 Weapons Melee Arming Sword Ranged ? Shield Horseman's Heater Shield Mount Saddle Horse Gallery[] Count Klargus in battle gear Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Kurnias | Count Kurnias Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Siblings Lady Timethi Count Kurnias is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Laruqen | Count Laruqen Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Spouse Lady Saraten Children Count GerluchsLady Baotheia Count Laruqen is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Gallery[] Count Laruqen in battle gear Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Matheas | Count Matheas Appears in Official Information Monarch King Graveth Title Count Fiefs Veluca Culture Rhodoks Personality Martial Character Background Spouse Lady Brina Children Count TellrogLady Aliena Count Matheas is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Gallery[] Count Matheas in battle gear Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Meltor | Count Meltor Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Age 20-39 (random) Siblings Lady Gaeta Count Meltor is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Meltor - Default Stats and Equipment Attributes Stat Points Level 30 Strength 18 Agility 17 Intelligence 12 Charisma 20 Health 61 Armor Head Guard Helmet Body Rich Outfit, Heraldic Mail with Surcoat Hand Gauntlets Foot Nomad Boots, Mail Boots Skills Skill Points Ironflesh 4 Power Strike 5 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 3 Riding 5 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 4 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 2 Leadership 6 Trade ? Proficiencies Weapon Type Points One Handed Weapons 130 Two Handed Weapons 130 Polearms 130 Archery 130 Crossbows 130 Throwing 130 Weapons Melee Fighting Pick Ranged ? Shield Heater Shield Mount Saddle Horse Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Mirchaud | Count Mirchaud Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Age 20-39 (random) Siblings Lady Bernatys Count Mirchaud is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] note: Count Mirchaud's knightly heater shield is unable to be seen in game. This is probably because a two-handed weapon and a shield cannot be used at the same time. Count Mirchaud - Default Stats and Equipment Attributes Stat Points Level 30 Strength 18 Agility 17 Intelligence 12 Charisma 20 Health 61 Armor Head Guard Helmet Body Blue Gambeson, Mail Hauberk Hand Gauntlets Foot Woolen Hose, Mail Chausses Skills Skill Points Ironflesh 4 Power Strike 5 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 3 Riding 5 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 4 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 2 Leadership 6 Trade ? Proficiencies Weapon Type Points One Handed Weapons 190 Two Handed Weapons 190 Polearms 190 Archery 190 Crossbows 190 Throwing 190 Weapons Melee Two Handed Sword Ranged ? Shield Knightly Heater Shield Mount Courser Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Montewar | Count Montewar Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Parents Count RyisLady Boadila Siblings Lady Elys Count Montewar is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Count Montewar - Default Stats and Equipment Attributes Stat Points Level 26 Strength 16 Agility 16 Intelligence 10 Charisma 18 Health 55 Armor Head Great Helmet Body Ragged Outfit, Heraldic Mail with Surcoat Hand Gauntlets Foot Nomad Boots, Splinted Greaves Skills Skill Points Ironflesh 2 Power Strike 3 Power Throw 0 Power Draw 0 Weapon Master 0 Shield 0 Athletics 1 Riding 3 Horse Archery 0 Looting 0 Trainer 0 Tracking 0 Tactics 2 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 00 Engineer 0 Persuasion 0 Prisoner Management 1 Leadership 3 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 150 Two Handed Weapons 150 Polearms 150 Archery 150 Crossbows 150 Throwing 150 Weapons Melee Arming Sword, Great Sword Ranged None Shield Horseman's Heater Shield Mount Saddle Horse Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Nealcha | Count Nealcha Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Parents Count RelandLady Adelisa Siblings Lady Calantina Count Nealcha is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Nourbis | Nourbis Official Information Kingdom Kingdom of Swadia Monarch King Larec Title Count Fiefs Jelkala Religion Christianity (implied) Personal Details Gender Male Count Nourbis was a Swadian lord in early versions of Mount&Blade — Warrider. Count Nourbis gives the player a quest to investigate the rumours of the Undead. Stats and equipment[] The count wears a leather jacket and nomad boots. Trivia[] All the counts share the same appearance and gear. Kingdom of Swadia (Warrider) Monarch: Claimant: King Larec King Harlaus Vassals: Duke Taugard Count Nourbis Count Haxalye Count Grimar Count Belicha Count Rhudolg Lord Paugard Sir Lagein |
Count Plais | Count Plais Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Fiefs Uxkhal (classic) Culture Swadian Character Background Siblings Lady Johana Count Plais is initially a vassal of King Harlaus from the Kingdom of Swadia. He is the starting lord of Uxkhal in Mount&Blade, but not in Warband. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Plais - Default Stats and Equipment Attributes Stat Points Level 30 Strength 18 Agility 17 Intelligence 12 Charisma 20 Health 61 Armor Head Nasal Helmet Body Gambeson, Heraldic Mail with Surcoat Hand Scale Gauntlets Foot Blue Hose, Mail Boots Skills Skill Points Ironflesh 4 Power Strike 5 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 3 Riding 5 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 4 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 2 Leadership 6 Trade ? Proficiencies Weapon Type Points One Handed Weapons 160 Two Handed Weapons 160 Polearms 160 Archery 160 Crossbows 160 Throwing 160 Weapons Melee Fighting Pick Ranged ? Shield Heater Shield Mount Steppe Horse Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Rafarch | Count Rafarch Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Parents Count DeglanLady Magar Siblings Lady Thedosa Count Rafarch is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Count Rafarch - Default Stats and Equipment Attributes Stat Points Level 26 Strength 16 Agility 16 Intelligence 10 Charisma 18 Health 55 Armor Head Nasal Helmet Body Gambeson, Heraldic Mail with Surcoat Hand Scale Gauntlets Foot Blue Hose, Mail Boots Skills Skill Points Ironflesh 2 Power Strike 3 Power Throw 0 Power Draw 0 Weapon Master 0 Shield 0 Athletics 1 Riding 3 Horse Archery 0 Looting 0 Trainer 4 Tracking 0 Tactics 2 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 1 Leadership 3 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 190 Two Handed Weapons 190 Polearms 190 Archery 190 Crossbows 190 Throwing 190 Weapons Melee Fighting Pick Ranged None Shield Knightly Heater Shield Mount Steppe Horse Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Rafard | Count Rafard Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Parents Count DelinardLady Bela Siblings Lady Elina Count Rafard is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Rafard - Default Stats and Equipment Attributes Stat Points Level 26 Strength 16 Agility 16 Intelligence 10 Charisma 18 Health 59 Armor Head Nasal Helmet Body Red Tunic, Heraldic Mail with Tabard Hand Scale Gauntlets Foot Leather Boots, Mail Chausses Skills Skill Points Ironflesh 4 Power Strike 5 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 3 Riding 5 Horse Archery ? Looting ? Trainer 6 Tracking ? Tactics 4 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 2 Leadership 6 Trade ? Proficiencies Weapon Type Points One Handed Weapons 190 Two Handed Weapons 190 Polearms 190 Archery 190 Crossbows 190 Throwing 190 Weapons Melee Bastard Sword Ranged ? Shield Horseman's Heater Shield Mount Saddle Horse Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Raichs | Count Raichs Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Spouse Lady Eleandra Children Count FudreimLady Meraced Count Raichs is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Trivia[] Count Raichs shares his banner with Alagur Noyan. Gallery[] Count Raichs in battle gear Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Regas | Count Regas Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Parents Count HaringothLady Constanis Siblings Lady Vera Count Regas is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Regas - Default Stats and Equipment Attributes Stat Points Level 35 Strength 19 Agility 19 Intelligence 13 Charisma 22 Health 60 Armor Head Great Helmet Body Rich Outfit, Mail Hauberk Hand Gauntlets Foot Woolen Hose, Mail Chausses Skills Skill Points Ironflesh 3 Power Strike 4 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 2 Riding 4 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 3 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 2 Leadership 5 Trade ? Proficiencies Weapon Type Points One Handed Weapons 140 Two Handed Weapons 140 Polearms 140 Archery 140 Crossbows 140 Throwing 140 Weapons Melee Nordic War Sword, Great Sword Ranged ? Shield Heavy Heater Shield Mount Hunter Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Reichsin | Count Reichsin Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Parents Count TalbarLady Agasia Siblings Lady Geneiava Count Reichsin is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom for Lord Kastor of Veluca. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Reland | Count Reland Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Spouse Lady Adelisa Children Count NealchaLady Calantina Count Reland is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Gallery[] Count Reland in battle gear Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Rimusk | Count Rimusk Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Siblings Lady Gwenael Count Rimusk is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Count Rimusk has a very similar banner to Boyar Marmun, although the horse and the border are smaller. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Rochabarth | Count Rochabarth Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Parents Count TredianLady Melisar Siblings Lady Irena Count Rochabarth is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. note: Count Rochabarth's horseman' heater shield is unable to be seen in game. This is probably because a two-handed weapon and a shield cannot be used at the same time. Count Rochabarth - Default Stats and Equipment Attributes Stat Points Level 30 Strength 18 Agility 17 Intelligence 12 Charisma 20 Health 59 Armor Head Winged Great Helmet Body Blue Gambeson, Mail Hauberk Hand Gauntlets Foot Woolen Hose, Mail Chausses Skills Skill Points Ironflesh 2 Power Strike 3 Power Throw 0 Power Draw 0 Weapon Master 0 Shield 0 Athletics 1 Riding 3 Horse Archery 0 Looting 0 Trainer 0 Tracking 0 Tactics 2 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 1 Leadership 3 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 210 Two Handed Weapons 210 Polearms 210 Archery 210 Crossbows 210 Throwing 210 Weapons Melee Great Sword Ranged None Shield Horseman's Heater Shield Mount Courser Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Ryis | Count Ryis Portrait Full Body Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Spouse Lady Boadila Children Count MontewarLady Elys Count Ryis is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and Equipment[] Count Ryis - Default Stats and Equipment Attributes Stat Points Level 35 Strength 19 Agility 19 Intelligence 13 Charisma 22 Health 64 Armor Head Winged Great Helmet Body Nobleman Outfit, Coat of Plates Hand Gauntlets Foot Leather Boots, Splinted Leather Greaves Skills Skill Points Ironflesh 5 Power Strike 6 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 4 Riding 6 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 5 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 7 Trade ? Proficiencies Weapon Type Points One Handed Weapons 250 Two Handed Weapons 250 Polearms 250 Archery 250 Crossbows 250 Throwing 250 Weapons Melee Heavy Bastard Sword, Great Sword Ranged ? Shield Heavy Heater Shield Mount War Horse Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Stamar | Count Stamar Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Siblings Lady Enricata Count Stamar is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Stamar - Default Stats and Equipment Attributes Stat Points Level 30 Strength 18 Agility 17 Intelligence 12 Charisma 20 Health 61 Armor Head Guard Helmet Body Red Gambeson, Heraldic Mail with Surcoat Hand Gauntlets Foot Nomad Boots, Iron Greaves Skills Skill Points Ironflesh 4 Power Strike 5 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 3 Riding 5 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 4 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 2 Leadership 6 Trade ? Proficiencies Weapon Type Points One Handed Weapons 220 Two Handed Weapons 220 Polearms 220 Archery 220 Crossbows 220 Throwing 220 Weapons Melee Bastard Sword Ranged ? Shield Knightly Heater Shield Mount Courser Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Talbar | Count Talbar Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Spouse Lady Agasia Children Count ReichsinLady Geneiava Count Talbar is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Gallery[] Count Talbar in battle gear Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Tarchias | Count Tarchias Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Spouse Lady Forbesa Children Count FraichinLady Claudora Count Tarchias is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Gallery[] Count Tarchias in battle gear Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Tellrog | Count Tellrog Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Parents Count MatheasLady Brina Siblings Lady Aliena Count Tellrog is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. He wears "Mail and Plate" armor, which is not available to the player without using cheats. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Tredian | Count Tredian Appears in Official Information Faction Kingdom of Swadia Monarch King Harlaus Title Count Culture Swadian Character Background Spouse Lady Melisar Children Count RochabarthLady Irena Count Tredian is initially a vassal of King Harlaus from the Kingdom of Swadia. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Count Tredian - Default Stats and Equipment Attributes Stat Points Level 41 Strength 20 Agility 20 Intelligence 15 Charisma 25 Health 65 Armor Head Winged Great Helmet Body Tabard, Heraldic Mail with Surcoat Hand Gauntlets Foot Leather Boots, Mail Boots Skills Skill Points Ironflesh 5 Power Strike 6 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 4 Riding 6 Horse Archery ? Looting ? Trainer 4 Tracking ? Tactics 5 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 7 Trade ? Proficiencies Weapon Type Points One Handed Weapons 240 Two Handed Weapons 240 Polearms 240 Archery 240 Crossbows 240 Throwing 240 Weapons Melee Heavy Bastard Sword, Two Handed Sword Ranged ? Shield Knightly Heater Shield Mount Hunter Gallery[] Count Tredian in battle gear Kingdom of Swadia Monarch: Claimant: King Harlaus Lady Isolla of Suno Vassals: Count Beranz Count Clais Count Deglan Count Delinard Count Devlian Count Despin Count Grainwad Count Haringoth Count Klargus Count Meltor Count Mirchaud Count Montewar Count Plais Count Rafarch Count Rafard Count Regas Count Rochabarth Count Ryis Count Stamar Count Tredian Ladies: Lady Anna Lady Auberina Lady Bela Lady Bernatys Lady Boadila Lady Constanis Lady Elina Lady Elys Lady Enricata Lady Gaeta Lady Irena Lady Johana Lady Magar Lady Melisar Lady Nelda Lady Philenna Lady Sonadel Lady Thedosa Lady Tibal Lady Vera |
