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SAM: What’s in that room?
TALIESIN: Yeah. Since we have an orb up, don’t we?
No, we have a torch.
MATT: Yasha, you have the torch right? No, Caleb
has the torch.
TALIESIN: Caleb, you want to use the torch to take
a look in there, maybe? I’m keeping an eye through
this hallway and I think I’m going to slowly start
scooting.
MATT: Start scooting this way?
TALIESIN: But against the wall.
SAM: What an amazing mini.
TALIESIN: Thank you.
MATT: Yeah. These are the painted prototypes to
give you a little bit of a glance of what these
will look like. There are a few changes for the
final designs, of course, but these will give you
an idea. All righty. There’s Molly on that side.
Caleb, as you hold the torch up at the bars and
look through, make a perception check with
advantage. As you’re following off Nott’s lead and
it’s small chamber, you can make out quite a bit
of detail.
LIAM: Oh, that’s good. 19.
MATT: Good. Glancing inside, you see that whatever
scrape marks that mar the interior of this main
chamber, there are none within this cell. Whatever
this creature, this Gearkeeper construct is, it
did not manage to breach these gates. However, on
the opposite side you see three different bed
set-ups for prisoners. Some that seem, either they
were trying to claw their way out, or the impact
of slamming on the other walls caused bits of it
to fall in and collapse. There are piles of stone
and fallen earth on the other side. You see three
skeletons. They look like they’ve been decomposing
for quite some time. Probably prisoners that
couldn’t escape, and had no other way out.
ASHLEY: That’s sucks.
SAM: That’s rough.
LIAM: Okay, we can check this off our list,
probably. There are some dead inmates in here.
SAM: If the thing comes out here we’re all dead so
we should probably figure out a way to stop it.
TALIESIN: We can all get in that room if we have
to.
SAM: All right, but I can’t open it.
MARISHA: Normally you don’t want to get trapped in
a room with something bigger and spinning with
12 blades. I think we’d be better off holding
this choke point.
TALIESIN: That’s the hope, but we have these other
options over here. Is there anything I can see
from my perspective, from where I’m standing right
now?
MATT: Make a perception check.
TALIESIN: I knew you’d say that. That’s a 16.
MATT: Your dark vision is 60 feet correct? You can
just make out the details of another interior
chamber. Looking within, portions of the walls
inside are also equally scraped apart. Edges of
the fine, well-set stonework have been marred with
repeated gashes all over. It looks like beyond