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Army Chief Pavlo Gomon | Pavlo Gomon Official Information Kingdom Cossack Hetmanate Monarch Hetman Bogdan Hmelnitski Title Vassal Personal Details Gender Male Army Chief Pavlo Gomon is initially a vassal of the Cossack Hetmanate. At the start of the game Pavlo Gomon controls the town of Sich with average prosperity. Trivia[] The term "Army Chief" is used here to translate the Cossack term Kish otaman (Russian: Кошевой атаман Koshevoy ataman, Ukrainian: Кошовий отаман Koshovyy otaman, Polish: Ataman koszowy). The kish or kosh (Ukrainian: кіш, Russian: кош, Polish: kosz) was the central government of the Zaporozhian Host, under which jurisdiction were administrative, military and financial affairs. Otaman or ataman (Ukrainian: отаман, Russian: атаман, Polish: ataman) was a title for various Cossack leaders, comparable to the Polish hetman. In the game, Pavlo Gomon is referred to as Kosh Ataman during the quest "To the Sich with a Prisoner". This article is a stub. You can help out by expanding it. Cossack Hetmanate Monarch: Claimant: Hetman Bogdan Hmelnitski Ivan Barabash Vassals: Anton Zhdanovich Bogdan Popovich Filon Jalaliy Fyodor Loboda Ivan Bogun Ivan Fedorenko Ivan Hmara Ivan Sirko Ivan Vygovsky Lavrin Sinonos Les' Gritsenko Lukyan Mozyra Maksim Nesterenko Martyn Pushkarenko Matviy Gladkiy Pavlo Gomon Petro Doroshenko Prokop Shumeiko Timofiy Nosach Vasil Zolotarenko |
Arwa the Pearled One | Arwa the Pearled One Portrait Full Body Official Information Kingdom Sarranid Sultanate Monarch Sultan Hakim(late husband's nephew) Title Claimant Personal Details Gender Female Arwa The Pearled One is the claimant to the throne of the Sarranid Sultanate. She says that she was purchased as a slave by the former Sultan, Ayzar, who was impressed by her intelligence and loved her like a daughter, eventually permitting her to manage his realm. Upon his death, she was made ruler to prevent civil war, with the requirement she marry the general Emir Baybak - Arwa was recognized as the "Mother of the Realm" while Baybak as "Commander of the Armies". After Baybak was slain in a battle against the Khergit, his nephew Hakim drove her out of the palace at sword point and proclaimed himself Sultan. She now seeks an army with which to overthrow her husband's nephew and retake the throne. Hakim, however, defends his actions, saying her power was completely derived from her ability to manipulate men like Ayzar and Baybak with her wit and beauty. He argues that a woman alone could not rule the throne and claims he prevented tyranny and civil war by forcing himself into power. Hakim served her loyally while her royal husband was alive - now he expects her to return the favor. According to a rumor, Emir Uqais and Sultan Baybak are brothers but the former was exiled by the latter. Uqais returned from exile during the reign of Sultan Hakim, later becoming Emir. Stats and Equipment[] Arwa the Pearled One - Default Stats and Equipment Attributes Stat Points Level 38 Strength 20 Agility 20 Intelligence 20 Charisma 20 Health 67 Armor Head ? Body Sarranid Mail Shirt Hand ? Foot Plated Boots Skills Skill Points Ironflesh 6 Power Strike ? Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 5 Riding 7 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 6 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership 9 Trade ? Proficiencies Weapon Type Points One Handed Weapons ? Two Handed Weapons ? Polearms 220 Archery 220 Crossbows 220 Throwing 220 Weapons Melee Sarranid Cavalry Sword Ranged ? Shield Elite Cavalry Shield Mount Sarranid Horse Trivia[] Arwa (أروى) means "beautiful" in Arabic. Arwa's name could be a reference to Arwa al-Sulayhi, an early medieval queen of Yemen also of common descent and known for her beauty and cunning. However, she could also be a reference to Shajar al-Durr, a real female monarch who had a similar origin story. Arwa shares her banner with Emir Uqais, the initial lord of Durquba. Both come up as distinct in the banner selection screen but this is simply a coding issue. Their banner is a desert or steppe eagle, a prominent Sarranid symbol also used as the emblem for the faction. This is in stark contrast to Hakim's banner, which is the only one of all the lords not to bear a heraldic animal. The eagle could be the sigil of Sultan Ayzar, Hakim's predecessor, and since Hakim is only connected to him through Baybak (who in turn is connected to the sultan through Arwa), it would make sense for the banner to be different from the Sultan's. Hakim's claim thus hinges on Baybak, who was never officially Sultan, while Arwa's traces back to the old dynasty, granting her an extra bit of legitimacy. The shared banner can lead players to believe that Uqais and Arwa may be indirectly related. Since Arwa gained her status as a noble from her marriage to Emir Baybak, it could be the origin of the eagle banner. What is more likely, though, is that the banner comes from the time of the old Sultanate - under Ayzar, the eagle was the primary symbol of the Sarranids. And since the banner is completely identical to Arwa's, it could even come from Ayzar's dynasty itself - perhaps the lords of Durquba were a cadet branch or Uqais is a disinherited brother. Sarranid Sultanate Monarch: Claimant: Sultan Hakim Arwa the Pearled One Vassals: Emir Amdar Emir Atis Emir Ayyam Emir Azadun Emir Biliya Emir Dhashwal Emir Dhiyul Emir Ghanawa Emir Ghulassen Emir Hamezan Emir Hiwan Emir Lakhem Emir Muhnir Emir Mundhalir Emir Nuam Emir Nuwas Emir Quryas Emir Raddoun Emir Tilimsan Emir Uqais Ladies: Lady Bawthan Lady Dula Lady Ifar Lady Isna Lady Janab Lady Khalisa Lady Lulya Lady Luqa Lady Mahayl Lady Rayma Lady Ruwa Lady Safiya Lady Shatha Lady Siyafan Lady Sulaha Lady Sur Lady Thanaikha Lady Yasmin Lady Zahara Lady Zandina |
Asak Bey | Asak Bey Troop Information Culture Crimean Khanate Wages 19 thalers Acquired from... Prisoners or Commander Upgrades to... Asak Bey (veteran) Ransom Value 69 thalers The Asak Bey is a heavy cavalryman of the Crimean Khanate. Armed with a saber and shield, they are a good balance between initial charging attack and versatility. After the first charge, the lance is obsolete and requires the sword for faster attacks. Recruitment[] Requires: Must join the Crimean Khanate Mercenary Captain to be appointed for Fortress/towns Cost: 114 Thaler Days Needed: 4 (Copper) Locations: Kezlev Fortress Azaq-Kale Tactics[] Asak Bey are expensive heavy cavalry, but not as expensive as the Nokhor. They are useful in back up Nokhor and/or Oglan charges directly towards the enemy, or they can flank by themselves and engage enemy marksmen. On their own, they can stand up to any light cavalry, but will fold to heavier or better armed horsemen. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Asak-bey - Default Stats and Equipment Attributes Stat Points Level 16 Strength 9 Agility 9 Intelligence 0 Charisma 0 Health 46 Armor Head Rich Misiurka, Tatar Helmet Body Chain Armor, Simple Behterets Hand None Foot Eastern Boots Skills Skill Points Ironflesh 1 Power Strike 0 Grenade Throwing 0 Power Draw 0 Weapon Master 4 Shield 5 Athletics 0 Riding 4 Shooting from Horseback 0 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 0 Leadership 0 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 155 Two Handed Weapons 135 Polearms 145 Archery 0 Firearms 0 Throwing 0 Weapons Melee Saber, Tatar Saber Ranged None Shield Simple Shield, Kalkan Shield Mount Courser Troops of the Crimeans Village Recruits Nomad Garrison Militia Bajrak (veteran) Kapikulu (veteran) Regular Troops Nomad Oglan (veteran) Jasaq (veteran) Guard Infantry Seymen (veteran) Heavy Cavalry Asak Bey (veteran) Mirza Chambul (veteran) Personal Guard Cavalry Nokhor (veteran) Camp Mercenaries(northwest of Ak-Mechet) Tatar Mercenary Infantryman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Rifleman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Kezlev Fortress Izum Fortress) Nogai (veteran) Regional Mercenaries(Azaq-kale Kilburun Fortress) Circassian (veteran) Ottoman Mercenaries Azap (veteran) Janissary (veteran) Cebelu (veteran) |
Asak Bey (veteran) | Asak Bey (veteran) Troop Information Culture Crimean Khanate Wages 25 thalers Acquired from... Prisoners or Asak Bey (upgrade) Upgrades to... N/A Ransom Value ? thalers The Asak Bey (veteran) is a heavy cavalryman of the Crimean Khanate, and is the upgraded version of the Asak Bey. Tactics[] Armed with a sword and shield, they usually take two shots to kill. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Asak-bey (veteran) - Default Stats and Equipment Attributes Stat Points Level 21 Strength 10 Agility 10 Intelligence 0 Charisma 0 Health 49 Armor Head Rich Misiurka, Tatar Helmet Body Yushman, Simple Behterets Hand None Foot Eastern Boots Skills Skill Points Ironflesh 2 Power Strike 1 Grenade Throwing 0 Power Draw 0 Weapon Master 5 Shield 6 Athletics 0 Riding 5 Shooting from Horseback 0 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 0 Leadership 0 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 170 Two Handed Weapons 150 Polearms 160 Archery 0 Firearms 0 Throwing 0 Weapons Melee Saber, Tatar Saber Ranged None Shield Steel Shield, Round Shield, Kalkan Shield Mount Courser Troops of the Crimeans Village Recruits Nomad Garrison Militia Bajrak (veteran) Kapikulu (veteran) Regular Troops Nomad Oglan (veteran) Jasaq (veteran) Guard Infantry Seymen (veteran) Heavy Cavalry Asak Bey (veteran) Mirza Chambul (veteran) Personal Guard Cavalry Nokhor (veteran) Camp Mercenaries(northwest of Ak-Mechet) Tatar Mercenary Infantryman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Rifleman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Kezlev Fortress Izum Fortress) Nogai (veteran) Regional Mercenaries(Azaq-kale Kilburun Fortress) Circassian (veteran) Ottoman Mercenaries Azap (veteran) Janissary (veteran) Cebelu (veteran) |
Asbjorn | Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Viking Conquest 2.036Latest Version: 2.069 Asbjorn Appears in Viking Conquest Official Information Religion Germanic Pagan Character Details Hire Cost Free Likes Bodo Dislikes Agathinos, Reginhard, raiding villages Noble No Asbjorn is one of the heroes in Viking Conquest. He is a Danish pagan. In the campaign mode, he can be recruited for free in the mead halls of Ribe after the Thing has been concluded before sailing to England with the fleet. If you choose to side with West Seaxe in the campaign mode, he will leave your party permanently if you don't have a high enough relationship with him. In the sandbox mode, he can be found in any random mead hall. Contents 1 Roles to play 2 Introduction 3 Starting equipment and Stats 4 Trivia Roles to play[] In the beginning of the game, he is the best doctor to start with due to high level in surgery, wound treatment and first aid, but in the mid-term, Brunhild could become his equal. But in the long term, Asbjorn could be outmatched by Agathinos due to his higher starting intelligence. His role in combat is very versatile, he can a be a decent warrior, skirmisher, archer or cavalry unit, depending on which skills the player invests skill points. But in the beginning, he is decent skirmisher and rider. Introduction[] "I think it's a good time to introduce myself officially, since it is likely that our paths are attached. I am Asbjorn from Odinsve, and I am a Loeknir, a simple doctor who wasted some time in Frankia until I returned to Danmark some months ago." "On my way back to Odinsve, I landed in Ribe and ended up staying here for a few months, serving the local elites -- and not so elites. I guess my services earned me enough prestige to be summoned as althing in the Assembly held a few days ago." "The truth is, I was not interested in coming back to the Odinsve so soon, for I am still young and have the opportunity to travel to other places and learn more. The Norns must have noticed and tied together our fates. You need someone who dress the wounds of your warriors, and I need someone with your fortune, that shines above the rest of the men I've known." "I am glad. I am young, and my thirst for knowledge knows no limits. I hope our travels will help increase my experience." "It is very interesting how the Norns spin their yarn. Until a few days ago, before the Assembly, I thought I would return home to Odinsve, to end my days remedying wounds and sniffles. Then I met you, and I knew that all this would change." Starting equipment and Stats[] Asbjorn - Default Stats and Equipment Attributes Stat Points Level 5 Strength 14 Agility 12 Intelligence 14 Charisma 7 Health 61 Armor Head ? Body Monk Robe Hand ? Foot ? Skills Skill Points Sea-King ? Navigation ? Ironflesh 6 Power Strike 1 Power Throw 5 Power Draw 2 Weapon Maintenance ? Weapon Master 2 Athletics 4 Riding 4 Looting ? Trainer ? Tracking ? Tactics 2 Path-finding ? Spotting ? Inventory Management 7 Wound Treatment 7 Surgery 7 First Aid 7 Engineer 1 Persuasion 7 Leadership 3 Trade 4 Proficiencies Weapon Type Points One Handed Weapons 91 Two Handed Weapons 72 Polearms 91 Archery 80 Crossbows 72 Throwing 82 Slings 91 Weapons Melee Staff Ranged Sling, Sling Rocks Shield ? Mount ? Trivia[] Functionally speaking, Asbjorn holds Jeremus's position in terms of his role as a healer and his similar distaste for Agathinos, who in turn holds Artimenner's position. Player's Companions Agathinos Ailchu Asbjorn Beda Bodo Brunhild Caio Ceawlin ClovisDonnchadh Dwywei Egil Helgi Morgant Reginhard Solveig |
Aserai | Aserai Official Information Capital Sanala Ruler Sultan Unqid Claimant Aqir Ruling Clan Banu Hulyan Minor Factions GhilmanJawwalBeni Zilal Faction Location Aserai in yellow The Aserai Sultanate is a kingdom in Mount&Blade II: Bannerlord ruled by Sultan Unqid. It occupies the shores and the desert beyond the Perassic Sea to the south, below the continent of Calradia. Contents 1 Overview 2 Ruler 3 Vassals 4 Official Description 5 Lore 6 Tactics 6.1 Strengths 6.2 Weaknesses 6.3 Economy 6.4 Summary 7 Troop Tree 8 Clans 9 Territory 10 Trivia 11 Gallery 12 External Links 13 References Overview[] The Banu Asera, also known as Aserai, is a civilization that is comprised of numerous clans who all claim their descent from the legendary patriarch Asera. The clans have occupied the springs, oases, and coastline settlements of the Nahasa desert and its surrounding areas since ancient times. The Empire becoming weaker has presented an opportunity to the clans, who have formed a confederation in the interest of conquest. The Aserai pride themselves on flexibility and their armies are the closest thing to a generalized faction within Bannerlord, with a reasonably balanced mix of archers, infantry, and medium spear cavalry, although the focus is greatest on cavalry. With a strong merchant tradition, their caravans are 30% cheaper to build, with a 10% reduction to trade penalties. The Aserai are the ancestors of the Sarranid Sultanate from Mount&Blade: Warband. 173 years later, the Banu Sarran have supplanted the Banu Hulyan from within to rule the Sultanate. Ruler[] Sultan UnqidBanu Hulyan Vassals[] Emir AdramBanu Sarran Emir TaisBanu Qild Emir SuruqBanu Qaraz Emir IyalasBanu Arbas Emir TalasBanu Atij Emir AwdhanBanu Sarmal Emir HashanBanu Habbab Emir AqarBanu Ruwaid Official Description[] “ The Empire even at its heights preferred not to send its legions into the army-devouring wastes. Instead, it projected its power into the Nahasa by cultivating clients and allies among the clans, who competed in an endless dance of power. Those clans that could secure a hold on the oases won an imperial subsidy to protect passing caravans and grew rich. Those who could not were pushed into the desert, left to raise goats and camels and raid caravans until they could plot a comeback. Today, with the waning of the empire offering new opportunities and new risks, the Aserai have agreed to form a confederacy under a sultan chosen from richest of the clans, the Banu Hulyan. But everyone knows that the dance has only temporarily been stopped, and at the right moment it will begin again. ” Lore[] To the south of the imperial heartland lies the Nahasa, the Bronze Desert, ringed by mountains, hammered by the sun. A traveler coming over the passes from greener lands would first see fields of dunes broken by gravel plains and volcanic outcrops, shimmering under the heat haze. But there is water to be found underground, trapped in depressions or beneath the wadis where the occasional flash flood rumbles by. It is in these oases that people have settled. They are divided into dozens of clans and sub-clans, each with its elaborate genealogy, but are collectively known as the Banu Asera or the Aserai after the legendary patriarch Asera, whom they all claim as an ancestor. Tactics[] The Aserai usually depend on their archers and they try to swarm you with their infantry. Strengths[] Versatile troops: Infantry and lancers use throwing weapons, horse archers carry shields. Low tier troops possess polearms, making them more effective when fending against cavalry. Aserai Faris noble troops possess Jareeds, the most powerful throwing weapon in the game, making them deadly in sieges. Powerful archer units with top-tier weapons and arrows. Mamluke Regulars and their upgrades are very tanky, making them very useful in sieges. Weaknesses[] Situationally outmatched by more specialized units. Lack of reliable heavy infantry to hold the line - soldiers tend to have poor helmets. Mounted units require war horses to be made worthwhile - mounts are expensive in Aserai territory. Vast distances between castles make the Aserai struggle to recruit Faris, their noble troops. Economy[] Very High (only Quyaz and Husn Fulq feel the brunt of wars most of the time, making other Aserai Towns very prosporous and easily reaching 6k wealth in early game) 8 cities 9 castles 40 villages Main products: dates (only producer), grain, horses, salt. Summary[] Aserai recruits and tribesmen are more fragile than low tier infantry of other cultures, but once upgraded they become more flexible and solid all-rounders. Most Aserai units take full advantage of their loadout slots, carrying polearm, blade, shield and a throwing weapon. This allows them to pepper advancing enemy infantry with projectiles before engaging in close combat and to defend themselves against enemy cavalry at close range. Aserai forces are much weaker on defense, as their unreliable shields and outright terrible head protection of most troops makes defending against ranged attacks or enemy shock infantry very difficult. Aserai cavalry is well-rounded and balanced, but the player should take into account that access to war horses is essentially required to make best use of them. Mameluke Regulars and Aserai Youths can be considered light cavalry at best and until they can be trained and equipped with war horses, they are ill prepared against most mid tier threats. Eventually Mameluke Regulars transform completely when upgraded to Mameluke Cavalry as they equip bows and arrows and their default troop formation changes to horse archer. Once the Aserai Youths and Horsemen are upgraded to Aserai Faris, the player has access to a cavalry-exclusive playstyle if they wish so, similar to if not outmatching the Khuzait mounted forces. Geographically, Aserai face the same problem with Sturgia. The AI often Confused when being attacked by two side, an Aserai Army could take long time to respond attack from their west/east frontier, even with no dessert speed penalty. Troop Tree[] Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris Clans[] Clans of the Aserai Major Banu Hulyan Banu Sarran Banu Qild Banu Qaraz Banu ArbasBanu Atij Banu Sarmal Banu Habbab Banu Ruwaid Minor Beni Zilal Ghilman Jawwal Territory[] Territory of the Aserai TownsAskar Hubyar Husn Fulq Iyakis Qasira Quyaz Razih Sanala CastlesAin Baliq Castle Barihal Castle Jamayeh Castle Medeni Castle Sahel CastleShibal Zumr Castle Tamnuh Castle Tubilis Castle Uqba Castle VillagesAbba Abghan Abu Khih Ain Baliq Asmait Baq Barihal Bir Seif Bunqaz Deir Hawa Doqa Ezbet Nahul Fanab Hamoshawat Hiblet Hoqqa HunabJahasim Jamayeh Kafr Hatif Kuqa Lamesa Liwas Mabwaz Mahloul Medeni Mijayit Mussum Nahlan Qablab Qidnar Sahel Shibal Zumr Tamnuh Tasheba Tubilis Uqba Wadar Waltas Zalm Trivia[] The Aserai are based on the real life Arab tribes that existed before the Islamic conquests in the seventh century.[1][2] The Aserai clans all claim relation to Asera, a legendary patriarch. Similarly, early Arab tribes and families claimed a relation to Qahtan, a patriarch whose 24 sons would go on to begin many of the important Arab tribes. One of the clans, the Banu Sarran, will eventually supplant the Banu Hulyan ruling clan and form the Sarranid Sultanate 173 years later in Warband. Leaders of Aserai clans bear the title of Emir, a nobility title commonly used in Muslim countries. Gallery[] Aserai Recruit Troop TreeAserai Youth Troop TreeBedouin Rover Troop Tree External Links[] Bannerlord Dev Blog introducing the Aserai in depth References[] ↑ ↑ Wikipedia:Early Muslim conquests Factions Classic/Warband Factions Khergits Nords Rhodoks Sarranids Swadians Vaegirs With Fire & Sword Nations Cossacks Crimeans Muscovites Poles Swedes Napoleonic Wars Nations Austria France Prussia Rheinbund Russia United Kingdom Viking Conquest Factions Cultures Angles Britons Frisians Gaels Norse Picts Saxons Kingdoms Aileach Alban Alt Clut Brycheiniog Connachta Cornubia Danmark East Engle FrieseGlywyssing Gwynedd Laigin Laithlind Mide Mierce Mumain Northhymbre NorthvegrOsraige Uladh West Seaxe Bannerlord Factions Major Aserai Battania Khuzait Sturgia Vlandia Calradic Empire (Northern Southern Western) Minor Beni Zilal Ghilman Jawwal Wolfskins KarakhergitForest People Lake Rats Skolderbroda Brotherhood of the Woods Company of the Golden BoarEleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed |
Aserai Archer | For the multiplayer version, see Archer (Multiplayer). Aserai Archer Troop Information Culture Aserai Wages 7 denars/day Acquired from... Aserai Light Archer- or -Aserai villages Upgrades to... Aserai Master Archer Upgrade Cost 100 denars Ransom Value 50 denars Aserai Archers are tier-four archers of the Aserai. Skills[] (v1.5.3 beta) One Handed 100 Two Handed 40 Polearm 70 Bow 100 Crossbow 15 Throwing 60 Riding 40 Athletics 100 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Faris | Aserai Faris Troop Information Culture Aserai Wages 8 denars/day Acquired from... Aserai Tribal Horseman- or -Aserai villages (rare) Upgrades to... Aserai Veteran Faris Upgrade Cost ? denars Ransom Value ? denars Aserai Faris are tier-four noble cavalry of the Aserai. Contents 1 Skills 2 Equipment 3 Trivia 4 Gallery Skills[] (v1.5.3 beta) One Handed 70 Two Handed 15 Polearm 110 Bow 25 Crossbow 10 Throwing 100 Riding 100 Athletics 65 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount ? Mount Harness ? Trivia[] The Aserai Faris was previously called "Farisa". Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Footman | Aserai Footman Troop Information Culture Aserai Wages 5 denars/day Acquired from... Aserai Tribesman- or -Aserai villages Upgrades to... Aserai Infantry Upgrade Cost 50 denars Ransom Value 62 denars Aserai Footmen are tier-three infantry of the Aserai. Skills[] (v1.5.3 beta) One Handed 70 Two Handed 15 Polearm 70 Bow 40 Crossbow 10 Throwing 40 Riding 30 Athletics 70 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Infantry | Aserai Infantry Troop Information Culture Aserai Wages 8 denars/day Acquired from... Aserai Footman- or -Aserai villages Upgrades to... Aserai Veteran Infantry Upgrade Cost 100 denars Ransom Value 50 denars Aserai Infantry are tier-four infantry of the Aserai. Skills[] (v1.5.3 beta) One Handed 100 Two Handed 60 Polearm 100 Bow 45 Crossbow 15 Throwing 60 Riding 45 Athletics 100 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewIcon view Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Light Archer | Aserai Light Archer Troop Information Culture Aserai Wages 5 denars/day Acquired from... Aserai Tribesman- or -Bedouin Rover( Veteran's Respect)- or -Aserai villages Upgrades to... Aserai Archer Upgrade Cost 50 denars Ransom Value 62 denars Aserai Light Archers are tier-three archers of the Aserai. Skills[] (v1.5.3 beta) One Handed 70 Two Handed 30 Polearm 70 Bow 40 Crossbow 10 Throwing 40 Riding 30 Athletics 70 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Mameluke Axeman | Aserai Mamluke Axeman Troop Information Culture Aserai Wages 5 denars/day Acquired from... Aserai Mameluke Soldier- or -Aserai villages Upgrades to... Aserai Mameluke Cavalry Upgrade Cost 50 denars Ransom Value 62 denars Aserai Mamluke Axemen are tier-three infantry of the Aserai. Skills[] (v1.5.3 beta) One Handed 70 Two Handed 70 Polearm 40 Bow 30 Crossbow 10 Throwing 20 Riding 40 Athletics 80 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Mameluke Cavalry | Aserai Mamluke Cavalry Troop Information Culture Aserai Wages 8 denars/day Acquired from... Aserai Mameluke Regular- or -Nomad Bandit( Veteran's Respect)- or -Aserai villages Upgrades to... Aserai Mameluke Heavy Cavalry Upgrade Cost 100 denars Ransom Value 50 denars Aserai Mamluke Cavalry are tier-four horse archers of the Aserai. Skills[] (v1.5.3 beta) One Handed 100 Two Handed 45 Polearm 45 Bow 100 Crossbow 15 Throwing 60 Riding 110 Athletics 60 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount ? Mount Harness ? Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Mameluke Guard | Aserai Mamluke Guard Troop Information Culture Aserai Wages 8 denars/day Acquired from... Aserai Mameluke Axeman- or -Aserai villages Upgrades to... Aserai Mameluke Palace Guard Upgrade Cost 100 denars Ransom Value 50 denars Aserai Mamluke Guards are tier-four infantry of the Aserai. Skills[] (v1.5.3 beta) One Handed 60 Two Handed 100 Polearm 60 Bow 45 Crossbow 15 Throwing 100 Riding 45 Athletics 110 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Mameluke Heavy Cavalry | Aserai Mamluke Heavy Cavalry Troop Information Culture Aserai Wages 12 denars/day Acquired from... Aserai Mameluke Cavalry- or -Aserai villages Upgrades to... None Upgrade Cost None Ransom Value 100 denars Aserai Mamluke Heavy Cavalry are tier-five horse archers of the Aserai. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Trivia 6 Gallery Skills[] (v1.5.3 beta) One Handed 130 Two Handed 60 Polearm 60 Bow 130 Crossbow 20 Throwing 80 Riding 130 Athletics 80 Equipment[] Troops may spawn with these items in battle. (v1.5.4 beta) Weapons Fine Steel Long KaskaraSteppe War BowPiercing Arrows Shield Large Adarga Head Armor Emir's Helmet Shoulder Armor Stitched Leather Over Mail Body Armor Southern Scale Armor Hand Armor Reinforced Leather Vambraces Foot Armor Splint Boots Mount ? Mount Harness ? Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Armor Head Body Arm Leg Weight Emir's Helmet 28 - - - 3 Desert Fabric Shoulderpad - 2 - - 1.8 Stitched Leather Over Mail - 36 14 14 11.1 Reinforced Leather Vambraces - - 20 - 1 Splint Boots - - - 22 2.7 Total 28 38 34 36 19.6 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.3 beta) Melee Name Fine Steel Long Kaskara Type 1H Weapon Class 1H Sword Swing Speed 79 Swing Damage 78 Thrust Speed 87 Thrust Damage 38 Length ? Handling ? Weight 1.84 Shield Name Large Adarga Class Large Shield Speed 82 Hit Points 370 Weight 7.3 Ranged Name Steppe War Bow Type Bow Speed 89 Damage 66 (pierce) Accuracy 95 Missile Speed 80 Weight 0.3 Missile Name Piercing Arrows Type Arrows Accuracy 100 Damage 4 (pierce) Stack Amount 23 Weight 0.041 Trivia[] The Aserai Mamluke Heavy Cavalry was previously called "Ghazi". Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Mameluke Palace Guard | Aserai Mamluke Palace Guard Troop Information Culture Aserai Wages 12 denars/day Acquired from... Aserai Mameluke Guard- or -Aserai villages Upgrades to... None Upgrade Cost None Ransom Value 200 denars Aserai Mamluke Palace Guards are tier-five infantry of the Aserai. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Gallery Skills[] (v1.5.3 beta) One Handed 80 Two Handed 130 Polearm 80 Bow 60 Crossbow 20 Throwing 130 Riding 60 Athletics 140 Equipment[] Troops may spawn with these items in battle. (v1.5.4 beta) Weapons Executioner's AxeSouthern Throwing Axes Shield ? Head Armor Southern Lord Helmet Shoulder Armor ? Body Armor Southern Scale Armor Hand Armor Reinforced Leather Vambraces Foot Armor Splint Boots Mount N/A Mount Harness N/A Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Armor Head Body Arm Leg Weight Southern Lord Helmet 46 - - - 3.7 Southern Scale Armor - 47 14 23 14.4 Reinforced Leather Vambraces - - 20 - 1 Splint Boots - - - 22 2.7 Total 46 47 34 45 21.8 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Melee Name Executioner's Axe Type 2H Weapon Class 2H Axe Swing Speed 78 Swing Damage 123 Thrust Speed - Thrust Damage - Length ? Handling ? Weight 1.88 Throwing Name Southern Throwing Axes Class Throwing Axes Length 43 Damage 70 (cut) Missile Speed 27 Accuracy 93 Stack Amount 3 Weight 0.69 Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Mameluke Regular | For the multiplayer version, see Mamluke (Multiplayer). Aserai Mamluke Regular Troop Information Culture Aserai Wages 5 denars/day Acquired from... Aserai Mameluke Soldier- or -Aserai villages Upgrades to... Aserai Mameluke Cavalry Upgrade Cost 50 denars Ransom Value 62 denars Aserai Mamluke Regulars are tier-three cavalry of the Aserai. Skills[] (v1.5.3 beta) One Handed 70 Two Handed 30 Polearm 40 Bow 30 Crossbow 10 Throwing 70 Riding 70 Athletics 40 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount ? Mount Harness ? Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Mameluke Soldier | Aserai Mamluke Soldier Troop Information Culture Aserai Wages 3 denars/day Acquired from... Aserai Recruit- or -Aserai villages Upgrades to... Aserai Mameluke Axeman- or -Aserai Mameluke Regular Upgrade Cost 25 denars Ransom Value 50 denars Aserai Mamluke Soldiers are tier-two infantry of the Aserai. Skills[] (v1.5.3 beta) One Handed 40 Two Handed 15 Polearm 20 Bow 15 Crossbow 5 Throwing 40 Riding 20 Athletics 40 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield Wooden Oval Shield Head Armor Open Southern Helmet Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Master Archer | Aserai Master Archer Troop Information Culture Aserai Wages 12 denars/day Acquired from... Aserai Archer- or -Aserai villages Upgrades to... None Upgrade Cost None Ransom Value 100 denars Aserai Master Archers are tier-five archers of the Aserai. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Gallery Skills[] (v1.2.4) One Handed 130 Two Handed 50 Polearm 60 Bow 160 Crossbow 20 Throwing 80 Riding 80 Athletics 130 Equipment[] Troops may spawn with these items in battle. (v1.2.4) Weapons Slightly Rigid FlyssaSteppe Recurve BowPiercing Arrows Shield ? Head Armor Pointed Skullcap Over Gambeson Shoulder Armor ? Body Armor Gambeson Over Mail Armor Hand Armor Splint Vambraces Foot Armor Splint Boots Mount N/A Mount Harness N/A Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.2.4) Armor Head Body Arm Leg Weight Pointed Skullcap Over Gambeson 32 - - - 2.2 Southern Archer Armor - 29 8 15 11 Reinforced Leather Vambraces - - 20 - 1 Splint Boots - - - 22 2.7 Total 32 29 28 37 16.9 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.2.4) Melee Name Slightly Rigid Flyssa Type 1H Weapon Class 1H Sword Swing Speed 85 Swing Damage 72 Thrust Speed 91 Thrust Damage 36 Length ? Handling ? Weight 1.45 Ranged Name Steppe Recurve Bow Type Bow Speed 89 Damage 62 (pierce) Accuracy 94 Missile Speed 78 Weight 0.3 Missile Name Piercing Arrows Type Arrows Accuracy 100 Damage 4 (pierce) Stack Amount 23 Weight 0.041 Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Peasant | Aserai Peasant Troop Information Culture Aserai Wages ? denars/day Acquired from... Prisoners Upgrades to... Aserai Recruit Upgrade Cost ? denars Ransom Value ? denars Aserai Peasants are tier-zero infantry of the Aserai. Skills[] (v1.x.x) One Handed ? Two Handed ? Polearm ? Bow ? Crossbow ? Throwing ? Riding ? Athletics ? Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Recruit | Aserai Recruit Troop Information Culture Aserai Wages 2 denars/day Acquired from... Aserai Peasant- or -Aserai villages Upgrades to... Aserai Tribesman- or -Aserai Mameluke Soldier Upgrade Cost 15 denars Ransom Value 5 denars Aserai Recruits are tier-one infantry of the Aserai. Contents 1 Skills 2 Equipment 3 Trivia 4 Gallery Skills[] (v1.5.3 beta) One Handed 20 Two Handed 10 Polearm 20 Bow 10 Crossbow 0 Throwing 5 Riding 5 Athletics 20 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Jagged SpearWooden Hammer Shield ? Head Armor Keffiyeh With Silken BandBrown Keffiyeh Shoulder Armor ? Body Armor ThawbColored BishtThick Blue Belt With Yellow Sash Hand Armor (Possible) Buttoned Leather Bracers Foot Armor Wrapped Shoes Mount N/A Mount Harness N/A Trivia[] The Aserai Recruit was previously called "Khul Slave Soldier". Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Tribal Horseman | Aserai Tribal Horseman Troop Information Culture Aserai Wages ? denars/day Acquired from... Aserai Youth- or -Aserai villages (rare) Upgrades to... Aserai Faris Upgrade Cost ? denars Ransom Value 62 denars Aserai Tribal Horsemen are tier-three noble cavalry of the Aserai. Skills[] (v1.5.3 beta) One Handed 30 Two Handed 10 Polearm 70 Bow 30 Crossbow 10 Throwing 70 Riding 80 Athletics 30 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount ? Mount Harness ? Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Tribesman | For the multiplayer version, see Tribal Warrior (Multiplayer). Aserai Tribesman Troop Information Culture Aserai Wages 3 denars/day Acquired from... Aserai Recruit- or -Aserai villages Upgrades to... Aserai Footman- or -Aserai Light Archer Upgrade Cost 25 denars Ransom Value 50 denars Aserai Tribesmen are tier-two infantry of the Aserai. Skills[] (v1.5.3 beta) One Handed 40 Two Handed 20 Polearm 40 Bow 30 Crossbow 5 Throwing 20 Riding 15 Athletics 40 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Wooden HammerJagged Spear Shield Adarga Head Armor Brown Keffiyeh Shoulder Armor Southern Wrapped Scarf Body Armor Southern Robe with Leather BeltColored Bisht Hand Armor Ragged Bracers Foot Armor Wrapped Shoes Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Vanguard Faris | Aserai Vanguard Faris Troop Information Culture Aserai Wages 17 denars/day Acquired from... Aserai Veteran Faris- or -Aserai villages (rare) Upgrades to... None Upgrade Cost None Ransom Value ? denars Aserai Vanguard Faris are tier-six noble cavalry of the Aserai. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Gallery Skills[] (v1.5.4 beta) One Handed 170 Two Handed 60 Polearm 200 Bow 65 Crossbow 20 Throwing 140 Riding 170 Athletics 90 Equipment[] Troops may spawn with these items in battle. (v1.5.4 beta) Weapons Mamluke LanceFine Steel Long KaskaraJareeds Shield Ornate Adarga Head Armor Southern Noble Helmet Shoulder Armor Southern Scale Shoulders Body Armor Stitched Leather Over Mail Hand Armor Reinforced Leather Vambraces Foot Armor Splint Boots Mount ? Mount Harness ? Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.3 beta) Armor Head Body Arm Leg Weight Southern Noble Helmet 46 - - - 3.5 Southern Scale Shoulders - 18 8 - 4.4 Stitched Leather Over Mail - 36 14 14 11.1 Reinforced Leather Vambraces - - 20 - 1 Splint Boots - - - 22 2.7 Total 48 54 42 36 22.7 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Melee Name Mamluke Lance Fine Steel Long Kaskara Type Polearm 1H Weapon Class 1H Polearm 1H Sword Swing Speed - 79 Swing Damage - 78 Thrust Speed 85 87 Thrust Damage 36 38 Length ? ? Handling ? ? Weight 1.85 1.84 Shield Name Ornate Adarga Class Large Shield Speed 82 Hit Points 420 Weight 4.7 Throwing Name Jareeds Class Javelins Length 113 Damage 121 (pierce) Missile Speed 28 Accuracy 92 Stack Amount 5 Weight 1.2 Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Veteran Faris | Aserai Veteran Faris Troop Information Culture Aserai Wages 12 denars/day Acquired from... Aserai Faris- or -Harami( Veteran's Respect)- or -Aserai villages (rare) Upgrades to... Aserai Vanguard Faris Upgrade Cost ? denars Ransom Value 225 denars Aserai Veteran Faris are tier-five noble cavalry of the Aserai. Skills[] (v1.5.3 beta) One Handed 130 Two Handed 60 Polearm 130 Bow 50 Crossbow 20 Throwing 80 Riding 160 Athletics 80 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount ? Mount Harness ? Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Veteran Infantry | Aserai Veteran Infantry Troop Information Culture Aserai Wages 12 denars/day Acquired from... Aserai Infantry- or -Aserai villages Upgrades to... None Upgrade Cost None Ransom Value 100 denars Aserai Veteran Infantry are tier-five infantry of the Aserai. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Gallery Skills[] (v1.5.3 beta) One Handed 160 Two Handed 80 Polearm 130 Bow 60 Crossbow 20 Throwing 50 Riding 80 Athletics 130 Equipment[] Troops may spawn with these items in battle. (v1.5.4 beta) Melee Fine Steel Long KaskaraFine Steel Leaf SpearEastern Javelins Shield Reinforced Oval Shield Head Armor Southern Mail Coif Shoulder Armor Brass Lamellar Shoulders Body Armor Southern Lamellar Armor Hand Armor Reinforced Leather Vambraces Foot Armor Splint Boots Mount N/A Mount Harness N/A Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Armor Head Body Arm Leg Weight Southern Mail Coif 18 - - - 3 Brass Lamellar Shoulders - 16 6 - 5 Southern Lamellar Armor - 40 14 6 9.4 Reinforced Leather Vambraces - - 20 - 1 Splint Boots - - - 22 2.7 Total 18 56 40 28 21.1 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.3 beta) Melee Name Fine Steel Long Kaskara Fine Steel Leaf Spear Type 1H Weapon Polearm Class 1H Sword 1H Polearm Swing Speed 79 - Swing Damage 100 - Thrust Speed 87 84 Thrust Damage 38 37 Length ? ? Handling ? ? Weight 1.84 2.01 Shield Name Reinforced Oval Shield Class Large Shield Speed 82 Hit Points 360 Weight 4.7 Throwing Name Eastern Javelins Class Javelins Length 67 Thrust Damage 89 (pierce) Missile Speed 28 Accuracy 92 Stack Amount 5 Weight 1.11 Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Aserai Youth | Aserai Youth Troop Information Culture Aserai Wages ? denars/day Acquired from... Aserai villages (rare) Upgrades to... Aserai Tribal Horseman Upgrade Cost ? denars Ransom Value ? denars Aserai Youth are tier-two noble cavalry of the Aserai. Skills[] (v1.5.3 beta) One Handed 20 Two Handed 5 Polearm 60 Bow 20 Crossbow 5 Throwing 40 Riding 30 Athletics 15 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount ? Mount Harness ? Gallery[] Front viewBack viewTroop icon Troops of the Aserai Peasant Recruit Recruit Tribesman Bedouin Rover Mamluke Soldier Bedouin Rover Youth Footman Light Archer Mamluke Axeman Mamluke Regular Nomad Bandit Tribal Horseman Infantry Archer Mamluke Guard Mamluke Cavalry Harami Faris Veteran Infantry Master Archer Mamluke Palace Guard Mamluke Heavy Cavalry Veteran Faris Vanguard Faris |
Asugan Noyan | Asugan Noyan Official Information Kingdom Khergit Khanate Monarch Sanjar Khan Title Vassal Personal Details Gender Male Asugan Noyan is initially a vassal in the Khergit Khanate under the rule of Sanjar Khan. You may fight him or have him side with you as you help Dustum Khan, the claimant and Sanjar's brother, gain control of the Khanate. He shares a name with and owns Asugan Castle. Family[] Spouse: Lady Chedina Children: Tirida Noyan, Lady Kefra Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Asugan Noyan - Default Stats and Equipment Attributes Stat Points Level 35 Strength 19 Agility 19 Intelligence 13 Charisma 22 Health 64 Armor Head Khergit Cavalry Helmet Body Khergit Lamellar Armor, Khergit Elite Armor Hand Lamellar Gauntlets Foot Hide Boots, Splinted Greaves Skills Skill Points Ironflesh 5 Power Strike 6 Power Throw ? Power Draw 4 Weapon Master ? Shield ? Athletics 4 Riding 6 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 5 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 7 Trade ? Proficiencies Weapon Type Points One Handed Weapons 220 Two Handed Weapons 220 Polearms 220 Archery 220 Crossbows 220 Throwing 220 Weapons Melee Two Handed Sabre, Lance Ranged ? Shield Elite Cavalry Shield Mount Courser Gallery[] Asugan Noyan in battle gear Khergit Khanate Monarch: Claimant: Sanjar Khan Dustum Khan Vassals: Akadan Noyan Alagur Noyan Asugan Noyan Belir Noyan Brula Noyan Chaurka Noyan Dundush Noyan Hugu Noyan Imirza Noyan Karaban Noyan Kramuk Noyan Nasugei Noyan Sebula Noyan Tansugai Noyan Tirida Noyan Tonju Noyan Tulug Noyan Ulusamai Noyan Urubay Noyan Urumuda Noyan Ladies: Lady Arjis Lady Atjahan Lady Ayasu Lady Borge Lady Chedina Lady Dulua Lady Hindal Lady Kefra Lady Mahraz Lady Mechet Lady Nadha Lady Nirvaz Lady Qutala Lady Ravin Lady Ruha Lady Selik Lady Thalatha Lady Tuan Lady Yasreen Lady Zenur |
Austria | The banner of Austria. Austria, or Kaisertum Österreich, is a nation in the Mount&Blade: Warband downloadable content, Napoleonic Wars. Background[] The Revolutionary and Napoleonic wars were a disaster for the Holy Roman Empire. With numerous lands in Italy, the Balkans and the Low Countries lost to France, the empire that dominated central Europe for centuries no longer exists. Francis II, once Holy Roman Emperor, is now Francis I, Emperor of the newly formed Austrian Empire. Vienna, the city that held against huge Ottoman armies two centuries ago, was captured by the French, not only once, but twice. However, despite serious blows the Austrian prestige, the Austrian spirit is not broken. Instead, Austria is now more determined than ever to pay back for all shame suffered from Bonaparte. While it may have suffered defeats, the Austrian army is still the third largest in Europe and shall not be forgotten as the only army which have defeated Napoleon himself without any allied help, and was close to defeating him on two more occasions. As French power on the continent melts with the spring snow of 1813, the Austrian Empire stands ready to retake what once was hers. Units[] Infantry Infantrie Regiment Erzherzog Rudolf Nr. 14 - Line Infantry Infantrie Regiment Freiherr von Wacquant Nr. 62 - Line Infantry Grenz Regiment Oguliner Nr. 3 - Line/Light Infantry Grenadier Battalion Purcell - Foot Guard Jaeger Battalion 2 - Rifleman Cavalry Husar Regiment Graf von Hessen-Homburg Nr. 4 - Hussar Ulan Regiment Schwarzenberg Nr. 2 - Lancer Chevauleger Regiment Furst von Hohenzollern Nr. 2 - Light Horse Dragoner Regiment Erzherzog Ferdinand Nr. 5 - Dragoon Kurassier Regiment Kaiser Franz Nr. 1 - Cuirassier Specialists Artillerie Regiment Prinz zu Lothringen Nr. 7 - Artillery Pionier Battalion Nr. 1 - Engineer Karl Philipp, First zu Schwarzenberg - Commander Voice commands & Battle cries[] Austrian battle cries "Für den Kaiser!" - For the Kaiser! "Gott schütze den Kaiser!" - God save the Kaiser! Charge sound "Angriff!" - Attack! "Attacke!" - Attack! "In den Nahkampf!" - Into close melee! Surrender "Ich ergebe mich!" - I surrender! "Ich gebe auf!" - I give up! "Nicht schießen!" - Don't shoot! Officers "Bereit machen!" - Get ready! "Anlegen!" - Get ready! "Feuer!" - Fire! "Nahkampfangriff!" - Melee attack! "Kompanie, vorwärts marsch!" - Company, forwards march! "Kompanie, vorrücken!" -Company, Advance! "Vorrücken!" - Advance! "Die Position halten!" - Hold this position! "Haltet diese Position!" - Hold this position! "Verteidigt diese Position!" - Defend this position! "Feuer nach eigenem ermessen!" - Fire at will! "Feuer frei!" - Free fire! "Zu mir!" - on me! "Kompanie, zu mir!" - Company, on me! "Zurückfallen!" - Fall back! Factions Classic/Warband Factions Khergits Nords Rhodoks Sarranids Swadians Vaegirs With Fire & Sword Nations Cossacks Crimeans Muscovites Poles Swedes Napoleonic Wars Nations Austria France Prussia Rheinbund Russia United Kingdom Viking Conquest Factions Cultures Angles Britons Frisians Gaels Norse Picts Saxons Kingdoms Aileach Alban Alt Clut Brycheiniog Connachta Cornubia Danmark East Engle FrieseGlywyssing Gwynedd Laigin Laithlind Mide Mierce Mumain Northhymbre NorthvegrOsraige Uladh West Seaxe Bannerlord Factions Major Aserai Battania Khuzait Sturgia Vlandia Calradic Empire (Northern Southern Western) Minor Beni Zilal Ghilman Jawwal Wolfskins KarakhergitForest People Lake Rats Skolderbroda Brotherhood of the Woods Company of the Golden BoarEleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed |
Azap | Azap Troop Information Culture Crimean Khanate Wages thaler Acquired from... Prisoners or Mercenary Captain Upgrades to... Azap (veteran) Ransom Value thaler Azaps are elite light infantry provided by the Ottoman Empire to help the Crimean Khanate. Armed with a Good Yataghan and protected by light armour but a large shield. Contents 1 Recruitment 2 Tactics 3 Stats and equipment 4 Trivia Recruitment[] Requires: Must join the Crimean Khanate Mercenary Captain to be appointed for Fortress/towns Cost: ??? Thalers Days Needed: 4 (Copper) Locations: Kezlev Fortress Azaq-kale Tactics[] Azaps are armed with fast blades and shields. Their light armour lets them run faster than most other infantry and their Yataghan is one of the fastest in the game, as well as dealing decent damage. However, it is very short, thus allowing an Azap to take out melee infantry easily but suffer against cavalry. They are good for sieges and especially good against pikemen/spearmen. As melee troops, it is critical to get them into contact with enemies quickly. Once in contact, you have to trust their shields to protect them when their fast strikes don't interrupt their targets' own strikes. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Azap - Default Stats and Equipment Attributes Stat Points Level 6 Strength 8 Agility 7 Intelligence 0 Charisma 0 Health 45 Armor Head Turban Body Turkish Attire Hand None Foot Janissary Shoes Skills Skill Points Ironflesh 1 Power Strike 1 Grenade Throwing 0 Power Draw 0 Weapon Master 2 Shield 3 Athletics 0 Riding 1 Shooting from Horseback 0 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 2 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 1 Leadership 1 Trade 1 Proficiencies Weapon Type Points One Handed Weapons 85 Two Handed Weapons 105 Polearms 95 Archery 0 Firearms 0 Throwing 0 Weapons Melee Simple Yataghan, Simple Saber Ranged None Shield Turkish Shield Mount None Trivia[] Historically, the Azaps were light infantry in the Ottoman Empire (the Crimean Khanate was an Ottoman vassal state), and used a wide variety of weapons, such as sabers, bows and arrows, and later on, firearms. Wikipedia has an article on this subject at:Azap Troops of the Crimeans Village Recruits Nomad Garrison Militia Bajrak (veteran) Kapikulu (veteran) Regular Troops Nomad Oglan (veteran) Jasaq (veteran) Guard Infantry Seymen (veteran) Heavy Cavalry Asak Bey (veteran) Mirza Chambul (veteran) Personal Guard Cavalry Nokhor (veteran) Camp Mercenaries(northwest of Ak-Mechet) Tatar Mercenary Infantryman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Rifleman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Kezlev Fortress Izum Fortress) Nogai (veteran) Regional Mercenaries(Azaq-kale Kilburun Fortress) Circassian (veteran) Ottoman Mercenaries Azap (veteran) Janissary (veteran) Cebelu (veteran) National Mercenary Troops Tatar Infantryman Tatar Cavalryman Azap Cebelu Janissary Kalmyk Scottish Musketeer Scottish Pikeman Scottish Swordsman German Infantry Pikeman German Infantry Musketeer |