Count Tribidan | Count Tribidan Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Parents Count Gut;ansLady Aneth Siblings Lady Reada Count Tribidan is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Count Trimbau | Count Trimbau Appears in Official Information Faction Kingdom of Rhodoks Title Count Culture Rhodoks Character Background Parents Count GharmallLady Anais Siblings Lady Miraeia Count Trimbau is initially a vassal of the Kingdom of Rhodoks. You may fight him or have him side with you as you help Lord Kastor of Veluca, the corresponding claimant, overthrow King Graveth and gain control of the kingdom. Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Kingdom of Rhodoks Monarch: Claimant: King Graveth Lord Kastor of Veluca Vassals: Count Etrosq Count Falsevor Count Fraichin Count Fudreim Count Gerluchs Count Gharmall Count Gutlans Count Kurnias Count Laruqen Count Matheas Count Nealcha Count Raichs Count Reichsin Count Reland Count Rimusk Count Talbar Count Tarchias Count Tellrog Count Tribidan Count Trimbau Ladies: Lady Adelisa Lady Agasia Lady Aliena Lady Anais Lady Aneth Lady Baotheia Lady Brina Lady Calantina Lady Claudora Lady Eleandra Lady Ellian Lady Forbesa Lady Geneiava Lady Gwenael Lady Meraced Lady Miraeia Lady Reada Lady Saraten Lady Timethi Lady Ysueth |
Crossbow/Mount&Blade | Crossbow CrossbowBase value: 182Weight: 3.0Damage: 38pAccuracy: 99Speed Rating: 43Requires Strength: 8Cannot be used on horseback |
Cudgel/Mount&Blade | Cudgel CudgelOne-handedBase value: 4 denarsWeight: 2.5Swing: 13bSpeed rating: 99Weapon reach: 90Mount&Blade |
Culmarr Castle | Culmarr Castle Settlement Information Type Castles Kingdom Kingdom of Rhodoks Villages IstiniarDirigsene Sieges with... Tower Port No World Map Mount&BladeCulmarr CastleIstiniarTemplate:World Map/Mount&BladeWarbandCulmarr CastleDirigseneTemplate:World Map/Warband Culmarr Castle is a castle belonging to the Kingdom of Rhodoks. It is featured in both Mount&Blade and Warband. Location[] Mount&Blade[] Culmarr Castle lies northwest of Yalen on the northern edge of the Rhodok territory between two small forests. Its village is Istiniar which is to the northwest. Warband[] Culmarr Castle lies northeast of Yalen at the top of a mountain pass. It is on the northern border of the Rhodok territory with the Kingdom of Swadia on the other side of a river separating the two kingdoms. Its village is Dirigsene which is to the southeast within a branching valley at the bottom of the encompassing mountains. Layout[] Player Keep Dungeon Breach There is a windmill on top of a hill near the castle as well as a farmhouse over the river, accessible by a small stone bridge. Siege[] Besieging Culmarr Castle requires the construction of a Siege Tower, needing up to 90 hours of preparation with 0 Engineer. Trivia[] The Castle is one of the two oldest castles in the game. Culmarr Castle was in an early Mount&Blade beta as an obtainable castle along with Radoghir Castle. If approached with Artimenner in the party, he explains that the castle was built in the old Imperial style and was the host of a toll-taking count following Rhodok independence. He will also state that Culmarr controls a trade route leading outside of Calradia, despite it being on the side of Calradia surrounded by water. This may be an oversight from the redrawing of the map between Mount&Blade and Warband. In the original game, the castle stands in a mountain pass that leads west of Calradia, although there is still a river without a bridge walling off that edge of the map. Gallery[] Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B) |
Curaw | Curaw Settlement Information Type Town Kingdom Kingdom of Vaegirs Villages BazeckShulusUslumBazeckRebache Sieges with... Ladders Port No World Map Mount&BladeCurawBazeckUslumShulusTemplate:World Map/Mount&BladeWarbandCurawBazeckRebacheTemplate:World Map/Warband Curaw is a town located in the snowy plains of the Kingdom of Vaegirs. Its initial lord is Boyar Naldera. Contents 1 Territory 2 Layout 3 Siege 4 Tournaments 5 Economy Territory[] Mount&Blade Curaw lies in the middle of an open area with a small forest to the northwest and mountains separating the Vaegirs from the Khergit Khanate to the south. Its villages are Bazeck, Shulus, and Uslum. Warband The area around Curaw is forested tundra, with a rather large river toward the town from the west, forking into a northern and southern branch right before it. Its villages are Bazeck and Rebache. The Khergit Khanate considers it stolen territory and claims that it's rightfully theirs. Layout[] Accessible area Player Guild Master Keep Dungeon Tavern Merchants Arena The Guild Master for Curaw can be located by heading straight forward after selecting 'Take a walk around the streets'. He is on the player's right as they head towards the keep. Siege[] Besieging Curaw requires the construction of Siege Ladders. Attackers begin very close to the walls while defenders begin above them on the walls and the single ladder leading to it. Tournaments[] Tournaments in Curaw feature the following equipment: Mount&Blade Heavy Sword Lance & Shield Crossbow & Bolts, Sword Bow & Arrows Sword & Shield Horse (not every participant is mounted) Warband Axe & Shield Bow & Arrows, Dagger Javelins & Shield Horse Economy[] Curaw sells Iron and buys Dried Meat. Being on the way to other towns, it is a good stop for the merchant player and nearby villages linked to castles improve the town's production. At the start of a new game, Curaw's Tool production can potentially be set higher, making Iron more expensive and an Ironworks a poor investment. Curaw produces: Bread Smoked Fish Ale Leatherwork Tools Iron Wool Cloth Pottery Oil Territory of the Kingdom of Vaegirs TownsCuraw Khudan Reyvadin Rivacheg CastlesBulugha Castle Dramug Castle Ismirala Castle Jeirbe Castle Nelag Castle Radoghir CastleSlezkh Castle Tilbaut Castle (M&B) Yruma Castle VillagesAyyike Bazeck Bhulaban (M&B) Fisdnar Hanun Ismirala Karindi Mazen Mechin (M&B)Rebache Shapeshte Shulus Slezkh Sumbuja Tadsamesh (M&B) Tebandra Tismirr (WB)Udiniad (WB) Ulburban Uslum Vezin |
Curin Castle | Curin Castle Settlement Information Type Castle Kingdom Kingdom of Nords Villages HaenKwynn Sieges with... Siege Tower Port No World Map Mount&BladeCurin CastleHaenTemplate:World Map/Mount&BladeWarbandCurin CastleKwynnTemplate:World Map/Warband Curin Castle is a castle belonging to the Kingdom of Nords. It is featured in both Mount&Blade and Warband. Location[] Mount&Blade[] Curin Castle lies south of Tihr near a small patch of trees. Its village is Haen which is to the south of this castle. Warband[] Curin Castle lies west of Sargoth on an island surrounded by rivers and the ocean to the north. It is only accessible by two bridges on either side of its village. Its village is Kwynn which is to the south, occupying the isolated landmass. Layout[] Player Keep Dungeon Breach Siege[] Besieging Curin Castle requires the construction of a Siege Tower, needing up to 90 hours of preparation with 0 Engineer. Gallery[] Territory of the Kingdom of Nords TownsSargoth Tihr Wercheg CastlesAlburq Castle Chalbek Castle Curin Castle Hrus Castle Jelbegi Castle Knudarr CastleTehlrog Castle VillagesAldelen Ambean Buillin Fearichen Fenada Gisim(M&B) Haen Jayek Jelbegi KulumKwynn Mechin(WB) Odasan Rizi Ruvar Udiniad(M&B) Vayejeg |
Custom Battle | Custom Battle Setup Screen Custom battles are a feature available only in Mount&Blade: Warband and Mount&Blade: With Fire & Sword. You have access to armies of factions (including outlaws) of up to 200 men (25 trials) and several characters. There are 3 sliders that change the percentage of troops of each type (cavalry, infantry, archers). Interestingly, if, say the Khergit Khanate had 36% infantry out of 100 men, they will have 36 Dismounted Lancers. These troops can also be fought with or against multiplayer bots. In Warband, there are 2 other unique troops that don't appear in single player normally, Nord Scouts and Rhodok Horsemen. Contents 1 Warband 1.1 Characters 1.2 Maps 1.2.1 Battle 1.2.2 Siege 2 With Fire & Sword 2.1 Troops 2.2 Maps 2.2.1 Battle 2.2.2 Siege 3 Classic Mount&Blade 3.1 Skirmish 1 3.2 Skirmish 2 3.3 Siege Defense 3.4 Skirmish 3 3.5 Siege Offense Warband[] Characters[] The player can control one of eleven characters in a custom battle: Rodrigo de Braganca Usiatra Hegen Konrad Sverre Borislav Stavros Gamara Aethrod Zaira Argo Sendnar Maps[] There are five different maps in Custom Battle, split up into two Game Types: Battle[] Farmhouse Oasis Tulbuk's Pass Siege[] Two modes are available for each siege map: offense and defense. Haima Castle Ulbas Castle With Fire & Sword[] Custom Battles reappear in With Fire & Sword, where a battle can be set up between any two of the five nations, in addition to outlaws. Troops[] Non-player troops will be troops unique to the nations chosen for battle. However, the player can choose one of the following troops, unique to custom battles: Reiter Hussar Boyar Cuirassier Mounted Archer Musketeer Netyag Swordsman Rondartschier Pikeman Halberdier Maps[] The pattern of five maps split up into three game types return in With Fire & Sword: Battle[] Swamp Delta Riverside Settlement Small Farmstead Siege[] Both maps are available in two modes: offense and defense. Wooden Fort Riverside Fortress Classic Mount&Blade[] The original Mount&Blade had "scenarios" instead. In the scenarios, you have a set lord or lady, and fight a set amount and tier of units of a set faction. There were 5 scenarios: Skirmish 1[] Premise: Swadian Lord Haringoth is traveling with his household knights when he spots a group of raiders preparing to attack a small hamlet. Shouting out his warcry, he spurs his horse forward and leads his loyal men to a fierce battle. Skirmish 2[] Premise: Vaegir Lord Mleza is leading a patrol of horsemen and archers in search of a group of bandits who plundered a caravan and ran away to the hills. Unfortunately, the bandits have recently met two other large groups who want a share of their booty and spotting the new threat, they decide to combine their forces. Siege Defense[] Premise: Rhodok Lady Brina is leading the defense of her castle against a Swadian army. Now, as the besiegers prepare for a final assault on the walls, she must make sure the attack does not succeed. Skirmish 3[] Premise: When the scouts inform Swadian Lord Grainwad of the presence of an enemy warband, he decides to act quickly and use the element of surprise against superior numbers. Siege Offense[] Premise: Nordic Lord Haeda has brought his fierce huscarls into the south with the promise of plunder. If he can make this castle fall to him today, he will settle in these lands and become the ruler of this valley. |
Dagger/Mount&Blade | Dagger DaggerOne-handedBase value: 17 denarsWeight: 0.75Swing: 22cThrust: 19pSpeed rating: 112Weapon reach: 47Can't be used to blockMount&Blade |
Danish Elite Vikingr | Danish Elite Vikingr Troop Information Culture Norse Wages 90 Acquired from... Prisoner recruitment, liberating prisoners Upgrades to... N/A Danish Elite Vikingarnir (singular: Danish Elite Vikingr) are bandits that can be found in raiding parties on the sea or generated by longphorts (similar to camps). Sailing bonus[] They count as sailors for the party speed on sea bonus of up to 40% increase (if more then 50% of your party are considered sailors). Stats and Equipment[] Danish Elite Vikingr - Default Stats and Equipment Attributes Stat Points Level 29 Strength ? Agility ? Intelligence ? Charisma ? Health 73 Armor Head Norse Helm, Norse Helm with Leather, Norse Helm with Mail, Old Norse Helm, Old Norse Helm with Leather, Old Norse Helm with Mail Body Norse Hringserks, Norse Long Gambeson, Norse Gambeson, Cloaked Norse Hringserks Hand Leather Gloves Foot Quality Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 9 Power Strike 6 Power Throw 2 Power Draw 2 Weapon Maintenance ? Weapon Master 9 Athletics ? Riding ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 220 Two Handed Weapons 220 Polearms 220 Archery 50 Crossbows 0 Throwing 240 Slings 170 Weapons Melee Langseax, Sword Ranged Throwing Spears Shield Danish Shield Mount ? Bandit Troops LooterForest BanditMountain BanditSteppe BanditSea RaiderDeserters BanditBrigandDesert BanditTaiga Bandit LooterBanditBrigandRebelTatar Raider RuffianBandit FootpadBrigand RobberReaver HighwaymanBandit LeaderVikingrDanish Elite VikingrNorthmathr VikingrSvear Elite Vikingr |
Dark Hunter | "Give us images or taste steel" This article does not have any images.Please help the M&B Wiki by uploading one! This article is a stub. You can help out by expanding it. Dark Hunters were a former type of enemy that could be encountered in early Mount&Blade. They were frequently encountered with the infamous Dark Knights, and could upgrade to them. They rode some of the best horses in the game and wore Leather Jerkins, making them slightly easier to kill than their more heavily-armoured companions. They had a penchant for large axes. |
Dark Knight | Dark Knights were formerly a type of enemy you could encounter in an early version of Mount&Blade. They wore the finest armor in Calradia, the Black Armor. Due to their superior equipment, they posed too great a threat, not only to the player, but other lords as well. This contributed to their eventual removal from the game. They were removed from the game between version 0.800 to version 0.894. The Dark Knights can still be found in various mods for the Mount&Blade games. Their armor still exists in the game's files, and you can re-enable it by editing the game. Surprisingly, Dark Knights did not wear black helmets, instead they wore guard helmets. They wore: Black Armor Iron/Mail Greaves Guard Helmet Gauntlets |
