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MARISHA: 21. So we know 20 hits.
TALIESIN: Thank you.
MARISHA: Now, Beauregard–
MATT: Is Fjord going to stay where he is?
MARISHA: Yes, because I’m scared. Beau is going
to–
MATT: Beau doesn’t go yet because it’s now the
Gearkeeper’s turn.
MARISHA: I’m sorry.
MATT: That’s okay.
MARISHA: I didn’t know.
MATT: That’s all right.
SAM: The Gearkeeper.
MATT: Beginning of its turn, it’s going to attempt
to roll over Yasha to go into the chamber. Yasha,
you need to make an athletics or acrobatics
check.
ASHLEY: Okay, okay, okay.
MATT: You’re raging, so you have advantage on your
acrobatics check.
TALIESIN: That athletics is already sweet,
though.
ASHLEY: Oof. Oh. Nine.
MATT: No. First off, you suffer–
ASHLEY: I rolled the wrong ones.
MATT: Seven points of piercing damage as it rolls
over and the blades kick into you.
ASHLEY: Is that halved because I’m raging?
MATT: It is halved. An additional three points of
bludgeoning damage as you are crushed beneath its
weight, and you are knocked prone.
ASHLEY: That’s a total of– you said three and–
I’m sorry.
MATT: It was seven before three. So it’ll be ten
halved, so you take five points of damage.
ASHLEY: Five points of damage, okay.
MATT: It does roll past here, stopping at this
point. It’d be about here, I think. As it spins in
this direction, the things that drew its attention
originally, which is Beau and Nott in that corner.
Nott, you do get an attack of opportunity with a
melee weapon, if you have one, but you
have your crossbow out?
SAM: I probably have my crossbow out.
MATT: So yeah, you don’t do much of an attack
there.
SAM: I’ll hit it with my crossbow.
MATT: Roll an attack. Improvised weapon for a
melee.
SAM: Yeah. 18.
MATT: 18 just hits.
MARISHA: 18 is what hits, y’all!
SAM: Do I get a point of damage?
MATT: You get a point of damage on it.
SAM: Yeah! Eat it!
MATT: Your hand crossbow, as you slam into it, you
look back and it looks like some of the wood is
splintered somewhat. You’re like, “Oh.” It’s not