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MARISHA: (whispering) I’m going to assume yes. Hey |
Jester! (cooing) |
TALIESIN: Let’s pretend we’re whispering. |
MARISHA: (cooing) Okay. Maybe Pass Without a |
Trace, Jester? (cooing) |
TALIESIN: We can do that. Let’s cast Pass Without |
a Trace. I’m going to light up my sword. |
MATT: That is a 2nd-level spell, if I recall. |
TALIESIN: That would be our last 2nd-level spell. |
Wait, let’s– |
MARISHA: Maybe not. |
TALIESIN: Maybe not Pass Without a Trace, because |
once it sees us it doesn’t matter anymore. |
So let’s not do that yet. |
MARISHA: Okay. Nevermind. Keep going. |
TALIESIN: I’m going to light up my swords. |
MATT: Both of them? |
TALIESIN: Yeah, with ice. |
MATT: Okay. |
TALIESIN: That brings me down to 49 hit points, so |
that’s fun. Wow, that’ll be a lot of fun. That’s |
thrilling. There’s a door over there. Do you want |
to sneak over and see? |
SAM: Sure. I’ll sneak over to the door and try to |
unlock it. |
MATT: Over here? |
SAM: Or see if it’s locked. |
MATT: All right. It is a set of prison bars. There |
is a gate that is currently locked. The bars |
themselves, once again, you can see rows and rows |
of gashes and scrapes across the metal. They’re |
bowed in a bit from impacts repeatedly. It’s |
slightly bent inward. You can attempt to pick a |
lock, if you’d like. |
SAM: I’ll pick a lock. |
MATT: Go ahead and roll. That’s proficiency bonus |
plus dexterity. |
SAM: That’s is a 14. |
MATT: A 14. (clicking) It’s not triggering the |
lock. These are not easy locks to get through. |
They’re designed to hold prisoners, unfortunately, |
so they’re fairly hardy locks. You spend a while |
with it and are unable to hit those tumblers. It |
looks like it’s not going to open. Make a |
perception check as you’re looking through the |
bars. |
SAM: Four. |
LIAM: I sneak up behind Nott. |
MATT: All right. |
LIAM: (whispering) I can open this if you need me |
to. I just like to save my shit. |
SAM: I don’t know what’s in it. I can’t see |
anything through it, can I? |
MATT: Not with that perception roll, no. You see |
bits of rock. You see some cloth on the ground, that’s it. |
MARISHA: Caleb, maybe save your shit for |
afterwards. |
LIAM: Also if I were to unlock it, it would be |
loud, so that’s not good. |
TALIESIN: Can we put some light in there and maybe |
take a look at what’s in there? |
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