Dashbigha | Dashbigha Settlement Information Type Village Kingdom KhergitKhergit Fortification NarraTulga World Map Mount&BladeDashbighaNarraTemplate:World Map/Mount&BladeWarbandDashbighaTulgaTemplate:World Map/Warband Dashbigha is a village initially owned by the Khergit Khanate. Layout[] Player Elder Fugitive The Village Elder is located on a balcony at the top of a very steep staircase which is attached to one of the buildings on the far side of the village from where the player enters. Dashbigha is located in a grassy valley with many trees encircled by barren desert hills. It has a total of six structures, one of which appears to be collapsing or under construction on one corner, as well as a small roofed table next to an oven or kiln. There are two sizable fields on either side of the village dotted with haystacks, one of the buildings is also surrounded with clusters of haystacks. Despite two open barns, there is no sign of any food here. These barns cannot be entered by players. If sent here during a Hunt Down Fugitive quest, the target may be found on the opposite side of the village from where the player enters, behind the building with haystacks around it. Territory of the Khergit Khanate TownsHalmar Ichamur Narra Tulga CastlesAsugan Castle Distar Castle Malayurg Castle Sungetche Castle Tulbuk Castle Uhhun Castle Unuzdaq Castle VillagesAda Kulun Amashke Bhulaban(WB) Bulugur Dashbigha Dirigh Aban Dugan Dusturil Kedelke Peshmi Tash Kulun Tismirr(M&B) Tulbuk Uhhun Zagush |
Dazubo | The player character with all 4 interactive objects. Dazubo was Yavuz Armağan's first documented project, as well as the predecessor to Warrider (pre-release name for Mount&Blade), dating back as far as 2001. Its name was later given to the engine that runs Mount&Blade games itself, and most of the features included in this project are available in Mount&Blade games to this day. It solely features a player character being able to move only inside 4 interconnected corridors, and also being able to interact with 4 objects: a big moss-covered ball, a big hay bale-like capsule, a "chair" (that looks like the inspiration for the shooting target practice) and a small ball. The character also wields a completely unusable one-handed sword. As expected of a work this early in development, it has very simple graphics and the controls are somewhat hard to use. Contents 1 Available mechanics 2 Controls 2.1 Player-related 2.2 Environment/program-related 3 Trivia 4 External link Available mechanics[] movement (forwards, backwards, sideways, upwards, downwards) jump (player doesn't pause after falling to ground) kick (independent of the player's movement) vertical head tilt (independent of the player's actions) movement of objects (either by kicking them or moving on them) overhead/first-person view Controls[] Player-related[] mouse movement (horizontal): rotate player's facing direction mouse movement (vertical): move player's head up/down W/2: walk forwards S: walk backwards Space: jump left click/M: kick Q: rotate player's facing direction/make player walk sideways (left) E: rotate player's facing direction/make player walk sideways (right) F9: toggle overhead/first-person view Environment/program-related[] Enter: toggle turning entire screen blue B: show 3D shapes of all objects F2: show display and rendering options (minimizes to desktop) F5: remove display of shadows Esc: exit to desktop Note: Controls may be completely unresponsive right after opening the program. Simply closing and re-opening it will fix the issue. Trivia[] Early gameplay videos from Mount&Blade II: Bannerlord show that it is the first time since Dazubo that vertical head movement of troops is possible without the troops needing to perform an action to do so (e.g. rotating shield/attack direction). External link[] Dazubo download |
Denar | Denars are the currency in Mount&Blade, Warband, and Bannerlord. They are used in quests and in everyday Calradian life. They are minted from gold, silver, and possibly copper. With Fire & Sword uses thalers, and Viking Conquest uses peningas, but they are otherwise equivalent. "Denars" are also the currency of the real-life Republic of North Macedonia, but the Mount&Blade currency probably came from "denarii", which were coins used in ancient Rome and are also the etymologic origin of Macedonia's denar. Many other countries also use the similarly named "dinars", "denier", "denari", "denario", and "denarius"; all also ultimately from the Roman denarius. Contents 1 Gaining Denars 1.1 Quests 1.2 Tournaments 1.3 Pillage 1.4 Merchanting 1.5 Combat 1.6 Enterprises 1.7 Negative denars (Console only) Gaining Denars[] When you first start out, the amount of denars you possess varies depending on your choices during character creation. For example, a Hunter, Street Urchin, or Game Poacher starts with fewer denars than an Impoverished Noble, Page, or Squire. Quests[] If you are lucky enough, you may find a Lord who wants their taxes to be collected from a village, or a town (depending on what fiefs the lord owns). You should take these quests. First, go to the village, and start collecting taxes. The village relation to you will drop slightly and if you continue to take them (when it asks you if you want to), it will drop again and some villagers may attack you. The drop in relation with the village is very little and can be recovered in one quest for the village, so if you want them to like you, it is no problem. Once you have completed collecting their money, the quest will be marked 'completed' and tell you to return to the Lord who gave you the quest. This part of the quest, however, has no time limit. So you can just keep the money and spend it yourself. You can get about 2000-8000 from doing this, which can be especially helpful in the beginning of the game. The Lord won't be able to give you more quests if you don't complete it, but there are many Lords and one barely matters. Plus, it's easy to earn back those denars later on in the game. Tournaments[] To quickly earn money, winning tournaments is ideal. Unfortunately, travelling to the tournaments can be long and boring and sometimes there are no tournaments being hosted at the time you ask a tournament master. You can make up to 4180 denars if you win the tournament with maximum bets on yourself, though repeatedly winning tournaments over a short span of time will decrease your maximum profits. Tournaments can be tough to win in the early game and if the tournament uses weapons that your character is not adept with, you may find yourself wasting money. Pillage[] Another option is to loot a village. Goods (as opposed to equipment) sell for almost the same price as its base value, so when it says it sells for 500, it basically does (it depends on the town you sell it to). A village's loot usually sells for 4000-6000 denars. To loot a village, you must be at war with the faction the village belongs to. Attacking a village, however, is dangerous and can ruin your reputation with your king if you are a vassal. It also reduces your honor by 3. If you already have a very negative reputation with the faction that owns the village, they will come and stop you. Since you can't stop looting, you will most likely be defeated in pitched battle. So it is best to loot when you have only just killed some farmers, and when you are not a vassal or mercenary. Some of your heroes will become unhappy if you loot villages. This can be problematic if you drive off someone like Jeremus, who many players rely on for his good medical skills. While Lords coming to protect their villagers can be dangerous, if you choose to loot a village belonging to a poor lord, he may try to stop you with as few as thirty troops. If your army is strong enough, you can defeat him and take him prisoner, which would help your finances even more than looting the village did, assuming you can hold on to him until a ransom is offered. Villages are slightly exploitable. If you attack by yourself and the peasants defeat you, you can attack again without waiting. Even if you are at 0 health. Since the fight takes no game time, you can try again and again as many times as you need. Each time you attack, you will lose 3 more Honor and the lord who owns the fief will hate you more and more. Other than that, there is no penalty. Note: When you fight with 0 health, any hit on you will knock you unconscious - even if it deals 0 damage. So watch out for their stones. Blocking will still prevent death. Merchanting[] You can also use some merchanting strategies to gain a lot of denars. The best places to do this are Curaw and Dhirim which both sell iron for low prices. You will generally want at least 2000 denars to do this so you can buy enough iron. They usually sell iron anywhere from 70-150 when it is cheap. You should try to buy as much iron as you can before the iron hits above 150 denars each to maximize your profit as they sell for about 300 in certain Towns. Each time you buy one, the price increases so don't buy too many. Also, when you sell them, the price drops so the more you have, the less you make per bar. You can easily gain 2000-4000 denars from buying and selling iron. Salt is also an effective strategy, as buying it at Wercheg then selling it to nearby Rivacheg can sometimes get you a 250 denar profit. Ahmerrad in the desert regions (Warband) is also a viable place to try, as buying salt there and then selling it to the Vaegirs (or generally the other side of the map) can lead to a similar profit. Merchanting is obviously benefitted by upgrading the trade skill, as buying prices are lower and selling prices are higher, but it also leads to a more effective "Observe the local prices" search (which tells you how much you may get buying certain goods at your location then selling them at particular towns), found in the marketplace dialogue. Another idea to trade, especially in the beginning, is buying cattle in villages, slaughter them and sell their beef in the towns. Just go to the village center, speak with the Village Elder, tell him you want to buy cattle. You might be lucky, so they will sell it for less than 50 denars. Take five of them, slaughter them, so you will get 10 fresh beef. Now sell it at the town, you should get 700 denars by investing less than 250. So that is a little "starting boost", as you don't invest much and it doesn't take much time. However, cattle often cost much more, so this strategy is not always profitable. In With Fire & Sword, there is a very simple trade strategy. Buy in the south and sell in the north, especially in Reval, Dorpat Fortress and Dzvinsk Castle. Combat[] Later in the game, whether you have joined a faction or are running your own, you will capture lords of enemy factions which can gain you a lot of money. A very good method for running an army of knights that is too large to sustain with food (morale drops too low), you can continually fight and win battles to constantly temporarily raise morale causing the knights to stay together. On top of that, you can constantly battle and defeat lords of other factions which will make your army happy and fill you pockets with money. If you have enterprises as well, you can be gaining money each week while you rampage through enemy territory defeating enemy lords. Enterprises[] Productive Enterprises added in Warband are the best way to make a large and secure income. A dyeworks costs 10000 denars but will make you roughly 500 denars each week. This will take 20 weeks to pay itself off, but since you must pay your troops each week, it will prove more valuable than you think. You can actually make money each week with enough enterprises even when your army is 150+ soldiers. Since they are in towns, they only fail to make money when the town is under siege or when an enemy faction owns the town. Villages on the other hand, will constantly get looted and your fiefs can fail to give you money at crucial times such as during war. Also, in order to protect castles and towns, you must have soldiers in them which often cost more than the castle or town's taxes. Also tax inefficiency comes into play once you have too many fiefs causing them to be less effective. Negative denars (Console only)[] Negative denars is a glitch within the game that can be achieved by overspending on upgrading more than 1 of a unit type at once. For example, if you had 80 denars, and 5 Vaegir Archers ready to upgrade for 40 denars each, upgrading them all at once will put you at -120 denars. This can only be done if you have enough money to upgrade at least one of the units, as any less will make the game state that you do not have enough money. This can only occur through the use of the slider in console editions, as ctr + click will only upgrade what you can afford. As the game was not designed to go negative, it will reset to 0 after entering a shop or spending/gaining money through interactions such as hiring or completing a quest that gives any cash reward, even if it is not greater than your defecit. This glitch is very useful, as you can upgrade units as much as you want, and remove your debts by recruiting from a local village and setting the counter back to 0. |
Derchios Castle | Derchios Castle Settlement Information Type Castle Kingdom Kingdom of Swadia Villages Ibiran Tosdhar Sieges with... Ladders Port No World Map Mount&BladeDerchios CastleIbiranTemplate:World Map/Mount&BladeWarbandDerchios CastleTosdharTemplate:World Map/Warband Derchios Castle is a castle belonging to the Kingdom of Swadia. It is featured in both Mount&Blade and Warband. Location[] Mount&Blade[] Derchios Castle lies north of Dhirim on top of a steep hill, surrounded by trees. Its village is Ibiran which is to the southwest at the base of the hill. Warband[] Derchios Castle lies north of Dhirim on the slope of the hill upon which Dhirim occupies. To the northwest is the Kingdom of Nords and to the northeast is the Kingdom of Vaegirs. Its village is Tosdhar which is nearby to the west adjacent to a patch of trees. Layout[] Player Keep Dungeon Breach Siege[] Besieging Derchios Castle requires the construction of Siege Ladders, needing up to 9 hours of preparation with 0 Engineer. Defending Derchios Castle is relatively easy, provided one has an army with lots of good archers (such as Rhodok Sharpshooters) and a few good heavy infantry units (Nord Huscarls or Swadian Sergeants), though heavy cavalry (Sarranid Mamlukes) would work well too. Have your infantry and cavalry bunch up at the ladder while your archers are positioned on the two battlements on either side of the ladder. Your shield wall should be able to hold the enemy infantry on the ladders, while your archers pick off the troops on the ladders. This strategy is especially effective against armies with poor ranged units (like the Swadians) or with many troops without shields (such as Vaegir units), letting your archers thin out the enemy ranks and your infantry kill those who manage to climb the ladders. Take note however, that this strategy will not work well against the Rhodoks, due to their heavy infantry and good crossbowmen. Gallery[] Courtyard and keep of Derchios Castle.The lord's hall of Derchios Castle. Territory of the Kingdom of Swadia TownsDhirim Praven Suno Uxkhal CastlesDerchios Castle Haringoth Castle Kelredan Castle Reindi Castle Rindyar CastleRyibelet Castle Senuzgda Castle Tevarin Castle Tilbaut Castle(WB) Vyincourd Castle VillagesAmere Azgad Balanli Burglen Chide Elberl Ehlerdah Emirin Gisim(WB) Ibiran IyindahNemeja Nomar Rduna Ruluns Ryibelet Tadsamesh(WB) Tahlberl Tosdhar TshibtinUshkuru Veidar(WB) Yalibe Yaragar |