Azap (veteran) | Azap (veteran) Troop Information Culture Crimean Khanate Wages thaler Acquired from... Prisoners or Azap (upgrade) Upgrades to... No Further Upgrades Ransom Value thaler The Azap (veteran) is a light infantryman of the Crimean Khanate. Tactics[] Armed with a fast blade and shield, strong versus pikemen and militia units. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Azap (veteran) - Default Stats and Equipment Attributes Stat Points Level 10 Strength 9 Agility 8 Intelligence 0 Charisma 0 Health 48 Armor Head Turban Body Turkish Attire Hand None Foot Janissary Shoes Skills Skill Points Ironflesh 2 Power Strike 2 Grenade Throwing 0 Power Draw 0 Weapon Master 3 Shield 4 Athletics 0 Riding 1 Shooting from Horseback 0 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 2 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 1 Leadership 1 Trade 1 Proficiencies Weapon Type Points One Handed Weapons 120 Two Handed Weapons 100 Polearms 110 Archery 0 Firearms 0 Throwing 0 Weapons Melee Saber, Yataghan Ranged None Shield Turkish Shield Mount None Wikipedia has an article on this subject at:Azap Troops of the Crimeans Village Recruits Nomad Garrison Militia Bajrak (veteran) Kapikulu (veteran) Regular Troops Nomad Oglan (veteran) Jasaq (veteran) Guard Infantry Seymen (veteran) Heavy Cavalry Asak Bey (veteran) Mirza Chambul (veteran) Personal Guard Cavalry Nokhor (veteran) Camp Mercenaries(northwest of Ak-Mechet) Tatar Mercenary Infantryman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Rifleman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Kezlev Fortress Izum Fortress) Nogai (veteran) Regional Mercenaries(Azaq-kale Kilburun Fortress) Circassian (veteran) Ottoman Mercenaries Azap (veteran) Janissary (veteran) Cebelu (veteran) National Mercenary Troops Tatar Infantryman Tatar Cavalryman Azap Cebelu Janissary Kalmyk Scottish Musketeer Scottish Pikeman Scottish Swordsman German Infantry Pikeman German Infantry Musketeer |
Bajrak | Bajrak Troop Information Culture Crimean Khanate Wages 1 thaler Acquired from... Prisoners or Commander or Nomad Upgrades to... Bajrak (veteran) Upgrade Cost 10 Ransom Value 12 thalers The Bajrak is a light horseman of the Crimean Khanate. Like most Crimean Khanate units, they may use a bow, but often employ sabers or lances. Tactics[] The primary advantage of the Bajrak is it can be obtained by recruiting Nomads from Khanate villages and upgrading them. This allows Crimean Commanders to quickly accumulate sizable mounted forces relatively cheaply. Consequently, Bajraks can be be used to simply overrun enemy positions where their horses allow them to keep enemy infantry suppressed. Compared to their infantry counterparts, the Kapikulu, they feature approximately the same skill and Power Draw for the same price rendering the Bajrak a better deal for their mounts. In fortification defense, Bajrak make mediocre archers and poor melee combatants. However in a large firing line they can quickly decimate advancing troops. At longer ranges, their poor archery skill does inhibit accuracy. Kapikulus are slightly better in this role as they have slightly heavier armor. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Bajrak - Default Stats and Equipment Attributes Stat Points Level 4 Strength 6 Agility 7 Intelligence 0 Charisma 0 Health 41 Armor Head Nomad Hat, Tatar Cap Body Robe Hand None Foot Old Cavalry Boots, Old Boots Skills Skill Points Ironflesh 0 Power Strike 0 Grenade Throwing 0 Power Draw 1 Weapon Master 0 Shield 2 Athletics 0 Riding 3 Shooting from Horseback 4 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 2 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 1 Leadership 1 Trade 1 Proficiencies Weapon Type Points One Handed Weapons 75 Two Handed Weapons 55 Polearms 65 Archery 55 Firearms 0 Throwing 0 Weapons Melee Simple Tatar Saber, Simple Saber, Cavalry Lance Ranged (Possible): Longbow, Arrows Shield (Possible): Shield Mount Saddle Horse Troops of the Crimeans Village Recruits Nomad Garrison Militia Bajrak (veteran) Kapikulu (veteran) Regular Troops Nomad Oglan (veteran) Jasaq (veteran) Guard Infantry Seymen (veteran) Heavy Cavalry Asak Bey (veteran) Mirza Chambul (veteran) Personal Guard Cavalry Nokhor (veteran) Camp Mercenaries(northwest of Ak-Mechet) Tatar Mercenary Infantryman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Rifleman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Kezlev Fortress Izum Fortress) Nogai (veteran) Regional Mercenaries(Azaq-kale Kilburun Fortress) Circassian (veteran) Ottoman Mercenaries Azap (veteran) Janissary (veteran) Cebelu (veteran) |
Bajrak (veteran) | Bajrak (veteran) Troop Information Culture Crimean Khanate Wages 5 thalers Acquired from... Prisoners or Bajrak (upgrade) Upgrades to... N/A Ransom Value ? thalers The Bajrak (veteran) is a light horseman of the Crimean Khanate. Like most Crimean Khanate units, they may use a bow, but often employ sabers or lances. Tactics[] The primary advantage of the Bajrak is it can be obtained by recruiting Nomads from Khanate villages and upgrading them. This allows Crimean Commanders to quickly accumulate sizable mounted forces relatively cheaply. Consequently, Bajraks can be be used to simply overrun enemy positions where their horses allow them to keep enemy infantry suppressed. Compared to their infantry counterparts, the Kapikulu, they feature approximately the same skill and Power Draw for the same price rendering the Bajrak a better deal for their mounts. In fortification defense, Bajrak make mediocre archers and poor melee combatants. However in a large firing line they can quickly decimate advancing troops. At longer ranges, their poor archery skill does inhibit accuracy. Kapikulus are slightly better in this role as they have slightly heavier armor. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Bajrak (veteran) - Default Stats and Equipment Attributes Stat Points Level 7 Strength 7 Agility 8 Intelligence 0 Charisma 0 Health 42 Armor Head Tatar Cap, Nomad Hat Body Robe Hand None Foot Old Boots, Old Cavalry Boots Skills Skill Points Ironflesh 0 Power Strike 0 Grenade Throwing 0 Power Draw 2 Weapon Master 0 Shield 3 Athletics 0 Riding 5 Shooting from Horseback 5 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 2 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 1 Leadership 1 Trade 1 Proficiencies Weapon Type Points One Handed Weapons 90 Two Handed Weapons 70 Polearms 80 Archery 70 Firearms 0 Throwing 0 Weapons Melee Simple Tatar Saber, Simple Saber, Cavalry Lance Ranged (Possible): Longbow, Arrows Shield (Possible): Shield Mount Saddle Horse Troops of the Crimeans Village Recruits Nomad Garrison Militia Bajrak (veteran) Kapikulu (veteran) Regular Troops Nomad Oglan (veteran) Jasaq (veteran) Guard Infantry Seymen (veteran) Heavy Cavalry Asak Bey (veteran) Mirza Chambul (veteran) Personal Guard Cavalry Nokhor (veteran) Camp Mercenaries(northwest of Ak-Mechet) Tatar Mercenary Infantryman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Rifleman (recruit) (experienced) (veteran) (elite) Tatar Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Kezlev Fortress Izum Fortress) Nogai (veteran) Regional Mercenaries(Azaq-kale Kilburun Fortress) Circassian (veteran) Ottoman Mercenaries Azap (veteran) Janissary (veteran) Cebelu (veteran) |
Bakhyt/Interactions | This is a list of interactions with Bakhyt. Contents 1 Introduction 2 Reencounter 3 Retirement 4 Rehire 5 Story: Azaq-kale 6 Like Quotes 6.1 Mamai 7 Dislike Quotes 7.1 Fatima 7.2 Varvara Introduction[] "Isanmesez!" Pardon, what did you say? "Ah, I beg your pardon, sir. Isanmesez means do you still live? It is a sort of greeting, like how do you do. I am Bakhyt. For fifteen years I was an aide to the Khan's executioner in Bakhchisaray. The work was busy, but I did not mind it... Until the new Khan installed a new Vizier, that is. The old vizier was retired. I cried as I strangled him with a silk thread. The new vizier was a miser, quite like your everyday Istanbul shroff! He decided that the executioner needs no assistant, so I was put out of the palace the very same day. Now I make my bread as I can. Working as an assistant in the butcher's row at the markets, chopping up the carcass at the slaughterhouse. I even went as low as accepting a job killing a pig at a Cossack homestead -- for ten thaler! Shaitan damn that beast, cursed by the Allah..." Well, I do need fine swordmen in my party... Allah is merciful, for he has sent a kind master to me. By the way, it would be nice to have a good lunch. Without pork, of course! Timely food is the best way to secure loyalty, yes. And I try to keep away from all these women... Ungodly creatures are they! Do your job and worry not about your meals. My axe shall serve you well, aye. Of course, if you give me 300 thaler to pay for a new handle. I have worked for a full month at the local slaughterhouse, and the axe has been worn out. Here, count it twice. Women-hater, executioner, and a glutton as well... I fear our ways must part. Sorry, but I have no need for an executioner. Ask someone else. Go, go out of here, you heaten. I don't know your gibberish tongue. Reencounter[] An executioner in retirement has many foes. I can hardly explain to the relatives of the deceased that it was merely my job. And with such a name as mine, try finding a new job, ha ha! But if you need a man who has mastered well both the axe and the noose, then I am at your service. Retirement[] Sorry, (player)-aga, but there is a situation... In a town nearby, a hangman retired of old age. Oh, if only you knew how I miss my job. At night I dream of the axe, the noose and the strangling silk wire. So I think I will head there and try to get the job I was meant for... Rehire[] I did not expect to see you here, (player)-aga. It turns out that only locals can work here as hangmen. So I wander about in search for odd jobs. Would you accept me back into your ranks? Story: Azaq-kale[] Here, where the Don enters the sea of Azov, is my homeland. This is Azaq-kale, ancient Tana, which the Cossacks call Azov. My grandfather told me that our ancestors came from the Greeks who held the town. Even in these ancient days, they proudly bore the title of executioners! Oh, how many men came here -- the Scythians, the Greeks, the Russians, the Pecheneg. And now this fortress remains the key to the Tauris. Like Quotes[] Mamai[] Whatever they say, Tatars and Cossacks are brothers indeed! Last night, me and Mamai were returning from the inn with arms round each other, singing songs. He sang the Cossack songs, while I sung the Tatar ones. A fine night it was! -- The villagers ran out in their nightclothes to listen to us. You mean to say Allah forbids drinking wine? That is so, but Mamai has well mastered the ways of religion. He explained that nothing in the Koran forbids the drinking vodka... Dislike Quotes[] Fatima[] And one more thing, (player)-aga! Your guard, Fatima, took a dislike to me from the first day. I always expecting some dirty trick from her. Certainly, my last job hardly earns me respect among my fellow countrymen, but she might cut me down like a sheep at any moment! Varvara[] Listen, (player)-aga! Varvara-hanum is a dreadful women, I swear by Allah. She killed her husband, and now I feel she put her evil eyes on me. What did I say, anyway? It was meant as a compliment. I merely remarked that in my harem she would be the third or even the second wife! What is wrong with these Russian women!? |
Baltakhand | Baltakhand Settlement Information Type Town Kingdom Khuzait Villages FisnarUlaanAsalig Sieges with... Battering RamLaddersTowers Port No Baltakhand is a town of the Khuzait owned by Mesui Begum of the Khergit. The villages of Fisnar, Ulaan, and Asalig are bound to the town. Description[] Baltakhand, the Fortress of the Axe, was settled by the Iltanlar, mountain-dwelling cousins of the Khuzait. Centuries ago their beys descended into the plains and created the fortress here that guards the Portages of Iltan, the network of lakes and rivers that divides the Sturgian lands from the Khuzait's realm. Bitter winters protected them from the reach of the Empire, but no blast of wind was cutting enough to stop the horsemen of Khan Urkhun, who 40 years ago forced this town to submit to the khanate. Tournaments[] Tournaments are primarily fought with lance and shield and cavalry rounds with bows and lances. It is about a 50-50 split between cavalry and infantry tournaments. Economy[] Nothing is currently known about the economy. Territory of the Khuzait TownsAkkalat Baltakhand Chaikand Makeb Odokh Ortongard CastlesAkiser Castle Dinar Castle Erzenur Castle Hakkun Castle Kaysar CastleKhimli Castle Simira Castle Tepes Castle Usek Castle VillagesAkiser Asalig Danara Dinar Erzenur Esme Fisnar Gereden Hakkun Hanekhy IspantarKamshar Karahalli Karahan Karakalat Kaysar Khimli Kiraz Kohi Ajik Kuruluk MazenMivanjan Nutyuk Okhutan Omrotok Pabastan Payam Ransam Shapeshte Simira TepesTismil Ulaan Urunjan Usek |
Bamboo Spear | The Bamboo Spear is the longest weapon that can be swung from side to side. Its length makes it prone to catching on obstacles and allies if used on foot, but in large quantities it can prove to be an effective cavalry stopping tool. Warband See Also Polearms (List) One-handed Weapons (List) Melee Weapons (List) Weapons (List) |
Bandit Camp | Map icon. Bandit Camps were introduced in Mount&Blade: Warband. These camps act as the main base for bandit gangs. When reaching a bandit camp, you have the option to leave it alone or attack it. Due to the narrow entrances to the camps, cavalry cannot be used in the battle. If the base is destroyed, you are presented with the loot screen with their 'ill-gotten gains' (usually bandit arms and armour, with a few villagers' supplies). However if you fail, the bandits leave the camp and build another camp somewhere else (and continue to plague anyone who passes by). These camps are often quest targets for a lord who owns a nearby town. If you fail to eliminate the camp while taking on such a quest, you have to explain this to the lord. You will not lose any relation with the lord and if you ask for a task immediately afterwards, he will give you another chance at destroying the bandits. Bandit camps are good targets of opportunity for new characters since they are filled with items that can be used early on or sold for money. Attacking the camps with a shield and one-handed weapon is recommended since most bandits use ranged weapons. The camps consist of caves, longboats, tents, or shacks. These are the spawning points of the bandits there. Bandits will stand ground in front of cave or uphill before you come close or attack. If some of them are neutralized, more bandits will spawn. As their men start to run out, looters rather than bandits will sally out desperately. After destruction, bandit camps can respawn almost immediately, though usually in a different area where you will have to rediscover it. However, it is possible to witness the new camp appear right after the old camp has vanished if it spawns within the same vicinity. If the camp does not respawn quickly, the bandits will wander about in the same way as looters and deserters, often ending up far away from their initial spawn location. Locating[] Only one camp of each type is on the map at a given time. Once discovered, they will remain visible until destroyed. Locating a bandit camp can be difficult as camp locations are random. You can ask caravans (and perhaps other passersby) for help locating the bandits. Another option is to find a bandit group that is currently "travelling", as this means they are returning home to resupply. Follow them at a safe distance and allow them to lead the way. Here are some tips for finding each kind of bandit camp: Sea Raider Landing Sea raiders land on the northern coastline of Calradia, along the shore between Rivacheg and Wercheg. Sea Raiders are the best equipped of all bandit types, so they may pose a struggle for low-level characters. However, because of their difficulty, they are also the best source of high value loot and experience. Forest Bandit Camp These are found in forests, usually ones teeming with bandits. They can be hard to spot in the dense woodlands. and are commonly found north of Uxkhal and the forests surrounding Ibiran. Steppe Bandit Lair These are found around the steppe areas of Calradia, commonly in Khergit areas, like Ichamur and Narra. Tundra Bandit Lair These are usually found in snowy areas of the map, such as around Khudan or Rivacheg. Tundra bandits have decent weapons and armour and may be difficult early in the game. Desert Bandit Lair These are found in the desert parts of the map initially controlled by the Sarranid Sultanate. These hideouts contain tents with an oasis in the centre. Mountain Bandit Hideout These are usually located in Rhodok territory close to mountains like those around Veluca. Quests[] When the object of a quest, camps are labeled in blue. The lords providing the quests to eliminate a bandit camp are: Bandit Camp Quest Town Default Lord Sea Raider Landing Rivacheg Boyar Meriga Forest Bandit Camp Uxkhal Count Delinard Steppe Bandit Lair Ichamur Tonju Noyan Tundra Bandit Lair Khudan Boyar Vuldrat Desert Bandit Lair Ahmerrad Emir Hamezan Mountain Bandit Hideout Veluca Count Matheas If you discover a bandit camp at random, visiting the respective lord before attacking can help maximize experience and denar gain. The lords may change as the game proceeds, as the town may be conquered and given to another faction and lord. Training Strategy[] Instead of destroying a bandit camp, it can be useful to use it as a source of non-faction fights to train your units. Bandits will regularly spawn near their camps, sometimes in groups of 50+ that you can defeat for their spoils and experience. This method avoids losses in relation with other nobles every time you want to fight. Once you locate a bandit camp, just clear the area of bandits on the map but do not remove the camp itself. The next time you feel like fighting bandits, you'll know exactly where to find them. Bandit camps do respawn after you destroy them but not in the same place. If you find a place with many bandit groups, a camp is likely nearby. For this option, it's recommended to chose a forest bandit (easiest), mountain bandit (medium), or sea raider (hardest) camp. Desert and steppe bandit groups move quickly and are on horseback, which is a factor to worry about if you're after efficient combat and loot. It is easy to attack any sized bandit group if you are slow. You only have to have a lot of food so you can stay still. Get a lot of food. Find a bandit camp. Click the bandit camp and go to it. When given the option to attack, press leave. Go to camp and press "wait" (in Warband, ctrl+spacebar makes time go faster than normal, spacebar passes time normally). Wait until a bandit group attacks you. They will eventually return to their camp sometime at night. If you have a large enough party you can wait near the camp and before too long, most of the bandits will have left their camp and will pace back and forth (towards the camp, away from the camp, towards the camp, etc.) around it. Here, you will have easy pickings from a large number of bandits without ever attacking the camp. |
Bandits | For the specific troops, see Bandit (classic). Bandits are neutral criminals that roam Calradia. Bandits engage everyone, including the player, small kingdom parties, caravans, village farmers, and any other parties smaller than their own. They usually demand money from the player character and will attack if not paid. If the player has slain multiple groups of bandits and is accosted by them, they will reject payment and simply attack the player. The many bandit types in Calradia can usually be found in or around their home areas. For instance, Steppe Bandits roam the steppes and Desert Bandits roam in the desert. Manhunters are law enforcers who patrol the northern parts of Calradia, hunting for bandits and taking them prisoner - for this purpose, they only use blunt weapons to knock enemies unconscious. In With Fire & Sword, Manhunters are replaced with Marksmen of the Secret Department while, in Viking Conquest, they are replaced by five different units (an entire troop tree starting from Young Warriors and ending with Slaver Chiefs) Contents 1 Bandit Types 1.1 Mount&Blade 1.2 With Fire & Sword 1.3 Viking Conquest 2 Gallery Bandit Types[] Mount&Blade[] Warrider These bandits were removed from the game before release and only exist in beta versions. Dark Knights - These soldiers belonged to the outlaw faction and were removed from Mount&Blade in version 0.95x. They were incredibly powerful and dangerous, possessing powerful weapons and the most powerful armor in the game. They were nearly impossible to beat, crushing both player and main faction parties. Black Khergit Raiders - These bandits were removed with the advent of the Khergit Khanate and generally had the same equipment as higher tier Khergit cavalry. They operated in the same way as Steppe Bandits; however, their equipment and stats were drastically better than most other bandits. They were the steppe equivalent of Sea Raiders in terms of strength and equipment but were dangerous because every bandit was mounted. Classic The following types of bandits were introduced in the original Mount&Blade. Looters, also called "River Pirates" in earlier versions, are the standard type of lawless scum. They are weak and exist all over Calradia. While mildly difficult to defeat at first, they become nearly powerless later in the game. All Looters are footmen, and their standard equipment is nothing more than knives and throwing rocks. Forest Bandits live close to forests and are often encountered in Rhodok or Swadian lands (only in Swadia lands in Warband). These bandits always carry a Hunting Bow or Short Bow, along with two-handed axes, hatchets, or quarter staffs. Mountain Bandits live in the mountains, especially in Vaegir territory (only in Rhodok lands in Warband). Their primary strength lies in their numbers, with an average group of Mountain Bandits consisting of approximately 17 men, although they can gather into packs as high as 60. They can be both footmen and cavalry in Mount&Blade, but they lose their mounts in Warband. Steppe Bandits primarily live in the Khergit steppes and always ride Steppe Horses. They are difficult to defeat at the beginning of the game, due to their maneuverability and speed. They are equipped with typical Khergit weapons like lances, small one-handed swords, and throwing weapons. Sea Raiders live on the shores of Calradia, mostly in the lands of the Kingdom of Nords or around Rivacheg in the Kingdom of Vaegirs. They are very strong, possessing very good armor, long bows, battle axes, and high stamina. Defeating these bandits can be a good, mid-game source of money and armor. Deserters consist of trained faction troops. They are soldiers who have abandoned their leaders and have taken to lives of crime. Deserters can be the most difficult bandits to defeat, depending on what tier of troops you encounter. More often, they are in the lower tiers of a faction's upgrade tree. Warband Warband added several new bandits not seen in Mount&Blade. Taiga Bandits are encountered on the snowy eastern side of the Kingdom of Vaegirs, replacing the Mountain Bandits from Classic. Desert Bandits primarily wander the Sarranid desert. While somewhat weaker than Steppe Bandits, they are mounted and still pose a threat to new players. There are also units simply called "Bandits". The only time you can encounter these is during certain quests. They can be upgraded to Brigands if you manage to recruit some. With Fire & Sword[] With Fire & Sword shares some of the same bandits as Warband but the new setting also introduces new ones. Rebels are a type of unit similar to Bandits. They possess nearly identical gear but different armor. They are relatively weak, but their possession of a Handmade Firearm can make them somewhat dangerous. Tatar Raiders are weak mounted units with low armor. They wield a saber and cavalry lance, so when facing them try to avoid being a couched lance target. They are mainly found around the Crimean Khanate. Viking Conquest[] Bandit parties in Viking Conquest can be separated in two main categories: ones that you find on land, and ones that you find at sea. Unlike other modules, land bandits will occasionally raid a specific village but will not attack towns even if lightly defended. Land bandits - and possibly sea ones as well - will occasionally join the player's army for a price if the proper dialogue option is used when meeting them and if renown is big enough. If having more than 60 prisoners and a Bandit Leader, you can instruct him to raid a specific village - after the mission is completed, the bandit party will turn into Masterless Men. You can see the generic bandit tree if you go to Camp -> Troop Tree -> Ruffian, though it does not include all possible bandit troops and bandit parties could potentially include almost any troop type either by default or though winning battles with parties holding prisoners who, in turn, will join the bandit party. Bandit Troop Types Ruffians are the basic and weakest bandit units. Low armor, no shield, a polearm, and a sling - basically weak archer units. Can be upgraded to Bandits or Footpads. Bandit units are only slightly better than Ruffians but not much more. Cannot be upgraded further. Footpads are the weakest true infantry bandit unit. Equipped with a shield. Can be upgraded to Brigands or Robbers. Brigands are also equipped with a helm but no better armor than Footpads. They however maintain the missile option (sling/javelin). Can be upgraded to Reavers. Robbers are pure melee units (one-handed + polearm). Equipped with a helm and medium armor. Can be upgraded to Highwaymen. Reavers are last tier units. Although still equipped with medium armor, they have the best stats from the shown bandit Troop Tree. Highwaymen are last tier units. Equipped with better armor - possibly mail - and otherwise better stats than Robbers. Bandit Leaders are the strongest non-viking bandit units. Often found in raiding parties on land and in small numbers - generally one per party - they have a dialogue option when captured that, if enough prisoners are present, will allow you to create a bandit unit with a specific one-time mission. Vikingarnir are the weakest viking troops but still quite strong - comparable to higher level troops of the factions. They have shields and medium armor. Danish Elite Vikingarnir are elite viking troops. One of the strongest melee units in the game and slightly stronger in one-handed. Will spawn in sea raiding parties or from longphorts. Northmathr Vikingarnir are elite viking troops on par with Danish and Svear ones. Slightly stronger in polearms and athletics than the rest. Will spawn in sea raiding parties or from longphorts. Svear Elite Vikingarnir are elite viking troops on par with Danish and Northmathr ones: Slightly weaker in melee but compensating on Health. Will spawn in sea raiding parties or from longphorts. Gallery[] LootersForest BanditsMountain BanditsSteppe BanditsSea RaidersDeserters Bandit Upgrade Tree Bandit Brigand Mercenary Swordsman Hired Blade Bandit Upgrade Tree Looter Brigand Rebel Tatar Raider Bandit Bandit Upgrade Tree Ruffian Bandit Footpad Brigand Robber Reaver Highwayman Bandit Troops LooterForest BanditMountain BanditSteppe BanditSea RaiderDeserters BanditBrigandDesert BanditTaiga Bandit LooterBanditBrigandRebelTatar Raider RuffianBandit FootpadBrigand RobberReaver HighwaymanBandit LeaderVikingrDanish Elite VikingrNorthmathr VikingrSvear Elite Vikingr |
Bannerlord NPC default equipment | Troop / NPC Equipment[] id Head Shoulders Body Gloves Legs Horse Horse Armor Weapon 1 Weapon 2 Weapon 3 Weapon 4 archer tunic_with_shoulder_pads strapped_leather_boots hunting_bow range_arrows empire_mace_1_t2 archer_for_perf legionary_mail strapped_shoes composite_bow barbed_arrows armed_trader_aserai short_padded_robe khuzait_curved_boots glen_ranger_bow range_arrows aserai_sword_1_t2 armed_trader_battania battania_fur_helmet scarf battania_civil_b battania_leather_boots glen_ranger_bow range_arrows battania_axe_1_t2 armed_trader_empire imperial_leather_coif footmans_tunic leather_shoes glen_ranger_bow range_arrows vlandia_mace_1_t2 armed_trader_khuzait eastern_studded_shoulders khuzait_civil_coat_b khuzait_curved_boots steppe_bow range_arrows khuzait_sword_1_t2 armed_trader_sturgia northern_fur_cap scarf heavy_nordic_tunic ragged_boots highland_ranger_bow range_arrows sturgia_axe_2_t2 armed_trader_vlandia hood gambeson_b leather_cavalier_boots crossbow_a bolt_a vlandia_sword_1_t2 armorer_aserai aserai_civil_c_head leather_apron leather_gloves khuzait_curved_boots short_sword_t3 armorer_battania scarf leather_apron leather_gloves battania_fur_boots short_sword_t3 armorer_empire wrapped_headcloth leather_apron leather_gloves strapped_shoes short_sword_t3 armorer_khuzait fur_hat scarf leather_apron khuzait_curved_boots short_sword_t3 armorer_sturgia northern_fur_cap scarf leather_apron leather_gloves leather_boots short_sword_t3 armorer_vlandia leather_cap leather_apron leather_gloves leather_boots short_sword_t3 artisan_notary_aserai turban wrapped_scarf tassled_southern_robes khuzait_curved_boots peasant_hatchet_1_t1 artisan_notary_battania battania_civil_hood battania_civil_cape battania_civil_b highland_gloves highland_leg_wrappings peasant_hatchet_1_t1 artisan_notary_empire merchants_hat scarf cloth_tunic armwraps highland_leg_wrappings peasant_sickle_1_t1 artisan_notary_khuzait fur_hood scarf khuzait_civil_coat leather_shoes peasant_hatchet_1_t1 artisan_notary_sturgia nordic_fur_cap scarf northern_padded_gambeson battania_leather_boots peasant_sickle_1_t1 artisan_notary_vlandia leather_cap hood sackcloth_tunic leather_gloves strapped_leather_boots peasant_sickle_1_t1 aserai_archer closed_desert_helmet wrapped_scarf eastern_plated_leather_vest buttoned_leather_bracers strapped_mail_chausses composite_bow piercing_arrows piercing_arrows aserai_mace_3_t3 aserai_duel_preset eastern_spear_4_t4 fortified_kite_shield aserai_faris desert_helmet_with_mail wrapped_scarf northern_lamellar_armor buttoned_leather_bracers eastern_leather_boots t2_aserai_horse aseran_village_harness eastern_spear_4_t4 bound_adarga eastern_javelin_3_t4 aserai_sword_3_t3 aserai_footman closed_desert_helmet desert_leather_shoulderpad long_padded_robe rough_tied_bracers steppe_leather_boots aserai_mace_3_t3 worn_kite_shield eastern_spear_3_t3 aserai_infantry desert_mail_coif desert_robe_over_mail buttoned_leather_bracers strapped_mail_chausses aserai_sword_3_t3 bound_adarga eastern_spear_2_t3 eastern_javelin_2_t3 aserai_mameluke_axeman trailed_desert_helmet wrapped_scarf studded_leather_coat buttoned_leather_bracers steppe_leather_boots aserai_2haxe_1_t3 aserai_mameluke_cavalry trailed_desert_helmet wrapped_scarf belted_leather_cuirass rough_tied_bracers strapped_mail_chausses aserai_horse half_mail_and_plate_barding aserai_sword_3_t3 bound_adarga steppe_heavy_bow piercing_arrows aserai_mameluke_guard trailed_desert_helmet wrapped_scarf belted_leather_cuirass rough_tied_bracers strapped_mail_chausses aserai_2haxe_2_t4 southern_throwing_axe_1_t4 aserai_mameluke_heavy_cavalry eastern_vendel_helmet wrapped_scarf desert_scale_armor reinforced_leather_vambraces plated_strip_boots t2_aserai_horse chain_horse_harness aserai_sword_4_t4 bound_adarga noble_bow piercing_arrows aserai_mameluke_regular trailed_desert_helmet wrapped_scarf studded_leather_coat buttoned_leather_bracers steppe_leather_boots aserai_horse aseran_village_harness aserai_sword_1_t2 studded_bound_kite_shield eastern_spear_4_t4 eastern_spear_3_t3 aserai_mameluke_soldier aserai_civil_e_hscarf aserai_civil_a buttoned_leather_bracers eastern_leather_boots aserai_mace_1_t2 aserai_sword_2_t2 aserai_master_archer closed_desert_helmet_with_mail eastern_studded_shoulders stitched_leather_over_mail reinforced_leather_vambraces plated_strip_boots composite_steppe_bow piercing_arrows aserai_sword_3_t3 piercing_arrows aserai_militia_archer turban aserai_civil_d khuzait_curved_boots hunting_bow default_arrows default_arrows peasant_hammer_1_t1 aserai_militia_spearman open_desert_helmet aserai_civil_e khuzait_curved_boots eastern_spear_1_t2 aserai_axe_1_t2 desert_oval_shield aserai_militia_veteran_archer closed_head_scarf wrapped_scarf leather_strips_over_padded_robe buttoned_leather_bracers khuzait_curved_boots tribal_bow default_arrows default_arrows aserai_sword_2_t2 aserai_militia_veteran_spearman open_desert_helmet aserai_robe_c_chain buttoned_leather_bracers khuzait_curved_boots eastern_spear_1_t2 tzkurion_axe_t3 emirs_oval_shield aserai_recruit aserai_civil_e_hscarf aserai_civil_e buttoned_leather_bracers eastern_leather_boots eastern_spear_1_t2 aserai_skirmisher desert_cap aserai_archer_armor rough_tied_bracers steppe_leather_boots aserai_sword_2_t2 leather_bound_kite_shield eastern_javelin_2_t3 eastern_spear_3_t3 aserai_tribal_horseman woven_turban eastern_studded_shoulders belted_leather_cuirass buttoned_leather_bracers eastern_leather_boots aserai_horse aseran_village_harness eastern_spear_2_t3 aserai_mace_3_t3 bound_adarga aserai_tribesman tight_head_scarf wrapped_scarf aserai_civil_b rough_tied_bracers eastern_leather_boots eastern_spear_1_t2 aserai_vanguard_faris southern_lord_helmet brass_lamellar_shoulder brass_lamellar_over_mail reinforced_leather_vambraces plated_strip_boots t2_aserai_horse half_mail_and_plate_barding aserai_lance_1_t5 bound_adarga eastern_javelin_3_t4 aserai_sword_4_t4 aserai_veteran_faris eastern_vendel_helmet brass_scale_shoulders stitched_leather_over_mail rough_tied_bracers strapped_mail_chausses t2_aserai_horse half_mail_and_plate_barding eastern_spear_4_t4 bound_adarga eastern_javelin_3_t4 aserai_sword_5_t4 aserai_veteran_infantry emirs_helmet brass_scale_shoulders desert_lamellar reinforced_leather_vambraces plated_strip_boots aserai_sword_4_t4 bound_adarga eastern_spear_4_t4 eastern_javelin_2_t3 aserai_youth tuareg khuzait_belt_leather buttoned_leather_bracers eastern_leather_boots aserai_horse aseran_village_harness aserai_sword_2_t2 bound_adarga eastern_spear_1_t2 baby_char_creation battania_duel_preset northern_spear_3_t4 fortified_kite_shield battanian_clanwarrior battania_fur_helmet hood battania_woodland_outfit roughtied_leather_bracers ragged_boots western_spear_2_t2 battania_sword_1_t2 highland_scouts_shield battanian_falxman battania_fur_helmet battania_shoulder_strap_cloak battanian_savage_armor highland_gloves battania_woodland_boots battania_2hsword_4_t4 battanian_fian battanian_plated_noble_helmet battania_shoulder_furr ranger_mail highland_gloves battania_woodland_boots woodland_longbow bodkin_arrows_a bodkin_arrows_a battania_2hsword_4_t4 battanian_fian_champion battanian_crowned_helmet battania_cloak_furr battania_noble_armor highland_gloves battania_fur_boots noble_long_bow bodkin_arrows_a bodkin_arrows_a battania_sword_4_t4 battanian_hero battanian_noble_helmet_with_feather armored_bearskin decorated_nordic_hauberk highland_gloves battania_woodland_boots lowland_longbow bodkin_arrows_a bodkin_arrows_a battania_2hsword_2_t3 battanian_highborn_warrior tall_helmet battania_shoulder_furr battania_woodland_chainmail leather_gloves battania_leather_boots lowland_longbow barbed_arrows barbed_arrows battania_2hsword_1_t2 battanian_highborn_youth battania_fur_helmet battania_civil_c leather_gloves battania_leather_boots highland_ranger_bow barbed_arrows barbed_arrows battania_2hsword_1_t2 battanian_horseman battanian_plated_noble_helmet armored_bearskin mail_shirt highland_gloves battania_fur_boots battania_horse battania_horse_harness_halfscaled battania_axe_2_t4 western_spear_4_t4 studded_round_shield battanian_militia_archer battania_civil_hood battania_civil_cloak battania_woodland_outfit highland_leg_wrappings mountain_hunting_bow default_arrows default_arrows peasant_hammer_2_t1 battanian_militia_spearman leather_studdedhelm_over_headcloth battania_civil_cape battania_civil_b highland_gloves highland_leg_wrappings military_fork_t2 battania_axe_1_t2 desert_oval_shield battanian_militia_veteran_archer battania_civil_hood battania_civil_cape battania_woodland_outfit highland_leg_wrappings lowland_longbow default_arrows default_arrows battania_sword_2_t3 battanian_militia_veteran_spearman battania_fur_helmet battania_shoulder_strap_cloak battania_woodland_outfit highland_gloves highland_leg_wrappings triangluar_spear_t3 battania_sword_2_t3 emirs_oval_shield battanian_mounted_skirmisher battania_fur_helmet battania_cloak long_fur_coat buttoned_leather_bracers battania_fur_boots t2_battania_horse battania_horse_harness_halfscaled battania_sword_4_t4 western_javelin_3_t4 studded_round_shield battanian_oathsworn roughscale_helmet battania_shoulder_furr ranger_mail highland_gloves battania_fur_boots western_spear_4_t4 battania_sword_4_t4 emirs_oval_shield battanian_picked_warrior tall_helmet battania_shoulder_strap_cloak battania_woodland_chainmail highland_gloves battania_woodland_boots western_spear_4_t4 studded_round_shield battania_sword_4_t4 battanian_raider tall_helmet battania_civil_cape battania_woodland_outfit highland_gloves battania_leather_boots battania_axe_1_t2 western_spear_3_t3 highland_throwing_axe_1_t2 battanian_scout plumed_helmet battania_shoulder_furr decorated_nordic_hauberk highland_gloves battania_woodland_boots t2_battania_horse battania_horse_harness battania_axe_1_t2 western_spear_2_t2 highland_scouts_shield battanian_skirmisher battania_fur_helmet battania_woodland_cloak battania_woodland_outfit highland_gloves battania_leather_boots battania_axe_1_t2 western_spear_3_t3 oval_shield western_javelin_1_t2 battanian_trained_warrior leather_studdedhelm_over_headcloth battania_shoulder_furr battania_woodland_outfit highland_gloves battania_leather_boots western_spear_3_t3 battania_sword_3_t3 highland_riders_shield battanian_veteran_falxman ridged_northernhelm battania_civil_cape scale_armor highland_gloves battania_fur_boots battania_polearm_1_t5 woodland_throwing_axe_1_t1 woodland_throwing_axe_1_t1 woodland_throwing_axe_1_t1 battanian_veteran_skirmisher ridged_northernhelm wolf_shoulder battania_woodland_chainmail highland_gloves battania_woodland_boots western_spear_3_t3 heavy_round_shield northern_javelin_2_t3 battania_sword_3_t3 battanian_volunteer battania_civil_cloak battania_civil_b buttoned_leather_bracers rough_tied_boots peasant_hammer_2_t1 battanian_wildling helmet_with_faceguard armored_bearskin battania_mercenary_armor studded_vambraces battania_fur_boots battania_axe_2_t4 western_spear_4_t4 southern_oval_shield woodland_throwing_axe_1_t1 battanian_woodrunner battanian_plated_noble_helmet battania_cloak battania_civil_b buttoned_leather_bracers rough_tied_boots battania_axe_1_t2 northern_javelin_1_t2 small_heater_shield beggar_aserai tuareg bandit_envelope_dress_v2 beggar_battania scarf bandit_envelope_dress_v1 beggar_empire aserai_villager_female_headdress bandit_envelope_dress_v2 beggar_khuzait fur_hat bandit_envelope_dress_v2 beggar_sturgia nordic_fur_cap scarf bandit_envelope_dress_v1 beggar_vlandia leather_cap bandit_envelope_dress_v1 beni_zilal_tier_1 aserai_civil_f_cape aserai_civil_a steppe_leather_boots aserai_horse aseran_village_harness hunting_bow default_arrows default_arrows aserai_sword_1_t2 beni_zilal_tier_2 pilgrim_hood stitched_leather_shoulders desert_padded_cloth guarded_padded_vambrace steppe_leather_boots t2_aserai_horse desert_cloth_harness composite_bow default_arrows default_arrows aserai_sword_3_t3 beni_zilal_tier_3 pilgrim_hood stitched_leather_shoulders stitched_leather_over_mail mail_mitten strapped_mail_chausses t2_aserai_horse half_mail_and_plate_barding composite_steppe_bow barbed_arrows barbed_arrows aserai_sword_4_t4 blacksmith_aserai desert_cap leather_apron leather_gloves leather_boots aserai_sword_3_t3 blacksmith_battania leather_apron leather_gloves battania_fur_boots battania_sword_2_t3 blacksmith_empire leather_apron leather_gloves strapped_shoes empire_sword_2_t3 blacksmith_khuzait merchants_hat leather_apron leather_gloves leather_shoes simple_sabre_sword_t2 blacksmith_sturgia nordic_fur_cap leather_apron leather_gloves strapped_shoes short_sword_t3 blacksmith_vlandia leather_cap leather_apron leather_gloves strapped_shoes vlandia_sword_2_t3 borrowed_troop bandit_leather_water_flask strapped_leather_boots peasant_polearm_1_t1 throwing_stone brother_char_creation_aserai desert_cap wrapped_scarf aserai_robe_c_chain khuzait_curved_boots noble_horse desert_cloth_harness battania_mace_2_t2 studded_round_shield battania_mace_2_t2 brother_char_creation_battania battania_civil_cape ranger_mail highland_gloves highland_boots noble_horse desert_cloth_harness battania_mace_2_t2 studded_round_shield battania_mace_2_t2 brother_char_creation_empire scarf basic_imperial_leather_armor wrapped_leather_boots noble_horse desert_cloth_harness battania_mace_2_t2 studded_round_shield battania_mace_2_t2 brother_char_creation_khuzait fur_hat khuzait_leather_stitched khuzait_curved_boots noble_horse desert_cloth_harness battania_mace_2_t2 studded_round_shield battania_mace_2_t2 brother_char_creation_sturgia scarf northern_padded_cloth wrapped_leather_boots sturgia_horse light_harness battania_mace_2_t2 studded_round_shield battania_mace_2_t2 brother_char_creation_vlandia mail_shirt wrapped_leather_boots noble_horse desert_cloth_harness battania_mace_2_t2 studded_round_shield battania_mace_2_t2 brotherhood_of_woods_tier_1 battania_civil_hood green_hood leather_coat_over_cloth leather_cavalier_boots hunting_bow default_arrows falchion_sword_t2 brotherhood_of_woods_tier_2 pilgrim_hood green_hood stitched_leather_vest studded_leather_vambraces leather_cavalier_boots lowland_longbow default_arrows star_falchion_sword_t3 brotherhood_of_woods_tier_3 cervelliere_over_cloth_headwrap green_hood leather_and_iron_plate_armor leather_gloves leather_cavalier_boots lowland_yew_bow barbed_arrows vlandia_sword_3_t4 bucellarii tall_helmet imperial_lamellar_shoulders imperial_scale_armor guarded_padded_vambrace leather_cavalier_boots t2_empire_horse stripped_leather_harness composite_steppe_bow barbed_arrows barbed_arrows empire_sword_4_t4 caravan_guard_aserai tied_head_wrapping short_padded_robe studded_vambraces khuzait_curved_boots aserai_horse desert_cloth_harness aserai_2haxe_2_t4 aserai_sword_3_t3 bound_adarga caravan_guard_battania battania_fur_helmet battania_shoulder_strap_cloak battania_woodland_chainmail studded_vambraces battania_leather_boots battania_horse battania_horse_harness highland_throwing_axe_1_t2 northern_spear_2_t3 woodland_axe_t3 desert_round_shield caravan_guard_empire imperial_open_mail_coif legionary_mail padded_mitten strapped_leather_boots empire_horse stripped_leather_harness eastern_spear_3_t3 empire_sword_1_t2 worn_horsemans_kite_shield caravan_guard_khuzait upturned_fur_cap eastern_studded_shoulders eastern_studded_leather strapped_leather_boots khuzait_horse steppe_harness eastern_spear_2_t3 khuzait_sword_2_t3 worn_horsemans_kite_shield caravan_guard_sturgia nasalhelm_over_mail scarf nordic_hauberk leather_gloves ragged_boots sturgia_horse northern_noble_harness northern_spear_1_t2 battania_mace_2_t2 worn_horsemans_kite_shield caravan_guard_vlandia cervelliere_over_arming_coif hood mail_shirt leather_gloves leather_cavalier_boots vlandia_horse light_harness western_spear_3_t3 vlandia_sword_2_t3 battered_kite_shield caravan_master_aserai aserai_civil_c_head leopard_pelt aserai_archer_armor buttoned_leather_bracers khuzait_curved_boots aserai_sword_3_t3 caravan_master_battania ridged_northernhelm battania_shoulder_furr ranger_mail wrapped_leather_boots battania_sword_2_t3 caravan_master_empire merchants_hat studded_imperial_neckguard legionary_mail highland_gloves leather_shoes empire_sword_1_t2 caravan_master_khuzait plumed_fur_lined_helmet brass_scale_shoulders khuzait_sturdy_armor northern_brass_bracers woven_leather_boots khuzait_sword_3_t3 caravan_master_sturgia northern_fur_cap scarf northern_leather_tabard northern_brass_bracers battania_leather_boots star_falchion_sword_t3 caravan_master_vlandia pointed_skullcap_over_laced_coif scarf banded_leather_over_mail battania_leather_boots vlandia_sword_2_t3 champion_fighter eastern_studded_leather strapped_shoes short_sword_t3 champion_fighter_for_perf fur_armor_with_strap strapped_shoes short_sword_t3 company_of_the_boar_tier_1 kettle_helmet_over_arming_coif battania_woodland_cloak layered_leather_tunic strapped_shoes crossbow_a bolt_a vlandia_sword_1_t2 pavise_shield company_of_the_boar_tier_2 cervelliere_over_arming_coif battania_woodland_cloak aketon studded_leather_vambraces strapped_shoes crossbow_a bolt_a vlandia_sword_1_t2 pavise_shield company_of_the_boar_tier_3 segmented_cervelliere_over_mail_coif battania_woodland_cloak sleeveless_padded_coat mail_mitten leather_cavalier_boots crossbow_g bolt_a vlandia_mace_2_t4 pavise_shield coop_character tunic_with_shoulder_pads strapped_shoes empire_sword_1_t2 crazy_man tzkurion_axe_t3 crazy_man_for_perf fur_armor_with_strap strapped_shoes tzkurion_axe_t3 crazy_man_test0 lamellar_with_scale_skirt lamellar_plate_gauntlets strapped_shoes short_sword_t3 worn_kite_shield crazy_man_test1 full_helm_over_arming_coif lamellar_shoulders lamellar_with_scale_skirt lamellar_plate_gauntlets lamellar_plate_boots cleaver_2hsword_t3 crazy_man_test10 battanian_noble_helmet_with_feather battania_woodland_cloak battania_woodland_outfit leather_gloves strapped_shoes battania_axe_2_t4 viking_round_shield crazy_man_test11 desert_scale_armor leather_gloves strapped_shoes triangluar_spear_t3 crazy_man_test12 roughcloth_shortcoat leather_gloves strapped_shoes aserai_2haxe_2_t4 viking_round_shield crazy_man_test13 northern_coat_of_plates leather_gloves strapped_shoes pointed_falchion_sword_t4 worn_kite_shield crazy_man_test14 thick_sleeved_robe leather_gloves strapped_shoes western_spear_2_t2 crazy_man_test15 helmet_with_faceguard battania_noble_armor leather_gloves strapped_shoes aserai_axe_1_t2 worn_kite_shield crazy_man_test2 visored_helmet_over_mail_coif studded_imperial_neckguard lamellar_with_scale_skirt lamellar_plate_gauntlets lamellar_plate_boots kaskara_2hsword_t3 crazy_man_test3 turban desert_robe leather_gloves strapped_shoes bodkin_arrows_a woodland_yew_bow pointed_falchion_sword_t4 crazy_man_test4 nordic_lamellar_armor leather_gloves strapped_shoes wide_leaf_spear_t4 heavy_round_shield crazy_man_test5 coat_of_plates_over_mail leather_gloves strapped_shoes triangluar_spear_t3 worn_kite_shield crazy_man_test6 turban ringed_desert_armor leather_gloves strapped_shoes khuzait_polearm_1_t4 crazy_man_test7 battania_mercenary_armor leather_gloves strapped_shoes short_sword_t3 worn_kite_shield crazy_man_test8 battania_woodland_outfit strapped_shoes western_javelin_1_t2 throwing_stone short_sword_t3 crazy_man_test9 battanian_noble_helmet_with_feather battania_woodland_outfit leather_gloves strapped_shoes battania_axe_2_t4 viking_round_shield crazy_man_test_naked crazy_man_test_without_weapons fur_skirt strapped_shoes dranton battania_woodland_chainmail strapped_shoes short_sword_t3 druzhinnik eastern_vendel_helmet armored_bearskin northern_brass_lamellar_over_mail reinforced_leather_vambraces mail_chausses t2_sturgia_horse chain_horse_harness sturgia_lance_1_t4 heavy_round_shield sturgia_axe_4_t4 druzhinnik_champion sturgian_helmet_b_close brass_lamellar_shoulder_white northern_brass_lamellar_over_mail reinforced_leather_vambraces mail_chausses t2_sturgia_horse chain_horse_harness sturgia_lance_1_t4 leather_round_shield sturgia_sword_5_t4 duel_style_empire strapped_shoes short_sword_t3 duel_style_sturgian_0 strapped_shoes peasant_hatchet_1_t1 strapped_round_shield duel_style_sturgian_1 strapped_shoes bastard_sword_t2 dummy_heavy_armor dummy_armor_max peasant_sickle_1_t1 dummy_light_armor dummy_armor_lower_average dummy_medium_armor dummy_armor_higher_average dummy_no_armor dummy_armor_min eleftheroi_tier_1 armored_baggy_trunks studded_vambraces leather_boots empire_horse bandit_saddle_steppe empire_lance_2_t4 empire_mace_1_t2 eleftheroi_tier_2 fur_hat bearskin battania_civil_c leather_boots empire_horse light_harness empire_lance_2_t4 light_mace_t3 eleftheroi_tier_3 fur_hat battania_civil_cape northern_padded_gambeson studded_leather_vambraces leather_boots sturgia_horse northern_noble_harness empire_lance_2_t4 empire_mace_3_t4 embers_of_flame_tier_1 pilgrim_hood monk_robe leather_shoes simple_back_sword_t2 embers_of_flame_tier_2 