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(laughter)
SAM: At the other imp-y thing.
MATT: Okay. Go for it.
SAM: One.
MATT: That’s what happens when you don’t look!
SAM: I should’ve looked!
MATT: All right. Roll one more attack roll for me,
please.
LAURA: Oh no.
SAM: That’s a six.
MATT: Six? You hear a (metallic sound) across your
shield as a bolt from a hand crossbow almost hits
you, Jester.
SAM: I’m blinded by tears!
(laughter)
TALIESIN: This is– oh man, one imp is going to
kill us all. One fucking imp.
MATT: All right. Nott, does that end your turn?
SAM: I mean, I can’t do anything. I can run over
to the other thing, but I can’t do anything, so–
TALIESIN: We have to stabilise Fjord, is what
we’ve got to do.
SAM: And my boy–
TALIESIN: Caleb? Caleb’s doing okay.
LIAM: I have two successes. Not that you know
that.
SAM: I don’t know that, but… I’m just staying.
MATT: Fjord, I need you to make a death saving
throw. It’s been a long time since you’ve had to
make one of these in the game.
TRAVIS: Three.
MATT: That’s a fail. All righty.
MARISHA: Is that your first fail?
MATT: Top of the round. The imp– I’m going to
make a perception check for that imp. That’s not
good enough. The imp is going to go ahead and fly
over and attempt to take a swing at your duplicity
illusion.
MARISHA: That’s good.
MATT: Okay. Does anything happen when the illusion
is hit?
LAURA: It doesn’t say! It just says for the
duration you can cast spells as though you were in
the illusion’s space.
MATT: Let me check just in case.
LAURA: I have advantage on attack rolls against
the creature if we’re both within five feet of
each other.
MATT: Okay, yes. So just an illusion. So it
strikes and its stinger passes through with no
effect and it seems confused and figures it out.
So now it knows that it’s an illusion, but it
wasted its attack that round. Illusions come in
handy for that. All right, that ends their turn.
Molly, you’re up.
TALIESIN: I’m running right at it.
MATT: All righty.
TALIESIN: Let’s try some different dice here.