Desert Bandit | Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Warband 1.172Latest Version: 1.174 Desert Bandit Troop Information Culture Bandits Wages 14-7 denars/week Acquired from... Prisoners Upgrades to... Sarranid Recruit Upgrade Cost 40 denars XP for Kill 96 experience Ransom Value 80 denars Desert Bandits are bandit cavalry in Mount&Blade: Warband. Tactics[] Roaming the deserts of Calradia, they spawn in groups of 4-58. Desert Bandits have the same kind of tunics and equipment as early-tier Sarranid Sultanate troops. They are lightly armed but also mounted, making them somewhat dangerous to low-level players - many Desert Bandits will attack with bows and jarids before moving in with one-handed maces, swords, and spears while those carrying lances have the ability to inflict couched lance damage, which can kill many characters with a single strike. Desert Bandits are usually found near the town of Ahmerrad or Durrin Castle. They are best fought with a combination of spear and ranged units, like Rhodok troops, or by fast moving cavalry, such as Swadian Men-at-Arms or Khergit Horse Archers. It can be difficult to defeat Desert Bandits with just melee infantry, but a tightly packed formation of heavier infantry is also difficult for such light cavalry to attack if they hold position. Desert Bandits will attack small groups such as village farmers or caravans but flee from parties they cannot easily defeat. Because of their horses, they are usually difficult to hunt down on the map as their movement speed is between 5-7. Catching Desert Bandits is best done with a small party of 30-50 mounted units and a companion with Path-finding to improve party speed. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Desert Bandit - Default Stats and Equipment Attributes Stat Points Level 12 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 42 Armor Head (Possible) Desert Turban(Possible) Turban(Possible) Steppe Cap Body Worn RobeSkirmisher Armor Hand None Foot None Skills Skill Points Ironflesh ? Power Strike ? Power Throw ? Power Draw 3 Weapon Master ? Shield ? Athletics ? Riding 4 Horse Archery 3 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 100 Two Handed Weapons 100 Polearms 100 Archery 100 Crossbows 100 Throwing 100 Weapons Melee Light LanceSpearSarranid SwordFlanged Mace Ranged (Possible) Nomad Bow(Possible) Short Bow(Possible) Arrows(Possible) Jarids Shield (Possible) Leather Covered Round Shield Mount Desert HorseSaddle Horse Trivia[] They use the same overland map model as Deserters. Bandit Troops LooterForest BanditMountain BanditSteppe BanditSea RaiderDeserters BanditBrigandDesert BanditTaiga Bandit LooterBanditBrigandRebelTatar Raider RuffianBandit FootpadBrigand RobberReaver HighwaymanBandit LeaderVikingrDanish Elite VikingrNorthmathr VikingrSvear Elite Vikingr |
Deserters | For the With Fire & Sword version, see Rebel. For the Bannerlord version, see Deserter (Bannerlord). Deserters Troop Information Culture Varies Wages Varies Acquired from... Varies Upgrades to... Varies Upgrade Cost Varies XP for Kill Varies Ransom Value Varies Deserters are tiers-two-to-four bandit troops in Mount&Blade and Warband. Tactics[] The biggest difference between them and the more common bandits is that Deserters are usually stronger and have much better equipment - this is because their gangs mainly come from regular factions. Sometimes appearing in big high-tier groups, they will never spawn as tier-one recruits or as tier-five (six for Nord Huscarls) elite troops. If they interact with the player, they will demand a bribe amounting to a percentage of the player's current denars. Deserters are soldiers who have left their kingdoms to live as "free brothers". The player can encounter them anywhere but they are more common in border regions where conflicts have occurred. They usually come in medium-sized parties of a single troop type (e.g. 20 Swadian Militia). Due to their parties' higher troop quality, Deserters are often more hostile than similarly sized Looter parties and will usually drop much better equipment than other bandit-type parties. Low-to-mid tier infantry Deserters are good targets at early levels, as they usually have decent gear to be looted, provided you are mounted and have a lance of some sort or a powerful ranged weapon. Most Deserters will lack any kind of ranged attack or weapons long enough to counter a solitary rider gradually tearing away at their flanks. A particularly skilled player, even during early game, may choose to attack higher-tier infantry or even cavalry, as enemy riders often cannot compete with the more intelligent maneuvering of a human rider. As Deserters that split off from a lord's party will always be made up exclusively of a single troop type, unless they have freed prisoners from another party, specific strategies can usually be devised on how one wishes to deal with them. Infantry and archers can usually be trampled by groups of cavalry with little worry while heavy cavalry should usually be lured or chased into favorable terrain before they are engaged in order to minimize friendly casualties. Light and skirmish cavalry can be dealt with by holding firm in a deep formation or simply crushing them with heavier cavalry. If the player's party's morale has reached a certain low point and they do not have enough money or food to sustain the party, half its members will be randomly selected to defect and form a band of Deserters, which will immediately engage the remainder of the player's party without giving them a chance to escape. Bandit Troops LooterForest BanditMountain BanditSteppe BanditSea RaiderDeserters BanditBrigandDesert BanditTaiga Bandit LooterBanditBrigandRebelTatar Raider RuffianBandit FootpadBrigand RobberReaver HighwaymanBandit LeaderVikingrDanish Elite VikingrNorthmathr VikingrSvear Elite Vikingr |
Deshavi | Deshavi Appears in Official Information Culture Nord Character Details Hire Cost Free Likes Klethi Liked by Klethi Dislikes Borcha, Rolf, Bunduk as Emissary, Hunger, Not Paid, Heavy Casualties Disliked by Borcha and Rolf Connections Tihr Noble No Character Background Home Kulum Background PeasantBandit Deshavi is a Nordic bandit and one of the heroes in Mount&Blade: Warband. Contents 1 Biography 2 Personality 3 Relationships 4 Gameplay 5 Dialogue 6 Stats and equipment 7 Trivia Biography[] Deshavi was born in Kulum as a commoner. Life in Kulum was not good as the village was forced to grow flax for the lords and had to grow their private land for food. She was later forced by her father to marry. Unfortunately for her, the man she married was a drunk who was abusive to her. She ended up running away from her husband, but got captured by a group of bandits. Fortunately, one of the bandits took pity on her and taught her skills of hunting and fighting. This made the other bandits jealous, who would go on to kill her mentor, this led to her intense hatred for bandits. She soon ended up in a random town where she drowns her sorrows and seek employment as a tracker. She is soon found by the player and she offers her services for free. If she retires, she will have enough money to leave Calradia and go overseas. Personality[] Deshavi is a cynical and tough woman who went through a lot of misfortune to get this far in life. She is a bit brutally rational in a lot of things and doesn't like to get annoyed by men in general, which she has an extreme hatred toward. She dislikes those who are ignorant, dirty, and sinful to the point that wants to leave Calradia for a better land to live in, just to avoid these types of people. Although she also reflects a bit of remorse in some of her actions and decisions, like her family, and was hoping to show to them how much she grew out from her misfortunes. Due to her life, she has an extreme dislike towards bandits and hopes to kill all of them for a better future for common folk and women like her. Vengeance is also one of the things that still stirs up in her mind, and hopes to seek it along with Klethi when she retires. She is ruthless toward the idea of second chances for criminals and also toward people who are very suspicious of her. Relationships[] Borcha - Deshavi dislikes Borcha for his rudeness and his background as a criminal, he is perfect representation on how she views bandits and criminals in Calradia. Klethi - She finds a friend in Klethi, as Klethi promises to help her take revenge against the bandits who killed her friend. Rolf - She remembers Rolf being part of a rival bandit band called the "Brethen of the Woods", she fears Rolf for his deceitful ways regarding his background. Gameplay[] Deshavi is not a noble, so the player will lose relationship points with most Calradian nobles if she is elevated to lordship, as most nobles dislike commoners holding land. Lady Deshavi will recruit whatever troops are available in her fiefs, regardless of nationality. As a follower, Deshavi is an able archer, scout, and tracker, possessing all of the skills needed to act in that role. Her low level allows her to develop quickly and keeping her back in the archer line will usually keep her healthy enough to perform her role even after battles. Dialogue[] Main article: Deshavi/Interactions Stats and equipment[] Deshavi - Default Stats and Equipment Attributes Stat Points Level 2 Strength 8 Agility 9 Intelligence 10 Charisma 6 Health 45 Armor Head ? Body Ragged Outfit Hand ? Foot Wrapping Boots Skills Skill Points Ironflesh 1 Power Strike ? Power Throw ? Power Draw 2 Weapon Master 1 Shield ? Athletics 2 Riding ? Horse Archery ? Looting ? Trainer ? Tracking 2 Tactics ? Path-finding 3 Spotting 3 Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 80 Two Handed Weapons 80 Polearms 80 Archery 80 Crossbows 80 Throwing 80 Weapons Melee Quarterstaff Ranged Hunting Bow, Arrows Shield ? Mount ? Trivia[] Deshavi does not seem to consider herself a Nord, as her dialogue near Kulum calls them 'our landlords'. In Mount&Blade II: Bannerlord, the region Kulum is located in is ruled by Vlandia, which would eventually be conquered by Nords laying claim to the lands supposedly promised to them by the Calradic Empire. Player's Companions Alayen Artimenner Baheshtur Borcha Bunduk Deshavi FirentisJeremus Katrin Klethi Lezalit Marnid Matheld Nizar Rolf Ymira |
Dhirim | Dhirim Settlement Information Type Town Kingdom Swadia Villages UshkuruAzgadYalibeAmereBurglenUshkuruTshibtinYalibe Sieges with... LadderTower Port No World Map Mount&BladeDhirimUshkuruAzgadBalanliNemejaTemplate:World Map/Mount&BladeWarbandDhirimUshkuruBurglenTshibtinYalibeAmereTemplate:World Map/Warband Dhirim is a town of the Kingdom of Swadia. It is initially owned by Lord Mirchaud in classic Mount&Blade and Count Clais in Warband. A centrally located town situated on a bluff at the frontier of Swadia, sharing a border with several rivaling factions. In peacetime, Dhirim is one of the richest towns in Calradia due to its positioning. Caravans from all factions travel to this Swadian merchant hub. In wartime, however, Dhirim is a prime target for attack, being threatened by three other kingdoms, having surrounding villages frequently looted, thus making recruitment difficult. Dhirim must be well garrisoned for the player to keep ownership of this town, as opposing factions will often besiege Dhirim first when wars start. Contents 1 Territory 1.1 Mount&Blade 1.2 Warband 2 Layout 3 Siege 4 Tournaments 5 Economy Territory[] Mount&Blade[] Dhirim is in the eastern third of Swadia, bordering the Kingdom of Nords to the northwest, the Kingdom of Vaegirs to the northeast, and the Khergit Khanate to the southeast. Its villages are Azgad, Balanli, Nemeja, and Ushkuru. Warband[] Dhirim is in the middle of Calradia, surrounded by the Kingdom of Vaegirs and the Nords to the north, the Khergit Khanate to the east, the Kingdom of Rhodoks to the west, and the Sarranid Sultanate to the south. Its villages are Amere, Burglen, Tshibtin, Ushkuru, and Yalibe. With five each, Dhirim and Shariz are the towns with the most villages. Layout[] Accessible area Player Guild Master Keep Dungeon Tavern Merchants Arena <a href=" class="image"><img alt="2013-10-31 00011" src=" decoding="async" loading="lazy" width="180" height="102" class="thumbimage" data-image-name="2013-10-31 00011.jpg" data-image-key="2013-10-31_00011.jpg" data-relevant="1" data-src=" /></a> Guild master location The Guild Master in Dhirim is located just outside the keep on a terrace, which is a straight walk when 'Take a walk around the streets' is selected. The quickest way to reach him is to go to the castle, then leave via the door instead of the tab key, at which point he will be almost directly in front of the player. Dhirim is one of two towns (Suno is the other) that does not have a door to the arena accessible from the streets. If the player enters the arena, and then uses the exit in the arena to reach the streets, the player will find themselves out of bounds, embedded within the buildings of the city. From there, they can escape the intended boundaries of the town and explore the entire map. Siege[] Besieging Dhirim requires the construction of a siege ladder in classic Mount&Blade, but a siege tower in Warband, making it a harder target. Tournaments[] If you take part in a Tournament in Dhirim, you may be assigned any of the following sets of equipment: Lance & Shield Bow & Arrows, Dagger Sword & Shield Axe & Shield Heavy Sword Not all participants are on horses. Leaving the arena through the door will put the player out of bounds. See Layout above. Economy[] Dhirim produces: Ale Bread Leatherwork Oil Pottery Tools Wool Cloth Dhirim sells cheap iron on occasion but not as cheaply as Curaw. Tools, Leatherwork, and Wool are also cheap here. Dhirim and its nearby villages can be described as the "Breadbasket of Calradia" due to the insane amounts of grain produced in this region. Dhirim is a good place to build a brewery in Warband because grain in nearby villages is dirt cheap. This means those villages are also excellent strategic supply points for you to very cheaply load up your army with lots of grain and bread for your military campaigns. Dhirim's prosperity can recover quickly during peacetime, largely due to the above average number of villages surrounding it and the distance of those villages from the normal spawn locations of bandit camps. Territory of the Kingdom of Swadia TownsDhirim Praven Suno Uxkhal CastlesDerchios Castle Haringoth Castle Kelredan Castle Reindi Castle Rindyar CastleRyibelet Castle Senuzgda Castle Tevarin Castle Tilbaut Castle(WB) Vyincourd Castle VillagesAmere Azgad Balanli Burglen Chide Elberl Ehlerdah Emirin Gisim(WB) Ibiran IyindahNemeja Nomar Rduna Ruluns Ryibelet Tadsamesh(WB) Tahlberl Tosdhar TshibtinUshkuru Veidar(WB) Yalibe Yaragar |