nasal_helmet_with_leather scarf monk_robe leather_gloves leather_shoes narrow_sword_t3 embers_of_flame_tier_3 nasal_helmet_with_mail studded_imperial_neckguard monk_robe mail_mitten mail_cavalier_boots broad_arming_sword_t4 empire_duel_preset western_spear_3_t3 fortified_kite_shield father_char_creation_1_aserai turban aserai_robe_c_chain fine_town_boots father_char_creation_1_battania battania_shoulder_furr battania_noble_armor highland_gloves battania_fur_boots father_char_creation_1_empire imperial_lamellar_over_leather fine_town_boots father_char_creation_1_khuzait lamellar_shoulders eastern_lamellar_armor khuzait_curved_boots father_char_creation_1_sturgia nordic_fur_cap nordic_lamellar_armor strapped_leather_boots father_char_creation_1_vlandia pointed_skullcap_with_mail coat_of_plates_over_mail strapped_shoes father_char_creation_2_aserai desert_mail_coif desert_fabric_shoulderpad aserai_civil_e empire_horseman_boots father_char_creation_2_battania battania_civil_cape battania_civil_c highland_gloves battania_fur_boots father_char_creation_2_empire merchants_hat merchants_fur_coat strapped_shoes father_char_creation_2_khuzait fur_hat merchants_fur_coat strapped_shoes father_char_creation_2_sturgia northern_fur_cap merchants_fur_coat strapped_shoes father_char_creation_2_vlandia merchants_fur_coat leather_cavalier_boots father_char_creation_3_aserai merchants_hat merchants_fur_coat mail_chausses father_char_creation_3_battania battania_shoulder_strap_cloak battania_woodland_chainmail rough_tied_bracers rough_tied_boots father_char_creation_3_empire leather_cap bandit_leather_water_flask plated_strip_boots father_char_creation_3_khuzait peaked_fur_hood khuzait_fortified_armor steppe_leather_vambraces khuzait_curved_boots father_char_creation_3_sturgia nordic_fur_cap nordic_tunic strapped_shoes father_char_creation_3_vlandia leather_cap bandit_leather_water_flask leather_cavalier_boots father_char_creation_4_aserai headscarf_d aserai_civil_f steppe_leather_boots father_char_creation_4_battania battania_cloak leather_apron battania_leather_boots father_char_creation_4_empire leather_apron leather_cavalier_boots father_char_creation_4_khuzait upturned_fur_cap steppe_armor eastern_leather_boots father_char_creation_4_sturgia nordic_fur_cap leather_apron leather_cavalier_boots father_char_creation_4_vlandia leather_apron leather_gloves leather_cavalier_boots father_char_creation_5_aserai aserai_civil_e_hscarf leopard_pelt tassled_southern_robes steppe_leather_boots father_char_creation_5_battania battania_civil_cloak battania_civil_b highland_gloves battania_woodland_boots father_char_creation_5_empire roughhide_cap battania_woodland_cloak cloth_tunic leather_gloves strapped_shoes father_char_creation_5_khuzait upturned_fur_cap scarf crude_leather_armor khuzait_curved_boots father_char_creation_5_sturgia roughhide_cap battania_woodland_cloak battania_civil_b rough_tied_boots father_char_creation_5_vlandia battania_woodland_cloak layered_leather_tunic leather_gloves battania_woodland_boots father_char_creation_6_aserai aserai_civil_f_cape aserai_civil_a fine_town_boots father_char_creation_6_battania battania_cloak battania_civil_a battania_leather_boots father_char_creation_6_empire torn_bandit_clothes fine_town_boots father_char_creation_6_khuzait nomad_padded_hood khuzait_civil_coat_b eastern_leather_boots father_char_creation_6_sturgia torn_bandit_clothes fine_town_boots father_char_creation_6_vlandia padded_short_coat strapped_shoes female_beggar_aserai aserai_villager_female_headdress bandit_envelope_dress_v2 female_beggar_battania aserai_villager_female_headdress bandit_envelope_dress_v1 female_beggar_empire aserai_villager_female_headdress bandit_envelope_dress_v2 female_beggar_khuzait aserai_villager_female_headdress bandit_envelope_dress_v2 female_beggar_sturgia aserai_villager_female_headdress bandit_envelope_dress_v1 female_beggar_vlandia aserai_villager_female_headdress bandit_envelope_dress_v1 female_dancer_aserai aserai_female_civil_hscarf_b fine_southern_dress ladys_shoe female_dancer_battania cut_dress_with_pouch ladys_shoe female_dancer_empire head_wrapped cut_dress_with_pouch ladys_shoe female_dancer_khuzait khuzait_dress ladys_shoe female_dancer_sturgia cut_dress_with_pouch ladys_shoe female_dancer_vlandia cut_dress_with_pouch ladys_shoe forest_people_tier_1 vlandia_bandit_cape_b battania_civil_cloak crude_leather_armor strapped_leather_boots mountain_hunting_bow default_arrows default_arrows woodland_axe_t3 forest_people_tier_2 thinhide_coif battania_civil_cloak woven_leather_vest armwraps strapped_leather_boots nordic_shortbow default_arrows default_arrows woodland_axe_t3 forest_people_tier_3 bearhead battania_civil_cloak leather_scale_armor guarded_armwraps strapped_leather_boots woodland_longbow barbed_arrows barbed_arrows battle_axe_t4 galloglass_tier_1 leather_studdedhelm_over_thinhide scarf battania_woodland_outfit highland_gloves battania_leather_boots mountain_hunting_bow bodkin_arrows_a bodkin_arrows_a small_spurred_axe_t2 galloglass_tier_2 battania_fur_helmet scarf mail_shirt highland_gloves battania_woodland_boots woodland_axe_t3 leather_round_shield northern_javelin_1_t2 northern_javelin_1_t2 galloglass_tier_3 plumed_helmet bearskin battania_mercenary_armor mail_mitten mail_chausses woodland_longbow bodkin_arrows_a bodkin_arrows_a battania_sword_4_t4 gangleader_bodyguard_aserai tuareg short_padded_robe leather_shoes aserai_sword_2_t2 gangleader_bodyguard_battania scarf ragged_robes highland_gloves highland_boots falchion_sword_t2 gangleader_bodyguard_empire pilgrim_hood bandit_envelope_dress_v1 leather_shoes empire_mace_1_t2 gangleader_bodyguard_khuzait nomad_padded_hood hemp_tunic khuzait_curved_boots khuzait_mace_1_t2 gangleader_bodyguard_sturgia nordic_fur_cap northern_padded_gambeson battania_leather_boots falchion_sword_t2 gangleader_bodyguard_vlandia pilgrim_hood hood burlap_waistcoat armwraps strapped_leather_boots falchion_sword_t2 gangster_1 pilgrim_hood torn_bandit_clothes rough_tied_bracers leather_boots vlandia_mace_2_t4 gangster_2 roughhide_cap scarf studded_fur_armor rough_tied_bracers leather_boots vlandia_mace_2_t4 gangster_3 pilgrim_hood studded_leather_over_aketon leather_gloves leather_boots vlandia_mace_2_t4 gear_dummy_aserai open_desert_helmet short_padded_robe ragged_armwraps leather_shoes peasant_sickle_1_t1 gear_dummy_battania fur_skirt_with_tunic armwraps battania_fur_boots peasant_sickle_1_t1 gear_dummy_empire roundkettle_over_imperial_leather imperial_padded_cloth wrapped_shoes peasant_sickle_1_t1 gear_dummy_khuzait nomad_helmet steppe_armor leather_boots peasant_sickle_1_t1 gear_dummy_sturgia nasalhelm_over_leather nordic_padded_cloth leather_gloves leather_boots peasant_sickle_1_t1 gear_dummy_vlandia kettle_helmet_over_laced_coif aketon leather_gloves leather_boots peasant_sickle_1_t1 gear_practice_dummy_aserai turban long_desert_robe eastern_wrapped_armguards wrapped_shoes peasant_sickle_1_t1 gear_practice_dummy_battania battania_woodland_cloak fur_skirt_with_tunic armwraps battania_leather_boots peasant_sickle_1_t1 gear_practice_dummy_empire hemp_tunic woven_leather_bracers empire_horseman_boots peasant_sickle_1_t1 gear_practice_dummy_khuzait fur_hood tied_cloth_tunic eastern_wrapped_armguards leather_boots peasant_sickle_1_t1 gear_practice_dummy_sturgia roughhide_cap northern_tunic mail_chausses peasant_sickle_1_t1 gear_practice_dummy_vlandia padded_coif cloth_tunic leather_gloves leather_cavalier_boots peasant_sickle_1_t1 ghilman_tier_1 desert_headdress eastern_silk_clothing fine_town_boots aserai_horse aseran_village_harness eastern_spear_1_t2 simple_sabre_sword_t2 bound_desert_round_shield ghilman_tier_2 desert_headdress aserai_archer_armor decorated_imperial_gauntlets decorated_imperial_boots aserai_horse half_mail_and_plate_barding eastern_spear_2_t3 aserai_sword_3_t3 bound_desert_round_shield ghilman_tier_3 southern_lord_helmet imperial_lamellar_shoulders desert_scale_armor lamellar_plate_gauntlets lamellar_plate_boots camel camel_saddle eastern_spear_4_t4 aserai_mace_4_t4 tribal_steppe_shield guard_aserai desert_mail_coif wrapped_scarf southern_lamellar_armor leather_gloves strapped_mail_chausses eastern_spear_2_t3 guard_battania leather_studdedhelm_over_roughscale battania_shoulder_strap_cloak ranger_mail highland_gloves highland_boots northern_spear_2_t3 highland_riders_shield guard_empire leatherlame_nasalhelm_over_imperial_leather empire_warrior_padded_armor_shoulder empire_warrior_padded_armor_g padded_mitten eastern_leather_boots imperial_spear_t2 guard_khuzait plumed_nomad_helmet eastern_studded_shoulders eastern_stitched_leather_coat leather_boots eastern_spear_3_t3 guard_sturgia sturgia_heavy_cavalary_helmet decorated_nordic_hauberk plated_strip_gauntlets plated_strip_boots northern_spear_2_t3 guard_vlandia kettle_helmet_with_leather hood white_coat_over_mail strapped_shoes billhook_polearm_t2 guardians_tier_1 footmans_tunic strapped_shoes glen_ranger_bow default_arrows iron_spatha_sword_t2 guardians_tier_2 pilgrim_hood scarf padded_cloth_with_strips padded_vambrace strapped_shoes composite_bow default_arrows short_sword_t3 guardians_tier_3 ironlame_nasalhelm_over_imperial_cloth padded_leather_shoulders legionary_mail leather_gloves leather_cavalier_boots lowland_yew_bow barbed_arrows broad_arming_sword_t4 hidden_hand_tier_1 pilgrim_hood layered_leather_tunic leather_gloves leather_shoes lowland_throwing_knife lowland_throwing_knife lowland_throwing_knife iron_spatha_sword_t2 hidden_hand_tier_2 imperial_open_mail_coif studded_leather_over_aketon studded_leather_vambraces folded_town_boots leafblade_throwing_knife leafblade_throwing_knife leafblade_throwing_knife narrow_sword_t3 hidden_hand_tier_3 imperial_open_mail_coif imperial_mail_over_leather lordly_padded_mitten plated_strip_boots empire_throwingknife_t5 empire_throwingknife_t5 empire_throwingknife_t5 empire_sword_5_t4 horseMerchant_aserai aserai_civil_e_hscarf layered_robe khuzait_curved_boots short_sword_t3 horseMerchant_battania battania_civil_c wrapped_shoes short_sword_t3 horseMerchant_empire merchants_hat merchants_fur_coat strapped_shoes short_sword_t3 horseMerchant_khuzait merchants_hat merchants_fur_coat leather_boots short_sword_t3 horseMerchant_sturgia northern_fur_cap cloth_apron leather_boots short_sword_t3 horseMerchant_vlandia merchants_hat merchants_fur_coat wrapped_shoes short_sword_t3 horse_archer hemp_tunic leather_cavalier_boots empire_horse ridged_sabre_sword_t4 composite_steppe_bow heavy_steppe_arrows horseman segmented_cervelliere_over_laced_coif hemp_tunic reinforced_padded_mitten mail_cavalier_boots t2_empire_horse chain_horse_harness empire_sword_1_t2 strapped_round_shield huskarl_swordsman lendman_helmet_over_mail bearskin nordic_lamellar_vest northern_plated_gloves northern_plated_boots sturgia_sword_5_t4 bound_horsemans_kite_shield western_javelin_1_t2 imperial_archer hemp_tunic strapped_shoes hunting_bow range_arrows empire_mace_1_t2 imperial_cataphract imperial_goggled_helmet lamellar_with_scale_skirt lamellar_plate_gauntlets lamellar_plate_boots t2_empire_horse imperial_scale_barding empire_lance_2_t4 empire_sword_5_t4 reinforced_horsemans_kite_shield imperial_crossbowman ironlame_roundkettle_over_imperial_leather scarf mail_shirt leather_cavalier_boots crossbow_e bolt_a empire_sword_2_t3 imperial_elite_cataphract imperial_goggled_helmet imperial_lamellar_shoulders imperial_scale_armor decorated_imperial_gauntlets decorated_imperial_boots t2_empire_horse imperial_scale_barding empire_lance_2_t4 reinforced_horsemans_kite_shield empire_sword_5_t4 imperial_elite_menavliaton leatherlame_feathered_spangenhelm_over_leather imperial_lamellar_shoulders imperial_lamellar lordly_mail_mitten strapped_mail_chausses empire_polearm_1_t4 empire_sword_5_t4 imperial_equite ironlame_feathered_spangenhelm_over_mail empire_warrior_padded_armor_shoulder eastern_studded_leather lordly_padded_mitten strapped_mail_chausses empire_horse stripped_leather_harness western_spear_3_t3 light_horsemans_kite_shield empire_sword_2_t3 imperial_heavy_horseman leatherlame_feathered_spangenhelm_over_leather studded_imperial_neckguard empire_horseman_armor lordly_padded_mitten strapped_mail_chausses t2_empire_horse half_scale_barding western_spear_4_t4 empire_sword_5_t4 fortified_kite_shield imperial_infantryman imperial_mail_coif scarf empire_warrior_padded_armor_b buttoned_leather_bracers empire_horseman_boots empire_sword_1_t2 leather_bound_kite_shield imperial_legionary empire_helmet_with_metal_strips imperial_studded_strip_shoulders imperial_lamellar plated_strip_gauntlets plated_strip_boots empire_mace_3_t4 studded_bound_kite_shield imperial_throwing_spear_1_t4 imperial_menavliaton ironlame_nasalhelm_over_imperial_padding empire_warrior_padded_armor_shoulder imperial_mail_over_leather mail_mitten leather_cavalier_boots empire_polearm_1_t4 empire_sword_4_t4 imperial_militia_archer merchants_hat footmans_tunic empire_horseman_boots hunting_bow default_arrows default_arrows peasant_hammer_1_t1 imperial_militia_spearman imperial_leather_coif scarf bandit_leather_water_flask empire_horseman_boots imperial_spear_t2 empire_mace_1_t2 leather_bound_kite_shield imperial_militia_veteran_archer roundkettle_over_imperial_cloth scarf empire_warrior_padded_armor_f empire_horseman_boots composite_bow default_arrows default_arrows imperial_axe_t3 imperial_militia_veteran_spearman imperial_mail_coif scarf empire_warrior_padded_armor_d leather_gloves empire_horseman_boots western_spear_3_t3 empire_sword_2_t3 reinforced_kite_shield imperial_palatine_guard empire_lord_helmet studded_imperial_neckguard lamellar_with_scale_skirt reinforced_padded_mitten strapped_mail_chausses composite_bow bodkin_arrows_b empire_sword_4_t4 imperial_recruit merchants_hat cloth_tunic empire_horseman_boots empire_sword_1_t2 imperial_sergeant_crossbowman roundkettle_over_imperial_mail imperial_lamellar_shoulders imperial_lamellar reinforced_padded_mitten strapped_mail_chausses crossbow_d bolt_a studded_bound_kite_shield empire_sword_5_t4 imperial_trained_archer laced_coif tunic_with_rolled_cloth padded_vambrace wrapped_shoes composite_bow barbed_arrows empire_sword_1_t2 imperial_trained_infantryman heavy_nasalhelm_over_laced_cloth empire_warrior_padded_armor_shoulder empire_warrior_padded_armor_c guarded_padded_vambrace leather_cavalier_boots empire_sword_2_t3 leather_bound_kite_shield western_javelin_1_t2 imperial_veteran_archer ironlame_roundkettle_over_imperial_leather eastern_studded_leather reinforced_padded_mitten leather_cavalier_boots composite_bow barbed_arrows empire_sword_3_t3 imperial_veteran_infantryman heavy_nasalhelm_over_imperial_mail 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sturgia_axe_2_t2 small_flat_heater_shield hunting_bow default_arrows player_char_creation_sturgia_2_f nordic_fur_cap northern_leather_vest wrapped_leather_boots sumpter_horse light_harness sturgia_axe_2_t2 default_arrows sturgia_axe_2_t2 player_char_creation_sturgia_2_m nordic_fur_cap northern_leather_vest wrapped_leather_boots sumpter_horse light_harness sturgia_axe_2_t2 default_arrows sturgia_axe_2_t2 player_char_creation_sturgia_3_f northern_fur_cap nordic_padded_cloth wrapped_leather_boots sumpter_horse light_harness sturgia_sword_1_t2 northern_spear_1_t2 player_char_creation_sturgia_3_m northern_fur_cap nordic_padded_cloth wrapped_leather_boots sumpter_horse light_harness sturgia_sword_1_t2 northern_spear_1_t2 player_char_creation_sturgia_4_f female_scarf northern_tunic wrapped_leather_boots sumpter_horse light_harness sturgia_sword_1_t2 northern_javelin_1_t2 northern_javelin_1_t2 player_char_creation_sturgia_4_m scarf northern_tunic wrapped_leather_boots sumpter_horse light_harness sturgia_sword_1_t2 northern_javelin_1_t2 northern_javelin_1_t2 player_char_creation_sturgia_5_f northern_fur_cap heavy_nordic_coat wrapped_leather_boots sumpter_horse light_harness sturgia_sword_1_t2 northern_javelin_1_t2 player_char_creation_sturgia_5_m northern_fur_cap heavy_nordic_coat wrapped_leather_boots sumpter_horse light_harness sturgia_sword_1_t2 northern_javelin_1_t2 sturgia_sword_1_t2 player_char_creation_sturgia_6_f northern_leather_vest wrapped_leather_boots sumpter_horse light_harness battania_mace_2_t2 northern_scouts_shield battania_mace_2_t2 player_char_creation_sturgia_6_m northern_leather_vest wrapped_leather_boots sumpter_horse light_harness battania_mace_2_t2 northern_scouts_shield battania_mace_2_t2 player_char_creation_sturgia_9_f female_scarf northern_leather_vest highland_boots sumpter_horse northern_noble_harness sturgia_axe_2_t2 sturgia_axe_2_t2 northern_spear_1_t2 player_char_creation_sturgia_9_m scarf northern_leather_vest highland_boots sumpter_horse northern_noble_harness sturgia_axe_2_t2 sturgia_axe_2_t2 northern_spear_1_t2 player_char_creation_vlandia cloth_tunic strapped_shoes sumpter_horse light_harness western_spear_2_t2 bastard_sword_t2 crossbow_a bolt_d player_char_creation_vlandia_10_f female_scarf long_hemp_tunic empire_horseman_boots sumpter_horse light_harness vlandia_sword_1_t2 vlandia_sword_1_t2 western_spear_2_t2 player_char_creation_vlandia_10_m scarf long_hemp_tunic empire_horseman_boots sumpter_horse light_harness vlandia_sword_1_t2 vlandia_sword_1_t2 western_spear_2_t2 player_char_creation_vlandia_1_f padded_leather_shirt empire_horseman_boots sumpter_horse light_harness vlandia_sword_1_t2 small_flat_heater_shield hunting_bow default_arrows player_char_creation_vlandia_1_m padded_leather_shirt empire_horseman_boots sumpter_horse light_harness vlandia_sword_1_t2 small_flat_heater_shield hunting_bow default_arrows player_char_creation_vlandia_2_f layered_leather_tunic empire_horseman_boots sumpter_horse light_harness vlandia_mace_1_t2 default_arrows vlandia_mace_1_t2 player_char_creation_vlandia_2_m layered_leather_tunic empire_horseman_boots sumpter_horse light_harness vlandia_mace_1_t2 default_arrows vlandia_mace_1_t2 player_char_creation_vlandia_3_f hood long_woolen_tunic empire_horseman_boots sumpter_horse light_harness vlandia_mace_2_t4 western_spear_2_t2 player_char_creation_vlandia_3_m hood long_woolen_tunic empire_horseman_boots sumpter_horse light_harness vlandia_mace_2_t4 western_spear_2_t2 player_char_creation_vlandia_4_f bandit_leather_water_flask empire_horseman_boots sumpter_horse light_harness vlandia_sword_1_t2 western_javelin_1_t2 western_javelin_1_t2 player_char_creation_vlandia_4_m bandit_leather_water_flask empire_horseman_boots sumpter_horse light_harness vlandia_sword_1_t2 western_javelin_1_t2 western_javelin_1_t2 player_char_creation_vlandia_5_f long_hemp_tunic leather_cavalier_boots sumpter_horse light_harness vlandia_sword_1_t2 small_flat_heater_shield vlandia_sword_1_t2 player_char_creation_vlandia_5_m long_hemp_tunic leather_cavalier_boots sumpter_horse light_harness vlandia_sword_1_t2 small_flat_heater_shield vlandia_sword_1_t2 player_char_creation_vlandia_6_f sleeveless_padded_coat strapped_shoes sumpter_horse light_harness morningstar_mace_t3 morningstar_mace_t3 old_kite_shield player_char_creation_vlandia_6_m sleeveless_padded_coat strapped_shoes sumpter_horse light_harness morningstar_mace_t3 morningstar_mace_t3 old_kite_shield player_char_creation_vlandia_9_f female_scarf long_hemp_tunic empire_horseman_boots sumpter_horse aseran_village_harness vlandia_sword_1_t2 vlandia_sword_1_t2 western_spear_1_t2 player_char_creation_vlandia_9_m scarf long_hemp_tunic empire_horseman_boots sumpter_horse aseran_village_harness vlandia_sword_1_t2 vlandia_sword_1_t2 western_spear_1_t2 preacher_notary_aserai turban wrapped_scarf tassled_southern_robes khuzait_curved_boots peasant_sickle_1_t1 preacher_notary_battania battania_civil_hood battania_civil_cape battania_civil_b highland_gloves highland_leg_wrappings peasant_hatchet_1_t1 preacher_notary_empire merchants_hat scarf cloth_tunic armwraps highland_leg_wrappings peasant_sickle_1_t1 preacher_notary_khuzait fur_hood scarf khuzait_civil_coat leather_shoes peasant_sickle_1_t1 preacher_notary_sturgia nordic_fur_cap scarf northern_padded_gambeson battania_leather_boots peasant_sickle_1_t1 preacher_notary_vlandia leather_cap hood sackcloth_tunic leather_gloves strapped_leather_boots peasant_sickle_1_t1 prison_guard_aserai emirs_helmet wrapped_scarf long_padded_robe padded_mitten strapped_mail_chausses eastern_spear_3_t3 prison_guard_battania battania_shoulder_strap_cloak ranger_mail strapped_shoes wide_leaf_spear_t4 prison_guard_empire helmet_with_faceguard scarf imperial_mail_over_stripped_leather padded_mitten strapped_mail_chausses imperial_spear_t2 prison_guard_khuzait steppe_helmet eastern_studded_shoulders eastern_stitched_leather_coat leather_boots eastern_spear_2_t3 prison_guard_sturgia nordic_helmet scarf nordic_hauberk strapped_shoes northern_spear_2_t3 prison_guard_vlandia kettle_helmet_with_leather mail_shirt strapped_shoes western_spear_3_t3 ransom_broker_aserai aserai_civil_c_head aserai_civil_e leather_shoes simple_sabre_sword_t2 ransom_broker_battania battania_civil_a highland_leg_wrappings battania_sword_1_t2 ransom_broker_empire leather_cap fine_town_tunic strapped_leather_boots falchion_sword_t2 ransom_broker_khuzait fur_hat scarf khuzait_belt_leather strapped_shoes simple_sabre_sword_t2 ransom_broker_sturgia northern_fur_cap scarf nordic_tunic strapped_leather_boots simple_back_sword_t2 ransom_broker_vlandia leather_cap hood sleeveless_padded_short_coat strapped_shoes falchion_sword_t2 regular_fighter battania_woodland_outfit strapped_shoes short_sword_t3 rural_notable_notary_aserai turban wrapped_scarf tassled_southern_robes khuzait_curved_boots peasant_hatchet_1_t1 rural_notable_notary_battania battania_civil_hood battania_civil_cape battania_civil_b highland_gloves highland_leg_wrappings peasant_sickle_1_t1 rural_notable_notary_empire merchants_hat scarf cloth_tunic armwraps highland_leg_wrappings peasant_hatchet_1_t1 rural_notable_notary_khuzait fur_hood scarf khuzait_civil_coat leather_shoes peasant_sickle_1_t1 rural_notable_notary_sturgia nordic_fur_cap scarf northern_padded_gambeson battania_leather_boots peasant_sickle_1_t1 rural_notable_notary_vlandia leather_cap hood sackcloth_tunic leather_gloves strapped_leather_boots peasant_sickle_1_t1 shop_keeper merchants_hat cloth_apron strapped_shoes short_sword_t3 shop_worker_aserai aserai_civil_e_hscarf half_apron khuzait_curved_boots short_sword_t3 shop_worker_battania nordic_fur_cap scarf half_apron strapped_shoes shop_worker_empire leather_cap half_apron wrapped_shoes short_sword_t3 shop_worker_khuzait fur_hat half_apron khuzait_curved_boots short_sword_t3 shop_worker_sturgia nordic_fur_cap scarf half_apron strapped_shoes short_sword_t3 shop_worker_vlandia leather_cap scarf half_apron strapped_shoes short_sword_t3 skolderbrotva_tier_1 northern_goggled_helmet scarf stitched_leather_vest highland_leg_wrappings northern_spear_1_t2 northern_round_shield highland_throwing_axe_1_t2 sturgia_axe_2_t2 skolderbrotva_tier_2 closed_goggled_helmet rough_bearskin nordic_hauberk buttoned_leather_bracers highland_leg_wrappings northern_spear_2_t3 viking_round_shield northern_throwing_axe_1_t1 sturgia_axe_3_t3 skolderbrotva_tier_3 sturgian_lord_helmet_b battania_civil_cape nordic_hauberk reinforced_leather_vambraces highland_leg_wrappings northern_spear_3_t4 heavy_round_shield northern_throwing_axe_1_t1 sturgia_axe_4_t4 spear_test wolfhead wolf_shoulder legionary_mail decorated_imperial_gauntlets decorated_imperial_boots western_javelin_1_t2 steward_aserai eastern_silk_clothing strapped_shoes aserai_sword_3_t3 steward_battania eastern_silk_clothing strapped_shoes empire_sword_2_t3 steward_empire eastern_silk_clothing strapped_shoes empire_sword_2_t3 steward_khuzait eastern_silk_clothing strapped_shoes broad_ild_sword_t3 steward_sturgia eastern_silk_clothing strapped_shoes sturgia_sword_4_t4 steward_vlandia eastern_silk_clothing strapped_shoes vlandia_sword_4_t4 sturgia_duel_preset northern_spear_3_t4 leather_round_shield sturgian_archer nasal_helmet_with_mail scarf decorated_nordic_hauberk highland_gloves strapped_mail_chausses nordic_shortbow barbed_arrows barbed_arrows sturgia_axe_2_t2 sturgian_berzerker sturgian_helmet_closed battania_civil_cape decorated_nordic_hauberk buttoned_leather_bracers strapped_mail_chausses sturgia_2haxe_1_t4 sturgia_sword_4_t4 sturgian_brigand nasalhelm_over_leather scarf northern_padded_cloth highland_boots northern_javelin_1_t2 northern_javelin_1_t2 bound_horsemans_kite_shield sturgia_axe_2_t2 sturgian_hardened_brigand sturgian_helmet_open battania_civil_cape nordic_lamellar_vest highland_gloves strapped_mail_chausses sturgia_horse northern_noble_harness sturgia_sword_2_t3 bound_horsemans_kite_shield northern_javelin_2_t3 northern_javelin_2_t3 sturgian_horse_raider spiked_helmet scarf nordic_lamellar_armor reinforced_leather_vambraces mail_chausses t2_sturgia_horse bandit_saddle_highland sturgia_sword_5_t4 bound_horsemans_kite_shield northern_javelin_3_t4 northern_javelin_3_t4 sturgian_hunter roughhide_cap wrapped_scarf northern_padded_cloth buttoned_leather_bracers highland_boots mountain_hunting_bow barbed_arrows barbed_arrows sturgia_axe_2_t2 sturgian_militia_archer nordic_fur_cap scarf heavy_nordic_tunic highland_leg_wrappings hunting_bow default_arrows sturgia_axe_2_t2 sturgian_militia_spearman nasalhelm_over_leather scarf nordic_hauberk highland_gloves highland_leg_wrappings viking_round_shield military_fork_t2 sturgia_axe_2_t2 sturgian_militia_veteran_archer nordic_fur_cap scarf northern_padded_cloth highland_gloves highland_leg_wrappings nordic_shortbow default_arrows sturgia_sword_2_t3 sturgian_militia_veteran_spearman goggled_helmet_over_leather battania_civil_cape northern_tunic guarded_armwraps highland_leg_wrappings northern_spear_2_t3 northern_round_shield sturgia_sword_3_t3 sturgian_recruit nordic_fur_cap scarf northern_leather_vest ragged_armwraps highland_leg_wrappings sturgia_axe_2_t2 sturgian_shock_troop sturgian_helmet_b_open scarf nordic_lamellar_armor highland_gloves strapped_mail_chausses sturgia_sword_5_t4 studded_bound_kite_shield sturgia_polearm_1_t5 sturgian_soldier sturgian_helmet_base wrapped_scarf northern_padded_gambeson buttoned_leather_bracers highland_boots sturgia_axe_3_t3 northern_round_shield northern_spear_2_t3 sturgian_spearman sturgia_heavy_cavalary_helmet northern_leather_tabard northern_brass_bracers strapped_mail_chausses northern_spear_2_t3 northern_scouts_shield sturgia_sword_2_t3 sturgian_ulfhednar bearhead bearskin battanian_savage_armor highland_gloves strapped_mail_chausses sturgia_2haxe_1_t4 northern_throwing_axe_1_t1 sturgian_veteran_bowman sturgian_helmet_b_open northern_lamellar_armor highland_gloves mail_chausses composite_bow barbed_arrows barbed_arrows sturgia_sword_4_t4 sturgian_veteran_warrior spiked_helmet scarf northern_coat_of_plates reinforced_leather_vambraces fine_town_boots sturgia_axe_4_t4 northern_horsemans_shield northern_javelin_3_t4 sturgian_warrior roughhide_cap scarf northern_leather_vest ragged_armwraps highland_leg_wrappings sturgia_axe_2_t2 light_horsemans_kite_shield sturgian_warrior_son nordic_leather_cap northern_padded_cloth highland_boots sturgia_sword_1_t2 viking_round_shield sturgian_woodsman roughhide_cap scarf northern_leather_vest highland_leg_wrappings sturgia_axe_2_t2 northern_horsemans_shield northern_javelin_1_t2 sword_sister eastern_studded_leather strapped_shoes short_sword_t3 tavern_wench_aserai desert_headdress aserai_tunic_waistcoat ladys_shoe tavern_wench_battania scarf cut_dress_with_pouch ladys_shoe tavern_wench_empire cut_dress_with_pouch ladys_shoe tavern_wench_khuzait khuzait_dress ladys_shoe tavern_wench_sturgia scarf cut_dress_with_pouch ladys_shoe tavern_wench_vlandia head_wrapped scarf cut_dress_with_pouch ladys_shoe taverngamehost_aserai tied_head_wrapping aserai_civil_b khuzait_curved_boots taverngamehost_battania battania_civil_cloak battania_civil_c strapped_leather_boots taverngamehost_empire tunic_with_shoulder_pads strapped_shoes taverngamehost_khuzait fur_hat khuzait_civil_coat_b khuzait_curved_boots taverngamehost_sturgia nordic_fur_cap northern_leather_vest strapped_shoes taverngamehost_vlandia leather_cap cloth_tunic strapped_shoes tavernkeeper_aserai desert_cap half_apron khuzait_curved_boots tavernkeeper_battania scarf half_apron strapped_leather_boots tavernkeeper_empire half_apron strapped_shoes tavernkeeper_khuzait fur_hat half_apron khuzait_curved_boots tavernkeeper_sturgia nordic_fur_cap scarf half_apron strapped_leather_boots tavernkeeper_vlandia leather_cap scarf half_apron strapped_leather_boots tournament_master_aserai aserai_civil_d_hscarf aserai_archer_armor strapped_leather_boots short_sword_t3 tournament_master_battania battania_civil_c strapped_leather_boots short_sword_t3 tournament_master_empire imperial_robes strapped_leather_boots short_sword_t3 tournament_master_khuzait khuzait_civil_coat strapped_leather_boots short_sword_t3 tournament_master_sturgia nordic_fur_cap scarf northern_tunic strapped_leather_boots short_sword_t3 tournament_master_vlandia merchants_fur_coat strapped_leather_boots short_sword_t3 tournament_template_aserai_four_participant_set_v1 steppe_bow default_arrows desert_throwing_knife tournament_template_aserai_four_participant_set_v2 aserai_horse_tournament light_harness eastern_spear_1_t2 bound_desert_round_shield eastern_javelin_1_t2 tournament_template_aserai_four_participant_set_v3 aserai_horse_tournament light_harness eastern_spear_1_t2 bound_desert_round_shield eastern_javelin_1_t2 tournament_template_aserai_four_participant_set_v4 aserai_horse_tournament light_harness eastern_spear_1_t2 bound_desert_round_shield eastern_javelin_1_t2 tournament_template_aserai_one_participant_set_v1 aserai_sword_1_t2 bound_desert_round_shield tournament_template_aserai_two_participant_set_v1 aserai_sword_1_t2 bound_desert_round_shield tournament_template_aserai_two_participant_set_v2 steppe_bow default_arrows seax tournament_template_aserai_two_participant_set_v3 aserai_horse_tournament light_harness aserai_sword_2_t2 bound_desert_round_shield eastern_javelin_1_t2 tournament_template_battania_four_participant_set_v1 mountain_hunting_bow default_arrows battania_2hsword_1_t2 tournament_template_battania_four_participant_set_v2 mountain_hunting_bow default_arrows battania_2hsword_1_t2 tournament_template_battania_four_participant_set_v3 mountain_hunting_bow default_arrows battania_2hsword_1_t2 tournament_template_battania_one_participant_set_v1 battania_2haxe_1_t2 tournament_template_battania_one_participant_set_v2 battania_2hsword_1_t2 tournament_template_battania_two_participant_set_v1 battania_2hsword_1_t2 tournament_template_battania_two_participant_set_v2 battania_2haxe_1_t2 tournament_template_battania_two_participant_set_v3 battania_2haxe_1_t2 tournament_template_battania_two_participant_set_v4 mountain_hunting_bow default_arrows battania_2hsword_1_t2 tournament_template_battania_two_participant_set_v5 battania_2haxe_1_t2 default_arrows battania_2hsword_1_t2 tournament_template_empire_four_participant_set_v1 empire_horse_tournament light_harness empire_lance_1_t3 default_arrows empire_sword_1_t2 tournament_template_empire_four_participant_set_v2 empire_horse_tournament light_harness empire_lance_1_t3 western_kite_shield tournament_template_empire_four_participant_set_v3 empire_horse_tournament light_harness empire_lance_1_t3 default_arrows empire_sword_1_t2 tournament_template_empire_one_participant_set_v1 empire_sword_1_t2 western_kite_shield tournament_template_empire_two_participant_set_v1 empire_sword_1_t2 western_kite_shield tournament_template_empire_two_participant_set_v2 western_javelin_1_t2 empire_sword_1_t2 western_javelin_1_t2 tournament_template_empire_two_participant_set_v3 glen_ranger_bow default_arrows empire_sword_1_t2 tournament_template_khuzait_four_participant_set_v1 khuzait_horse_tournament light_harness eastern_spear_1_t2 default_arrows khuzait_sword_1_t2 tournament_template_khuzait_four_participant_set_v2 khuzait_horse_tournament light_harness eastern_spear_1_t2 default_arrows khuzait_sword_1_t2 tournament_template_khuzait_four_participant_set_v3 khuzait_horse_tournament light_harness eastern_spear_1_t2 default_arrows khuzait_sword_1_t2 tournament_template_khuzait_one_participant_set_v1 eastern_spear_1_t2 eastern_wicker_shield tournament_template_khuzait_one_participant_set_v2 khuzait_horse_tournament light_harness eastern_spear_1_t2 tournament_template_khuzait_two_participant_set_v1 steppe_bow default_arrows khuzait_sword_1_t2 tournament_template_khuzait_two_participant_set_v2 khuzait_horse_tournament light_harness eastern_spear_1_t2 default_arrows khuzait_sword_1_t2 tournament_template_khuzait_two_participant_set_v3 khuzait_horse_tournament light_harness eastern_spear_1_t2 eastern_wicker_shield tournament_template_sturgia_four_participant_set_v1 sturgia_horse_tournament light_harness sturgia_sword_1_t2 western_riders_kite_shield sturgia_axe_2_t2 tournament_template_sturgia_four_participant_set_v2 sturgia_horse_tournament light_harness sturgia_sword_1_t2 western_riders_kite_shield sturgia_axe_2_t2 tournament_template_sturgia_four_participant_set_v3 sturgia_horse_tournament light_harness sturgia_sword_1_t2 western_riders_kite_shield sturgia_axe_2_t2 tournament_template_sturgia_one_participant_set_v1 sturgia_axe_2_t2 viking_round_shield tournament_template_sturgia_one_participant_set_v2 northern_spear_1_t2 viking_round_shield tournament_template_sturgia_two_participant_set_v1 mountain_hunting_bow default_arrows sturgia_axe_2_t2 tournament_template_sturgia_two_participant_set_v2 northern_spear_1_t2 viking_round_shield tournament_template_sturgia_two_participant_set_v3 sturgia_horse_tournament light_harness sturgia_sword_1_t2 western_riders_kite_shield tournament_template_vlandia_four_participant_set_v1 vlandia_horse_tournament light_harness vlandia_lance_1_t3 western_riders_kite_shield vlandia_sword_1_t2 tournament_template_vlandia_four_participant_set_v2 vlandia_horse_tournament light_harness vlandia_lance_1_t3 western_riders_kite_shield vlandia_sword_1_t2 tournament_template_vlandia_four_participant_set_v3 vlandia_horse_tournament light_harness vlandia_lance_1_t3 western_riders_kite_shield vlandia_sword_1_t2 tournament_template_vlandia_four_participant_set_v4 vlandia_sword_1_t2 western_riders_kite_shield vlandia_sword_1_t2 tournament_template_vlandia_one_participant_set_v1 vlandia_sword_1_t2 western_riders_kite_shield tournament_template_vlandia_one_participant_set_v2 billhook_polearm_t2 tournament_template_vlandia_one_participant_set_v3 vlandia_horse_tournament light_harness vlandia_lance_1_t3 western_riders_kite_shield tournament_template_vlandia_two_participant_set_v1 crossbow_a bolt_a vlandia_sword_1_t2 tournament_template_vlandia_two_participant_set_v2 crossbow_a bolt_a vlandia_sword_1_t2 tournament_template_vlandia_two_participant_set_v3 vlandia_sword_1_t2 western_riders_kite_shield tournament_template_vlandia_two_participant_set_v4 vlandia_horse_tournament light_harness vlandia_lance_1_t3 western_riders_kite_shield townsman_aserai turban wrapped_scarf tassled_southern_robes khuzait_curved_boots short_sword_t3 townsman_battania battania_civil_hood battania_civil_cape battania_civil_b highland_gloves highland_leg_wrappings peasant_sickle_1_t1 townsman_child_aserai aserai_civil_d_hscarf aserai_civil_a fine_town_boots townsman_child_battania battania_civil_cloak battania_civil_b ladys_shoe townsman_child_empire bandit_leather_water_flask ladys_shoe peasant_sickle_1_t1 townsman_child_khuzait steppe_armor southern_moccasins townsman_child_sturgia scarf heavy_nordic_tunic ladys_shoe townsman_child_vlandia long_woolen_tunic ladys_shoe townsman_empire merchants_hat scarf cloth_tunic armwraps highland_leg_wrappings peasant_hatchet_1_t1 townsman_infant_aserai aserai_civil_f southern_moccasins townsman_infant_battania battania_civil_a ladys_shoe townsman_infant_empire fine_town_tunic ladys_shoe townsman_infant_khuzait steppe_robe southern_moccasins townsman_infant_sturgia tundra_tunic ladys_shoe townsman_infant_vlandia cloth_tunic ladys_shoe townsman_khuzait fur_hood scarf khuzait_civil_coat leather_shoes peasant_sickle_1_t1 townsman_sturgia nordic_fur_cap scarf northern_padded_gambeson battania_leather_boots peasant_hatchet_1_t1 townsman_teenager_aserai aserai_civil_d_hscarf aserai_civil_a guarded_padded_vambrace empire_horseman_boots townsman_teenager_battania battania_civil_cloak battania_woodland_outfit highland_gloves battania_leather_boots townsman_teenager_empire scarf tunic_with_rolled_cloth fine_town_boots townsman_teenager_khuzait fur_hat steppe_robe khuzait_curved_boots townsman_teenager_sturgia nordic_fur_cap scarf tundra_tunic steppe_leather_boots townsman_teenager_vlandia monk_robe strapped_shoes townsman_vlandia leather_cap hood sackcloth_tunic leather_gloves strapped_leather_boots peasant_sickle_1_t1 townswoman_child_aserai aserai_civil_c_head aserai_female_civil_a southern_moccasins townswoman_child_battania battania_civil_a ladys_shoe townswoman_child_empire footmans_tunic ladys_shoe townswoman_child_khuzait khuzait_dress_b southern_moccasins townswoman_child_sturgia female_scarf dress_with_overall ladys_shoe townswoman_child_vlandia laced_dress ladys_shoe townswoman_infant_aserai aserai_female_civil_b southern_moccasins townswoman_infant_battania battania_female_civil_a ladys_shoe townswoman_infant_empire fine_town_tunic ladys_shoe townswoman_infant_khuzait khuzait_dress_b ladys_shoe townswoman_infant_sturgia northern_tunic ladys_shoe townswoman_infant_vlandia sackcloth_tunic ladys_shoe townswoman_teenager_aserai desert_headdress fine_southern_dress southern_moccasins townswoman_teenager_battania leather_studdedhelm female_scarf battania_dress_a ladys_shoe townswoman_teenager_empire head_wrapped vlandian_dress ladys_shoe townswoman_teenager_khuzait upturned_fur_cap steppe_dress southern_moccasins townswoman_teenager_sturgia nordic_fur_cap female_scarf laced_dress southern_moccasins townswoman_teenager_vlandia head_scarf vlandian_corset_dress ladys_shoe unarmed_ai unarmed_ai_2 varyag nasalhelm_over_mail nordic_hauberk mail_mitten mail_chausses sturgia_axe_3_t3 leather_round_shield northern_throwing_axe_1_t1 varyag_veteran spiked_helmet scarf nordic_hauberk reinforced_leather_vambraces mail_chausses sturgia_sword_4_t4 leather_round_shield northern_throwing_axe_1_t1 northern_spear_3_t4 veteran_borrowed_troop footmans_tunic leather_shoes simple_back_sword_t2 leather_bound_kite_shield veteran_caravan_guard_aserai desert_helmet_with_mail wrapped_scarf desert_robe_over_mail khuzait_curved_boots t2_aserai_horse chain_horse_harness steppe_war_bow default_arrows aserai_sword_5_t4 large_adarga veteran_caravan_guard_battania battania_fur_helmet battania_cloak ranger_mail highland_gloves battania_leather_boots battania_horse battania_horse_harness highland_throwing_axe_1_t2 northern_spear_3_t4 battania_sword_4_t4 desert_round_shield veteran_caravan_guard_empire imperial_open_mail_coif imperial_lamellar_over_leather leather_gloves strapped_leather_boots empire_horse stripped_leather_harness western_spear_4_t4 empire_sword_4_t4 bound_horsemans_kite_shield veteran_caravan_guard_khuzait plumed_fur_lined_helmet eastern_studded_shoulders eastern_stitched_leather_coat leather_gloves khuzait_curved_boots t2_khuzait_horse steppe_half_barding steppe_heavy_bow default_arrows khuzait_mace_3_t4 decorated_steppe_shield veteran_caravan_guard_sturgia nasalhelm_over_mail scarf northern_lamellar_armor highland_gloves ragged_boots khuzait_horse steppe_harness northern_javelin_3_t4 northern_spear_2_t3 sturgia_sword_5_t4 northern_horsemans_shield veteran_caravan_guard_vlandia cervelliere_over_arming_coif scarf mail_shirt leather_gloves leather_cavalier_boots vlandia_horse stripped_leather_harness western_spear_4_t4 vlandia_axe_2_t4 western_riders_kite_shield veteran_fighter eastern_studded_leather strapped_shoes short_sword_t3 village_woman_aserai aserai_female_civil_hscarf female_scarf aserai_female_civil_b khuzait_curved_boots village_woman_battania battania_civil_cloak battania_female_civil_b ladys_shoe village_woman_child_aserai aserai_civil_d_hscarf peasant_costume southern_moccasins village_woman_child_battania battania_civil_cloak battania_civil_b ladys_shoe village_woman_child_empire peasant_costume ladys_shoe village_woman_child_khuzait steppe_armor southern_moccasins village_woman_child_sturgia scarf heavy_nordic_tunic ladys_shoe village_woman_child_vlandia long_woolen_tunic ladys_shoe village_woman_empire female_scarf laced_dress ladys_shoe village_woman_infant_aserai aserai_civil_f southern_moccasins village_woman_infant_battania burlap_waistcoat ladys_shoe village_woman_infant_empire bandit_leather_water_flask ladys_shoe village_woman_infant_khuzait torn_bandit_clothes southern_moccasins village_woman_infant_sturgia tundra_tunic ladys_shoe village_woman_infant_vlandia sackcloth_tunic ladys_shoe village_woman_khuzait peaked_fur_hood female_scarf khuzait_dress_b southern_moccasins village_woman_sturgia northern_fur_cap female_scarf vlandian_woman_dress leather_shoes peasant_hatchet_1_t1 village_woman_teenager_aserai aserai_civil_d_hscarf aserai_civil_a guarded_padded_vambrace empire_horseman_boots village_woman_teenager_battania battania_civil_cloak battania_woodland_outfit highland_gloves battania_leather_boots village_woman_teenager_empire scarf tunic_with_rolled_cloth fine_town_boots village_woman_teenager_khuzait fur_hat steppe_robe khuzait_curved_boots village_woman_teenager_sturgia nordic_fur_cap scarf tundra_tunic steppe_leather_boots village_woman_teenager_vlandia monk_robe strapped_shoes village_woman_vlandia female_scarf cut_dress_with_pouch strapped_leather_boots villager_child_aserai aserai_civil_d_hscarf peasant_costume southern_moccasins villager_child_battania battania_civil_cloak battania_civil_b ladys_shoe villager_child_empire peasant_costume ladys_shoe villager_child_khuzait steppe_armor southern_moccasins villager_child_sturgia scarf heavy_nordic_tunic ladys_shoe villager_child_vlandia long_woolen_tunic ladys_shoe villager_infant_aserai aserai_civil_f southern_moccasins villager_infant_battania burlap_waistcoat ladys_shoe villager_infant_empire bandit_leather_water_flask ladys_shoe villager_infant_khuzait torn_bandit_clothes southern_moccasins villager_infant_sturgia tundra_tunic ladys_shoe villager_infant_vlandia sackcloth_tunic ladys_shoe villager_teenager_aserai aserai_civil_d_hscarf aserai_civil_a guarded_padded_vambrace empire_horseman_boots villager_teenager_battania battania_civil_cloak battania_woodland_outfit highland_gloves battania_leather_boots villager_teenager_empire scarf tunic_with_rolled_cloth fine_town_boots villager_teenager_khuzait fur_hat steppe_robe khuzait_curved_boots villager_teenager_sturgia nordic_fur_cap scarf tundra_tunic steppe_leather_boots villager_teenager_vlandia monk_robe strapped_shoes vlandia_duel_preset western_spear_3_t3 fortified_kite_shield vlandian_banner_knight visored_helmet_over_padded_coif green_hood coat_of_plates_over_mail reinforced_mail_mitten mail_chausses t2_vlandia_horse chain_barding vlandia_lance_2_t4 heavy_horsemans_kite_shield vlandia_sword_4_t4 vlandian_billman nasal_helmet_over_padded_coif hood nordic_sloven_over_mail padded_vambrace leather_cavalier_boots vlandia_2haxe_1_t4 vlandia_sword_2_t3 vlandian_champion visored_helmet_over_laced_coif white_coat_over_mail reinforced_mail_mitten mail_chausses t2_vlandia_horse chain_barding vlandia_lance_2_t4 heavy_horsemans_kite_shield vlandia_sword_4_t4 vlandian_crossbowman kettle_helmet_over_padded_cloth hood gambeson_b leather_gloves empire_horseman_boots crossbow_b bolt_a vlandia_sword_1_t2 vlandian_footman padded_cap bandit_leather_water_flask buttoned_leather_bracers empire_horseman_boots western_spear_1_t2 vlandia_sword_1_t2 vlandian_gallant nasal_helmet_over_padded_cloth mail_shirt reinforced_padded_mitten leather_cavalier_boots hunter stripped_leather_harness vlandia_lance_1_t3 chivalric_kite_shield vlandia_sword_2_t3 vlandian_hardened_crossbowman kettle_helmet_over_laced_coif hood mail_shirt guarded_padded_vambrace leather_cavalier_boots crossbow_d bolt_a vlandia_sword_2_t3 pavise_shield vlandian_infantry nasal_helmet_over_padded_coif scarf padded_short_coat buttoned_leather_bracers empire_horseman_boots vlandia_axe_1_t3 stronger_reinforced_kite_shield western_spear_3_t3 vlandian_knight nasal_helmet_over_mail_coif hauberk mail_mitten mail_chausses vlandia_horse chain_barding vlandia_lance_2_t4 chivalric_kite_shield vlandia_mace_2_t4 vlandian_levy_crossbowman thinhide_coif scarf cloth_tunic leather_gloves empire_horseman_boots crossbow_a bolt_a vlandia_sword_1_t2 vlandian_light_cavalry nasal_cervelliere_over_padded_cap leather_scale_armor leather_gloves strapped_mail_chausses vlandia_horse light_harness western_spear_4_t4 light_horsemans_kite_shield vlandia_sword_4_t4 vlandian_militia_archer leather_cap hood layered_leather_tunic leather_shoes crossbow_a bolt_a bolt_a peasant_hammer_1_t1 vlandian_militia_spearman leather_cap hood layered_leather_tunic leather_gloves leather_shoes western_spear_1_t2 peasant_hammer_1_t1 bracketed_heater_shield falchion_sword_t2 vlandian_militia_veteran_archer kettle_hat_over_padded_coif scarf sleeveless_padded_short_coat leather_gloves leather_shoes crossbow_e bolt_a bolt_a vlandia_sword_1_t2 vlandian_militia_veteran_spearman nasal_helmet_over_laced_coif padded_leather_shirt leather_gloves leather_shoes western_spear_3_t3 vlandia_axe_1_t3 bracketed_heater_shield vlandian_pikeman visored_helmet_over_padded_coif hood vlandia_chainmail mail_mitten plated_strip_boots fine_pike_t4 vlandia_sword_4_t4 vlandian_recruit leather_cap hood sackcloth_tunic empire_horseman_boots western_spear_2_t2 vlandian_sergeant full_helm_over_cloth_headwrap pauldron_cape_a white_coat_over_mail reinforced_mail_mitten mail_chausses vlandia_sword_4_t4 heavy_horsemans_kite_shield western_spear_4_t4 vlandian_sharpshooter guards_kettle_over_laced_coif hood banded_leather_over_mail mail_mitten mail_chausses crossbow_f bolt_a vlandia_sword_4_t4 pavise_shield vlandian_spearman cervelliere_over_laced_coif scarf padded_short_coat padded_mitten empire_horseman_boots vlandia_sword_2_t3 stronger_reinforced_kite_shield western_spear_3_t3 vlandian_squire mail_coif long_woolen_tunic leather_cavalier_boots vlandia_horse light_harness vlandia_mace_1_t2 western_riders_kite_shield western_spear_1_t2 vlandian_swordsman segmented_skullcap_over_padded_coif hood mail_shirt padded_mitten strapped_mail_chausses vlandia_sword_3_t4 heavy_horsemans_kite_shield western_spear_3_t3 vlandian_vanguard western_plated_helmet coat_of_plates_over_mail mail_mitten mail_chausses vlandia_horse halfchain_barding vlandia_lance_2_t4 heavy_horsemans_kite_shield vlandia_sword_4_t4 vlandian_voulgier peaked_helmet_over_padded_cloth scarf white_coat_over_mail mail_mitten plated_strip_boots vlandia_polearm_1_t5 western_2hsword_t4 western_throwing_axe_1_t1 weapon_dummy_archer hunting_bow blunt_arrows simple_back_sword_t2 weapon_dummy_crossbowman crossbow_a bolt_a simple_back_sword_t2 weapon_dummy_horse_archer vlandia_horse northern_noble_harness mountain_hunting_bow blunt_arrows khuzait_sword_1_t2 weapon_dummy_horseman vlandia_horse northern_noble_harness khuzait_sword_1_t2 leather_bound_kite_shield weapon_dummy_lancer sumpter_horse northern_noble_harness khuzait_lance_1_t3 leather_bound_kite_shield khuzait_sword_1_t2 weapon_dummy_one_handed simple_back_sword_t2 leather_bound_kite_shield weapon_dummy_two_handed simple_back_sword_t2 weapon_practice_stage_1_aserai aserai_mace_1_t2 eastern_javelin_1_t2 steppe_war_bow default_arrows weapon_practice_stage_1_battania battania_2haxe_1_t2 highland_throwing_axe_1_t2 mountain_hunting_bow default_arrows weapon_practice_stage_1_empire empire_mace_1_t2 leather_bound_kite_shield western_javelin_1_t2 default_arrows weapon_practice_stage_1_khuzait eastern_spear_1_t2 curved_round_shield eastern_javelin_1_t2 default_arrows weapon_practice_stage_1_sturgia northern_spear_1_t2 northern_javelin_1_t2 northern_javelin_1_t2 default_arrows weapon_practice_stage_1_vlandia vlandia_sword_1_t2 bound_horsemans_kite_shield crossbow_a bolt_a weapon_practice_stage_2_aserai aserai_mace_3_t3 eastern_javelin_1_t2 steppe_war_bow default_arrows weapon_practice_stage_2_battania bearded_axe_t3 highland_throwing_axe_1_t2 mountain_hunting_bow default_arrows weapon_practice_stage_2_empire empire_mace_1_t2 western_javelin_1_t2 western_javelin_1_t2 default_arrows weapon_practice_stage_2_khuzait eastern_spear_2_t3 curved_round_shield eastern_javelin_1_t2 default_arrows weapon_practice_stage_2_sturgia bearded_axe_t3 northern_javelin_1_t2 northern_javelin_1_t2 default_arrows weapon_practice_stage_2_vlandia vlandia_sword_2_t3 wide_heater_shield crossbow_a bolt_a weapon_practice_stage_3_aserai aserai_2haxe_2_t4 desert_throwing_knife steppe_war_bow default_arrows weapon_practice_stage_3_battania sturgia_2haxe_1_t4 highland_throwing_axe_1_t2 mountain_hunting_bow default_arrows weapon_practice_stage_3_empire hooked_axe_t4 western_javelin_1_t2 western_javelin_1_t2 tournament_arrows weapon_practice_stage_3_khuzait eastern_spear_4_t4 curved_round_shield eastern_javelin_1_t2 default_arrows weapon_practice_stage_3_sturgia bearded_axe_t3 northern_javelin_1_t2 northern_javelin_1_t2 default_arrows weapon_practice_stage_3_vlandia vlandia_2haxe_1_t4 wide_heater_shield crossbow_a bolt_a weaponsmith_aserai desert_cap leather_apron leather_gloves leather_shoes aserai_sword_6_t4 weaponsmith_battania leather_apron leather_gloves battania_fur_boots battania_sword_4_t4 weaponsmith_empire leather_apron leather_gloves strapped_shoes empire_sword_5_t4 weaponsmith_khuzait merchants_hat leather_apron leather_gloves leather_shoes broad_ild_sword_t3 weaponsmith_sturgia nordic_fur_cap leather_apron leather_gloves strapped_shoes sturgia_sword_5_t4 weaponsmith_vlandia leather_cap leather_apron leather_gloves strapped_shoes vlandia_sword_4_t4 wolfskins_tier_1 wolfhead battanian_savage_armor rough_tied_bracers rough_tied_boots highland_ranger_bow default_arrows highland_scouts_shield battania_axe_1_t2 wolfskins_tier_2 wolfhead wolf_shoulder bandit_fur_b rough_tied_bracers rough_tied_boots lowland_longbow barbed_arrows oval_shield small_spurred_axe_t2 wolfskins_tier_3 wolfhead armored_bearskin bandit_fur_b highland_gloves highland_boots woodland_longbow barbed_arrows southern_oval_shield battania_axe_2_t4 xerina battania_woodland_chainmail strapped_shoes short_sword_t3 |
