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SAM: Ah! Oh, but we were about to fight. |
MATT: Well, we’re going to dive into that, just |
because if we go into a battle, it might take a |
little while. We’ll take the break now, before |
that, and then we can dive into it immediately as |
we return. |
LIAM: Let’s try diplomacy. |
MATT: Perfect. Shiny blade balls are easy to talk |
to. |
MARISHA: Dear spinning death machine. |
TALIESIN: Fantasmagoria. I’m definitely having |
some, yeah. |
MATT: All righty, guys. So, we’ll be back here in |
a few minutes, we’re going to take a five or ten |
minute break to get ourselves comfy, (like Rissa) “food, |
water, and other releases of functions.” |
MARISHA: Thanks, Rissa. |
MATT: And we’ll see you guys here in just a |
moment, so hang tight in the chat if you want to. |
We’ll have a couple of fun videos to watch, and |
once again, if you haven’t seen the Kickstarter of |
these awesome minis, you can go to critrole.com |
for all that information. They have the links |
there to the Kickstarter. The guys at Steamforged |
have done an amazing job and we hope you like |
them. All right, we’ll see you here in a few |
minutes. |
[break] |
MATT: And welcome back. Wow. |
(laughter) |
LIAM: Wow indeed. |
MATT: Indeed. So welcome back. Coming back into |
the game. You have all descended down and reached |
the double doors, partially open, and stepped |
quietly into the interior chamber of this sealed |
portion of the Gearhold Prison. There is what |
looks like a faint flicker of those same |
ember-light torches that give off faint bits of |
red glow, but a number the walls seem to have been |
damaged. Actually, as you step inside, you get a |
quick look. The doors that are behind you and the |
walls around you are scraped and gashed from |
hundreds and hundreds of blade marks. It looks |
like whatever in here has spent a lot of time |
grinding around and looking of a means of escape |
or patrolling with its blades out over and over |
again. Parts of the walls have fallen in a bit and |
there is rubble in areas where it’s starting to |
erode away the interior of this sealed chamber. |
But everywhere you look: to the right, left, and |
along the ground all you see are hundreds and |
hundreds of blade-like grooves in the stone. |
SAM: That’s not good. |
ASHLEY: This is as, you know, I’ve heard the kids |
say these days: Creepy AF. |
TALIESIN: Actually, it’s got eyes and not ears, I |
don’t think. When we saw the blueprints was there |
any way for it to detect sound or was it all |
visual? |
MATT: Without your massive intelligence roll, you |
weren’t able to discern that information, unfortunately. |
TALIESIN: All right. |
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