Dhorak Keep | Dhorak Keep Settlement Information Type Castle (Keep) Kingdom Kingdom of Swadia (presumably, Warrider)Outlaws (later versions) Dhorak Keep or Dhorak's Keep was a location in older versions of Mount&Blade, making its first appearance in Warrider (version 0.202) and being removed in version 0.894. Despite it being removed, it's still in the game files and can be activated via editing. In Warrider[] In Warrider the location is hidden by default. As implied from a conversation with Borcha, it is supposed to be a prison. When entering, the scene is a plane surrounded by large hills at the edges that has a very basic building structure - four walls and no roof - in its near right-hand corner, and an npc called Keepmaster Gruham, apparently the local overseer. Outside of possible unplayable quests, there is nothing to be done here. In later versions[] In later versions Dhorak Keep became a castle inhabited by bandits, led by Rolf, the Baron. In some versions the Keep could be attacked. In others, it could be entered to hire bandit troops. After the keep was removed, Rolf was promoted to a potential player companion. |
Dhorak Pass | Dhorak Pass Settlement Information Type Mountain pass Kingdom Kingdom of Swadia(geographically) World Map Near Mount Dhorak and Dhorak Keep Dhorak Pass is a location mentioned in old versions of Mount&Blade. While the location is unmarked on the overland map, it does appear physically as a geographical feature. It is the area where quest-related refugee and bandit parties spawn. Trivia[] Given the fact the Pass shares its name with Mount Dhorak (a marked but inaccessible location in Warrider) and Dhorak Keep, one can deduce the Pass is located somewhere in their vicinity. While no longer mentioned in later versions and seeing as how the setting of all the mainline Mount&Blade games is Calradia, it can be assumed that Dhorak Pass still exists in-universe somewhere between the Kingdom of Swadia and the Kingdom of Rhodoks, based on the deactivated location of Dhorak Keep. |
Dirigh Aban | Dirigh Aban Settlement Information Type Village Kingdom KhergitKhergit Fortification TulgaIchamur World Map Mount&BladeDirigh AbanTulgaTemplate:World Map/Mount&BladeWarbandDirigh AbanIchamurTemplate:World Map/Warband Dirigh Aban is a village initially owned by the Khergit Khanate. Layout[] Player Elder Fugitive The Village Elder is located just into the village from where the player enters, next to a covered table and cooking pot over a campfire. Dirigh Aban is located in a valley with several thin trees and many steep mountains all around it. It has a total of nine structures, including a watch tower at the summit of a very tall peak and a building half constructed in the side of a cliff. There are two fields growing cabbages and squash, an animal skin on one of the walls may indicate some hunting is done here as well. If sent here during a Hunt Down Fugitive quest, the target may be found on the far side of the village from where the player enters, next to a closed wooden storage room. Gallery[] Dirigh Aban's watch towerPossible mine entrance Territory of the Khergit Khanate TownsHalmar Ichamur Narra Tulga CastlesAsugan Castle Distar Castle Malayurg Castle Sungetche Castle Tulbuk Castle Uhhun Castle Unuzdaq Castle VillagesAda Kulun Amashke Bhulaban(WB) Bulugur Dashbigha Dirigh Aban Dugan Dusturil Kedelke Peshmi Tash Kulun Tismirr(M&B) Tulbuk Uhhun Zagush |
Dirigsene | Dirigsene Settlement Information Type Village Kingdom Rhodoks Fortification JelkalaCulmarr Castle World Map Mount&BladeDirigseneJelkalaTemplate:World Map/Mount&Blade WarbandDirigseneCulmarr CastleTemplate:World Map/Warband Dirigsene is one of the villages initially owned by the Kingdom of Rhodoks. Layout[] Player Elder Fugitive The Village Elder is located in the middle of the village, down the main road and on the right side from where the player enters, standing between a wood pile and bench. Dirigsene is located in mountainous terrain spotted with abundant trees and boulders. It has a total of six structures, including a windmill at the top of a steep hill accessible by a winding path. A single field can be found here which is empty except for heaps of straw, and when considering the mill, may be a harvested wheat farm. There is no other evidence of food production within the village. If sent here during a Hunt Down Fugitive quest, the target may be found almost directly forward from where the player starts, standing among some large bushes. Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B) |
Distar Castle | Distar Castle Settlement Information Type Castle Kingdom Khergit Khanate Villages Bulugur Sieges with... Ladders Port No World Map Mount&BladeDistar CastleBulugurTemplate:World Map/Mount&BladeWarbandDistar CastleBulugurTemplate:World Map/Warband Distar Castle is a castle belonging to the Khergit Khanate. It is featured in both Mount&Blade and Warband. Its village is Bulugur. Location[] Mount&Blade[] Distar Castle lies north of Narra on the westernmost edge of the Khergit territory bordering the Kingdom of Rhodoks. Its village is nearby to the southeast. Warband[] Distar Castle lies on a ridge north of Tulga. It is the central-most castle in the Khergit territory. Its village is far to the northeast on the opposite side of the ridge it shares with the castle. Layout[] Player Keep Dungeon Breach It is not actually possible to enter the keep from the courtyard, as the way is blocked by spikes. Even if one were to find a way past the spikes, a loading zone for the keep does not exist, making it only accessible through the menu. Siege[] Besieging Distar Castle requires the construction of Siege Ladders, needing up to 9 hours of preparation with 0 Engineer. At the start of the siege you and your troops are quite far away from the ladder, which can become a problem if you need reinforcements once you are inside the castle. Also, being located on a large mountain, troops are vulnerable to archers. Gallery[] Territory of the Khergit Khanate TownsHalmar Ichamur Narra Tulga CastlesAsugan Castle Distar Castle Malayurg Castle Sungetche Castle Tulbuk Castle Uhhun Castle Unuzdaq Castle VillagesAda Kulun Amashke Bhulaban(WB) Bulugur Dashbigha Dirigh Aban Dugan Dusturil Kedelke Peshmi Tash Kulun Tismirr(M&B) Tulbuk Uhhun Zagush |
Double Sided Lance/Mount&Blade | Double Sided Lance Double Sided LancePolearmBase value: 261 denarsWeight: 5.5Thrust: 27pSpeed rating: 80Weapon reach: 130 |
Dramug Castle | Dramug Castle Settlement Information Type Castle Kingdom Kingdom of Vaegirs Villages VezinTebandra Sieges with... Ladders Port No World Map Mount&BladeDramug CastleVezinTemplate:World Map/Mount&BladeWarbandDramug CastleTebandraTemplate:World Map/Warband Dramug Castle is a castle belonging to the Kingdom of Vaegirs. It is featured in both Mount&Blade and Warband. Location[] Mount&Blade[] Dramug Castle lies southeast of Reyvadin near a forest and one of the river forks that divide the territory of the Vaegirs. Its village is Vezin which is to the southeast, on the other side of the river. Warband[] Dramug Castle lies southeast of Reyvadin. It is on the border with the Kingdom of Swadia. Its village is Tebandra which is to the east, at the base of a mountain range. Layout[] Player Keep Dungeon Breach Siege[] Besieging Dramug Castle requires the construction of Siege Ladders, needing up to 9 hours of preparation with 0 Engineer. With spikes blocking most of the entrance, it is a key place to hold as it is very easy to defend. Although, on the reverse, it can be hard to siege for those same reasons. Gallery[] Territory of the Kingdom of Vaegirs TownsCuraw Khudan Reyvadin Rivacheg CastlesBulugha Castle Dramug Castle Ismirala Castle Jeirbe Castle Nelag Castle Radoghir CastleSlezkh Castle Tilbaut Castle (M&B) Yruma Castle VillagesAyyike Bazeck Bhulaban (M&B) Fisdnar Hanun Ismirala Karindi Mazen Mechin (M&B)Rebache Shapeshte Shulus Slezkh Sumbuja Tadsamesh (M&B) Tebandra Tismirr (WB)Udiniad (WB) Ulburban Uslum Vezin |
Dranton | Dranton Official Information Faction Neutral Title Champion Character Details Likes Being left alone Dislikes Being bothered Character Background Background Arena fighter Dranton is a tournament fighter who participates in many of the same tournaments as the player. Default Stats[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Dranton - Default Stats and Equipment Attributes Stat Points Level 42 Strength 15 Agility 15 Intelligence 4 Charisma 4 Health Armor Head ? Body Leather Vest Hand ? Foot Hide Boots Skills Skill Points Ironflesh 7 Power Strike 5 Power Throw ? Power Draw 4 Weapon Master ? Shield 3 Athletics 4 Riding 4 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 324 Two Handed Weapons 324 Polearms 324 Archery 324 Crossbows 324 Throwing 324 Weapons Melee ? Ranged ? Shield ? Mount ? Trivia[] In early versions of Mount&Blade, he could be found in Zendar's tavern along with Kradus and Xerina. He would either refuse to talk to the player or would be rude. |
Dried Meat | Dried Meat Classic/Warband Viking Conquest Games Base value 72 85 85 150 Weight 15.0 15.0 15.0 15.0 Item Quantity 50 50 50 150 Morale Bonus +5 +5 +2 +5 Spoils No Goods Type Food Made From... N/A Made Into... N/A Dried Meat is a food item that provides a moderate morale bonus. While it doesn't provide as much morale as beef, dried meat never spoils. If the player chooses "poacher" as their background, they will have two pieces of dried meat in their starting inventory. These can either be kept to feed your army, or sold for an initial money boost. In With Fire & Sword, the player starts with 2 pieces of dried meat and 2 pieces of bread. Goods Foods Barley Beef Beer Bread Boar Meat Butter Cabbages Cheese ChickenDried Meat Flour Fruit Grain Grapes Honey Olives Pork SausagesSmoked Fish Vegetables Trade Ale Amber Date Fruit Dyes Flax Bundle Furs Hemp Hides IronJewellery Leatherwork Linen Mead Oil Pottery Powder Raw Silk SaltShag Silver Soapstone Spice Stone Tar Timber Tools Velvet VodkaWalrus Ivory Wine Wool Wool Cloth |
Dugan | Dugan Settlement Information Type Village Kingdom KhergitKhergit Fortification TulgaAsugan Castle World Map Mount&BladeDuganTulgaTemplate:World Map/Mount&BladeWarbandDuganAsugan CastleTemplate:World Map/Warband Dugan is a village initially owned by the Khergit Khanate. Layout[] Player Elder Fugitive The Village Elder is located just inside the village from where the player enters, next to campfire and awning-covered table and benches. Dugan is located in a relatively flat valley with large hills and trees all around it. It has a total of five structures protected by stone walls around some portions of the village. There are three separate fields growing Cabbages, Grapes, and Squash. A number of meat cuts hang near the Village Elder and a storeroom contains several baskets of apples as well, indicating this town has access to a wide variety of food. If sent here during a Hunt Down Fugitive quest, the target may be found behind the first building on the player's right, standing near the cabbage/watermelon field and a couple water troughs. Territory of the Khergit Khanate TownsHalmar Ichamur Narra Tulga CastlesAsugan Castle Distar Castle Malayurg Castle Sungetche Castle Tulbuk Castle Uhhun Castle Unuzdaq Castle VillagesAda Kulun Amashke Bhulaban(WB) Bulugur Dashbigha Dirigh Aban Dugan Dusturil Kedelke Peshmi Tash Kulun Tismirr(M&B) Tulbuk Uhhun Zagush |
Dumar | Dumar Settlement Information Type Village Kingdom Rhodoks Fortification Etrosq CastleEtrosq Castle World Map Mount&BladeDumarEtrosq CastleTemplate:World Map/Mount&Blade WarbandDumarEtrosq CastleTemplate:World Map/Warband Dumar is one of the villages initially owned by the Kingdom of Rhodoks. Layout[] Player Elder Fugitive The Village Elder is located in almost directly in front of where the player enters, next to a bench and a table with cups on it. Dumar is built on hilly terrain with many tall trees around it. It has a total of seven structures as well as some stone and wood walls around parts of the border. There are two fields growing cabbages, grapes, and squash. There is also an oven here for baking bread. If sent here during a Hunt Down Fugitive quest, the target may be found up the hill to the player's left from the entry point, standing out in the open in front of the large building at the top. Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B) |
Dustum Khan | Dustum Khan Appears in Official Information Faction Khergit Khanate Title Claimant Culture Khergits Character Background Siblings Sanjar Khan (half brother) Dustum Khan is the claimant to the throne of Khergit Khanate. He is the half-brother of Sanjar Khan, the ruler of Khergit Khanate when the game begins. He is the younger son of Janakir Khan, and claims that he always was the favorite. The traditional Khergit customs declare that, when a ruler dies he must split his lands equally among his sons. However, Sanjar took all the lands for himself, leaving Dustum with nothing. Sanjar, however, contends that while it was traditional for Khan's lands to be distributed equally, it always led to the same result - a civil war that left everything in the hands of the strongest one. Dustum was always more of an administrator than a fighter, he states, and so by taking everything he was merely sparing the realm the pain of a civil war, and sparing himself the pain of fighting his own brother. Like his brother, Dustum wears the unique Khergit Guard Armor. Only two of them exist in the entire game, and since you cannot access Sanjar Khan's inventory, Dustum remains as the only option of the player getting the item. To do so, you need to take up his cause as a claimant. This will let you access his equipment as you would a Companion's, and will allow you to equip his armor. Gallery[] Dustum Khan in starting equipment Khergit Khanate Monarch: Claimant: Sanjar Khan Dustum Khan Vassals: Akadan Noyan Alagur Noyan Asugan Noyan Belir Noyan Brula Noyan Chaurka Noyan Dundush Noyan Hugu Noyan Imirza Noyan Karaban Noyan Kramuk Noyan Nasugei Noyan Sebula Noyan Tansugai Noyan Tirida Noyan Tonju Noyan Tulug Noyan Ulusamai Noyan Urubay Noyan Urumuda Noyan Ladies: Lady Arjis Lady Atjahan Lady Ayasu Lady Borge Lady Chedina Lady Dulua Lady Hindal Lady Kefra Lady Mahraz Lady Mechet Lady Nadha Lady Nirvaz Lady Qutala Lady Ravin Lady Ruha Lady Selik Lady Thalatha Lady Tuan Lady Yasreen Lady Zenur |
Dusturil | Dusturil Settlement Information Type Village Kingdom KhergitKhergit Fortification HalmarTulga World Map Mount&BladeDusturilHalmarTemplate:World Map/Mount&BladeWarbandDusturilTulgaTemplate:World Map/Warband Dusturil is a village initially owned by the Khergit Khanate. Layout[] Player Elder Fugitive The Village Elder can be found half-way through the village, to the player's right near a campfire. Dusturil is located on higher land with valleys and steep hills all around it. It has a total of seven structures. It is a village of little note, possessing no fields or real points of interest. Despite the fact there are no trees in the vicinity, only bushes, there are three campfires burning here - more than most villages. If sent here during a Hunt Down Fugitive quest, the target may be found quite close to where the player enters, standing behind the first building on the player's right, hidden by a bush. Territory of the Khergit Khanate TownsHalmar Ichamur Narra Tulga CastlesAsugan Castle Distar Castle Malayurg Castle Sungetche Castle Tulbuk Castle Uhhun Castle Unuzdaq Castle VillagesAda Kulun Amashke Bhulaban(WB) Bulugur Dashbigha Dirigh Aban Dugan Dusturil Kedelke Peshmi Tash Kulun Tismirr(M&B) Tulbuk Uhhun Zagush |