Bannerlord NPC names and IDs | Name campaign.give_troops ID AI unarmed_ai {=str} AI unarmed_ai_2 {=str} Alijin player_char_creation_gamescom_3_f {=!} Arboreal brotherhood_of_woods_tier_3 {=u3K1SozQ} Archer archer {=ieiqOaZp} Archer archer_for_perf {=ieiqOaZp} Armorer armorer_aserai {=jx8ohENz} Armorer armorer_battania {=jx8ohENz} Armorer armorer_empire {=jx8ohENz} Armorer armorer_khuzait {=jx8ohENz} Armorer armorer_sturgia {=jx8ohENz} Armorer armorer_vlandia {=jx8ohENz} Artisan Notary artisan_notary_aserai {=ECxiXTbF} Artisan Notary artisan_notary_battania {=ECxiXTbF} Artisan Notary artisan_notary_empire {=ECxiXTbF} Artisan Notary artisan_notary_khuzait {=ECxiXTbF} Artisan Notary artisan_notary_sturgia {=ECxiXTbF} Artisan Notary artisan_notary_vlandia {=ECxiXTbF} Aserai Archer aserai_archer {=yhBagy1Y} Aserai Armed Trader armed_trader_aserai {=8TdbKFa9} Aserai Caravan Guard caravan_guard_aserai {=yG42k5GC} Aserai Caravan Master caravan_master_aserai {=nDoENDqD} Aserai Faris aserai_faris {=jaK1A7CI} Aserai Footman aserai_footman {=wtmCSMrC} Aserai Gear Dummy gear_dummy_aserai {=!} Aserai Gear Dummy gear_practice_dummy_aserai {=!} Aserai Infantry aserai_infantry {=tke6VCV6} Aserai Mameluke Axeman aserai_mameluke_axeman {=vZlMfmng} Aserai Mameluke Cavalry aserai_mameluke_cavalry {=YUCzyA8C} Aserai Mameluke Guard aserai_mameluke_guard {=F54qLieU} Aserai Mameluke Heavy Cavalry aserai_mameluke_heavy_cavalry {=JVG0zC4e} Aserai Mameluke Palace Guard mamluke_palace_guard {=tDYfuUuU} Aserai Mameluke Regular aserai_mameluke_regular {=WJbOQSiT} Aserai Mameluke Soldier aserai_mameluke_soldier {=zEQTwpnv} Aserai Master Archer aserai_master_archer {=B4ls6R2b} Aserai Militia Archer aserai_militia_archer {=CPcJ2gRF} Aserai Militia Spearman aserai_militia_spearman {=ULaNn3pp} Aserai Militia Veteran Archer aserai_militia_veteran_archer {=tL6aGah4} Aserai Militia Veteran Spearman aserai_militia_veteran_spearman {=Pd9qAiOu} Aserai Peasant village_woman_aserai {=d6vsgKnp} Aserai Recruit aserai_recruit {=H5HJUejD} Aserai Skirmisher aserai_skirmisher {=4BxUa4Sr} Aserai Tribal Horseman aserai_tribal_horseman {=dfv7E49q} Aserai Tribesman aserai_tribesman {=arb5nRri} Aserai Vanguard Faris aserai_vanguard_faris {=AoFZUbun} Aserai Veteran Caravan Guard veteran_caravan_guard_aserai {=QlVeZvbv} Aserai Veteran Faris aserai_veteran_faris {=6oc7CXbI} Aserai Veteran Infantry aserai_veteran_infantry {=g1zvdEE3} Aserai Weapon Dummy weapon_practice_stage_1_aserai {=!} Aserai Weapon Dummy weapon_practice_stage_2_aserai {=!} Aserai Weapon Dummy weapon_practice_stage_3_aserai {=!} Aserai Youth aserai_youth {=Gvy2b4fa} Aserai preset aserai_duel_preset {=S8ElYRrb} Battania Gear Dummy gear_dummy_battania {=!} Battania Gear Dummy gear_practice_dummy_battania {=!} Battania Peasant village_woman_battania {=BmYpwIYi} Battania Weapon Dummy weapon_practice_stage_1_battania {=!} Battania Weapon Dummy weapon_practice_stage_2_battania {=!} Battania Weapon Dummy weapon_practice_stage_3_battania {=!} Battania preset battania_duel_preset {=2w6jXVzJ} Battanian Armed Trader armed_trader_battania {=v8hRrmY2} Battanian Caravan Guard caravan_guard_battania {=qfaTMEBw} Battanian Caravan Master caravan_master_battania {=LKb8DXby} Battanian Clan Warrior battanian_clanwarrior {=VtlvxEs7} Battanian Falxman battanian_falxman {=X4GvzDdW} Battanian Fian battanian_fian {=Btb7p3mD} Battanian Fian Champion battanian_fian_champion {=1zObCG2o} Battanian Hero battanian_hero {=ac8MZYne} Battanian Highborn Warrior battanian_highborn_warrior {=IHczn7ti} Battanian Highborn Youth battanian_highborn_youth {=cZms8Ivb} Battanian Horseman battanian_horseman {=2gUjKT5H} Battanian Militia Archer battanian_militia_archer {=b4QPaEnA} Battanian Militia Spearman battanian_militia_spearman {=L0cGAnWw} Battanian Militia Veteran Archer battanian_militia_veteran_archer {=i5DfUz6D} Battanian Militia Veteran Spearman battanian_militia_veteran_spearman {=IxcCmtxz} Battanian Mounted Skirmisher battanian_mounted_skirmisher {=abFIj4ZW} Battanian Picked Warrior battanian_picked_warrior {=tSc0mHy7} Battanian Raider battanian_raider {=IKvwsCaJ} Battanian Scout battanian_scout {=6C3OMP1X} Battanian Skirmisher battanian_skirmisher {=q7VeZazL} Battanian Trained Spearman battanian_oathsworn {=zkVWALaF} Battanian Trained Warrior battanian_trained_warrior {=HMHzTNqJ} Battanian Veteran Caravan Guard veteran_caravan_guard_battania {=juBPAThy} Battanian Veteran Falxman battanian_veteran_falxman {=yMqWnBfT} Battanian Veteran Skirmisher battanian_veteran_skirmisher {=lxU4pWsS} Battanian Volunteer battanian_volunteer {=GUQ3zfg2} Battanian Wildling battanian_wildling {=gyvXsXs8} Battanian Wood Runner battanian_woodrunner {=DNsbKR7B} Beggar beggar_aserai {=HZRKBDyB} Beggar beggar_battania {=HZRKBDyB} Beggar beggar_empire {=HZRKBDyB} Beggar beggar_khuzait {=HZRKBDyB} Beggar beggar_sturgia {=HZRKBDyB} Beggar beggar_vlandia {=HZRKBDyB} Beggar female_beggar_aserai {=HZRKBDyB} Beggar female_beggar_battania {=HZRKBDyB} Beggar female_beggar_empire {=HZRKBDyB} Beggar female_beggar_khuzait {=HZRKBDyB} Beggar female_beggar_sturgia {=HZRKBDyB} Beggar female_beggar_vlandia {=HZRKBDyB} Beni Zilal Recruit beni_zilal_tier_1 {=uca778lM} Beni Zilal Royal Guard beni_zilal_tier_3 {=8Gh8q1PX} Beni Zilal Soldier beni_zilal_tier_2 {=9zXXes9i} Blacksmith blacksmith_aserai {=bNnQt4jN} Blacksmith blacksmith_battania {=bNnQt4jN} Blacksmith blacksmith_empire {=bNnQt4jN} Blacksmith blacksmith_khuzait {=bNnQt4jN} Blacksmith blacksmith_sturgia {=bNnQt4jN} Blacksmith blacksmith_vlandia {=bNnQt4jN} Boar Champion company_of_the_boar_tier_3 {=cSdSSXsO} Boar Novice company_of_the_boar_tier_1 {=9Bw85Elg} Boar Veteran company_of_the_boar_tier_2 {=9Ylw5Spz} Borrowed Troop borrowed_troop {=H7eELtL6} Bounty Hunter player_char_creation_battania_1_f {=3lNtvh9W} Bounty Hunter player_char_creation_battania_1_m {=3lNtvh9W} Bounty Hunter player_char_creation_battania_4_f {=3lNtvh9W} Bounty Hunter player_char_creation_battania_4_m {=3lNtvh9W} Brogomir player_char_creation_gamescom_1_m {=!} Caravan Guard player_char_creation_aserai_1_f {=jxNe8lH2} Caravan Guard player_char_creation_aserai_1_m {=jxNe8lH2} Caravan Guard player_char_creation_aserai_4_f {=jxNe8lH2} Caravan Guard player_char_creation_aserai_4_m {=jxNe8lH2} Caravan Guard player_char_creation_aserai_9_f {=jxNe8lH2} Caravan Guard player_char_creation_aserai_9_m {=jxNe8lH2} Caravan Guard player_char_creation_battania_10_f {=jxNe8lH2} Caravan Guard player_char_creation_battania_10_m {=jxNe8lH2} Caravan Guard player_char_creation_battania_8_f {=jxNe8lH2} Caravan Guard player_char_creation_battania_8_m {=jxNe8lH2} Caravan Guard player_char_creation_battania_9_f {=jxNe8lH2} Caravan Guard player_char_creation_battania_9_m {=jxNe8lH2} Caravan Guard player_char_creation_empire_10_f {=jxNe8lH2} Caravan Guard player_char_creation_empire_10_m {=jxNe8lH2} Caravan Guard player_char_creation_empire_9_f {=jxNe8lH2} Caravan Guard player_char_creation_empire_9_m {=jxNe8lH2} Caravan Guard player_char_creation_khuzait_10_f {=jxNe8lH2} Caravan Guard player_char_creation_khuzait_10_m {=jxNe8lH2} Caravan Guard player_char_creation_khuzait_9_f {=jxNe8lH2} Caravan Guard player_char_creation_khuzait_9_m {=jxNe8lH2} Caravan Guard player_char_creation_sturgia_9_f {=jxNe8lH2} Caravan Guard player_char_creation_sturgia_9_m {=jxNe8lH2} Caravan Guard player_char_creation_vlandia_10_f {=jxNe8lH2} Caravan Guard player_char_creation_vlandia_10_m {=jxNe8lH2} Caravan Guard player_char_creation_vlandia_9_f {=jxNe8lH2} Caravan Guard player_char_creation_vlandia_9_m {=jxNe8lH2} Champion Fighter champion_fighter {=z4Ke6pJl} Champion Fighter champion_fighter_for_perf {=z4Ke6pJl} Child townsman_child_aserai {=pOCOS8um} Child townsman_child_battania {=pOCOS8um} Child townsman_child_empire {=pOCOS8um} Child townsman_child_khuzait {=pOCOS8um} Child townsman_child_sturgia {=pOCOS8um} Child townsman_child_vlandia {=pOCOS8um} Child townsman_infant_khuzait {=pOCOS8um} Child townswoman_child_aserai {=pOCOS8um} Child townswoman_child_battania {=pOCOS8um} Child townswoman_child_empire {=pOCOS8um} Child townswoman_child_khuzait {=pOCOS8um} Child townswoman_child_sturgia {=pOCOS8um} Child townswoman_child_vlandia {=pOCOS8um} Child village_woman_child_aserai {=pOCOS8um} Child village_woman_child_battania {=pOCOS8um} Child village_woman_child_empire {=pOCOS8um} Child village_woman_child_khuzait {=pOCOS8um} Child village_woman_child_sturgia {=pOCOS8um} Child village_woman_child_vlandia {=pOCOS8um} Child villager_child_aserai {=pOCOS8um} Child villager_child_battania {=pOCOS8um} Child villager_child_empire {=pOCOS8um} Child villager_child_khuzait {=pOCOS8um} Child villager_child_sturgia {=pOCOS8um} Child villager_child_vlandia {=pOCOS8um} Chosen Wolf wolfskins_tier_3 {=QvSmhaAV} Crazy Man crazy_man {=SDRIahK8} Crazy Man crazy_man_for_perf {=!} Crazy Man T3 crazy_man_test13 {=!} Crazy Man T4 crazy_man_test1 {=!} Crazy Man T4 crazy_man_test14 {=!} Crazy Man T4 crazy_man_test9 {=!} Crazy Man T5 crazy_man_test10 {=!} Crazy Man T5 crazy_man_test15 {=!} Crazy Man T5 crazy_man_test2 {=!} Crazy Man T6 crazy_man_test0 {=!} Crazy Man T6 crazy_man_test12 {=!} Crazy Man T6 crazy_man_test3 {=!} Crazy Man T7 crazy_man_test11 {=!} Crazy Man T7 crazy_man_test4 {=!} Crazy Man T7 crazy_man_test5 {=!} Crazy Man T7 crazy_man_test6 {=!} Crazy Man T7 crazy_man_test7 {=!} Crazy Man T7 crazy_man_test8 {=!} Crazy Man Without Weapon crazy_man_test_naked {=!} Crazy Man Without Weapon crazy_man_test_without_weapons {=!} Dancer female_dancer_aserai {=X3KYysuv} Dancer female_dancer_battania {=X3KYysuv} Dancer female_dancer_empire {=X3KYysuv} Dancer female_dancer_khuzait {=X3KYysuv} Dancer female_dancer_sturgia {=X3KYysuv} Dancer female_dancer_vlandia {=X3KYysuv} Doctor player_char_creation_empire_2_f {=noTLVPDD} Doctor player_char_creation_empire_2_m {=noTLVPDD} Doctor player_char_creation_empire_5_f {=noTLVPDD} Doctor player_char_creation_empire_5_m {=noTLVPDD} Dranton dranton {=BbTpfJ7G} Empire Gear Dummy gear_dummy_empire {=!} Empire Gear Dummy gear_practice_dummy_empire {=!} Empire Peasant village_woman_empire {=KtqB640w} Empire Tribesman empire_duel_preset {=cte0zSCz} Empire Weapon Dummy weapon_dummy_archer {=!} Empire Weapon Dummy weapon_dummy_crossbowman {=!} Empire Weapon Dummy weapon_dummy_horse_archer {=!} Empire Weapon Dummy weapon_dummy_horseman {=!} Empire Weapon Dummy weapon_dummy_lancer {=!} Empire Weapon Dummy weapon_dummy_one_handed {=!} Empire Weapon Dummy weapon_dummy_two_handed {=!} Empire Weapon Dummy weapon_practice_stage_1_empire {=!} Empire Weapon Dummy weapon_practice_stage_2_empire {=!} Empire Weapon Dummy weapon_practice_stage_3_empire {=!} Engineering player_char_creation_vlandia_2_f {=PCZ23wvW} Engineering player_char_creation_vlandia_2_m {=PCZ23wvW} Engineering player_char_creation_vlandia_5_f {=PCZ23wvW} Engineering player_char_creation_vlandia_5_m {=PCZ23wvW} Expert Eleftheroi eleftheroi_tier_2 {=qBVNIhme} Expert Forester forest_people_tier_2 {=2HDPaohZ} Expert Guardian guardians_tier_2 {=cMcGn6n3} Expert Oath Keeper embers_of_flame_tier_2 {=bYn4ad1t} Expert Thug gangster_2 {=7aRhhGAs} Game Host taverngamehost_aserai {=twCIejxn} Game Host taverngamehost_battania {=twCIejxn} Game Host taverngamehost_empire {=twCIejxn} Game Host taverngamehost_khuzait {=twCIejxn} Game Host taverngamehost_sturgia {=twCIejxn} Game Host taverngamehost_vlandia {=twCIejxn} Gang Leader Bodyguard gangleader_bodyguard_aserai {=LNNXiPyV} Gang Leader Bodyguard gangleader_bodyguard_battania {=LNNXiPyV} Gang Leader Bodyguard gangleader_bodyguard_empire {=LNNXiPyV} Gang Leader Bodyguard gangleader_bodyguard_khuzait {=LNNXiPyV} Gang Leader Bodyguard gangleader_bodyguard_sturgia {=LNNXiPyV} Gang Leader Bodyguard gangleader_bodyguard_vlandia {=LNNXiPyV} Ghilman ghilman_tier_2 {=H5iWxbbl} Ghulam ghilman_tier_3 {=7EUhAv8b} Guard guard_aserai {=1sJcKkVP} Guard guard_battania {=1sJcKkVP} Guard guard_empire {=1sJcKkVP} Guard guard_khuzait {=1sJcKkVP} Guard guard_sturgia {=1sJcKkVP} Guard guard_vlandia {=1sJcKkVP} Guardian Recruit guardians_tier_1 {=rtOJNB6u} Hastati legion_of_the_betrayed_tier_1 {=G9ByT85b} Hidden Hand hidden_hand_tier_2 {=MVHawAEp} Hidden Pawn hidden_hand_tier_1 {=ehACDRBk} Higher Average Armor (37) dummy_medium_armor {=!} Hired Blade mercenary_7 {=R74i2pQz} Hired Crossbow mercenary_8 {=QfVe3IVw} Horse Archer horse_archer {=ugJfuabA} Horse Trader horseMerchant_aserai {=79ElOr2x} Horse Trader horseMerchant_battania {=79ElOr2x} Horse Trader horseMerchant_empire {=79ElOr2x} Horse Trader horseMerchant_khuzait {=79ElOr2x} Horse Trader horseMerchant_sturgia {=79ElOr2x} Horse Trader horseMerchant_vlandia {=79ElOr2x} Horseman horseman {=uh4rIbZ9} Huskarl Swordsman huskarl_swordsman {=jFQPRvLg} Imperial Archer imperial_archer {=LbjxH9yp} Imperial Armed Trader armed_trader_empire {=LEJukldW} Imperial Bucellarii bucellarii {=pRbbJHkU} Imperial Caravan Guard caravan_guard_empire {=TbBnWiao} Imperial Caravan Master caravan_master_empire {=TpECDErA} Imperial Cataphract imperial_cataphract {=u0UNwnw2} Imperial Crossbowman imperial_crossbowman {=UdTc1PGo} Imperial Elite Cataphract imperial_elite_cataphract {=MYwUFMsz} Imperial Elite Menavliaton imperial_elite_menavliaton {=qAsnj7vU} Imperial Equite imperial_equite {=1PsLlMaQ} Imperial Heavy Horseman imperial_heavy_horseman {=eYIMQafj} Imperial Infantryman imperial_infantryman {=IfjWyWjc} Imperial Legionary imperial_legionary {=JGsUtBT3} Imperial Menavliaton imperial_menavliaton {=e8qbF7Ey} Imperial Militia Archer imperial_militia_archer {=P8EATvn8} Imperial Militia Spearman imperial_militia_spearman {=ZhKoCVby} Imperial Militia Veteran Archer imperial_militia_veteran_archer {=HsboF2mR} Imperial Militia Veteran Spearman imperial_militia_veteran_spearman {=c5rVdg75} Imperial Palatine Guard imperial_palatine_guard {=CDUvlu4d} Imperial Recruit imperial_recruit {=s3IJIFUw} Imperial Sergeant Crossbowman imperial_sergeant_crossbowman {=THyv3q9f} Imperial Signifier spear_test {=QNKfXvuA} Imperial Soldier coop_character {=i5QgQbRi} Imperial Trained Archer imperial_trained_archer {=fHQ8ifKM} Imperial Trained Infantryman imperial_trained_infantryman {=IZ8OmByJ} Imperial Veteran Archer imperial_veteran_archer {=8bA4PvdG} Imperial Veteran Caravan Guard veteran_caravan_guard_empire {=bLq2HXMo} Imperial Veteran Infantryman imperial_veteran_infantryman {=yrGYZsQ7} Imperial Vigla Recruit imperial_vigla_recruit {=n41jlEa3} Infant townsman_infant_aserai {=9Di0NfG2} Infant townsman_infant_battania {=9Di0NfG2} Infant townsman_infant_empire {=9Di0NfG2} Infant townsman_infant_sturgia {=9Di0NfG2} Infant townsman_infant_vlandia {=9Di0NfG2} Infant townswoman_infant_aserai {=9Di0NfG2} Infant townswoman_infant_battania {=9Di0NfG2} Infant townswoman_infant_empire {=9Di0NfG2} Infant townswoman_infant_khuzait {=9Di0NfG2} Infant townswoman_infant_sturgia {=9Di0NfG2} Infant townswoman_infant_vlandia {=9Di0NfG2} Infant village_woman_infant_aserai {=9Di0NfG2} Infant village_woman_infant_battania {=9Di0NfG2} Infant village_woman_infant_empire {=9Di0NfG2} Infant village_woman_infant_khuzait {=9Di0NfG2} Infant village_woman_infant_sturgia {=9Di0NfG2} Infant village_woman_infant_vlandia {=9Di0NfG2} Infant villager_infant_aserai {=9Di0NfG2} Infant villager_infant_battania {=9Di0NfG2} Infant villager_infant_empire {=9Di0NfG2} Infant villager_infant_khuzait {=9Di0NfG2} Infant villager_infant_sturgia {=9Di0NfG2} Infant villager_infant_vlandia {=9Di0NfG2} Jawwal Bedouin jawwal_tier_3 {=qAvxmnav} Jawwal Camel Rider jawwal_tier_2 {=Mcbjdntz} Jawwal Recruit jawwal_tier_1 {=vxlAJIiU} Judge steward_aserai {=ZRkceJx3} Judge steward_battania {=ZRkceJx3} Judge steward_empire {=ZRkceJx3} Judge steward_khuzait {=ZRkceJx3} Judge steward_sturgia {=ZRkceJx3} Judge steward_vlandia {=ZRkceJx3} Karakhuzait Elder karakhuzaits_tier_3 {=gBuGfUg3} Karakhuzait Nomad karakhuzaits_tier_1 {=xIFHLI66} Karakhuzait Rider karakhuzaits_tier_2 {=lduchnvD} Kern galloglass_tier_2 {=Rj0bNOOh} Khuzait Archer khuzait_archer {=lkrV8jZa} Khuzait Armed Trader armed_trader_khuzait {=l6NFOl8c} Khuzait Caravan Guard caravan_guard_khuzait {=THOfB9DZ} Khuzait Caravan Master caravan_master_khuzait {=WEHDGbEE} Khuzait Darkhan khuzait_darkhan {=ZSU7sMYX} Khuzait Footman khuzait_footman {=uzwfybTH} Khuzait Gear Dummy gear_dummy_khuzait {=!} Khuzait Gear Dummy gear_practice_dummy_khuzait {=!} Khuzait Gear Dummy weapon_practice_stage_1_khuzait {=!} Khuzait Heavy Horse Archer khuzait_heavy_horse_archer {=KAJKOooN} Khuzait Heavy Lancer khuzait_heavy_lancer {=cP1bu5GK} Khuzait Horse Archer khuzait_horse_archer {=eHVgfyPH} Khuzait Horseman khuzait_horseman {=iXjMfCyp} Khuzait Hunter khuzait_hunter {=Loc1XOIk} Khuzait Khan's Guard khuzait_khans_guard {=B7oI7AZG} Khuzait Kheshig khuzait_kheshig {=VqrQ096u} Khuzait Lancer khuzait_lancer {=lumFaIud} Khuzait Marksman khuzait_marksman {=DlIU2vJB} Khuzait Militia Archer khuzait_militia_archer {=CKoq1wQa} Khuzait Militia Spearman khuzait_militia_spearman {=MDIuyBHP} Khuzait Militia Veteran Archer khuzait_militia_veteran_archer {=5JFkQn5U} Khuzait Militia Veteran Spearman khuzait_militia_veteran_spearman {=f2a1fPca} Khuzait Noble's Son khuzait_noble_son {=ZKuabzhK} Khuzait Nomad khuzait_nomad {=rIqwYlSK} Khuzait Peasant village_woman_khuzait {=LFUaO6rG} Khuzait Qanqli khuzait_qanqli {=UYPaQP2j} Khuzait Raider khuzait_raider {=o1jvmi9P} Khuzait Spear Infantry khuzait_spear_infantry {=6UFEfIJV} Khuzait Spearman khuzait_spearman {=w6YwFaG7} Khuzait Torguud khuzait_torguud {=QhNpvW0Y} Khuzait Tribal Warrior khuzait_tribal_warrior {=kppseK3N} Khuzait Veteran Caravan Guard veteran_caravan_guard_khuzait {=6hhspFvz} Khuzait Weapon Dummy weapon_practice_stage_2_khuzait {=!} Khuzait Weapon Dummy weapon_practice_stage_3_khuzait {=!} Khuzait preset khuzait_duel_preset {=DvHR91Ca} Koleman ghilman_tier_1 {=KnhpjA7Y} Kradus kradus {=9GIK6fnm} Lake Rat Recruit lakepike_tier_1 {=6j9iJMRr} Lake Rat Veteran lakepike_tier_2 {=1gAasy1t} Lake Rat Wrecker lakepike_tier_3 {=BC5YGna3} Legionary player_char_creation_empire_1_f {=CAYZDsAj} Legionary player_char_creation_empire_1_m {=CAYZDsAj} Legionary player_char_creation_empire_4_f {=CAYZDsAj} Legionary player_char_creation_empire_4_m {=CAYZDsAj} Lower Average Armor (12) dummy_light_armor {=!} Magistrate player_char_creation_empire_3_f {=mzyc3bms} Magistrate player_char_creation_empire_3_m {=mzyc3bms} Magistrate player_char_creation_empire_6_f {=mzyc3bms} Magistrate player_char_creation_empire_6_m {=mzyc3bms} Main Hero main_hero_for_perf {=oXAbblBV} Master Thug gangster_3 {=V1hoeBch} Max Armor (55) dummy_heavy_armor {=!} Mercenary Cavalry mercenary_9 {=SaqVvzyV} Mercenary Crossbowman mercenary_5 {=PgOknaEN} Mercenary Guard mercenary_2 {=0GKH29JG} Mercenary Horseman mercenary_6 {=AssCCFew} Mercenary Scout mercenary_3 {=xaYwo9tM} Mercenary Swordsman mercenary_4 {=Mgr6qv1j} Merchant Notary merchant_notary_aserai {=reoVAtrE} Merchant Notary merchant_notary_battania {=reoVAtrE} Merchant Notary merchant_notary_empire {=reoVAtrE} Merchant Notary merchant_notary_khuzait {=reoVAtrE} Merchant Notary merchant_notary_sturgia {=reoVAtrE} Merchant Notary merchant_notary_vlandia {=reoVAtrE} Min Armor (0) dummy_no_armor {=!} Minstrel brother_char_creation_aserai {=!} Minstrel brother_char_creation_battania {=!} Minstrel brother_char_creation_empire {=!} Minstrel brother_char_creation_khuzait {=!} Minstrel brother_char_creation_sturgia {=!} Minstrel brother_char_creation_vlandia {=!} Minstrel player_char_creation_sturgia_1_f {=!} Minstrel player_char_creation_sturgia_1_m {=!} Minstrel player_char_creation_sturgia_2_f {=!} Minstrel player_char_creation_sturgia_2_m {=!} Minstrel player_char_creation_sturgia_3_f {=!} Minstrel player_char_creation_sturgia_3_m {=!} Minstrel player_char_creation_sturgia_4_f {=!} Minstrel player_char_creation_sturgia_4_m {=!} Minstrel player_char_creation_sturgia_5_f {=!} Minstrel player_char_creation_sturgia_5_m {=!} Minstrel player_char_creation_sturgia_6_f {=!} Minstrel player_char_creation_sturgia_6_m {=!} Musician musician_aserai {=zfCoeglY} Musician musician_battania {=zfCoeglY} Musician musician_empire {=zfCoeglY} Musician musician_khuzait {=zfCoeglY} Musician musician_sturgia {=zfCoeglY} Musician musician_vlandia {=zfCoeglY} Nomad player_char_creation_khuzait_3_f {=afhXdjBU} Nomad player_char_creation_khuzait_3_m {=afhXdjBU} Nomad player_char_creation_khuzait_6_f {=afhXdjBU} Nomad player_char_creation_khuzait_6_m {=afhXdjBU} Oath Keeper Recruit embers_of_flame_tier_1 {=80plewQ1} Outlaw player_char_creation_battania_3_f {=GopVkA1q} Outlaw player_char_creation_battania_3_m {=GopVkA1q} Outlaw player_char_creation_battania_6_f {=GopVkA1q} Outlaw player_char_creation_battania_6_m {=GopVkA1q} Palace Guard player_char_creation_khuzait_1_f {=Cc3knKFB} Palace Guard player_char_creation_khuzait_1_m {=Cc3knKFB} Palace Guard player_char_creation_khuzait_4_f {=Cc3knKFB} Palace Guard player_char_creation_khuzait_4_m {=Cc3knKFB} PreacherNotary preacher_notary_aserai {=bLMGbLF8} PreacherNotary preacher_notary_battania {=bLMGbLF8} PreacherNotary preacher_notary_empire {=bLMGbLF8} PreacherNotary preacher_notary_khuzait {=bLMGbLF8} PreacherNotary preacher_notary_sturgia {=bLMGbLF8} PreacherNotary preacher_notary_vlandia {=bLMGbLF8} Principes legion_of_the_betrayed_tier_2 {=qMYpZKWo} Prison Guard prison_guard_aserai {=XgjXfmM1} Prison Guard prison_guard_battania {=XgjXfmM1} Prison Guard prison_guard_empire {=XgjXfmM1} Prison Guard prison_guard_khuzait {=XgjXfmM1} Prison Guard prison_guard_sturgia {=XgjXfmM1} Prison Guard prison_guard_vlandia {=XgjXfmM1} Puppeteer hidden_hand_tier_3 {=PU2zIMu0} Ransom Broker ransom_broker_aserai {=W2WXkiAh} Ransom Broker ransom_broker_battania {=W2WXkiAh} Ransom Broker ransom_broker_empire {=W2WXkiAh} Ransom Broker ransom_broker_khuzait {=W2WXkiAh} Ransom Broker ransom_broker_sturgia {=W2WXkiAh} Ransom Broker ransom_broker_vlandia {=W2WXkiAh} Recruit Eleftheroi eleftheroi_tier_1 {=S6BosJUq} Recruit Forester forest_people_tier_1 {=h7nGFImt} Redshank galloglass_tier_3 {=ta34CxLs} Regular Fighter regular_fighter {=YIuBzk88} RuralNotableNotary rural_notable_notary_aserai {=AlmaRAib} RuralNotableNotary rural_notable_notary_battania {=AlmaRAib} RuralNotableNotary rural_notable_notary_empire {=AlmaRAib} RuralNotableNotary rural_notable_notary_khuzait {=AlmaRAib} RuralNotableNotary rural_notable_notary_sturgia {=AlmaRAib} RuralNotableNotary rural_notable_notary_vlandia {=AlmaRAib} Sapling brotherhood_of_woods_tier_2 {=riT39wKu} Scholar player_char_creation_aserai_2_f {=7JZPTbxB} Scholar player_char_creation_aserai_2_m {=7JZPTbxB} Scholar player_char_creation_aserai_5_f {=7JZPTbxB} Scholar player_char_creation_aserai_5_m {=7JZPTbxB} Seasoned Wolf wolfskins_tier_2 {=q7b4pQc9} Shop Keeper shop_keeper {=PJNW1UWK} Shop Worker shop_worker_aserai {=275LD0Gh} Shop Worker shop_worker_battania {=275LD0Gh} Shop Worker shop_worker_empire {=275LD0Gh} Shop Worker shop_worker_khuzait {=275LD0Gh} Shop Worker shop_worker_sturgia {=275LD0Gh} Shop Worker shop_worker_vlandia {=275LD0Gh} Skene galloglass_tier_1 {=Qo2cc7bF} Skolder Recruit skolderbrotva_tier_1 {=uViDMxLC} Skolder Veteran Brotva skolderbrotva_tier_3 {=YGexslSX} Skolder Warrior Brotva skolderbrotva_tier_2 {=LXybWXde} Sprout brotherhood_of_woods_tier_1 {=DIt9SuMb} Squire player_char_creation_vlandia_1_f {=GGVehOu9} Squire player_char_creation_vlandia_1_m {=GGVehOu9} Squire player_char_creation_vlandia_4_f {=GGVehOu9} Squire player_char_creation_vlandia_4_m {=GGVehOu9} Sturgia Gear Dummy gear_dummy_sturgia {=!} Sturgia Gear Dummy gear_practice_dummy_sturgia {=!} Sturgia Peasant village_woman_sturgia {=0Xku0LQD} Sturgia Weapon Dummy weapon_practice_stage_1_sturgia {=!} Sturgia Weapon Dummy weapon_practice_stage_2_sturgia {=!} Sturgia Weapon Dummy weapon_practice_stage_3_sturgia {=!} Sturgia preset sturgia_duel_preset {=bFyidmyK} Sturgian Archer sturgian_archer {=1WfDVpya} Sturgian Armed Trader armed_trader_sturgia {=cPQx1RXt} Sturgian Berserker sturgian_berzerker {=a9b2fKYR} Sturgian Brigand sturgian_brigand {=RJNNsaSP} Sturgian Caravan Guard caravan_guard_sturgia {=pzmgMODE} Sturgian Caravan Master caravan_master_sturgia {=uDseaKcb} Sturgian Druzhinnik druzhinnik {=CRzrHomf} Sturgian Druzhinnik Champion druzhinnik_champion {=FrTTT0G1} Sturgian Hardened Brigand sturgian_hardened_brigand {=VbWtdAWn} Sturgian Horse Raider sturgian_horse_raider {=xnzpQbwQ} Sturgian Hunter sturgian_hunter {=i17zuvS4} Sturgian Militia Archer sturgian_militia_archer {=jRFfRZv2} Sturgian Militia Spearman sturgian_militia_spearman {=Zmajp2o1} Sturgian Militia Veteran Archer sturgian_militia_veteran_archer {=gZ4JeEw4} Sturgian Militia Veteran Spearman sturgian_militia_veteran_spearman {=LVEU4se3} Sturgian Recruit sturgian_recruit {=BBJKgKj2} Sturgian Heavy Spearman sturgian_shock_troop {=iZqYAIQy} Sturgian Soldier sturgian_soldier {=brlJJW5I} Sturgian Spearman sturgian_spearman {=CfO7eDsv} Sturgian Heroic Line Breaker sturgian_ulfhednar {=k4EiLrU0} Sturgian Veteran Bowman sturgian_veteran_bowman {=7WWUxI6y} Sturgian Veteran Caravan Guard veteran_caravan_guard_sturgia {=0GkJB08d} Sturgian Heavy Axeman sturgian_veteran_warrior {=xiuAStPO} Sturgian Warrior sturgian_warrior {=96pj2wxH} Sturgian Warrior Son sturgian_warrior_son {=auxU5OGA} Sturgian Woodsman sturgian_woodsman {=fdaZ3tri} Sword Sister sword_sister {=ZK0GXYCx} Tavern Keeper tavernkeeper_aserai {=CsjtWt1g} Tavern Keeper tavernkeeper_battania {=CsjtWt1g} Tavern Keeper tavernkeeper_empire {=CsjtWt1g} Tavern Keeper tavernkeeper_khuzait {=CsjtWt1g} Tavern Keeper tavernkeeper_sturgia {=CsjtWt1g} Tavern Keeper tavernkeeper_vlandia {=CsjtWt1g} Tavern Maid tavern_wench_aserai {=z6RMWTaA} Tavern Maid tavern_wench_battania {=z6RMWTaA} Tavern Maid tavern_wench_empire {=z6RMWTaA} Tavern Maid tavern_wench_khuzait {=z6RMWTaA} Tavern Maid tavern_wench_sturgia {=z6RMWTaA} Tavern Maid tavern_wench_vlandia {=z6RMWTaA} Teenager townsman_teenager_aserai {=o077j2j5} Teenager townsman_teenager_battania {=o077j2j5} Teenager townsman_teenager_empire {=o077j2j5} Teenager townsman_teenager_khuzait {=o077j2j5} Teenager townsman_teenager_sturgia {=o077j2j5} Teenager townsman_teenager_vlandia {=o077j2j5} Teenager townswoman_teenager_aserai {=o077j2j5} Teenager townswoman_teenager_battania {=o077j2j5} Teenager townswoman_teenager_empire {=o077j2j5} Teenager townswoman_teenager_khuzait {=o077j2j5} Teenager townswoman_teenager_sturgia {=o077j2j5} Teenager townswoman_teenager_vlandia {=o077j2j5} Teenager village_woman_teenager_aserai {=o077j2j5} Teenager village_woman_teenager_battania {=o077j2j5} Teenager village_woman_teenager_empire {=o077j2j5} Teenager village_woman_teenager_khuzait {=o077j2j5} Teenager village_woman_teenager_sturgia {=o077j2j5} Teenager village_woman_teenager_vlandia {=o077j2j5} Teenager villager_teenager_aserai {=o077j2j5} Teenager villager_teenager_battania {=o077j2j5} Teenager villager_teenager_empire {=o077j2j5} Teenager villager_teenager_khuzait {=o077j2j5} Teenager villager_teenager_sturgia {=o077j2j5} Teenager villager_teenager_vlandia {=o077j2j5} Thief player_char_creation_aserai_3_f {=eWRlQ4XU} Thief player_char_creation_aserai_3_m {=eWRlQ4XU} Thief player_char_creation_aserai_6_f {=eWRlQ4XU} Thief player_char_creation_aserai_6_m {=eWRlQ4XU} Thug gangster_1 {=fxGlBFPk} Tournament Master tournament_master_aserai {=IHKXNP9H} Tournament Master tournament_master_battania {=IHKXNP9H} Tournament Master tournament_master_empire {=IHKXNP9H} Tournament Master tournament_master_khuzait {=IHKXNP9H} Tournament Master tournament_master_sturgia {=IHKXNP9H} Tournament Master tournament_master_vlandia {=IHKXNP9H} Townsman townsman_aserai {=muu5cofb} Townsman townsman_battania {=muu5cofb} Townsman townsman_empire {=muu5cofb} Townsman townsman_khuzait {=muu5cofb} Townsman townsman_sturgia {=muu5cofb} Townsman townsman_vlandia {=muu5cofb} Trader merchant_aserai {=thbcgVVO} Trader merchant_battania {=thbcgVVO} Trader merchant_empire {=thbcgVVO} Trader merchant_sturgia {=thbcgVVO} Trader merchant_vlandia {=thbcgVVO} Trader player_char_creation_vlandia_3_f {=thbcgVVO} Trader player_char_creation_vlandia_3_m {=thbcgVVO} Trader player_char_creation_vlandia_6_f {=thbcgVVO} Trader player_char_creation_vlandia_6_m {=thbcgVVO} Trader merchant_khuzait {=kPCcelVX} Triarii legion_of_the_betrayed_tier_3 {=cOt1onbR} Valtis player_char_creation_gamescom_2_m {=!} Varyag varyag {=4C4WiTb2} Varyag Veteran varyag_veteran {=QGPAEtj7} Veteran Borrowed Troop veteran_borrowed_troop {=S9z09NaN} Veteran Eleftheroi eleftheroi_tier_3 {=cEKbOxRA} Veteran Fighter veteran_fighter {=Za4B0blc} Veteran Forester forest_people_tier_3 {=ueasbGtd} Veteran Guardian guardians_tier_3 {=WNU7kE5N} Veteran Oath Keeper embers_of_flame_tier_3 {=nsyTIbtp} Vlandia Gear Dummy gear_dummy_vlandia {=!} Vlandia Gear Dummy gear_practice_dummy_vlandia {=!} Vlandia Peasant village_woman_vlandia {=JMZiICD8} Vlandia Tribesman vlandia_duel_preset {=pzKCIEaK} Vlandia Weapon Dummy weapon_practice_stage_1_vlandia {=!} Vlandia Weapon Dummy weapon_practice_stage_2_vlandia {=!} Vlandia Weapon Dummy weapon_practice_stage_3_vlandia {=!} Vlandian Armed Trader armed_trader_vlandia {=X12lazIs} Vlandian Banner Knight vlandian_banner_knight {=bTApMxWr} Vlandian Billman vlandian_billman {=5b6KjY5b} Vlandian Caravan Guard caravan_guard_vlandia {=rQ0t0Wws} Vlandian Caravan Master caravan_master_vlandia {=QbSjMefR} Vlandian Champion vlandian_champion {=3VosbFR0} Vlandian Crossbowman vlandian_crossbowman {=kih9DwL4} Vlandian Footman vlandian_footman {=yPF32fbh} Vlandian Gallant vlandian_gallant {=OQPDvtpk} Vlandian Hardened Crossbowman vlandian_hardened_crossbowman {=acubGB3g} Vlandian Infantry vlandian_infantry {=SAILNYbu} Vlandian Knight vlandian_knight {=oseSwa56} Vlandian Levy Crossbowman vlandian_levy_crossbowman {=SvAADOwm} Vlandian Light Cavalry vlandian_light_cavalry {=AloMryIU} Vlandian Militia Archer vlandian_militia_archer {=vkuJeNSa} Vlandian Militia Spearman vlandian_militia_spearman {=aUHtqC9o} Vlandian Militia Veteran Archer vlandian_militia_veteran_archer {=DNIa6a5p} Vlandian Militia Veteran Spearman vlandian_militia_veteran_spearman {=vGFdbjFC} Vlandian Pikeman vlandian_pikeman {=Si5ZCb1O} Vlandian Recruit vlandian_recruit {=GEnwDYp1} Vlandian Sergeant vlandian_sergeant {=nPyqHxmf} Vlandian Sharpshooter vlandian_sharpshooter {=X6CQ9CMZ} Vlandian Spearman vlandian_spearman {=Gd0y7SxJ} Vlandian Squire vlandian_squire {=XzDObEiH} Vlandian Swordsman vlandian_swordsman {=pooybAKI} Vlandian Vanguard vlandian_vanguard {=8PLgCsiR} Vlandian Veteran Caravan Guard veteran_caravan_guard_vlandia {=YE4RGuzU} Vlandian Voulgier vlandian_voulgier {=UrSjhs4x} Warrior player_char_creation_khuzait_2_f {=bHx8jaeI} Warrior player_char_creation_khuzait_2_m {=bHx8jaeI} Warrior player_char_creation_khuzait_5_f {=bHx8jaeI} Warrior player_char_creation_khuzait_5_m {=bHx8jaeI} Watchman mercenary_1 {=RYP9hzIy} Weaponsmith player_char_creation_battania_2_f {=UaN2lfwi} Weaponsmith player_char_creation_battania_2_m {=UaN2lfwi} Weaponsmith player_char_creation_battania_5_f {=UaN2lfwi} Weaponsmith player_char_creation_battania_5_m {=UaN2lfwi} Weaponsmith weaponsmith_aserai {=UaN2lfwi} Weaponsmith weaponsmith_battania {=UaN2lfwi} Weaponsmith weaponsmith_empire {=UaN2lfwi} Weaponsmith weaponsmith_khuzait {=UaN2lfwi} Weaponsmith weaponsmith_sturgia {=UaN2lfwi} Weaponsmith weaponsmith_vlandia {=UaN2lfwi} Xerina xerina {=DNTUqbGo} Young Wolf wolfskins_tier_1 {=mrBbsiPN} disguise_equipment_set npc_disguised_hero_template {=sMI3wMZu} each with axe and shield duel_style_sturgian_0 {=KPrRxeC3} sword to sword duel_style_empire {=V7iJlSuT} tournament_template_aserai_four_participant_set_v1 tournament_template_aserai_four_participant_set_v1 {=!} tournament_template_aserai_four_participant_set_v2 tournament_template_aserai_four_participant_set_v2 {=!} tournament_template_aserai_four_participant_set_v3 tournament_template_aserai_four_participant_set_v3 {=!} tournament_template_aserai_four_participant_set_v4 tournament_template_aserai_four_participant_set_v4 {=!} tournament_template_aserai_one_participant_set_v1 tournament_template_aserai_one_participant_set_v1 {=!} tournament_template_aserai_two_participant_set_v1 tournament_template_aserai_two_participant_set_v1 {=!} tournament_template_aserai_two_participant_set_v2 tournament_template_aserai_two_participant_set_v2 {=!} tournament_template_aserai_two_participant_set_v3 tournament_template_aserai_two_participant_set_v3 {=!} tournament_template_battania_four_participant_set_v1 tournament_template_battania_four_participant_set_v1 {=!} tournament_template_battania_four_participant_set_v2 tournament_template_battania_four_participant_set_v2 {=!} tournament_template_battania_four_participant_set_v3 tournament_template_battania_four_participant_set_v3 {=!} tournament_template_battania_one_participant_set_v1 tournament_template_battania_one_participant_set_v1 {=!} tournament_template_battania_one_participant_set_v2 tournament_template_battania_one_participant_set_v2 {=!} tournament_template_battania_two_participant_set_v1 tournament_template_battania_two_participant_set_v1 {=!} tournament_template_battania_two_participant_set_v2 tournament_template_battania_two_participant_set_v2 {=!} tournament_template_battania_two_participant_set_v3 tournament_template_battania_two_participant_set_v3 {=!} tournament_template_battania_two_participant_set_v4 tournament_template_battania_two_participant_set_v4 {=!} tournament_template_battania_two_participant_set_v5 tournament_template_battania_two_participant_set_v5 {=!} tournament_template_empire_four_participant_set_v1 tournament_template_empire_four_participant_set_v1 {=!} tournament_template_empire_four_participant_set_v2 tournament_template_empire_four_participant_set_v2 {=!} tournament_template_empire_four_participant_set_v3 tournament_template_empire_four_participant_set_v3 {=!} tournament_template_empire_one_participant_set_v1 tournament_template_empire_one_participant_set_v1 {=!} tournament_template_empire_two_participant_set_v1 tournament_template_empire_two_participant_set_v1 {=!} tournament_template_empire_two_participant_set_v2 tournament_template_empire_two_participant_set_v2 {=!} tournament_template_empire_two_participant_set_v3 tournament_template_empire_two_participant_set_v3 {=!} tournament_template_khuzait_four_participant_set_v1 tournament_template_khuzait_four_participant_set_v1 {=!} tournament_template_khuzait_four_participant_set_v2 tournament_template_khuzait_four_participant_set_v2 {=!} tournament_template_khuzait_four_participant_set_v3 tournament_template_khuzait_four_participant_set_v3 {=!} tournament_template_khuzait_one_participant_set_v1 tournament_template_khuzait_one_participant_set_v1 {=!} tournament_template_khuzait_one_participant_set_v2 tournament_template_khuzait_one_participant_set_v2 {=!} tournament_template_khuzait_two_participant_set_v1 tournament_template_khuzait_two_participant_set_v1 {=!} tournament_template_khuzait_two_participant_set_v2 tournament_template_khuzait_two_participant_set_v2 {=!} tournament_template_khuzait_two_participant_set_v3 tournament_template_khuzait_two_participant_set_v3 {=!} tournament_template_sturgia_four_participant_set_v1 tournament_template_sturgia_four_participant_set_v1 {=!} tournament_template_sturgia_four_participant_set_v2 tournament_template_sturgia_four_participant_set_v2 {=!} tournament_template_sturgia_four_participant_set_v3 tournament_template_sturgia_four_participant_set_v3 {=!} tournament_template_sturgia_one_participant_set_v1 tournament_template_sturgia_one_participant_set_v1 {=!} tournament_template_sturgia_one_participant_set_v2 tournament_template_sturgia_one_participant_set_v2 {=!} tournament_template_sturgia_two_participant_set_v1 tournament_template_sturgia_two_participant_set_v1 {=!} tournament_template_sturgia_two_participant_set_v2 tournament_template_sturgia_two_participant_set_v2 {=!} tournament_template_sturgia_two_participant_set_v3 tournament_template_sturgia_two_participant_set_v3 {=!} tournament_template_vlandia_four_participant_set_v1 tournament_template_vlandia_four_participant_set_v1 {=!} tournament_template_vlandia_four_participant_set_v2 tournament_template_vlandia_four_participant_set_v2 {=!} tournament_template_vlandia_four_participant_set_v3 tournament_template_vlandia_four_participant_set_v3 {=!} tournament_template_vlandia_four_participant_set_v4 tournament_template_vlandia_four_participant_set_v4 {=!} tournament_template_vlandia_one_participant_set_v1 tournament_template_vlandia_one_participant_set_v1 {=!} tournament_template_vlandia_one_participant_set_v2 tournament_template_vlandia_one_participant_set_v2 {=!} tournament_template_vlandia_one_participant_set_v3 tournament_template_vlandia_one_participant_set_v3 {=!} tournament_template_vlandia_two_participant_set_v1 tournament_template_vlandia_two_participant_set_v1 {=!} tournament_template_vlandia_two_participant_set_v2 tournament_template_vlandia_two_participant_set_v2 {=!} tournament_template_vlandia_two_participant_set_v3 tournament_template_vlandia_two_participant_set_v3 {=!} tournament_template_vlandia_two_participant_set_v4 tournament_template_vlandia_two_participant_set_v4 {=!} with two-handed swords baby_char_creation {=!} with two-handed swords duel_style_sturgian_1 {=KqpiU4tH} with two-handed swords father_char_creation_1_aserai {=KqpiU4tH} with two-handed swords father_char_creation_1_battania {=KqpiU4tH} with two-handed swords father_char_creation_1_empire {=KqpiU4tH} with two-handed swords father_char_creation_1_khuzait {=KqpiU4tH} with two-handed swords father_char_creation_1_sturgia {=KqpiU4tH} with two-handed swords father_char_creation_1_vlandia {=KqpiU4tH} with two-handed swords father_char_creation_2_aserai {=KqpiU4tH} with two-handed swords father_char_creation_2_battania {=KqpiU4tH} with two-handed swords father_char_creation_2_empire {=KqpiU4tH} with two-handed swords father_char_creation_2_khuzait {=KqpiU4tH} with two-handed swords father_char_creation_2_sturgia {=KqpiU4tH} with two-handed swords father_char_creation_2_vlandia {=KqpiU4tH} with two-handed swords father_char_creation_3_aserai {=KqpiU4tH} with two-handed swords father_char_creation_3_battania {=KqpiU4tH} with two-handed swords father_char_creation_3_empire {=KqpiU4tH} with two-handed swords father_char_creation_3_khuzait {=KqpiU4tH} with two-handed swords father_char_creation_3_sturgia {=KqpiU4tH} with two-handed swords father_char_creation_3_vlandia {=KqpiU4tH} with two-handed swords father_char_creation_4_aserai {=KqpiU4tH} with two-handed swords father_char_creation_4_battania {=KqpiU4tH} with two-handed swords father_char_creation_4_empire {=KqpiU4tH} with two-handed swords father_char_creation_4_khuzait {=KqpiU4tH} with two-handed swords father_char_creation_4_sturgia {=KqpiU4tH} with two-handed swords father_char_creation_4_vlandia {=KqpiU4tH} with two-handed swords father_char_creation_5_aserai {=KqpiU4tH} with two-handed swords father_char_creation_5_battania {=KqpiU4tH} with two-handed swords father_char_creation_5_empire {=KqpiU4tH} with two-handed swords father_char_creation_5_khuzait {=KqpiU4tH} with two-handed swords father_char_creation_5_sturgia {=KqpiU4tH} with two-handed swords father_char_creation_5_vlandia {=KqpiU4tH} with two-handed swords father_char_creation_6_aserai {=KqpiU4tH} with two-handed swords father_char_creation_6_battania {=KqpiU4tH} with two-handed swords father_char_creation_6_empire {=KqpiU4tH} with two-handed swords father_char_creation_6_khuzait {=KqpiU4tH} with two-handed swords father_char_creation_6_sturgia {=KqpiU4tH} with two-handed swords father_char_creation_6_vlandia {=KqpiU4tH} with two-handed swords mother_char_creation_1_aserai {=KqpiU4tH} with two-handed swords mother_char_creation_1_battania {=KqpiU4tH} with two-handed swords mother_char_creation_1_empire {=KqpiU4tH} with two-handed swords mother_char_creation_1_khuzait {=KqpiU4tH} with two-handed swords mother_char_creation_1_sturgia {=KqpiU4tH} with two-handed swords mother_char_creation_1_vlandia {=KqpiU4tH} with two-handed swords mother_char_creation_2_aserai {=KqpiU4tH} with two-handed swords mother_char_creation_2_battania {=KqpiU4tH} with two-handed swords mother_char_creation_2_empire {=KqpiU4tH} with two-handed swords mother_char_creation_2_khuzait {=KqpiU4tH} with two-handed swords mother_char_creation_2_sturgia {=KqpiU4tH} with two-handed swords mother_char_creation_2_vlandia {=KqpiU4tH} with two-handed swords mother_char_creation_3_aserai {=KqpiU4tH} with two-handed swords mother_char_creation_3_battania {=KqpiU4tH} with two-handed swords mother_char_creation_3_empire {=KqpiU4tH} with two-handed swords mother_char_creation_3_khuzait {=KqpiU4tH} with two-handed swords mother_char_creation_3_sturgia {=KqpiU4tH} with two-handed swords mother_char_creation_3_vlandia {=KqpiU4tH} with two-handed swords mother_char_creation_4_aserai {=KqpiU4tH} with two-handed swords mother_char_creation_4_battania {=KqpiU4tH} with two-handed swords mother_char_creation_4_empire {=KqpiU4tH} with two-handed swords mother_char_creation_4_khuzait {=KqpiU4tH} with two-handed swords mother_char_creation_4_sturgia {=KqpiU4tH} with two-handed swords mother_char_creation_4_vlandia {=KqpiU4tH} with two-handed swords mother_char_creation_5_aserai {=KqpiU4tH} with two-handed swords mother_char_creation_5_battania {=KqpiU4tH} with two-handed swords mother_char_creation_5_empire {=KqpiU4tH} with two-handed swords mother_char_creation_5_khuzait {=KqpiU4tH} with two-handed swords mother_char_creation_5_sturgia {=KqpiU4tH} with two-handed swords mother_char_creation_5_vlandia {=KqpiU4tH} with two-handed swords mother_char_creation_6_aserai {=KqpiU4tH} with two-handed swords mother_char_creation_6_battania {=KqpiU4tH} with two-handed swords mother_char_creation_6_empire {=KqpiU4tH} with two-handed swords mother_char_creation_6_khuzait {=KqpiU4tH} with two-handed swords mother_char_creation_6_sturgia {=KqpiU4tH} with two-handed swords mother_char_creation_6_vlandia {=KqpiU4tH} with two-handed swords player_char_creation_aserai {=!} with two-handed swords player_char_creation_battania {=!} with two-handed swords player_char_creation_childhood_age_aserai_1_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_1_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_2_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_2_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_3_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_3_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_4_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_4_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_5_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_5_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_6_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_aserai_6_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_1_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_1_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_2_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_2_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_3_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_3_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_4_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_4_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_5_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_5_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_6_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_battania_6_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_1_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_1_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_2_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_2_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_3_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_3_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_4_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_4_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_5_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_5_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_6_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_empire_6_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_1_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_1_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_2_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_2_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_3_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_3_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_4_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_4_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_5_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_5_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_6_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_khuzait_6_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_1_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_1_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_2_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_2_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_3_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_3_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_4_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_4_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_5_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_5_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_6_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_sturgia_6_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_1_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_1_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_2_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_2_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_3_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_3_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_4_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_4_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_5_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_5_m {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_6_f {=KqpiU4tH} with two-handed swords player_char_creation_childhood_age_vlandia_6_m {=KqpiU4tH} with two-handed swords player_char_creation_default {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_1_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_1_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_2_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_2_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_3_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_3_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_4_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_4_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_5_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_5_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_6_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_aserai_6_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_1_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_1_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_2_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_2_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_3_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_3_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_4_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_4_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_5_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_5_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_6_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_battania_6_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_1_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_1_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_2_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_2_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_3_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_3_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_4_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_4_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_5_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_5_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_6_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_empire_6_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_1_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_1_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_2_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_2_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_3_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_3_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_4_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_4_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_5_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_5_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_6_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_khuzait_6_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_1_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_1_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_2_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_2_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_3_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_3_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_4_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_4_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_5_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_5_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_6_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_sturgia_6_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_1_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_1_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_2_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_2_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_3_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_3_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_4_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_4_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_5_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_5_m {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_6_f {=KqpiU4tH} with two-handed swords player_char_creation_education_age_vlandia_6_m {=KqpiU4tH} with two-handed swords player_char_creation_empire {=!} with two-handed swords player_char_creation_khuzait {=!} with two-handed swords player_char_creation_sturgia {=!} with two-handed swords player_char_creation_vlandia |