Ecatha the Necromancer | Ecatha Official Information Faction NeutralGhoulsUndead Monarch Undead King Harlaus Title The NecromancerLady of the Dark ForestMistress of DeathWitch (pejoratively) Fiefs Necromancer's Lair Religion Dark Deities Character Details Likes The dark arts Dislikes Akhad ThellTrespassersKingdom squabbles Connections Akhad Thell (former apprentice) Character Background Home Dark Forest Ecatha is a necromancer who appeared in an earlier version of Mount&Blade — Warrider. Her house is located in a forest to the west of Sargoth. She possessed an amulet - the Hand of Tsannuh - which has the power to control the essence of life. Initially Akhad Thell was her student in the dark arts, but she grew tired of his reckless behaviour and banished him. She would then continues living in the dark forest near Sargoth and practing her dark arts by capturing travellers and turning them into Ghouls for her service. Some time later the player character visits her on behalf of Barthai Khan, and demands the Hand of Tsannuh. After a fight, she surrenders the talisman but forewarns the player to not mess with powers they do not comprehend. Later still the player visits her again, asking about the talisman, and learns the story of Akhad Thell and of his plan to sacrifice the Khergit princess Uruzuge. Ecatha offers to put a spell of on princess so that she cannot be sacrificed. The player visits her a third time for this exact purpose. Once the ritual is over, Ecatha, the player and Uruzuge conspire to kill Akhad Thell by luring him out of his hideout. While the player is out fighting Thell, it turns out that the undead King Harlaus betrayed Thell and took the talisman to Ecatha, convincing her to complete the sacrifice. The player encounters her one final time during their attempt to rescue Uruzuge from being sacrificed. Quotes[] “ I am Ecatha the necromancer, the lady of the dark forest, the mistress of death... Who are you that dares to enter my territory? ” — Ecatha the Necromancer |
Ehlerdah | Ehlerdah Settlement Information Type Village Kingdom Swadia Fortification Senuzgda CastleReindi Castle World Map Mount&BladeEhlerdahSenuzgda CastleTemplate:World Map/Mount&BladeWarbandEhlerdahReindi CastleTemplate:World Map/Warband Ehlerdah is a village initially owned by the Kingdom of Swadia. Its fortification is Senuzgda Castle in Mount&Blade and Reindi Castle in Warband. Layout[] Player Elder Fugitive The Village Elder is in front of a building on the left almost directly straight forward from where the player enters, standing next to a campfire and wooden furniture. Ehlerdah is set in a flat valley between steep mountainous outcroppings with plentiful tree cover. It has a total of eight structures, including a water well in the middle of the village and a graveyard on the other side of a low stone wall. The village has five fields growing cabbages, grapes, and squash. Hanging meat and baskets of apples can be found in storage, though there are no obvious apple trees, and two outdoor ovens as well as loaves of baked bread can also be found here. A pelt is displayed on one wall and a large number of cart wheels are scattered throughout the village. If sent here during a Hunt Down Fugitive quest, the target may be found in the corner of a field on the far left side of the village from where the player enters, hiding between a shrub and squash plant. Territory of the Kingdom of Swadia TownsDhirim Praven Suno Uxkhal CastlesDerchios Castle Haringoth Castle Kelredan Castle Reindi Castle Rindyar CastleRyibelet Castle Senuzgda Castle Tevarin Castle Tilbaut Castle(WB) Vyincourd Castle VillagesAmere Azgad Balanli Burglen Chide Elberl Ehlerdah Emirin Gisim(WB) Ibiran IyindahNemeja Nomar Rduna Ruluns Ryibelet Tadsamesh(WB) Tahlberl Tosdhar TshibtinUshkuru Veidar(WB) Yalibe Yaragar |
Elberl | Elberl Settlement Information Type Village Kingdom Swadia Fortification SunoPraven World Map Mount&BladeElberlSunoTemplate:World Map/Mount&BladeWarbandElberlPravenTemplate:World Map/Warband Elberl is a village initially owned by the Kingdom of Swadia. Layout[] Player Elder Fugitive The Village Elder is located directly in front of where the player starts, between some log spiked walls. Elberl is built on a relatively flat area on top of a hill with rolling hills and trees all around it. It is a small village with a total of four structures. There are three fields here growing cabbages, grapes, and squash, with several dummies acting as scarecrows in the open fields, one of which is wearing a straw hat. More cabbages can be found in a storage shed. If sent here during a Hunt Down Fugitive quest, the target may be found on the opposite side of the village from where the player starts, standing next to the small vineyard. Territory of the Kingdom of Swadia TownsDhirim Praven Suno Uxkhal CastlesDerchios Castle Haringoth Castle Kelredan Castle Reindi Castle Rindyar CastleRyibelet Castle Senuzgda Castle Tevarin Castle Tilbaut Castle(WB) Vyincourd Castle VillagesAmere Azgad Balanli Burglen Chide Elberl Ehlerdah Emirin Gisim(WB) Ibiran IyindahNemeja Nomar Rduna Ruluns Ryibelet Tadsamesh(WB) Tahlberl Tosdhar TshibtinUshkuru Veidar(WB) Yalibe Yaragar |
Emer | Emer Settlement Information Type Village Kingdom Rhodoks Fortification VelucaVeluca World Map Mount&BladeEmerVelucaTemplate:World Map/Mount&BladeWarbandEmerVelucaTemplate:World Map/Warband Emer is one of the villages initially owned by the Kingdom of Rhodoks. Layout[] Player Elder Fugitive The Village Elder is located just within the village, standing to the left of where the player enters in front of the open barn doors. Emer is set on a relatively flat area in somewhat hilly terrain with a few scattered trees. It has a total of six structures, one of which seems to be collapsing. Emer may be a major producer of Grain as there are two fenced fields that appear to be harvested with only piles of straw remaining, a large number of sacks lying throughout the village, and there are two separate storage structures here that could hold a large quantity of grain. Behind the village on a low hill is a small graveyard. If sent here during a Hunt Down Fugitive quest, the target may be found behind the building on the far right side from where the player enters, standing next to a tree. Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B) |
Epeshe | Epeshe Settlement Information Type Village Kingdom Rhodoks Fortification YalenYalen World Map Mount&BladeEpesheYalenTemplate:World Map/Mount&BladeWarbandEpesheYalenTemplate:World Map/Warband Epeshe is one of the villages initially owned by the Kingdom of Rhodoks. Layout[] Player Elder Fugitive The Village Elder is located in front of the first building to the left from where the player enters, next to a stool under an overhang. Epeshe is built in a relatively flat area surrounded on all sides by hills and valleys dotted with tall trees. It has a total of seven structures. Two fenced-in fields are growing squash and cabbages. The presence of multiple wagons with several extra wheels and a large amount of wood stockpiled may suggest carpentry as the village's primary source of revenue. If sent here during a Hunt Down Fugitive quest, the target may be found behind the building next door to the village elder. Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B) |
Ergellon Castle | Ergellon Castle Settlement Information Type Castle Kingdom Kingdom of Rhodoks Villages Buvran Pagundur Sieges with... Ladders Port No World Map Mount&BladeErgellon CastleBuvranTemplate:World Map/Mount&Blade WarbandErgellon CastlePagundurTemplate:World Map/Warband Ergellon Castle is a castle belonging to the Kingdom of Rhodoks. It is featured in both Mount&Blade and Warband. Location[] Mount&Blade[] Ergellon Castle lies northwest of Jelkala, claustrophobically placed within a forest wedged between a mountain and lake. Its village is Buvran which is on the open road north of Jelkala. Warband[] Ergellon Castle lies north of Veluca at the base of a mountain. It is on the border with the Kingdom of Swadia. Its village is Pagundur which is to the southwest. The Kingdom of Swadia considers it stolen territory and claims that it's rightfully theirs. Layout[] Player Keep Dungeon Breach Siege[] Besieging Ergellon Castle requires the construction of Siege Ladders, needing up to 9 hours of preparation with 0 Engineer. Gallery[] Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B) |
Etrosq Castle | Etrosq Castle Settlement Information Type Castle Kingdom Rhodoks Villages DumarDumar Sieges with... Ladders Port No World Map Mount&BladeEtrosq CastleDumarTemplate:World Map/Mount&BladeWarbandEtrosq CastleDumarTemplate:World Map/Warband Etrosq Castle is a castle belonging to the Kingdom of Rhodoks. It is featured in both Mount&Blade and Warband. Its village is Dumar. Contents 1 Location 1.1 Mount&Blade 1.2 Warband 2 Layout 2.1 Siege 3 Trivia 4 Gallery Location[] Mount&Blade[] Etrosq Castle lies east of Yalen, near a small forest at the edge of Rhodok territory. Its village lies to the northwest. Warband[] Etrosq Castle lies northeast of Yalen on top of a mountain pass. Its village lies to the south, at the bottom of the mountains. Layout[] Player Keep Dungeon Breach Siege[] Besieging Etrosq Castle requires the construction of Siege Ladders, needing up to 9 hours of preparation with 0 Engineer. Trivia[] This castle shares its name with Count Etrosq. Gallery[] Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B) |
Eutropios | Lord Eutropios Official Information Kingdom Southern Empire Monarch Empress Rhagaea Title Nobleman Culture Calradic Empire Clan Pethros Personality Cruel (Mercy -1)Calculating (Calculating 1) Personal Details Gender Male Age 18 Parents PatyrVerina Siblings Vasilia Eutropios is a nobleman of the Southern Empire and a member of clan Pethros. He is the son of Patyr and Verina and the brother of Vasilia. At the start of the game, Eutropios is the governor of a Pethros fief. Description[] According to his Personality Traits, he is Cruel (Mercy -1) and Calculating (Calculating 1). He has a reputation for being ruthless. As with all noblemen and women, his Armor, Weapons, Perks, Friends, Enemies, and Attribute Points are all randomized at the beginning of the game. Skills[] One Handed 120 Two Handed 90 Polearm 110 Bow 130 Crossbow 70 Throwing 70 Riding 140 Athletics 70 Tactics 40 Charm 20 Leadership 80 Steward 20 Trivia[] "Eutropius" at age 26 and with his previous skill values He was previously called "Eutropius" and only had the "Cruel" Personality Trait as well as different skill values. The Mount&Blade fan community often calls Eutropios "Alexander the Great" due to his looks - him being a middle-length dark-blond-haired young man from Bannerlord's Southern-Mediterranean-inspired Calradic Empire. |
Experience | Overflow glitch after level 62. Experience is the variable that depicts a character's knowledge of combat and the land of Calradia. You and your troops can gain experience by fighting battles, completing quests, or training. When defeating an enemy in battle, the amount of experience received depends on the level of the enemy. Higher-tier enemies are higher level, and thus give more experience than lower ones. Note that lords and monarchs are often on very high levels and give even more experience. Upon reaching a certain amount of Experience, you level up. Every time you level up, you gain a skill point and an attribute point that you can use to upgrade your character (or heroes, if they are the ones who level up). The required experience for any heroes or the player character to gain a level is displayed on the character's individual skills screen. Rather than automatically levelling up, standard troops will remain in their current form even after earning enough experience to gain a level. Troops that can be promoted gain a + symbol next to their name. This is free in the original Mount&Blade, but in Warband and With Fire & Sword, you have to pay a few denars/thalers. Higher-tier troops also have higher wages than lower-tier ones. The maximum level is 62 due to an overflow glitch that occurs at 63. However, the amount of experience needed per level escalates rapidly after level 59, which makes achieving this level without cheating extremely difficult. The troop experience formula is different from heroes: it uses the exp requirement from troop level + 3, then multiplies it by 0.6% and adds a flat 30. The result is then doubled for bandit troops. The best way to level up in Warband is to fight. Be at the forefront of every battle. Experience table[] Level Experience Difference 1 0 0 2 600 600 3 1,360 760 4 2,296 936 5 3,426 1,130 6 4,768 1,342 7 6,345 1,577 8 8,179 1,834 9 10,297 2,118 10 13,010 2,713 11 16,161 3,151 12 19,806 3,645 13 24,007 4,201 14 28,832 4,825 15 34,362 5,530 16 40,682 6,320 17 47,892 7,210 18 56,103 8,211 19 65,441 9,338 20 77,233 11,792 21 90,809 13,576 Level Experience Difference 22 106,425 15,616 23 124,371 17,946 24 144,981 20,610 25 168,636 23,655 26 195,769 27,133 27 226,879 31,110 28 262,533 35,654 29 303,381 40,848 30 350,164 46,783 31 412,091 61,927 32 484,440 72,349 33 568,947 84,507 34 667,638 98,691 35 782,877 115,239 36 917,424 134,547 37 1,074,494 157,070 38 1,257,843 183,349 39 1,471,851 214,008 40 1,721,626 249,775 41 2,070,551 348,925 42 2,489,361 418,810 Level Experience Difference 43 2,992,033 502,672 44 3,595,340 603,307 45 4,319,408 724,068 46 5,188,389 868,981 47 6,231,267 1,042,878 48 7,482,821 1,251,554 49 8,984,785 1,501,964 50 11,236,531 2,251,746 51 14,051,314 2,814,783 52 17,569,892 3,518,578 53 21,968,216 4,398,324 54 27,466,220 5,498,004 55 34,338,824 6,872,604 56 42,929,680 8,590,856 57 53,668,348 10,738,668 58 67,091,784 13,423,436 59 83,871,184 16,779,400 60 160,204,608 76,333,424 61 320,304,608 160,100,000 62 644,046,016 323,741,408 63 N/A |
Factions | This article is a disambiguation page for Factions The following is a list of links to pages that might share the same title. Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article. Factions appear in every Mount&Blade game. See Factions (classic) for the factions in the original Mount&Blade and Warband. See Nations for the factions in With Fire & Sword. See Nations (Napoleonic Wars) for the factions in Napoleonic Wars. See Factions (Viking Conquest) for the factions in Viking Conquest. See Factions (Bannerlord) for the factions in Bannerlord. |
Factions (classic) | For other uses, see Factions. There are five factions in Mount&Blade, while Warband added a sixth. They are constantly at war, trying to take over each other's territory and fiefs. They will never conquer a whole faction without the help of the player. Each faction is distinguished by a different style of army; some have excellent infantry, others excellent archers or cavalry, or a combination of these units. Each faction has a monarch and his vassals, as well as a claimant to the throne who waits for someone (the player) to champion their cause. The claimants can be found in random town keeps, and you can ask a Traveller for their location for 30 denars. Claimants will never be found in a town belonging to the faction for which they are the claimant. For example, Prince Valdym the Bastard will never be found in a keep belonging to Kingdom of Vaegirs. The player can join a faction, start a rebellion, or create their own faction. In Mount&Blade, a player who has created a faction cannot have lords at their service. A player-created faction is regarded as a rebel faction, and the player, as the sole lord, is forced to protect and expand the entire kingdom. This is not the case in Warband, as a player may assign heroes as vassals and convince rival lords to defect. A faction will be eliminated a few days after all of their territory has been conquered and all of their armies have been defeated. If a faction has had all of its territory conquered but then regains a fief, the time until elimination will be reset, and the vassals of that faction will be able to start recruiting again. The factions present at the start of the game are listed below. For more information on each, go to their respective pages. Mount&Blade[] List of Factions Banner Name Color Ruler Claimant Capital Khergit Khanate #cc99ff Sanjar Khan Dustum Khan Tulga Kingdom of Nords #dddd33 King Ragnar Lethwin Far-Seeker Sargoth Kingdom of Rhodoks #33dddd King Graveth Lord Kastor of Veluca Jelkala Kingdom of Swadia #ee7744 King Harlaus Lady Isolla of Suno Praven Kingdom of Vaegirs #33dd33 King Yaroglek Prince Valdym the Bastard Reyvadin Warband[] List of Factions Banner Name Color Ruler Claimant Capital Khergit Khanate #cc99ff Sanjar Khan Dustum Khan Tulga Kingdom of Nords #33dddd King Ragnar Lethwin Far-Seeker Sargoth Kingdom of Rhodoks #33dd33 King Graveth Lord Kastor of Veluca Jelkala Kingdom of Swadia #ee7744 King Harlaus Lady Isolla of Suno Praven Kingdom of Vaegirs #ccbb99 King Yaroglek Prince Valdym the Bastard Reyvadin Sarranid Sultanate #dddd33 Sultan Hakim Arwa the Pearled One Shariz Selected Player Faction #ff0000 Player/Selected Claimant None Anywhere Creating Own Kingdom[] Main article: Conquering Calradia Main article: King of Calradia Warband allows you to create your own faction (color will be red) and give land to your companions to make them your own vassals. Factions Classic/Warband Factions Khergits Nords Rhodoks Sarranids Swadians Vaegirs With Fire & Sword Nations Cossacks Crimeans Muscovites Poles Swedes Napoleonic Wars Nations Austria France Prussia Rheinbund Russia United Kingdom Viking Conquest Factions Cultures Angles Britons Frisians Gaels Norse Picts Saxons Kingdoms Aileach Alban Alt Clut Brycheiniog Connachta Cornubia Danmark East Engle FrieseGlywyssing Gwynedd Laigin Laithlind Mide Mierce Mumain Northhymbre NorthvegrOsraige Uladh West Seaxe Bannerlord Factions Major Aserai Battania Khuzait Sturgia Vlandia Calradic Empire (Northern Southern Western) Minor Beni Zilal Ghilman Jawwal Wolfskins KarakhergitForest People Lake Rats Skolderbroda Brotherhood of the Woods Company of the Golden BoarEleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed |
Falchion/Mount&Blade | Falchion FalchionOne-handedBase value: 105 denarsWeight: 2.5Swing: 30cSpeed rating: 96Weapon reach: 73Requires strength: 8Mount&Blade |
Farmer | Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Warband 1.172Latest Version: 1.174 Farmer Troop Information Culture Mercenaries Wages 1 denar Acquired from... Prisoners Upgrades to... Watchman Upgrade Cost 10 denars XP for Kill ? xp Ransom Value 32 denars Farmers may be found in groups traveling between towns and villages. They may be captured from these groups or found and recruited from prisoners of a defeated enemy. Farmers can spawn randomly in taverns across Calradia. The player can speak to them about a quest to Save the Village in their home village, and they will ask the player to assist in removing said bandits. A mob of farmers and peasant women will attack the player's forces if they attempt to loot and burn a village with only a few men. This can also happen if a particularly small player party tries to force villagers to give them supplies. Contents 1 Tactics / Usage 1.1 Cannon fodder 1.2 Garrison 1.3 Other considerations 2 Stats and equipment Tactics / Usage[] While farmers may come to your aid when defending a village, or can be recruited when rescued, they rarely serve any meaningful purpose beyond acting as cannon fodder. They're neither resilient, fast, or strong enough to make any significant impact on a battle. In fact, they can prove to be more of an annoyance when trying to help a village, as the group of farmers spawned are often large enough to slow down you down. Cannon fodder[] They could be used as fodder, taking fire from enemy marksmen for you and your party. The best way to do this would be to assign your farmers to a separate group and then order all but that one group to hold position, allowing the farmers to charge ahead to their doom. A more sensible tactic would be too ask them to hold position in front of your other troops, which will delay the enemy troops while you assemble your melee units and use archers to pepper the enemy with projectiles. Garrison[] Late game, instead of charging them to their doom, you could place as many peasants or low level cheap troops as possible as garrison, as the number of troops alone can act as deterrent against sieges (quality does impress AI when it comes to sieging a town/castle). Other considerations[] If attempting to raise mercenaries, it is advised that you keep your farmers out of the conflict until they have leveled up through shared experience, your training skill, or through sparring in a training field. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Farmer - Default Stats and Equipment Attributes Stat Points Level 4 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 42 Armor Head (Possible): Leather Cap, Felt Hat Body Linen Tunic, Tunic with vest Hand ? Foot (Possible): Nomad Boots, Wrapping Boots Skills Skill Points Ironflesh ? Power Strike ? Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics ? Riding 1 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 60 Two Handed Weapons 60 Polearms 60 Archery 60 Crossbows 60 Throwing 60 Weapons Melee Cleaver, Knife, Pitch Fork, Sickle, Club Ranged (Possible): Stones Shield ? Mount ? Mercenary Troops Sellswords Sword Sisters Farmer Townsman Caravan Master Peasant Woman Refugee Watchman Camp Follower Mercenary Crossbowman Caravan Guard Bandit Camp Defender Mercenary Horseman Mercenary Swordsman Brigand Huntress Mercenary Cavalry Hired Blade Sword Sister |
Father Larchas | This article is a stub. You can help out by expanding it. Father Larchas was a character in Warrider, the early version of Mount&Blade. |
Fearichen | Fearichen Settlement Information Type Village Kingdom Nords Fortification SargothSargoth World Map Mount&BladeFearichenSargothTemplate:World Map/Mount&BladeWarbandFearichenSargothTemplate:World Map/Warband Fearichen is a village in the very north of the Kingdom of Nords. Layout[] Player Elder Fugitive The Village Elder is located up the hill to the left from where the player enters, standing next to a small table and stools. Fearichen is a mountainous coastal village with the ocean on one side and mountain ranges on the other, while the local area is very rough and spotted with trees. It has a total of six structures within the village partially protected by stone walls and a watch tower or lighthouse near the shore, though it is beyond the edge of the map and inaccessible. There are some fields here growing cabbages and squash, while a line of what are most likely apple trees also grow through one of the fields, the fruit of which can be found close by. There is also bread sitting out on a table next to an oven. Three ships can be seen along the coast, but like the tower, are beyond the edge of the map and cannot be reached. If sent here during a Hunt Down Fugitive quest, the target may be found around behind the first building to the player's right from where they enter, on the other side of a small stone shed. Gallery[] The Viking Ships at the coastFearichen's coastal tower Territory of the Kingdom of Nords TownsSargoth Tihr Wercheg CastlesAlburq Castle Chalbek Castle Curin Castle Hrus Castle Jelbegi Castle Knudarr CastleTehlrog Castle VillagesAldelen Ambean Buillin Fearichen Fenada Gisim(M&B) Haen Jayek Jelbegi KulumKwynn Mechin(WB) Odasan Rizi Ruvar Udiniad(M&B) Vayejeg |
Fedner | Fedner Settlement Information Type Village Kingdom Rhodoks Fortification VelucaVeluca World Map Mount&BladeFednerVelucaTemplate:World Map/Mount&BladeWarbandFednerVelucaTemplate:World Map/Warband Fedner is one of the villages initially owned by the Kingdom of Rhodoks. Layout[] Player Elder Fugitive The Village Elder is located down the road from where the player starts, standing on a porch to the left. Fedner lies in mountainous terrain with fairly dense tree coverage. It has a total of eight structures, as well as a small roofed shelter. There are three fields here, growing wheat, squash, and some shrubs. Garlic strings and baskets of fruit may also be seen. Underneath the small shelter are several barrels and many furs. If sent here during a Hunt Down Fugitive quest, the target may be found next to the straw house on the right side of the path from where the player enters, opposite the village elder who is facing in his direction. Territory of the Kingdom of Rhodoks TownsJelkala Veluca Yalen CastlesAlmerra Castle Culmarr Castle Ergellon Castle Etrosq Castle Grunwalder CastleIbdeles Castle Jamiche Castle Maras Castle VillagesBuvran Chaeza Chelez Dirigsene Dumar Emer Epeshe Fedner Glunmar Ibdeles IlviaIstiniar Jamiche Pagundur Reveran Ruldi Saren Sarimish Serindiar Veidar(M&B) |
Fenada | Fenada Settlement Information Type Village Kingdom Nords Fortification TihrSargoth World Map Mount&BladeFenadaTihrTemplate:World Map/Mount&BladeWarbandFenadaSargothTemplate:World Map/Warband Fenada is a village of the Kingdom of Nords. Layout[] Player Elder Fugitive The Village Elder is located almost directly straight forward from where the player enters, however buildings stand in between, so a direct route to him is not possible. He is on a covered porch next to a stool and bench. Fenada is set in an wide valley closely encircled by low hills with a few scattered trees, while farther away are great mountainous peaks and the coast. It has a total of seven structures, one of which is some sort of watch tower overlooking the shore. There are several fields here growing cabbages, grapes, and squash, as well as one mostly-barren field with a few shrubs. There are several animal pens, but no animals inhabit them. There is a large number of pelts, furs, and dried meat within the village, as well as fishing nets next to the coastal tower. Three ships sit moored just offshore, but they lie beyond the edge of the map and cannot be reached. If sent here during a Hunt Down Fugitive quest, the target may be found standing in front of the tower near the coast. Territory of the Kingdom of Nords TownsSargoth Tihr Wercheg CastlesAlburq Castle Chalbek Castle Curin Castle Hrus Castle Jelbegi Castle Knudarr CastleTehlrog Castle VillagesAldelen Ambean Buillin Fearichen Fenada Gisim(M&B) Haen Jayek Jelbegi KulumKwynn Mechin(WB) Odasan Rizi Ruvar Udiniad(M&B) Vayejeg |
Fight Promoter | Rough-Looking Character Official Information Faction Neutral Culture Varied Character Background Background Fight promoter Fight Promoter (also known as Rough-Looking Character) is a cut character from Mount&Blade. Overview[] The Fight Promoter would randomly appear in taverns trying to convince the player to take part in an illegal fistfight. If the player agreed, they would fight against another character unarmed and unarmored. Other people in the tavern would bet on the fight. If the player wins the fight, the Fight Promoter would give them half the denars from the bets. Some code for the Fight Promoter can still be found in the game's files. However, the fistfight and betting system were never implemented. |
Fighting Axe/Mount&Blade | Fighting Axe Fighting AxeOne-handedBase value: 77 denarsWeight: 2.5Swing: 31cSpeed rating: 92Weapon reach: 90Requires strength: 9Bonus against shieldsMount&Blade |
Fighting Pick/Mount&Blade | Fighting Pick Fighting PickOne-handedBase value: 108 denarsWeight: 3.5Swing: 25pSpeed rating: 94Weapon reach: 90Mount&Blade |
Firearms | Firearms are gunpowder-based ranged weapons in Mount&Blade: With Fire & Sword and Napoleonic Wars. Contents 1 Gameplay 1.1 Advantages 1.2 Disadvantages 2 With Fire & Sword 2.1 Muskets 2.2 Carbines 2.3 Pistols 3 Napoleonic Wars 3.1 Muskets 3.2 Rifles 3.3 Pistols 3.4 Other 4 Trivia 5 Gallery Gameplay[] Gameplay-wise, firearms function very similarly to crossbows - they can inflict very high damage but have a slow reloading rate - which they replace in With Fire & Sword as the counterpart to bows. Advantages[] Fast projectile speed reduces target dodging. High striking power disables targets in fewer shots. Less physical fitness/training required to use (as opposed to bows or melee weapons). Disadvantages[] Slow loading speed limits overall damage and can be interrupted. Difficult to see projectile trajectory. Less ammunition can be carried compared to bows. With Fire & Sword[] During the mid-17th century, firearms have been mass produced in European armies and have thus been highly augmented in both numbers and varieties in With Fire & Sword. By this time, the outdated Matchlock variant is still used by some Ottoman armies and militias, the Wheelock variant is very common in European armies, and the Miquelet variant has started to become more prominent but is only used by elite soldiers. There are three types of firearms in With Fire & Sword: Muskets[] Slowest to reload but most accurate yet cannot be used on horseback due to its heavy weight, there exists three variations: Matchlock (worse stats), Wheellock (commonly used by all nations except the Crimean Khanate), and Miquelet (better stats). There are also the Simple (slightly worse stats) and Good (best stats) subvariants and Handmade Firearms (worst stats of all but can be used on horseback) yet no double-barreled variant. Muskets can carry the Balanced, Tempered, or Masterwork modifiers. All nations have musketeer-infantry troops: Countryman and Poor Cossack wield Handmade Firearms; Seymen, Posad Marksman, Musket Militiaman, Militia Musketeer wield Matchlocks; Marksman, New Order Marksman, Zolnier, Musketeer, Lithuanian Musketeer, German Infantry Musketeer and Scottish Musketeer wield Wheelocks; Serduk, Janissary, German Infantry Musketeer (veteran), Lifeguard, and Mercenary Marksman wield Miquelets. Muskets are recommended for infantry-type companions skilled with Firearms (e.g. Fedot). Carbines[] Faster to reload than a musket - but less accurate - and more accurate than a pistol - but slower to reload There exists the same three variations and two subvariants as muskets as well as Dutch and Double-barreled