Bannerlord NPC skills | You can find a list of all the Troop / NPC IDs here. Troop / NPC Skills[] id One Handed Two Handed Polearm Bow Crossbow Throwing Riding Athletics Smithing Scouting Tactics Roguery Charm Leadership Trade Steward Medicine Engineering archer 40 20 40 15 15 20 5 40 0 0 0 0 0 0 0 0 0 0 archer_for_perf 50 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 armed_trader_aserai 120 120 120 0 0 60 60 90 0 0 0 0 0 0 0 0 0 0 armed_trader_battania 120 120 120 0 0 60 60 90 0 0 0 0 0 0 0 0 0 0 armed_trader_empire 120 120 120 0 0 60 60 90 0 0 0 0 0 0 0 0 0 0 armed_trader_khuzait 120 120 120 0 0 60 60 90 0 0 0 0 0 0 0 0 0 0 armed_trader_sturgia 120 120 120 0 0 60 60 90 0 0 0 0 0 0 0 0 0 0 armed_trader_vlandia 120 120 120 0 0 60 60 90 0 0 0 0 0 0 0 0 0 0 armorer_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 armorer_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 armorer_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 armorer_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 armorer_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 armorer_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 artisan_notary_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 artisan_notary_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 artisan_notary_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 artisan_notary_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 artisan_notary_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 artisan_notary_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 aserai_archer 100 40 70 100 15 60 40 100 0 0 0 0 0 0 0 0 0 0 aserai_duel_preset 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 aserai_faris 40 15 110 40 15 110 150 15 0 0 0 0 0 0 0 0 0 0 aserai_footman 40 15 40 20 5 20 15 40 0 0 0 0 0 0 0 0 0 0 aserai_infantry 100 60 100 45 15 60 45 100 0 0 0 0 0 0 0 0 0 0 aserai_mameluke_axeman 70 70 40 30 10 30 40 70 0 0 0 0 0 0 0 0 0 0 aserai_mameluke_cavalry 100 45 45 100 15 60 100 60 0 0 0 0 0 0 0 0 0 0 aserai_mameluke_guard 60 100 60 45 15 100 45 100 0 0 0 0 0 0 0 0 0 0 aserai_mameluke_heavy_cavalry 130 60 60 130 20 80 130 80 0 0 0 0 0 0 0 0 0 0 aserai_mameluke_regular 70 30 40 30 10 70 70 40 0 0 0 0 0 0 0 0 0 0 aserai_mameluke_soldier 40 15 20 15 5 40 20 40 0 0 0 0 0 0 0 0 0 0 aserai_master_archer 80 80 130 130 20 60 60 130 0 0 0 0 0 0 0 0 0 0 aserai_militia_archer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 aserai_militia_spearman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 aserai_militia_veteran_archer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 aserai_militia_veteran_spearman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 aserai_recruit 20 10 20 10 0 5 5 20 0 0 0 0 0 0 0 0 0 0 aserai_skirmisher 70 30 70 40 10 40 30 70 0 0 0 0 0 0 0 0 0 0 aserai_tribal_horseman 30 10 70 30 10 70 100 10 0 0 0 0 0 0 0 0 0 0 aserai_tribesman 20 10 20 10 0 5 5 20 0 0 0 0 0 0 0 0 0 0 aserai_vanguard_faris 60 25 220 60 25 220 280 25 0 0 0 0 0 0 0 0 0 0 aserai_veteran_faris 50 20 160 50 20 160 210 20 0 0 0 0 0 0 0 0 0 0 aserai_veteran_infantry 130 80 130 80 20 60 60 130 0 0 0 0 0 0 0 0 0 0 aserai_youth 20 5 40 20 5 60 40 5 0 0 0 0 0 0 0 0 0 0 baby_char_creation 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battania_duel_preset 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battanian_clanwarrior 40 15 40 15 5 20 20 40 0 0 0 0 0 0 0 0 0 0 battanian_falxman 60 100 45 60 15 100 45 100 0 0 0 0 0 0 0 0 0 0 battanian_fian 50 160 50 210 20 20 20 160 0 0 0 0 0 0 0 0 0 0 battanian_fian_champion 60 220 60 280 25 25 25 220 0 0 0 0 0 0 0 0 0 0 battanian_hero 40 110 40 150 15 15 15 110 0 0 0 0 0 0 0 0 0 0 battanian_highborn_warrior 30 70 30 100 10 10 10 70 0 0 0 0 0 0 0 0 0 0 battanian_highborn_youth 20 40 20 60 5 5 5 40 0 0 0 0 0 0 0 0 0 0 battanian_horseman 130 80 130 60 20 60 130 80 0 0 0 0 0 0 0 0 0 0 battanian_militia_archer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battanian_militia_spearman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battanian_militia_veteran_archer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battanian_militia_veteran_spearman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 battanian_mounted_skirmisher 130 80 130 60 20 60 130 80 0 0 0 0 0 0 0 0 0 0 battanian_oathsworn 130 80 130 60 20 60 130 80 0 0 0 0 0 0 0 0 0 0 battanian_picked_warrior 40 110 40 150 15 15 15 110 0 0 0 0 0 0 0 0 0 0 battanian_raider 70 40 30 40 10 70 30 70 0 0 0 0 0 0 0 0 0 0 battanian_scout 100 45 100 60 15 60 100 45 0 0 0 0 0 0 0 0 0 0 battanian_skirmisher 100 60 45 60 15 100 45 100 0 0 0 0 0 0 0 0 0 0 battanian_trained_warrior 70 40 70 30 10 30 40 70 0 0 0 0 0 0 0 0 0 0 battanian_veteran_falxman 80 130 80 60 20 130 60 130 0 0 0 0 0 0 0 0 0 0 battanian_veteran_skirmisher 80 130 80 60 20 130 60 130 0 0 0 0 0 0 0 0 0 0 battanian_volunteer 20 10 20 5 0 10 5 20 0 0 0 0 0 0 0 0 0 0 battanian_wildling 130 80 80 60 20 130 60 130 0 0 0 0 0 0 0 0 0 0 battanian_woodrunner 40 15 20 20 5 40 15 40 0 0 0 0 0 0 0 0 0 0 beggar_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 beggar_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 beggar_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 beggar_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 beggar_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 beggar_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 beni_zilal_tier_1 40 20 0 40 0 20 40 20 0 0 0 0 0 0 0 0 0 0 beni_zilal_tier_2 70 40 20 70 0 40 80 40 0 0 0 0 0 0 0 0 0 0 beni_zilal_tier_3 140 80 40 140 0 80 160 80 0 0 0 0 0 0 0 0 0 0 blacksmith_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 blacksmith_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 blacksmith_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 blacksmith_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 blacksmith_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 blacksmith_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 borrowed_troop 30 30 30 0 0 30 0 0 0 0 0 0 0 0 0 0 0 0 brother_char_creation_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 brother_char_creation_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 brother_char_creation_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 brother_char_creation_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 brother_char_creation_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 brother_char_creation_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 brotherhood_of_woods_tier_1 50 10 10 50 0 10 0 50 0 0 0 0 0 0 0 0 0 0 brotherhood_of_woods_tier_2 100 30 30 100 0 30 0 70 0 0 0 0 0 0 0 0 0 0 brotherhood_of_woods_tier_3 200 60 60 200 0 60 0 140 0 0 0 0 0 0 0 0 0 0 bucellarii 130 60 80 130 80 60 120 130 0 0 0 0 0 0 0 0 0 0 caravan_guard_aserai 100 45 45 100 15 60 100 60 0 0 0 0 0 0 0 0 0 0 caravan_guard_battania 100 45 100 60 15 60 100 45 0 0 0 0 0 0 0 0 0 0 caravan_guard_empire 110 15 150 40 15 15 110 40 0 0 0 0 0 0 0 0 0 0 caravan_guard_khuzait 100 45 45 100 15 60 100 60 0 0 0 0 0 0 0 0 0 0 caravan_guard_sturgia 150 15 40 110 15 15 110 40 0 0 0 0 0 0 0 0 0 0 caravan_guard_vlandia 110 40 150 15 15 15 110 40 0 0 0 0 0 0 0 0 0 0 caravan_master_aserai 130 80 130 80 20 60 60 130 0 0 0 0 0 0 0 0 0 0 caravan_master_battania 80 130 80 60 20 130 60 130 0 0 0 0 0 0 0 0 0 0 caravan_master_empire 130 80 130 60 60 80 20 130 0 0 0 0 0 0 0 0 0 0 caravan_master_khuzait 130 60 130 80 20 60 80 130 0 0 0 0 0 0 0 0 0 0 caravan_master_sturgia 130 80 130 60 20 80 60 130 0 0 0 0 0 0 0 0 0 0 caravan_master_vlandia 80 130 130 20 60 80 60 130 0 0 0 0 0 0 0 0 0 0 champion_fighter 0 0 0 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0 champion_fighter_for_perf 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 company_of_the_boar_tier_1 40 40 40 0 0 10 0 50 0 0 0 0 0 0 0 0 0 0 company_of_the_boar_tier_2 80 80 80 20 0 20 0 80 0 0 0 0 0 0 0 0 0 0 company_of_the_boar_tier_3 200 120 120 40 0 40 0 120 0 0 0 0 0 0 0 0 0 0 coop_character 40 20 40 15 15 20 5 40 0 0 0 0 0 0 0 0 0 0 crazy_man 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_for_perf 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test8 0 0 0 0 0 300 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test_naked 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 crazy_man_test_without_weapons 0 0 0 0 0 0 0 200 0 0 0 0 0 0 0 0 0 0 dranton 0 0 0 0 0 0 40 0 0 0 0 0 0 0 0 0 0 0 druzhinnik 210 20 50 160 20 20 160 50 0 0 0 0 0 0 0 0 0 0 druzhinnik_champion 280 25 60 220 25 25 220 60 0 0 0 0 0 0 0 0 0 0 duel_style_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 duel_style_sturgian_0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 duel_style_sturgian_1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 dummy_heavy_armor 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 dummy_light_armor 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 dummy_medium_armor 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 dummy_no_armor 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 eleftheroi_tier_1 30 30 30 70 0 70 70 0 0 0 0 0 0 0 0 0 0 0 eleftheroi_tier_2 30 30 30 70 0 70 70 0 0 0 0 0 0 0 0 0 0 0 eleftheroi_tier_3 30 30 30 70 0 70 70 0 0 0 0 0 0 0 0 0 0 0 embers_of_flame_tier_1 40 40 40 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 embers_of_flame_tier_2 40 40 40 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 embers_of_flame_tier_3 40 40 40 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 empire_duel_preset 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_1_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_1_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_1_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_1_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_1_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_1_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_2_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_2_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_2_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_2_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_2_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_2_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_3_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_3_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_3_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_3_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_3_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_3_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_4_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_4_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_4_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_4_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_4_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_4_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_5_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_5_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_5_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_5_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_5_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_5_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_6_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_6_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_6_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_6_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_6_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 father_char_creation_6_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_beggar_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_beggar_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_beggar_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_beggar_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_beggar_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_beggar_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_dancer_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_dancer_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_dancer_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_dancer_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_dancer_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 female_dancer_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 forest_people_tier_1 50 10 10 50 0 10 0 50 0 0 0 0 0 0 0 0 0 0 forest_people_tier_2 100 30 30 100 0 30 0 70 0 0 0 0 0 0 0 0 0 0 forest_people_tier_3 200 60 60 200 0 60 0 140 0 0 0 0 0 0 0 0 0 0 galloglass_tier_1 30 30 30 60 0 60 0 45 0 0 0 0 0 0 0 0 0 0 galloglass_tier_2 30 40 0 80 0 80 0 60 0 0 0 0 0 0 0 0 0 0 galloglass_tier_3 50 40 50 100 0 80 0 75 0 0 0 0 0 0 0 0 0 0 gangleader_bodyguard_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gangleader_bodyguard_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gangleader_bodyguard_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gangleader_bodyguard_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gangleader_bodyguard_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gangleader_bodyguard_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gangster_1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gangster_2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gangster_3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_dummy_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_dummy_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_dummy_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_dummy_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_dummy_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_dummy_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_practice_dummy_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_practice_dummy_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_practice_dummy_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_practice_dummy_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_practice_dummy_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 gear_practice_dummy_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ghilman_tier_1 50 10 40 0 0 0 50 30 0 0 0 0 0 0 0 0 0 0 ghilman_tier_2 90 20 90 0 0 0 100 60 0 0 0 0 0 0 0 0 0 0 ghilman_tier_3 180 40 180 20 0 20 200 80 0 0 0 0 0 0 0 0 0 0 guard_aserai 50 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 guard_battania 50 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 guard_empire 50 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 guard_khuzait 50 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 guard_sturgia 50 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 guard_vlandia 50 50 50 50 50 50 0 0 0 0 0 0 0 0 0 0 0 0 guardians_tier_1 50 10 10 50 0 10 0 50 0 0 0 0 0 0 0 0 0 0 guardians_tier_2 100 30 30 100 0 30 0 70 0 0 0 0 0 0 0 0 0 0 guardians_tier_3 200 60 60 200 0 60 0 140 0 0 0 0 0 0 0 0 0 0 hidden_hand_tier_1 40 20 10 10 0 50 0 50 0 0 0 0 0 0 0 0 0 0 hidden_hand_tier_2 70 30 30 40 0 100 20 70 0 0 0 0 0 0 0 0 0 0 hidden_hand_tier_3 180 60 60 80 0 200 40 100 0 0 0 0 0 0 0 0 0 0 horseMerchant_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 horseMerchant_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 horseMerchant_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 horseMerchant_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 horseMerchant_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 horseMerchant_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 horse_archer 50 50 50 50 50 50 60 0 0 0 0 0 0 0 0 0 0 0 horseman 60 5 40 20 5 5 40 20 0 0 0 0 0 0 0 0 0 0 huskarl_swordsman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial_archer 40 15 20 15 20 40 5 40 0 0 0 0 0 0 0 0 0 0 imperial_cataphract 160 20 210 50 20 20 160 50 0 0 0 0 0 0 0 0 0 0 imperial_crossbowman 60 100 60 100 45 45 15 100 0 0 0 0 0 0 0 0 0 0 imperial_elite_cataphract 220 25 280 60 25 25 220 60 0 0 0 0 0 0 0 0 0 0 imperial_elite_menavliaton 130 80 130 60 60 80 20 130 0 0 0 0 0 0 0 0 0 0 imperial_equite 70 10 100 30 10 10 70 30 0 0 0 0 0 0 0 0 0 0 imperial_heavy_horseman 110 15 150 40 15 15 110 40 0 0 0 0 0 0 0 0 0 0 imperial_infantryman 40 20 40 15 15 20 5 40 0 0 0 0 0 0 0 0 0 0 imperial_legionary 130 80 130 60 60 80 20 130 0 0 0 0 0 0 0 0 0 0 imperial_menavliaton 100 60 100 45 45 60 15 100 0 0 0 0 0 0 0 0 0 0 imperial_militia_archer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial_militia_spearman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial_militia_veteran_archer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial_militia_veteran_spearman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 imperial_palatine_guard 130 60 80 130 80 60 20 130 0 0 0 0 0 0 0 0 0 0 imperial_recruit 20 10 20 5 5 10 0 20 0 0 0 0 0 0 0 0 0 0 imperial_sergeant_crossbowman 130 60 80 130 80 60 20 130 0 0 0 0 0 0 0 0 0 0 imperial_trained_archer 70 40 30 70 30 40 10 70 0 0 0 0 0 0 0 0 0 0 imperial_trained_infantryman 70 40 70 30 30 40 10 70 0 0 0 0 0 0 0 0 0 0 imperial_veteran_archer 60 100 60 100 45 45 15 100 0 0 0 0 0 0 0 0 0 0 imperial_veteran_infantryman 100 60 100 45 45 60 15 100 0 0 0 0 0 0 0 0 0 0 imperial_vigla_recruit 60 5 40 20 5 5 40 20 0 0 0 0 0 0 0 0 0 0 jawwal_tier_1 25 25 50 20 20 150 20 250 0 0 0 0 0 0 0 0 0 0 jawwal_tier_2 25 25 75 20 20 200 60 100 0 0 0 0 0 0 0 0 0 0 jawwal_tier_3 25 25 100 20 20 200 60 100 0 0 0 0 0 0 0 0 0 0 karakhuzaits_tier_1 30 0 30 50 0 0 50 20 0 0 0 0 0 0 0 0 0 0 karakhuzaits_tier_2 50 10 50 100 0 10 100 40 0 0 0 0 0 0 0 0 0 0 karakhuzaits_tier_3 100 20 100 200 0 40 200 60 0 0 0 0 0 0 0 0 0 0 khuzait_archer 90 45 45 110 15 60 60 100 0 0 0 0 0 0 0 0 0 0 khuzait_darkhan 130 60 130 80 20 60 80 130 0 0 0 0 0 0 0 0 0 0 khuzait_duel_preset 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 khuzait_footman 40 5 40 25 5 20 20 40 0 0 0 0 0 0 0 0 0 0 khuzait_heavy_horse_archer 130 60 80 130 20 60 130 80 0 0 0 0 0 0 0 0 0 0 khuzait_heavy_lancer 160 50 160 20 20 20 210 50 0 0 0 0 0 0 0 0 0 0 khuzait_horse_archer 100 45 45 100 15 60 100 60 0 0 0 0 0 0 0 0 0 0 khuzait_horseman 70 40 70 30 10 40 70 30 0 0 0 0 0 0 0 0 0 0 khuzait_hunter 70 30 40 70 10 30 40 70 0 0 0 0 0 0 0 0 0 0 khuzait_khans_guard 60 60 220 280 25 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townsman_teenager_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townsman_teenager_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townsman_teenager_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townsman_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_child_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_child_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_child_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_child_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_child_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_child_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_infant_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_infant_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_infant_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_infant_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_infant_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_infant_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_teenager_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_teenager_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_teenager_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_teenager_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_teenager_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 townswoman_teenager_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 unarmed_ai 50 50 50 50 50 50 60 0 0 0 0 0 0 0 0 0 0 0 unarmed_ai_2 50 50 50 50 50 50 60 0 0 0 0 0 0 0 0 0 0 0 varyag 100 10 30 70 10 10 70 30 0 0 0 0 0 0 0 0 0 0 varyag_veteran 150 15 40 110 15 15 110 40 0 0 0 0 0 0 0 0 0 0 veteran_borrowed_troop 50 50 50 0 0 50 0 0 0 0 0 0 0 0 0 0 0 0 veteran_caravan_guard_aserai 130 60 60 130 20 80 130 80 0 0 0 0 0 0 0 0 0 0 veteran_caravan_guard_battania 130 80 130 60 20 60 130 80 0 0 0 0 0 0 0 0 0 0 veteran_caravan_guard_empire 160 20 210 50 20 20 160 50 0 0 0 0 0 0 0 0 0 0 veteran_caravan_guard_khuzait 50 50 160 210 20 20 160 20 0 0 0 0 0 0 0 0 0 0 veteran_caravan_guard_sturgia 210 20 50 160 20 20 160 50 0 0 0 0 0 0 0 0 0 0 veteran_caravan_guard_vlandia 130 80 130 20 60 80 130 60 0 0 0 0 0 0 0 0 0 0 veteran_fighter 0 0 0 300 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_child_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_child_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_child_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_child_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_child_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_child_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_infant_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_infant_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_infant_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_infant_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_infant_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_infant_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_teenager_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_teenager_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_teenager_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_teenager_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_teenager_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_teenager_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 village_woman_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_child_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_child_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_child_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_child_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_child_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_child_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_infant_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_infant_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_infant_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_infant_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_infant_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_infant_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_teenager_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_teenager_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_teenager_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_teenager_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_teenager_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 villager_teenager_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 vlandia_duel_preset 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 vlandian_banner_knight 220 60 280 25 25 25 220 60 0 0 0 0 0 0 0 0 0 0 vlandian_billman 90 60 100 15 45 45 60 110 0 0 0 0 0 0 0 0 0 0 vlandian_champion 160 50 210 20 20 20 160 50 0 0 0 0 0 0 0 0 0 0 vlandian_crossbowman 70 30 40 10 70 30 40 70 0 0 0 0 0 0 0 0 0 0 vlandian_footman 40 20 40 5 20 15 15 40 0 0 0 0 0 0 0 0 0 0 vlandian_gallant 70 30 100 10 10 10 70 30 0 0 0 0 0 0 0 0 0 0 vlandian_hardened_crossbowman 100 45 45 15 100 60 60 100 0 0 0 0 0 0 0 0 0 0 vlandian_infantry 70 40 70 10 30 30 40 70 0 0 0 0 0 0 0 0 0 0 vlandian_knight 110 40 150 15 15 15 110 40 0 0 0 0 0 0 0 0 0 0 vlandian_levy_crossbowman 40 15 20 5 40 15 20 40 0 0 0 0 0 0 0 0 0 0 vlandian_light_cavalry 60 45 100 45 15 100 100 60 0 0 0 0 0 0 0 0 0 0 vlandian_militia_archer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 vlandian_militia_spearman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 vlandian_militia_veteran_archer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 vlandian_militia_veteran_spearman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 vlandian_pikeman 80 130 130 20 60 80 60 130 0 0 0 0 0 0 0 0 0 0 vlandian_recruit 20 10 20 0 10 5 5 20 0 0 0 0 0 0 0 0 0 0 vlandian_sergeant 130 80 130 20 60 80 130 60 0 0 0 0 0 0 0 0 0 0 vlandian_sharpshooter 130 60 80 20 130 60 20 130 0 0 0 0 0 0 0 0 0 0 vlandian_spearman 70 40 70 10 30 30 40 70 0 0 0 0 0 0 0 0 0 0 vlandian_squire 40 20 60 5 5 5 40 20 0 0 0 0 0 0 0 0 0 0 vlandian_swordsman 100 100 60 15 45 60 45 100 0 0 0 0 0 0 0 0 0 0 vlandian_vanguard 130 80 130 20 60 80 130 60 0 0 0 0 0 0 0 0 0 0 vlandian_voulgier 80 130 130 20 60 80 60 130 0 0 0 0 0 0 0 0 0 0 weapon_dummy_archer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_dummy_crossbowman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_dummy_horse_archer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_dummy_horseman 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_dummy_lancer 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_dummy_one_handed 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_dummy_two_handed 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_1_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_1_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_1_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_1_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_1_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_1_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_2_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_2_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_2_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_2_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_2_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_2_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_3_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_3_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_3_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_3_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_3_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weapon_practice_stage_3_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weaponsmith_aserai 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weaponsmith_battania 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weaponsmith_empire 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weaponsmith_khuzait 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weaponsmith_sturgia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 weaponsmith_vlandia 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 wolfskins_tier_1 40 20 10 40 0 20 0 50 0 0 0 0 0 0 0 0 0 0 wolfskins_tier_2 80 40 40 80 0 40 0 80 0 0 0 0 0 0 0 0 0 0 wolfskins_tier_3 180 80 60 180 0 80 0 140 0 0 0 0 0 0 0 0 0 0 xerina 0 0 0 0 0 0 40 0 0 0 0 0 0 0 0 0 0 0 |
Bannerlord Online/Servers | Bannerlord Online Navigation Quick LinksGetting Started FAQ Servers Trade License City NPCs Bannerlord Online Servers[] There are currently 4 servers running Bannerlords Online. CN (China) RU (Russian) EU (European) NA (North American) Oceanic server is under decision. |
Bannerlord item names and IDs | banner IDs[] In-Game Name ID Name Prefix Eastern Light Mace khuzait_mace_1_t2 {=bEy8qTnn} Knobbed Club battania_mace_1_t2 {=FyaygeEx} Highland Spiked Club battania_mace_2_t2 {=0SpLcthg} Southern Heavy Mace aserai_mace_3_t3 {=Se3La8Aq} Light Mace light_mace_t3 {=PBLsXDgP} Steel Shestopyor steel_mace_t3 {=8pnCvnFR} Morningstar morningstar_mace_t3 {=6EWm09LY} Fullered Western Mace vlandia_mace_2_t4 {=3NnlCd3V} Imperial Light Mace empire_mace_2_t4 {=4cMV1pY3} Calradic Mace empire_mace_3_t4 {=YLplNGxb} Spiralled Mace aserai_mace_4_t4 {=JM8Mjfa0} Eastern Heavy Mace khuzait_mace_2_t4 {=fcgDtZy7} Eastern Fine Steel Mace khuzait_mace_3_t4 {=Orx2jbyH} Light Shishpar Mace shishpar_mace_t4 {=9EWN9SiT} Eastern Steel Mace eastern_steel_mace_t4 {=8Nkurzdw} Pernach vlandia_mace_3_t5 {=rnzpyc0N} Light Royal Mace empire_mace_4_t5 {=UMX05EQF} Cataphracts Mace empire_mace_5_t5 {=Kv4zAMIh} Eastern Flanged Mace khuzait_mace_4_t5 {=0AS3253G} Hunting Bow hunting_bow {=wltdyF2j} Mountain Hunting Bow mountain_hunting_bow {=YGQ6UXCo} Steppe Bow steppe_bow {=PoY2Vh7K} Longbow glen_ranger_bow {=KTegaNPW} Ranger Bow highland_ranger_bow {=mTWvG1xz} Simple Short Bow composite_bow {=h1jKICdp} Steppe Recurve Bow composite_steppe_bow {=w6EU77OH} Heavy Recurve Bow steppe_heavy_bow {=E7miRMw1} Nordic Shortbow nordic_shortbow {=tEimkEsU} Western Longbow lowland_longbow {=6fPAlYR5} Southern Tribesman's Bow tribal_bow {=w6sFabVp} Steppe War Bow steppe_war_bow {=wfhHGTbl} Woodland Yew Bow woodland_yew_bow {=RcCtV0aS} Woodland Longbow woodland_longbow {=ZFwKlHIJ} Southern Strong Longbow longbow_recurve_desert_bow {=TgZIAdRk} Nomad Bow nomad_bow {=ifzgMcrK} Western Yew Bow lowland_yew_bow {=lkDQMG0y} Noble Bow noble_bow {=EO7pCu1b} Noble Long Bow noble_long_bow {=WRqYWspc} Light Crossbow crossbow_a {=K1UFTirG} Heavy Crossbow crossbow_b {=r07M9xbT} Arbalest crossbow_c {=0e17RZrZ} Crossbow crossbow_e {=TTWL7RLe} Hickory Crossbow crossbow_d {=CPI0wkaZ} Fine Crossbow crossbow_g {=ffwgZit3} Bound Crossbow crossbow_f {=TBW9E2ao} Simple Javelin western_javelin_1_t2 {=0NLJnGfF} Fish Harpoon northern_javelin_1_t2 {=1oQWbXJw} Eastern Jagged Javelin eastern_javelin_1_t2 {=4SadJFch} Western Javelin western_javelin_2_t3 {=Z8Kc6XlP} Harpoon generic_javelin_1_t3 {=YPUDAJDH} Woodland Javelin northern_javelin_2_t3 {=ObGN145P} Eastern Javelin eastern_javelin_2_t3 {=NmLEZfiI} Hooked Javelin western_javelin_3_t4 {=vmz4vfu5} Broad Blade Javelin northern_javelin_3_t4 {=ppiy9Cwl} Jereed eastern_javelin_3_t4 {=Z6Ak3H6G} Highland Throwing Axe highland_throwing_axe_1_t2 {=GrfnpDxu} Southern Throwing Axe southern_throwing_axe_1_t4 {=0n0JmWv0} Northern Throwing Axe northern_throwing_axe_1_t1 {=gqbjCBld} Highland Throwing Axe woodland_throwing_axe_1_t1 {=GrfnpDxu} Franceska western_throwing_axe_1_t1 {=F4xD8gjJ} Western Throwing Knife lowland_throwing_knife {=8NrM7hzY} Leafblade Throwing Knife leafblade_throwing_knife {=te48yHa8} Southern Throwing Daggers desert_throwing_knife {=i4bslk7h} Highland Throwing Dagger celtic_throwing_dagger {=koOrDa9q} Imperial Broad Bladed Throwing Knives empire_throwingknife_t5 {=S6BFpEg3} Stone throwing_stone {=1CPdu9K0} Ballista Arrows ballista_projectile {=6Db7aDbF} Ballista Arrows ballista_projectile_burning {=6Db7aDbF} Boulder boulder {=pzfbPbWW} Fire Pot pot {=3Wzhxkn1} Western Arrows vlandic_arrows {=wiyLpYfw} Imperial Arrows arrow_emp_1_a {=K5XLb84w} Piercing Arrows piercing_arrows {=rdKSIamN} Stacked Bodkin Arrows bodkin_arrows_a {=DI9P2HDG} Bodkin Arrows bodkin_arrows_b {=SbARa2gU} Light Bodkin Arrows bodkin_arrows_c {=BqAUrOpn} Steppe Arrows steppe_arrows {=XbwDj80t} Stacked Steppe Arrows heavy_steppe_arrows {=NkV2c6YX} Barbed Arrows barbed_arrows {=s7jkSgba} Range Arrows range_arrows {=Biq7t1xv} Tournament Arrows tournament_arrows {=bK03bqdA} Arrows default_arrows {=gFtu0j4T} Tournament Bolts tournament_bolts {=4jmcs2Xm} Bolt bolt_a {=JbTCDDb0} Bolt bolt_b {=JbTCDDb0} Bolt bolt_c {=JbTCDDb0} Bolt bolt_d {=JbTCDDb0} Bolt bolt_e {=JbTCDDb0} Blunt Arrows blunt_arrows {=DC0qJkVs} Heavy Round Shield heavy_round_shield {=hRKmfw2H} Large Round Shield leather_round_shield {=WYFDXE82} Reinforced Large Round Shield strapped_round_shield {=EXLY9mEb} Wooden Oval Shield oval_shield {=927d3urB} Reinforced Southern Round Shield desert_round_shield {=6Cc4zpeQ} Southern Round Shield bound_desert_round_shield {=6SxJ9cpN} Curved Round Shield curved_round_shield {=hE8s9bpP} Iron Round Shield studded_round_shield {=QodawBSN} Steel Round Shield steel_round_shield {=FktkkUMK} Wooden Adarga bound_adarga {=gfQDDkEY} Large Adarga large_adarga {=cXesETQJ} Makeshift Kite Shield old_kite_shield {=vXvuViMT} Worn Kite Shield worn_kite_shield {=dacwWKE2} Leather Bound Kite Shield leather_bound_kite_shield {=Ita1lG33} Reinforced Kite Shield reinforced_kite_shield {=veI9RcR3} Reinforced Oaken Kite Shield stronger_reinforced_kite_shield {=OM9achAa} Pavise Shield pavise_shield {=aVGSZhCN} Wooden Kite Shield old_horsemans_kite_shield {=8ndLVeN0} Makeshift Horsemans Kite Shield worn_horsemans_kite_shield {=tYVrECy7} Cavalry Kite Shield bound_horsemans_kite_shield {=FxnFBhrF} Reinforced Cavalry Small Shield reinforced_horsemans_kite_shield {=jqWBGBo7} Battered Horseman's Kite Shield battered_horsemans_kite_shield {=kshM0xDc} Light Cavalry Kite Shield light_horsemans_kite_shield {=O3TTXEFe} Reinforced Cavalry Kite Shield heavy_horsemans_kite_shield {=kNDbSy6K} Battered Kite Shield battered_kite_shield {=MEOtMRxx} Reinforced Flat Kite Shield reinforced_flat_kite_shield {=A1zFbFta} Studded Bound Kite Shield studded_bound_kite_shield {=hytuHaoA} Fortified Kite Shield fortified_kite_shield {=NFvuDpwG} Small Cavalry Heater Shield horsemans_heater_shield {=LOhfAMnh} Small Heater Shield small_heater_shield {=Ai7qIb9I} Knights Shield jousting_shield {=nVAhoxcH} Heater Shield With Cutout heater_shield_with_cutout {=txgUxMYw} Flat Heater Shield flat_heater_shield {=ap2yulQ2} Heavy Heater Shield heavy_heater_shield {=rF7Xm7C0} Small Flat Heater Shield small_flat_heater_shield {=iFPkhVGe} Wide Heater Shield wide_heater_shield {=OhEQUMk0} Bracketed Heater Shield bracketed_heater_shield {=buaIafV6} Tall Heater Shield tall_heater_shield {=Lbm7asY3} Adarga adarga {=QcKpipVr} Studded Adarga studded_adarga {=0666zYUB} Ornate Adarga ornate_adarga {=YRYJGzxw} Desert Oval Shield desert_oval_shield {=Mb1hQRyT} Reinforced Oval Shield southern_oval_shield {=8nNLS96w} Decorated Oval Shield emirs_oval_shield {=G7AEWZ6c} Decorated Round Shield highland_scouts_shield {=dbbwszHd} Highland Round Shield highland_riders_shield {=OSHSIyhN} Tribal Steppe Shield tribal_steppe_shield {=pmabPgC0} Round Steppe Shield decorated_steppe_shield {=iE9JNuZI} Decorated Eastern Shield noyans_shield {=3TAnl7hb} Eastern Cavalry Shield steppe_guardian_shield {=8UMQ8ocB} Wicker Square Shield eastern_wicker_shield {=pEaYQqG9} Reinforced Wicker Square Shield stronger_eastern_wicker_shield {=F9HQABfN} Wicker Shield footmans_wicker_shield {=1w5StEM1} Reinforced Wicker Shield stronger_footmans_wicker_shield {=OIcwZGmC} Northern Cavalry Kite Shield northern_scouts_shield {=rifv0h0H} Reinforced Cavalry Shield northern_horsemans_shield {=BmHJmxXz} Norse Round Shield viking_round_shield {=z62uDlbh} Northern Round Shield northern_round_shield {=6YCbEaHK} Western Riders Kite Shield western_riders_kite_shield {=RaTK0SBu} Reinforced Ironrimmed Kite Shield ironrim_riders_kite_shield {=dWr3nuBq} Knights Kite Shield chivalric_kite_shield {=n3sz2k5j} Kite Shield western_kite_shield {=uqO6e6vN} Ironrimed Kite Shield ironrim_kite_shield {=WpdmIlU5} Desert Horse aserai_horse_tournament {=h7IWO4DV} Battanian Pony battania_horse_tournament {=sgfKrAaZ} Midlands Palfrey empire_horse_tournament {=IOt4KTHs} Steppe Horse khuzait_horse_tournament {=YAYhozbN} Sturgian Trotter sturgia_horse_tournament {=QwiI8Uho} Saddle Horse vlandia_horse_tournament {=AIu3kKvz} Camel camel_tournament {=CQBiJLgv} Sumpter Horse sumpter_horse {=KFGfTXqE} Old Work Horse old_horse {=0s4IP7jB} Mule mule {=CB97qhVM} Mule mule_unmountable {=CB97qhVM} Pack Camel pack_camel {=DlPOte0H} Pack Camel pack_camel_unmountable {=DlPOte0H} Desert Horse aserai_horse {=h7IWO4DV} Battanian Pony battania_horse {=sgfKrAaZ} Midlands Palfrey empire_horse {=IOt4KTHs} Steppe Horse khuzait_horse {=YAYhozbN} Sturgian Native sturgia_horse {=QwiI8Uho} Saddle Horse vlandia_horse {=AIu3kKvz} Camel camel {=CQBiJLgv} Aserai Horse t2_aserai_horse {=gnvIGThE} Battanian Warmount t2_battania_horse {=tZN9H492} Imperial Charger t2_empire_horse {=mVAaWp5U} Steppe Warhorse t2_khuzait_horse {=PZPphq6H} Sturgian Hunter t2_sturgia_horse {=i17zuvS4} Vlandian Courser t2_vlandia_horse {=MqBSmahz} War Camel war_camel {=baIE2VQW} Hunter hunter {=xnDWqYKW} Charger charger {=h5kfaD4v} Nahasawi noble_horse_southern {=Q4sO8AZd} Cossian noble_horse_imperial {=ueSnrLRy} Asaligat noble_horse_eastern {=qXb7YoGc} Tyal Horse noble_horse_northern {=jhgVsWKr} Destrier noble_horse_western {=SZrd85Uh} Husnphree special_camel {=Goloz0Vm} Battanian Thoroughbred noble_horse_battania {=ccLDacS4} Pureblood noble_horse {=CIT7Zuxh} Storm Charger storm_charger {=1aOuyULB} War Horse war_horse {=UqdZmdcf} Steppe War Horse steppe_war_horse {=yGwxXsIL} Desert War Horse desert_war_horse {=24xuA5G2} Rugged Desert Saddle bandit_saddle_desert {=dLLD8bVX} Rugged Saddle bandit_saddle_steppe {=p2jR7Urm} Rugged Highland Saddle bandit_saddle_highland {=ZFde57gC} Light Harness light_harness {=O37kzdXO} Halfchain Barding halfchain_barding {=Yms2FQ7g} Chain Barding chain_barding {=aHQCG5Tn} Chain Horse Harness chain_horse_harness {=GTWUtUFj} Striped Leather Harness stripped_leather_harness {=Yh7Dorsr} Imperial Riding Harness imperial_riding_harness {=NUmDuEqI} Half Scale Barding half_scale_barding {=CgG2aRyh} Imperial Scale Barding imperial_scale_barding {=zmEnxUpL} Studded Steppe Barding studded_steppe_barding {=lspv3mUE} Desert Cloth Harness desert_cloth_harness {=2Q0m5CG0} Southern Common Harness aseran_village_harness {=AloILntx} Half Mail And Plate Barding half_mail_and_plate_barding {=hCBCLp0e} Mail And Plate Barding mail_and_plate_barding {=gKhpLiyg} Steppe Harness steppe_harness {=vw9qbiER} Steppe Fur Harness steppe_fur_harness {=EfRKaKs0} Steppe Half Barding steppe_half_barding {=0rzKQbWy} Northern Light Harness northern_light_harness {=8Oi89KRn} Northern Noble Harness northern_noble_harness {=LWbJKKK1} Northern Ring Barding northern_ring_barding {=ZjAZNjvu} Battania Horse Harness battania_horse_harness {=33aaUcaX} Highland Half Scaled Harness battania_horse_harness_halfscaled {=85q9uY76} Highland Scaled Harness battania_horse_harness_scaled {=DbNdyJgQ} Mule Harness with Pack mule_load_a {=7S6BjECG} Mule Harness with Baskets mule_load_b {=2SUb8jNP} Mule Harness with Bags mule_load_c {=JHef9oad} Camel Saddle camel_saddle {=q1z4FQub} Camel Saddle with Heavy Load camel_saddle_a {=ZJYVpjuR} Camel Saddle with Light Load camel_saddle_b {=OflbQCw6} Raw Silk Rawsilk {} Silver Ore Silverore {} Wool wool {=WVqaRKUm} Silver Ore silver {=9X2l53vY} Jewelry jewelry {=yQTBY9ie} Salt salt {=IK2IPJi1} Spice spice {=1jqxlEkT} Cotton cotton {=M00MeRJD} Flax flax {=xsu6bPTv} Clay clay {=Zwb65ufG} Pottery pottery {=awQrcrt2} Linen linen {=DvGueBrU} Leather leather {=ufnnUxKb} Velvet velvet {=O8TpGSDA} Cheese cheese {=WSk5Sibs} Butter butter {=VbL6GFmy} Fish fish {=QGaIYQpg} Grapes grape {=ZgVVPGTb} Dates date_fruit {=NtsdmmW9} Olives olives {=45kZUyjh} Beer beer {=HiSzYWeh} Wine wine {=ELsDFwAD} Oil oil {=lULBZ714} Fur fur {=ADJBbfbQ} Stolen Goods stolen_goods {=vPAHwC3X} Triangle Banner banner_mid {=wpaVnRZG} Big Banner banner_big {=WePcpx0u} Campaign Banner Small campaign_banner_small {=rO0oKtAo} Bo staff bo_staff {=yy7RvQKN} Cat cat {=b6JvcSiQ} Dog dog {=f2O1XjYd} Sheep sheep {=GD4aQgl7} Cow cow {=QWqvGa1P} Hog hog {=ZbsGBv10} Goose goose {=FhTUc64z} Chicken chicken {=8el5a3sF} Execution Axe execution_axe {=ItUyYjdd} Crafting Item IDs[] In-Game Name ID Name Prefix Hardwood hardwood Charcoal charcoal Crude Iron ironIngot1 Wrought Iron ironIngot2 Iron ironIngot3 Steel ironIngot4 Fine Steel ironIngot5 Thamaskene Steel ironIngot6 Note that you have to use a capital i when typing "Ingot"! |
Battania | Battania Official Information Capital Marunath Ruler High King Caladog Claimant Gwendian Ruling Clan fen Gruffendoc Minor Factions Wolfskins Faction Location Battania in green The Kingdom of Battania is a kingdom in Mount&Blade II: Bannerlord ruled by Caladog fen Gruffendoc. It occupies heavily forested lands in the northwest of the continent of Calradia. Contents 1 Overview 2 Ruler 3 Vassals 4 Official Description 5 Lore 6 Tactics 6.1 Strengths 6.2 Weaknesses 6.3 Economy 6.4 Summary 7 Troop Tree 8 Clans 9 Territory 10 Trivia 11 Gallery Overview[] Battanian civilization consists of loosely organized clans who originally populated most of the Calradian continent, but has been reduced to a small pocket of free territory after much of their land was conquered by the expansion of the Calradic Empire. Specialties of the Battanian warrior culture include forest warfare, longbowmen, and two-handed swordsmen. On the overworld map, Battanian armies will suffer 50% less speed penalty from moving through forests. By the time of Mount&Blade: Warband, 173 years later, Battania no longer exists as a united civilization, with all their territory conquered and its people assimilated into the Swadian and Rhodok cultures. Some of their descendants have been reduced to surviving off banditry in the forests and mountains of their ancestral lands. The Battanian nation's position in comparison to Warband is in and around Reyvadin, Knudarr, and Radoghir Castles. But the forests and ruins tell of a once proud forest nation. Ruler[] High King Caladogfen Gruffendoc Vassals[] Mormaer Ergeonfen Derngil Mormaer Melidirfen Uvain Mormaer Pryndorfen Morcar Mormaer Luichanfen Penraic Mormaer Aeronfen Giall Mormaer Aradwyrfen Eingal Mormaer Maireasfen Caernacht Official Description[] “ From time immemorial there has been a High King of Battania, crowned with great ceremony on the sacred hill of Dunthanach. Ask any Battanian chieftain, however, whose "kingdom" he lives in, and he will look around at his hall and in his fields and his pastures, his flock and his retainers, and answer "Mine, of course." Only lately, following the example of the Empire, have the High Kings made any effort to exert their authority. "Such unruly cattle as my people require a strong herdsman's hand to steer them from the ravine and protect them from the wolf," said one recent high king, just before he was betrayed by a jealous cousin and taken in chains to the nearest imperial outpost. ” Lore[] "The misty hills of north-western Calradia are dominated by the Battanian clans, the original inhabitants of much of the continent. Their hilltop fortresses have born witness to countless wars fought to resist outside invaders: first the Empire's legions, and more recently the rising Sturgian and Vlandian kingdoms. They are masters of the longbow, the night raid, the sudden wild charge out of the woods. They idolise valour, but especially like it when mixed with a bit of mischief - the cattle thief who can whisk an entire herd into the fog; the champion who dines with a rival tribe, and, regaling his hosts with an anecdote of battle, produces from his bag the skull of one of their kinsmen that he took as a souvenir." Battanian nobles mention the previous High King, Aeril fen Derngil, disappeared. Additionally, the Encyclopedia tells us a bit more about Battania. We learn of the existence of an "old Battanian tongue" - in the page for Cantrec, we learn that the village is one of the southernmost regions in Calradia that still speaks the language, highlighting the great amount of territory lost by the Battanians in the past. Since Cantrec lies south of most of Battania, it is likely that most Battanians still speak the Battanian language. Tactics[] Strengths[] Extremely powerful archers in the noble troop line Falxmen use powerful weapons with very long reach, making them effective against most infantry and mounted enemies Troops possess weapons of good quality and variety, as well as large shields Battanian territory is highly condensed and relatively defensible Weaknesses[] Cavalry options are inferior in comparison to all other nations; complete lack of heavy cavalry and horse archers Limited ranged options outside of the noble troop branch Some troops are less well armoured than their foreign counterparts Battanian territory is surrounded by four other factions, which may lead into a string of wars on multiple fronts Battania has the least Castles compared to other factions, making its Lords unable to amass Fian The weak and poor economy Economy[] Low 5 towns 8 castles 33 villages Main products: clay (main producer), grapes (quite a lot), wood (main producer) Summary[] Battanian troops are highly specialized in infantry-focused combat. They might struggle to deal with opposing heavy cavalry combined with horse archers, but they are stronger against slower enemies fighting on foot. Protecting their fian champions is important for Battanian forces, since these elite archers are capable of wiping out entire parties on their own if given the chance, but can still become overwhelmed when surrounded by hostile cavalry. They should be covered especially well against fast-moving Aserai Mamelukes, who can engage in close combat with sword and shield if necessary, and other fast-moving cavalry with potential for close combat or throwing weapons. The Oathsworn and Wildlings are pikemen capable of pike brace. This ability is crucial in Battanian battle strategy; setting up two-row formations of pike infantry to protect the Fians and ordering them to use melee weapons only will force them to brace pikes and provide much desired protection for your Fian troops. Supplement these pike schiltrons with Falxmen rows in the rear, who will deal with the remnants of enemy cavalry once it's stopped and decimated. Since Battanian infantry possesses a variety of throwing weapons, they are able to launch mixed volleys of projectiles against advancing infantry or cavalry while protecting their valuable longbowmen. In addition to avoiding being peppered with thrown spears and axes, players who go up against Battanians should take care to not become exposed to their falxmen, who can easily reach out and take down a mounted rider with their long blades. Battanian horsemen should also not be underestimated, as although they are much weaker than cavalry of other nations, their long lances and powerful javelins can hit hard in ideal conditions. Troop Tree[] Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion Oathsworn: The Oathsworn can be okay, in its set, in can have one of two different helmets, one that provides standard tier 5 head armor at about 46, and the other one, strangely only has 26 armor, and can greatly impact their survivability and ability to charge archers. Veteran Falxman: A good unit, good against cavalry and infantry, but in the field, recomended to not use this unit as a garrison because of all the tight spaces, can be extremely vulnerable to archers if not protected by shield infantry. Falxman: Although only tier 4, it punches way above it's weight, but would recommend veteran falxman in the field, for wider reach, the Falxman can be very good in sieges as it's smaller two handed weapon can pack a serious punch with a smaller risk of it hitting the wall when doing side swings. Clans[] Clans of Battania Major fen Gruffendoc fen Derngil fen Uvain fen Morcarfen Penraic fen Giall fen Eingal fen Caernacht Minor Wolfskins Territory[] The Battanians are currently known to have at least these towns, castles and villages. Note that these might change during the game, as the Battanians either conquer or lose territory. Territory of Battania TownsCar Banseth Dunglanys Marunath Pen Cannoc Seonon CastlesAb Comer Castle Aster Castle Druimmor Castle Flintolg Castle Llanoc Hen CastlePendraic Castle Rhemtoil Castle Uthelaim Castle VillagesAb Comer Andurn Aster Ath Cafal Beglomuar Bog Beth Bryn Glas Cantrec Claig BanDalmengus Diantogmail Druimmor Durn Ebereth Fenon Etir Flintolg Gainseth Geunat NalGlenlithrig Glintor Imlagh Inveth Lindorn Llanoc Hen Mag Arba Morihig PendraicRhemtoil Seordas Swenryn Tor Leiad Tor Melina Uthelaim Trivia[] The Battanians are based on different Celtic peoples, in particular from the early medieval times. Their settlements have been described as a mixture of medieval and ancient Celtic. Some Battanian infantry, like the Battanian Falxmen, use Falxes, which were historically used by the Dacians, but from a design that originated with the Sica, a blade of Celtic origin often wrongly credited to the Thracians. This would be a plausible developement in Celtic weapons. It appears that by the time of Warband, the Battanians have been completely wiped out or, more likely, conquered and assimilated by the Vlandians and Sturgians, who would mix with the locals, eventually creating the Swadian, Rhodok, and Vaegir cultures. It is possible that the Vaegirs "inherited" their good light infantry and excellent archers from the Battanians. Leaders of Battanian clans bear the title of Mormaer, a nobility title of Pictish origin used in medieval Scotland. The Battanian city of Seonon is possibly connected to the city Suno, later a part of the Kingdom of Swadia in Warband. In the current map, Seonon seems much too far east to be the same city, but pre-release editions of the map[1] had Seonon on the western edge of Battania, far closer to Ocs Hall (Uxkhal) and Pravend (Praven). Gallery[] Factions Classic/Warband Factions Khergits Nords Rhodoks Sarranids Swadians Vaegirs With Fire & Sword Nations Cossacks Crimeans Muscovites Poles Swedes Napoleonic Wars Nations Austria France Prussia Rheinbund Russia United Kingdom Viking Conquest Factions Cultures Angles Britons Frisians Gaels Norse Picts Saxons Kingdoms Aileach Alban Alt Clut Brycheiniog Connachta Cornubia Danmark East Engle FrieseGlywyssing Gwynedd Laigin Laithlind Mide Mierce Mumain Northhymbre NorthvegrOsraige Uladh West Seaxe Bannerlord Factions Major Aserai Battania Khuzait Sturgia Vlandia Calradic Empire (Northern Southern Western) Minor Beni Zilal Ghilman Jawwal Wolfskins KarakhergitForest People Lake Rats Skolderbroda Brotherhood of the Woods Company of the Golden BoarEleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed ↑ <a href=" class="image"><img alt="Bannerlord Calradia Political map" src=" decoding="async" loading="lazy" width="180" height="120" class="thumbimage" data-image-name="Bannerlord Calradia Political map.png" data-image-key="Bannerlord_Calradia_Political_map.png" data-relevant="1" data-src=" /></a> The old political map of Calradia in Bannerlord from pre-Early Access. Notice that Seonon is much further west than in the current build, adjacent to Ocs Hall. |
Battania Peasant | Battania Peasant Troop Information Culture Battania Wages ? denars/day Acquired from... Prisoners Upgrades to... Battanian Volunteer Upgrade Cost ? denars Ransom Value ? denars Battania Peasants are tier-zero infantry of Battania. Skills[] (v1.x.x) One Handed ? Two Handed ? Polearm ? Bow ? Crossbow ? Throwing ? Riding ? Athletics ? Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Clan Warrior | For the multiplayer version, see Clan Warrior (Multiplayer). Battanian Clan Warrior Troop Information Culture Battania Wages 3 denars/day Acquired from... Battanian Volunteer- or -Battanian villages Upgrades to... Battanian Trained Warrior Upgrade Cost 25 denars Ransom Value 50 denars Battanian Clan Warriors are tier-two infantry of Battania. Skills[] (v1.2.4) One Handed 40 Two Handed 15 Polearm 40 Bow 15 Crossbow 5 Throwing 20 Riding 20 Athletics 40 Equipment[] Troops may spawn with these items in battle. (v1.2.4) Weapons Norse HatchetRidged Iron BroadswordSimple Commoner SpearSimple Short SpearHighland Throwing Daggers Shield Targe Head Armor (Possible) Leather Studded Helm Shoulder Armor (Possible) Fringed Cape(Possible) Hood Body Armor Woodland Garments Hand Armor Roughtied Leather BracesStrapped Leather Braces Foot Armor Ragged Boots Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Falxman | Battanian Falxman Troop Information Culture Battania Wages 8 denars/day Acquired from... Battanian Raider- or -Freebooter( Veteran's Respect)- or -Battanian villages Upgrades to... Battanian Veteran Falxman Upgrade Cost 100 denars Ransom Value 50 denars Battanian Falxmen are tier-four infantry of Battania. Contents 1 Skills 2 Equipment 3 Trivia 4 Gallery Skills[] (v1.5.3 beta) One Handed 60 Two Handed 100 Polearm 45 Bow 60 Crossbow 15 Throwing 100 Riding 45 Athletics 100 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Falx Shield ? Head Armor Highland Fur Helmet Shoulder Armor Highland Shoulder StrapsHighland Cloak With Shoulder Straps Body Armor Battanian Savage Armor Hand Armor Highland Gloves Foot Armor Woodland Boots Mount N/A Mount Harness N/A Trivia[] The falx was historically used by the Dacians and Thracians, ancient inhabitants of much of the Balkans. It was reputedly able to split a shield in a single blow, reach around shields to inflict brutal gaping injuries, and pierce helmets with its point. It may also have been used to pull shields away and hack at vulnerable limbs like the sword arm, legs, and head. During Trajan's conquest of Dacia, the falx forced the only known instance of Roman soldiers adapting personal equipment while on campaign. The legions added reinforcing iron straps to their helmets (even over embossed decoration). Additionally, the soldiers swapped to two older variants of armor and added reinforcing pteruges to the sleeves, a double row of pteruges to the skirt, and a heavily padded vestment underneath. Trajan himself even introduced the use of greaves and an arm protector (manica) for the right arm. The manica had previously only been used by gladiators and was not used again after the conclusion of the Dacian campaign. Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Fian | For the multiplayer version, see Fiann (Multiplayer). Battanian Fian Troop Information Culture Battania Wages 12 denars/day Acquired from... Battanian Hero- or -Forest Bandit ( Veteran's Respect)- or -Battanian villages (rare) Upgrades to... Battanian Fian Champion Upgrade Cost 100 denars Ransom Value 100 denars Battanian Fian are tier-five noble archers of Battania. Contents 1 Tactics 2 Skills 3 Equipment 4 Gallery Tactics[] While still trumped by Fian Champions, regular Battanian Fian will still happily terrorize any foe via near-pinpoint accuracy. Equipped with better armor, a stronger sword, and a stronger bow, they are the point where a time- or money-sensitive player can unleash their archers with full confidence they will excel. Battanian Fian are more accurate, have longer range and, in many cases, stronger armor than competing foot archers. In sufficient numbers, they can single-handedly win battles - a group of 20-30 Fian can easily slaughter twice their number or more before a battle has ended. Get used to the enemy breaking and running with half their number already on the ground before they reach your lines. As with all rare and powerful troops, the player would be wise to bring sufficient infantry and cavalry to protect these deadly assets. They may feather enemy archers, infantry, or even light cavalry easily but, in sufficient numbers, any of the three can overwhelm them - albeit at a massive cost considering Battanian Fian are very capable melee fighters despite being archers - but if any enemy troops do manage to reach the archer line, chances are they are either too formidable for Battanian Fian to have a good chance of bringing down alone or in numbers too great to overcome. In either case, you are generally better off retreating with your archers, sending whatever you have to assist them in melee, rather than having them fight it out themselves. Battanian Fian can also be trained from captured Forest Bandits and supplemented by hired Arboreals - most other archers lack the range or the skills to do much more than get in the way. Both of these units are somewhat niche but, if you can get your hands on them, they'll help fill out your numbers a bit. Finally, if the player is patient and willing to spend a few more denars, Battanian Fian's even more terrifying final upgrade will be waiting in the wings. Skills[] (v1.5.3 beta) One Handed 80 Two Handed 130 Polearm 60 Bow 160 Crossbow 20 Throwing 50 Riding 80 Athletics 130 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Fian Champion | Battanian Fian Champion Troop Information Culture Battania Wages 17 denars/day Acquired from... Battanian Fian- or -Battanian villages (rare) Upgrades to... None Upgrade Cost None Ransom Value 150 denars Battanian Fian Champions are tier-six noble archers of Battania. Contents 1 Tactics 2 Skills 3 Equipment 4 Armor Ratings 5 Weapon Ratings 6 Trivia 7 Gallery Tactics[] Battanian Fian Champions are Bannerlord's premier foot archers: while rare, if a patient player can prepare even a small force of them to support their army, they will single-handedly win battles. Their bows are powerful, accurate, and out-range most - if not all - archers in the game. Their armor is on par with most heavy infantry. Their two-handed swords are some of the best in the game. They are especially effective against the Empire, as most imperial armies will consist of largely lightly-armored and poorly-shielded footmen. Use Battanian Fian Champions as you would any other archer: place them on high ground, or in front of your own troops, so that they can fire unimpeded on approaching units. They will most likely out-range your foes, forcing them to advance on your position or else take massive casualties from range. If they are threatened by enemy infantry or cavalry, give them support from the rest of your army. Unlike most archers, Battanian Fian Champions can hold their own in melee - they have an exceptionally high Two Handed skill - but, due to their rare and expensive nature, it is still best to keep them out of melee if at all possible. They will be more effective firing from a distance, regardless. All archer-focused armies require a critical mass of units in order to become properly effective. The Battanian Fian Champion and its predecessor, the regular Fian, take this concept a step further. They are expensive to train, difficult to amass, and even more difficult to replace when fighting abroad but, even still, if you can maintain a sufficient number of them, they will dominate. It is not uncommon for a group of Battanian Fian Champions in your army to kill two, three, or four times their number, if given sufficient time to shoot. They are best firing at mass infantry and archers but they can also give charging heavy cavalry a bloody nose if they see them coming. This isn't to say they don't have weaknesses. Battanian Fian Champions lack shields of their own and, while they have good armor, they tend to struggle against horse archers. Use your infantry or cavalry to support them in these cases. The player can also treat them as a nuclear option in sieges. They'll ravage the defenders on the ramparts before your men get close enough to engage them. This can get expensive, however, and your precious Battanian Fian Champions will likely some take painful, irreplaceable casualties in the process. If you pick a Leadership perk called Veteran's Respect, you can upgrade Forest Bandits to regular Battanian Fian. A strategy to acquire them while outside Battania is to pick a Roguery perk called Scarface which, provided your party is faster and stronger, causes bandits to join you when confronted. If, for whatever reason, you find yourself opposing significant numbers of Battanian Fian Champions, you must do everything in your power to stop them from shooting as soon as possible, otherwise you will risk serious casualties. Skills[] (v1.5.7 beta) One Handed 90 Two Handed 220 Polearm 50 Bow 260 Crossbow 25 Throwing 40 Riding 60 Athletics 170 Equipment[] Troops may spawn with these items in battle. (v1.5.7 beta) Weapons Highland Fine Two Handed SwordWoodland Longbow Shield Stacked Bodkin Arrows Head Armor Highland Crowned Helmet Shoulder Armor Armored Bearskin Body Armor Highland Noble Armor Hand Armor Highland Gloves Foot Armor Highland Fur Boots Mount N/A Mount Harness N/A Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.7 beta) Armor Head Body Arm Leg Weight Highland Crowned Helmet 48 - - - 3.2 Armored Bearskin - 16 - - 7 Highland Noble Armor - 48 12 22 11.6 Highland Gloves - - 8 - 0.8 Highland Fur Boots - - - 6 1.5 Total 48 64 20 28 24.1 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.7 beta) Melee Name Highland Fine Two Handed Sword Type 2H Weapon Class 2H Sword Swing Speed 102 Swing Damage 97 Thrust Speed 96 Thrust Damage 57 Length ? Handling ? Weight 1.63 Ranged Name Woodland Longbow Type Bow Speed 88 Damage 72 (pierce) Accuracy 94 Missile Speed 82 Weight 0.1 Missile Name Stacked Bodkin Arrows Type Arrow Accuracy 100 Damage 3 (pierce) Stack Amount 32 Weight 0.048 Trivia[] The Battanian Fian Champion was previously called "Fiuthail Fiann". Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Hero | Battanian Hero Troop Information Culture Battania Wages 8 denars/day Acquired from... Battanian Highborn Warrior- or -Battanian villages (rare) Upgrades to... Battanian Fian Upgrade Cost 100 denars Ransom Value 50 denars Battanian Heroes are tier-four noble archers of Battania. Contents 1 Tactics 2 Skills 3 Equipment 4 Gallery Tactics[] They are the point where Battanian archers more or less equal the best archers other factions can offer and, in some cases, even outmatching the competition. They are still equaled or surpassed by a few archers skill-wise but are still perfectly fine in their own right. Battanian Hero weaponry is still as effective as his predecessors' and his armor has received another boost. Their Bow skill is higher than that of the best peasant archers from other factions and their Two Handed skill is also nothing to scoff at. They are still best used when they can rain arrows with impunity and will regularly win archer exchanges against rivals with equal numbers. Their inherent flaws are two-fold. First is their armor that, while better, is still lighter than many of their peers'. They also don't have shields to make up for this so, if Battanian Heroes are all you have, you can expect them to be brought down by sufficient archer fire or - worse - horse archers. It goes without saying they have the same weaknesses as all archers when confronted with mass cavalry. The second, more significant issue, is that they can be better than this. For all their capabilities, Battanian Heroes are halfway to becoming Battanian Fian Champions. It is unlikely that most players will have the time or patience to gather enough Battanian Heroes to treat them - as far as Battania is concerned - as the mid-tier archers they are, so a wise player will continue to hold them in reserve in the hopes of training them to higher tiers. As with all noble troops you intend to train, try to do it in bulk. Get all your Battanian noble troops to reach Battanian Fian level before attempting to upgrade them as a group. Your time and effort will be well rewarded if you do. Skills[] (v1.5.3 beta) One Handed 60 Two Handed 110 Polearm 40 Bow 130 Crossbow 15 Throwing 15 Riding 25 Athletics 100 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Highborn Warrior | Battanian Highborn Warrior Troop Information Culture Battania Wages 5 denars/day Acquired from... Battanian Highborn Youth- or -Battanian villages (rare) Upgrades to... Battanian Hero Upgrade Cost 50 denars Ransom Value 25 denars Battanian Highborn Warriors are tier-three noble archers of Battania. Contents 1 Tactics 2 Skills 3 Equipment 4 Gallery Tactics[] They have skills equal to tier-four archers from the other factions, making them reasonably effective archers, yet Battanian Highborn Warriors have passable performance by most standards - further upgrades are needed to make them proper masters of the bow, Battanian Fian Champions. Their armor is similarly passable yet outclassed by tier-fives from other factions, such as Imperial Palatine Guards - it, however, speaks to the Battanians' skill with the bow that their tier-three archer option comes close to equaling the best of other factions. Like Battanian Highborn Youths before them, the best thing you can do with Highborn Warriors is upgrade them. Make them fight against weak parties of looters and similar troops for this purpose. If you need to commit them to a proper battle, they will do okay but will be easily outclassed by their higher-level brethren. As with all noble troops, attempting to recruit a significant number of Battanian Highborn Warriors is time-consuming, expensive, and impractical if done mid-campaign, so try to train all your various Battanian noble troops in bulk to improve them quickly, using the downtime between campaigns to train them properly before unleashing them upon your foes. Skills[] (v1.5.3 beta) One Handed 30 Two Handed 90 Polearm 30 Bow 100 Crossbow 10 Throwing 10 Riding 10 Athletics 80 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Highborn Youth | Battanian Highborn Youth Troop Information Culture Battania Wages 3 denars/day Acquired from... Battanian villages (rare) Upgrades to... Battanian Highborn Warrior Upgrade Cost 25 denars Ransom Value ? denars Battanian Highborn Youths are tier-two noble archers of Battania. Contents 1 Tactics 2 Skills 3 Equipment 4 Gallery Tactics[] They start at a level and skill equivalent to tier-two peasant troops, yet their battlefield performance is not particularly impressive - their bows are reasonably effective and their swords are somewhat powerful, but Battanian Highborn Youths lack significant combat skills, armor, or shields. This fragility on the battlefield, combined with their rarity and potential to, once fully upgraded, become Battanian Fian Champions - the finest foot archers in Bannerlord - should incentivize players to use them cautiously. Train them against looters or weak parties - perhaps in groups of 10-15 if possible. Take them as your only archers during these trips so their kills and experience are not stolen by higher-tier comrades. Upgrade them once your full set is eligible to do so. Be sure to bring a sufficient infantry escort to ensure their safety during these training sessions. As with most noble tier-twos, they are expensive to get and can only be found in some villages. Additionally, these villages can have their "stocks" of Battanian Highborn Youths depleted by passing nobles or by repeated recruitment by the player, requiring a waiting period before more can be found. It is unlikely you will be able to recruit more during an extended campaign so, since replacement archers from other factions generally make for poor substitutes, take advantage of the downtime between campaigns to gather and train what Highborn Youths you can. Skills[] (v1.5.3 beta) One Handed 20 Two Handed 40 Polearm 20 Bow 60 Crossbow 5 Throwing 5 Riding 5 Athletics 40 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Horseman | Battanian Horseman Troop Information Culture Battania Wages 12 denars/day Acquired from... Battanian Scout- or -Battanian villages Upgrades to... None Upgrade Cost None Ransom Value 225 denars Battanian Horsemen are tier-five cavalry of Battania. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Gallery Skills[] (v1.5.7 beta) One Handed 130 Two Handed 80 Polearm 130 Bow 60 Crossbow 20 Throwing 60 Riding 130 Athletics 80 Equipment[] Troops may spawn with these items in battle. (v1.5.7 beta) Weapons Steel Tipped Hooked SpearOne Handed Bearded Axe Shield Reinforced Targe Head Armor Helmet With Faceguard Shoulder Armor Highland Mail Shoulder Reinforcements Body Armor Highland Warlord Armor Hand Armor Highland Gloves Foot Armor Highland Warlord Boots Mount Battanian Pony Mount Harness ? Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.7 beta) Armor Head Body Arm Leg Weight Helmet With Faceguard 30 - - - 3.5 Highland Mail Shoulder Reinforcements - 7 - - 4.5 Highland Warlord Armor - 37 16 18 12.4 Highland Gloves - - 8 - 0.8 Highland Warlord Boots - - - 26 2.6 Total 30 44 24 44 23.8 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.7 beta) Melee Name Steel Tipped Hooked Spear One Handed Bearded Axe Type Polearm 1H Weapon Class 1H Polearm 1H Axe Swing Speed - 94 Swing Damage - 73 Thrust Speed 79 - Thrust Damage 31 - Length ? ? Handling ? ? Weight 2.03 1.03 Shield Name Reinforced Targe Class Large Shield Speed 82 Hit Points 380 Weight 2.5 Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Mounted Skirmisher | For the multiplayer version, see Mounted Warrior (Multiplayer). Battanian Mounted Skirmisher Troop Information Culture Battania Wages 12 denars/day Acquired from... Battanian Veteran Skirmisher- or -Battanian villages Upgrades to... None Upgrade Cost None Ransom Value ? denars Battanian Mounted Skirmishers are tier-five cavalry of Battania. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Gallery Skills[] (v1.5.4 beta) One Handed 130 Two Handed 60 Polearm 80 Bow 15 Crossbow 15 Throwing 150 Riding 130 Athletics 80 Equipment[] Troops may spawn with these items in battle. (v1.5.4 beta) Weapons Fine Steel Cavalry BroadswordHooked Javelins Shield Reinforced Targe Head Armor Ridged Highland Helm Shoulder Armor Highland Furred Cloak Body Armor Highland Scale Mail Hand Armor Rough Tied Bracers Foot Armor Reinforced Suede Boots Mount ? Mount Harness ? Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Armor Head Body Arm Leg Weight Ridged Highland Helm 36 - - - 3.4 Highland Furred Cloak - 8 3 - 1.5 Highland Scale Mail - 32 14 16 11.3 Rough Tied Bracers - - 9 - 0.6 Reinforced Suede Boots - - - 20 1 Total 36 40 26 36 17.8 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Melee Name Fine Steel Cavalry Broadsword Type 1H Weapon Class 1H Sword Swing Speed 84 Swing Damage 75 Thrust Speed 90 Thrust Damage 43 Length ? Handling ? Weight 1.49 Shield Name Reinforced Targe Class Large Shield Speed 82 Hit Points 380 Weight 2.5 Throwing Name Hooked Javelins Class Javelins Length 85 Damage 117 (pierce) Missile Speed 28 Accuracy 92 Stack Amount 5 Weight 1.41 Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Oathsworn | For the multiplayer version, see Oathsworn (Multiplayer). Battanian Oathsworn Troop Information Culture Battania Wages 12 denars/day Acquired from... Battanian Picked Warrior- or -Battanian villages Upgrades to... None Upgrade Cost None Ransom Value 100 denars Battanian Oathsworn are tier-five infantry of Battania. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Gallery Skills[] (v1.2.4) One Handed 130 Two Handed 80 Polearm 130 Bow 60 Crossbow 20 Throwing 60 Riding 80 Athletics 130 Equipment[] Troops may spawn with these items in battle. (v1.2.4) Weapons Steel Tipped Hooked SpearOne Handed Bearded AxeHighland Throwing Axes Shield Iron Reinforced Highland Large Shield Head Armor Ridged HelmRoughscale Helmet Shoulder Armor Reinforced Harness With Cape Body Armor Luxury Brigandine Hand Armor Fian Bracers Foot Armor Scaled Boots Mount N/A Mount Harness N/A Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.2.4) Armor Head Body Arm Leg Weight Ridged Helm 46 - - - 3.2 Roughscale Helmet 26 - - - 2.2 Reinforced Harness With Cape - 7 4 - 3.5 Luxury Brigandine - 53 10 18 11.6 Fian Bracers - - 18 - 0.6 Scaled Boots - - - 26 2.6 Total 46/26 60 32 44 21.5/20.5 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.2.4) Melee Name Steel Tipped Hooked Spear One Handed Bearded Axe Type Polearm 1H Weapon Class 1H Polearm 1H Axe Swing Speed - 94 Swing Damage - 73 Thrust Speed 79 - Thrust Damage 31 - Length ? ? Handling ? ? Weight 2.03 1.03 Shield Name Iron Reinforced Highland Large Shield Class Large Shield Speed 82 Hit Points 480 Weight 3.5 Throwing Name Highland Throwing Axes Class Throwing Axes Length 41 Damage 74 (cut) Missile Speed 27 Accuracy 93 Stack Amount 3 Weight 0.72 Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Picked Warrior | Battanian Picked Warrior Troop Information Culture Battania Wages 8 denars/day Acquired from... Battanian Trained Warrior- or -Battanian villages Upgrades to... Battanian Oathsworn Upgrade Cost 100 denars Ransom Value 50 denars Battanian Picked Warriors are tier-four infantry of Battania. Skills[] (v1.2.4) One Handed 110 Two Handed 60 Polearm 110 Bow 45 Crossbow 15 Throwing 55 Riding 30 Athletics 100 Equipment[] Troops may spawn with these items in battle. (v1.2.4) Weapons Fine Steel Cavalry BroadswordReinforced Highland Spear Shield Bronze Reinforced Highland Large Shield Head Armor Plumed HelmetTall Helmet Shoulder Armor (Possible) Tartan Shoulder Harness Body Armor Heavy Mail Shirt With Wide Belt Hand Armor Fur Rimmed Leather Gloves Foot Armor Woodland Boots Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Raider | Battanian Raider Troop Information Culture Battania Wages 5 denars/day Acquired from... Battanian Wood Runner- or -Bushwacker( Veteran's Respect)- or -Battanian villages Upgrades to... Battanian Falxman Upgrade Cost 50 denars Ransom Value 62 denars Battanian Raiders are tier-three infantry of Battania. Contents 1 Tactics 2 Skills 3 Equipment 4 Gallery Tactics[] Their lack of a shield makes them a poor choice for a Shield Wall, being vulnerable themselves on the front line and leaving gaps in the wall. They also make for weak shock troops by lacking both heavy armor and two-handed weapons. Battanian Raiders perhaps best fit the skirmisher category despite only having a handful of throwing axes. It is best to let them throw their stacks and then protect them until they can upgrade to the more deadly Battanian Falxman. Skills[] (v1.5.3 beta) One Handed 70 Two Handed 40 Polearm 30 Bow 40 Crossbow 10 Throwing 70 Riding 30 Athletics 70 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Norse HatchetRidged Iron BroadswordWestern Long SpearHighland Throwing Axes Shield ? Head Armor (Possible) Pointy Dome Helm Shoulder Armor (Possible) Highland Cape Body Armor Woodland Garments Hand Armor Highland Gloves Foot Armor Highland Leather Boots Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Scout | Battanian Scout Troop Information Culture Battania Wages 8 denars/day Acquired from... Battanian Trained Warrior- or -Battanian villages Upgrades to... Battanian Horseman Upgrade Cost 1 War Mount100 denars Ransom Value 50 denars Battanian Scouts are tier-four cavalry of Battania. Skills[] (v1.5.3 beta) One Handed 100 Two Handed 45 Polearm 100 Bow 60 Crossbow 15 Throwing 30 Riding 100 Athletics 45 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Western Short SpearCavalry BroadswordNorse Hatchet Shield Targe Head Armor Highland HelmHighland Helm With Plume Shoulder Armor Highland Shoulder Fur Body Armor Highland Scale Armor Hand Armor Highland Gloves Foot Armor Woodland Boots Mount Battanian Pony Mount Harness Battanian Horse Harness Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Skirmisher | Battanian Skirmisher Troop Information Culture Battania Wages 5 denars/day Acquired from... Battanian Wood Runner- or -Battanian villages Upgrades to... Battanian Veteran Skirmisher Upgrade Cost 50 denars Ransom Value 62 denars Battanian Skirmishers are tier-three infantry of Battania. Contents 1 Tactics 2 Skills 3 Equipment 4 Gallery Tactics[] Despite their name, Battanian Skirmishers make for better infantry. Their shield allows them to join in the Shield Wall and they only carry enough throwing axes to soften the enemy up before a charge. Skills[] (v1.5.3 beta) One Handed 70 Two Handed 40 Polearm 50 Bow 30 Crossbow 10 Throwing 50 Riding 40 Athletics 70 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Norse HatchetWestern Long SpearHighland Throwing Axes Shield Targe Head Armor (Possible) Highland Fur Helmet Shoulder Armor Battanian Woodland Cloak Body Armor Woodland Garments Hand Armor Highland Gloves Foot Armor Highland Leather Boots Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Trained Warrior | Battanian Trained Warrior Troop Information Culture Battania Wages 5 denars/day Acquired from... Battanian Clan Warrior- or -Battanian villages Upgrades to... Battanian Picked Warrior- or -Battanian Scout Upgrade Cost 50 denars Ransom Value 50 denars Battanian Trained Warriors are tier-three infantry of Battania. Skills[] (v1.2.4) One Handed 70 Two Handed 40 Polearm 70 Bow 30 Crossbow 10 Throwing 30 Riding 40 Athletics 70 Equipment[] Troops may spawn with these items in battle. (v1.2.4) Weapons BroadswordBroad Ridged ShortswordTall Tipped Long Spear Shield Targe Head Armor Tall HelmetCap With Fur CoifLeather Studded Helm Over Headcloth Shoulder Armor Reinforced Harness With Cape Body Armor Woodland Garments Hand Armor Fur Rimmed Leather Gloves Foot Armor Highborn Leather Boots Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Veteran Falxman | Battanian Veteran Falxman Troop Information Culture Battania Wages 12 denars/day Acquired from... Battanian Falxman- or -Battanian villages Upgrades to... None Upgrade Cost None Ransom Value 100 denars Battanian Veteran Falxmen are tier-five infantry of Battania. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Gallery Skills[] (v1.5.4 beta) One Handed 70 Two Handed 100 Polearm 130 Bow 60 Crossbow 20 Throwing 120 Riding 60 Athletics 130 Equipment[] Troops may spawn with these items in battle. (v1.5.4 beta) Weapons RhomphaiaHighland Throwing Axes Shield ? Head Armor Ridged Highland Helm Shoulder Armor Highland Cape Body Armor Highland Warlord Armor Hand Armor Highland Gloves Foot Armor Highland Fur Boots Mount N/A Mount Harness N/A Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Armor Head Body Arm Leg Weight Ridged Highland Helm 36 - - - 3.4 Highland Cape - 6 - - 4.5 Highland Warlord Armor - 37 16 18 12.4 Highland Gloves - - 8 - 0.8 Highland Fur Boots - - - 6 1.5 Total 36 43 24 24 22.6 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Melee Name Rhomphaia Type Polearm Class 2H Polearm Swing Speed 76 Swing Damage 141 Thrust Speed 98 Thrust Damage 42 Length ? Handling ? Weight 1.2 Throwing Name Highland Throwing Axes Class Throwing Axes Length 41 Damage 74 (cut) Missile Speed 27 Accuracy 93 Stack Amount 3 Weight 0.72 Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Veteran Skirmisher | Battanian Veteran Skirmisher Troop Information Culture Battania Wages 8 denars/day Acquired from... Battanian Skirmisher- or -Battanian villages Upgrades to... Battanian Wildling- or -Battanian Mounted Skirmisher Upgrade Cost 100 denars Ransom Value 50 denars Battanian Veteran Skirmishers are tier-four infantry of Battania. Contents 1 Tactics 2 Skills 3 Equipment 4 Gallery Tactics[] Despite their name, Battanian Veteran Skirmishers are most at home in the Shield Wall. Their thick armor and shields make them perfectly suitable for the frontline rather than hit-and-run tactics. Skills[] (v1.5.3 beta) One Handed 60 Two Handed 45 Polearm 100 Bow 45 Crossbow 15 Throwing 90 Riding 60 Athletics 100 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Volunteer | Battanian Volunteer Troop Information Culture Battania Wages 2 denars/day Acquired from... Battania Peasant- or -Battanian villages Upgrades to... Battanian Clan Warrior- or -Battanian Wood Runner Upgrade Cost 15 denars Ransom Value 5 denars Battanian Volunteers are tier-one infantry of Battania. Skills[] (v1.5.3 beta) One Handed 20 Two Handed 10 Polearm 20 Bow 5 Crossbow 0 Throwing 10 Riding 5 Athletics 20 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Highland Spiked ClubSledgehammerPickaxeHatchet Shield ? Head Armor ? Shoulder Armor Tasseled Highland CloakHighland Furred Cloak Body Armor Highland Villager TunicHighland Tunic Hand Armor Buttoned Leather Bracers Foot Armor Rough Tied Boots Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Wildling | For the multiplayer version, see Wildling (Multiplayer). Battanian Wildling Troop Information Culture Battania Wages 12 denars/day Acquired from... Battanian Veteran Skirmisher- or -Battanian villages Upgrades to... None Upgrade Cost None Ransom Value 100 denars Battanian Wildlings are tier-five infantry of Battania. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Galery Skills[] (v1.5.4 beta) One Handed 130 Two Handed 80 Polearm 80 Bow 60 Crossbow 20 Throwing 130 Riding 60 Athletics 130 Equipment[] Troops may spawn with these items in battle. (v1.5.4 beta) Weapons One Handed Bearded AxeLong Fine Steel SpearHooked Javelins Shield Iron Reinforced Highland Large Shield Head Armor Helmet With Faceguard Shoulder Armor Armored Bearskin Body Armor Highland Mercenary Armor Hand Armor Studded Vambraces Foot Armor Highland Fur Boots Mount N/A Mount Harness N/A Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Armor Head Body Arm Leg Weight Helmet With Faceguard 25 - - - 3.5 Armored Bearskin - 16 - - Highland Mercenary Armor - 53 10 18 11.6 Studded Vambraces - - 5 - 0.7 Highland Fur Boots - - - 6 1.5 Total 25 69 15 24 24.3 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.4 beta) Melee Name One Handed Bearded Axe Long Fine Steel Spear Type 1H Weapon Polearm Class 1H Axe 1H Polearm Swing Speed 94 - Swing Damage 73 - Thrust Speed - 78 Thrust Damage - 32 Length ? ? Handling ? ? Weight 1.03 2.06 Shield Name Iron Reinforced Highland Large Shield Class Large Shield Speed 82 Hit Points 480 Weight 3.5 Throwing Name Hooked Javelins Class Javelins Length 85 Damage 117 (pierce) Missile Speed 28 Accuracy 92 Stack Amount 5 Weight 1.41 Galery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battanian Wood Runner | Battanian Wood Runner Troop Information Culture Battania Wages 3 denars/day Acquired from... Battanian Volunteer- or -Battanian villages Upgrades to... Battanian Skirmisher- or -Battanian Raider Upgrade Cost 25 denars Ransom Value 50 denars Battanian Wood Runners are tier-two infantry of Battania. Skills[] (v1.5.3 beta) One Handed 40 Two Handed 15 Polearm 20 Bow 20 Crossbow 5 Throwing 40 Riding 15 Athletics 40 Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Norse HatchetRidged Iron BroadswordFish Harpoons Shield (Possible) Targe Head Armor Pilgrim's HoodHighland Thinhide CoifCeltic Helm With Red Feather Shoulder Armor Plaid Highland CloakHighland Shoulder Straps Body Armor Highland Villager Tunic Hand Armor Buttoned Leather Bracers Foot Armor Rough Tied Boots Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Troops of Battania Peasant Volunteer Clan Warrior Wood Runner Bushwacker Highborn Youth Trained Warrior Skirmisher Raider Freebooter Highborn Warrior Picked Warrior Scout Veteran Skirmisher Falxman Forest Bandit Hero Oathsworn Horseman Wildling Mounted Skirmisher Veteran Falxman Fian Fian Champion |
Battle | Battles are a large and frequent part of the Mount&Blade series. They help you progress through the game by generating experience, money, renown, loot, prisoners, and can directly increase weapon proficiencies. Battles can be conducted in either of two ways: One of your options is to allow your troops to attack without you, allowing the game to generate your losses and the enemies' losses until one side emerges the victor. This is highly unfavorable however, as the calculator the computer uses often inflicts 1:1 casualties on your troops no matter what their quality is. The second option involves directly leading your troops in combat. This is the best way to engage in any battle because your presence can easily beat staggering odds. To start a battle, you can attack the enemy or wait to be attacked. You can also join a battle already in progress between two other parties, but at least one of the parties must be either an ally or a neutral party and the other must be an enemy; you cannot join a battle between two enemies. There are some mods that allow you to join any battle, including one between two enemies. At the end of the battle, you will receive the after action report which will tell you the casualties, allow you to take prisoners, and collect loot. Contents 1 Terrain 2 Commands 2.1 Unit Type 2.2 Orders 2.3 Formations 3 Tactics 3.1 Morale 3.2 Ranged Combat 3.3 Infantry 3.4 Cavalry 3.5 Outnumbered 4 Autocombat (Simulated Battles) 4.1 Warband 5 Tips and Trivia 6 See Also Terrain[] The terrain of a battle varies, depending on where the battle takes place on the overland map. Different terrain requires different tactics and formations. Rivers: These slow movement, and are good ambush spots for shock troopers like Nord Huscarls. Hiding your troops in riverbeds make the enemy's archer/cavalry tactics useless, forcing them to come down and fight in close combat. Rivers can reduce the effectiveness of cavalry like Swadian Knights because it effectively stops charges. They can also be used as protection for archers because the river gives them more time to strike distant targets before they become a threat. When submerged in deep water, breathing is not needed. Horses are completely immobile in water that covers their heads, though water this deep is not common. Plains: Good for cavalry, bad for infantry. Even the best Rhodok spearmen will find their party swarmed by horsemen. Place your archers/crossbowmen on any hills you find. Desert: Terrain varies from completely flat, to medium rolling hills. Like the plains, there is barely any vegetation or obstructions. Gorges: Just plains with some hills and bumps. Light cavalry will have more chance of victory against their heavy counterparts. Mountains: Dismount everyone. There's no point trying to ride the cliff mounted. Get your troops in a good formation on high ground. Forest: Same as gorges, but trees will make cavalry operations difficult. It doesn't really matter for heavy cavalry. Archers can have trouble hitting targets due to obstructions. Commands[] A small army formation Using commands is another way to improve your chance of victory or to reduce your losses. Using the number keys (default setting) you can select a portion of your army (such as your infantry, cavalry, or archers) and give them an order with the Function keys (F1-F11 with default settings) to hold a position or follow the player etc. If you hold Shift, you can select more than one troop type at the same time. Hit the Backspace key during the battle to see a list of all the available commands. Unit Type[] 0 - Everyone 1 - Infantry 2 - Archers 3 - Cavalry 4 - The two unit types that were not previously selected (e.g. if Cavalry is selected, it will select Infantry and Archers) Orders[] F1 - Hold this position F2 - Follow me F3 - Charge F4 - Mount/Dismount F5 - Hold Fire/Fire at Will F6 - Advance ten paces F7 - Fall back ten paces F8 - Tighter formation F9 - Looser formation F11 - Use only blunt weapons/Use weapons at will Note: The above hotkeys are for classic Mount&Blade - Warband provides a different and broader set of options. Formations[] (With Fire & Sword only) Line Square Wedge Circle Staggered Tactics[] There are many things to consider when planning a battle, including your surroundings, your army composition, and your own style of play. These factors will determine your best course of action. Here are some basic tactics that can be very useful. Neutralizing enemies is not the only way to the victory. In Warband and With Fire & Sword, enemy units may flee the battle if their morale is reduced to a certain value. Morale[] Enemy units have their own morale value, which is determined by recent battle outcomes. Defeating lords and troops damages the entire army's morale. When their morale reaches a certain limit, they will run to the battlefield border and escape from the battle. Runaway enemies never fight back and destroying them damages the morale of the army too, causing further panic. Often a dramatic attack can damage the morale of the enemy greatly (e.g. a horse charge) - some soldiers will start to run away after getting a bit of damage. Runaway soldiers become Deserters (or Routed Enemies) later. Enemies will not start running from battle until at least 45 seconds have passed. Ranged Combat[] Archers and crossbowman are much more effective when positioned on hills. All approaching units will be slowed by the terrain, allowing your ranged units to fire more shots at them. Cavalry will also be unable to gain the momentum that they use to charge and deliver heavy blows. It is important to note that placing your ranged troops on elevated ground will also make them targets for enemy ranged units. Placing archers in a single line and waiting for the enemy to get close, but not too close, before firing can cause devastating effect. At a close range, many enemies will die at once from projectiles, causing enemy troops to retreat. Troops without ranged capability can avoid volleys of projectiles by being positioned behind hills. This is a very effective way of protecting your troops from archers and is especially useful if you don't like losing your poorly-shielded powerhouse units like Hired Blades. This may be a bad idea against cavalry as they will gain speed coming over the hill, increasing their damage when they meet your line. Infantry[] With heavily armored troops on foot, a slow advance can be best at times, such as against large numbers of ranged enemies. When using heavy infantry with large shields (most higher ranked Nordic troops for example), advancing slowly will cause them to march with shields raised. A charge when close will often doom the opposing archers/crossbowmen/skirmishers. If archers run out of ammunition, they will charge into your lines and be quickly killed. Foot soldiers of any kind can benefit from being in a compressed formation when fighting cavalry. Tightening troop formations will remove the gaps that cavalry use to escape after landing a blow on your forces. This will cause the horses to stop dead, spelling almost certain doom for their riders. Cavalry who use projectiles will not be beaten this way. However, they will eventually run out of ammunition and charge, and will quickly fall. Cavalry[] Cavalry can be used to distract an enemy army while your other troops relocate. This works very well at the beginning of a battle if you wish to move your troops onto elevated ground or any other part of the map, however there is a good chance your cavalry will be lost if used this way. On the other hand, cavalry can be used as the core of your army. A full army of knights is basically unstoppable by any troops and, being the strongest of cavalry, knights will not lose to other cavalry. Cavalry can also be utilized quite effectively in a pincer attack. Have your infantry and archers advance/charge towards the enemy while telling your cavalry to follow you. Then try to circle behind the enemy formation, moving constantly to reduce the chances of archers hitting your mounted units. Once your infantry engages in combat with the enemy, either lead or tell your cavalry to charge in. Enemy formations attacked on multiple sides will usually weaken their morale, and allow you to kill them faster than if you just charged headlong into them. If you order your infantry to hold position and keep formation, only their cavalry will charge and their infantry and archers will reach you much later. This will prevent your army from breaking up (when your advantage is similar/higher, this is always true). Pick off the soldiers on the flanks of the formation, and make them disorganized. When they are ordered to march slowly, they never swarm you and archers hold fire. Remember that the enemy cavalry will charge your troops anyway. Outnumbered[] If your advantage is miserable, any type of any troops of any kingdom will charge mindlessly against you. If this happens you're in trouble, but if you have a good army it is still possible to win. Enemies will be horribly disorganized and somewhat scattered, allowing an army of knights to run through them like paper. If you have a largely range-based army, you can tell your army to spread out and hold fire until the enemy gets close. When they do, begin firing and watch their scattered soldiers drop to the ground. Even Rhodok spear troops will run into you. Swadia always seems to have "prepare time" to line their cavalry before charge. This is the best chance to strike them without any resistance. Remember that once their cavalry successfully charge, your infantry casualties are inevitable. Some less obvious strategies can win you fights that are insanely in enemy favor. If you fight anyone in a village, all of their troops will spawn without their horses. This will make for a quick slaughter of Khergit horsemen or even Swadian Knights. When you are defending a castle (before they are actually in battle with your castle), wait for the enemies to enter the castle (you must be waiting outside). You can attack the last few groups that are on the way to your castle and essentially cut their entire army in half as the soldiers in your castle already will not join this fight. You can help your castle against the other half right after. When you are defending a castle, hold your archers' fire until they start climbing the ladders or siege tower. This can improve your archers' accuracy and helps your archers save their ammunition. If you can, try using your infantry and knights to seal off the entrance to the castle blocking the way to your archers. In some cases, if you are heavily armoured and can deal deadly blows (esp. with a bardiche), you can go ahead of your infantry to greatly reduce the enemy's numbers before they can get to your infantry, knights, and finally your archers. Try positioning your archers and infantry on a very high ground to reduce cavalry effectiveness. Try charging your enemies with knights at the start of a battle to stop their charge attacks. Also, try taking out their archers and infantry first before going for the cavalry. If you find you do not like the terrain you are currently fighting on, you can retreat (before they get too close; you will lose troops if you wait too long). There will be 3 different maps that will rotate as you retreat. Find your favorite one (perhaps one with a river if you have a lot of archers) and defeat your opponents on it. If you have a lot of archers (or perhaps a pure archer army), you can retreat before the enemies get too close and they will start far away again when the battle is re-engaged. You can do this repeatedly until you have killed thousands of troops if you desire, so long as they don't have many good archers in their army (this also reduces your renown reward if you hit and run; choose reward versus saving troops). Use obstacles to stop cavalry charges. Rocks on the field, trees, idle horses, and even your battle standard where you start will stop cavalry in their tracks. You can defeat Khergit armies on flat terrain with strategies like this - even when you only have archers and/or infantry. If you are skilled at horse archery, have a fast/maneuverable horse or can take hits, you can duck and weave, picking off enemy troops at the edges of their formations while their archers run out of ammo. This can take a lot of practice and is not recommended for any but the most desperate of times (such as caught by much larger army and you didn't retreat in time to save your own). Autocombat (Simulated Battles)[] Warband[] One way to fight battles is just ordering your troops to attack without you (more or less the same mechanics is also used for resolving battles between 2 NPC parties). In this case, the game simulates a battle. It's done in several repetitive rounds, each of which consists of the following steps: Calculating strength of both parties which is done by summing up strength of all non-wounded units. A unit's strength equals to ((unit_level + 4)^2)/50 but no less than 1. So a level 4 Peasant's strength equals 1 while a level 27 Sarranid Mamluke's strength equals 19. Using total strength numbers from both parties to respectively inflict damage (killed & wounded) on both parties. This part is done by game engine and the exact execution is unknown but generally at this step the game favors large parties (even if they consist of low-level units) over small parties (even if it's elite units) which resulted in a popular myth that autocombat doesn't take units' levels into account. It does, it just doesn't give them enough "credit". If neither of 2 parties is defeated after the 2nd step, their remaining strength is recalculated and the process is repeated until 1 of 2 parties runs out of battle-ready units. Tips and Trivia[] Your horse can double as a meat shield but will run away after being damaged. This tactic is of little use unless your horse is an arrow-proof Charger. Strong armor is very important if you play on normal settings. Angle your shield towards the direction of incoming fire when charging an archer line (up if above, down if below). Also, if enemy archers are firing at you from a distance, angle your shield up; there's no way for them to fire straight at you, only in an arc. Fighting in the front lines will give you quick access to fallen weapons that can replenish your ammunition or give you an edge versus certain opponents (piercing weapons against heavily armored foes). Whenever possible, fight on a horse. Mounted combat against infantry gives you the advantage of speed against them, allowing you to land a blow, escape, then rinse and repeat. In addition, a horse charging an infantryman will knock him out of guard and do a little blunt damage. Attacking an enemy's ranged troop line will make most of them switch to melee, possibly giving your troops a breather from their fire. Bring some mounted friends and step on some toes while chopping off heads. Remember not to get stuck though. If your troops are weak and you are fighting against superior forces, never forget to attack first yourself and kill as many enemies as you can before you order your troops into the battle. In the beginning of the game (but not just after you've started) get some recruits and attack a small (6-8 members) Sea Raider party. Most of your men may die, but this tactic will help you to gain good equipment (which will sell for a very good price) and a large amount of experience. If you are a horse archer fighting against troops with archers, try taking their dropped arrow bags. However if the enemy archers switch to melee weapons, they won't leave bags of arrows or crossbow bolts behind, so keep that in mind if you're trying this method. In sieges and similar battles, you can replenish your stocks from projectiles embedded in obstacles or in the ground (one at a time, however). This can help if fighting crossbowmen as an archer (Warband only). Often you can stall enemy charges or turn around enemies so that their shields are facing the wrong way by riding ahead of your army. This can make your cavalry charge deadly against Rhodoks because they are not paying attention to all of your cavalry. This also doubles as a way to make enemies stop at some distance from your archers (often with their shields the wrong way). However, be careful to not get hit (especially from projectiles). Be careful when ordering your troops to attack without you, as many units are less effective in the simulated battle versus the actual battle. See Also[] Strategy and tactics: General combat and faction specializations Player tactics: Specific combat tips and tricks |