Wheelock varieties, which are strangely less accurate than their pistol counterparts. All nations except the Crimean Khanate - which only uses horse archers - have medium-cavalry troops armed with carbines: Djura wield Matchlocks while Moscow Reiter, Polish Dragoon, and Swedish Dragoon wield Wheelocks. Pistols[] Fastest to reload but least accurate due to its short barrel, there exists three variations: Old (worst stats), "Regular" (commonly used by some cavalry troops), and Good (best stats and commonly used by Reiters and Generals. Each variation, in turn, has two subvariants: a shorter-barreled, faster-reloading one and a longer-barreled, more-accurate one. There is also the Double-barreled Miquelet (Flintlock) and the Dutch (both "Regular" and Double-barreled) varieties, which are strangely more accurate than their carbine counterparts. Due to its inferior stats, pistols are wielded only by a few cavalry troops - Djura, Watchman, Zaporozhian Cavalryman, Volunteer, Polish Reiter, Swedish Reiter, and Moscow Reiter - as well as non-cavalry - Netyag and Generals. Napoleonic Wars[] Firearms make a return in the Napoleonic Wars DLC. Muskets with bayonets are very common and are typically used by most infantry, while pistols, cavalry muskets, and rifles are used by other units. Muskets[] Muskets are the primary weapon of the backbone of each Napoleonic nation; the line infantry. They're cheap to mass produce, which makes them great military firearms for the time. Muskets in Napoleonic Wars are reasonably inaccurate and take a fair amount of time to reload. There are two variants of muskets, the infantry musket and the cavalry musket. The infantry musket is the ultimate equilibrium weapon: providing a fair reload time, accuracy and melee capability. It takes approximately 12 seconds to reload and cannot be used on horseback whatsoever, only put on the user's back to use if they are dismounted. The cavalry musket is less accurate, but is faster to reload. Its lack of a bayonet may be seen as a large disadvantage to many, as the bayonet is a very deadly weapon in the hands of a good player, while using the stock of a cavalry musket can be daunting. Cavalry muskets can be fired on horseback but only reloaded while the horse is stationary. Rifles[] Rifles of the time had rifling technology. Grooves cut into the interior of the barrel meant that cartridges would spin, which would give the advantage of superior long range accuracy over their musket counterparts. In game, this does have its drawbacks. Rifles have a slower reload time than muskets, at 16 seconds, and rifles can only melee with its stock which has its aforementioned problems. France does not have a rifleman class, their closest to a skirmisher class being their light infantry, which can only spawn with muskets. Rifles can be fired, but not reloaded on horseback. Pistols[] Pistols are the sidearms of officers in Napoleonic Wars, packing a decent amount of punch in a small package. Pistols should never be relied upon however, as they will only kill a full health opponent in one hit if it's a headshot, not to mention they're frighteningly inaccurate. However pistols do have the fastest reload time, and are the only firearm in the game to allow the user to move while reloading. Other[] Other less conventional choices are available for use. These are carbines and musketoons. The musketoon is available to very few troops, and is useful in very few situations. Essentially acting as a shotgun, the musketoon spreads out many shots in a large area at closer ranges. It has no bayonet and a slow reload time, on par with the rifles. It should be used carefully around teammates. Carbines are another choice for cavalry troops, acting very similarly to cavalry muskets, but are better at closer ranges for quick strikes, fitting perfectly for dragoon regiments. Trivia[] Firearms have existed since classic Mount&Blade in the form of a hidden Flintlock Pistol powered by Cartridges, both only accessible via the cheat menu. Gallery[] The original Flintlock PistolThe original Cartridges Equipment Melee weapons — One-handed weapons (WF&S) Two-handed weaponsTwo-handed/One-handed weapons Polearms (WF&S) Polearm/Two-handed weapons Ranged weapons — Bows (WF&S) Crossbows Thrown weapons Firearms (WF&S) Armor — Body Armor (WF&S) Helmets (WF&S) Gloves (WF&S)Boots (WF&S) Shields (WF&S) Other — Horses Arena Equipment |
Firentis | Firentis Appears in Official Information Culture Swadia Character Details Hire Cost Free Likes Jeremus Liked by Jeremus Dislikes Katrin, Nizar, Rolf as Emissary, Robbing Villages, Failing Quests, Too Much Fighting Disliked by Katrin and Nizar Connections Suno Noble Yes Character Background Home Suno Background Mercenary Firentis is s Swadian mercenary and one of the companions in Warband. Contents 1 Biography 2 Personality 3 Relationships 4 Gameplay 5 Dialogue 6 Stats and equipment 7 Trivia Biography[] Firentis was born and raised in Suno. He was a mercenary cavalry captain along with his brother. They fell in love with a courtesan who both brothers fought over for, this resulted in a drunk quarrel and Firentis killing his brother. Firentis felt guilty for his actions and sought redemption for his crimes. He is met by the player in a random tavern and offer services provided that he use his skills not against the innocent. If he retires from your party, he will wander Calradia for other means of redemption. Personality[] Firentis is an idealistic and passionate man who is prone to fits of extreme anger. He holds strong beliefs in honor, justice, and redemption. Relationships[] Jeremus - Firentis and Jeremus share their views of peace and tiredness of war. Katrin - He dislike Katrin's fear of him for his fratricide. Nizar - Firentis dislike Nizar for his immoral actions in the battle, while confronting him, Nizar later insult Firentis for his fratricide which cause Firentis to attack Nizar. Gameplay[] He has a few initial combat skills and can function well either as an infantryman or a cavalryman. If elevated to lordship, Lord Firentis will hire Swadian troops to fight for him. Dialogue[] Main article: Firentis/Interactions Stats and equipment[] Firentis - Default Stats and Equipment Attributes Stat Points Level 6 Strength 10 Agility 12 Intelligence 10 Charisma 5 Health 47 Armor Head ? Body Tabard Hand ? Foot Nomad Boots Skills Skill Points Ironflesh 1 Power Strike 2 Power Throw ? Power Draw ? Weapon Master 2 Shield 1 Athletics 3 Riding 2 Horse Archery ? Looting ? Trainer 1 Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership 1 Trade ? Proficiencies Weapon Type Points One Handed Weapons 105 Two Handed Weapons 105 Polearms 105 Archery 105 Crossbows 105 Throwing 105 Weapons Melee Sword Ranged ? Shield ? Mount ? Trivia[] Though Firentis introduces himself as 'a captain of horse' who served the lord of the town he is met in, he has more skill in athletics than riding. Player's Companions Alayen Artimenner Baheshtur Borcha Bunduk Deshavi FirentisJeremus Katrin Klethi Lezalit Marnid Matheld Nizar Rolf Ymira |
Fisdnar | Fisdnar Settlement Information Type Village Kingdom Vaegir Fortification Bulugha CastleRivacheg World Map Mount&BladeFisdnarBulugha CastleTemplate:World Map/Mount&BladeWarbandFisdnarRivachegTemplate:World Map/Warband Fisdnar is a village initially owned by the Kingdom of Vaegirs. When the game starts out, this village's prosperity is Rich. This village is the farthest frontier of the Vaegirs to the northeast. Its remote position safeguards it against attacks from enemy lords, as they would either have to go through the Sea Raider infested coast, several fortifications and the city of Rivacheg to reach it from the west, or travel through the harsh tundra, avoiding Vaegir patrols. Their location, however, is both a blessing and a curse - since they're so far away from their town of Rivacheg, it is very hard for their farmers to reach the town, and those same Sea Raiders often prey on the peasants trying to get to to Rivacheg to sell their wares. Layout[] Player Elder Fugitive The Village Elder is located up the path to the left from where the player enters, in front of the large building overlooking the village. Fisdnar is built on top of a hill with mountainous terrain all around it with moderate tree coverage. It has a total of seven structures within the village, including a windmill. There are three fields here, growing wheat, cabbages, and squash. If sent here during a Hunt Down Fugitive quest, the target may be found behind the village straw house on the opposite side from where the player starts. Territory of the Kingdom of Vaegirs TownsCuraw Khudan Reyvadin Rivacheg CastlesBulugha Castle Dramug Castle Ismirala Castle Jeirbe Castle Nelag Castle Radoghir CastleSlezkh Castle Tilbaut Castle (M&B) Yruma Castle VillagesAyyike Bazeck Bhulaban (M&B) Fisdnar Hanun Ismirala Karindi Mazen Mechin (M&B)Rebache Shapeshte Shulus Slezkh Sumbuja Tadsamesh (M&B) Tebandra Tismirr (WB)Udiniad (WB) Ulburban Uslum Vezin |
Flintlock Pistol/Mount&Blade | This article is a stub. You can help out by expanding it. |
Flour | Flour Games Base value 91 85 Weight 50.0 Item Quantity 50 Morale Bonus +0 +1 Spoils No Goods Type Trade / Food Made From... N/A Made Into... N/A Flour was a consumable trade good in the original Mount&Blade. It was removed from Warband and then re-added as a basic food source in With Fire & Sword. In With Fire & Sword, its high weight and higher-than-average price makes flour less desirable than other provision goods, such as bread or apples, which offer a better morale boost. However, flour won't spoil, so it still provides a good stand-in when no better option is available. It is readily available in many towns and villages, particularly within the Polish Commonwealth and Cossack Hetmanate and can be purchased cheaply in Krakov, Warsaw, and Chernigov. Goods Foods Barley Beef Beer Bread Boar Meat Butter Cabbages Cheese ChickenDried Meat Flour Fruit Grain Grapes Honey Olives Pork SausagesSmoked Fish Vegetables Trade Ale Amber Date Fruit Dyes Flax Bundle Furs Hemp Hides IronJewellery Leatherwork Linen Mead Oil Pottery Powder Raw Silk SaltShag Silver Soapstone Spice Stone Tar Timber Tools Velvet VodkaWalrus Ivory Wine Wool Wool Cloth |
Food | Food is very important for your party. Each type of food which you have in your inventory gives your party morale, and consequently, if you run out of food, you will lose morale. Food can be bought at goods merchants in towns, or from the Village Elder at villages. Gradually, your party will eat the food, reducing its quantity. Food that is reduced in quantity also sells cheaper. Contents 1 Consumption 2 Quality 3 List of Food 3.1 Mount & Blade 3.2 Warband 3.3 With Fire & Sword 3.4 Viking Conquest 4 Unobtainable Food Consumption[] Your party will eat every 14 hours, with every unit of food quantity feeding 3 troops. In With Fire & Sword, these numbers have been adjusted slightly to every 6 hours and 10 troops per quantity. If you have multiple types of food in your inventory, your party will split the consumption between the available foods. So if you have 15 men (needing 5 quantities of food), and had one item of Bread and one item of Smoked Fish, then it will be split between the two items as evenly as possible. For example, consuming 2 quantities of bread and 3 of fish. Quality[] Certain foods are perishable. In classic Mount&Blade beef goes 'rotten' after five days, making it inedible. In Warband, pork and chicken are also affected by deterioration, though it takes a total of six days. The stages are: <Meat> (Warband only) Fresh <Meat> Day-old <Meat> Two Days-old <Meat> Smelling <Meat> Rotten <Meat> Despite the degradation of the food, the morale bonus does not decease until the meat is fully rotten, at which point it is no longer edible. Food that can rot is best used when traveling with a large army, where its large morale bonus is most useful and where it can be consumed before it spoils. Though it is possible to sell rotten food elsewhere, it returns little money and is best discarded if the player has just finished a battle in the field, in order to make space for captured items, which the player can use for himself, or get even more money by selling. List of Food[] The following is a list of foods that appear in each game. Mount & Blade[] List of Food Name Base Value Weight Quantity Morale Bonus Spoils? Apples 44 20.0 50 +5 No Beef 103 20.0 70 +7 Yes Bread 32 20.0 50 +4 No Butter 150 6.0 30 +8 No Cabbages 30 15.0 50 +4 No Cheese 95 6.0 30 +5 No Chicken 75 10.0 50 +6 No Dried Meat 72 15.0 50 +5 No Flour 91 50.0 50 - No Honey 136 5.0 30 +10 No Pork 85 15.0 50 +6 No Sausages 60 10.0 40 +5 No Smoked Fish 59 15.0 50 +5 No Wheat 77 50.0 50 - No Warband[] In Warband, some foods can be used as a raw ingredient to make other food or trade goods through a Productive Enterprise. List of Food Name Base Value Weight Quantity Morale Bonus Spoils? Made from... Made into... Beef 80 20.0 50 +7 Yes Cattle - Bread 50 30.0 50 +8 No Grain - Butter 150 6.0 30 +4 No - - Cabbages 30 15.0 50 +2 No - - Cheese 75 6.0 30 +5 No - - Chicken 95 10.0 50 +8 Yes - - Dried Meat 85 15.0 50 +5 No - - Fruit 44 20.0 50 +4 No - - Grain 30 30.0 50 +2 No - BreadAle Grapes 75 40.0 10 +3 No - Wine Honey 220 5.0 30 +6 No - - Olives 100 40.0 10 +1 No - Oil Pork 75 15.0 50 +6 Yes - - Sausages 85 10.0 40 +5 No - - Smoked Fish 65 15.0 50 +4 No - - With Fire & Sword[] List of Food Name Base Value Weight Quantity Morale Bonus Spoils? Apples 44 20.0 50 +3 No Beef 80 20.0 50 +2 Yes Beer 120 30.0 50 +5 No Bread 50 30.0 50 +3 No Butter 150 6.0 30 +2 No Cabbages 30 15.0 50 +3 No Cheese 75 6.0 30 +3 No Chicken 95 10.0 50 +3 Yes Dried Meat 85 15.0 50 +2 No Flour 85 50.0 50 +1 No Grapes 75 40.0 10 +2 No Honey 220 5.0 30 +3 No Olives 100 40.0 10 +1 No Pork 100 15.0 50 +3 Yes Sausages 85 10.0 40 +4 No Smoked Fish 65 15.0 50 +2 No Wheat 30 30.0 50 +1 No Wine 220 30.0 50 +5 No Viking Conquest[] List of Food Name Base Value Weight Quantity Morale Bonus Spoils? Barley 18 30.0 150 +3 No Beef 120 20.0 150 +7 Yes Boar Meat 110 20.0 120 +8 No Bread 25 15.0 150 +8 No Butter 100 6.0 90 +4 No Cheese 85 6.0 90 +5 No Chicken 65 10.0 150 +8 Yes Dried Meat 150 20.0 150 +5 No Fruit 40 20.0 150 +4 No Honey 220 5.0 90 +6 No Pork 89 15.0 150 +6 Yes Sausages 35 10.0 120 +5 No Smoked Fish 90 15.0 150 +4 No Vegetables 40 15.0 150 +2 No Wheat 20 30.0 150 +2 No Unobtainable Food[] Some foods exist as objects in the environment and cannot be obtained or eaten. These are most often seen in taverns, but may also decorate keeps and villages. A field of beansStrings of garlicA basket of marrowsA field of squash Goods Foods Barley Beef Beer Bread Boar Meat Butter Cabbages Cheese ChickenDried Meat Flour Fruit Grain Grapes Honey Olives Pork SausagesSmoked Fish Vegetables Trade Ale Amber Date Fruit Dyes Flax Bundle Furs Hemp Hides IronJewellery Leatherwork Linen Mead Oil Pottery Powder Raw Silk SaltShag Silver Soapstone Spice Stone Tar Timber Tools Velvet VodkaWalrus Ivory Wine Wool Wool Cloth |
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