Battle Serf (veteran) | Battle Serf Troop Information Culture Muscovite Tsardom Acquired from... Armed Serf Upgrades to... N/A Battle Serf is an upgrade of the Armed Serf. Having better equipment and horses, they look almost like Gentry Cavalry, but their inferior skills separate a serf from a gentleman. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Battle Serf (veteran) - Default Stats and Equipment Attributes Stat Points Level 10 Strength 10 Agility 7 Intelligence 0 Charisma 0 Health 49 Armor Head Cap, Paper Cap, Iron Cap Body Tegilai Hand None Foot Bast Shoes, Village Boots Skills Skill Points Ironflesh 2 Power Strike 0 Grenade Throwing 0 Power Draw 2 Weapon Master 0 Shield 0 Athletics 0 Riding 3 Shooting from Horseback 4 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 2 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 1 Leadership 1 Trade 1 Proficiencies Weapon Type Points One Handed Weapons 110 Two Handed Weapons 90 Polearms 100 Archery 75 Firearms 0 Throwing 0 Weapons Melee Simple Saber, Sovnya Ranged Longbow, Arrows Shield None Mount Saddle Horse Gallery[] Battle Serf stats and equipment Wikipedia has an article on this subject at:Kholop Troops of the Muscovites Village Recruits Staff Militiaman Garrison Militia Lance Militiaman (veteran) Posad Marksman (veteran) Regular Infantry Staff Militiaman Marksman (veteran) Marksman Spearman (veteran) Guard Infantry New Order Marksman (veteran) New Order Spearman (veteran) Regular Cavalry Armed Serf (veteran) Heavy Cavalry Moscow Reiter (veteran) Gentry Cavalryman (veteran) Personal Guard Cavalry Noble Guard (veteran) Camp Mercenaries(southwest of Moscow) Muscovite Mercenary Infantryman (recruit) (experienced) (veteran) (elite) Muscovite Mercenary Rifleman (recruit) (experienced) (veteran) (elite) Muscovite Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Cherkassk Izum Fortress) Village Cossack (veteran) National Mercenaries Kalmyk (veteran) German Infantry Pikeman (veteran) German Infantry Musketeer (veteran) Unrecruitable Tsar Bodyguard |
Battle of Pendraic | Battle of Pendraic Conflict Calradic Civil War Date 1077 (two days) Location Outskirts of Pendraic, Battania Outcome Pyrrhic Sturgian, Battanian, Vlandian victoryImperial defeatDeath of Drosios Neretzes, Arenicos Pethros ascends the Calradic throneDeath of Vadinslav Gundaroving, Raganvad Gundaroving becomes Grand Prince of SturgiaKhergit lands pillagedThe Dragon Banner is broken and lost Combatants Calradic EmpireAseraiKhuzait BattaniaSturgiaVlandia Commanders Emperor Drosios Neretzes (perished)Arenicos PethrosPenton NereztesLucon OsticosSolun-noyan (perished)Nimr Banu Sarran Grand Prince Vadinslav Gundaroving (perished)High King Caladog fen GruffendocKing Derthert dey MerocOlek Kuloving the Old (perished)Unthery dey Arromanc Forces 10,000 Imperial infantry3,000 Imperial cavalry2,000 Imperial archers2,000 Khergit horsemen1,000 Aserai warriorsTotal: 18,000 2,000 Battanian infantry1,000 Battanian archers2,500 Sturgian infantry1,000 Vlandian knights500 Vlandian crossbowmenTotal: 7000 Casualties Army annihilatedOnly 100 soldiers retreated Less than 4,0001,000 Battanian infantry500 Battanian archers1,500 Sturgian infantry500 Vlandian knights500 Vlandian crossbowmen The Battle of Pendraic, nicknamed Neretzes' Folly, was a major military engagement in the year 1077 involving all major factions in Calradia. The battle was primarily fought between the Calradic Empire and the Principality of Sturgia, with some Aserai and Khuzait clans and mercenaries siding with the former and the Kingdoms of Battania and Vlandia siding with the latter. Viewpoint Narratives[] There is much discrepancy in what actually occurred, but what is certain is that the Empire suffered significant casualties, including the Emperor Drosios Neretzes himself, whose death would only further accelerate the decline of Imperial authority. In the aftermath, Arenicos Pethros (who participated in the battle) ascended to the Imperial throne. In his rule as Emperor, he slowed the Empire's decline that had resulted from the devastating defeat at Pendraic. Meanwhile, while ultimately victorious, the Sturgians, Battanians and Vlandians enjoyed a pyrrhic victory at best, due to high casualties and the deaths of Grand Prince Vadinslav and Knyaz Olek the Old. Furthermore, the coalition alliance collapsed due to conflicts in the aftermath of the battle. This was further exacerbated by the dispute regarding the Dragon Banner. Imperial Viewpoints[] Rhagaea Pethros was not at the battle herself, but claims that Arenicos told her he unsuccessfully attempted to dissuade Emperor Drosios Neretzes from marching into the ambush. After the battle was lost, Arenicos managed to escape with a force of the Emperor's guardsmen. Lucon Osticos was a junior officer in Neretzes' staff during the battle. He claims that Neretzes had known about the ambush in the valley, but sent his imperial vanguard anyway. When the Sturgians stormed the Imperial camp, Lucon escaped with Arenicos's group of soldiers back to safety. Garios Comnos was present as a soldier at the battle, which he alleges he barely escaped with his life, hiding in the woods with his fellow survivors to escape their Battanian pursuers. He credits this experience as the formative moment behind his later ascendancy to the rule of the Western Empire in the Calradic civil war. The Khuzait narrative mostly concerns the Khergit, a Khuzait clan, who had joined the Empire as mercenaries. The Khergit suffered major losses when they engaged Vlandian heavy cavalry, with the death of Solun-noyan and his sons. In the aftermath, Mesui was forced to lead the Khergit because of the lack of male heirs. As a result, Khergit lands were pillaged with impunity by the other clans (without much intervention from Monchug Urkhunait), greatly weakening their position in the khanate. The Aserai narrative revolves around the warrior Nimr Banu Sarran. Nimr was a young warrior who, along with other Aserai, were eager to join the Empire. Sultan Unqid Banu Hulyan allowed Nimr to participate in the battle but the Aserai troops, who mostly consisted of javelin-wielding skirmishers, were largely run down by Vlandian cavalry when they were regrouping. Still, Nimr was hailed a hero when he returned home, until a notorious incident caused his death. Coalition Viewpoints[] The Sturgians, particularly Grand Prince Raganvad Gundaroving, claim that they had done most of the work in fighting the Empire's forces. Relations between the Battanians and the Sturgians worsened when the Battanians allegedly hoarded most of the loot from their battle against the vanguard, despite not participating in the main assault against the imperial encampment. Knyaz Godun Vagiroving considers the battle a great victory, squandered by Raganvad's public resentment towards his vassals and Battanian allies in the aftermath of the battle. The Battanian nobility mostly considers the battle a success. High King Caladog fen Gruffendoc argues that the battle was a major success for the coalition. In his explanation, he claims that a contingent of Battanian archers and falxmen had ambushed the Imperials in a wooded mountain pass, annihilating the bulk of Neretzes' army. Mormaer Ergeon fen Derngil agrees that the battle was a major success, while Mormaer Melidir fen Uvain agrees regarding the strategic success but considers the ordeal a failure given the resulting strained relationship with the Sturgians and Vlandians. The Vlandians have differing views on the battle. King Derthert dey Meroc regrets his decision to join the Battanians, as little gain was made in exchange for much loss, but cites that he had little choice when Emperor Neretzes insulted his honor by naming him a coward for hesitating to join them in the battle (Vlandia had previously agreed to a defensive pact with the Empire). Baron Ingalther dey Cortain considers Pendraic a wasted opportunity for invading a weakened empire. According to Unthery dey Arromanc, who was in charge of the Vlandian crossbowmen, his men had to retreat from a charge of Imperial cataphracts, a situation that according to him occured due to unruly Barons like Ingalther dey Cortain and Aldric dey Tihr, who ignored King Derthert's plan. |
Bedouin Rover | Bedouin Rover Troop Information Culture Bandits Wages ? denars/day Acquired from... Prisoners Upgrades to... Nomad Bandit- or -Aserai Light Archer( Veteran's Respect) Upgrade Cost ? denars Ransom Value ? denars Bedouin Rovers are tier-two Desert Bandit infantry in Mount&Blade II: Bannerlord. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Weapon Ratings 5 Gallery Skills[] (v1.5.7 beta) One Handed 30 Two Handed 10 Polearm 40 Bow 20 Crossbow 0 Throwing 0 Riding 20 Athletics 20 Equipment[] Troops may spawn with these items in battle. (v1.5.7 beta) Weapons Southern Militia MaceJagged Spear Shield ? Head Armor ? Shoulder Armor ? Body Armor Southern Peasant Robe Hand Armor ? Foot Armor Wrapped Shoes Mount N/A Mount Harness N/A Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.7 beta) Armor Head Body Arm Leg Weight Southern Tribal Turban 6 - - - 0.6 Southern Peasant Robe - 5 2 2 1.1 Wrapped Shoes - - - 4 0.8 Total 6 5 2 6 2.5 Weapon Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different equipment that may affect their in-game ratings. (v1.5.7 beta) Melee Name Southern Militia Mace Jagged Spear Type 1H Weapon Polearm Class Mace 1H Polearm Swing Speed 95 - Swing Damage 46 - Thrust Speed - 89 Thrust Damage - 29 Length ? ? Handling ? ? Weight 1.62 1.54 Gallery[] Front viewBack viewTroop icon Desert Bandit Troops Bedouin Rover Nomad Bandit Harami Boss |
Beduin (Multiplayer) | Beduin Basic Armor Improved Troop Information Faction Aserai Type Cavalry Cost 140 Class Stats Hit Points 100 Armor 22 Movement Speed 72 Army Size 9 Beduin are a multiplayer cavalry class of the Aserai. Official Description[] Some tribes live even deeper in the deserts where there is no hope for survival without their loyal mounts because of the vast distances. These people of the tribes are natural riders who are literally born on the saddle. Beduin are the fastest riders in Calradia and they are very good at hit-and-run tactics. Armory[] A class' basic equipment can be swapped or upgraded by choosing a perk. Basic Southern Long Spear Two Handed One Handed Scimitar One Handed Jereeds Thrown One Handed Mahasan Mount Perks Additional Jereeds Grants additional jereeds Bound Adarga Strong shield for protection against melee and missilesShield Husnphree Huge Husnphree Camel(Replaces Mahasan)Mount |
Belir Noyan | Belir Noyan Official Information Kingdom Khergit Khanate Monarch Sanjar Khan Title Vassal Personal Details Gender Male Belir Noyan is initially a vassal in the Khergit Khanate under the rule of Sanjar Khan. He is also the lord of Narra. You may fight him or have him side with you as you help Dustum Khan, the claimant and Sanjar's brother, gain control of the Khanate. He has gained a mild reputation due to his penchant for raiding villages, especially those of lords he does not like, even if it would require travelling across Calradia to do so. Aile[] Spouse: Lady Ravin Children: Tansugai Noyan, Lady Ruha Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Belir Noyan - Default Stats and Equipment Attributes Stat Points Level 30 Strength 18 Agility 17 Intelligence 12 Charisma 20 Health 61 Armor Head Khergit Guard Helmet Body Nomad Robe, Lamellar Armor Hand Lamellar Gauntlets Foot Nomad Boots, Splinted Leather Greaves Skills Skill Points Ironflesh 4 Power Strike 5 Power Throw ? Power Draw 4 Weapon Master ? Shield ? Athletics 3 Riding 5 Horse Archery ? Looting ? Trainer 5 Tracking ? Tactics 4 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 2 Leadership 6 Trade ? Proficiencies Weapon Type Points One Handed Weapons 190 Two Handed Weapons 190 Polearms 190 Archery 190 Crossbows 190 Throwing 190 Weapons Melee Fighting Pick Ranged Khergit Bow, Arrows Shield Elite Cavalry Shield Mount Courser Gallery[] Belir Noyan in battle gear Khergit Khanate Monarch: Claimant: Sanjar Khan Dustum Khan Vassals: Akadan Noyan Alagur Noyan Asugan Noyan Belir Noyan Brula Noyan Chaurka Noyan Dundush Noyan Hugu Noyan Imirza Noyan Karaban Noyan Kramuk Noyan Nasugei Noyan Sebula Noyan Tansugai Noyan Tirida Noyan Tonju Noyan Tulug Noyan Ulusamai Noyan Urubay Noyan Urumuda Noyan Ladies: Lady Arjis Lady Atjahan Lady Ayasu Lady Borge Lady Chedina Lady Dulua Lady Hindal Lady Kefra Lady Mahraz Lady Mechet Lady Nadha Lady Nirvaz Lady Qutala Lady Ravin Lady Ruha Lady Selik Lady Thalatha Lady Tuan Lady Yasreen Lady Zenur |
Beni Zilal | Beni Zilal Official Information Faction Aserai Leader Randomized Fiefs None Tier ? Wealth ? The Beni Zilal are a minor clan of the Aserai. They are the self-proclaimed "keepers of the secret" who "watch from the shadows". Contents 1 Official Description 2 Members 3 Troop Tree 4 Trivia 5 References Official Description[] The origins of the Beni Zilal, the Sons of the Shadows, are shrouded in legend. Many of the stories tell of a messianic preacher who rule from a citadel deep in the desert, entracing his followers with the help of hallucinogenic herbs and terrorizing the Aserai nobility with the threat of assassination. Regardless of how much truth these stories contain, this brotherhood is now a powerful institution in the deep reaches of the Nahasa, collecting protection money from caravans passing through its territory and cutting deals with local potentates while it awaits the day when it may reveal its hand more openly.[1] Members[] Their leader and membership are randomly generated at the beginning of each game. Troop Tree[] Beni Zilal Troops Beni Zilal Recruit Beni Zilal Soldier Beni Zilal Royal Guard Trivia[] The Beni Zilal are seemingly inspired by the Order of Assassins, a real-life sect of Shia Islam who lived in the mountains of Persia and in Syria between 1090-1275 CE. Both groups have a religious foundation, are said to work with drugging substances (hashish for the Beni Zilal and 'hallucinogenic herbs' for the Assassins), and prefer subterfuge to open combat - of course, given gameplay limitations, the degree of parallelism between the two is debatable. References[] ↑ Encyclopedia Calradia, entry "Beni Zilal" Clans of the Aserai Major Banu Hulyan Banu Sarran Banu Qild Banu Qaraz Banu ArbasBanu Atij Banu Sarmal Banu Habbab Banu Ruwaid Minor Beni Zilal Ghilman Jawwal |
Beni Zilal Recruit | Beni Zilal Recruit Troop Information Culture Aserai Wages 3 denars/day Acquired from... Beni Zilal Upgrades to... Beni Zilal Soldier Upgrade Cost ? denars Ransom Value ? denars Beni Zilal Recruits are tier-two cavalry of the Beni Zilal. Contents 1 Skills 2 Equipment 3 Armor Ratings 4 Gallery Skills[] (v1.x.x) One Handed ? Two Handed ? Polearm ? Bow ? Crossbow ? Throwing ? Riding ? Athletics ? Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons Jagged SpearIron Flyssa(x2) Jagged Javelin Shield N/A Head Armor Pilgrim Hood Shoulder Armor N/A Body Armor Luxury Kaftan With Waistband Hand Armor N/A Foot Armor Sturdy Leather Boots Mount ? Mount Harness ? Armor Ratings[] Note: These items are taken from the in-game encyclopedia. Troops may spawn with visibly different gear that may affect their in-game ratings. Armor Head Body Arm Leg Weight Pilgrim Hood 3 - - - ? Luxury Kaftan With Waistband - 8 4 4 ? Sturdy Leather Boots - - - 4 ? Total 3 8 4 8 ? Gallery[] Front viewBack viewTroop icon Beni Zilal Troops Beni Zilal Recruit Beni Zilal Soldier Beni Zilal Royal Guard |
Beni Zilal Royal Guard | Beni Zilal Royal Guard Troop Information Culture Aserai Wages ? denars/day Acquired from... Beni Zilal Soldier Upgrades to... None Upgrade Cost None Ransom Value ? denars Beni Zilal Royal Guards are tier-four heavy cavalry of the Beni Zilal. Skills[] (v1.x.x) One Handed ? Two Handed ? Polearm ? Bow ? Crossbow ? Throwing ? Riding ? Athletics ? Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount ? Mount Harness ? Gallery[] Front viewBack viewTroop icon Beni Zilal Troops Beni Zilal Recruit Beni Zilal Soldier Beni Zilal Royal Guard |
Beni Zilal Soldier | Beni Zilal Soldier Troop Information Culture Aserai Wages ? denars/day Acquired from... Beni Zilal Recruit Upgrades to... Beni Zilal Royal Guard Upgrade Cost ? denars Ransom Value ? denars Beni Zilal Soldiers are tier-three cavalry of the Beni Zilal. Skills[] (v1.x.x) One Handed ? Two Handed ? Polearm ? Bow ? Crossbow ? Throwing ? Riding ? Athletics ? Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount ? Mount Harness ? Gallery[] Front viewBack viewTroop icon Beni Zilal Troops Beni Zilal Recruit Beni Zilal Soldier Beni Zilal Royal Guard |
Berestye Fortress | Berestye Fortress Settlement Information Type Fortress Kingdom Polish Commonwealth Villages Solechniki World Map With Fire & SwordBerestye FortressTemplate:World Map/With Fire & Sword Berestye Fortress is a fortress of the Polish Commonwealth. It is initially ruled by Colonel Jerzy Halecki. It has the village Solechniki. Layout[] Accessible area Player Lord's Hall Prison Siege Ladders The Lord's Hall is directly opposite the player's entrance behind the gates. The prison is the first house on the left. During a siege there will be a total of three ladders placed on either side of the gates: one on the left and two on the right. The player will start slightly to the right of the path leading to the gates. Trivia[] The modern name of this place is Brest. In Belarusian it is written Брэст, in Russian Брест, in Polish Brześć, in Lithuanian Brasta, but in Ukrainian it is still Берестя Berestia. It was also named "Lithuanian Brest" (Polish: Brześć Litewski, Russian: Брест-Литовск Brest-Litovsk) to contrast with Brześć Kujawski in Poland. Wikipedia has an article on this subject at:Brest, Belarus Territory of the Polish Commonwealth TownsKrakov Lviv Smolensk Vilna Warsaw FortressesBar Fortress Berestye Fortress Dubensk Castle Kovno Fortress Lida Castle Lodz CastleLublin Minsk Myadzelsk Castle Polotsk Slutsk Zbarazh Fortress VillagesAmere Babice Baranovichi Chenstokhova Dobrush Ilyintsy Krivichi LudinovoMolodechno Nesvizh Ostroleka Ostrovets Ovruch Plotsk Ponyri Radzilow RudnyaSambir Slavuta Snechko Sofronovo Solechniki Staronowice Stryi Trakai VendauVydzy Wadowice Widawa Yartsy Zamoshye |
Black Khergit Guard | Black Khergit Guard Troop Information Culture Black Khergit Wages ? Acquired from... Prisoners (before being cut)Black Khergit Horseman (possibly) Upgrade Cost ? XP for Kill ? Ransom Value ? Black Khergit Guards were a type of bandit in earlier versions of Mount&Blade. They are of a higher leven than the Black Khergit Horseman, implying the possibility that, should the Horsemen be recruited, they could in time be upgraded to Guards. Unlike the Dark Knights, the Black Khergit Guards were not completely removed from the game and can easily be enabled again. Stats and equipment[] Black Khergit Guard - Default Stats and Equipment Attributes Stat Points Level 28 Strength ? Agility ? Intelligence ? Charisma ? Health ? Armor Head Khergit Guard Helmet, Khergit Cavalry Helmet Body Khergit Guard Armor Hand None Foot Khergit Guard Boots Skills Skill Points Ironflesh 4 Power Strike 0 Power Throw 0 Power Draw 6 Weapon Master 0 Shield 0 Athletics 0 Riding 6 Horse Archery 6 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 0 Leadership 0 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 140 Two Handed Weapons 140 Polearms 140 Archery 140 Crossbows 140 Throwing 140 Weapons Melee Nomad Sabre, Scimitar, Winged Mace, Lance Ranged Khergit Bow, Arrows Shield Nomad Shield Mount War Horse, Steppe Horse Trivia[] The Black Khergits could have been the inspiration for Bannerlord's Karakhergit faction, and this is reinforced by the fact that "kara" means "black" in Turkic languages. |
Black Reiter (veteran) | This article is a stub. You can help out by expanding it. For other uses, see Reiter (disambiguation). Black Reiter (veteran) Troop Information Culture Mercenaries Wages ? thalers Acquired from... Reiter Upgrades to... None Upgrade Cost None XP for Kill ? experience Ransom Value ? thalers Black Reiters (veterans) are veteran regional mercenary horse archers of the Kingdom of Sweden. Tactics[] While not as impressive as their veteran Swedish counterparts, Black Reiters are nevertheless formidable fighters wearing similar-but-weaker-than armor and wielding similar-to guns and swords, making them very dangerous - the player should not dismiss them so quickly. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Reiter - Default Stats and Equipment Attributes Stat Points Level ? Strength ? Agility ? Intelligence ? Charisma ? Health ? Armor Head ? Body ? Hand ? Foot ? Skills Skill Points Ironflesh ? Power Strike ? Grenade Throwing 0 Power Draw ? Weapon Master ? Shield ? Athletics ? Riding ? Shooting from Horseback ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons ? Two Handed Weapons ? Polearms ? Archery 0 Firearms ? Throwing 0 Weapons Melee ? Ranged ? Shield None Mount ? Troops of the Swedes Village Recruits Town Militiaman Garrison Militia Swedish Militia Pikeman (veteran) Militia Musketeer (veteran) Regular Infantry Town Militiaman Swedish Pikeman (veteran) Musketeer (veteran) Guard Infantry Swordsman (veteran) Lifeguard (veteran) Regular Cavalry Swedish Dragoon (veteran) Heavy Cavalry Cuirassier (veteran) Cuirassier Spearman (veteran) Personal Guard Cavalry Swedish Reiter (veteran) Camp Mercenaries(between Siegevold and Weissenstein) European Mercenary Infantryman (recruit) (experienced) (veteran) (elite) European Mercenary Rifleman (recruit) (experienced) (veteran) (elite) European Mercenary Cavalryman (recruit) (experienced) (veteran) (elite) Regional Mercenaries(Koenigsberg Riga) Finnish Harquebusier (veteran) Regional Mercenaries(Narva Allenstein Castle) German Pikeman (veteran) Reiter (veteran) National Mercenaries Scottish Swordsman (veteran) Scottish Pikeman (veteran) Scottish Musketeer (veteran) |
Bodo | Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Viking Conquest 2.036Latest Version: 2.069 Bodo Appears in Viking Conquest Official Information Culture Visigothic Religion Cantabrian Gods (ingame is seen as Christian) Character Details Found in in story or random Mead Hall if in sandbox Hire Cost Free Likes Beda Liked by Asbjorn Dislikes Solveig, Helgi Connections Cantwaraburh Noble No Bodo is one of the heroes in Viking Conquest. Bodo is a Visigoth, believer in Erudino hailing from the Kingdom of Asturias in the Cantabrian region of Spain. Bodo is the first hero the player character encounters in the story mode, but will join the party much later. In the story mode, Bodo will join the party after freeing him from Sven Bull Neck's Hideout by either successfully assaulting the hideout or buying him as a slave. Contents 1 Usage 2 Campaign 3 Story 4 Starting stats and equipment Usage[] Bodo is very versatile, can be used as cavalry, in the shieldwall, as a skirmisher or archer. Alternatively, the persuasion skill recommends Bodo as an emissary, though due to his high starting leadership and maxed trainer, could also be very useful to the hero in party. Campaign[] In the beginning, Bodo is a Cantabrian traveler who made friends with the protagonist. He was fighting along with the protagonist and the crew of the Woden Ric but fell unconscious fighting them. He was later captured by Sven Bull Neck and taken to their secret hideout. After being bought out or rescued by the protagonist, it was revealed that he was under the command of the King of Asturias to bring a special message to Brytenwalda Aethelred Aethelwulfing for the King of Asturias that could change the tide of war and enforce the alliance, but he was chased by Jarl Sigurd Ragnarsson who wanted to be king of Danmark and conquer Englaland. Avo, the captain of Woden Ric, betrayed his crew and the passengers for the promise of riches but was betrayed himself as he died alongside the rest of the crew. Bodo managed to give the message to the protagonist's mother so she would be safe, but they must reach Sven to prevent him from finding the truth or else he would kill her. Story[] "Sir, I should be dead, but I still live while others who should be alive are dead. I came to consider the ship that brought me north, the Woden Ric, as a home, with its crew as my family. So when the Vikings attacked, I grabbed my sword and my shield and prepared to defend them to the death." "The Cantabrians are Christians, but some of us still remember the old gods. One in particular, Erudino, guides us in battles, and I shout his name while attacking with my sword." "I'm not an idiot. I knew that the battle was lost. We were outnumbered, and they were better armed, but I asked Erudino to let me kill as many as possible before my trip to paradise. I hoped my sacrifice would allow the others to flee or cause fear among the Vikings, but these Vikings were hardened who men who knew their job well. Half a dozen of them surrounded me and beat me while their companions invaded the Woden Ric and killed whoever stood in their way..." "I saw everyone down: the captain, the sailors, the archers that protected the boat... and I thought I myself was dead until I woke up in the Viking ship, tied hand and foot. I was a prisoner, but thank God, I escaped." "Now, I am a miserable man before Erudino. I should be dead and the others alive. Now, I just live for redemption." Starting stats and equipment[] Bodo - Default Stats and Equipment Attributes Stat Points Level 9 Strength 14 Agility 11 Intelligence 10 Charisma 14 Health 63 Armor Head ? Body Tunic Hand ? Foot Leather Shoes Skills Skill Points Sea-King ? Navigation ? Ironflesh 7 Power Strike 7 Power Throw 7 Power Draw ? Weapon Maintenance 3 Weapon Master 5 Athletics 5 Riding 4 Looting ? Trainer 5 Tracking ? Tactics 5 Path-finding ? Spotting ? Inventory Management 4 Wound Treatment ? Surgery ? First Aid 2 Engineer ? Persuasion 7 Leadership 7 Trade 1 Proficiencies Weapon Type Points One Handed Weapons 111 Two Handed Weapons 91 Polearms 91 Archery 91 Crossbows 91 Throwing 91 Slings 91 Weapons Melee Light Long Spear Ranged Javelins Shield ? Mount ? Player's Companions Agathinos Ailchu Asbjorn Beda Bodo Brunhild Caio Ceawlin ClovisDonnchadh Dwywei Egil Helgi Morgant Reginhard Solveig |
Body armor | For body armor featured in Mount&Blade: With Fire & Sword, see Body armor (With Fire & Sword). Body Armor is any garment worn on the body to protect the wearer from damage. This ranges from ragged shirts to lordly plate armor. The following Item stats have been taken from Mount&Blade: Warband. Tables of Body Armor[] Merchandise[] These are "normal" body armors that can be purchased from Armor Merchants and can be found with random modifiers. ▼ Show/Hide Body Armor ▼ Armor Requirement Body Armor Leg Armor Weight Base Value Modifiers Aketon - 22 6 11.0 297 Tattered, Ragged, Sturdy, Thick, Hardened Archer's Padded Vest - 23 12 6.0 260 Tattered, Ragged, Sturdy, Thick, Hardened Banded Armor STR 8 49 14 23.0 2710 Rusty, Battered, Crude, Thick, Reinforced, Lordly Blue Dress - 6 2 1.0 6 Tattered, Ragged, Sturdy, Thick, Hardened Blue Gambeson - 21 5 5.0 270 Tattered, Ragged, Sturdy, Thick, Hardened Blue Tunic - 7 1 1.0 10 Tattered, Ragged, Sturdy, Thick, Hardened Brigandine - 46 12 19.0 1830 Rusty, Battered, Crude, Thick, Reinforced, Lordly Byrnie STR 7 39 6 17.0 795 Rusty, Battered, Crude, Thick, Reinforced, Lordly Cavalry Robe - 36 8 15.0 990 Rusty, Battered, Crude, Thick, Reinforced, Lordly Coat of Plates (black) STR 8 52 16 25.0 3828 Rusty, Battered, Crude, Thick, Reinforced, Lordly Coat of Plates (red) STR 8 52 16 25.0 3828 Rusty, Battered, Crude, Thick, Reinforced, Lordly Cuir Bouilli STR 8 50 15 24.0 3100 Rusty, Battered, Crude, Thick, Reinforced, Lordly Dress (a) - 9 9 1.0 33 Tattered, Ragged, Sturdy, Thick, Hardened Dress (b) - 9 9 1.0 33 Tattered, Ragged, Sturdy, Thick, Hardened Dress - 6 2 1.0 6 Tattered, Ragged, Sturdy, Thick, Hardened Fur Coat - 13 6 6.0 117 Rusty, Battered, Crude, Thick, Reinforced, Lordly Gambeson - 20 5 5.0 260 Tattered, Ragged, Sturdy, Thick, Hardened Green Tunic - 7 1 1.0 10 Tattered, Ragged, Sturdy, Thick, Hardened Haubergeon STR 6 41 6 18.0 863 Rusty, Battered, Crude, Thick, Reinforced, Lordly Heraldic Mail STR 7 50 16 22.0 3520 Rusty, Battered, Crude, Thick, Reinforced, Lordly Heraldic Mail STR 7 50 16 22.0 3610 Rusty, Battered, Crude, Thick, Reinforced, Lordly Heraldic Mail with Surcoat STR 7 49 17 22.0 3454 Rusty, Battered, Crude, Thick, Reinforced, Lordly Heraldic Mail with Tabard STR 7 51 15 21.0 3654 Rusty, Battered, Crude, Thick, Reinforced, Lordly Khergit Armor - 24 - 2.0 38 Tattered, Ragged, Sturdy, Thick, Hardened Khergit Elite Armor STR 8 52 16 25.0 3828 Rusty, Battered, Crude, Thick, Reinforced, Lordly Khergit Lamellar Vest STR 7 40 8 18.0 970 Tattered, Ragged, Sturdy, Thick, Hardened Lamellar Armor - 48 13 25.0 2410 Rusty, Battered, Crude, Thick, Reinforced, Lordly Lamellar Vest STR 7 40 8 18.0 970 Tattered, Ragged, Sturdy, Thick, Hardened Leather Apron - 12 7 3.0 61 Tattered, Ragged, Sturdy, Thick, Hardened Leather Armor - 18 - 7.0 65 Tattered, Ragged, Sturdy, Thick, Hardened Leather Jacket - 20 - 3.0 50 Tattered, Ragged, Sturdy, Thick, Hardened Leather Jerkin - 23 6 6.0 321 Tattered, Ragged, Sturdy, Thick, Hardened Leather Vest - 15 7 4.0 146 Tattered, Ragged, Sturdy, Thick, Hardened Light Leather - 26 7 5.0 352 Rusty, Battered, Crude, Thick, Reinforced, Lordly Linen Tunic - 6 1 1.0 6 Tattered, Ragged, Sturdy, Thick, Hardened Mail Hauberk STR 7 40 12 19.0 1320 Rusty, Battered, Crude, Thick, Reinforced, Lordly Mail Shirt STR 7 37 12 19.0 1040 Rusty, Battered, Crude, Thick, Reinforced, Lordly Mail with Surcoat STR 7 42 14 22.0 1544 Rusty, Battered, Crude, Thick, Reinforced, Lordly Mamluke Mail STR 8 48 16 24.0 2900 Rusty, Battered, Crude, Thick, Reinforced, Lordly Nomad Armor - 24 - 2.0 25 Tattered, Ragged, Sturdy, Thick, Hardened Nomad Robe - 32 10 15.0 610 Tattered, Ragged, Sturdy, Thick, Hardened Nomad Vest - 23 9 7.0 390 Tattered, Ragged, Sturdy, Thick, Hardened Padded Cloth - 22 6 11.0 297 Tattered, Ragged, Sturdy, Thick, Hardened Padded Leather - 27 10 12.0 454 Tattered, Ragged, Sturdy, Thick, Hardened Peasant Dress - 6 2 1.0 6 Tattered, Ragged, Sturdy, Thick, Hardened Pelt Coat - 9 1 2.0 14 Tattered, Ragged, Sturdy, Thick, Hardened Plate Armor STR 9 55 17 27.0 6553 Cracked, Rusty, Battered, Crude, Thick, Reinforced, Lordly Ragged Outfit - 23 9 7.0 390 Tattered, Ragged, Sturdy, Thick, Hardened Rawhide Coat - 10 - 5.0 12 Tattered, Ragged, Sturdy, Thick, Hardened Red Gambeson - 21 5 5.0 275 Tattered, Ragged, Sturdy, Thick, Hardened Red Shirt - 7 1 1.0 10 Tattered, Ragged, Sturdy, Thick, Hardened Red Tunic - 7 1 1.0 10 Tattered, Ragged, Sturdy, Thick, Hardened Robe - 8 6 1.5 31 Tattered, Ragged, Sturdy, Thick, Hardened Sarranid Elite Armor STR 8 52 16 25.0 3828 Rusty, Battered, Crude, Thick, Reinforced, Lordly Sarranid Guard Armor - 38 8 19.0 1200 Rusty, Battered, Crude, Thick, Reinforced, Lordly Sarranid Leather Armor - 32 12 9.0 650 Rusty, Battered, Crude, Thick, Reinforced, Lordly Sarranid Mail Shirt STR 7 40 14 19.0 1400 Rusty, Battered, Crude, Thick, Reinforced, Lordly Scale Armor STR 8 52 13 25.0 2558 Rusty, Battered, Crude, Thick, Reinforced, Lordly Shirt - 5 - 1.0 3 Tattered, Ragged, Sturdy, Thick, Hardened Skirmisher Armor - 15 9 3.0 74 Tattered, Ragged, Sturdy, Thick, Hardened Steppe Armor - 16 8 5.0 195 Tattered, Ragged, Sturdy, Thick, Hardened Studded Leather Coat STR 7 36 10 14.0 690 Rusty, Battered, Crude, Thick, Reinforced, Lordly Surcoat over Mail STR 7 43 14 22.0 1720 Rusty, Battered, Crude, Thick, Reinforced, Lordly Tabard - 14 6 3.0 107 Tattered, Ragged, Sturdy, Thick, Hardened Tribal Warrior Outfit - 30 10 14.0 520 Tattered, Ragged, Sturdy, Thick, Hardened Tunic with Green Cape - 6 2 1.0 6 Tattered, Ragged, Sturdy, Thick, Hardened Tunic with vest - 11 6 2.0 47 Tattered, Ragged, Sturdy, Thick, Hardened Vaegir Elite Armor STR 8 52 16 25.0 3828 Rusty, Battered, Crude, Thick, Reinforced, Lordly Woolen Dress - 8 2 1.75 10 Tattered, Ragged, Sturdy, Thick, Hardened Worn Robe - 9 9 1.0 33 Tattered, Ragged, Sturdy, Thick, Hardened Worn Robe - 9 9 1.0 33 Tattered, Ragged, Sturdy, Thick, Hardened ▲ Show/Hide Body Armor ▲ Non-merchandise[] These armors are not sold by merchants. They will usually never possess modifiers, even if they are coded to allow for them. However, some may rarely be obtained as loot from enemies wearing such items. Such looted non-merchandise armors may have modifiers. Many of these are also unobtainable to the player without using the cheat menu. ▼ Show/Hide Body Armor ▼ Armor Requirement Body Armor Leg Armor Weight Base Value Acquisition Arena Armor Blue - 29 13 16.0 650 Nord, Swadian, Vaegir tournaments Arena Armor Green - 29 13 16.0 650 Nord, Swadian, Vaegir tournaments Arena Armor Red - 29 13 16.0 650 Nord, Swadian, Vaegir tournaments Arena Armor White - 29 13 16.0 650 Cheats only Arena Armor Yellow - 29 13 16.0 650 Nord, Swadian, Vaegir tournaments Arena Tunic Blue - 16 6 2.0 47 Khergit, Rhodok, Sarranid tournaments Arena Tunic Green - 16 6 2.0 47 Khergit, Rhodok, Sarranid tournaments Drop from Rhodok Spearmen and Crossbowmen Arena Tunic Red - 16 6 2.0 47 Khergit, Rhodok, Sarranid tournaments Arena Tunic White - 16 6 2.0 47 Cheats only Arena Tunic Yellow - 16 6 2.0 47 Khergit, Rhodok, Sarranid tournaments Black Armor STR 10 57 18 28.0 9496 Cheats only Bride Dress - 10 10 3.0 500 Worn by female characters during their wedding Brown Dress - 10 10 3.0 500 Cheats only Burlap Tunic - 3 1 1.0 5 Cheats only Cloaked Tunic - 14 10 4.0 384 Cheats only Coat - 14 10 4.0 384 Cheats only Coat of Mail - 14 10 4.0 384 Cheats only Coat with Cape - 14 10 4.0 384 Cheats only Courtly Outfit - 14 10 4.0 384 Cheats only Green Dress - 10 10 3.0 500 Cheats only Hide Armor - 14 10 4.0 384 Cheats only Hide Coat - 14 10 4.0 384 Cheats only Homespun Dress - 14 10 4.0 384 Cheats only Khergit Guard Armor - 50 18 25.0 3048 Dustum Khan's default gear Khergit Lady Dress - 10 10 3.0 500 Cheats only Khergit Leather Lady Dress - 10 10 3.0 500 Cheats only Lady Dress (blue) - 10 10 3.0 500 Cheats only Lady Dress (green) - 10 10 3.0 500 Cheats only Lady Dress (ruby) - 10 10 3.0 500 Cheats only Leather Coat - 14 10 4.0 384 Cheats only Light Mail and Plate - 32 12 10.0 532 Cheats only Linen Shirt - 14 10 4.0 384 Cheats only Long Coat of Mail - 14 10 4.0 384 Cheats only Mail and Plate - 34 12 16.0 593 Cheats only Mail with Tunic (green) - 39 8 16.0 650 Drop from Rhodok Sharpshooters and Veteran Spearmen Mail with Tunic (red) - 39 8 16.0 650 Drop from Swadian Footmen Merchant Outfit - 14 10 4.0 384 Cheats only Nobleman Outfit - 15 12 4.0 348 Lezalit's default gear Nordic Armor - 14 10 4.0 384 Cheats only Nordic Outfit - 14 10 4.0 384 Cheats only Pilgrim Disguise - 19 8 2.0 25 Jeremus' default gear, also worn when sneaking into enemy towns Red Dress - 10 10 3.0 500 Cheats only Red Tunic - 7 1 1.0 10 Cheats only Rich Outfit - 16 4 4.0 348 Artimenner`s default gear Sarranid Dress (a) - 10 10 3.0 500 Cheats only Sarranid Dress (b) - 10 10 3.0 500 Cheats only Sarranid Lady Dress (a) - 10 10 3.0 500 Cheats only Sarranid Lady Dress (b) - 10 10 3.0 500 Cheats only Sleeveless Leather Tunic - 14 10 4.0 384 Cheats only Sleeveless Tunic - 14 10 4.0 384 Cheats only Steppe Outfit - 14 10 4.0 384 Cheats only Strange Armor STR 7 38 19 18.0 1259 Part of Strange Set Thick Coat - 14 10 4.0 384 Cheats only Wool Coat - 14 10 4.0 384 Cheats only ▲ Show/Hide Body Armor ▲ Equipment Melee weapons — One-handed weapons (WF&S) Two-handed weaponsTwo-handed/One-handed weapons Polearms (WF&S) Polearm/Two-handed weapons Ranged weapons — Bows (WF&S) Crossbows Thrown weapons Firearms (WF&S) Armor — Body Armor (WF&S) Helmets (WF&S) Gloves (WF&S)Boots (WF&S) Shields (WF&S) Other — Horses Arena Equipment |
Body armor (With Fire & Sword) | For body armor featured in Mount&Blade: Warband, see Body armor. Body Armor is less prevalent in With Fire & Sword than in Warband, since most units carry a wide variety of civilian coats and robes. This fact is historically accurate, as in the XVII century heavy armor was reserved for pikemen and heavy cavalry units only, due to introduction of firearms. With such reduced armor capacity, the best defense is either firepower (for infantry units) or agility (for cavalry units). List of Body Armors[] The following is an incomplete table of body armors available in With Fire & Sword. Variations with same name and statistics are omitted. Note all might be available to the player without the use of modding or cheats. Click [Expand] to see the whole table. Tables can be sorted by clicking on one of the boxes on the top row. Armor Requirement Body Armor Leg Armor Weight Base Value Kuntush 0 1 1 1.00 50 Good Kuntush 0 2 2 1.50 100 Good Kuntush 0 4 2 1.50 100 Hajduk Uniform 0 4 2 1.50 130 Polish Dragoon Uniform 0 14 8 1.50 550 Broadcloth Dress 0 1 1 1.00 50 Cossack Zupan 0 6 4 1.50 170 Simple Zupan 0 1 1 1.50 60 Cossack Zupan 0 8 2 1.50 200 Marksman Caftan 0 1 1 1.00 60 Marksman Uniform 0 12 2 1.50 350 New Line Uniform 0 12 2 1.50 300 New Line Uniform 0 12 2 1.50 350 Rank Cossack Uniform 0 8 4 1.50 220 German Musketeer Line Uniform 0 13 4 1.50 400 Broadcloth <a href=" class="image"><img alt="Broadcloth2" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="Broadcloth2.jpg" data-image-key="Broadcloth2.jpg" data-relevant="0" data-src=" /></a> 0 1 1 1.00 60 Caftan <a href=" class="image"><img alt="Caftan2" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="Caftan2.jpg" data-image-key="Caftan2.jpg" data-relevant="0" data-src=" /></a> 0 1 1 1.00 50 Civil Dress 0 2 2 1.50 200 Village Dress 0 1 1 1.00 60 Civil Dress 0 3 1 1.50 200 Robe 0 1 1 1.00 60 Janissary Uniform 0 8 1 2.00 240 Musketeer Camisole 0 16 2 1.50 500 Svitka <a href=" class="image"><img alt="Svitka2" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="Svitka2.jpg" data-image-key="Svitka2.jpg" data-relevant="0" data-src=" /></a> 0 1 1 1.00 50 Cossack Zupan 0 6 3 1.50 175 Simple Robe 0 1 1 1.00 60 Kuntush 0 1 1 1.00 60 Rich Kuntush 0 4 2 1.50 120 Turkish Attire 0 3 3 2.00 180 Scottish Musketeer Camisole 0 13 4 1.50 400 Swedish Musketeer Uniform 0 14 2 1.50 425 Swedish Dragoon Uniform 0 17 6 1.50 600 Bodyguard Camisole 0 20 4 5.00 840 Quilted Robe 0 20 8 3.50 1120 Robe 0 14 5 3.00 550 Rynda Caftan 0 16 10 1.50 1260 Leather-clad Zupan 0 23 3 5.00 1190 Serduk Zupan 0 24 12 4.00 2160 Tegilai 7 28 20 6.00 3960 Tegilai 7 30 15 6.00 3960 Tegilai 7 32 10 6.00 3960 Tsar Dress 0 35 15 3.50 20000 Armor-clad Zupan 0 25 6 6.00 1890 Armor-clad Kuntush 0 26 8 6.00 2070 Chain Armor 8 33 10 14.00 4200 Chain Mail Zupan 9 36 20 15.00 6750 Chain Armor 8 30 10 13.00 4000 Moscow Reiter Uniform 8 38 6 10.00 4440 Behterets 9 40 10 17.00 6900 Chain Armor 8 30 14 14.00 4200 Simple Behterets 8 35 8 13.00 4500 Chain Armor 8 26 18 11.00 3720 Behterets 7 29 11 10.00 3840 Kuyak 10 45 10 19.00 7350 Breastplate <a href=" class="image"><img alt="Breastplate" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="Breastplate.jpg" data-image-key="Breastplate.jpg" data-relevant="0" data-src=" /></a> 7 30 3 8.00 2520 Half-Cuirass <a href=" class="image"><img alt="Half-Cuirass" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="Half-Cuirass.jpg" data-image-key="Half-Cuirass.jpg" data-relevant="0" data-src=" /></a> 7 27 8 7.50 2430 Half-Cuirass <a href=" class="image"><img alt="Half-Cuirass2" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="Half-Cuirass2.jpg" data-image-key="Half-Cuirass2.jpg" data-relevant="0" data-src=" /></a> 7 30 1 7.50 2430 Handmade Half-Cuirass 7 32 1 8.00 3720 Cuirass On Leather Coat <a href=" class="image"><img alt="CuirassOnLeather" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="CuirassOnLeather.jpg" data-image-key="CuirassOnLeather.jpg" data-relevant="0" data-src=" /></a> 9 42 4 11.00 6300 Boyar Militia Uniform <a href=" class="image"><img alt="BoyarMilitiaUniform2" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="BoyarMilitiaUniform2.jpg" data-image-key="BoyarMilitiaUniform2.jpg" data-relevant="0" data-src=" /></a> 12 50 10 22.00 9975 Swedish Pikeman Uniform <a href=" class="image"><img alt="Swedish Pikeman Uniform" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="Swedish Pikeman Uniform.jpg" data-image-key="Swedish_Pikeman_Uniform.jpg" data-relevant="0" data-src=" /></a> 9 37 20 14.00 9450 Pikeman Uniform 9 35 26 14.00 9450 Pikeman Uniform 9 33 29 14.00 9450 Behterets <a href=" class="image"><img alt="Yushman3" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="Yushman3.jpg" data-image-key="Yushman3.jpg" data-relevant="0" data-src=" /></a> 10 52 15 18.00 10150 Yushman <a href=" class="image"><img alt="Yushman2" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="Yushman2.jpg" data-image-key="Yushman2.jpg" data-relevant="0" data-src=" /></a> 10 50 14 18.00 9625 Winged Hussar Coat of Mail <a href=" class="image"><img alt="WingedHussarCoatOfMail" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="WingedHussarCoatOfMail.jpg" data-image-key="WingedHussarCoatOfMail.jpg" data-relevant="0" data-src=" /></a> 10 50 6 15.00 8950 Hussar Coat of Mail <a href=" class="image"><img alt="HussarCoatOfMail" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="HussarCoatOfMail.jpg" data-image-key="HussarCoatOfMail.jpg" data-relevant="0" data-src=" /></a> 10 48 12 14.00 8950 German Infantry Line Uniform <a href=" class="image"><img alt="German Infantry Line Uniform" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="German Infantry Line Uniform.jpg" data-image-key="German_Infantry_Line_Uniform.jpg" data-relevant="0" data-src=" /></a> 9 34 28 14.00 9450 Scottish Uniform <a href=" class="image"><img alt="ScottishUniform" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="ScottishUniform.jpg" data-image-key="ScottishUniform.jpg" data-relevant="0" data-src=" /></a> 9 38 17 14.00 9450 Rich Mirror Armor <a href=" class="image"><img alt="MirrorArmor" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="MirrorArmor.jpg" data-image-key="MirrorArmor.jpg" data-relevant="0" data-src=" /></a> 13 60 15 24.00 12675 Hussar Mail with Skin <a href=" class="image"><img alt="HussarMailSkin" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="HussarMailSkin.jpg" data-image-key="HussarMailSkin.jpg" data-relevant="0" data-src=" /></a> 12 58 15 18.00 11600 Eastern Brigandine <a href=" class="image"><img alt="EasternBrigandine" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="EasternBrigandine.jpg" data-image-key="EasternBrigandine.jpg" data-relevant="0" data-src=" /></a> 13 52 28 23.00 12480 Reiter Half-Armor <a href=" class="image"><img alt="Reiter Half Armor" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="Reiter Half Armor.jpg" data-image-key="Reiter_Half_Armor.jpg" data-relevant="0" data-src=" /></a> 12 60 15 19.00 14700 Half-Armor <a href=" class="image"><img alt="HalfArmor" src=" decoding="async" loading="lazy" width="90" height="90" class="thumbimage" data-image-name="HalfArmor.jpg" data-image-key="HalfArmor.jpg" data-relevant="0" data-src=" /></a> 12 58 10 18.00 12675 Black Armor 12 62 30 20.00 19000 Female Dress 0 2 2 2.00 200 Female Dress 0 2 2 2.00 100 Female Dress 0 2 2 2.00 300 Hand-crafted Hussar Armor 13 57 20 18.00 40000 Hand-crafted Armor 13 58 21 28.00 50000 Hand-crafted Black Armor 13 58 36 20.00 60000 Hand-crafted Mirror Armor 13 59 20 24.00 45000 Hand-crafted Yushman 11 51 21 18.00 40000 Equipment Melee weapons — One-handed weapons (WF&S) Two-handed weaponsTwo-handed/One-handed weapons Polearms (WF&S) Polearm/Two-handed weapons Ranged weapons — Bows (WF&S) Crossbows Thrown weapons Firearms (WF&S) Armor — Body Armor (WF&S) Helmets (WF&S) Gloves (WF&S)Boots (WF&S) Shields (WF&S) Other — Horses Arena Equipment |
Books | A Book Merchant in Warband. Books can be very useful in the Mount&Blade series. Their primary purpose is to give boosts to your skills or attributes without having to level up. You can purchase them from Book Merchants that are found in taverns. Reference books provide the bonus by simply being in your inventory. You do not have to read them, but losing the book will result in losing the bonus. Other books must be read, but the bonus is permanent. In order to read a book, go to the camp menu and choose "take an action". From there, there is an option to "select a book to read". Choosing that will allow you to pick one of the books in your inventory to read. From then on until you finish the book or switch books, you will slowly read the book while camping or staying in a town or village. Once the book is finished, you will receive a boost to a certain skill or attribute. These types of books require approximately 143 hours to read. Bonuses can't pass the 10 level limit of skills, so make sure you only level up to 9 in the skills for books you intend to read or keep as a reference. Bonuses of reference books don't stack and you can only read each book type once, although if you import a character who has read a book in a previous game, you can re-read the same book again in the new game. It is important to remember that books can be taken from you if you lose a battle and that they can never be replaced if this happens. The only way to get a book back is if more than one copy existed at the beginning of the game (by starting as a University Student), if more than one Book Merchant has a copy of that book, or you may fight the party that took your book. Contents 1 Book Merchant 2 Mount&Blade Books 3 With Fire & Sword 4 Viking Conquest Book Merchant[] Book Merchants are educated men peddling books for those who wish to better themselves. You can find them in taverns. Books are expensive, but often well worth the benefit. Their inventories never update and are persistent with each individual merchant. Mount&Blade Books[] Common between both Mount&Blade and Warband, the following books may be found. All books have a weight of 2.0. Book INT Bonus Bonus Type Base Value The Life of Alixenus the Great 7 +1 Leadership Permanent 4200 Rhetorica ad Herennium 8 +1 Persuasion Permanent 5000 On the Art of Fighting with Swords 9 +1 Weapon Master Permanent 4200 De Re Militari 9 +1 Tactics Permanent 4000 Essays on Logic 10 +1 Intelligence Permanent 2900 A Treatise on the Value of Things 11 +1 Trade Permanent 3100 Method of Mechanical Theorems 12 +1 Engineer Permanent 4000 Manual of Arms - +1 Trainer Inventory 3500 The Book of Healing - +1 Wound Treatment Inventory 3500 The Great Book of Surgery - +1 Surgery Inventory 3500 With Fire & Sword[] In With Fire & Sword, books are almost exactly the same, but most have different names. They increase the same skill sets and are sold from the same book merchants. The names of the authors, based on real people, were also added. Note that the authors listed in the table below are the ones given in the game and are accurate. While other books with similar names may have been written by other authors (such as The Art of War by Sun Tzu), their works are not featured in With Fire & Sword. Book Author INT Bonus Bonus Type Base Value Maxims of State Armand Jean du Plessis de Richelieu 7 +1 Leadership Permanent 4200 Rhetoric of Philipp Melanchthon Philipp Melanchthon 8 +1 Persuasion Permanent 5000 On the Art of Fighting with Swords Antonio Lovino 9 +1 Weapon Master Permanent 4200 De Re Militari Vegetius 9 +1 Tactics Permanent 4000 A Grammatical Outline of the Russian Language Juraj Krizanic 10 +1 Intelligence Permanent 2900 A Discourse of Trade from England unto the East Indies Thomas Mun 11 +1 Trade Permanent 3100 Geometry Rene Descartes 12 +1 Engineer Permanent 4000 Art of War Niccolo Machiavelli - +1 Trainer Inventory 3500 Healing Adam Olearius - +1 Wound Treatment Inventory 3500 On Surgery and Instruments Abu al-Kasim - +1 Surgery Inventory 3500 Viking Conquest[] In Viking Conquest, books have the same appearance in the inventory and level the same skills as in Warband, however all but one of the books have different names. Please note that in order to be able to use the books (apart from the Intelligence requirement that some have), you will also need to know how to read. The price for learning is 4000 penningas, and you can learn in a monastery (if character does not already know). You can verify this in the camp menu. Book INT Bonus Bonus Type Base Value The Life of Alexander the Great 7 +1 Leadership Permanent 4200 Rhetorica ad Herennium 8 +1 Persuasion Permanent 5000 Constitution of Sparta, of Xenophon 9 +1 Weapon Master Permanent 4200 History of the Peloponnesian War, of Thucydides 9 +1 Tactics Permanent 4000 Paedeia 10 +1 Intelligence Permanent 2900 Oeconomica, of Aristotle 11 +1 Trade Permanent 3100 De architectura, of Vitrivius 12 +1 Engineer Permanent 4000 Epitoma Rei Militaris - +1 Trainer Inventory 3500 De Materia Medica, of Dioscorides - +1 Wound Treatment Inventory 3500 Synopsis of Aelius Galenus - +1 Surgery Inventory 3500 |
Boots (With Fire & Sword) | For Mount & Blade Boots, see Boots. Boots are a type of Armor that offers bonuses to Leg Armor statistics. Leg armor is more important for mounted units than foot units, since it is usually difficult to effectively hit an infantryman's legs. In With Fire & Sword there are no plate or chainmail boots available to the player or regular troops, like those seen in Mount&Blade and Warband. Since so, horsemen can be more easily defeated when hit in the legs by footmen. Like many others items in With Fire & Sword, different boots can share the same name or appearance. List of Boots[] The following is a complete list of all boots available in With Fire & Sword. Note not all might be available to the player without the use of modding or cheats. Click [Expand] to see the whole table. Tables can be sorted by clicking on one of the boxes on the top row. Boots Leg Armor Weight Base Value Village Boots 2 1.00 100 Old Cavalry Boots 5 2.00 550 Infantry Boots 5 3.00 490 Cavalry Boots 6 2.00 660 Good Cavalry Boots 7 2.00 770 Cossack Boots 5 2.00 530 Bast Shoes 1 1.00 50 Bast Shoes 1 1.00 50 Old Boots 4 4.00 400 Good Boots 6 4.00 600 Boots with Stockings 1 1.00 60 Old Jackboots 8 3.00 800 Good Jackboots 10 3.00 1000 Jackboots 9 3.00 900 Shoes with Stockings 1 1.00 75 Janissary Shoes 1 1.00 100 Eastern Boots 5 1.50 550 Chainmail Boots* 1 3.00 1 Village Boots** 1 1.00 0 Bast Shoes** 1 1.00 0 Shoes** 1 1.00 0 Old Cavalry Boots 3 2.00 200 Cavalry Boots 6 2.00 300 Good Cavalry Boots 9 2.00 400 Old Boots 4 3.00 175 Boots 6 2.00 275 Good Boots 9 4.00 375 Old Jackboots 4 3.00 250 Jackboots 7 3.00 350 Good Jackboots 10 3.00 450 Good Boots 9 1.50 425 Janissary Shoes 2 1.00 100 *Unobtainable **Multiplayer only Equipment Melee weapons — One-handed weapons (WF&S) Two-handed weaponsTwo-handed/One-handed weapons Polearms (WF&S) Polearm/Two-handed weapons Ranged weapons — Bows (WF&S) Crossbows Thrown weapons Firearms (WF&S) Armor — Body Armor (WF&S) Helmets (WF&S) Gloves (WF&S)Boots (WF&S) Shields (WF&S) Other — Horses Arena Equipment |
Boyar | This article is about the Custom Battle character in With Fire & Sword. "Boyar" is also a title of certain vassals in Warband. Boyar The Boyar is a character playable in the Custom Battle mode of With Fire & Sword. In-game description[] In these perfectly trained and equipped Boyars, all the might of western cavalry is combined with the speed of the east. Certain Europeans may call the Boyars a relic of feudalism, but none would say this to their face! The Boyars were the hereditary feudal elite of Russia from the 10th all the way through the 17th century. The Boyar class was highest among service class people, entitled not only to sit in the Boyar duma, but to hold the highest status in it. However, the abolition of Mestnichestvo (the feudal hierarchical system of the time) in 1682 seriously undermined the power of the Boyars, and the Boyar title was eliminated by Peter the Great at the beginning of the 18th century. Stats[] Boyar - Default Stats and Equipment Attributes Stat Points Level 25 Strength 14 Agility 10 Intelligence 0 Charisma 0 Health Armor Head Cone Body Rich Mirror Armor Hand Cavalry Gloves Foot Cavalry Boots Skills Skill Points Ironflesh 6 Power Strike 4 Grenade Throwing 0 Power Draw 3 Weapon Master 5 Shield 4 Athletics 0 Riding 5 Shooting from Horseback 3 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 0 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Prisoner Management 0 Leadership 0 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 200 Two Handed Weapons 200 Polearms 200 Archery 200 Firearms 200 Throwing 200 Weapons Melee Club Ranged Bow, Eastern Arrows Shield Steel Shield Mount Thoroughbred Horse This article is a stub. You can help out by expanding it. With Fire & Sword Custom Battle Troops Reiter Hussar Boyar Cuirassier Mounted Archer Musketeer Netyag Swordsman Rondartschier Pikeman Halberdier |
Brigand | Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Warband 1.172Latest Version: 1.174 For the With Fire & Sword version, see Brigand (With Fire & Sword). For the Viking Conquest version, see Brigand (Viking Conquest). For the Bannerlord version, see Brigand (Bannerlord). Brigand Troop Information Culture Bandits Wages 17 denars/week Acquired from... Bandit Upgrades to... None Upgrade Cost None XP for Kill ? experience Ransom Value 112 denars Brigands are bandit cavalry in Mount&Blade: Warband. Tactics[] Not naturally seen in-game at all, they can only be obtained by capturing Bandits - who only spawn during certain quests - recruiting them from your prisoners, and finally upgrading them into Brigands. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Brigand - Default Stats and Equipment Attributes Stat Points Level 16 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 44 Armor Head (Possible) Leather Cap Body Leather Jerkin Hand None Foot Nomad Boots Skills Skill Points Ironflesh ? Power Strike ? Power Throw ? Power Draw 3 Weapon Master ? Shield ? Athletics ? Riding 1 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 90 Two Handed Weapons 90 Polearms 90 Archery 90 Crossbows 90 Throwing 90 Weapons Melee Spiked MaceNordic SwordFalchion Ranged (Possible) Long Bow(Possible) Arrows Shield (Possible) Wooden Shield(Possible) Hide Covered Round Shield Mount Saddle Horse Bandit Troops LooterForest BanditMountain BanditSteppe BanditSea RaiderDeserters BanditBrigandDesert BanditTaiga Bandit LooterBanditBrigandRebelTatar Raider RuffianBandit FootpadBrigand RobberReaver HighwaymanBandit LeaderVikingrDanish Elite VikingrNorthmathr VikingrSvear Elite Vikingr |
Brigand (Bannerlord) | For the classic version, see Brigand. For the With Fire & Sword version, see Brigand (With Fire & Sword). For the Viking Conquest version, see Brigand (Viking Conquest). Brigand Troop Information Culture Bandits Wages ? denars/day Acquired from... Hillman Upgrades to... Highwayman- or -Vlandian Billman( Veteran's Respect) Upgrade Cost ? denars Ransom Value ? denars Brigands are tier-three Mountain Bandit infantry in Mount&Blade II: Bannerlord. Skills[] (v1.x.x) One Handed ? Two Handed ? Polearm ? Bow ? Crossbow ? Throwing ? Riding ? Athletics ? Equipment[] Troops may spawn with these items in battle. (v1.x.x) Weapons ? Shield ? Head Armor ? Shoulder Armor ? Body Armor ? Hand Armor ? Foot Armor ? Mount N/A Mount Harness N/A Gallery[] Front viewBack viewTroop icon Mountain Bandit Troops Hillman Brigand Highwayman Boss |
Brigand (Multiplayer) | For the single-player version, see Sturgian Brigand. Brigand Basic Armor Improved Troop Information Faction Sturgia Type Ranged Cost 110 Class Stats Hit Points 100 Armor 2 (basic)11 (improved) Movement Speed 73 Army Size 16 Brigands are a multiplayer ranged class of Sturgia. Official Description[] The Sturgian frontiers have often attracted fugitives and escaped slaves who prefer to live free beyond the reach of any boyars' authority. These desperate men and women, who traditionally fight with javelin and axe, will still frequently enlist in the boyars' armies for a few silver coins and the promise of loot. Armory[] A class' basic equipment can be swapped or upgraded by choosing a perk. Basic Northern Woodspliter Axe One Handed Northern Cavalry Kite Shield Shield Northern Fish Harpoons Thrown One Handed Perks Northern Spear Perfect against cavalry and for melee supportTwo Handed One Handed Additional Fish Harpoons Grants an additional quiver of fish harpoons Improved Armor Provides +9 armor |
Briton Horseman (Marchoc) | Briton Horseman (Marchoc) Troop Information Culture Britons Wages ? Acquired from... Briton Skirmisher (Cipryswr) Upgrades to... N/A Upgrade Cost ? XP for Kill ? Ransom Value ? The Briton Horseman (Marchoc) is a third-tier unit of the Briton troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Briton Horseman (Marchoc) - Default Stats and Equipment Attributes Stat Points Level 26 Strength 18 Agility 8 Intelligence 12 Charisma 12 Health 65 Armor Head (Possible): Simple Helm, Simple Helm with Leather, Complete Helm, Helm with Mail Body Briton Tunic, Simple Briton Tunic, Tunic, Briton Gambeson Hand ? Foot Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 6 Power Strike 4 Power Throw 6 Power Draw 6 Weapon Maintenance ? Weapon Master 5 Athletics 6 Riding 8 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 6 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 230 Two Handed Weapons 80 Polearms 220 Archery 50 Crossbows 20 Throwing 225 Slings 100 Weapons Melee Heavy Long Spear, Long War Spear, Hunting Knife Ranged Horseman Javelins Shield Convex Shield Mount Pony, Horse Briton Troops Serf Priest Freeman Skirmisher Spearman Warrior Archer Horseman Elite Spearman Standard Bearer Champion Noble Bodyguard |
Briton Skirmisher (Cipryswr) | Briton Skirmisher (Cipryswr) Troop Information Culture Britons Wages ? Acquired from... Briton Serf (Aillt) Upgrades to... Briton Archer (Saethydd) or Briton Horseman (Marchoc) Upgrade Cost ? XP for Kill ? Ransom Value ? The Briton Skirmisher (Cipryswr) is a second-tier unit of the Briton troop tree. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Briton Skirmisher (Cipryswr) - Default Stats and Equipment Attributes Stat Points Level 26 Strength 18 Agility 8 Intelligence 12 Charisma 12 Health 65 Armor Head (Possible): Simple Helm, Complete Helm, Helm with Mail Body Briton Tunic, Simple Briton Tunic, Tunic, Briton Gambeson Hand ? Foot Wrapping Boots Skills Skill Points Sea-King ? Navigation ? Ironflesh 6 Power Strike 4 Power Throw 6 Power Draw 6 Weapon Maintenance ? Weapon Master 5 Athletics 6 Riding 8 Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 6 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Leadership ? Trade ? Proficiencies Weapon Type Points One Handed Weapons 230 Two Handed Weapons 80 Polearms 220 Archery 50 Crossbows 20 Throwing 225 Slings 100 Weapons Melee Heavy Long Spear, Long War Spear, Hunting Knife Ranged Horseman Javelins Shield Convex Shield Mount Pony, Horse Briton Troops Serf Priest Freeman Skirmisher Spearman Warrior Archer Horseman Elite Spearman Standard Bearer Champion Noble Bodyguard |
Britons | The Britons are a Christian culture in Viking Conquest. History[] Anglo-Saxon and Brittonic Kingdoms in England Britons inhabited Great Britain for thousands of years and they were dominant across modern day England and Wales. They were close relatives of the Picts of Scotland and the Gaels of Ireland. After the Anglo-Saxons settled in England in the early 5th century, the Britons were either assimilated by the Anglo-Saxons or remained in their own independent clans to the west, forming the kingdoms seen in-game. Factions[] There are five Brittonic kingdoms: the Cumbrian Kingdom of Alt Clut, centered in what is now the Scottish Lowlands; the Welsh Kingdoms of Brycheiniog, Gwynedd, and Glywyssing; and the Cornish Kingdom of Cornubia. While the player does not go into any of the Briton lands for the main storyline, the Kingdoms of the Britons are usually small and not strategic places, making them easy targets for stronger factions. Banner Name Color Ruler Claimant Capital Kingdom of Alt Clut #88cc00 Ri Arthgal map Dumnagual - Dun Breatann Kingdom of Brycheiniog #ffff00 Ri Elisedd map Tewdr - Brycheiniog Kingdom of Cornubia #3355ff Ri Dunyart map Eferferdyn - Bosvenegh Kingdom of Glywyssing #ff88dd Ri Hywel map Rhys - Caer Dyf Kingdom of Gwynedd #007a00 Ri Rhodri map Merfyn Mael Elisedd ap Cyngen Ynys Mon Troops[] Briton Troops Serf Priest Freeman Skirmisher Spearman Warrior Archer Horseman Elite Spearman Standard Bearer Champion Noble Bodyguard Factions Classic/Warband Factions Khergits Nords Rhodoks Sarranids Swadians Vaegirs With Fire & Sword Nations Cossacks Crimeans Muscovites Poles Swedes Napoleonic Wars Nations Austria France Prussia Rheinbund Russia United Kingdom Viking Conquest Factions Cultures Angles Britons Frisians Gaels Norse Picts Saxons Kingdoms Aileach Alban Alt Clut Brycheiniog Connachta Cornubia Danmark East Engle FrieseGlywyssing Gwynedd Laigin Laithlind Mide Mierce Mumain Northhymbre NorthvegrOsraige Uladh West Seaxe Bannerlord Factions Major Aserai Battania Khuzait Sturgia Vlandia Calradic Empire (Northern Southern Western) Minor Beni Zilal Ghilman Jawwal Wolfskins KarakhergitForest People Lake Rats Skolderbroda Brotherhood of the Woods Company of the Golden BoarEleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed |
Brula Noyan | Brula Noyan Official Information Kingdom Khergit Khanate Monarch Sanjar Khan Title Vassal Personal Details Gender Male Brula Noyan is initially a vassal in the Khergit Khanate under the rule of Sanjar Khan. You may fight him or have him side with you as you help Dustum Khan, the claimant and Sanjar's brother, gain control of the Khanate. Family[] Spouse: Lady Nirvaz Children: Ulusamai Noyan, Lady Dulua Note: Certain aspects of most NPCs are randomly generated at the beginning of every new game; these include all family lines (other than the parents and siblings of younger NPCs or spouse and children of older NPCs), personalities, and initial fief ownership. Stats and equipment[] Brula Noyan - Default Stats and Equipment Attributes Stat Points Level 41 Strength 20 Agility 20 Intelligence 15 Charisma 25 Health 67 Armor Head Khergit Guard Helmet Body Ragged Outfit, Khergit Lamellar Vest Hand Lamellar Gauntlets Foot Hide Boots, Mail Boots Skills Skill Points Ironflesh 6 Power Strike 7 Power Throw ? Power Draw 4 Weapon Master ? Shield ? Athletics 5 Riding 7 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics 6 Path-finding ? Spotting ? Inventory Management ? Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 3 Leadership 9 Trade ? Proficiencies Weapon Type Points One Handed Weapons 250 Two Handed Weapons 250 Polearms 250 Archery 250 Crossbows 250 Throwing 250 Weapons Melee Sabre, Lance Ranged ? Shield Elite Cavalry Shield Mount Steppe Charger Gallery[] Brula Noyan in battle gear Khergit Khanate Monarch: Claimant: Sanjar Khan Dustum Khan Vassals: Akadan Noyan Alagur Noyan Asugan Noyan Belir Noyan Brula Noyan Chaurka Noyan Dundush Noyan Hugu Noyan Imirza Noyan Karaban Noyan Kramuk Noyan Nasugei Noyan Sebula Noyan Tansugai Noyan Tirida Noyan Tonju Noyan Tulug Noyan Ulusamai Noyan Urubay Noyan Urumuda Noyan Ladies: Lady Arjis Lady Atjahan Lady Ayasu Lady Borge Lady Chedina Lady Dulua Lady Hindal Lady Kefra Lady Mahraz Lady Mechet Lady Nadha Lady Nirvaz Lady Qutala Lady Ravin Lady Ruha Lady Selik Lady Thalatha Lady Tuan Lady Yasreen Lady Zenur |
Calradic Empire | Calradic Empire Official Information Culture Imperial Calradian Capital Lycaron (possibly)Paravenos (formerly)Charasea (formerly) Ruler Disputed Claimant Lucon OsticosRhagaea PethrosGarios Comnos Minor Factions EleftheroiEmbers of the FlameHidden HandLegion of the Betrayed Faction Location Calradic Empire in purple The Calradic Empire (also known as the Calradian Empire or the Calrad Empire) is a formerly unified nation in Mount&Blade II: Bannerlord. Since the death of Emperor Arenicos, the Empire has fractured and been embroiled in a civil war between its northern, southern, and western splinter regions. Contents 1 History 1.1 Calradios the Great 1.2 End of the Monarchy 1.3 Expansion 1.4 Peak and Decline of the Empire 1.5 Prelude to the Civil War 1.6 Mount&Blade II: Bannerlord 1.7 Mount&Blade: Warband 2 Economy 3 Military 4 Strengths 5 Weaknesses 6 Troop Tree 7 Clans 8 Trivia 9 References History[] Calradios the Great[] The Calradic Empire can trace its beginnings to a warlord named Calradios the Great, who led a band of exiles northwards into the land that would eventually be named Calradia in order to make a new home for themselves through conquest. His descendants, the Calradoi, became one of the many tribes living in the hills bordering the Southern Sea and the Battanian woodlands. It is believed Calradios or one of his descendants founded the first Calradoi settlement of Charasea, which would later be known as Charas.[1] From this place of Calradios' landfall, the Calradoi began to form colonies in the lands around them, such as Pravend and Ortysia.[2] Eventually, the Calradoi moved their capital to Pravend. During this early wave of expansion, the Calradoi subjugated their neighbors and forced them to join a confederation of city-states. End of the Monarchy[] The Calradoi were governed by a monarch until its last ruler, the tyrant Cypegos, was slain by Echerion. After this event, the Calradoi were governed by two bodies: an assembly of free citizens, who would meet occasionally, and a permanent Senate of elders, mostly comprised of the largest landowners. Only when military necessity required it, would the Calradoi appoint an emperor to serve as their supreme commander.[3] Expansion[] The Calradic Empire at its greatest extent Calradios and his descendants conquered many of the natives and incorporated them into the burgeoning nation under the Dragon Banner, many ancient tribes such as the Palaic, Ialoic[4], Laconians, and Dryatic [5] and assimilated as imperial citizens. The Empire came to stretch all the way from the western coast of Calradia to the Great Grass Sea in the east, the single greatest power on the continent for hundreds of years. During the years of expansion, emperors were appointed more frequently until they simply remained in office even after the military need was gone. The imperial capital was moved out of Pravend and based where ever the emperor was typically in an army camp. When the free assembly of citizens met with the emperor, the army's veterans could shout down dissenters. The senators grew wealthy and corrupt, moving out into the conquered territories to stake their claim on new landholdings. Peak and Decline of the Empire[] The Empire had a policy of keeping the border tribes in a state of disarray: creating clients and allies in the Nahasa Desert and reducing the power of any ambitious Battanian king or nomadic khan through bribes and assassinations. Despite this, the Calradic Empire still experienced its share of conflict with these foreign states, sending imperial legions and hiring Vlandian mercenaries from overseas to continue its expansion and protect their borders. However, for sometime before the reign of Drosios Neretzes, the Calradic Empire was in a state of decline. Matters of imperial succession often caused a crisis which had to be resolved on the battlefield.[6] A great interregnum struck the Empire in which the most eastern and most western territories fell away and were only ruled by petty kings, governors and generals while the center fought over the crown of the Emperor. Nearly a century before the events of Bannerlord, the Vlandian mercenaries who had settled within the Empire's borders declared their independence under Osric Iron-Arm, seizing control of the capital city of Paravenos (which was later renamed to Pravend) and the rest of the Western Coast. Meanwhile, the steppe and desert tribes united into the Khuzait Khanate and the Aserai Sultanate, respectively, with the Khuzait pushing west into the Empire and taking its eastern provinces. During the year 1077, the Empire experienced one of its worst defeats in all its history. An alliance of Sturgians, Battanians, and Vlandians had declared war against the Empire and its Aserai and Khuzait allies. Under Emperor Neretzes, the army marched into Battanian lands, culminating in the Battle of Pendraic , wherein the imperials were slaughtered by falxmen, Vlandian horsemen, and Sturgian warriors. Neretzes fell in battle as the imperial camp was stormed by the enemy, with the Dragon Banner lost and only a handful of soldiers escaping to the safety of imperial territory. Prelude to the Civil War[] The leader of the Imperial rearguard, Arenicos Pethros, was declared the new emperor by the Senate. Arenicos fought in several engagements along the border and restored order to an empire in fear. A charismatic leader known for his opposition to corruption, Arenicos was able inspire the people while placating both populists and the Senate. He spoke widely of a restored empire but was not forthcoming on the details. During his reign, Arenicos established the Vaegir Guard, who were loyal only to him and turned a blind eye to cults which made him the object of their worship. In a controversial move, Arenicos disbanded the Imperial legions, relieving the strained Imperial treasury. Military duties fell to the imperial archons who were charged with maintaining their own retinues. Those legionaries who opposed this call established the Legion of the Betrayed. Following one successful campaign, he returned to his palace in southern Lycaron to spend time to rest. But as his guards came in to check on him, Arenicos was found dead in his personal chambers. With his death, the Empire collapsed into civil war. Mount&Blade II: Bannerlord[] By the year 1084, the Calradic Empire has descended into a three-way civil war: the Northern Empire, led by Senator Lucon Osticos, seeks to reestablish the primacy of the senate in electing an emperor, all the while being opposed by General Garios Comnos and Empress Rhagaea Pethros. The former seized the Western Empire, desiring to have the imperial military choose the new emperor, while the latter sought to have her daughter Ira succeed her father from the Southern Empire. Despite the disunity, the Empire's armies continue to be feared. They are masters of combined arms warfare with cataphracts, spear-formations, and archers. Mount&Blade: Warband[] By the time the Player arrives in Calradia on the 23rd of March in 1257, the Empire is long gone. The varying monarchs of Calradia all lay claim to the throne of the old emperors, based on forgotten dynastic marriages and the Empire's unwritten constitution. Companions often tell stories of the empire: Lezalit mentions how they ruled all of Calradia and beyond, while Jeremus talks of how there was no formal imperial line of succession. Bunduk will tell you about how the Empire had tribunes, who were the people's representatives under the emperor. Economy[] Different for each of the three factions due to their initial positions, availability and cost of resources (including expensive ones), opponents on their borders; their number of villages, castles, and cities, etc. Military[] A force consisting entirely of Imperial soldiers stands a cut above the Empire's neighbors in two things: troop variety and armor. Their troop selection has the most versatile composition, enabling the three different types of ranged support options, two variants of infantry, and having access to the most powerful lancer cavalry in the game from their noble troop line. Along with their heavy armour, their troops will have little trouble with contending against their rivals. Their only true weakness in evenly matched battles is being unprepared for the most specialized opponents, such as Sturgian shield and axe advance, extremely long range Battanian volley fire, or becoming encircled and scattered by a horde of Khuzait horsemen. They have somewhat late access to cavalry forces as well, but since imperial villages are numerous, it's still possible to recruit and field their light lancers early on, even if the Empire's heartland sees more than its fair share of incursions by both foreign cultures and the ongoing civil war. Strengths[] Extremely versatile composition of troop tree; one of the only two cultures (Vlandia) that have access to crossbow troops. Top-tier units possess excellent armor and survivability. Early access to archers. Imperial forces are recruited from the large central region of Calradia, enabling their availability to all factions. Weaknesses[] Units require more training and upgrades to specialize fully. Early infantry lacks polearms, increasing vulnerability to cavalry. Many troops do not possess full loadout; lack of throwing weapons or extra quiver reduces skirmishing ability. Melee Troops dont have a real helmet until reach tier 4, which greatly reduces survivabillity and, thus, less Legionaries (tier 5) appear on the battlefield. The imperial region is surrounded by opposing factions and its villages are often exploited, weakening recruit availability and economic potential. Troop Tree[] Troops of the Calradic Empire Peasant Looter Recruit Infantryman Archer Vigla Recruit Trained Infantryman Trained Archer Equite Veteran Infantryman Menavliaton Veteran Archer Crossbowman Heavy Horseman Legionary Elite Menavliaton Palatine Guard Bucellarii Sergeant Crossbowman Cataphract Elite Cataphract Clans[] Clans of the Calradic Empire Eleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed Clans of the Northern Empire Osticos Argoros Neretzes Impestores Dolentos Chonis Phalentes Vatatzes Serapides Clans of the Southern Empire Pethros Leonipardes Mestricaros Hongeros Julios Vizartos Avlonos Prienicos Vetranis Clans of the Western Empire Comnos Varros Dionicos Elaches Lonalion Sorados Corenios Maneolis Palladios Trivia[] Although there are three different imperial factions in Bannerlord, their cultural bonus stays the same. The Calradic Empire is heavily inspired by the Late Roman Empire/Byzantine Empire.[7] Like the Battanians, they are not visible on the overland map by the time of Warband, 173 years later. All their territory has been conquered in that area. However, as Warband's overworld map is smaller than Bannerlord's, the possibility exists that the Empire did manage to keep some of its territory further to the south and east in the non-playable area, as its inspiration (the Byzantines) did in the year 1200. Leaders of imperial clans from all three sub-factions bear the title of Archon, a nobility title of Greek origin also used in the Byzantine Empire. References[] ↑ settlements.xml game file, entry for "Charas" ↑ settlements.xml game file, entry for "Pravend" ↑ ↑ settlements.xml game file, entry for "Galend" ↑ settlements.xml game file, entries for "Diathma" and "Argoron" ↑ ↑ Factions Classic/Warband Factions Khergits Nords Rhodoks Sarranids Swadians Vaegirs With Fire & Sword Nations Cossacks Crimeans Muscovites Poles Swedes Napoleonic Wars Nations Austria France Prussia Rheinbund Russia United Kingdom Viking Conquest Factions Cultures Angles Britons Frisians Gaels Norse Picts Saxons Kingdoms Aileach Alban Alt Clut Brycheiniog Connachta Cornubia Danmark East Engle FrieseGlywyssing Gwynedd Laigin Laithlind Mide Mierce Mumain Northhymbre NorthvegrOsraige Uladh West Seaxe Bannerlord Factions Major Aserai Battania Khuzait Sturgia Vlandia Calradic Empire (Northern Southern Western) Minor Beni Zilal Ghilman Jawwal Wolfskins KarakhergitForest People Lake Rats Skolderbroda Brotherhood of the Woods Company of the Golden BoarEleftheroi Embers of the Flame Hidden Hand Legion of the Betrayed |
Camp | You can make camp at any time when on the map screen. Doing this allows you to perform the following actions: Camping on the beach Wait here for some time: You wait at the camp until you click on the screen. If you have selected a book to read, you will read it. Waiting will also recover health for all companions and the player if they are injured. This will speed up time (5x multiplier). You cannot camp for more than 7 consecutive days in classic Mount&Blade and With Fire & Sword, or 365 in Warband. Recruit some prisoners to join your party: Doing this will get you a few extra men, but will reduce morale (-3 to morale per troop that accepts). It is also likely that some, or all, of the recruited prisoners desert at night after being recruited if their morale is too low (the chance of some or all of them leaving is dependent on party morale, note that they will only try to escape the first night after being recruited, after that they are yours forever). Select a book to read: Reading will permanently increase your skill depending on the type of book. Retire from adventuring: You will stop your adventuring career. Game will show your game score and your corresponding retirement life. However, your game is not erased nor has it truly ended. The game saves and quits before showing you your score, allowing you to come back where you left off at any time. Change the name of your kingdom (Warband only): A function of the player's faction feature of Warband. Wagon Fort[] A Cossack fires from the shelter of his wagon fort. In With Fire & Sword, you also have the option to make a wagon fort. It is ideal when you have to fight a more powerful enemy on the plains. It decreases your map speed, but creates a defendable "D" shape with an entrance at the back made of carts. The size depends on the size of the army that it will contain. A very good tactic to use would be to make all the musketeers stand ground and use ranged weapons, and order your cavalry to dismount and have them and your infantry follow you to the wagon fort entrance. It is possible to jump over the wagon fort carts with horses, but the AI does not utilize this ability, so you can use this as an advantage as the enemy will only attack from one direction and it is very hard for your units to be routed or flanked. |
Camp Defender | Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Warband 1.172Latest Version: 1.174 Camp Defender Troop Information Culture Mercenaries Wages 13-7 denars Acquired from... Huntress Upgrades to... Sword Sister Upgrade Cost 80 denars XP for Kill ? xp Ransom Value 112 denars Camp Defenders are female mercenary infantry on the path to becoming Sword Sisters. Tactics[] Camp Defenders are the first rank of Peasant Women that you can take into battle without worrying that they will be immediately slaughtered. Despite being only one rank away from Sword Sister there is a significant gap in skill between the two units, so don't rush headlong into tough battles or sieges and expect your Camp Defenders to remain unscathed. Once promoted, Camp Defenders finally become Sword Sisters-- some of the best, and often overlooked, combatants in the game. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Camp Defender - Default Stats and Equipment Attributes Stat Points Level 16 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 44 Armor Head (Possible): Skullcap Body Mail Shirt, Byrnie Hand ? Foot Wrapping Boots Skills Skill Points Ironflesh 1 Power Strike 2 Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics 2 Riding 3 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 100 Two Handed Weapons 100 Polearms 100 Archery 100 Crossbows 100 Throwing 100 Weapons Melee Hatchet, Voulge Ranged (Possible): Light Crossbow, Short Bow, Crossbow, Bolts, Arrows Shield (Possible): Fur Covered Shield, Hide Covered Round Shield Mount ? Mercenary Troops Sellswords Sword Sisters Farmer Townsman Caravan Master Peasant Woman Refugee Watchman Camp Follower Mercenary Crossbowman Caravan Guard Bandit Camp Defender Mercenary Horseman Mercenary Swordsman Brigand Huntress Mercenary Cavalry Hired Blade Sword Sister |
Camp Follower | Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Warband 1.172Latest Version: 1.174 Camp Follower Troop Information Culture Mercenaries Wages 1 denar Acquired from... Peasant Woman-or-Refugee Upgrades to... Huntress Upgrade Cost 10 denars XP for Kill ? xp Ransom Value 37 denars Camp Followers are female mercenary infantrywomen on the path to becoming Sword Sisters. Tactics[] Camp Followers are not much better than Peasant Women and should be kept out of combat at all costs, as you could only expect them to hold their own against Looters (and even then only if the numbers aren't in the Looters' favor). Rely on your trainer skill to level these units up. Once promoted to Huntress, they can generally enter combat without getting themselves killed as long as they have plenty of support from superior troops. Once they reach Camp Defender or Sword Sister level, they can hold their own against most other troops. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Camp Follower - Default Stats and Equipment Attributes Stat Points Level 5 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 44 Armor Head (Possible): Skullcap Body Dress, Woolen Dress Hand ? Foot (Possible): Wrapping Boots Skills Skill Points Ironflesh ? Power Strike ? Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics ? Riding 1 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 70 Two Handed Weapons 70 Polearms 70 Archery 70 Crossbows 70 Throwing 70 Weapons Melee Hatchet, Hand Axe, Voulge, Fighting Pick, Club Ranged (Possible): Light Crossbow, Short Bow, Crossbow, Bolts Shield (Possible): Nordic Shield, Hide Covered Round Shield Mount ? * They never get any Arrows, so they cannot use the Short Bow. Mercenary Troops Sellswords Sword Sisters Farmer Townsman Caravan Master Peasant Woman Refugee Watchman Camp Follower Mercenary Crossbowman Caravan Guard Bandit Camp Defender Mercenary Horseman Mercenary Swordsman Brigand Huntress Mercenary Cavalry Hired Blade Sword Sister |
Canoros | Canoros Settlement Information Type Village Kingdom Southern Empire Fortification Poros Canoros is a village in the Southern Empire owned by Pharon of clan Leonipardes and known to produce Horses, specifically Saddle Horses. The village is bound to the town of Poros. Description[] Canoros sits in the flat southern reaches of the Lycarean Plain. This land has been good horse country since even before the Empire came, furnishing the steeds of the Lycarean riders who routed several Calradian armies before their final defeat and absorption into the imperial cavalry.[1] References[] ↑ Encyclopedia Calradia, entry "Canoros" Territory of the Southern Empire TownsDanustica Lycaron Onira Phycaon Poros Syronea Vostrum CastlesChanopsis Castle Corenia Castle Jogurys Castle Lavenia CastleMelion Castle Morenia Castle Odrysa Castle Sestadeim Castle Villages Alision Amycon Atphynia Avalyps Caira Canoros Canterion Chanopsis Corenia Erebulos Ethemisa Eunalica Gorcorys Jogurys Lanthas Lartusys Lavenia Melion Metachia Morenia Odrysa Parasemnos Polisia Popsia Psotai Sagolina Sagora Saldannis Sestadaim Spotia Tegresos Tevea Vargonis Zestea |
Captain's League | Revealer Website Captain's League is a community that aims to turn Mount and Blade II’s Captain mode into a esport. If you need any help with the mode, or wish to join a team to participate in thier tornaments, head to their website or discord. Discord: Website: Captain Mode[] Captain mode is one of the several multiplayer modes in Bannerlord. This 6v6 mode pits them against each other by having each player control an AI unit. A side is given a faction, and then can pick weather to play infantry, archers, or cavalry. Factions vary in strength, with most having strengths and weaknesses. While the Kuzait possess lots of different types of horses, Battania only has one type of cavalry. It is up to the team, and each player individualy, to show the enemy team thier prowess, and to tell them who rules the land of Calradia Captain's Community[] As of 1.4.3, the Bannerlord Captain mode community is around 1000 players (on and off). Servers are quite bare, but with all of the effort, and as the game gets more balanced, the community is bound to grow. |
Caravan Guard | Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Warband 1.172Latest Version: 1.174 Caravan Guard Troop Information Culture Mercenaries Wages 25-13 denars/week Acquired from... Watchman- or -Taverns Upgrades to... Mercenary Horseman- or -Mercenary Swordsman Upgrade Cost 40 denars XP for Kill 114 experience Ransom Value 96 denars Caravan Guards are tier-three mercenary cavalry in Mount&Blade and Warband. Tactics[] They are good starting cavalry but may be easily cut down by anyone stronger than looters and bandits, hence they are best used when upgraded as soon as possible. Besides taverns, they can be encountered if the player decides to raid caravans crossing the overland map, their parties consisting of 12-40 troops - usually a Caravan Master, 5-25 Caravan Guards, and a few tier-one-and-two troops from the kingdom the caravan belongs to. Caravan Guards do not use tactics when fought, usually charging straight into battle and giving the player little time to assemble whatever force they may have. Stats and Equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Caravan Guard - Default Stats and Equipment Attributes Stat Points Level 14 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 44 Armor Head (Possible) Nasal Helmet(Possible) Footman's Helmet(Possible) Padded Coif Body Leather JerkinLeather Vest Hand None Foot Hide Boots Skills Skill Points Ironflesh 1 Power Strike ? Power Throw ? Power Draw ? Weapon Master ? Shield 3 Athletics ? Riding 3 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 85 Two Handed Weapons 85 Polearms 85 Archery 85 Crossbows 85 Throwing 85 Weapons Melee VoulgeSpearSwordFighting Pick Ranged None Shield Round ShieldPlain Round Shield Mount Saddle Horse Mercenary Troops Sellswords Sword Sisters Farmer Townsman Caravan Master Peasant Woman Refugee Watchman Camp Follower Mercenary Crossbowman Caravan Guard Bandit Camp Defender Mercenary Horseman Mercenary Swordsman Brigand Huntress Mercenary Cavalry Hired Blade Sword Sister |
Caravan Master | Note: This article might be outdated. You can help out by reviewing the contents for outdated information, making changes as necessary, once you believe the article is up to date, amend the based on version number.Based On: Warband 1.172Latest Version: 1.174 Caravan Master Troop Information Culture Mercenaries Wages 7 denars Acquired from... Prisoners Upgrades to... N/A Upgrade Cost N/A XP for Kill 72 xp Ransom Value 60 denars Caravan Masters are the leaders of caravans, and each caravan has only one. There is nothing special about these units, other than they are the only killable unit (non-killable units being the player, lords and companions) that can neither be upgraded nor is an upgrade path for any other unit. Tactics[] The only way to get Caravan Masters is either by capturing some and recruiting them into your party from the camp menu, or by rescuing some from an enemy who has taken them prisoner. In battle, their personal strategy is to charge straight at the enemy line far ahead of their caravan guards, despite their complete lack of armor. Caravan Masters do not usually survive battles. Stats and equipment[] Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see troop stats. Caravan Master - Default Stats and Equipment Attributes Stat Points Level 9 Strength 7 Agility 5 Intelligence 4 Charisma 4 Health 48 Armor Head (Possible): Leather Cap Body Fur Coat, Leather Jacket Hand ? Foot Hide Boots Skills Skill Points Ironflesh 3 Power Strike ? Power Throw ? Power Draw ? Weapon Master ? Shield ? Athletics ? Riding 5 Horse Archery ? Looting ? Trainer ? Tracking ? Tactics ? Path-finding ? Spotting ? Inventory Management 2 Wound Treatment ? Surgery ? First Aid ? Engineer ? Persuasion ? Prisoner Management 1 Leadership 1 Trade 2 Proficiencies Weapon Type Points One Handed Weapons 100 Two Handed Weapons 100 Polearms 100 Archery 100 Crossbows 100 Throwing 100 Weapons Melee Arming Sword Ranged ? Shield ? Mount Saddle Horse Mercenary Troops Sellswords Sword Sisters Farmer Townsman Caravan Master Peasant Woman Refugee Watchman Camp Follower Mercenary Crossbowman Caravan Guard Bandit Camp Defender Mercenary Horseman Mercenary Swordsman Brigand Huntress Mercenary Cavalry Hired Blade Sword Sister |
Caravan Master (Viking Conquest) | Caravan Master Troop Information Culture Mercenary Wages 52 Acquired from... Recruiting or liberating prisoners Upgrades to... N/A Caravan Masters are mercenary troops in Viking Conquest. They can be found as members of Trader (trading caravans) parties in small numbers (usually 1). Caravan Master (Viking Conquest) - Default Stats and Equipment Attributes Stat Points Level 26 Strength 18 Agility 8 Intelligence 12 Charisma 12 Health 69 Armor Head None Body Medium armor Hand N Foot Y Skills Skill Points Sea-King 0 Navigation 0 Ironflesh 8 Power Strike 5 Power Throw 3 Power Draw 3 Weapon Maintenance 0 Weapon Master 8 Athletics 2 Riding 5 Looting 0 Trainer 0 Tracking 0 Tactics 0 Path-finding 0 Spotting 0 Inventory Management 5 Wound Treatment 0 Surgery 0 First Aid 0 Engineer 0 Persuasion 0 Leadership 0 Trade 0 Proficiencies Weapon Type Points One Handed Weapons 220 Two Handed Weapons 220 Polearms 220 Archery 220 Crossbows 220 Throwing 220 Slings 220 Weapons Melee Spear? Ranged None? Shield Shield? Mount Yes Mercenary Troops Male Female Mead Hall Hof MonkSlaveFarmerTownsmanWatchmanHornmanSpearmanVeteranCaravan Master RefugeePeasant WomanCamp WomanCamp FollowerSoldier's WifeCamp Defender Old CaptainSvear WarriorFrank HorsemanAquitanian SkirmisherFinn ArcherOld Sea CaptainFisherSailor BerserkrUlfhedinnStorylineCantabrian WarriorAsturian VeteranGallaecian Comes's Guard |
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